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Revision: 1.775
Committed: Fri Apr 22 06:17:00 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.774: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.772 - only match archetype names in artifact allowed names.
42 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
43 root 1.751 - altars with match expressions did not work properly.
44 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
45 root 1.749 - god enemy race check fixed ("god detests your race").
46     - gods errornously allowed any kind of worshipping race, even
47     ones they hate.
48 root 1.726 - use same default config in code as on gameserver.deliantra.net.
49 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
50 root 1.727 our parser.
51 root 1.767 - generate slightly more special exits and avoid warning.
52 root 1.731 - applying a glowing crystal now gives status messages.
53     - fix a memleak in the random map generator.
54     - rework the random map parameter passign a bit to be extendable.
55 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
56     also, improve the quality of the mazes (no longer will the edges
57     almost always form a passage) and add two new types - "rooms"
58     and "braided".
59 root 1.734 - (random maps) add new "cave" layout, which is much more ...
60     cave-like.
61 root 1.744 - (random maps) new layout style "castle" that generates straighish,
62     rogue-ish maps.
63     - (random maps) new layout style "multiple" that simply mixes multiple
64     different styles in different areas.
65 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
66     - rewrite layout management in the random map generator from the
67     ground up.
68 root 1.736 - fix bug in tausworthe rng initialisation.
69     - switched to the faster and hopefully better quality gfsr{24,55} random
70     number generator, the same algorithm that freeciv apparently uses.
71 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
72     memory and imho looks nicer.
73 root 1.741 - (arch) fix samhlaidh archetype.
74 root 1.751 - fix the "archname" match special function.
75 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
76     and other fractal algorithms.
77 root 1.754 - one can no longer emote to logged-out players.
78 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
79     sacks fit on a tile again.
80 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
81 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
82     support background colour for text clients.
83 root 1.763 - (arch) improve automatic name from archname generation.
84 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
85 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
86     match expressions.
87 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
88 root 1.761 - sometimes a special exit wasn't placed when it should have been.
89 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
90 root 1.765 - require EV 4.00.
91 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
92 root 1.766 - add perlxsi.c to cleanfiles.
93 elmex 1.768 - (arch) made speed potions easier for now.
94 root 1.769 - the server didn't properly initialise all client skill slots,
95     no known impact.
96 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
97 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
98 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
99     a generic table/matrix/palette converter to cfutil.
100 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
101     - remove limits of 000..999 from worldmap coordinates, support negative
102     coordinates and introduce z-layers - deliantra is now 3d, in yet another
103     sense.
104 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
105     handle generic "world map areas".
106 root 1.724
107 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
108 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
109     now easily reachable, at a price.
110 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
111 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
112 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
113 elmex 1.630 (by Dustfinger).
114 root 1.681 - (maps) fixed bad floor tile in navar apartment.
115 elmex 1.573 - made (wizard) look_at show also uuids.
116     - added cf::object::find_object_uuid (::find_object already exists!).
117 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
118 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
119 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
120 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
121 elmex 1.568 - (arch) made the hill giants loose more body parts.
122 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
123 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
124     and made them a bit more expensive.
125 root 1.633 - (maps) add more glory hole treasure styles.
126 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
127     in a select number of mlab maps.
128 root 1.667 - (maps) the library should be less of a death trap now.
129     - (maps) exits no longer point to auto-apply exits, most affected
130     maps now have proper doors or a similar solution.
131 root 1.682 - (arch) jumping skill has now physical attacktype.
132 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
133 root 1.691 - enter_map did not normalise the map coordinates when the destination
134     space is blocked, causing badness and freezes for the player.
135 root 1.685 - when applying containers, server checks for the key on activate
136     and also allows players to unapply active containers they don't have
137     a key for.
138 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
139     races files to arch, where they belong (exp_table is no longer in
140     confdir but in datadir now!).
141 root 1.677 - jeweler and sound config files are now normal datafiles as well.
142     - quit_character was causing a runtime exception, causing it to not
143 root 1.672 work since 2.93.
144 root 1.671 - entering a map will now respect move_on and other effects,
145     except for auto-apply exits :/
146 root 1.660 - only talk to the items on the nearest mapspace, or, of there
147     are none, to the player, not ALL items in vicinity.
148 root 1.625 - do not update the floorbox while running, to avoid big item
149     updates that cost network bandwidth and processing power.
150 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
151     caused overflows causing monsters to become living deads.
152 root 1.619 - unapply weapons and armour before trying to improve it.
153 root 1.588 - teach the random map generator the ability to read ".rmg" files
154     that specify which actual style map to generate, and use it for
155     the default decorstyle to avoid inappropriate maps to be used.
156 root 1.639 - support (with some limitations) multiple different skills with the
157     same subtype.
158 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
159     so nekosan could end up beign saved AND escaped to another map.
160 root 1.636 - show invisible no longer makes magic mouths visible.
161 root 1.583 - move_type changes (spells, skills etc.) now will correctly
162     take move_on/move_off into account (e.g. buttons).
163 root 1.582 - display (exit) or (random map) in client for those objects.
164 root 1.606 - removed (useless) spell damage columns from spell info and replace
165 root 1.578 it by effective casting level - clients > 2.10 required to display
166     properly.
167 elmex 1.565 - building of levers/doors works again for all kinds of floors.
168 elmex 1.563 - the player can now withdraw and deposit all the available money.
169 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
170     steinwandstadt/celvear.
171 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
172 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
173     mostly based on the spell's level in the spellbook.
174 root 1.718 - the music scheduler did not properly send new music on region
175     changes.
176 root 1.669 - (maps) fix some map regions and the region tree.
177     - the server will now be more picky when parsing the regions file.
178 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
179 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
180 root 1.566 clients.
181 root 1.690 - follow has been rewritten to be, hopefully, more robust.
182     - follow mode will not be aborted when the follower tries to move.
183 root 1.566 - tcp.ext didn't unbind in reloads.
184     - map-tags.ext didn't properly close the database on reloads.
185 root 1.567 - cfutil skips .-directories when scanning.
186 root 1.571 - build.ext prevents players from building on other player's maps.
187     - rent.ext allows the dm to enter anytime.
188     - NPC_Dialogue adds a new predefined variable, $map.
189     - new "build" event hook.
190 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
191 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
192 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
193     them on loading, for old playerfiles and maps.
194 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
195     would be handled differently nowadays anyway.
196 root 1.584 - random map .meta were not being expired at all.
197 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
198 root 1.586 - update to automake 1.10.
199 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
200     require level 4 anymore.
201 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
202 root 1.590 - monsters now rotate through all skills (in chosen_skill).
203 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
204 root 1.661 - detect/sense curse/magic will no longer work on items that don't
205     need identify.
206 elmex 1.593 - added detect mineral vein spell.
207 root 1.592 - support "wall overlays" in the random map generator - not very generic,
208     used by minable veins.
209 elmex 1.594 - (maps) relocated jeweler town to another directoy.
210 root 1.603 - (arch) implement mining pickaxes and mining skill.
211 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
212 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
213 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
214     of the output is only 1/5th (instead of 1/3rd) of ring level.
215 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
216     generated ring/amulet.
217 root 1.601 - generate most constants for perl automatically.
218 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
219     - when player dies, restore his food to at least 200.
220 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
221 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
222 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
223 root 1.600 - the singing skill actually respects the direction now.
224     - oratory and singing now require a direction.
225 root 1.603 - use_skill now requires that you can actually apply the skill tool.
226 root 1.604 - do not invoke perl on every user command anymore by providing
227 root 1.655 a command and an unknown_command event.
228 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
229     perl to C++, for speed reasons (basically undo patchset 1304).
230     - add a client_destroy event, so we don't have to hook the
231     attachable destroy event (which is called much more often).
232 root 1.606 - removed (unused) FLOOR object type.
233 root 1.607 - fix errornous change_abil messages for rods (and other types).
234 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
235     all into server/commands.C.
236 root 1.609 - save and restore combat/ranged/current slot for players.
237 root 1.610 - the server now batches item's face/fx commands, as opposed
238     to sending one fx per item - helps mostly at connect and
239     with floorbox updates.
240 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
241 root 1.614 - the random map generator now supports selecting difficult for
242     more style categories than just monsters (all except fountains
243     apparently).
244 root 1.617 - object serialiser no longer creates empty "owner" references.
245 root 1.620 - make sure failed castings take some time, too, to avoid being
246     smitten by your god.
247     - many more failmsgs and help texts.
248 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
249 root 1.623 - stop thrown objects when their speed goes too low.
250 root 1.624 - log the number of unique logins seen every minute in a compact
251     format (for statistics).
252 root 1.626 - do not send delitem for players.
253 root 1.627 - support static scalar data members properly in genacc now.
254     - implement "simple" freelist management for objects.
255 root 1.628 - recycle object counts now - to support longer uptimes.
256 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
257     function (and yes, 666 is exact!).
258     - random map generator results should now be fully repeatable.
259 elmex 1.635 - fixed possible crash bug in build code.
260 root 1.638 - rename find_marked_object to ->mark and speed up.
261 root 1.640 - player movers properly destroy themselves when used up, instead
262     of leaking.
263 root 1.642 - do not show msg for unidentified objects that need identification.
264 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
265 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
266     next_line method.
267 root 1.646 - use nicer file format for exp_table and attackmess
268     (more like other resource files).
269     - make parse errors during server startup fatal.
270 root 1.652 - properly initialise all maptile values in constructor.
271     - improved {link} map.
272 root 1.655 - optional unloadable extensions will not lead to an endless loop.
273 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
274 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
275 elmex 1.664 - building listening books is possible again.
276     - (maps, arch) added archetype for building instructions and replaced
277     the copies of the instructions in the maps with it.
278 elmex 1.666 - (arch) made the spark shower spell available in shops.
279 root 1.670 - don't create a second LOGIN event on character creation.
280 root 1.674 - correctly generate "You paid xyz" message in shops.
281 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
282 elmex 1.710 - added a 'password' command, to let DMs change the password of players
283     more conveniently.
284 root 1.680 - correctly save shopitems string, to avoid parse error when reading
285     saved maps.
286     - logging now differentiates between logging levels better.
287 root 1.684 - speed up get_typedata.
288 root 1.689 - fix deadlock problem during server shutdown/reload.
289 root 1.692 - make ext/checkrusage "more" non-blocking.
290     - use common::sense for extensions.
291     - work around a 50.10.0 utf8 caching bug.
292 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
293     "no relation to target" bugs.
294 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
295     modules being loaded from the mainloop, pre-load some more
296     core modules so perl doesn't do it later on.
297 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
298     compiling regexes.
299 root 1.701 - make exp_table and materials file reloadable.
300 root 1.702 - made reload_config non-blocking.
301 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
302     causing server freezes.
303 root 1.704 - store unhashed password, to prepare for safer authentication.
304 root 1.707 - do not log connections from the local host, to help a local
305     watchdog.
306 root 1.714 - fix summon freeze at map borders.
307 root 1.717 - support @group syntax and music config file for music face lists.
308     - run post_init jobs in parallel, they might do I/O.
309 root 1.722 - avoid apply conversion for converters.
310 root 1.562
311 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
312 root 1.558 - (maps) fix travel to valdor and back.
313 root 1.545 - do no longer by default eval map cod ein safe compartments
314     (this can be re-enabled using the safe_eval config option).
315 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
316     in lorak.
317 root 1.559 - fix data corruption issues caused by recursive calls to
318     unordered_mapwalk - now every caller must provide its own
319     buffer.
320 root 1.538 - (maps) improve tindervale maps slightly.
321 root 1.544 - (arch) considerably decrease slag ex price.
322 root 1.540 - (arch) fix filth archetype.
323 root 1.556 - extension dependency resolve was completely broken.
324 root 1.544 - multipart objects would cause save_throw_object to crash - it
325     now acts on the head only.
326 root 1.541 - do not try to connect to an irc server unless explicitly configured.
327 root 1.542 - do not expect decltype() to be available in gcc 4.4.
328 elmex 1.543 - extended the safe perl environment by loops.
329 root 1.547 - (arch) fix "armless cook" facings.
330     - the "experience table" resource item did not have a proper
331     hash associated with it, so updates could not be detected.
332 elmex 1.550 - fixed poison traps in doors.
333 root 1.548 - player->killer_name did not properly flag the name as unicode.
334 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
335     and provide a non-destructive SvPVutf8 variant.
336 root 1.554 - do not allow dragon players to change their title via the settings.
337 elmex 1.552 - ratelimited jeweler skill nugget conversion.
338 root 1.551 - under high load, the server stopped swapping out to make
339     the server more responsive, but making it impossible to reduce
340     the load by... swapping out. slot queuing will now always make
341     some progress.
342     - improve the quality of the load-avg calculation.
343 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
344 root 1.556 - don't fail to write the runtime file if the temporary already exists.
345 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
346     player now.
347 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
348     timestamp and use a tab in the client to increase awareness.
349 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
350     setflag 0 is possible.
351 root 1.560 - make install now deletes old extensions, to ease upgrades in the
352     deliantra vm.
353 root 1.538
354 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
355 root 1.532 - the destruction spell could/would corrupt server memory quite often.
356 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
357     disk, not when it already was in memory.
358 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
359     avoiding livelock during high-load emergency saves.
360 root 1.530 - logging in did not properly unapply all skills.
361 root 1.531 - (maps) make the invite quest marking much more obvious.
362 root 1.533 - (arch) fix warrior archetype names.
363 root 1.532 - map prefetching never prefetch upwards.
364 root 1.534 - wizpass no longer makes you non-blocking.
365 root 1.536 - (maps) add light to some of the special maps, add troll
366     map.
367 root 1.530
368 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
369 root 1.515 - (maps) add gorokh_final mapset from crossfire.
370 root 1.516 - (maps) block most vault-type mlab locations, open up
371     imperial converters for anybody to use.
372 root 1.519 - (maps, arch) replace all permanent stat potions by random
373     variants.
374 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
375 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
376     real player object on player changes.
377 root 1.522 - diseases and maybe other things could sometimes reduce the speed
378     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
379     much grief.
380 root 1.523 - speed_left randomisation was, apparently, totally broken.
381     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
382     of the speed slot internally and in map save files. among other
383     things, this gets rid of all the abs (speed) calls.
384     - reduce map file save files by using abridged keywords aliases.
385 root 1.494 - shop specialisation calculation was totally broken.
386 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
387     now enforced.
388 root 1.498 - fix magic mapping, which only worked for inate spell casting.
389 root 1.495 - godgiven items will now be explicitly described as such.
390 root 1.524 - (arch) dded a quiver of bolts.
391 root 1.504 - materialnames would change "randomly" on every load, only
392     set the material when the materialname was not set before.
393 root 1.497 - balancing change, halve rod recharge speed (instead
394     of 4.8s, the standard rods now recharge in ~10s. not a solution,
395     but still.
396 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
397 root 1.509 the costly flag-checking loop in most cases and using a simple
398     repeat-cache for speed_left.
399 root 1.507 - always delay stats update for players on insert/remove till
400     next tick/command, which saves a lot of cpu cycles on drop/take.
401 root 1.514 - add hint about havign to run to attach unaggressive npcs.
402 root 1.494 - pet monster level was not displayed correctly in "showpets index".
403     - clean up floating point conversions and many similar nitpicks.
404 root 1.502 - fix hanuk altar.
405 root 1.504 - overhaul material system to be much faster, and having less bugs, but
406     still having a lot of cruft :/.
407 root 1.502 - add marble shop floor.
408 root 1.494 - move gcc specifics to new file include/compiler.h.
409     - unrecognised cfpod directives could cause undefined behaviour.
410 root 1.505 - added boes' marble shop to steinwandstadt.
411 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
412     - optimise mapspace updates.
413     - cache volume/items per mapspace.
414 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
415     decrease).
416 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
417     have led to weird item multiplications.
418 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
419 elmex 1.501 - fixed crash bug in learn_spell command.
420 elmex 1.634 - enhanced output of the mapinfo command.
421 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
422 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
423     from perl to c++.
424 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
425     and use it in some "inner" loops.
426 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
427 elmex 1.511 - fixed jeweler experience output to not be floating point.
428 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
429 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
430 root 1.518 - try to prefetch memory inside process_objects, which can give
431     enourmous speed gains.
432     - make some small optimisation to the process_objects loop.
433 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
434     handling different chksum lengths.
435     - check for hash collisions in cfutil.
436     - reduce face checksum size from 6 to 4 bytes.
437 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
438 root 1.523 - removed weather-specific attributes.
439     - fixed genkeywords dependency.
440     - do not clear "randomitems" slot for world underlays.
441     - use "sl" as short-hand for speed_left in save-files, just to make them
442     smaller.
443 root 1.517 - in general, don't crash on value-less resource file lines
444     anymore, due to get_str never returning a 0-pointer.
445 elmex 1.521 - code cleanup in move_symptom.
446 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
447 root 1.494
448 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
449 root 1.481 - some Andrew Madloch wanted, despite being specifically told
450     multiple times that the Deliantra parts additions are under AGPL,
451 root 1.487 lock up the source code of the server within his company.
452 root 1.481 some reorganisations have been done to the sourcecode to make
453     it clearer that this violates the Affero GPL. Help to keep
454     Deliantra free software even for the coming generations
455     and be wary of the promises of Andrew Madloch, he has nothing
456 root 1.487 good in mind for free software.
457 root 1.480 - clarify which files of the server are 100% AGPL.
458 root 1.481 - minor reorganisation, move some GPL code into other files.
459 root 1.483 - implement viewpoint (which is like observe, but only for the map,
460     not stats etc.).
461 root 1.484 - replace magic mapping overlay by a flying bird exposing area
462     on the worldmap (ext/magic_mapping.ext).
463 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
464     - @find results in npc dialogue is now stored in $find.
465 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
466 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
467 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
468     dm instead.
469 root 1.456 - (maps) add town portal to celvear.
470 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
471     mapsets from crossfire, together with associated archetypes.
472 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
473     - (maps) define a new whalingoutpost region.
474 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
475     and most archetypes that go with them (without stoning and swallow effects),
476     casino tokens and stock certificates are also missing.
477 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
478     and santo dominion.
479 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
480     to go with them. also adjusted archetypes to be more korrekt "gotisch".
481 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
482 root 1.460 - properly close client-side dialogue when the player is teleported away.
483 root 1.459 - map-tags did not properly close it's database tables or wait
484     for a quiescent state, causing memory corruption on reload.
485 root 1.454 - support "stat.xyz" accessor in match expressions.
486 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
487 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
488     fixes long answers from npc dialogue).
489 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
490 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
491     and to not add a "put your code here" force needlessly.
492 root 1.463 - (arch) fix or improve many plurals.
493 root 1.465 - markers do no longer add a force if the slaying field is unset.
494 root 1.466 - sped up search-items implementation, but it's still horrible.
495 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
496 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
497     used to reogianise the illogical arch tree a bit.
498 root 1.479 - (maps) import most map names from crossfire.
499 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
500 root 1.483 - fly_high movement gives better los, ignoring blocksview.
501 root 1.488 - the addexp command should now honour skill names with spaces.
502 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
503 root 1.491 - (arch) added many more buildable marble floors.
504 root 1.490 - major namespace cleanup: save 45kb by making functions static
505     that were unnecessarily global.
506 root 1.452
507 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
508 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
509 root 1.451 - fix a memory buffer overflow in the book code.
510 root 1.429 - add @check, @find npc dialogue commands.
511     - (maps) add a number of town interiors.
512 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
513 root 1.451 - (maps) add celvear area from cfextended.
514 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
515     - (server,maps) fix bug causing some library books not to be chained down,
516     cause Scorn/Navar libraries not to have inscribable books.
517 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
518 sf-marcmagus 1.433 inappropriate item power.
519 root 1.448 - (maps) fix intwell balancing issue.
520 root 1.437 - improve the look of generated books.
521 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
522     - fix bug where players could bypass no_drop by putting items in containers.
523 root 1.430 - consecutive commands arriving at the same time in the server would be
524     corrupted if the length was >255.
525 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
526 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
527     and perl.
528 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
529     functionality (and more) inside the same object using the match expressions.
530     - create simpler match expression compiles in many common cases.
531 root 1.439 - reduce object size by removing obsolete "seen_by" member.
532 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
533     of the new dynbuf::splice function (which gave an unexpected net win
534     in code size...).
535 root 1.442 - the server will no longer complain (and subtly fail) when an object
536     being removed from a map causes another object to get removed.
537 root 1.441 - banish strncpy from the server, speed up and simplify sending item
538     descriptions to the client considerably.
539 root 1.442 - add new "in head" set modifier for matches.
540     - new BLOCKED_MOVE event added.
541     - mapscript archetype now has activate_on_xxx true by default, as similar
542     connected elements.
543 root 1.448 - (maps) imported all styles from cfextended except
544 root 1.444 floorstyles/land_plots and monsterstyles.
545 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
546 root 1.446 - don't crash when treasure lists are empty / supply new empty
547     treasurelist for randomitems when none can be found.
548     - implement cf::map::static_maps and use it in map-tags.ext.
549 root 1.449 - fix a bug in map-tag scanning when moving tags.
550 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
551     for a reaction.
552 root 1.447 - implement new "loadall" map loading command, purely for debugging.
553 root 1.429
554 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
555 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
556     but not horns (to make them more useful for content-creators).
557 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
558     2) it skipped spell effects and 3) it didn't handle the case where
559     and object was destroyed while iterating over it correctly. all this
560     allowed players to sometimes walk onto spaces they should not be able to
561     walk on.
562 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
563 root 1.399 - examining an object now dumps the serialised object form when the user
564 root 1.404 is a wizard (wizlook).
565 root 1.421 - altars no longer accept unpaid items.
566 root 1.411 - party spells didn't work all that well.
567 root 1.424 - added complex object matching framework (cf::match), and make altars
568     and pedestals use it.
569 root 1.425 - identified skill-tools show what skill they grant.
570 root 1.399 - display the duration of change_ability spells when examining them
571     (missing: protection spells, but they are a hack...).
572 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
573     adding more variety to the different mushrooms.
574 root 1.398 - fix a minor cfpod formatting bug.
575 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
576     the hintmode setting on the settings page.
577 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
578 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
579 root 1.399 - enable the object loader to also dump archetypes.
580 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
581 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
582 root 1.402 - force the initial face when loading an object that is time-animated
583     or a monster, so it does not have to be specified anymore.
584 root 1.403 - fix a bug where recasting an ability changing spell could shorten
585     its remaining duration.
586 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
587 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
588 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
589     up splay operations as well.
590 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
591 root 1.412 - implement introspection data for C++ classes (%REFLECT).
592 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
593 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
594 root 1.419 - fix transmutation alchemy.
595 root 1.424 - speed up many frequently-invoked C->perl callbacks.
596 root 1.419 - added complex object matching framework, to be used in altars and the like.
597 root 1.426 - switch to YAML::XS from YAML.
598 root 1.396
599 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
600 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
601     that ultimately was not helpful to catch it :)
602 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
603     all callers to use either one or the other, as appropriate. This
604     fixes the (rather fragile) light spell, maybe others.
605     - fixed an overflow and exploit in the bank/payment code.
606     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
607 elmex 1.384 to explain the skill a bit more.
608 root 1.389 - removed a buggy check for zero attacktype. So that we might find
609 elmex 1.388 the real bugs in the archs/maps/objects.
610 elmex 1.394 - Fixed enabling torches with lighters.
611 elmex 1.387 - (maps) Added Heaven Town region.
612     - (arch+maps) Fixed & normalized warriors on map
613     /quests/peterm/CTower/Barracks.
614 root 1.392 - fix the light spell (and possibly diseases and other lights).
615 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
616 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
617     a long time ago, and similar cases are still to be found in the maps.
618     - make the socket_timeout configurable in the code (but not yet for users).
619 root 1.393 - earth wall health bar is now correct.
620 elmex 1.384
621 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
622 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
623     freeze with IO::AIO anymore due this change.
624 root 1.364 - avoid a crash when a player tries to apply a lighter.
625 root 1.376 - allow a spell argument for dimension door.
626 root 1.362 - move shop item listing and some otherstuff into the info tab.
627 root 1.360 - avoid crashes when non-players cast party spells.
628 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
629 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
630     - small improvement of the number of potions in shops
631     (by Job Vranish).
632     - added a few party spells (by Job Vranish).
633 root 1.362 - use a common message dynbuf.
634 root 1.364 - destroying tear down objects will now use the full hp range
635     for animation and will only destroy/lastframe when hp < 0.
636     - allow monsters to use earth to dust.
637     - use manhattan distance for get_rangevector_from_mapcoord, just as
638     in get_rangevector.
639     - los updates now correctly take tiled maps into account.
640     - do los updates even on maps without darkness.
641 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
642 root 1.375 - upgrade to IO::AIO 3.21.
643 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
644 elmex 1.373 - properly catching exceptions from callback in irc.ext.
645 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
646 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
647 elmex 1.368 - (arch) added hint about usage to Slag Ex.
648 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
649     like the rest.
650 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
651 root 1.378 - (arch+maps) added rate limited converter and adjusted
652     /elmex/mana_fountain.
653     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
654     - reduce size of casting_time, move_status, attack_movement,
655     last_heal and last_sp slots, squeezing some more space out of struct
656 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
657     anywhere.
658 root 1.358
659 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
660     - fixed bug in alchemy, where finding the right object for enhancements
661     didn't work.
662 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
663     effects (w.r.t. put_more) per mapspace, to give the server a chance
664     to survive a hundred deathsheads.
665 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
666     disastrous bug of unfortunately unknown proportions...
667 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
668 root 1.343 - use gender-neutral place descriptions for invite.
669 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
670     Thanks go to Lisa Larsen!
671 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
672     anymore).
673 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
674 root 1.345 - use better dependency tracking for include/keyword.h.
675 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
676     so it is possible to invite somebody out of some stck-till-death traps,
677 root 1.346 or simply to commit suicide.
678 root 1.352 - replace the "ignoring delayed commands" message by something more useful
679     (cf. cunning gnome freezeing issue).
680 elmex 1.349 - various fixes for weapon improvements.
681 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
682 root 1.353 - support T and G sequences in cfpod.
683 root 1.343
684 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
685 root 1.339 - convert me command from per-map to chat, which makes more sense, also
686     document it.
687 elmex 1.336 - more than one spellbooks of same class can now be given
688     in class selection.
689 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
690     spell rebalancements.
691 elmex 1.338 - the IRC gateway filters IRC colors now.
692 elmex 1.336
693 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
694 root 1.331 - (arch) fix quiver of Holding Bolts.
695 root 1.332 - applying unpaid items will now examine them.
696 root 1.330 - add "What" column to body command, showing items in that slot.
697 elmex 1.329 - redesigned and rebalanced lamps and torches.
698 root 1.330 - add "..." to item names that have been shortened.
699     - fixed "assign" function that squeezes strings into fixed length.
700 elmex 1.333 - add cursed effect to lamps and (some) torches.
701 elmex 1.334 - fixed bad assigned crafting skills and their tools.
702 root 1.312
703 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
704 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
705 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
706 root 1.312 - make monster smell logic dependent on their wisdom stat.
707 root 1.324 - put the death reason into a separate tab.
708     - converted "connected" slot to string, cleanly got rid of some ugly
709     hacks such as the path_attuned hack.
710 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
711     - replace one-at-a-time hash by faster than smaller FNV-1a hash
712     when hashing strings.
713 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
714 elmex 1.320 whether the right cauldron is used.
715 root 1.313 - considerably optimise shared string implementation by
716 root 1.316 making its null value a compiletime constant.
717 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
718     as well as using shstr_cmp to pass shared stringsa round efficiently,
719     for lots of code size savings.
720 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
721     they are sleeping: generators now check for the sleeping flag.
722 root 1.318 - tell gcc not to excessively inline some perl interface functions.
723 root 1.322 - remove marking rune length limit.
724 root 1.323 - fix formatting of cfpod when a verbatim block was following
725     a single newline.
726     - move resistances, statistics and showpets command output into tabs.
727 root 1.326 - implement map scripts that can replace the boulder logic without
728     having to write extensions.
729 root 1.310
730 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
731 root 1.302 - fix a longstanding bug that teared multipart monsters
732     at map boundaries apart.
733 root 1.292 - temporarily make permanently invisible player visible when
734     he/she makes noise.
735 root 1.284 - fix being able to see through walls a bit.
736 root 1.303 - improve look at output.
737 root 1.285 - completely replaced the line of sight algorithm with a variant
738     of spiral fov capable of visibility grades and arbitrary
739     shadow angles, that uses less memory and less code.
740     - the new los code supports arbitrary map rectangles and loosens
741 root 1.310 other restrictions of the old code, supporting further optimisations.
742     - update los if blocksview-objects are inserted in a map, not just when
743 root 1.287 removed (e.g. for summon fog).
744 root 1.303 - permanent invisibility doesn't make immune against making noise:
745     implement a noise system that allows monsters to locate the player
746     when he/she makes noise.
747     - implement a primitive smell system that monsters can use to track
748     players.
749 elmex 1.288 - create bomb now also works when casted by door traps.
750 elmex 1.290 - (arch) new torch graphics.
751 root 1.289 - (maps) considerably soften the subway spider.
752 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
753     the guards from being killed by players.
754 root 1.310 - (maps) lots of tweaks in and around scorn.
755     - (maps) use special non-blocksview jungle, mountain and
756     darkforest freely on the worldmap, to get gradual sight obstacles
757     instead of total blackout in those areas.
758 root 1.289 - no maximum darkness for outdoor maps anymore.
759 root 1.291 - add more hints, fix some messages.
760 root 1.292 - fix a bug: firing rods should tell you something about them.
761     - make light additive even within players.
762 root 1.293 - darken xrays effect a bit.
763     - improve handling of los changes when inserting or removing
764     objects, not perfect yet.
765     - make map darkness signed (formerly unsigned) to allow
766 root 1.294 ambient lighting and centrally manage darkness as an offset.
767     - revamped, fixed and documented the server calendrics, also
768     tell users the current time and data, to improve awareness.
769     - implement proper wizlook flag and handling of wizlook, instead
770     of dumbly just clearing los once.
771 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
772     and has a smaller runtime variance.
773 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
774     making them actually useful.
775     - see_in_dark now increases the viewing radius by 3.
776 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
777     speedup, as well as in many other places.
778 root 1.299 - remove support for extended map infos - these are not used
779     by the deliantra client and removing them gives us a 10% speedup
780     when sending map changes.
781 root 1.300 - remove most gcfclient and other client bug workarounds, as well
782     as now obsolete protocol versions, simplying the code.
783 root 1.301 - optimise and simplify generation of random numbers.
784 root 1.303 - correctly provide a non-zero default density for materials, to
785     avoid crashes, fix other bugs in the material handling code.
786     - fix volume calculations.
787     - fix cfpod parsing when multiple verbatim blocks were separated by
788     newlines.
789 root 1.305 - increase monster detection radius from wis/5 to wis/3.
790 root 1.306 - remove old pickup modes.
791     - remove obsolete disarm and search commands (search wasn't working
792     anyways).
793 root 1.308 - fix a crash when an npc applied a sign.
794 root 1.284
795 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
796 root 1.283 - this release is assumed to be very stable.
797     - (maps) radically redesigned and improved tutorial.
798 root 1.280 - directional casting no longer immediately removes the invisible effect.
799 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
800 root 1.272 - fix overflow in lighting calculations.
801     - negative glow radii can no longer cause total darkness.
802 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
803     only maximally-lit ones.
804 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
805     - swashbucklers got the oratory skill now.
806 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
807 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
808 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
809 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
810     (which was probably broken, too).
811 root 1.281 - support negative glow radii during daytime, too.
812     - use circular, not rectangular, viewing area.
813     - use minimum viewing distance of 2 in outdoor maps.
814     - negative glow is stronger than viewing area or lamps.
815 root 1.283 - (arch) new darkness spell face.
816 root 1.272
817 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
818     - (maps) completely redesigned scorn.
819 root 1.269 - "cast light" now works on oneself.
820 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
821     negative glow radii again (they were totally broken before).
822 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
823 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
824 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
825 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
826 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
827     back to the player.
828 root 1.251 - attuned/repell and spell base level system reworked.
829 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
830 root 1.247 be less erratic now.
831 root 1.248 - refuse to write the uuid file if the uuid is zero
832     (to avoid writing it in early crashes).
833 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
834     - speed up emergency_save by not syncing every file separately.
835     - no longer reattach perl to every object on reload, it's slow, and no longer
836     necessary since we don't nuke stashes anymore.
837     - do not bootstrap perl from the commandline args, use separate eval for
838     better error reporting.
839 root 1.259 - fix a crash when pushing cone spells met ice attacks.
840 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
841 root 1.255 - speed up map refresh in server a bit.
842 elmex 1.258 - refactored drop code and fixed some programming errors in it.
843 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
844 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
845 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
846     as the current weight of the inventory.
847 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
848     dragonfire has been introduced for the non-dragon players.
849 root 1.265 - remove unused "tooltype", "start_holding" object slots.
850     - change "weapontype" object slot to uint8.
851     - convert "hide" object slot into flag.
852     - reorder object members for better locality of reference and codesize
853     decrease.
854 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
855 root 1.267 - fix a crash when no skill could be found when killing amonster.
856 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
857     every completed aio operation.
858 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
859     and update mapspaces if necessary.
860 root 1.246
861 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
862 root 1.241 - removed all command line parsing, only env variables are supported
863     anymore.
864 root 1.239 - region-specific monsters will now once more be on the worldmap.
865 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
866 root 1.225 would grow out of bounds.
867 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
868 root 1.222 - fixed a double-escaping bug in the pod-parser.
869     - rewrote the cfpod parser in C++.
870     - hintmode moved to C++, players need to re-set their hintmode if
871     they dislike "show".
872 root 1.231 - fix RIP inscription.
873 root 1.239 - bump login name length from 18 to 20 char max.
874 root 1.231 - correctly support gender in emotes.
875     - correctly support gender in the death messages.
876     - correctly generate death messages for players only when they really die,
877     with increased information.
878 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
879     and data corruption (but apparently was never triggered).
880 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
881 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
882     data corruption bug.
883 root 1.223 - tweak coredumping/monitoring a bit.
884 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
885 root 1.227 - do not crash in the loader when an inventory object could not be loaded
886     (from a corrupted file).
887 root 1.241 - redid skills command to send output to proper channel.
888 root 1.233 - object->map is no longer refcounting.
889 root 1.228 - add FLAG_DEBUG for internal debugging.
890 root 1.231 - add NDI_VERBATIM flag to send_msg.
891 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
892 root 1.240 - player->exists is no longer a sync_job.
893 root 1.233 - split login.ext's player scheduler into
894     it's own player-scheduler.ext extension.
895 root 1.222
896 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
897 root 1.212 - require perl 5.10.
898 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
899 root 1.204 - swap player and observed count's on the map when observing.
900 root 1.205 - add (mostly untested) mapspace perl class and accessors.
901 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
902 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
903     could be found.
904 root 1.208 - pits now have a configurable "random spread" range and default
905 root 1.213 to a radius of two now.
906 root 1.212 - rewrite pay_player_arch.
907     - use a more stable perl_reload implementation.
908     - do not use Symbol::delete_package (causes crashes after perl-reload),
909     use our own, safer, clear_package instead.
910     - when asynchronously dumping core, close all file handles to allow
911     the server to restart concurrently.
912 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
913     sequences, without double-encoding. it should be faster, too.
914     - the above fixes wrong display of help tetx and many other issues.
915 root 1.216 - use lzf and frag packets for large messages for clients supporting them
916 root 1.218 (0.9976+), use it for long books and other messages.
917 root 1.210 - eradicate listen command and corresponding code.
918 root 1.211 - eradicate logs command.
919 root 1.218 - let the client log into the server log, used for crash backtraces.
920 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
921     old style spell objects with the spell magic bullet.
922 root 1.220 - (arch) fixed skill less rods in the archetypes
923 root 1.204
924 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
925 elmex 1.197 - made jeweler workbench larger and some other minor map
926     changes in jeweler town.
927 root 1.196 - fixed wrong item handling in jeweler skill code.
928 root 1.198 - (arch) use a special "key_random_map" for random map keys
929     that are used up.
930 root 1.199 - fix a crash when the player who was observed has logged out long
931     enough for his region/map to be gone.
932 root 1.200 - port to g++-4.3's incompatible tr1 changes.
933 root 1.201 - add some missing dependencies.
934 root 1.203 - log to /var/log/deliantra/ by default.
935     - hack observe code to enable smooth movmenet when observing.
936 elmex 1.195
937 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
938 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
939 root 1.179 - correctly move gsay to the party channel.
940 root 1.178 - fix a crash when animate weapon was used in some areas.
941 elmex 1.177 - fixed unnecessary identification of by converters created objects.
942 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
943     with NPCs.
944 elmex 1.175 - (arch) dragon scales got proper type now
945 root 1.193 - object::decrease would sometimes cause container weights to
946     be wrong, this has been fixed.
947 root 1.194 - do not send time updates for newly-seen items.
948 root 1.185 - thawing an icecube will once more drop its contents to the ground.
949 root 1.183 - fix cone spells etc. going through walls sometimes.
950 root 1.186 - fix a weight update bug that sometimes left containers
951     with wrong weights.
952 root 1.194 - added auto_apply event and extension for shop tiles.
953 root 1.172 - work around get_map_flags invoking perl and switching the stack.
954     - make sure the map is loaded when using a town portal return.
955 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
956     where healing spells didn't cost any grace.
957 root 1.173 - fix starvation kill reason.
958 root 1.174 - fix pk killer name message.
959 root 1.189 - don't let people apply signs with @match.
960 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
961     what seems to be the biggets memleak in the server).
962 elmex 1.171
963 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
964 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
965     - use anyevent to manage listen ports (this enables IPv6 support).
966 root 1.167 - server supports ipv6 client connections now.
967 root 1.168 - use newly-available Coro::AnyEvent.
968 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
969     to let it handle AIO requests.
970 root 1.167
971 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
972 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
973     processing considerably (especially in the client) and reduces data transfers
974     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
975 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
976     - (map) fixed npc dialogue in pup_land/s_f/special.
977     - bugfix: fix a crash when a player casts a swarm spell and then logs out
978     (swarm spells now stay in the player's inventory).
979 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
980 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
981     archetype *archname* (chairs of different facings were merged).
982     - bugfix: fix a potential crash issue in find_object_name (not used
983     normally).
984 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
985 root 1.164 (destruction, magic missile etc.).
986 root 1.163 - swarm spells without a direction now use various spiral patterns
987     instead of being fully random.
988 root 1.158 - update AnyEvent API to 3.4 and above.
989 root 1.156
990 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
991 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
992 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
993 root 1.152 - bugfix: the jumping skill now gives experience for jumping
994     and for attacking monsters. it also takes about one second to do a jump.
995 root 1.138 - bugfix: players couldn't starve in 2.53 :(
996 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
997 root 1.152 - bugfix: spell effects like word of recall are removed on death.
998 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
999     were created outside a map.
1000 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1001     (fixed by reversing the logic).
1002 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1003 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1004 root 1.154 - bugfix: support random maps >127x127.
1005 root 1.152 - (maps) fixed the death certificate system in nimbus.
1006 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1007 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1008 root 1.147 - (arch) give ball lightning a real name.
1009 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1010 root 1.155 - support cfpod in ex replies (client item tooltips).
1011 root 1.143 - unapply item in range slow when readying a spell.
1012 root 1.148 - bugfix: account for rounding errors in weight updates.
1013 root 1.139 - remove synchronous mkdir in chargen_race_done.
1014     - fix per-race starting maps.
1015 root 1.142 - check hiscore on suicide and quit as well.
1016 root 1.138 - tell players when they are starving.
1017 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1018     - fix map difficulty calculation for generators.
1019 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1020 root 1.149 - support no_drop map header flag (before it was only available internally).
1021 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1022 root 1.133
1023 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1024 root 1.119 - bugfix: custom skill settings were not saved by the server.
1025     - bugfix: remove did not actually remove items from the inventory, leaving
1026 root 1.116 ghost items.
1027 root 1.119 - bugfix: properly update items identified on the ground.
1028 root 1.120 - bugfix: use localtime_r in the logger thread.
1029 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1030     - bugfix: archetype reloads could crash the server.
1031 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1032 elmex 1.114 player is not logged in.
1033 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1034 root 1.117 server startup.
1035 root 1.128 - bugfix: fix the door surround check in the random map generator.
1036     - (maps) fix heaven quest difficulty progression.
1037     - (maps) fix some random map styles.
1038     - dropping items a shop is not interested in won't sell them anymore.
1039     - rods and horns with a too low maximum charge allow now at least one discharge.
1040     - implement kill & death statistics.
1041     - random map preparation is no longer synchronous.
1042     - rewrite find_style in perl, no longer does synchronous I/O.
1043     - improve random map specials placement.
1044     - make the killer a real object pointer instead of a string, improved
1045     kill reason messages.
1046 root 1.117 - take advantage of new aio_close and aio_chmod.
1047 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1048 root 1.125 - change_abil is much faster.
1049 root 1.126 - update the floorbox more often to work around the reverses item order
1050     display in clients.
1051 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1052 root 1.126 - add hints to the invite messages.
1053 root 1.127 - rewrote key<->value pair handling.
1054 root 1.128 - use an independent random number generator for the random map generator.
1055 elmex 1.113
1056 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1057 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1058     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1059     - completely automate the weight handling, should fix all weight
1060     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1061 root 1.103 - reloading archetypes while a user was in the character creation phase
1062     could crash the server.
1063 root 1.106 - fix a nontrivial number of cases of code commented similar
1064     to "is this really correct?", as many of those cases are now handles
1065     automatically by lower level code.
1066     - replace many ad-hoc checks for client visibility by object::visible_to,
1067     should result in broader applicability of functions using it.
1068 root 1.104 - merge items with different arch pointers refering to the same arch
1069     (due to archetype reloads).
1070 root 1.106 - refactored the object remove/insert functions and most related
1071     functions (decrease, split, merge_ob etc.).
1072 root 1.105 - make it compile better on freebsd (reported by pippijn).
1073 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1074 root 1.108 - fix the longstanding "container stays open" bug.
1075 root 1.107 - improved floorbox updating to be incremental and other protocol
1076     optimisations.
1077     - get rid of update_after_inventory_change and only do update stats
1078     for weight once/tick/player at max.
1079 root 1.109 - rewrite party commands, use party channel.
1080 root 1.103
1081 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1082 root 1.97 - properly link against libgthread as that is needed to make the slice
1083     allocator thread-safe.
1084 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1085     recommended configuration) (reported by Samuel Gondouin).
1086 root 1.94 - always put godgiven items into the player inventory, never any containers.
1087 root 1.92 - (maps, arch) the scorn go club was founded!
1088 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1089 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1090     became a real spell-class.
1091 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1092     - (arch) considerably strengthened spark shower and destruction.
1093     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1094     finally reloadable at runtime.
1095     - changed archetype loading algorithm to only require one pass and
1096     use delayed resolving of references.
1097 root 1.101 - examine command now uses the examine infobox.
1098 root 1.102 - implement an "incremental garbage collector" for archetypes.
1099 root 1.98 - enable slice allocator again.
1100 root 1.96 - implement optional free memory poisoning.
1101 root 1.91
1102 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1103 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1104 root 1.85 skill.
1105 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1106     names (also update all maps to use money instead of coins).
1107 root 1.78 - add uuid accessors to perl.
1108     - add coin names and archetype accessors to perl.
1109 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1110 root 1.78 - change perl extensions to not use hardcoded coins and values.
1111 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1112     and be more parsimonous of uuid usage by the exact value out on exit.
1113 root 1.86 - write log messages in another thread, removing another sync point.
1114     - support multi-line log messages in a nicer way.
1115 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1116 root 1.81 - fix a minor memleak in the random map generator.
1117     - some parts of the random map generator are not coroutine-safe,
1118     so only call it "single-threaded".
1119     - major cleanup of memory management in random map generator.
1120 root 1.87 - slight refactoring of the random map generator, faster too.
1121 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1122     bookkeeping bug.
1123 root 1.87 - work around "player is on active list" problem by deactivating player
1124     after loading.
1125 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1126     there have in fact been allocations.
1127 root 1.82 - fix object::insert to do as documented and insert into the env
1128     if necessary.
1129     - fix cf::map::unique_maps.
1130     - fix nrof overflow check in can_merge_slow.
1131     - fix converter code to handle >31 bit values.
1132 elmex 1.83 - added support for the player_sold flag
1133 root 1.84 - converters no longer accept unpaid items.
1134 root 1.88 - canonicalize random map meta files for better unification.
1135 root 1.77
1136 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1137 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1138     when mlockall has been used.
1139 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1140 root 1.72 - use separate thread for ticker timing (and more in the future).
1141     this greatly increases timing accuracy and gets rid of an enourmous
1142     number of gettimeofday calls.
1143 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1144 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1145 root 1.71
1146 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1147 root 1.68 - rebalanced default experience table to be more exponential
1148     and much easier up to level ~40, then moderately harder.
1149 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1150 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1151     - do not exit on reload/load errors but properly cleanup.
1152 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1153 root 1.66
1154 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1155 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1156     (this fixes the jeweler skill).
1157 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1158 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1159 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1160     it has reset, which is better than putting it on the savebed, also as
1161 root 1.321 proof that the player didn't use a savebed).
1162 root 1.59
1163 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1164 root 1.56 - work around perl bug in configure perl module version check.
1165 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1166 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1167 root 1.52 - fix a bug in animate_weapon, causing a crash.
1168 root 1.54 - no longer exit when a coroutine throws an exception.
1169 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1170 root 1.53 - fix the "<player> is nuts" message.
1171 root 1.58 - fix an exception at logout due to the json_coder being gone.
1172 root 1.43 - upgrade to EV version 2.0 API.
1173 root 1.47 - when players don't apply a savebed correctly but stand above one,
1174     do not move or kill them.
1175 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1176 root 1.43 - implement generic framework for server-side resource files.
1177     - implement resource file update event.
1178     - hook experience table update into the framework.
1179     - move jeweler.yaml to resources (arch/).
1180 root 1.44 - switch from Crossfire to Deliantra perl module.
1181     - implement json2json arch filter.
1182 root 1.45 - implement widget protocol version 2, support for ui templates.
1183 root 1.54 - mapinfo is now handled fully asynchronously.
1184 root 1.48 - ext/irc: also log irc messages.
1185 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1186 root 1.43
1187 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1188 elmex 1.41 - limited the number of items that can be picked up and dropped
1189 root 1.42 as temporary measurement against bad performance or dropping things
1190     (this lead to long freezes and triggered the watchdog).
1191 elmex 1.41 - improved the performance of the drop command a bit.
1192 root 1.38 - switch from Event to EV for higher performance, easier usage,
1193     less bugs...
1194 root 1.39 - updated to release version of the gnu affero license.
1195 root 1.38
1196 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1197 root 1.36 - more thoroughly rename the binaries, contact addresses.
1198     - update the copyrights.
1199 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1200     crashes.
1201 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1202     potentially causing crashes.
1203 root 1.35 - assign weapons on user load time, not login-time, avoiding
1204     crashes.
1205    
1206 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1207 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1208 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1209     in some of the maps.
1210 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1211     which is now trivial to do.
1212 root 1.33 - removed all traces of the old (and never working) plug-in interface
1213     (70kb code less on amd64).
1214 root 1.34 - improve/tune scheduling priorities.
1215     - fix some freezing bugs.
1216     - fix a memory corruption problem in dynbuf.printf.
1217     - use channels for chat and many informational commands.
1218     - improved the tutorial.
1219     - create missile is now fixed.
1220     - race fields must now contain archetypes.
1221     - jumping skill now works as advertised.
1222 root 1.31
1223 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1224 root 1.24 - relicense under the gnu affero license.
1225 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1226 root 1.24 - implement server-side framework for generic resources.
1227     - use resource framework for server-provided ambient
1228     music.
1229 root 1.27 - save object owners (players only atm).
1230 root 1.24 - replace limited sound api with server-provided sound effects.
1231     - new sc (sound control) protocol command.
1232     - improve fxix protocol to include types.
1233     - exactly fill tcp segments, if possible.
1234     - output-rate is now an upper limit, the server will automatically
1235     (and quite perfectly) adjust to the network conditions, ensuring
1236     low latency even during bulk transfers (music, images, sounds etc.).
1237     - implement server-side widgets (i.e. client widgets controlled
1238     in the server side). this will allow future expansion without
1239     having to upgrade clients.
1240     - implement a (artwork) world map with realtime player position
1241     tracking.
1242     - new and more efficient extcmd (server still supports old extcmd
1243     protocol).
1244 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1245     calcluation that could be easily exploited by users.
1246     - rebalanced diseases to spread more naturally/evenly.
1247     - completely asynchronous map loading even for tiled maps.
1248 root 1.24 - replace simple messaging protocol with channels carrying metadata
1249     (similar to message types, but more directed at the user).
1250     - reduce command processing latency by a whopping 120ms by
1251     reordering some processing steps inside the server. this directly
1252     reduces lag by 120ms.
1253     - actually send spell faces to the client.
1254 root 1.23 - implement player genders.
1255 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1256     otherwise return to savebed and possible kill if the log-out
1257     was for too long.
1258     - fast socket-dead detection (kick player after 8 seconds without ack).
1259     - greatly reduce the cpu time needed to draw maps _again_.
1260     - archetypes are now subclasses of objects.
1261     - rebalanced shop greed and approval functions to be more realistic
1262     (and likely match the actual intention).
1263 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1264     italic, gender-specific text, paragraphs etc.
1265 root 1.24 - implemented hint framework, players can opt to receive hints.
1266     - implemented (long) book framework, added some books from the cf wiki.
1267 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1268     protocol and is capable of transmitting generic meta information.
1269 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1270     - replace the nexus by a per-player tutorial map that teaches stuff
1271     better than the newbie house.
1272 root 1.18 - fix the magicmap colours.
1273 root 1.19 - optimise map update even more by removing unneeded code and checks.
1274     - decouple map and stats update from pl->ob and use pl->observe instead.
1275     - implement observe command.
1276 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1277     calls with a simple comparison.
1278     - fix a latent crossfire bug that could crash the server because the
1279     map refresh did not update the mapspace.
1280 root 1.24 - support custom keys for regions and maps, regions are now
1281     refcount-managed.
1282     - allow worldmap overlays anywhere in the 000..999 range.
1283     - new system to acquire time slices for background jobs, to reduce
1284     jitter.
1285 root 1.27 - semi-persistent object-referencing framework (currently only players
1286     supported).
1287 root 1.22 - dependency tracking for perl extensions.
1288 root 1.24 - new slag-ex extension for cleaning cauldrons.
1289     - fix invoke result processing.
1290     - there are even less i/o syncpoints in the server now.
1291 root 1.29 - added map-tags extension that scans all maps for object tags
1292     and records them in the database (not used yet).
1293 root 1.28 - metaserver 2 support.
1294 root 1.22 - many more bugfixes and minor optimisations.
1295 root 1.16
1296 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1297 root 1.14 - optimised event invocation (non-wanted events can now be
1298     skipped with 4-5 inlined instructions).
1299 root 1.12 - complete rewrite of town_portal: it now creates a portal
1300     to the "nearest" town only, travel is only possible
1301 root 1.13 to the town and back, anybody can use it (also removes
1302     one of the remaining syncpoints in the server).
1303 root 1.10 - complete rewrite of the range/attack skill slot system:
1304     there are now two slots, one for combat, one for ranged
1305     attacks.
1306     - introduce the concept of a current weapon (either a ranged
1307     or a combat weapon/skill/tool) and switch between them as
1308     needed.
1309     - rewrite bow code so bows get more useful: apply damage,
1310     attacktype and other stats to the arrows and treat
1311     bows as weapons. also rebalance the missile weapons skill
1312     so its damage increases with level.
1313     - rewrite the complete player speed logic: weapon_speed now
1314     works as documented and there are no unnatural speed boosts.
1315 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1316     installation, replacing the old collect scripts and
1317 root 1.9 simplying deployment by scaling and cutting faces as required.
1318     - simplify the map protocol extensively by taking advantage
1319     of missing bigfaces, speeding up map generation immensely.
1320 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1321     other archetypes.
1322     - rationalise archetype, region and treasurelist file format
1323     into a single file format and make them reloadable asynchronously.
1324 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1325     reloadable at runtime.
1326 root 1.6 - implement 64x64 faceset support.
1327     - implement fxixsx protocol that saves
1328     a lot of bandwidth over the old image/face/smooth packets
1329 root 1.11 and allows images > packetsize, incremental and background
1330     transfers.
1331 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1332     on a face basis as opposed to a mapspace basis.
1333 root 1.7 - the server can now rate-limit image uploads to not exceed
1334     a certain (client-configurable) speed while guarenteeing full
1335     freedom of movement.
1336 root 1.8 - implement new ex command to request item descriptions.
1337     - implement new msg command for in-game messages with meta
1338     information (using xml).
1339 root 1.9 - enforce utf-8 for all text messages.
1340 root 1.13 - added micropather (not used yet).
1341 root 1.6 - many, many bugfixes.
1342 root 1.1
1343 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1344 root 1.1 - make coroapi accessible to cf+.
1345     - moved map handling logic completely to perl
1346     - per player maps are now marked in the map
1347 root 1.2 - maps are saved completely differently now,
1348     and much more often.
1349 root 1.17 - rewrote map header parser and writer, to be much faster.
1350 pippijn 1.4 - maps and players are now (in the average case) loaded
1351 root 1.2 and saved completely asynchronously, I/O contention will no
1352     longer freeze the server.
1353 pippijn 1.4 - players and maps can be loaded anytime, without the player
1354 root 1.2 being logged in.
1355 root 1.1 - automatically generate method interfaces for perl from headers
1356     - unbundled freezethaw
1357     - mostly rewrote common/map.C
1358     - completely rewrite server/swap.C
1359     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1360     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1361     - better message for apply failures due to applymode
1362     - removed most all of the weather code
1363     - unified logging to stderr and file
1364     - too many minor changes to document
1365 root 1.615