ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.776
Committed: Sat Apr 23 04:46:25 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.775: +1 -0 lines
Log Message:
better noise stuff, blitz++ dependency

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.776 - use blitz++ for vector maths (new dependency).
42 root 1.772 - only match archetype names in artifact allowed names.
43 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
44 root 1.751 - altars with match expressions did not work properly.
45 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
46 root 1.749 - god enemy race check fixed ("god detests your race").
47     - gods errornously allowed any kind of worshipping race, even
48     ones they hate.
49 root 1.726 - use same default config in code as on gameserver.deliantra.net.
50 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
51 root 1.727 our parser.
52 root 1.767 - generate slightly more special exits and avoid warning.
53 root 1.731 - applying a glowing crystal now gives status messages.
54     - fix a memleak in the random map generator.
55     - rework the random map parameter passign a bit to be extendable.
56 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
57     also, improve the quality of the mazes (no longer will the edges
58     almost always form a passage) and add two new types - "rooms"
59     and "braided".
60 root 1.734 - (random maps) add new "cave" layout, which is much more ...
61     cave-like.
62 root 1.744 - (random maps) new layout style "castle" that generates straighish,
63     rogue-ish maps.
64     - (random maps) new layout style "multiple" that simply mixes multiple
65     different styles in different areas.
66 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
67     - rewrite layout management in the random map generator from the
68     ground up.
69 root 1.736 - fix bug in tausworthe rng initialisation.
70     - switched to the faster and hopefully better quality gfsr{24,55} random
71     number generator, the same algorithm that freeciv apparently uses.
72 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
73     memory and imho looks nicer.
74 root 1.741 - (arch) fix samhlaidh archetype.
75 root 1.751 - fix the "archname" match special function.
76 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
77     and other fractal algorithms.
78 root 1.754 - one can no longer emote to logged-out players.
79 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
80     sacks fit on a tile again.
81 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
82 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
83     support background colour for text clients.
84 root 1.763 - (arch) improve automatic name from archname generation.
85 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
86 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
87     match expressions.
88 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
89 root 1.761 - sometimes a special exit wasn't placed when it should have been.
90 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
91 root 1.765 - require EV 4.00.
92 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
93 root 1.766 - add perlxsi.c to cleanfiles.
94 elmex 1.768 - (arch) made speed potions easier for now.
95 root 1.769 - the server didn't properly initialise all client skill slots,
96     no known impact.
97 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
98 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
99 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
100     a generic table/matrix/palette converter to cfutil.
101 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
102     - remove limits of 000..999 from worldmap coordinates, support negative
103     coordinates and introduce z-layers - deliantra is now 3d, in yet another
104     sense.
105 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
106     handle generic "world map areas".
107 root 1.724
108 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
109 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
110     now easily reachable, at a price.
111 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
112 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
113 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
114 elmex 1.630 (by Dustfinger).
115 root 1.681 - (maps) fixed bad floor tile in navar apartment.
116 elmex 1.573 - made (wizard) look_at show also uuids.
117     - added cf::object::find_object_uuid (::find_object already exists!).
118 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
119 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
120 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
121 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
122 elmex 1.568 - (arch) made the hill giants loose more body parts.
123 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
124 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
125     and made them a bit more expensive.
126 root 1.633 - (maps) add more glory hole treasure styles.
127 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
128     in a select number of mlab maps.
129 root 1.667 - (maps) the library should be less of a death trap now.
130     - (maps) exits no longer point to auto-apply exits, most affected
131     maps now have proper doors or a similar solution.
132 root 1.682 - (arch) jumping skill has now physical attacktype.
133 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
134 root 1.691 - enter_map did not normalise the map coordinates when the destination
135     space is blocked, causing badness and freezes for the player.
136 root 1.685 - when applying containers, server checks for the key on activate
137     and also allows players to unapply active containers they don't have
138     a key for.
139 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
140     races files to arch, where they belong (exp_table is no longer in
141     confdir but in datadir now!).
142 root 1.677 - jeweler and sound config files are now normal datafiles as well.
143     - quit_character was causing a runtime exception, causing it to not
144 root 1.672 work since 2.93.
145 root 1.671 - entering a map will now respect move_on and other effects,
146     except for auto-apply exits :/
147 root 1.660 - only talk to the items on the nearest mapspace, or, of there
148     are none, to the player, not ALL items in vicinity.
149 root 1.625 - do not update the floorbox while running, to avoid big item
150     updates that cost network bandwidth and processing power.
151 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
152     caused overflows causing monsters to become living deads.
153 root 1.619 - unapply weapons and armour before trying to improve it.
154 root 1.588 - teach the random map generator the ability to read ".rmg" files
155     that specify which actual style map to generate, and use it for
156     the default decorstyle to avoid inappropriate maps to be used.
157 root 1.639 - support (with some limitations) multiple different skills with the
158     same subtype.
159 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
160     so nekosan could end up beign saved AND escaped to another map.
161 root 1.636 - show invisible no longer makes magic mouths visible.
162 root 1.583 - move_type changes (spells, skills etc.) now will correctly
163     take move_on/move_off into account (e.g. buttons).
164 root 1.582 - display (exit) or (random map) in client for those objects.
165 root 1.606 - removed (useless) spell damage columns from spell info and replace
166 root 1.578 it by effective casting level - clients > 2.10 required to display
167     properly.
168 elmex 1.565 - building of levers/doors works again for all kinds of floors.
169 elmex 1.563 - the player can now withdraw and deposit all the available money.
170 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
171     steinwandstadt/celvear.
172 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
173 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
174     mostly based on the spell's level in the spellbook.
175 root 1.718 - the music scheduler did not properly send new music on region
176     changes.
177 root 1.669 - (maps) fix some map regions and the region tree.
178     - the server will now be more picky when parsing the regions file.
179 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
180 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
181 root 1.566 clients.
182 root 1.690 - follow has been rewritten to be, hopefully, more robust.
183     - follow mode will not be aborted when the follower tries to move.
184 root 1.566 - tcp.ext didn't unbind in reloads.
185     - map-tags.ext didn't properly close the database on reloads.
186 root 1.567 - cfutil skips .-directories when scanning.
187 root 1.571 - build.ext prevents players from building on other player's maps.
188     - rent.ext allows the dm to enter anytime.
189     - NPC_Dialogue adds a new predefined variable, $map.
190     - new "build" event hook.
191 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
192 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
193 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
194     them on loading, for old playerfiles and maps.
195 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
196     would be handled differently nowadays anyway.
197 root 1.584 - random map .meta were not being expired at all.
198 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
199 root 1.586 - update to automake 1.10.
200 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
201     require level 4 anymore.
202 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
203 root 1.590 - monsters now rotate through all skills (in chosen_skill).
204 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
205 root 1.661 - detect/sense curse/magic will no longer work on items that don't
206     need identify.
207 elmex 1.593 - added detect mineral vein spell.
208 root 1.592 - support "wall overlays" in the random map generator - not very generic,
209     used by minable veins.
210 elmex 1.594 - (maps) relocated jeweler town to another directoy.
211 root 1.603 - (arch) implement mining pickaxes and mining skill.
212 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
213 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
214 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
215     of the output is only 1/5th (instead of 1/3rd) of ring level.
216 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
217     generated ring/amulet.
218 root 1.601 - generate most constants for perl automatically.
219 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
220     - when player dies, restore his food to at least 200.
221 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
222 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
223 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
224 root 1.600 - the singing skill actually respects the direction now.
225     - oratory and singing now require a direction.
226 root 1.603 - use_skill now requires that you can actually apply the skill tool.
227 root 1.604 - do not invoke perl on every user command anymore by providing
228 root 1.655 a command and an unknown_command event.
229 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
230     perl to C++, for speed reasons (basically undo patchset 1304).
231     - add a client_destroy event, so we don't have to hook the
232     attachable destroy event (which is called much more often).
233 root 1.606 - removed (unused) FLOOR object type.
234 root 1.607 - fix errornous change_abil messages for rods (and other types).
235 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
236     all into server/commands.C.
237 root 1.609 - save and restore combat/ranged/current slot for players.
238 root 1.610 - the server now batches item's face/fx commands, as opposed
239     to sending one fx per item - helps mostly at connect and
240     with floorbox updates.
241 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
242 root 1.614 - the random map generator now supports selecting difficult for
243     more style categories than just monsters (all except fountains
244     apparently).
245 root 1.617 - object serialiser no longer creates empty "owner" references.
246 root 1.620 - make sure failed castings take some time, too, to avoid being
247     smitten by your god.
248     - many more failmsgs and help texts.
249 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
250 root 1.623 - stop thrown objects when their speed goes too low.
251 root 1.624 - log the number of unique logins seen every minute in a compact
252     format (for statistics).
253 root 1.626 - do not send delitem for players.
254 root 1.627 - support static scalar data members properly in genacc now.
255     - implement "simple" freelist management for objects.
256 root 1.628 - recycle object counts now - to support longer uptimes.
257 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
258     function (and yes, 666 is exact!).
259     - random map generator results should now be fully repeatable.
260 elmex 1.635 - fixed possible crash bug in build code.
261 root 1.638 - rename find_marked_object to ->mark and speed up.
262 root 1.640 - player movers properly destroy themselves when used up, instead
263     of leaking.
264 root 1.642 - do not show msg for unidentified objects that need identification.
265 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
266 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
267     next_line method.
268 root 1.646 - use nicer file format for exp_table and attackmess
269     (more like other resource files).
270     - make parse errors during server startup fatal.
271 root 1.652 - properly initialise all maptile values in constructor.
272     - improved {link} map.
273 root 1.655 - optional unloadable extensions will not lead to an endless loop.
274 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
275 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
276 elmex 1.664 - building listening books is possible again.
277     - (maps, arch) added archetype for building instructions and replaced
278     the copies of the instructions in the maps with it.
279 elmex 1.666 - (arch) made the spark shower spell available in shops.
280 root 1.670 - don't create a second LOGIN event on character creation.
281 root 1.674 - correctly generate "You paid xyz" message in shops.
282 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
283 elmex 1.710 - added a 'password' command, to let DMs change the password of players
284     more conveniently.
285 root 1.680 - correctly save shopitems string, to avoid parse error when reading
286     saved maps.
287     - logging now differentiates between logging levels better.
288 root 1.684 - speed up get_typedata.
289 root 1.689 - fix deadlock problem during server shutdown/reload.
290 root 1.692 - make ext/checkrusage "more" non-blocking.
291     - use common::sense for extensions.
292     - work around a 50.10.0 utf8 caching bug.
293 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
294     "no relation to target" bugs.
295 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
296     modules being loaded from the mainloop, pre-load some more
297     core modules so perl doesn't do it later on.
298 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
299     compiling regexes.
300 root 1.701 - make exp_table and materials file reloadable.
301 root 1.702 - made reload_config non-blocking.
302 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
303     causing server freezes.
304 root 1.704 - store unhashed password, to prepare for safer authentication.
305 root 1.707 - do not log connections from the local host, to help a local
306     watchdog.
307 root 1.714 - fix summon freeze at map borders.
308 root 1.717 - support @group syntax and music config file for music face lists.
309     - run post_init jobs in parallel, they might do I/O.
310 root 1.722 - avoid apply conversion for converters.
311 root 1.562
312 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
313 root 1.558 - (maps) fix travel to valdor and back.
314 root 1.545 - do no longer by default eval map cod ein safe compartments
315     (this can be re-enabled using the safe_eval config option).
316 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
317     in lorak.
318 root 1.559 - fix data corruption issues caused by recursive calls to
319     unordered_mapwalk - now every caller must provide its own
320     buffer.
321 root 1.538 - (maps) improve tindervale maps slightly.
322 root 1.544 - (arch) considerably decrease slag ex price.
323 root 1.540 - (arch) fix filth archetype.
324 root 1.556 - extension dependency resolve was completely broken.
325 root 1.544 - multipart objects would cause save_throw_object to crash - it
326     now acts on the head only.
327 root 1.541 - do not try to connect to an irc server unless explicitly configured.
328 root 1.542 - do not expect decltype() to be available in gcc 4.4.
329 elmex 1.543 - extended the safe perl environment by loops.
330 root 1.547 - (arch) fix "armless cook" facings.
331     - the "experience table" resource item did not have a proper
332     hash associated with it, so updates could not be detected.
333 elmex 1.550 - fixed poison traps in doors.
334 root 1.548 - player->killer_name did not properly flag the name as unicode.
335 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
336     and provide a non-destructive SvPVutf8 variant.
337 root 1.554 - do not allow dragon players to change their title via the settings.
338 elmex 1.552 - ratelimited jeweler skill nugget conversion.
339 root 1.551 - under high load, the server stopped swapping out to make
340     the server more responsive, but making it impossible to reduce
341     the load by... swapping out. slot queuing will now always make
342     some progress.
343     - improve the quality of the load-avg calculation.
344 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
345 root 1.556 - don't fail to write the runtime file if the temporary already exists.
346 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
347     player now.
348 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
349     timestamp and use a tab in the client to increase awareness.
350 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
351     setflag 0 is possible.
352 root 1.560 - make install now deletes old extensions, to ease upgrades in the
353     deliantra vm.
354 root 1.538
355 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
356 root 1.532 - the destruction spell could/would corrupt server memory quite often.
357 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
358     disk, not when it already was in memory.
359 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
360     avoiding livelock during high-load emergency saves.
361 root 1.530 - logging in did not properly unapply all skills.
362 root 1.531 - (maps) make the invite quest marking much more obvious.
363 root 1.533 - (arch) fix warrior archetype names.
364 root 1.532 - map prefetching never prefetch upwards.
365 root 1.534 - wizpass no longer makes you non-blocking.
366 root 1.536 - (maps) add light to some of the special maps, add troll
367     map.
368 root 1.530
369 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
370 root 1.515 - (maps) add gorokh_final mapset from crossfire.
371 root 1.516 - (maps) block most vault-type mlab locations, open up
372     imperial converters for anybody to use.
373 root 1.519 - (maps, arch) replace all permanent stat potions by random
374     variants.
375 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
376 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
377     real player object on player changes.
378 root 1.522 - diseases and maybe other things could sometimes reduce the speed
379     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
380     much grief.
381 root 1.523 - speed_left randomisation was, apparently, totally broken.
382     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
383     of the speed slot internally and in map save files. among other
384     things, this gets rid of all the abs (speed) calls.
385     - reduce map file save files by using abridged keywords aliases.
386 root 1.494 - shop specialisation calculation was totally broken.
387 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
388     now enforced.
389 root 1.498 - fix magic mapping, which only worked for inate spell casting.
390 root 1.495 - godgiven items will now be explicitly described as such.
391 root 1.524 - (arch) dded a quiver of bolts.
392 root 1.504 - materialnames would change "randomly" on every load, only
393     set the material when the materialname was not set before.
394 root 1.497 - balancing change, halve rod recharge speed (instead
395     of 4.8s, the standard rods now recharge in ~10s. not a solution,
396     but still.
397 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
398 root 1.509 the costly flag-checking loop in most cases and using a simple
399     repeat-cache for speed_left.
400 root 1.507 - always delay stats update for players on insert/remove till
401     next tick/command, which saves a lot of cpu cycles on drop/take.
402 root 1.514 - add hint about havign to run to attach unaggressive npcs.
403 root 1.494 - pet monster level was not displayed correctly in "showpets index".
404     - clean up floating point conversions and many similar nitpicks.
405 root 1.502 - fix hanuk altar.
406 root 1.504 - overhaul material system to be much faster, and having less bugs, but
407     still having a lot of cruft :/.
408 root 1.502 - add marble shop floor.
409 root 1.494 - move gcc specifics to new file include/compiler.h.
410     - unrecognised cfpod directives could cause undefined behaviour.
411 root 1.505 - added boes' marble shop to steinwandstadt.
412 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
413     - optimise mapspace updates.
414     - cache volume/items per mapspace.
415 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
416     decrease).
417 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
418     have led to weird item multiplications.
419 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
420 elmex 1.501 - fixed crash bug in learn_spell command.
421 elmex 1.634 - enhanced output of the mapinfo command.
422 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
423 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
424     from perl to c++.
425 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
426     and use it in some "inner" loops.
427 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
428 elmex 1.511 - fixed jeweler experience output to not be floating point.
429 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
430 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
431 root 1.518 - try to prefetch memory inside process_objects, which can give
432     enourmous speed gains.
433     - make some small optimisation to the process_objects loop.
434 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
435     handling different chksum lengths.
436     - check for hash collisions in cfutil.
437     - reduce face checksum size from 6 to 4 bytes.
438 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
439 root 1.523 - removed weather-specific attributes.
440     - fixed genkeywords dependency.
441     - do not clear "randomitems" slot for world underlays.
442     - use "sl" as short-hand for speed_left in save-files, just to make them
443     smaller.
444 root 1.517 - in general, don't crash on value-less resource file lines
445     anymore, due to get_str never returning a 0-pointer.
446 elmex 1.521 - code cleanup in move_symptom.
447 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
448 root 1.494
449 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
450 root 1.481 - some Andrew Madloch wanted, despite being specifically told
451     multiple times that the Deliantra parts additions are under AGPL,
452 root 1.487 lock up the source code of the server within his company.
453 root 1.481 some reorganisations have been done to the sourcecode to make
454     it clearer that this violates the Affero GPL. Help to keep
455     Deliantra free software even for the coming generations
456     and be wary of the promises of Andrew Madloch, he has nothing
457 root 1.487 good in mind for free software.
458 root 1.480 - clarify which files of the server are 100% AGPL.
459 root 1.481 - minor reorganisation, move some GPL code into other files.
460 root 1.483 - implement viewpoint (which is like observe, but only for the map,
461     not stats etc.).
462 root 1.484 - replace magic mapping overlay by a flying bird exposing area
463     on the worldmap (ext/magic_mapping.ext).
464 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
465     - @find results in npc dialogue is now stored in $find.
466 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
467 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
468 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
469     dm instead.
470 root 1.456 - (maps) add town portal to celvear.
471 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
472     mapsets from crossfire, together with associated archetypes.
473 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
474     - (maps) define a new whalingoutpost region.
475 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
476     and most archetypes that go with them (without stoning and swallow effects),
477     casino tokens and stock certificates are also missing.
478 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
479     and santo dominion.
480 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
481     to go with them. also adjusted archetypes to be more korrekt "gotisch".
482 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
483 root 1.460 - properly close client-side dialogue when the player is teleported away.
484 root 1.459 - map-tags did not properly close it's database tables or wait
485     for a quiescent state, causing memory corruption on reload.
486 root 1.454 - support "stat.xyz" accessor in match expressions.
487 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
488 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
489     fixes long answers from npc dialogue).
490 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
491 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
492     and to not add a "put your code here" force needlessly.
493 root 1.463 - (arch) fix or improve many plurals.
494 root 1.465 - markers do no longer add a force if the slaying field is unset.
495 root 1.466 - sped up search-items implementation, but it's still horrible.
496 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
497 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
498     used to reogianise the illogical arch tree a bit.
499 root 1.479 - (maps) import most map names from crossfire.
500 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
501 root 1.483 - fly_high movement gives better los, ignoring blocksview.
502 root 1.488 - the addexp command should now honour skill names with spaces.
503 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
504 root 1.491 - (arch) added many more buildable marble floors.
505 root 1.490 - major namespace cleanup: save 45kb by making functions static
506     that were unnecessarily global.
507 root 1.452
508 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
509 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
510 root 1.451 - fix a memory buffer overflow in the book code.
511 root 1.429 - add @check, @find npc dialogue commands.
512     - (maps) add a number of town interiors.
513 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
514 root 1.451 - (maps) add celvear area from cfextended.
515 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
516     - (server,maps) fix bug causing some library books not to be chained down,
517     cause Scorn/Navar libraries not to have inscribable books.
518 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
519 sf-marcmagus 1.433 inappropriate item power.
520 root 1.448 - (maps) fix intwell balancing issue.
521 root 1.437 - improve the look of generated books.
522 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
523     - fix bug where players could bypass no_drop by putting items in containers.
524 root 1.430 - consecutive commands arriving at the same time in the server would be
525     corrupted if the length was >255.
526 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
527 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
528     and perl.
529 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
530     functionality (and more) inside the same object using the match expressions.
531     - create simpler match expression compiles in many common cases.
532 root 1.439 - reduce object size by removing obsolete "seen_by" member.
533 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
534     of the new dynbuf::splice function (which gave an unexpected net win
535     in code size...).
536 root 1.442 - the server will no longer complain (and subtly fail) when an object
537     being removed from a map causes another object to get removed.
538 root 1.441 - banish strncpy from the server, speed up and simplify sending item
539     descriptions to the client considerably.
540 root 1.442 - add new "in head" set modifier for matches.
541     - new BLOCKED_MOVE event added.
542     - mapscript archetype now has activate_on_xxx true by default, as similar
543     connected elements.
544 root 1.448 - (maps) imported all styles from cfextended except
545 root 1.444 floorstyles/land_plots and monsterstyles.
546 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
547 root 1.446 - don't crash when treasure lists are empty / supply new empty
548     treasurelist for randomitems when none can be found.
549     - implement cf::map::static_maps and use it in map-tags.ext.
550 root 1.449 - fix a bug in map-tag scanning when moving tags.
551 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
552     for a reaction.
553 root 1.447 - implement new "loadall" map loading command, purely for debugging.
554 root 1.429
555 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
556 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
557     but not horns (to make them more useful for content-creators).
558 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
559     2) it skipped spell effects and 3) it didn't handle the case where
560     and object was destroyed while iterating over it correctly. all this
561     allowed players to sometimes walk onto spaces they should not be able to
562     walk on.
563 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
564 root 1.399 - examining an object now dumps the serialised object form when the user
565 root 1.404 is a wizard (wizlook).
566 root 1.421 - altars no longer accept unpaid items.
567 root 1.411 - party spells didn't work all that well.
568 root 1.424 - added complex object matching framework (cf::match), and make altars
569     and pedestals use it.
570 root 1.425 - identified skill-tools show what skill they grant.
571 root 1.399 - display the duration of change_ability spells when examining them
572     (missing: protection spells, but they are a hack...).
573 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
574     adding more variety to the different mushrooms.
575 root 1.398 - fix a minor cfpod formatting bug.
576 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
577     the hintmode setting on the settings page.
578 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
579 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
580 root 1.399 - enable the object loader to also dump archetypes.
581 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
582 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
583 root 1.402 - force the initial face when loading an object that is time-animated
584     or a monster, so it does not have to be specified anymore.
585 root 1.403 - fix a bug where recasting an ability changing spell could shorten
586     its remaining duration.
587 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
588 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
589 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
590     up splay operations as well.
591 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
592 root 1.412 - implement introspection data for C++ classes (%REFLECT).
593 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
594 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
595 root 1.419 - fix transmutation alchemy.
596 root 1.424 - speed up many frequently-invoked C->perl callbacks.
597 root 1.419 - added complex object matching framework, to be used in altars and the like.
598 root 1.426 - switch to YAML::XS from YAML.
599 root 1.396
600 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
601 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
602     that ultimately was not helpful to catch it :)
603 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
604     all callers to use either one or the other, as appropriate. This
605     fixes the (rather fragile) light spell, maybe others.
606     - fixed an overflow and exploit in the bank/payment code.
607     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
608 elmex 1.384 to explain the skill a bit more.
609 root 1.389 - removed a buggy check for zero attacktype. So that we might find
610 elmex 1.388 the real bugs in the archs/maps/objects.
611 elmex 1.394 - Fixed enabling torches with lighters.
612 elmex 1.387 - (maps) Added Heaven Town region.
613     - (arch+maps) Fixed & normalized warriors on map
614     /quests/peterm/CTower/Barracks.
615 root 1.392 - fix the light spell (and possibly diseases and other lights).
616 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
617 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
618     a long time ago, and similar cases are still to be found in the maps.
619     - make the socket_timeout configurable in the code (but not yet for users).
620 root 1.393 - earth wall health bar is now correct.
621 elmex 1.384
622 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
623 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
624     freeze with IO::AIO anymore due this change.
625 root 1.364 - avoid a crash when a player tries to apply a lighter.
626 root 1.376 - allow a spell argument for dimension door.
627 root 1.362 - move shop item listing and some otherstuff into the info tab.
628 root 1.360 - avoid crashes when non-players cast party spells.
629 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
630 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
631     - small improvement of the number of potions in shops
632     (by Job Vranish).
633     - added a few party spells (by Job Vranish).
634 root 1.362 - use a common message dynbuf.
635 root 1.364 - destroying tear down objects will now use the full hp range
636     for animation and will only destroy/lastframe when hp < 0.
637     - allow monsters to use earth to dust.
638     - use manhattan distance for get_rangevector_from_mapcoord, just as
639     in get_rangevector.
640     - los updates now correctly take tiled maps into account.
641     - do los updates even on maps without darkness.
642 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
643 root 1.375 - upgrade to IO::AIO 3.21.
644 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
645 elmex 1.373 - properly catching exceptions from callback in irc.ext.
646 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
647 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
648 elmex 1.368 - (arch) added hint about usage to Slag Ex.
649 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
650     like the rest.
651 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
652 root 1.378 - (arch+maps) added rate limited converter and adjusted
653     /elmex/mana_fountain.
654     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
655     - reduce size of casting_time, move_status, attack_movement,
656     last_heal and last_sp slots, squeezing some more space out of struct
657 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
658     anywhere.
659 root 1.358
660 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
661     - fixed bug in alchemy, where finding the right object for enhancements
662     didn't work.
663 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
664     effects (w.r.t. put_more) per mapspace, to give the server a chance
665     to survive a hundred deathsheads.
666 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
667     disastrous bug of unfortunately unknown proportions...
668 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
669 root 1.343 - use gender-neutral place descriptions for invite.
670 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
671     Thanks go to Lisa Larsen!
672 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
673     anymore).
674 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
675 root 1.345 - use better dependency tracking for include/keyword.h.
676 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
677     so it is possible to invite somebody out of some stck-till-death traps,
678 root 1.346 or simply to commit suicide.
679 root 1.352 - replace the "ignoring delayed commands" message by something more useful
680     (cf. cunning gnome freezeing issue).
681 elmex 1.349 - various fixes for weapon improvements.
682 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
683 root 1.353 - support T and G sequences in cfpod.
684 root 1.343
685 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
686 root 1.339 - convert me command from per-map to chat, which makes more sense, also
687     document it.
688 elmex 1.336 - more than one spellbooks of same class can now be given
689     in class selection.
690 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
691     spell rebalancements.
692 elmex 1.338 - the IRC gateway filters IRC colors now.
693 elmex 1.336
694 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
695 root 1.331 - (arch) fix quiver of Holding Bolts.
696 root 1.332 - applying unpaid items will now examine them.
697 root 1.330 - add "What" column to body command, showing items in that slot.
698 elmex 1.329 - redesigned and rebalanced lamps and torches.
699 root 1.330 - add "..." to item names that have been shortened.
700     - fixed "assign" function that squeezes strings into fixed length.
701 elmex 1.333 - add cursed effect to lamps and (some) torches.
702 elmex 1.334 - fixed bad assigned crafting skills and their tools.
703 root 1.312
704 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
705 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
706 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
707 root 1.312 - make monster smell logic dependent on their wisdom stat.
708 root 1.324 - put the death reason into a separate tab.
709     - converted "connected" slot to string, cleanly got rid of some ugly
710     hacks such as the path_attuned hack.
711 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
712     - replace one-at-a-time hash by faster than smaller FNV-1a hash
713     when hashing strings.
714 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
715 elmex 1.320 whether the right cauldron is used.
716 root 1.313 - considerably optimise shared string implementation by
717 root 1.316 making its null value a compiletime constant.
718 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
719     as well as using shstr_cmp to pass shared stringsa round efficiently,
720     for lots of code size savings.
721 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
722     they are sleeping: generators now check for the sleeping flag.
723 root 1.318 - tell gcc not to excessively inline some perl interface functions.
724 root 1.322 - remove marking rune length limit.
725 root 1.323 - fix formatting of cfpod when a verbatim block was following
726     a single newline.
727     - move resistances, statistics and showpets command output into tabs.
728 root 1.326 - implement map scripts that can replace the boulder logic without
729     having to write extensions.
730 root 1.310
731 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
732 root 1.302 - fix a longstanding bug that teared multipart monsters
733     at map boundaries apart.
734 root 1.292 - temporarily make permanently invisible player visible when
735     he/she makes noise.
736 root 1.284 - fix being able to see through walls a bit.
737 root 1.303 - improve look at output.
738 root 1.285 - completely replaced the line of sight algorithm with a variant
739     of spiral fov capable of visibility grades and arbitrary
740     shadow angles, that uses less memory and less code.
741     - the new los code supports arbitrary map rectangles and loosens
742 root 1.310 other restrictions of the old code, supporting further optimisations.
743     - update los if blocksview-objects are inserted in a map, not just when
744 root 1.287 removed (e.g. for summon fog).
745 root 1.303 - permanent invisibility doesn't make immune against making noise:
746     implement a noise system that allows monsters to locate the player
747     when he/she makes noise.
748     - implement a primitive smell system that monsters can use to track
749     players.
750 elmex 1.288 - create bomb now also works when casted by door traps.
751 elmex 1.290 - (arch) new torch graphics.
752 root 1.289 - (maps) considerably soften the subway spider.
753 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
754     the guards from being killed by players.
755 root 1.310 - (maps) lots of tweaks in and around scorn.
756     - (maps) use special non-blocksview jungle, mountain and
757     darkforest freely on the worldmap, to get gradual sight obstacles
758     instead of total blackout in those areas.
759 root 1.289 - no maximum darkness for outdoor maps anymore.
760 root 1.291 - add more hints, fix some messages.
761 root 1.292 - fix a bug: firing rods should tell you something about them.
762     - make light additive even within players.
763 root 1.293 - darken xrays effect a bit.
764     - improve handling of los changes when inserting or removing
765     objects, not perfect yet.
766     - make map darkness signed (formerly unsigned) to allow
767 root 1.294 ambient lighting and centrally manage darkness as an offset.
768     - revamped, fixed and documented the server calendrics, also
769     tell users the current time and data, to improve awareness.
770     - implement proper wizlook flag and handling of wizlook, instead
771     of dumbly just clearing los once.
772 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
773     and has a smaller runtime variance.
774 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
775     making them actually useful.
776     - see_in_dark now increases the viewing radius by 3.
777 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
778     speedup, as well as in many other places.
779 root 1.299 - remove support for extended map infos - these are not used
780     by the deliantra client and removing them gives us a 10% speedup
781     when sending map changes.
782 root 1.300 - remove most gcfclient and other client bug workarounds, as well
783     as now obsolete protocol versions, simplying the code.
784 root 1.301 - optimise and simplify generation of random numbers.
785 root 1.303 - correctly provide a non-zero default density for materials, to
786     avoid crashes, fix other bugs in the material handling code.
787     - fix volume calculations.
788     - fix cfpod parsing when multiple verbatim blocks were separated by
789     newlines.
790 root 1.305 - increase monster detection radius from wis/5 to wis/3.
791 root 1.306 - remove old pickup modes.
792     - remove obsolete disarm and search commands (search wasn't working
793     anyways).
794 root 1.308 - fix a crash when an npc applied a sign.
795 root 1.284
796 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
797 root 1.283 - this release is assumed to be very stable.
798     - (maps) radically redesigned and improved tutorial.
799 root 1.280 - directional casting no longer immediately removes the invisible effect.
800 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
801 root 1.272 - fix overflow in lighting calculations.
802     - negative glow radii can no longer cause total darkness.
803 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
804     only maximally-lit ones.
805 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
806     - swashbucklers got the oratory skill now.
807 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
808 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
809 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
810 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
811     (which was probably broken, too).
812 root 1.281 - support negative glow radii during daytime, too.
813     - use circular, not rectangular, viewing area.
814     - use minimum viewing distance of 2 in outdoor maps.
815     - negative glow is stronger than viewing area or lamps.
816 root 1.283 - (arch) new darkness spell face.
817 root 1.272
818 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
819     - (maps) completely redesigned scorn.
820 root 1.269 - "cast light" now works on oneself.
821 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
822     negative glow radii again (they were totally broken before).
823 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
824 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
825 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
826 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
827 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
828     back to the player.
829 root 1.251 - attuned/repell and spell base level system reworked.
830 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
831 root 1.247 be less erratic now.
832 root 1.248 - refuse to write the uuid file if the uuid is zero
833     (to avoid writing it in early crashes).
834 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
835     - speed up emergency_save by not syncing every file separately.
836     - no longer reattach perl to every object on reload, it's slow, and no longer
837     necessary since we don't nuke stashes anymore.
838     - do not bootstrap perl from the commandline args, use separate eval for
839     better error reporting.
840 root 1.259 - fix a crash when pushing cone spells met ice attacks.
841 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
842 root 1.255 - speed up map refresh in server a bit.
843 elmex 1.258 - refactored drop code and fixed some programming errors in it.
844 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
845 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
846 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
847     as the current weight of the inventory.
848 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
849     dragonfire has been introduced for the non-dragon players.
850 root 1.265 - remove unused "tooltype", "start_holding" object slots.
851     - change "weapontype" object slot to uint8.
852     - convert "hide" object slot into flag.
853     - reorder object members for better locality of reference and codesize
854     decrease.
855 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
856 root 1.267 - fix a crash when no skill could be found when killing amonster.
857 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
858     every completed aio operation.
859 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
860     and update mapspaces if necessary.
861 root 1.246
862 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
863 root 1.241 - removed all command line parsing, only env variables are supported
864     anymore.
865 root 1.239 - region-specific monsters will now once more be on the worldmap.
866 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
867 root 1.225 would grow out of bounds.
868 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
869 root 1.222 - fixed a double-escaping bug in the pod-parser.
870     - rewrote the cfpod parser in C++.
871     - hintmode moved to C++, players need to re-set their hintmode if
872     they dislike "show".
873 root 1.231 - fix RIP inscription.
874 root 1.239 - bump login name length from 18 to 20 char max.
875 root 1.231 - correctly support gender in emotes.
876     - correctly support gender in the death messages.
877     - correctly generate death messages for players only when they really die,
878     with increased information.
879 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
880     and data corruption (but apparently was never triggered).
881 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
882 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
883     data corruption bug.
884 root 1.223 - tweak coredumping/monitoring a bit.
885 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
886 root 1.227 - do not crash in the loader when an inventory object could not be loaded
887     (from a corrupted file).
888 root 1.241 - redid skills command to send output to proper channel.
889 root 1.233 - object->map is no longer refcounting.
890 root 1.228 - add FLAG_DEBUG for internal debugging.
891 root 1.231 - add NDI_VERBATIM flag to send_msg.
892 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
893 root 1.240 - player->exists is no longer a sync_job.
894 root 1.233 - split login.ext's player scheduler into
895     it's own player-scheduler.ext extension.
896 root 1.222
897 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
898 root 1.212 - require perl 5.10.
899 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
900 root 1.204 - swap player and observed count's on the map when observing.
901 root 1.205 - add (mostly untested) mapspace perl class and accessors.
902 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
903 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
904     could be found.
905 root 1.208 - pits now have a configurable "random spread" range and default
906 root 1.213 to a radius of two now.
907 root 1.212 - rewrite pay_player_arch.
908     - use a more stable perl_reload implementation.
909     - do not use Symbol::delete_package (causes crashes after perl-reload),
910     use our own, safer, clear_package instead.
911     - when asynchronously dumping core, close all file handles to allow
912     the server to restart concurrently.
913 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
914     sequences, without double-encoding. it should be faster, too.
915     - the above fixes wrong display of help tetx and many other issues.
916 root 1.216 - use lzf and frag packets for large messages for clients supporting them
917 root 1.218 (0.9976+), use it for long books and other messages.
918 root 1.210 - eradicate listen command and corresponding code.
919 root 1.211 - eradicate logs command.
920 root 1.218 - let the client log into the server log, used for crash backtraces.
921 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
922     old style spell objects with the spell magic bullet.
923 root 1.220 - (arch) fixed skill less rods in the archetypes
924 root 1.204
925 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
926 elmex 1.197 - made jeweler workbench larger and some other minor map
927     changes in jeweler town.
928 root 1.196 - fixed wrong item handling in jeweler skill code.
929 root 1.198 - (arch) use a special "key_random_map" for random map keys
930     that are used up.
931 root 1.199 - fix a crash when the player who was observed has logged out long
932     enough for his region/map to be gone.
933 root 1.200 - port to g++-4.3's incompatible tr1 changes.
934 root 1.201 - add some missing dependencies.
935 root 1.203 - log to /var/log/deliantra/ by default.
936     - hack observe code to enable smooth movmenet when observing.
937 elmex 1.195
938 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
939 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
940 root 1.179 - correctly move gsay to the party channel.
941 root 1.178 - fix a crash when animate weapon was used in some areas.
942 elmex 1.177 - fixed unnecessary identification of by converters created objects.
943 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
944     with NPCs.
945 elmex 1.175 - (arch) dragon scales got proper type now
946 root 1.193 - object::decrease would sometimes cause container weights to
947     be wrong, this has been fixed.
948 root 1.194 - do not send time updates for newly-seen items.
949 root 1.185 - thawing an icecube will once more drop its contents to the ground.
950 root 1.183 - fix cone spells etc. going through walls sometimes.
951 root 1.186 - fix a weight update bug that sometimes left containers
952     with wrong weights.
953 root 1.194 - added auto_apply event and extension for shop tiles.
954 root 1.172 - work around get_map_flags invoking perl and switching the stack.
955     - make sure the map is loaded when using a town portal return.
956 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
957     where healing spells didn't cost any grace.
958 root 1.173 - fix starvation kill reason.
959 root 1.174 - fix pk killer name message.
960 root 1.189 - don't let people apply signs with @match.
961 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
962     what seems to be the biggets memleak in the server).
963 elmex 1.171
964 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
965 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
966     - use anyevent to manage listen ports (this enables IPv6 support).
967 root 1.167 - server supports ipv6 client connections now.
968 root 1.168 - use newly-available Coro::AnyEvent.
969 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
970     to let it handle AIO requests.
971 root 1.167
972 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
973 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
974     processing considerably (especially in the client) and reduces data transfers
975     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
976 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
977     - (map) fixed npc dialogue in pup_land/s_f/special.
978     - bugfix: fix a crash when a player casts a swarm spell and then logs out
979     (swarm spells now stay in the player's inventory).
980 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
981 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
982     archetype *archname* (chairs of different facings were merged).
983     - bugfix: fix a potential crash issue in find_object_name (not used
984     normally).
985 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
986 root 1.164 (destruction, magic missile etc.).
987 root 1.163 - swarm spells without a direction now use various spiral patterns
988     instead of being fully random.
989 root 1.158 - update AnyEvent API to 3.4 and above.
990 root 1.156
991 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
992 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
993 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
994 root 1.152 - bugfix: the jumping skill now gives experience for jumping
995     and for attacking monsters. it also takes about one second to do a jump.
996 root 1.138 - bugfix: players couldn't starve in 2.53 :(
997 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
998 root 1.152 - bugfix: spell effects like word of recall are removed on death.
999 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1000     were created outside a map.
1001 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1002     (fixed by reversing the logic).
1003 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1004 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1005 root 1.154 - bugfix: support random maps >127x127.
1006 root 1.152 - (maps) fixed the death certificate system in nimbus.
1007 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1008 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1009 root 1.147 - (arch) give ball lightning a real name.
1010 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1011 root 1.155 - support cfpod in ex replies (client item tooltips).
1012 root 1.143 - unapply item in range slow when readying a spell.
1013 root 1.148 - bugfix: account for rounding errors in weight updates.
1014 root 1.139 - remove synchronous mkdir in chargen_race_done.
1015     - fix per-race starting maps.
1016 root 1.142 - check hiscore on suicide and quit as well.
1017 root 1.138 - tell players when they are starving.
1018 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1019     - fix map difficulty calculation for generators.
1020 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1021 root 1.149 - support no_drop map header flag (before it was only available internally).
1022 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1023 root 1.133
1024 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1025 root 1.119 - bugfix: custom skill settings were not saved by the server.
1026     - bugfix: remove did not actually remove items from the inventory, leaving
1027 root 1.116 ghost items.
1028 root 1.119 - bugfix: properly update items identified on the ground.
1029 root 1.120 - bugfix: use localtime_r in the logger thread.
1030 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1031     - bugfix: archetype reloads could crash the server.
1032 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1033 elmex 1.114 player is not logged in.
1034 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1035 root 1.117 server startup.
1036 root 1.128 - bugfix: fix the door surround check in the random map generator.
1037     - (maps) fix heaven quest difficulty progression.
1038     - (maps) fix some random map styles.
1039     - dropping items a shop is not interested in won't sell them anymore.
1040     - rods and horns with a too low maximum charge allow now at least one discharge.
1041     - implement kill & death statistics.
1042     - random map preparation is no longer synchronous.
1043     - rewrite find_style in perl, no longer does synchronous I/O.
1044     - improve random map specials placement.
1045     - make the killer a real object pointer instead of a string, improved
1046     kill reason messages.
1047 root 1.117 - take advantage of new aio_close and aio_chmod.
1048 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1049 root 1.125 - change_abil is much faster.
1050 root 1.126 - update the floorbox more often to work around the reverses item order
1051     display in clients.
1052 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1053 root 1.126 - add hints to the invite messages.
1054 root 1.127 - rewrote key<->value pair handling.
1055 root 1.128 - use an independent random number generator for the random map generator.
1056 elmex 1.113
1057 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1058 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1059     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1060     - completely automate the weight handling, should fix all weight
1061     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1062 root 1.103 - reloading archetypes while a user was in the character creation phase
1063     could crash the server.
1064 root 1.106 - fix a nontrivial number of cases of code commented similar
1065     to "is this really correct?", as many of those cases are now handles
1066     automatically by lower level code.
1067     - replace many ad-hoc checks for client visibility by object::visible_to,
1068     should result in broader applicability of functions using it.
1069 root 1.104 - merge items with different arch pointers refering to the same arch
1070     (due to archetype reloads).
1071 root 1.106 - refactored the object remove/insert functions and most related
1072     functions (decrease, split, merge_ob etc.).
1073 root 1.105 - make it compile better on freebsd (reported by pippijn).
1074 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1075 root 1.108 - fix the longstanding "container stays open" bug.
1076 root 1.107 - improved floorbox updating to be incremental and other protocol
1077     optimisations.
1078     - get rid of update_after_inventory_change and only do update stats
1079     for weight once/tick/player at max.
1080 root 1.109 - rewrite party commands, use party channel.
1081 root 1.103
1082 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1083 root 1.97 - properly link against libgthread as that is needed to make the slice
1084     allocator thread-safe.
1085 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1086     recommended configuration) (reported by Samuel Gondouin).
1087 root 1.94 - always put godgiven items into the player inventory, never any containers.
1088 root 1.92 - (maps, arch) the scorn go club was founded!
1089 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1090 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1091     became a real spell-class.
1092 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1093     - (arch) considerably strengthened spark shower and destruction.
1094     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1095     finally reloadable at runtime.
1096     - changed archetype loading algorithm to only require one pass and
1097     use delayed resolving of references.
1098 root 1.101 - examine command now uses the examine infobox.
1099 root 1.102 - implement an "incremental garbage collector" for archetypes.
1100 root 1.98 - enable slice allocator again.
1101 root 1.96 - implement optional free memory poisoning.
1102 root 1.91
1103 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1104 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1105 root 1.85 skill.
1106 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1107     names (also update all maps to use money instead of coins).
1108 root 1.78 - add uuid accessors to perl.
1109     - add coin names and archetype accessors to perl.
1110 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1111 root 1.78 - change perl extensions to not use hardcoded coins and values.
1112 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1113     and be more parsimonous of uuid usage by the exact value out on exit.
1114 root 1.86 - write log messages in another thread, removing another sync point.
1115     - support multi-line log messages in a nicer way.
1116 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1117 root 1.81 - fix a minor memleak in the random map generator.
1118     - some parts of the random map generator are not coroutine-safe,
1119     so only call it "single-threaded".
1120     - major cleanup of memory management in random map generator.
1121 root 1.87 - slight refactoring of the random map generator, faster too.
1122 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1123     bookkeeping bug.
1124 root 1.87 - work around "player is on active list" problem by deactivating player
1125     after loading.
1126 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1127     there have in fact been allocations.
1128 root 1.82 - fix object::insert to do as documented and insert into the env
1129     if necessary.
1130     - fix cf::map::unique_maps.
1131     - fix nrof overflow check in can_merge_slow.
1132     - fix converter code to handle >31 bit values.
1133 elmex 1.83 - added support for the player_sold flag
1134 root 1.84 - converters no longer accept unpaid items.
1135 root 1.88 - canonicalize random map meta files for better unification.
1136 root 1.77
1137 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1138 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1139     when mlockall has been used.
1140 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1141 root 1.72 - use separate thread for ticker timing (and more in the future).
1142     this greatly increases timing accuracy and gets rid of an enourmous
1143     number of gettimeofday calls.
1144 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1145 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1146 root 1.71
1147 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1148 root 1.68 - rebalanced default experience table to be more exponential
1149     and much easier up to level ~40, then moderately harder.
1150 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1151 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1152     - do not exit on reload/load errors but properly cleanup.
1153 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1154 root 1.66
1155 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1156 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1157     (this fixes the jeweler skill).
1158 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1159 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1160 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1161     it has reset, which is better than putting it on the savebed, also as
1162 root 1.321 proof that the player didn't use a savebed).
1163 root 1.59
1164 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1165 root 1.56 - work around perl bug in configure perl module version check.
1166 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1167 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1168 root 1.52 - fix a bug in animate_weapon, causing a crash.
1169 root 1.54 - no longer exit when a coroutine throws an exception.
1170 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1171 root 1.53 - fix the "<player> is nuts" message.
1172 root 1.58 - fix an exception at logout due to the json_coder being gone.
1173 root 1.43 - upgrade to EV version 2.0 API.
1174 root 1.47 - when players don't apply a savebed correctly but stand above one,
1175     do not move or kill them.
1176 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1177 root 1.43 - implement generic framework for server-side resource files.
1178     - implement resource file update event.
1179     - hook experience table update into the framework.
1180     - move jeweler.yaml to resources (arch/).
1181 root 1.44 - switch from Crossfire to Deliantra perl module.
1182     - implement json2json arch filter.
1183 root 1.45 - implement widget protocol version 2, support for ui templates.
1184 root 1.54 - mapinfo is now handled fully asynchronously.
1185 root 1.48 - ext/irc: also log irc messages.
1186 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1187 root 1.43
1188 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1189 elmex 1.41 - limited the number of items that can be picked up and dropped
1190 root 1.42 as temporary measurement against bad performance or dropping things
1191     (this lead to long freezes and triggered the watchdog).
1192 elmex 1.41 - improved the performance of the drop command a bit.
1193 root 1.38 - switch from Event to EV for higher performance, easier usage,
1194     less bugs...
1195 root 1.39 - updated to release version of the gnu affero license.
1196 root 1.38
1197 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1198 root 1.36 - more thoroughly rename the binaries, contact addresses.
1199     - update the copyrights.
1200 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1201     crashes.
1202 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1203     potentially causing crashes.
1204 root 1.35 - assign weapons on user load time, not login-time, avoiding
1205     crashes.
1206    
1207 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1208 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1209 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1210     in some of the maps.
1211 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1212     which is now trivial to do.
1213 root 1.33 - removed all traces of the old (and never working) plug-in interface
1214     (70kb code less on amd64).
1215 root 1.34 - improve/tune scheduling priorities.
1216     - fix some freezing bugs.
1217     - fix a memory corruption problem in dynbuf.printf.
1218     - use channels for chat and many informational commands.
1219     - improved the tutorial.
1220     - create missile is now fixed.
1221     - race fields must now contain archetypes.
1222     - jumping skill now works as advertised.
1223 root 1.31
1224 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1225 root 1.24 - relicense under the gnu affero license.
1226 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1227 root 1.24 - implement server-side framework for generic resources.
1228     - use resource framework for server-provided ambient
1229     music.
1230 root 1.27 - save object owners (players only atm).
1231 root 1.24 - replace limited sound api with server-provided sound effects.
1232     - new sc (sound control) protocol command.
1233     - improve fxix protocol to include types.
1234     - exactly fill tcp segments, if possible.
1235     - output-rate is now an upper limit, the server will automatically
1236     (and quite perfectly) adjust to the network conditions, ensuring
1237     low latency even during bulk transfers (music, images, sounds etc.).
1238     - implement server-side widgets (i.e. client widgets controlled
1239     in the server side). this will allow future expansion without
1240     having to upgrade clients.
1241     - implement a (artwork) world map with realtime player position
1242     tracking.
1243     - new and more efficient extcmd (server still supports old extcmd
1244     protocol).
1245 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1246     calcluation that could be easily exploited by users.
1247     - rebalanced diseases to spread more naturally/evenly.
1248     - completely asynchronous map loading even for tiled maps.
1249 root 1.24 - replace simple messaging protocol with channels carrying metadata
1250     (similar to message types, but more directed at the user).
1251     - reduce command processing latency by a whopping 120ms by
1252     reordering some processing steps inside the server. this directly
1253     reduces lag by 120ms.
1254     - actually send spell faces to the client.
1255 root 1.23 - implement player genders.
1256 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1257     otherwise return to savebed and possible kill if the log-out
1258     was for too long.
1259     - fast socket-dead detection (kick player after 8 seconds without ack).
1260     - greatly reduce the cpu time needed to draw maps _again_.
1261     - archetypes are now subclasses of objects.
1262     - rebalanced shop greed and approval functions to be more realistic
1263     (and likely match the actual intention).
1264 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1265     italic, gender-specific text, paragraphs etc.
1266 root 1.24 - implemented hint framework, players can opt to receive hints.
1267     - implemented (long) book framework, added some books from the cf wiki.
1268 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1269     protocol and is capable of transmitting generic meta information.
1270 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1271     - replace the nexus by a per-player tutorial map that teaches stuff
1272     better than the newbie house.
1273 root 1.18 - fix the magicmap colours.
1274 root 1.19 - optimise map update even more by removing unneeded code and checks.
1275     - decouple map and stats update from pl->ob and use pl->observe instead.
1276     - implement observe command.
1277 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1278     calls with a simple comparison.
1279     - fix a latent crossfire bug that could crash the server because the
1280     map refresh did not update the mapspace.
1281 root 1.24 - support custom keys for regions and maps, regions are now
1282     refcount-managed.
1283     - allow worldmap overlays anywhere in the 000..999 range.
1284     - new system to acquire time slices for background jobs, to reduce
1285     jitter.
1286 root 1.27 - semi-persistent object-referencing framework (currently only players
1287     supported).
1288 root 1.22 - dependency tracking for perl extensions.
1289 root 1.24 - new slag-ex extension for cleaning cauldrons.
1290     - fix invoke result processing.
1291     - there are even less i/o syncpoints in the server now.
1292 root 1.29 - added map-tags extension that scans all maps for object tags
1293     and records them in the database (not used yet).
1294 root 1.28 - metaserver 2 support.
1295 root 1.22 - many more bugfixes and minor optimisations.
1296 root 1.16
1297 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1298 root 1.14 - optimised event invocation (non-wanted events can now be
1299     skipped with 4-5 inlined instructions).
1300 root 1.12 - complete rewrite of town_portal: it now creates a portal
1301     to the "nearest" town only, travel is only possible
1302 root 1.13 to the town and back, anybody can use it (also removes
1303     one of the remaining syncpoints in the server).
1304 root 1.10 - complete rewrite of the range/attack skill slot system:
1305     there are now two slots, one for combat, one for ranged
1306     attacks.
1307     - introduce the concept of a current weapon (either a ranged
1308     or a combat weapon/skill/tool) and switch between them as
1309     needed.
1310     - rewrite bow code so bows get more useful: apply damage,
1311     attacktype and other stats to the arrows and treat
1312     bows as weapons. also rebalance the missile weapons skill
1313     so its damage increases with level.
1314     - rewrite the complete player speed logic: weapon_speed now
1315     works as documented and there are no unnatural speed boosts.
1316 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1317     installation, replacing the old collect scripts and
1318 root 1.9 simplying deployment by scaling and cutting faces as required.
1319     - simplify the map protocol extensively by taking advantage
1320     of missing bigfaces, speeding up map generation immensely.
1321 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1322     other archetypes.
1323     - rationalise archetype, region and treasurelist file format
1324     into a single file format and make them reloadable asynchronously.
1325 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1326     reloadable at runtime.
1327 root 1.6 - implement 64x64 faceset support.
1328     - implement fxixsx protocol that saves
1329     a lot of bandwidth over the old image/face/smooth packets
1330 root 1.11 and allows images > packetsize, incremental and background
1331     transfers.
1332 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1333     on a face basis as opposed to a mapspace basis.
1334 root 1.7 - the server can now rate-limit image uploads to not exceed
1335     a certain (client-configurable) speed while guarenteeing full
1336     freedom of movement.
1337 root 1.8 - implement new ex command to request item descriptions.
1338     - implement new msg command for in-game messages with meta
1339     information (using xml).
1340 root 1.9 - enforce utf-8 for all text messages.
1341 root 1.13 - added micropather (not used yet).
1342 root 1.6 - many, many bugfixes.
1343 root 1.1
1344 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1345 root 1.1 - make coroapi accessible to cf+.
1346     - moved map handling logic completely to perl
1347     - per player maps are now marked in the map
1348 root 1.2 - maps are saved completely differently now,
1349     and much more often.
1350 root 1.17 - rewrote map header parser and writer, to be much faster.
1351 pippijn 1.4 - maps and players are now (in the average case) loaded
1352 root 1.2 and saved completely asynchronously, I/O contention will no
1353     longer freeze the server.
1354 pippijn 1.4 - players and maps can be loaded anytime, without the player
1355 root 1.2 being logged in.
1356 root 1.1 - automatically generate method interfaces for perl from headers
1357     - unbundled freezethaw
1358     - mostly rewrote common/map.C
1359     - completely rewrite server/swap.C
1360     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1361     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1362     - better message for apply failures due to applymode
1363     - removed most all of the weather code
1364     - unified logging to stderr and file
1365     - too many minor changes to document
1366 root 1.615