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Revision: 1.777
Committed: Sat Apr 23 04:50:23 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.776: +1 -0 lines
Log Message:
removed micropather

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.776 - use blitz++ for vector maths (new dependency).
42 root 1.772 - only match archetype names in artifact allowed names.
43 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
44 root 1.751 - altars with match expressions did not work properly.
45 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
46 root 1.749 - god enemy race check fixed ("god detests your race").
47     - gods errornously allowed any kind of worshipping race, even
48     ones they hate.
49 root 1.726 - use same default config in code as on gameserver.deliantra.net.
50 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
51 root 1.727 our parser.
52 root 1.767 - generate slightly more special exits and avoid warning.
53 root 1.731 - applying a glowing crystal now gives status messages.
54     - fix a memleak in the random map generator.
55     - rework the random map parameter passign a bit to be extendable.
56 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
57     also, improve the quality of the mazes (no longer will the edges
58     almost always form a passage) and add two new types - "rooms"
59     and "braided".
60 root 1.734 - (random maps) add new "cave" layout, which is much more ...
61     cave-like.
62 root 1.744 - (random maps) new layout style "castle" that generates straighish,
63     rogue-ish maps.
64     - (random maps) new layout style "multiple" that simply mixes multiple
65     different styles in different areas.
66 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
67     - rewrite layout management in the random map generator from the
68     ground up.
69 root 1.736 - fix bug in tausworthe rng initialisation.
70     - switched to the faster and hopefully better quality gfsr{24,55} random
71     number generator, the same algorithm that freeciv apparently uses.
72 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
73     memory and imho looks nicer.
74 root 1.741 - (arch) fix samhlaidh archetype.
75 root 1.751 - fix the "archname" match special function.
76 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
77     and other fractal algorithms.
78 root 1.754 - one can no longer emote to logged-out players.
79 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
80     sacks fit on a tile again.
81 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
82 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
83     support background colour for text clients.
84 root 1.763 - (arch) improve automatic name from archname generation.
85 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
86 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
87     match expressions.
88 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
89 root 1.761 - sometimes a special exit wasn't placed when it should have been.
90 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
91 root 1.765 - require EV 4.00.
92 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
93 root 1.766 - add perlxsi.c to cleanfiles.
94 elmex 1.768 - (arch) made speed potions easier for now.
95 root 1.769 - the server didn't properly initialise all client skill slots,
96     no known impact.
97 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
98 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
99 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
100     a generic table/matrix/palette converter to cfutil.
101 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
102     - remove limits of 000..999 from worldmap coordinates, support negative
103     coordinates and introduce z-layers - deliantra is now 3d, in yet another
104     sense.
105 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
106     handle generic "world map areas".
107 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
108 root 1.724
109 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
110 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
111     now easily reachable, at a price.
112 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
113 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
114 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
115 elmex 1.630 (by Dustfinger).
116 root 1.681 - (maps) fixed bad floor tile in navar apartment.
117 elmex 1.573 - made (wizard) look_at show also uuids.
118     - added cf::object::find_object_uuid (::find_object already exists!).
119 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
120 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
121 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
122 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
123 elmex 1.568 - (arch) made the hill giants loose more body parts.
124 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
125 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
126     and made them a bit more expensive.
127 root 1.633 - (maps) add more glory hole treasure styles.
128 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
129     in a select number of mlab maps.
130 root 1.667 - (maps) the library should be less of a death trap now.
131     - (maps) exits no longer point to auto-apply exits, most affected
132     maps now have proper doors or a similar solution.
133 root 1.682 - (arch) jumping skill has now physical attacktype.
134 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
135 root 1.691 - enter_map did not normalise the map coordinates when the destination
136     space is blocked, causing badness and freezes for the player.
137 root 1.685 - when applying containers, server checks for the key on activate
138     and also allows players to unapply active containers they don't have
139     a key for.
140 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
141     races files to arch, where they belong (exp_table is no longer in
142     confdir but in datadir now!).
143 root 1.677 - jeweler and sound config files are now normal datafiles as well.
144     - quit_character was causing a runtime exception, causing it to not
145 root 1.672 work since 2.93.
146 root 1.671 - entering a map will now respect move_on and other effects,
147     except for auto-apply exits :/
148 root 1.660 - only talk to the items on the nearest mapspace, or, of there
149     are none, to the player, not ALL items in vicinity.
150 root 1.625 - do not update the floorbox while running, to avoid big item
151     updates that cost network bandwidth and processing power.
152 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
153     caused overflows causing monsters to become living deads.
154 root 1.619 - unapply weapons and armour before trying to improve it.
155 root 1.588 - teach the random map generator the ability to read ".rmg" files
156     that specify which actual style map to generate, and use it for
157     the default decorstyle to avoid inappropriate maps to be used.
158 root 1.639 - support (with some limitations) multiple different skills with the
159     same subtype.
160 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
161     so nekosan could end up beign saved AND escaped to another map.
162 root 1.636 - show invisible no longer makes magic mouths visible.
163 root 1.583 - move_type changes (spells, skills etc.) now will correctly
164     take move_on/move_off into account (e.g. buttons).
165 root 1.582 - display (exit) or (random map) in client for those objects.
166 root 1.606 - removed (useless) spell damage columns from spell info and replace
167 root 1.578 it by effective casting level - clients > 2.10 required to display
168     properly.
169 elmex 1.565 - building of levers/doors works again for all kinds of floors.
170 elmex 1.563 - the player can now withdraw and deposit all the available money.
171 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
172     steinwandstadt/celvear.
173 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
174 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
175     mostly based on the spell's level in the spellbook.
176 root 1.718 - the music scheduler did not properly send new music on region
177     changes.
178 root 1.669 - (maps) fix some map regions and the region tree.
179     - the server will now be more picky when parsing the regions file.
180 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
181 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
182 root 1.566 clients.
183 root 1.690 - follow has been rewritten to be, hopefully, more robust.
184     - follow mode will not be aborted when the follower tries to move.
185 root 1.566 - tcp.ext didn't unbind in reloads.
186     - map-tags.ext didn't properly close the database on reloads.
187 root 1.567 - cfutil skips .-directories when scanning.
188 root 1.571 - build.ext prevents players from building on other player's maps.
189     - rent.ext allows the dm to enter anytime.
190     - NPC_Dialogue adds a new predefined variable, $map.
191     - new "build" event hook.
192 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
193 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
194 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
195     them on loading, for old playerfiles and maps.
196 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
197     would be handled differently nowadays anyway.
198 root 1.584 - random map .meta were not being expired at all.
199 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
200 root 1.586 - update to automake 1.10.
201 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
202     require level 4 anymore.
203 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
204 root 1.590 - monsters now rotate through all skills (in chosen_skill).
205 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
206 root 1.661 - detect/sense curse/magic will no longer work on items that don't
207     need identify.
208 elmex 1.593 - added detect mineral vein spell.
209 root 1.592 - support "wall overlays" in the random map generator - not very generic,
210     used by minable veins.
211 elmex 1.594 - (maps) relocated jeweler town to another directoy.
212 root 1.603 - (arch) implement mining pickaxes and mining skill.
213 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
214 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
215 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
216     of the output is only 1/5th (instead of 1/3rd) of ring level.
217 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
218     generated ring/amulet.
219 root 1.601 - generate most constants for perl automatically.
220 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
221     - when player dies, restore his food to at least 200.
222 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
223 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
224 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
225 root 1.600 - the singing skill actually respects the direction now.
226     - oratory and singing now require a direction.
227 root 1.603 - use_skill now requires that you can actually apply the skill tool.
228 root 1.604 - do not invoke perl on every user command anymore by providing
229 root 1.655 a command and an unknown_command event.
230 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
231     perl to C++, for speed reasons (basically undo patchset 1304).
232     - add a client_destroy event, so we don't have to hook the
233     attachable destroy event (which is called much more often).
234 root 1.606 - removed (unused) FLOOR object type.
235 root 1.607 - fix errornous change_abil messages for rods (and other types).
236 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
237     all into server/commands.C.
238 root 1.609 - save and restore combat/ranged/current slot for players.
239 root 1.610 - the server now batches item's face/fx commands, as opposed
240     to sending one fx per item - helps mostly at connect and
241     with floorbox updates.
242 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
243 root 1.614 - the random map generator now supports selecting difficult for
244     more style categories than just monsters (all except fountains
245     apparently).
246 root 1.617 - object serialiser no longer creates empty "owner" references.
247 root 1.620 - make sure failed castings take some time, too, to avoid being
248     smitten by your god.
249     - many more failmsgs and help texts.
250 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
251 root 1.623 - stop thrown objects when their speed goes too low.
252 root 1.624 - log the number of unique logins seen every minute in a compact
253     format (for statistics).
254 root 1.626 - do not send delitem for players.
255 root 1.627 - support static scalar data members properly in genacc now.
256     - implement "simple" freelist management for objects.
257 root 1.628 - recycle object counts now - to support longer uptimes.
258 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
259     function (and yes, 666 is exact!).
260     - random map generator results should now be fully repeatable.
261 elmex 1.635 - fixed possible crash bug in build code.
262 root 1.638 - rename find_marked_object to ->mark and speed up.
263 root 1.640 - player movers properly destroy themselves when used up, instead
264     of leaking.
265 root 1.642 - do not show msg for unidentified objects that need identification.
266 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
267 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
268     next_line method.
269 root 1.646 - use nicer file format for exp_table and attackmess
270     (more like other resource files).
271     - make parse errors during server startup fatal.
272 root 1.652 - properly initialise all maptile values in constructor.
273     - improved {link} map.
274 root 1.655 - optional unloadable extensions will not lead to an endless loop.
275 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
276 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
277 elmex 1.664 - building listening books is possible again.
278     - (maps, arch) added archetype for building instructions and replaced
279     the copies of the instructions in the maps with it.
280 elmex 1.666 - (arch) made the spark shower spell available in shops.
281 root 1.670 - don't create a second LOGIN event on character creation.
282 root 1.674 - correctly generate "You paid xyz" message in shops.
283 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
284 elmex 1.710 - added a 'password' command, to let DMs change the password of players
285     more conveniently.
286 root 1.680 - correctly save shopitems string, to avoid parse error when reading
287     saved maps.
288     - logging now differentiates between logging levels better.
289 root 1.684 - speed up get_typedata.
290 root 1.689 - fix deadlock problem during server shutdown/reload.
291 root 1.692 - make ext/checkrusage "more" non-blocking.
292     - use common::sense for extensions.
293     - work around a 50.10.0 utf8 caching bug.
294 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
295     "no relation to target" bugs.
296 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
297     modules being loaded from the mainloop, pre-load some more
298     core modules so perl doesn't do it later on.
299 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
300     compiling regexes.
301 root 1.701 - make exp_table and materials file reloadable.
302 root 1.702 - made reload_config non-blocking.
303 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
304     causing server freezes.
305 root 1.704 - store unhashed password, to prepare for safer authentication.
306 root 1.707 - do not log connections from the local host, to help a local
307     watchdog.
308 root 1.714 - fix summon freeze at map borders.
309 root 1.717 - support @group syntax and music config file for music face lists.
310     - run post_init jobs in parallel, they might do I/O.
311 root 1.722 - avoid apply conversion for converters.
312 root 1.562
313 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
314 root 1.558 - (maps) fix travel to valdor and back.
315 root 1.545 - do no longer by default eval map cod ein safe compartments
316     (this can be re-enabled using the safe_eval config option).
317 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
318     in lorak.
319 root 1.559 - fix data corruption issues caused by recursive calls to
320     unordered_mapwalk - now every caller must provide its own
321     buffer.
322 root 1.538 - (maps) improve tindervale maps slightly.
323 root 1.544 - (arch) considerably decrease slag ex price.
324 root 1.540 - (arch) fix filth archetype.
325 root 1.556 - extension dependency resolve was completely broken.
326 root 1.544 - multipart objects would cause save_throw_object to crash - it
327     now acts on the head only.
328 root 1.541 - do not try to connect to an irc server unless explicitly configured.
329 root 1.542 - do not expect decltype() to be available in gcc 4.4.
330 elmex 1.543 - extended the safe perl environment by loops.
331 root 1.547 - (arch) fix "armless cook" facings.
332     - the "experience table" resource item did not have a proper
333     hash associated with it, so updates could not be detected.
334 elmex 1.550 - fixed poison traps in doors.
335 root 1.548 - player->killer_name did not properly flag the name as unicode.
336 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
337     and provide a non-destructive SvPVutf8 variant.
338 root 1.554 - do not allow dragon players to change their title via the settings.
339 elmex 1.552 - ratelimited jeweler skill nugget conversion.
340 root 1.551 - under high load, the server stopped swapping out to make
341     the server more responsive, but making it impossible to reduce
342     the load by... swapping out. slot queuing will now always make
343     some progress.
344     - improve the quality of the load-avg calculation.
345 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
346 root 1.556 - don't fail to write the runtime file if the temporary already exists.
347 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
348     player now.
349 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
350     timestamp and use a tab in the client to increase awareness.
351 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
352     setflag 0 is possible.
353 root 1.560 - make install now deletes old extensions, to ease upgrades in the
354     deliantra vm.
355 root 1.538
356 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
357 root 1.532 - the destruction spell could/would corrupt server memory quite often.
358 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
359     disk, not when it already was in memory.
360 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
361     avoiding livelock during high-load emergency saves.
362 root 1.530 - logging in did not properly unapply all skills.
363 root 1.531 - (maps) make the invite quest marking much more obvious.
364 root 1.533 - (arch) fix warrior archetype names.
365 root 1.532 - map prefetching never prefetch upwards.
366 root 1.534 - wizpass no longer makes you non-blocking.
367 root 1.536 - (maps) add light to some of the special maps, add troll
368     map.
369 root 1.530
370 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
371 root 1.515 - (maps) add gorokh_final mapset from crossfire.
372 root 1.516 - (maps) block most vault-type mlab locations, open up
373     imperial converters for anybody to use.
374 root 1.519 - (maps, arch) replace all permanent stat potions by random
375     variants.
376 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
377 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
378     real player object on player changes.
379 root 1.522 - diseases and maybe other things could sometimes reduce the speed
380     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
381     much grief.
382 root 1.523 - speed_left randomisation was, apparently, totally broken.
383     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
384     of the speed slot internally and in map save files. among other
385     things, this gets rid of all the abs (speed) calls.
386     - reduce map file save files by using abridged keywords aliases.
387 root 1.494 - shop specialisation calculation was totally broken.
388 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
389     now enforced.
390 root 1.498 - fix magic mapping, which only worked for inate spell casting.
391 root 1.495 - godgiven items will now be explicitly described as such.
392 root 1.524 - (arch) dded a quiver of bolts.
393 root 1.504 - materialnames would change "randomly" on every load, only
394     set the material when the materialname was not set before.
395 root 1.497 - balancing change, halve rod recharge speed (instead
396     of 4.8s, the standard rods now recharge in ~10s. not a solution,
397     but still.
398 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
399 root 1.509 the costly flag-checking loop in most cases and using a simple
400     repeat-cache for speed_left.
401 root 1.507 - always delay stats update for players on insert/remove till
402     next tick/command, which saves a lot of cpu cycles on drop/take.
403 root 1.514 - add hint about havign to run to attach unaggressive npcs.
404 root 1.494 - pet monster level was not displayed correctly in "showpets index".
405     - clean up floating point conversions and many similar nitpicks.
406 root 1.502 - fix hanuk altar.
407 root 1.504 - overhaul material system to be much faster, and having less bugs, but
408     still having a lot of cruft :/.
409 root 1.502 - add marble shop floor.
410 root 1.494 - move gcc specifics to new file include/compiler.h.
411     - unrecognised cfpod directives could cause undefined behaviour.
412 root 1.505 - added boes' marble shop to steinwandstadt.
413 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
414     - optimise mapspace updates.
415     - cache volume/items per mapspace.
416 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
417     decrease).
418 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
419     have led to weird item multiplications.
420 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
421 elmex 1.501 - fixed crash bug in learn_spell command.
422 elmex 1.634 - enhanced output of the mapinfo command.
423 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
424 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
425     from perl to c++.
426 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
427     and use it in some "inner" loops.
428 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
429 elmex 1.511 - fixed jeweler experience output to not be floating point.
430 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
431 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
432 root 1.518 - try to prefetch memory inside process_objects, which can give
433     enourmous speed gains.
434     - make some small optimisation to the process_objects loop.
435 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
436     handling different chksum lengths.
437     - check for hash collisions in cfutil.
438     - reduce face checksum size from 6 to 4 bytes.
439 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
440 root 1.523 - removed weather-specific attributes.
441     - fixed genkeywords dependency.
442     - do not clear "randomitems" slot for world underlays.
443     - use "sl" as short-hand for speed_left in save-files, just to make them
444     smaller.
445 root 1.517 - in general, don't crash on value-less resource file lines
446     anymore, due to get_str never returning a 0-pointer.
447 elmex 1.521 - code cleanup in move_symptom.
448 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
449 root 1.494
450 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
451 root 1.481 - some Andrew Madloch wanted, despite being specifically told
452     multiple times that the Deliantra parts additions are under AGPL,
453 root 1.487 lock up the source code of the server within his company.
454 root 1.481 some reorganisations have been done to the sourcecode to make
455     it clearer that this violates the Affero GPL. Help to keep
456     Deliantra free software even for the coming generations
457     and be wary of the promises of Andrew Madloch, he has nothing
458 root 1.487 good in mind for free software.
459 root 1.480 - clarify which files of the server are 100% AGPL.
460 root 1.481 - minor reorganisation, move some GPL code into other files.
461 root 1.483 - implement viewpoint (which is like observe, but only for the map,
462     not stats etc.).
463 root 1.484 - replace magic mapping overlay by a flying bird exposing area
464     on the worldmap (ext/magic_mapping.ext).
465 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
466     - @find results in npc dialogue is now stored in $find.
467 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
468 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
469 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
470     dm instead.
471 root 1.456 - (maps) add town portal to celvear.
472 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
473     mapsets from crossfire, together with associated archetypes.
474 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
475     - (maps) define a new whalingoutpost region.
476 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
477     and most archetypes that go with them (without stoning and swallow effects),
478     casino tokens and stock certificates are also missing.
479 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
480     and santo dominion.
481 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
482     to go with them. also adjusted archetypes to be more korrekt "gotisch".
483 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
484 root 1.460 - properly close client-side dialogue when the player is teleported away.
485 root 1.459 - map-tags did not properly close it's database tables or wait
486     for a quiescent state, causing memory corruption on reload.
487 root 1.454 - support "stat.xyz" accessor in match expressions.
488 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
489 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
490     fixes long answers from npc dialogue).
491 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
492 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
493     and to not add a "put your code here" force needlessly.
494 root 1.463 - (arch) fix or improve many plurals.
495 root 1.465 - markers do no longer add a force if the slaying field is unset.
496 root 1.466 - sped up search-items implementation, but it's still horrible.
497 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
498 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
499     used to reogianise the illogical arch tree a bit.
500 root 1.479 - (maps) import most map names from crossfire.
501 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
502 root 1.483 - fly_high movement gives better los, ignoring blocksview.
503 root 1.488 - the addexp command should now honour skill names with spaces.
504 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
505 root 1.491 - (arch) added many more buildable marble floors.
506 root 1.490 - major namespace cleanup: save 45kb by making functions static
507     that were unnecessarily global.
508 root 1.452
509 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
510 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
511 root 1.451 - fix a memory buffer overflow in the book code.
512 root 1.429 - add @check, @find npc dialogue commands.
513     - (maps) add a number of town interiors.
514 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
515 root 1.451 - (maps) add celvear area from cfextended.
516 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
517     - (server,maps) fix bug causing some library books not to be chained down,
518     cause Scorn/Navar libraries not to have inscribable books.
519 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
520 sf-marcmagus 1.433 inappropriate item power.
521 root 1.448 - (maps) fix intwell balancing issue.
522 root 1.437 - improve the look of generated books.
523 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
524     - fix bug where players could bypass no_drop by putting items in containers.
525 root 1.430 - consecutive commands arriving at the same time in the server would be
526     corrupted if the length was >255.
527 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
528 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
529     and perl.
530 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
531     functionality (and more) inside the same object using the match expressions.
532     - create simpler match expression compiles in many common cases.
533 root 1.439 - reduce object size by removing obsolete "seen_by" member.
534 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
535     of the new dynbuf::splice function (which gave an unexpected net win
536     in code size...).
537 root 1.442 - the server will no longer complain (and subtly fail) when an object
538     being removed from a map causes another object to get removed.
539 root 1.441 - banish strncpy from the server, speed up and simplify sending item
540     descriptions to the client considerably.
541 root 1.442 - add new "in head" set modifier for matches.
542     - new BLOCKED_MOVE event added.
543     - mapscript archetype now has activate_on_xxx true by default, as similar
544     connected elements.
545 root 1.448 - (maps) imported all styles from cfextended except
546 root 1.444 floorstyles/land_plots and monsterstyles.
547 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
548 root 1.446 - don't crash when treasure lists are empty / supply new empty
549     treasurelist for randomitems when none can be found.
550     - implement cf::map::static_maps and use it in map-tags.ext.
551 root 1.449 - fix a bug in map-tag scanning when moving tags.
552 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
553     for a reaction.
554 root 1.447 - implement new "loadall" map loading command, purely for debugging.
555 root 1.429
556 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
557 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
558     but not horns (to make them more useful for content-creators).
559 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
560     2) it skipped spell effects and 3) it didn't handle the case where
561     and object was destroyed while iterating over it correctly. all this
562     allowed players to sometimes walk onto spaces they should not be able to
563     walk on.
564 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
565 root 1.399 - examining an object now dumps the serialised object form when the user
566 root 1.404 is a wizard (wizlook).
567 root 1.421 - altars no longer accept unpaid items.
568 root 1.411 - party spells didn't work all that well.
569 root 1.424 - added complex object matching framework (cf::match), and make altars
570     and pedestals use it.
571 root 1.425 - identified skill-tools show what skill they grant.
572 root 1.399 - display the duration of change_ability spells when examining them
573     (missing: protection spells, but they are a hack...).
574 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
575     adding more variety to the different mushrooms.
576 root 1.398 - fix a minor cfpod formatting bug.
577 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
578     the hintmode setting on the settings page.
579 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
580 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
581 root 1.399 - enable the object loader to also dump archetypes.
582 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
583 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
584 root 1.402 - force the initial face when loading an object that is time-animated
585     or a monster, so it does not have to be specified anymore.
586 root 1.403 - fix a bug where recasting an ability changing spell could shorten
587     its remaining duration.
588 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
589 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
590 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
591     up splay operations as well.
592 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
593 root 1.412 - implement introspection data for C++ classes (%REFLECT).
594 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
595 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
596 root 1.419 - fix transmutation alchemy.
597 root 1.424 - speed up many frequently-invoked C->perl callbacks.
598 root 1.419 - added complex object matching framework, to be used in altars and the like.
599 root 1.426 - switch to YAML::XS from YAML.
600 root 1.396
601 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
602 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
603     that ultimately was not helpful to catch it :)
604 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
605     all callers to use either one or the other, as appropriate. This
606     fixes the (rather fragile) light spell, maybe others.
607     - fixed an overflow and exploit in the bank/payment code.
608     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
609 elmex 1.384 to explain the skill a bit more.
610 root 1.389 - removed a buggy check for zero attacktype. So that we might find
611 elmex 1.388 the real bugs in the archs/maps/objects.
612 elmex 1.394 - Fixed enabling torches with lighters.
613 elmex 1.387 - (maps) Added Heaven Town region.
614     - (arch+maps) Fixed & normalized warriors on map
615     /quests/peterm/CTower/Barracks.
616 root 1.392 - fix the light spell (and possibly diseases and other lights).
617 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
618 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
619     a long time ago, and similar cases are still to be found in the maps.
620     - make the socket_timeout configurable in the code (but not yet for users).
621 root 1.393 - earth wall health bar is now correct.
622 elmex 1.384
623 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
624 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
625     freeze with IO::AIO anymore due this change.
626 root 1.364 - avoid a crash when a player tries to apply a lighter.
627 root 1.376 - allow a spell argument for dimension door.
628 root 1.362 - move shop item listing and some otherstuff into the info tab.
629 root 1.360 - avoid crashes when non-players cast party spells.
630 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
631 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
632     - small improvement of the number of potions in shops
633     (by Job Vranish).
634     - added a few party spells (by Job Vranish).
635 root 1.362 - use a common message dynbuf.
636 root 1.364 - destroying tear down objects will now use the full hp range
637     for animation and will only destroy/lastframe when hp < 0.
638     - allow monsters to use earth to dust.
639     - use manhattan distance for get_rangevector_from_mapcoord, just as
640     in get_rangevector.
641     - los updates now correctly take tiled maps into account.
642     - do los updates even on maps without darkness.
643 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
644 root 1.375 - upgrade to IO::AIO 3.21.
645 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
646 elmex 1.373 - properly catching exceptions from callback in irc.ext.
647 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
648 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
649 elmex 1.368 - (arch) added hint about usage to Slag Ex.
650 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
651     like the rest.
652 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
653 root 1.378 - (arch+maps) added rate limited converter and adjusted
654     /elmex/mana_fountain.
655     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
656     - reduce size of casting_time, move_status, attack_movement,
657     last_heal and last_sp slots, squeezing some more space out of struct
658 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
659     anywhere.
660 root 1.358
661 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
662     - fixed bug in alchemy, where finding the right object for enhancements
663     didn't work.
664 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
665     effects (w.r.t. put_more) per mapspace, to give the server a chance
666     to survive a hundred deathsheads.
667 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
668     disastrous bug of unfortunately unknown proportions...
669 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
670 root 1.343 - use gender-neutral place descriptions for invite.
671 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
672     Thanks go to Lisa Larsen!
673 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
674     anymore).
675 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
676 root 1.345 - use better dependency tracking for include/keyword.h.
677 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
678     so it is possible to invite somebody out of some stck-till-death traps,
679 root 1.346 or simply to commit suicide.
680 root 1.352 - replace the "ignoring delayed commands" message by something more useful
681     (cf. cunning gnome freezeing issue).
682 elmex 1.349 - various fixes for weapon improvements.
683 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
684 root 1.353 - support T and G sequences in cfpod.
685 root 1.343
686 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
687 root 1.339 - convert me command from per-map to chat, which makes more sense, also
688     document it.
689 elmex 1.336 - more than one spellbooks of same class can now be given
690     in class selection.
691 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
692     spell rebalancements.
693 elmex 1.338 - the IRC gateway filters IRC colors now.
694 elmex 1.336
695 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
696 root 1.331 - (arch) fix quiver of Holding Bolts.
697 root 1.332 - applying unpaid items will now examine them.
698 root 1.330 - add "What" column to body command, showing items in that slot.
699 elmex 1.329 - redesigned and rebalanced lamps and torches.
700 root 1.330 - add "..." to item names that have been shortened.
701     - fixed "assign" function that squeezes strings into fixed length.
702 elmex 1.333 - add cursed effect to lamps and (some) torches.
703 elmex 1.334 - fixed bad assigned crafting skills and their tools.
704 root 1.312
705 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
706 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
707 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
708 root 1.312 - make monster smell logic dependent on their wisdom stat.
709 root 1.324 - put the death reason into a separate tab.
710     - converted "connected" slot to string, cleanly got rid of some ugly
711     hacks such as the path_attuned hack.
712 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
713     - replace one-at-a-time hash by faster than smaller FNV-1a hash
714     when hashing strings.
715 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
716 elmex 1.320 whether the right cauldron is used.
717 root 1.313 - considerably optimise shared string implementation by
718 root 1.316 making its null value a compiletime constant.
719 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
720     as well as using shstr_cmp to pass shared stringsa round efficiently,
721     for lots of code size savings.
722 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
723     they are sleeping: generators now check for the sleeping flag.
724 root 1.318 - tell gcc not to excessively inline some perl interface functions.
725 root 1.322 - remove marking rune length limit.
726 root 1.323 - fix formatting of cfpod when a verbatim block was following
727     a single newline.
728     - move resistances, statistics and showpets command output into tabs.
729 root 1.326 - implement map scripts that can replace the boulder logic without
730     having to write extensions.
731 root 1.310
732 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
733 root 1.302 - fix a longstanding bug that teared multipart monsters
734     at map boundaries apart.
735 root 1.292 - temporarily make permanently invisible player visible when
736     he/she makes noise.
737 root 1.284 - fix being able to see through walls a bit.
738 root 1.303 - improve look at output.
739 root 1.285 - completely replaced the line of sight algorithm with a variant
740     of spiral fov capable of visibility grades and arbitrary
741     shadow angles, that uses less memory and less code.
742     - the new los code supports arbitrary map rectangles and loosens
743 root 1.310 other restrictions of the old code, supporting further optimisations.
744     - update los if blocksview-objects are inserted in a map, not just when
745 root 1.287 removed (e.g. for summon fog).
746 root 1.303 - permanent invisibility doesn't make immune against making noise:
747     implement a noise system that allows monsters to locate the player
748     when he/she makes noise.
749     - implement a primitive smell system that monsters can use to track
750     players.
751 elmex 1.288 - create bomb now also works when casted by door traps.
752 elmex 1.290 - (arch) new torch graphics.
753 root 1.289 - (maps) considerably soften the subway spider.
754 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
755     the guards from being killed by players.
756 root 1.310 - (maps) lots of tweaks in and around scorn.
757     - (maps) use special non-blocksview jungle, mountain and
758     darkforest freely on the worldmap, to get gradual sight obstacles
759     instead of total blackout in those areas.
760 root 1.289 - no maximum darkness for outdoor maps anymore.
761 root 1.291 - add more hints, fix some messages.
762 root 1.292 - fix a bug: firing rods should tell you something about them.
763     - make light additive even within players.
764 root 1.293 - darken xrays effect a bit.
765     - improve handling of los changes when inserting or removing
766     objects, not perfect yet.
767     - make map darkness signed (formerly unsigned) to allow
768 root 1.294 ambient lighting and centrally manage darkness as an offset.
769     - revamped, fixed and documented the server calendrics, also
770     tell users the current time and data, to improve awareness.
771     - implement proper wizlook flag and handling of wizlook, instead
772     of dumbly just clearing los once.
773 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
774     and has a smaller runtime variance.
775 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
776     making them actually useful.
777     - see_in_dark now increases the viewing radius by 3.
778 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
779     speedup, as well as in many other places.
780 root 1.299 - remove support for extended map infos - these are not used
781     by the deliantra client and removing them gives us a 10% speedup
782     when sending map changes.
783 root 1.300 - remove most gcfclient and other client bug workarounds, as well
784     as now obsolete protocol versions, simplying the code.
785 root 1.301 - optimise and simplify generation of random numbers.
786 root 1.303 - correctly provide a non-zero default density for materials, to
787     avoid crashes, fix other bugs in the material handling code.
788     - fix volume calculations.
789     - fix cfpod parsing when multiple verbatim blocks were separated by
790     newlines.
791 root 1.305 - increase monster detection radius from wis/5 to wis/3.
792 root 1.306 - remove old pickup modes.
793     - remove obsolete disarm and search commands (search wasn't working
794     anyways).
795 root 1.308 - fix a crash when an npc applied a sign.
796 root 1.284
797 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
798 root 1.283 - this release is assumed to be very stable.
799     - (maps) radically redesigned and improved tutorial.
800 root 1.280 - directional casting no longer immediately removes the invisible effect.
801 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
802 root 1.272 - fix overflow in lighting calculations.
803     - negative glow radii can no longer cause total darkness.
804 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
805     only maximally-lit ones.
806 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
807     - swashbucklers got the oratory skill now.
808 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
809 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
810 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
811 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
812     (which was probably broken, too).
813 root 1.281 - support negative glow radii during daytime, too.
814     - use circular, not rectangular, viewing area.
815     - use minimum viewing distance of 2 in outdoor maps.
816     - negative glow is stronger than viewing area or lamps.
817 root 1.283 - (arch) new darkness spell face.
818 root 1.272
819 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
820     - (maps) completely redesigned scorn.
821 root 1.269 - "cast light" now works on oneself.
822 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
823     negative glow radii again (they were totally broken before).
824 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
825 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
826 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
827 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
828 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
829     back to the player.
830 root 1.251 - attuned/repell and spell base level system reworked.
831 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
832 root 1.247 be less erratic now.
833 root 1.248 - refuse to write the uuid file if the uuid is zero
834     (to avoid writing it in early crashes).
835 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
836     - speed up emergency_save by not syncing every file separately.
837     - no longer reattach perl to every object on reload, it's slow, and no longer
838     necessary since we don't nuke stashes anymore.
839     - do not bootstrap perl from the commandline args, use separate eval for
840     better error reporting.
841 root 1.259 - fix a crash when pushing cone spells met ice attacks.
842 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
843 root 1.255 - speed up map refresh in server a bit.
844 elmex 1.258 - refactored drop code and fixed some programming errors in it.
845 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
846 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
847 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
848     as the current weight of the inventory.
849 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
850     dragonfire has been introduced for the non-dragon players.
851 root 1.265 - remove unused "tooltype", "start_holding" object slots.
852     - change "weapontype" object slot to uint8.
853     - convert "hide" object slot into flag.
854     - reorder object members for better locality of reference and codesize
855     decrease.
856 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
857 root 1.267 - fix a crash when no skill could be found when killing amonster.
858 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
859     every completed aio operation.
860 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
861     and update mapspaces if necessary.
862 root 1.246
863 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
864 root 1.241 - removed all command line parsing, only env variables are supported
865     anymore.
866 root 1.239 - region-specific monsters will now once more be on the worldmap.
867 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
868 root 1.225 would grow out of bounds.
869 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
870 root 1.222 - fixed a double-escaping bug in the pod-parser.
871     - rewrote the cfpod parser in C++.
872     - hintmode moved to C++, players need to re-set their hintmode if
873     they dislike "show".
874 root 1.231 - fix RIP inscription.
875 root 1.239 - bump login name length from 18 to 20 char max.
876 root 1.231 - correctly support gender in emotes.
877     - correctly support gender in the death messages.
878     - correctly generate death messages for players only when they really die,
879     with increased information.
880 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
881     and data corruption (but apparently was never triggered).
882 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
883 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
884     data corruption bug.
885 root 1.223 - tweak coredumping/monitoring a bit.
886 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
887 root 1.227 - do not crash in the loader when an inventory object could not be loaded
888     (from a corrupted file).
889 root 1.241 - redid skills command to send output to proper channel.
890 root 1.233 - object->map is no longer refcounting.
891 root 1.228 - add FLAG_DEBUG for internal debugging.
892 root 1.231 - add NDI_VERBATIM flag to send_msg.
893 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
894 root 1.240 - player->exists is no longer a sync_job.
895 root 1.233 - split login.ext's player scheduler into
896     it's own player-scheduler.ext extension.
897 root 1.222
898 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
899 root 1.212 - require perl 5.10.
900 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
901 root 1.204 - swap player and observed count's on the map when observing.
902 root 1.205 - add (mostly untested) mapspace perl class and accessors.
903 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
904 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
905     could be found.
906 root 1.208 - pits now have a configurable "random spread" range and default
907 root 1.213 to a radius of two now.
908 root 1.212 - rewrite pay_player_arch.
909     - use a more stable perl_reload implementation.
910     - do not use Symbol::delete_package (causes crashes after perl-reload),
911     use our own, safer, clear_package instead.
912     - when asynchronously dumping core, close all file handles to allow
913     the server to restart concurrently.
914 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
915     sequences, without double-encoding. it should be faster, too.
916     - the above fixes wrong display of help tetx and many other issues.
917 root 1.216 - use lzf and frag packets for large messages for clients supporting them
918 root 1.218 (0.9976+), use it for long books and other messages.
919 root 1.210 - eradicate listen command and corresponding code.
920 root 1.211 - eradicate logs command.
921 root 1.218 - let the client log into the server log, used for crash backtraces.
922 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
923     old style spell objects with the spell magic bullet.
924 root 1.220 - (arch) fixed skill less rods in the archetypes
925 root 1.204
926 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
927 elmex 1.197 - made jeweler workbench larger and some other minor map
928     changes in jeweler town.
929 root 1.196 - fixed wrong item handling in jeweler skill code.
930 root 1.198 - (arch) use a special "key_random_map" for random map keys
931     that are used up.
932 root 1.199 - fix a crash when the player who was observed has logged out long
933     enough for his region/map to be gone.
934 root 1.200 - port to g++-4.3's incompatible tr1 changes.
935 root 1.201 - add some missing dependencies.
936 root 1.203 - log to /var/log/deliantra/ by default.
937     - hack observe code to enable smooth movmenet when observing.
938 elmex 1.195
939 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
940 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
941 root 1.179 - correctly move gsay to the party channel.
942 root 1.178 - fix a crash when animate weapon was used in some areas.
943 elmex 1.177 - fixed unnecessary identification of by converters created objects.
944 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
945     with NPCs.
946 elmex 1.175 - (arch) dragon scales got proper type now
947 root 1.193 - object::decrease would sometimes cause container weights to
948     be wrong, this has been fixed.
949 root 1.194 - do not send time updates for newly-seen items.
950 root 1.185 - thawing an icecube will once more drop its contents to the ground.
951 root 1.183 - fix cone spells etc. going through walls sometimes.
952 root 1.186 - fix a weight update bug that sometimes left containers
953     with wrong weights.
954 root 1.194 - added auto_apply event and extension for shop tiles.
955 root 1.172 - work around get_map_flags invoking perl and switching the stack.
956     - make sure the map is loaded when using a town portal return.
957 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
958     where healing spells didn't cost any grace.
959 root 1.173 - fix starvation kill reason.
960 root 1.174 - fix pk killer name message.
961 root 1.189 - don't let people apply signs with @match.
962 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
963     what seems to be the biggets memleak in the server).
964 elmex 1.171
965 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
966 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
967     - use anyevent to manage listen ports (this enables IPv6 support).
968 root 1.167 - server supports ipv6 client connections now.
969 root 1.168 - use newly-available Coro::AnyEvent.
970 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
971     to let it handle AIO requests.
972 root 1.167
973 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
974 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
975     processing considerably (especially in the client) and reduces data transfers
976     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
977 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
978     - (map) fixed npc dialogue in pup_land/s_f/special.
979     - bugfix: fix a crash when a player casts a swarm spell and then logs out
980     (swarm spells now stay in the player's inventory).
981 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
982 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
983     archetype *archname* (chairs of different facings were merged).
984     - bugfix: fix a potential crash issue in find_object_name (not used
985     normally).
986 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
987 root 1.164 (destruction, magic missile etc.).
988 root 1.163 - swarm spells without a direction now use various spiral patterns
989     instead of being fully random.
990 root 1.158 - update AnyEvent API to 3.4 and above.
991 root 1.156
992 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
993 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
994 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
995 root 1.152 - bugfix: the jumping skill now gives experience for jumping
996     and for attacking monsters. it also takes about one second to do a jump.
997 root 1.138 - bugfix: players couldn't starve in 2.53 :(
998 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
999 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1000 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1001     were created outside a map.
1002 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1003     (fixed by reversing the logic).
1004 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1005 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1006 root 1.154 - bugfix: support random maps >127x127.
1007 root 1.152 - (maps) fixed the death certificate system in nimbus.
1008 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1009 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1010 root 1.147 - (arch) give ball lightning a real name.
1011 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1012 root 1.155 - support cfpod in ex replies (client item tooltips).
1013 root 1.143 - unapply item in range slow when readying a spell.
1014 root 1.148 - bugfix: account for rounding errors in weight updates.
1015 root 1.139 - remove synchronous mkdir in chargen_race_done.
1016     - fix per-race starting maps.
1017 root 1.142 - check hiscore on suicide and quit as well.
1018 root 1.138 - tell players when they are starving.
1019 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1020     - fix map difficulty calculation for generators.
1021 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1022 root 1.149 - support no_drop map header flag (before it was only available internally).
1023 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1024 root 1.133
1025 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1026 root 1.119 - bugfix: custom skill settings were not saved by the server.
1027     - bugfix: remove did not actually remove items from the inventory, leaving
1028 root 1.116 ghost items.
1029 root 1.119 - bugfix: properly update items identified on the ground.
1030 root 1.120 - bugfix: use localtime_r in the logger thread.
1031 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1032     - bugfix: archetype reloads could crash the server.
1033 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1034 elmex 1.114 player is not logged in.
1035 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1036 root 1.117 server startup.
1037 root 1.128 - bugfix: fix the door surround check in the random map generator.
1038     - (maps) fix heaven quest difficulty progression.
1039     - (maps) fix some random map styles.
1040     - dropping items a shop is not interested in won't sell them anymore.
1041     - rods and horns with a too low maximum charge allow now at least one discharge.
1042     - implement kill & death statistics.
1043     - random map preparation is no longer synchronous.
1044     - rewrite find_style in perl, no longer does synchronous I/O.
1045     - improve random map specials placement.
1046     - make the killer a real object pointer instead of a string, improved
1047     kill reason messages.
1048 root 1.117 - take advantage of new aio_close and aio_chmod.
1049 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1050 root 1.125 - change_abil is much faster.
1051 root 1.126 - update the floorbox more often to work around the reverses item order
1052     display in clients.
1053 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1054 root 1.126 - add hints to the invite messages.
1055 root 1.127 - rewrote key<->value pair handling.
1056 root 1.128 - use an independent random number generator for the random map generator.
1057 elmex 1.113
1058 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1059 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1060     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1061     - completely automate the weight handling, should fix all weight
1062     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1063 root 1.103 - reloading archetypes while a user was in the character creation phase
1064     could crash the server.
1065 root 1.106 - fix a nontrivial number of cases of code commented similar
1066     to "is this really correct?", as many of those cases are now handles
1067     automatically by lower level code.
1068     - replace many ad-hoc checks for client visibility by object::visible_to,
1069     should result in broader applicability of functions using it.
1070 root 1.104 - merge items with different arch pointers refering to the same arch
1071     (due to archetype reloads).
1072 root 1.106 - refactored the object remove/insert functions and most related
1073     functions (decrease, split, merge_ob etc.).
1074 root 1.105 - make it compile better on freebsd (reported by pippijn).
1075 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1076 root 1.108 - fix the longstanding "container stays open" bug.
1077 root 1.107 - improved floorbox updating to be incremental and other protocol
1078     optimisations.
1079     - get rid of update_after_inventory_change and only do update stats
1080     for weight once/tick/player at max.
1081 root 1.109 - rewrite party commands, use party channel.
1082 root 1.103
1083 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1084 root 1.97 - properly link against libgthread as that is needed to make the slice
1085     allocator thread-safe.
1086 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1087     recommended configuration) (reported by Samuel Gondouin).
1088 root 1.94 - always put godgiven items into the player inventory, never any containers.
1089 root 1.92 - (maps, arch) the scorn go club was founded!
1090 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1091 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1092     became a real spell-class.
1093 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1094     - (arch) considerably strengthened spark shower and destruction.
1095     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1096     finally reloadable at runtime.
1097     - changed archetype loading algorithm to only require one pass and
1098     use delayed resolving of references.
1099 root 1.101 - examine command now uses the examine infobox.
1100 root 1.102 - implement an "incremental garbage collector" for archetypes.
1101 root 1.98 - enable slice allocator again.
1102 root 1.96 - implement optional free memory poisoning.
1103 root 1.91
1104 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1105 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1106 root 1.85 skill.
1107 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1108     names (also update all maps to use money instead of coins).
1109 root 1.78 - add uuid accessors to perl.
1110     - add coin names and archetype accessors to perl.
1111 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1112 root 1.78 - change perl extensions to not use hardcoded coins and values.
1113 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1114     and be more parsimonous of uuid usage by the exact value out on exit.
1115 root 1.86 - write log messages in another thread, removing another sync point.
1116     - support multi-line log messages in a nicer way.
1117 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1118 root 1.81 - fix a minor memleak in the random map generator.
1119     - some parts of the random map generator are not coroutine-safe,
1120     so only call it "single-threaded".
1121     - major cleanup of memory management in random map generator.
1122 root 1.87 - slight refactoring of the random map generator, faster too.
1123 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1124     bookkeeping bug.
1125 root 1.87 - work around "player is on active list" problem by deactivating player
1126     after loading.
1127 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1128     there have in fact been allocations.
1129 root 1.82 - fix object::insert to do as documented and insert into the env
1130     if necessary.
1131     - fix cf::map::unique_maps.
1132     - fix nrof overflow check in can_merge_slow.
1133     - fix converter code to handle >31 bit values.
1134 elmex 1.83 - added support for the player_sold flag
1135 root 1.84 - converters no longer accept unpaid items.
1136 root 1.88 - canonicalize random map meta files for better unification.
1137 root 1.77
1138 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1139 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1140     when mlockall has been used.
1141 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1142 root 1.72 - use separate thread for ticker timing (and more in the future).
1143     this greatly increases timing accuracy and gets rid of an enourmous
1144     number of gettimeofday calls.
1145 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1146 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1147 root 1.71
1148 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1149 root 1.68 - rebalanced default experience table to be more exponential
1150     and much easier up to level ~40, then moderately harder.
1151 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1152 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1153     - do not exit on reload/load errors but properly cleanup.
1154 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1155 root 1.66
1156 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1157 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1158     (this fixes the jeweler skill).
1159 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1160 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1161 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1162     it has reset, which is better than putting it on the savebed, also as
1163 root 1.321 proof that the player didn't use a savebed).
1164 root 1.59
1165 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1166 root 1.56 - work around perl bug in configure perl module version check.
1167 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1168 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1169 root 1.52 - fix a bug in animate_weapon, causing a crash.
1170 root 1.54 - no longer exit when a coroutine throws an exception.
1171 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1172 root 1.53 - fix the "<player> is nuts" message.
1173 root 1.58 - fix an exception at logout due to the json_coder being gone.
1174 root 1.43 - upgrade to EV version 2.0 API.
1175 root 1.47 - when players don't apply a savebed correctly but stand above one,
1176     do not move or kill them.
1177 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1178 root 1.43 - implement generic framework for server-side resource files.
1179     - implement resource file update event.
1180     - hook experience table update into the framework.
1181     - move jeweler.yaml to resources (arch/).
1182 root 1.44 - switch from Crossfire to Deliantra perl module.
1183     - implement json2json arch filter.
1184 root 1.45 - implement widget protocol version 2, support for ui templates.
1185 root 1.54 - mapinfo is now handled fully asynchronously.
1186 root 1.48 - ext/irc: also log irc messages.
1187 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1188 root 1.43
1189 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1190 elmex 1.41 - limited the number of items that can be picked up and dropped
1191 root 1.42 as temporary measurement against bad performance or dropping things
1192     (this lead to long freezes and triggered the watchdog).
1193 elmex 1.41 - improved the performance of the drop command a bit.
1194 root 1.38 - switch from Event to EV for higher performance, easier usage,
1195     less bugs...
1196 root 1.39 - updated to release version of the gnu affero license.
1197 root 1.38
1198 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1199 root 1.36 - more thoroughly rename the binaries, contact addresses.
1200     - update the copyrights.
1201 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1202     crashes.
1203 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1204     potentially causing crashes.
1205 root 1.35 - assign weapons on user load time, not login-time, avoiding
1206     crashes.
1207    
1208 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1209 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1210 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1211     in some of the maps.
1212 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1213     which is now trivial to do.
1214 root 1.33 - removed all traces of the old (and never working) plug-in interface
1215     (70kb code less on amd64).
1216 root 1.34 - improve/tune scheduling priorities.
1217     - fix some freezing bugs.
1218     - fix a memory corruption problem in dynbuf.printf.
1219     - use channels for chat and many informational commands.
1220     - improved the tutorial.
1221     - create missile is now fixed.
1222     - race fields must now contain archetypes.
1223     - jumping skill now works as advertised.
1224 root 1.31
1225 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1226 root 1.24 - relicense under the gnu affero license.
1227 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1228 root 1.24 - implement server-side framework for generic resources.
1229     - use resource framework for server-provided ambient
1230     music.
1231 root 1.27 - save object owners (players only atm).
1232 root 1.24 - replace limited sound api with server-provided sound effects.
1233     - new sc (sound control) protocol command.
1234     - improve fxix protocol to include types.
1235     - exactly fill tcp segments, if possible.
1236     - output-rate is now an upper limit, the server will automatically
1237     (and quite perfectly) adjust to the network conditions, ensuring
1238     low latency even during bulk transfers (music, images, sounds etc.).
1239     - implement server-side widgets (i.e. client widgets controlled
1240     in the server side). this will allow future expansion without
1241     having to upgrade clients.
1242     - implement a (artwork) world map with realtime player position
1243     tracking.
1244     - new and more efficient extcmd (server still supports old extcmd
1245     protocol).
1246 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1247     calcluation that could be easily exploited by users.
1248     - rebalanced diseases to spread more naturally/evenly.
1249     - completely asynchronous map loading even for tiled maps.
1250 root 1.24 - replace simple messaging protocol with channels carrying metadata
1251     (similar to message types, but more directed at the user).
1252     - reduce command processing latency by a whopping 120ms by
1253     reordering some processing steps inside the server. this directly
1254     reduces lag by 120ms.
1255     - actually send spell faces to the client.
1256 root 1.23 - implement player genders.
1257 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1258     otherwise return to savebed and possible kill if the log-out
1259     was for too long.
1260     - fast socket-dead detection (kick player after 8 seconds without ack).
1261     - greatly reduce the cpu time needed to draw maps _again_.
1262     - archetypes are now subclasses of objects.
1263     - rebalanced shop greed and approval functions to be more realistic
1264     (and likely match the actual intention).
1265 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1266     italic, gender-specific text, paragraphs etc.
1267 root 1.24 - implemented hint framework, players can opt to receive hints.
1268     - implemented (long) book framework, added some books from the cf wiki.
1269 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1270     protocol and is capable of transmitting generic meta information.
1271 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1272     - replace the nexus by a per-player tutorial map that teaches stuff
1273     better than the newbie house.
1274 root 1.18 - fix the magicmap colours.
1275 root 1.19 - optimise map update even more by removing unneeded code and checks.
1276     - decouple map and stats update from pl->ob and use pl->observe instead.
1277     - implement observe command.
1278 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1279     calls with a simple comparison.
1280     - fix a latent crossfire bug that could crash the server because the
1281     map refresh did not update the mapspace.
1282 root 1.24 - support custom keys for regions and maps, regions are now
1283     refcount-managed.
1284     - allow worldmap overlays anywhere in the 000..999 range.
1285     - new system to acquire time slices for background jobs, to reduce
1286     jitter.
1287 root 1.27 - semi-persistent object-referencing framework (currently only players
1288     supported).
1289 root 1.22 - dependency tracking for perl extensions.
1290 root 1.24 - new slag-ex extension for cleaning cauldrons.
1291     - fix invoke result processing.
1292     - there are even less i/o syncpoints in the server now.
1293 root 1.29 - added map-tags extension that scans all maps for object tags
1294     and records them in the database (not used yet).
1295 root 1.28 - metaserver 2 support.
1296 root 1.22 - many more bugfixes and minor optimisations.
1297 root 1.16
1298 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1299 root 1.14 - optimised event invocation (non-wanted events can now be
1300     skipped with 4-5 inlined instructions).
1301 root 1.12 - complete rewrite of town_portal: it now creates a portal
1302     to the "nearest" town only, travel is only possible
1303 root 1.13 to the town and back, anybody can use it (also removes
1304     one of the remaining syncpoints in the server).
1305 root 1.10 - complete rewrite of the range/attack skill slot system:
1306     there are now two slots, one for combat, one for ranged
1307     attacks.
1308     - introduce the concept of a current weapon (either a ranged
1309     or a combat weapon/skill/tool) and switch between them as
1310     needed.
1311     - rewrite bow code so bows get more useful: apply damage,
1312     attacktype and other stats to the arrows and treat
1313     bows as weapons. also rebalance the missile weapons skill
1314     so its damage increases with level.
1315     - rewrite the complete player speed logic: weapon_speed now
1316     works as documented and there are no unnatural speed boosts.
1317 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1318     installation, replacing the old collect scripts and
1319 root 1.9 simplying deployment by scaling and cutting faces as required.
1320     - simplify the map protocol extensively by taking advantage
1321     of missing bigfaces, speeding up map generation immensely.
1322 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1323     other archetypes.
1324     - rationalise archetype, region and treasurelist file format
1325     into a single file format and make them reloadable asynchronously.
1326 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1327     reloadable at runtime.
1328 root 1.6 - implement 64x64 faceset support.
1329     - implement fxixsx protocol that saves
1330     a lot of bandwidth over the old image/face/smooth packets
1331 root 1.11 and allows images > packetsize, incremental and background
1332     transfers.
1333 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1334     on a face basis as opposed to a mapspace basis.
1335 root 1.7 - the server can now rate-limit image uploads to not exceed
1336     a certain (client-configurable) speed while guarenteeing full
1337     freedom of movement.
1338 root 1.8 - implement new ex command to request item descriptions.
1339     - implement new msg command for in-game messages with meta
1340     information (using xml).
1341 root 1.9 - enforce utf-8 for all text messages.
1342 root 1.13 - added micropather (not used yet).
1343 root 1.6 - many, many bugfixes.
1344 root 1.1
1345 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1346 root 1.1 - make coroapi accessible to cf+.
1347     - moved map handling logic completely to perl
1348     - per player maps are now marked in the map
1349 root 1.2 - maps are saved completely differently now,
1350     and much more often.
1351 root 1.17 - rewrote map header parser and writer, to be much faster.
1352 pippijn 1.4 - maps and players are now (in the average case) loaded
1353 root 1.2 and saved completely asynchronously, I/O contention will no
1354     longer freeze the server.
1355 pippijn 1.4 - players and maps can be loaded anytime, without the player
1356 root 1.2 being logged in.
1357 root 1.1 - automatically generate method interfaces for perl from headers
1358     - unbundled freezethaw
1359     - mostly rewrote common/map.C
1360     - completely rewrite server/swap.C
1361     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1362     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1363     - better message for apply failures due to applymode
1364     - removed most all of the weather code
1365     - unified logging to stderr and file
1366     - too many minor changes to document
1367 root 1.615