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Revision: 1.778
Committed: Thu Apr 28 12:11:03 2011 UTC (13 years ago) by elmex
Branch: MAIN
Changes since 1.777: +2 -0 lines
Log Message:
added is_quad flag.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.776 - use blitz++ for vector maths (new dependency).
42 root 1.772 - only match archetype names in artifact allowed names.
43 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
44 root 1.751 - altars with match expressions did not work properly.
45 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
46 root 1.749 - god enemy race check fixed ("god detests your race").
47     - gods errornously allowed any kind of worshipping race, even
48     ones they hate.
49 root 1.726 - use same default config in code as on gameserver.deliantra.net.
50 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
51 root 1.727 our parser.
52 root 1.767 - generate slightly more special exits and avoid warning.
53 root 1.731 - applying a glowing crystal now gives status messages.
54     - fix a memleak in the random map generator.
55     - rework the random map parameter passign a bit to be extendable.
56 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
57     also, improve the quality of the mazes (no longer will the edges
58     almost always form a passage) and add two new types - "rooms"
59     and "braided".
60 root 1.734 - (random maps) add new "cave" layout, which is much more ...
61     cave-like.
62 root 1.744 - (random maps) new layout style "castle" that generates straighish,
63     rogue-ish maps.
64     - (random maps) new layout style "multiple" that simply mixes multiple
65     different styles in different areas.
66 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
67     - rewrite layout management in the random map generator from the
68     ground up.
69 root 1.736 - fix bug in tausworthe rng initialisation.
70     - switched to the faster and hopefully better quality gfsr{24,55} random
71     number generator, the same algorithm that freeciv apparently uses.
72 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
73     memory and imho looks nicer.
74 root 1.741 - (arch) fix samhlaidh archetype.
75 root 1.751 - fix the "archname" match special function.
76 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
77     and other fractal algorithms.
78 root 1.754 - one can no longer emote to logged-out players.
79 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
80     sacks fit on a tile again.
81 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
82 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
83     support background colour for text clients.
84 root 1.763 - (arch) improve automatic name from archname generation.
85 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
86 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
87     match expressions.
88 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
89 root 1.761 - sometimes a special exit wasn't placed when it should have been.
90 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
91 root 1.765 - require EV 4.00.
92 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
93 root 1.766 - add perlxsi.c to cleanfiles.
94 elmex 1.768 - (arch) made speed potions easier for now.
95 root 1.769 - the server didn't properly initialise all client skill slots,
96     no known impact.
97 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
98 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
99 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
100     a generic table/matrix/palette converter to cfutil.
101 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
102     - remove limits of 000..999 from worldmap coordinates, support negative
103     coordinates and introduce z-layers - deliantra is now 3d, in yet another
104     sense.
105 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
106     handle generic "world map areas".
107 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
108 elmex 1.778 - added is_quad flag
109     - (arch) added quad archetypes
110 root 1.724
111 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
112 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
113     now easily reachable, at a price.
114 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
115 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
116 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
117 elmex 1.630 (by Dustfinger).
118 root 1.681 - (maps) fixed bad floor tile in navar apartment.
119 elmex 1.573 - made (wizard) look_at show also uuids.
120     - added cf::object::find_object_uuid (::find_object already exists!).
121 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
122 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
123 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
124 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
125 elmex 1.568 - (arch) made the hill giants loose more body parts.
126 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
127 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
128     and made them a bit more expensive.
129 root 1.633 - (maps) add more glory hole treasure styles.
130 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
131     in a select number of mlab maps.
132 root 1.667 - (maps) the library should be less of a death trap now.
133     - (maps) exits no longer point to auto-apply exits, most affected
134     maps now have proper doors or a similar solution.
135 root 1.682 - (arch) jumping skill has now physical attacktype.
136 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
137 root 1.691 - enter_map did not normalise the map coordinates when the destination
138     space is blocked, causing badness and freezes for the player.
139 root 1.685 - when applying containers, server checks for the key on activate
140     and also allows players to unapply active containers they don't have
141     a key for.
142 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
143     races files to arch, where they belong (exp_table is no longer in
144     confdir but in datadir now!).
145 root 1.677 - jeweler and sound config files are now normal datafiles as well.
146     - quit_character was causing a runtime exception, causing it to not
147 root 1.672 work since 2.93.
148 root 1.671 - entering a map will now respect move_on and other effects,
149     except for auto-apply exits :/
150 root 1.660 - only talk to the items on the nearest mapspace, or, of there
151     are none, to the player, not ALL items in vicinity.
152 root 1.625 - do not update the floorbox while running, to avoid big item
153     updates that cost network bandwidth and processing power.
154 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
155     caused overflows causing monsters to become living deads.
156 root 1.619 - unapply weapons and armour before trying to improve it.
157 root 1.588 - teach the random map generator the ability to read ".rmg" files
158     that specify which actual style map to generate, and use it for
159     the default decorstyle to avoid inappropriate maps to be used.
160 root 1.639 - support (with some limitations) multiple different skills with the
161     same subtype.
162 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
163     so nekosan could end up beign saved AND escaped to another map.
164 root 1.636 - show invisible no longer makes magic mouths visible.
165 root 1.583 - move_type changes (spells, skills etc.) now will correctly
166     take move_on/move_off into account (e.g. buttons).
167 root 1.582 - display (exit) or (random map) in client for those objects.
168 root 1.606 - removed (useless) spell damage columns from spell info and replace
169 root 1.578 it by effective casting level - clients > 2.10 required to display
170     properly.
171 elmex 1.565 - building of levers/doors works again for all kinds of floors.
172 elmex 1.563 - the player can now withdraw and deposit all the available money.
173 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
174     steinwandstadt/celvear.
175 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
176 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
177     mostly based on the spell's level in the spellbook.
178 root 1.718 - the music scheduler did not properly send new music on region
179     changes.
180 root 1.669 - (maps) fix some map regions and the region tree.
181     - the server will now be more picky when parsing the regions file.
182 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
183 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
184 root 1.566 clients.
185 root 1.690 - follow has been rewritten to be, hopefully, more robust.
186     - follow mode will not be aborted when the follower tries to move.
187 root 1.566 - tcp.ext didn't unbind in reloads.
188     - map-tags.ext didn't properly close the database on reloads.
189 root 1.567 - cfutil skips .-directories when scanning.
190 root 1.571 - build.ext prevents players from building on other player's maps.
191     - rent.ext allows the dm to enter anytime.
192     - NPC_Dialogue adds a new predefined variable, $map.
193     - new "build" event hook.
194 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
195 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
196 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
197     them on loading, for old playerfiles and maps.
198 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
199     would be handled differently nowadays anyway.
200 root 1.584 - random map .meta were not being expired at all.
201 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
202 root 1.586 - update to automake 1.10.
203 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
204     require level 4 anymore.
205 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
206 root 1.590 - monsters now rotate through all skills (in chosen_skill).
207 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
208 root 1.661 - detect/sense curse/magic will no longer work on items that don't
209     need identify.
210 elmex 1.593 - added detect mineral vein spell.
211 root 1.592 - support "wall overlays" in the random map generator - not very generic,
212     used by minable veins.
213 elmex 1.594 - (maps) relocated jeweler town to another directoy.
214 root 1.603 - (arch) implement mining pickaxes and mining skill.
215 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
216 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
217 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
218     of the output is only 1/5th (instead of 1/3rd) of ring level.
219 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
220     generated ring/amulet.
221 root 1.601 - generate most constants for perl automatically.
222 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
223     - when player dies, restore his food to at least 200.
224 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
225 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
226 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
227 root 1.600 - the singing skill actually respects the direction now.
228     - oratory and singing now require a direction.
229 root 1.603 - use_skill now requires that you can actually apply the skill tool.
230 root 1.604 - do not invoke perl on every user command anymore by providing
231 root 1.655 a command and an unknown_command event.
232 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
233     perl to C++, for speed reasons (basically undo patchset 1304).
234     - add a client_destroy event, so we don't have to hook the
235     attachable destroy event (which is called much more often).
236 root 1.606 - removed (unused) FLOOR object type.
237 root 1.607 - fix errornous change_abil messages for rods (and other types).
238 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
239     all into server/commands.C.
240 root 1.609 - save and restore combat/ranged/current slot for players.
241 root 1.610 - the server now batches item's face/fx commands, as opposed
242     to sending one fx per item - helps mostly at connect and
243     with floorbox updates.
244 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
245 root 1.614 - the random map generator now supports selecting difficult for
246     more style categories than just monsters (all except fountains
247     apparently).
248 root 1.617 - object serialiser no longer creates empty "owner" references.
249 root 1.620 - make sure failed castings take some time, too, to avoid being
250     smitten by your god.
251     - many more failmsgs and help texts.
252 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
253 root 1.623 - stop thrown objects when their speed goes too low.
254 root 1.624 - log the number of unique logins seen every minute in a compact
255     format (for statistics).
256 root 1.626 - do not send delitem for players.
257 root 1.627 - support static scalar data members properly in genacc now.
258     - implement "simple" freelist management for objects.
259 root 1.628 - recycle object counts now - to support longer uptimes.
260 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
261     function (and yes, 666 is exact!).
262     - random map generator results should now be fully repeatable.
263 elmex 1.635 - fixed possible crash bug in build code.
264 root 1.638 - rename find_marked_object to ->mark and speed up.
265 root 1.640 - player movers properly destroy themselves when used up, instead
266     of leaking.
267 root 1.642 - do not show msg for unidentified objects that need identification.
268 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
269 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
270     next_line method.
271 root 1.646 - use nicer file format for exp_table and attackmess
272     (more like other resource files).
273     - make parse errors during server startup fatal.
274 root 1.652 - properly initialise all maptile values in constructor.
275     - improved {link} map.
276 root 1.655 - optional unloadable extensions will not lead to an endless loop.
277 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
278 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
279 elmex 1.664 - building listening books is possible again.
280     - (maps, arch) added archetype for building instructions and replaced
281     the copies of the instructions in the maps with it.
282 elmex 1.666 - (arch) made the spark shower spell available in shops.
283 root 1.670 - don't create a second LOGIN event on character creation.
284 root 1.674 - correctly generate "You paid xyz" message in shops.
285 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
286 elmex 1.710 - added a 'password' command, to let DMs change the password of players
287     more conveniently.
288 root 1.680 - correctly save shopitems string, to avoid parse error when reading
289     saved maps.
290     - logging now differentiates between logging levels better.
291 root 1.684 - speed up get_typedata.
292 root 1.689 - fix deadlock problem during server shutdown/reload.
293 root 1.692 - make ext/checkrusage "more" non-blocking.
294     - use common::sense for extensions.
295     - work around a 50.10.0 utf8 caching bug.
296 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
297     "no relation to target" bugs.
298 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
299     modules being loaded from the mainloop, pre-load some more
300     core modules so perl doesn't do it later on.
301 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
302     compiling regexes.
303 root 1.701 - make exp_table and materials file reloadable.
304 root 1.702 - made reload_config non-blocking.
305 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
306     causing server freezes.
307 root 1.704 - store unhashed password, to prepare for safer authentication.
308 root 1.707 - do not log connections from the local host, to help a local
309     watchdog.
310 root 1.714 - fix summon freeze at map borders.
311 root 1.717 - support @group syntax and music config file for music face lists.
312     - run post_init jobs in parallel, they might do I/O.
313 root 1.722 - avoid apply conversion for converters.
314 root 1.562
315 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
316 root 1.558 - (maps) fix travel to valdor and back.
317 root 1.545 - do no longer by default eval map cod ein safe compartments
318     (this can be re-enabled using the safe_eval config option).
319 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
320     in lorak.
321 root 1.559 - fix data corruption issues caused by recursive calls to
322     unordered_mapwalk - now every caller must provide its own
323     buffer.
324 root 1.538 - (maps) improve tindervale maps slightly.
325 root 1.544 - (arch) considerably decrease slag ex price.
326 root 1.540 - (arch) fix filth archetype.
327 root 1.556 - extension dependency resolve was completely broken.
328 root 1.544 - multipart objects would cause save_throw_object to crash - it
329     now acts on the head only.
330 root 1.541 - do not try to connect to an irc server unless explicitly configured.
331 root 1.542 - do not expect decltype() to be available in gcc 4.4.
332 elmex 1.543 - extended the safe perl environment by loops.
333 root 1.547 - (arch) fix "armless cook" facings.
334     - the "experience table" resource item did not have a proper
335     hash associated with it, so updates could not be detected.
336 elmex 1.550 - fixed poison traps in doors.
337 root 1.548 - player->killer_name did not properly flag the name as unicode.
338 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
339     and provide a non-destructive SvPVutf8 variant.
340 root 1.554 - do not allow dragon players to change their title via the settings.
341 elmex 1.552 - ratelimited jeweler skill nugget conversion.
342 root 1.551 - under high load, the server stopped swapping out to make
343     the server more responsive, but making it impossible to reduce
344     the load by... swapping out. slot queuing will now always make
345     some progress.
346     - improve the quality of the load-avg calculation.
347 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
348 root 1.556 - don't fail to write the runtime file if the temporary already exists.
349 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
350     player now.
351 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
352     timestamp and use a tab in the client to increase awareness.
353 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
354     setflag 0 is possible.
355 root 1.560 - make install now deletes old extensions, to ease upgrades in the
356     deliantra vm.
357 root 1.538
358 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
359 root 1.532 - the destruction spell could/would corrupt server memory quite often.
360 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
361     disk, not when it already was in memory.
362 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
363     avoiding livelock during high-load emergency saves.
364 root 1.530 - logging in did not properly unapply all skills.
365 root 1.531 - (maps) make the invite quest marking much more obvious.
366 root 1.533 - (arch) fix warrior archetype names.
367 root 1.532 - map prefetching never prefetch upwards.
368 root 1.534 - wizpass no longer makes you non-blocking.
369 root 1.536 - (maps) add light to some of the special maps, add troll
370     map.
371 root 1.530
372 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
373 root 1.515 - (maps) add gorokh_final mapset from crossfire.
374 root 1.516 - (maps) block most vault-type mlab locations, open up
375     imperial converters for anybody to use.
376 root 1.519 - (maps, arch) replace all permanent stat potions by random
377     variants.
378 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
379 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
380     real player object on player changes.
381 root 1.522 - diseases and maybe other things could sometimes reduce the speed
382     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
383     much grief.
384 root 1.523 - speed_left randomisation was, apparently, totally broken.
385     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
386     of the speed slot internally and in map save files. among other
387     things, this gets rid of all the abs (speed) calls.
388     - reduce map file save files by using abridged keywords aliases.
389 root 1.494 - shop specialisation calculation was totally broken.
390 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
391     now enforced.
392 root 1.498 - fix magic mapping, which only worked for inate spell casting.
393 root 1.495 - godgiven items will now be explicitly described as such.
394 root 1.524 - (arch) dded a quiver of bolts.
395 root 1.504 - materialnames would change "randomly" on every load, only
396     set the material when the materialname was not set before.
397 root 1.497 - balancing change, halve rod recharge speed (instead
398     of 4.8s, the standard rods now recharge in ~10s. not a solution,
399     but still.
400 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
401 root 1.509 the costly flag-checking loop in most cases and using a simple
402     repeat-cache for speed_left.
403 root 1.507 - always delay stats update for players on insert/remove till
404     next tick/command, which saves a lot of cpu cycles on drop/take.
405 root 1.514 - add hint about havign to run to attach unaggressive npcs.
406 root 1.494 - pet monster level was not displayed correctly in "showpets index".
407     - clean up floating point conversions and many similar nitpicks.
408 root 1.502 - fix hanuk altar.
409 root 1.504 - overhaul material system to be much faster, and having less bugs, but
410     still having a lot of cruft :/.
411 root 1.502 - add marble shop floor.
412 root 1.494 - move gcc specifics to new file include/compiler.h.
413     - unrecognised cfpod directives could cause undefined behaviour.
414 root 1.505 - added boes' marble shop to steinwandstadt.
415 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
416     - optimise mapspace updates.
417     - cache volume/items per mapspace.
418 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
419     decrease).
420 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
421     have led to weird item multiplications.
422 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
423 elmex 1.501 - fixed crash bug in learn_spell command.
424 elmex 1.634 - enhanced output of the mapinfo command.
425 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
426 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
427     from perl to c++.
428 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
429     and use it in some "inner" loops.
430 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
431 elmex 1.511 - fixed jeweler experience output to not be floating point.
432 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
433 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
434 root 1.518 - try to prefetch memory inside process_objects, which can give
435     enourmous speed gains.
436     - make some small optimisation to the process_objects loop.
437 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
438     handling different chksum lengths.
439     - check for hash collisions in cfutil.
440     - reduce face checksum size from 6 to 4 bytes.
441 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
442 root 1.523 - removed weather-specific attributes.
443     - fixed genkeywords dependency.
444     - do not clear "randomitems" slot for world underlays.
445     - use "sl" as short-hand for speed_left in save-files, just to make them
446     smaller.
447 root 1.517 - in general, don't crash on value-less resource file lines
448     anymore, due to get_str never returning a 0-pointer.
449 elmex 1.521 - code cleanup in move_symptom.
450 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
451 root 1.494
452 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
453 root 1.481 - some Andrew Madloch wanted, despite being specifically told
454     multiple times that the Deliantra parts additions are under AGPL,
455 root 1.487 lock up the source code of the server within his company.
456 root 1.481 some reorganisations have been done to the sourcecode to make
457     it clearer that this violates the Affero GPL. Help to keep
458     Deliantra free software even for the coming generations
459     and be wary of the promises of Andrew Madloch, he has nothing
460 root 1.487 good in mind for free software.
461 root 1.480 - clarify which files of the server are 100% AGPL.
462 root 1.481 - minor reorganisation, move some GPL code into other files.
463 root 1.483 - implement viewpoint (which is like observe, but only for the map,
464     not stats etc.).
465 root 1.484 - replace magic mapping overlay by a flying bird exposing area
466     on the worldmap (ext/magic_mapping.ext).
467 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
468     - @find results in npc dialogue is now stored in $find.
469 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
470 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
471 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
472     dm instead.
473 root 1.456 - (maps) add town portal to celvear.
474 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
475     mapsets from crossfire, together with associated archetypes.
476 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
477     - (maps) define a new whalingoutpost region.
478 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
479     and most archetypes that go with them (without stoning and swallow effects),
480     casino tokens and stock certificates are also missing.
481 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
482     and santo dominion.
483 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
484     to go with them. also adjusted archetypes to be more korrekt "gotisch".
485 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
486 root 1.460 - properly close client-side dialogue when the player is teleported away.
487 root 1.459 - map-tags did not properly close it's database tables or wait
488     for a quiescent state, causing memory corruption on reload.
489 root 1.454 - support "stat.xyz" accessor in match expressions.
490 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
491 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
492     fixes long answers from npc dialogue).
493 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
494 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
495     and to not add a "put your code here" force needlessly.
496 root 1.463 - (arch) fix or improve many plurals.
497 root 1.465 - markers do no longer add a force if the slaying field is unset.
498 root 1.466 - sped up search-items implementation, but it's still horrible.
499 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
500 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
501     used to reogianise the illogical arch tree a bit.
502 root 1.479 - (maps) import most map names from crossfire.
503 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
504 root 1.483 - fly_high movement gives better los, ignoring blocksview.
505 root 1.488 - the addexp command should now honour skill names with spaces.
506 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
507 root 1.491 - (arch) added many more buildable marble floors.
508 root 1.490 - major namespace cleanup: save 45kb by making functions static
509     that were unnecessarily global.
510 root 1.452
511 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
512 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
513 root 1.451 - fix a memory buffer overflow in the book code.
514 root 1.429 - add @check, @find npc dialogue commands.
515     - (maps) add a number of town interiors.
516 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
517 root 1.451 - (maps) add celvear area from cfextended.
518 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
519     - (server,maps) fix bug causing some library books not to be chained down,
520     cause Scorn/Navar libraries not to have inscribable books.
521 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
522 sf-marcmagus 1.433 inappropriate item power.
523 root 1.448 - (maps) fix intwell balancing issue.
524 root 1.437 - improve the look of generated books.
525 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
526     - fix bug where players could bypass no_drop by putting items in containers.
527 root 1.430 - consecutive commands arriving at the same time in the server would be
528     corrupted if the length was >255.
529 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
530 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
531     and perl.
532 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
533     functionality (and more) inside the same object using the match expressions.
534     - create simpler match expression compiles in many common cases.
535 root 1.439 - reduce object size by removing obsolete "seen_by" member.
536 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
537     of the new dynbuf::splice function (which gave an unexpected net win
538     in code size...).
539 root 1.442 - the server will no longer complain (and subtly fail) when an object
540     being removed from a map causes another object to get removed.
541 root 1.441 - banish strncpy from the server, speed up and simplify sending item
542     descriptions to the client considerably.
543 root 1.442 - add new "in head" set modifier for matches.
544     - new BLOCKED_MOVE event added.
545     - mapscript archetype now has activate_on_xxx true by default, as similar
546     connected elements.
547 root 1.448 - (maps) imported all styles from cfextended except
548 root 1.444 floorstyles/land_plots and monsterstyles.
549 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
550 root 1.446 - don't crash when treasure lists are empty / supply new empty
551     treasurelist for randomitems when none can be found.
552     - implement cf::map::static_maps and use it in map-tags.ext.
553 root 1.449 - fix a bug in map-tag scanning when moving tags.
554 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
555     for a reaction.
556 root 1.447 - implement new "loadall" map loading command, purely for debugging.
557 root 1.429
558 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
559 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
560     but not horns (to make them more useful for content-creators).
561 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
562     2) it skipped spell effects and 3) it didn't handle the case where
563     and object was destroyed while iterating over it correctly. all this
564     allowed players to sometimes walk onto spaces they should not be able to
565     walk on.
566 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
567 root 1.399 - examining an object now dumps the serialised object form when the user
568 root 1.404 is a wizard (wizlook).
569 root 1.421 - altars no longer accept unpaid items.
570 root 1.411 - party spells didn't work all that well.
571 root 1.424 - added complex object matching framework (cf::match), and make altars
572     and pedestals use it.
573 root 1.425 - identified skill-tools show what skill they grant.
574 root 1.399 - display the duration of change_ability spells when examining them
575     (missing: protection spells, but they are a hack...).
576 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
577     adding more variety to the different mushrooms.
578 root 1.398 - fix a minor cfpod formatting bug.
579 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
580     the hintmode setting on the settings page.
581 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
582 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
583 root 1.399 - enable the object loader to also dump archetypes.
584 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
585 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
586 root 1.402 - force the initial face when loading an object that is time-animated
587     or a monster, so it does not have to be specified anymore.
588 root 1.403 - fix a bug where recasting an ability changing spell could shorten
589     its remaining duration.
590 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
591 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
592 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
593     up splay operations as well.
594 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
595 root 1.412 - implement introspection data for C++ classes (%REFLECT).
596 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
597 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
598 root 1.419 - fix transmutation alchemy.
599 root 1.424 - speed up many frequently-invoked C->perl callbacks.
600 root 1.419 - added complex object matching framework, to be used in altars and the like.
601 root 1.426 - switch to YAML::XS from YAML.
602 root 1.396
603 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
604 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
605     that ultimately was not helpful to catch it :)
606 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
607     all callers to use either one or the other, as appropriate. This
608     fixes the (rather fragile) light spell, maybe others.
609     - fixed an overflow and exploit in the bank/payment code.
610     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
611 elmex 1.384 to explain the skill a bit more.
612 root 1.389 - removed a buggy check for zero attacktype. So that we might find
613 elmex 1.388 the real bugs in the archs/maps/objects.
614 elmex 1.394 - Fixed enabling torches with lighters.
615 elmex 1.387 - (maps) Added Heaven Town region.
616     - (arch+maps) Fixed & normalized warriors on map
617     /quests/peterm/CTower/Barracks.
618 root 1.392 - fix the light spell (and possibly diseases and other lights).
619 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
620 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
621     a long time ago, and similar cases are still to be found in the maps.
622     - make the socket_timeout configurable in the code (but not yet for users).
623 root 1.393 - earth wall health bar is now correct.
624 elmex 1.384
625 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
626 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
627     freeze with IO::AIO anymore due this change.
628 root 1.364 - avoid a crash when a player tries to apply a lighter.
629 root 1.376 - allow a spell argument for dimension door.
630 root 1.362 - move shop item listing and some otherstuff into the info tab.
631 root 1.360 - avoid crashes when non-players cast party spells.
632 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
633 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
634     - small improvement of the number of potions in shops
635     (by Job Vranish).
636     - added a few party spells (by Job Vranish).
637 root 1.362 - use a common message dynbuf.
638 root 1.364 - destroying tear down objects will now use the full hp range
639     for animation and will only destroy/lastframe when hp < 0.
640     - allow monsters to use earth to dust.
641     - use manhattan distance for get_rangevector_from_mapcoord, just as
642     in get_rangevector.
643     - los updates now correctly take tiled maps into account.
644     - do los updates even on maps without darkness.
645 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
646 root 1.375 - upgrade to IO::AIO 3.21.
647 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
648 elmex 1.373 - properly catching exceptions from callback in irc.ext.
649 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
650 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
651 elmex 1.368 - (arch) added hint about usage to Slag Ex.
652 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
653     like the rest.
654 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
655 root 1.378 - (arch+maps) added rate limited converter and adjusted
656     /elmex/mana_fountain.
657     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
658     - reduce size of casting_time, move_status, attack_movement,
659     last_heal and last_sp slots, squeezing some more space out of struct
660 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
661     anywhere.
662 root 1.358
663 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
664     - fixed bug in alchemy, where finding the right object for enhancements
665     didn't work.
666 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
667     effects (w.r.t. put_more) per mapspace, to give the server a chance
668     to survive a hundred deathsheads.
669 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
670     disastrous bug of unfortunately unknown proportions...
671 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
672 root 1.343 - use gender-neutral place descriptions for invite.
673 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
674     Thanks go to Lisa Larsen!
675 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
676     anymore).
677 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
678 root 1.345 - use better dependency tracking for include/keyword.h.
679 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
680     so it is possible to invite somebody out of some stck-till-death traps,
681 root 1.346 or simply to commit suicide.
682 root 1.352 - replace the "ignoring delayed commands" message by something more useful
683     (cf. cunning gnome freezeing issue).
684 elmex 1.349 - various fixes for weapon improvements.
685 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
686 root 1.353 - support T and G sequences in cfpod.
687 root 1.343
688 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
689 root 1.339 - convert me command from per-map to chat, which makes more sense, also
690     document it.
691 elmex 1.336 - more than one spellbooks of same class can now be given
692     in class selection.
693 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
694     spell rebalancements.
695 elmex 1.338 - the IRC gateway filters IRC colors now.
696 elmex 1.336
697 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
698 root 1.331 - (arch) fix quiver of Holding Bolts.
699 root 1.332 - applying unpaid items will now examine them.
700 root 1.330 - add "What" column to body command, showing items in that slot.
701 elmex 1.329 - redesigned and rebalanced lamps and torches.
702 root 1.330 - add "..." to item names that have been shortened.
703     - fixed "assign" function that squeezes strings into fixed length.
704 elmex 1.333 - add cursed effect to lamps and (some) torches.
705 elmex 1.334 - fixed bad assigned crafting skills and their tools.
706 root 1.312
707 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
708 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
709 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
710 root 1.312 - make monster smell logic dependent on their wisdom stat.
711 root 1.324 - put the death reason into a separate tab.
712     - converted "connected" slot to string, cleanly got rid of some ugly
713     hacks such as the path_attuned hack.
714 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
715     - replace one-at-a-time hash by faster than smaller FNV-1a hash
716     when hashing strings.
717 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
718 elmex 1.320 whether the right cauldron is used.
719 root 1.313 - considerably optimise shared string implementation by
720 root 1.316 making its null value a compiletime constant.
721 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
722     as well as using shstr_cmp to pass shared stringsa round efficiently,
723     for lots of code size savings.
724 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
725     they are sleeping: generators now check for the sleeping flag.
726 root 1.318 - tell gcc not to excessively inline some perl interface functions.
727 root 1.322 - remove marking rune length limit.
728 root 1.323 - fix formatting of cfpod when a verbatim block was following
729     a single newline.
730     - move resistances, statistics and showpets command output into tabs.
731 root 1.326 - implement map scripts that can replace the boulder logic without
732     having to write extensions.
733 root 1.310
734 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
735 root 1.302 - fix a longstanding bug that teared multipart monsters
736     at map boundaries apart.
737 root 1.292 - temporarily make permanently invisible player visible when
738     he/she makes noise.
739 root 1.284 - fix being able to see through walls a bit.
740 root 1.303 - improve look at output.
741 root 1.285 - completely replaced the line of sight algorithm with a variant
742     of spiral fov capable of visibility grades and arbitrary
743     shadow angles, that uses less memory and less code.
744     - the new los code supports arbitrary map rectangles and loosens
745 root 1.310 other restrictions of the old code, supporting further optimisations.
746     - update los if blocksview-objects are inserted in a map, not just when
747 root 1.287 removed (e.g. for summon fog).
748 root 1.303 - permanent invisibility doesn't make immune against making noise:
749     implement a noise system that allows monsters to locate the player
750     when he/she makes noise.
751     - implement a primitive smell system that monsters can use to track
752     players.
753 elmex 1.288 - create bomb now also works when casted by door traps.
754 elmex 1.290 - (arch) new torch graphics.
755 root 1.289 - (maps) considerably soften the subway spider.
756 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
757     the guards from being killed by players.
758 root 1.310 - (maps) lots of tweaks in and around scorn.
759     - (maps) use special non-blocksview jungle, mountain and
760     darkforest freely on the worldmap, to get gradual sight obstacles
761     instead of total blackout in those areas.
762 root 1.289 - no maximum darkness for outdoor maps anymore.
763 root 1.291 - add more hints, fix some messages.
764 root 1.292 - fix a bug: firing rods should tell you something about them.
765     - make light additive even within players.
766 root 1.293 - darken xrays effect a bit.
767     - improve handling of los changes when inserting or removing
768     objects, not perfect yet.
769     - make map darkness signed (formerly unsigned) to allow
770 root 1.294 ambient lighting and centrally manage darkness as an offset.
771     - revamped, fixed and documented the server calendrics, also
772     tell users the current time and data, to improve awareness.
773     - implement proper wizlook flag and handling of wizlook, instead
774     of dumbly just clearing los once.
775 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
776     and has a smaller runtime variance.
777 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
778     making them actually useful.
779     - see_in_dark now increases the viewing radius by 3.
780 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
781     speedup, as well as in many other places.
782 root 1.299 - remove support for extended map infos - these are not used
783     by the deliantra client and removing them gives us a 10% speedup
784     when sending map changes.
785 root 1.300 - remove most gcfclient and other client bug workarounds, as well
786     as now obsolete protocol versions, simplying the code.
787 root 1.301 - optimise and simplify generation of random numbers.
788 root 1.303 - correctly provide a non-zero default density for materials, to
789     avoid crashes, fix other bugs in the material handling code.
790     - fix volume calculations.
791     - fix cfpod parsing when multiple verbatim blocks were separated by
792     newlines.
793 root 1.305 - increase monster detection radius from wis/5 to wis/3.
794 root 1.306 - remove old pickup modes.
795     - remove obsolete disarm and search commands (search wasn't working
796     anyways).
797 root 1.308 - fix a crash when an npc applied a sign.
798 root 1.284
799 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
800 root 1.283 - this release is assumed to be very stable.
801     - (maps) radically redesigned and improved tutorial.
802 root 1.280 - directional casting no longer immediately removes the invisible effect.
803 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
804 root 1.272 - fix overflow in lighting calculations.
805     - negative glow radii can no longer cause total darkness.
806 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
807     only maximally-lit ones.
808 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
809     - swashbucklers got the oratory skill now.
810 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
811 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
812 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
813 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
814     (which was probably broken, too).
815 root 1.281 - support negative glow radii during daytime, too.
816     - use circular, not rectangular, viewing area.
817     - use minimum viewing distance of 2 in outdoor maps.
818     - negative glow is stronger than viewing area or lamps.
819 root 1.283 - (arch) new darkness spell face.
820 root 1.272
821 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
822     - (maps) completely redesigned scorn.
823 root 1.269 - "cast light" now works on oneself.
824 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
825     negative glow radii again (they were totally broken before).
826 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
827 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
828 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
829 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
830 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
831     back to the player.
832 root 1.251 - attuned/repell and spell base level system reworked.
833 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
834 root 1.247 be less erratic now.
835 root 1.248 - refuse to write the uuid file if the uuid is zero
836     (to avoid writing it in early crashes).
837 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
838     - speed up emergency_save by not syncing every file separately.
839     - no longer reattach perl to every object on reload, it's slow, and no longer
840     necessary since we don't nuke stashes anymore.
841     - do not bootstrap perl from the commandline args, use separate eval for
842     better error reporting.
843 root 1.259 - fix a crash when pushing cone spells met ice attacks.
844 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
845 root 1.255 - speed up map refresh in server a bit.
846 elmex 1.258 - refactored drop code and fixed some programming errors in it.
847 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
848 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
849 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
850     as the current weight of the inventory.
851 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
852     dragonfire has been introduced for the non-dragon players.
853 root 1.265 - remove unused "tooltype", "start_holding" object slots.
854     - change "weapontype" object slot to uint8.
855     - convert "hide" object slot into flag.
856     - reorder object members for better locality of reference and codesize
857     decrease.
858 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
859 root 1.267 - fix a crash when no skill could be found when killing amonster.
860 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
861     every completed aio operation.
862 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
863     and update mapspaces if necessary.
864 root 1.246
865 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
866 root 1.241 - removed all command line parsing, only env variables are supported
867     anymore.
868 root 1.239 - region-specific monsters will now once more be on the worldmap.
869 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
870 root 1.225 would grow out of bounds.
871 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
872 root 1.222 - fixed a double-escaping bug in the pod-parser.
873     - rewrote the cfpod parser in C++.
874     - hintmode moved to C++, players need to re-set their hintmode if
875     they dislike "show".
876 root 1.231 - fix RIP inscription.
877 root 1.239 - bump login name length from 18 to 20 char max.
878 root 1.231 - correctly support gender in emotes.
879     - correctly support gender in the death messages.
880     - correctly generate death messages for players only when they really die,
881     with increased information.
882 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
883     and data corruption (but apparently was never triggered).
884 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
885 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
886     data corruption bug.
887 root 1.223 - tweak coredumping/monitoring a bit.
888 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
889 root 1.227 - do not crash in the loader when an inventory object could not be loaded
890     (from a corrupted file).
891 root 1.241 - redid skills command to send output to proper channel.
892 root 1.233 - object->map is no longer refcounting.
893 root 1.228 - add FLAG_DEBUG for internal debugging.
894 root 1.231 - add NDI_VERBATIM flag to send_msg.
895 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
896 root 1.240 - player->exists is no longer a sync_job.
897 root 1.233 - split login.ext's player scheduler into
898     it's own player-scheduler.ext extension.
899 root 1.222
900 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
901 root 1.212 - require perl 5.10.
902 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
903 root 1.204 - swap player and observed count's on the map when observing.
904 root 1.205 - add (mostly untested) mapspace perl class and accessors.
905 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
906 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
907     could be found.
908 root 1.208 - pits now have a configurable "random spread" range and default
909 root 1.213 to a radius of two now.
910 root 1.212 - rewrite pay_player_arch.
911     - use a more stable perl_reload implementation.
912     - do not use Symbol::delete_package (causes crashes after perl-reload),
913     use our own, safer, clear_package instead.
914     - when asynchronously dumping core, close all file handles to allow
915     the server to restart concurrently.
916 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
917     sequences, without double-encoding. it should be faster, too.
918     - the above fixes wrong display of help tetx and many other issues.
919 root 1.216 - use lzf and frag packets for large messages for clients supporting them
920 root 1.218 (0.9976+), use it for long books and other messages.
921 root 1.210 - eradicate listen command and corresponding code.
922 root 1.211 - eradicate logs command.
923 root 1.218 - let the client log into the server log, used for crash backtraces.
924 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
925     old style spell objects with the spell magic bullet.
926 root 1.220 - (arch) fixed skill less rods in the archetypes
927 root 1.204
928 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
929 elmex 1.197 - made jeweler workbench larger and some other minor map
930     changes in jeweler town.
931 root 1.196 - fixed wrong item handling in jeweler skill code.
932 root 1.198 - (arch) use a special "key_random_map" for random map keys
933     that are used up.
934 root 1.199 - fix a crash when the player who was observed has logged out long
935     enough for his region/map to be gone.
936 root 1.200 - port to g++-4.3's incompatible tr1 changes.
937 root 1.201 - add some missing dependencies.
938 root 1.203 - log to /var/log/deliantra/ by default.
939     - hack observe code to enable smooth movmenet when observing.
940 elmex 1.195
941 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
942 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
943 root 1.179 - correctly move gsay to the party channel.
944 root 1.178 - fix a crash when animate weapon was used in some areas.
945 elmex 1.177 - fixed unnecessary identification of by converters created objects.
946 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
947     with NPCs.
948 elmex 1.175 - (arch) dragon scales got proper type now
949 root 1.193 - object::decrease would sometimes cause container weights to
950     be wrong, this has been fixed.
951 root 1.194 - do not send time updates for newly-seen items.
952 root 1.185 - thawing an icecube will once more drop its contents to the ground.
953 root 1.183 - fix cone spells etc. going through walls sometimes.
954 root 1.186 - fix a weight update bug that sometimes left containers
955     with wrong weights.
956 root 1.194 - added auto_apply event and extension for shop tiles.
957 root 1.172 - work around get_map_flags invoking perl and switching the stack.
958     - make sure the map is loaded when using a town portal return.
959 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
960     where healing spells didn't cost any grace.
961 root 1.173 - fix starvation kill reason.
962 root 1.174 - fix pk killer name message.
963 root 1.189 - don't let people apply signs with @match.
964 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
965     what seems to be the biggets memleak in the server).
966 elmex 1.171
967 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
968 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
969     - use anyevent to manage listen ports (this enables IPv6 support).
970 root 1.167 - server supports ipv6 client connections now.
971 root 1.168 - use newly-available Coro::AnyEvent.
972 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
973     to let it handle AIO requests.
974 root 1.167
975 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
976 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
977     processing considerably (especially in the client) and reduces data transfers
978     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
979 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
980     - (map) fixed npc dialogue in pup_land/s_f/special.
981     - bugfix: fix a crash when a player casts a swarm spell and then logs out
982     (swarm spells now stay in the player's inventory).
983 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
984 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
985     archetype *archname* (chairs of different facings were merged).
986     - bugfix: fix a potential crash issue in find_object_name (not used
987     normally).
988 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
989 root 1.164 (destruction, magic missile etc.).
990 root 1.163 - swarm spells without a direction now use various spiral patterns
991     instead of being fully random.
992 root 1.158 - update AnyEvent API to 3.4 and above.
993 root 1.156
994 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
995 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
996 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
997 root 1.152 - bugfix: the jumping skill now gives experience for jumping
998     and for attacking monsters. it also takes about one second to do a jump.
999 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1000 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1001 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1002 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1003     were created outside a map.
1004 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1005     (fixed by reversing the logic).
1006 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1007 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1008 root 1.154 - bugfix: support random maps >127x127.
1009 root 1.152 - (maps) fixed the death certificate system in nimbus.
1010 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1011 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1012 root 1.147 - (arch) give ball lightning a real name.
1013 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1014 root 1.155 - support cfpod in ex replies (client item tooltips).
1015 root 1.143 - unapply item in range slow when readying a spell.
1016 root 1.148 - bugfix: account for rounding errors in weight updates.
1017 root 1.139 - remove synchronous mkdir in chargen_race_done.
1018     - fix per-race starting maps.
1019 root 1.142 - check hiscore on suicide and quit as well.
1020 root 1.138 - tell players when they are starving.
1021 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1022     - fix map difficulty calculation for generators.
1023 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1024 root 1.149 - support no_drop map header flag (before it was only available internally).
1025 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1026 root 1.133
1027 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1028 root 1.119 - bugfix: custom skill settings were not saved by the server.
1029     - bugfix: remove did not actually remove items from the inventory, leaving
1030 root 1.116 ghost items.
1031 root 1.119 - bugfix: properly update items identified on the ground.
1032 root 1.120 - bugfix: use localtime_r in the logger thread.
1033 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1034     - bugfix: archetype reloads could crash the server.
1035 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1036 elmex 1.114 player is not logged in.
1037 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1038 root 1.117 server startup.
1039 root 1.128 - bugfix: fix the door surround check in the random map generator.
1040     - (maps) fix heaven quest difficulty progression.
1041     - (maps) fix some random map styles.
1042     - dropping items a shop is not interested in won't sell them anymore.
1043     - rods and horns with a too low maximum charge allow now at least one discharge.
1044     - implement kill & death statistics.
1045     - random map preparation is no longer synchronous.
1046     - rewrite find_style in perl, no longer does synchronous I/O.
1047     - improve random map specials placement.
1048     - make the killer a real object pointer instead of a string, improved
1049     kill reason messages.
1050 root 1.117 - take advantage of new aio_close and aio_chmod.
1051 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1052 root 1.125 - change_abil is much faster.
1053 root 1.126 - update the floorbox more often to work around the reverses item order
1054     display in clients.
1055 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1056 root 1.126 - add hints to the invite messages.
1057 root 1.127 - rewrote key<->value pair handling.
1058 root 1.128 - use an independent random number generator for the random map generator.
1059 elmex 1.113
1060 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1061 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1062     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1063     - completely automate the weight handling, should fix all weight
1064     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1065 root 1.103 - reloading archetypes while a user was in the character creation phase
1066     could crash the server.
1067 root 1.106 - fix a nontrivial number of cases of code commented similar
1068     to "is this really correct?", as many of those cases are now handles
1069     automatically by lower level code.
1070     - replace many ad-hoc checks for client visibility by object::visible_to,
1071     should result in broader applicability of functions using it.
1072 root 1.104 - merge items with different arch pointers refering to the same arch
1073     (due to archetype reloads).
1074 root 1.106 - refactored the object remove/insert functions and most related
1075     functions (decrease, split, merge_ob etc.).
1076 root 1.105 - make it compile better on freebsd (reported by pippijn).
1077 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1078 root 1.108 - fix the longstanding "container stays open" bug.
1079 root 1.107 - improved floorbox updating to be incremental and other protocol
1080     optimisations.
1081     - get rid of update_after_inventory_change and only do update stats
1082     for weight once/tick/player at max.
1083 root 1.109 - rewrite party commands, use party channel.
1084 root 1.103
1085 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1086 root 1.97 - properly link against libgthread as that is needed to make the slice
1087     allocator thread-safe.
1088 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1089     recommended configuration) (reported by Samuel Gondouin).
1090 root 1.94 - always put godgiven items into the player inventory, never any containers.
1091 root 1.92 - (maps, arch) the scorn go club was founded!
1092 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1093 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1094     became a real spell-class.
1095 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1096     - (arch) considerably strengthened spark shower and destruction.
1097     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1098     finally reloadable at runtime.
1099     - changed archetype loading algorithm to only require one pass and
1100     use delayed resolving of references.
1101 root 1.101 - examine command now uses the examine infobox.
1102 root 1.102 - implement an "incremental garbage collector" for archetypes.
1103 root 1.98 - enable slice allocator again.
1104 root 1.96 - implement optional free memory poisoning.
1105 root 1.91
1106 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1107 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1108 root 1.85 skill.
1109 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1110     names (also update all maps to use money instead of coins).
1111 root 1.78 - add uuid accessors to perl.
1112     - add coin names and archetype accessors to perl.
1113 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1114 root 1.78 - change perl extensions to not use hardcoded coins and values.
1115 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1116     and be more parsimonous of uuid usage by the exact value out on exit.
1117 root 1.86 - write log messages in another thread, removing another sync point.
1118     - support multi-line log messages in a nicer way.
1119 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1120 root 1.81 - fix a minor memleak in the random map generator.
1121     - some parts of the random map generator are not coroutine-safe,
1122     so only call it "single-threaded".
1123     - major cleanup of memory management in random map generator.
1124 root 1.87 - slight refactoring of the random map generator, faster too.
1125 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1126     bookkeeping bug.
1127 root 1.87 - work around "player is on active list" problem by deactivating player
1128     after loading.
1129 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1130     there have in fact been allocations.
1131 root 1.82 - fix object::insert to do as documented and insert into the env
1132     if necessary.
1133     - fix cf::map::unique_maps.
1134     - fix nrof overflow check in can_merge_slow.
1135     - fix converter code to handle >31 bit values.
1136 elmex 1.83 - added support for the player_sold flag
1137 root 1.84 - converters no longer accept unpaid items.
1138 root 1.88 - canonicalize random map meta files for better unification.
1139 root 1.77
1140 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1141 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1142     when mlockall has been used.
1143 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1144 root 1.72 - use separate thread for ticker timing (and more in the future).
1145     this greatly increases timing accuracy and gets rid of an enourmous
1146     number of gettimeofday calls.
1147 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1148 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1149 root 1.71
1150 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1151 root 1.68 - rebalanced default experience table to be more exponential
1152     and much easier up to level ~40, then moderately harder.
1153 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1154 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1155     - do not exit on reload/load errors but properly cleanup.
1156 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1157 root 1.66
1158 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1159 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1160     (this fixes the jeweler skill).
1161 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1162 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1163 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1164     it has reset, which is better than putting it on the savebed, also as
1165 root 1.321 proof that the player didn't use a savebed).
1166 root 1.59
1167 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1168 root 1.56 - work around perl bug in configure perl module version check.
1169 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1170 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1171 root 1.52 - fix a bug in animate_weapon, causing a crash.
1172 root 1.54 - no longer exit when a coroutine throws an exception.
1173 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1174 root 1.53 - fix the "<player> is nuts" message.
1175 root 1.58 - fix an exception at logout due to the json_coder being gone.
1176 root 1.43 - upgrade to EV version 2.0 API.
1177 root 1.47 - when players don't apply a savebed correctly but stand above one,
1178     do not move or kill them.
1179 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1180 root 1.43 - implement generic framework for server-side resource files.
1181     - implement resource file update event.
1182     - hook experience table update into the framework.
1183     - move jeweler.yaml to resources (arch/).
1184 root 1.44 - switch from Crossfire to Deliantra perl module.
1185     - implement json2json arch filter.
1186 root 1.45 - implement widget protocol version 2, support for ui templates.
1187 root 1.54 - mapinfo is now handled fully asynchronously.
1188 root 1.48 - ext/irc: also log irc messages.
1189 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1190 root 1.43
1191 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1192 elmex 1.41 - limited the number of items that can be picked up and dropped
1193 root 1.42 as temporary measurement against bad performance or dropping things
1194     (this lead to long freezes and triggered the watchdog).
1195 elmex 1.41 - improved the performance of the drop command a bit.
1196 root 1.38 - switch from Event to EV for higher performance, easier usage,
1197     less bugs...
1198 root 1.39 - updated to release version of the gnu affero license.
1199 root 1.38
1200 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1201 root 1.36 - more thoroughly rename the binaries, contact addresses.
1202     - update the copyrights.
1203 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1204     crashes.
1205 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1206     potentially causing crashes.
1207 root 1.35 - assign weapons on user load time, not login-time, avoiding
1208     crashes.
1209    
1210 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1211 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1212 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1213     in some of the maps.
1214 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1215     which is now trivial to do.
1216 root 1.33 - removed all traces of the old (and never working) plug-in interface
1217     (70kb code less on amd64).
1218 root 1.34 - improve/tune scheduling priorities.
1219     - fix some freezing bugs.
1220     - fix a memory corruption problem in dynbuf.printf.
1221     - use channels for chat and many informational commands.
1222     - improved the tutorial.
1223     - create missile is now fixed.
1224     - race fields must now contain archetypes.
1225     - jumping skill now works as advertised.
1226 root 1.31
1227 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1228 root 1.24 - relicense under the gnu affero license.
1229 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1230 root 1.24 - implement server-side framework for generic resources.
1231     - use resource framework for server-provided ambient
1232     music.
1233 root 1.27 - save object owners (players only atm).
1234 root 1.24 - replace limited sound api with server-provided sound effects.
1235     - new sc (sound control) protocol command.
1236     - improve fxix protocol to include types.
1237     - exactly fill tcp segments, if possible.
1238     - output-rate is now an upper limit, the server will automatically
1239     (and quite perfectly) adjust to the network conditions, ensuring
1240     low latency even during bulk transfers (music, images, sounds etc.).
1241     - implement server-side widgets (i.e. client widgets controlled
1242     in the server side). this will allow future expansion without
1243     having to upgrade clients.
1244     - implement a (artwork) world map with realtime player position
1245     tracking.
1246     - new and more efficient extcmd (server still supports old extcmd
1247     protocol).
1248 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1249     calcluation that could be easily exploited by users.
1250     - rebalanced diseases to spread more naturally/evenly.
1251     - completely asynchronous map loading even for tiled maps.
1252 root 1.24 - replace simple messaging protocol with channels carrying metadata
1253     (similar to message types, but more directed at the user).
1254     - reduce command processing latency by a whopping 120ms by
1255     reordering some processing steps inside the server. this directly
1256     reduces lag by 120ms.
1257     - actually send spell faces to the client.
1258 root 1.23 - implement player genders.
1259 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1260     otherwise return to savebed and possible kill if the log-out
1261     was for too long.
1262     - fast socket-dead detection (kick player after 8 seconds without ack).
1263     - greatly reduce the cpu time needed to draw maps _again_.
1264     - archetypes are now subclasses of objects.
1265     - rebalanced shop greed and approval functions to be more realistic
1266     (and likely match the actual intention).
1267 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1268     italic, gender-specific text, paragraphs etc.
1269 root 1.24 - implemented hint framework, players can opt to receive hints.
1270     - implemented (long) book framework, added some books from the cf wiki.
1271 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1272     protocol and is capable of transmitting generic meta information.
1273 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1274     - replace the nexus by a per-player tutorial map that teaches stuff
1275     better than the newbie house.
1276 root 1.18 - fix the magicmap colours.
1277 root 1.19 - optimise map update even more by removing unneeded code and checks.
1278     - decouple map and stats update from pl->ob and use pl->observe instead.
1279     - implement observe command.
1280 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1281     calls with a simple comparison.
1282     - fix a latent crossfire bug that could crash the server because the
1283     map refresh did not update the mapspace.
1284 root 1.24 - support custom keys for regions and maps, regions are now
1285     refcount-managed.
1286     - allow worldmap overlays anywhere in the 000..999 range.
1287     - new system to acquire time slices for background jobs, to reduce
1288     jitter.
1289 root 1.27 - semi-persistent object-referencing framework (currently only players
1290     supported).
1291 root 1.22 - dependency tracking for perl extensions.
1292 root 1.24 - new slag-ex extension for cleaning cauldrons.
1293     - fix invoke result processing.
1294     - there are even less i/o syncpoints in the server now.
1295 root 1.29 - added map-tags extension that scans all maps for object tags
1296     and records them in the database (not used yet).
1297 root 1.28 - metaserver 2 support.
1298 root 1.22 - many more bugfixes and minor optimisations.
1299 root 1.16
1300 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1301 root 1.14 - optimised event invocation (non-wanted events can now be
1302     skipped with 4-5 inlined instructions).
1303 root 1.12 - complete rewrite of town_portal: it now creates a portal
1304     to the "nearest" town only, travel is only possible
1305 root 1.13 to the town and back, anybody can use it (also removes
1306     one of the remaining syncpoints in the server).
1307 root 1.10 - complete rewrite of the range/attack skill slot system:
1308     there are now two slots, one for combat, one for ranged
1309     attacks.
1310     - introduce the concept of a current weapon (either a ranged
1311     or a combat weapon/skill/tool) and switch between them as
1312     needed.
1313     - rewrite bow code so bows get more useful: apply damage,
1314     attacktype and other stats to the arrows and treat
1315     bows as weapons. also rebalance the missile weapons skill
1316     so its damage increases with level.
1317     - rewrite the complete player speed logic: weapon_speed now
1318     works as documented and there are no unnatural speed boosts.
1319 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1320     installation, replacing the old collect scripts and
1321 root 1.9 simplying deployment by scaling and cutting faces as required.
1322     - simplify the map protocol extensively by taking advantage
1323     of missing bigfaces, speeding up map generation immensely.
1324 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1325     other archetypes.
1326     - rationalise archetype, region and treasurelist file format
1327     into a single file format and make them reloadable asynchronously.
1328 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1329     reloadable at runtime.
1330 root 1.6 - implement 64x64 faceset support.
1331     - implement fxixsx protocol that saves
1332     a lot of bandwidth over the old image/face/smooth packets
1333 root 1.11 and allows images > packetsize, incremental and background
1334     transfers.
1335 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1336     on a face basis as opposed to a mapspace basis.
1337 root 1.7 - the server can now rate-limit image uploads to not exceed
1338     a certain (client-configurable) speed while guarenteeing full
1339     freedom of movement.
1340 root 1.8 - implement new ex command to request item descriptions.
1341     - implement new msg command for in-game messages with meta
1342     information (using xml).
1343 root 1.9 - enforce utf-8 for all text messages.
1344 root 1.13 - added micropather (not used yet).
1345 root 1.6 - many, many bugfixes.
1346 root 1.1
1347 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1348 root 1.1 - make coroapi accessible to cf+.
1349     - moved map handling logic completely to perl
1350     - per player maps are now marked in the map
1351 root 1.2 - maps are saved completely differently now,
1352     and much more often.
1353 root 1.17 - rewrote map header parser and writer, to be much faster.
1354 pippijn 1.4 - maps and players are now (in the average case) loaded
1355 root 1.2 and saved completely asynchronously, I/O contention will no
1356     longer freeze the server.
1357 pippijn 1.4 - players and maps can be loaded anytime, without the player
1358 root 1.2 being logged in.
1359 root 1.1 - automatically generate method interfaces for perl from headers
1360     - unbundled freezethaw
1361     - mostly rewrote common/map.C
1362     - completely rewrite server/swap.C
1363     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1364     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1365     - better message for apply failures due to applymode
1366     - removed most all of the weather code
1367     - unified logging to stderr and file
1368     - too many minor changes to document
1369 root 1.615