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Revision: 1.779
Committed: Thu Apr 28 14:58:08 2011 UTC (13 years ago) by elmex
Branch: MAIN
Changes since 1.778: +3 -2 lines
Log Message:
implemented quad wall and floor removing and open_space exits.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.776 - use blitz++ for vector maths (new dependency).
42 root 1.772 - only match archetype names in artifact allowed names.
43 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
44 root 1.751 - altars with match expressions did not work properly.
45 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
46 root 1.749 - god enemy race check fixed ("god detests your race").
47     - gods errornously allowed any kind of worshipping race, even
48     ones they hate.
49 root 1.726 - use same default config in code as on gameserver.deliantra.net.
50 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
51 root 1.727 our parser.
52 root 1.767 - generate slightly more special exits and avoid warning.
53 root 1.731 - applying a glowing crystal now gives status messages.
54     - fix a memleak in the random map generator.
55     - rework the random map parameter passign a bit to be extendable.
56 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
57     also, improve the quality of the mazes (no longer will the edges
58     almost always form a passage) and add two new types - "rooms"
59     and "braided".
60 root 1.734 - (random maps) add new "cave" layout, which is much more ...
61     cave-like.
62 root 1.744 - (random maps) new layout style "castle" that generates straighish,
63     rogue-ish maps.
64     - (random maps) new layout style "multiple" that simply mixes multiple
65     different styles in different areas.
66 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
67     - rewrite layout management in the random map generator from the
68     ground up.
69 root 1.736 - fix bug in tausworthe rng initialisation.
70     - switched to the faster and hopefully better quality gfsr{24,55} random
71     number generator, the same algorithm that freeciv apparently uses.
72 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
73     memory and imho looks nicer.
74 root 1.741 - (arch) fix samhlaidh archetype.
75 root 1.751 - fix the "archname" match special function.
76 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
77     and other fractal algorithms.
78 root 1.754 - one can no longer emote to logged-out players.
79 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
80     sacks fit on a tile again.
81 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
82 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
83     support background colour for text clients.
84 root 1.763 - (arch) improve automatic name from archname generation.
85 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
86 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
87     match expressions.
88 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
89 root 1.761 - sometimes a special exit wasn't placed when it should have been.
90 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
91 root 1.765 - require EV 4.00.
92 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
93 root 1.766 - add perlxsi.c to cleanfiles.
94 elmex 1.768 - (arch) made speed potions easier for now.
95 root 1.769 - the server didn't properly initialise all client skill slots,
96     no known impact.
97 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
98 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
99 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
100     a generic table/matrix/palette converter to cfutil.
101 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
102     - remove limits of 000..999 from worldmap coordinates, support negative
103     coordinates and introduce z-layers - deliantra is now 3d, in yet another
104     sense.
105 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
106     handle generic "world map areas".
107 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
108 elmex 1.779 - added is_quad flag.
109     - (arch) added quad archetypes.
110     - made the pickaxe mining tool remove quad walls and floors.
111 root 1.724
112 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
113 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
114     now easily reachable, at a price.
115 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
116 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
117 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
118 elmex 1.630 (by Dustfinger).
119 root 1.681 - (maps) fixed bad floor tile in navar apartment.
120 elmex 1.573 - made (wizard) look_at show also uuids.
121     - added cf::object::find_object_uuid (::find_object already exists!).
122 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
123 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
124 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
125 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
126 elmex 1.568 - (arch) made the hill giants loose more body parts.
127 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
128 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
129     and made them a bit more expensive.
130 root 1.633 - (maps) add more glory hole treasure styles.
131 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
132     in a select number of mlab maps.
133 root 1.667 - (maps) the library should be less of a death trap now.
134     - (maps) exits no longer point to auto-apply exits, most affected
135     maps now have proper doors or a similar solution.
136 root 1.682 - (arch) jumping skill has now physical attacktype.
137 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
138 root 1.691 - enter_map did not normalise the map coordinates when the destination
139     space is blocked, causing badness and freezes for the player.
140 root 1.685 - when applying containers, server checks for the key on activate
141     and also allows players to unapply active containers they don't have
142     a key for.
143 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
144     races files to arch, where they belong (exp_table is no longer in
145     confdir but in datadir now!).
146 root 1.677 - jeweler and sound config files are now normal datafiles as well.
147     - quit_character was causing a runtime exception, causing it to not
148 root 1.672 work since 2.93.
149 root 1.671 - entering a map will now respect move_on and other effects,
150     except for auto-apply exits :/
151 root 1.660 - only talk to the items on the nearest mapspace, or, of there
152     are none, to the player, not ALL items in vicinity.
153 root 1.625 - do not update the floorbox while running, to avoid big item
154     updates that cost network bandwidth and processing power.
155 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
156     caused overflows causing monsters to become living deads.
157 root 1.619 - unapply weapons and armour before trying to improve it.
158 root 1.588 - teach the random map generator the ability to read ".rmg" files
159     that specify which actual style map to generate, and use it for
160     the default decorstyle to avoid inappropriate maps to be used.
161 root 1.639 - support (with some limitations) multiple different skills with the
162     same subtype.
163 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
164     so nekosan could end up beign saved AND escaped to another map.
165 root 1.636 - show invisible no longer makes magic mouths visible.
166 root 1.583 - move_type changes (spells, skills etc.) now will correctly
167     take move_on/move_off into account (e.g. buttons).
168 root 1.582 - display (exit) or (random map) in client for those objects.
169 root 1.606 - removed (useless) spell damage columns from spell info and replace
170 root 1.578 it by effective casting level - clients > 2.10 required to display
171     properly.
172 elmex 1.565 - building of levers/doors works again for all kinds of floors.
173 elmex 1.563 - the player can now withdraw and deposit all the available money.
174 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
175     steinwandstadt/celvear.
176 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
177 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
178     mostly based on the spell's level in the spellbook.
179 root 1.718 - the music scheduler did not properly send new music on region
180     changes.
181 root 1.669 - (maps) fix some map regions and the region tree.
182     - the server will now be more picky when parsing the regions file.
183 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
184 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
185 root 1.566 clients.
186 root 1.690 - follow has been rewritten to be, hopefully, more robust.
187     - follow mode will not be aborted when the follower tries to move.
188 root 1.566 - tcp.ext didn't unbind in reloads.
189     - map-tags.ext didn't properly close the database on reloads.
190 root 1.567 - cfutil skips .-directories when scanning.
191 root 1.571 - build.ext prevents players from building on other player's maps.
192     - rent.ext allows the dm to enter anytime.
193     - NPC_Dialogue adds a new predefined variable, $map.
194     - new "build" event hook.
195 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
196 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
197 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
198     them on loading, for old playerfiles and maps.
199 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
200     would be handled differently nowadays anyway.
201 root 1.584 - random map .meta were not being expired at all.
202 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
203 root 1.586 - update to automake 1.10.
204 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
205     require level 4 anymore.
206 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
207 root 1.590 - monsters now rotate through all skills (in chosen_skill).
208 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
209 root 1.661 - detect/sense curse/magic will no longer work on items that don't
210     need identify.
211 elmex 1.593 - added detect mineral vein spell.
212 root 1.592 - support "wall overlays" in the random map generator - not very generic,
213     used by minable veins.
214 elmex 1.594 - (maps) relocated jeweler town to another directoy.
215 root 1.603 - (arch) implement mining pickaxes and mining skill.
216 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
217 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
218 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
219     of the output is only 1/5th (instead of 1/3rd) of ring level.
220 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
221     generated ring/amulet.
222 root 1.601 - generate most constants for perl automatically.
223 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
224     - when player dies, restore his food to at least 200.
225 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
226 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
227 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
228 root 1.600 - the singing skill actually respects the direction now.
229     - oratory and singing now require a direction.
230 root 1.603 - use_skill now requires that you can actually apply the skill tool.
231 root 1.604 - do not invoke perl on every user command anymore by providing
232 root 1.655 a command and an unknown_command event.
233 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
234     perl to C++, for speed reasons (basically undo patchset 1304).
235     - add a client_destroy event, so we don't have to hook the
236     attachable destroy event (which is called much more often).
237 root 1.606 - removed (unused) FLOOR object type.
238 root 1.607 - fix errornous change_abil messages for rods (and other types).
239 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
240     all into server/commands.C.
241 root 1.609 - save and restore combat/ranged/current slot for players.
242 root 1.610 - the server now batches item's face/fx commands, as opposed
243     to sending one fx per item - helps mostly at connect and
244     with floorbox updates.
245 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
246 root 1.614 - the random map generator now supports selecting difficult for
247     more style categories than just monsters (all except fountains
248     apparently).
249 root 1.617 - object serialiser no longer creates empty "owner" references.
250 root 1.620 - make sure failed castings take some time, too, to avoid being
251     smitten by your god.
252     - many more failmsgs and help texts.
253 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
254 root 1.623 - stop thrown objects when their speed goes too low.
255 root 1.624 - log the number of unique logins seen every minute in a compact
256     format (for statistics).
257 root 1.626 - do not send delitem for players.
258 root 1.627 - support static scalar data members properly in genacc now.
259     - implement "simple" freelist management for objects.
260 root 1.628 - recycle object counts now - to support longer uptimes.
261 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
262     function (and yes, 666 is exact!).
263     - random map generator results should now be fully repeatable.
264 elmex 1.635 - fixed possible crash bug in build code.
265 root 1.638 - rename find_marked_object to ->mark and speed up.
266 root 1.640 - player movers properly destroy themselves when used up, instead
267     of leaking.
268 root 1.642 - do not show msg for unidentified objects that need identification.
269 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
270 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
271     next_line method.
272 root 1.646 - use nicer file format for exp_table and attackmess
273     (more like other resource files).
274     - make parse errors during server startup fatal.
275 root 1.652 - properly initialise all maptile values in constructor.
276     - improved {link} map.
277 root 1.655 - optional unloadable extensions will not lead to an endless loop.
278 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
279 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
280 elmex 1.664 - building listening books is possible again.
281     - (maps, arch) added archetype for building instructions and replaced
282     the copies of the instructions in the maps with it.
283 elmex 1.666 - (arch) made the spark shower spell available in shops.
284 root 1.670 - don't create a second LOGIN event on character creation.
285 root 1.674 - correctly generate "You paid xyz" message in shops.
286 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
287 elmex 1.710 - added a 'password' command, to let DMs change the password of players
288     more conveniently.
289 root 1.680 - correctly save shopitems string, to avoid parse error when reading
290     saved maps.
291     - logging now differentiates between logging levels better.
292 root 1.684 - speed up get_typedata.
293 root 1.689 - fix deadlock problem during server shutdown/reload.
294 root 1.692 - make ext/checkrusage "more" non-blocking.
295     - use common::sense for extensions.
296     - work around a 50.10.0 utf8 caching bug.
297 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
298     "no relation to target" bugs.
299 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
300     modules being loaded from the mainloop, pre-load some more
301     core modules so perl doesn't do it later on.
302 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
303     compiling regexes.
304 root 1.701 - make exp_table and materials file reloadable.
305 root 1.702 - made reload_config non-blocking.
306 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
307     causing server freezes.
308 root 1.704 - store unhashed password, to prepare for safer authentication.
309 root 1.707 - do not log connections from the local host, to help a local
310     watchdog.
311 root 1.714 - fix summon freeze at map borders.
312 root 1.717 - support @group syntax and music config file for music face lists.
313     - run post_init jobs in parallel, they might do I/O.
314 root 1.722 - avoid apply conversion for converters.
315 root 1.562
316 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
317 root 1.558 - (maps) fix travel to valdor and back.
318 root 1.545 - do no longer by default eval map cod ein safe compartments
319     (this can be re-enabled using the safe_eval config option).
320 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
321     in lorak.
322 root 1.559 - fix data corruption issues caused by recursive calls to
323     unordered_mapwalk - now every caller must provide its own
324     buffer.
325 root 1.538 - (maps) improve tindervale maps slightly.
326 root 1.544 - (arch) considerably decrease slag ex price.
327 root 1.540 - (arch) fix filth archetype.
328 root 1.556 - extension dependency resolve was completely broken.
329 root 1.544 - multipart objects would cause save_throw_object to crash - it
330     now acts on the head only.
331 root 1.541 - do not try to connect to an irc server unless explicitly configured.
332 root 1.542 - do not expect decltype() to be available in gcc 4.4.
333 elmex 1.543 - extended the safe perl environment by loops.
334 root 1.547 - (arch) fix "armless cook" facings.
335     - the "experience table" resource item did not have a proper
336     hash associated with it, so updates could not be detected.
337 elmex 1.550 - fixed poison traps in doors.
338 root 1.548 - player->killer_name did not properly flag the name as unicode.
339 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
340     and provide a non-destructive SvPVutf8 variant.
341 root 1.554 - do not allow dragon players to change their title via the settings.
342 elmex 1.552 - ratelimited jeweler skill nugget conversion.
343 root 1.551 - under high load, the server stopped swapping out to make
344     the server more responsive, but making it impossible to reduce
345     the load by... swapping out. slot queuing will now always make
346     some progress.
347     - improve the quality of the load-avg calculation.
348 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
349 root 1.556 - don't fail to write the runtime file if the temporary already exists.
350 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
351     player now.
352 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
353     timestamp and use a tab in the client to increase awareness.
354 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
355     setflag 0 is possible.
356 root 1.560 - make install now deletes old extensions, to ease upgrades in the
357     deliantra vm.
358 root 1.538
359 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
360 root 1.532 - the destruction spell could/would corrupt server memory quite often.
361 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
362     disk, not when it already was in memory.
363 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
364     avoiding livelock during high-load emergency saves.
365 root 1.530 - logging in did not properly unapply all skills.
366 root 1.531 - (maps) make the invite quest marking much more obvious.
367 root 1.533 - (arch) fix warrior archetype names.
368 root 1.532 - map prefetching never prefetch upwards.
369 root 1.534 - wizpass no longer makes you non-blocking.
370 root 1.536 - (maps) add light to some of the special maps, add troll
371     map.
372 root 1.530
373 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
374 root 1.515 - (maps) add gorokh_final mapset from crossfire.
375 root 1.516 - (maps) block most vault-type mlab locations, open up
376     imperial converters for anybody to use.
377 root 1.519 - (maps, arch) replace all permanent stat potions by random
378     variants.
379 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
380 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
381     real player object on player changes.
382 root 1.522 - diseases and maybe other things could sometimes reduce the speed
383     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
384     much grief.
385 root 1.523 - speed_left randomisation was, apparently, totally broken.
386     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
387     of the speed slot internally and in map save files. among other
388     things, this gets rid of all the abs (speed) calls.
389     - reduce map file save files by using abridged keywords aliases.
390 root 1.494 - shop specialisation calculation was totally broken.
391 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
392     now enforced.
393 root 1.498 - fix magic mapping, which only worked for inate spell casting.
394 root 1.495 - godgiven items will now be explicitly described as such.
395 root 1.524 - (arch) dded a quiver of bolts.
396 root 1.504 - materialnames would change "randomly" on every load, only
397     set the material when the materialname was not set before.
398 root 1.497 - balancing change, halve rod recharge speed (instead
399     of 4.8s, the standard rods now recharge in ~10s. not a solution,
400     but still.
401 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
402 root 1.509 the costly flag-checking loop in most cases and using a simple
403     repeat-cache for speed_left.
404 root 1.507 - always delay stats update for players on insert/remove till
405     next tick/command, which saves a lot of cpu cycles on drop/take.
406 root 1.514 - add hint about havign to run to attach unaggressive npcs.
407 root 1.494 - pet monster level was not displayed correctly in "showpets index".
408     - clean up floating point conversions and many similar nitpicks.
409 root 1.502 - fix hanuk altar.
410 root 1.504 - overhaul material system to be much faster, and having less bugs, but
411     still having a lot of cruft :/.
412 root 1.502 - add marble shop floor.
413 root 1.494 - move gcc specifics to new file include/compiler.h.
414     - unrecognised cfpod directives could cause undefined behaviour.
415 root 1.505 - added boes' marble shop to steinwandstadt.
416 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
417     - optimise mapspace updates.
418     - cache volume/items per mapspace.
419 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
420     decrease).
421 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
422     have led to weird item multiplications.
423 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
424 elmex 1.501 - fixed crash bug in learn_spell command.
425 elmex 1.634 - enhanced output of the mapinfo command.
426 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
427 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
428     from perl to c++.
429 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
430     and use it in some "inner" loops.
431 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
432 elmex 1.511 - fixed jeweler experience output to not be floating point.
433 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
434 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
435 root 1.518 - try to prefetch memory inside process_objects, which can give
436     enourmous speed gains.
437     - make some small optimisation to the process_objects loop.
438 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
439     handling different chksum lengths.
440     - check for hash collisions in cfutil.
441     - reduce face checksum size from 6 to 4 bytes.
442 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
443 root 1.523 - removed weather-specific attributes.
444     - fixed genkeywords dependency.
445     - do not clear "randomitems" slot for world underlays.
446     - use "sl" as short-hand for speed_left in save-files, just to make them
447     smaller.
448 root 1.517 - in general, don't crash on value-less resource file lines
449     anymore, due to get_str never returning a 0-pointer.
450 elmex 1.521 - code cleanup in move_symptom.
451 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
452 root 1.494
453 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
454 root 1.481 - some Andrew Madloch wanted, despite being specifically told
455     multiple times that the Deliantra parts additions are under AGPL,
456 root 1.487 lock up the source code of the server within his company.
457 root 1.481 some reorganisations have been done to the sourcecode to make
458     it clearer that this violates the Affero GPL. Help to keep
459     Deliantra free software even for the coming generations
460     and be wary of the promises of Andrew Madloch, he has nothing
461 root 1.487 good in mind for free software.
462 root 1.480 - clarify which files of the server are 100% AGPL.
463 root 1.481 - minor reorganisation, move some GPL code into other files.
464 root 1.483 - implement viewpoint (which is like observe, but only for the map,
465     not stats etc.).
466 root 1.484 - replace magic mapping overlay by a flying bird exposing area
467     on the worldmap (ext/magic_mapping.ext).
468 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
469     - @find results in npc dialogue is now stored in $find.
470 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
471 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
472 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
473     dm instead.
474 root 1.456 - (maps) add town portal to celvear.
475 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
476     mapsets from crossfire, together with associated archetypes.
477 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
478     - (maps) define a new whalingoutpost region.
479 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
480     and most archetypes that go with them (without stoning and swallow effects),
481     casino tokens and stock certificates are also missing.
482 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
483     and santo dominion.
484 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
485     to go with them. also adjusted archetypes to be more korrekt "gotisch".
486 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
487 root 1.460 - properly close client-side dialogue when the player is teleported away.
488 root 1.459 - map-tags did not properly close it's database tables or wait
489     for a quiescent state, causing memory corruption on reload.
490 root 1.454 - support "stat.xyz" accessor in match expressions.
491 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
492 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
493     fixes long answers from npc dialogue).
494 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
495 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
496     and to not add a "put your code here" force needlessly.
497 root 1.463 - (arch) fix or improve many plurals.
498 root 1.465 - markers do no longer add a force if the slaying field is unset.
499 root 1.466 - sped up search-items implementation, but it's still horrible.
500 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
501 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
502     used to reogianise the illogical arch tree a bit.
503 root 1.479 - (maps) import most map names from crossfire.
504 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
505 root 1.483 - fly_high movement gives better los, ignoring blocksview.
506 root 1.488 - the addexp command should now honour skill names with spaces.
507 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
508 root 1.491 - (arch) added many more buildable marble floors.
509 root 1.490 - major namespace cleanup: save 45kb by making functions static
510     that were unnecessarily global.
511 root 1.452
512 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
513 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
514 root 1.451 - fix a memory buffer overflow in the book code.
515 root 1.429 - add @check, @find npc dialogue commands.
516     - (maps) add a number of town interiors.
517 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
518 root 1.451 - (maps) add celvear area from cfextended.
519 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
520     - (server,maps) fix bug causing some library books not to be chained down,
521     cause Scorn/Navar libraries not to have inscribable books.
522 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
523 sf-marcmagus 1.433 inappropriate item power.
524 root 1.448 - (maps) fix intwell balancing issue.
525 root 1.437 - improve the look of generated books.
526 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
527     - fix bug where players could bypass no_drop by putting items in containers.
528 root 1.430 - consecutive commands arriving at the same time in the server would be
529     corrupted if the length was >255.
530 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
531 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
532     and perl.
533 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
534     functionality (and more) inside the same object using the match expressions.
535     - create simpler match expression compiles in many common cases.
536 root 1.439 - reduce object size by removing obsolete "seen_by" member.
537 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
538     of the new dynbuf::splice function (which gave an unexpected net win
539     in code size...).
540 root 1.442 - the server will no longer complain (and subtly fail) when an object
541     being removed from a map causes another object to get removed.
542 root 1.441 - banish strncpy from the server, speed up and simplify sending item
543     descriptions to the client considerably.
544 root 1.442 - add new "in head" set modifier for matches.
545     - new BLOCKED_MOVE event added.
546     - mapscript archetype now has activate_on_xxx true by default, as similar
547     connected elements.
548 root 1.448 - (maps) imported all styles from cfextended except
549 root 1.444 floorstyles/land_plots and monsterstyles.
550 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
551 root 1.446 - don't crash when treasure lists are empty / supply new empty
552     treasurelist for randomitems when none can be found.
553     - implement cf::map::static_maps and use it in map-tags.ext.
554 root 1.449 - fix a bug in map-tag scanning when moving tags.
555 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
556     for a reaction.
557 root 1.447 - implement new "loadall" map loading command, purely for debugging.
558 root 1.429
559 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
560 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
561     but not horns (to make them more useful for content-creators).
562 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
563     2) it skipped spell effects and 3) it didn't handle the case where
564     and object was destroyed while iterating over it correctly. all this
565     allowed players to sometimes walk onto spaces they should not be able to
566     walk on.
567 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
568 root 1.399 - examining an object now dumps the serialised object form when the user
569 root 1.404 is a wizard (wizlook).
570 root 1.421 - altars no longer accept unpaid items.
571 root 1.411 - party spells didn't work all that well.
572 root 1.424 - added complex object matching framework (cf::match), and make altars
573     and pedestals use it.
574 root 1.425 - identified skill-tools show what skill they grant.
575 root 1.399 - display the duration of change_ability spells when examining them
576     (missing: protection spells, but they are a hack...).
577 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
578     adding more variety to the different mushrooms.
579 root 1.398 - fix a minor cfpod formatting bug.
580 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
581     the hintmode setting on the settings page.
582 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
583 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
584 root 1.399 - enable the object loader to also dump archetypes.
585 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
586 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
587 root 1.402 - force the initial face when loading an object that is time-animated
588     or a monster, so it does not have to be specified anymore.
589 root 1.403 - fix a bug where recasting an ability changing spell could shorten
590     its remaining duration.
591 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
592 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
593 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
594     up splay operations as well.
595 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
596 root 1.412 - implement introspection data for C++ classes (%REFLECT).
597 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
598 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
599 root 1.419 - fix transmutation alchemy.
600 root 1.424 - speed up many frequently-invoked C->perl callbacks.
601 root 1.419 - added complex object matching framework, to be used in altars and the like.
602 root 1.426 - switch to YAML::XS from YAML.
603 root 1.396
604 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
605 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
606     that ultimately was not helpful to catch it :)
607 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
608     all callers to use either one or the other, as appropriate. This
609     fixes the (rather fragile) light spell, maybe others.
610     - fixed an overflow and exploit in the bank/payment code.
611     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
612 elmex 1.384 to explain the skill a bit more.
613 root 1.389 - removed a buggy check for zero attacktype. So that we might find
614 elmex 1.388 the real bugs in the archs/maps/objects.
615 elmex 1.394 - Fixed enabling torches with lighters.
616 elmex 1.387 - (maps) Added Heaven Town region.
617     - (arch+maps) Fixed & normalized warriors on map
618     /quests/peterm/CTower/Barracks.
619 root 1.392 - fix the light spell (and possibly diseases and other lights).
620 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
621 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
622     a long time ago, and similar cases are still to be found in the maps.
623     - make the socket_timeout configurable in the code (but not yet for users).
624 root 1.393 - earth wall health bar is now correct.
625 elmex 1.384
626 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
627 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
628     freeze with IO::AIO anymore due this change.
629 root 1.364 - avoid a crash when a player tries to apply a lighter.
630 root 1.376 - allow a spell argument for dimension door.
631 root 1.362 - move shop item listing and some otherstuff into the info tab.
632 root 1.360 - avoid crashes when non-players cast party spells.
633 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
634 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
635     - small improvement of the number of potions in shops
636     (by Job Vranish).
637     - added a few party spells (by Job Vranish).
638 root 1.362 - use a common message dynbuf.
639 root 1.364 - destroying tear down objects will now use the full hp range
640     for animation and will only destroy/lastframe when hp < 0.
641     - allow monsters to use earth to dust.
642     - use manhattan distance for get_rangevector_from_mapcoord, just as
643     in get_rangevector.
644     - los updates now correctly take tiled maps into account.
645     - do los updates even on maps without darkness.
646 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
647 root 1.375 - upgrade to IO::AIO 3.21.
648 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
649 elmex 1.373 - properly catching exceptions from callback in irc.ext.
650 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
651 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
652 elmex 1.368 - (arch) added hint about usage to Slag Ex.
653 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
654     like the rest.
655 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
656 root 1.378 - (arch+maps) added rate limited converter and adjusted
657     /elmex/mana_fountain.
658     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
659     - reduce size of casting_time, move_status, attack_movement,
660     last_heal and last_sp slots, squeezing some more space out of struct
661 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
662     anywhere.
663 root 1.358
664 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
665     - fixed bug in alchemy, where finding the right object for enhancements
666     didn't work.
667 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
668     effects (w.r.t. put_more) per mapspace, to give the server a chance
669     to survive a hundred deathsheads.
670 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
671     disastrous bug of unfortunately unknown proportions...
672 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
673 root 1.343 - use gender-neutral place descriptions for invite.
674 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
675     Thanks go to Lisa Larsen!
676 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
677     anymore).
678 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
679 root 1.345 - use better dependency tracking for include/keyword.h.
680 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
681     so it is possible to invite somebody out of some stck-till-death traps,
682 root 1.346 or simply to commit suicide.
683 root 1.352 - replace the "ignoring delayed commands" message by something more useful
684     (cf. cunning gnome freezeing issue).
685 elmex 1.349 - various fixes for weapon improvements.
686 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
687 root 1.353 - support T and G sequences in cfpod.
688 root 1.343
689 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
690 root 1.339 - convert me command from per-map to chat, which makes more sense, also
691     document it.
692 elmex 1.336 - more than one spellbooks of same class can now be given
693     in class selection.
694 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
695     spell rebalancements.
696 elmex 1.338 - the IRC gateway filters IRC colors now.
697 elmex 1.336
698 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
699 root 1.331 - (arch) fix quiver of Holding Bolts.
700 root 1.332 - applying unpaid items will now examine them.
701 root 1.330 - add "What" column to body command, showing items in that slot.
702 elmex 1.329 - redesigned and rebalanced lamps and torches.
703 root 1.330 - add "..." to item names that have been shortened.
704     - fixed "assign" function that squeezes strings into fixed length.
705 elmex 1.333 - add cursed effect to lamps and (some) torches.
706 elmex 1.334 - fixed bad assigned crafting skills and their tools.
707 root 1.312
708 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
709 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
710 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
711 root 1.312 - make monster smell logic dependent on their wisdom stat.
712 root 1.324 - put the death reason into a separate tab.
713     - converted "connected" slot to string, cleanly got rid of some ugly
714     hacks such as the path_attuned hack.
715 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
716     - replace one-at-a-time hash by faster than smaller FNV-1a hash
717     when hashing strings.
718 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
719 elmex 1.320 whether the right cauldron is used.
720 root 1.313 - considerably optimise shared string implementation by
721 root 1.316 making its null value a compiletime constant.
722 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
723     as well as using shstr_cmp to pass shared stringsa round efficiently,
724     for lots of code size savings.
725 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
726     they are sleeping: generators now check for the sleeping flag.
727 root 1.318 - tell gcc not to excessively inline some perl interface functions.
728 root 1.322 - remove marking rune length limit.
729 root 1.323 - fix formatting of cfpod when a verbatim block was following
730     a single newline.
731     - move resistances, statistics and showpets command output into tabs.
732 root 1.326 - implement map scripts that can replace the boulder logic without
733     having to write extensions.
734 root 1.310
735 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
736 root 1.302 - fix a longstanding bug that teared multipart monsters
737     at map boundaries apart.
738 root 1.292 - temporarily make permanently invisible player visible when
739     he/she makes noise.
740 root 1.284 - fix being able to see through walls a bit.
741 root 1.303 - improve look at output.
742 root 1.285 - completely replaced the line of sight algorithm with a variant
743     of spiral fov capable of visibility grades and arbitrary
744     shadow angles, that uses less memory and less code.
745     - the new los code supports arbitrary map rectangles and loosens
746 root 1.310 other restrictions of the old code, supporting further optimisations.
747     - update los if blocksview-objects are inserted in a map, not just when
748 root 1.287 removed (e.g. for summon fog).
749 root 1.303 - permanent invisibility doesn't make immune against making noise:
750     implement a noise system that allows monsters to locate the player
751     when he/she makes noise.
752     - implement a primitive smell system that monsters can use to track
753     players.
754 elmex 1.288 - create bomb now also works when casted by door traps.
755 elmex 1.290 - (arch) new torch graphics.
756 root 1.289 - (maps) considerably soften the subway spider.
757 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
758     the guards from being killed by players.
759 root 1.310 - (maps) lots of tweaks in and around scorn.
760     - (maps) use special non-blocksview jungle, mountain and
761     darkforest freely on the worldmap, to get gradual sight obstacles
762     instead of total blackout in those areas.
763 root 1.289 - no maximum darkness for outdoor maps anymore.
764 root 1.291 - add more hints, fix some messages.
765 root 1.292 - fix a bug: firing rods should tell you something about them.
766     - make light additive even within players.
767 root 1.293 - darken xrays effect a bit.
768     - improve handling of los changes when inserting or removing
769     objects, not perfect yet.
770     - make map darkness signed (formerly unsigned) to allow
771 root 1.294 ambient lighting and centrally manage darkness as an offset.
772     - revamped, fixed and documented the server calendrics, also
773     tell users the current time and data, to improve awareness.
774     - implement proper wizlook flag and handling of wizlook, instead
775     of dumbly just clearing los once.
776 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
777     and has a smaller runtime variance.
778 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
779     making them actually useful.
780     - see_in_dark now increases the viewing radius by 3.
781 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
782     speedup, as well as in many other places.
783 root 1.299 - remove support for extended map infos - these are not used
784     by the deliantra client and removing them gives us a 10% speedup
785     when sending map changes.
786 root 1.300 - remove most gcfclient and other client bug workarounds, as well
787     as now obsolete protocol versions, simplying the code.
788 root 1.301 - optimise and simplify generation of random numbers.
789 root 1.303 - correctly provide a non-zero default density for materials, to
790     avoid crashes, fix other bugs in the material handling code.
791     - fix volume calculations.
792     - fix cfpod parsing when multiple verbatim blocks were separated by
793     newlines.
794 root 1.305 - increase monster detection radius from wis/5 to wis/3.
795 root 1.306 - remove old pickup modes.
796     - remove obsolete disarm and search commands (search wasn't working
797     anyways).
798 root 1.308 - fix a crash when an npc applied a sign.
799 root 1.284
800 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
801 root 1.283 - this release is assumed to be very stable.
802     - (maps) radically redesigned and improved tutorial.
803 root 1.280 - directional casting no longer immediately removes the invisible effect.
804 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
805 root 1.272 - fix overflow in lighting calculations.
806     - negative glow radii can no longer cause total darkness.
807 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
808     only maximally-lit ones.
809 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
810     - swashbucklers got the oratory skill now.
811 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
812 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
813 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
814 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
815     (which was probably broken, too).
816 root 1.281 - support negative glow radii during daytime, too.
817     - use circular, not rectangular, viewing area.
818     - use minimum viewing distance of 2 in outdoor maps.
819     - negative glow is stronger than viewing area or lamps.
820 root 1.283 - (arch) new darkness spell face.
821 root 1.272
822 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
823     - (maps) completely redesigned scorn.
824 root 1.269 - "cast light" now works on oneself.
825 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
826     negative glow radii again (they were totally broken before).
827 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
828 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
829 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
830 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
831 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
832     back to the player.
833 root 1.251 - attuned/repell and spell base level system reworked.
834 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
835 root 1.247 be less erratic now.
836 root 1.248 - refuse to write the uuid file if the uuid is zero
837     (to avoid writing it in early crashes).
838 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
839     - speed up emergency_save by not syncing every file separately.
840     - no longer reattach perl to every object on reload, it's slow, and no longer
841     necessary since we don't nuke stashes anymore.
842     - do not bootstrap perl from the commandline args, use separate eval for
843     better error reporting.
844 root 1.259 - fix a crash when pushing cone spells met ice attacks.
845 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
846 root 1.255 - speed up map refresh in server a bit.
847 elmex 1.258 - refactored drop code and fixed some programming errors in it.
848 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
849 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
850 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
851     as the current weight of the inventory.
852 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
853     dragonfire has been introduced for the non-dragon players.
854 root 1.265 - remove unused "tooltype", "start_holding" object slots.
855     - change "weapontype" object slot to uint8.
856     - convert "hide" object slot into flag.
857     - reorder object members for better locality of reference and codesize
858     decrease.
859 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
860 root 1.267 - fix a crash when no skill could be found when killing amonster.
861 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
862     every completed aio operation.
863 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
864     and update mapspaces if necessary.
865 root 1.246
866 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
867 root 1.241 - removed all command line parsing, only env variables are supported
868     anymore.
869 root 1.239 - region-specific monsters will now once more be on the worldmap.
870 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
871 root 1.225 would grow out of bounds.
872 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
873 root 1.222 - fixed a double-escaping bug in the pod-parser.
874     - rewrote the cfpod parser in C++.
875     - hintmode moved to C++, players need to re-set their hintmode if
876     they dislike "show".
877 root 1.231 - fix RIP inscription.
878 root 1.239 - bump login name length from 18 to 20 char max.
879 root 1.231 - correctly support gender in emotes.
880     - correctly support gender in the death messages.
881     - correctly generate death messages for players only when they really die,
882     with increased information.
883 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
884     and data corruption (but apparently was never triggered).
885 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
886 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
887     data corruption bug.
888 root 1.223 - tweak coredumping/monitoring a bit.
889 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
890 root 1.227 - do not crash in the loader when an inventory object could not be loaded
891     (from a corrupted file).
892 root 1.241 - redid skills command to send output to proper channel.
893 root 1.233 - object->map is no longer refcounting.
894 root 1.228 - add FLAG_DEBUG for internal debugging.
895 root 1.231 - add NDI_VERBATIM flag to send_msg.
896 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
897 root 1.240 - player->exists is no longer a sync_job.
898 root 1.233 - split login.ext's player scheduler into
899     it's own player-scheduler.ext extension.
900 root 1.222
901 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
902 root 1.212 - require perl 5.10.
903 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
904 root 1.204 - swap player and observed count's on the map when observing.
905 root 1.205 - add (mostly untested) mapspace perl class and accessors.
906 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
907 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
908     could be found.
909 root 1.208 - pits now have a configurable "random spread" range and default
910 root 1.213 to a radius of two now.
911 root 1.212 - rewrite pay_player_arch.
912     - use a more stable perl_reload implementation.
913     - do not use Symbol::delete_package (causes crashes after perl-reload),
914     use our own, safer, clear_package instead.
915     - when asynchronously dumping core, close all file handles to allow
916     the server to restart concurrently.
917 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
918     sequences, without double-encoding. it should be faster, too.
919     - the above fixes wrong display of help tetx and many other issues.
920 root 1.216 - use lzf and frag packets for large messages for clients supporting them
921 root 1.218 (0.9976+), use it for long books and other messages.
922 root 1.210 - eradicate listen command and corresponding code.
923 root 1.211 - eradicate logs command.
924 root 1.218 - let the client log into the server log, used for crash backtraces.
925 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
926     old style spell objects with the spell magic bullet.
927 root 1.220 - (arch) fixed skill less rods in the archetypes
928 root 1.204
929 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
930 elmex 1.197 - made jeweler workbench larger and some other minor map
931     changes in jeweler town.
932 root 1.196 - fixed wrong item handling in jeweler skill code.
933 root 1.198 - (arch) use a special "key_random_map" for random map keys
934     that are used up.
935 root 1.199 - fix a crash when the player who was observed has logged out long
936     enough for his region/map to be gone.
937 root 1.200 - port to g++-4.3's incompatible tr1 changes.
938 root 1.201 - add some missing dependencies.
939 root 1.203 - log to /var/log/deliantra/ by default.
940     - hack observe code to enable smooth movmenet when observing.
941 elmex 1.195
942 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
943 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
944 root 1.179 - correctly move gsay to the party channel.
945 root 1.178 - fix a crash when animate weapon was used in some areas.
946 elmex 1.177 - fixed unnecessary identification of by converters created objects.
947 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
948     with NPCs.
949 elmex 1.175 - (arch) dragon scales got proper type now
950 root 1.193 - object::decrease would sometimes cause container weights to
951     be wrong, this has been fixed.
952 root 1.194 - do not send time updates for newly-seen items.
953 root 1.185 - thawing an icecube will once more drop its contents to the ground.
954 root 1.183 - fix cone spells etc. going through walls sometimes.
955 root 1.186 - fix a weight update bug that sometimes left containers
956     with wrong weights.
957 root 1.194 - added auto_apply event and extension for shop tiles.
958 root 1.172 - work around get_map_flags invoking perl and switching the stack.
959     - make sure the map is loaded when using a town portal return.
960 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
961     where healing spells didn't cost any grace.
962 root 1.173 - fix starvation kill reason.
963 root 1.174 - fix pk killer name message.
964 root 1.189 - don't let people apply signs with @match.
965 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
966     what seems to be the biggets memleak in the server).
967 elmex 1.171
968 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
969 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
970     - use anyevent to manage listen ports (this enables IPv6 support).
971 root 1.167 - server supports ipv6 client connections now.
972 root 1.168 - use newly-available Coro::AnyEvent.
973 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
974     to let it handle AIO requests.
975 root 1.167
976 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
977 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
978     processing considerably (especially in the client) and reduces data transfers
979     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
980 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
981     - (map) fixed npc dialogue in pup_land/s_f/special.
982     - bugfix: fix a crash when a player casts a swarm spell and then logs out
983     (swarm spells now stay in the player's inventory).
984 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
985 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
986     archetype *archname* (chairs of different facings were merged).
987     - bugfix: fix a potential crash issue in find_object_name (not used
988     normally).
989 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
990 root 1.164 (destruction, magic missile etc.).
991 root 1.163 - swarm spells without a direction now use various spiral patterns
992     instead of being fully random.
993 root 1.158 - update AnyEvent API to 3.4 and above.
994 root 1.156
995 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
996 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
997 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
998 root 1.152 - bugfix: the jumping skill now gives experience for jumping
999     and for attacking monsters. it also takes about one second to do a jump.
1000 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1001 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1002 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1003 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1004     were created outside a map.
1005 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1006     (fixed by reversing the logic).
1007 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1008 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1009 root 1.154 - bugfix: support random maps >127x127.
1010 root 1.152 - (maps) fixed the death certificate system in nimbus.
1011 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1012 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1013 root 1.147 - (arch) give ball lightning a real name.
1014 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1015 root 1.155 - support cfpod in ex replies (client item tooltips).
1016 root 1.143 - unapply item in range slow when readying a spell.
1017 root 1.148 - bugfix: account for rounding errors in weight updates.
1018 root 1.139 - remove synchronous mkdir in chargen_race_done.
1019     - fix per-race starting maps.
1020 root 1.142 - check hiscore on suicide and quit as well.
1021 root 1.138 - tell players when they are starving.
1022 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1023     - fix map difficulty calculation for generators.
1024 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1025 root 1.149 - support no_drop map header flag (before it was only available internally).
1026 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1027 root 1.133
1028 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1029 root 1.119 - bugfix: custom skill settings were not saved by the server.
1030     - bugfix: remove did not actually remove items from the inventory, leaving
1031 root 1.116 ghost items.
1032 root 1.119 - bugfix: properly update items identified on the ground.
1033 root 1.120 - bugfix: use localtime_r in the logger thread.
1034 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1035     - bugfix: archetype reloads could crash the server.
1036 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1037 elmex 1.114 player is not logged in.
1038 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1039 root 1.117 server startup.
1040 root 1.128 - bugfix: fix the door surround check in the random map generator.
1041     - (maps) fix heaven quest difficulty progression.
1042     - (maps) fix some random map styles.
1043     - dropping items a shop is not interested in won't sell them anymore.
1044     - rods and horns with a too low maximum charge allow now at least one discharge.
1045     - implement kill & death statistics.
1046     - random map preparation is no longer synchronous.
1047     - rewrite find_style in perl, no longer does synchronous I/O.
1048     - improve random map specials placement.
1049     - make the killer a real object pointer instead of a string, improved
1050     kill reason messages.
1051 root 1.117 - take advantage of new aio_close and aio_chmod.
1052 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1053 root 1.125 - change_abil is much faster.
1054 root 1.126 - update the floorbox more often to work around the reverses item order
1055     display in clients.
1056 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1057 root 1.126 - add hints to the invite messages.
1058 root 1.127 - rewrote key<->value pair handling.
1059 root 1.128 - use an independent random number generator for the random map generator.
1060 elmex 1.113
1061 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1062 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1063     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1064     - completely automate the weight handling, should fix all weight
1065     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1066 root 1.103 - reloading archetypes while a user was in the character creation phase
1067     could crash the server.
1068 root 1.106 - fix a nontrivial number of cases of code commented similar
1069     to "is this really correct?", as many of those cases are now handles
1070     automatically by lower level code.
1071     - replace many ad-hoc checks for client visibility by object::visible_to,
1072     should result in broader applicability of functions using it.
1073 root 1.104 - merge items with different arch pointers refering to the same arch
1074     (due to archetype reloads).
1075 root 1.106 - refactored the object remove/insert functions and most related
1076     functions (decrease, split, merge_ob etc.).
1077 root 1.105 - make it compile better on freebsd (reported by pippijn).
1078 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1079 root 1.108 - fix the longstanding "container stays open" bug.
1080 root 1.107 - improved floorbox updating to be incremental and other protocol
1081     optimisations.
1082     - get rid of update_after_inventory_change and only do update stats
1083     for weight once/tick/player at max.
1084 root 1.109 - rewrite party commands, use party channel.
1085 root 1.103
1086 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1087 root 1.97 - properly link against libgthread as that is needed to make the slice
1088     allocator thread-safe.
1089 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1090     recommended configuration) (reported by Samuel Gondouin).
1091 root 1.94 - always put godgiven items into the player inventory, never any containers.
1092 root 1.92 - (maps, arch) the scorn go club was founded!
1093 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1094 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1095     became a real spell-class.
1096 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1097     - (arch) considerably strengthened spark shower and destruction.
1098     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1099     finally reloadable at runtime.
1100     - changed archetype loading algorithm to only require one pass and
1101     use delayed resolving of references.
1102 root 1.101 - examine command now uses the examine infobox.
1103 root 1.102 - implement an "incremental garbage collector" for archetypes.
1104 root 1.98 - enable slice allocator again.
1105 root 1.96 - implement optional free memory poisoning.
1106 root 1.91
1107 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1108 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1109 root 1.85 skill.
1110 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1111     names (also update all maps to use money instead of coins).
1112 root 1.78 - add uuid accessors to perl.
1113     - add coin names and archetype accessors to perl.
1114 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1115 root 1.78 - change perl extensions to not use hardcoded coins and values.
1116 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1117     and be more parsimonous of uuid usage by the exact value out on exit.
1118 root 1.86 - write log messages in another thread, removing another sync point.
1119     - support multi-line log messages in a nicer way.
1120 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1121 root 1.81 - fix a minor memleak in the random map generator.
1122     - some parts of the random map generator are not coroutine-safe,
1123     so only call it "single-threaded".
1124     - major cleanup of memory management in random map generator.
1125 root 1.87 - slight refactoring of the random map generator, faster too.
1126 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1127     bookkeeping bug.
1128 root 1.87 - work around "player is on active list" problem by deactivating player
1129     after loading.
1130 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1131     there have in fact been allocations.
1132 root 1.82 - fix object::insert to do as documented and insert into the env
1133     if necessary.
1134     - fix cf::map::unique_maps.
1135     - fix nrof overflow check in can_merge_slow.
1136     - fix converter code to handle >31 bit values.
1137 elmex 1.83 - added support for the player_sold flag
1138 root 1.84 - converters no longer accept unpaid items.
1139 root 1.88 - canonicalize random map meta files for better unification.
1140 root 1.77
1141 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1142 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1143     when mlockall has been used.
1144 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1145 root 1.72 - use separate thread for ticker timing (and more in the future).
1146     this greatly increases timing accuracy and gets rid of an enourmous
1147     number of gettimeofday calls.
1148 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1149 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1150 root 1.71
1151 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1152 root 1.68 - rebalanced default experience table to be more exponential
1153     and much easier up to level ~40, then moderately harder.
1154 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1155 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1156     - do not exit on reload/load errors but properly cleanup.
1157 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1158 root 1.66
1159 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1160 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1161     (this fixes the jeweler skill).
1162 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1163 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1164 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1165     it has reset, which is better than putting it on the savebed, also as
1166 root 1.321 proof that the player didn't use a savebed).
1167 root 1.59
1168 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1169 root 1.56 - work around perl bug in configure perl module version check.
1170 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1171 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1172 root 1.52 - fix a bug in animate_weapon, causing a crash.
1173 root 1.54 - no longer exit when a coroutine throws an exception.
1174 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1175 root 1.53 - fix the "<player> is nuts" message.
1176 root 1.58 - fix an exception at logout due to the json_coder being gone.
1177 root 1.43 - upgrade to EV version 2.0 API.
1178 root 1.47 - when players don't apply a savebed correctly but stand above one,
1179     do not move or kill them.
1180 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1181 root 1.43 - implement generic framework for server-side resource files.
1182     - implement resource file update event.
1183     - hook experience table update into the framework.
1184     - move jeweler.yaml to resources (arch/).
1185 root 1.44 - switch from Crossfire to Deliantra perl module.
1186     - implement json2json arch filter.
1187 root 1.45 - implement widget protocol version 2, support for ui templates.
1188 root 1.54 - mapinfo is now handled fully asynchronously.
1189 root 1.48 - ext/irc: also log irc messages.
1190 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1191 root 1.43
1192 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1193 elmex 1.41 - limited the number of items that can be picked up and dropped
1194 root 1.42 as temporary measurement against bad performance or dropping things
1195     (this lead to long freezes and triggered the watchdog).
1196 elmex 1.41 - improved the performance of the drop command a bit.
1197 root 1.38 - switch from Event to EV for higher performance, easier usage,
1198     less bugs...
1199 root 1.39 - updated to release version of the gnu affero license.
1200 root 1.38
1201 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1202 root 1.36 - more thoroughly rename the binaries, contact addresses.
1203     - update the copyrights.
1204 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1205     crashes.
1206 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1207     potentially causing crashes.
1208 root 1.35 - assign weapons on user load time, not login-time, avoiding
1209     crashes.
1210    
1211 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1212 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1213 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1214     in some of the maps.
1215 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1216     which is now trivial to do.
1217 root 1.33 - removed all traces of the old (and never working) plug-in interface
1218     (70kb code less on amd64).
1219 root 1.34 - improve/tune scheduling priorities.
1220     - fix some freezing bugs.
1221     - fix a memory corruption problem in dynbuf.printf.
1222     - use channels for chat and many informational commands.
1223     - improved the tutorial.
1224     - create missile is now fixed.
1225     - race fields must now contain archetypes.
1226     - jumping skill now works as advertised.
1227 root 1.31
1228 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1229 root 1.24 - relicense under the gnu affero license.
1230 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1231 root 1.24 - implement server-side framework for generic resources.
1232     - use resource framework for server-provided ambient
1233     music.
1234 root 1.27 - save object owners (players only atm).
1235 root 1.24 - replace limited sound api with server-provided sound effects.
1236     - new sc (sound control) protocol command.
1237     - improve fxix protocol to include types.
1238     - exactly fill tcp segments, if possible.
1239     - output-rate is now an upper limit, the server will automatically
1240     (and quite perfectly) adjust to the network conditions, ensuring
1241     low latency even during bulk transfers (music, images, sounds etc.).
1242     - implement server-side widgets (i.e. client widgets controlled
1243     in the server side). this will allow future expansion without
1244     having to upgrade clients.
1245     - implement a (artwork) world map with realtime player position
1246     tracking.
1247     - new and more efficient extcmd (server still supports old extcmd
1248     protocol).
1249 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1250     calcluation that could be easily exploited by users.
1251     - rebalanced diseases to spread more naturally/evenly.
1252     - completely asynchronous map loading even for tiled maps.
1253 root 1.24 - replace simple messaging protocol with channels carrying metadata
1254     (similar to message types, but more directed at the user).
1255     - reduce command processing latency by a whopping 120ms by
1256     reordering some processing steps inside the server. this directly
1257     reduces lag by 120ms.
1258     - actually send spell faces to the client.
1259 root 1.23 - implement player genders.
1260 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1261     otherwise return to savebed and possible kill if the log-out
1262     was for too long.
1263     - fast socket-dead detection (kick player after 8 seconds without ack).
1264     - greatly reduce the cpu time needed to draw maps _again_.
1265     - archetypes are now subclasses of objects.
1266     - rebalanced shop greed and approval functions to be more realistic
1267     (and likely match the actual intention).
1268 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1269     italic, gender-specific text, paragraphs etc.
1270 root 1.24 - implemented hint framework, players can opt to receive hints.
1271     - implemented (long) book framework, added some books from the cf wiki.
1272 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1273     protocol and is capable of transmitting generic meta information.
1274 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1275     - replace the nexus by a per-player tutorial map that teaches stuff
1276     better than the newbie house.
1277 root 1.18 - fix the magicmap colours.
1278 root 1.19 - optimise map update even more by removing unneeded code and checks.
1279     - decouple map and stats update from pl->ob and use pl->observe instead.
1280     - implement observe command.
1281 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1282     calls with a simple comparison.
1283     - fix a latent crossfire bug that could crash the server because the
1284     map refresh did not update the mapspace.
1285 root 1.24 - support custom keys for regions and maps, regions are now
1286     refcount-managed.
1287     - allow worldmap overlays anywhere in the 000..999 range.
1288     - new system to acquire time slices for background jobs, to reduce
1289     jitter.
1290 root 1.27 - semi-persistent object-referencing framework (currently only players
1291     supported).
1292 root 1.22 - dependency tracking for perl extensions.
1293 root 1.24 - new slag-ex extension for cleaning cauldrons.
1294     - fix invoke result processing.
1295     - there are even less i/o syncpoints in the server now.
1296 root 1.29 - added map-tags extension that scans all maps for object tags
1297     and records them in the database (not used yet).
1298 root 1.28 - metaserver 2 support.
1299 root 1.22 - many more bugfixes and minor optimisations.
1300 root 1.16
1301 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1302 root 1.14 - optimised event invocation (non-wanted events can now be
1303     skipped with 4-5 inlined instructions).
1304 root 1.12 - complete rewrite of town_portal: it now creates a portal
1305     to the "nearest" town only, travel is only possible
1306 root 1.13 to the town and back, anybody can use it (also removes
1307     one of the remaining syncpoints in the server).
1308 root 1.10 - complete rewrite of the range/attack skill slot system:
1309     there are now two slots, one for combat, one for ranged
1310     attacks.
1311     - introduce the concept of a current weapon (either a ranged
1312     or a combat weapon/skill/tool) and switch between them as
1313     needed.
1314     - rewrite bow code so bows get more useful: apply damage,
1315     attacktype and other stats to the arrows and treat
1316     bows as weapons. also rebalance the missile weapons skill
1317     so its damage increases with level.
1318     - rewrite the complete player speed logic: weapon_speed now
1319     works as documented and there are no unnatural speed boosts.
1320 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1321     installation, replacing the old collect scripts and
1322 root 1.9 simplying deployment by scaling and cutting faces as required.
1323     - simplify the map protocol extensively by taking advantage
1324     of missing bigfaces, speeding up map generation immensely.
1325 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1326     other archetypes.
1327     - rationalise archetype, region and treasurelist file format
1328     into a single file format and make them reloadable asynchronously.
1329 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1330     reloadable at runtime.
1331 root 1.6 - implement 64x64 faceset support.
1332     - implement fxixsx protocol that saves
1333     a lot of bandwidth over the old image/face/smooth packets
1334 root 1.11 and allows images > packetsize, incremental and background
1335     transfers.
1336 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1337     on a face basis as opposed to a mapspace basis.
1338 root 1.7 - the server can now rate-limit image uploads to not exceed
1339     a certain (client-configurable) speed while guarenteeing full
1340     freedom of movement.
1341 root 1.8 - implement new ex command to request item descriptions.
1342     - implement new msg command for in-game messages with meta
1343     information (using xml).
1344 root 1.9 - enforce utf-8 for all text messages.
1345 root 1.13 - added micropather (not used yet).
1346 root 1.6 - many, many bugfixes.
1347 root 1.1
1348 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1349 root 1.1 - make coroapi accessible to cf+.
1350     - moved map handling logic completely to perl
1351     - per player maps are now marked in the map
1352 root 1.2 - maps are saved completely differently now,
1353     and much more often.
1354 root 1.17 - rewrote map header parser and writer, to be much faster.
1355 pippijn 1.4 - maps and players are now (in the average case) loaded
1356 root 1.2 and saved completely asynchronously, I/O contention will no
1357     longer freeze the server.
1358 pippijn 1.4 - players and maps can be loaded anytime, without the player
1359 root 1.2 being logged in.
1360 root 1.1 - automatically generate method interfaces for perl from headers
1361     - unbundled freezethaw
1362     - mostly rewrote common/map.C
1363     - completely rewrite server/swap.C
1364     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1365     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1366     - better message for apply failures due to applymode
1367     - removed most all of the weather code
1368     - unified logging to stderr and file
1369     - too many minor changes to document
1370 root 1.615