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Revision: 1.780
Committed: Sun May 1 13:18:23 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.779: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.776 - use blitz++ for vector maths (new dependency).
42 root 1.772 - only match archetype names in artifact allowed names.
43 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
44 root 1.751 - altars with match expressions did not work properly.
45 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
46 root 1.749 - god enemy race check fixed ("god detests your race").
47     - gods errornously allowed any kind of worshipping race, even
48     ones they hate.
49 root 1.726 - use same default config in code as on gameserver.deliantra.net.
50 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
51 root 1.727 our parser.
52 root 1.767 - generate slightly more special exits and avoid warning.
53 root 1.731 - applying a glowing crystal now gives status messages.
54     - fix a memleak in the random map generator.
55     - rework the random map parameter passign a bit to be extendable.
56 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
57     also, improve the quality of the mazes (no longer will the edges
58     almost always form a passage) and add two new types - "rooms"
59     and "braided".
60 root 1.734 - (random maps) add new "cave" layout, which is much more ...
61     cave-like.
62 root 1.744 - (random maps) new layout style "castle" that generates straighish,
63     rogue-ish maps.
64     - (random maps) new layout style "multiple" that simply mixes multiple
65     different styles in different areas.
66 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
67     - rewrite layout management in the random map generator from the
68     ground up.
69 root 1.736 - fix bug in tausworthe rng initialisation.
70     - switched to the faster and hopefully better quality gfsr{24,55} random
71     number generator, the same algorithm that freeciv apparently uses.
72 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
73     memory and imho looks nicer.
74 root 1.741 - (arch) fix samhlaidh archetype.
75 root 1.751 - fix the "archname" match special function.
76 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
77     and other fractal algorithms.
78 root 1.754 - one can no longer emote to logged-out players.
79 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
80     sacks fit on a tile again.
81 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
82 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
83     support background colour for text clients.
84 root 1.763 - (arch) improve automatic name from archname generation.
85 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
86 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
87     match expressions.
88 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
89 root 1.761 - sometimes a special exit wasn't placed when it should have been.
90 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
91 root 1.765 - require EV 4.00.
92 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
93 root 1.766 - add perlxsi.c to cleanfiles.
94 elmex 1.768 - (arch) made speed potions easier for now.
95 root 1.769 - the server didn't properly initialise all client skill slots,
96     no known impact.
97 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
98 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
99 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
100     a generic table/matrix/palette converter to cfutil.
101 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
102     - remove limits of 000..999 from worldmap coordinates, support negative
103     coordinates and introduce z-layers - deliantra is now 3d, in yet another
104     sense.
105 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
106     handle generic "world map areas".
107 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
108 elmex 1.779 - added is_quad flag.
109     - (arch) added quad archetypes.
110     - made the pickaxe mining tool remove quad walls and floors.
111 root 1.780 - move key_values into their own class, simplifiying lots of code and
112     making it possible to use kv pairs easily for maps and other objects as well.
113 root 1.724
114 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
115 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
116     now easily reachable, at a price.
117 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
118 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
119 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
120 elmex 1.630 (by Dustfinger).
121 root 1.681 - (maps) fixed bad floor tile in navar apartment.
122 elmex 1.573 - made (wizard) look_at show also uuids.
123     - added cf::object::find_object_uuid (::find_object already exists!).
124 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
125 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
126 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
127 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
128 elmex 1.568 - (arch) made the hill giants loose more body parts.
129 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
130 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
131     and made them a bit more expensive.
132 root 1.633 - (maps) add more glory hole treasure styles.
133 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
134     in a select number of mlab maps.
135 root 1.667 - (maps) the library should be less of a death trap now.
136     - (maps) exits no longer point to auto-apply exits, most affected
137     maps now have proper doors or a similar solution.
138 root 1.682 - (arch) jumping skill has now physical attacktype.
139 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
140 root 1.691 - enter_map did not normalise the map coordinates when the destination
141     space is blocked, causing badness and freezes for the player.
142 root 1.685 - when applying containers, server checks for the key on activate
143     and also allows players to unapply active containers they don't have
144     a key for.
145 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
146     races files to arch, where they belong (exp_table is no longer in
147     confdir but in datadir now!).
148 root 1.677 - jeweler and sound config files are now normal datafiles as well.
149     - quit_character was causing a runtime exception, causing it to not
150 root 1.672 work since 2.93.
151 root 1.671 - entering a map will now respect move_on and other effects,
152     except for auto-apply exits :/
153 root 1.660 - only talk to the items on the nearest mapspace, or, of there
154     are none, to the player, not ALL items in vicinity.
155 root 1.625 - do not update the floorbox while running, to avoid big item
156     updates that cost network bandwidth and processing power.
157 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
158     caused overflows causing monsters to become living deads.
159 root 1.619 - unapply weapons and armour before trying to improve it.
160 root 1.588 - teach the random map generator the ability to read ".rmg" files
161     that specify which actual style map to generate, and use it for
162     the default decorstyle to avoid inappropriate maps to be used.
163 root 1.639 - support (with some limitations) multiple different skills with the
164     same subtype.
165 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
166     so nekosan could end up beign saved AND escaped to another map.
167 root 1.636 - show invisible no longer makes magic mouths visible.
168 root 1.583 - move_type changes (spells, skills etc.) now will correctly
169     take move_on/move_off into account (e.g. buttons).
170 root 1.582 - display (exit) or (random map) in client for those objects.
171 root 1.606 - removed (useless) spell damage columns from spell info and replace
172 root 1.578 it by effective casting level - clients > 2.10 required to display
173     properly.
174 elmex 1.565 - building of levers/doors works again for all kinds of floors.
175 elmex 1.563 - the player can now withdraw and deposit all the available money.
176 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
177     steinwandstadt/celvear.
178 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
179 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
180     mostly based on the spell's level in the spellbook.
181 root 1.718 - the music scheduler did not properly send new music on region
182     changes.
183 root 1.669 - (maps) fix some map regions and the region tree.
184     - the server will now be more picky when parsing the regions file.
185 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
186 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
187 root 1.566 clients.
188 root 1.690 - follow has been rewritten to be, hopefully, more robust.
189     - follow mode will not be aborted when the follower tries to move.
190 root 1.566 - tcp.ext didn't unbind in reloads.
191     - map-tags.ext didn't properly close the database on reloads.
192 root 1.567 - cfutil skips .-directories when scanning.
193 root 1.571 - build.ext prevents players from building on other player's maps.
194     - rent.ext allows the dm to enter anytime.
195     - NPC_Dialogue adds a new predefined variable, $map.
196     - new "build" event hook.
197 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
198 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
199 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
200     them on loading, for old playerfiles and maps.
201 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
202     would be handled differently nowadays anyway.
203 root 1.584 - random map .meta were not being expired at all.
204 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
205 root 1.586 - update to automake 1.10.
206 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
207     require level 4 anymore.
208 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
209 root 1.590 - monsters now rotate through all skills (in chosen_skill).
210 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
211 root 1.661 - detect/sense curse/magic will no longer work on items that don't
212     need identify.
213 elmex 1.593 - added detect mineral vein spell.
214 root 1.592 - support "wall overlays" in the random map generator - not very generic,
215     used by minable veins.
216 elmex 1.594 - (maps) relocated jeweler town to another directoy.
217 root 1.603 - (arch) implement mining pickaxes and mining skill.
218 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
219 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
220 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
221     of the output is only 1/5th (instead of 1/3rd) of ring level.
222 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
223     generated ring/amulet.
224 root 1.601 - generate most constants for perl automatically.
225 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
226     - when player dies, restore his food to at least 200.
227 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
228 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
229 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
230 root 1.600 - the singing skill actually respects the direction now.
231     - oratory and singing now require a direction.
232 root 1.603 - use_skill now requires that you can actually apply the skill tool.
233 root 1.604 - do not invoke perl on every user command anymore by providing
234 root 1.655 a command and an unknown_command event.
235 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
236     perl to C++, for speed reasons (basically undo patchset 1304).
237     - add a client_destroy event, so we don't have to hook the
238     attachable destroy event (which is called much more often).
239 root 1.606 - removed (unused) FLOOR object type.
240 root 1.607 - fix errornous change_abil messages for rods (and other types).
241 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
242     all into server/commands.C.
243 root 1.609 - save and restore combat/ranged/current slot for players.
244 root 1.610 - the server now batches item's face/fx commands, as opposed
245     to sending one fx per item - helps mostly at connect and
246     with floorbox updates.
247 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
248 root 1.614 - the random map generator now supports selecting difficult for
249     more style categories than just monsters (all except fountains
250     apparently).
251 root 1.617 - object serialiser no longer creates empty "owner" references.
252 root 1.620 - make sure failed castings take some time, too, to avoid being
253     smitten by your god.
254     - many more failmsgs and help texts.
255 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
256 root 1.623 - stop thrown objects when their speed goes too low.
257 root 1.624 - log the number of unique logins seen every minute in a compact
258     format (for statistics).
259 root 1.626 - do not send delitem for players.
260 root 1.627 - support static scalar data members properly in genacc now.
261     - implement "simple" freelist management for objects.
262 root 1.628 - recycle object counts now - to support longer uptimes.
263 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
264     function (and yes, 666 is exact!).
265     - random map generator results should now be fully repeatable.
266 elmex 1.635 - fixed possible crash bug in build code.
267 root 1.638 - rename find_marked_object to ->mark and speed up.
268 root 1.640 - player movers properly destroy themselves when used up, instead
269     of leaking.
270 root 1.642 - do not show msg for unidentified objects that need identification.
271 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
272 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
273     next_line method.
274 root 1.646 - use nicer file format for exp_table and attackmess
275     (more like other resource files).
276     - make parse errors during server startup fatal.
277 root 1.652 - properly initialise all maptile values in constructor.
278     - improved {link} map.
279 root 1.655 - optional unloadable extensions will not lead to an endless loop.
280 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
281 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
282 elmex 1.664 - building listening books is possible again.
283     - (maps, arch) added archetype for building instructions and replaced
284     the copies of the instructions in the maps with it.
285 elmex 1.666 - (arch) made the spark shower spell available in shops.
286 root 1.670 - don't create a second LOGIN event on character creation.
287 root 1.674 - correctly generate "You paid xyz" message in shops.
288 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
289 elmex 1.710 - added a 'password' command, to let DMs change the password of players
290     more conveniently.
291 root 1.680 - correctly save shopitems string, to avoid parse error when reading
292     saved maps.
293     - logging now differentiates between logging levels better.
294 root 1.684 - speed up get_typedata.
295 root 1.689 - fix deadlock problem during server shutdown/reload.
296 root 1.692 - make ext/checkrusage "more" non-blocking.
297     - use common::sense for extensions.
298     - work around a 50.10.0 utf8 caching bug.
299 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
300     "no relation to target" bugs.
301 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
302     modules being loaded from the mainloop, pre-load some more
303     core modules so perl doesn't do it later on.
304 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
305     compiling regexes.
306 root 1.701 - make exp_table and materials file reloadable.
307 root 1.702 - made reload_config non-blocking.
308 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
309     causing server freezes.
310 root 1.704 - store unhashed password, to prepare for safer authentication.
311 root 1.707 - do not log connections from the local host, to help a local
312     watchdog.
313 root 1.714 - fix summon freeze at map borders.
314 root 1.717 - support @group syntax and music config file for music face lists.
315     - run post_init jobs in parallel, they might do I/O.
316 root 1.722 - avoid apply conversion for converters.
317 root 1.562
318 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
319 root 1.558 - (maps) fix travel to valdor and back.
320 root 1.545 - do no longer by default eval map cod ein safe compartments
321     (this can be re-enabled using the safe_eval config option).
322 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
323     in lorak.
324 root 1.559 - fix data corruption issues caused by recursive calls to
325     unordered_mapwalk - now every caller must provide its own
326     buffer.
327 root 1.538 - (maps) improve tindervale maps slightly.
328 root 1.544 - (arch) considerably decrease slag ex price.
329 root 1.540 - (arch) fix filth archetype.
330 root 1.556 - extension dependency resolve was completely broken.
331 root 1.544 - multipart objects would cause save_throw_object to crash - it
332     now acts on the head only.
333 root 1.541 - do not try to connect to an irc server unless explicitly configured.
334 root 1.542 - do not expect decltype() to be available in gcc 4.4.
335 elmex 1.543 - extended the safe perl environment by loops.
336 root 1.547 - (arch) fix "armless cook" facings.
337     - the "experience table" resource item did not have a proper
338     hash associated with it, so updates could not be detected.
339 elmex 1.550 - fixed poison traps in doors.
340 root 1.548 - player->killer_name did not properly flag the name as unicode.
341 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
342     and provide a non-destructive SvPVutf8 variant.
343 root 1.554 - do not allow dragon players to change their title via the settings.
344 elmex 1.552 - ratelimited jeweler skill nugget conversion.
345 root 1.551 - under high load, the server stopped swapping out to make
346     the server more responsive, but making it impossible to reduce
347     the load by... swapping out. slot queuing will now always make
348     some progress.
349     - improve the quality of the load-avg calculation.
350 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
351 root 1.556 - don't fail to write the runtime file if the temporary already exists.
352 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
353     player now.
354 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
355     timestamp and use a tab in the client to increase awareness.
356 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
357     setflag 0 is possible.
358 root 1.560 - make install now deletes old extensions, to ease upgrades in the
359     deliantra vm.
360 root 1.538
361 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
362 root 1.532 - the destruction spell could/would corrupt server memory quite often.
363 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
364     disk, not when it already was in memory.
365 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
366     avoiding livelock during high-load emergency saves.
367 root 1.530 - logging in did not properly unapply all skills.
368 root 1.531 - (maps) make the invite quest marking much more obvious.
369 root 1.533 - (arch) fix warrior archetype names.
370 root 1.532 - map prefetching never prefetch upwards.
371 root 1.534 - wizpass no longer makes you non-blocking.
372 root 1.536 - (maps) add light to some of the special maps, add troll
373     map.
374 root 1.530
375 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
376 root 1.515 - (maps) add gorokh_final mapset from crossfire.
377 root 1.516 - (maps) block most vault-type mlab locations, open up
378     imperial converters for anybody to use.
379 root 1.519 - (maps, arch) replace all permanent stat potions by random
380     variants.
381 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
382 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
383     real player object on player changes.
384 root 1.522 - diseases and maybe other things could sometimes reduce the speed
385     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
386     much grief.
387 root 1.523 - speed_left randomisation was, apparently, totally broken.
388     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
389     of the speed slot internally and in map save files. among other
390     things, this gets rid of all the abs (speed) calls.
391     - reduce map file save files by using abridged keywords aliases.
392 root 1.494 - shop specialisation calculation was totally broken.
393 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
394     now enforced.
395 root 1.498 - fix magic mapping, which only worked for inate spell casting.
396 root 1.495 - godgiven items will now be explicitly described as such.
397 root 1.524 - (arch) dded a quiver of bolts.
398 root 1.504 - materialnames would change "randomly" on every load, only
399     set the material when the materialname was not set before.
400 root 1.497 - balancing change, halve rod recharge speed (instead
401     of 4.8s, the standard rods now recharge in ~10s. not a solution,
402     but still.
403 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
404 root 1.509 the costly flag-checking loop in most cases and using a simple
405     repeat-cache for speed_left.
406 root 1.507 - always delay stats update for players on insert/remove till
407     next tick/command, which saves a lot of cpu cycles on drop/take.
408 root 1.514 - add hint about havign to run to attach unaggressive npcs.
409 root 1.494 - pet monster level was not displayed correctly in "showpets index".
410     - clean up floating point conversions and many similar nitpicks.
411 root 1.502 - fix hanuk altar.
412 root 1.504 - overhaul material system to be much faster, and having less bugs, but
413     still having a lot of cruft :/.
414 root 1.502 - add marble shop floor.
415 root 1.494 - move gcc specifics to new file include/compiler.h.
416     - unrecognised cfpod directives could cause undefined behaviour.
417 root 1.505 - added boes' marble shop to steinwandstadt.
418 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
419     - optimise mapspace updates.
420     - cache volume/items per mapspace.
421 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
422     decrease).
423 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
424     have led to weird item multiplications.
425 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
426 elmex 1.501 - fixed crash bug in learn_spell command.
427 elmex 1.634 - enhanced output of the mapinfo command.
428 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
429 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
430     from perl to c++.
431 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
432     and use it in some "inner" loops.
433 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
434 elmex 1.511 - fixed jeweler experience output to not be floating point.
435 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
436 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
437 root 1.518 - try to prefetch memory inside process_objects, which can give
438     enourmous speed gains.
439     - make some small optimisation to the process_objects loop.
440 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
441     handling different chksum lengths.
442     - check for hash collisions in cfutil.
443     - reduce face checksum size from 6 to 4 bytes.
444 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
445 root 1.523 - removed weather-specific attributes.
446     - fixed genkeywords dependency.
447     - do not clear "randomitems" slot for world underlays.
448     - use "sl" as short-hand for speed_left in save-files, just to make them
449     smaller.
450 root 1.517 - in general, don't crash on value-less resource file lines
451     anymore, due to get_str never returning a 0-pointer.
452 elmex 1.521 - code cleanup in move_symptom.
453 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
454 root 1.494
455 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
456 root 1.481 - some Andrew Madloch wanted, despite being specifically told
457     multiple times that the Deliantra parts additions are under AGPL,
458 root 1.487 lock up the source code of the server within his company.
459 root 1.481 some reorganisations have been done to the sourcecode to make
460     it clearer that this violates the Affero GPL. Help to keep
461     Deliantra free software even for the coming generations
462     and be wary of the promises of Andrew Madloch, he has nothing
463 root 1.487 good in mind for free software.
464 root 1.480 - clarify which files of the server are 100% AGPL.
465 root 1.481 - minor reorganisation, move some GPL code into other files.
466 root 1.483 - implement viewpoint (which is like observe, but only for the map,
467     not stats etc.).
468 root 1.484 - replace magic mapping overlay by a flying bird exposing area
469     on the worldmap (ext/magic_mapping.ext).
470 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
471     - @find results in npc dialogue is now stored in $find.
472 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
473 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
474 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
475     dm instead.
476 root 1.456 - (maps) add town portal to celvear.
477 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
478     mapsets from crossfire, together with associated archetypes.
479 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
480     - (maps) define a new whalingoutpost region.
481 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
482     and most archetypes that go with them (without stoning and swallow effects),
483     casino tokens and stock certificates are also missing.
484 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
485     and santo dominion.
486 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
487     to go with them. also adjusted archetypes to be more korrekt "gotisch".
488 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
489 root 1.460 - properly close client-side dialogue when the player is teleported away.
490 root 1.459 - map-tags did not properly close it's database tables or wait
491     for a quiescent state, causing memory corruption on reload.
492 root 1.454 - support "stat.xyz" accessor in match expressions.
493 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
494 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
495     fixes long answers from npc dialogue).
496 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
497 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
498     and to not add a "put your code here" force needlessly.
499 root 1.463 - (arch) fix or improve many plurals.
500 root 1.465 - markers do no longer add a force if the slaying field is unset.
501 root 1.466 - sped up search-items implementation, but it's still horrible.
502 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
503 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
504     used to reogianise the illogical arch tree a bit.
505 root 1.479 - (maps) import most map names from crossfire.
506 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
507 root 1.483 - fly_high movement gives better los, ignoring blocksview.
508 root 1.488 - the addexp command should now honour skill names with spaces.
509 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
510 root 1.491 - (arch) added many more buildable marble floors.
511 root 1.490 - major namespace cleanup: save 45kb by making functions static
512     that were unnecessarily global.
513 root 1.452
514 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
515 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
516 root 1.451 - fix a memory buffer overflow in the book code.
517 root 1.429 - add @check, @find npc dialogue commands.
518     - (maps) add a number of town interiors.
519 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
520 root 1.451 - (maps) add celvear area from cfextended.
521 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
522     - (server,maps) fix bug causing some library books not to be chained down,
523     cause Scorn/Navar libraries not to have inscribable books.
524 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
525 sf-marcmagus 1.433 inappropriate item power.
526 root 1.448 - (maps) fix intwell balancing issue.
527 root 1.437 - improve the look of generated books.
528 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
529     - fix bug where players could bypass no_drop by putting items in containers.
530 root 1.430 - consecutive commands arriving at the same time in the server would be
531     corrupted if the length was >255.
532 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
533 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
534     and perl.
535 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
536     functionality (and more) inside the same object using the match expressions.
537     - create simpler match expression compiles in many common cases.
538 root 1.439 - reduce object size by removing obsolete "seen_by" member.
539 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
540     of the new dynbuf::splice function (which gave an unexpected net win
541     in code size...).
542 root 1.442 - the server will no longer complain (and subtly fail) when an object
543     being removed from a map causes another object to get removed.
544 root 1.441 - banish strncpy from the server, speed up and simplify sending item
545     descriptions to the client considerably.
546 root 1.442 - add new "in head" set modifier for matches.
547     - new BLOCKED_MOVE event added.
548     - mapscript archetype now has activate_on_xxx true by default, as similar
549     connected elements.
550 root 1.448 - (maps) imported all styles from cfextended except
551 root 1.444 floorstyles/land_plots and monsterstyles.
552 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
553 root 1.446 - don't crash when treasure lists are empty / supply new empty
554     treasurelist for randomitems when none can be found.
555     - implement cf::map::static_maps and use it in map-tags.ext.
556 root 1.449 - fix a bug in map-tag scanning when moving tags.
557 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
558     for a reaction.
559 root 1.447 - implement new "loadall" map loading command, purely for debugging.
560 root 1.429
561 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
562 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
563     but not horns (to make them more useful for content-creators).
564 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
565     2) it skipped spell effects and 3) it didn't handle the case where
566     and object was destroyed while iterating over it correctly. all this
567     allowed players to sometimes walk onto spaces they should not be able to
568     walk on.
569 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
570 root 1.399 - examining an object now dumps the serialised object form when the user
571 root 1.404 is a wizard (wizlook).
572 root 1.421 - altars no longer accept unpaid items.
573 root 1.411 - party spells didn't work all that well.
574 root 1.424 - added complex object matching framework (cf::match), and make altars
575     and pedestals use it.
576 root 1.425 - identified skill-tools show what skill they grant.
577 root 1.399 - display the duration of change_ability spells when examining them
578     (missing: protection spells, but they are a hack...).
579 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
580     adding more variety to the different mushrooms.
581 root 1.398 - fix a minor cfpod formatting bug.
582 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
583     the hintmode setting on the settings page.
584 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
585 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
586 root 1.399 - enable the object loader to also dump archetypes.
587 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
588 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
589 root 1.402 - force the initial face when loading an object that is time-animated
590     or a monster, so it does not have to be specified anymore.
591 root 1.403 - fix a bug where recasting an ability changing spell could shorten
592     its remaining duration.
593 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
594 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
595 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
596     up splay operations as well.
597 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
598 root 1.412 - implement introspection data for C++ classes (%REFLECT).
599 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
600 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
601 root 1.419 - fix transmutation alchemy.
602 root 1.424 - speed up many frequently-invoked C->perl callbacks.
603 root 1.419 - added complex object matching framework, to be used in altars and the like.
604 root 1.426 - switch to YAML::XS from YAML.
605 root 1.396
606 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
607 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
608     that ultimately was not helpful to catch it :)
609 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
610     all callers to use either one or the other, as appropriate. This
611     fixes the (rather fragile) light spell, maybe others.
612     - fixed an overflow and exploit in the bank/payment code.
613     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
614 elmex 1.384 to explain the skill a bit more.
615 root 1.389 - removed a buggy check for zero attacktype. So that we might find
616 elmex 1.388 the real bugs in the archs/maps/objects.
617 elmex 1.394 - Fixed enabling torches with lighters.
618 elmex 1.387 - (maps) Added Heaven Town region.
619     - (arch+maps) Fixed & normalized warriors on map
620     /quests/peterm/CTower/Barracks.
621 root 1.392 - fix the light spell (and possibly diseases and other lights).
622 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
623 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
624     a long time ago, and similar cases are still to be found in the maps.
625     - make the socket_timeout configurable in the code (but not yet for users).
626 root 1.393 - earth wall health bar is now correct.
627 elmex 1.384
628 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
629 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
630     freeze with IO::AIO anymore due this change.
631 root 1.364 - avoid a crash when a player tries to apply a lighter.
632 root 1.376 - allow a spell argument for dimension door.
633 root 1.362 - move shop item listing and some otherstuff into the info tab.
634 root 1.360 - avoid crashes when non-players cast party spells.
635 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
636 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
637     - small improvement of the number of potions in shops
638     (by Job Vranish).
639     - added a few party spells (by Job Vranish).
640 root 1.362 - use a common message dynbuf.
641 root 1.364 - destroying tear down objects will now use the full hp range
642     for animation and will only destroy/lastframe when hp < 0.
643     - allow monsters to use earth to dust.
644     - use manhattan distance for get_rangevector_from_mapcoord, just as
645     in get_rangevector.
646     - los updates now correctly take tiled maps into account.
647     - do los updates even on maps without darkness.
648 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
649 root 1.375 - upgrade to IO::AIO 3.21.
650 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
651 elmex 1.373 - properly catching exceptions from callback in irc.ext.
652 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
653 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
654 elmex 1.368 - (arch) added hint about usage to Slag Ex.
655 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
656     like the rest.
657 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
658 root 1.378 - (arch+maps) added rate limited converter and adjusted
659     /elmex/mana_fountain.
660     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
661     - reduce size of casting_time, move_status, attack_movement,
662     last_heal and last_sp slots, squeezing some more space out of struct
663 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
664     anywhere.
665 root 1.358
666 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
667     - fixed bug in alchemy, where finding the right object for enhancements
668     didn't work.
669 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
670     effects (w.r.t. put_more) per mapspace, to give the server a chance
671     to survive a hundred deathsheads.
672 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
673     disastrous bug of unfortunately unknown proportions...
674 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
675 root 1.343 - use gender-neutral place descriptions for invite.
676 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
677     Thanks go to Lisa Larsen!
678 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
679     anymore).
680 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
681 root 1.345 - use better dependency tracking for include/keyword.h.
682 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
683     so it is possible to invite somebody out of some stck-till-death traps,
684 root 1.346 or simply to commit suicide.
685 root 1.352 - replace the "ignoring delayed commands" message by something more useful
686     (cf. cunning gnome freezeing issue).
687 elmex 1.349 - various fixes for weapon improvements.
688 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
689 root 1.353 - support T and G sequences in cfpod.
690 root 1.343
691 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
692 root 1.339 - convert me command from per-map to chat, which makes more sense, also
693     document it.
694 elmex 1.336 - more than one spellbooks of same class can now be given
695     in class selection.
696 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
697     spell rebalancements.
698 elmex 1.338 - the IRC gateway filters IRC colors now.
699 elmex 1.336
700 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
701 root 1.331 - (arch) fix quiver of Holding Bolts.
702 root 1.332 - applying unpaid items will now examine them.
703 root 1.330 - add "What" column to body command, showing items in that slot.
704 elmex 1.329 - redesigned and rebalanced lamps and torches.
705 root 1.330 - add "..." to item names that have been shortened.
706     - fixed "assign" function that squeezes strings into fixed length.
707 elmex 1.333 - add cursed effect to lamps and (some) torches.
708 elmex 1.334 - fixed bad assigned crafting skills and their tools.
709 root 1.312
710 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
711 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
712 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
713 root 1.312 - make monster smell logic dependent on their wisdom stat.
714 root 1.324 - put the death reason into a separate tab.
715     - converted "connected" slot to string, cleanly got rid of some ugly
716     hacks such as the path_attuned hack.
717 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
718     - replace one-at-a-time hash by faster than smaller FNV-1a hash
719     when hashing strings.
720 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
721 elmex 1.320 whether the right cauldron is used.
722 root 1.313 - considerably optimise shared string implementation by
723 root 1.316 making its null value a compiletime constant.
724 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
725     as well as using shstr_cmp to pass shared stringsa round efficiently,
726     for lots of code size savings.
727 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
728     they are sleeping: generators now check for the sleeping flag.
729 root 1.318 - tell gcc not to excessively inline some perl interface functions.
730 root 1.322 - remove marking rune length limit.
731 root 1.323 - fix formatting of cfpod when a verbatim block was following
732     a single newline.
733     - move resistances, statistics and showpets command output into tabs.
734 root 1.326 - implement map scripts that can replace the boulder logic without
735     having to write extensions.
736 root 1.310
737 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
738 root 1.302 - fix a longstanding bug that teared multipart monsters
739     at map boundaries apart.
740 root 1.292 - temporarily make permanently invisible player visible when
741     he/she makes noise.
742 root 1.284 - fix being able to see through walls a bit.
743 root 1.303 - improve look at output.
744 root 1.285 - completely replaced the line of sight algorithm with a variant
745     of spiral fov capable of visibility grades and arbitrary
746     shadow angles, that uses less memory and less code.
747     - the new los code supports arbitrary map rectangles and loosens
748 root 1.310 other restrictions of the old code, supporting further optimisations.
749     - update los if blocksview-objects are inserted in a map, not just when
750 root 1.287 removed (e.g. for summon fog).
751 root 1.303 - permanent invisibility doesn't make immune against making noise:
752     implement a noise system that allows monsters to locate the player
753     when he/she makes noise.
754     - implement a primitive smell system that monsters can use to track
755     players.
756 elmex 1.288 - create bomb now also works when casted by door traps.
757 elmex 1.290 - (arch) new torch graphics.
758 root 1.289 - (maps) considerably soften the subway spider.
759 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
760     the guards from being killed by players.
761 root 1.310 - (maps) lots of tweaks in and around scorn.
762     - (maps) use special non-blocksview jungle, mountain and
763     darkforest freely on the worldmap, to get gradual sight obstacles
764     instead of total blackout in those areas.
765 root 1.289 - no maximum darkness for outdoor maps anymore.
766 root 1.291 - add more hints, fix some messages.
767 root 1.292 - fix a bug: firing rods should tell you something about them.
768     - make light additive even within players.
769 root 1.293 - darken xrays effect a bit.
770     - improve handling of los changes when inserting or removing
771     objects, not perfect yet.
772     - make map darkness signed (formerly unsigned) to allow
773 root 1.294 ambient lighting and centrally manage darkness as an offset.
774     - revamped, fixed and documented the server calendrics, also
775     tell users the current time and data, to improve awareness.
776     - implement proper wizlook flag and handling of wizlook, instead
777     of dumbly just clearing los once.
778 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
779     and has a smaller runtime variance.
780 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
781     making them actually useful.
782     - see_in_dark now increases the viewing radius by 3.
783 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
784     speedup, as well as in many other places.
785 root 1.299 - remove support for extended map infos - these are not used
786     by the deliantra client and removing them gives us a 10% speedup
787     when sending map changes.
788 root 1.300 - remove most gcfclient and other client bug workarounds, as well
789     as now obsolete protocol versions, simplying the code.
790 root 1.301 - optimise and simplify generation of random numbers.
791 root 1.303 - correctly provide a non-zero default density for materials, to
792     avoid crashes, fix other bugs in the material handling code.
793     - fix volume calculations.
794     - fix cfpod parsing when multiple verbatim blocks were separated by
795     newlines.
796 root 1.305 - increase monster detection radius from wis/5 to wis/3.
797 root 1.306 - remove old pickup modes.
798     - remove obsolete disarm and search commands (search wasn't working
799     anyways).
800 root 1.308 - fix a crash when an npc applied a sign.
801 root 1.284
802 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
803 root 1.283 - this release is assumed to be very stable.
804     - (maps) radically redesigned and improved tutorial.
805 root 1.280 - directional casting no longer immediately removes the invisible effect.
806 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
807 root 1.272 - fix overflow in lighting calculations.
808     - negative glow radii can no longer cause total darkness.
809 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
810     only maximally-lit ones.
811 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
812     - swashbucklers got the oratory skill now.
813 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
814 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
815 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
816 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
817     (which was probably broken, too).
818 root 1.281 - support negative glow radii during daytime, too.
819     - use circular, not rectangular, viewing area.
820     - use minimum viewing distance of 2 in outdoor maps.
821     - negative glow is stronger than viewing area or lamps.
822 root 1.283 - (arch) new darkness spell face.
823 root 1.272
824 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
825     - (maps) completely redesigned scorn.
826 root 1.269 - "cast light" now works on oneself.
827 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
828     negative glow radii again (they were totally broken before).
829 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
830 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
831 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
832 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
833 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
834     back to the player.
835 root 1.251 - attuned/repell and spell base level system reworked.
836 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
837 root 1.247 be less erratic now.
838 root 1.248 - refuse to write the uuid file if the uuid is zero
839     (to avoid writing it in early crashes).
840 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
841     - speed up emergency_save by not syncing every file separately.
842     - no longer reattach perl to every object on reload, it's slow, and no longer
843     necessary since we don't nuke stashes anymore.
844     - do not bootstrap perl from the commandline args, use separate eval for
845     better error reporting.
846 root 1.259 - fix a crash when pushing cone spells met ice attacks.
847 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
848 root 1.255 - speed up map refresh in server a bit.
849 elmex 1.258 - refactored drop code and fixed some programming errors in it.
850 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
851 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
852 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
853     as the current weight of the inventory.
854 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
855     dragonfire has been introduced for the non-dragon players.
856 root 1.265 - remove unused "tooltype", "start_holding" object slots.
857     - change "weapontype" object slot to uint8.
858     - convert "hide" object slot into flag.
859     - reorder object members for better locality of reference and codesize
860     decrease.
861 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
862 root 1.267 - fix a crash when no skill could be found when killing amonster.
863 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
864     every completed aio operation.
865 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
866     and update mapspaces if necessary.
867 root 1.246
868 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
869 root 1.241 - removed all command line parsing, only env variables are supported
870     anymore.
871 root 1.239 - region-specific monsters will now once more be on the worldmap.
872 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
873 root 1.225 would grow out of bounds.
874 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
875 root 1.222 - fixed a double-escaping bug in the pod-parser.
876     - rewrote the cfpod parser in C++.
877     - hintmode moved to C++, players need to re-set their hintmode if
878     they dislike "show".
879 root 1.231 - fix RIP inscription.
880 root 1.239 - bump login name length from 18 to 20 char max.
881 root 1.231 - correctly support gender in emotes.
882     - correctly support gender in the death messages.
883     - correctly generate death messages for players only when they really die,
884     with increased information.
885 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
886     and data corruption (but apparently was never triggered).
887 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
888 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
889     data corruption bug.
890 root 1.223 - tweak coredumping/monitoring a bit.
891 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
892 root 1.227 - do not crash in the loader when an inventory object could not be loaded
893     (from a corrupted file).
894 root 1.241 - redid skills command to send output to proper channel.
895 root 1.233 - object->map is no longer refcounting.
896 root 1.228 - add FLAG_DEBUG for internal debugging.
897 root 1.231 - add NDI_VERBATIM flag to send_msg.
898 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
899 root 1.240 - player->exists is no longer a sync_job.
900 root 1.233 - split login.ext's player scheduler into
901     it's own player-scheduler.ext extension.
902 root 1.222
903 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
904 root 1.212 - require perl 5.10.
905 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
906 root 1.204 - swap player and observed count's on the map when observing.
907 root 1.205 - add (mostly untested) mapspace perl class and accessors.
908 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
909 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
910     could be found.
911 root 1.208 - pits now have a configurable "random spread" range and default
912 root 1.213 to a radius of two now.
913 root 1.212 - rewrite pay_player_arch.
914     - use a more stable perl_reload implementation.
915     - do not use Symbol::delete_package (causes crashes after perl-reload),
916     use our own, safer, clear_package instead.
917     - when asynchronously dumping core, close all file handles to allow
918     the server to restart concurrently.
919 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
920     sequences, without double-encoding. it should be faster, too.
921     - the above fixes wrong display of help tetx and many other issues.
922 root 1.216 - use lzf and frag packets for large messages for clients supporting them
923 root 1.218 (0.9976+), use it for long books and other messages.
924 root 1.210 - eradicate listen command and corresponding code.
925 root 1.211 - eradicate logs command.
926 root 1.218 - let the client log into the server log, used for crash backtraces.
927 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
928     old style spell objects with the spell magic bullet.
929 root 1.220 - (arch) fixed skill less rods in the archetypes
930 root 1.204
931 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
932 elmex 1.197 - made jeweler workbench larger and some other minor map
933     changes in jeweler town.
934 root 1.196 - fixed wrong item handling in jeweler skill code.
935 root 1.198 - (arch) use a special "key_random_map" for random map keys
936     that are used up.
937 root 1.199 - fix a crash when the player who was observed has logged out long
938     enough for his region/map to be gone.
939 root 1.200 - port to g++-4.3's incompatible tr1 changes.
940 root 1.201 - add some missing dependencies.
941 root 1.203 - log to /var/log/deliantra/ by default.
942     - hack observe code to enable smooth movmenet when observing.
943 elmex 1.195
944 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
945 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
946 root 1.179 - correctly move gsay to the party channel.
947 root 1.178 - fix a crash when animate weapon was used in some areas.
948 elmex 1.177 - fixed unnecessary identification of by converters created objects.
949 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
950     with NPCs.
951 elmex 1.175 - (arch) dragon scales got proper type now
952 root 1.193 - object::decrease would sometimes cause container weights to
953     be wrong, this has been fixed.
954 root 1.194 - do not send time updates for newly-seen items.
955 root 1.185 - thawing an icecube will once more drop its contents to the ground.
956 root 1.183 - fix cone spells etc. going through walls sometimes.
957 root 1.186 - fix a weight update bug that sometimes left containers
958     with wrong weights.
959 root 1.194 - added auto_apply event and extension for shop tiles.
960 root 1.172 - work around get_map_flags invoking perl and switching the stack.
961     - make sure the map is loaded when using a town portal return.
962 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
963     where healing spells didn't cost any grace.
964 root 1.173 - fix starvation kill reason.
965 root 1.174 - fix pk killer name message.
966 root 1.189 - don't let people apply signs with @match.
967 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
968     what seems to be the biggets memleak in the server).
969 elmex 1.171
970 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
971 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
972     - use anyevent to manage listen ports (this enables IPv6 support).
973 root 1.167 - server supports ipv6 client connections now.
974 root 1.168 - use newly-available Coro::AnyEvent.
975 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
976     to let it handle AIO requests.
977 root 1.167
978 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
979 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
980     processing considerably (especially in the client) and reduces data transfers
981     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
982 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
983     - (map) fixed npc dialogue in pup_land/s_f/special.
984     - bugfix: fix a crash when a player casts a swarm spell and then logs out
985     (swarm spells now stay in the player's inventory).
986 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
987 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
988     archetype *archname* (chairs of different facings were merged).
989     - bugfix: fix a potential crash issue in find_object_name (not used
990     normally).
991 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
992 root 1.164 (destruction, magic missile etc.).
993 root 1.163 - swarm spells without a direction now use various spiral patterns
994     instead of being fully random.
995 root 1.158 - update AnyEvent API to 3.4 and above.
996 root 1.156
997 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
998 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
999 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1000 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1001     and for attacking monsters. it also takes about one second to do a jump.
1002 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1003 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1004 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1005 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1006     were created outside a map.
1007 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1008     (fixed by reversing the logic).
1009 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1010 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1011 root 1.154 - bugfix: support random maps >127x127.
1012 root 1.152 - (maps) fixed the death certificate system in nimbus.
1013 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1014 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1015 root 1.147 - (arch) give ball lightning a real name.
1016 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1017 root 1.155 - support cfpod in ex replies (client item tooltips).
1018 root 1.143 - unapply item in range slow when readying a spell.
1019 root 1.148 - bugfix: account for rounding errors in weight updates.
1020 root 1.139 - remove synchronous mkdir in chargen_race_done.
1021     - fix per-race starting maps.
1022 root 1.142 - check hiscore on suicide and quit as well.
1023 root 1.138 - tell players when they are starving.
1024 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1025     - fix map difficulty calculation for generators.
1026 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1027 root 1.149 - support no_drop map header flag (before it was only available internally).
1028 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1029 root 1.133
1030 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1031 root 1.119 - bugfix: custom skill settings were not saved by the server.
1032     - bugfix: remove did not actually remove items from the inventory, leaving
1033 root 1.116 ghost items.
1034 root 1.119 - bugfix: properly update items identified on the ground.
1035 root 1.120 - bugfix: use localtime_r in the logger thread.
1036 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1037     - bugfix: archetype reloads could crash the server.
1038 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1039 elmex 1.114 player is not logged in.
1040 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1041 root 1.117 server startup.
1042 root 1.128 - bugfix: fix the door surround check in the random map generator.
1043     - (maps) fix heaven quest difficulty progression.
1044     - (maps) fix some random map styles.
1045     - dropping items a shop is not interested in won't sell them anymore.
1046     - rods and horns with a too low maximum charge allow now at least one discharge.
1047     - implement kill & death statistics.
1048     - random map preparation is no longer synchronous.
1049     - rewrite find_style in perl, no longer does synchronous I/O.
1050     - improve random map specials placement.
1051     - make the killer a real object pointer instead of a string, improved
1052     kill reason messages.
1053 root 1.117 - take advantage of new aio_close and aio_chmod.
1054 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1055 root 1.125 - change_abil is much faster.
1056 root 1.126 - update the floorbox more often to work around the reverses item order
1057     display in clients.
1058 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1059 root 1.126 - add hints to the invite messages.
1060 root 1.127 - rewrote key<->value pair handling.
1061 root 1.128 - use an independent random number generator for the random map generator.
1062 elmex 1.113
1063 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1064 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1065     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1066     - completely automate the weight handling, should fix all weight
1067     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1068 root 1.103 - reloading archetypes while a user was in the character creation phase
1069     could crash the server.
1070 root 1.106 - fix a nontrivial number of cases of code commented similar
1071     to "is this really correct?", as many of those cases are now handles
1072     automatically by lower level code.
1073     - replace many ad-hoc checks for client visibility by object::visible_to,
1074     should result in broader applicability of functions using it.
1075 root 1.104 - merge items with different arch pointers refering to the same arch
1076     (due to archetype reloads).
1077 root 1.106 - refactored the object remove/insert functions and most related
1078     functions (decrease, split, merge_ob etc.).
1079 root 1.105 - make it compile better on freebsd (reported by pippijn).
1080 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1081 root 1.108 - fix the longstanding "container stays open" bug.
1082 root 1.107 - improved floorbox updating to be incremental and other protocol
1083     optimisations.
1084     - get rid of update_after_inventory_change and only do update stats
1085     for weight once/tick/player at max.
1086 root 1.109 - rewrite party commands, use party channel.
1087 root 1.103
1088 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1089 root 1.97 - properly link against libgthread as that is needed to make the slice
1090     allocator thread-safe.
1091 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1092     recommended configuration) (reported by Samuel Gondouin).
1093 root 1.94 - always put godgiven items into the player inventory, never any containers.
1094 root 1.92 - (maps, arch) the scorn go club was founded!
1095 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1096 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1097     became a real spell-class.
1098 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1099     - (arch) considerably strengthened spark shower and destruction.
1100     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1101     finally reloadable at runtime.
1102     - changed archetype loading algorithm to only require one pass and
1103     use delayed resolving of references.
1104 root 1.101 - examine command now uses the examine infobox.
1105 root 1.102 - implement an "incremental garbage collector" for archetypes.
1106 root 1.98 - enable slice allocator again.
1107 root 1.96 - implement optional free memory poisoning.
1108 root 1.91
1109 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1110 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1111 root 1.85 skill.
1112 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1113     names (also update all maps to use money instead of coins).
1114 root 1.78 - add uuid accessors to perl.
1115     - add coin names and archetype accessors to perl.
1116 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1117 root 1.78 - change perl extensions to not use hardcoded coins and values.
1118 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1119     and be more parsimonous of uuid usage by the exact value out on exit.
1120 root 1.86 - write log messages in another thread, removing another sync point.
1121     - support multi-line log messages in a nicer way.
1122 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1123 root 1.81 - fix a minor memleak in the random map generator.
1124     - some parts of the random map generator are not coroutine-safe,
1125     so only call it "single-threaded".
1126     - major cleanup of memory management in random map generator.
1127 root 1.87 - slight refactoring of the random map generator, faster too.
1128 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1129     bookkeeping bug.
1130 root 1.87 - work around "player is on active list" problem by deactivating player
1131     after loading.
1132 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1133     there have in fact been allocations.
1134 root 1.82 - fix object::insert to do as documented and insert into the env
1135     if necessary.
1136     - fix cf::map::unique_maps.
1137     - fix nrof overflow check in can_merge_slow.
1138     - fix converter code to handle >31 bit values.
1139 elmex 1.83 - added support for the player_sold flag
1140 root 1.84 - converters no longer accept unpaid items.
1141 root 1.88 - canonicalize random map meta files for better unification.
1142 root 1.77
1143 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1144 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1145     when mlockall has been used.
1146 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1147 root 1.72 - use separate thread for ticker timing (and more in the future).
1148     this greatly increases timing accuracy and gets rid of an enourmous
1149     number of gettimeofday calls.
1150 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1151 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1152 root 1.71
1153 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1154 root 1.68 - rebalanced default experience table to be more exponential
1155     and much easier up to level ~40, then moderately harder.
1156 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1157 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1158     - do not exit on reload/load errors but properly cleanup.
1159 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1160 root 1.66
1161 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1162 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1163     (this fixes the jeweler skill).
1164 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1165 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1166 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1167     it has reset, which is better than putting it on the savebed, also as
1168 root 1.321 proof that the player didn't use a savebed).
1169 root 1.59
1170 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1171 root 1.56 - work around perl bug in configure perl module version check.
1172 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1173 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1174 root 1.52 - fix a bug in animate_weapon, causing a crash.
1175 root 1.54 - no longer exit when a coroutine throws an exception.
1176 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1177 root 1.53 - fix the "<player> is nuts" message.
1178 root 1.58 - fix an exception at logout due to the json_coder being gone.
1179 root 1.43 - upgrade to EV version 2.0 API.
1180 root 1.47 - when players don't apply a savebed correctly but stand above one,
1181     do not move or kill them.
1182 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1183 root 1.43 - implement generic framework for server-side resource files.
1184     - implement resource file update event.
1185     - hook experience table update into the framework.
1186     - move jeweler.yaml to resources (arch/).
1187 root 1.44 - switch from Crossfire to Deliantra perl module.
1188     - implement json2json arch filter.
1189 root 1.45 - implement widget protocol version 2, support for ui templates.
1190 root 1.54 - mapinfo is now handled fully asynchronously.
1191 root 1.48 - ext/irc: also log irc messages.
1192 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1193 root 1.43
1194 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1195 elmex 1.41 - limited the number of items that can be picked up and dropped
1196 root 1.42 as temporary measurement against bad performance or dropping things
1197     (this lead to long freezes and triggered the watchdog).
1198 elmex 1.41 - improved the performance of the drop command a bit.
1199 root 1.38 - switch from Event to EV for higher performance, easier usage,
1200     less bugs...
1201 root 1.39 - updated to release version of the gnu affero license.
1202 root 1.38
1203 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1204 root 1.36 - more thoroughly rename the binaries, contact addresses.
1205     - update the copyrights.
1206 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1207     crashes.
1208 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1209     potentially causing crashes.
1210 root 1.35 - assign weapons on user load time, not login-time, avoiding
1211     crashes.
1212    
1213 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1214 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1215 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1216     in some of the maps.
1217 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1218     which is now trivial to do.
1219 root 1.33 - removed all traces of the old (and never working) plug-in interface
1220     (70kb code less on amd64).
1221 root 1.34 - improve/tune scheduling priorities.
1222     - fix some freezing bugs.
1223     - fix a memory corruption problem in dynbuf.printf.
1224     - use channels for chat and many informational commands.
1225     - improved the tutorial.
1226     - create missile is now fixed.
1227     - race fields must now contain archetypes.
1228     - jumping skill now works as advertised.
1229 root 1.31
1230 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1231 root 1.24 - relicense under the gnu affero license.
1232 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1233 root 1.24 - implement server-side framework for generic resources.
1234     - use resource framework for server-provided ambient
1235     music.
1236 root 1.27 - save object owners (players only atm).
1237 root 1.24 - replace limited sound api with server-provided sound effects.
1238     - new sc (sound control) protocol command.
1239     - improve fxix protocol to include types.
1240     - exactly fill tcp segments, if possible.
1241     - output-rate is now an upper limit, the server will automatically
1242     (and quite perfectly) adjust to the network conditions, ensuring
1243     low latency even during bulk transfers (music, images, sounds etc.).
1244     - implement server-side widgets (i.e. client widgets controlled
1245     in the server side). this will allow future expansion without
1246     having to upgrade clients.
1247     - implement a (artwork) world map with realtime player position
1248     tracking.
1249     - new and more efficient extcmd (server still supports old extcmd
1250     protocol).
1251 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1252     calcluation that could be easily exploited by users.
1253     - rebalanced diseases to spread more naturally/evenly.
1254     - completely asynchronous map loading even for tiled maps.
1255 root 1.24 - replace simple messaging protocol with channels carrying metadata
1256     (similar to message types, but more directed at the user).
1257     - reduce command processing latency by a whopping 120ms by
1258     reordering some processing steps inside the server. this directly
1259     reduces lag by 120ms.
1260     - actually send spell faces to the client.
1261 root 1.23 - implement player genders.
1262 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1263     otherwise return to savebed and possible kill if the log-out
1264     was for too long.
1265     - fast socket-dead detection (kick player after 8 seconds without ack).
1266     - greatly reduce the cpu time needed to draw maps _again_.
1267     - archetypes are now subclasses of objects.
1268     - rebalanced shop greed and approval functions to be more realistic
1269     (and likely match the actual intention).
1270 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1271     italic, gender-specific text, paragraphs etc.
1272 root 1.24 - implemented hint framework, players can opt to receive hints.
1273     - implemented (long) book framework, added some books from the cf wiki.
1274 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1275     protocol and is capable of transmitting generic meta information.
1276 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1277     - replace the nexus by a per-player tutorial map that teaches stuff
1278     better than the newbie house.
1279 root 1.18 - fix the magicmap colours.
1280 root 1.19 - optimise map update even more by removing unneeded code and checks.
1281     - decouple map and stats update from pl->ob and use pl->observe instead.
1282     - implement observe command.
1283 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1284     calls with a simple comparison.
1285     - fix a latent crossfire bug that could crash the server because the
1286     map refresh did not update the mapspace.
1287 root 1.24 - support custom keys for regions and maps, regions are now
1288     refcount-managed.
1289     - allow worldmap overlays anywhere in the 000..999 range.
1290     - new system to acquire time slices for background jobs, to reduce
1291     jitter.
1292 root 1.27 - semi-persistent object-referencing framework (currently only players
1293     supported).
1294 root 1.22 - dependency tracking for perl extensions.
1295 root 1.24 - new slag-ex extension for cleaning cauldrons.
1296     - fix invoke result processing.
1297     - there are even less i/o syncpoints in the server now.
1298 root 1.29 - added map-tags extension that scans all maps for object tags
1299     and records them in the database (not used yet).
1300 root 1.28 - metaserver 2 support.
1301 root 1.22 - many more bugfixes and minor optimisations.
1302 root 1.16
1303 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1304 root 1.14 - optimised event invocation (non-wanted events can now be
1305     skipped with 4-5 inlined instructions).
1306 root 1.12 - complete rewrite of town_portal: it now creates a portal
1307     to the "nearest" town only, travel is only possible
1308 root 1.13 to the town and back, anybody can use it (also removes
1309     one of the remaining syncpoints in the server).
1310 root 1.10 - complete rewrite of the range/attack skill slot system:
1311     there are now two slots, one for combat, one for ranged
1312     attacks.
1313     - introduce the concept of a current weapon (either a ranged
1314     or a combat weapon/skill/tool) and switch between them as
1315     needed.
1316     - rewrite bow code so bows get more useful: apply damage,
1317     attacktype and other stats to the arrows and treat
1318     bows as weapons. also rebalance the missile weapons skill
1319     so its damage increases with level.
1320     - rewrite the complete player speed logic: weapon_speed now
1321     works as documented and there are no unnatural speed boosts.
1322 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1323     installation, replacing the old collect scripts and
1324 root 1.9 simplying deployment by scaling and cutting faces as required.
1325     - simplify the map protocol extensively by taking advantage
1326     of missing bigfaces, speeding up map generation immensely.
1327 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1328     other archetypes.
1329     - rationalise archetype, region and treasurelist file format
1330     into a single file format and make them reloadable asynchronously.
1331 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1332     reloadable at runtime.
1333 root 1.6 - implement 64x64 faceset support.
1334     - implement fxixsx protocol that saves
1335     a lot of bandwidth over the old image/face/smooth packets
1336 root 1.11 and allows images > packetsize, incremental and background
1337     transfers.
1338 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1339     on a face basis as opposed to a mapspace basis.
1340 root 1.7 - the server can now rate-limit image uploads to not exceed
1341     a certain (client-configurable) speed while guarenteeing full
1342     freedom of movement.
1343 root 1.8 - implement new ex command to request item descriptions.
1344     - implement new msg command for in-game messages with meta
1345     information (using xml).
1346 root 1.9 - enforce utf-8 for all text messages.
1347 root 1.13 - added micropather (not used yet).
1348 root 1.6 - many, many bugfixes.
1349 root 1.1
1350 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1351 root 1.1 - make coroapi accessible to cf+.
1352     - moved map handling logic completely to perl
1353     - per player maps are now marked in the map
1354 root 1.2 - maps are saved completely differently now,
1355     and much more often.
1356 root 1.17 - rewrote map header parser and writer, to be much faster.
1357 pippijn 1.4 - maps and players are now (in the average case) loaded
1358 root 1.2 and saved completely asynchronously, I/O contention will no
1359     longer freeze the server.
1360 pippijn 1.4 - players and maps can be loaded anytime, without the player
1361 root 1.2 being logged in.
1362 root 1.1 - automatically generate method interfaces for perl from headers
1363     - unbundled freezethaw
1364     - mostly rewrote common/map.C
1365     - completely rewrite server/swap.C
1366     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1367     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1368     - better message for apply failures due to applymode
1369     - removed most all of the weather code
1370     - unified logging to stderr and file
1371     - too many minor changes to document
1372 root 1.615