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Revision: 1.781
Committed: Sun May 1 16:58:15 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.780: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.776 - use blitz++ for vector maths (new dependency).
42 root 1.772 - only match archetype names in artifact allowed names.
43 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
44 root 1.751 - altars with match expressions did not work properly.
45 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
46 root 1.749 - god enemy race check fixed ("god detests your race").
47     - gods errornously allowed any kind of worshipping race, even
48     ones they hate.
49 root 1.726 - use same default config in code as on gameserver.deliantra.net.
50 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
51 root 1.727 our parser.
52 root 1.767 - generate slightly more special exits and avoid warning.
53 root 1.731 - applying a glowing crystal now gives status messages.
54     - fix a memleak in the random map generator.
55     - rework the random map parameter passign a bit to be extendable.
56 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
57     also, improve the quality of the mazes (no longer will the edges
58     almost always form a passage) and add two new types - "rooms"
59     and "braided".
60 root 1.734 - (random maps) add new "cave" layout, which is much more ...
61     cave-like.
62 root 1.744 - (random maps) new layout style "castle" that generates straighish,
63     rogue-ish maps.
64     - (random maps) new layout style "multiple" that simply mixes multiple
65     different styles in different areas.
66 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
67     - rewrite layout management in the random map generator from the
68     ground up.
69 root 1.736 - fix bug in tausworthe rng initialisation.
70     - switched to the faster and hopefully better quality gfsr{24,55} random
71     number generator, the same algorithm that freeciv apparently uses.
72 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
73     memory and imho looks nicer.
74 root 1.741 - (arch) fix samhlaidh archetype.
75 root 1.751 - fix the "archname" match special function.
76 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
77     and other fractal algorithms.
78 root 1.754 - one can no longer emote to logged-out players.
79 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
80     sacks fit on a tile again.
81 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
82 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
83     support background colour for text clients.
84 root 1.763 - (arch) improve automatic name from archname generation.
85 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
86 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
87     match expressions.
88 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
89 root 1.761 - sometimes a special exit wasn't placed when it should have been.
90 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
91 root 1.765 - require EV 4.00.
92 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
93 root 1.766 - add perlxsi.c to cleanfiles.
94 elmex 1.768 - (arch) made speed potions easier for now.
95 root 1.769 - the server didn't properly initialise all client skill slots,
96     no known impact.
97 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
98 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
99 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
100     a generic table/matrix/palette converter to cfutil.
101 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
102     - remove limits of 000..999 from worldmap coordinates, support negative
103     coordinates and introduce z-layers - deliantra is now 3d, in yet another
104     sense.
105 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
106     handle generic "world map areas".
107 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
108 elmex 1.779 - added is_quad flag.
109     - (arch) added quad archetypes.
110     - made the pickaxe mining tool remove quad walls and floors.
111 root 1.780 - move key_values into their own class, simplifiying lots of code and
112     making it possible to use kv pairs easily for maps and other objects as well.
113 root 1.781 - get rid of get_archetype, finally.
114 root 1.724
115 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
116 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
117     now easily reachable, at a price.
118 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
119 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
120 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
121 elmex 1.630 (by Dustfinger).
122 root 1.681 - (maps) fixed bad floor tile in navar apartment.
123 elmex 1.573 - made (wizard) look_at show also uuids.
124     - added cf::object::find_object_uuid (::find_object already exists!).
125 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
126 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
127 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
128 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
129 elmex 1.568 - (arch) made the hill giants loose more body parts.
130 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
131 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
132     and made them a bit more expensive.
133 root 1.633 - (maps) add more glory hole treasure styles.
134 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
135     in a select number of mlab maps.
136 root 1.667 - (maps) the library should be less of a death trap now.
137     - (maps) exits no longer point to auto-apply exits, most affected
138     maps now have proper doors or a similar solution.
139 root 1.682 - (arch) jumping skill has now physical attacktype.
140 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
141 root 1.691 - enter_map did not normalise the map coordinates when the destination
142     space is blocked, causing badness and freezes for the player.
143 root 1.685 - when applying containers, server checks for the key on activate
144     and also allows players to unapply active containers they don't have
145     a key for.
146 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
147     races files to arch, where they belong (exp_table is no longer in
148     confdir but in datadir now!).
149 root 1.677 - jeweler and sound config files are now normal datafiles as well.
150     - quit_character was causing a runtime exception, causing it to not
151 root 1.672 work since 2.93.
152 root 1.671 - entering a map will now respect move_on and other effects,
153     except for auto-apply exits :/
154 root 1.660 - only talk to the items on the nearest mapspace, or, of there
155     are none, to the player, not ALL items in vicinity.
156 root 1.625 - do not update the floorbox while running, to avoid big item
157     updates that cost network bandwidth and processing power.
158 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
159     caused overflows causing monsters to become living deads.
160 root 1.619 - unapply weapons and armour before trying to improve it.
161 root 1.588 - teach the random map generator the ability to read ".rmg" files
162     that specify which actual style map to generate, and use it for
163     the default decorstyle to avoid inappropriate maps to be used.
164 root 1.639 - support (with some limitations) multiple different skills with the
165     same subtype.
166 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
167     so nekosan could end up beign saved AND escaped to another map.
168 root 1.636 - show invisible no longer makes magic mouths visible.
169 root 1.583 - move_type changes (spells, skills etc.) now will correctly
170     take move_on/move_off into account (e.g. buttons).
171 root 1.582 - display (exit) or (random map) in client for those objects.
172 root 1.606 - removed (useless) spell damage columns from spell info and replace
173 root 1.578 it by effective casting level - clients > 2.10 required to display
174     properly.
175 elmex 1.565 - building of levers/doors works again for all kinds of floors.
176 elmex 1.563 - the player can now withdraw and deposit all the available money.
177 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
178     steinwandstadt/celvear.
179 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
180 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
181     mostly based on the spell's level in the spellbook.
182 root 1.718 - the music scheduler did not properly send new music on region
183     changes.
184 root 1.669 - (maps) fix some map regions and the region tree.
185     - the server will now be more picky when parsing the regions file.
186 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
187 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
188 root 1.566 clients.
189 root 1.690 - follow has been rewritten to be, hopefully, more robust.
190     - follow mode will not be aborted when the follower tries to move.
191 root 1.566 - tcp.ext didn't unbind in reloads.
192     - map-tags.ext didn't properly close the database on reloads.
193 root 1.567 - cfutil skips .-directories when scanning.
194 root 1.571 - build.ext prevents players from building on other player's maps.
195     - rent.ext allows the dm to enter anytime.
196     - NPC_Dialogue adds a new predefined variable, $map.
197     - new "build" event hook.
198 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
199 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
200 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
201     them on loading, for old playerfiles and maps.
202 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
203     would be handled differently nowadays anyway.
204 root 1.584 - random map .meta were not being expired at all.
205 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
206 root 1.586 - update to automake 1.10.
207 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
208     require level 4 anymore.
209 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
210 root 1.590 - monsters now rotate through all skills (in chosen_skill).
211 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
212 root 1.661 - detect/sense curse/magic will no longer work on items that don't
213     need identify.
214 elmex 1.593 - added detect mineral vein spell.
215 root 1.592 - support "wall overlays" in the random map generator - not very generic,
216     used by minable veins.
217 elmex 1.594 - (maps) relocated jeweler town to another directoy.
218 root 1.603 - (arch) implement mining pickaxes and mining skill.
219 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
220 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
221 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
222     of the output is only 1/5th (instead of 1/3rd) of ring level.
223 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
224     generated ring/amulet.
225 root 1.601 - generate most constants for perl automatically.
226 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
227     - when player dies, restore his food to at least 200.
228 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
229 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
230 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
231 root 1.600 - the singing skill actually respects the direction now.
232     - oratory and singing now require a direction.
233 root 1.603 - use_skill now requires that you can actually apply the skill tool.
234 root 1.604 - do not invoke perl on every user command anymore by providing
235 root 1.655 a command and an unknown_command event.
236 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
237     perl to C++, for speed reasons (basically undo patchset 1304).
238     - add a client_destroy event, so we don't have to hook the
239     attachable destroy event (which is called much more often).
240 root 1.606 - removed (unused) FLOOR object type.
241 root 1.607 - fix errornous change_abil messages for rods (and other types).
242 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
243     all into server/commands.C.
244 root 1.609 - save and restore combat/ranged/current slot for players.
245 root 1.610 - the server now batches item's face/fx commands, as opposed
246     to sending one fx per item - helps mostly at connect and
247     with floorbox updates.
248 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
249 root 1.614 - the random map generator now supports selecting difficult for
250     more style categories than just monsters (all except fountains
251     apparently).
252 root 1.617 - object serialiser no longer creates empty "owner" references.
253 root 1.620 - make sure failed castings take some time, too, to avoid being
254     smitten by your god.
255     - many more failmsgs and help texts.
256 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
257 root 1.623 - stop thrown objects when their speed goes too low.
258 root 1.624 - log the number of unique logins seen every minute in a compact
259     format (for statistics).
260 root 1.626 - do not send delitem for players.
261 root 1.627 - support static scalar data members properly in genacc now.
262     - implement "simple" freelist management for objects.
263 root 1.628 - recycle object counts now - to support longer uptimes.
264 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
265     function (and yes, 666 is exact!).
266     - random map generator results should now be fully repeatable.
267 elmex 1.635 - fixed possible crash bug in build code.
268 root 1.638 - rename find_marked_object to ->mark and speed up.
269 root 1.640 - player movers properly destroy themselves when used up, instead
270     of leaking.
271 root 1.642 - do not show msg for unidentified objects that need identification.
272 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
273 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
274     next_line method.
275 root 1.646 - use nicer file format for exp_table and attackmess
276     (more like other resource files).
277     - make parse errors during server startup fatal.
278 root 1.652 - properly initialise all maptile values in constructor.
279     - improved {link} map.
280 root 1.655 - optional unloadable extensions will not lead to an endless loop.
281 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
282 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
283 elmex 1.664 - building listening books is possible again.
284     - (maps, arch) added archetype for building instructions and replaced
285     the copies of the instructions in the maps with it.
286 elmex 1.666 - (arch) made the spark shower spell available in shops.
287 root 1.670 - don't create a second LOGIN event on character creation.
288 root 1.674 - correctly generate "You paid xyz" message in shops.
289 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
290 elmex 1.710 - added a 'password' command, to let DMs change the password of players
291     more conveniently.
292 root 1.680 - correctly save shopitems string, to avoid parse error when reading
293     saved maps.
294     - logging now differentiates between logging levels better.
295 root 1.684 - speed up get_typedata.
296 root 1.689 - fix deadlock problem during server shutdown/reload.
297 root 1.692 - make ext/checkrusage "more" non-blocking.
298     - use common::sense for extensions.
299     - work around a 50.10.0 utf8 caching bug.
300 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
301     "no relation to target" bugs.
302 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
303     modules being loaded from the mainloop, pre-load some more
304     core modules so perl doesn't do it later on.
305 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
306     compiling regexes.
307 root 1.701 - make exp_table and materials file reloadable.
308 root 1.702 - made reload_config non-blocking.
309 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
310     causing server freezes.
311 root 1.704 - store unhashed password, to prepare for safer authentication.
312 root 1.707 - do not log connections from the local host, to help a local
313     watchdog.
314 root 1.714 - fix summon freeze at map borders.
315 root 1.717 - support @group syntax and music config file for music face lists.
316     - run post_init jobs in parallel, they might do I/O.
317 root 1.722 - avoid apply conversion for converters.
318 root 1.562
319 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
320 root 1.558 - (maps) fix travel to valdor and back.
321 root 1.545 - do no longer by default eval map cod ein safe compartments
322     (this can be re-enabled using the safe_eval config option).
323 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
324     in lorak.
325 root 1.559 - fix data corruption issues caused by recursive calls to
326     unordered_mapwalk - now every caller must provide its own
327     buffer.
328 root 1.538 - (maps) improve tindervale maps slightly.
329 root 1.544 - (arch) considerably decrease slag ex price.
330 root 1.540 - (arch) fix filth archetype.
331 root 1.556 - extension dependency resolve was completely broken.
332 root 1.544 - multipart objects would cause save_throw_object to crash - it
333     now acts on the head only.
334 root 1.541 - do not try to connect to an irc server unless explicitly configured.
335 root 1.542 - do not expect decltype() to be available in gcc 4.4.
336 elmex 1.543 - extended the safe perl environment by loops.
337 root 1.547 - (arch) fix "armless cook" facings.
338     - the "experience table" resource item did not have a proper
339     hash associated with it, so updates could not be detected.
340 elmex 1.550 - fixed poison traps in doors.
341 root 1.548 - player->killer_name did not properly flag the name as unicode.
342 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
343     and provide a non-destructive SvPVutf8 variant.
344 root 1.554 - do not allow dragon players to change their title via the settings.
345 elmex 1.552 - ratelimited jeweler skill nugget conversion.
346 root 1.551 - under high load, the server stopped swapping out to make
347     the server more responsive, but making it impossible to reduce
348     the load by... swapping out. slot queuing will now always make
349     some progress.
350     - improve the quality of the load-avg calculation.
351 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
352 root 1.556 - don't fail to write the runtime file if the temporary already exists.
353 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
354     player now.
355 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
356     timestamp and use a tab in the client to increase awareness.
357 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
358     setflag 0 is possible.
359 root 1.560 - make install now deletes old extensions, to ease upgrades in the
360     deliantra vm.
361 root 1.538
362 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
363 root 1.532 - the destruction spell could/would corrupt server memory quite often.
364 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
365     disk, not when it already was in memory.
366 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
367     avoiding livelock during high-load emergency saves.
368 root 1.530 - logging in did not properly unapply all skills.
369 root 1.531 - (maps) make the invite quest marking much more obvious.
370 root 1.533 - (arch) fix warrior archetype names.
371 root 1.532 - map prefetching never prefetch upwards.
372 root 1.534 - wizpass no longer makes you non-blocking.
373 root 1.536 - (maps) add light to some of the special maps, add troll
374     map.
375 root 1.530
376 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
377 root 1.515 - (maps) add gorokh_final mapset from crossfire.
378 root 1.516 - (maps) block most vault-type mlab locations, open up
379     imperial converters for anybody to use.
380 root 1.519 - (maps, arch) replace all permanent stat potions by random
381     variants.
382 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
383 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
384     real player object on player changes.
385 root 1.522 - diseases and maybe other things could sometimes reduce the speed
386     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
387     much grief.
388 root 1.523 - speed_left randomisation was, apparently, totally broken.
389     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
390     of the speed slot internally and in map save files. among other
391     things, this gets rid of all the abs (speed) calls.
392     - reduce map file save files by using abridged keywords aliases.
393 root 1.494 - shop specialisation calculation was totally broken.
394 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
395     now enforced.
396 root 1.498 - fix magic mapping, which only worked for inate spell casting.
397 root 1.495 - godgiven items will now be explicitly described as such.
398 root 1.524 - (arch) dded a quiver of bolts.
399 root 1.504 - materialnames would change "randomly" on every load, only
400     set the material when the materialname was not set before.
401 root 1.497 - balancing change, halve rod recharge speed (instead
402     of 4.8s, the standard rods now recharge in ~10s. not a solution,
403     but still.
404 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
405 root 1.509 the costly flag-checking loop in most cases and using a simple
406     repeat-cache for speed_left.
407 root 1.507 - always delay stats update for players on insert/remove till
408     next tick/command, which saves a lot of cpu cycles on drop/take.
409 root 1.514 - add hint about havign to run to attach unaggressive npcs.
410 root 1.494 - pet monster level was not displayed correctly in "showpets index".
411     - clean up floating point conversions and many similar nitpicks.
412 root 1.502 - fix hanuk altar.
413 root 1.504 - overhaul material system to be much faster, and having less bugs, but
414     still having a lot of cruft :/.
415 root 1.502 - add marble shop floor.
416 root 1.494 - move gcc specifics to new file include/compiler.h.
417     - unrecognised cfpod directives could cause undefined behaviour.
418 root 1.505 - added boes' marble shop to steinwandstadt.
419 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
420     - optimise mapspace updates.
421     - cache volume/items per mapspace.
422 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
423     decrease).
424 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
425     have led to weird item multiplications.
426 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
427 elmex 1.501 - fixed crash bug in learn_spell command.
428 elmex 1.634 - enhanced output of the mapinfo command.
429 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
430 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
431     from perl to c++.
432 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
433     and use it in some "inner" loops.
434 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
435 elmex 1.511 - fixed jeweler experience output to not be floating point.
436 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
437 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
438 root 1.518 - try to prefetch memory inside process_objects, which can give
439     enourmous speed gains.
440     - make some small optimisation to the process_objects loop.
441 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
442     handling different chksum lengths.
443     - check for hash collisions in cfutil.
444     - reduce face checksum size from 6 to 4 bytes.
445 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
446 root 1.523 - removed weather-specific attributes.
447     - fixed genkeywords dependency.
448     - do not clear "randomitems" slot for world underlays.
449     - use "sl" as short-hand for speed_left in save-files, just to make them
450     smaller.
451 root 1.517 - in general, don't crash on value-less resource file lines
452     anymore, due to get_str never returning a 0-pointer.
453 elmex 1.521 - code cleanup in move_symptom.
454 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
455 root 1.494
456 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
457 root 1.481 - some Andrew Madloch wanted, despite being specifically told
458     multiple times that the Deliantra parts additions are under AGPL,
459 root 1.487 lock up the source code of the server within his company.
460 root 1.481 some reorganisations have been done to the sourcecode to make
461     it clearer that this violates the Affero GPL. Help to keep
462     Deliantra free software even for the coming generations
463     and be wary of the promises of Andrew Madloch, he has nothing
464 root 1.487 good in mind for free software.
465 root 1.480 - clarify which files of the server are 100% AGPL.
466 root 1.481 - minor reorganisation, move some GPL code into other files.
467 root 1.483 - implement viewpoint (which is like observe, but only for the map,
468     not stats etc.).
469 root 1.484 - replace magic mapping overlay by a flying bird exposing area
470     on the worldmap (ext/magic_mapping.ext).
471 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
472     - @find results in npc dialogue is now stored in $find.
473 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
474 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
475 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
476     dm instead.
477 root 1.456 - (maps) add town portal to celvear.
478 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
479     mapsets from crossfire, together with associated archetypes.
480 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
481     - (maps) define a new whalingoutpost region.
482 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
483     and most archetypes that go with them (without stoning and swallow effects),
484     casino tokens and stock certificates are also missing.
485 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
486     and santo dominion.
487 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
488     to go with them. also adjusted archetypes to be more korrekt "gotisch".
489 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
490 root 1.460 - properly close client-side dialogue when the player is teleported away.
491 root 1.459 - map-tags did not properly close it's database tables or wait
492     for a quiescent state, causing memory corruption on reload.
493 root 1.454 - support "stat.xyz" accessor in match expressions.
494 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
495 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
496     fixes long answers from npc dialogue).
497 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
498 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
499     and to not add a "put your code here" force needlessly.
500 root 1.463 - (arch) fix or improve many plurals.
501 root 1.465 - markers do no longer add a force if the slaying field is unset.
502 root 1.466 - sped up search-items implementation, but it's still horrible.
503 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
504 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
505     used to reogianise the illogical arch tree a bit.
506 root 1.479 - (maps) import most map names from crossfire.
507 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
508 root 1.483 - fly_high movement gives better los, ignoring blocksview.
509 root 1.488 - the addexp command should now honour skill names with spaces.
510 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
511 root 1.491 - (arch) added many more buildable marble floors.
512 root 1.490 - major namespace cleanup: save 45kb by making functions static
513     that were unnecessarily global.
514 root 1.452
515 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
516 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
517 root 1.451 - fix a memory buffer overflow in the book code.
518 root 1.429 - add @check, @find npc dialogue commands.
519     - (maps) add a number of town interiors.
520 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
521 root 1.451 - (maps) add celvear area from cfextended.
522 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
523     - (server,maps) fix bug causing some library books not to be chained down,
524     cause Scorn/Navar libraries not to have inscribable books.
525 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
526 sf-marcmagus 1.433 inappropriate item power.
527 root 1.448 - (maps) fix intwell balancing issue.
528 root 1.437 - improve the look of generated books.
529 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
530     - fix bug where players could bypass no_drop by putting items in containers.
531 root 1.430 - consecutive commands arriving at the same time in the server would be
532     corrupted if the length was >255.
533 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
534 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
535     and perl.
536 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
537     functionality (and more) inside the same object using the match expressions.
538     - create simpler match expression compiles in many common cases.
539 root 1.439 - reduce object size by removing obsolete "seen_by" member.
540 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
541     of the new dynbuf::splice function (which gave an unexpected net win
542     in code size...).
543 root 1.442 - the server will no longer complain (and subtly fail) when an object
544     being removed from a map causes another object to get removed.
545 root 1.441 - banish strncpy from the server, speed up and simplify sending item
546     descriptions to the client considerably.
547 root 1.442 - add new "in head" set modifier for matches.
548     - new BLOCKED_MOVE event added.
549     - mapscript archetype now has activate_on_xxx true by default, as similar
550     connected elements.
551 root 1.448 - (maps) imported all styles from cfextended except
552 root 1.444 floorstyles/land_plots and monsterstyles.
553 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
554 root 1.446 - don't crash when treasure lists are empty / supply new empty
555     treasurelist for randomitems when none can be found.
556     - implement cf::map::static_maps and use it in map-tags.ext.
557 root 1.449 - fix a bug in map-tag scanning when moving tags.
558 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
559     for a reaction.
560 root 1.447 - implement new "loadall" map loading command, purely for debugging.
561 root 1.429
562 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
563 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
564     but not horns (to make them more useful for content-creators).
565 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
566     2) it skipped spell effects and 3) it didn't handle the case where
567     and object was destroyed while iterating over it correctly. all this
568     allowed players to sometimes walk onto spaces they should not be able to
569     walk on.
570 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
571 root 1.399 - examining an object now dumps the serialised object form when the user
572 root 1.404 is a wizard (wizlook).
573 root 1.421 - altars no longer accept unpaid items.
574 root 1.411 - party spells didn't work all that well.
575 root 1.424 - added complex object matching framework (cf::match), and make altars
576     and pedestals use it.
577 root 1.425 - identified skill-tools show what skill they grant.
578 root 1.399 - display the duration of change_ability spells when examining them
579     (missing: protection spells, but they are a hack...).
580 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
581     adding more variety to the different mushrooms.
582 root 1.398 - fix a minor cfpod formatting bug.
583 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
584     the hintmode setting on the settings page.
585 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
586 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
587 root 1.399 - enable the object loader to also dump archetypes.
588 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
589 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
590 root 1.402 - force the initial face when loading an object that is time-animated
591     or a monster, so it does not have to be specified anymore.
592 root 1.403 - fix a bug where recasting an ability changing spell could shorten
593     its remaining duration.
594 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
595 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
596 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
597     up splay operations as well.
598 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
599 root 1.412 - implement introspection data for C++ classes (%REFLECT).
600 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
601 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
602 root 1.419 - fix transmutation alchemy.
603 root 1.424 - speed up many frequently-invoked C->perl callbacks.
604 root 1.419 - added complex object matching framework, to be used in altars and the like.
605 root 1.426 - switch to YAML::XS from YAML.
606 root 1.396
607 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
608 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
609     that ultimately was not helpful to catch it :)
610 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
611     all callers to use either one or the other, as appropriate. This
612     fixes the (rather fragile) light spell, maybe others.
613     - fixed an overflow and exploit in the bank/payment code.
614     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
615 elmex 1.384 to explain the skill a bit more.
616 root 1.389 - removed a buggy check for zero attacktype. So that we might find
617 elmex 1.388 the real bugs in the archs/maps/objects.
618 elmex 1.394 - Fixed enabling torches with lighters.
619 elmex 1.387 - (maps) Added Heaven Town region.
620     - (arch+maps) Fixed & normalized warriors on map
621     /quests/peterm/CTower/Barracks.
622 root 1.392 - fix the light spell (and possibly diseases and other lights).
623 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
624 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
625     a long time ago, and similar cases are still to be found in the maps.
626     - make the socket_timeout configurable in the code (but not yet for users).
627 root 1.393 - earth wall health bar is now correct.
628 elmex 1.384
629 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
630 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
631     freeze with IO::AIO anymore due this change.
632 root 1.364 - avoid a crash when a player tries to apply a lighter.
633 root 1.376 - allow a spell argument for dimension door.
634 root 1.362 - move shop item listing and some otherstuff into the info tab.
635 root 1.360 - avoid crashes when non-players cast party spells.
636 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
637 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
638     - small improvement of the number of potions in shops
639     (by Job Vranish).
640     - added a few party spells (by Job Vranish).
641 root 1.362 - use a common message dynbuf.
642 root 1.364 - destroying tear down objects will now use the full hp range
643     for animation and will only destroy/lastframe when hp < 0.
644     - allow monsters to use earth to dust.
645     - use manhattan distance for get_rangevector_from_mapcoord, just as
646     in get_rangevector.
647     - los updates now correctly take tiled maps into account.
648     - do los updates even on maps without darkness.
649 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
650 root 1.375 - upgrade to IO::AIO 3.21.
651 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
652 elmex 1.373 - properly catching exceptions from callback in irc.ext.
653 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
654 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
655 elmex 1.368 - (arch) added hint about usage to Slag Ex.
656 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
657     like the rest.
658 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
659 root 1.378 - (arch+maps) added rate limited converter and adjusted
660     /elmex/mana_fountain.
661     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
662     - reduce size of casting_time, move_status, attack_movement,
663     last_heal and last_sp slots, squeezing some more space out of struct
664 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
665     anywhere.
666 root 1.358
667 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
668     - fixed bug in alchemy, where finding the right object for enhancements
669     didn't work.
670 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
671     effects (w.r.t. put_more) per mapspace, to give the server a chance
672     to survive a hundred deathsheads.
673 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
674     disastrous bug of unfortunately unknown proportions...
675 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
676 root 1.343 - use gender-neutral place descriptions for invite.
677 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
678     Thanks go to Lisa Larsen!
679 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
680     anymore).
681 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
682 root 1.345 - use better dependency tracking for include/keyword.h.
683 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
684     so it is possible to invite somebody out of some stck-till-death traps,
685 root 1.346 or simply to commit suicide.
686 root 1.352 - replace the "ignoring delayed commands" message by something more useful
687     (cf. cunning gnome freezeing issue).
688 elmex 1.349 - various fixes for weapon improvements.
689 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
690 root 1.353 - support T and G sequences in cfpod.
691 root 1.343
692 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
693 root 1.339 - convert me command from per-map to chat, which makes more sense, also
694     document it.
695 elmex 1.336 - more than one spellbooks of same class can now be given
696     in class selection.
697 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
698     spell rebalancements.
699 elmex 1.338 - the IRC gateway filters IRC colors now.
700 elmex 1.336
701 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
702 root 1.331 - (arch) fix quiver of Holding Bolts.
703 root 1.332 - applying unpaid items will now examine them.
704 root 1.330 - add "What" column to body command, showing items in that slot.
705 elmex 1.329 - redesigned and rebalanced lamps and torches.
706 root 1.330 - add "..." to item names that have been shortened.
707     - fixed "assign" function that squeezes strings into fixed length.
708 elmex 1.333 - add cursed effect to lamps and (some) torches.
709 elmex 1.334 - fixed bad assigned crafting skills and their tools.
710 root 1.312
711 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
712 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
713 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
714 root 1.312 - make monster smell logic dependent on their wisdom stat.
715 root 1.324 - put the death reason into a separate tab.
716     - converted "connected" slot to string, cleanly got rid of some ugly
717     hacks such as the path_attuned hack.
718 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
719     - replace one-at-a-time hash by faster than smaller FNV-1a hash
720     when hashing strings.
721 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
722 elmex 1.320 whether the right cauldron is used.
723 root 1.313 - considerably optimise shared string implementation by
724 root 1.316 making its null value a compiletime constant.
725 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
726     as well as using shstr_cmp to pass shared stringsa round efficiently,
727     for lots of code size savings.
728 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
729     they are sleeping: generators now check for the sleeping flag.
730 root 1.318 - tell gcc not to excessively inline some perl interface functions.
731 root 1.322 - remove marking rune length limit.
732 root 1.323 - fix formatting of cfpod when a verbatim block was following
733     a single newline.
734     - move resistances, statistics and showpets command output into tabs.
735 root 1.326 - implement map scripts that can replace the boulder logic without
736     having to write extensions.
737 root 1.310
738 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
739 root 1.302 - fix a longstanding bug that teared multipart monsters
740     at map boundaries apart.
741 root 1.292 - temporarily make permanently invisible player visible when
742     he/she makes noise.
743 root 1.284 - fix being able to see through walls a bit.
744 root 1.303 - improve look at output.
745 root 1.285 - completely replaced the line of sight algorithm with a variant
746     of spiral fov capable of visibility grades and arbitrary
747     shadow angles, that uses less memory and less code.
748     - the new los code supports arbitrary map rectangles and loosens
749 root 1.310 other restrictions of the old code, supporting further optimisations.
750     - update los if blocksview-objects are inserted in a map, not just when
751 root 1.287 removed (e.g. for summon fog).
752 root 1.303 - permanent invisibility doesn't make immune against making noise:
753     implement a noise system that allows monsters to locate the player
754     when he/she makes noise.
755     - implement a primitive smell system that monsters can use to track
756     players.
757 elmex 1.288 - create bomb now also works when casted by door traps.
758 elmex 1.290 - (arch) new torch graphics.
759 root 1.289 - (maps) considerably soften the subway spider.
760 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
761     the guards from being killed by players.
762 root 1.310 - (maps) lots of tweaks in and around scorn.
763     - (maps) use special non-blocksview jungle, mountain and
764     darkforest freely on the worldmap, to get gradual sight obstacles
765     instead of total blackout in those areas.
766 root 1.289 - no maximum darkness for outdoor maps anymore.
767 root 1.291 - add more hints, fix some messages.
768 root 1.292 - fix a bug: firing rods should tell you something about them.
769     - make light additive even within players.
770 root 1.293 - darken xrays effect a bit.
771     - improve handling of los changes when inserting or removing
772     objects, not perfect yet.
773     - make map darkness signed (formerly unsigned) to allow
774 root 1.294 ambient lighting and centrally manage darkness as an offset.
775     - revamped, fixed and documented the server calendrics, also
776     tell users the current time and data, to improve awareness.
777     - implement proper wizlook flag and handling of wizlook, instead
778     of dumbly just clearing los once.
779 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
780     and has a smaller runtime variance.
781 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
782     making them actually useful.
783     - see_in_dark now increases the viewing radius by 3.
784 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
785     speedup, as well as in many other places.
786 root 1.299 - remove support for extended map infos - these are not used
787     by the deliantra client and removing them gives us a 10% speedup
788     when sending map changes.
789 root 1.300 - remove most gcfclient and other client bug workarounds, as well
790     as now obsolete protocol versions, simplying the code.
791 root 1.301 - optimise and simplify generation of random numbers.
792 root 1.303 - correctly provide a non-zero default density for materials, to
793     avoid crashes, fix other bugs in the material handling code.
794     - fix volume calculations.
795     - fix cfpod parsing when multiple verbatim blocks were separated by
796     newlines.
797 root 1.305 - increase monster detection radius from wis/5 to wis/3.
798 root 1.306 - remove old pickup modes.
799     - remove obsolete disarm and search commands (search wasn't working
800     anyways).
801 root 1.308 - fix a crash when an npc applied a sign.
802 root 1.284
803 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
804 root 1.283 - this release is assumed to be very stable.
805     - (maps) radically redesigned and improved tutorial.
806 root 1.280 - directional casting no longer immediately removes the invisible effect.
807 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
808 root 1.272 - fix overflow in lighting calculations.
809     - negative glow radii can no longer cause total darkness.
810 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
811     only maximally-lit ones.
812 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
813     - swashbucklers got the oratory skill now.
814 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
815 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
816 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
817 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
818     (which was probably broken, too).
819 root 1.281 - support negative glow radii during daytime, too.
820     - use circular, not rectangular, viewing area.
821     - use minimum viewing distance of 2 in outdoor maps.
822     - negative glow is stronger than viewing area or lamps.
823 root 1.283 - (arch) new darkness spell face.
824 root 1.272
825 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
826     - (maps) completely redesigned scorn.
827 root 1.269 - "cast light" now works on oneself.
828 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
829     negative glow radii again (they were totally broken before).
830 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
831 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
832 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
833 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
834 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
835     back to the player.
836 root 1.251 - attuned/repell and spell base level system reworked.
837 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
838 root 1.247 be less erratic now.
839 root 1.248 - refuse to write the uuid file if the uuid is zero
840     (to avoid writing it in early crashes).
841 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
842     - speed up emergency_save by not syncing every file separately.
843     - no longer reattach perl to every object on reload, it's slow, and no longer
844     necessary since we don't nuke stashes anymore.
845     - do not bootstrap perl from the commandline args, use separate eval for
846     better error reporting.
847 root 1.259 - fix a crash when pushing cone spells met ice attacks.
848 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
849 root 1.255 - speed up map refresh in server a bit.
850 elmex 1.258 - refactored drop code and fixed some programming errors in it.
851 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
852 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
853 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
854     as the current weight of the inventory.
855 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
856     dragonfire has been introduced for the non-dragon players.
857 root 1.265 - remove unused "tooltype", "start_holding" object slots.
858     - change "weapontype" object slot to uint8.
859     - convert "hide" object slot into flag.
860     - reorder object members for better locality of reference and codesize
861     decrease.
862 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
863 root 1.267 - fix a crash when no skill could be found when killing amonster.
864 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
865     every completed aio operation.
866 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
867     and update mapspaces if necessary.
868 root 1.246
869 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
870 root 1.241 - removed all command line parsing, only env variables are supported
871     anymore.
872 root 1.239 - region-specific monsters will now once more be on the worldmap.
873 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
874 root 1.225 would grow out of bounds.
875 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
876 root 1.222 - fixed a double-escaping bug in the pod-parser.
877     - rewrote the cfpod parser in C++.
878     - hintmode moved to C++, players need to re-set their hintmode if
879     they dislike "show".
880 root 1.231 - fix RIP inscription.
881 root 1.239 - bump login name length from 18 to 20 char max.
882 root 1.231 - correctly support gender in emotes.
883     - correctly support gender in the death messages.
884     - correctly generate death messages for players only when they really die,
885     with increased information.
886 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
887     and data corruption (but apparently was never triggered).
888 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
889 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
890     data corruption bug.
891 root 1.223 - tweak coredumping/monitoring a bit.
892 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
893 root 1.227 - do not crash in the loader when an inventory object could not be loaded
894     (from a corrupted file).
895 root 1.241 - redid skills command to send output to proper channel.
896 root 1.233 - object->map is no longer refcounting.
897 root 1.228 - add FLAG_DEBUG for internal debugging.
898 root 1.231 - add NDI_VERBATIM flag to send_msg.
899 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
900 root 1.240 - player->exists is no longer a sync_job.
901 root 1.233 - split login.ext's player scheduler into
902     it's own player-scheduler.ext extension.
903 root 1.222
904 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
905 root 1.212 - require perl 5.10.
906 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
907 root 1.204 - swap player and observed count's on the map when observing.
908 root 1.205 - add (mostly untested) mapspace perl class and accessors.
909 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
910 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
911     could be found.
912 root 1.208 - pits now have a configurable "random spread" range and default
913 root 1.213 to a radius of two now.
914 root 1.212 - rewrite pay_player_arch.
915     - use a more stable perl_reload implementation.
916     - do not use Symbol::delete_package (causes crashes after perl-reload),
917     use our own, safer, clear_package instead.
918     - when asynchronously dumping core, close all file handles to allow
919     the server to restart concurrently.
920 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
921     sequences, without double-encoding. it should be faster, too.
922     - the above fixes wrong display of help tetx and many other issues.
923 root 1.216 - use lzf and frag packets for large messages for clients supporting them
924 root 1.218 (0.9976+), use it for long books and other messages.
925 root 1.210 - eradicate listen command and corresponding code.
926 root 1.211 - eradicate logs command.
927 root 1.218 - let the client log into the server log, used for crash backtraces.
928 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
929     old style spell objects with the spell magic bullet.
930 root 1.220 - (arch) fixed skill less rods in the archetypes
931 root 1.204
932 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
933 elmex 1.197 - made jeweler workbench larger and some other minor map
934     changes in jeweler town.
935 root 1.196 - fixed wrong item handling in jeweler skill code.
936 root 1.198 - (arch) use a special "key_random_map" for random map keys
937     that are used up.
938 root 1.199 - fix a crash when the player who was observed has logged out long
939     enough for his region/map to be gone.
940 root 1.200 - port to g++-4.3's incompatible tr1 changes.
941 root 1.201 - add some missing dependencies.
942 root 1.203 - log to /var/log/deliantra/ by default.
943     - hack observe code to enable smooth movmenet when observing.
944 elmex 1.195
945 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
946 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
947 root 1.179 - correctly move gsay to the party channel.
948 root 1.178 - fix a crash when animate weapon was used in some areas.
949 elmex 1.177 - fixed unnecessary identification of by converters created objects.
950 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
951     with NPCs.
952 elmex 1.175 - (arch) dragon scales got proper type now
953 root 1.193 - object::decrease would sometimes cause container weights to
954     be wrong, this has been fixed.
955 root 1.194 - do not send time updates for newly-seen items.
956 root 1.185 - thawing an icecube will once more drop its contents to the ground.
957 root 1.183 - fix cone spells etc. going through walls sometimes.
958 root 1.186 - fix a weight update bug that sometimes left containers
959     with wrong weights.
960 root 1.194 - added auto_apply event and extension for shop tiles.
961 root 1.172 - work around get_map_flags invoking perl and switching the stack.
962     - make sure the map is loaded when using a town portal return.
963 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
964     where healing spells didn't cost any grace.
965 root 1.173 - fix starvation kill reason.
966 root 1.174 - fix pk killer name message.
967 root 1.189 - don't let people apply signs with @match.
968 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
969     what seems to be the biggets memleak in the server).
970 elmex 1.171
971 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
972 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
973     - use anyevent to manage listen ports (this enables IPv6 support).
974 root 1.167 - server supports ipv6 client connections now.
975 root 1.168 - use newly-available Coro::AnyEvent.
976 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
977     to let it handle AIO requests.
978 root 1.167
979 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
980 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
981     processing considerably (especially in the client) and reduces data transfers
982     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
983 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
984     - (map) fixed npc dialogue in pup_land/s_f/special.
985     - bugfix: fix a crash when a player casts a swarm spell and then logs out
986     (swarm spells now stay in the player's inventory).
987 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
988 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
989     archetype *archname* (chairs of different facings were merged).
990     - bugfix: fix a potential crash issue in find_object_name (not used
991     normally).
992 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
993 root 1.164 (destruction, magic missile etc.).
994 root 1.163 - swarm spells without a direction now use various spiral patterns
995     instead of being fully random.
996 root 1.158 - update AnyEvent API to 3.4 and above.
997 root 1.156
998 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
999 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1000 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1001 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1002     and for attacking monsters. it also takes about one second to do a jump.
1003 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1004 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1005 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1006 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1007     were created outside a map.
1008 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1009     (fixed by reversing the logic).
1010 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1011 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1012 root 1.154 - bugfix: support random maps >127x127.
1013 root 1.152 - (maps) fixed the death certificate system in nimbus.
1014 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1015 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1016 root 1.147 - (arch) give ball lightning a real name.
1017 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1018 root 1.155 - support cfpod in ex replies (client item tooltips).
1019 root 1.143 - unapply item in range slow when readying a spell.
1020 root 1.148 - bugfix: account for rounding errors in weight updates.
1021 root 1.139 - remove synchronous mkdir in chargen_race_done.
1022     - fix per-race starting maps.
1023 root 1.142 - check hiscore on suicide and quit as well.
1024 root 1.138 - tell players when they are starving.
1025 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1026     - fix map difficulty calculation for generators.
1027 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1028 root 1.149 - support no_drop map header flag (before it was only available internally).
1029 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1030 root 1.133
1031 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1032 root 1.119 - bugfix: custom skill settings were not saved by the server.
1033     - bugfix: remove did not actually remove items from the inventory, leaving
1034 root 1.116 ghost items.
1035 root 1.119 - bugfix: properly update items identified on the ground.
1036 root 1.120 - bugfix: use localtime_r in the logger thread.
1037 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1038     - bugfix: archetype reloads could crash the server.
1039 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1040 elmex 1.114 player is not logged in.
1041 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1042 root 1.117 server startup.
1043 root 1.128 - bugfix: fix the door surround check in the random map generator.
1044     - (maps) fix heaven quest difficulty progression.
1045     - (maps) fix some random map styles.
1046     - dropping items a shop is not interested in won't sell them anymore.
1047     - rods and horns with a too low maximum charge allow now at least one discharge.
1048     - implement kill & death statistics.
1049     - random map preparation is no longer synchronous.
1050     - rewrite find_style in perl, no longer does synchronous I/O.
1051     - improve random map specials placement.
1052     - make the killer a real object pointer instead of a string, improved
1053     kill reason messages.
1054 root 1.117 - take advantage of new aio_close and aio_chmod.
1055 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1056 root 1.125 - change_abil is much faster.
1057 root 1.126 - update the floorbox more often to work around the reverses item order
1058     display in clients.
1059 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1060 root 1.126 - add hints to the invite messages.
1061 root 1.127 - rewrote key<->value pair handling.
1062 root 1.128 - use an independent random number generator for the random map generator.
1063 elmex 1.113
1064 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1065 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1066     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1067     - completely automate the weight handling, should fix all weight
1068     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1069 root 1.103 - reloading archetypes while a user was in the character creation phase
1070     could crash the server.
1071 root 1.106 - fix a nontrivial number of cases of code commented similar
1072     to "is this really correct?", as many of those cases are now handles
1073     automatically by lower level code.
1074     - replace many ad-hoc checks for client visibility by object::visible_to,
1075     should result in broader applicability of functions using it.
1076 root 1.104 - merge items with different arch pointers refering to the same arch
1077     (due to archetype reloads).
1078 root 1.106 - refactored the object remove/insert functions and most related
1079     functions (decrease, split, merge_ob etc.).
1080 root 1.105 - make it compile better on freebsd (reported by pippijn).
1081 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1082 root 1.108 - fix the longstanding "container stays open" bug.
1083 root 1.107 - improved floorbox updating to be incremental and other protocol
1084     optimisations.
1085     - get rid of update_after_inventory_change and only do update stats
1086     for weight once/tick/player at max.
1087 root 1.109 - rewrite party commands, use party channel.
1088 root 1.103
1089 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1090 root 1.97 - properly link against libgthread as that is needed to make the slice
1091     allocator thread-safe.
1092 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1093     recommended configuration) (reported by Samuel Gondouin).
1094 root 1.94 - always put godgiven items into the player inventory, never any containers.
1095 root 1.92 - (maps, arch) the scorn go club was founded!
1096 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1097 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1098     became a real spell-class.
1099 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1100     - (arch) considerably strengthened spark shower and destruction.
1101     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1102     finally reloadable at runtime.
1103     - changed archetype loading algorithm to only require one pass and
1104     use delayed resolving of references.
1105 root 1.101 - examine command now uses the examine infobox.
1106 root 1.102 - implement an "incremental garbage collector" for archetypes.
1107 root 1.98 - enable slice allocator again.
1108 root 1.96 - implement optional free memory poisoning.
1109 root 1.91
1110 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1111 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1112 root 1.85 skill.
1113 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1114     names (also update all maps to use money instead of coins).
1115 root 1.78 - add uuid accessors to perl.
1116     - add coin names and archetype accessors to perl.
1117 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1118 root 1.78 - change perl extensions to not use hardcoded coins and values.
1119 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1120     and be more parsimonous of uuid usage by the exact value out on exit.
1121 root 1.86 - write log messages in another thread, removing another sync point.
1122     - support multi-line log messages in a nicer way.
1123 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1124 root 1.81 - fix a minor memleak in the random map generator.
1125     - some parts of the random map generator are not coroutine-safe,
1126     so only call it "single-threaded".
1127     - major cleanup of memory management in random map generator.
1128 root 1.87 - slight refactoring of the random map generator, faster too.
1129 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1130     bookkeeping bug.
1131 root 1.87 - work around "player is on active list" problem by deactivating player
1132     after loading.
1133 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1134     there have in fact been allocations.
1135 root 1.82 - fix object::insert to do as documented and insert into the env
1136     if necessary.
1137     - fix cf::map::unique_maps.
1138     - fix nrof overflow check in can_merge_slow.
1139     - fix converter code to handle >31 bit values.
1140 elmex 1.83 - added support for the player_sold flag
1141 root 1.84 - converters no longer accept unpaid items.
1142 root 1.88 - canonicalize random map meta files for better unification.
1143 root 1.77
1144 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1145 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1146     when mlockall has been used.
1147 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1148 root 1.72 - use separate thread for ticker timing (and more in the future).
1149     this greatly increases timing accuracy and gets rid of an enourmous
1150     number of gettimeofday calls.
1151 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1152 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1153 root 1.71
1154 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1155 root 1.68 - rebalanced default experience table to be more exponential
1156     and much easier up to level ~40, then moderately harder.
1157 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1158 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1159     - do not exit on reload/load errors but properly cleanup.
1160 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1161 root 1.66
1162 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1163 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1164     (this fixes the jeweler skill).
1165 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1166 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1167 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1168     it has reset, which is better than putting it on the savebed, also as
1169 root 1.321 proof that the player didn't use a savebed).
1170 root 1.59
1171 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1172 root 1.56 - work around perl bug in configure perl module version check.
1173 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1174 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1175 root 1.52 - fix a bug in animate_weapon, causing a crash.
1176 root 1.54 - no longer exit when a coroutine throws an exception.
1177 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1178 root 1.53 - fix the "<player> is nuts" message.
1179 root 1.58 - fix an exception at logout due to the json_coder being gone.
1180 root 1.43 - upgrade to EV version 2.0 API.
1181 root 1.47 - when players don't apply a savebed correctly but stand above one,
1182     do not move or kill them.
1183 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1184 root 1.43 - implement generic framework for server-side resource files.
1185     - implement resource file update event.
1186     - hook experience table update into the framework.
1187     - move jeweler.yaml to resources (arch/).
1188 root 1.44 - switch from Crossfire to Deliantra perl module.
1189     - implement json2json arch filter.
1190 root 1.45 - implement widget protocol version 2, support for ui templates.
1191 root 1.54 - mapinfo is now handled fully asynchronously.
1192 root 1.48 - ext/irc: also log irc messages.
1193 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1194 root 1.43
1195 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1196 elmex 1.41 - limited the number of items that can be picked up and dropped
1197 root 1.42 as temporary measurement against bad performance or dropping things
1198     (this lead to long freezes and triggered the watchdog).
1199 elmex 1.41 - improved the performance of the drop command a bit.
1200 root 1.38 - switch from Event to EV for higher performance, easier usage,
1201     less bugs...
1202 root 1.39 - updated to release version of the gnu affero license.
1203 root 1.38
1204 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1205 root 1.36 - more thoroughly rename the binaries, contact addresses.
1206     - update the copyrights.
1207 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1208     crashes.
1209 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1210     potentially causing crashes.
1211 root 1.35 - assign weapons on user load time, not login-time, avoiding
1212     crashes.
1213    
1214 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1215 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1216 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1217     in some of the maps.
1218 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1219     which is now trivial to do.
1220 root 1.33 - removed all traces of the old (and never working) plug-in interface
1221     (70kb code less on amd64).
1222 root 1.34 - improve/tune scheduling priorities.
1223     - fix some freezing bugs.
1224     - fix a memory corruption problem in dynbuf.printf.
1225     - use channels for chat and many informational commands.
1226     - improved the tutorial.
1227     - create missile is now fixed.
1228     - race fields must now contain archetypes.
1229     - jumping skill now works as advertised.
1230 root 1.31
1231 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1232 root 1.24 - relicense under the gnu affero license.
1233 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1234 root 1.24 - implement server-side framework for generic resources.
1235     - use resource framework for server-provided ambient
1236     music.
1237 root 1.27 - save object owners (players only atm).
1238 root 1.24 - replace limited sound api with server-provided sound effects.
1239     - new sc (sound control) protocol command.
1240     - improve fxix protocol to include types.
1241     - exactly fill tcp segments, if possible.
1242     - output-rate is now an upper limit, the server will automatically
1243     (and quite perfectly) adjust to the network conditions, ensuring
1244     low latency even during bulk transfers (music, images, sounds etc.).
1245     - implement server-side widgets (i.e. client widgets controlled
1246     in the server side). this will allow future expansion without
1247     having to upgrade clients.
1248     - implement a (artwork) world map with realtime player position
1249     tracking.
1250     - new and more efficient extcmd (server still supports old extcmd
1251     protocol).
1252 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1253     calcluation that could be easily exploited by users.
1254     - rebalanced diseases to spread more naturally/evenly.
1255     - completely asynchronous map loading even for tiled maps.
1256 root 1.24 - replace simple messaging protocol with channels carrying metadata
1257     (similar to message types, but more directed at the user).
1258     - reduce command processing latency by a whopping 120ms by
1259     reordering some processing steps inside the server. this directly
1260     reduces lag by 120ms.
1261     - actually send spell faces to the client.
1262 root 1.23 - implement player genders.
1263 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1264     otherwise return to savebed and possible kill if the log-out
1265     was for too long.
1266     - fast socket-dead detection (kick player after 8 seconds without ack).
1267     - greatly reduce the cpu time needed to draw maps _again_.
1268     - archetypes are now subclasses of objects.
1269     - rebalanced shop greed and approval functions to be more realistic
1270     (and likely match the actual intention).
1271 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1272     italic, gender-specific text, paragraphs etc.
1273 root 1.24 - implemented hint framework, players can opt to receive hints.
1274     - implemented (long) book framework, added some books from the cf wiki.
1275 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1276     protocol and is capable of transmitting generic meta information.
1277 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1278     - replace the nexus by a per-player tutorial map that teaches stuff
1279     better than the newbie house.
1280 root 1.18 - fix the magicmap colours.
1281 root 1.19 - optimise map update even more by removing unneeded code and checks.
1282     - decouple map and stats update from pl->ob and use pl->observe instead.
1283     - implement observe command.
1284 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1285     calls with a simple comparison.
1286     - fix a latent crossfire bug that could crash the server because the
1287     map refresh did not update the mapspace.
1288 root 1.24 - support custom keys for regions and maps, regions are now
1289     refcount-managed.
1290     - allow worldmap overlays anywhere in the 000..999 range.
1291     - new system to acquire time slices for background jobs, to reduce
1292     jitter.
1293 root 1.27 - semi-persistent object-referencing framework (currently only players
1294     supported).
1295 root 1.22 - dependency tracking for perl extensions.
1296 root 1.24 - new slag-ex extension for cleaning cauldrons.
1297     - fix invoke result processing.
1298     - there are even less i/o syncpoints in the server now.
1299 root 1.29 - added map-tags extension that scans all maps for object tags
1300     and records them in the database (not used yet).
1301 root 1.28 - metaserver 2 support.
1302 root 1.22 - many more bugfixes and minor optimisations.
1303 root 1.16
1304 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1305 root 1.14 - optimised event invocation (non-wanted events can now be
1306     skipped with 4-5 inlined instructions).
1307 root 1.12 - complete rewrite of town_portal: it now creates a portal
1308     to the "nearest" town only, travel is only possible
1309 root 1.13 to the town and back, anybody can use it (also removes
1310     one of the remaining syncpoints in the server).
1311 root 1.10 - complete rewrite of the range/attack skill slot system:
1312     there are now two slots, one for combat, one for ranged
1313     attacks.
1314     - introduce the concept of a current weapon (either a ranged
1315     or a combat weapon/skill/tool) and switch between them as
1316     needed.
1317     - rewrite bow code so bows get more useful: apply damage,
1318     attacktype and other stats to the arrows and treat
1319     bows as weapons. also rebalance the missile weapons skill
1320     so its damage increases with level.
1321     - rewrite the complete player speed logic: weapon_speed now
1322     works as documented and there are no unnatural speed boosts.
1323 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1324     installation, replacing the old collect scripts and
1325 root 1.9 simplying deployment by scaling and cutting faces as required.
1326     - simplify the map protocol extensively by taking advantage
1327     of missing bigfaces, speeding up map generation immensely.
1328 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1329     other archetypes.
1330     - rationalise archetype, region and treasurelist file format
1331     into a single file format and make them reloadable asynchronously.
1332 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1333     reloadable at runtime.
1334 root 1.6 - implement 64x64 faceset support.
1335     - implement fxixsx protocol that saves
1336     a lot of bandwidth over the old image/face/smooth packets
1337 root 1.11 and allows images > packetsize, incremental and background
1338     transfers.
1339 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1340     on a face basis as opposed to a mapspace basis.
1341 root 1.7 - the server can now rate-limit image uploads to not exceed
1342     a certain (client-configurable) speed while guarenteeing full
1343     freedom of movement.
1344 root 1.8 - implement new ex command to request item descriptions.
1345     - implement new msg command for in-game messages with meta
1346     information (using xml).
1347 root 1.9 - enforce utf-8 for all text messages.
1348 root 1.13 - added micropather (not used yet).
1349 root 1.6 - many, many bugfixes.
1350 root 1.1
1351 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1352 root 1.1 - make coroapi accessible to cf+.
1353     - moved map handling logic completely to perl
1354     - per player maps are now marked in the map
1355 root 1.2 - maps are saved completely differently now,
1356     and much more often.
1357 root 1.17 - rewrote map header parser and writer, to be much faster.
1358 pippijn 1.4 - maps and players are now (in the average case) loaded
1359 root 1.2 and saved completely asynchronously, I/O contention will no
1360     longer freeze the server.
1361 pippijn 1.4 - players and maps can be loaded anytime, without the player
1362 root 1.2 being logged in.
1363 root 1.1 - automatically generate method interfaces for perl from headers
1364     - unbundled freezethaw
1365     - mostly rewrote common/map.C
1366     - completely rewrite server/swap.C
1367     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1368     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1369     - better message for apply failures due to applymode
1370     - removed most all of the weather code
1371     - unified logging to stderr and file
1372     - too many minor changes to document
1373 root 1.615