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Revision: 1.784
Committed: Wed May 4 19:04:43 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.783: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.776 - use blitz++ for vector maths (new dependency).
42 root 1.772 - only match archetype names in artifact allowed names.
43 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
44 root 1.751 - altars with match expressions did not work properly.
45 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
46 root 1.749 - god enemy race check fixed ("god detests your race").
47     - gods errornously allowed any kind of worshipping race, even
48     ones they hate.
49 root 1.726 - use same default config in code as on gameserver.deliantra.net.
50 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
51 root 1.727 our parser.
52 root 1.767 - generate slightly more special exits and avoid warning.
53 root 1.731 - applying a glowing crystal now gives status messages.
54     - fix a memleak in the random map generator.
55     - rework the random map parameter passign a bit to be extendable.
56 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
57     also, improve the quality of the mazes (no longer will the edges
58     almost always form a passage) and add two new types - "rooms"
59     and "braided".
60 root 1.734 - (random maps) add new "cave" layout, which is much more ...
61     cave-like.
62 root 1.744 - (random maps) new layout style "castle" that generates straighish,
63     rogue-ish maps.
64     - (random maps) new layout style "multiple" that simply mixes multiple
65     different styles in different areas.
66 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
67     - rewrite layout management in the random map generator from the
68     ground up.
69 root 1.736 - fix bug in tausworthe rng initialisation.
70     - switched to the faster and hopefully better quality gfsr{24,55} random
71     number generator, the same algorithm that freeciv apparently uses.
72 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
73     memory and imho looks nicer.
74 root 1.741 - (arch) fix samhlaidh archetype.
75 root 1.751 - fix the "archname" match special function.
76 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
77     and other fractal algorithms.
78 root 1.754 - one can no longer emote to logged-out players.
79 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
80     sacks fit on a tile again.
81 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
82 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
83     support background colour for text clients.
84 root 1.763 - (arch) improve automatic name from archname generation.
85 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
86 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
87     match expressions.
88 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
89 root 1.761 - sometimes a special exit wasn't placed when it should have been.
90 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
91 root 1.765 - require EV 4.00.
92 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
93 root 1.766 - add perlxsi.c to cleanfiles.
94 elmex 1.768 - (arch) made speed potions easier for now.
95 root 1.769 - the server didn't properly initialise all client skill slots,
96     no known impact.
97 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
98 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
99 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
100     a generic table/matrix/palette converter to cfutil.
101 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
102     - remove limits of 000..999 from worldmap coordinates, support negative
103     coordinates and introduce z-layers - deliantra is now 3d, in yet another
104     sense.
105 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
106     handle generic "world map areas".
107 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
108 elmex 1.779 - added is_quad flag.
109     - (arch) added quad archetypes.
110     - made the pickaxe mining tool remove quad walls and floors.
111 root 1.780 - move key_values into their own class, simplifiying lots of code and
112     making it possible to use kv pairs easily for maps and other objects as well.
113 root 1.781 - get rid of get_archetype, finally.
114 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
115 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
116     have been removed, and the map "intelligently" changes between active/inactive.
117 root 1.784 - new variable $cf::SERVER_TICK, alos rename pticks in C++ to server_tick.
118 root 1.724
119 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
120 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
121     now easily reachable, at a price.
122 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
123 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
124 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
125 elmex 1.630 (by Dustfinger).
126 root 1.681 - (maps) fixed bad floor tile in navar apartment.
127 elmex 1.573 - made (wizard) look_at show also uuids.
128     - added cf::object::find_object_uuid (::find_object already exists!).
129 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
130 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
131 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
132 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
133 elmex 1.568 - (arch) made the hill giants loose more body parts.
134 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
135 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
136     and made them a bit more expensive.
137 root 1.633 - (maps) add more glory hole treasure styles.
138 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
139     in a select number of mlab maps.
140 root 1.667 - (maps) the library should be less of a death trap now.
141     - (maps) exits no longer point to auto-apply exits, most affected
142     maps now have proper doors or a similar solution.
143 root 1.682 - (arch) jumping skill has now physical attacktype.
144 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
145 root 1.691 - enter_map did not normalise the map coordinates when the destination
146     space is blocked, causing badness and freezes for the player.
147 root 1.685 - when applying containers, server checks for the key on activate
148     and also allows players to unapply active containers they don't have
149     a key for.
150 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
151     races files to arch, where they belong (exp_table is no longer in
152     confdir but in datadir now!).
153 root 1.677 - jeweler and sound config files are now normal datafiles as well.
154     - quit_character was causing a runtime exception, causing it to not
155 root 1.672 work since 2.93.
156 root 1.671 - entering a map will now respect move_on and other effects,
157     except for auto-apply exits :/
158 root 1.660 - only talk to the items on the nearest mapspace, or, of there
159     are none, to the player, not ALL items in vicinity.
160 root 1.625 - do not update the floorbox while running, to avoid big item
161     updates that cost network bandwidth and processing power.
162 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
163     caused overflows causing monsters to become living deads.
164 root 1.619 - unapply weapons and armour before trying to improve it.
165 root 1.588 - teach the random map generator the ability to read ".rmg" files
166     that specify which actual style map to generate, and use it for
167     the default decorstyle to avoid inappropriate maps to be used.
168 root 1.639 - support (with some limitations) multiple different skills with the
169     same subtype.
170 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
171     so nekosan could end up beign saved AND escaped to another map.
172 root 1.636 - show invisible no longer makes magic mouths visible.
173 root 1.583 - move_type changes (spells, skills etc.) now will correctly
174     take move_on/move_off into account (e.g. buttons).
175 root 1.582 - display (exit) or (random map) in client for those objects.
176 root 1.606 - removed (useless) spell damage columns from spell info and replace
177 root 1.578 it by effective casting level - clients > 2.10 required to display
178     properly.
179 elmex 1.565 - building of levers/doors works again for all kinds of floors.
180 elmex 1.563 - the player can now withdraw and deposit all the available money.
181 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
182     steinwandstadt/celvear.
183 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
184 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
185     mostly based on the spell's level in the spellbook.
186 root 1.718 - the music scheduler did not properly send new music on region
187     changes.
188 root 1.669 - (maps) fix some map regions and the region tree.
189     - the server will now be more picky when parsing the regions file.
190 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
191 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
192 root 1.566 clients.
193 root 1.690 - follow has been rewritten to be, hopefully, more robust.
194     - follow mode will not be aborted when the follower tries to move.
195 root 1.566 - tcp.ext didn't unbind in reloads.
196     - map-tags.ext didn't properly close the database on reloads.
197 root 1.567 - cfutil skips .-directories when scanning.
198 root 1.571 - build.ext prevents players from building on other player's maps.
199     - rent.ext allows the dm to enter anytime.
200     - NPC_Dialogue adds a new predefined variable, $map.
201     - new "build" event hook.
202 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
203 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
204 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
205     them on loading, for old playerfiles and maps.
206 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
207     would be handled differently nowadays anyway.
208 root 1.584 - random map .meta were not being expired at all.
209 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
210 root 1.586 - update to automake 1.10.
211 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
212     require level 4 anymore.
213 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
214 root 1.590 - monsters now rotate through all skills (in chosen_skill).
215 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
216 root 1.661 - detect/sense curse/magic will no longer work on items that don't
217     need identify.
218 elmex 1.593 - added detect mineral vein spell.
219 root 1.592 - support "wall overlays" in the random map generator - not very generic,
220     used by minable veins.
221 elmex 1.594 - (maps) relocated jeweler town to another directoy.
222 root 1.603 - (arch) implement mining pickaxes and mining skill.
223 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
224 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
225 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
226     of the output is only 1/5th (instead of 1/3rd) of ring level.
227 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
228     generated ring/amulet.
229 root 1.601 - generate most constants for perl automatically.
230 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
231     - when player dies, restore his food to at least 200.
232 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
233 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
234 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
235 root 1.600 - the singing skill actually respects the direction now.
236     - oratory and singing now require a direction.
237 root 1.603 - use_skill now requires that you can actually apply the skill tool.
238 root 1.604 - do not invoke perl on every user command anymore by providing
239 root 1.655 a command and an unknown_command event.
240 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
241     perl to C++, for speed reasons (basically undo patchset 1304).
242     - add a client_destroy event, so we don't have to hook the
243     attachable destroy event (which is called much more often).
244 root 1.606 - removed (unused) FLOOR object type.
245 root 1.607 - fix errornous change_abil messages for rods (and other types).
246 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
247     all into server/commands.C.
248 root 1.609 - save and restore combat/ranged/current slot for players.
249 root 1.610 - the server now batches item's face/fx commands, as opposed
250     to sending one fx per item - helps mostly at connect and
251     with floorbox updates.
252 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
253 root 1.614 - the random map generator now supports selecting difficult for
254     more style categories than just monsters (all except fountains
255     apparently).
256 root 1.617 - object serialiser no longer creates empty "owner" references.
257 root 1.620 - make sure failed castings take some time, too, to avoid being
258     smitten by your god.
259     - many more failmsgs and help texts.
260 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
261 root 1.623 - stop thrown objects when their speed goes too low.
262 root 1.624 - log the number of unique logins seen every minute in a compact
263     format (for statistics).
264 root 1.626 - do not send delitem for players.
265 root 1.627 - support static scalar data members properly in genacc now.
266     - implement "simple" freelist management for objects.
267 root 1.628 - recycle object counts now - to support longer uptimes.
268 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
269     function (and yes, 666 is exact!).
270     - random map generator results should now be fully repeatable.
271 elmex 1.635 - fixed possible crash bug in build code.
272 root 1.638 - rename find_marked_object to ->mark and speed up.
273 root 1.640 - player movers properly destroy themselves when used up, instead
274     of leaking.
275 root 1.642 - do not show msg for unidentified objects that need identification.
276 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
277 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
278     next_line method.
279 root 1.646 - use nicer file format for exp_table and attackmess
280     (more like other resource files).
281     - make parse errors during server startup fatal.
282 root 1.652 - properly initialise all maptile values in constructor.
283     - improved {link} map.
284 root 1.655 - optional unloadable extensions will not lead to an endless loop.
285 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
286 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
287 elmex 1.664 - building listening books is possible again.
288     - (maps, arch) added archetype for building instructions and replaced
289     the copies of the instructions in the maps with it.
290 elmex 1.666 - (arch) made the spark shower spell available in shops.
291 root 1.670 - don't create a second LOGIN event on character creation.
292 root 1.674 - correctly generate "You paid xyz" message in shops.
293 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
294 elmex 1.710 - added a 'password' command, to let DMs change the password of players
295     more conveniently.
296 root 1.680 - correctly save shopitems string, to avoid parse error when reading
297     saved maps.
298     - logging now differentiates between logging levels better.
299 root 1.684 - speed up get_typedata.
300 root 1.689 - fix deadlock problem during server shutdown/reload.
301 root 1.692 - make ext/checkrusage "more" non-blocking.
302     - use common::sense for extensions.
303     - work around a 50.10.0 utf8 caching bug.
304 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
305     "no relation to target" bugs.
306 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
307     modules being loaded from the mainloop, pre-load some more
308     core modules so perl doesn't do it later on.
309 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
310     compiling regexes.
311 root 1.701 - make exp_table and materials file reloadable.
312 root 1.702 - made reload_config non-blocking.
313 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
314     causing server freezes.
315 root 1.704 - store unhashed password, to prepare for safer authentication.
316 root 1.707 - do not log connections from the local host, to help a local
317     watchdog.
318 root 1.714 - fix summon freeze at map borders.
319 root 1.717 - support @group syntax and music config file for music face lists.
320     - run post_init jobs in parallel, they might do I/O.
321 root 1.722 - avoid apply conversion for converters.
322 root 1.562
323 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
324 root 1.558 - (maps) fix travel to valdor and back.
325 root 1.545 - do no longer by default eval map cod ein safe compartments
326     (this can be re-enabled using the safe_eval config option).
327 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
328     in lorak.
329 root 1.559 - fix data corruption issues caused by recursive calls to
330     unordered_mapwalk - now every caller must provide its own
331     buffer.
332 root 1.538 - (maps) improve tindervale maps slightly.
333 root 1.544 - (arch) considerably decrease slag ex price.
334 root 1.540 - (arch) fix filth archetype.
335 root 1.556 - extension dependency resolve was completely broken.
336 root 1.544 - multipart objects would cause save_throw_object to crash - it
337     now acts on the head only.
338 root 1.541 - do not try to connect to an irc server unless explicitly configured.
339 root 1.542 - do not expect decltype() to be available in gcc 4.4.
340 elmex 1.543 - extended the safe perl environment by loops.
341 root 1.547 - (arch) fix "armless cook" facings.
342     - the "experience table" resource item did not have a proper
343     hash associated with it, so updates could not be detected.
344 elmex 1.550 - fixed poison traps in doors.
345 root 1.548 - player->killer_name did not properly flag the name as unicode.
346 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
347     and provide a non-destructive SvPVutf8 variant.
348 root 1.554 - do not allow dragon players to change their title via the settings.
349 elmex 1.552 - ratelimited jeweler skill nugget conversion.
350 root 1.551 - under high load, the server stopped swapping out to make
351     the server more responsive, but making it impossible to reduce
352     the load by... swapping out. slot queuing will now always make
353     some progress.
354     - improve the quality of the load-avg calculation.
355 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
356 root 1.556 - don't fail to write the runtime file if the temporary already exists.
357 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
358     player now.
359 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
360     timestamp and use a tab in the client to increase awareness.
361 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
362     setflag 0 is possible.
363 root 1.560 - make install now deletes old extensions, to ease upgrades in the
364     deliantra vm.
365 root 1.538
366 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
367 root 1.532 - the destruction spell could/would corrupt server memory quite often.
368 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
369     disk, not when it already was in memory.
370 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
371     avoiding livelock during high-load emergency saves.
372 root 1.530 - logging in did not properly unapply all skills.
373 root 1.531 - (maps) make the invite quest marking much more obvious.
374 root 1.533 - (arch) fix warrior archetype names.
375 root 1.532 - map prefetching never prefetch upwards.
376 root 1.534 - wizpass no longer makes you non-blocking.
377 root 1.536 - (maps) add light to some of the special maps, add troll
378     map.
379 root 1.530
380 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
381 root 1.515 - (maps) add gorokh_final mapset from crossfire.
382 root 1.516 - (maps) block most vault-type mlab locations, open up
383     imperial converters for anybody to use.
384 root 1.519 - (maps, arch) replace all permanent stat potions by random
385     variants.
386 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
387 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
388     real player object on player changes.
389 root 1.522 - diseases and maybe other things could sometimes reduce the speed
390     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
391     much grief.
392 root 1.523 - speed_left randomisation was, apparently, totally broken.
393     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
394     of the speed slot internally and in map save files. among other
395     things, this gets rid of all the abs (speed) calls.
396     - reduce map file save files by using abridged keywords aliases.
397 root 1.494 - shop specialisation calculation was totally broken.
398 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
399     now enforced.
400 root 1.498 - fix magic mapping, which only worked for inate spell casting.
401 root 1.495 - godgiven items will now be explicitly described as such.
402 root 1.524 - (arch) dded a quiver of bolts.
403 root 1.504 - materialnames would change "randomly" on every load, only
404     set the material when the materialname was not set before.
405 root 1.497 - balancing change, halve rod recharge speed (instead
406     of 4.8s, the standard rods now recharge in ~10s. not a solution,
407     but still.
408 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
409 root 1.509 the costly flag-checking loop in most cases and using a simple
410     repeat-cache for speed_left.
411 root 1.507 - always delay stats update for players on insert/remove till
412     next tick/command, which saves a lot of cpu cycles on drop/take.
413 root 1.514 - add hint about havign to run to attach unaggressive npcs.
414 root 1.494 - pet monster level was not displayed correctly in "showpets index".
415     - clean up floating point conversions and many similar nitpicks.
416 root 1.502 - fix hanuk altar.
417 root 1.504 - overhaul material system to be much faster, and having less bugs, but
418     still having a lot of cruft :/.
419 root 1.502 - add marble shop floor.
420 root 1.494 - move gcc specifics to new file include/compiler.h.
421     - unrecognised cfpod directives could cause undefined behaviour.
422 root 1.505 - added boes' marble shop to steinwandstadt.
423 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
424     - optimise mapspace updates.
425     - cache volume/items per mapspace.
426 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
427     decrease).
428 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
429     have led to weird item multiplications.
430 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
431 elmex 1.501 - fixed crash bug in learn_spell command.
432 elmex 1.634 - enhanced output of the mapinfo command.
433 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
434 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
435     from perl to c++.
436 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
437     and use it in some "inner" loops.
438 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
439 elmex 1.511 - fixed jeweler experience output to not be floating point.
440 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
441 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
442 root 1.518 - try to prefetch memory inside process_objects, which can give
443     enourmous speed gains.
444     - make some small optimisation to the process_objects loop.
445 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
446     handling different chksum lengths.
447     - check for hash collisions in cfutil.
448     - reduce face checksum size from 6 to 4 bytes.
449 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
450 root 1.523 - removed weather-specific attributes.
451     - fixed genkeywords dependency.
452     - do not clear "randomitems" slot for world underlays.
453     - use "sl" as short-hand for speed_left in save-files, just to make them
454     smaller.
455 root 1.517 - in general, don't crash on value-less resource file lines
456     anymore, due to get_str never returning a 0-pointer.
457 elmex 1.521 - code cleanup in move_symptom.
458 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
459 root 1.494
460 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
461 root 1.481 - some Andrew Madloch wanted, despite being specifically told
462     multiple times that the Deliantra parts additions are under AGPL,
463 root 1.487 lock up the source code of the server within his company.
464 root 1.481 some reorganisations have been done to the sourcecode to make
465     it clearer that this violates the Affero GPL. Help to keep
466     Deliantra free software even for the coming generations
467     and be wary of the promises of Andrew Madloch, he has nothing
468 root 1.487 good in mind for free software.
469 root 1.480 - clarify which files of the server are 100% AGPL.
470 root 1.481 - minor reorganisation, move some GPL code into other files.
471 root 1.483 - implement viewpoint (which is like observe, but only for the map,
472     not stats etc.).
473 root 1.484 - replace magic mapping overlay by a flying bird exposing area
474     on the worldmap (ext/magic_mapping.ext).
475 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
476     - @find results in npc dialogue is now stored in $find.
477 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
478 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
479 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
480     dm instead.
481 root 1.456 - (maps) add town portal to celvear.
482 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
483     mapsets from crossfire, together with associated archetypes.
484 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
485     - (maps) define a new whalingoutpost region.
486 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
487     and most archetypes that go with them (without stoning and swallow effects),
488     casino tokens and stock certificates are also missing.
489 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
490     and santo dominion.
491 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
492     to go with them. also adjusted archetypes to be more korrekt "gotisch".
493 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
494 root 1.460 - properly close client-side dialogue when the player is teleported away.
495 root 1.459 - map-tags did not properly close it's database tables or wait
496     for a quiescent state, causing memory corruption on reload.
497 root 1.454 - support "stat.xyz" accessor in match expressions.
498 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
499 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
500     fixes long answers from npc dialogue).
501 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
502 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
503     and to not add a "put your code here" force needlessly.
504 root 1.463 - (arch) fix or improve many plurals.
505 root 1.465 - markers do no longer add a force if the slaying field is unset.
506 root 1.466 - sped up search-items implementation, but it's still horrible.
507 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
508 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
509     used to reogianise the illogical arch tree a bit.
510 root 1.479 - (maps) import most map names from crossfire.
511 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
512 root 1.483 - fly_high movement gives better los, ignoring blocksview.
513 root 1.488 - the addexp command should now honour skill names with spaces.
514 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
515 root 1.491 - (arch) added many more buildable marble floors.
516 root 1.490 - major namespace cleanup: save 45kb by making functions static
517     that were unnecessarily global.
518 root 1.452
519 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
520 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
521 root 1.451 - fix a memory buffer overflow in the book code.
522 root 1.429 - add @check, @find npc dialogue commands.
523     - (maps) add a number of town interiors.
524 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
525 root 1.451 - (maps) add celvear area from cfextended.
526 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
527     - (server,maps) fix bug causing some library books not to be chained down,
528     cause Scorn/Navar libraries not to have inscribable books.
529 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
530 sf-marcmagus 1.433 inappropriate item power.
531 root 1.448 - (maps) fix intwell balancing issue.
532 root 1.437 - improve the look of generated books.
533 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
534     - fix bug where players could bypass no_drop by putting items in containers.
535 root 1.430 - consecutive commands arriving at the same time in the server would be
536     corrupted if the length was >255.
537 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
538 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
539     and perl.
540 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
541     functionality (and more) inside the same object using the match expressions.
542     - create simpler match expression compiles in many common cases.
543 root 1.439 - reduce object size by removing obsolete "seen_by" member.
544 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
545     of the new dynbuf::splice function (which gave an unexpected net win
546     in code size...).
547 root 1.442 - the server will no longer complain (and subtly fail) when an object
548     being removed from a map causes another object to get removed.
549 root 1.441 - banish strncpy from the server, speed up and simplify sending item
550     descriptions to the client considerably.
551 root 1.442 - add new "in head" set modifier for matches.
552     - new BLOCKED_MOVE event added.
553     - mapscript archetype now has activate_on_xxx true by default, as similar
554     connected elements.
555 root 1.448 - (maps) imported all styles from cfextended except
556 root 1.444 floorstyles/land_plots and monsterstyles.
557 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
558 root 1.446 - don't crash when treasure lists are empty / supply new empty
559     treasurelist for randomitems when none can be found.
560     - implement cf::map::static_maps and use it in map-tags.ext.
561 root 1.449 - fix a bug in map-tag scanning when moving tags.
562 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
563     for a reaction.
564 root 1.447 - implement new "loadall" map loading command, purely for debugging.
565 root 1.429
566 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
567 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
568     but not horns (to make them more useful for content-creators).
569 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
570     2) it skipped spell effects and 3) it didn't handle the case where
571     and object was destroyed while iterating over it correctly. all this
572     allowed players to sometimes walk onto spaces they should not be able to
573     walk on.
574 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
575 root 1.399 - examining an object now dumps the serialised object form when the user
576 root 1.404 is a wizard (wizlook).
577 root 1.421 - altars no longer accept unpaid items.
578 root 1.411 - party spells didn't work all that well.
579 root 1.424 - added complex object matching framework (cf::match), and make altars
580     and pedestals use it.
581 root 1.425 - identified skill-tools show what skill they grant.
582 root 1.399 - display the duration of change_ability spells when examining them
583     (missing: protection spells, but they are a hack...).
584 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
585     adding more variety to the different mushrooms.
586 root 1.398 - fix a minor cfpod formatting bug.
587 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
588     the hintmode setting on the settings page.
589 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
590 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
591 root 1.399 - enable the object loader to also dump archetypes.
592 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
593 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
594 root 1.402 - force the initial face when loading an object that is time-animated
595     or a monster, so it does not have to be specified anymore.
596 root 1.403 - fix a bug where recasting an ability changing spell could shorten
597     its remaining duration.
598 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
599 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
600 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
601     up splay operations as well.
602 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
603 root 1.412 - implement introspection data for C++ classes (%REFLECT).
604 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
605 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
606 root 1.419 - fix transmutation alchemy.
607 root 1.424 - speed up many frequently-invoked C->perl callbacks.
608 root 1.419 - added complex object matching framework, to be used in altars and the like.
609 root 1.426 - switch to YAML::XS from YAML.
610 root 1.396
611 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
612 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
613     that ultimately was not helpful to catch it :)
614 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
615     all callers to use either one or the other, as appropriate. This
616     fixes the (rather fragile) light spell, maybe others.
617     - fixed an overflow and exploit in the bank/payment code.
618     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
619 elmex 1.384 to explain the skill a bit more.
620 root 1.389 - removed a buggy check for zero attacktype. So that we might find
621 elmex 1.388 the real bugs in the archs/maps/objects.
622 elmex 1.394 - Fixed enabling torches with lighters.
623 elmex 1.387 - (maps) Added Heaven Town region.
624     - (arch+maps) Fixed & normalized warriors on map
625     /quests/peterm/CTower/Barracks.
626 root 1.392 - fix the light spell (and possibly diseases and other lights).
627 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
628 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
629     a long time ago, and similar cases are still to be found in the maps.
630     - make the socket_timeout configurable in the code (but not yet for users).
631 root 1.393 - earth wall health bar is now correct.
632 elmex 1.384
633 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
634 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
635     freeze with IO::AIO anymore due this change.
636 root 1.364 - avoid a crash when a player tries to apply a lighter.
637 root 1.376 - allow a spell argument for dimension door.
638 root 1.362 - move shop item listing and some otherstuff into the info tab.
639 root 1.360 - avoid crashes when non-players cast party spells.
640 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
641 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
642     - small improvement of the number of potions in shops
643     (by Job Vranish).
644     - added a few party spells (by Job Vranish).
645 root 1.362 - use a common message dynbuf.
646 root 1.364 - destroying tear down objects will now use the full hp range
647     for animation and will only destroy/lastframe when hp < 0.
648     - allow monsters to use earth to dust.
649     - use manhattan distance for get_rangevector_from_mapcoord, just as
650     in get_rangevector.
651     - los updates now correctly take tiled maps into account.
652     - do los updates even on maps without darkness.
653 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
654 root 1.375 - upgrade to IO::AIO 3.21.
655 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
656 elmex 1.373 - properly catching exceptions from callback in irc.ext.
657 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
658 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
659 elmex 1.368 - (arch) added hint about usage to Slag Ex.
660 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
661     like the rest.
662 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
663 root 1.378 - (arch+maps) added rate limited converter and adjusted
664     /elmex/mana_fountain.
665     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
666     - reduce size of casting_time, move_status, attack_movement,
667     last_heal and last_sp slots, squeezing some more space out of struct
668 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
669     anywhere.
670 root 1.358
671 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
672     - fixed bug in alchemy, where finding the right object for enhancements
673     didn't work.
674 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
675     effects (w.r.t. put_more) per mapspace, to give the server a chance
676     to survive a hundred deathsheads.
677 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
678     disastrous bug of unfortunately unknown proportions...
679 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
680 root 1.343 - use gender-neutral place descriptions for invite.
681 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
682     Thanks go to Lisa Larsen!
683 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
684     anymore).
685 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
686 root 1.345 - use better dependency tracking for include/keyword.h.
687 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
688     so it is possible to invite somebody out of some stck-till-death traps,
689 root 1.346 or simply to commit suicide.
690 root 1.352 - replace the "ignoring delayed commands" message by something more useful
691     (cf. cunning gnome freezeing issue).
692 elmex 1.349 - various fixes for weapon improvements.
693 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
694 root 1.353 - support T and G sequences in cfpod.
695 root 1.343
696 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
697 root 1.339 - convert me command from per-map to chat, which makes more sense, also
698     document it.
699 elmex 1.336 - more than one spellbooks of same class can now be given
700     in class selection.
701 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
702     spell rebalancements.
703 elmex 1.338 - the IRC gateway filters IRC colors now.
704 elmex 1.336
705 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
706 root 1.331 - (arch) fix quiver of Holding Bolts.
707 root 1.332 - applying unpaid items will now examine them.
708 root 1.330 - add "What" column to body command, showing items in that slot.
709 elmex 1.329 - redesigned and rebalanced lamps and torches.
710 root 1.330 - add "..." to item names that have been shortened.
711     - fixed "assign" function that squeezes strings into fixed length.
712 elmex 1.333 - add cursed effect to lamps and (some) torches.
713 elmex 1.334 - fixed bad assigned crafting skills and their tools.
714 root 1.312
715 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
716 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
717 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
718 root 1.312 - make monster smell logic dependent on their wisdom stat.
719 root 1.324 - put the death reason into a separate tab.
720     - converted "connected" slot to string, cleanly got rid of some ugly
721     hacks such as the path_attuned hack.
722 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
723     - replace one-at-a-time hash by faster than smaller FNV-1a hash
724     when hashing strings.
725 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
726 elmex 1.320 whether the right cauldron is used.
727 root 1.313 - considerably optimise shared string implementation by
728 root 1.316 making its null value a compiletime constant.
729 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
730     as well as using shstr_cmp to pass shared stringsa round efficiently,
731     for lots of code size savings.
732 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
733     they are sleeping: generators now check for the sleeping flag.
734 root 1.318 - tell gcc not to excessively inline some perl interface functions.
735 root 1.322 - remove marking rune length limit.
736 root 1.323 - fix formatting of cfpod when a verbatim block was following
737     a single newline.
738     - move resistances, statistics and showpets command output into tabs.
739 root 1.326 - implement map scripts that can replace the boulder logic without
740     having to write extensions.
741 root 1.310
742 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
743 root 1.302 - fix a longstanding bug that teared multipart monsters
744     at map boundaries apart.
745 root 1.292 - temporarily make permanently invisible player visible when
746     he/she makes noise.
747 root 1.284 - fix being able to see through walls a bit.
748 root 1.303 - improve look at output.
749 root 1.285 - completely replaced the line of sight algorithm with a variant
750     of spiral fov capable of visibility grades and arbitrary
751     shadow angles, that uses less memory and less code.
752     - the new los code supports arbitrary map rectangles and loosens
753 root 1.310 other restrictions of the old code, supporting further optimisations.
754     - update los if blocksview-objects are inserted in a map, not just when
755 root 1.287 removed (e.g. for summon fog).
756 root 1.303 - permanent invisibility doesn't make immune against making noise:
757     implement a noise system that allows monsters to locate the player
758     when he/she makes noise.
759     - implement a primitive smell system that monsters can use to track
760     players.
761 elmex 1.288 - create bomb now also works when casted by door traps.
762 elmex 1.290 - (arch) new torch graphics.
763 root 1.289 - (maps) considerably soften the subway spider.
764 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
765     the guards from being killed by players.
766 root 1.310 - (maps) lots of tweaks in and around scorn.
767     - (maps) use special non-blocksview jungle, mountain and
768     darkforest freely on the worldmap, to get gradual sight obstacles
769     instead of total blackout in those areas.
770 root 1.289 - no maximum darkness for outdoor maps anymore.
771 root 1.291 - add more hints, fix some messages.
772 root 1.292 - fix a bug: firing rods should tell you something about them.
773     - make light additive even within players.
774 root 1.293 - darken xrays effect a bit.
775     - improve handling of los changes when inserting or removing
776     objects, not perfect yet.
777     - make map darkness signed (formerly unsigned) to allow
778 root 1.294 ambient lighting and centrally manage darkness as an offset.
779     - revamped, fixed and documented the server calendrics, also
780     tell users the current time and data, to improve awareness.
781     - implement proper wizlook flag and handling of wizlook, instead
782     of dumbly just clearing los once.
783 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
784     and has a smaller runtime variance.
785 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
786     making them actually useful.
787     - see_in_dark now increases the viewing radius by 3.
788 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
789     speedup, as well as in many other places.
790 root 1.299 - remove support for extended map infos - these are not used
791     by the deliantra client and removing them gives us a 10% speedup
792     when sending map changes.
793 root 1.300 - remove most gcfclient and other client bug workarounds, as well
794     as now obsolete protocol versions, simplying the code.
795 root 1.301 - optimise and simplify generation of random numbers.
796 root 1.303 - correctly provide a non-zero default density for materials, to
797     avoid crashes, fix other bugs in the material handling code.
798     - fix volume calculations.
799     - fix cfpod parsing when multiple verbatim blocks were separated by
800     newlines.
801 root 1.305 - increase monster detection radius from wis/5 to wis/3.
802 root 1.306 - remove old pickup modes.
803     - remove obsolete disarm and search commands (search wasn't working
804     anyways).
805 root 1.308 - fix a crash when an npc applied a sign.
806 root 1.284
807 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
808 root 1.283 - this release is assumed to be very stable.
809     - (maps) radically redesigned and improved tutorial.
810 root 1.280 - directional casting no longer immediately removes the invisible effect.
811 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
812 root 1.272 - fix overflow in lighting calculations.
813     - negative glow radii can no longer cause total darkness.
814 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
815     only maximally-lit ones.
816 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
817     - swashbucklers got the oratory skill now.
818 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
819 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
820 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
821 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
822     (which was probably broken, too).
823 root 1.281 - support negative glow radii during daytime, too.
824     - use circular, not rectangular, viewing area.
825     - use minimum viewing distance of 2 in outdoor maps.
826     - negative glow is stronger than viewing area or lamps.
827 root 1.283 - (arch) new darkness spell face.
828 root 1.272
829 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
830     - (maps) completely redesigned scorn.
831 root 1.269 - "cast light" now works on oneself.
832 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
833     negative glow radii again (they were totally broken before).
834 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
835 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
836 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
837 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
838 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
839     back to the player.
840 root 1.251 - attuned/repell and spell base level system reworked.
841 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
842 root 1.247 be less erratic now.
843 root 1.248 - refuse to write the uuid file if the uuid is zero
844     (to avoid writing it in early crashes).
845 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
846     - speed up emergency_save by not syncing every file separately.
847     - no longer reattach perl to every object on reload, it's slow, and no longer
848     necessary since we don't nuke stashes anymore.
849     - do not bootstrap perl from the commandline args, use separate eval for
850     better error reporting.
851 root 1.259 - fix a crash when pushing cone spells met ice attacks.
852 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
853 root 1.255 - speed up map refresh in server a bit.
854 elmex 1.258 - refactored drop code and fixed some programming errors in it.
855 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
856 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
857 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
858     as the current weight of the inventory.
859 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
860     dragonfire has been introduced for the non-dragon players.
861 root 1.265 - remove unused "tooltype", "start_holding" object slots.
862     - change "weapontype" object slot to uint8.
863     - convert "hide" object slot into flag.
864     - reorder object members for better locality of reference and codesize
865     decrease.
866 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
867 root 1.267 - fix a crash when no skill could be found when killing amonster.
868 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
869     every completed aio operation.
870 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
871     and update mapspaces if necessary.
872 root 1.246
873 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
874 root 1.241 - removed all command line parsing, only env variables are supported
875     anymore.
876 root 1.239 - region-specific monsters will now once more be on the worldmap.
877 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
878 root 1.225 would grow out of bounds.
879 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
880 root 1.222 - fixed a double-escaping bug in the pod-parser.
881     - rewrote the cfpod parser in C++.
882     - hintmode moved to C++, players need to re-set their hintmode if
883     they dislike "show".
884 root 1.231 - fix RIP inscription.
885 root 1.239 - bump login name length from 18 to 20 char max.
886 root 1.231 - correctly support gender in emotes.
887     - correctly support gender in the death messages.
888     - correctly generate death messages for players only when they really die,
889     with increased information.
890 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
891     and data corruption (but apparently was never triggered).
892 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
893 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
894     data corruption bug.
895 root 1.223 - tweak coredumping/monitoring a bit.
896 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
897 root 1.227 - do not crash in the loader when an inventory object could not be loaded
898     (from a corrupted file).
899 root 1.241 - redid skills command to send output to proper channel.
900 root 1.233 - object->map is no longer refcounting.
901 root 1.228 - add FLAG_DEBUG for internal debugging.
902 root 1.231 - add NDI_VERBATIM flag to send_msg.
903 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
904 root 1.240 - player->exists is no longer a sync_job.
905 root 1.233 - split login.ext's player scheduler into
906     it's own player-scheduler.ext extension.
907 root 1.222
908 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
909 root 1.212 - require perl 5.10.
910 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
911 root 1.204 - swap player and observed count's on the map when observing.
912 root 1.205 - add (mostly untested) mapspace perl class and accessors.
913 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
914 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
915     could be found.
916 root 1.208 - pits now have a configurable "random spread" range and default
917 root 1.213 to a radius of two now.
918 root 1.212 - rewrite pay_player_arch.
919     - use a more stable perl_reload implementation.
920     - do not use Symbol::delete_package (causes crashes after perl-reload),
921     use our own, safer, clear_package instead.
922     - when asynchronously dumping core, close all file handles to allow
923     the server to restart concurrently.
924 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
925     sequences, without double-encoding. it should be faster, too.
926     - the above fixes wrong display of help tetx and many other issues.
927 root 1.216 - use lzf and frag packets for large messages for clients supporting them
928 root 1.218 (0.9976+), use it for long books and other messages.
929 root 1.210 - eradicate listen command and corresponding code.
930 root 1.211 - eradicate logs command.
931 root 1.218 - let the client log into the server log, used for crash backtraces.
932 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
933     old style spell objects with the spell magic bullet.
934 root 1.220 - (arch) fixed skill less rods in the archetypes
935 root 1.204
936 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
937 elmex 1.197 - made jeweler workbench larger and some other minor map
938     changes in jeweler town.
939 root 1.196 - fixed wrong item handling in jeweler skill code.
940 root 1.198 - (arch) use a special "key_random_map" for random map keys
941     that are used up.
942 root 1.199 - fix a crash when the player who was observed has logged out long
943     enough for his region/map to be gone.
944 root 1.200 - port to g++-4.3's incompatible tr1 changes.
945 root 1.201 - add some missing dependencies.
946 root 1.203 - log to /var/log/deliantra/ by default.
947     - hack observe code to enable smooth movmenet when observing.
948 elmex 1.195
949 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
950 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
951 root 1.179 - correctly move gsay to the party channel.
952 root 1.178 - fix a crash when animate weapon was used in some areas.
953 elmex 1.177 - fixed unnecessary identification of by converters created objects.
954 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
955     with NPCs.
956 elmex 1.175 - (arch) dragon scales got proper type now
957 root 1.193 - object::decrease would sometimes cause container weights to
958     be wrong, this has been fixed.
959 root 1.194 - do not send time updates for newly-seen items.
960 root 1.185 - thawing an icecube will once more drop its contents to the ground.
961 root 1.183 - fix cone spells etc. going through walls sometimes.
962 root 1.186 - fix a weight update bug that sometimes left containers
963     with wrong weights.
964 root 1.194 - added auto_apply event and extension for shop tiles.
965 root 1.172 - work around get_map_flags invoking perl and switching the stack.
966     - make sure the map is loaded when using a town portal return.
967 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
968     where healing spells didn't cost any grace.
969 root 1.173 - fix starvation kill reason.
970 root 1.174 - fix pk killer name message.
971 root 1.189 - don't let people apply signs with @match.
972 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
973     what seems to be the biggets memleak in the server).
974 elmex 1.171
975 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
976 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
977     - use anyevent to manage listen ports (this enables IPv6 support).
978 root 1.167 - server supports ipv6 client connections now.
979 root 1.168 - use newly-available Coro::AnyEvent.
980 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
981     to let it handle AIO requests.
982 root 1.167
983 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
984 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
985     processing considerably (especially in the client) and reduces data transfers
986     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
987 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
988     - (map) fixed npc dialogue in pup_land/s_f/special.
989     - bugfix: fix a crash when a player casts a swarm spell and then logs out
990     (swarm spells now stay in the player's inventory).
991 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
992 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
993     archetype *archname* (chairs of different facings were merged).
994     - bugfix: fix a potential crash issue in find_object_name (not used
995     normally).
996 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
997 root 1.164 (destruction, magic missile etc.).
998 root 1.163 - swarm spells without a direction now use various spiral patterns
999     instead of being fully random.
1000 root 1.158 - update AnyEvent API to 3.4 and above.
1001 root 1.156
1002 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1003 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1004 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1005 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1006     and for attacking monsters. it also takes about one second to do a jump.
1007 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1008 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1009 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1010 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1011     were created outside a map.
1012 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1013     (fixed by reversing the logic).
1014 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1015 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1016 root 1.154 - bugfix: support random maps >127x127.
1017 root 1.152 - (maps) fixed the death certificate system in nimbus.
1018 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1019 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1020 root 1.147 - (arch) give ball lightning a real name.
1021 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1022 root 1.155 - support cfpod in ex replies (client item tooltips).
1023 root 1.143 - unapply item in range slow when readying a spell.
1024 root 1.148 - bugfix: account for rounding errors in weight updates.
1025 root 1.139 - remove synchronous mkdir in chargen_race_done.
1026     - fix per-race starting maps.
1027 root 1.142 - check hiscore on suicide and quit as well.
1028 root 1.138 - tell players when they are starving.
1029 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1030     - fix map difficulty calculation for generators.
1031 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1032 root 1.149 - support no_drop map header flag (before it was only available internally).
1033 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1034 root 1.133
1035 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1036 root 1.119 - bugfix: custom skill settings were not saved by the server.
1037     - bugfix: remove did not actually remove items from the inventory, leaving
1038 root 1.116 ghost items.
1039 root 1.119 - bugfix: properly update items identified on the ground.
1040 root 1.120 - bugfix: use localtime_r in the logger thread.
1041 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1042     - bugfix: archetype reloads could crash the server.
1043 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1044 elmex 1.114 player is not logged in.
1045 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1046 root 1.117 server startup.
1047 root 1.128 - bugfix: fix the door surround check in the random map generator.
1048     - (maps) fix heaven quest difficulty progression.
1049     - (maps) fix some random map styles.
1050     - dropping items a shop is not interested in won't sell them anymore.
1051     - rods and horns with a too low maximum charge allow now at least one discharge.
1052     - implement kill & death statistics.
1053     - random map preparation is no longer synchronous.
1054     - rewrite find_style in perl, no longer does synchronous I/O.
1055     - improve random map specials placement.
1056     - make the killer a real object pointer instead of a string, improved
1057     kill reason messages.
1058 root 1.117 - take advantage of new aio_close and aio_chmod.
1059 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1060 root 1.125 - change_abil is much faster.
1061 root 1.126 - update the floorbox more often to work around the reverses item order
1062     display in clients.
1063 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1064 root 1.126 - add hints to the invite messages.
1065 root 1.127 - rewrote key<->value pair handling.
1066 root 1.128 - use an independent random number generator for the random map generator.
1067 elmex 1.113
1068 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1069 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1070     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1071     - completely automate the weight handling, should fix all weight
1072     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1073 root 1.103 - reloading archetypes while a user was in the character creation phase
1074     could crash the server.
1075 root 1.106 - fix a nontrivial number of cases of code commented similar
1076     to "is this really correct?", as many of those cases are now handles
1077     automatically by lower level code.
1078     - replace many ad-hoc checks for client visibility by object::visible_to,
1079     should result in broader applicability of functions using it.
1080 root 1.104 - merge items with different arch pointers refering to the same arch
1081     (due to archetype reloads).
1082 root 1.106 - refactored the object remove/insert functions and most related
1083     functions (decrease, split, merge_ob etc.).
1084 root 1.105 - make it compile better on freebsd (reported by pippijn).
1085 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1086 root 1.108 - fix the longstanding "container stays open" bug.
1087 root 1.107 - improved floorbox updating to be incremental and other protocol
1088     optimisations.
1089     - get rid of update_after_inventory_change and only do update stats
1090     for weight once/tick/player at max.
1091 root 1.109 - rewrite party commands, use party channel.
1092 root 1.103
1093 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1094 root 1.97 - properly link against libgthread as that is needed to make the slice
1095     allocator thread-safe.
1096 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1097     recommended configuration) (reported by Samuel Gondouin).
1098 root 1.94 - always put godgiven items into the player inventory, never any containers.
1099 root 1.92 - (maps, arch) the scorn go club was founded!
1100 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1101 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1102     became a real spell-class.
1103 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1104     - (arch) considerably strengthened spark shower and destruction.
1105     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1106     finally reloadable at runtime.
1107     - changed archetype loading algorithm to only require one pass and
1108     use delayed resolving of references.
1109 root 1.101 - examine command now uses the examine infobox.
1110 root 1.102 - implement an "incremental garbage collector" for archetypes.
1111 root 1.98 - enable slice allocator again.
1112 root 1.96 - implement optional free memory poisoning.
1113 root 1.91
1114 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1115 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1116 root 1.85 skill.
1117 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1118     names (also update all maps to use money instead of coins).
1119 root 1.78 - add uuid accessors to perl.
1120     - add coin names and archetype accessors to perl.
1121 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1122 root 1.78 - change perl extensions to not use hardcoded coins and values.
1123 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1124     and be more parsimonous of uuid usage by the exact value out on exit.
1125 root 1.86 - write log messages in another thread, removing another sync point.
1126     - support multi-line log messages in a nicer way.
1127 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1128 root 1.81 - fix a minor memleak in the random map generator.
1129     - some parts of the random map generator are not coroutine-safe,
1130     so only call it "single-threaded".
1131     - major cleanup of memory management in random map generator.
1132 root 1.87 - slight refactoring of the random map generator, faster too.
1133 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1134     bookkeeping bug.
1135 root 1.87 - work around "player is on active list" problem by deactivating player
1136     after loading.
1137 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1138     there have in fact been allocations.
1139 root 1.82 - fix object::insert to do as documented and insert into the env
1140     if necessary.
1141     - fix cf::map::unique_maps.
1142     - fix nrof overflow check in can_merge_slow.
1143     - fix converter code to handle >31 bit values.
1144 elmex 1.83 - added support for the player_sold flag
1145 root 1.84 - converters no longer accept unpaid items.
1146 root 1.88 - canonicalize random map meta files for better unification.
1147 root 1.77
1148 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1149 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1150     when mlockall has been used.
1151 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1152 root 1.72 - use separate thread for ticker timing (and more in the future).
1153     this greatly increases timing accuracy and gets rid of an enourmous
1154     number of gettimeofday calls.
1155 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1156 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1157 root 1.71
1158 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1159 root 1.68 - rebalanced default experience table to be more exponential
1160     and much easier up to level ~40, then moderately harder.
1161 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1162 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1163     - do not exit on reload/load errors but properly cleanup.
1164 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1165 root 1.66
1166 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1167 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1168     (this fixes the jeweler skill).
1169 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1170 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1171 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1172     it has reset, which is better than putting it on the savebed, also as
1173 root 1.321 proof that the player didn't use a savebed).
1174 root 1.59
1175 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1176 root 1.56 - work around perl bug in configure perl module version check.
1177 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1178 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1179 root 1.52 - fix a bug in animate_weapon, causing a crash.
1180 root 1.54 - no longer exit when a coroutine throws an exception.
1181 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1182 root 1.53 - fix the "<player> is nuts" message.
1183 root 1.58 - fix an exception at logout due to the json_coder being gone.
1184 root 1.43 - upgrade to EV version 2.0 API.
1185 root 1.47 - when players don't apply a savebed correctly but stand above one,
1186     do not move or kill them.
1187 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1188 root 1.43 - implement generic framework for server-side resource files.
1189     - implement resource file update event.
1190     - hook experience table update into the framework.
1191     - move jeweler.yaml to resources (arch/).
1192 root 1.44 - switch from Crossfire to Deliantra perl module.
1193     - implement json2json arch filter.
1194 root 1.45 - implement widget protocol version 2, support for ui templates.
1195 root 1.54 - mapinfo is now handled fully asynchronously.
1196 root 1.48 - ext/irc: also log irc messages.
1197 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1198 root 1.43
1199 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1200 elmex 1.41 - limited the number of items that can be picked up and dropped
1201 root 1.42 as temporary measurement against bad performance or dropping things
1202     (this lead to long freezes and triggered the watchdog).
1203 elmex 1.41 - improved the performance of the drop command a bit.
1204 root 1.38 - switch from Event to EV for higher performance, easier usage,
1205     less bugs...
1206 root 1.39 - updated to release version of the gnu affero license.
1207 root 1.38
1208 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1209 root 1.36 - more thoroughly rename the binaries, contact addresses.
1210     - update the copyrights.
1211 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1212     crashes.
1213 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1214     potentially causing crashes.
1215 root 1.35 - assign weapons on user load time, not login-time, avoiding
1216     crashes.
1217    
1218 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1219 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1220 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1221     in some of the maps.
1222 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1223     which is now trivial to do.
1224 root 1.33 - removed all traces of the old (and never working) plug-in interface
1225     (70kb code less on amd64).
1226 root 1.34 - improve/tune scheduling priorities.
1227     - fix some freezing bugs.
1228     - fix a memory corruption problem in dynbuf.printf.
1229     - use channels for chat and many informational commands.
1230     - improved the tutorial.
1231     - create missile is now fixed.
1232     - race fields must now contain archetypes.
1233     - jumping skill now works as advertised.
1234 root 1.31
1235 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1236 root 1.24 - relicense under the gnu affero license.
1237 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1238 root 1.24 - implement server-side framework for generic resources.
1239     - use resource framework for server-provided ambient
1240     music.
1241 root 1.27 - save object owners (players only atm).
1242 root 1.24 - replace limited sound api with server-provided sound effects.
1243     - new sc (sound control) protocol command.
1244     - improve fxix protocol to include types.
1245     - exactly fill tcp segments, if possible.
1246     - output-rate is now an upper limit, the server will automatically
1247     (and quite perfectly) adjust to the network conditions, ensuring
1248     low latency even during bulk transfers (music, images, sounds etc.).
1249     - implement server-side widgets (i.e. client widgets controlled
1250     in the server side). this will allow future expansion without
1251     having to upgrade clients.
1252     - implement a (artwork) world map with realtime player position
1253     tracking.
1254     - new and more efficient extcmd (server still supports old extcmd
1255     protocol).
1256 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1257     calcluation that could be easily exploited by users.
1258     - rebalanced diseases to spread more naturally/evenly.
1259     - completely asynchronous map loading even for tiled maps.
1260 root 1.24 - replace simple messaging protocol with channels carrying metadata
1261     (similar to message types, but more directed at the user).
1262     - reduce command processing latency by a whopping 120ms by
1263     reordering some processing steps inside the server. this directly
1264     reduces lag by 120ms.
1265     - actually send spell faces to the client.
1266 root 1.23 - implement player genders.
1267 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1268     otherwise return to savebed and possible kill if the log-out
1269     was for too long.
1270     - fast socket-dead detection (kick player after 8 seconds without ack).
1271     - greatly reduce the cpu time needed to draw maps _again_.
1272     - archetypes are now subclasses of objects.
1273     - rebalanced shop greed and approval functions to be more realistic
1274     (and likely match the actual intention).
1275 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1276     italic, gender-specific text, paragraphs etc.
1277 root 1.24 - implemented hint framework, players can opt to receive hints.
1278     - implemented (long) book framework, added some books from the cf wiki.
1279 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1280     protocol and is capable of transmitting generic meta information.
1281 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1282     - replace the nexus by a per-player tutorial map that teaches stuff
1283     better than the newbie house.
1284 root 1.18 - fix the magicmap colours.
1285 root 1.19 - optimise map update even more by removing unneeded code and checks.
1286     - decouple map and stats update from pl->ob and use pl->observe instead.
1287     - implement observe command.
1288 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1289     calls with a simple comparison.
1290     - fix a latent crossfire bug that could crash the server because the
1291     map refresh did not update the mapspace.
1292 root 1.24 - support custom keys for regions and maps, regions are now
1293     refcount-managed.
1294     - allow worldmap overlays anywhere in the 000..999 range.
1295     - new system to acquire time slices for background jobs, to reduce
1296     jitter.
1297 root 1.27 - semi-persistent object-referencing framework (currently only players
1298     supported).
1299 root 1.22 - dependency tracking for perl extensions.
1300 root 1.24 - new slag-ex extension for cleaning cauldrons.
1301     - fix invoke result processing.
1302     - there are even less i/o syncpoints in the server now.
1303 root 1.29 - added map-tags extension that scans all maps for object tags
1304     and records them in the database (not used yet).
1305 root 1.28 - metaserver 2 support.
1306 root 1.22 - many more bugfixes and minor optimisations.
1307 root 1.16
1308 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1309 root 1.14 - optimised event invocation (non-wanted events can now be
1310     skipped with 4-5 inlined instructions).
1311 root 1.12 - complete rewrite of town_portal: it now creates a portal
1312     to the "nearest" town only, travel is only possible
1313 root 1.13 to the town and back, anybody can use it (also removes
1314     one of the remaining syncpoints in the server).
1315 root 1.10 - complete rewrite of the range/attack skill slot system:
1316     there are now two slots, one for combat, one for ranged
1317     attacks.
1318     - introduce the concept of a current weapon (either a ranged
1319     or a combat weapon/skill/tool) and switch between them as
1320     needed.
1321     - rewrite bow code so bows get more useful: apply damage,
1322     attacktype and other stats to the arrows and treat
1323     bows as weapons. also rebalance the missile weapons skill
1324     so its damage increases with level.
1325     - rewrite the complete player speed logic: weapon_speed now
1326     works as documented and there are no unnatural speed boosts.
1327 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1328     installation, replacing the old collect scripts and
1329 root 1.9 simplying deployment by scaling and cutting faces as required.
1330     - simplify the map protocol extensively by taking advantage
1331     of missing bigfaces, speeding up map generation immensely.
1332 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1333     other archetypes.
1334     - rationalise archetype, region and treasurelist file format
1335     into a single file format and make them reloadable asynchronously.
1336 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1337     reloadable at runtime.
1338 root 1.6 - implement 64x64 faceset support.
1339     - implement fxixsx protocol that saves
1340     a lot of bandwidth over the old image/face/smooth packets
1341 root 1.11 and allows images > packetsize, incremental and background
1342     transfers.
1343 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1344     on a face basis as opposed to a mapspace basis.
1345 root 1.7 - the server can now rate-limit image uploads to not exceed
1346     a certain (client-configurable) speed while guarenteeing full
1347     freedom of movement.
1348 root 1.8 - implement new ex command to request item descriptions.
1349     - implement new msg command for in-game messages with meta
1350     information (using xml).
1351 root 1.9 - enforce utf-8 for all text messages.
1352 root 1.13 - added micropather (not used yet).
1353 root 1.6 - many, many bugfixes.
1354 root 1.1
1355 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1356 root 1.1 - make coroapi accessible to cf+.
1357     - moved map handling logic completely to perl
1358     - per player maps are now marked in the map
1359 root 1.2 - maps are saved completely differently now,
1360     and much more often.
1361 root 1.17 - rewrote map header parser and writer, to be much faster.
1362 pippijn 1.4 - maps and players are now (in the average case) loaded
1363 root 1.2 and saved completely asynchronously, I/O contention will no
1364     longer freeze the server.
1365 pippijn 1.4 - players and maps can be loaded anytime, without the player
1366 root 1.2 being logged in.
1367 root 1.1 - automatically generate method interfaces for perl from headers
1368     - unbundled freezethaw
1369     - mostly rewrote common/map.C
1370     - completely rewrite server/swap.C
1371     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1372     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1373     - better message for apply failures due to applymode
1374     - removed most all of the weather code
1375     - unified logging to stderr and file
1376     - too many minor changes to document
1377 root 1.615