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Revision: 1.786
Committed: Sat May 7 17:14:41 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.785: +1 -0 lines
Log Message:
the deliantra perl module handles these

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.776 - use blitz++ for vector maths (new dependency).
42 root 1.772 - only match archetype names in artifact allowed names.
43 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
44 root 1.751 - altars with match expressions did not work properly.
45 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
46 root 1.749 - god enemy race check fixed ("god detests your race").
47     - gods errornously allowed any kind of worshipping race, even
48     ones they hate.
49 root 1.726 - use same default config in code as on gameserver.deliantra.net.
50 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
51 root 1.727 our parser.
52 root 1.767 - generate slightly more special exits and avoid warning.
53 root 1.731 - applying a glowing crystal now gives status messages.
54     - fix a memleak in the random map generator.
55     - rework the random map parameter passign a bit to be extendable.
56 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
57     also, improve the quality of the mazes (no longer will the edges
58     almost always form a passage) and add two new types - "rooms"
59     and "braided".
60 root 1.734 - (random maps) add new "cave" layout, which is much more ...
61     cave-like.
62 root 1.744 - (random maps) new layout style "castle" that generates straighish,
63     rogue-ish maps.
64     - (random maps) new layout style "multiple" that simply mixes multiple
65     different styles in different areas.
66 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
67     - rewrite layout management in the random map generator from the
68     ground up.
69 root 1.736 - fix bug in tausworthe rng initialisation.
70     - switched to the faster and hopefully better quality gfsr{24,55} random
71     number generator, the same algorithm that freeciv apparently uses.
72 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
73     memory and imho looks nicer.
74 root 1.741 - (arch) fix samhlaidh archetype.
75 root 1.751 - fix the "archname" match special function.
76 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
77     and other fractal algorithms.
78 root 1.754 - one can no longer emote to logged-out players.
79 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
80     sacks fit on a tile again.
81 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
82 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
83     support background colour for text clients.
84 root 1.763 - (arch) improve automatic name from archname generation.
85 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
86 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
87     match expressions.
88 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
89 root 1.761 - sometimes a special exit wasn't placed when it should have been.
90 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
91 root 1.765 - require EV 4.00.
92 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
93 root 1.766 - add perlxsi.c to cleanfiles.
94 elmex 1.768 - (arch) made speed potions easier for now.
95 root 1.769 - the server didn't properly initialise all client skill slots,
96     no known impact.
97 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
98 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
99 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
100     a generic table/matrix/palette converter to cfutil.
101 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
102     - remove limits of 000..999 from worldmap coordinates, support negative
103     coordinates and introduce z-layers - deliantra is now 3d, in yet another
104     sense.
105 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
106     handle generic "world map areas".
107 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
108 elmex 1.779 - added is_quad flag.
109     - (arch) added quad archetypes.
110     - made the pickaxe mining tool remove quad walls and floors.
111 root 1.780 - move key_values into their own class, simplifiying lots of code and
112     making it possible to use kv pairs easily for maps and other objects as well.
113 root 1.781 - get rid of get_archetype, finally.
114 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
115 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
116     have been removed, and the map "intelligently" changes between active/inactive.
117 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
118 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
119 root 1.724
120 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
121 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
122     now easily reachable, at a price.
123 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
124 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
125 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
126 elmex 1.630 (by Dustfinger).
127 root 1.681 - (maps) fixed bad floor tile in navar apartment.
128 elmex 1.573 - made (wizard) look_at show also uuids.
129     - added cf::object::find_object_uuid (::find_object already exists!).
130 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
131 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
132 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
133 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
134 elmex 1.568 - (arch) made the hill giants loose more body parts.
135 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
136 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
137     and made them a bit more expensive.
138 root 1.633 - (maps) add more glory hole treasure styles.
139 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
140     in a select number of mlab maps.
141 root 1.667 - (maps) the library should be less of a death trap now.
142     - (maps) exits no longer point to auto-apply exits, most affected
143     maps now have proper doors or a similar solution.
144 root 1.682 - (arch) jumping skill has now physical attacktype.
145 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
146 root 1.691 - enter_map did not normalise the map coordinates when the destination
147     space is blocked, causing badness and freezes for the player.
148 root 1.685 - when applying containers, server checks for the key on activate
149     and also allows players to unapply active containers they don't have
150     a key for.
151 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
152     races files to arch, where they belong (exp_table is no longer in
153     confdir but in datadir now!).
154 root 1.677 - jeweler and sound config files are now normal datafiles as well.
155     - quit_character was causing a runtime exception, causing it to not
156 root 1.672 work since 2.93.
157 root 1.671 - entering a map will now respect move_on and other effects,
158     except for auto-apply exits :/
159 root 1.660 - only talk to the items on the nearest mapspace, or, of there
160     are none, to the player, not ALL items in vicinity.
161 root 1.625 - do not update the floorbox while running, to avoid big item
162     updates that cost network bandwidth and processing power.
163 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
164     caused overflows causing monsters to become living deads.
165 root 1.619 - unapply weapons and armour before trying to improve it.
166 root 1.588 - teach the random map generator the ability to read ".rmg" files
167     that specify which actual style map to generate, and use it for
168     the default decorstyle to avoid inappropriate maps to be used.
169 root 1.639 - support (with some limitations) multiple different skills with the
170     same subtype.
171 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
172     so nekosan could end up beign saved AND escaped to another map.
173 root 1.636 - show invisible no longer makes magic mouths visible.
174 root 1.583 - move_type changes (spells, skills etc.) now will correctly
175     take move_on/move_off into account (e.g. buttons).
176 root 1.582 - display (exit) or (random map) in client for those objects.
177 root 1.606 - removed (useless) spell damage columns from spell info and replace
178 root 1.578 it by effective casting level - clients > 2.10 required to display
179     properly.
180 elmex 1.565 - building of levers/doors works again for all kinds of floors.
181 elmex 1.563 - the player can now withdraw and deposit all the available money.
182 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
183     steinwandstadt/celvear.
184 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
185 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
186     mostly based on the spell's level in the spellbook.
187 root 1.718 - the music scheduler did not properly send new music on region
188     changes.
189 root 1.669 - (maps) fix some map regions and the region tree.
190     - the server will now be more picky when parsing the regions file.
191 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
192 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
193 root 1.566 clients.
194 root 1.690 - follow has been rewritten to be, hopefully, more robust.
195     - follow mode will not be aborted when the follower tries to move.
196 root 1.566 - tcp.ext didn't unbind in reloads.
197     - map-tags.ext didn't properly close the database on reloads.
198 root 1.567 - cfutil skips .-directories when scanning.
199 root 1.571 - build.ext prevents players from building on other player's maps.
200     - rent.ext allows the dm to enter anytime.
201     - NPC_Dialogue adds a new predefined variable, $map.
202     - new "build" event hook.
203 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
204 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
205 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
206     them on loading, for old playerfiles and maps.
207 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
208     would be handled differently nowadays anyway.
209 root 1.584 - random map .meta were not being expired at all.
210 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
211 root 1.586 - update to automake 1.10.
212 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
213     require level 4 anymore.
214 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
215 root 1.590 - monsters now rotate through all skills (in chosen_skill).
216 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
217 root 1.661 - detect/sense curse/magic will no longer work on items that don't
218     need identify.
219 elmex 1.593 - added detect mineral vein spell.
220 root 1.592 - support "wall overlays" in the random map generator - not very generic,
221     used by minable veins.
222 elmex 1.594 - (maps) relocated jeweler town to another directoy.
223 root 1.603 - (arch) implement mining pickaxes and mining skill.
224 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
225 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
226 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
227     of the output is only 1/5th (instead of 1/3rd) of ring level.
228 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
229     generated ring/amulet.
230 root 1.601 - generate most constants for perl automatically.
231 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
232     - when player dies, restore his food to at least 200.
233 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
234 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
235 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
236 root 1.600 - the singing skill actually respects the direction now.
237     - oratory and singing now require a direction.
238 root 1.603 - use_skill now requires that you can actually apply the skill tool.
239 root 1.604 - do not invoke perl on every user command anymore by providing
240 root 1.655 a command and an unknown_command event.
241 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
242     perl to C++, for speed reasons (basically undo patchset 1304).
243     - add a client_destroy event, so we don't have to hook the
244     attachable destroy event (which is called much more often).
245 root 1.606 - removed (unused) FLOOR object type.
246 root 1.607 - fix errornous change_abil messages for rods (and other types).
247 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
248     all into server/commands.C.
249 root 1.609 - save and restore combat/ranged/current slot for players.
250 root 1.610 - the server now batches item's face/fx commands, as opposed
251     to sending one fx per item - helps mostly at connect and
252     with floorbox updates.
253 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
254 root 1.614 - the random map generator now supports selecting difficult for
255     more style categories than just monsters (all except fountains
256     apparently).
257 root 1.617 - object serialiser no longer creates empty "owner" references.
258 root 1.620 - make sure failed castings take some time, too, to avoid being
259     smitten by your god.
260     - many more failmsgs and help texts.
261 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
262 root 1.623 - stop thrown objects when their speed goes too low.
263 root 1.624 - log the number of unique logins seen every minute in a compact
264     format (for statistics).
265 root 1.626 - do not send delitem for players.
266 root 1.627 - support static scalar data members properly in genacc now.
267     - implement "simple" freelist management for objects.
268 root 1.628 - recycle object counts now - to support longer uptimes.
269 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
270     function (and yes, 666 is exact!).
271     - random map generator results should now be fully repeatable.
272 elmex 1.635 - fixed possible crash bug in build code.
273 root 1.638 - rename find_marked_object to ->mark and speed up.
274 root 1.640 - player movers properly destroy themselves when used up, instead
275     of leaking.
276 root 1.642 - do not show msg for unidentified objects that need identification.
277 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
278 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
279     next_line method.
280 root 1.646 - use nicer file format for exp_table and attackmess
281     (more like other resource files).
282     - make parse errors during server startup fatal.
283 root 1.652 - properly initialise all maptile values in constructor.
284     - improved {link} map.
285 root 1.655 - optional unloadable extensions will not lead to an endless loop.
286 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
287 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
288 elmex 1.664 - building listening books is possible again.
289     - (maps, arch) added archetype for building instructions and replaced
290     the copies of the instructions in the maps with it.
291 elmex 1.666 - (arch) made the spark shower spell available in shops.
292 root 1.670 - don't create a second LOGIN event on character creation.
293 root 1.674 - correctly generate "You paid xyz" message in shops.
294 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
295 elmex 1.710 - added a 'password' command, to let DMs change the password of players
296     more conveniently.
297 root 1.680 - correctly save shopitems string, to avoid parse error when reading
298     saved maps.
299     - logging now differentiates between logging levels better.
300 root 1.684 - speed up get_typedata.
301 root 1.689 - fix deadlock problem during server shutdown/reload.
302 root 1.692 - make ext/checkrusage "more" non-blocking.
303     - use common::sense for extensions.
304     - work around a 50.10.0 utf8 caching bug.
305 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
306     "no relation to target" bugs.
307 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
308     modules being loaded from the mainloop, pre-load some more
309     core modules so perl doesn't do it later on.
310 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
311     compiling regexes.
312 root 1.701 - make exp_table and materials file reloadable.
313 root 1.702 - made reload_config non-blocking.
314 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
315     causing server freezes.
316 root 1.704 - store unhashed password, to prepare for safer authentication.
317 root 1.707 - do not log connections from the local host, to help a local
318     watchdog.
319 root 1.714 - fix summon freeze at map borders.
320 root 1.717 - support @group syntax and music config file for music face lists.
321     - run post_init jobs in parallel, they might do I/O.
322 root 1.722 - avoid apply conversion for converters.
323 root 1.562
324 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
325 root 1.558 - (maps) fix travel to valdor and back.
326 root 1.545 - do no longer by default eval map cod ein safe compartments
327     (this can be re-enabled using the safe_eval config option).
328 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
329     in lorak.
330 root 1.559 - fix data corruption issues caused by recursive calls to
331     unordered_mapwalk - now every caller must provide its own
332     buffer.
333 root 1.538 - (maps) improve tindervale maps slightly.
334 root 1.544 - (arch) considerably decrease slag ex price.
335 root 1.540 - (arch) fix filth archetype.
336 root 1.556 - extension dependency resolve was completely broken.
337 root 1.544 - multipart objects would cause save_throw_object to crash - it
338     now acts on the head only.
339 root 1.541 - do not try to connect to an irc server unless explicitly configured.
340 root 1.542 - do not expect decltype() to be available in gcc 4.4.
341 elmex 1.543 - extended the safe perl environment by loops.
342 root 1.547 - (arch) fix "armless cook" facings.
343     - the "experience table" resource item did not have a proper
344     hash associated with it, so updates could not be detected.
345 elmex 1.550 - fixed poison traps in doors.
346 root 1.548 - player->killer_name did not properly flag the name as unicode.
347 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
348     and provide a non-destructive SvPVutf8 variant.
349 root 1.554 - do not allow dragon players to change their title via the settings.
350 elmex 1.552 - ratelimited jeweler skill nugget conversion.
351 root 1.551 - under high load, the server stopped swapping out to make
352     the server more responsive, but making it impossible to reduce
353     the load by... swapping out. slot queuing will now always make
354     some progress.
355     - improve the quality of the load-avg calculation.
356 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
357 root 1.556 - don't fail to write the runtime file if the temporary already exists.
358 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
359     player now.
360 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
361     timestamp and use a tab in the client to increase awareness.
362 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
363     setflag 0 is possible.
364 root 1.560 - make install now deletes old extensions, to ease upgrades in the
365     deliantra vm.
366 root 1.538
367 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
368 root 1.532 - the destruction spell could/would corrupt server memory quite often.
369 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
370     disk, not when it already was in memory.
371 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
372     avoiding livelock during high-load emergency saves.
373 root 1.530 - logging in did not properly unapply all skills.
374 root 1.531 - (maps) make the invite quest marking much more obvious.
375 root 1.533 - (arch) fix warrior archetype names.
376 root 1.532 - map prefetching never prefetch upwards.
377 root 1.534 - wizpass no longer makes you non-blocking.
378 root 1.536 - (maps) add light to some of the special maps, add troll
379     map.
380 root 1.530
381 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
382 root 1.515 - (maps) add gorokh_final mapset from crossfire.
383 root 1.516 - (maps) block most vault-type mlab locations, open up
384     imperial converters for anybody to use.
385 root 1.519 - (maps, arch) replace all permanent stat potions by random
386     variants.
387 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
388 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
389     real player object on player changes.
390 root 1.522 - diseases and maybe other things could sometimes reduce the speed
391     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
392     much grief.
393 root 1.523 - speed_left randomisation was, apparently, totally broken.
394     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
395     of the speed slot internally and in map save files. among other
396     things, this gets rid of all the abs (speed) calls.
397     - reduce map file save files by using abridged keywords aliases.
398 root 1.494 - shop specialisation calculation was totally broken.
399 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
400     now enforced.
401 root 1.498 - fix magic mapping, which only worked for inate spell casting.
402 root 1.495 - godgiven items will now be explicitly described as such.
403 root 1.524 - (arch) dded a quiver of bolts.
404 root 1.504 - materialnames would change "randomly" on every load, only
405     set the material when the materialname was not set before.
406 root 1.497 - balancing change, halve rod recharge speed (instead
407     of 4.8s, the standard rods now recharge in ~10s. not a solution,
408     but still.
409 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
410 root 1.509 the costly flag-checking loop in most cases and using a simple
411     repeat-cache for speed_left.
412 root 1.507 - always delay stats update for players on insert/remove till
413     next tick/command, which saves a lot of cpu cycles on drop/take.
414 root 1.514 - add hint about havign to run to attach unaggressive npcs.
415 root 1.494 - pet monster level was not displayed correctly in "showpets index".
416     - clean up floating point conversions and many similar nitpicks.
417 root 1.502 - fix hanuk altar.
418 root 1.504 - overhaul material system to be much faster, and having less bugs, but
419     still having a lot of cruft :/.
420 root 1.502 - add marble shop floor.
421 root 1.494 - move gcc specifics to new file include/compiler.h.
422     - unrecognised cfpod directives could cause undefined behaviour.
423 root 1.505 - added boes' marble shop to steinwandstadt.
424 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
425     - optimise mapspace updates.
426     - cache volume/items per mapspace.
427 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
428     decrease).
429 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
430     have led to weird item multiplications.
431 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
432 elmex 1.501 - fixed crash bug in learn_spell command.
433 elmex 1.634 - enhanced output of the mapinfo command.
434 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
435 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
436     from perl to c++.
437 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
438     and use it in some "inner" loops.
439 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
440 elmex 1.511 - fixed jeweler experience output to not be floating point.
441 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
442 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
443 root 1.518 - try to prefetch memory inside process_objects, which can give
444     enourmous speed gains.
445     - make some small optimisation to the process_objects loop.
446 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
447     handling different chksum lengths.
448     - check for hash collisions in cfutil.
449     - reduce face checksum size from 6 to 4 bytes.
450 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
451 root 1.523 - removed weather-specific attributes.
452     - fixed genkeywords dependency.
453     - do not clear "randomitems" slot for world underlays.
454     - use "sl" as short-hand for speed_left in save-files, just to make them
455     smaller.
456 root 1.517 - in general, don't crash on value-less resource file lines
457     anymore, due to get_str never returning a 0-pointer.
458 elmex 1.521 - code cleanup in move_symptom.
459 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
460 root 1.494
461 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
462 root 1.481 - some Andrew Madloch wanted, despite being specifically told
463     multiple times that the Deliantra parts additions are under AGPL,
464 root 1.487 lock up the source code of the server within his company.
465 root 1.481 some reorganisations have been done to the sourcecode to make
466     it clearer that this violates the Affero GPL. Help to keep
467     Deliantra free software even for the coming generations
468     and be wary of the promises of Andrew Madloch, he has nothing
469 root 1.487 good in mind for free software.
470 root 1.480 - clarify which files of the server are 100% AGPL.
471 root 1.481 - minor reorganisation, move some GPL code into other files.
472 root 1.483 - implement viewpoint (which is like observe, but only for the map,
473     not stats etc.).
474 root 1.484 - replace magic mapping overlay by a flying bird exposing area
475     on the worldmap (ext/magic_mapping.ext).
476 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
477     - @find results in npc dialogue is now stored in $find.
478 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
479 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
480 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
481     dm instead.
482 root 1.456 - (maps) add town portal to celvear.
483 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
484     mapsets from crossfire, together with associated archetypes.
485 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
486     - (maps) define a new whalingoutpost region.
487 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
488     and most archetypes that go with them (without stoning and swallow effects),
489     casino tokens and stock certificates are also missing.
490 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
491     and santo dominion.
492 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
493     to go with them. also adjusted archetypes to be more korrekt "gotisch".
494 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
495 root 1.460 - properly close client-side dialogue when the player is teleported away.
496 root 1.459 - map-tags did not properly close it's database tables or wait
497     for a quiescent state, causing memory corruption on reload.
498 root 1.454 - support "stat.xyz" accessor in match expressions.
499 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
500 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
501     fixes long answers from npc dialogue).
502 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
503 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
504     and to not add a "put your code here" force needlessly.
505 root 1.463 - (arch) fix or improve many plurals.
506 root 1.465 - markers do no longer add a force if the slaying field is unset.
507 root 1.466 - sped up search-items implementation, but it's still horrible.
508 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
509 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
510     used to reogianise the illogical arch tree a bit.
511 root 1.479 - (maps) import most map names from crossfire.
512 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
513 root 1.483 - fly_high movement gives better los, ignoring blocksview.
514 root 1.488 - the addexp command should now honour skill names with spaces.
515 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
516 root 1.491 - (arch) added many more buildable marble floors.
517 root 1.490 - major namespace cleanup: save 45kb by making functions static
518     that were unnecessarily global.
519 root 1.452
520 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
521 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
522 root 1.451 - fix a memory buffer overflow in the book code.
523 root 1.429 - add @check, @find npc dialogue commands.
524     - (maps) add a number of town interiors.
525 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
526 root 1.451 - (maps) add celvear area from cfextended.
527 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
528     - (server,maps) fix bug causing some library books not to be chained down,
529     cause Scorn/Navar libraries not to have inscribable books.
530 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
531 sf-marcmagus 1.433 inappropriate item power.
532 root 1.448 - (maps) fix intwell balancing issue.
533 root 1.437 - improve the look of generated books.
534 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
535     - fix bug where players could bypass no_drop by putting items in containers.
536 root 1.430 - consecutive commands arriving at the same time in the server would be
537     corrupted if the length was >255.
538 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
539 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
540     and perl.
541 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
542     functionality (and more) inside the same object using the match expressions.
543     - create simpler match expression compiles in many common cases.
544 root 1.439 - reduce object size by removing obsolete "seen_by" member.
545 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
546     of the new dynbuf::splice function (which gave an unexpected net win
547     in code size...).
548 root 1.442 - the server will no longer complain (and subtly fail) when an object
549     being removed from a map causes another object to get removed.
550 root 1.441 - banish strncpy from the server, speed up and simplify sending item
551     descriptions to the client considerably.
552 root 1.442 - add new "in head" set modifier for matches.
553     - new BLOCKED_MOVE event added.
554     - mapscript archetype now has activate_on_xxx true by default, as similar
555     connected elements.
556 root 1.448 - (maps) imported all styles from cfextended except
557 root 1.444 floorstyles/land_plots and monsterstyles.
558 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
559 root 1.446 - don't crash when treasure lists are empty / supply new empty
560     treasurelist for randomitems when none can be found.
561     - implement cf::map::static_maps and use it in map-tags.ext.
562 root 1.449 - fix a bug in map-tag scanning when moving tags.
563 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
564     for a reaction.
565 root 1.447 - implement new "loadall" map loading command, purely for debugging.
566 root 1.429
567 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
568 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
569     but not horns (to make them more useful for content-creators).
570 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
571     2) it skipped spell effects and 3) it didn't handle the case where
572     and object was destroyed while iterating over it correctly. all this
573     allowed players to sometimes walk onto spaces they should not be able to
574     walk on.
575 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
576 root 1.399 - examining an object now dumps the serialised object form when the user
577 root 1.404 is a wizard (wizlook).
578 root 1.421 - altars no longer accept unpaid items.
579 root 1.411 - party spells didn't work all that well.
580 root 1.424 - added complex object matching framework (cf::match), and make altars
581     and pedestals use it.
582 root 1.425 - identified skill-tools show what skill they grant.
583 root 1.399 - display the duration of change_ability spells when examining them
584     (missing: protection spells, but they are a hack...).
585 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
586     adding more variety to the different mushrooms.
587 root 1.398 - fix a minor cfpod formatting bug.
588 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
589     the hintmode setting on the settings page.
590 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
591 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
592 root 1.399 - enable the object loader to also dump archetypes.
593 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
594 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
595 root 1.402 - force the initial face when loading an object that is time-animated
596     or a monster, so it does not have to be specified anymore.
597 root 1.403 - fix a bug where recasting an ability changing spell could shorten
598     its remaining duration.
599 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
600 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
601 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
602     up splay operations as well.
603 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
604 root 1.412 - implement introspection data for C++ classes (%REFLECT).
605 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
606 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
607 root 1.419 - fix transmutation alchemy.
608 root 1.424 - speed up many frequently-invoked C->perl callbacks.
609 root 1.419 - added complex object matching framework, to be used in altars and the like.
610 root 1.426 - switch to YAML::XS from YAML.
611 root 1.396
612 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
613 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
614     that ultimately was not helpful to catch it :)
615 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
616     all callers to use either one or the other, as appropriate. This
617     fixes the (rather fragile) light spell, maybe others.
618     - fixed an overflow and exploit in the bank/payment code.
619     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
620 elmex 1.384 to explain the skill a bit more.
621 root 1.389 - removed a buggy check for zero attacktype. So that we might find
622 elmex 1.388 the real bugs in the archs/maps/objects.
623 elmex 1.394 - Fixed enabling torches with lighters.
624 elmex 1.387 - (maps) Added Heaven Town region.
625     - (arch+maps) Fixed & normalized warriors on map
626     /quests/peterm/CTower/Barracks.
627 root 1.392 - fix the light spell (and possibly diseases and other lights).
628 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
629 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
630     a long time ago, and similar cases are still to be found in the maps.
631     - make the socket_timeout configurable in the code (but not yet for users).
632 root 1.393 - earth wall health bar is now correct.
633 elmex 1.384
634 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
635 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
636     freeze with IO::AIO anymore due this change.
637 root 1.364 - avoid a crash when a player tries to apply a lighter.
638 root 1.376 - allow a spell argument for dimension door.
639 root 1.362 - move shop item listing and some otherstuff into the info tab.
640 root 1.360 - avoid crashes when non-players cast party spells.
641 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
642 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
643     - small improvement of the number of potions in shops
644     (by Job Vranish).
645     - added a few party spells (by Job Vranish).
646 root 1.362 - use a common message dynbuf.
647 root 1.364 - destroying tear down objects will now use the full hp range
648     for animation and will only destroy/lastframe when hp < 0.
649     - allow monsters to use earth to dust.
650     - use manhattan distance for get_rangevector_from_mapcoord, just as
651     in get_rangevector.
652     - los updates now correctly take tiled maps into account.
653     - do los updates even on maps without darkness.
654 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
655 root 1.375 - upgrade to IO::AIO 3.21.
656 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
657 elmex 1.373 - properly catching exceptions from callback in irc.ext.
658 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
659 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
660 elmex 1.368 - (arch) added hint about usage to Slag Ex.
661 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
662     like the rest.
663 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
664 root 1.378 - (arch+maps) added rate limited converter and adjusted
665     /elmex/mana_fountain.
666     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
667     - reduce size of casting_time, move_status, attack_movement,
668     last_heal and last_sp slots, squeezing some more space out of struct
669 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
670     anywhere.
671 root 1.358
672 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
673     - fixed bug in alchemy, where finding the right object for enhancements
674     didn't work.
675 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
676     effects (w.r.t. put_more) per mapspace, to give the server a chance
677     to survive a hundred deathsheads.
678 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
679     disastrous bug of unfortunately unknown proportions...
680 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
681 root 1.343 - use gender-neutral place descriptions for invite.
682 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
683     Thanks go to Lisa Larsen!
684 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
685     anymore).
686 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
687 root 1.345 - use better dependency tracking for include/keyword.h.
688 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
689     so it is possible to invite somebody out of some stck-till-death traps,
690 root 1.346 or simply to commit suicide.
691 root 1.352 - replace the "ignoring delayed commands" message by something more useful
692     (cf. cunning gnome freezeing issue).
693 elmex 1.349 - various fixes for weapon improvements.
694 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
695 root 1.353 - support T and G sequences in cfpod.
696 root 1.343
697 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
698 root 1.339 - convert me command from per-map to chat, which makes more sense, also
699     document it.
700 elmex 1.336 - more than one spellbooks of same class can now be given
701     in class selection.
702 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
703     spell rebalancements.
704 elmex 1.338 - the IRC gateway filters IRC colors now.
705 elmex 1.336
706 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
707 root 1.331 - (arch) fix quiver of Holding Bolts.
708 root 1.332 - applying unpaid items will now examine them.
709 root 1.330 - add "What" column to body command, showing items in that slot.
710 elmex 1.329 - redesigned and rebalanced lamps and torches.
711 root 1.330 - add "..." to item names that have been shortened.
712     - fixed "assign" function that squeezes strings into fixed length.
713 elmex 1.333 - add cursed effect to lamps and (some) torches.
714 elmex 1.334 - fixed bad assigned crafting skills and their tools.
715 root 1.312
716 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
717 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
718 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
719 root 1.312 - make monster smell logic dependent on their wisdom stat.
720 root 1.324 - put the death reason into a separate tab.
721     - converted "connected" slot to string, cleanly got rid of some ugly
722     hacks such as the path_attuned hack.
723 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
724     - replace one-at-a-time hash by faster than smaller FNV-1a hash
725     when hashing strings.
726 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
727 elmex 1.320 whether the right cauldron is used.
728 root 1.313 - considerably optimise shared string implementation by
729 root 1.316 making its null value a compiletime constant.
730 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
731     as well as using shstr_cmp to pass shared stringsa round efficiently,
732     for lots of code size savings.
733 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
734     they are sleeping: generators now check for the sleeping flag.
735 root 1.318 - tell gcc not to excessively inline some perl interface functions.
736 root 1.322 - remove marking rune length limit.
737 root 1.323 - fix formatting of cfpod when a verbatim block was following
738     a single newline.
739     - move resistances, statistics and showpets command output into tabs.
740 root 1.326 - implement map scripts that can replace the boulder logic without
741     having to write extensions.
742 root 1.310
743 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
744 root 1.302 - fix a longstanding bug that teared multipart monsters
745     at map boundaries apart.
746 root 1.292 - temporarily make permanently invisible player visible when
747     he/she makes noise.
748 root 1.284 - fix being able to see through walls a bit.
749 root 1.303 - improve look at output.
750 root 1.285 - completely replaced the line of sight algorithm with a variant
751     of spiral fov capable of visibility grades and arbitrary
752     shadow angles, that uses less memory and less code.
753     - the new los code supports arbitrary map rectangles and loosens
754 root 1.310 other restrictions of the old code, supporting further optimisations.
755     - update los if blocksview-objects are inserted in a map, not just when
756 root 1.287 removed (e.g. for summon fog).
757 root 1.303 - permanent invisibility doesn't make immune against making noise:
758     implement a noise system that allows monsters to locate the player
759     when he/she makes noise.
760     - implement a primitive smell system that monsters can use to track
761     players.
762 elmex 1.288 - create bomb now also works when casted by door traps.
763 elmex 1.290 - (arch) new torch graphics.
764 root 1.289 - (maps) considerably soften the subway spider.
765 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
766     the guards from being killed by players.
767 root 1.310 - (maps) lots of tweaks in and around scorn.
768     - (maps) use special non-blocksview jungle, mountain and
769     darkforest freely on the worldmap, to get gradual sight obstacles
770     instead of total blackout in those areas.
771 root 1.289 - no maximum darkness for outdoor maps anymore.
772 root 1.291 - add more hints, fix some messages.
773 root 1.292 - fix a bug: firing rods should tell you something about them.
774     - make light additive even within players.
775 root 1.293 - darken xrays effect a bit.
776     - improve handling of los changes when inserting or removing
777     objects, not perfect yet.
778     - make map darkness signed (formerly unsigned) to allow
779 root 1.294 ambient lighting and centrally manage darkness as an offset.
780     - revamped, fixed and documented the server calendrics, also
781     tell users the current time and data, to improve awareness.
782     - implement proper wizlook flag and handling of wizlook, instead
783     of dumbly just clearing los once.
784 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
785     and has a smaller runtime variance.
786 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
787     making them actually useful.
788     - see_in_dark now increases the viewing radius by 3.
789 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
790     speedup, as well as in many other places.
791 root 1.299 - remove support for extended map infos - these are not used
792     by the deliantra client and removing them gives us a 10% speedup
793     when sending map changes.
794 root 1.300 - remove most gcfclient and other client bug workarounds, as well
795     as now obsolete protocol versions, simplying the code.
796 root 1.301 - optimise and simplify generation of random numbers.
797 root 1.303 - correctly provide a non-zero default density for materials, to
798     avoid crashes, fix other bugs in the material handling code.
799     - fix volume calculations.
800     - fix cfpod parsing when multiple verbatim blocks were separated by
801     newlines.
802 root 1.305 - increase monster detection radius from wis/5 to wis/3.
803 root 1.306 - remove old pickup modes.
804     - remove obsolete disarm and search commands (search wasn't working
805     anyways).
806 root 1.308 - fix a crash when an npc applied a sign.
807 root 1.284
808 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
809 root 1.283 - this release is assumed to be very stable.
810     - (maps) radically redesigned and improved tutorial.
811 root 1.280 - directional casting no longer immediately removes the invisible effect.
812 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
813 root 1.272 - fix overflow in lighting calculations.
814     - negative glow radii can no longer cause total darkness.
815 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
816     only maximally-lit ones.
817 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
818     - swashbucklers got the oratory skill now.
819 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
820 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
821 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
822 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
823     (which was probably broken, too).
824 root 1.281 - support negative glow radii during daytime, too.
825     - use circular, not rectangular, viewing area.
826     - use minimum viewing distance of 2 in outdoor maps.
827     - negative glow is stronger than viewing area or lamps.
828 root 1.283 - (arch) new darkness spell face.
829 root 1.272
830 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
831     - (maps) completely redesigned scorn.
832 root 1.269 - "cast light" now works on oneself.
833 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
834     negative glow radii again (they were totally broken before).
835 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
836 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
837 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
838 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
839 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
840     back to the player.
841 root 1.251 - attuned/repell and spell base level system reworked.
842 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
843 root 1.247 be less erratic now.
844 root 1.248 - refuse to write the uuid file if the uuid is zero
845     (to avoid writing it in early crashes).
846 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
847     - speed up emergency_save by not syncing every file separately.
848     - no longer reattach perl to every object on reload, it's slow, and no longer
849     necessary since we don't nuke stashes anymore.
850     - do not bootstrap perl from the commandline args, use separate eval for
851     better error reporting.
852 root 1.259 - fix a crash when pushing cone spells met ice attacks.
853 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
854 root 1.255 - speed up map refresh in server a bit.
855 elmex 1.258 - refactored drop code and fixed some programming errors in it.
856 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
857 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
858 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
859     as the current weight of the inventory.
860 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
861     dragonfire has been introduced for the non-dragon players.
862 root 1.265 - remove unused "tooltype", "start_holding" object slots.
863     - change "weapontype" object slot to uint8.
864     - convert "hide" object slot into flag.
865     - reorder object members for better locality of reference and codesize
866     decrease.
867 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
868 root 1.267 - fix a crash when no skill could be found when killing amonster.
869 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
870     every completed aio operation.
871 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
872     and update mapspaces if necessary.
873 root 1.246
874 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
875 root 1.241 - removed all command line parsing, only env variables are supported
876     anymore.
877 root 1.239 - region-specific monsters will now once more be on the worldmap.
878 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
879 root 1.225 would grow out of bounds.
880 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
881 root 1.222 - fixed a double-escaping bug in the pod-parser.
882     - rewrote the cfpod parser in C++.
883     - hintmode moved to C++, players need to re-set their hintmode if
884     they dislike "show".
885 root 1.231 - fix RIP inscription.
886 root 1.239 - bump login name length from 18 to 20 char max.
887 root 1.231 - correctly support gender in emotes.
888     - correctly support gender in the death messages.
889     - correctly generate death messages for players only when they really die,
890     with increased information.
891 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
892     and data corruption (but apparently was never triggered).
893 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
894 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
895     data corruption bug.
896 root 1.223 - tweak coredumping/monitoring a bit.
897 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
898 root 1.227 - do not crash in the loader when an inventory object could not be loaded
899     (from a corrupted file).
900 root 1.241 - redid skills command to send output to proper channel.
901 root 1.233 - object->map is no longer refcounting.
902 root 1.228 - add FLAG_DEBUG for internal debugging.
903 root 1.231 - add NDI_VERBATIM flag to send_msg.
904 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
905 root 1.240 - player->exists is no longer a sync_job.
906 root 1.233 - split login.ext's player scheduler into
907     it's own player-scheduler.ext extension.
908 root 1.222
909 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
910 root 1.212 - require perl 5.10.
911 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
912 root 1.204 - swap player and observed count's on the map when observing.
913 root 1.205 - add (mostly untested) mapspace perl class and accessors.
914 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
915 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
916     could be found.
917 root 1.208 - pits now have a configurable "random spread" range and default
918 root 1.213 to a radius of two now.
919 root 1.212 - rewrite pay_player_arch.
920     - use a more stable perl_reload implementation.
921     - do not use Symbol::delete_package (causes crashes after perl-reload),
922     use our own, safer, clear_package instead.
923     - when asynchronously dumping core, close all file handles to allow
924     the server to restart concurrently.
925 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
926     sequences, without double-encoding. it should be faster, too.
927     - the above fixes wrong display of help tetx and many other issues.
928 root 1.216 - use lzf and frag packets for large messages for clients supporting them
929 root 1.218 (0.9976+), use it for long books and other messages.
930 root 1.210 - eradicate listen command and corresponding code.
931 root 1.211 - eradicate logs command.
932 root 1.218 - let the client log into the server log, used for crash backtraces.
933 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
934     old style spell objects with the spell magic bullet.
935 root 1.220 - (arch) fixed skill less rods in the archetypes
936 root 1.204
937 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
938 elmex 1.197 - made jeweler workbench larger and some other minor map
939     changes in jeweler town.
940 root 1.196 - fixed wrong item handling in jeweler skill code.
941 root 1.198 - (arch) use a special "key_random_map" for random map keys
942     that are used up.
943 root 1.199 - fix a crash when the player who was observed has logged out long
944     enough for his region/map to be gone.
945 root 1.200 - port to g++-4.3's incompatible tr1 changes.
946 root 1.201 - add some missing dependencies.
947 root 1.203 - log to /var/log/deliantra/ by default.
948     - hack observe code to enable smooth movmenet when observing.
949 elmex 1.195
950 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
951 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
952 root 1.179 - correctly move gsay to the party channel.
953 root 1.178 - fix a crash when animate weapon was used in some areas.
954 elmex 1.177 - fixed unnecessary identification of by converters created objects.
955 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
956     with NPCs.
957 elmex 1.175 - (arch) dragon scales got proper type now
958 root 1.193 - object::decrease would sometimes cause container weights to
959     be wrong, this has been fixed.
960 root 1.194 - do not send time updates for newly-seen items.
961 root 1.185 - thawing an icecube will once more drop its contents to the ground.
962 root 1.183 - fix cone spells etc. going through walls sometimes.
963 root 1.186 - fix a weight update bug that sometimes left containers
964     with wrong weights.
965 root 1.194 - added auto_apply event and extension for shop tiles.
966 root 1.172 - work around get_map_flags invoking perl and switching the stack.
967     - make sure the map is loaded when using a town portal return.
968 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
969     where healing spells didn't cost any grace.
970 root 1.173 - fix starvation kill reason.
971 root 1.174 - fix pk killer name message.
972 root 1.189 - don't let people apply signs with @match.
973 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
974     what seems to be the biggets memleak in the server).
975 elmex 1.171
976 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
977 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
978     - use anyevent to manage listen ports (this enables IPv6 support).
979 root 1.167 - server supports ipv6 client connections now.
980 root 1.168 - use newly-available Coro::AnyEvent.
981 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
982     to let it handle AIO requests.
983 root 1.167
984 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
985 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
986     processing considerably (especially in the client) and reduces data transfers
987     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
988 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
989     - (map) fixed npc dialogue in pup_land/s_f/special.
990     - bugfix: fix a crash when a player casts a swarm spell and then logs out
991     (swarm spells now stay in the player's inventory).
992 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
993 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
994     archetype *archname* (chairs of different facings were merged).
995     - bugfix: fix a potential crash issue in find_object_name (not used
996     normally).
997 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
998 root 1.164 (destruction, magic missile etc.).
999 root 1.163 - swarm spells without a direction now use various spiral patterns
1000     instead of being fully random.
1001 root 1.158 - update AnyEvent API to 3.4 and above.
1002 root 1.156
1003 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1004 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1005 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1006 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1007     and for attacking monsters. it also takes about one second to do a jump.
1008 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1009 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1010 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1011 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1012     were created outside a map.
1013 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1014     (fixed by reversing the logic).
1015 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1016 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1017 root 1.154 - bugfix: support random maps >127x127.
1018 root 1.152 - (maps) fixed the death certificate system in nimbus.
1019 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1020 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1021 root 1.147 - (arch) give ball lightning a real name.
1022 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1023 root 1.155 - support cfpod in ex replies (client item tooltips).
1024 root 1.143 - unapply item in range slow when readying a spell.
1025 root 1.148 - bugfix: account for rounding errors in weight updates.
1026 root 1.139 - remove synchronous mkdir in chargen_race_done.
1027     - fix per-race starting maps.
1028 root 1.142 - check hiscore on suicide and quit as well.
1029 root 1.138 - tell players when they are starving.
1030 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1031     - fix map difficulty calculation for generators.
1032 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1033 root 1.149 - support no_drop map header flag (before it was only available internally).
1034 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1035 root 1.133
1036 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1037 root 1.119 - bugfix: custom skill settings were not saved by the server.
1038     - bugfix: remove did not actually remove items from the inventory, leaving
1039 root 1.116 ghost items.
1040 root 1.119 - bugfix: properly update items identified on the ground.
1041 root 1.120 - bugfix: use localtime_r in the logger thread.
1042 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1043     - bugfix: archetype reloads could crash the server.
1044 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1045 elmex 1.114 player is not logged in.
1046 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1047 root 1.117 server startup.
1048 root 1.128 - bugfix: fix the door surround check in the random map generator.
1049     - (maps) fix heaven quest difficulty progression.
1050     - (maps) fix some random map styles.
1051     - dropping items a shop is not interested in won't sell them anymore.
1052     - rods and horns with a too low maximum charge allow now at least one discharge.
1053     - implement kill & death statistics.
1054     - random map preparation is no longer synchronous.
1055     - rewrite find_style in perl, no longer does synchronous I/O.
1056     - improve random map specials placement.
1057     - make the killer a real object pointer instead of a string, improved
1058     kill reason messages.
1059 root 1.117 - take advantage of new aio_close and aio_chmod.
1060 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1061 root 1.125 - change_abil is much faster.
1062 root 1.126 - update the floorbox more often to work around the reverses item order
1063     display in clients.
1064 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1065 root 1.126 - add hints to the invite messages.
1066 root 1.127 - rewrote key<->value pair handling.
1067 root 1.128 - use an independent random number generator for the random map generator.
1068 elmex 1.113
1069 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1070 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1071     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1072     - completely automate the weight handling, should fix all weight
1073     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1074 root 1.103 - reloading archetypes while a user was in the character creation phase
1075     could crash the server.
1076 root 1.106 - fix a nontrivial number of cases of code commented similar
1077     to "is this really correct?", as many of those cases are now handles
1078     automatically by lower level code.
1079     - replace many ad-hoc checks for client visibility by object::visible_to,
1080     should result in broader applicability of functions using it.
1081 root 1.104 - merge items with different arch pointers refering to the same arch
1082     (due to archetype reloads).
1083 root 1.106 - refactored the object remove/insert functions and most related
1084     functions (decrease, split, merge_ob etc.).
1085 root 1.105 - make it compile better on freebsd (reported by pippijn).
1086 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1087 root 1.108 - fix the longstanding "container stays open" bug.
1088 root 1.107 - improved floorbox updating to be incremental and other protocol
1089     optimisations.
1090     - get rid of update_after_inventory_change and only do update stats
1091     for weight once/tick/player at max.
1092 root 1.109 - rewrite party commands, use party channel.
1093 root 1.103
1094 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1095 root 1.97 - properly link against libgthread as that is needed to make the slice
1096     allocator thread-safe.
1097 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1098     recommended configuration) (reported by Samuel Gondouin).
1099 root 1.94 - always put godgiven items into the player inventory, never any containers.
1100 root 1.92 - (maps, arch) the scorn go club was founded!
1101 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1102 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1103     became a real spell-class.
1104 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1105     - (arch) considerably strengthened spark shower and destruction.
1106     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1107     finally reloadable at runtime.
1108     - changed archetype loading algorithm to only require one pass and
1109     use delayed resolving of references.
1110 root 1.101 - examine command now uses the examine infobox.
1111 root 1.102 - implement an "incremental garbage collector" for archetypes.
1112 root 1.98 - enable slice allocator again.
1113 root 1.96 - implement optional free memory poisoning.
1114 root 1.91
1115 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1116 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1117 root 1.85 skill.
1118 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1119     names (also update all maps to use money instead of coins).
1120 root 1.78 - add uuid accessors to perl.
1121     - add coin names and archetype accessors to perl.
1122 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1123 root 1.78 - change perl extensions to not use hardcoded coins and values.
1124 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1125     and be more parsimonous of uuid usage by the exact value out on exit.
1126 root 1.86 - write log messages in another thread, removing another sync point.
1127     - support multi-line log messages in a nicer way.
1128 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1129 root 1.81 - fix a minor memleak in the random map generator.
1130     - some parts of the random map generator are not coroutine-safe,
1131     so only call it "single-threaded".
1132     - major cleanup of memory management in random map generator.
1133 root 1.87 - slight refactoring of the random map generator, faster too.
1134 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1135     bookkeeping bug.
1136 root 1.87 - work around "player is on active list" problem by deactivating player
1137     after loading.
1138 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1139     there have in fact been allocations.
1140 root 1.82 - fix object::insert to do as documented and insert into the env
1141     if necessary.
1142     - fix cf::map::unique_maps.
1143     - fix nrof overflow check in can_merge_slow.
1144     - fix converter code to handle >31 bit values.
1145 elmex 1.83 - added support for the player_sold flag
1146 root 1.84 - converters no longer accept unpaid items.
1147 root 1.88 - canonicalize random map meta files for better unification.
1148 root 1.77
1149 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1150 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1151     when mlockall has been used.
1152 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1153 root 1.72 - use separate thread for ticker timing (and more in the future).
1154     this greatly increases timing accuracy and gets rid of an enourmous
1155     number of gettimeofday calls.
1156 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1157 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1158 root 1.71
1159 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1160 root 1.68 - rebalanced default experience table to be more exponential
1161     and much easier up to level ~40, then moderately harder.
1162 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1163 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1164     - do not exit on reload/load errors but properly cleanup.
1165 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1166 root 1.66
1167 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1168 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1169     (this fixes the jeweler skill).
1170 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1171 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1172 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1173     it has reset, which is better than putting it on the savebed, also as
1174 root 1.321 proof that the player didn't use a savebed).
1175 root 1.59
1176 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1177 root 1.56 - work around perl bug in configure perl module version check.
1178 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1179 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1180 root 1.52 - fix a bug in animate_weapon, causing a crash.
1181 root 1.54 - no longer exit when a coroutine throws an exception.
1182 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1183 root 1.53 - fix the "<player> is nuts" message.
1184 root 1.58 - fix an exception at logout due to the json_coder being gone.
1185 root 1.43 - upgrade to EV version 2.0 API.
1186 root 1.47 - when players don't apply a savebed correctly but stand above one,
1187     do not move or kill them.
1188 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1189 root 1.43 - implement generic framework for server-side resource files.
1190     - implement resource file update event.
1191     - hook experience table update into the framework.
1192     - move jeweler.yaml to resources (arch/).
1193 root 1.44 - switch from Crossfire to Deliantra perl module.
1194     - implement json2json arch filter.
1195 root 1.45 - implement widget protocol version 2, support for ui templates.
1196 root 1.54 - mapinfo is now handled fully asynchronously.
1197 root 1.48 - ext/irc: also log irc messages.
1198 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1199 root 1.43
1200 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1201 elmex 1.41 - limited the number of items that can be picked up and dropped
1202 root 1.42 as temporary measurement against bad performance or dropping things
1203     (this lead to long freezes and triggered the watchdog).
1204 elmex 1.41 - improved the performance of the drop command a bit.
1205 root 1.38 - switch from Event to EV for higher performance, easier usage,
1206     less bugs...
1207 root 1.39 - updated to release version of the gnu affero license.
1208 root 1.38
1209 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1210 root 1.36 - more thoroughly rename the binaries, contact addresses.
1211     - update the copyrights.
1212 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1213     crashes.
1214 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1215     potentially causing crashes.
1216 root 1.35 - assign weapons on user load time, not login-time, avoiding
1217     crashes.
1218    
1219 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1220 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1221 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1222     in some of the maps.
1223 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1224     which is now trivial to do.
1225 root 1.33 - removed all traces of the old (and never working) plug-in interface
1226     (70kb code less on amd64).
1227 root 1.34 - improve/tune scheduling priorities.
1228     - fix some freezing bugs.
1229     - fix a memory corruption problem in dynbuf.printf.
1230     - use channels for chat and many informational commands.
1231     - improved the tutorial.
1232     - create missile is now fixed.
1233     - race fields must now contain archetypes.
1234     - jumping skill now works as advertised.
1235 root 1.31
1236 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1237 root 1.24 - relicense under the gnu affero license.
1238 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1239 root 1.24 - implement server-side framework for generic resources.
1240     - use resource framework for server-provided ambient
1241     music.
1242 root 1.27 - save object owners (players only atm).
1243 root 1.24 - replace limited sound api with server-provided sound effects.
1244     - new sc (sound control) protocol command.
1245     - improve fxix protocol to include types.
1246     - exactly fill tcp segments, if possible.
1247     - output-rate is now an upper limit, the server will automatically
1248     (and quite perfectly) adjust to the network conditions, ensuring
1249     low latency even during bulk transfers (music, images, sounds etc.).
1250     - implement server-side widgets (i.e. client widgets controlled
1251     in the server side). this will allow future expansion without
1252     having to upgrade clients.
1253     - implement a (artwork) world map with realtime player position
1254     tracking.
1255     - new and more efficient extcmd (server still supports old extcmd
1256     protocol).
1257 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1258     calcluation that could be easily exploited by users.
1259     - rebalanced diseases to spread more naturally/evenly.
1260     - completely asynchronous map loading even for tiled maps.
1261 root 1.24 - replace simple messaging protocol with channels carrying metadata
1262     (similar to message types, but more directed at the user).
1263     - reduce command processing latency by a whopping 120ms by
1264     reordering some processing steps inside the server. this directly
1265     reduces lag by 120ms.
1266     - actually send spell faces to the client.
1267 root 1.23 - implement player genders.
1268 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1269     otherwise return to savebed and possible kill if the log-out
1270     was for too long.
1271     - fast socket-dead detection (kick player after 8 seconds without ack).
1272     - greatly reduce the cpu time needed to draw maps _again_.
1273     - archetypes are now subclasses of objects.
1274     - rebalanced shop greed and approval functions to be more realistic
1275     (and likely match the actual intention).
1276 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1277     italic, gender-specific text, paragraphs etc.
1278 root 1.24 - implemented hint framework, players can opt to receive hints.
1279     - implemented (long) book framework, added some books from the cf wiki.
1280 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1281     protocol and is capable of transmitting generic meta information.
1282 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1283     - replace the nexus by a per-player tutorial map that teaches stuff
1284     better than the newbie house.
1285 root 1.18 - fix the magicmap colours.
1286 root 1.19 - optimise map update even more by removing unneeded code and checks.
1287     - decouple map and stats update from pl->ob and use pl->observe instead.
1288     - implement observe command.
1289 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1290     calls with a simple comparison.
1291     - fix a latent crossfire bug that could crash the server because the
1292     map refresh did not update the mapspace.
1293 root 1.24 - support custom keys for regions and maps, regions are now
1294     refcount-managed.
1295     - allow worldmap overlays anywhere in the 000..999 range.
1296     - new system to acquire time slices for background jobs, to reduce
1297     jitter.
1298 root 1.27 - semi-persistent object-referencing framework (currently only players
1299     supported).
1300 root 1.22 - dependency tracking for perl extensions.
1301 root 1.24 - new slag-ex extension for cleaning cauldrons.
1302     - fix invoke result processing.
1303     - there are even less i/o syncpoints in the server now.
1304 root 1.29 - added map-tags extension that scans all maps for object tags
1305     and records them in the database (not used yet).
1306 root 1.28 - metaserver 2 support.
1307 root 1.22 - many more bugfixes and minor optimisations.
1308 root 1.16
1309 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1310 root 1.14 - optimised event invocation (non-wanted events can now be
1311     skipped with 4-5 inlined instructions).
1312 root 1.12 - complete rewrite of town_portal: it now creates a portal
1313     to the "nearest" town only, travel is only possible
1314 root 1.13 to the town and back, anybody can use it (also removes
1315     one of the remaining syncpoints in the server).
1316 root 1.10 - complete rewrite of the range/attack skill slot system:
1317     there are now two slots, one for combat, one for ranged
1318     attacks.
1319     - introduce the concept of a current weapon (either a ranged
1320     or a combat weapon/skill/tool) and switch between them as
1321     needed.
1322     - rewrite bow code so bows get more useful: apply damage,
1323     attacktype and other stats to the arrows and treat
1324     bows as weapons. also rebalance the missile weapons skill
1325     so its damage increases with level.
1326     - rewrite the complete player speed logic: weapon_speed now
1327     works as documented and there are no unnatural speed boosts.
1328 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1329     installation, replacing the old collect scripts and
1330 root 1.9 simplying deployment by scaling and cutting faces as required.
1331     - simplify the map protocol extensively by taking advantage
1332     of missing bigfaces, speeding up map generation immensely.
1333 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1334     other archetypes.
1335     - rationalise archetype, region and treasurelist file format
1336     into a single file format and make them reloadable asynchronously.
1337 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1338     reloadable at runtime.
1339 root 1.6 - implement 64x64 faceset support.
1340     - implement fxixsx protocol that saves
1341     a lot of bandwidth over the old image/face/smooth packets
1342 root 1.11 and allows images > packetsize, incremental and background
1343     transfers.
1344 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1345     on a face basis as opposed to a mapspace basis.
1346 root 1.7 - the server can now rate-limit image uploads to not exceed
1347     a certain (client-configurable) speed while guarenteeing full
1348     freedom of movement.
1349 root 1.8 - implement new ex command to request item descriptions.
1350     - implement new msg command for in-game messages with meta
1351     information (using xml).
1352 root 1.9 - enforce utf-8 for all text messages.
1353 root 1.13 - added micropather (not used yet).
1354 root 1.6 - many, many bugfixes.
1355 root 1.1
1356 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1357 root 1.1 - make coroapi accessible to cf+.
1358     - moved map handling logic completely to perl
1359     - per player maps are now marked in the map
1360 root 1.2 - maps are saved completely differently now,
1361     and much more often.
1362 root 1.17 - rewrote map header parser and writer, to be much faster.
1363 pippijn 1.4 - maps and players are now (in the average case) loaded
1364 root 1.2 and saved completely asynchronously, I/O contention will no
1365     longer freeze the server.
1366 pippijn 1.4 - players and maps can be loaded anytime, without the player
1367 root 1.2 being logged in.
1368 root 1.1 - automatically generate method interfaces for perl from headers
1369     - unbundled freezethaw
1370     - mostly rewrote common/map.C
1371     - completely rewrite server/swap.C
1372     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1373     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1374     - better message for apply failures due to applymode
1375     - removed most all of the weather code
1376     - unified logging to stderr and file
1377     - too many minor changes to document
1378 root 1.615