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Revision: 1.787
Committed: Sat May 7 20:03:27 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.786: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.776 - use blitz++ for vector maths (new dependency).
42 root 1.772 - only match archetype names in artifact allowed names.
43 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
44 root 1.751 - altars with match expressions did not work properly.
45 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
46 root 1.749 - god enemy race check fixed ("god detests your race").
47     - gods errornously allowed any kind of worshipping race, even
48     ones they hate.
49 root 1.726 - use same default config in code as on gameserver.deliantra.net.
50 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
51 root 1.727 our parser.
52 root 1.767 - generate slightly more special exits and avoid warning.
53 root 1.731 - applying a glowing crystal now gives status messages.
54     - fix a memleak in the random map generator.
55     - rework the random map parameter passign a bit to be extendable.
56 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
57     also, improve the quality of the mazes (no longer will the edges
58     almost always form a passage) and add two new types - "rooms"
59     and "braided".
60 root 1.734 - (random maps) add new "cave" layout, which is much more ...
61     cave-like.
62 root 1.744 - (random maps) new layout style "castle" that generates straighish,
63     rogue-ish maps.
64     - (random maps) new layout style "multiple" that simply mixes multiple
65     different styles in different areas.
66 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
67     - rewrite layout management in the random map generator from the
68     ground up.
69 root 1.736 - fix bug in tausworthe rng initialisation.
70     - switched to the faster and hopefully better quality gfsr{24,55} random
71     number generator, the same algorithm that freeciv apparently uses.
72 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
73     memory and imho looks nicer.
74 root 1.741 - (arch) fix samhlaidh archetype.
75 root 1.751 - fix the "archname" match special function.
76 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
77     and other fractal algorithms.
78 root 1.754 - one can no longer emote to logged-out players.
79 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
80     sacks fit on a tile again.
81 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
82 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
83     support background colour for text clients.
84 root 1.763 - (arch) improve automatic name from archname generation.
85 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
86 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
87     match expressions.
88 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
89 root 1.761 - sometimes a special exit wasn't placed when it should have been.
90 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
91 root 1.765 - require EV 4.00.
92 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
93 root 1.766 - add perlxsi.c to cleanfiles.
94 elmex 1.768 - (arch) made speed potions easier for now.
95 root 1.769 - the server didn't properly initialise all client skill slots,
96     no known impact.
97 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
98 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
99 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
100     a generic table/matrix/palette converter to cfutil.
101 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
102     - remove limits of 000..999 from worldmap coordinates, support negative
103     coordinates and introduce z-layers - deliantra is now 3d, in yet another
104     sense.
105 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
106     handle generic "world map areas".
107 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
108 elmex 1.779 - added is_quad flag.
109     - (arch) added quad archetypes.
110     - made the pickaxe mining tool remove quad walls and floors.
111 root 1.780 - move key_values into their own class, simplifiying lots of code and
112     making it possible to use kv pairs easily for maps and other objects as well.
113 root 1.781 - get rid of get_archetype, finally.
114 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
115 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
116     have been removed, and the map "intelligently" changes between active/inactive.
117 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
118 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
119 root 1.787 - server now enforces width/height matches between tiled maps.
120 root 1.724
121 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
122 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
123     now easily reachable, at a price.
124 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
125 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
126 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
127 elmex 1.630 (by Dustfinger).
128 root 1.681 - (maps) fixed bad floor tile in navar apartment.
129 elmex 1.573 - made (wizard) look_at show also uuids.
130     - added cf::object::find_object_uuid (::find_object already exists!).
131 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
132 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
133 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
134 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
135 elmex 1.568 - (arch) made the hill giants loose more body parts.
136 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
137 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
138     and made them a bit more expensive.
139 root 1.633 - (maps) add more glory hole treasure styles.
140 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
141     in a select number of mlab maps.
142 root 1.667 - (maps) the library should be less of a death trap now.
143     - (maps) exits no longer point to auto-apply exits, most affected
144     maps now have proper doors or a similar solution.
145 root 1.682 - (arch) jumping skill has now physical attacktype.
146 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
147 root 1.691 - enter_map did not normalise the map coordinates when the destination
148     space is blocked, causing badness and freezes for the player.
149 root 1.685 - when applying containers, server checks for the key on activate
150     and also allows players to unapply active containers they don't have
151     a key for.
152 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
153     races files to arch, where they belong (exp_table is no longer in
154     confdir but in datadir now!).
155 root 1.677 - jeweler and sound config files are now normal datafiles as well.
156     - quit_character was causing a runtime exception, causing it to not
157 root 1.672 work since 2.93.
158 root 1.671 - entering a map will now respect move_on and other effects,
159     except for auto-apply exits :/
160 root 1.660 - only talk to the items on the nearest mapspace, or, of there
161     are none, to the player, not ALL items in vicinity.
162 root 1.625 - do not update the floorbox while running, to avoid big item
163     updates that cost network bandwidth and processing power.
164 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
165     caused overflows causing monsters to become living deads.
166 root 1.619 - unapply weapons and armour before trying to improve it.
167 root 1.588 - teach the random map generator the ability to read ".rmg" files
168     that specify which actual style map to generate, and use it for
169     the default decorstyle to avoid inappropriate maps to be used.
170 root 1.639 - support (with some limitations) multiple different skills with the
171     same subtype.
172 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
173     so nekosan could end up beign saved AND escaped to another map.
174 root 1.636 - show invisible no longer makes magic mouths visible.
175 root 1.583 - move_type changes (spells, skills etc.) now will correctly
176     take move_on/move_off into account (e.g. buttons).
177 root 1.582 - display (exit) or (random map) in client for those objects.
178 root 1.606 - removed (useless) spell damage columns from spell info and replace
179 root 1.578 it by effective casting level - clients > 2.10 required to display
180     properly.
181 elmex 1.565 - building of levers/doors works again for all kinds of floors.
182 elmex 1.563 - the player can now withdraw and deposit all the available money.
183 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
184     steinwandstadt/celvear.
185 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
186 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
187     mostly based on the spell's level in the spellbook.
188 root 1.718 - the music scheduler did not properly send new music on region
189     changes.
190 root 1.669 - (maps) fix some map regions and the region tree.
191     - the server will now be more picky when parsing the regions file.
192 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
193 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
194 root 1.566 clients.
195 root 1.690 - follow has been rewritten to be, hopefully, more robust.
196     - follow mode will not be aborted when the follower tries to move.
197 root 1.566 - tcp.ext didn't unbind in reloads.
198     - map-tags.ext didn't properly close the database on reloads.
199 root 1.567 - cfutil skips .-directories when scanning.
200 root 1.571 - build.ext prevents players from building on other player's maps.
201     - rent.ext allows the dm to enter anytime.
202     - NPC_Dialogue adds a new predefined variable, $map.
203     - new "build" event hook.
204 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
205 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
206 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
207     them on loading, for old playerfiles and maps.
208 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
209     would be handled differently nowadays anyway.
210 root 1.584 - random map .meta were not being expired at all.
211 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
212 root 1.586 - update to automake 1.10.
213 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
214     require level 4 anymore.
215 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
216 root 1.590 - monsters now rotate through all skills (in chosen_skill).
217 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
218 root 1.661 - detect/sense curse/magic will no longer work on items that don't
219     need identify.
220 elmex 1.593 - added detect mineral vein spell.
221 root 1.592 - support "wall overlays" in the random map generator - not very generic,
222     used by minable veins.
223 elmex 1.594 - (maps) relocated jeweler town to another directoy.
224 root 1.603 - (arch) implement mining pickaxes and mining skill.
225 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
226 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
227 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
228     of the output is only 1/5th (instead of 1/3rd) of ring level.
229 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
230     generated ring/amulet.
231 root 1.601 - generate most constants for perl automatically.
232 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
233     - when player dies, restore his food to at least 200.
234 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
235 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
236 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
237 root 1.600 - the singing skill actually respects the direction now.
238     - oratory and singing now require a direction.
239 root 1.603 - use_skill now requires that you can actually apply the skill tool.
240 root 1.604 - do not invoke perl on every user command anymore by providing
241 root 1.655 a command and an unknown_command event.
242 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
243     perl to C++, for speed reasons (basically undo patchset 1304).
244     - add a client_destroy event, so we don't have to hook the
245     attachable destroy event (which is called much more often).
246 root 1.606 - removed (unused) FLOOR object type.
247 root 1.607 - fix errornous change_abil messages for rods (and other types).
248 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
249     all into server/commands.C.
250 root 1.609 - save and restore combat/ranged/current slot for players.
251 root 1.610 - the server now batches item's face/fx commands, as opposed
252     to sending one fx per item - helps mostly at connect and
253     with floorbox updates.
254 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
255 root 1.614 - the random map generator now supports selecting difficult for
256     more style categories than just monsters (all except fountains
257     apparently).
258 root 1.617 - object serialiser no longer creates empty "owner" references.
259 root 1.620 - make sure failed castings take some time, too, to avoid being
260     smitten by your god.
261     - many more failmsgs and help texts.
262 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
263 root 1.623 - stop thrown objects when their speed goes too low.
264 root 1.624 - log the number of unique logins seen every minute in a compact
265     format (for statistics).
266 root 1.626 - do not send delitem for players.
267 root 1.627 - support static scalar data members properly in genacc now.
268     - implement "simple" freelist management for objects.
269 root 1.628 - recycle object counts now - to support longer uptimes.
270 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
271     function (and yes, 666 is exact!).
272     - random map generator results should now be fully repeatable.
273 elmex 1.635 - fixed possible crash bug in build code.
274 root 1.638 - rename find_marked_object to ->mark and speed up.
275 root 1.640 - player movers properly destroy themselves when used up, instead
276     of leaking.
277 root 1.642 - do not show msg for unidentified objects that need identification.
278 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
279 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
280     next_line method.
281 root 1.646 - use nicer file format for exp_table and attackmess
282     (more like other resource files).
283     - make parse errors during server startup fatal.
284 root 1.652 - properly initialise all maptile values in constructor.
285     - improved {link} map.
286 root 1.655 - optional unloadable extensions will not lead to an endless loop.
287 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
288 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
289 elmex 1.664 - building listening books is possible again.
290     - (maps, arch) added archetype for building instructions and replaced
291     the copies of the instructions in the maps with it.
292 elmex 1.666 - (arch) made the spark shower spell available in shops.
293 root 1.670 - don't create a second LOGIN event on character creation.
294 root 1.674 - correctly generate "You paid xyz" message in shops.
295 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
296 elmex 1.710 - added a 'password' command, to let DMs change the password of players
297     more conveniently.
298 root 1.680 - correctly save shopitems string, to avoid parse error when reading
299     saved maps.
300     - logging now differentiates between logging levels better.
301 root 1.684 - speed up get_typedata.
302 root 1.689 - fix deadlock problem during server shutdown/reload.
303 root 1.692 - make ext/checkrusage "more" non-blocking.
304     - use common::sense for extensions.
305     - work around a 50.10.0 utf8 caching bug.
306 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
307     "no relation to target" bugs.
308 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
309     modules being loaded from the mainloop, pre-load some more
310     core modules so perl doesn't do it later on.
311 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
312     compiling regexes.
313 root 1.701 - make exp_table and materials file reloadable.
314 root 1.702 - made reload_config non-blocking.
315 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
316     causing server freezes.
317 root 1.704 - store unhashed password, to prepare for safer authentication.
318 root 1.707 - do not log connections from the local host, to help a local
319     watchdog.
320 root 1.714 - fix summon freeze at map borders.
321 root 1.717 - support @group syntax and music config file for music face lists.
322     - run post_init jobs in parallel, they might do I/O.
323 root 1.722 - avoid apply conversion for converters.
324 root 1.562
325 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
326 root 1.558 - (maps) fix travel to valdor and back.
327 root 1.545 - do no longer by default eval map cod ein safe compartments
328     (this can be re-enabled using the safe_eval config option).
329 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
330     in lorak.
331 root 1.559 - fix data corruption issues caused by recursive calls to
332     unordered_mapwalk - now every caller must provide its own
333     buffer.
334 root 1.538 - (maps) improve tindervale maps slightly.
335 root 1.544 - (arch) considerably decrease slag ex price.
336 root 1.540 - (arch) fix filth archetype.
337 root 1.556 - extension dependency resolve was completely broken.
338 root 1.544 - multipart objects would cause save_throw_object to crash - it
339     now acts on the head only.
340 root 1.541 - do not try to connect to an irc server unless explicitly configured.
341 root 1.542 - do not expect decltype() to be available in gcc 4.4.
342 elmex 1.543 - extended the safe perl environment by loops.
343 root 1.547 - (arch) fix "armless cook" facings.
344     - the "experience table" resource item did not have a proper
345     hash associated with it, so updates could not be detected.
346 elmex 1.550 - fixed poison traps in doors.
347 root 1.548 - player->killer_name did not properly flag the name as unicode.
348 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
349     and provide a non-destructive SvPVutf8 variant.
350 root 1.554 - do not allow dragon players to change their title via the settings.
351 elmex 1.552 - ratelimited jeweler skill nugget conversion.
352 root 1.551 - under high load, the server stopped swapping out to make
353     the server more responsive, but making it impossible to reduce
354     the load by... swapping out. slot queuing will now always make
355     some progress.
356     - improve the quality of the load-avg calculation.
357 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
358 root 1.556 - don't fail to write the runtime file if the temporary already exists.
359 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
360     player now.
361 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
362     timestamp and use a tab in the client to increase awareness.
363 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
364     setflag 0 is possible.
365 root 1.560 - make install now deletes old extensions, to ease upgrades in the
366     deliantra vm.
367 root 1.538
368 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
369 root 1.532 - the destruction spell could/would corrupt server memory quite often.
370 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
371     disk, not when it already was in memory.
372 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
373     avoiding livelock during high-load emergency saves.
374 root 1.530 - logging in did not properly unapply all skills.
375 root 1.531 - (maps) make the invite quest marking much more obvious.
376 root 1.533 - (arch) fix warrior archetype names.
377 root 1.532 - map prefetching never prefetch upwards.
378 root 1.534 - wizpass no longer makes you non-blocking.
379 root 1.536 - (maps) add light to some of the special maps, add troll
380     map.
381 root 1.530
382 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
383 root 1.515 - (maps) add gorokh_final mapset from crossfire.
384 root 1.516 - (maps) block most vault-type mlab locations, open up
385     imperial converters for anybody to use.
386 root 1.519 - (maps, arch) replace all permanent stat potions by random
387     variants.
388 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
389 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
390     real player object on player changes.
391 root 1.522 - diseases and maybe other things could sometimes reduce the speed
392     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
393     much grief.
394 root 1.523 - speed_left randomisation was, apparently, totally broken.
395     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
396     of the speed slot internally and in map save files. among other
397     things, this gets rid of all the abs (speed) calls.
398     - reduce map file save files by using abridged keywords aliases.
399 root 1.494 - shop specialisation calculation was totally broken.
400 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
401     now enforced.
402 root 1.498 - fix magic mapping, which only worked for inate spell casting.
403 root 1.495 - godgiven items will now be explicitly described as such.
404 root 1.524 - (arch) dded a quiver of bolts.
405 root 1.504 - materialnames would change "randomly" on every load, only
406     set the material when the materialname was not set before.
407 root 1.497 - balancing change, halve rod recharge speed (instead
408     of 4.8s, the standard rods now recharge in ~10s. not a solution,
409     but still.
410 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
411 root 1.509 the costly flag-checking loop in most cases and using a simple
412     repeat-cache for speed_left.
413 root 1.507 - always delay stats update for players on insert/remove till
414     next tick/command, which saves a lot of cpu cycles on drop/take.
415 root 1.514 - add hint about havign to run to attach unaggressive npcs.
416 root 1.494 - pet monster level was not displayed correctly in "showpets index".
417     - clean up floating point conversions and many similar nitpicks.
418 root 1.502 - fix hanuk altar.
419 root 1.504 - overhaul material system to be much faster, and having less bugs, but
420     still having a lot of cruft :/.
421 root 1.502 - add marble shop floor.
422 root 1.494 - move gcc specifics to new file include/compiler.h.
423     - unrecognised cfpod directives could cause undefined behaviour.
424 root 1.505 - added boes' marble shop to steinwandstadt.
425 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
426     - optimise mapspace updates.
427     - cache volume/items per mapspace.
428 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
429     decrease).
430 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
431     have led to weird item multiplications.
432 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
433 elmex 1.501 - fixed crash bug in learn_spell command.
434 elmex 1.634 - enhanced output of the mapinfo command.
435 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
436 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
437     from perl to c++.
438 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
439     and use it in some "inner" loops.
440 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
441 elmex 1.511 - fixed jeweler experience output to not be floating point.
442 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
443 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
444 root 1.518 - try to prefetch memory inside process_objects, which can give
445     enourmous speed gains.
446     - make some small optimisation to the process_objects loop.
447 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
448     handling different chksum lengths.
449     - check for hash collisions in cfutil.
450     - reduce face checksum size from 6 to 4 bytes.
451 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
452 root 1.523 - removed weather-specific attributes.
453     - fixed genkeywords dependency.
454     - do not clear "randomitems" slot for world underlays.
455     - use "sl" as short-hand for speed_left in save-files, just to make them
456     smaller.
457 root 1.517 - in general, don't crash on value-less resource file lines
458     anymore, due to get_str never returning a 0-pointer.
459 elmex 1.521 - code cleanup in move_symptom.
460 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
461 root 1.494
462 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
463 root 1.481 - some Andrew Madloch wanted, despite being specifically told
464     multiple times that the Deliantra parts additions are under AGPL,
465 root 1.487 lock up the source code of the server within his company.
466 root 1.481 some reorganisations have been done to the sourcecode to make
467     it clearer that this violates the Affero GPL. Help to keep
468     Deliantra free software even for the coming generations
469     and be wary of the promises of Andrew Madloch, he has nothing
470 root 1.487 good in mind for free software.
471 root 1.480 - clarify which files of the server are 100% AGPL.
472 root 1.481 - minor reorganisation, move some GPL code into other files.
473 root 1.483 - implement viewpoint (which is like observe, but only for the map,
474     not stats etc.).
475 root 1.484 - replace magic mapping overlay by a flying bird exposing area
476     on the worldmap (ext/magic_mapping.ext).
477 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
478     - @find results in npc dialogue is now stored in $find.
479 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
480 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
481 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
482     dm instead.
483 root 1.456 - (maps) add town portal to celvear.
484 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
485     mapsets from crossfire, together with associated archetypes.
486 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
487     - (maps) define a new whalingoutpost region.
488 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
489     and most archetypes that go with them (without stoning and swallow effects),
490     casino tokens and stock certificates are also missing.
491 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
492     and santo dominion.
493 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
494     to go with them. also adjusted archetypes to be more korrekt "gotisch".
495 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
496 root 1.460 - properly close client-side dialogue when the player is teleported away.
497 root 1.459 - map-tags did not properly close it's database tables or wait
498     for a quiescent state, causing memory corruption on reload.
499 root 1.454 - support "stat.xyz" accessor in match expressions.
500 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
501 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
502     fixes long answers from npc dialogue).
503 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
504 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
505     and to not add a "put your code here" force needlessly.
506 root 1.463 - (arch) fix or improve many plurals.
507 root 1.465 - markers do no longer add a force if the slaying field is unset.
508 root 1.466 - sped up search-items implementation, but it's still horrible.
509 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
510 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
511     used to reogianise the illogical arch tree a bit.
512 root 1.479 - (maps) import most map names from crossfire.
513 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
514 root 1.483 - fly_high movement gives better los, ignoring blocksview.
515 root 1.488 - the addexp command should now honour skill names with spaces.
516 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
517 root 1.491 - (arch) added many more buildable marble floors.
518 root 1.490 - major namespace cleanup: save 45kb by making functions static
519     that were unnecessarily global.
520 root 1.452
521 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
522 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
523 root 1.451 - fix a memory buffer overflow in the book code.
524 root 1.429 - add @check, @find npc dialogue commands.
525     - (maps) add a number of town interiors.
526 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
527 root 1.451 - (maps) add celvear area from cfextended.
528 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
529     - (server,maps) fix bug causing some library books not to be chained down,
530     cause Scorn/Navar libraries not to have inscribable books.
531 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
532 sf-marcmagus 1.433 inappropriate item power.
533 root 1.448 - (maps) fix intwell balancing issue.
534 root 1.437 - improve the look of generated books.
535 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
536     - fix bug where players could bypass no_drop by putting items in containers.
537 root 1.430 - consecutive commands arriving at the same time in the server would be
538     corrupted if the length was >255.
539 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
540 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
541     and perl.
542 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
543     functionality (and more) inside the same object using the match expressions.
544     - create simpler match expression compiles in many common cases.
545 root 1.439 - reduce object size by removing obsolete "seen_by" member.
546 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
547     of the new dynbuf::splice function (which gave an unexpected net win
548     in code size...).
549 root 1.442 - the server will no longer complain (and subtly fail) when an object
550     being removed from a map causes another object to get removed.
551 root 1.441 - banish strncpy from the server, speed up and simplify sending item
552     descriptions to the client considerably.
553 root 1.442 - add new "in head" set modifier for matches.
554     - new BLOCKED_MOVE event added.
555     - mapscript archetype now has activate_on_xxx true by default, as similar
556     connected elements.
557 root 1.448 - (maps) imported all styles from cfextended except
558 root 1.444 floorstyles/land_plots and monsterstyles.
559 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
560 root 1.446 - don't crash when treasure lists are empty / supply new empty
561     treasurelist for randomitems when none can be found.
562     - implement cf::map::static_maps and use it in map-tags.ext.
563 root 1.449 - fix a bug in map-tag scanning when moving tags.
564 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
565     for a reaction.
566 root 1.447 - implement new "loadall" map loading command, purely for debugging.
567 root 1.429
568 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
569 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
570     but not horns (to make them more useful for content-creators).
571 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
572     2) it skipped spell effects and 3) it didn't handle the case where
573     and object was destroyed while iterating over it correctly. all this
574     allowed players to sometimes walk onto spaces they should not be able to
575     walk on.
576 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
577 root 1.399 - examining an object now dumps the serialised object form when the user
578 root 1.404 is a wizard (wizlook).
579 root 1.421 - altars no longer accept unpaid items.
580 root 1.411 - party spells didn't work all that well.
581 root 1.424 - added complex object matching framework (cf::match), and make altars
582     and pedestals use it.
583 root 1.425 - identified skill-tools show what skill they grant.
584 root 1.399 - display the duration of change_ability spells when examining them
585     (missing: protection spells, but they are a hack...).
586 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
587     adding more variety to the different mushrooms.
588 root 1.398 - fix a minor cfpod formatting bug.
589 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
590     the hintmode setting on the settings page.
591 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
592 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
593 root 1.399 - enable the object loader to also dump archetypes.
594 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
595 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
596 root 1.402 - force the initial face when loading an object that is time-animated
597     or a monster, so it does not have to be specified anymore.
598 root 1.403 - fix a bug where recasting an ability changing spell could shorten
599     its remaining duration.
600 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
601 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
602 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
603     up splay operations as well.
604 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
605 root 1.412 - implement introspection data for C++ classes (%REFLECT).
606 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
607 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
608 root 1.419 - fix transmutation alchemy.
609 root 1.424 - speed up many frequently-invoked C->perl callbacks.
610 root 1.419 - added complex object matching framework, to be used in altars and the like.
611 root 1.426 - switch to YAML::XS from YAML.
612 root 1.396
613 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
614 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
615     that ultimately was not helpful to catch it :)
616 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
617     all callers to use either one or the other, as appropriate. This
618     fixes the (rather fragile) light spell, maybe others.
619     - fixed an overflow and exploit in the bank/payment code.
620     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
621 elmex 1.384 to explain the skill a bit more.
622 root 1.389 - removed a buggy check for zero attacktype. So that we might find
623 elmex 1.388 the real bugs in the archs/maps/objects.
624 elmex 1.394 - Fixed enabling torches with lighters.
625 elmex 1.387 - (maps) Added Heaven Town region.
626     - (arch+maps) Fixed & normalized warriors on map
627     /quests/peterm/CTower/Barracks.
628 root 1.392 - fix the light spell (and possibly diseases and other lights).
629 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
630 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
631     a long time ago, and similar cases are still to be found in the maps.
632     - make the socket_timeout configurable in the code (but not yet for users).
633 root 1.393 - earth wall health bar is now correct.
634 elmex 1.384
635 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
636 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
637     freeze with IO::AIO anymore due this change.
638 root 1.364 - avoid a crash when a player tries to apply a lighter.
639 root 1.376 - allow a spell argument for dimension door.
640 root 1.362 - move shop item listing and some otherstuff into the info tab.
641 root 1.360 - avoid crashes when non-players cast party spells.
642 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
643 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
644     - small improvement of the number of potions in shops
645     (by Job Vranish).
646     - added a few party spells (by Job Vranish).
647 root 1.362 - use a common message dynbuf.
648 root 1.364 - destroying tear down objects will now use the full hp range
649     for animation and will only destroy/lastframe when hp < 0.
650     - allow monsters to use earth to dust.
651     - use manhattan distance for get_rangevector_from_mapcoord, just as
652     in get_rangevector.
653     - los updates now correctly take tiled maps into account.
654     - do los updates even on maps without darkness.
655 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
656 root 1.375 - upgrade to IO::AIO 3.21.
657 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
658 elmex 1.373 - properly catching exceptions from callback in irc.ext.
659 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
660 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
661 elmex 1.368 - (arch) added hint about usage to Slag Ex.
662 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
663     like the rest.
664 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
665 root 1.378 - (arch+maps) added rate limited converter and adjusted
666     /elmex/mana_fountain.
667     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
668     - reduce size of casting_time, move_status, attack_movement,
669     last_heal and last_sp slots, squeezing some more space out of struct
670 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
671     anywhere.
672 root 1.358
673 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
674     - fixed bug in alchemy, where finding the right object for enhancements
675     didn't work.
676 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
677     effects (w.r.t. put_more) per mapspace, to give the server a chance
678     to survive a hundred deathsheads.
679 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
680     disastrous bug of unfortunately unknown proportions...
681 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
682 root 1.343 - use gender-neutral place descriptions for invite.
683 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
684     Thanks go to Lisa Larsen!
685 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
686     anymore).
687 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
688 root 1.345 - use better dependency tracking for include/keyword.h.
689 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
690     so it is possible to invite somebody out of some stck-till-death traps,
691 root 1.346 or simply to commit suicide.
692 root 1.352 - replace the "ignoring delayed commands" message by something more useful
693     (cf. cunning gnome freezeing issue).
694 elmex 1.349 - various fixes for weapon improvements.
695 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
696 root 1.353 - support T and G sequences in cfpod.
697 root 1.343
698 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
699 root 1.339 - convert me command from per-map to chat, which makes more sense, also
700     document it.
701 elmex 1.336 - more than one spellbooks of same class can now be given
702     in class selection.
703 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
704     spell rebalancements.
705 elmex 1.338 - the IRC gateway filters IRC colors now.
706 elmex 1.336
707 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
708 root 1.331 - (arch) fix quiver of Holding Bolts.
709 root 1.332 - applying unpaid items will now examine them.
710 root 1.330 - add "What" column to body command, showing items in that slot.
711 elmex 1.329 - redesigned and rebalanced lamps and torches.
712 root 1.330 - add "..." to item names that have been shortened.
713     - fixed "assign" function that squeezes strings into fixed length.
714 elmex 1.333 - add cursed effect to lamps and (some) torches.
715 elmex 1.334 - fixed bad assigned crafting skills and their tools.
716 root 1.312
717 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
718 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
719 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
720 root 1.312 - make monster smell logic dependent on their wisdom stat.
721 root 1.324 - put the death reason into a separate tab.
722     - converted "connected" slot to string, cleanly got rid of some ugly
723     hacks such as the path_attuned hack.
724 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
725     - replace one-at-a-time hash by faster than smaller FNV-1a hash
726     when hashing strings.
727 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
728 elmex 1.320 whether the right cauldron is used.
729 root 1.313 - considerably optimise shared string implementation by
730 root 1.316 making its null value a compiletime constant.
731 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
732     as well as using shstr_cmp to pass shared stringsa round efficiently,
733     for lots of code size savings.
734 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
735     they are sleeping: generators now check for the sleeping flag.
736 root 1.318 - tell gcc not to excessively inline some perl interface functions.
737 root 1.322 - remove marking rune length limit.
738 root 1.323 - fix formatting of cfpod when a verbatim block was following
739     a single newline.
740     - move resistances, statistics and showpets command output into tabs.
741 root 1.326 - implement map scripts that can replace the boulder logic without
742     having to write extensions.
743 root 1.310
744 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
745 root 1.302 - fix a longstanding bug that teared multipart monsters
746     at map boundaries apart.
747 root 1.292 - temporarily make permanently invisible player visible when
748     he/she makes noise.
749 root 1.284 - fix being able to see through walls a bit.
750 root 1.303 - improve look at output.
751 root 1.285 - completely replaced the line of sight algorithm with a variant
752     of spiral fov capable of visibility grades and arbitrary
753     shadow angles, that uses less memory and less code.
754     - the new los code supports arbitrary map rectangles and loosens
755 root 1.310 other restrictions of the old code, supporting further optimisations.
756     - update los if blocksview-objects are inserted in a map, not just when
757 root 1.287 removed (e.g. for summon fog).
758 root 1.303 - permanent invisibility doesn't make immune against making noise:
759     implement a noise system that allows monsters to locate the player
760     when he/she makes noise.
761     - implement a primitive smell system that monsters can use to track
762     players.
763 elmex 1.288 - create bomb now also works when casted by door traps.
764 elmex 1.290 - (arch) new torch graphics.
765 root 1.289 - (maps) considerably soften the subway spider.
766 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
767     the guards from being killed by players.
768 root 1.310 - (maps) lots of tweaks in and around scorn.
769     - (maps) use special non-blocksview jungle, mountain and
770     darkforest freely on the worldmap, to get gradual sight obstacles
771     instead of total blackout in those areas.
772 root 1.289 - no maximum darkness for outdoor maps anymore.
773 root 1.291 - add more hints, fix some messages.
774 root 1.292 - fix a bug: firing rods should tell you something about them.
775     - make light additive even within players.
776 root 1.293 - darken xrays effect a bit.
777     - improve handling of los changes when inserting or removing
778     objects, not perfect yet.
779     - make map darkness signed (formerly unsigned) to allow
780 root 1.294 ambient lighting and centrally manage darkness as an offset.
781     - revamped, fixed and documented the server calendrics, also
782     tell users the current time and data, to improve awareness.
783     - implement proper wizlook flag and handling of wizlook, instead
784     of dumbly just clearing los once.
785 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
786     and has a smaller runtime variance.
787 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
788     making them actually useful.
789     - see_in_dark now increases the viewing radius by 3.
790 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
791     speedup, as well as in many other places.
792 root 1.299 - remove support for extended map infos - these are not used
793     by the deliantra client and removing them gives us a 10% speedup
794     when sending map changes.
795 root 1.300 - remove most gcfclient and other client bug workarounds, as well
796     as now obsolete protocol versions, simplying the code.
797 root 1.301 - optimise and simplify generation of random numbers.
798 root 1.303 - correctly provide a non-zero default density for materials, to
799     avoid crashes, fix other bugs in the material handling code.
800     - fix volume calculations.
801     - fix cfpod parsing when multiple verbatim blocks were separated by
802     newlines.
803 root 1.305 - increase monster detection radius from wis/5 to wis/3.
804 root 1.306 - remove old pickup modes.
805     - remove obsolete disarm and search commands (search wasn't working
806     anyways).
807 root 1.308 - fix a crash when an npc applied a sign.
808 root 1.284
809 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
810 root 1.283 - this release is assumed to be very stable.
811     - (maps) radically redesigned and improved tutorial.
812 root 1.280 - directional casting no longer immediately removes the invisible effect.
813 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
814 root 1.272 - fix overflow in lighting calculations.
815     - negative glow radii can no longer cause total darkness.
816 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
817     only maximally-lit ones.
818 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
819     - swashbucklers got the oratory skill now.
820 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
821 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
822 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
823 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
824     (which was probably broken, too).
825 root 1.281 - support negative glow radii during daytime, too.
826     - use circular, not rectangular, viewing area.
827     - use minimum viewing distance of 2 in outdoor maps.
828     - negative glow is stronger than viewing area or lamps.
829 root 1.283 - (arch) new darkness spell face.
830 root 1.272
831 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
832     - (maps) completely redesigned scorn.
833 root 1.269 - "cast light" now works on oneself.
834 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
835     negative glow radii again (they were totally broken before).
836 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
837 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
838 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
839 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
840 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
841     back to the player.
842 root 1.251 - attuned/repell and spell base level system reworked.
843 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
844 root 1.247 be less erratic now.
845 root 1.248 - refuse to write the uuid file if the uuid is zero
846     (to avoid writing it in early crashes).
847 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
848     - speed up emergency_save by not syncing every file separately.
849     - no longer reattach perl to every object on reload, it's slow, and no longer
850     necessary since we don't nuke stashes anymore.
851     - do not bootstrap perl from the commandline args, use separate eval for
852     better error reporting.
853 root 1.259 - fix a crash when pushing cone spells met ice attacks.
854 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
855 root 1.255 - speed up map refresh in server a bit.
856 elmex 1.258 - refactored drop code and fixed some programming errors in it.
857 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
858 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
859 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
860     as the current weight of the inventory.
861 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
862     dragonfire has been introduced for the non-dragon players.
863 root 1.265 - remove unused "tooltype", "start_holding" object slots.
864     - change "weapontype" object slot to uint8.
865     - convert "hide" object slot into flag.
866     - reorder object members for better locality of reference and codesize
867     decrease.
868 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
869 root 1.267 - fix a crash when no skill could be found when killing amonster.
870 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
871     every completed aio operation.
872 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
873     and update mapspaces if necessary.
874 root 1.246
875 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
876 root 1.241 - removed all command line parsing, only env variables are supported
877     anymore.
878 root 1.239 - region-specific monsters will now once more be on the worldmap.
879 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
880 root 1.225 would grow out of bounds.
881 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
882 root 1.222 - fixed a double-escaping bug in the pod-parser.
883     - rewrote the cfpod parser in C++.
884     - hintmode moved to C++, players need to re-set their hintmode if
885     they dislike "show".
886 root 1.231 - fix RIP inscription.
887 root 1.239 - bump login name length from 18 to 20 char max.
888 root 1.231 - correctly support gender in emotes.
889     - correctly support gender in the death messages.
890     - correctly generate death messages for players only when they really die,
891     with increased information.
892 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
893     and data corruption (but apparently was never triggered).
894 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
895 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
896     data corruption bug.
897 root 1.223 - tweak coredumping/monitoring a bit.
898 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
899 root 1.227 - do not crash in the loader when an inventory object could not be loaded
900     (from a corrupted file).
901 root 1.241 - redid skills command to send output to proper channel.
902 root 1.233 - object->map is no longer refcounting.
903 root 1.228 - add FLAG_DEBUG for internal debugging.
904 root 1.231 - add NDI_VERBATIM flag to send_msg.
905 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
906 root 1.240 - player->exists is no longer a sync_job.
907 root 1.233 - split login.ext's player scheduler into
908     it's own player-scheduler.ext extension.
909 root 1.222
910 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
911 root 1.212 - require perl 5.10.
912 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
913 root 1.204 - swap player and observed count's on the map when observing.
914 root 1.205 - add (mostly untested) mapspace perl class and accessors.
915 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
916 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
917     could be found.
918 root 1.208 - pits now have a configurable "random spread" range and default
919 root 1.213 to a radius of two now.
920 root 1.212 - rewrite pay_player_arch.
921     - use a more stable perl_reload implementation.
922     - do not use Symbol::delete_package (causes crashes after perl-reload),
923     use our own, safer, clear_package instead.
924     - when asynchronously dumping core, close all file handles to allow
925     the server to restart concurrently.
926 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
927     sequences, without double-encoding. it should be faster, too.
928     - the above fixes wrong display of help tetx and many other issues.
929 root 1.216 - use lzf and frag packets for large messages for clients supporting them
930 root 1.218 (0.9976+), use it for long books and other messages.
931 root 1.210 - eradicate listen command and corresponding code.
932 root 1.211 - eradicate logs command.
933 root 1.218 - let the client log into the server log, used for crash backtraces.
934 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
935     old style spell objects with the spell magic bullet.
936 root 1.220 - (arch) fixed skill less rods in the archetypes
937 root 1.204
938 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
939 elmex 1.197 - made jeweler workbench larger and some other minor map
940     changes in jeweler town.
941 root 1.196 - fixed wrong item handling in jeweler skill code.
942 root 1.198 - (arch) use a special "key_random_map" for random map keys
943     that are used up.
944 root 1.199 - fix a crash when the player who was observed has logged out long
945     enough for his region/map to be gone.
946 root 1.200 - port to g++-4.3's incompatible tr1 changes.
947 root 1.201 - add some missing dependencies.
948 root 1.203 - log to /var/log/deliantra/ by default.
949     - hack observe code to enable smooth movmenet when observing.
950 elmex 1.195
951 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
952 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
953 root 1.179 - correctly move gsay to the party channel.
954 root 1.178 - fix a crash when animate weapon was used in some areas.
955 elmex 1.177 - fixed unnecessary identification of by converters created objects.
956 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
957     with NPCs.
958 elmex 1.175 - (arch) dragon scales got proper type now
959 root 1.193 - object::decrease would sometimes cause container weights to
960     be wrong, this has been fixed.
961 root 1.194 - do not send time updates for newly-seen items.
962 root 1.185 - thawing an icecube will once more drop its contents to the ground.
963 root 1.183 - fix cone spells etc. going through walls sometimes.
964 root 1.186 - fix a weight update bug that sometimes left containers
965     with wrong weights.
966 root 1.194 - added auto_apply event and extension for shop tiles.
967 root 1.172 - work around get_map_flags invoking perl and switching the stack.
968     - make sure the map is loaded when using a town portal return.
969 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
970     where healing spells didn't cost any grace.
971 root 1.173 - fix starvation kill reason.
972 root 1.174 - fix pk killer name message.
973 root 1.189 - don't let people apply signs with @match.
974 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
975     what seems to be the biggets memleak in the server).
976 elmex 1.171
977 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
978 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
979     - use anyevent to manage listen ports (this enables IPv6 support).
980 root 1.167 - server supports ipv6 client connections now.
981 root 1.168 - use newly-available Coro::AnyEvent.
982 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
983     to let it handle AIO requests.
984 root 1.167
985 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
986 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
987     processing considerably (especially in the client) and reduces data transfers
988     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
989 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
990     - (map) fixed npc dialogue in pup_land/s_f/special.
991     - bugfix: fix a crash when a player casts a swarm spell and then logs out
992     (swarm spells now stay in the player's inventory).
993 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
994 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
995     archetype *archname* (chairs of different facings were merged).
996     - bugfix: fix a potential crash issue in find_object_name (not used
997     normally).
998 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
999 root 1.164 (destruction, magic missile etc.).
1000 root 1.163 - swarm spells without a direction now use various spiral patterns
1001     instead of being fully random.
1002 root 1.158 - update AnyEvent API to 3.4 and above.
1003 root 1.156
1004 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1005 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1006 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1007 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1008     and for attacking monsters. it also takes about one second to do a jump.
1009 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1010 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1011 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1012 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1013     were created outside a map.
1014 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1015     (fixed by reversing the logic).
1016 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1017 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1018 root 1.154 - bugfix: support random maps >127x127.
1019 root 1.152 - (maps) fixed the death certificate system in nimbus.
1020 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1021 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1022 root 1.147 - (arch) give ball lightning a real name.
1023 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1024 root 1.155 - support cfpod in ex replies (client item tooltips).
1025 root 1.143 - unapply item in range slow when readying a spell.
1026 root 1.148 - bugfix: account for rounding errors in weight updates.
1027 root 1.139 - remove synchronous mkdir in chargen_race_done.
1028     - fix per-race starting maps.
1029 root 1.142 - check hiscore on suicide and quit as well.
1030 root 1.138 - tell players when they are starving.
1031 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1032     - fix map difficulty calculation for generators.
1033 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1034 root 1.149 - support no_drop map header flag (before it was only available internally).
1035 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1036 root 1.133
1037 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1038 root 1.119 - bugfix: custom skill settings were not saved by the server.
1039     - bugfix: remove did not actually remove items from the inventory, leaving
1040 root 1.116 ghost items.
1041 root 1.119 - bugfix: properly update items identified on the ground.
1042 root 1.120 - bugfix: use localtime_r in the logger thread.
1043 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1044     - bugfix: archetype reloads could crash the server.
1045 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1046 elmex 1.114 player is not logged in.
1047 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1048 root 1.117 server startup.
1049 root 1.128 - bugfix: fix the door surround check in the random map generator.
1050     - (maps) fix heaven quest difficulty progression.
1051     - (maps) fix some random map styles.
1052     - dropping items a shop is not interested in won't sell them anymore.
1053     - rods and horns with a too low maximum charge allow now at least one discharge.
1054     - implement kill & death statistics.
1055     - random map preparation is no longer synchronous.
1056     - rewrite find_style in perl, no longer does synchronous I/O.
1057     - improve random map specials placement.
1058     - make the killer a real object pointer instead of a string, improved
1059     kill reason messages.
1060 root 1.117 - take advantage of new aio_close and aio_chmod.
1061 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1062 root 1.125 - change_abil is much faster.
1063 root 1.126 - update the floorbox more often to work around the reverses item order
1064     display in clients.
1065 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1066 root 1.126 - add hints to the invite messages.
1067 root 1.127 - rewrote key<->value pair handling.
1068 root 1.128 - use an independent random number generator for the random map generator.
1069 elmex 1.113
1070 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1071 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1072     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1073     - completely automate the weight handling, should fix all weight
1074     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1075 root 1.103 - reloading archetypes while a user was in the character creation phase
1076     could crash the server.
1077 root 1.106 - fix a nontrivial number of cases of code commented similar
1078     to "is this really correct?", as many of those cases are now handles
1079     automatically by lower level code.
1080     - replace many ad-hoc checks for client visibility by object::visible_to,
1081     should result in broader applicability of functions using it.
1082 root 1.104 - merge items with different arch pointers refering to the same arch
1083     (due to archetype reloads).
1084 root 1.106 - refactored the object remove/insert functions and most related
1085     functions (decrease, split, merge_ob etc.).
1086 root 1.105 - make it compile better on freebsd (reported by pippijn).
1087 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1088 root 1.108 - fix the longstanding "container stays open" bug.
1089 root 1.107 - improved floorbox updating to be incremental and other protocol
1090     optimisations.
1091     - get rid of update_after_inventory_change and only do update stats
1092     for weight once/tick/player at max.
1093 root 1.109 - rewrite party commands, use party channel.
1094 root 1.103
1095 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1096 root 1.97 - properly link against libgthread as that is needed to make the slice
1097     allocator thread-safe.
1098 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1099     recommended configuration) (reported by Samuel Gondouin).
1100 root 1.94 - always put godgiven items into the player inventory, never any containers.
1101 root 1.92 - (maps, arch) the scorn go club was founded!
1102 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1103 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1104     became a real spell-class.
1105 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1106     - (arch) considerably strengthened spark shower and destruction.
1107     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1108     finally reloadable at runtime.
1109     - changed archetype loading algorithm to only require one pass and
1110     use delayed resolving of references.
1111 root 1.101 - examine command now uses the examine infobox.
1112 root 1.102 - implement an "incremental garbage collector" for archetypes.
1113 root 1.98 - enable slice allocator again.
1114 root 1.96 - implement optional free memory poisoning.
1115 root 1.91
1116 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1117 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1118 root 1.85 skill.
1119 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1120     names (also update all maps to use money instead of coins).
1121 root 1.78 - add uuid accessors to perl.
1122     - add coin names and archetype accessors to perl.
1123 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1124 root 1.78 - change perl extensions to not use hardcoded coins and values.
1125 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1126     and be more parsimonous of uuid usage by the exact value out on exit.
1127 root 1.86 - write log messages in another thread, removing another sync point.
1128     - support multi-line log messages in a nicer way.
1129 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1130 root 1.81 - fix a minor memleak in the random map generator.
1131     - some parts of the random map generator are not coroutine-safe,
1132     so only call it "single-threaded".
1133     - major cleanup of memory management in random map generator.
1134 root 1.87 - slight refactoring of the random map generator, faster too.
1135 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1136     bookkeeping bug.
1137 root 1.87 - work around "player is on active list" problem by deactivating player
1138     after loading.
1139 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1140     there have in fact been allocations.
1141 root 1.82 - fix object::insert to do as documented and insert into the env
1142     if necessary.
1143     - fix cf::map::unique_maps.
1144     - fix nrof overflow check in can_merge_slow.
1145     - fix converter code to handle >31 bit values.
1146 elmex 1.83 - added support for the player_sold flag
1147 root 1.84 - converters no longer accept unpaid items.
1148 root 1.88 - canonicalize random map meta files for better unification.
1149 root 1.77
1150 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1151 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1152     when mlockall has been used.
1153 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1154 root 1.72 - use separate thread for ticker timing (and more in the future).
1155     this greatly increases timing accuracy and gets rid of an enourmous
1156     number of gettimeofday calls.
1157 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1158 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1159 root 1.71
1160 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1161 root 1.68 - rebalanced default experience table to be more exponential
1162     and much easier up to level ~40, then moderately harder.
1163 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1164 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1165     - do not exit on reload/load errors but properly cleanup.
1166 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1167 root 1.66
1168 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1169 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1170     (this fixes the jeweler skill).
1171 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1172 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1173 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1174     it has reset, which is better than putting it on the savebed, also as
1175 root 1.321 proof that the player didn't use a savebed).
1176 root 1.59
1177 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1178 root 1.56 - work around perl bug in configure perl module version check.
1179 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1180 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1181 root 1.52 - fix a bug in animate_weapon, causing a crash.
1182 root 1.54 - no longer exit when a coroutine throws an exception.
1183 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1184 root 1.53 - fix the "<player> is nuts" message.
1185 root 1.58 - fix an exception at logout due to the json_coder being gone.
1186 root 1.43 - upgrade to EV version 2.0 API.
1187 root 1.47 - when players don't apply a savebed correctly but stand above one,
1188     do not move or kill them.
1189 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1190 root 1.43 - implement generic framework for server-side resource files.
1191     - implement resource file update event.
1192     - hook experience table update into the framework.
1193     - move jeweler.yaml to resources (arch/).
1194 root 1.44 - switch from Crossfire to Deliantra perl module.
1195     - implement json2json arch filter.
1196 root 1.45 - implement widget protocol version 2, support for ui templates.
1197 root 1.54 - mapinfo is now handled fully asynchronously.
1198 root 1.48 - ext/irc: also log irc messages.
1199 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1200 root 1.43
1201 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1202 elmex 1.41 - limited the number of items that can be picked up and dropped
1203 root 1.42 as temporary measurement against bad performance or dropping things
1204     (this lead to long freezes and triggered the watchdog).
1205 elmex 1.41 - improved the performance of the drop command a bit.
1206 root 1.38 - switch from Event to EV for higher performance, easier usage,
1207     less bugs...
1208 root 1.39 - updated to release version of the gnu affero license.
1209 root 1.38
1210 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1211 root 1.36 - more thoroughly rename the binaries, contact addresses.
1212     - update the copyrights.
1213 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1214     crashes.
1215 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1216     potentially causing crashes.
1217 root 1.35 - assign weapons on user load time, not login-time, avoiding
1218     crashes.
1219    
1220 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1221 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1222 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1223     in some of the maps.
1224 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1225     which is now trivial to do.
1226 root 1.33 - removed all traces of the old (and never working) plug-in interface
1227     (70kb code less on amd64).
1228 root 1.34 - improve/tune scheduling priorities.
1229     - fix some freezing bugs.
1230     - fix a memory corruption problem in dynbuf.printf.
1231     - use channels for chat and many informational commands.
1232     - improved the tutorial.
1233     - create missile is now fixed.
1234     - race fields must now contain archetypes.
1235     - jumping skill now works as advertised.
1236 root 1.31
1237 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1238 root 1.24 - relicense under the gnu affero license.
1239 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1240 root 1.24 - implement server-side framework for generic resources.
1241     - use resource framework for server-provided ambient
1242     music.
1243 root 1.27 - save object owners (players only atm).
1244 root 1.24 - replace limited sound api with server-provided sound effects.
1245     - new sc (sound control) protocol command.
1246     - improve fxix protocol to include types.
1247     - exactly fill tcp segments, if possible.
1248     - output-rate is now an upper limit, the server will automatically
1249     (and quite perfectly) adjust to the network conditions, ensuring
1250     low latency even during bulk transfers (music, images, sounds etc.).
1251     - implement server-side widgets (i.e. client widgets controlled
1252     in the server side). this will allow future expansion without
1253     having to upgrade clients.
1254     - implement a (artwork) world map with realtime player position
1255     tracking.
1256     - new and more efficient extcmd (server still supports old extcmd
1257     protocol).
1258 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1259     calcluation that could be easily exploited by users.
1260     - rebalanced diseases to spread more naturally/evenly.
1261     - completely asynchronous map loading even for tiled maps.
1262 root 1.24 - replace simple messaging protocol with channels carrying metadata
1263     (similar to message types, but more directed at the user).
1264     - reduce command processing latency by a whopping 120ms by
1265     reordering some processing steps inside the server. this directly
1266     reduces lag by 120ms.
1267     - actually send spell faces to the client.
1268 root 1.23 - implement player genders.
1269 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1270     otherwise return to savebed and possible kill if the log-out
1271     was for too long.
1272     - fast socket-dead detection (kick player after 8 seconds without ack).
1273     - greatly reduce the cpu time needed to draw maps _again_.
1274     - archetypes are now subclasses of objects.
1275     - rebalanced shop greed and approval functions to be more realistic
1276     (and likely match the actual intention).
1277 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1278     italic, gender-specific text, paragraphs etc.
1279 root 1.24 - implemented hint framework, players can opt to receive hints.
1280     - implemented (long) book framework, added some books from the cf wiki.
1281 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1282     protocol and is capable of transmitting generic meta information.
1283 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1284     - replace the nexus by a per-player tutorial map that teaches stuff
1285     better than the newbie house.
1286 root 1.18 - fix the magicmap colours.
1287 root 1.19 - optimise map update even more by removing unneeded code and checks.
1288     - decouple map and stats update from pl->ob and use pl->observe instead.
1289     - implement observe command.
1290 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1291     calls with a simple comparison.
1292     - fix a latent crossfire bug that could crash the server because the
1293     map refresh did not update the mapspace.
1294 root 1.24 - support custom keys for regions and maps, regions are now
1295     refcount-managed.
1296     - allow worldmap overlays anywhere in the 000..999 range.
1297     - new system to acquire time slices for background jobs, to reduce
1298     jitter.
1299 root 1.27 - semi-persistent object-referencing framework (currently only players
1300     supported).
1301 root 1.22 - dependency tracking for perl extensions.
1302 root 1.24 - new slag-ex extension for cleaning cauldrons.
1303     - fix invoke result processing.
1304     - there are even less i/o syncpoints in the server now.
1305 root 1.29 - added map-tags extension that scans all maps for object tags
1306     and records them in the database (not used yet).
1307 root 1.28 - metaserver 2 support.
1308 root 1.22 - many more bugfixes and minor optimisations.
1309 root 1.16
1310 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1311 root 1.14 - optimised event invocation (non-wanted events can now be
1312     skipped with 4-5 inlined instructions).
1313 root 1.12 - complete rewrite of town_portal: it now creates a portal
1314     to the "nearest" town only, travel is only possible
1315 root 1.13 to the town and back, anybody can use it (also removes
1316     one of the remaining syncpoints in the server).
1317 root 1.10 - complete rewrite of the range/attack skill slot system:
1318     there are now two slots, one for combat, one for ranged
1319     attacks.
1320     - introduce the concept of a current weapon (either a ranged
1321     or a combat weapon/skill/tool) and switch between them as
1322     needed.
1323     - rewrite bow code so bows get more useful: apply damage,
1324     attacktype and other stats to the arrows and treat
1325     bows as weapons. also rebalance the missile weapons skill
1326     so its damage increases with level.
1327     - rewrite the complete player speed logic: weapon_speed now
1328     works as documented and there are no unnatural speed boosts.
1329 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1330     installation, replacing the old collect scripts and
1331 root 1.9 simplying deployment by scaling and cutting faces as required.
1332     - simplify the map protocol extensively by taking advantage
1333     of missing bigfaces, speeding up map generation immensely.
1334 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1335     other archetypes.
1336     - rationalise archetype, region and treasurelist file format
1337     into a single file format and make them reloadable asynchronously.
1338 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1339     reloadable at runtime.
1340 root 1.6 - implement 64x64 faceset support.
1341     - implement fxixsx protocol that saves
1342     a lot of bandwidth over the old image/face/smooth packets
1343 root 1.11 and allows images > packetsize, incremental and background
1344     transfers.
1345 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1346     on a face basis as opposed to a mapspace basis.
1347 root 1.7 - the server can now rate-limit image uploads to not exceed
1348     a certain (client-configurable) speed while guarenteeing full
1349     freedom of movement.
1350 root 1.8 - implement new ex command to request item descriptions.
1351     - implement new msg command for in-game messages with meta
1352     information (using xml).
1353 root 1.9 - enforce utf-8 for all text messages.
1354 root 1.13 - added micropather (not used yet).
1355 root 1.6 - many, many bugfixes.
1356 root 1.1
1357 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1358 root 1.1 - make coroapi accessible to cf+.
1359     - moved map handling logic completely to perl
1360     - per player maps are now marked in the map
1361 root 1.2 - maps are saved completely differently now,
1362     and much more often.
1363 root 1.17 - rewrote map header parser and writer, to be much faster.
1364 pippijn 1.4 - maps and players are now (in the average case) loaded
1365 root 1.2 and saved completely asynchronously, I/O contention will no
1366     longer freeze the server.
1367 pippijn 1.4 - players and maps can be loaded anytime, without the player
1368 root 1.2 being logged in.
1369 root 1.1 - automatically generate method interfaces for perl from headers
1370     - unbundled freezethaw
1371     - mostly rewrote common/map.C
1372     - completely rewrite server/swap.C
1373     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1374     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1375     - better message for apply failures due to applymode
1376     - removed most all of the weather code
1377     - unified logging to stderr and file
1378     - too many minor changes to document
1379 root 1.615