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Revision: 1.788
Committed: Sun May 8 21:51:26 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.787: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.776 - use blitz++ for vector maths (new dependency).
42 root 1.772 - only match archetype names in artifact allowed names.
43 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
44 root 1.751 - altars with match expressions did not work properly.
45 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
46 root 1.749 - god enemy race check fixed ("god detests your race").
47     - gods errornously allowed any kind of worshipping race, even
48     ones they hate.
49 root 1.726 - use same default config in code as on gameserver.deliantra.net.
50 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
51 root 1.727 our parser.
52 root 1.767 - generate slightly more special exits and avoid warning.
53 root 1.731 - applying a glowing crystal now gives status messages.
54     - fix a memleak in the random map generator.
55     - rework the random map parameter passign a bit to be extendable.
56 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
57     also, improve the quality of the mazes (no longer will the edges
58     almost always form a passage) and add two new types - "rooms"
59     and "braided".
60 root 1.734 - (random maps) add new "cave" layout, which is much more ...
61     cave-like.
62 root 1.744 - (random maps) new layout style "castle" that generates straighish,
63     rogue-ish maps.
64     - (random maps) new layout style "multiple" that simply mixes multiple
65     different styles in different areas.
66 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
67     - rewrite layout management in the random map generator from the
68     ground up.
69 root 1.736 - fix bug in tausworthe rng initialisation.
70     - switched to the faster and hopefully better quality gfsr{24,55} random
71     number generator, the same algorithm that freeciv apparently uses.
72 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
73     memory and imho looks nicer.
74 root 1.741 - (arch) fix samhlaidh archetype.
75 root 1.751 - fix the "archname" match special function.
76 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
77     and other fractal algorithms.
78 root 1.754 - one can no longer emote to logged-out players.
79 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
80     sacks fit on a tile again.
81 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
82 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
83     support background colour for text clients.
84 root 1.763 - (arch) improve automatic name from archname generation.
85 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
86 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
87     match expressions.
88 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
89 root 1.761 - sometimes a special exit wasn't placed when it should have been.
90 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
91 root 1.765 - require EV 4.00.
92 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
93 root 1.766 - add perlxsi.c to cleanfiles.
94 elmex 1.768 - (arch) made speed potions easier for now.
95 root 1.769 - the server didn't properly initialise all client skill slots,
96     no known impact.
97 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
98 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
99 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
100     a generic table/matrix/palette converter to cfutil.
101 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
102     - remove limits of 000..999 from worldmap coordinates, support negative
103     coordinates and introduce z-layers - deliantra is now 3d, in yet another
104     sense.
105 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
106     handle generic "world map areas".
107 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
108 elmex 1.779 - added is_quad flag.
109     - (arch) added quad archetypes.
110     - made the pickaxe mining tool remove quad walls and floors.
111 root 1.780 - move key_values into their own class, simplifiying lots of code and
112     making it possible to use kv pairs easily for maps and other objects as well.
113 root 1.781 - get rid of get_archetype, finally.
114 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
115 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
116     have been removed, and the map "intelligently" changes between active/inactive.
117 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
118 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
119 root 1.787 - server now enforces width/height matches between tiled maps.
120 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
121     for unordered map walks - which should not cause any real issues.
122 root 1.724
123 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
124 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
125     now easily reachable, at a price.
126 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
127 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
128 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
129 elmex 1.630 (by Dustfinger).
130 root 1.681 - (maps) fixed bad floor tile in navar apartment.
131 elmex 1.573 - made (wizard) look_at show also uuids.
132     - added cf::object::find_object_uuid (::find_object already exists!).
133 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
134 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
135 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
136 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
137 elmex 1.568 - (arch) made the hill giants loose more body parts.
138 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
139 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
140     and made them a bit more expensive.
141 root 1.633 - (maps) add more glory hole treasure styles.
142 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
143     in a select number of mlab maps.
144 root 1.667 - (maps) the library should be less of a death trap now.
145     - (maps) exits no longer point to auto-apply exits, most affected
146     maps now have proper doors or a similar solution.
147 root 1.682 - (arch) jumping skill has now physical attacktype.
148 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
149 root 1.691 - enter_map did not normalise the map coordinates when the destination
150     space is blocked, causing badness and freezes for the player.
151 root 1.685 - when applying containers, server checks for the key on activate
152     and also allows players to unapply active containers they don't have
153     a key for.
154 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
155     races files to arch, where they belong (exp_table is no longer in
156     confdir but in datadir now!).
157 root 1.677 - jeweler and sound config files are now normal datafiles as well.
158     - quit_character was causing a runtime exception, causing it to not
159 root 1.672 work since 2.93.
160 root 1.671 - entering a map will now respect move_on and other effects,
161     except for auto-apply exits :/
162 root 1.660 - only talk to the items on the nearest mapspace, or, of there
163     are none, to the player, not ALL items in vicinity.
164 root 1.625 - do not update the floorbox while running, to avoid big item
165     updates that cost network bandwidth and processing power.
166 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
167     caused overflows causing monsters to become living deads.
168 root 1.619 - unapply weapons and armour before trying to improve it.
169 root 1.588 - teach the random map generator the ability to read ".rmg" files
170     that specify which actual style map to generate, and use it for
171     the default decorstyle to avoid inappropriate maps to be used.
172 root 1.639 - support (with some limitations) multiple different skills with the
173     same subtype.
174 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
175     so nekosan could end up beign saved AND escaped to another map.
176 root 1.636 - show invisible no longer makes magic mouths visible.
177 root 1.583 - move_type changes (spells, skills etc.) now will correctly
178     take move_on/move_off into account (e.g. buttons).
179 root 1.582 - display (exit) or (random map) in client for those objects.
180 root 1.606 - removed (useless) spell damage columns from spell info and replace
181 root 1.578 it by effective casting level - clients > 2.10 required to display
182     properly.
183 elmex 1.565 - building of levers/doors works again for all kinds of floors.
184 elmex 1.563 - the player can now withdraw and deposit all the available money.
185 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
186     steinwandstadt/celvear.
187 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
188 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
189     mostly based on the spell's level in the spellbook.
190 root 1.718 - the music scheduler did not properly send new music on region
191     changes.
192 root 1.669 - (maps) fix some map regions and the region tree.
193     - the server will now be more picky when parsing the regions file.
194 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
195 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
196 root 1.566 clients.
197 root 1.690 - follow has been rewritten to be, hopefully, more robust.
198     - follow mode will not be aborted when the follower tries to move.
199 root 1.566 - tcp.ext didn't unbind in reloads.
200     - map-tags.ext didn't properly close the database on reloads.
201 root 1.567 - cfutil skips .-directories when scanning.
202 root 1.571 - build.ext prevents players from building on other player's maps.
203     - rent.ext allows the dm to enter anytime.
204     - NPC_Dialogue adds a new predefined variable, $map.
205     - new "build" event hook.
206 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
207 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
208 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
209     them on loading, for old playerfiles and maps.
210 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
211     would be handled differently nowadays anyway.
212 root 1.584 - random map .meta were not being expired at all.
213 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
214 root 1.586 - update to automake 1.10.
215 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
216     require level 4 anymore.
217 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
218 root 1.590 - monsters now rotate through all skills (in chosen_skill).
219 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
220 root 1.661 - detect/sense curse/magic will no longer work on items that don't
221     need identify.
222 elmex 1.593 - added detect mineral vein spell.
223 root 1.592 - support "wall overlays" in the random map generator - not very generic,
224     used by minable veins.
225 elmex 1.594 - (maps) relocated jeweler town to another directoy.
226 root 1.603 - (arch) implement mining pickaxes and mining skill.
227 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
228 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
229 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
230     of the output is only 1/5th (instead of 1/3rd) of ring level.
231 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
232     generated ring/amulet.
233 root 1.601 - generate most constants for perl automatically.
234 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
235     - when player dies, restore his food to at least 200.
236 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
237 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
238 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
239 root 1.600 - the singing skill actually respects the direction now.
240     - oratory and singing now require a direction.
241 root 1.603 - use_skill now requires that you can actually apply the skill tool.
242 root 1.604 - do not invoke perl on every user command anymore by providing
243 root 1.655 a command and an unknown_command event.
244 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
245     perl to C++, for speed reasons (basically undo patchset 1304).
246     - add a client_destroy event, so we don't have to hook the
247     attachable destroy event (which is called much more often).
248 root 1.606 - removed (unused) FLOOR object type.
249 root 1.607 - fix errornous change_abil messages for rods (and other types).
250 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
251     all into server/commands.C.
252 root 1.609 - save and restore combat/ranged/current slot for players.
253 root 1.610 - the server now batches item's face/fx commands, as opposed
254     to sending one fx per item - helps mostly at connect and
255     with floorbox updates.
256 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
257 root 1.614 - the random map generator now supports selecting difficult for
258     more style categories than just monsters (all except fountains
259     apparently).
260 root 1.617 - object serialiser no longer creates empty "owner" references.
261 root 1.620 - make sure failed castings take some time, too, to avoid being
262     smitten by your god.
263     - many more failmsgs and help texts.
264 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
265 root 1.623 - stop thrown objects when their speed goes too low.
266 root 1.624 - log the number of unique logins seen every minute in a compact
267     format (for statistics).
268 root 1.626 - do not send delitem for players.
269 root 1.627 - support static scalar data members properly in genacc now.
270     - implement "simple" freelist management for objects.
271 root 1.628 - recycle object counts now - to support longer uptimes.
272 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
273     function (and yes, 666 is exact!).
274     - random map generator results should now be fully repeatable.
275 elmex 1.635 - fixed possible crash bug in build code.
276 root 1.638 - rename find_marked_object to ->mark and speed up.
277 root 1.640 - player movers properly destroy themselves when used up, instead
278     of leaking.
279 root 1.642 - do not show msg for unidentified objects that need identification.
280 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
281 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
282     next_line method.
283 root 1.646 - use nicer file format for exp_table and attackmess
284     (more like other resource files).
285     - make parse errors during server startup fatal.
286 root 1.652 - properly initialise all maptile values in constructor.
287     - improved {link} map.
288 root 1.655 - optional unloadable extensions will not lead to an endless loop.
289 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
290 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
291 elmex 1.664 - building listening books is possible again.
292     - (maps, arch) added archetype for building instructions and replaced
293     the copies of the instructions in the maps with it.
294 elmex 1.666 - (arch) made the spark shower spell available in shops.
295 root 1.670 - don't create a second LOGIN event on character creation.
296 root 1.674 - correctly generate "You paid xyz" message in shops.
297 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
298 elmex 1.710 - added a 'password' command, to let DMs change the password of players
299     more conveniently.
300 root 1.680 - correctly save shopitems string, to avoid parse error when reading
301     saved maps.
302     - logging now differentiates between logging levels better.
303 root 1.684 - speed up get_typedata.
304 root 1.689 - fix deadlock problem during server shutdown/reload.
305 root 1.692 - make ext/checkrusage "more" non-blocking.
306     - use common::sense for extensions.
307     - work around a 50.10.0 utf8 caching bug.
308 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
309     "no relation to target" bugs.
310 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
311     modules being loaded from the mainloop, pre-load some more
312     core modules so perl doesn't do it later on.
313 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
314     compiling regexes.
315 root 1.701 - make exp_table and materials file reloadable.
316 root 1.702 - made reload_config non-blocking.
317 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
318     causing server freezes.
319 root 1.704 - store unhashed password, to prepare for safer authentication.
320 root 1.707 - do not log connections from the local host, to help a local
321     watchdog.
322 root 1.714 - fix summon freeze at map borders.
323 root 1.717 - support @group syntax and music config file for music face lists.
324     - run post_init jobs in parallel, they might do I/O.
325 root 1.722 - avoid apply conversion for converters.
326 root 1.562
327 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
328 root 1.558 - (maps) fix travel to valdor and back.
329 root 1.545 - do no longer by default eval map cod ein safe compartments
330     (this can be re-enabled using the safe_eval config option).
331 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
332     in lorak.
333 root 1.559 - fix data corruption issues caused by recursive calls to
334     unordered_mapwalk - now every caller must provide its own
335     buffer.
336 root 1.538 - (maps) improve tindervale maps slightly.
337 root 1.544 - (arch) considerably decrease slag ex price.
338 root 1.540 - (arch) fix filth archetype.
339 root 1.556 - extension dependency resolve was completely broken.
340 root 1.544 - multipart objects would cause save_throw_object to crash - it
341     now acts on the head only.
342 root 1.541 - do not try to connect to an irc server unless explicitly configured.
343 root 1.542 - do not expect decltype() to be available in gcc 4.4.
344 elmex 1.543 - extended the safe perl environment by loops.
345 root 1.547 - (arch) fix "armless cook" facings.
346     - the "experience table" resource item did not have a proper
347     hash associated with it, so updates could not be detected.
348 elmex 1.550 - fixed poison traps in doors.
349 root 1.548 - player->killer_name did not properly flag the name as unicode.
350 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
351     and provide a non-destructive SvPVutf8 variant.
352 root 1.554 - do not allow dragon players to change their title via the settings.
353 elmex 1.552 - ratelimited jeweler skill nugget conversion.
354 root 1.551 - under high load, the server stopped swapping out to make
355     the server more responsive, but making it impossible to reduce
356     the load by... swapping out. slot queuing will now always make
357     some progress.
358     - improve the quality of the load-avg calculation.
359 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
360 root 1.556 - don't fail to write the runtime file if the temporary already exists.
361 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
362     player now.
363 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
364     timestamp and use a tab in the client to increase awareness.
365 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
366     setflag 0 is possible.
367 root 1.560 - make install now deletes old extensions, to ease upgrades in the
368     deliantra vm.
369 root 1.538
370 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
371 root 1.532 - the destruction spell could/would corrupt server memory quite often.
372 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
373     disk, not when it already was in memory.
374 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
375     avoiding livelock during high-load emergency saves.
376 root 1.530 - logging in did not properly unapply all skills.
377 root 1.531 - (maps) make the invite quest marking much more obvious.
378 root 1.533 - (arch) fix warrior archetype names.
379 root 1.532 - map prefetching never prefetch upwards.
380 root 1.534 - wizpass no longer makes you non-blocking.
381 root 1.536 - (maps) add light to some of the special maps, add troll
382     map.
383 root 1.530
384 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
385 root 1.515 - (maps) add gorokh_final mapset from crossfire.
386 root 1.516 - (maps) block most vault-type mlab locations, open up
387     imperial converters for anybody to use.
388 root 1.519 - (maps, arch) replace all permanent stat potions by random
389     variants.
390 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
391 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
392     real player object on player changes.
393 root 1.522 - diseases and maybe other things could sometimes reduce the speed
394     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
395     much grief.
396 root 1.523 - speed_left randomisation was, apparently, totally broken.
397     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
398     of the speed slot internally and in map save files. among other
399     things, this gets rid of all the abs (speed) calls.
400     - reduce map file save files by using abridged keywords aliases.
401 root 1.494 - shop specialisation calculation was totally broken.
402 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
403     now enforced.
404 root 1.498 - fix magic mapping, which only worked for inate spell casting.
405 root 1.495 - godgiven items will now be explicitly described as such.
406 root 1.524 - (arch) dded a quiver of bolts.
407 root 1.504 - materialnames would change "randomly" on every load, only
408     set the material when the materialname was not set before.
409 root 1.497 - balancing change, halve rod recharge speed (instead
410     of 4.8s, the standard rods now recharge in ~10s. not a solution,
411     but still.
412 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
413 root 1.509 the costly flag-checking loop in most cases and using a simple
414     repeat-cache for speed_left.
415 root 1.507 - always delay stats update for players on insert/remove till
416     next tick/command, which saves a lot of cpu cycles on drop/take.
417 root 1.514 - add hint about havign to run to attach unaggressive npcs.
418 root 1.494 - pet monster level was not displayed correctly in "showpets index".
419     - clean up floating point conversions and many similar nitpicks.
420 root 1.502 - fix hanuk altar.
421 root 1.504 - overhaul material system to be much faster, and having less bugs, but
422     still having a lot of cruft :/.
423 root 1.502 - add marble shop floor.
424 root 1.494 - move gcc specifics to new file include/compiler.h.
425     - unrecognised cfpod directives could cause undefined behaviour.
426 root 1.505 - added boes' marble shop to steinwandstadt.
427 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
428     - optimise mapspace updates.
429     - cache volume/items per mapspace.
430 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
431     decrease).
432 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
433     have led to weird item multiplications.
434 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
435 elmex 1.501 - fixed crash bug in learn_spell command.
436 elmex 1.634 - enhanced output of the mapinfo command.
437 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
438 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
439     from perl to c++.
440 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
441     and use it in some "inner" loops.
442 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
443 elmex 1.511 - fixed jeweler experience output to not be floating point.
444 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
445 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
446 root 1.518 - try to prefetch memory inside process_objects, which can give
447     enourmous speed gains.
448     - make some small optimisation to the process_objects loop.
449 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
450     handling different chksum lengths.
451     - check for hash collisions in cfutil.
452     - reduce face checksum size from 6 to 4 bytes.
453 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
454 root 1.523 - removed weather-specific attributes.
455     - fixed genkeywords dependency.
456     - do not clear "randomitems" slot for world underlays.
457     - use "sl" as short-hand for speed_left in save-files, just to make them
458     smaller.
459 root 1.517 - in general, don't crash on value-less resource file lines
460     anymore, due to get_str never returning a 0-pointer.
461 elmex 1.521 - code cleanup in move_symptom.
462 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
463 root 1.494
464 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
465 root 1.481 - some Andrew Madloch wanted, despite being specifically told
466     multiple times that the Deliantra parts additions are under AGPL,
467 root 1.487 lock up the source code of the server within his company.
468 root 1.481 some reorganisations have been done to the sourcecode to make
469     it clearer that this violates the Affero GPL. Help to keep
470     Deliantra free software even for the coming generations
471     and be wary of the promises of Andrew Madloch, he has nothing
472 root 1.487 good in mind for free software.
473 root 1.480 - clarify which files of the server are 100% AGPL.
474 root 1.481 - minor reorganisation, move some GPL code into other files.
475 root 1.483 - implement viewpoint (which is like observe, but only for the map,
476     not stats etc.).
477 root 1.484 - replace magic mapping overlay by a flying bird exposing area
478     on the worldmap (ext/magic_mapping.ext).
479 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
480     - @find results in npc dialogue is now stored in $find.
481 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
482 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
483 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
484     dm instead.
485 root 1.456 - (maps) add town portal to celvear.
486 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
487     mapsets from crossfire, together with associated archetypes.
488 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
489     - (maps) define a new whalingoutpost region.
490 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
491     and most archetypes that go with them (without stoning and swallow effects),
492     casino tokens and stock certificates are also missing.
493 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
494     and santo dominion.
495 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
496     to go with them. also adjusted archetypes to be more korrekt "gotisch".
497 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
498 root 1.460 - properly close client-side dialogue when the player is teleported away.
499 root 1.459 - map-tags did not properly close it's database tables or wait
500     for a quiescent state, causing memory corruption on reload.
501 root 1.454 - support "stat.xyz" accessor in match expressions.
502 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
503 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
504     fixes long answers from npc dialogue).
505 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
506 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
507     and to not add a "put your code here" force needlessly.
508 root 1.463 - (arch) fix or improve many plurals.
509 root 1.465 - markers do no longer add a force if the slaying field is unset.
510 root 1.466 - sped up search-items implementation, but it's still horrible.
511 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
512 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
513     used to reogianise the illogical arch tree a bit.
514 root 1.479 - (maps) import most map names from crossfire.
515 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
516 root 1.483 - fly_high movement gives better los, ignoring blocksview.
517 root 1.488 - the addexp command should now honour skill names with spaces.
518 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
519 root 1.491 - (arch) added many more buildable marble floors.
520 root 1.490 - major namespace cleanup: save 45kb by making functions static
521     that were unnecessarily global.
522 root 1.452
523 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
524 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
525 root 1.451 - fix a memory buffer overflow in the book code.
526 root 1.429 - add @check, @find npc dialogue commands.
527     - (maps) add a number of town interiors.
528 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
529 root 1.451 - (maps) add celvear area from cfextended.
530 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
531     - (server,maps) fix bug causing some library books not to be chained down,
532     cause Scorn/Navar libraries not to have inscribable books.
533 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
534 sf-marcmagus 1.433 inappropriate item power.
535 root 1.448 - (maps) fix intwell balancing issue.
536 root 1.437 - improve the look of generated books.
537 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
538     - fix bug where players could bypass no_drop by putting items in containers.
539 root 1.430 - consecutive commands arriving at the same time in the server would be
540     corrupted if the length was >255.
541 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
542 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
543     and perl.
544 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
545     functionality (and more) inside the same object using the match expressions.
546     - create simpler match expression compiles in many common cases.
547 root 1.439 - reduce object size by removing obsolete "seen_by" member.
548 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
549     of the new dynbuf::splice function (which gave an unexpected net win
550     in code size...).
551 root 1.442 - the server will no longer complain (and subtly fail) when an object
552     being removed from a map causes another object to get removed.
553 root 1.441 - banish strncpy from the server, speed up and simplify sending item
554     descriptions to the client considerably.
555 root 1.442 - add new "in head" set modifier for matches.
556     - new BLOCKED_MOVE event added.
557     - mapscript archetype now has activate_on_xxx true by default, as similar
558     connected elements.
559 root 1.448 - (maps) imported all styles from cfextended except
560 root 1.444 floorstyles/land_plots and monsterstyles.
561 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
562 root 1.446 - don't crash when treasure lists are empty / supply new empty
563     treasurelist for randomitems when none can be found.
564     - implement cf::map::static_maps and use it in map-tags.ext.
565 root 1.449 - fix a bug in map-tag scanning when moving tags.
566 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
567     for a reaction.
568 root 1.447 - implement new "loadall" map loading command, purely for debugging.
569 root 1.429
570 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
571 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
572     but not horns (to make them more useful for content-creators).
573 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
574     2) it skipped spell effects and 3) it didn't handle the case where
575     and object was destroyed while iterating over it correctly. all this
576     allowed players to sometimes walk onto spaces they should not be able to
577     walk on.
578 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
579 root 1.399 - examining an object now dumps the serialised object form when the user
580 root 1.404 is a wizard (wizlook).
581 root 1.421 - altars no longer accept unpaid items.
582 root 1.411 - party spells didn't work all that well.
583 root 1.424 - added complex object matching framework (cf::match), and make altars
584     and pedestals use it.
585 root 1.425 - identified skill-tools show what skill they grant.
586 root 1.399 - display the duration of change_ability spells when examining them
587     (missing: protection spells, but they are a hack...).
588 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
589     adding more variety to the different mushrooms.
590 root 1.398 - fix a minor cfpod formatting bug.
591 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
592     the hintmode setting on the settings page.
593 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
594 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
595 root 1.399 - enable the object loader to also dump archetypes.
596 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
597 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
598 root 1.402 - force the initial face when loading an object that is time-animated
599     or a monster, so it does not have to be specified anymore.
600 root 1.403 - fix a bug where recasting an ability changing spell could shorten
601     its remaining duration.
602 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
603 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
604 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
605     up splay operations as well.
606 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
607 root 1.412 - implement introspection data for C++ classes (%REFLECT).
608 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
609 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
610 root 1.419 - fix transmutation alchemy.
611 root 1.424 - speed up many frequently-invoked C->perl callbacks.
612 root 1.419 - added complex object matching framework, to be used in altars and the like.
613 root 1.426 - switch to YAML::XS from YAML.
614 root 1.396
615 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
616 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
617     that ultimately was not helpful to catch it :)
618 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
619     all callers to use either one or the other, as appropriate. This
620     fixes the (rather fragile) light spell, maybe others.
621     - fixed an overflow and exploit in the bank/payment code.
622     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
623 elmex 1.384 to explain the skill a bit more.
624 root 1.389 - removed a buggy check for zero attacktype. So that we might find
625 elmex 1.388 the real bugs in the archs/maps/objects.
626 elmex 1.394 - Fixed enabling torches with lighters.
627 elmex 1.387 - (maps) Added Heaven Town region.
628     - (arch+maps) Fixed & normalized warriors on map
629     /quests/peterm/CTower/Barracks.
630 root 1.392 - fix the light spell (and possibly diseases and other lights).
631 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
632 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
633     a long time ago, and similar cases are still to be found in the maps.
634     - make the socket_timeout configurable in the code (but not yet for users).
635 root 1.393 - earth wall health bar is now correct.
636 elmex 1.384
637 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
638 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
639     freeze with IO::AIO anymore due this change.
640 root 1.364 - avoid a crash when a player tries to apply a lighter.
641 root 1.376 - allow a spell argument for dimension door.
642 root 1.362 - move shop item listing and some otherstuff into the info tab.
643 root 1.360 - avoid crashes when non-players cast party spells.
644 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
645 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
646     - small improvement of the number of potions in shops
647     (by Job Vranish).
648     - added a few party spells (by Job Vranish).
649 root 1.362 - use a common message dynbuf.
650 root 1.364 - destroying tear down objects will now use the full hp range
651     for animation and will only destroy/lastframe when hp < 0.
652     - allow monsters to use earth to dust.
653     - use manhattan distance for get_rangevector_from_mapcoord, just as
654     in get_rangevector.
655     - los updates now correctly take tiled maps into account.
656     - do los updates even on maps without darkness.
657 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
658 root 1.375 - upgrade to IO::AIO 3.21.
659 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
660 elmex 1.373 - properly catching exceptions from callback in irc.ext.
661 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
662 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
663 elmex 1.368 - (arch) added hint about usage to Slag Ex.
664 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
665     like the rest.
666 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
667 root 1.378 - (arch+maps) added rate limited converter and adjusted
668     /elmex/mana_fountain.
669     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
670     - reduce size of casting_time, move_status, attack_movement,
671     last_heal and last_sp slots, squeezing some more space out of struct
672 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
673     anywhere.
674 root 1.358
675 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
676     - fixed bug in alchemy, where finding the right object for enhancements
677     didn't work.
678 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
679     effects (w.r.t. put_more) per mapspace, to give the server a chance
680     to survive a hundred deathsheads.
681 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
682     disastrous bug of unfortunately unknown proportions...
683 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
684 root 1.343 - use gender-neutral place descriptions for invite.
685 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
686     Thanks go to Lisa Larsen!
687 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
688     anymore).
689 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
690 root 1.345 - use better dependency tracking for include/keyword.h.
691 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
692     so it is possible to invite somebody out of some stck-till-death traps,
693 root 1.346 or simply to commit suicide.
694 root 1.352 - replace the "ignoring delayed commands" message by something more useful
695     (cf. cunning gnome freezeing issue).
696 elmex 1.349 - various fixes for weapon improvements.
697 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
698 root 1.353 - support T and G sequences in cfpod.
699 root 1.343
700 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
701 root 1.339 - convert me command from per-map to chat, which makes more sense, also
702     document it.
703 elmex 1.336 - more than one spellbooks of same class can now be given
704     in class selection.
705 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
706     spell rebalancements.
707 elmex 1.338 - the IRC gateway filters IRC colors now.
708 elmex 1.336
709 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
710 root 1.331 - (arch) fix quiver of Holding Bolts.
711 root 1.332 - applying unpaid items will now examine them.
712 root 1.330 - add "What" column to body command, showing items in that slot.
713 elmex 1.329 - redesigned and rebalanced lamps and torches.
714 root 1.330 - add "..." to item names that have been shortened.
715     - fixed "assign" function that squeezes strings into fixed length.
716 elmex 1.333 - add cursed effect to lamps and (some) torches.
717 elmex 1.334 - fixed bad assigned crafting skills and their tools.
718 root 1.312
719 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
720 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
721 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
722 root 1.312 - make monster smell logic dependent on their wisdom stat.
723 root 1.324 - put the death reason into a separate tab.
724     - converted "connected" slot to string, cleanly got rid of some ugly
725     hacks such as the path_attuned hack.
726 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
727     - replace one-at-a-time hash by faster than smaller FNV-1a hash
728     when hashing strings.
729 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
730 elmex 1.320 whether the right cauldron is used.
731 root 1.313 - considerably optimise shared string implementation by
732 root 1.316 making its null value a compiletime constant.
733 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
734     as well as using shstr_cmp to pass shared stringsa round efficiently,
735     for lots of code size savings.
736 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
737     they are sleeping: generators now check for the sleeping flag.
738 root 1.318 - tell gcc not to excessively inline some perl interface functions.
739 root 1.322 - remove marking rune length limit.
740 root 1.323 - fix formatting of cfpod when a verbatim block was following
741     a single newline.
742     - move resistances, statistics and showpets command output into tabs.
743 root 1.326 - implement map scripts that can replace the boulder logic without
744     having to write extensions.
745 root 1.310
746 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
747 root 1.302 - fix a longstanding bug that teared multipart monsters
748     at map boundaries apart.
749 root 1.292 - temporarily make permanently invisible player visible when
750     he/she makes noise.
751 root 1.284 - fix being able to see through walls a bit.
752 root 1.303 - improve look at output.
753 root 1.285 - completely replaced the line of sight algorithm with a variant
754     of spiral fov capable of visibility grades and arbitrary
755     shadow angles, that uses less memory and less code.
756     - the new los code supports arbitrary map rectangles and loosens
757 root 1.310 other restrictions of the old code, supporting further optimisations.
758     - update los if blocksview-objects are inserted in a map, not just when
759 root 1.287 removed (e.g. for summon fog).
760 root 1.303 - permanent invisibility doesn't make immune against making noise:
761     implement a noise system that allows monsters to locate the player
762     when he/she makes noise.
763     - implement a primitive smell system that monsters can use to track
764     players.
765 elmex 1.288 - create bomb now also works when casted by door traps.
766 elmex 1.290 - (arch) new torch graphics.
767 root 1.289 - (maps) considerably soften the subway spider.
768 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
769     the guards from being killed by players.
770 root 1.310 - (maps) lots of tweaks in and around scorn.
771     - (maps) use special non-blocksview jungle, mountain and
772     darkforest freely on the worldmap, to get gradual sight obstacles
773     instead of total blackout in those areas.
774 root 1.289 - no maximum darkness for outdoor maps anymore.
775 root 1.291 - add more hints, fix some messages.
776 root 1.292 - fix a bug: firing rods should tell you something about them.
777     - make light additive even within players.
778 root 1.293 - darken xrays effect a bit.
779     - improve handling of los changes when inserting or removing
780     objects, not perfect yet.
781     - make map darkness signed (formerly unsigned) to allow
782 root 1.294 ambient lighting and centrally manage darkness as an offset.
783     - revamped, fixed and documented the server calendrics, also
784     tell users the current time and data, to improve awareness.
785     - implement proper wizlook flag and handling of wizlook, instead
786     of dumbly just clearing los once.
787 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
788     and has a smaller runtime variance.
789 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
790     making them actually useful.
791     - see_in_dark now increases the viewing radius by 3.
792 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
793     speedup, as well as in many other places.
794 root 1.299 - remove support for extended map infos - these are not used
795     by the deliantra client and removing them gives us a 10% speedup
796     when sending map changes.
797 root 1.300 - remove most gcfclient and other client bug workarounds, as well
798     as now obsolete protocol versions, simplying the code.
799 root 1.301 - optimise and simplify generation of random numbers.
800 root 1.303 - correctly provide a non-zero default density for materials, to
801     avoid crashes, fix other bugs in the material handling code.
802     - fix volume calculations.
803     - fix cfpod parsing when multiple verbatim blocks were separated by
804     newlines.
805 root 1.305 - increase monster detection radius from wis/5 to wis/3.
806 root 1.306 - remove old pickup modes.
807     - remove obsolete disarm and search commands (search wasn't working
808     anyways).
809 root 1.308 - fix a crash when an npc applied a sign.
810 root 1.284
811 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
812 root 1.283 - this release is assumed to be very stable.
813     - (maps) radically redesigned and improved tutorial.
814 root 1.280 - directional casting no longer immediately removes the invisible effect.
815 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
816 root 1.272 - fix overflow in lighting calculations.
817     - negative glow radii can no longer cause total darkness.
818 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
819     only maximally-lit ones.
820 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
821     - swashbucklers got the oratory skill now.
822 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
823 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
824 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
825 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
826     (which was probably broken, too).
827 root 1.281 - support negative glow radii during daytime, too.
828     - use circular, not rectangular, viewing area.
829     - use minimum viewing distance of 2 in outdoor maps.
830     - negative glow is stronger than viewing area or lamps.
831 root 1.283 - (arch) new darkness spell face.
832 root 1.272
833 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
834     - (maps) completely redesigned scorn.
835 root 1.269 - "cast light" now works on oneself.
836 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
837     negative glow radii again (they were totally broken before).
838 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
839 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
840 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
841 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
842 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
843     back to the player.
844 root 1.251 - attuned/repell and spell base level system reworked.
845 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
846 root 1.247 be less erratic now.
847 root 1.248 - refuse to write the uuid file if the uuid is zero
848     (to avoid writing it in early crashes).
849 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
850     - speed up emergency_save by not syncing every file separately.
851     - no longer reattach perl to every object on reload, it's slow, and no longer
852     necessary since we don't nuke stashes anymore.
853     - do not bootstrap perl from the commandline args, use separate eval for
854     better error reporting.
855 root 1.259 - fix a crash when pushing cone spells met ice attacks.
856 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
857 root 1.255 - speed up map refresh in server a bit.
858 elmex 1.258 - refactored drop code and fixed some programming errors in it.
859 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
860 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
861 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
862     as the current weight of the inventory.
863 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
864     dragonfire has been introduced for the non-dragon players.
865 root 1.265 - remove unused "tooltype", "start_holding" object slots.
866     - change "weapontype" object slot to uint8.
867     - convert "hide" object slot into flag.
868     - reorder object members for better locality of reference and codesize
869     decrease.
870 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
871 root 1.267 - fix a crash when no skill could be found when killing amonster.
872 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
873     every completed aio operation.
874 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
875     and update mapspaces if necessary.
876 root 1.246
877 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
878 root 1.241 - removed all command line parsing, only env variables are supported
879     anymore.
880 root 1.239 - region-specific monsters will now once more be on the worldmap.
881 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
882 root 1.225 would grow out of bounds.
883 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
884 root 1.222 - fixed a double-escaping bug in the pod-parser.
885     - rewrote the cfpod parser in C++.
886     - hintmode moved to C++, players need to re-set their hintmode if
887     they dislike "show".
888 root 1.231 - fix RIP inscription.
889 root 1.239 - bump login name length from 18 to 20 char max.
890 root 1.231 - correctly support gender in emotes.
891     - correctly support gender in the death messages.
892     - correctly generate death messages for players only when they really die,
893     with increased information.
894 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
895     and data corruption (but apparently was never triggered).
896 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
897 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
898     data corruption bug.
899 root 1.223 - tweak coredumping/monitoring a bit.
900 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
901 root 1.227 - do not crash in the loader when an inventory object could not be loaded
902     (from a corrupted file).
903 root 1.241 - redid skills command to send output to proper channel.
904 root 1.233 - object->map is no longer refcounting.
905 root 1.228 - add FLAG_DEBUG for internal debugging.
906 root 1.231 - add NDI_VERBATIM flag to send_msg.
907 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
908 root 1.240 - player->exists is no longer a sync_job.
909 root 1.233 - split login.ext's player scheduler into
910     it's own player-scheduler.ext extension.
911 root 1.222
912 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
913 root 1.212 - require perl 5.10.
914 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
915 root 1.204 - swap player and observed count's on the map when observing.
916 root 1.205 - add (mostly untested) mapspace perl class and accessors.
917 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
918 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
919     could be found.
920 root 1.208 - pits now have a configurable "random spread" range and default
921 root 1.213 to a radius of two now.
922 root 1.212 - rewrite pay_player_arch.
923     - use a more stable perl_reload implementation.
924     - do not use Symbol::delete_package (causes crashes after perl-reload),
925     use our own, safer, clear_package instead.
926     - when asynchronously dumping core, close all file handles to allow
927     the server to restart concurrently.
928 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
929     sequences, without double-encoding. it should be faster, too.
930     - the above fixes wrong display of help tetx and many other issues.
931 root 1.216 - use lzf and frag packets for large messages for clients supporting them
932 root 1.218 (0.9976+), use it for long books and other messages.
933 root 1.210 - eradicate listen command and corresponding code.
934 root 1.211 - eradicate logs command.
935 root 1.218 - let the client log into the server log, used for crash backtraces.
936 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
937     old style spell objects with the spell magic bullet.
938 root 1.220 - (arch) fixed skill less rods in the archetypes
939 root 1.204
940 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
941 elmex 1.197 - made jeweler workbench larger and some other minor map
942     changes in jeweler town.
943 root 1.196 - fixed wrong item handling in jeweler skill code.
944 root 1.198 - (arch) use a special "key_random_map" for random map keys
945     that are used up.
946 root 1.199 - fix a crash when the player who was observed has logged out long
947     enough for his region/map to be gone.
948 root 1.200 - port to g++-4.3's incompatible tr1 changes.
949 root 1.201 - add some missing dependencies.
950 root 1.203 - log to /var/log/deliantra/ by default.
951     - hack observe code to enable smooth movmenet when observing.
952 elmex 1.195
953 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
954 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
955 root 1.179 - correctly move gsay to the party channel.
956 root 1.178 - fix a crash when animate weapon was used in some areas.
957 elmex 1.177 - fixed unnecessary identification of by converters created objects.
958 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
959     with NPCs.
960 elmex 1.175 - (arch) dragon scales got proper type now
961 root 1.193 - object::decrease would sometimes cause container weights to
962     be wrong, this has been fixed.
963 root 1.194 - do not send time updates for newly-seen items.
964 root 1.185 - thawing an icecube will once more drop its contents to the ground.
965 root 1.183 - fix cone spells etc. going through walls sometimes.
966 root 1.186 - fix a weight update bug that sometimes left containers
967     with wrong weights.
968 root 1.194 - added auto_apply event and extension for shop tiles.
969 root 1.172 - work around get_map_flags invoking perl and switching the stack.
970     - make sure the map is loaded when using a town portal return.
971 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
972     where healing spells didn't cost any grace.
973 root 1.173 - fix starvation kill reason.
974 root 1.174 - fix pk killer name message.
975 root 1.189 - don't let people apply signs with @match.
976 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
977     what seems to be the biggets memleak in the server).
978 elmex 1.171
979 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
980 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
981     - use anyevent to manage listen ports (this enables IPv6 support).
982 root 1.167 - server supports ipv6 client connections now.
983 root 1.168 - use newly-available Coro::AnyEvent.
984 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
985     to let it handle AIO requests.
986 root 1.167
987 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
988 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
989     processing considerably (especially in the client) and reduces data transfers
990     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
991 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
992     - (map) fixed npc dialogue in pup_land/s_f/special.
993     - bugfix: fix a crash when a player casts a swarm spell and then logs out
994     (swarm spells now stay in the player's inventory).
995 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
996 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
997     archetype *archname* (chairs of different facings were merged).
998     - bugfix: fix a potential crash issue in find_object_name (not used
999     normally).
1000 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1001 root 1.164 (destruction, magic missile etc.).
1002 root 1.163 - swarm spells without a direction now use various spiral patterns
1003     instead of being fully random.
1004 root 1.158 - update AnyEvent API to 3.4 and above.
1005 root 1.156
1006 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1007 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1008 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1009 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1010     and for attacking monsters. it also takes about one second to do a jump.
1011 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1012 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1013 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1014 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1015     were created outside a map.
1016 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1017     (fixed by reversing the logic).
1018 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1019 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1020 root 1.154 - bugfix: support random maps >127x127.
1021 root 1.152 - (maps) fixed the death certificate system in nimbus.
1022 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1023 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1024 root 1.147 - (arch) give ball lightning a real name.
1025 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1026 root 1.155 - support cfpod in ex replies (client item tooltips).
1027 root 1.143 - unapply item in range slow when readying a spell.
1028 root 1.148 - bugfix: account for rounding errors in weight updates.
1029 root 1.139 - remove synchronous mkdir in chargen_race_done.
1030     - fix per-race starting maps.
1031 root 1.142 - check hiscore on suicide and quit as well.
1032 root 1.138 - tell players when they are starving.
1033 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1034     - fix map difficulty calculation for generators.
1035 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1036 root 1.149 - support no_drop map header flag (before it was only available internally).
1037 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1038 root 1.133
1039 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1040 root 1.119 - bugfix: custom skill settings were not saved by the server.
1041     - bugfix: remove did not actually remove items from the inventory, leaving
1042 root 1.116 ghost items.
1043 root 1.119 - bugfix: properly update items identified on the ground.
1044 root 1.120 - bugfix: use localtime_r in the logger thread.
1045 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1046     - bugfix: archetype reloads could crash the server.
1047 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1048 elmex 1.114 player is not logged in.
1049 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1050 root 1.117 server startup.
1051 root 1.128 - bugfix: fix the door surround check in the random map generator.
1052     - (maps) fix heaven quest difficulty progression.
1053     - (maps) fix some random map styles.
1054     - dropping items a shop is not interested in won't sell them anymore.
1055     - rods and horns with a too low maximum charge allow now at least one discharge.
1056     - implement kill & death statistics.
1057     - random map preparation is no longer synchronous.
1058     - rewrite find_style in perl, no longer does synchronous I/O.
1059     - improve random map specials placement.
1060     - make the killer a real object pointer instead of a string, improved
1061     kill reason messages.
1062 root 1.117 - take advantage of new aio_close and aio_chmod.
1063 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1064 root 1.125 - change_abil is much faster.
1065 root 1.126 - update the floorbox more often to work around the reverses item order
1066     display in clients.
1067 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1068 root 1.126 - add hints to the invite messages.
1069 root 1.127 - rewrote key<->value pair handling.
1070 root 1.128 - use an independent random number generator for the random map generator.
1071 elmex 1.113
1072 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1073 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1074     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1075     - completely automate the weight handling, should fix all weight
1076     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1077 root 1.103 - reloading archetypes while a user was in the character creation phase
1078     could crash the server.
1079 root 1.106 - fix a nontrivial number of cases of code commented similar
1080     to "is this really correct?", as many of those cases are now handles
1081     automatically by lower level code.
1082     - replace many ad-hoc checks for client visibility by object::visible_to,
1083     should result in broader applicability of functions using it.
1084 root 1.104 - merge items with different arch pointers refering to the same arch
1085     (due to archetype reloads).
1086 root 1.106 - refactored the object remove/insert functions and most related
1087     functions (decrease, split, merge_ob etc.).
1088 root 1.105 - make it compile better on freebsd (reported by pippijn).
1089 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1090 root 1.108 - fix the longstanding "container stays open" bug.
1091 root 1.107 - improved floorbox updating to be incremental and other protocol
1092     optimisations.
1093     - get rid of update_after_inventory_change and only do update stats
1094     for weight once/tick/player at max.
1095 root 1.109 - rewrite party commands, use party channel.
1096 root 1.103
1097 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1098 root 1.97 - properly link against libgthread as that is needed to make the slice
1099     allocator thread-safe.
1100 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1101     recommended configuration) (reported by Samuel Gondouin).
1102 root 1.94 - always put godgiven items into the player inventory, never any containers.
1103 root 1.92 - (maps, arch) the scorn go club was founded!
1104 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1105 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1106     became a real spell-class.
1107 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1108     - (arch) considerably strengthened spark shower and destruction.
1109     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1110     finally reloadable at runtime.
1111     - changed archetype loading algorithm to only require one pass and
1112     use delayed resolving of references.
1113 root 1.101 - examine command now uses the examine infobox.
1114 root 1.102 - implement an "incremental garbage collector" for archetypes.
1115 root 1.98 - enable slice allocator again.
1116 root 1.96 - implement optional free memory poisoning.
1117 root 1.91
1118 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1119 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1120 root 1.85 skill.
1121 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1122     names (also update all maps to use money instead of coins).
1123 root 1.78 - add uuid accessors to perl.
1124     - add coin names and archetype accessors to perl.
1125 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1126 root 1.78 - change perl extensions to not use hardcoded coins and values.
1127 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1128     and be more parsimonous of uuid usage by the exact value out on exit.
1129 root 1.86 - write log messages in another thread, removing another sync point.
1130     - support multi-line log messages in a nicer way.
1131 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1132 root 1.81 - fix a minor memleak in the random map generator.
1133     - some parts of the random map generator are not coroutine-safe,
1134     so only call it "single-threaded".
1135     - major cleanup of memory management in random map generator.
1136 root 1.87 - slight refactoring of the random map generator, faster too.
1137 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1138     bookkeeping bug.
1139 root 1.87 - work around "player is on active list" problem by deactivating player
1140     after loading.
1141 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1142     there have in fact been allocations.
1143 root 1.82 - fix object::insert to do as documented and insert into the env
1144     if necessary.
1145     - fix cf::map::unique_maps.
1146     - fix nrof overflow check in can_merge_slow.
1147     - fix converter code to handle >31 bit values.
1148 elmex 1.83 - added support for the player_sold flag
1149 root 1.84 - converters no longer accept unpaid items.
1150 root 1.88 - canonicalize random map meta files for better unification.
1151 root 1.77
1152 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1153 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1154     when mlockall has been used.
1155 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1156 root 1.72 - use separate thread for ticker timing (and more in the future).
1157     this greatly increases timing accuracy and gets rid of an enourmous
1158     number of gettimeofday calls.
1159 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1160 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1161 root 1.71
1162 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1163 root 1.68 - rebalanced default experience table to be more exponential
1164     and much easier up to level ~40, then moderately harder.
1165 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1166 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1167     - do not exit on reload/load errors but properly cleanup.
1168 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1169 root 1.66
1170 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1171 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1172     (this fixes the jeweler skill).
1173 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1174 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1175 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1176     it has reset, which is better than putting it on the savebed, also as
1177 root 1.321 proof that the player didn't use a savebed).
1178 root 1.59
1179 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1180 root 1.56 - work around perl bug in configure perl module version check.
1181 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1182 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1183 root 1.52 - fix a bug in animate_weapon, causing a crash.
1184 root 1.54 - no longer exit when a coroutine throws an exception.
1185 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1186 root 1.53 - fix the "<player> is nuts" message.
1187 root 1.58 - fix an exception at logout due to the json_coder being gone.
1188 root 1.43 - upgrade to EV version 2.0 API.
1189 root 1.47 - when players don't apply a savebed correctly but stand above one,
1190     do not move or kill them.
1191 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1192 root 1.43 - implement generic framework for server-side resource files.
1193     - implement resource file update event.
1194     - hook experience table update into the framework.
1195     - move jeweler.yaml to resources (arch/).
1196 root 1.44 - switch from Crossfire to Deliantra perl module.
1197     - implement json2json arch filter.
1198 root 1.45 - implement widget protocol version 2, support for ui templates.
1199 root 1.54 - mapinfo is now handled fully asynchronously.
1200 root 1.48 - ext/irc: also log irc messages.
1201 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1202 root 1.43
1203 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1204 elmex 1.41 - limited the number of items that can be picked up and dropped
1205 root 1.42 as temporary measurement against bad performance or dropping things
1206     (this lead to long freezes and triggered the watchdog).
1207 elmex 1.41 - improved the performance of the drop command a bit.
1208 root 1.38 - switch from Event to EV for higher performance, easier usage,
1209     less bugs...
1210 root 1.39 - updated to release version of the gnu affero license.
1211 root 1.38
1212 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1213 root 1.36 - more thoroughly rename the binaries, contact addresses.
1214     - update the copyrights.
1215 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1216     crashes.
1217 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1218     potentially causing crashes.
1219 root 1.35 - assign weapons on user load time, not login-time, avoiding
1220     crashes.
1221    
1222 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1223 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1224 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1225     in some of the maps.
1226 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1227     which is now trivial to do.
1228 root 1.33 - removed all traces of the old (and never working) plug-in interface
1229     (70kb code less on amd64).
1230 root 1.34 - improve/tune scheduling priorities.
1231     - fix some freezing bugs.
1232     - fix a memory corruption problem in dynbuf.printf.
1233     - use channels for chat and many informational commands.
1234     - improved the tutorial.
1235     - create missile is now fixed.
1236     - race fields must now contain archetypes.
1237     - jumping skill now works as advertised.
1238 root 1.31
1239 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1240 root 1.24 - relicense under the gnu affero license.
1241 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1242 root 1.24 - implement server-side framework for generic resources.
1243     - use resource framework for server-provided ambient
1244     music.
1245 root 1.27 - save object owners (players only atm).
1246 root 1.24 - replace limited sound api with server-provided sound effects.
1247     - new sc (sound control) protocol command.
1248     - improve fxix protocol to include types.
1249     - exactly fill tcp segments, if possible.
1250     - output-rate is now an upper limit, the server will automatically
1251     (and quite perfectly) adjust to the network conditions, ensuring
1252     low latency even during bulk transfers (music, images, sounds etc.).
1253     - implement server-side widgets (i.e. client widgets controlled
1254     in the server side). this will allow future expansion without
1255     having to upgrade clients.
1256     - implement a (artwork) world map with realtime player position
1257     tracking.
1258     - new and more efficient extcmd (server still supports old extcmd
1259     protocol).
1260 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1261     calcluation that could be easily exploited by users.
1262     - rebalanced diseases to spread more naturally/evenly.
1263     - completely asynchronous map loading even for tiled maps.
1264 root 1.24 - replace simple messaging protocol with channels carrying metadata
1265     (similar to message types, but more directed at the user).
1266     - reduce command processing latency by a whopping 120ms by
1267     reordering some processing steps inside the server. this directly
1268     reduces lag by 120ms.
1269     - actually send spell faces to the client.
1270 root 1.23 - implement player genders.
1271 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1272     otherwise return to savebed and possible kill if the log-out
1273     was for too long.
1274     - fast socket-dead detection (kick player after 8 seconds without ack).
1275     - greatly reduce the cpu time needed to draw maps _again_.
1276     - archetypes are now subclasses of objects.
1277     - rebalanced shop greed and approval functions to be more realistic
1278     (and likely match the actual intention).
1279 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1280     italic, gender-specific text, paragraphs etc.
1281 root 1.24 - implemented hint framework, players can opt to receive hints.
1282     - implemented (long) book framework, added some books from the cf wiki.
1283 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1284     protocol and is capable of transmitting generic meta information.
1285 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1286     - replace the nexus by a per-player tutorial map that teaches stuff
1287     better than the newbie house.
1288 root 1.18 - fix the magicmap colours.
1289 root 1.19 - optimise map update even more by removing unneeded code and checks.
1290     - decouple map and stats update from pl->ob and use pl->observe instead.
1291     - implement observe command.
1292 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1293     calls with a simple comparison.
1294     - fix a latent crossfire bug that could crash the server because the
1295     map refresh did not update the mapspace.
1296 root 1.24 - support custom keys for regions and maps, regions are now
1297     refcount-managed.
1298     - allow worldmap overlays anywhere in the 000..999 range.
1299     - new system to acquire time slices for background jobs, to reduce
1300     jitter.
1301 root 1.27 - semi-persistent object-referencing framework (currently only players
1302     supported).
1303 root 1.22 - dependency tracking for perl extensions.
1304 root 1.24 - new slag-ex extension for cleaning cauldrons.
1305     - fix invoke result processing.
1306     - there are even less i/o syncpoints in the server now.
1307 root 1.29 - added map-tags extension that scans all maps for object tags
1308     and records them in the database (not used yet).
1309 root 1.28 - metaserver 2 support.
1310 root 1.22 - many more bugfixes and minor optimisations.
1311 root 1.16
1312 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1313 root 1.14 - optimised event invocation (non-wanted events can now be
1314     skipped with 4-5 inlined instructions).
1315 root 1.12 - complete rewrite of town_portal: it now creates a portal
1316     to the "nearest" town only, travel is only possible
1317 root 1.13 to the town and back, anybody can use it (also removes
1318     one of the remaining syncpoints in the server).
1319 root 1.10 - complete rewrite of the range/attack skill slot system:
1320     there are now two slots, one for combat, one for ranged
1321     attacks.
1322     - introduce the concept of a current weapon (either a ranged
1323     or a combat weapon/skill/tool) and switch between them as
1324     needed.
1325     - rewrite bow code so bows get more useful: apply damage,
1326     attacktype and other stats to the arrows and treat
1327     bows as weapons. also rebalance the missile weapons skill
1328     so its damage increases with level.
1329     - rewrite the complete player speed logic: weapon_speed now
1330     works as documented and there are no unnatural speed boosts.
1331 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1332     installation, replacing the old collect scripts and
1333 root 1.9 simplying deployment by scaling and cutting faces as required.
1334     - simplify the map protocol extensively by taking advantage
1335     of missing bigfaces, speeding up map generation immensely.
1336 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1337     other archetypes.
1338     - rationalise archetype, region and treasurelist file format
1339     into a single file format and make them reloadable asynchronously.
1340 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1341     reloadable at runtime.
1342 root 1.6 - implement 64x64 faceset support.
1343     - implement fxixsx protocol that saves
1344     a lot of bandwidth over the old image/face/smooth packets
1345 root 1.11 and allows images > packetsize, incremental and background
1346     transfers.
1347 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1348     on a face basis as opposed to a mapspace basis.
1349 root 1.7 - the server can now rate-limit image uploads to not exceed
1350     a certain (client-configurable) speed while guarenteeing full
1351     freedom of movement.
1352 root 1.8 - implement new ex command to request item descriptions.
1353     - implement new msg command for in-game messages with meta
1354     information (using xml).
1355 root 1.9 - enforce utf-8 for all text messages.
1356 root 1.13 - added micropather (not used yet).
1357 root 1.6 - many, many bugfixes.
1358 root 1.1
1359 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1360 root 1.1 - make coroapi accessible to cf+.
1361     - moved map handling logic completely to perl
1362     - per player maps are now marked in the map
1363 root 1.2 - maps are saved completely differently now,
1364     and much more often.
1365 root 1.17 - rewrote map header parser and writer, to be much faster.
1366 pippijn 1.4 - maps and players are now (in the average case) loaded
1367 root 1.2 and saved completely asynchronously, I/O contention will no
1368     longer freeze the server.
1369 pippijn 1.4 - players and maps can be loaded anytime, without the player
1370 root 1.2 being logged in.
1371 root 1.1 - automatically generate method interfaces for perl from headers
1372     - unbundled freezethaw
1373     - mostly rewrote common/map.C
1374     - completely rewrite server/swap.C
1375     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1376     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1377     - better message for apply failures due to applymode
1378     - removed most all of the weather code
1379     - unified logging to stderr and file
1380     - too many minor changes to document
1381 root 1.615