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Revision: 1.790
Committed: Sat May 14 17:41:57 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.789: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.789 TODO: potionimp/stat potion descriptrions
28 root 1.724 - (maps) hopefully fix tobias' tower.
29     - (maps) hopefully fix healing potion vendor in arena entrance.
30 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
31 root 1.739 - it was possible to unapply or half-unapply cursed items in many
32     cases, which confused players and also player state. fixed.
33 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
34     some items. also, no longer uncurses spells or other invisibles.
35     - (arch) remove curse and identify now treta the marked tiem first.
36 root 1.725 - creators no longer identify objects that shouldn't be identified
37     (such as money, which won't stack afterwards).
38 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
39 root 1.746 - (maps) implement a wilderness town portal.
40 root 1.748 - (arch) set proper(?) int values for all monsters.
41 root 1.751 - (maps) fire5.map could destroy players.
42 root 1.790 - dropall without arguments now drops all containers.
43 root 1.776 - use blitz++ for vector maths (new dependency).
44 root 1.772 - only match archetype names in artifact allowed names.
45 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
46 root 1.751 - altars with match expressions did not work properly.
47 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
48 root 1.749 - god enemy race check fixed ("god detests your race").
49     - gods errornously allowed any kind of worshipping race, even
50     ones they hate.
51 root 1.726 - use same default config in code as on gameserver.deliantra.net.
52 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
53 root 1.727 our parser.
54 root 1.767 - generate slightly more special exits and avoid warning.
55 root 1.731 - applying a glowing crystal now gives status messages.
56     - fix a memleak in the random map generator.
57     - rework the random map parameter passign a bit to be extendable.
58 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
59     also, improve the quality of the mazes (no longer will the edges
60     almost always form a passage) and add two new types - "rooms"
61     and "braided".
62 root 1.734 - (random maps) add new "cave" layout, which is much more ...
63     cave-like.
64 root 1.744 - (random maps) new layout style "castle" that generates straighish,
65     rogue-ish maps.
66     - (random maps) new layout style "multiple" that simply mixes multiple
67     different styles in different areas.
68 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
69     - rewrite layout management in the random map generator from the
70     ground up.
71 root 1.736 - fix bug in tausworthe rng initialisation.
72     - switched to the faster and hopefully better quality gfsr{24,55} random
73     number generator, the same algorithm that freeciv apparently uses.
74 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
75     memory and imho looks nicer.
76 root 1.741 - (arch) fix samhlaidh archetype.
77 root 1.751 - fix the "archname" match special function.
78 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
79     and other fractal algorithms.
80 root 1.754 - one can no longer emote to logged-out players.
81 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
82     sacks fit on a tile again.
83 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
84 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
85     support background colour for text clients.
86 root 1.763 - (arch) improve automatic name from archname generation.
87 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
88 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
89     match expressions.
90 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
91 root 1.761 - sometimes a special exit wasn't placed when it should have been.
92 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
93 root 1.765 - require EV 4.00.
94 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
95 root 1.766 - add perlxsi.c to cleanfiles.
96 elmex 1.768 - (arch) made speed potions easier for now.
97 root 1.769 - the server didn't properly initialise all client skill slots,
98     no known impact.
99 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
100 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
101 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
102     a generic table/matrix/palette converter to cfutil.
103 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
104     - remove limits of 000..999 from worldmap coordinates, support negative
105     coordinates and introduce z-layers - deliantra is now 3d, in yet another
106     sense.
107 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
108     handle generic "world map areas".
109 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
110 elmex 1.779 - added is_quad flag.
111     - (arch) added quad archetypes.
112     - made the pickaxe mining tool remove quad walls and floors.
113 root 1.780 - move key_values into their own class, simplifiying lots of code and
114     making it possible to use kv pairs easily for maps and other objects as well.
115 root 1.781 - get rid of get_archetype, finally.
116 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
117 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
118     have been removed, and the map "intelligently" changes between active/inactive.
119 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
120 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
121 root 1.787 - server now enforces width/height matches between tiled maps.
122 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
123     for unordered map walks - which should not cause any real issues.
124 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
125 root 1.724
126 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
127 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
128     now easily reachable, at a price.
129 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
130 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
131 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
132 elmex 1.630 (by Dustfinger).
133 root 1.681 - (maps) fixed bad floor tile in navar apartment.
134 elmex 1.573 - made (wizard) look_at show also uuids.
135     - added cf::object::find_object_uuid (::find_object already exists!).
136 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
137 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
138 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
139 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
140 elmex 1.568 - (arch) made the hill giants loose more body parts.
141 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
142 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
143     and made them a bit more expensive.
144 root 1.633 - (maps) add more glory hole treasure styles.
145 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
146     in a select number of mlab maps.
147 root 1.667 - (maps) the library should be less of a death trap now.
148     - (maps) exits no longer point to auto-apply exits, most affected
149     maps now have proper doors or a similar solution.
150 root 1.682 - (arch) jumping skill has now physical attacktype.
151 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
152 root 1.691 - enter_map did not normalise the map coordinates when the destination
153     space is blocked, causing badness and freezes for the player.
154 root 1.685 - when applying containers, server checks for the key on activate
155     and also allows players to unapply active containers they don't have
156     a key for.
157 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
158     races files to arch, where they belong (exp_table is no longer in
159     confdir but in datadir now!).
160 root 1.677 - jeweler and sound config files are now normal datafiles as well.
161     - quit_character was causing a runtime exception, causing it to not
162 root 1.672 work since 2.93.
163 root 1.671 - entering a map will now respect move_on and other effects,
164     except for auto-apply exits :/
165 root 1.660 - only talk to the items on the nearest mapspace, or, of there
166     are none, to the player, not ALL items in vicinity.
167 root 1.625 - do not update the floorbox while running, to avoid big item
168     updates that cost network bandwidth and processing power.
169 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
170     caused overflows causing monsters to become living deads.
171 root 1.619 - unapply weapons and armour before trying to improve it.
172 root 1.588 - teach the random map generator the ability to read ".rmg" files
173     that specify which actual style map to generate, and use it for
174     the default decorstyle to avoid inappropriate maps to be used.
175 root 1.639 - support (with some limitations) multiple different skills with the
176     same subtype.
177 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
178     so nekosan could end up beign saved AND escaped to another map.
179 root 1.636 - show invisible no longer makes magic mouths visible.
180 root 1.583 - move_type changes (spells, skills etc.) now will correctly
181     take move_on/move_off into account (e.g. buttons).
182 root 1.582 - display (exit) or (random map) in client for those objects.
183 root 1.606 - removed (useless) spell damage columns from spell info and replace
184 root 1.578 it by effective casting level - clients > 2.10 required to display
185     properly.
186 elmex 1.565 - building of levers/doors works again for all kinds of floors.
187 elmex 1.563 - the player can now withdraw and deposit all the available money.
188 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
189     steinwandstadt/celvear.
190 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
191 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
192     mostly based on the spell's level in the spellbook.
193 root 1.718 - the music scheduler did not properly send new music on region
194     changes.
195 root 1.669 - (maps) fix some map regions and the region tree.
196     - the server will now be more picky when parsing the regions file.
197 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
198 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
199 root 1.566 clients.
200 root 1.690 - follow has been rewritten to be, hopefully, more robust.
201     - follow mode will not be aborted when the follower tries to move.
202 root 1.566 - tcp.ext didn't unbind in reloads.
203     - map-tags.ext didn't properly close the database on reloads.
204 root 1.567 - cfutil skips .-directories when scanning.
205 root 1.571 - build.ext prevents players from building on other player's maps.
206     - rent.ext allows the dm to enter anytime.
207     - NPC_Dialogue adds a new predefined variable, $map.
208     - new "build" event hook.
209 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
210 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
211 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
212     them on loading, for old playerfiles and maps.
213 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
214     would be handled differently nowadays anyway.
215 root 1.584 - random map .meta were not being expired at all.
216 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
217 root 1.586 - update to automake 1.10.
218 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
219     require level 4 anymore.
220 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
221 root 1.590 - monsters now rotate through all skills (in chosen_skill).
222 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
223 root 1.661 - detect/sense curse/magic will no longer work on items that don't
224     need identify.
225 elmex 1.593 - added detect mineral vein spell.
226 root 1.592 - support "wall overlays" in the random map generator - not very generic,
227     used by minable veins.
228 elmex 1.594 - (maps) relocated jeweler town to another directoy.
229 root 1.603 - (arch) implement mining pickaxes and mining skill.
230 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
231 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
232 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
233     of the output is only 1/5th (instead of 1/3rd) of ring level.
234 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
235     generated ring/amulet.
236 root 1.601 - generate most constants for perl automatically.
237 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
238     - when player dies, restore his food to at least 200.
239 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
240 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
241 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
242 root 1.600 - the singing skill actually respects the direction now.
243     - oratory and singing now require a direction.
244 root 1.603 - use_skill now requires that you can actually apply the skill tool.
245 root 1.604 - do not invoke perl on every user command anymore by providing
246 root 1.655 a command and an unknown_command event.
247 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
248     perl to C++, for speed reasons (basically undo patchset 1304).
249     - add a client_destroy event, so we don't have to hook the
250     attachable destroy event (which is called much more often).
251 root 1.606 - removed (unused) FLOOR object type.
252 root 1.607 - fix errornous change_abil messages for rods (and other types).
253 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
254     all into server/commands.C.
255 root 1.609 - save and restore combat/ranged/current slot for players.
256 root 1.610 - the server now batches item's face/fx commands, as opposed
257     to sending one fx per item - helps mostly at connect and
258     with floorbox updates.
259 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
260 root 1.614 - the random map generator now supports selecting difficult for
261     more style categories than just monsters (all except fountains
262     apparently).
263 root 1.617 - object serialiser no longer creates empty "owner" references.
264 root 1.620 - make sure failed castings take some time, too, to avoid being
265     smitten by your god.
266     - many more failmsgs and help texts.
267 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
268 root 1.623 - stop thrown objects when their speed goes too low.
269 root 1.624 - log the number of unique logins seen every minute in a compact
270     format (for statistics).
271 root 1.626 - do not send delitem for players.
272 root 1.627 - support static scalar data members properly in genacc now.
273     - implement "simple" freelist management for objects.
274 root 1.628 - recycle object counts now - to support longer uptimes.
275 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
276     function (and yes, 666 is exact!).
277     - random map generator results should now be fully repeatable.
278 elmex 1.635 - fixed possible crash bug in build code.
279 root 1.638 - rename find_marked_object to ->mark and speed up.
280 root 1.640 - player movers properly destroy themselves when used up, instead
281     of leaking.
282 root 1.642 - do not show msg for unidentified objects that need identification.
283 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
284 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
285     next_line method.
286 root 1.646 - use nicer file format for exp_table and attackmess
287     (more like other resource files).
288     - make parse errors during server startup fatal.
289 root 1.652 - properly initialise all maptile values in constructor.
290     - improved {link} map.
291 root 1.655 - optional unloadable extensions will not lead to an endless loop.
292 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
293 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
294 elmex 1.664 - building listening books is possible again.
295     - (maps, arch) added archetype for building instructions and replaced
296     the copies of the instructions in the maps with it.
297 elmex 1.666 - (arch) made the spark shower spell available in shops.
298 root 1.670 - don't create a second LOGIN event on character creation.
299 root 1.674 - correctly generate "You paid xyz" message in shops.
300 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
301 elmex 1.710 - added a 'password' command, to let DMs change the password of players
302     more conveniently.
303 root 1.680 - correctly save shopitems string, to avoid parse error when reading
304     saved maps.
305     - logging now differentiates between logging levels better.
306 root 1.684 - speed up get_typedata.
307 root 1.689 - fix deadlock problem during server shutdown/reload.
308 root 1.692 - make ext/checkrusage "more" non-blocking.
309     - use common::sense for extensions.
310     - work around a 50.10.0 utf8 caching bug.
311 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
312     "no relation to target" bugs.
313 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
314     modules being loaded from the mainloop, pre-load some more
315     core modules so perl doesn't do it later on.
316 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
317     compiling regexes.
318 root 1.701 - make exp_table and materials file reloadable.
319 root 1.702 - made reload_config non-blocking.
320 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
321     causing server freezes.
322 root 1.704 - store unhashed password, to prepare for safer authentication.
323 root 1.707 - do not log connections from the local host, to help a local
324     watchdog.
325 root 1.714 - fix summon freeze at map borders.
326 root 1.717 - support @group syntax and music config file for music face lists.
327     - run post_init jobs in parallel, they might do I/O.
328 root 1.722 - avoid apply conversion for converters.
329 root 1.562
330 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
331 root 1.558 - (maps) fix travel to valdor and back.
332 root 1.545 - do no longer by default eval map cod ein safe compartments
333     (this can be re-enabled using the safe_eval config option).
334 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
335     in lorak.
336 root 1.559 - fix data corruption issues caused by recursive calls to
337     unordered_mapwalk - now every caller must provide its own
338     buffer.
339 root 1.538 - (maps) improve tindervale maps slightly.
340 root 1.544 - (arch) considerably decrease slag ex price.
341 root 1.540 - (arch) fix filth archetype.
342 root 1.556 - extension dependency resolve was completely broken.
343 root 1.544 - multipart objects would cause save_throw_object to crash - it
344     now acts on the head only.
345 root 1.541 - do not try to connect to an irc server unless explicitly configured.
346 root 1.542 - do not expect decltype() to be available in gcc 4.4.
347 elmex 1.543 - extended the safe perl environment by loops.
348 root 1.547 - (arch) fix "armless cook" facings.
349     - the "experience table" resource item did not have a proper
350     hash associated with it, so updates could not be detected.
351 elmex 1.550 - fixed poison traps in doors.
352 root 1.548 - player->killer_name did not properly flag the name as unicode.
353 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
354     and provide a non-destructive SvPVutf8 variant.
355 root 1.554 - do not allow dragon players to change their title via the settings.
356 elmex 1.552 - ratelimited jeweler skill nugget conversion.
357 root 1.551 - under high load, the server stopped swapping out to make
358     the server more responsive, but making it impossible to reduce
359     the load by... swapping out. slot queuing will now always make
360     some progress.
361     - improve the quality of the load-avg calculation.
362 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
363 root 1.556 - don't fail to write the runtime file if the temporary already exists.
364 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
365     player now.
366 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
367     timestamp and use a tab in the client to increase awareness.
368 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
369     setflag 0 is possible.
370 root 1.560 - make install now deletes old extensions, to ease upgrades in the
371     deliantra vm.
372 root 1.538
373 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
374 root 1.532 - the destruction spell could/would corrupt server memory quite often.
375 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
376     disk, not when it already was in memory.
377 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
378     avoiding livelock during high-load emergency saves.
379 root 1.530 - logging in did not properly unapply all skills.
380 root 1.531 - (maps) make the invite quest marking much more obvious.
381 root 1.533 - (arch) fix warrior archetype names.
382 root 1.532 - map prefetching never prefetch upwards.
383 root 1.534 - wizpass no longer makes you non-blocking.
384 root 1.536 - (maps) add light to some of the special maps, add troll
385     map.
386 root 1.530
387 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
388 root 1.515 - (maps) add gorokh_final mapset from crossfire.
389 root 1.516 - (maps) block most vault-type mlab locations, open up
390     imperial converters for anybody to use.
391 root 1.519 - (maps, arch) replace all permanent stat potions by random
392     variants.
393 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
394 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
395     real player object on player changes.
396 root 1.522 - diseases and maybe other things could sometimes reduce the speed
397     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
398     much grief.
399 root 1.523 - speed_left randomisation was, apparently, totally broken.
400     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
401     of the speed slot internally and in map save files. among other
402     things, this gets rid of all the abs (speed) calls.
403     - reduce map file save files by using abridged keywords aliases.
404 root 1.494 - shop specialisation calculation was totally broken.
405 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
406     now enforced.
407 root 1.498 - fix magic mapping, which only worked for inate spell casting.
408 root 1.495 - godgiven items will now be explicitly described as such.
409 root 1.524 - (arch) dded a quiver of bolts.
410 root 1.504 - materialnames would change "randomly" on every load, only
411     set the material when the materialname was not set before.
412 root 1.497 - balancing change, halve rod recharge speed (instead
413     of 4.8s, the standard rods now recharge in ~10s. not a solution,
414     but still.
415 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
416 root 1.509 the costly flag-checking loop in most cases and using a simple
417     repeat-cache for speed_left.
418 root 1.507 - always delay stats update for players on insert/remove till
419     next tick/command, which saves a lot of cpu cycles on drop/take.
420 root 1.514 - add hint about havign to run to attach unaggressive npcs.
421 root 1.494 - pet monster level was not displayed correctly in "showpets index".
422     - clean up floating point conversions and many similar nitpicks.
423 root 1.502 - fix hanuk altar.
424 root 1.504 - overhaul material system to be much faster, and having less bugs, but
425     still having a lot of cruft :/.
426 root 1.502 - add marble shop floor.
427 root 1.494 - move gcc specifics to new file include/compiler.h.
428     - unrecognised cfpod directives could cause undefined behaviour.
429 root 1.505 - added boes' marble shop to steinwandstadt.
430 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
431     - optimise mapspace updates.
432     - cache volume/items per mapspace.
433 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
434     decrease).
435 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
436     have led to weird item multiplications.
437 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
438 elmex 1.501 - fixed crash bug in learn_spell command.
439 elmex 1.634 - enhanced output of the mapinfo command.
440 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
441 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
442     from perl to c++.
443 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
444     and use it in some "inner" loops.
445 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
446 elmex 1.511 - fixed jeweler experience output to not be floating point.
447 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
448 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
449 root 1.518 - try to prefetch memory inside process_objects, which can give
450     enourmous speed gains.
451     - make some small optimisation to the process_objects loop.
452 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
453     handling different chksum lengths.
454     - check for hash collisions in cfutil.
455     - reduce face checksum size from 6 to 4 bytes.
456 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
457 root 1.523 - removed weather-specific attributes.
458     - fixed genkeywords dependency.
459     - do not clear "randomitems" slot for world underlays.
460     - use "sl" as short-hand for speed_left in save-files, just to make them
461     smaller.
462 root 1.517 - in general, don't crash on value-less resource file lines
463     anymore, due to get_str never returning a 0-pointer.
464 elmex 1.521 - code cleanup in move_symptom.
465 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
466 root 1.494
467 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
468 root 1.481 - some Andrew Madloch wanted, despite being specifically told
469     multiple times that the Deliantra parts additions are under AGPL,
470 root 1.487 lock up the source code of the server within his company.
471 root 1.481 some reorganisations have been done to the sourcecode to make
472     it clearer that this violates the Affero GPL. Help to keep
473     Deliantra free software even for the coming generations
474     and be wary of the promises of Andrew Madloch, he has nothing
475 root 1.487 good in mind for free software.
476 root 1.480 - clarify which files of the server are 100% AGPL.
477 root 1.481 - minor reorganisation, move some GPL code into other files.
478 root 1.483 - implement viewpoint (which is like observe, but only for the map,
479     not stats etc.).
480 root 1.484 - replace magic mapping overlay by a flying bird exposing area
481     on the worldmap (ext/magic_mapping.ext).
482 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
483     - @find results in npc dialogue is now stored in $find.
484 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
485 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
486 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
487     dm instead.
488 root 1.456 - (maps) add town portal to celvear.
489 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
490     mapsets from crossfire, together with associated archetypes.
491 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
492     - (maps) define a new whalingoutpost region.
493 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
494     and most archetypes that go with them (without stoning and swallow effects),
495     casino tokens and stock certificates are also missing.
496 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
497     and santo dominion.
498 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
499     to go with them. also adjusted archetypes to be more korrekt "gotisch".
500 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
501 root 1.460 - properly close client-side dialogue when the player is teleported away.
502 root 1.459 - map-tags did not properly close it's database tables or wait
503     for a quiescent state, causing memory corruption on reload.
504 root 1.454 - support "stat.xyz" accessor in match expressions.
505 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
506 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
507     fixes long answers from npc dialogue).
508 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
509 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
510     and to not add a "put your code here" force needlessly.
511 root 1.463 - (arch) fix or improve many plurals.
512 root 1.465 - markers do no longer add a force if the slaying field is unset.
513 root 1.466 - sped up search-items implementation, but it's still horrible.
514 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
515 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
516     used to reogianise the illogical arch tree a bit.
517 root 1.479 - (maps) import most map names from crossfire.
518 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
519 root 1.483 - fly_high movement gives better los, ignoring blocksview.
520 root 1.488 - the addexp command should now honour skill names with spaces.
521 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
522 root 1.491 - (arch) added many more buildable marble floors.
523 root 1.490 - major namespace cleanup: save 45kb by making functions static
524     that were unnecessarily global.
525 root 1.452
526 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
527 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
528 root 1.451 - fix a memory buffer overflow in the book code.
529 root 1.429 - add @check, @find npc dialogue commands.
530     - (maps) add a number of town interiors.
531 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
532 root 1.451 - (maps) add celvear area from cfextended.
533 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
534     - (server,maps) fix bug causing some library books not to be chained down,
535     cause Scorn/Navar libraries not to have inscribable books.
536 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
537 sf-marcmagus 1.433 inappropriate item power.
538 root 1.448 - (maps) fix intwell balancing issue.
539 root 1.437 - improve the look of generated books.
540 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
541     - fix bug where players could bypass no_drop by putting items in containers.
542 root 1.430 - consecutive commands arriving at the same time in the server would be
543     corrupted if the length was >255.
544 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
545 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
546     and perl.
547 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
548     functionality (and more) inside the same object using the match expressions.
549     - create simpler match expression compiles in many common cases.
550 root 1.439 - reduce object size by removing obsolete "seen_by" member.
551 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
552     of the new dynbuf::splice function (which gave an unexpected net win
553     in code size...).
554 root 1.442 - the server will no longer complain (and subtly fail) when an object
555     being removed from a map causes another object to get removed.
556 root 1.441 - banish strncpy from the server, speed up and simplify sending item
557     descriptions to the client considerably.
558 root 1.442 - add new "in head" set modifier for matches.
559     - new BLOCKED_MOVE event added.
560     - mapscript archetype now has activate_on_xxx true by default, as similar
561     connected elements.
562 root 1.448 - (maps) imported all styles from cfextended except
563 root 1.444 floorstyles/land_plots and monsterstyles.
564 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
565 root 1.446 - don't crash when treasure lists are empty / supply new empty
566     treasurelist for randomitems when none can be found.
567     - implement cf::map::static_maps and use it in map-tags.ext.
568 root 1.449 - fix a bug in map-tag scanning when moving tags.
569 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
570     for a reaction.
571 root 1.447 - implement new "loadall" map loading command, purely for debugging.
572 root 1.429
573 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
574 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
575     but not horns (to make them more useful for content-creators).
576 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
577     2) it skipped spell effects and 3) it didn't handle the case where
578     and object was destroyed while iterating over it correctly. all this
579     allowed players to sometimes walk onto spaces they should not be able to
580     walk on.
581 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
582 root 1.399 - examining an object now dumps the serialised object form when the user
583 root 1.404 is a wizard (wizlook).
584 root 1.421 - altars no longer accept unpaid items.
585 root 1.411 - party spells didn't work all that well.
586 root 1.424 - added complex object matching framework (cf::match), and make altars
587     and pedestals use it.
588 root 1.425 - identified skill-tools show what skill they grant.
589 root 1.399 - display the duration of change_ability spells when examining them
590     (missing: protection spells, but they are a hack...).
591 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
592     adding more variety to the different mushrooms.
593 root 1.398 - fix a minor cfpod formatting bug.
594 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
595     the hintmode setting on the settings page.
596 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
597 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
598 root 1.399 - enable the object loader to also dump archetypes.
599 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
600 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
601 root 1.402 - force the initial face when loading an object that is time-animated
602     or a monster, so it does not have to be specified anymore.
603 root 1.403 - fix a bug where recasting an ability changing spell could shorten
604     its remaining duration.
605 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
606 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
607 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
608     up splay operations as well.
609 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
610 root 1.412 - implement introspection data for C++ classes (%REFLECT).
611 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
612 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
613 root 1.419 - fix transmutation alchemy.
614 root 1.424 - speed up many frequently-invoked C->perl callbacks.
615 root 1.419 - added complex object matching framework, to be used in altars and the like.
616 root 1.426 - switch to YAML::XS from YAML.
617 root 1.396
618 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
619 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
620     that ultimately was not helpful to catch it :)
621 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
622     all callers to use either one or the other, as appropriate. This
623     fixes the (rather fragile) light spell, maybe others.
624     - fixed an overflow and exploit in the bank/payment code.
625     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
626 elmex 1.384 to explain the skill a bit more.
627 root 1.389 - removed a buggy check for zero attacktype. So that we might find
628 elmex 1.388 the real bugs in the archs/maps/objects.
629 elmex 1.394 - Fixed enabling torches with lighters.
630 elmex 1.387 - (maps) Added Heaven Town region.
631     - (arch+maps) Fixed & normalized warriors on map
632     /quests/peterm/CTower/Barracks.
633 root 1.392 - fix the light spell (and possibly diseases and other lights).
634 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
635 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
636     a long time ago, and similar cases are still to be found in the maps.
637     - make the socket_timeout configurable in the code (but not yet for users).
638 root 1.393 - earth wall health bar is now correct.
639 elmex 1.384
640 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
641 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
642     freeze with IO::AIO anymore due this change.
643 root 1.364 - avoid a crash when a player tries to apply a lighter.
644 root 1.376 - allow a spell argument for dimension door.
645 root 1.362 - move shop item listing and some otherstuff into the info tab.
646 root 1.360 - avoid crashes when non-players cast party spells.
647 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
648 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
649     - small improvement of the number of potions in shops
650     (by Job Vranish).
651     - added a few party spells (by Job Vranish).
652 root 1.362 - use a common message dynbuf.
653 root 1.364 - destroying tear down objects will now use the full hp range
654     for animation and will only destroy/lastframe when hp < 0.
655     - allow monsters to use earth to dust.
656     - use manhattan distance for get_rangevector_from_mapcoord, just as
657     in get_rangevector.
658     - los updates now correctly take tiled maps into account.
659     - do los updates even on maps without darkness.
660 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
661 root 1.375 - upgrade to IO::AIO 3.21.
662 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
663 elmex 1.373 - properly catching exceptions from callback in irc.ext.
664 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
665 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
666 elmex 1.368 - (arch) added hint about usage to Slag Ex.
667 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
668     like the rest.
669 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
670 root 1.378 - (arch+maps) added rate limited converter and adjusted
671     /elmex/mana_fountain.
672     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
673     - reduce size of casting_time, move_status, attack_movement,
674     last_heal and last_sp slots, squeezing some more space out of struct
675 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
676     anywhere.
677 root 1.358
678 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
679     - fixed bug in alchemy, where finding the right object for enhancements
680     didn't work.
681 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
682     effects (w.r.t. put_more) per mapspace, to give the server a chance
683     to survive a hundred deathsheads.
684 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
685     disastrous bug of unfortunately unknown proportions...
686 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
687 root 1.343 - use gender-neutral place descriptions for invite.
688 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
689     Thanks go to Lisa Larsen!
690 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
691     anymore).
692 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
693 root 1.345 - use better dependency tracking for include/keyword.h.
694 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
695     so it is possible to invite somebody out of some stck-till-death traps,
696 root 1.346 or simply to commit suicide.
697 root 1.352 - replace the "ignoring delayed commands" message by something more useful
698     (cf. cunning gnome freezeing issue).
699 elmex 1.349 - various fixes for weapon improvements.
700 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
701 root 1.353 - support T and G sequences in cfpod.
702 root 1.343
703 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
704 root 1.339 - convert me command from per-map to chat, which makes more sense, also
705     document it.
706 elmex 1.336 - more than one spellbooks of same class can now be given
707     in class selection.
708 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
709     spell rebalancements.
710 elmex 1.338 - the IRC gateway filters IRC colors now.
711 elmex 1.336
712 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
713 root 1.331 - (arch) fix quiver of Holding Bolts.
714 root 1.332 - applying unpaid items will now examine them.
715 root 1.330 - add "What" column to body command, showing items in that slot.
716 elmex 1.329 - redesigned and rebalanced lamps and torches.
717 root 1.330 - add "..." to item names that have been shortened.
718     - fixed "assign" function that squeezes strings into fixed length.
719 elmex 1.333 - add cursed effect to lamps and (some) torches.
720 elmex 1.334 - fixed bad assigned crafting skills and their tools.
721 root 1.312
722 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
723 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
724 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
725 root 1.312 - make monster smell logic dependent on their wisdom stat.
726 root 1.324 - put the death reason into a separate tab.
727     - converted "connected" slot to string, cleanly got rid of some ugly
728     hacks such as the path_attuned hack.
729 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
730     - replace one-at-a-time hash by faster than smaller FNV-1a hash
731     when hashing strings.
732 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
733 elmex 1.320 whether the right cauldron is used.
734 root 1.313 - considerably optimise shared string implementation by
735 root 1.316 making its null value a compiletime constant.
736 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
737     as well as using shstr_cmp to pass shared stringsa round efficiently,
738     for lots of code size savings.
739 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
740     they are sleeping: generators now check for the sleeping flag.
741 root 1.318 - tell gcc not to excessively inline some perl interface functions.
742 root 1.322 - remove marking rune length limit.
743 root 1.323 - fix formatting of cfpod when a verbatim block was following
744     a single newline.
745     - move resistances, statistics and showpets command output into tabs.
746 root 1.326 - implement map scripts that can replace the boulder logic without
747     having to write extensions.
748 root 1.310
749 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
750 root 1.302 - fix a longstanding bug that teared multipart monsters
751     at map boundaries apart.
752 root 1.292 - temporarily make permanently invisible player visible when
753     he/she makes noise.
754 root 1.284 - fix being able to see through walls a bit.
755 root 1.303 - improve look at output.
756 root 1.285 - completely replaced the line of sight algorithm with a variant
757     of spiral fov capable of visibility grades and arbitrary
758     shadow angles, that uses less memory and less code.
759     - the new los code supports arbitrary map rectangles and loosens
760 root 1.310 other restrictions of the old code, supporting further optimisations.
761     - update los if blocksview-objects are inserted in a map, not just when
762 root 1.287 removed (e.g. for summon fog).
763 root 1.303 - permanent invisibility doesn't make immune against making noise:
764     implement a noise system that allows monsters to locate the player
765     when he/she makes noise.
766     - implement a primitive smell system that monsters can use to track
767     players.
768 elmex 1.288 - create bomb now also works when casted by door traps.
769 elmex 1.290 - (arch) new torch graphics.
770 root 1.289 - (maps) considerably soften the subway spider.
771 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
772     the guards from being killed by players.
773 root 1.310 - (maps) lots of tweaks in and around scorn.
774     - (maps) use special non-blocksview jungle, mountain and
775     darkforest freely on the worldmap, to get gradual sight obstacles
776     instead of total blackout in those areas.
777 root 1.289 - no maximum darkness for outdoor maps anymore.
778 root 1.291 - add more hints, fix some messages.
779 root 1.292 - fix a bug: firing rods should tell you something about them.
780     - make light additive even within players.
781 root 1.293 - darken xrays effect a bit.
782     - improve handling of los changes when inserting or removing
783     objects, not perfect yet.
784     - make map darkness signed (formerly unsigned) to allow
785 root 1.294 ambient lighting and centrally manage darkness as an offset.
786     - revamped, fixed and documented the server calendrics, also
787     tell users the current time and data, to improve awareness.
788     - implement proper wizlook flag and handling of wizlook, instead
789     of dumbly just clearing los once.
790 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
791     and has a smaller runtime variance.
792 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
793     making them actually useful.
794     - see_in_dark now increases the viewing radius by 3.
795 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
796     speedup, as well as in many other places.
797 root 1.299 - remove support for extended map infos - these are not used
798     by the deliantra client and removing them gives us a 10% speedup
799     when sending map changes.
800 root 1.300 - remove most gcfclient and other client bug workarounds, as well
801     as now obsolete protocol versions, simplying the code.
802 root 1.301 - optimise and simplify generation of random numbers.
803 root 1.303 - correctly provide a non-zero default density for materials, to
804     avoid crashes, fix other bugs in the material handling code.
805     - fix volume calculations.
806     - fix cfpod parsing when multiple verbatim blocks were separated by
807     newlines.
808 root 1.305 - increase monster detection radius from wis/5 to wis/3.
809 root 1.306 - remove old pickup modes.
810     - remove obsolete disarm and search commands (search wasn't working
811     anyways).
812 root 1.308 - fix a crash when an npc applied a sign.
813 root 1.284
814 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
815 root 1.283 - this release is assumed to be very stable.
816     - (maps) radically redesigned and improved tutorial.
817 root 1.280 - directional casting no longer immediately removes the invisible effect.
818 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
819 root 1.272 - fix overflow in lighting calculations.
820     - negative glow radii can no longer cause total darkness.
821 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
822     only maximally-lit ones.
823 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
824     - swashbucklers got the oratory skill now.
825 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
826 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
827 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
828 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
829     (which was probably broken, too).
830 root 1.281 - support negative glow radii during daytime, too.
831     - use circular, not rectangular, viewing area.
832     - use minimum viewing distance of 2 in outdoor maps.
833     - negative glow is stronger than viewing area or lamps.
834 root 1.283 - (arch) new darkness spell face.
835 root 1.272
836 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
837     - (maps) completely redesigned scorn.
838 root 1.269 - "cast light" now works on oneself.
839 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
840     negative glow radii again (they were totally broken before).
841 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
842 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
843 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
844 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
845 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
846     back to the player.
847 root 1.251 - attuned/repell and spell base level system reworked.
848 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
849 root 1.247 be less erratic now.
850 root 1.248 - refuse to write the uuid file if the uuid is zero
851     (to avoid writing it in early crashes).
852 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
853     - speed up emergency_save by not syncing every file separately.
854     - no longer reattach perl to every object on reload, it's slow, and no longer
855     necessary since we don't nuke stashes anymore.
856     - do not bootstrap perl from the commandline args, use separate eval for
857     better error reporting.
858 root 1.259 - fix a crash when pushing cone spells met ice attacks.
859 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
860 root 1.255 - speed up map refresh in server a bit.
861 elmex 1.258 - refactored drop code and fixed some programming errors in it.
862 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
863 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
864 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
865     as the current weight of the inventory.
866 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
867     dragonfire has been introduced for the non-dragon players.
868 root 1.265 - remove unused "tooltype", "start_holding" object slots.
869     - change "weapontype" object slot to uint8.
870     - convert "hide" object slot into flag.
871     - reorder object members for better locality of reference and codesize
872     decrease.
873 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
874 root 1.267 - fix a crash when no skill could be found when killing amonster.
875 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
876     every completed aio operation.
877 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
878     and update mapspaces if necessary.
879 root 1.246
880 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
881 root 1.241 - removed all command line parsing, only env variables are supported
882     anymore.
883 root 1.239 - region-specific monsters will now once more be on the worldmap.
884 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
885 root 1.225 would grow out of bounds.
886 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
887 root 1.222 - fixed a double-escaping bug in the pod-parser.
888     - rewrote the cfpod parser in C++.
889     - hintmode moved to C++, players need to re-set their hintmode if
890     they dislike "show".
891 root 1.231 - fix RIP inscription.
892 root 1.239 - bump login name length from 18 to 20 char max.
893 root 1.231 - correctly support gender in emotes.
894     - correctly support gender in the death messages.
895     - correctly generate death messages for players only when they really die,
896     with increased information.
897 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
898     and data corruption (but apparently was never triggered).
899 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
900 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
901     data corruption bug.
902 root 1.223 - tweak coredumping/monitoring a bit.
903 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
904 root 1.227 - do not crash in the loader when an inventory object could not be loaded
905     (from a corrupted file).
906 root 1.241 - redid skills command to send output to proper channel.
907 root 1.233 - object->map is no longer refcounting.
908 root 1.228 - add FLAG_DEBUG for internal debugging.
909 root 1.231 - add NDI_VERBATIM flag to send_msg.
910 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
911 root 1.240 - player->exists is no longer a sync_job.
912 root 1.233 - split login.ext's player scheduler into
913     it's own player-scheduler.ext extension.
914 root 1.222
915 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
916 root 1.212 - require perl 5.10.
917 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
918 root 1.204 - swap player and observed count's on the map when observing.
919 root 1.205 - add (mostly untested) mapspace perl class and accessors.
920 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
921 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
922     could be found.
923 root 1.208 - pits now have a configurable "random spread" range and default
924 root 1.213 to a radius of two now.
925 root 1.212 - rewrite pay_player_arch.
926     - use a more stable perl_reload implementation.
927     - do not use Symbol::delete_package (causes crashes after perl-reload),
928     use our own, safer, clear_package instead.
929     - when asynchronously dumping core, close all file handles to allow
930     the server to restart concurrently.
931 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
932     sequences, without double-encoding. it should be faster, too.
933     - the above fixes wrong display of help tetx and many other issues.
934 root 1.216 - use lzf and frag packets for large messages for clients supporting them
935 root 1.218 (0.9976+), use it for long books and other messages.
936 root 1.210 - eradicate listen command and corresponding code.
937 root 1.211 - eradicate logs command.
938 root 1.218 - let the client log into the server log, used for crash backtraces.
939 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
940     old style spell objects with the spell magic bullet.
941 root 1.220 - (arch) fixed skill less rods in the archetypes
942 root 1.204
943 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
944 elmex 1.197 - made jeweler workbench larger and some other minor map
945     changes in jeweler town.
946 root 1.196 - fixed wrong item handling in jeweler skill code.
947 root 1.198 - (arch) use a special "key_random_map" for random map keys
948     that are used up.
949 root 1.199 - fix a crash when the player who was observed has logged out long
950     enough for his region/map to be gone.
951 root 1.200 - port to g++-4.3's incompatible tr1 changes.
952 root 1.201 - add some missing dependencies.
953 root 1.203 - log to /var/log/deliantra/ by default.
954     - hack observe code to enable smooth movmenet when observing.
955 elmex 1.195
956 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
957 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
958 root 1.179 - correctly move gsay to the party channel.
959 root 1.178 - fix a crash when animate weapon was used in some areas.
960 elmex 1.177 - fixed unnecessary identification of by converters created objects.
961 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
962     with NPCs.
963 elmex 1.175 - (arch) dragon scales got proper type now
964 root 1.193 - object::decrease would sometimes cause container weights to
965     be wrong, this has been fixed.
966 root 1.194 - do not send time updates for newly-seen items.
967 root 1.185 - thawing an icecube will once more drop its contents to the ground.
968 root 1.183 - fix cone spells etc. going through walls sometimes.
969 root 1.186 - fix a weight update bug that sometimes left containers
970     with wrong weights.
971 root 1.194 - added auto_apply event and extension for shop tiles.
972 root 1.172 - work around get_map_flags invoking perl and switching the stack.
973     - make sure the map is loaded when using a town portal return.
974 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
975     where healing spells didn't cost any grace.
976 root 1.173 - fix starvation kill reason.
977 root 1.174 - fix pk killer name message.
978 root 1.189 - don't let people apply signs with @match.
979 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
980     what seems to be the biggets memleak in the server).
981 elmex 1.171
982 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
983 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
984     - use anyevent to manage listen ports (this enables IPv6 support).
985 root 1.167 - server supports ipv6 client connections now.
986 root 1.168 - use newly-available Coro::AnyEvent.
987 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
988     to let it handle AIO requests.
989 root 1.167
990 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
991 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
992     processing considerably (especially in the client) and reduces data transfers
993     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
994 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
995     - (map) fixed npc dialogue in pup_land/s_f/special.
996     - bugfix: fix a crash when a player casts a swarm spell and then logs out
997     (swarm spells now stay in the player's inventory).
998 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
999 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1000     archetype *archname* (chairs of different facings were merged).
1001     - bugfix: fix a potential crash issue in find_object_name (not used
1002     normally).
1003 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1004 root 1.164 (destruction, magic missile etc.).
1005 root 1.163 - swarm spells without a direction now use various spiral patterns
1006     instead of being fully random.
1007 root 1.158 - update AnyEvent API to 3.4 and above.
1008 root 1.156
1009 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1010 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1011 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1012 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1013     and for attacking monsters. it also takes about one second to do a jump.
1014 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1015 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1016 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1017 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1018     were created outside a map.
1019 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1020     (fixed by reversing the logic).
1021 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1022 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1023 root 1.154 - bugfix: support random maps >127x127.
1024 root 1.152 - (maps) fixed the death certificate system in nimbus.
1025 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1026 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1027 root 1.147 - (arch) give ball lightning a real name.
1028 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1029 root 1.155 - support cfpod in ex replies (client item tooltips).
1030 root 1.143 - unapply item in range slow when readying a spell.
1031 root 1.148 - bugfix: account for rounding errors in weight updates.
1032 root 1.139 - remove synchronous mkdir in chargen_race_done.
1033     - fix per-race starting maps.
1034 root 1.142 - check hiscore on suicide and quit as well.
1035 root 1.138 - tell players when they are starving.
1036 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1037     - fix map difficulty calculation for generators.
1038 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1039 root 1.149 - support no_drop map header flag (before it was only available internally).
1040 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1041 root 1.133
1042 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1043 root 1.119 - bugfix: custom skill settings were not saved by the server.
1044     - bugfix: remove did not actually remove items from the inventory, leaving
1045 root 1.116 ghost items.
1046 root 1.119 - bugfix: properly update items identified on the ground.
1047 root 1.120 - bugfix: use localtime_r in the logger thread.
1048 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1049     - bugfix: archetype reloads could crash the server.
1050 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1051 elmex 1.114 player is not logged in.
1052 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1053 root 1.117 server startup.
1054 root 1.128 - bugfix: fix the door surround check in the random map generator.
1055     - (maps) fix heaven quest difficulty progression.
1056     - (maps) fix some random map styles.
1057     - dropping items a shop is not interested in won't sell them anymore.
1058     - rods and horns with a too low maximum charge allow now at least one discharge.
1059     - implement kill & death statistics.
1060     - random map preparation is no longer synchronous.
1061     - rewrite find_style in perl, no longer does synchronous I/O.
1062     - improve random map specials placement.
1063     - make the killer a real object pointer instead of a string, improved
1064     kill reason messages.
1065 root 1.117 - take advantage of new aio_close and aio_chmod.
1066 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1067 root 1.125 - change_abil is much faster.
1068 root 1.126 - update the floorbox more often to work around the reverses item order
1069     display in clients.
1070 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1071 root 1.126 - add hints to the invite messages.
1072 root 1.127 - rewrote key<->value pair handling.
1073 root 1.128 - use an independent random number generator for the random map generator.
1074 elmex 1.113
1075 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1076 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1077     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1078     - completely automate the weight handling, should fix all weight
1079     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1080 root 1.103 - reloading archetypes while a user was in the character creation phase
1081     could crash the server.
1082 root 1.106 - fix a nontrivial number of cases of code commented similar
1083     to "is this really correct?", as many of those cases are now handles
1084     automatically by lower level code.
1085     - replace many ad-hoc checks for client visibility by object::visible_to,
1086     should result in broader applicability of functions using it.
1087 root 1.104 - merge items with different arch pointers refering to the same arch
1088     (due to archetype reloads).
1089 root 1.106 - refactored the object remove/insert functions and most related
1090     functions (decrease, split, merge_ob etc.).
1091 root 1.105 - make it compile better on freebsd (reported by pippijn).
1092 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1093 root 1.108 - fix the longstanding "container stays open" bug.
1094 root 1.107 - improved floorbox updating to be incremental and other protocol
1095     optimisations.
1096     - get rid of update_after_inventory_change and only do update stats
1097     for weight once/tick/player at max.
1098 root 1.109 - rewrite party commands, use party channel.
1099 root 1.103
1100 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1101 root 1.97 - properly link against libgthread as that is needed to make the slice
1102     allocator thread-safe.
1103 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1104     recommended configuration) (reported by Samuel Gondouin).
1105 root 1.94 - always put godgiven items into the player inventory, never any containers.
1106 root 1.92 - (maps, arch) the scorn go club was founded!
1107 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1108 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1109     became a real spell-class.
1110 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1111     - (arch) considerably strengthened spark shower and destruction.
1112     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1113     finally reloadable at runtime.
1114     - changed archetype loading algorithm to only require one pass and
1115     use delayed resolving of references.
1116 root 1.101 - examine command now uses the examine infobox.
1117 root 1.102 - implement an "incremental garbage collector" for archetypes.
1118 root 1.98 - enable slice allocator again.
1119 root 1.96 - implement optional free memory poisoning.
1120 root 1.91
1121 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1122 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1123 root 1.85 skill.
1124 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1125     names (also update all maps to use money instead of coins).
1126 root 1.78 - add uuid accessors to perl.
1127     - add coin names and archetype accessors to perl.
1128 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1129 root 1.78 - change perl extensions to not use hardcoded coins and values.
1130 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1131     and be more parsimonous of uuid usage by the exact value out on exit.
1132 root 1.86 - write log messages in another thread, removing another sync point.
1133     - support multi-line log messages in a nicer way.
1134 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1135 root 1.81 - fix a minor memleak in the random map generator.
1136     - some parts of the random map generator are not coroutine-safe,
1137     so only call it "single-threaded".
1138     - major cleanup of memory management in random map generator.
1139 root 1.87 - slight refactoring of the random map generator, faster too.
1140 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1141     bookkeeping bug.
1142 root 1.87 - work around "player is on active list" problem by deactivating player
1143     after loading.
1144 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1145     there have in fact been allocations.
1146 root 1.82 - fix object::insert to do as documented and insert into the env
1147     if necessary.
1148     - fix cf::map::unique_maps.
1149     - fix nrof overflow check in can_merge_slow.
1150     - fix converter code to handle >31 bit values.
1151 elmex 1.83 - added support for the player_sold flag
1152 root 1.84 - converters no longer accept unpaid items.
1153 root 1.88 - canonicalize random map meta files for better unification.
1154 root 1.77
1155 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1156 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1157     when mlockall has been used.
1158 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1159 root 1.72 - use separate thread for ticker timing (and more in the future).
1160     this greatly increases timing accuracy and gets rid of an enourmous
1161     number of gettimeofday calls.
1162 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1163 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1164 root 1.71
1165 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1166 root 1.68 - rebalanced default experience table to be more exponential
1167     and much easier up to level ~40, then moderately harder.
1168 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1169 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1170     - do not exit on reload/load errors but properly cleanup.
1171 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1172 root 1.66
1173 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1174 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1175     (this fixes the jeweler skill).
1176 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1177 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1178 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1179     it has reset, which is better than putting it on the savebed, also as
1180 root 1.321 proof that the player didn't use a savebed).
1181 root 1.59
1182 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1183 root 1.56 - work around perl bug in configure perl module version check.
1184 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1185 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1186 root 1.52 - fix a bug in animate_weapon, causing a crash.
1187 root 1.54 - no longer exit when a coroutine throws an exception.
1188 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1189 root 1.53 - fix the "<player> is nuts" message.
1190 root 1.58 - fix an exception at logout due to the json_coder being gone.
1191 root 1.43 - upgrade to EV version 2.0 API.
1192 root 1.47 - when players don't apply a savebed correctly but stand above one,
1193     do not move or kill them.
1194 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1195 root 1.43 - implement generic framework for server-side resource files.
1196     - implement resource file update event.
1197     - hook experience table update into the framework.
1198     - move jeweler.yaml to resources (arch/).
1199 root 1.44 - switch from Crossfire to Deliantra perl module.
1200     - implement json2json arch filter.
1201 root 1.45 - implement widget protocol version 2, support for ui templates.
1202 root 1.54 - mapinfo is now handled fully asynchronously.
1203 root 1.48 - ext/irc: also log irc messages.
1204 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1205 root 1.43
1206 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1207 elmex 1.41 - limited the number of items that can be picked up and dropped
1208 root 1.42 as temporary measurement against bad performance or dropping things
1209     (this lead to long freezes and triggered the watchdog).
1210 elmex 1.41 - improved the performance of the drop command a bit.
1211 root 1.38 - switch from Event to EV for higher performance, easier usage,
1212     less bugs...
1213 root 1.39 - updated to release version of the gnu affero license.
1214 root 1.38
1215 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1216 root 1.36 - more thoroughly rename the binaries, contact addresses.
1217     - update the copyrights.
1218 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1219     crashes.
1220 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1221     potentially causing crashes.
1222 root 1.35 - assign weapons on user load time, not login-time, avoiding
1223     crashes.
1224    
1225 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1226 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1227 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1228     in some of the maps.
1229 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1230     which is now trivial to do.
1231 root 1.33 - removed all traces of the old (and never working) plug-in interface
1232     (70kb code less on amd64).
1233 root 1.34 - improve/tune scheduling priorities.
1234     - fix some freezing bugs.
1235     - fix a memory corruption problem in dynbuf.printf.
1236     - use channels for chat and many informational commands.
1237     - improved the tutorial.
1238     - create missile is now fixed.
1239     - race fields must now contain archetypes.
1240     - jumping skill now works as advertised.
1241 root 1.31
1242 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1243 root 1.24 - relicense under the gnu affero license.
1244 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1245 root 1.24 - implement server-side framework for generic resources.
1246     - use resource framework for server-provided ambient
1247     music.
1248 root 1.27 - save object owners (players only atm).
1249 root 1.24 - replace limited sound api with server-provided sound effects.
1250     - new sc (sound control) protocol command.
1251     - improve fxix protocol to include types.
1252     - exactly fill tcp segments, if possible.
1253     - output-rate is now an upper limit, the server will automatically
1254     (and quite perfectly) adjust to the network conditions, ensuring
1255     low latency even during bulk transfers (music, images, sounds etc.).
1256     - implement server-side widgets (i.e. client widgets controlled
1257     in the server side). this will allow future expansion without
1258     having to upgrade clients.
1259     - implement a (artwork) world map with realtime player position
1260     tracking.
1261     - new and more efficient extcmd (server still supports old extcmd
1262     protocol).
1263 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1264     calcluation that could be easily exploited by users.
1265     - rebalanced diseases to spread more naturally/evenly.
1266     - completely asynchronous map loading even for tiled maps.
1267 root 1.24 - replace simple messaging protocol with channels carrying metadata
1268     (similar to message types, but more directed at the user).
1269     - reduce command processing latency by a whopping 120ms by
1270     reordering some processing steps inside the server. this directly
1271     reduces lag by 120ms.
1272     - actually send spell faces to the client.
1273 root 1.23 - implement player genders.
1274 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1275     otherwise return to savebed and possible kill if the log-out
1276     was for too long.
1277     - fast socket-dead detection (kick player after 8 seconds without ack).
1278     - greatly reduce the cpu time needed to draw maps _again_.
1279     - archetypes are now subclasses of objects.
1280     - rebalanced shop greed and approval functions to be more realistic
1281     (and likely match the actual intention).
1282 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1283     italic, gender-specific text, paragraphs etc.
1284 root 1.24 - implemented hint framework, players can opt to receive hints.
1285     - implemented (long) book framework, added some books from the cf wiki.
1286 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1287     protocol and is capable of transmitting generic meta information.
1288 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1289     - replace the nexus by a per-player tutorial map that teaches stuff
1290     better than the newbie house.
1291 root 1.18 - fix the magicmap colours.
1292 root 1.19 - optimise map update even more by removing unneeded code and checks.
1293     - decouple map and stats update from pl->ob and use pl->observe instead.
1294     - implement observe command.
1295 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1296     calls with a simple comparison.
1297     - fix a latent crossfire bug that could crash the server because the
1298     map refresh did not update the mapspace.
1299 root 1.24 - support custom keys for regions and maps, regions are now
1300     refcount-managed.
1301     - allow worldmap overlays anywhere in the 000..999 range.
1302     - new system to acquire time slices for background jobs, to reduce
1303     jitter.
1304 root 1.27 - semi-persistent object-referencing framework (currently only players
1305     supported).
1306 root 1.22 - dependency tracking for perl extensions.
1307 root 1.24 - new slag-ex extension for cleaning cauldrons.
1308     - fix invoke result processing.
1309     - there are even less i/o syncpoints in the server now.
1310 root 1.29 - added map-tags extension that scans all maps for object tags
1311     and records them in the database (not used yet).
1312 root 1.28 - metaserver 2 support.
1313 root 1.22 - many more bugfixes and minor optimisations.
1314 root 1.16
1315 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1316 root 1.14 - optimised event invocation (non-wanted events can now be
1317     skipped with 4-5 inlined instructions).
1318 root 1.12 - complete rewrite of town_portal: it now creates a portal
1319     to the "nearest" town only, travel is only possible
1320 root 1.13 to the town and back, anybody can use it (also removes
1321     one of the remaining syncpoints in the server).
1322 root 1.10 - complete rewrite of the range/attack skill slot system:
1323     there are now two slots, one for combat, one for ranged
1324     attacks.
1325     - introduce the concept of a current weapon (either a ranged
1326     or a combat weapon/skill/tool) and switch between them as
1327     needed.
1328     - rewrite bow code so bows get more useful: apply damage,
1329     attacktype and other stats to the arrows and treat
1330     bows as weapons. also rebalance the missile weapons skill
1331     so its damage increases with level.
1332     - rewrite the complete player speed logic: weapon_speed now
1333     works as documented and there are no unnatural speed boosts.
1334 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1335     installation, replacing the old collect scripts and
1336 root 1.9 simplying deployment by scaling and cutting faces as required.
1337     - simplify the map protocol extensively by taking advantage
1338     of missing bigfaces, speeding up map generation immensely.
1339 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1340     other archetypes.
1341     - rationalise archetype, region and treasurelist file format
1342     into a single file format and make them reloadable asynchronously.
1343 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1344     reloadable at runtime.
1345 root 1.6 - implement 64x64 faceset support.
1346     - implement fxixsx protocol that saves
1347     a lot of bandwidth over the old image/face/smooth packets
1348 root 1.11 and allows images > packetsize, incremental and background
1349     transfers.
1350 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1351     on a face basis as opposed to a mapspace basis.
1352 root 1.7 - the server can now rate-limit image uploads to not exceed
1353     a certain (client-configurable) speed while guarenteeing full
1354     freedom of movement.
1355 root 1.8 - implement new ex command to request item descriptions.
1356     - implement new msg command for in-game messages with meta
1357     information (using xml).
1358 root 1.9 - enforce utf-8 for all text messages.
1359 root 1.13 - added micropather (not used yet).
1360 root 1.6 - many, many bugfixes.
1361 root 1.1
1362 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1363 root 1.1 - make coroapi accessible to cf+.
1364     - moved map handling logic completely to perl
1365     - per player maps are now marked in the map
1366 root 1.2 - maps are saved completely differently now,
1367     and much more often.
1368 root 1.17 - rewrote map header parser and writer, to be much faster.
1369 pippijn 1.4 - maps and players are now (in the average case) loaded
1370 root 1.2 and saved completely asynchronously, I/O contention will no
1371     longer freeze the server.
1372 pippijn 1.4 - players and maps can be loaded anytime, without the player
1373 root 1.2 being logged in.
1374 root 1.1 - automatically generate method interfaces for perl from headers
1375     - unbundled freezethaw
1376     - mostly rewrote common/map.C
1377     - completely rewrite server/swap.C
1378     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1379     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1380     - better message for apply failures due to applymode
1381     - removed most all of the weather code
1382     - unified logging to stderr and file
1383     - too many minor changes to document
1384 root 1.615