ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.791
Committed: Sun May 15 20:14:30 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.790: +6 -0 lines
Log Message:
buildmaterial redone

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.789 TODO: potionimp/stat potion descriptrions
28 root 1.724 - (maps) hopefully fix tobias' tower.
29     - (maps) hopefully fix healing potion vendor in arena entrance.
30 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
31 root 1.739 - it was possible to unapply or half-unapply cursed items in many
32     cases, which confused players and also player state. fixed.
33 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
34     some items. also, no longer uncurses spells or other invisibles.
35     - (arch) remove curse and identify now treta the marked tiem first.
36 root 1.725 - creators no longer identify objects that shouldn't be identified
37     (such as money, which won't stack afterwards).
38 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
39 root 1.746 - (maps) implement a wilderness town portal.
40 root 1.748 - (arch) set proper(?) int values for all monsters.
41 root 1.751 - (maps) fire5.map could destroy players.
42 root 1.791 - redo all build material faces from scratch.
43 root 1.790 - dropall without arguments now drops all containers.
44 root 1.776 - use blitz++ for vector maths (new dependency).
45 root 1.772 - only match archetype names in artifact allowed names.
46 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
47 root 1.751 - altars with match expressions did not work properly.
48 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
49 root 1.749 - god enemy race check fixed ("god detests your race").
50     - gods errornously allowed any kind of worshipping race, even
51     ones they hate.
52 root 1.726 - use same default config in code as on gameserver.deliantra.net.
53 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
54 root 1.727 our parser.
55 root 1.767 - generate slightly more special exits and avoid warning.
56 root 1.731 - applying a glowing crystal now gives status messages.
57     - fix a memleak in the random map generator.
58     - rework the random map parameter passign a bit to be extendable.
59 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
60     also, improve the quality of the mazes (no longer will the edges
61     almost always form a passage) and add two new types - "rooms"
62     and "braided".
63 root 1.734 - (random maps) add new "cave" layout, which is much more ...
64     cave-like.
65 root 1.744 - (random maps) new layout style "castle" that generates straighish,
66     rogue-ish maps.
67     - (random maps) new layout style "multiple" that simply mixes multiple
68     different styles in different areas.
69 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
70     - rewrite layout management in the random map generator from the
71     ground up.
72 root 1.736 - fix bug in tausworthe rng initialisation.
73     - switched to the faster and hopefully better quality gfsr{24,55} random
74     number generator, the same algorithm that freeciv apparently uses.
75 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
76     memory and imho looks nicer.
77 root 1.741 - (arch) fix samhlaidh archetype.
78 root 1.751 - fix the "archname" match special function.
79 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
80     and other fractal algorithms.
81 root 1.754 - one can no longer emote to logged-out players.
82 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
83     sacks fit on a tile again.
84 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
85 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
86     support background colour for text clients.
87 root 1.763 - (arch) improve automatic name from archname generation.
88 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
89 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
90     match expressions.
91 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
92 root 1.761 - sometimes a special exit wasn't placed when it should have been.
93 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
94 root 1.765 - require EV 4.00.
95 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
96 root 1.766 - add perlxsi.c to cleanfiles.
97 elmex 1.768 - (arch) made speed potions easier for now.
98 root 1.769 - the server didn't properly initialise all client skill slots,
99     no known impact.
100 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
101 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
102 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
103     a generic table/matrix/palette converter to cfutil.
104 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
105     - remove limits of 000..999 from worldmap coordinates, support negative
106     coordinates and introduce z-layers - deliantra is now 3d, in yet another
107     sense.
108 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
109     handle generic "world map areas".
110 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
111 elmex 1.779 - added is_quad flag.
112     - (arch) added quad archetypes.
113     - made the pickaxe mining tool remove quad walls and floors.
114 root 1.780 - move key_values into their own class, simplifiying lots of code and
115     making it possible to use kv pairs easily for maps and other objects as well.
116 root 1.781 - get rid of get_archetype, finally.
117 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
118 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
119     have been removed, and the map "intelligently" changes between active/inactive.
120 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
121 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
122 root 1.787 - server now enforces width/height matches between tiled maps.
123 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
124     for unordered map walks - which should not cause any real issues.
125 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
126 root 1.791 - cfutil no longer creates split tiles multiple times due to a
127     off-by-one bug in comparing mtimes.
128     - cfutil now supports type: prefix to derive faces from other faces, which
129     is used for all build materials currently.
130     - require imagemagick >= 6.6.
131 root 1.724
132 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
133 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
134     now easily reachable, at a price.
135 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
136 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
137 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
138 elmex 1.630 (by Dustfinger).
139 root 1.681 - (maps) fixed bad floor tile in navar apartment.
140 elmex 1.573 - made (wizard) look_at show also uuids.
141     - added cf::object::find_object_uuid (::find_object already exists!).
142 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
143 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
144 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
145 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
146 elmex 1.568 - (arch) made the hill giants loose more body parts.
147 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
148 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
149     and made them a bit more expensive.
150 root 1.633 - (maps) add more glory hole treasure styles.
151 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
152     in a select number of mlab maps.
153 root 1.667 - (maps) the library should be less of a death trap now.
154     - (maps) exits no longer point to auto-apply exits, most affected
155     maps now have proper doors or a similar solution.
156 root 1.682 - (arch) jumping skill has now physical attacktype.
157 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
158 root 1.691 - enter_map did not normalise the map coordinates when the destination
159     space is blocked, causing badness and freezes for the player.
160 root 1.685 - when applying containers, server checks for the key on activate
161     and also allows players to unapply active containers they don't have
162     a key for.
163 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
164     races files to arch, where they belong (exp_table is no longer in
165     confdir but in datadir now!).
166 root 1.677 - jeweler and sound config files are now normal datafiles as well.
167     - quit_character was causing a runtime exception, causing it to not
168 root 1.672 work since 2.93.
169 root 1.671 - entering a map will now respect move_on and other effects,
170     except for auto-apply exits :/
171 root 1.660 - only talk to the items on the nearest mapspace, or, of there
172     are none, to the player, not ALL items in vicinity.
173 root 1.625 - do not update the floorbox while running, to avoid big item
174     updates that cost network bandwidth and processing power.
175 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
176     caused overflows causing monsters to become living deads.
177 root 1.619 - unapply weapons and armour before trying to improve it.
178 root 1.588 - teach the random map generator the ability to read ".rmg" files
179     that specify which actual style map to generate, and use it for
180     the default decorstyle to avoid inappropriate maps to be used.
181 root 1.639 - support (with some limitations) multiple different skills with the
182     same subtype.
183 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
184     so nekosan could end up beign saved AND escaped to another map.
185 root 1.636 - show invisible no longer makes magic mouths visible.
186 root 1.583 - move_type changes (spells, skills etc.) now will correctly
187     take move_on/move_off into account (e.g. buttons).
188 root 1.582 - display (exit) or (random map) in client for those objects.
189 root 1.606 - removed (useless) spell damage columns from spell info and replace
190 root 1.578 it by effective casting level - clients > 2.10 required to display
191     properly.
192 elmex 1.565 - building of levers/doors works again for all kinds of floors.
193 elmex 1.563 - the player can now withdraw and deposit all the available money.
194 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
195     steinwandstadt/celvear.
196 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
197 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
198     mostly based on the spell's level in the spellbook.
199 root 1.718 - the music scheduler did not properly send new music on region
200     changes.
201 root 1.669 - (maps) fix some map regions and the region tree.
202     - the server will now be more picky when parsing the regions file.
203 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
204 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
205 root 1.566 clients.
206 root 1.690 - follow has been rewritten to be, hopefully, more robust.
207     - follow mode will not be aborted when the follower tries to move.
208 root 1.566 - tcp.ext didn't unbind in reloads.
209     - map-tags.ext didn't properly close the database on reloads.
210 root 1.567 - cfutil skips .-directories when scanning.
211 root 1.571 - build.ext prevents players from building on other player's maps.
212     - rent.ext allows the dm to enter anytime.
213     - NPC_Dialogue adds a new predefined variable, $map.
214     - new "build" event hook.
215 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
216 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
217 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
218     them on loading, for old playerfiles and maps.
219 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
220     would be handled differently nowadays anyway.
221 root 1.584 - random map .meta were not being expired at all.
222 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
223 root 1.586 - update to automake 1.10.
224 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
225     require level 4 anymore.
226 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
227 root 1.590 - monsters now rotate through all skills (in chosen_skill).
228 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
229 root 1.661 - detect/sense curse/magic will no longer work on items that don't
230     need identify.
231 elmex 1.593 - added detect mineral vein spell.
232 root 1.592 - support "wall overlays" in the random map generator - not very generic,
233     used by minable veins.
234 elmex 1.594 - (maps) relocated jeweler town to another directoy.
235 root 1.603 - (arch) implement mining pickaxes and mining skill.
236 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
237 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
238 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
239     of the output is only 1/5th (instead of 1/3rd) of ring level.
240 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
241     generated ring/amulet.
242 root 1.601 - generate most constants for perl automatically.
243 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
244     - when player dies, restore his food to at least 200.
245 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
246 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
247 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
248 root 1.600 - the singing skill actually respects the direction now.
249     - oratory and singing now require a direction.
250 root 1.603 - use_skill now requires that you can actually apply the skill tool.
251 root 1.604 - do not invoke perl on every user command anymore by providing
252 root 1.655 a command and an unknown_command event.
253 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
254     perl to C++, for speed reasons (basically undo patchset 1304).
255     - add a client_destroy event, so we don't have to hook the
256     attachable destroy event (which is called much more often).
257 root 1.606 - removed (unused) FLOOR object type.
258 root 1.607 - fix errornous change_abil messages for rods (and other types).
259 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
260     all into server/commands.C.
261 root 1.609 - save and restore combat/ranged/current slot for players.
262 root 1.610 - the server now batches item's face/fx commands, as opposed
263     to sending one fx per item - helps mostly at connect and
264     with floorbox updates.
265 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
266 root 1.614 - the random map generator now supports selecting difficult for
267     more style categories than just monsters (all except fountains
268     apparently).
269 root 1.617 - object serialiser no longer creates empty "owner" references.
270 root 1.620 - make sure failed castings take some time, too, to avoid being
271     smitten by your god.
272     - many more failmsgs and help texts.
273 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
274 root 1.623 - stop thrown objects when their speed goes too low.
275 root 1.624 - log the number of unique logins seen every minute in a compact
276     format (for statistics).
277 root 1.626 - do not send delitem for players.
278 root 1.627 - support static scalar data members properly in genacc now.
279     - implement "simple" freelist management for objects.
280 root 1.628 - recycle object counts now - to support longer uptimes.
281 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
282     function (and yes, 666 is exact!).
283     - random map generator results should now be fully repeatable.
284 elmex 1.635 - fixed possible crash bug in build code.
285 root 1.638 - rename find_marked_object to ->mark and speed up.
286 root 1.640 - player movers properly destroy themselves when used up, instead
287     of leaking.
288 root 1.642 - do not show msg for unidentified objects that need identification.
289 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
290 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
291     next_line method.
292 root 1.646 - use nicer file format for exp_table and attackmess
293     (more like other resource files).
294     - make parse errors during server startup fatal.
295 root 1.652 - properly initialise all maptile values in constructor.
296     - improved {link} map.
297 root 1.655 - optional unloadable extensions will not lead to an endless loop.
298 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
299 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
300 elmex 1.664 - building listening books is possible again.
301     - (maps, arch) added archetype for building instructions and replaced
302     the copies of the instructions in the maps with it.
303 elmex 1.666 - (arch) made the spark shower spell available in shops.
304 root 1.670 - don't create a second LOGIN event on character creation.
305 root 1.674 - correctly generate "You paid xyz" message in shops.
306 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
307 elmex 1.710 - added a 'password' command, to let DMs change the password of players
308     more conveniently.
309 root 1.680 - correctly save shopitems string, to avoid parse error when reading
310     saved maps.
311     - logging now differentiates between logging levels better.
312 root 1.684 - speed up get_typedata.
313 root 1.689 - fix deadlock problem during server shutdown/reload.
314 root 1.692 - make ext/checkrusage "more" non-blocking.
315     - use common::sense for extensions.
316     - work around a 50.10.0 utf8 caching bug.
317 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
318     "no relation to target" bugs.
319 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
320     modules being loaded from the mainloop, pre-load some more
321     core modules so perl doesn't do it later on.
322 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
323     compiling regexes.
324 root 1.701 - make exp_table and materials file reloadable.
325 root 1.702 - made reload_config non-blocking.
326 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
327     causing server freezes.
328 root 1.704 - store unhashed password, to prepare for safer authentication.
329 root 1.707 - do not log connections from the local host, to help a local
330     watchdog.
331 root 1.714 - fix summon freeze at map borders.
332 root 1.717 - support @group syntax and music config file for music face lists.
333     - run post_init jobs in parallel, they might do I/O.
334 root 1.722 - avoid apply conversion for converters.
335 root 1.562
336 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
337 root 1.558 - (maps) fix travel to valdor and back.
338 root 1.545 - do no longer by default eval map cod ein safe compartments
339     (this can be re-enabled using the safe_eval config option).
340 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
341     in lorak.
342 root 1.559 - fix data corruption issues caused by recursive calls to
343     unordered_mapwalk - now every caller must provide its own
344     buffer.
345 root 1.538 - (maps) improve tindervale maps slightly.
346 root 1.544 - (arch) considerably decrease slag ex price.
347 root 1.540 - (arch) fix filth archetype.
348 root 1.556 - extension dependency resolve was completely broken.
349 root 1.544 - multipart objects would cause save_throw_object to crash - it
350     now acts on the head only.
351 root 1.541 - do not try to connect to an irc server unless explicitly configured.
352 root 1.542 - do not expect decltype() to be available in gcc 4.4.
353 elmex 1.543 - extended the safe perl environment by loops.
354 root 1.547 - (arch) fix "armless cook" facings.
355     - the "experience table" resource item did not have a proper
356     hash associated with it, so updates could not be detected.
357 elmex 1.550 - fixed poison traps in doors.
358 root 1.548 - player->killer_name did not properly flag the name as unicode.
359 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
360     and provide a non-destructive SvPVutf8 variant.
361 root 1.554 - do not allow dragon players to change their title via the settings.
362 elmex 1.552 - ratelimited jeweler skill nugget conversion.
363 root 1.551 - under high load, the server stopped swapping out to make
364     the server more responsive, but making it impossible to reduce
365     the load by... swapping out. slot queuing will now always make
366     some progress.
367     - improve the quality of the load-avg calculation.
368 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
369 root 1.556 - don't fail to write the runtime file if the temporary already exists.
370 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
371     player now.
372 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
373     timestamp and use a tab in the client to increase awareness.
374 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
375     setflag 0 is possible.
376 root 1.560 - make install now deletes old extensions, to ease upgrades in the
377     deliantra vm.
378 root 1.538
379 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
380 root 1.532 - the destruction spell could/would corrupt server memory quite often.
381 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
382     disk, not when it already was in memory.
383 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
384     avoiding livelock during high-load emergency saves.
385 root 1.530 - logging in did not properly unapply all skills.
386 root 1.531 - (maps) make the invite quest marking much more obvious.
387 root 1.533 - (arch) fix warrior archetype names.
388 root 1.532 - map prefetching never prefetch upwards.
389 root 1.534 - wizpass no longer makes you non-blocking.
390 root 1.536 - (maps) add light to some of the special maps, add troll
391     map.
392 root 1.530
393 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
394 root 1.515 - (maps) add gorokh_final mapset from crossfire.
395 root 1.516 - (maps) block most vault-type mlab locations, open up
396     imperial converters for anybody to use.
397 root 1.519 - (maps, arch) replace all permanent stat potions by random
398     variants.
399 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
400 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
401     real player object on player changes.
402 root 1.522 - diseases and maybe other things could sometimes reduce the speed
403     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
404     much grief.
405 root 1.523 - speed_left randomisation was, apparently, totally broken.
406     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
407     of the speed slot internally and in map save files. among other
408     things, this gets rid of all the abs (speed) calls.
409     - reduce map file save files by using abridged keywords aliases.
410 root 1.494 - shop specialisation calculation was totally broken.
411 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
412     now enforced.
413 root 1.498 - fix magic mapping, which only worked for inate spell casting.
414 root 1.495 - godgiven items will now be explicitly described as such.
415 root 1.524 - (arch) dded a quiver of bolts.
416 root 1.504 - materialnames would change "randomly" on every load, only
417     set the material when the materialname was not set before.
418 root 1.497 - balancing change, halve rod recharge speed (instead
419     of 4.8s, the standard rods now recharge in ~10s. not a solution,
420     but still.
421 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
422 root 1.509 the costly flag-checking loop in most cases and using a simple
423     repeat-cache for speed_left.
424 root 1.507 - always delay stats update for players on insert/remove till
425     next tick/command, which saves a lot of cpu cycles on drop/take.
426 root 1.514 - add hint about havign to run to attach unaggressive npcs.
427 root 1.494 - pet monster level was not displayed correctly in "showpets index".
428     - clean up floating point conversions and many similar nitpicks.
429 root 1.502 - fix hanuk altar.
430 root 1.504 - overhaul material system to be much faster, and having less bugs, but
431     still having a lot of cruft :/.
432 root 1.502 - add marble shop floor.
433 root 1.494 - move gcc specifics to new file include/compiler.h.
434     - unrecognised cfpod directives could cause undefined behaviour.
435 root 1.505 - added boes' marble shop to steinwandstadt.
436 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
437     - optimise mapspace updates.
438     - cache volume/items per mapspace.
439 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
440     decrease).
441 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
442     have led to weird item multiplications.
443 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
444 elmex 1.501 - fixed crash bug in learn_spell command.
445 elmex 1.634 - enhanced output of the mapinfo command.
446 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
447 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
448     from perl to c++.
449 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
450     and use it in some "inner" loops.
451 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
452 elmex 1.511 - fixed jeweler experience output to not be floating point.
453 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
454 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
455 root 1.518 - try to prefetch memory inside process_objects, which can give
456     enourmous speed gains.
457     - make some small optimisation to the process_objects loop.
458 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
459     handling different chksum lengths.
460     - check for hash collisions in cfutil.
461     - reduce face checksum size from 6 to 4 bytes.
462 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
463 root 1.523 - removed weather-specific attributes.
464     - fixed genkeywords dependency.
465     - do not clear "randomitems" slot for world underlays.
466     - use "sl" as short-hand for speed_left in save-files, just to make them
467     smaller.
468 root 1.517 - in general, don't crash on value-less resource file lines
469     anymore, due to get_str never returning a 0-pointer.
470 elmex 1.521 - code cleanup in move_symptom.
471 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
472 root 1.494
473 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
474 root 1.481 - some Andrew Madloch wanted, despite being specifically told
475     multiple times that the Deliantra parts additions are under AGPL,
476 root 1.487 lock up the source code of the server within his company.
477 root 1.481 some reorganisations have been done to the sourcecode to make
478     it clearer that this violates the Affero GPL. Help to keep
479     Deliantra free software even for the coming generations
480     and be wary of the promises of Andrew Madloch, he has nothing
481 root 1.487 good in mind for free software.
482 root 1.480 - clarify which files of the server are 100% AGPL.
483 root 1.481 - minor reorganisation, move some GPL code into other files.
484 root 1.483 - implement viewpoint (which is like observe, but only for the map,
485     not stats etc.).
486 root 1.484 - replace magic mapping overlay by a flying bird exposing area
487     on the worldmap (ext/magic_mapping.ext).
488 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
489     - @find results in npc dialogue is now stored in $find.
490 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
491 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
492 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
493     dm instead.
494 root 1.456 - (maps) add town portal to celvear.
495 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
496     mapsets from crossfire, together with associated archetypes.
497 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
498     - (maps) define a new whalingoutpost region.
499 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
500     and most archetypes that go with them (without stoning and swallow effects),
501     casino tokens and stock certificates are also missing.
502 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
503     and santo dominion.
504 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
505     to go with them. also adjusted archetypes to be more korrekt "gotisch".
506 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
507 root 1.460 - properly close client-side dialogue when the player is teleported away.
508 root 1.459 - map-tags did not properly close it's database tables or wait
509     for a quiescent state, causing memory corruption on reload.
510 root 1.454 - support "stat.xyz" accessor in match expressions.
511 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
512 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
513     fixes long answers from npc dialogue).
514 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
515 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
516     and to not add a "put your code here" force needlessly.
517 root 1.463 - (arch) fix or improve many plurals.
518 root 1.465 - markers do no longer add a force if the slaying field is unset.
519 root 1.466 - sped up search-items implementation, but it's still horrible.
520 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
521 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
522     used to reogianise the illogical arch tree a bit.
523 root 1.479 - (maps) import most map names from crossfire.
524 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
525 root 1.483 - fly_high movement gives better los, ignoring blocksview.
526 root 1.488 - the addexp command should now honour skill names with spaces.
527 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
528 root 1.491 - (arch) added many more buildable marble floors.
529 root 1.490 - major namespace cleanup: save 45kb by making functions static
530     that were unnecessarily global.
531 root 1.452
532 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
533 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
534 root 1.451 - fix a memory buffer overflow in the book code.
535 root 1.429 - add @check, @find npc dialogue commands.
536     - (maps) add a number of town interiors.
537 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
538 root 1.451 - (maps) add celvear area from cfextended.
539 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
540     - (server,maps) fix bug causing some library books not to be chained down,
541     cause Scorn/Navar libraries not to have inscribable books.
542 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
543 sf-marcmagus 1.433 inappropriate item power.
544 root 1.448 - (maps) fix intwell balancing issue.
545 root 1.437 - improve the look of generated books.
546 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
547     - fix bug where players could bypass no_drop by putting items in containers.
548 root 1.430 - consecutive commands arriving at the same time in the server would be
549     corrupted if the length was >255.
550 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
551 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
552     and perl.
553 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
554     functionality (and more) inside the same object using the match expressions.
555     - create simpler match expression compiles in many common cases.
556 root 1.439 - reduce object size by removing obsolete "seen_by" member.
557 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
558     of the new dynbuf::splice function (which gave an unexpected net win
559     in code size...).
560 root 1.442 - the server will no longer complain (and subtly fail) when an object
561     being removed from a map causes another object to get removed.
562 root 1.441 - banish strncpy from the server, speed up and simplify sending item
563     descriptions to the client considerably.
564 root 1.442 - add new "in head" set modifier for matches.
565     - new BLOCKED_MOVE event added.
566     - mapscript archetype now has activate_on_xxx true by default, as similar
567     connected elements.
568 root 1.448 - (maps) imported all styles from cfextended except
569 root 1.444 floorstyles/land_plots and monsterstyles.
570 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
571 root 1.446 - don't crash when treasure lists are empty / supply new empty
572     treasurelist for randomitems when none can be found.
573     - implement cf::map::static_maps and use it in map-tags.ext.
574 root 1.449 - fix a bug in map-tag scanning when moving tags.
575 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
576     for a reaction.
577 root 1.447 - implement new "loadall" map loading command, purely for debugging.
578 root 1.429
579 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
580 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
581     but not horns (to make them more useful for content-creators).
582 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
583     2) it skipped spell effects and 3) it didn't handle the case where
584     and object was destroyed while iterating over it correctly. all this
585     allowed players to sometimes walk onto spaces they should not be able to
586     walk on.
587 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
588 root 1.399 - examining an object now dumps the serialised object form when the user
589 root 1.404 is a wizard (wizlook).
590 root 1.421 - altars no longer accept unpaid items.
591 root 1.411 - party spells didn't work all that well.
592 root 1.424 - added complex object matching framework (cf::match), and make altars
593     and pedestals use it.
594 root 1.425 - identified skill-tools show what skill they grant.
595 root 1.399 - display the duration of change_ability spells when examining them
596     (missing: protection spells, but they are a hack...).
597 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
598     adding more variety to the different mushrooms.
599 root 1.398 - fix a minor cfpod formatting bug.
600 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
601     the hintmode setting on the settings page.
602 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
603 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
604 root 1.399 - enable the object loader to also dump archetypes.
605 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
606 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
607 root 1.402 - force the initial face when loading an object that is time-animated
608     or a monster, so it does not have to be specified anymore.
609 root 1.403 - fix a bug where recasting an ability changing spell could shorten
610     its remaining duration.
611 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
612 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
613 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
614     up splay operations as well.
615 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
616 root 1.412 - implement introspection data for C++ classes (%REFLECT).
617 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
618 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
619 root 1.419 - fix transmutation alchemy.
620 root 1.424 - speed up many frequently-invoked C->perl callbacks.
621 root 1.419 - added complex object matching framework, to be used in altars and the like.
622 root 1.426 - switch to YAML::XS from YAML.
623 root 1.396
624 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
625 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
626     that ultimately was not helpful to catch it :)
627 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
628     all callers to use either one or the other, as appropriate. This
629     fixes the (rather fragile) light spell, maybe others.
630     - fixed an overflow and exploit in the bank/payment code.
631     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
632 elmex 1.384 to explain the skill a bit more.
633 root 1.389 - removed a buggy check for zero attacktype. So that we might find
634 elmex 1.388 the real bugs in the archs/maps/objects.
635 elmex 1.394 - Fixed enabling torches with lighters.
636 elmex 1.387 - (maps) Added Heaven Town region.
637     - (arch+maps) Fixed & normalized warriors on map
638     /quests/peterm/CTower/Barracks.
639 root 1.392 - fix the light spell (and possibly diseases and other lights).
640 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
641 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
642     a long time ago, and similar cases are still to be found in the maps.
643     - make the socket_timeout configurable in the code (but not yet for users).
644 root 1.393 - earth wall health bar is now correct.
645 elmex 1.384
646 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
647 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
648     freeze with IO::AIO anymore due this change.
649 root 1.364 - avoid a crash when a player tries to apply a lighter.
650 root 1.376 - allow a spell argument for dimension door.
651 root 1.362 - move shop item listing and some otherstuff into the info tab.
652 root 1.360 - avoid crashes when non-players cast party spells.
653 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
654 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
655     - small improvement of the number of potions in shops
656     (by Job Vranish).
657     - added a few party spells (by Job Vranish).
658 root 1.362 - use a common message dynbuf.
659 root 1.364 - destroying tear down objects will now use the full hp range
660     for animation and will only destroy/lastframe when hp < 0.
661     - allow monsters to use earth to dust.
662     - use manhattan distance for get_rangevector_from_mapcoord, just as
663     in get_rangevector.
664     - los updates now correctly take tiled maps into account.
665     - do los updates even on maps without darkness.
666 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
667 root 1.375 - upgrade to IO::AIO 3.21.
668 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
669 elmex 1.373 - properly catching exceptions from callback in irc.ext.
670 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
671 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
672 elmex 1.368 - (arch) added hint about usage to Slag Ex.
673 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
674     like the rest.
675 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
676 root 1.378 - (arch+maps) added rate limited converter and adjusted
677     /elmex/mana_fountain.
678     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
679     - reduce size of casting_time, move_status, attack_movement,
680     last_heal and last_sp slots, squeezing some more space out of struct
681 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
682     anywhere.
683 root 1.358
684 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
685     - fixed bug in alchemy, where finding the right object for enhancements
686     didn't work.
687 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
688     effects (w.r.t. put_more) per mapspace, to give the server a chance
689     to survive a hundred deathsheads.
690 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
691     disastrous bug of unfortunately unknown proportions...
692 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
693 root 1.343 - use gender-neutral place descriptions for invite.
694 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
695     Thanks go to Lisa Larsen!
696 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
697     anymore).
698 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
699 root 1.345 - use better dependency tracking for include/keyword.h.
700 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
701     so it is possible to invite somebody out of some stck-till-death traps,
702 root 1.346 or simply to commit suicide.
703 root 1.352 - replace the "ignoring delayed commands" message by something more useful
704     (cf. cunning gnome freezeing issue).
705 elmex 1.349 - various fixes for weapon improvements.
706 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
707 root 1.353 - support T and G sequences in cfpod.
708 root 1.343
709 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
710 root 1.339 - convert me command from per-map to chat, which makes more sense, also
711     document it.
712 elmex 1.336 - more than one spellbooks of same class can now be given
713     in class selection.
714 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
715     spell rebalancements.
716 elmex 1.338 - the IRC gateway filters IRC colors now.
717 elmex 1.336
718 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
719 root 1.331 - (arch) fix quiver of Holding Bolts.
720 root 1.332 - applying unpaid items will now examine them.
721 root 1.330 - add "What" column to body command, showing items in that slot.
722 elmex 1.329 - redesigned and rebalanced lamps and torches.
723 root 1.330 - add "..." to item names that have been shortened.
724     - fixed "assign" function that squeezes strings into fixed length.
725 elmex 1.333 - add cursed effect to lamps and (some) torches.
726 elmex 1.334 - fixed bad assigned crafting skills and their tools.
727 root 1.312
728 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
729 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
730 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
731 root 1.312 - make monster smell logic dependent on their wisdom stat.
732 root 1.324 - put the death reason into a separate tab.
733     - converted "connected" slot to string, cleanly got rid of some ugly
734     hacks such as the path_attuned hack.
735 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
736     - replace one-at-a-time hash by faster than smaller FNV-1a hash
737     when hashing strings.
738 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
739 elmex 1.320 whether the right cauldron is used.
740 root 1.313 - considerably optimise shared string implementation by
741 root 1.316 making its null value a compiletime constant.
742 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
743     as well as using shstr_cmp to pass shared stringsa round efficiently,
744     for lots of code size savings.
745 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
746     they are sleeping: generators now check for the sleeping flag.
747 root 1.318 - tell gcc not to excessively inline some perl interface functions.
748 root 1.322 - remove marking rune length limit.
749 root 1.323 - fix formatting of cfpod when a verbatim block was following
750     a single newline.
751     - move resistances, statistics and showpets command output into tabs.
752 root 1.326 - implement map scripts that can replace the boulder logic without
753     having to write extensions.
754 root 1.310
755 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
756 root 1.302 - fix a longstanding bug that teared multipart monsters
757     at map boundaries apart.
758 root 1.292 - temporarily make permanently invisible player visible when
759     he/she makes noise.
760 root 1.284 - fix being able to see through walls a bit.
761 root 1.303 - improve look at output.
762 root 1.285 - completely replaced the line of sight algorithm with a variant
763     of spiral fov capable of visibility grades and arbitrary
764     shadow angles, that uses less memory and less code.
765     - the new los code supports arbitrary map rectangles and loosens
766 root 1.310 other restrictions of the old code, supporting further optimisations.
767     - update los if blocksview-objects are inserted in a map, not just when
768 root 1.287 removed (e.g. for summon fog).
769 root 1.303 - permanent invisibility doesn't make immune against making noise:
770     implement a noise system that allows monsters to locate the player
771     when he/she makes noise.
772     - implement a primitive smell system that monsters can use to track
773     players.
774 elmex 1.288 - create bomb now also works when casted by door traps.
775 elmex 1.290 - (arch) new torch graphics.
776 root 1.289 - (maps) considerably soften the subway spider.
777 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
778     the guards from being killed by players.
779 root 1.310 - (maps) lots of tweaks in and around scorn.
780     - (maps) use special non-blocksview jungle, mountain and
781     darkforest freely on the worldmap, to get gradual sight obstacles
782     instead of total blackout in those areas.
783 root 1.289 - no maximum darkness for outdoor maps anymore.
784 root 1.291 - add more hints, fix some messages.
785 root 1.292 - fix a bug: firing rods should tell you something about them.
786     - make light additive even within players.
787 root 1.293 - darken xrays effect a bit.
788     - improve handling of los changes when inserting or removing
789     objects, not perfect yet.
790     - make map darkness signed (formerly unsigned) to allow
791 root 1.294 ambient lighting and centrally manage darkness as an offset.
792     - revamped, fixed and documented the server calendrics, also
793     tell users the current time and data, to improve awareness.
794     - implement proper wizlook flag and handling of wizlook, instead
795     of dumbly just clearing los once.
796 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
797     and has a smaller runtime variance.
798 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
799     making them actually useful.
800     - see_in_dark now increases the viewing radius by 3.
801 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
802     speedup, as well as in many other places.
803 root 1.299 - remove support for extended map infos - these are not used
804     by the deliantra client and removing them gives us a 10% speedup
805     when sending map changes.
806 root 1.300 - remove most gcfclient and other client bug workarounds, as well
807     as now obsolete protocol versions, simplying the code.
808 root 1.301 - optimise and simplify generation of random numbers.
809 root 1.303 - correctly provide a non-zero default density for materials, to
810     avoid crashes, fix other bugs in the material handling code.
811     - fix volume calculations.
812     - fix cfpod parsing when multiple verbatim blocks were separated by
813     newlines.
814 root 1.305 - increase monster detection radius from wis/5 to wis/3.
815 root 1.306 - remove old pickup modes.
816     - remove obsolete disarm and search commands (search wasn't working
817     anyways).
818 root 1.308 - fix a crash when an npc applied a sign.
819 root 1.284
820 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
821 root 1.283 - this release is assumed to be very stable.
822     - (maps) radically redesigned and improved tutorial.
823 root 1.280 - directional casting no longer immediately removes the invisible effect.
824 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
825 root 1.272 - fix overflow in lighting calculations.
826     - negative glow radii can no longer cause total darkness.
827 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
828     only maximally-lit ones.
829 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
830     - swashbucklers got the oratory skill now.
831 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
832 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
833 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
834 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
835     (which was probably broken, too).
836 root 1.281 - support negative glow radii during daytime, too.
837     - use circular, not rectangular, viewing area.
838     - use minimum viewing distance of 2 in outdoor maps.
839     - negative glow is stronger than viewing area or lamps.
840 root 1.283 - (arch) new darkness spell face.
841 root 1.272
842 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
843     - (maps) completely redesigned scorn.
844 root 1.269 - "cast light" now works on oneself.
845 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
846     negative glow radii again (they were totally broken before).
847 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
848 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
849 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
850 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
851 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
852     back to the player.
853 root 1.251 - attuned/repell and spell base level system reworked.
854 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
855 root 1.247 be less erratic now.
856 root 1.248 - refuse to write the uuid file if the uuid is zero
857     (to avoid writing it in early crashes).
858 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
859     - speed up emergency_save by not syncing every file separately.
860     - no longer reattach perl to every object on reload, it's slow, and no longer
861     necessary since we don't nuke stashes anymore.
862     - do not bootstrap perl from the commandline args, use separate eval for
863     better error reporting.
864 root 1.259 - fix a crash when pushing cone spells met ice attacks.
865 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
866 root 1.255 - speed up map refresh in server a bit.
867 elmex 1.258 - refactored drop code and fixed some programming errors in it.
868 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
869 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
870 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
871     as the current weight of the inventory.
872 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
873     dragonfire has been introduced for the non-dragon players.
874 root 1.265 - remove unused "tooltype", "start_holding" object slots.
875     - change "weapontype" object slot to uint8.
876     - convert "hide" object slot into flag.
877     - reorder object members for better locality of reference and codesize
878     decrease.
879 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
880 root 1.267 - fix a crash when no skill could be found when killing amonster.
881 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
882     every completed aio operation.
883 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
884     and update mapspaces if necessary.
885 root 1.246
886 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
887 root 1.241 - removed all command line parsing, only env variables are supported
888     anymore.
889 root 1.239 - region-specific monsters will now once more be on the worldmap.
890 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
891 root 1.225 would grow out of bounds.
892 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
893 root 1.222 - fixed a double-escaping bug in the pod-parser.
894     - rewrote the cfpod parser in C++.
895     - hintmode moved to C++, players need to re-set their hintmode if
896     they dislike "show".
897 root 1.231 - fix RIP inscription.
898 root 1.239 - bump login name length from 18 to 20 char max.
899 root 1.231 - correctly support gender in emotes.
900     - correctly support gender in the death messages.
901     - correctly generate death messages for players only when they really die,
902     with increased information.
903 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
904     and data corruption (but apparently was never triggered).
905 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
906 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
907     data corruption bug.
908 root 1.223 - tweak coredumping/monitoring a bit.
909 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
910 root 1.227 - do not crash in the loader when an inventory object could not be loaded
911     (from a corrupted file).
912 root 1.241 - redid skills command to send output to proper channel.
913 root 1.233 - object->map is no longer refcounting.
914 root 1.228 - add FLAG_DEBUG for internal debugging.
915 root 1.231 - add NDI_VERBATIM flag to send_msg.
916 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
917 root 1.240 - player->exists is no longer a sync_job.
918 root 1.233 - split login.ext's player scheduler into
919     it's own player-scheduler.ext extension.
920 root 1.222
921 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
922 root 1.212 - require perl 5.10.
923 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
924 root 1.204 - swap player and observed count's on the map when observing.
925 root 1.205 - add (mostly untested) mapspace perl class and accessors.
926 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
927 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
928     could be found.
929 root 1.208 - pits now have a configurable "random spread" range and default
930 root 1.213 to a radius of two now.
931 root 1.212 - rewrite pay_player_arch.
932     - use a more stable perl_reload implementation.
933     - do not use Symbol::delete_package (causes crashes after perl-reload),
934     use our own, safer, clear_package instead.
935     - when asynchronously dumping core, close all file handles to allow
936     the server to restart concurrently.
937 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
938     sequences, without double-encoding. it should be faster, too.
939     - the above fixes wrong display of help tetx and many other issues.
940 root 1.216 - use lzf and frag packets for large messages for clients supporting them
941 root 1.218 (0.9976+), use it for long books and other messages.
942 root 1.210 - eradicate listen command and corresponding code.
943 root 1.211 - eradicate logs command.
944 root 1.218 - let the client log into the server log, used for crash backtraces.
945 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
946     old style spell objects with the spell magic bullet.
947 root 1.220 - (arch) fixed skill less rods in the archetypes
948 root 1.204
949 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
950 elmex 1.197 - made jeweler workbench larger and some other minor map
951     changes in jeweler town.
952 root 1.196 - fixed wrong item handling in jeweler skill code.
953 root 1.198 - (arch) use a special "key_random_map" for random map keys
954     that are used up.
955 root 1.199 - fix a crash when the player who was observed has logged out long
956     enough for his region/map to be gone.
957 root 1.200 - port to g++-4.3's incompatible tr1 changes.
958 root 1.201 - add some missing dependencies.
959 root 1.203 - log to /var/log/deliantra/ by default.
960     - hack observe code to enable smooth movmenet when observing.
961 elmex 1.195
962 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
963 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
964 root 1.179 - correctly move gsay to the party channel.
965 root 1.178 - fix a crash when animate weapon was used in some areas.
966 elmex 1.177 - fixed unnecessary identification of by converters created objects.
967 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
968     with NPCs.
969 elmex 1.175 - (arch) dragon scales got proper type now
970 root 1.193 - object::decrease would sometimes cause container weights to
971     be wrong, this has been fixed.
972 root 1.194 - do not send time updates for newly-seen items.
973 root 1.185 - thawing an icecube will once more drop its contents to the ground.
974 root 1.183 - fix cone spells etc. going through walls sometimes.
975 root 1.186 - fix a weight update bug that sometimes left containers
976     with wrong weights.
977 root 1.194 - added auto_apply event and extension for shop tiles.
978 root 1.172 - work around get_map_flags invoking perl and switching the stack.
979     - make sure the map is loaded when using a town portal return.
980 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
981     where healing spells didn't cost any grace.
982 root 1.173 - fix starvation kill reason.
983 root 1.174 - fix pk killer name message.
984 root 1.189 - don't let people apply signs with @match.
985 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
986     what seems to be the biggets memleak in the server).
987 elmex 1.171
988 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
989 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
990     - use anyevent to manage listen ports (this enables IPv6 support).
991 root 1.167 - server supports ipv6 client connections now.
992 root 1.168 - use newly-available Coro::AnyEvent.
993 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
994     to let it handle AIO requests.
995 root 1.167
996 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
997 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
998     processing considerably (especially in the client) and reduces data transfers
999     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1000 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1001     - (map) fixed npc dialogue in pup_land/s_f/special.
1002     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1003     (swarm spells now stay in the player's inventory).
1004 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1005 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1006     archetype *archname* (chairs of different facings were merged).
1007     - bugfix: fix a potential crash issue in find_object_name (not used
1008     normally).
1009 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1010 root 1.164 (destruction, magic missile etc.).
1011 root 1.163 - swarm spells without a direction now use various spiral patterns
1012     instead of being fully random.
1013 root 1.158 - update AnyEvent API to 3.4 and above.
1014 root 1.156
1015 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1016 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1017 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1018 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1019     and for attacking monsters. it also takes about one second to do a jump.
1020 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1021 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1022 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1023 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1024     were created outside a map.
1025 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1026     (fixed by reversing the logic).
1027 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1028 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1029 root 1.154 - bugfix: support random maps >127x127.
1030 root 1.152 - (maps) fixed the death certificate system in nimbus.
1031 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1032 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1033 root 1.147 - (arch) give ball lightning a real name.
1034 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1035 root 1.155 - support cfpod in ex replies (client item tooltips).
1036 root 1.143 - unapply item in range slow when readying a spell.
1037 root 1.148 - bugfix: account for rounding errors in weight updates.
1038 root 1.139 - remove synchronous mkdir in chargen_race_done.
1039     - fix per-race starting maps.
1040 root 1.142 - check hiscore on suicide and quit as well.
1041 root 1.138 - tell players when they are starving.
1042 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1043     - fix map difficulty calculation for generators.
1044 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1045 root 1.149 - support no_drop map header flag (before it was only available internally).
1046 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1047 root 1.133
1048 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1049 root 1.119 - bugfix: custom skill settings were not saved by the server.
1050     - bugfix: remove did not actually remove items from the inventory, leaving
1051 root 1.116 ghost items.
1052 root 1.119 - bugfix: properly update items identified on the ground.
1053 root 1.120 - bugfix: use localtime_r in the logger thread.
1054 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1055     - bugfix: archetype reloads could crash the server.
1056 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1057 elmex 1.114 player is not logged in.
1058 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1059 root 1.117 server startup.
1060 root 1.128 - bugfix: fix the door surround check in the random map generator.
1061     - (maps) fix heaven quest difficulty progression.
1062     - (maps) fix some random map styles.
1063     - dropping items a shop is not interested in won't sell them anymore.
1064     - rods and horns with a too low maximum charge allow now at least one discharge.
1065     - implement kill & death statistics.
1066     - random map preparation is no longer synchronous.
1067     - rewrite find_style in perl, no longer does synchronous I/O.
1068     - improve random map specials placement.
1069     - make the killer a real object pointer instead of a string, improved
1070     kill reason messages.
1071 root 1.117 - take advantage of new aio_close and aio_chmod.
1072 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1073 root 1.125 - change_abil is much faster.
1074 root 1.126 - update the floorbox more often to work around the reverses item order
1075     display in clients.
1076 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1077 root 1.126 - add hints to the invite messages.
1078 root 1.127 - rewrote key<->value pair handling.
1079 root 1.128 - use an independent random number generator for the random map generator.
1080 elmex 1.113
1081 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1082 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1083     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1084     - completely automate the weight handling, should fix all weight
1085     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1086 root 1.103 - reloading archetypes while a user was in the character creation phase
1087     could crash the server.
1088 root 1.106 - fix a nontrivial number of cases of code commented similar
1089     to "is this really correct?", as many of those cases are now handles
1090     automatically by lower level code.
1091     - replace many ad-hoc checks for client visibility by object::visible_to,
1092     should result in broader applicability of functions using it.
1093 root 1.104 - merge items with different arch pointers refering to the same arch
1094     (due to archetype reloads).
1095 root 1.106 - refactored the object remove/insert functions and most related
1096     functions (decrease, split, merge_ob etc.).
1097 root 1.105 - make it compile better on freebsd (reported by pippijn).
1098 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1099 root 1.108 - fix the longstanding "container stays open" bug.
1100 root 1.107 - improved floorbox updating to be incremental and other protocol
1101     optimisations.
1102     - get rid of update_after_inventory_change and only do update stats
1103     for weight once/tick/player at max.
1104 root 1.109 - rewrite party commands, use party channel.
1105 root 1.103
1106 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1107 root 1.97 - properly link against libgthread as that is needed to make the slice
1108     allocator thread-safe.
1109 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1110     recommended configuration) (reported by Samuel Gondouin).
1111 root 1.94 - always put godgiven items into the player inventory, never any containers.
1112 root 1.92 - (maps, arch) the scorn go club was founded!
1113 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1114 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1115     became a real spell-class.
1116 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1117     - (arch) considerably strengthened spark shower and destruction.
1118     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1119     finally reloadable at runtime.
1120     - changed archetype loading algorithm to only require one pass and
1121     use delayed resolving of references.
1122 root 1.101 - examine command now uses the examine infobox.
1123 root 1.102 - implement an "incremental garbage collector" for archetypes.
1124 root 1.98 - enable slice allocator again.
1125 root 1.96 - implement optional free memory poisoning.
1126 root 1.91
1127 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1128 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1129 root 1.85 skill.
1130 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1131     names (also update all maps to use money instead of coins).
1132 root 1.78 - add uuid accessors to perl.
1133     - add coin names and archetype accessors to perl.
1134 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1135 root 1.78 - change perl extensions to not use hardcoded coins and values.
1136 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1137     and be more parsimonous of uuid usage by the exact value out on exit.
1138 root 1.86 - write log messages in another thread, removing another sync point.
1139     - support multi-line log messages in a nicer way.
1140 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1141 root 1.81 - fix a minor memleak in the random map generator.
1142     - some parts of the random map generator are not coroutine-safe,
1143     so only call it "single-threaded".
1144     - major cleanup of memory management in random map generator.
1145 root 1.87 - slight refactoring of the random map generator, faster too.
1146 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1147     bookkeeping bug.
1148 root 1.87 - work around "player is on active list" problem by deactivating player
1149     after loading.
1150 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1151     there have in fact been allocations.
1152 root 1.82 - fix object::insert to do as documented and insert into the env
1153     if necessary.
1154     - fix cf::map::unique_maps.
1155     - fix nrof overflow check in can_merge_slow.
1156     - fix converter code to handle >31 bit values.
1157 elmex 1.83 - added support for the player_sold flag
1158 root 1.84 - converters no longer accept unpaid items.
1159 root 1.88 - canonicalize random map meta files for better unification.
1160 root 1.77
1161 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1162 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1163     when mlockall has been used.
1164 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1165 root 1.72 - use separate thread for ticker timing (and more in the future).
1166     this greatly increases timing accuracy and gets rid of an enourmous
1167     number of gettimeofday calls.
1168 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1169 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1170 root 1.71
1171 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1172 root 1.68 - rebalanced default experience table to be more exponential
1173     and much easier up to level ~40, then moderately harder.
1174 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1175 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1176     - do not exit on reload/load errors but properly cleanup.
1177 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1178 root 1.66
1179 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1180 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1181     (this fixes the jeweler skill).
1182 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1183 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1184 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1185     it has reset, which is better than putting it on the savebed, also as
1186 root 1.321 proof that the player didn't use a savebed).
1187 root 1.59
1188 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1189 root 1.56 - work around perl bug in configure perl module version check.
1190 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1191 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1192 root 1.52 - fix a bug in animate_weapon, causing a crash.
1193 root 1.54 - no longer exit when a coroutine throws an exception.
1194 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1195 root 1.53 - fix the "<player> is nuts" message.
1196 root 1.58 - fix an exception at logout due to the json_coder being gone.
1197 root 1.43 - upgrade to EV version 2.0 API.
1198 root 1.47 - when players don't apply a savebed correctly but stand above one,
1199     do not move or kill them.
1200 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1201 root 1.43 - implement generic framework for server-side resource files.
1202     - implement resource file update event.
1203     - hook experience table update into the framework.
1204     - move jeweler.yaml to resources (arch/).
1205 root 1.44 - switch from Crossfire to Deliantra perl module.
1206     - implement json2json arch filter.
1207 root 1.45 - implement widget protocol version 2, support for ui templates.
1208 root 1.54 - mapinfo is now handled fully asynchronously.
1209 root 1.48 - ext/irc: also log irc messages.
1210 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1211 root 1.43
1212 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1213 elmex 1.41 - limited the number of items that can be picked up and dropped
1214 root 1.42 as temporary measurement against bad performance or dropping things
1215     (this lead to long freezes and triggered the watchdog).
1216 elmex 1.41 - improved the performance of the drop command a bit.
1217 root 1.38 - switch from Event to EV for higher performance, easier usage,
1218     less bugs...
1219 root 1.39 - updated to release version of the gnu affero license.
1220 root 1.38
1221 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1222 root 1.36 - more thoroughly rename the binaries, contact addresses.
1223     - update the copyrights.
1224 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1225     crashes.
1226 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1227     potentially causing crashes.
1228 root 1.35 - assign weapons on user load time, not login-time, avoiding
1229     crashes.
1230    
1231 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1232 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1233 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1234     in some of the maps.
1235 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1236     which is now trivial to do.
1237 root 1.33 - removed all traces of the old (and never working) plug-in interface
1238     (70kb code less on amd64).
1239 root 1.34 - improve/tune scheduling priorities.
1240     - fix some freezing bugs.
1241     - fix a memory corruption problem in dynbuf.printf.
1242     - use channels for chat and many informational commands.
1243     - improved the tutorial.
1244     - create missile is now fixed.
1245     - race fields must now contain archetypes.
1246     - jumping skill now works as advertised.
1247 root 1.31
1248 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1249 root 1.24 - relicense under the gnu affero license.
1250 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1251 root 1.24 - implement server-side framework for generic resources.
1252     - use resource framework for server-provided ambient
1253     music.
1254 root 1.27 - save object owners (players only atm).
1255 root 1.24 - replace limited sound api with server-provided sound effects.
1256     - new sc (sound control) protocol command.
1257     - improve fxix protocol to include types.
1258     - exactly fill tcp segments, if possible.
1259     - output-rate is now an upper limit, the server will automatically
1260     (and quite perfectly) adjust to the network conditions, ensuring
1261     low latency even during bulk transfers (music, images, sounds etc.).
1262     - implement server-side widgets (i.e. client widgets controlled
1263     in the server side). this will allow future expansion without
1264     having to upgrade clients.
1265     - implement a (artwork) world map with realtime player position
1266     tracking.
1267     - new and more efficient extcmd (server still supports old extcmd
1268     protocol).
1269 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1270     calcluation that could be easily exploited by users.
1271     - rebalanced diseases to spread more naturally/evenly.
1272     - completely asynchronous map loading even for tiled maps.
1273 root 1.24 - replace simple messaging protocol with channels carrying metadata
1274     (similar to message types, but more directed at the user).
1275     - reduce command processing latency by a whopping 120ms by
1276     reordering some processing steps inside the server. this directly
1277     reduces lag by 120ms.
1278     - actually send spell faces to the client.
1279 root 1.23 - implement player genders.
1280 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1281     otherwise return to savebed and possible kill if the log-out
1282     was for too long.
1283     - fast socket-dead detection (kick player after 8 seconds without ack).
1284     - greatly reduce the cpu time needed to draw maps _again_.
1285     - archetypes are now subclasses of objects.
1286     - rebalanced shop greed and approval functions to be more realistic
1287     (and likely match the actual intention).
1288 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1289     italic, gender-specific text, paragraphs etc.
1290 root 1.24 - implemented hint framework, players can opt to receive hints.
1291     - implemented (long) book framework, added some books from the cf wiki.
1292 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1293     protocol and is capable of transmitting generic meta information.
1294 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1295     - replace the nexus by a per-player tutorial map that teaches stuff
1296     better than the newbie house.
1297 root 1.18 - fix the magicmap colours.
1298 root 1.19 - optimise map update even more by removing unneeded code and checks.
1299     - decouple map and stats update from pl->ob and use pl->observe instead.
1300     - implement observe command.
1301 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1302     calls with a simple comparison.
1303     - fix a latent crossfire bug that could crash the server because the
1304     map refresh did not update the mapspace.
1305 root 1.24 - support custom keys for regions and maps, regions are now
1306     refcount-managed.
1307     - allow worldmap overlays anywhere in the 000..999 range.
1308     - new system to acquire time slices for background jobs, to reduce
1309     jitter.
1310 root 1.27 - semi-persistent object-referencing framework (currently only players
1311     supported).
1312 root 1.22 - dependency tracking for perl extensions.
1313 root 1.24 - new slag-ex extension for cleaning cauldrons.
1314     - fix invoke result processing.
1315     - there are even less i/o syncpoints in the server now.
1316 root 1.29 - added map-tags extension that scans all maps for object tags
1317     and records them in the database (not used yet).
1318 root 1.28 - metaserver 2 support.
1319 root 1.22 - many more bugfixes and minor optimisations.
1320 root 1.16
1321 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1322 root 1.14 - optimised event invocation (non-wanted events can now be
1323     skipped with 4-5 inlined instructions).
1324 root 1.12 - complete rewrite of town_portal: it now creates a portal
1325     to the "nearest" town only, travel is only possible
1326 root 1.13 to the town and back, anybody can use it (also removes
1327     one of the remaining syncpoints in the server).
1328 root 1.10 - complete rewrite of the range/attack skill slot system:
1329     there are now two slots, one for combat, one for ranged
1330     attacks.
1331     - introduce the concept of a current weapon (either a ranged
1332     or a combat weapon/skill/tool) and switch between them as
1333     needed.
1334     - rewrite bow code so bows get more useful: apply damage,
1335     attacktype and other stats to the arrows and treat
1336     bows as weapons. also rebalance the missile weapons skill
1337     so its damage increases with level.
1338     - rewrite the complete player speed logic: weapon_speed now
1339     works as documented and there are no unnatural speed boosts.
1340 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1341     installation, replacing the old collect scripts and
1342 root 1.9 simplying deployment by scaling and cutting faces as required.
1343     - simplify the map protocol extensively by taking advantage
1344     of missing bigfaces, speeding up map generation immensely.
1345 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1346     other archetypes.
1347     - rationalise archetype, region and treasurelist file format
1348     into a single file format and make them reloadable asynchronously.
1349 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1350     reloadable at runtime.
1351 root 1.6 - implement 64x64 faceset support.
1352     - implement fxixsx protocol that saves
1353     a lot of bandwidth over the old image/face/smooth packets
1354 root 1.11 and allows images > packetsize, incremental and background
1355     transfers.
1356 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1357     on a face basis as opposed to a mapspace basis.
1358 root 1.7 - the server can now rate-limit image uploads to not exceed
1359     a certain (client-configurable) speed while guarenteeing full
1360     freedom of movement.
1361 root 1.8 - implement new ex command to request item descriptions.
1362     - implement new msg command for in-game messages with meta
1363     information (using xml).
1364 root 1.9 - enforce utf-8 for all text messages.
1365 root 1.13 - added micropather (not used yet).
1366 root 1.6 - many, many bugfixes.
1367 root 1.1
1368 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1369 root 1.1 - make coroapi accessible to cf+.
1370     - moved map handling logic completely to perl
1371     - per player maps are now marked in the map
1372 root 1.2 - maps are saved completely differently now,
1373     and much more often.
1374 root 1.17 - rewrote map header parser and writer, to be much faster.
1375 pippijn 1.4 - maps and players are now (in the average case) loaded
1376 root 1.2 and saved completely asynchronously, I/O contention will no
1377     longer freeze the server.
1378 pippijn 1.4 - players and maps can be loaded anytime, without the player
1379 root 1.2 being logged in.
1380 root 1.1 - automatically generate method interfaces for perl from headers
1381     - unbundled freezethaw
1382     - mostly rewrote common/map.C
1383     - completely rewrite server/swap.C
1384     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1385     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1386     - better message for apply failures due to applymode
1387     - removed most all of the weather code
1388     - unified logging to stderr and file
1389     - too many minor changes to document
1390 root 1.615