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Revision: 1.792
Committed: Fri Jun 3 08:36:45 2011 UTC (12 years, 11 months ago) by elmex
Branch: MAIN
Changes since 1.791: +2 -0 lines
Log Message:
commited fix for freed_map initialisation order.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.789 TODO: potionimp/stat potion descriptrions
28 root 1.724 - (maps) hopefully fix tobias' tower.
29     - (maps) hopefully fix healing potion vendor in arena entrance.
30 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
31 root 1.739 - it was possible to unapply or half-unapply cursed items in many
32     cases, which confused players and also player state. fixed.
33 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
34     some items. also, no longer uncurses spells or other invisibles.
35     - (arch) remove curse and identify now treta the marked tiem first.
36 root 1.725 - creators no longer identify objects that shouldn't be identified
37     (such as money, which won't stack afterwards).
38 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
39 root 1.746 - (maps) implement a wilderness town portal.
40 root 1.748 - (arch) set proper(?) int values for all monsters.
41 root 1.751 - (maps) fire5.map could destroy players.
42 root 1.791 - redo all build material faces from scratch.
43 root 1.790 - dropall without arguments now drops all containers.
44 root 1.776 - use blitz++ for vector maths (new dependency).
45 root 1.772 - only match archetype names in artifact allowed names.
46 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
47 root 1.751 - altars with match expressions did not work properly.
48 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
49 root 1.749 - god enemy race check fixed ("god detests your race").
50     - gods errornously allowed any kind of worshipping race, even
51     ones they hate.
52 root 1.726 - use same default config in code as on gameserver.deliantra.net.
53 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
54 root 1.727 our parser.
55 root 1.767 - generate slightly more special exits and avoid warning.
56 root 1.731 - applying a glowing crystal now gives status messages.
57     - fix a memleak in the random map generator.
58     - rework the random map parameter passign a bit to be extendable.
59 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
60     also, improve the quality of the mazes (no longer will the edges
61     almost always form a passage) and add two new types - "rooms"
62     and "braided".
63 root 1.734 - (random maps) add new "cave" layout, which is much more ...
64     cave-like.
65 root 1.744 - (random maps) new layout style "castle" that generates straighish,
66     rogue-ish maps.
67     - (random maps) new layout style "multiple" that simply mixes multiple
68     different styles in different areas.
69 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
70     - rewrite layout management in the random map generator from the
71     ground up.
72 root 1.736 - fix bug in tausworthe rng initialisation.
73     - switched to the faster and hopefully better quality gfsr{24,55} random
74     number generator, the same algorithm that freeciv apparently uses.
75 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
76     memory and imho looks nicer.
77 root 1.741 - (arch) fix samhlaidh archetype.
78 root 1.751 - fix the "archname" match special function.
79 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
80     and other fractal algorithms.
81 root 1.754 - one can no longer emote to logged-out players.
82 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
83     sacks fit on a tile again.
84 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
85 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
86     support background colour for text clients.
87 root 1.763 - (arch) improve automatic name from archname generation.
88 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
89 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
90     match expressions.
91 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
92 root 1.761 - sometimes a special exit wasn't placed when it should have been.
93 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
94 root 1.765 - require EV 4.00.
95 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
96 root 1.766 - add perlxsi.c to cleanfiles.
97 elmex 1.768 - (arch) made speed potions easier for now.
98 root 1.769 - the server didn't properly initialise all client skill slots,
99     no known impact.
100 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
101 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
102 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
103     a generic table/matrix/palette converter to cfutil.
104 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
105     - remove limits of 000..999 from worldmap coordinates, support negative
106     coordinates and introduce z-layers - deliantra is now 3d, in yet another
107     sense.
108 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
109     handle generic "world map areas".
110 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
111 elmex 1.779 - added is_quad flag.
112     - (arch) added quad archetypes.
113     - made the pickaxe mining tool remove quad walls and floors.
114 root 1.780 - move key_values into their own class, simplifiying lots of code and
115     making it possible to use kv pairs easily for maps and other objects as well.
116 root 1.781 - get rid of get_archetype, finally.
117 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
118 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
119     have been removed, and the map "intelligently" changes between active/inactive.
120 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
121 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
122 root 1.787 - server now enforces width/height matches between tiled maps.
123 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
124     for unordered map walks - which should not cause any real issues.
125 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
126 root 1.791 - cfutil no longer creates split tiles multiple times due to a
127     off-by-one bug in comparing mtimes.
128     - cfutil now supports type: prefix to derive faces from other faces, which
129     is used for all build materials currently.
130     - require imagemagick >= 6.6.
131 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
132     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
133 root 1.724
134 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
135 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
136     now easily reachable, at a price.
137 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
138 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
139 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
140 elmex 1.630 (by Dustfinger).
141 root 1.681 - (maps) fixed bad floor tile in navar apartment.
142 elmex 1.573 - made (wizard) look_at show also uuids.
143     - added cf::object::find_object_uuid (::find_object already exists!).
144 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
145 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
146 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
147 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
148 elmex 1.568 - (arch) made the hill giants loose more body parts.
149 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
150 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
151     and made them a bit more expensive.
152 root 1.633 - (maps) add more glory hole treasure styles.
153 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
154     in a select number of mlab maps.
155 root 1.667 - (maps) the library should be less of a death trap now.
156     - (maps) exits no longer point to auto-apply exits, most affected
157     maps now have proper doors or a similar solution.
158 root 1.682 - (arch) jumping skill has now physical attacktype.
159 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
160 root 1.691 - enter_map did not normalise the map coordinates when the destination
161     space is blocked, causing badness and freezes for the player.
162 root 1.685 - when applying containers, server checks for the key on activate
163     and also allows players to unapply active containers they don't have
164     a key for.
165 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
166     races files to arch, where they belong (exp_table is no longer in
167     confdir but in datadir now!).
168 root 1.677 - jeweler and sound config files are now normal datafiles as well.
169     - quit_character was causing a runtime exception, causing it to not
170 root 1.672 work since 2.93.
171 root 1.671 - entering a map will now respect move_on and other effects,
172     except for auto-apply exits :/
173 root 1.660 - only talk to the items on the nearest mapspace, or, of there
174     are none, to the player, not ALL items in vicinity.
175 root 1.625 - do not update the floorbox while running, to avoid big item
176     updates that cost network bandwidth and processing power.
177 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
178     caused overflows causing monsters to become living deads.
179 root 1.619 - unapply weapons and armour before trying to improve it.
180 root 1.588 - teach the random map generator the ability to read ".rmg" files
181     that specify which actual style map to generate, and use it for
182     the default decorstyle to avoid inappropriate maps to be used.
183 root 1.639 - support (with some limitations) multiple different skills with the
184     same subtype.
185 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
186     so nekosan could end up beign saved AND escaped to another map.
187 root 1.636 - show invisible no longer makes magic mouths visible.
188 root 1.583 - move_type changes (spells, skills etc.) now will correctly
189     take move_on/move_off into account (e.g. buttons).
190 root 1.582 - display (exit) or (random map) in client for those objects.
191 root 1.606 - removed (useless) spell damage columns from spell info and replace
192 root 1.578 it by effective casting level - clients > 2.10 required to display
193     properly.
194 elmex 1.565 - building of levers/doors works again for all kinds of floors.
195 elmex 1.563 - the player can now withdraw and deposit all the available money.
196 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
197     steinwandstadt/celvear.
198 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
199 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
200     mostly based on the spell's level in the spellbook.
201 root 1.718 - the music scheduler did not properly send new music on region
202     changes.
203 root 1.669 - (maps) fix some map regions and the region tree.
204     - the server will now be more picky when parsing the regions file.
205 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
206 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
207 root 1.566 clients.
208 root 1.690 - follow has been rewritten to be, hopefully, more robust.
209     - follow mode will not be aborted when the follower tries to move.
210 root 1.566 - tcp.ext didn't unbind in reloads.
211     - map-tags.ext didn't properly close the database on reloads.
212 root 1.567 - cfutil skips .-directories when scanning.
213 root 1.571 - build.ext prevents players from building on other player's maps.
214     - rent.ext allows the dm to enter anytime.
215     - NPC_Dialogue adds a new predefined variable, $map.
216     - new "build" event hook.
217 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
218 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
219 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
220     them on loading, for old playerfiles and maps.
221 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
222     would be handled differently nowadays anyway.
223 root 1.584 - random map .meta were not being expired at all.
224 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
225 root 1.586 - update to automake 1.10.
226 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
227     require level 4 anymore.
228 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
229 root 1.590 - monsters now rotate through all skills (in chosen_skill).
230 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
231 root 1.661 - detect/sense curse/magic will no longer work on items that don't
232     need identify.
233 elmex 1.593 - added detect mineral vein spell.
234 root 1.592 - support "wall overlays" in the random map generator - not very generic,
235     used by minable veins.
236 elmex 1.594 - (maps) relocated jeweler town to another directoy.
237 root 1.603 - (arch) implement mining pickaxes and mining skill.
238 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
239 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
240 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
241     of the output is only 1/5th (instead of 1/3rd) of ring level.
242 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
243     generated ring/amulet.
244 root 1.601 - generate most constants for perl automatically.
245 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
246     - when player dies, restore his food to at least 200.
247 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
248 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
249 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
250 root 1.600 - the singing skill actually respects the direction now.
251     - oratory and singing now require a direction.
252 root 1.603 - use_skill now requires that you can actually apply the skill tool.
253 root 1.604 - do not invoke perl on every user command anymore by providing
254 root 1.655 a command and an unknown_command event.
255 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
256     perl to C++, for speed reasons (basically undo patchset 1304).
257     - add a client_destroy event, so we don't have to hook the
258     attachable destroy event (which is called much more often).
259 root 1.606 - removed (unused) FLOOR object type.
260 root 1.607 - fix errornous change_abil messages for rods (and other types).
261 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
262     all into server/commands.C.
263 root 1.609 - save and restore combat/ranged/current slot for players.
264 root 1.610 - the server now batches item's face/fx commands, as opposed
265     to sending one fx per item - helps mostly at connect and
266     with floorbox updates.
267 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
268 root 1.614 - the random map generator now supports selecting difficult for
269     more style categories than just monsters (all except fountains
270     apparently).
271 root 1.617 - object serialiser no longer creates empty "owner" references.
272 root 1.620 - make sure failed castings take some time, too, to avoid being
273     smitten by your god.
274     - many more failmsgs and help texts.
275 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
276 root 1.623 - stop thrown objects when their speed goes too low.
277 root 1.624 - log the number of unique logins seen every minute in a compact
278     format (for statistics).
279 root 1.626 - do not send delitem for players.
280 root 1.627 - support static scalar data members properly in genacc now.
281     - implement "simple" freelist management for objects.
282 root 1.628 - recycle object counts now - to support longer uptimes.
283 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
284     function (and yes, 666 is exact!).
285     - random map generator results should now be fully repeatable.
286 elmex 1.635 - fixed possible crash bug in build code.
287 root 1.638 - rename find_marked_object to ->mark and speed up.
288 root 1.640 - player movers properly destroy themselves when used up, instead
289     of leaking.
290 root 1.642 - do not show msg for unidentified objects that need identification.
291 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
292 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
293     next_line method.
294 root 1.646 - use nicer file format for exp_table and attackmess
295     (more like other resource files).
296     - make parse errors during server startup fatal.
297 root 1.652 - properly initialise all maptile values in constructor.
298     - improved {link} map.
299 root 1.655 - optional unloadable extensions will not lead to an endless loop.
300 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
301 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
302 elmex 1.664 - building listening books is possible again.
303     - (maps, arch) added archetype for building instructions and replaced
304     the copies of the instructions in the maps with it.
305 elmex 1.666 - (arch) made the spark shower spell available in shops.
306 root 1.670 - don't create a second LOGIN event on character creation.
307 root 1.674 - correctly generate "You paid xyz" message in shops.
308 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
309 elmex 1.710 - added a 'password' command, to let DMs change the password of players
310     more conveniently.
311 root 1.680 - correctly save shopitems string, to avoid parse error when reading
312     saved maps.
313     - logging now differentiates between logging levels better.
314 root 1.684 - speed up get_typedata.
315 root 1.689 - fix deadlock problem during server shutdown/reload.
316 root 1.692 - make ext/checkrusage "more" non-blocking.
317     - use common::sense for extensions.
318     - work around a 50.10.0 utf8 caching bug.
319 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
320     "no relation to target" bugs.
321 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
322     modules being loaded from the mainloop, pre-load some more
323     core modules so perl doesn't do it later on.
324 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
325     compiling regexes.
326 root 1.701 - make exp_table and materials file reloadable.
327 root 1.702 - made reload_config non-blocking.
328 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
329     causing server freezes.
330 root 1.704 - store unhashed password, to prepare for safer authentication.
331 root 1.707 - do not log connections from the local host, to help a local
332     watchdog.
333 root 1.714 - fix summon freeze at map borders.
334 root 1.717 - support @group syntax and music config file for music face lists.
335     - run post_init jobs in parallel, they might do I/O.
336 root 1.722 - avoid apply conversion for converters.
337 root 1.562
338 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
339 root 1.558 - (maps) fix travel to valdor and back.
340 root 1.545 - do no longer by default eval map cod ein safe compartments
341     (this can be re-enabled using the safe_eval config option).
342 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
343     in lorak.
344 root 1.559 - fix data corruption issues caused by recursive calls to
345     unordered_mapwalk - now every caller must provide its own
346     buffer.
347 root 1.538 - (maps) improve tindervale maps slightly.
348 root 1.544 - (arch) considerably decrease slag ex price.
349 root 1.540 - (arch) fix filth archetype.
350 root 1.556 - extension dependency resolve was completely broken.
351 root 1.544 - multipart objects would cause save_throw_object to crash - it
352     now acts on the head only.
353 root 1.541 - do not try to connect to an irc server unless explicitly configured.
354 root 1.542 - do not expect decltype() to be available in gcc 4.4.
355 elmex 1.543 - extended the safe perl environment by loops.
356 root 1.547 - (arch) fix "armless cook" facings.
357     - the "experience table" resource item did not have a proper
358     hash associated with it, so updates could not be detected.
359 elmex 1.550 - fixed poison traps in doors.
360 root 1.548 - player->killer_name did not properly flag the name as unicode.
361 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
362     and provide a non-destructive SvPVutf8 variant.
363 root 1.554 - do not allow dragon players to change their title via the settings.
364 elmex 1.552 - ratelimited jeweler skill nugget conversion.
365 root 1.551 - under high load, the server stopped swapping out to make
366     the server more responsive, but making it impossible to reduce
367     the load by... swapping out. slot queuing will now always make
368     some progress.
369     - improve the quality of the load-avg calculation.
370 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
371 root 1.556 - don't fail to write the runtime file if the temporary already exists.
372 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
373     player now.
374 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
375     timestamp and use a tab in the client to increase awareness.
376 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
377     setflag 0 is possible.
378 root 1.560 - make install now deletes old extensions, to ease upgrades in the
379     deliantra vm.
380 root 1.538
381 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
382 root 1.532 - the destruction spell could/would corrupt server memory quite often.
383 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
384     disk, not when it already was in memory.
385 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
386     avoiding livelock during high-load emergency saves.
387 root 1.530 - logging in did not properly unapply all skills.
388 root 1.531 - (maps) make the invite quest marking much more obvious.
389 root 1.533 - (arch) fix warrior archetype names.
390 root 1.532 - map prefetching never prefetch upwards.
391 root 1.534 - wizpass no longer makes you non-blocking.
392 root 1.536 - (maps) add light to some of the special maps, add troll
393     map.
394 root 1.530
395 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
396 root 1.515 - (maps) add gorokh_final mapset from crossfire.
397 root 1.516 - (maps) block most vault-type mlab locations, open up
398     imperial converters for anybody to use.
399 root 1.519 - (maps, arch) replace all permanent stat potions by random
400     variants.
401 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
402 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
403     real player object on player changes.
404 root 1.522 - diseases and maybe other things could sometimes reduce the speed
405     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
406     much grief.
407 root 1.523 - speed_left randomisation was, apparently, totally broken.
408     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
409     of the speed slot internally and in map save files. among other
410     things, this gets rid of all the abs (speed) calls.
411     - reduce map file save files by using abridged keywords aliases.
412 root 1.494 - shop specialisation calculation was totally broken.
413 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
414     now enforced.
415 root 1.498 - fix magic mapping, which only worked for inate spell casting.
416 root 1.495 - godgiven items will now be explicitly described as such.
417 root 1.524 - (arch) dded a quiver of bolts.
418 root 1.504 - materialnames would change "randomly" on every load, only
419     set the material when the materialname was not set before.
420 root 1.497 - balancing change, halve rod recharge speed (instead
421     of 4.8s, the standard rods now recharge in ~10s. not a solution,
422     but still.
423 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
424 root 1.509 the costly flag-checking loop in most cases and using a simple
425     repeat-cache for speed_left.
426 root 1.507 - always delay stats update for players on insert/remove till
427     next tick/command, which saves a lot of cpu cycles on drop/take.
428 root 1.514 - add hint about havign to run to attach unaggressive npcs.
429 root 1.494 - pet monster level was not displayed correctly in "showpets index".
430     - clean up floating point conversions and many similar nitpicks.
431 root 1.502 - fix hanuk altar.
432 root 1.504 - overhaul material system to be much faster, and having less bugs, but
433     still having a lot of cruft :/.
434 root 1.502 - add marble shop floor.
435 root 1.494 - move gcc specifics to new file include/compiler.h.
436     - unrecognised cfpod directives could cause undefined behaviour.
437 root 1.505 - added boes' marble shop to steinwandstadt.
438 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
439     - optimise mapspace updates.
440     - cache volume/items per mapspace.
441 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
442     decrease).
443 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
444     have led to weird item multiplications.
445 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
446 elmex 1.501 - fixed crash bug in learn_spell command.
447 elmex 1.634 - enhanced output of the mapinfo command.
448 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
449 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
450     from perl to c++.
451 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
452     and use it in some "inner" loops.
453 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
454 elmex 1.511 - fixed jeweler experience output to not be floating point.
455 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
456 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
457 root 1.518 - try to prefetch memory inside process_objects, which can give
458     enourmous speed gains.
459     - make some small optimisation to the process_objects loop.
460 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
461     handling different chksum lengths.
462     - check for hash collisions in cfutil.
463     - reduce face checksum size from 6 to 4 bytes.
464 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
465 root 1.523 - removed weather-specific attributes.
466     - fixed genkeywords dependency.
467     - do not clear "randomitems" slot for world underlays.
468     - use "sl" as short-hand for speed_left in save-files, just to make them
469     smaller.
470 root 1.517 - in general, don't crash on value-less resource file lines
471     anymore, due to get_str never returning a 0-pointer.
472 elmex 1.521 - code cleanup in move_symptom.
473 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
474 root 1.494
475 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
476 root 1.481 - some Andrew Madloch wanted, despite being specifically told
477     multiple times that the Deliantra parts additions are under AGPL,
478 root 1.487 lock up the source code of the server within his company.
479 root 1.481 some reorganisations have been done to the sourcecode to make
480     it clearer that this violates the Affero GPL. Help to keep
481     Deliantra free software even for the coming generations
482     and be wary of the promises of Andrew Madloch, he has nothing
483 root 1.487 good in mind for free software.
484 root 1.480 - clarify which files of the server are 100% AGPL.
485 root 1.481 - minor reorganisation, move some GPL code into other files.
486 root 1.483 - implement viewpoint (which is like observe, but only for the map,
487     not stats etc.).
488 root 1.484 - replace magic mapping overlay by a flying bird exposing area
489     on the worldmap (ext/magic_mapping.ext).
490 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
491     - @find results in npc dialogue is now stored in $find.
492 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
493 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
494 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
495     dm instead.
496 root 1.456 - (maps) add town portal to celvear.
497 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
498     mapsets from crossfire, together with associated archetypes.
499 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
500     - (maps) define a new whalingoutpost region.
501 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
502     and most archetypes that go with them (without stoning and swallow effects),
503     casino tokens and stock certificates are also missing.
504 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
505     and santo dominion.
506 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
507     to go with them. also adjusted archetypes to be more korrekt "gotisch".
508 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
509 root 1.460 - properly close client-side dialogue when the player is teleported away.
510 root 1.459 - map-tags did not properly close it's database tables or wait
511     for a quiescent state, causing memory corruption on reload.
512 root 1.454 - support "stat.xyz" accessor in match expressions.
513 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
514 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
515     fixes long answers from npc dialogue).
516 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
517 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
518     and to not add a "put your code here" force needlessly.
519 root 1.463 - (arch) fix or improve many plurals.
520 root 1.465 - markers do no longer add a force if the slaying field is unset.
521 root 1.466 - sped up search-items implementation, but it's still horrible.
522 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
523 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
524     used to reogianise the illogical arch tree a bit.
525 root 1.479 - (maps) import most map names from crossfire.
526 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
527 root 1.483 - fly_high movement gives better los, ignoring blocksview.
528 root 1.488 - the addexp command should now honour skill names with spaces.
529 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
530 root 1.491 - (arch) added many more buildable marble floors.
531 root 1.490 - major namespace cleanup: save 45kb by making functions static
532     that were unnecessarily global.
533 root 1.452
534 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
535 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
536 root 1.451 - fix a memory buffer overflow in the book code.
537 root 1.429 - add @check, @find npc dialogue commands.
538     - (maps) add a number of town interiors.
539 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
540 root 1.451 - (maps) add celvear area from cfextended.
541 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
542     - (server,maps) fix bug causing some library books not to be chained down,
543     cause Scorn/Navar libraries not to have inscribable books.
544 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
545 sf-marcmagus 1.433 inappropriate item power.
546 root 1.448 - (maps) fix intwell balancing issue.
547 root 1.437 - improve the look of generated books.
548 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
549     - fix bug where players could bypass no_drop by putting items in containers.
550 root 1.430 - consecutive commands arriving at the same time in the server would be
551     corrupted if the length was >255.
552 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
553 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
554     and perl.
555 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
556     functionality (and more) inside the same object using the match expressions.
557     - create simpler match expression compiles in many common cases.
558 root 1.439 - reduce object size by removing obsolete "seen_by" member.
559 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
560     of the new dynbuf::splice function (which gave an unexpected net win
561     in code size...).
562 root 1.442 - the server will no longer complain (and subtly fail) when an object
563     being removed from a map causes another object to get removed.
564 root 1.441 - banish strncpy from the server, speed up and simplify sending item
565     descriptions to the client considerably.
566 root 1.442 - add new "in head" set modifier for matches.
567     - new BLOCKED_MOVE event added.
568     - mapscript archetype now has activate_on_xxx true by default, as similar
569     connected elements.
570 root 1.448 - (maps) imported all styles from cfextended except
571 root 1.444 floorstyles/land_plots and monsterstyles.
572 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
573 root 1.446 - don't crash when treasure lists are empty / supply new empty
574     treasurelist for randomitems when none can be found.
575     - implement cf::map::static_maps and use it in map-tags.ext.
576 root 1.449 - fix a bug in map-tag scanning when moving tags.
577 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
578     for a reaction.
579 root 1.447 - implement new "loadall" map loading command, purely for debugging.
580 root 1.429
581 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
582 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
583     but not horns (to make them more useful for content-creators).
584 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
585     2) it skipped spell effects and 3) it didn't handle the case where
586     and object was destroyed while iterating over it correctly. all this
587     allowed players to sometimes walk onto spaces they should not be able to
588     walk on.
589 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
590 root 1.399 - examining an object now dumps the serialised object form when the user
591 root 1.404 is a wizard (wizlook).
592 root 1.421 - altars no longer accept unpaid items.
593 root 1.411 - party spells didn't work all that well.
594 root 1.424 - added complex object matching framework (cf::match), and make altars
595     and pedestals use it.
596 root 1.425 - identified skill-tools show what skill they grant.
597 root 1.399 - display the duration of change_ability spells when examining them
598     (missing: protection spells, but they are a hack...).
599 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
600     adding more variety to the different mushrooms.
601 root 1.398 - fix a minor cfpod formatting bug.
602 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
603     the hintmode setting on the settings page.
604 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
605 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
606 root 1.399 - enable the object loader to also dump archetypes.
607 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
608 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
609 root 1.402 - force the initial face when loading an object that is time-animated
610     or a monster, so it does not have to be specified anymore.
611 root 1.403 - fix a bug where recasting an ability changing spell could shorten
612     its remaining duration.
613 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
614 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
615 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
616     up splay operations as well.
617 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
618 root 1.412 - implement introspection data for C++ classes (%REFLECT).
619 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
620 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
621 root 1.419 - fix transmutation alchemy.
622 root 1.424 - speed up many frequently-invoked C->perl callbacks.
623 root 1.419 - added complex object matching framework, to be used in altars and the like.
624 root 1.426 - switch to YAML::XS from YAML.
625 root 1.396
626 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
627 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
628     that ultimately was not helpful to catch it :)
629 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
630     all callers to use either one or the other, as appropriate. This
631     fixes the (rather fragile) light spell, maybe others.
632     - fixed an overflow and exploit in the bank/payment code.
633     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
634 elmex 1.384 to explain the skill a bit more.
635 root 1.389 - removed a buggy check for zero attacktype. So that we might find
636 elmex 1.388 the real bugs in the archs/maps/objects.
637 elmex 1.394 - Fixed enabling torches with lighters.
638 elmex 1.387 - (maps) Added Heaven Town region.
639     - (arch+maps) Fixed & normalized warriors on map
640     /quests/peterm/CTower/Barracks.
641 root 1.392 - fix the light spell (and possibly diseases and other lights).
642 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
643 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
644     a long time ago, and similar cases are still to be found in the maps.
645     - make the socket_timeout configurable in the code (but not yet for users).
646 root 1.393 - earth wall health bar is now correct.
647 elmex 1.384
648 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
649 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
650     freeze with IO::AIO anymore due this change.
651 root 1.364 - avoid a crash when a player tries to apply a lighter.
652 root 1.376 - allow a spell argument for dimension door.
653 root 1.362 - move shop item listing and some otherstuff into the info tab.
654 root 1.360 - avoid crashes when non-players cast party spells.
655 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
656 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
657     - small improvement of the number of potions in shops
658     (by Job Vranish).
659     - added a few party spells (by Job Vranish).
660 root 1.362 - use a common message dynbuf.
661 root 1.364 - destroying tear down objects will now use the full hp range
662     for animation and will only destroy/lastframe when hp < 0.
663     - allow monsters to use earth to dust.
664     - use manhattan distance for get_rangevector_from_mapcoord, just as
665     in get_rangevector.
666     - los updates now correctly take tiled maps into account.
667     - do los updates even on maps without darkness.
668 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
669 root 1.375 - upgrade to IO::AIO 3.21.
670 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
671 elmex 1.373 - properly catching exceptions from callback in irc.ext.
672 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
673 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
674 elmex 1.368 - (arch) added hint about usage to Slag Ex.
675 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
676     like the rest.
677 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
678 root 1.378 - (arch+maps) added rate limited converter and adjusted
679     /elmex/mana_fountain.
680     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
681     - reduce size of casting_time, move_status, attack_movement,
682     last_heal and last_sp slots, squeezing some more space out of struct
683 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
684     anywhere.
685 root 1.358
686 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
687     - fixed bug in alchemy, where finding the right object for enhancements
688     didn't work.
689 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
690     effects (w.r.t. put_more) per mapspace, to give the server a chance
691     to survive a hundred deathsheads.
692 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
693     disastrous bug of unfortunately unknown proportions...
694 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
695 root 1.343 - use gender-neutral place descriptions for invite.
696 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
697     Thanks go to Lisa Larsen!
698 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
699     anymore).
700 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
701 root 1.345 - use better dependency tracking for include/keyword.h.
702 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
703     so it is possible to invite somebody out of some stck-till-death traps,
704 root 1.346 or simply to commit suicide.
705 root 1.352 - replace the "ignoring delayed commands" message by something more useful
706     (cf. cunning gnome freezeing issue).
707 elmex 1.349 - various fixes for weapon improvements.
708 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
709 root 1.353 - support T and G sequences in cfpod.
710 root 1.343
711 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
712 root 1.339 - convert me command from per-map to chat, which makes more sense, also
713     document it.
714 elmex 1.336 - more than one spellbooks of same class can now be given
715     in class selection.
716 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
717     spell rebalancements.
718 elmex 1.338 - the IRC gateway filters IRC colors now.
719 elmex 1.336
720 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
721 root 1.331 - (arch) fix quiver of Holding Bolts.
722 root 1.332 - applying unpaid items will now examine them.
723 root 1.330 - add "What" column to body command, showing items in that slot.
724 elmex 1.329 - redesigned and rebalanced lamps and torches.
725 root 1.330 - add "..." to item names that have been shortened.
726     - fixed "assign" function that squeezes strings into fixed length.
727 elmex 1.333 - add cursed effect to lamps and (some) torches.
728 elmex 1.334 - fixed bad assigned crafting skills and their tools.
729 root 1.312
730 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
731 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
732 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
733 root 1.312 - make monster smell logic dependent on their wisdom stat.
734 root 1.324 - put the death reason into a separate tab.
735     - converted "connected" slot to string, cleanly got rid of some ugly
736     hacks such as the path_attuned hack.
737 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
738     - replace one-at-a-time hash by faster than smaller FNV-1a hash
739     when hashing strings.
740 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
741 elmex 1.320 whether the right cauldron is used.
742 root 1.313 - considerably optimise shared string implementation by
743 root 1.316 making its null value a compiletime constant.
744 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
745     as well as using shstr_cmp to pass shared stringsa round efficiently,
746     for lots of code size savings.
747 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
748     they are sleeping: generators now check for the sleeping flag.
749 root 1.318 - tell gcc not to excessively inline some perl interface functions.
750 root 1.322 - remove marking rune length limit.
751 root 1.323 - fix formatting of cfpod when a verbatim block was following
752     a single newline.
753     - move resistances, statistics and showpets command output into tabs.
754 root 1.326 - implement map scripts that can replace the boulder logic without
755     having to write extensions.
756 root 1.310
757 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
758 root 1.302 - fix a longstanding bug that teared multipart monsters
759     at map boundaries apart.
760 root 1.292 - temporarily make permanently invisible player visible when
761     he/she makes noise.
762 root 1.284 - fix being able to see through walls a bit.
763 root 1.303 - improve look at output.
764 root 1.285 - completely replaced the line of sight algorithm with a variant
765     of spiral fov capable of visibility grades and arbitrary
766     shadow angles, that uses less memory and less code.
767     - the new los code supports arbitrary map rectangles and loosens
768 root 1.310 other restrictions of the old code, supporting further optimisations.
769     - update los if blocksview-objects are inserted in a map, not just when
770 root 1.287 removed (e.g. for summon fog).
771 root 1.303 - permanent invisibility doesn't make immune against making noise:
772     implement a noise system that allows monsters to locate the player
773     when he/she makes noise.
774     - implement a primitive smell system that monsters can use to track
775     players.
776 elmex 1.288 - create bomb now also works when casted by door traps.
777 elmex 1.290 - (arch) new torch graphics.
778 root 1.289 - (maps) considerably soften the subway spider.
779 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
780     the guards from being killed by players.
781 root 1.310 - (maps) lots of tweaks in and around scorn.
782     - (maps) use special non-blocksview jungle, mountain and
783     darkforest freely on the worldmap, to get gradual sight obstacles
784     instead of total blackout in those areas.
785 root 1.289 - no maximum darkness for outdoor maps anymore.
786 root 1.291 - add more hints, fix some messages.
787 root 1.292 - fix a bug: firing rods should tell you something about them.
788     - make light additive even within players.
789 root 1.293 - darken xrays effect a bit.
790     - improve handling of los changes when inserting or removing
791     objects, not perfect yet.
792     - make map darkness signed (formerly unsigned) to allow
793 root 1.294 ambient lighting and centrally manage darkness as an offset.
794     - revamped, fixed and documented the server calendrics, also
795     tell users the current time and data, to improve awareness.
796     - implement proper wizlook flag and handling of wizlook, instead
797     of dumbly just clearing los once.
798 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
799     and has a smaller runtime variance.
800 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
801     making them actually useful.
802     - see_in_dark now increases the viewing radius by 3.
803 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
804     speedup, as well as in many other places.
805 root 1.299 - remove support for extended map infos - these are not used
806     by the deliantra client and removing them gives us a 10% speedup
807     when sending map changes.
808 root 1.300 - remove most gcfclient and other client bug workarounds, as well
809     as now obsolete protocol versions, simplying the code.
810 root 1.301 - optimise and simplify generation of random numbers.
811 root 1.303 - correctly provide a non-zero default density for materials, to
812     avoid crashes, fix other bugs in the material handling code.
813     - fix volume calculations.
814     - fix cfpod parsing when multiple verbatim blocks were separated by
815     newlines.
816 root 1.305 - increase monster detection radius from wis/5 to wis/3.
817 root 1.306 - remove old pickup modes.
818     - remove obsolete disarm and search commands (search wasn't working
819     anyways).
820 root 1.308 - fix a crash when an npc applied a sign.
821 root 1.284
822 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
823 root 1.283 - this release is assumed to be very stable.
824     - (maps) radically redesigned and improved tutorial.
825 root 1.280 - directional casting no longer immediately removes the invisible effect.
826 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
827 root 1.272 - fix overflow in lighting calculations.
828     - negative glow radii can no longer cause total darkness.
829 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
830     only maximally-lit ones.
831 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
832     - swashbucklers got the oratory skill now.
833 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
834 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
835 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
836 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
837     (which was probably broken, too).
838 root 1.281 - support negative glow radii during daytime, too.
839     - use circular, not rectangular, viewing area.
840     - use minimum viewing distance of 2 in outdoor maps.
841     - negative glow is stronger than viewing area or lamps.
842 root 1.283 - (arch) new darkness spell face.
843 root 1.272
844 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
845     - (maps) completely redesigned scorn.
846 root 1.269 - "cast light" now works on oneself.
847 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
848     negative glow radii again (they were totally broken before).
849 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
850 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
851 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
852 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
853 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
854     back to the player.
855 root 1.251 - attuned/repell and spell base level system reworked.
856 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
857 root 1.247 be less erratic now.
858 root 1.248 - refuse to write the uuid file if the uuid is zero
859     (to avoid writing it in early crashes).
860 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
861     - speed up emergency_save by not syncing every file separately.
862     - no longer reattach perl to every object on reload, it's slow, and no longer
863     necessary since we don't nuke stashes anymore.
864     - do not bootstrap perl from the commandline args, use separate eval for
865     better error reporting.
866 root 1.259 - fix a crash when pushing cone spells met ice attacks.
867 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
868 root 1.255 - speed up map refresh in server a bit.
869 elmex 1.258 - refactored drop code and fixed some programming errors in it.
870 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
871 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
872 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
873     as the current weight of the inventory.
874 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
875     dragonfire has been introduced for the non-dragon players.
876 root 1.265 - remove unused "tooltype", "start_holding" object slots.
877     - change "weapontype" object slot to uint8.
878     - convert "hide" object slot into flag.
879     - reorder object members for better locality of reference and codesize
880     decrease.
881 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
882 root 1.267 - fix a crash when no skill could be found when killing amonster.
883 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
884     every completed aio operation.
885 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
886     and update mapspaces if necessary.
887 root 1.246
888 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
889 root 1.241 - removed all command line parsing, only env variables are supported
890     anymore.
891 root 1.239 - region-specific monsters will now once more be on the worldmap.
892 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
893 root 1.225 would grow out of bounds.
894 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
895 root 1.222 - fixed a double-escaping bug in the pod-parser.
896     - rewrote the cfpod parser in C++.
897     - hintmode moved to C++, players need to re-set their hintmode if
898     they dislike "show".
899 root 1.231 - fix RIP inscription.
900 root 1.239 - bump login name length from 18 to 20 char max.
901 root 1.231 - correctly support gender in emotes.
902     - correctly support gender in the death messages.
903     - correctly generate death messages for players only when they really die,
904     with increased information.
905 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
906     and data corruption (but apparently was never triggered).
907 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
908 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
909     data corruption bug.
910 root 1.223 - tweak coredumping/monitoring a bit.
911 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
912 root 1.227 - do not crash in the loader when an inventory object could not be loaded
913     (from a corrupted file).
914 root 1.241 - redid skills command to send output to proper channel.
915 root 1.233 - object->map is no longer refcounting.
916 root 1.228 - add FLAG_DEBUG for internal debugging.
917 root 1.231 - add NDI_VERBATIM flag to send_msg.
918 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
919 root 1.240 - player->exists is no longer a sync_job.
920 root 1.233 - split login.ext's player scheduler into
921     it's own player-scheduler.ext extension.
922 root 1.222
923 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
924 root 1.212 - require perl 5.10.
925 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
926 root 1.204 - swap player and observed count's on the map when observing.
927 root 1.205 - add (mostly untested) mapspace perl class and accessors.
928 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
929 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
930     could be found.
931 root 1.208 - pits now have a configurable "random spread" range and default
932 root 1.213 to a radius of two now.
933 root 1.212 - rewrite pay_player_arch.
934     - use a more stable perl_reload implementation.
935     - do not use Symbol::delete_package (causes crashes after perl-reload),
936     use our own, safer, clear_package instead.
937     - when asynchronously dumping core, close all file handles to allow
938     the server to restart concurrently.
939 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
940     sequences, without double-encoding. it should be faster, too.
941     - the above fixes wrong display of help tetx and many other issues.
942 root 1.216 - use lzf and frag packets for large messages for clients supporting them
943 root 1.218 (0.9976+), use it for long books and other messages.
944 root 1.210 - eradicate listen command and corresponding code.
945 root 1.211 - eradicate logs command.
946 root 1.218 - let the client log into the server log, used for crash backtraces.
947 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
948     old style spell objects with the spell magic bullet.
949 root 1.220 - (arch) fixed skill less rods in the archetypes
950 root 1.204
951 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
952 elmex 1.197 - made jeweler workbench larger and some other minor map
953     changes in jeweler town.
954 root 1.196 - fixed wrong item handling in jeweler skill code.
955 root 1.198 - (arch) use a special "key_random_map" for random map keys
956     that are used up.
957 root 1.199 - fix a crash when the player who was observed has logged out long
958     enough for his region/map to be gone.
959 root 1.200 - port to g++-4.3's incompatible tr1 changes.
960 root 1.201 - add some missing dependencies.
961 root 1.203 - log to /var/log/deliantra/ by default.
962     - hack observe code to enable smooth movmenet when observing.
963 elmex 1.195
964 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
965 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
966 root 1.179 - correctly move gsay to the party channel.
967 root 1.178 - fix a crash when animate weapon was used in some areas.
968 elmex 1.177 - fixed unnecessary identification of by converters created objects.
969 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
970     with NPCs.
971 elmex 1.175 - (arch) dragon scales got proper type now
972 root 1.193 - object::decrease would sometimes cause container weights to
973     be wrong, this has been fixed.
974 root 1.194 - do not send time updates for newly-seen items.
975 root 1.185 - thawing an icecube will once more drop its contents to the ground.
976 root 1.183 - fix cone spells etc. going through walls sometimes.
977 root 1.186 - fix a weight update bug that sometimes left containers
978     with wrong weights.
979 root 1.194 - added auto_apply event and extension for shop tiles.
980 root 1.172 - work around get_map_flags invoking perl and switching the stack.
981     - make sure the map is loaded when using a town portal return.
982 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
983     where healing spells didn't cost any grace.
984 root 1.173 - fix starvation kill reason.
985 root 1.174 - fix pk killer name message.
986 root 1.189 - don't let people apply signs with @match.
987 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
988     what seems to be the biggets memleak in the server).
989 elmex 1.171
990 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
991 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
992     - use anyevent to manage listen ports (this enables IPv6 support).
993 root 1.167 - server supports ipv6 client connections now.
994 root 1.168 - use newly-available Coro::AnyEvent.
995 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
996     to let it handle AIO requests.
997 root 1.167
998 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
999 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1000     processing considerably (especially in the client) and reduces data transfers
1001     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1002 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1003     - (map) fixed npc dialogue in pup_land/s_f/special.
1004     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1005     (swarm spells now stay in the player's inventory).
1006 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1007 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1008     archetype *archname* (chairs of different facings were merged).
1009     - bugfix: fix a potential crash issue in find_object_name (not used
1010     normally).
1011 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1012 root 1.164 (destruction, magic missile etc.).
1013 root 1.163 - swarm spells without a direction now use various spiral patterns
1014     instead of being fully random.
1015 root 1.158 - update AnyEvent API to 3.4 and above.
1016 root 1.156
1017 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1018 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1019 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1020 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1021     and for attacking monsters. it also takes about one second to do a jump.
1022 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1023 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1024 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1025 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1026     were created outside a map.
1027 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1028     (fixed by reversing the logic).
1029 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1030 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1031 root 1.154 - bugfix: support random maps >127x127.
1032 root 1.152 - (maps) fixed the death certificate system in nimbus.
1033 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1034 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1035 root 1.147 - (arch) give ball lightning a real name.
1036 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1037 root 1.155 - support cfpod in ex replies (client item tooltips).
1038 root 1.143 - unapply item in range slow when readying a spell.
1039 root 1.148 - bugfix: account for rounding errors in weight updates.
1040 root 1.139 - remove synchronous mkdir in chargen_race_done.
1041     - fix per-race starting maps.
1042 root 1.142 - check hiscore on suicide and quit as well.
1043 root 1.138 - tell players when they are starving.
1044 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1045     - fix map difficulty calculation for generators.
1046 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1047 root 1.149 - support no_drop map header flag (before it was only available internally).
1048 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1049 root 1.133
1050 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1051 root 1.119 - bugfix: custom skill settings were not saved by the server.
1052     - bugfix: remove did not actually remove items from the inventory, leaving
1053 root 1.116 ghost items.
1054 root 1.119 - bugfix: properly update items identified on the ground.
1055 root 1.120 - bugfix: use localtime_r in the logger thread.
1056 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1057     - bugfix: archetype reloads could crash the server.
1058 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1059 elmex 1.114 player is not logged in.
1060 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1061 root 1.117 server startup.
1062 root 1.128 - bugfix: fix the door surround check in the random map generator.
1063     - (maps) fix heaven quest difficulty progression.
1064     - (maps) fix some random map styles.
1065     - dropping items a shop is not interested in won't sell them anymore.
1066     - rods and horns with a too low maximum charge allow now at least one discharge.
1067     - implement kill & death statistics.
1068     - random map preparation is no longer synchronous.
1069     - rewrite find_style in perl, no longer does synchronous I/O.
1070     - improve random map specials placement.
1071     - make the killer a real object pointer instead of a string, improved
1072     kill reason messages.
1073 root 1.117 - take advantage of new aio_close and aio_chmod.
1074 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1075 root 1.125 - change_abil is much faster.
1076 root 1.126 - update the floorbox more often to work around the reverses item order
1077     display in clients.
1078 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1079 root 1.126 - add hints to the invite messages.
1080 root 1.127 - rewrote key<->value pair handling.
1081 root 1.128 - use an independent random number generator for the random map generator.
1082 elmex 1.113
1083 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1084 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1085     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1086     - completely automate the weight handling, should fix all weight
1087     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1088 root 1.103 - reloading archetypes while a user was in the character creation phase
1089     could crash the server.
1090 root 1.106 - fix a nontrivial number of cases of code commented similar
1091     to "is this really correct?", as many of those cases are now handles
1092     automatically by lower level code.
1093     - replace many ad-hoc checks for client visibility by object::visible_to,
1094     should result in broader applicability of functions using it.
1095 root 1.104 - merge items with different arch pointers refering to the same arch
1096     (due to archetype reloads).
1097 root 1.106 - refactored the object remove/insert functions and most related
1098     functions (decrease, split, merge_ob etc.).
1099 root 1.105 - make it compile better on freebsd (reported by pippijn).
1100 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1101 root 1.108 - fix the longstanding "container stays open" bug.
1102 root 1.107 - improved floorbox updating to be incremental and other protocol
1103     optimisations.
1104     - get rid of update_after_inventory_change and only do update stats
1105     for weight once/tick/player at max.
1106 root 1.109 - rewrite party commands, use party channel.
1107 root 1.103
1108 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1109 root 1.97 - properly link against libgthread as that is needed to make the slice
1110     allocator thread-safe.
1111 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1112     recommended configuration) (reported by Samuel Gondouin).
1113 root 1.94 - always put godgiven items into the player inventory, never any containers.
1114 root 1.92 - (maps, arch) the scorn go club was founded!
1115 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1116 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1117     became a real spell-class.
1118 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1119     - (arch) considerably strengthened spark shower and destruction.
1120     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1121     finally reloadable at runtime.
1122     - changed archetype loading algorithm to only require one pass and
1123     use delayed resolving of references.
1124 root 1.101 - examine command now uses the examine infobox.
1125 root 1.102 - implement an "incremental garbage collector" for archetypes.
1126 root 1.98 - enable slice allocator again.
1127 root 1.96 - implement optional free memory poisoning.
1128 root 1.91
1129 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1130 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1131 root 1.85 skill.
1132 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1133     names (also update all maps to use money instead of coins).
1134 root 1.78 - add uuid accessors to perl.
1135     - add coin names and archetype accessors to perl.
1136 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1137 root 1.78 - change perl extensions to not use hardcoded coins and values.
1138 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1139     and be more parsimonous of uuid usage by the exact value out on exit.
1140 root 1.86 - write log messages in another thread, removing another sync point.
1141     - support multi-line log messages in a nicer way.
1142 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1143 root 1.81 - fix a minor memleak in the random map generator.
1144     - some parts of the random map generator are not coroutine-safe,
1145     so only call it "single-threaded".
1146     - major cleanup of memory management in random map generator.
1147 root 1.87 - slight refactoring of the random map generator, faster too.
1148 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1149     bookkeeping bug.
1150 root 1.87 - work around "player is on active list" problem by deactivating player
1151     after loading.
1152 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1153     there have in fact been allocations.
1154 root 1.82 - fix object::insert to do as documented and insert into the env
1155     if necessary.
1156     - fix cf::map::unique_maps.
1157     - fix nrof overflow check in can_merge_slow.
1158     - fix converter code to handle >31 bit values.
1159 elmex 1.83 - added support for the player_sold flag
1160 root 1.84 - converters no longer accept unpaid items.
1161 root 1.88 - canonicalize random map meta files for better unification.
1162 root 1.77
1163 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1164 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1165     when mlockall has been used.
1166 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1167 root 1.72 - use separate thread for ticker timing (and more in the future).
1168     this greatly increases timing accuracy and gets rid of an enourmous
1169     number of gettimeofday calls.
1170 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1171 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1172 root 1.71
1173 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1174 root 1.68 - rebalanced default experience table to be more exponential
1175     and much easier up to level ~40, then moderately harder.
1176 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1177 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1178     - do not exit on reload/load errors but properly cleanup.
1179 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1180 root 1.66
1181 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1182 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1183     (this fixes the jeweler skill).
1184 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1185 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1186 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1187     it has reset, which is better than putting it on the savebed, also as
1188 root 1.321 proof that the player didn't use a savebed).
1189 root 1.59
1190 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1191 root 1.56 - work around perl bug in configure perl module version check.
1192 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1193 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1194 root 1.52 - fix a bug in animate_weapon, causing a crash.
1195 root 1.54 - no longer exit when a coroutine throws an exception.
1196 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1197 root 1.53 - fix the "<player> is nuts" message.
1198 root 1.58 - fix an exception at logout due to the json_coder being gone.
1199 root 1.43 - upgrade to EV version 2.0 API.
1200 root 1.47 - when players don't apply a savebed correctly but stand above one,
1201     do not move or kill them.
1202 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1203 root 1.43 - implement generic framework for server-side resource files.
1204     - implement resource file update event.
1205     - hook experience table update into the framework.
1206     - move jeweler.yaml to resources (arch/).
1207 root 1.44 - switch from Crossfire to Deliantra perl module.
1208     - implement json2json arch filter.
1209 root 1.45 - implement widget protocol version 2, support for ui templates.
1210 root 1.54 - mapinfo is now handled fully asynchronously.
1211 root 1.48 - ext/irc: also log irc messages.
1212 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1213 root 1.43
1214 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1215 elmex 1.41 - limited the number of items that can be picked up and dropped
1216 root 1.42 as temporary measurement against bad performance or dropping things
1217     (this lead to long freezes and triggered the watchdog).
1218 elmex 1.41 - improved the performance of the drop command a bit.
1219 root 1.38 - switch from Event to EV for higher performance, easier usage,
1220     less bugs...
1221 root 1.39 - updated to release version of the gnu affero license.
1222 root 1.38
1223 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1224 root 1.36 - more thoroughly rename the binaries, contact addresses.
1225     - update the copyrights.
1226 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1227     crashes.
1228 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1229     potentially causing crashes.
1230 root 1.35 - assign weapons on user load time, not login-time, avoiding
1231     crashes.
1232    
1233 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1234 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1235 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1236     in some of the maps.
1237 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1238     which is now trivial to do.
1239 root 1.33 - removed all traces of the old (and never working) plug-in interface
1240     (70kb code less on amd64).
1241 root 1.34 - improve/tune scheduling priorities.
1242     - fix some freezing bugs.
1243     - fix a memory corruption problem in dynbuf.printf.
1244     - use channels for chat and many informational commands.
1245     - improved the tutorial.
1246     - create missile is now fixed.
1247     - race fields must now contain archetypes.
1248     - jumping skill now works as advertised.
1249 root 1.31
1250 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1251 root 1.24 - relicense under the gnu affero license.
1252 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1253 root 1.24 - implement server-side framework for generic resources.
1254     - use resource framework for server-provided ambient
1255     music.
1256 root 1.27 - save object owners (players only atm).
1257 root 1.24 - replace limited sound api with server-provided sound effects.
1258     - new sc (sound control) protocol command.
1259     - improve fxix protocol to include types.
1260     - exactly fill tcp segments, if possible.
1261     - output-rate is now an upper limit, the server will automatically
1262     (and quite perfectly) adjust to the network conditions, ensuring
1263     low latency even during bulk transfers (music, images, sounds etc.).
1264     - implement server-side widgets (i.e. client widgets controlled
1265     in the server side). this will allow future expansion without
1266     having to upgrade clients.
1267     - implement a (artwork) world map with realtime player position
1268     tracking.
1269     - new and more efficient extcmd (server still supports old extcmd
1270     protocol).
1271 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1272     calcluation that could be easily exploited by users.
1273     - rebalanced diseases to spread more naturally/evenly.
1274     - completely asynchronous map loading even for tiled maps.
1275 root 1.24 - replace simple messaging protocol with channels carrying metadata
1276     (similar to message types, but more directed at the user).
1277     - reduce command processing latency by a whopping 120ms by
1278     reordering some processing steps inside the server. this directly
1279     reduces lag by 120ms.
1280     - actually send spell faces to the client.
1281 root 1.23 - implement player genders.
1282 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1283     otherwise return to savebed and possible kill if the log-out
1284     was for too long.
1285     - fast socket-dead detection (kick player after 8 seconds without ack).
1286     - greatly reduce the cpu time needed to draw maps _again_.
1287     - archetypes are now subclasses of objects.
1288     - rebalanced shop greed and approval functions to be more realistic
1289     (and likely match the actual intention).
1290 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1291     italic, gender-specific text, paragraphs etc.
1292 root 1.24 - implemented hint framework, players can opt to receive hints.
1293     - implemented (long) book framework, added some books from the cf wiki.
1294 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1295     protocol and is capable of transmitting generic meta information.
1296 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1297     - replace the nexus by a per-player tutorial map that teaches stuff
1298     better than the newbie house.
1299 root 1.18 - fix the magicmap colours.
1300 root 1.19 - optimise map update even more by removing unneeded code and checks.
1301     - decouple map and stats update from pl->ob and use pl->observe instead.
1302     - implement observe command.
1303 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1304     calls with a simple comparison.
1305     - fix a latent crossfire bug that could crash the server because the
1306     map refresh did not update the mapspace.
1307 root 1.24 - support custom keys for regions and maps, regions are now
1308     refcount-managed.
1309     - allow worldmap overlays anywhere in the 000..999 range.
1310     - new system to acquire time slices for background jobs, to reduce
1311     jitter.
1312 root 1.27 - semi-persistent object-referencing framework (currently only players
1313     supported).
1314 root 1.22 - dependency tracking for perl extensions.
1315 root 1.24 - new slag-ex extension for cleaning cauldrons.
1316     - fix invoke result processing.
1317     - there are even less i/o syncpoints in the server now.
1318 root 1.29 - added map-tags extension that scans all maps for object tags
1319     and records them in the database (not used yet).
1320 root 1.28 - metaserver 2 support.
1321 root 1.22 - many more bugfixes and minor optimisations.
1322 root 1.16
1323 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1324 root 1.14 - optimised event invocation (non-wanted events can now be
1325     skipped with 4-5 inlined instructions).
1326 root 1.12 - complete rewrite of town_portal: it now creates a portal
1327     to the "nearest" town only, travel is only possible
1328 root 1.13 to the town and back, anybody can use it (also removes
1329     one of the remaining syncpoints in the server).
1330 root 1.10 - complete rewrite of the range/attack skill slot system:
1331     there are now two slots, one for combat, one for ranged
1332     attacks.
1333     - introduce the concept of a current weapon (either a ranged
1334     or a combat weapon/skill/tool) and switch between them as
1335     needed.
1336     - rewrite bow code so bows get more useful: apply damage,
1337     attacktype and other stats to the arrows and treat
1338     bows as weapons. also rebalance the missile weapons skill
1339     so its damage increases with level.
1340     - rewrite the complete player speed logic: weapon_speed now
1341     works as documented and there are no unnatural speed boosts.
1342 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1343     installation, replacing the old collect scripts and
1344 root 1.9 simplying deployment by scaling and cutting faces as required.
1345     - simplify the map protocol extensively by taking advantage
1346     of missing bigfaces, speeding up map generation immensely.
1347 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1348     other archetypes.
1349     - rationalise archetype, region and treasurelist file format
1350     into a single file format and make them reloadable asynchronously.
1351 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1352     reloadable at runtime.
1353 root 1.6 - implement 64x64 faceset support.
1354     - implement fxixsx protocol that saves
1355     a lot of bandwidth over the old image/face/smooth packets
1356 root 1.11 and allows images > packetsize, incremental and background
1357     transfers.
1358 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1359     on a face basis as opposed to a mapspace basis.
1360 root 1.7 - the server can now rate-limit image uploads to not exceed
1361     a certain (client-configurable) speed while guarenteeing full
1362     freedom of movement.
1363 root 1.8 - implement new ex command to request item descriptions.
1364     - implement new msg command for in-game messages with meta
1365     information (using xml).
1366 root 1.9 - enforce utf-8 for all text messages.
1367 root 1.13 - added micropather (not used yet).
1368 root 1.6 - many, many bugfixes.
1369 root 1.1
1370 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1371 root 1.1 - make coroapi accessible to cf+.
1372     - moved map handling logic completely to perl
1373     - per player maps are now marked in the map
1374 root 1.2 - maps are saved completely differently now,
1375     and much more often.
1376 root 1.17 - rewrote map header parser and writer, to be much faster.
1377 pippijn 1.4 - maps and players are now (in the average case) loaded
1378 root 1.2 and saved completely asynchronously, I/O contention will no
1379     longer freeze the server.
1380 pippijn 1.4 - players and maps can be loaded anytime, without the player
1381 root 1.2 being logged in.
1382 root 1.1 - automatically generate method interfaces for perl from headers
1383     - unbundled freezethaw
1384     - mostly rewrote common/map.C
1385     - completely rewrite server/swap.C
1386     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1387     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1388     - better message for apply failures due to applymode
1389     - removed most all of the weather code
1390     - unified logging to stderr and file
1391     - too many minor changes to document
1392 root 1.615