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Revision: 1.794
Committed: Sat Aug 13 23:18:20 2011 UTC (12 years, 9 months ago) by root
Branch: MAIN
Changes since 1.793: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.724 - (maps) hopefully fix tobias' tower.
31     - (maps) hopefully fix healing potion vendor in arena entrance.
32 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
33 root 1.739 - it was possible to unapply or half-unapply cursed items in many
34     cases, which confused players and also player state. fixed.
35 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
36     some items. also, no longer uncurses spells or other invisibles.
37     - (arch) remove curse and identify now treta the marked tiem first.
38 root 1.725 - creators no longer identify objects that shouldn't be identified
39     (such as money, which won't stack afterwards).
40 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
41 root 1.746 - (maps) implement a wilderness town portal.
42 root 1.748 - (arch) set proper(?) int values for all monsters.
43 root 1.751 - (maps) fire5.map could destroy players.
44 root 1.791 - redo all build material faces from scratch.
45 root 1.790 - dropall without arguments now drops all containers.
46 root 1.776 - use blitz++ for vector maths (new dependency).
47 root 1.772 - only match archetype names in artifact allowed names.
48 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
49 root 1.751 - altars with match expressions did not work properly.
50 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
51 root 1.749 - god enemy race check fixed ("god detests your race").
52     - gods errornously allowed any kind of worshipping race, even
53     ones they hate.
54 root 1.726 - use same default config in code as on gameserver.deliantra.net.
55 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
56 root 1.727 our parser.
57 root 1.767 - generate slightly more special exits and avoid warning.
58 root 1.731 - applying a glowing crystal now gives status messages.
59     - fix a memleak in the random map generator.
60     - rework the random map parameter passign a bit to be extendable.
61 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
62     also, improve the quality of the mazes (no longer will the edges
63     almost always form a passage) and add two new types - "rooms"
64     and "braided".
65 root 1.734 - (random maps) add new "cave" layout, which is much more ...
66     cave-like.
67 root 1.744 - (random maps) new layout style "castle" that generates straighish,
68     rogue-ish maps.
69     - (random maps) new layout style "multiple" that simply mixes multiple
70     different styles in different areas.
71 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
72     - rewrite layout management in the random map generator from the
73     ground up.
74 root 1.736 - fix bug in tausworthe rng initialisation.
75     - switched to the faster and hopefully better quality gfsr{24,55} random
76     number generator, the same algorithm that freeciv apparently uses.
77 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
78     memory and imho looks nicer.
79 root 1.741 - (arch) fix samhlaidh archetype.
80 root 1.751 - fix the "archname" match special function.
81 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
82     and other fractal algorithms.
83 root 1.754 - one can no longer emote to logged-out players.
84 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
85     sacks fit on a tile again.
86 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
87 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
88     support background colour for text clients.
89 root 1.763 - (arch) improve automatic name from archname generation.
90 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
91 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
92     match expressions.
93 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
94 root 1.761 - sometimes a special exit wasn't placed when it should have been.
95 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
96 root 1.765 - require EV 4.00.
97 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
98 root 1.766 - add perlxsi.c to cleanfiles.
99 elmex 1.768 - (arch) made speed potions easier for now.
100 root 1.769 - the server didn't properly initialise all client skill slots,
101     no known impact.
102 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
103 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
104 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
105     a generic table/matrix/palette converter to cfutil.
106 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
107     - remove limits of 000..999 from worldmap coordinates, support negative
108     coordinates and introduce z-layers - deliantra is now 3d, in yet another
109     sense.
110 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
111     handle generic "world map areas".
112 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
113 elmex 1.779 - added is_quad flag.
114     - (arch) added quad archetypes.
115     - made the pickaxe mining tool remove quad walls and floors.
116 root 1.780 - move key_values into their own class, simplifiying lots of code and
117     making it possible to use kv pairs easily for maps and other objects as well.
118 root 1.781 - get rid of get_archetype, finally.
119 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
120 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
121     have been removed, and the map "intelligently" changes between active/inactive.
122 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
123 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
124 root 1.787 - server now enforces width/height matches between tiled maps.
125 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
126     for unordered map walks - which should not cause any real issues.
127 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
128 root 1.791 - cfutil no longer creates split tiles multiple times due to a
129     off-by-one bug in comparing mtimes.
130     - cfutil now supports type: prefix to derive faces from other faces, which
131     is used for all build materials currently.
132     - require imagemagick >= 6.6.
133 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
134     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
135 root 1.724
136 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
137 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
138     now easily reachable, at a price.
139 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
140 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
141 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
142 elmex 1.630 (by Dustfinger).
143 root 1.681 - (maps) fixed bad floor tile in navar apartment.
144 elmex 1.573 - made (wizard) look_at show also uuids.
145     - added cf::object::find_object_uuid (::find_object already exists!).
146 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
147 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
148 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
149 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
150 elmex 1.568 - (arch) made the hill giants loose more body parts.
151 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
152 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
153     and made them a bit more expensive.
154 root 1.633 - (maps) add more glory hole treasure styles.
155 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
156     in a select number of mlab maps.
157 root 1.667 - (maps) the library should be less of a death trap now.
158     - (maps) exits no longer point to auto-apply exits, most affected
159     maps now have proper doors or a similar solution.
160 root 1.682 - (arch) jumping skill has now physical attacktype.
161 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
162 root 1.691 - enter_map did not normalise the map coordinates when the destination
163     space is blocked, causing badness and freezes for the player.
164 root 1.685 - when applying containers, server checks for the key on activate
165     and also allows players to unapply active containers they don't have
166     a key for.
167 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
168     races files to arch, where they belong (exp_table is no longer in
169     confdir but in datadir now!).
170 root 1.677 - jeweler and sound config files are now normal datafiles as well.
171     - quit_character was causing a runtime exception, causing it to not
172 root 1.672 work since 2.93.
173 root 1.671 - entering a map will now respect move_on and other effects,
174     except for auto-apply exits :/
175 root 1.660 - only talk to the items on the nearest mapspace, or, of there
176     are none, to the player, not ALL items in vicinity.
177 root 1.625 - do not update the floorbox while running, to avoid big item
178     updates that cost network bandwidth and processing power.
179 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
180     caused overflows causing monsters to become living deads.
181 root 1.619 - unapply weapons and armour before trying to improve it.
182 root 1.588 - teach the random map generator the ability to read ".rmg" files
183     that specify which actual style map to generate, and use it for
184     the default decorstyle to avoid inappropriate maps to be used.
185 root 1.639 - support (with some limitations) multiple different skills with the
186     same subtype.
187 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
188     so nekosan could end up beign saved AND escaped to another map.
189 root 1.636 - show invisible no longer makes magic mouths visible.
190 root 1.583 - move_type changes (spells, skills etc.) now will correctly
191     take move_on/move_off into account (e.g. buttons).
192 root 1.582 - display (exit) or (random map) in client for those objects.
193 root 1.606 - removed (useless) spell damage columns from spell info and replace
194 root 1.578 it by effective casting level - clients > 2.10 required to display
195     properly.
196 elmex 1.565 - building of levers/doors works again for all kinds of floors.
197 elmex 1.563 - the player can now withdraw and deposit all the available money.
198 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
199     steinwandstadt/celvear.
200 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
201 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
202     mostly based on the spell's level in the spellbook.
203 root 1.718 - the music scheduler did not properly send new music on region
204     changes.
205 root 1.669 - (maps) fix some map regions and the region tree.
206     - the server will now be more picky when parsing the regions file.
207 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
208 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
209 root 1.566 clients.
210 root 1.690 - follow has been rewritten to be, hopefully, more robust.
211     - follow mode will not be aborted when the follower tries to move.
212 root 1.566 - tcp.ext didn't unbind in reloads.
213     - map-tags.ext didn't properly close the database on reloads.
214 root 1.567 - cfutil skips .-directories when scanning.
215 root 1.571 - build.ext prevents players from building on other player's maps.
216     - rent.ext allows the dm to enter anytime.
217     - NPC_Dialogue adds a new predefined variable, $map.
218     - new "build" event hook.
219 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
220 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
221 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
222     them on loading, for old playerfiles and maps.
223 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
224     would be handled differently nowadays anyway.
225 root 1.584 - random map .meta were not being expired at all.
226 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
227 root 1.586 - update to automake 1.10.
228 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
229     require level 4 anymore.
230 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
231 root 1.590 - monsters now rotate through all skills (in chosen_skill).
232 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
233 root 1.661 - detect/sense curse/magic will no longer work on items that don't
234     need identify.
235 elmex 1.593 - added detect mineral vein spell.
236 root 1.592 - support "wall overlays" in the random map generator - not very generic,
237     used by minable veins.
238 elmex 1.594 - (maps) relocated jeweler town to another directoy.
239 root 1.603 - (arch) implement mining pickaxes and mining skill.
240 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
241 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
242 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
243     of the output is only 1/5th (instead of 1/3rd) of ring level.
244 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
245     generated ring/amulet.
246 root 1.601 - generate most constants for perl automatically.
247 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
248     - when player dies, restore his food to at least 200.
249 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
250 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
251 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
252 root 1.600 - the singing skill actually respects the direction now.
253     - oratory and singing now require a direction.
254 root 1.603 - use_skill now requires that you can actually apply the skill tool.
255 root 1.604 - do not invoke perl on every user command anymore by providing
256 root 1.655 a command and an unknown_command event.
257 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
258     perl to C++, for speed reasons (basically undo patchset 1304).
259     - add a client_destroy event, so we don't have to hook the
260     attachable destroy event (which is called much more often).
261 root 1.606 - removed (unused) FLOOR object type.
262 root 1.607 - fix errornous change_abil messages for rods (and other types).
263 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
264     all into server/commands.C.
265 root 1.609 - save and restore combat/ranged/current slot for players.
266 root 1.610 - the server now batches item's face/fx commands, as opposed
267     to sending one fx per item - helps mostly at connect and
268     with floorbox updates.
269 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
270 root 1.614 - the random map generator now supports selecting difficult for
271     more style categories than just monsters (all except fountains
272     apparently).
273 root 1.617 - object serialiser no longer creates empty "owner" references.
274 root 1.620 - make sure failed castings take some time, too, to avoid being
275     smitten by your god.
276     - many more failmsgs and help texts.
277 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
278 root 1.623 - stop thrown objects when their speed goes too low.
279 root 1.624 - log the number of unique logins seen every minute in a compact
280     format (for statistics).
281 root 1.626 - do not send delitem for players.
282 root 1.627 - support static scalar data members properly in genacc now.
283     - implement "simple" freelist management for objects.
284 root 1.628 - recycle object counts now - to support longer uptimes.
285 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
286     function (and yes, 666 is exact!).
287     - random map generator results should now be fully repeatable.
288 elmex 1.635 - fixed possible crash bug in build code.
289 root 1.638 - rename find_marked_object to ->mark and speed up.
290 root 1.640 - player movers properly destroy themselves when used up, instead
291     of leaking.
292 root 1.642 - do not show msg for unidentified objects that need identification.
293 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
294 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
295     next_line method.
296 root 1.646 - use nicer file format for exp_table and attackmess
297     (more like other resource files).
298     - make parse errors during server startup fatal.
299 root 1.652 - properly initialise all maptile values in constructor.
300     - improved {link} map.
301 root 1.655 - optional unloadable extensions will not lead to an endless loop.
302 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
303 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
304 elmex 1.664 - building listening books is possible again.
305     - (maps, arch) added archetype for building instructions and replaced
306     the copies of the instructions in the maps with it.
307 elmex 1.666 - (arch) made the spark shower spell available in shops.
308 root 1.670 - don't create a second LOGIN event on character creation.
309 root 1.674 - correctly generate "You paid xyz" message in shops.
310 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
311 elmex 1.710 - added a 'password' command, to let DMs change the password of players
312     more conveniently.
313 root 1.680 - correctly save shopitems string, to avoid parse error when reading
314     saved maps.
315     - logging now differentiates between logging levels better.
316 root 1.684 - speed up get_typedata.
317 root 1.689 - fix deadlock problem during server shutdown/reload.
318 root 1.692 - make ext/checkrusage "more" non-blocking.
319     - use common::sense for extensions.
320     - work around a 50.10.0 utf8 caching bug.
321 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
322     "no relation to target" bugs.
323 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
324     modules being loaded from the mainloop, pre-load some more
325     core modules so perl doesn't do it later on.
326 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
327     compiling regexes.
328 root 1.701 - make exp_table and materials file reloadable.
329 root 1.702 - made reload_config non-blocking.
330 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
331     causing server freezes.
332 root 1.704 - store unhashed password, to prepare for safer authentication.
333 root 1.707 - do not log connections from the local host, to help a local
334     watchdog.
335 root 1.714 - fix summon freeze at map borders.
336 root 1.717 - support @group syntax and music config file for music face lists.
337     - run post_init jobs in parallel, they might do I/O.
338 root 1.722 - avoid apply conversion for converters.
339 root 1.562
340 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
341 root 1.558 - (maps) fix travel to valdor and back.
342 root 1.545 - do no longer by default eval map cod ein safe compartments
343     (this can be re-enabled using the safe_eval config option).
344 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
345     in lorak.
346 root 1.559 - fix data corruption issues caused by recursive calls to
347     unordered_mapwalk - now every caller must provide its own
348     buffer.
349 root 1.538 - (maps) improve tindervale maps slightly.
350 root 1.544 - (arch) considerably decrease slag ex price.
351 root 1.540 - (arch) fix filth archetype.
352 root 1.556 - extension dependency resolve was completely broken.
353 root 1.544 - multipart objects would cause save_throw_object to crash - it
354     now acts on the head only.
355 root 1.541 - do not try to connect to an irc server unless explicitly configured.
356 root 1.542 - do not expect decltype() to be available in gcc 4.4.
357 elmex 1.543 - extended the safe perl environment by loops.
358 root 1.547 - (arch) fix "armless cook" facings.
359     - the "experience table" resource item did not have a proper
360     hash associated with it, so updates could not be detected.
361 elmex 1.550 - fixed poison traps in doors.
362 root 1.548 - player->killer_name did not properly flag the name as unicode.
363 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
364     and provide a non-destructive SvPVutf8 variant.
365 root 1.554 - do not allow dragon players to change their title via the settings.
366 elmex 1.552 - ratelimited jeweler skill nugget conversion.
367 root 1.551 - under high load, the server stopped swapping out to make
368     the server more responsive, but making it impossible to reduce
369     the load by... swapping out. slot queuing will now always make
370     some progress.
371     - improve the quality of the load-avg calculation.
372 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
373 root 1.556 - don't fail to write the runtime file if the temporary already exists.
374 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
375     player now.
376 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
377     timestamp and use a tab in the client to increase awareness.
378 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
379     setflag 0 is possible.
380 root 1.560 - make install now deletes old extensions, to ease upgrades in the
381     deliantra vm.
382 root 1.538
383 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
384 root 1.532 - the destruction spell could/would corrupt server memory quite often.
385 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
386     disk, not when it already was in memory.
387 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
388     avoiding livelock during high-load emergency saves.
389 root 1.530 - logging in did not properly unapply all skills.
390 root 1.531 - (maps) make the invite quest marking much more obvious.
391 root 1.533 - (arch) fix warrior archetype names.
392 root 1.532 - map prefetching never prefetch upwards.
393 root 1.534 - wizpass no longer makes you non-blocking.
394 root 1.536 - (maps) add light to some of the special maps, add troll
395     map.
396 root 1.530
397 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
398 root 1.515 - (maps) add gorokh_final mapset from crossfire.
399 root 1.516 - (maps) block most vault-type mlab locations, open up
400     imperial converters for anybody to use.
401 root 1.519 - (maps, arch) replace all permanent stat potions by random
402     variants.
403 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
404 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
405     real player object on player changes.
406 root 1.522 - diseases and maybe other things could sometimes reduce the speed
407     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
408     much grief.
409 root 1.523 - speed_left randomisation was, apparently, totally broken.
410     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
411     of the speed slot internally and in map save files. among other
412     things, this gets rid of all the abs (speed) calls.
413     - reduce map file save files by using abridged keywords aliases.
414 root 1.494 - shop specialisation calculation was totally broken.
415 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
416     now enforced.
417 root 1.498 - fix magic mapping, which only worked for inate spell casting.
418 root 1.495 - godgiven items will now be explicitly described as such.
419 root 1.524 - (arch) dded a quiver of bolts.
420 root 1.504 - materialnames would change "randomly" on every load, only
421     set the material when the materialname was not set before.
422 root 1.497 - balancing change, halve rod recharge speed (instead
423     of 4.8s, the standard rods now recharge in ~10s. not a solution,
424     but still.
425 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
426 root 1.509 the costly flag-checking loop in most cases and using a simple
427     repeat-cache for speed_left.
428 root 1.507 - always delay stats update for players on insert/remove till
429     next tick/command, which saves a lot of cpu cycles on drop/take.
430 root 1.514 - add hint about havign to run to attach unaggressive npcs.
431 root 1.494 - pet monster level was not displayed correctly in "showpets index".
432     - clean up floating point conversions and many similar nitpicks.
433 root 1.502 - fix hanuk altar.
434 root 1.504 - overhaul material system to be much faster, and having less bugs, but
435     still having a lot of cruft :/.
436 root 1.502 - add marble shop floor.
437 root 1.494 - move gcc specifics to new file include/compiler.h.
438     - unrecognised cfpod directives could cause undefined behaviour.
439 root 1.505 - added boes' marble shop to steinwandstadt.
440 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
441     - optimise mapspace updates.
442     - cache volume/items per mapspace.
443 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
444     decrease).
445 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
446     have led to weird item multiplications.
447 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
448 elmex 1.501 - fixed crash bug in learn_spell command.
449 elmex 1.634 - enhanced output of the mapinfo command.
450 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
451 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
452     from perl to c++.
453 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
454     and use it in some "inner" loops.
455 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
456 elmex 1.511 - fixed jeweler experience output to not be floating point.
457 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
458 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
459 root 1.518 - try to prefetch memory inside process_objects, which can give
460     enourmous speed gains.
461     - make some small optimisation to the process_objects loop.
462 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
463     handling different chksum lengths.
464     - check for hash collisions in cfutil.
465     - reduce face checksum size from 6 to 4 bytes.
466 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
467 root 1.523 - removed weather-specific attributes.
468     - fixed genkeywords dependency.
469     - do not clear "randomitems" slot for world underlays.
470     - use "sl" as short-hand for speed_left in save-files, just to make them
471     smaller.
472 root 1.517 - in general, don't crash on value-less resource file lines
473     anymore, due to get_str never returning a 0-pointer.
474 elmex 1.521 - code cleanup in move_symptom.
475 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
476 root 1.494
477 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
478 root 1.481 - some Andrew Madloch wanted, despite being specifically told
479     multiple times that the Deliantra parts additions are under AGPL,
480 root 1.487 lock up the source code of the server within his company.
481 root 1.481 some reorganisations have been done to the sourcecode to make
482     it clearer that this violates the Affero GPL. Help to keep
483     Deliantra free software even for the coming generations
484     and be wary of the promises of Andrew Madloch, he has nothing
485 root 1.487 good in mind for free software.
486 root 1.480 - clarify which files of the server are 100% AGPL.
487 root 1.481 - minor reorganisation, move some GPL code into other files.
488 root 1.483 - implement viewpoint (which is like observe, but only for the map,
489     not stats etc.).
490 root 1.484 - replace magic mapping overlay by a flying bird exposing area
491     on the worldmap (ext/magic_mapping.ext).
492 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
493     - @find results in npc dialogue is now stored in $find.
494 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
495 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
496 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
497     dm instead.
498 root 1.456 - (maps) add town portal to celvear.
499 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
500     mapsets from crossfire, together with associated archetypes.
501 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
502     - (maps) define a new whalingoutpost region.
503 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
504     and most archetypes that go with them (without stoning and swallow effects),
505     casino tokens and stock certificates are also missing.
506 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
507     and santo dominion.
508 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
509     to go with them. also adjusted archetypes to be more korrekt "gotisch".
510 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
511 root 1.460 - properly close client-side dialogue when the player is teleported away.
512 root 1.459 - map-tags did not properly close it's database tables or wait
513     for a quiescent state, causing memory corruption on reload.
514 root 1.454 - support "stat.xyz" accessor in match expressions.
515 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
516 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
517     fixes long answers from npc dialogue).
518 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
519 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
520     and to not add a "put your code here" force needlessly.
521 root 1.463 - (arch) fix or improve many plurals.
522 root 1.465 - markers do no longer add a force if the slaying field is unset.
523 root 1.466 - sped up search-items implementation, but it's still horrible.
524 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
525 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
526     used to reogianise the illogical arch tree a bit.
527 root 1.479 - (maps) import most map names from crossfire.
528 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
529 root 1.483 - fly_high movement gives better los, ignoring blocksview.
530 root 1.488 - the addexp command should now honour skill names with spaces.
531 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
532 root 1.491 - (arch) added many more buildable marble floors.
533 root 1.490 - major namespace cleanup: save 45kb by making functions static
534     that were unnecessarily global.
535 root 1.452
536 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
537 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
538 root 1.451 - fix a memory buffer overflow in the book code.
539 root 1.429 - add @check, @find npc dialogue commands.
540     - (maps) add a number of town interiors.
541 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
542 root 1.451 - (maps) add celvear area from cfextended.
543 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
544     - (server,maps) fix bug causing some library books not to be chained down,
545     cause Scorn/Navar libraries not to have inscribable books.
546 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
547 sf-marcmagus 1.433 inappropriate item power.
548 root 1.448 - (maps) fix intwell balancing issue.
549 root 1.437 - improve the look of generated books.
550 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
551     - fix bug where players could bypass no_drop by putting items in containers.
552 root 1.430 - consecutive commands arriving at the same time in the server would be
553     corrupted if the length was >255.
554 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
555 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
556     and perl.
557 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
558     functionality (and more) inside the same object using the match expressions.
559     - create simpler match expression compiles in many common cases.
560 root 1.439 - reduce object size by removing obsolete "seen_by" member.
561 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
562     of the new dynbuf::splice function (which gave an unexpected net win
563     in code size...).
564 root 1.442 - the server will no longer complain (and subtly fail) when an object
565     being removed from a map causes another object to get removed.
566 root 1.441 - banish strncpy from the server, speed up and simplify sending item
567     descriptions to the client considerably.
568 root 1.442 - add new "in head" set modifier for matches.
569     - new BLOCKED_MOVE event added.
570     - mapscript archetype now has activate_on_xxx true by default, as similar
571     connected elements.
572 root 1.448 - (maps) imported all styles from cfextended except
573 root 1.444 floorstyles/land_plots and monsterstyles.
574 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
575 root 1.446 - don't crash when treasure lists are empty / supply new empty
576     treasurelist for randomitems when none can be found.
577     - implement cf::map::static_maps and use it in map-tags.ext.
578 root 1.449 - fix a bug in map-tag scanning when moving tags.
579 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
580     for a reaction.
581 root 1.447 - implement new "loadall" map loading command, purely for debugging.
582 root 1.429
583 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
584 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
585     but not horns (to make them more useful for content-creators).
586 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
587     2) it skipped spell effects and 3) it didn't handle the case where
588     and object was destroyed while iterating over it correctly. all this
589     allowed players to sometimes walk onto spaces they should not be able to
590     walk on.
591 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
592 root 1.399 - examining an object now dumps the serialised object form when the user
593 root 1.404 is a wizard (wizlook).
594 root 1.421 - altars no longer accept unpaid items.
595 root 1.411 - party spells didn't work all that well.
596 root 1.424 - added complex object matching framework (cf::match), and make altars
597     and pedestals use it.
598 root 1.425 - identified skill-tools show what skill they grant.
599 root 1.399 - display the duration of change_ability spells when examining them
600     (missing: protection spells, but they are a hack...).
601 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
602     adding more variety to the different mushrooms.
603 root 1.398 - fix a minor cfpod formatting bug.
604 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
605     the hintmode setting on the settings page.
606 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
607 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
608 root 1.399 - enable the object loader to also dump archetypes.
609 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
610 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
611 root 1.402 - force the initial face when loading an object that is time-animated
612     or a monster, so it does not have to be specified anymore.
613 root 1.403 - fix a bug where recasting an ability changing spell could shorten
614     its remaining duration.
615 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
616 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
617 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
618     up splay operations as well.
619 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
620 root 1.412 - implement introspection data for C++ classes (%REFLECT).
621 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
622 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
623 root 1.419 - fix transmutation alchemy.
624 root 1.424 - speed up many frequently-invoked C->perl callbacks.
625 root 1.419 - added complex object matching framework, to be used in altars and the like.
626 root 1.426 - switch to YAML::XS from YAML.
627 root 1.396
628 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
629 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
630     that ultimately was not helpful to catch it :)
631 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
632     all callers to use either one or the other, as appropriate. This
633     fixes the (rather fragile) light spell, maybe others.
634     - fixed an overflow and exploit in the bank/payment code.
635     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
636 elmex 1.384 to explain the skill a bit more.
637 root 1.389 - removed a buggy check for zero attacktype. So that we might find
638 elmex 1.388 the real bugs in the archs/maps/objects.
639 elmex 1.394 - Fixed enabling torches with lighters.
640 elmex 1.387 - (maps) Added Heaven Town region.
641     - (arch+maps) Fixed & normalized warriors on map
642     /quests/peterm/CTower/Barracks.
643 root 1.392 - fix the light spell (and possibly diseases and other lights).
644 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
645 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
646     a long time ago, and similar cases are still to be found in the maps.
647     - make the socket_timeout configurable in the code (but not yet for users).
648 root 1.393 - earth wall health bar is now correct.
649 elmex 1.384
650 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
651 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
652     freeze with IO::AIO anymore due this change.
653 root 1.364 - avoid a crash when a player tries to apply a lighter.
654 root 1.376 - allow a spell argument for dimension door.
655 root 1.362 - move shop item listing and some otherstuff into the info tab.
656 root 1.360 - avoid crashes when non-players cast party spells.
657 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
658 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
659     - small improvement of the number of potions in shops
660     (by Job Vranish).
661     - added a few party spells (by Job Vranish).
662 root 1.362 - use a common message dynbuf.
663 root 1.364 - destroying tear down objects will now use the full hp range
664     for animation and will only destroy/lastframe when hp < 0.
665     - allow monsters to use earth to dust.
666     - use manhattan distance for get_rangevector_from_mapcoord, just as
667     in get_rangevector.
668     - los updates now correctly take tiled maps into account.
669     - do los updates even on maps without darkness.
670 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
671 root 1.375 - upgrade to IO::AIO 3.21.
672 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
673 elmex 1.373 - properly catching exceptions from callback in irc.ext.
674 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
675 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
676 elmex 1.368 - (arch) added hint about usage to Slag Ex.
677 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
678     like the rest.
679 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
680 root 1.378 - (arch+maps) added rate limited converter and adjusted
681     /elmex/mana_fountain.
682     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
683     - reduce size of casting_time, move_status, attack_movement,
684     last_heal and last_sp slots, squeezing some more space out of struct
685 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
686     anywhere.
687 root 1.358
688 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
689     - fixed bug in alchemy, where finding the right object for enhancements
690     didn't work.
691 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
692     effects (w.r.t. put_more) per mapspace, to give the server a chance
693     to survive a hundred deathsheads.
694 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
695     disastrous bug of unfortunately unknown proportions...
696 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
697 root 1.343 - use gender-neutral place descriptions for invite.
698 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
699     Thanks go to Lisa Larsen!
700 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
701     anymore).
702 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
703 root 1.345 - use better dependency tracking for include/keyword.h.
704 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
705     so it is possible to invite somebody out of some stck-till-death traps,
706 root 1.346 or simply to commit suicide.
707 root 1.352 - replace the "ignoring delayed commands" message by something more useful
708     (cf. cunning gnome freezeing issue).
709 elmex 1.349 - various fixes for weapon improvements.
710 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
711 root 1.353 - support T and G sequences in cfpod.
712 root 1.343
713 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
714 root 1.339 - convert me command from per-map to chat, which makes more sense, also
715     document it.
716 elmex 1.336 - more than one spellbooks of same class can now be given
717     in class selection.
718 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
719     spell rebalancements.
720 elmex 1.338 - the IRC gateway filters IRC colors now.
721 elmex 1.336
722 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
723 root 1.331 - (arch) fix quiver of Holding Bolts.
724 root 1.332 - applying unpaid items will now examine them.
725 root 1.330 - add "What" column to body command, showing items in that slot.
726 elmex 1.329 - redesigned and rebalanced lamps and torches.
727 root 1.330 - add "..." to item names that have been shortened.
728     - fixed "assign" function that squeezes strings into fixed length.
729 elmex 1.333 - add cursed effect to lamps and (some) torches.
730 elmex 1.334 - fixed bad assigned crafting skills and their tools.
731 root 1.312
732 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
733 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
734 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
735 root 1.312 - make monster smell logic dependent on their wisdom stat.
736 root 1.324 - put the death reason into a separate tab.
737     - converted "connected" slot to string, cleanly got rid of some ugly
738     hacks such as the path_attuned hack.
739 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
740     - replace one-at-a-time hash by faster than smaller FNV-1a hash
741     when hashing strings.
742 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
743 elmex 1.320 whether the right cauldron is used.
744 root 1.313 - considerably optimise shared string implementation by
745 root 1.316 making its null value a compiletime constant.
746 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
747     as well as using shstr_cmp to pass shared stringsa round efficiently,
748     for lots of code size savings.
749 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
750     they are sleeping: generators now check for the sleeping flag.
751 root 1.318 - tell gcc not to excessively inline some perl interface functions.
752 root 1.322 - remove marking rune length limit.
753 root 1.323 - fix formatting of cfpod when a verbatim block was following
754     a single newline.
755     - move resistances, statistics and showpets command output into tabs.
756 root 1.326 - implement map scripts that can replace the boulder logic without
757     having to write extensions.
758 root 1.310
759 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
760 root 1.302 - fix a longstanding bug that teared multipart monsters
761     at map boundaries apart.
762 root 1.292 - temporarily make permanently invisible player visible when
763     he/she makes noise.
764 root 1.284 - fix being able to see through walls a bit.
765 root 1.303 - improve look at output.
766 root 1.285 - completely replaced the line of sight algorithm with a variant
767     of spiral fov capable of visibility grades and arbitrary
768     shadow angles, that uses less memory and less code.
769     - the new los code supports arbitrary map rectangles and loosens
770 root 1.310 other restrictions of the old code, supporting further optimisations.
771     - update los if blocksview-objects are inserted in a map, not just when
772 root 1.287 removed (e.g. for summon fog).
773 root 1.303 - permanent invisibility doesn't make immune against making noise:
774     implement a noise system that allows monsters to locate the player
775     when he/she makes noise.
776     - implement a primitive smell system that monsters can use to track
777     players.
778 elmex 1.288 - create bomb now also works when casted by door traps.
779 elmex 1.290 - (arch) new torch graphics.
780 root 1.289 - (maps) considerably soften the subway spider.
781 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
782     the guards from being killed by players.
783 root 1.310 - (maps) lots of tweaks in and around scorn.
784     - (maps) use special non-blocksview jungle, mountain and
785     darkforest freely on the worldmap, to get gradual sight obstacles
786     instead of total blackout in those areas.
787 root 1.289 - no maximum darkness for outdoor maps anymore.
788 root 1.291 - add more hints, fix some messages.
789 root 1.292 - fix a bug: firing rods should tell you something about them.
790     - make light additive even within players.
791 root 1.293 - darken xrays effect a bit.
792     - improve handling of los changes when inserting or removing
793     objects, not perfect yet.
794     - make map darkness signed (formerly unsigned) to allow
795 root 1.294 ambient lighting and centrally manage darkness as an offset.
796     - revamped, fixed and documented the server calendrics, also
797     tell users the current time and data, to improve awareness.
798     - implement proper wizlook flag and handling of wizlook, instead
799     of dumbly just clearing los once.
800 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
801     and has a smaller runtime variance.
802 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
803     making them actually useful.
804     - see_in_dark now increases the viewing radius by 3.
805 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
806     speedup, as well as in many other places.
807 root 1.299 - remove support for extended map infos - these are not used
808     by the deliantra client and removing them gives us a 10% speedup
809     when sending map changes.
810 root 1.300 - remove most gcfclient and other client bug workarounds, as well
811     as now obsolete protocol versions, simplying the code.
812 root 1.301 - optimise and simplify generation of random numbers.
813 root 1.303 - correctly provide a non-zero default density for materials, to
814     avoid crashes, fix other bugs in the material handling code.
815     - fix volume calculations.
816     - fix cfpod parsing when multiple verbatim blocks were separated by
817     newlines.
818 root 1.305 - increase monster detection radius from wis/5 to wis/3.
819 root 1.306 - remove old pickup modes.
820     - remove obsolete disarm and search commands (search wasn't working
821     anyways).
822 root 1.308 - fix a crash when an npc applied a sign.
823 root 1.284
824 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
825 root 1.283 - this release is assumed to be very stable.
826     - (maps) radically redesigned and improved tutorial.
827 root 1.280 - directional casting no longer immediately removes the invisible effect.
828 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
829 root 1.272 - fix overflow in lighting calculations.
830     - negative glow radii can no longer cause total darkness.
831 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
832     only maximally-lit ones.
833 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
834     - swashbucklers got the oratory skill now.
835 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
836 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
837 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
838 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
839     (which was probably broken, too).
840 root 1.281 - support negative glow radii during daytime, too.
841     - use circular, not rectangular, viewing area.
842     - use minimum viewing distance of 2 in outdoor maps.
843     - negative glow is stronger than viewing area or lamps.
844 root 1.283 - (arch) new darkness spell face.
845 root 1.272
846 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
847     - (maps) completely redesigned scorn.
848 root 1.269 - "cast light" now works on oneself.
849 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
850     negative glow radii again (they were totally broken before).
851 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
852 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
853 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
854 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
855 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
856     back to the player.
857 root 1.251 - attuned/repell and spell base level system reworked.
858 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
859 root 1.247 be less erratic now.
860 root 1.248 - refuse to write the uuid file if the uuid is zero
861     (to avoid writing it in early crashes).
862 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
863     - speed up emergency_save by not syncing every file separately.
864     - no longer reattach perl to every object on reload, it's slow, and no longer
865     necessary since we don't nuke stashes anymore.
866     - do not bootstrap perl from the commandline args, use separate eval for
867     better error reporting.
868 root 1.259 - fix a crash when pushing cone spells met ice attacks.
869 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
870 root 1.255 - speed up map refresh in server a bit.
871 elmex 1.258 - refactored drop code and fixed some programming errors in it.
872 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
873 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
874 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
875     as the current weight of the inventory.
876 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
877     dragonfire has been introduced for the non-dragon players.
878 root 1.265 - remove unused "tooltype", "start_holding" object slots.
879     - change "weapontype" object slot to uint8.
880     - convert "hide" object slot into flag.
881     - reorder object members for better locality of reference and codesize
882     decrease.
883 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
884 root 1.267 - fix a crash when no skill could be found when killing amonster.
885 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
886     every completed aio operation.
887 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
888     and update mapspaces if necessary.
889 root 1.246
890 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
891 root 1.241 - removed all command line parsing, only env variables are supported
892     anymore.
893 root 1.239 - region-specific monsters will now once more be on the worldmap.
894 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
895 root 1.225 would grow out of bounds.
896 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
897 root 1.222 - fixed a double-escaping bug in the pod-parser.
898     - rewrote the cfpod parser in C++.
899     - hintmode moved to C++, players need to re-set their hintmode if
900     they dislike "show".
901 root 1.231 - fix RIP inscription.
902 root 1.239 - bump login name length from 18 to 20 char max.
903 root 1.231 - correctly support gender in emotes.
904     - correctly support gender in the death messages.
905     - correctly generate death messages for players only when they really die,
906     with increased information.
907 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
908     and data corruption (but apparently was never triggered).
909 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
910 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
911     data corruption bug.
912 root 1.223 - tweak coredumping/monitoring a bit.
913 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
914 root 1.227 - do not crash in the loader when an inventory object could not be loaded
915     (from a corrupted file).
916 root 1.241 - redid skills command to send output to proper channel.
917 root 1.233 - object->map is no longer refcounting.
918 root 1.228 - add FLAG_DEBUG for internal debugging.
919 root 1.231 - add NDI_VERBATIM flag to send_msg.
920 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
921 root 1.240 - player->exists is no longer a sync_job.
922 root 1.233 - split login.ext's player scheduler into
923     it's own player-scheduler.ext extension.
924 root 1.222
925 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
926 root 1.212 - require perl 5.10.
927 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
928 root 1.204 - swap player and observed count's on the map when observing.
929 root 1.205 - add (mostly untested) mapspace perl class and accessors.
930 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
931 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
932     could be found.
933 root 1.208 - pits now have a configurable "random spread" range and default
934 root 1.213 to a radius of two now.
935 root 1.212 - rewrite pay_player_arch.
936     - use a more stable perl_reload implementation.
937     - do not use Symbol::delete_package (causes crashes after perl-reload),
938     use our own, safer, clear_package instead.
939     - when asynchronously dumping core, close all file handles to allow
940     the server to restart concurrently.
941 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
942     sequences, without double-encoding. it should be faster, too.
943     - the above fixes wrong display of help tetx and many other issues.
944 root 1.216 - use lzf and frag packets for large messages for clients supporting them
945 root 1.218 (0.9976+), use it for long books and other messages.
946 root 1.210 - eradicate listen command and corresponding code.
947 root 1.211 - eradicate logs command.
948 root 1.218 - let the client log into the server log, used for crash backtraces.
949 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
950     old style spell objects with the spell magic bullet.
951 root 1.220 - (arch) fixed skill less rods in the archetypes
952 root 1.204
953 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
954 elmex 1.197 - made jeweler workbench larger and some other minor map
955     changes in jeweler town.
956 root 1.196 - fixed wrong item handling in jeweler skill code.
957 root 1.198 - (arch) use a special "key_random_map" for random map keys
958     that are used up.
959 root 1.199 - fix a crash when the player who was observed has logged out long
960     enough for his region/map to be gone.
961 root 1.200 - port to g++-4.3's incompatible tr1 changes.
962 root 1.201 - add some missing dependencies.
963 root 1.203 - log to /var/log/deliantra/ by default.
964     - hack observe code to enable smooth movmenet when observing.
965 elmex 1.195
966 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
967 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
968 root 1.179 - correctly move gsay to the party channel.
969 root 1.178 - fix a crash when animate weapon was used in some areas.
970 elmex 1.177 - fixed unnecessary identification of by converters created objects.
971 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
972     with NPCs.
973 elmex 1.175 - (arch) dragon scales got proper type now
974 root 1.193 - object::decrease would sometimes cause container weights to
975     be wrong, this has been fixed.
976 root 1.194 - do not send time updates for newly-seen items.
977 root 1.185 - thawing an icecube will once more drop its contents to the ground.
978 root 1.183 - fix cone spells etc. going through walls sometimes.
979 root 1.186 - fix a weight update bug that sometimes left containers
980     with wrong weights.
981 root 1.194 - added auto_apply event and extension for shop tiles.
982 root 1.172 - work around get_map_flags invoking perl and switching the stack.
983     - make sure the map is loaded when using a town portal return.
984 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
985     where healing spells didn't cost any grace.
986 root 1.173 - fix starvation kill reason.
987 root 1.174 - fix pk killer name message.
988 root 1.189 - don't let people apply signs with @match.
989 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
990     what seems to be the biggets memleak in the server).
991 elmex 1.171
992 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
993 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
994     - use anyevent to manage listen ports (this enables IPv6 support).
995 root 1.167 - server supports ipv6 client connections now.
996 root 1.168 - use newly-available Coro::AnyEvent.
997 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
998     to let it handle AIO requests.
999 root 1.167
1000 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1001 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1002     processing considerably (especially in the client) and reduces data transfers
1003     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1004 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1005     - (map) fixed npc dialogue in pup_land/s_f/special.
1006     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1007     (swarm spells now stay in the player's inventory).
1008 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1009 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1010     archetype *archname* (chairs of different facings were merged).
1011     - bugfix: fix a potential crash issue in find_object_name (not used
1012     normally).
1013 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1014 root 1.164 (destruction, magic missile etc.).
1015 root 1.163 - swarm spells without a direction now use various spiral patterns
1016     instead of being fully random.
1017 root 1.158 - update AnyEvent API to 3.4 and above.
1018 root 1.156
1019 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1020 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1021 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1022 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1023     and for attacking monsters. it also takes about one second to do a jump.
1024 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1025 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1026 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1027 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1028     were created outside a map.
1029 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1030     (fixed by reversing the logic).
1031 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1032 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1033 root 1.154 - bugfix: support random maps >127x127.
1034 root 1.152 - (maps) fixed the death certificate system in nimbus.
1035 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1036 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1037 root 1.147 - (arch) give ball lightning a real name.
1038 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1039 root 1.155 - support cfpod in ex replies (client item tooltips).
1040 root 1.143 - unapply item in range slow when readying a spell.
1041 root 1.148 - bugfix: account for rounding errors in weight updates.
1042 root 1.139 - remove synchronous mkdir in chargen_race_done.
1043     - fix per-race starting maps.
1044 root 1.142 - check hiscore on suicide and quit as well.
1045 root 1.138 - tell players when they are starving.
1046 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1047     - fix map difficulty calculation for generators.
1048 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1049 root 1.149 - support no_drop map header flag (before it was only available internally).
1050 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1051 root 1.133
1052 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1053 root 1.119 - bugfix: custom skill settings were not saved by the server.
1054     - bugfix: remove did not actually remove items from the inventory, leaving
1055 root 1.116 ghost items.
1056 root 1.119 - bugfix: properly update items identified on the ground.
1057 root 1.120 - bugfix: use localtime_r in the logger thread.
1058 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1059     - bugfix: archetype reloads could crash the server.
1060 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1061 elmex 1.114 player is not logged in.
1062 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1063 root 1.117 server startup.
1064 root 1.128 - bugfix: fix the door surround check in the random map generator.
1065     - (maps) fix heaven quest difficulty progression.
1066     - (maps) fix some random map styles.
1067     - dropping items a shop is not interested in won't sell them anymore.
1068     - rods and horns with a too low maximum charge allow now at least one discharge.
1069     - implement kill & death statistics.
1070     - random map preparation is no longer synchronous.
1071     - rewrite find_style in perl, no longer does synchronous I/O.
1072     - improve random map specials placement.
1073     - make the killer a real object pointer instead of a string, improved
1074     kill reason messages.
1075 root 1.117 - take advantage of new aio_close and aio_chmod.
1076 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1077 root 1.125 - change_abil is much faster.
1078 root 1.126 - update the floorbox more often to work around the reverses item order
1079     display in clients.
1080 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1081 root 1.126 - add hints to the invite messages.
1082 root 1.127 - rewrote key<->value pair handling.
1083 root 1.128 - use an independent random number generator for the random map generator.
1084 elmex 1.113
1085 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1086 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1087     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1088     - completely automate the weight handling, should fix all weight
1089     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1090 root 1.103 - reloading archetypes while a user was in the character creation phase
1091     could crash the server.
1092 root 1.106 - fix a nontrivial number of cases of code commented similar
1093     to "is this really correct?", as many of those cases are now handles
1094     automatically by lower level code.
1095     - replace many ad-hoc checks for client visibility by object::visible_to,
1096     should result in broader applicability of functions using it.
1097 root 1.104 - merge items with different arch pointers refering to the same arch
1098     (due to archetype reloads).
1099 root 1.106 - refactored the object remove/insert functions and most related
1100     functions (decrease, split, merge_ob etc.).
1101 root 1.105 - make it compile better on freebsd (reported by pippijn).
1102 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1103 root 1.108 - fix the longstanding "container stays open" bug.
1104 root 1.107 - improved floorbox updating to be incremental and other protocol
1105     optimisations.
1106     - get rid of update_after_inventory_change and only do update stats
1107     for weight once/tick/player at max.
1108 root 1.109 - rewrite party commands, use party channel.
1109 root 1.103
1110 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1111 root 1.97 - properly link against libgthread as that is needed to make the slice
1112     allocator thread-safe.
1113 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1114     recommended configuration) (reported by Samuel Gondouin).
1115 root 1.94 - always put godgiven items into the player inventory, never any containers.
1116 root 1.92 - (maps, arch) the scorn go club was founded!
1117 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1118 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1119     became a real spell-class.
1120 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1121     - (arch) considerably strengthened spark shower and destruction.
1122     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1123     finally reloadable at runtime.
1124     - changed archetype loading algorithm to only require one pass and
1125     use delayed resolving of references.
1126 root 1.101 - examine command now uses the examine infobox.
1127 root 1.102 - implement an "incremental garbage collector" for archetypes.
1128 root 1.98 - enable slice allocator again.
1129 root 1.96 - implement optional free memory poisoning.
1130 root 1.91
1131 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1132 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1133 root 1.85 skill.
1134 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1135     names (also update all maps to use money instead of coins).
1136 root 1.78 - add uuid accessors to perl.
1137     - add coin names and archetype accessors to perl.
1138 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1139 root 1.78 - change perl extensions to not use hardcoded coins and values.
1140 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1141     and be more parsimonous of uuid usage by the exact value out on exit.
1142 root 1.86 - write log messages in another thread, removing another sync point.
1143     - support multi-line log messages in a nicer way.
1144 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1145 root 1.81 - fix a minor memleak in the random map generator.
1146     - some parts of the random map generator are not coroutine-safe,
1147     so only call it "single-threaded".
1148     - major cleanup of memory management in random map generator.
1149 root 1.87 - slight refactoring of the random map generator, faster too.
1150 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1151     bookkeeping bug.
1152 root 1.87 - work around "player is on active list" problem by deactivating player
1153     after loading.
1154 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1155     there have in fact been allocations.
1156 root 1.82 - fix object::insert to do as documented and insert into the env
1157     if necessary.
1158     - fix cf::map::unique_maps.
1159     - fix nrof overflow check in can_merge_slow.
1160     - fix converter code to handle >31 bit values.
1161 elmex 1.83 - added support for the player_sold flag
1162 root 1.84 - converters no longer accept unpaid items.
1163 root 1.88 - canonicalize random map meta files for better unification.
1164 root 1.77
1165 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1166 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1167     when mlockall has been used.
1168 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1169 root 1.72 - use separate thread for ticker timing (and more in the future).
1170     this greatly increases timing accuracy and gets rid of an enourmous
1171     number of gettimeofday calls.
1172 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1173 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1174 root 1.71
1175 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1176 root 1.68 - rebalanced default experience table to be more exponential
1177     and much easier up to level ~40, then moderately harder.
1178 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1179 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1180     - do not exit on reload/load errors but properly cleanup.
1181 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1182 root 1.66
1183 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1184 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1185     (this fixes the jeweler skill).
1186 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1187 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1188 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1189     it has reset, which is better than putting it on the savebed, also as
1190 root 1.321 proof that the player didn't use a savebed).
1191 root 1.59
1192 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1193 root 1.56 - work around perl bug in configure perl module version check.
1194 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1195 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1196 root 1.52 - fix a bug in animate_weapon, causing a crash.
1197 root 1.54 - no longer exit when a coroutine throws an exception.
1198 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1199 root 1.53 - fix the "<player> is nuts" message.
1200 root 1.58 - fix an exception at logout due to the json_coder being gone.
1201 root 1.43 - upgrade to EV version 2.0 API.
1202 root 1.47 - when players don't apply a savebed correctly but stand above one,
1203     do not move or kill them.
1204 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1205 root 1.43 - implement generic framework for server-side resource files.
1206     - implement resource file update event.
1207     - hook experience table update into the framework.
1208     - move jeweler.yaml to resources (arch/).
1209 root 1.44 - switch from Crossfire to Deliantra perl module.
1210     - implement json2json arch filter.
1211 root 1.45 - implement widget protocol version 2, support for ui templates.
1212 root 1.54 - mapinfo is now handled fully asynchronously.
1213 root 1.48 - ext/irc: also log irc messages.
1214 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1215 root 1.43
1216 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1217 elmex 1.41 - limited the number of items that can be picked up and dropped
1218 root 1.42 as temporary measurement against bad performance or dropping things
1219     (this lead to long freezes and triggered the watchdog).
1220 elmex 1.41 - improved the performance of the drop command a bit.
1221 root 1.38 - switch from Event to EV for higher performance, easier usage,
1222     less bugs...
1223 root 1.39 - updated to release version of the gnu affero license.
1224 root 1.38
1225 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1226 root 1.36 - more thoroughly rename the binaries, contact addresses.
1227     - update the copyrights.
1228 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1229     crashes.
1230 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1231     potentially causing crashes.
1232 root 1.35 - assign weapons on user load time, not login-time, avoiding
1233     crashes.
1234    
1235 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1236 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1237 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1238     in some of the maps.
1239 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1240     which is now trivial to do.
1241 root 1.33 - removed all traces of the old (and never working) plug-in interface
1242     (70kb code less on amd64).
1243 root 1.34 - improve/tune scheduling priorities.
1244     - fix some freezing bugs.
1245     - fix a memory corruption problem in dynbuf.printf.
1246     - use channels for chat and many informational commands.
1247     - improved the tutorial.
1248     - create missile is now fixed.
1249     - race fields must now contain archetypes.
1250     - jumping skill now works as advertised.
1251 root 1.31
1252 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1253 root 1.24 - relicense under the gnu affero license.
1254 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1255 root 1.24 - implement server-side framework for generic resources.
1256     - use resource framework for server-provided ambient
1257     music.
1258 root 1.27 - save object owners (players only atm).
1259 root 1.24 - replace limited sound api with server-provided sound effects.
1260     - new sc (sound control) protocol command.
1261     - improve fxix protocol to include types.
1262     - exactly fill tcp segments, if possible.
1263     - output-rate is now an upper limit, the server will automatically
1264     (and quite perfectly) adjust to the network conditions, ensuring
1265     low latency even during bulk transfers (music, images, sounds etc.).
1266     - implement server-side widgets (i.e. client widgets controlled
1267     in the server side). this will allow future expansion without
1268     having to upgrade clients.
1269     - implement a (artwork) world map with realtime player position
1270     tracking.
1271     - new and more efficient extcmd (server still supports old extcmd
1272     protocol).
1273 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1274     calcluation that could be easily exploited by users.
1275     - rebalanced diseases to spread more naturally/evenly.
1276     - completely asynchronous map loading even for tiled maps.
1277 root 1.24 - replace simple messaging protocol with channels carrying metadata
1278     (similar to message types, but more directed at the user).
1279     - reduce command processing latency by a whopping 120ms by
1280     reordering some processing steps inside the server. this directly
1281     reduces lag by 120ms.
1282     - actually send spell faces to the client.
1283 root 1.23 - implement player genders.
1284 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1285     otherwise return to savebed and possible kill if the log-out
1286     was for too long.
1287     - fast socket-dead detection (kick player after 8 seconds without ack).
1288     - greatly reduce the cpu time needed to draw maps _again_.
1289     - archetypes are now subclasses of objects.
1290     - rebalanced shop greed and approval functions to be more realistic
1291     (and likely match the actual intention).
1292 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1293     italic, gender-specific text, paragraphs etc.
1294 root 1.24 - implemented hint framework, players can opt to receive hints.
1295     - implemented (long) book framework, added some books from the cf wiki.
1296 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1297     protocol and is capable of transmitting generic meta information.
1298 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1299     - replace the nexus by a per-player tutorial map that teaches stuff
1300     better than the newbie house.
1301 root 1.18 - fix the magicmap colours.
1302 root 1.19 - optimise map update even more by removing unneeded code and checks.
1303     - decouple map and stats update from pl->ob and use pl->observe instead.
1304     - implement observe command.
1305 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1306     calls with a simple comparison.
1307     - fix a latent crossfire bug that could crash the server because the
1308     map refresh did not update the mapspace.
1309 root 1.24 - support custom keys for regions and maps, regions are now
1310     refcount-managed.
1311     - allow worldmap overlays anywhere in the 000..999 range.
1312     - new system to acquire time slices for background jobs, to reduce
1313     jitter.
1314 root 1.27 - semi-persistent object-referencing framework (currently only players
1315     supported).
1316 root 1.22 - dependency tracking for perl extensions.
1317 root 1.24 - new slag-ex extension for cleaning cauldrons.
1318     - fix invoke result processing.
1319     - there are even less i/o syncpoints in the server now.
1320 root 1.29 - added map-tags extension that scans all maps for object tags
1321     and records them in the database (not used yet).
1322 root 1.28 - metaserver 2 support.
1323 root 1.22 - many more bugfixes and minor optimisations.
1324 root 1.16
1325 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1326 root 1.14 - optimised event invocation (non-wanted events can now be
1327     skipped with 4-5 inlined instructions).
1328 root 1.12 - complete rewrite of town_portal: it now creates a portal
1329     to the "nearest" town only, travel is only possible
1330 root 1.13 to the town and back, anybody can use it (also removes
1331     one of the remaining syncpoints in the server).
1332 root 1.10 - complete rewrite of the range/attack skill slot system:
1333     there are now two slots, one for combat, one for ranged
1334     attacks.
1335     - introduce the concept of a current weapon (either a ranged
1336     or a combat weapon/skill/tool) and switch between them as
1337     needed.
1338     - rewrite bow code so bows get more useful: apply damage,
1339     attacktype and other stats to the arrows and treat
1340     bows as weapons. also rebalance the missile weapons skill
1341     so its damage increases with level.
1342     - rewrite the complete player speed logic: weapon_speed now
1343     works as documented and there are no unnatural speed boosts.
1344 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1345     installation, replacing the old collect scripts and
1346 root 1.9 simplying deployment by scaling and cutting faces as required.
1347     - simplify the map protocol extensively by taking advantage
1348     of missing bigfaces, speeding up map generation immensely.
1349 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1350     other archetypes.
1351     - rationalise archetype, region and treasurelist file format
1352     into a single file format and make them reloadable asynchronously.
1353 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1354     reloadable at runtime.
1355 root 1.6 - implement 64x64 faceset support.
1356     - implement fxixsx protocol that saves
1357     a lot of bandwidth over the old image/face/smooth packets
1358 root 1.11 and allows images > packetsize, incremental and background
1359     transfers.
1360 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1361     on a face basis as opposed to a mapspace basis.
1362 root 1.7 - the server can now rate-limit image uploads to not exceed
1363     a certain (client-configurable) speed while guarenteeing full
1364     freedom of movement.
1365 root 1.8 - implement new ex command to request item descriptions.
1366     - implement new msg command for in-game messages with meta
1367     information (using xml).
1368 root 1.9 - enforce utf-8 for all text messages.
1369 root 1.13 - added micropather (not used yet).
1370 root 1.6 - many, many bugfixes.
1371 root 1.1
1372 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1373 root 1.1 - make coroapi accessible to cf+.
1374     - moved map handling logic completely to perl
1375     - per player maps are now marked in the map
1376 root 1.2 - maps are saved completely differently now,
1377     and much more often.
1378 root 1.17 - rewrote map header parser and writer, to be much faster.
1379 pippijn 1.4 - maps and players are now (in the average case) loaded
1380 root 1.2 and saved completely asynchronously, I/O contention will no
1381     longer freeze the server.
1382 pippijn 1.4 - players and maps can be loaded anytime, without the player
1383 root 1.2 being logged in.
1384 root 1.1 - automatically generate method interfaces for perl from headers
1385     - unbundled freezethaw
1386     - mostly rewrote common/map.C
1387     - completely rewrite server/swap.C
1388     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1389     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1390     - better message for apply failures due to applymode
1391     - removed most all of the weather code
1392     - unified logging to stderr and file
1393     - too many minor changes to document
1394 root 1.615