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Revision: 1.795
Committed: Sat Aug 13 23:22:46 2011 UTC (12 years, 9 months ago) by root
Branch: MAIN
Changes since 1.794: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.724 - (maps) hopefully fix tobias' tower.
31     - (maps) hopefully fix healing potion vendor in arena entrance.
32 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
33 root 1.739 - it was possible to unapply or half-unapply cursed items in many
34     cases, which confused players and also player state. fixed.
35 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
36     some items. also, no longer uncurses spells or other invisibles.
37     - (arch) remove curse and identify now treta the marked tiem first.
38 root 1.725 - creators no longer identify objects that shouldn't be identified
39     (such as money, which won't stack afterwards).
40 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
41 root 1.746 - (maps) implement a wilderness town portal.
42 root 1.748 - (arch) set proper(?) int values for all monsters.
43 root 1.751 - (maps) fire5.map could destroy players.
44 root 1.791 - redo all build material faces from scratch.
45 root 1.790 - dropall without arguments now drops all containers.
46 root 1.776 - use blitz++ for vector maths (new dependency).
47 root 1.772 - only match archetype names in artifact allowed names.
48 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
49 root 1.751 - altars with match expressions did not work properly.
50 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
51 root 1.749 - god enemy race check fixed ("god detests your race").
52     - gods errornously allowed any kind of worshipping race, even
53     ones they hate.
54 root 1.726 - use same default config in code as on gameserver.deliantra.net.
55 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
56 root 1.727 our parser.
57 root 1.767 - generate slightly more special exits and avoid warning.
58 root 1.731 - applying a glowing crystal now gives status messages.
59     - fix a memleak in the random map generator.
60     - rework the random map parameter passign a bit to be extendable.
61 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
62     also, improve the quality of the mazes (no longer will the edges
63     almost always form a passage) and add two new types - "rooms"
64     and "braided".
65 root 1.734 - (random maps) add new "cave" layout, which is much more ...
66     cave-like.
67 root 1.744 - (random maps) new layout style "castle" that generates straighish,
68     rogue-ish maps.
69     - (random maps) new layout style "multiple" that simply mixes multiple
70     different styles in different areas.
71 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
72     - rewrite layout management in the random map generator from the
73     ground up.
74 root 1.736 - fix bug in tausworthe rng initialisation.
75     - switched to the faster and hopefully better quality gfsr{24,55} random
76     number generator, the same algorithm that freeciv apparently uses.
77 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
78     memory and imho looks nicer.
79 root 1.741 - (arch) fix samhlaidh archetype.
80 root 1.751 - fix the "archname" match special function.
81 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
82     and other fractal algorithms.
83 root 1.754 - one can no longer emote to logged-out players.
84 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
85     sacks fit on a tile again.
86 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
87 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
88     support background colour for text clients.
89 root 1.763 - (arch) improve automatic name from archname generation.
90 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
91 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
92     match expressions.
93 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
94 root 1.761 - sometimes a special exit wasn't placed when it should have been.
95 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
96 root 1.765 - require EV 4.00.
97 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
98 root 1.766 - add perlxsi.c to cleanfiles.
99 elmex 1.768 - (arch) made speed potions easier for now.
100 root 1.769 - the server didn't properly initialise all client skill slots,
101     no known impact.
102 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
103 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
104 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
105     a generic table/matrix/palette converter to cfutil.
106 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
107     - remove limits of 000..999 from worldmap coordinates, support negative
108     coordinates and introduce z-layers - deliantra is now 3d, in yet another
109     sense.
110 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
111     handle generic "world map areas".
112 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
113 elmex 1.779 - added is_quad flag.
114     - (arch) added quad archetypes.
115     - made the pickaxe mining tool remove quad walls and floors.
116 root 1.780 - move key_values into their own class, simplifiying lots of code and
117     making it possible to use kv pairs easily for maps and other objects as well.
118 root 1.781 - get rid of get_archetype, finally.
119 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
120 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
121     have been removed, and the map "intelligently" changes between active/inactive.
122 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
123 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
124 root 1.787 - server now enforces width/height matches between tiled maps.
125 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
126     for unordered map walks - which should not cause any real issues.
127 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
128 root 1.791 - cfutil no longer creates split tiles multiple times due to a
129     off-by-one bug in comparing mtimes.
130     - cfutil now supports type: prefix to derive faces from other faces, which
131     is used for all build materials currently.
132     - require imagemagick >= 6.6.
133 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
134     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
135 root 1.795 - fix the brace command.
136 root 1.724
137 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
138 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
139     now easily reachable, at a price.
140 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
141 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
142 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
143 elmex 1.630 (by Dustfinger).
144 root 1.681 - (maps) fixed bad floor tile in navar apartment.
145 elmex 1.573 - made (wizard) look_at show also uuids.
146     - added cf::object::find_object_uuid (::find_object already exists!).
147 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
148 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
149 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
150 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
151 elmex 1.568 - (arch) made the hill giants loose more body parts.
152 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
153 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
154     and made them a bit more expensive.
155 root 1.633 - (maps) add more glory hole treasure styles.
156 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
157     in a select number of mlab maps.
158 root 1.667 - (maps) the library should be less of a death trap now.
159     - (maps) exits no longer point to auto-apply exits, most affected
160     maps now have proper doors or a similar solution.
161 root 1.682 - (arch) jumping skill has now physical attacktype.
162 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
163 root 1.691 - enter_map did not normalise the map coordinates when the destination
164     space is blocked, causing badness and freezes for the player.
165 root 1.685 - when applying containers, server checks for the key on activate
166     and also allows players to unapply active containers they don't have
167     a key for.
168 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
169     races files to arch, where they belong (exp_table is no longer in
170     confdir but in datadir now!).
171 root 1.677 - jeweler and sound config files are now normal datafiles as well.
172     - quit_character was causing a runtime exception, causing it to not
173 root 1.672 work since 2.93.
174 root 1.671 - entering a map will now respect move_on and other effects,
175     except for auto-apply exits :/
176 root 1.660 - only talk to the items on the nearest mapspace, or, of there
177     are none, to the player, not ALL items in vicinity.
178 root 1.625 - do not update the floorbox while running, to avoid big item
179     updates that cost network bandwidth and processing power.
180 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
181     caused overflows causing monsters to become living deads.
182 root 1.619 - unapply weapons and armour before trying to improve it.
183 root 1.588 - teach the random map generator the ability to read ".rmg" files
184     that specify which actual style map to generate, and use it for
185     the default decorstyle to avoid inappropriate maps to be used.
186 root 1.639 - support (with some limitations) multiple different skills with the
187     same subtype.
188 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
189     so nekosan could end up beign saved AND escaped to another map.
190 root 1.636 - show invisible no longer makes magic mouths visible.
191 root 1.583 - move_type changes (spells, skills etc.) now will correctly
192     take move_on/move_off into account (e.g. buttons).
193 root 1.582 - display (exit) or (random map) in client for those objects.
194 root 1.606 - removed (useless) spell damage columns from spell info and replace
195 root 1.578 it by effective casting level - clients > 2.10 required to display
196     properly.
197 elmex 1.565 - building of levers/doors works again for all kinds of floors.
198 elmex 1.563 - the player can now withdraw and deposit all the available money.
199 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
200     steinwandstadt/celvear.
201 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
202 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
203     mostly based on the spell's level in the spellbook.
204 root 1.718 - the music scheduler did not properly send new music on region
205     changes.
206 root 1.669 - (maps) fix some map regions and the region tree.
207     - the server will now be more picky when parsing the regions file.
208 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
209 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
210 root 1.566 clients.
211 root 1.690 - follow has been rewritten to be, hopefully, more robust.
212     - follow mode will not be aborted when the follower tries to move.
213 root 1.566 - tcp.ext didn't unbind in reloads.
214     - map-tags.ext didn't properly close the database on reloads.
215 root 1.567 - cfutil skips .-directories when scanning.
216 root 1.571 - build.ext prevents players from building on other player's maps.
217     - rent.ext allows the dm to enter anytime.
218     - NPC_Dialogue adds a new predefined variable, $map.
219     - new "build" event hook.
220 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
221 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
222 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
223     them on loading, for old playerfiles and maps.
224 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
225     would be handled differently nowadays anyway.
226 root 1.584 - random map .meta were not being expired at all.
227 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
228 root 1.586 - update to automake 1.10.
229 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
230     require level 4 anymore.
231 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
232 root 1.590 - monsters now rotate through all skills (in chosen_skill).
233 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
234 root 1.661 - detect/sense curse/magic will no longer work on items that don't
235     need identify.
236 elmex 1.593 - added detect mineral vein spell.
237 root 1.592 - support "wall overlays" in the random map generator - not very generic,
238     used by minable veins.
239 elmex 1.594 - (maps) relocated jeweler town to another directoy.
240 root 1.603 - (arch) implement mining pickaxes and mining skill.
241 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
242 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
243 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
244     of the output is only 1/5th (instead of 1/3rd) of ring level.
245 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
246     generated ring/amulet.
247 root 1.601 - generate most constants for perl automatically.
248 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
249     - when player dies, restore his food to at least 200.
250 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
251 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
252 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
253 root 1.600 - the singing skill actually respects the direction now.
254     - oratory and singing now require a direction.
255 root 1.603 - use_skill now requires that you can actually apply the skill tool.
256 root 1.604 - do not invoke perl on every user command anymore by providing
257 root 1.655 a command and an unknown_command event.
258 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
259     perl to C++, for speed reasons (basically undo patchset 1304).
260     - add a client_destroy event, so we don't have to hook the
261     attachable destroy event (which is called much more often).
262 root 1.606 - removed (unused) FLOOR object type.
263 root 1.607 - fix errornous change_abil messages for rods (and other types).
264 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
265     all into server/commands.C.
266 root 1.609 - save and restore combat/ranged/current slot for players.
267 root 1.610 - the server now batches item's face/fx commands, as opposed
268     to sending one fx per item - helps mostly at connect and
269     with floorbox updates.
270 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
271 root 1.614 - the random map generator now supports selecting difficult for
272     more style categories than just monsters (all except fountains
273     apparently).
274 root 1.617 - object serialiser no longer creates empty "owner" references.
275 root 1.620 - make sure failed castings take some time, too, to avoid being
276     smitten by your god.
277     - many more failmsgs and help texts.
278 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
279 root 1.623 - stop thrown objects when their speed goes too low.
280 root 1.624 - log the number of unique logins seen every minute in a compact
281     format (for statistics).
282 root 1.626 - do not send delitem for players.
283 root 1.627 - support static scalar data members properly in genacc now.
284     - implement "simple" freelist management for objects.
285 root 1.628 - recycle object counts now - to support longer uptimes.
286 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
287     function (and yes, 666 is exact!).
288     - random map generator results should now be fully repeatable.
289 elmex 1.635 - fixed possible crash bug in build code.
290 root 1.638 - rename find_marked_object to ->mark and speed up.
291 root 1.640 - player movers properly destroy themselves when used up, instead
292     of leaking.
293 root 1.642 - do not show msg for unidentified objects that need identification.
294 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
295 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
296     next_line method.
297 root 1.646 - use nicer file format for exp_table and attackmess
298     (more like other resource files).
299     - make parse errors during server startup fatal.
300 root 1.652 - properly initialise all maptile values in constructor.
301     - improved {link} map.
302 root 1.655 - optional unloadable extensions will not lead to an endless loop.
303 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
304 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
305 elmex 1.664 - building listening books is possible again.
306     - (maps, arch) added archetype for building instructions and replaced
307     the copies of the instructions in the maps with it.
308 elmex 1.666 - (arch) made the spark shower spell available in shops.
309 root 1.670 - don't create a second LOGIN event on character creation.
310 root 1.674 - correctly generate "You paid xyz" message in shops.
311 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
312 elmex 1.710 - added a 'password' command, to let DMs change the password of players
313     more conveniently.
314 root 1.680 - correctly save shopitems string, to avoid parse error when reading
315     saved maps.
316     - logging now differentiates between logging levels better.
317 root 1.684 - speed up get_typedata.
318 root 1.689 - fix deadlock problem during server shutdown/reload.
319 root 1.692 - make ext/checkrusage "more" non-blocking.
320     - use common::sense for extensions.
321     - work around a 50.10.0 utf8 caching bug.
322 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
323     "no relation to target" bugs.
324 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
325     modules being loaded from the mainloop, pre-load some more
326     core modules so perl doesn't do it later on.
327 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
328     compiling regexes.
329 root 1.701 - make exp_table and materials file reloadable.
330 root 1.702 - made reload_config non-blocking.
331 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
332     causing server freezes.
333 root 1.704 - store unhashed password, to prepare for safer authentication.
334 root 1.707 - do not log connections from the local host, to help a local
335     watchdog.
336 root 1.714 - fix summon freeze at map borders.
337 root 1.717 - support @group syntax and music config file for music face lists.
338     - run post_init jobs in parallel, they might do I/O.
339 root 1.722 - avoid apply conversion for converters.
340 root 1.562
341 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
342 root 1.558 - (maps) fix travel to valdor and back.
343 root 1.545 - do no longer by default eval map cod ein safe compartments
344     (this can be re-enabled using the safe_eval config option).
345 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
346     in lorak.
347 root 1.559 - fix data corruption issues caused by recursive calls to
348     unordered_mapwalk - now every caller must provide its own
349     buffer.
350 root 1.538 - (maps) improve tindervale maps slightly.
351 root 1.544 - (arch) considerably decrease slag ex price.
352 root 1.540 - (arch) fix filth archetype.
353 root 1.556 - extension dependency resolve was completely broken.
354 root 1.544 - multipart objects would cause save_throw_object to crash - it
355     now acts on the head only.
356 root 1.541 - do not try to connect to an irc server unless explicitly configured.
357 root 1.542 - do not expect decltype() to be available in gcc 4.4.
358 elmex 1.543 - extended the safe perl environment by loops.
359 root 1.547 - (arch) fix "armless cook" facings.
360     - the "experience table" resource item did not have a proper
361     hash associated with it, so updates could not be detected.
362 elmex 1.550 - fixed poison traps in doors.
363 root 1.548 - player->killer_name did not properly flag the name as unicode.
364 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
365     and provide a non-destructive SvPVutf8 variant.
366 root 1.554 - do not allow dragon players to change their title via the settings.
367 elmex 1.552 - ratelimited jeweler skill nugget conversion.
368 root 1.551 - under high load, the server stopped swapping out to make
369     the server more responsive, but making it impossible to reduce
370     the load by... swapping out. slot queuing will now always make
371     some progress.
372     - improve the quality of the load-avg calculation.
373 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
374 root 1.556 - don't fail to write the runtime file if the temporary already exists.
375 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
376     player now.
377 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
378     timestamp and use a tab in the client to increase awareness.
379 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
380     setflag 0 is possible.
381 root 1.560 - make install now deletes old extensions, to ease upgrades in the
382     deliantra vm.
383 root 1.538
384 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
385 root 1.532 - the destruction spell could/would corrupt server memory quite often.
386 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
387     disk, not when it already was in memory.
388 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
389     avoiding livelock during high-load emergency saves.
390 root 1.530 - logging in did not properly unapply all skills.
391 root 1.531 - (maps) make the invite quest marking much more obvious.
392 root 1.533 - (arch) fix warrior archetype names.
393 root 1.532 - map prefetching never prefetch upwards.
394 root 1.534 - wizpass no longer makes you non-blocking.
395 root 1.536 - (maps) add light to some of the special maps, add troll
396     map.
397 root 1.530
398 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
399 root 1.515 - (maps) add gorokh_final mapset from crossfire.
400 root 1.516 - (maps) block most vault-type mlab locations, open up
401     imperial converters for anybody to use.
402 root 1.519 - (maps, arch) replace all permanent stat potions by random
403     variants.
404 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
405 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
406     real player object on player changes.
407 root 1.522 - diseases and maybe other things could sometimes reduce the speed
408     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
409     much grief.
410 root 1.523 - speed_left randomisation was, apparently, totally broken.
411     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
412     of the speed slot internally and in map save files. among other
413     things, this gets rid of all the abs (speed) calls.
414     - reduce map file save files by using abridged keywords aliases.
415 root 1.494 - shop specialisation calculation was totally broken.
416 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
417     now enforced.
418 root 1.498 - fix magic mapping, which only worked for inate spell casting.
419 root 1.495 - godgiven items will now be explicitly described as such.
420 root 1.524 - (arch) dded a quiver of bolts.
421 root 1.504 - materialnames would change "randomly" on every load, only
422     set the material when the materialname was not set before.
423 root 1.497 - balancing change, halve rod recharge speed (instead
424     of 4.8s, the standard rods now recharge in ~10s. not a solution,
425     but still.
426 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
427 root 1.509 the costly flag-checking loop in most cases and using a simple
428     repeat-cache for speed_left.
429 root 1.507 - always delay stats update for players on insert/remove till
430     next tick/command, which saves a lot of cpu cycles on drop/take.
431 root 1.514 - add hint about havign to run to attach unaggressive npcs.
432 root 1.494 - pet monster level was not displayed correctly in "showpets index".
433     - clean up floating point conversions and many similar nitpicks.
434 root 1.502 - fix hanuk altar.
435 root 1.504 - overhaul material system to be much faster, and having less bugs, but
436     still having a lot of cruft :/.
437 root 1.502 - add marble shop floor.
438 root 1.494 - move gcc specifics to new file include/compiler.h.
439     - unrecognised cfpod directives could cause undefined behaviour.
440 root 1.505 - added boes' marble shop to steinwandstadt.
441 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
442     - optimise mapspace updates.
443     - cache volume/items per mapspace.
444 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
445     decrease).
446 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
447     have led to weird item multiplications.
448 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
449 elmex 1.501 - fixed crash bug in learn_spell command.
450 elmex 1.634 - enhanced output of the mapinfo command.
451 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
452 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
453     from perl to c++.
454 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
455     and use it in some "inner" loops.
456 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
457 elmex 1.511 - fixed jeweler experience output to not be floating point.
458 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
459 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
460 root 1.518 - try to prefetch memory inside process_objects, which can give
461     enourmous speed gains.
462     - make some small optimisation to the process_objects loop.
463 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
464     handling different chksum lengths.
465     - check for hash collisions in cfutil.
466     - reduce face checksum size from 6 to 4 bytes.
467 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
468 root 1.523 - removed weather-specific attributes.
469     - fixed genkeywords dependency.
470     - do not clear "randomitems" slot for world underlays.
471     - use "sl" as short-hand for speed_left in save-files, just to make them
472     smaller.
473 root 1.517 - in general, don't crash on value-less resource file lines
474     anymore, due to get_str never returning a 0-pointer.
475 elmex 1.521 - code cleanup in move_symptom.
476 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
477 root 1.494
478 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
479 root 1.481 - some Andrew Madloch wanted, despite being specifically told
480     multiple times that the Deliantra parts additions are under AGPL,
481 root 1.487 lock up the source code of the server within his company.
482 root 1.481 some reorganisations have been done to the sourcecode to make
483     it clearer that this violates the Affero GPL. Help to keep
484     Deliantra free software even for the coming generations
485     and be wary of the promises of Andrew Madloch, he has nothing
486 root 1.487 good in mind for free software.
487 root 1.480 - clarify which files of the server are 100% AGPL.
488 root 1.481 - minor reorganisation, move some GPL code into other files.
489 root 1.483 - implement viewpoint (which is like observe, but only for the map,
490     not stats etc.).
491 root 1.484 - replace magic mapping overlay by a flying bird exposing area
492     on the worldmap (ext/magic_mapping.ext).
493 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
494     - @find results in npc dialogue is now stored in $find.
495 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
496 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
497 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
498     dm instead.
499 root 1.456 - (maps) add town portal to celvear.
500 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
501     mapsets from crossfire, together with associated archetypes.
502 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
503     - (maps) define a new whalingoutpost region.
504 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
505     and most archetypes that go with them (without stoning and swallow effects),
506     casino tokens and stock certificates are also missing.
507 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
508     and santo dominion.
509 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
510     to go with them. also adjusted archetypes to be more korrekt "gotisch".
511 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
512 root 1.460 - properly close client-side dialogue when the player is teleported away.
513 root 1.459 - map-tags did not properly close it's database tables or wait
514     for a quiescent state, causing memory corruption on reload.
515 root 1.454 - support "stat.xyz" accessor in match expressions.
516 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
517 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
518     fixes long answers from npc dialogue).
519 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
520 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
521     and to not add a "put your code here" force needlessly.
522 root 1.463 - (arch) fix or improve many plurals.
523 root 1.465 - markers do no longer add a force if the slaying field is unset.
524 root 1.466 - sped up search-items implementation, but it's still horrible.
525 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
526 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
527     used to reogianise the illogical arch tree a bit.
528 root 1.479 - (maps) import most map names from crossfire.
529 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
530 root 1.483 - fly_high movement gives better los, ignoring blocksview.
531 root 1.488 - the addexp command should now honour skill names with spaces.
532 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
533 root 1.491 - (arch) added many more buildable marble floors.
534 root 1.490 - major namespace cleanup: save 45kb by making functions static
535     that were unnecessarily global.
536 root 1.452
537 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
538 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
539 root 1.451 - fix a memory buffer overflow in the book code.
540 root 1.429 - add @check, @find npc dialogue commands.
541     - (maps) add a number of town interiors.
542 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
543 root 1.451 - (maps) add celvear area from cfextended.
544 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
545     - (server,maps) fix bug causing some library books not to be chained down,
546     cause Scorn/Navar libraries not to have inscribable books.
547 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
548 sf-marcmagus 1.433 inappropriate item power.
549 root 1.448 - (maps) fix intwell balancing issue.
550 root 1.437 - improve the look of generated books.
551 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
552     - fix bug where players could bypass no_drop by putting items in containers.
553 root 1.430 - consecutive commands arriving at the same time in the server would be
554     corrupted if the length was >255.
555 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
556 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
557     and perl.
558 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
559     functionality (and more) inside the same object using the match expressions.
560     - create simpler match expression compiles in many common cases.
561 root 1.439 - reduce object size by removing obsolete "seen_by" member.
562 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
563     of the new dynbuf::splice function (which gave an unexpected net win
564     in code size...).
565 root 1.442 - the server will no longer complain (and subtly fail) when an object
566     being removed from a map causes another object to get removed.
567 root 1.441 - banish strncpy from the server, speed up and simplify sending item
568     descriptions to the client considerably.
569 root 1.442 - add new "in head" set modifier for matches.
570     - new BLOCKED_MOVE event added.
571     - mapscript archetype now has activate_on_xxx true by default, as similar
572     connected elements.
573 root 1.448 - (maps) imported all styles from cfextended except
574 root 1.444 floorstyles/land_plots and monsterstyles.
575 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
576 root 1.446 - don't crash when treasure lists are empty / supply new empty
577     treasurelist for randomitems when none can be found.
578     - implement cf::map::static_maps and use it in map-tags.ext.
579 root 1.449 - fix a bug in map-tag scanning when moving tags.
580 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
581     for a reaction.
582 root 1.447 - implement new "loadall" map loading command, purely for debugging.
583 root 1.429
584 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
585 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
586     but not horns (to make them more useful for content-creators).
587 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
588     2) it skipped spell effects and 3) it didn't handle the case where
589     and object was destroyed while iterating over it correctly. all this
590     allowed players to sometimes walk onto spaces they should not be able to
591     walk on.
592 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
593 root 1.399 - examining an object now dumps the serialised object form when the user
594 root 1.404 is a wizard (wizlook).
595 root 1.421 - altars no longer accept unpaid items.
596 root 1.411 - party spells didn't work all that well.
597 root 1.424 - added complex object matching framework (cf::match), and make altars
598     and pedestals use it.
599 root 1.425 - identified skill-tools show what skill they grant.
600 root 1.399 - display the duration of change_ability spells when examining them
601     (missing: protection spells, but they are a hack...).
602 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
603     adding more variety to the different mushrooms.
604 root 1.398 - fix a minor cfpod formatting bug.
605 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
606     the hintmode setting on the settings page.
607 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
608 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
609 root 1.399 - enable the object loader to also dump archetypes.
610 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
611 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
612 root 1.402 - force the initial face when loading an object that is time-animated
613     or a monster, so it does not have to be specified anymore.
614 root 1.403 - fix a bug where recasting an ability changing spell could shorten
615     its remaining duration.
616 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
617 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
618 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
619     up splay operations as well.
620 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
621 root 1.412 - implement introspection data for C++ classes (%REFLECT).
622 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
623 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
624 root 1.419 - fix transmutation alchemy.
625 root 1.424 - speed up many frequently-invoked C->perl callbacks.
626 root 1.419 - added complex object matching framework, to be used in altars and the like.
627 root 1.426 - switch to YAML::XS from YAML.
628 root 1.396
629 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
630 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
631     that ultimately was not helpful to catch it :)
632 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
633     all callers to use either one or the other, as appropriate. This
634     fixes the (rather fragile) light spell, maybe others.
635     - fixed an overflow and exploit in the bank/payment code.
636     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
637 elmex 1.384 to explain the skill a bit more.
638 root 1.389 - removed a buggy check for zero attacktype. So that we might find
639 elmex 1.388 the real bugs in the archs/maps/objects.
640 elmex 1.394 - Fixed enabling torches with lighters.
641 elmex 1.387 - (maps) Added Heaven Town region.
642     - (arch+maps) Fixed & normalized warriors on map
643     /quests/peterm/CTower/Barracks.
644 root 1.392 - fix the light spell (and possibly diseases and other lights).
645 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
646 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
647     a long time ago, and similar cases are still to be found in the maps.
648     - make the socket_timeout configurable in the code (but not yet for users).
649 root 1.393 - earth wall health bar is now correct.
650 elmex 1.384
651 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
652 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
653     freeze with IO::AIO anymore due this change.
654 root 1.364 - avoid a crash when a player tries to apply a lighter.
655 root 1.376 - allow a spell argument for dimension door.
656 root 1.362 - move shop item listing and some otherstuff into the info tab.
657 root 1.360 - avoid crashes when non-players cast party spells.
658 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
659 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
660     - small improvement of the number of potions in shops
661     (by Job Vranish).
662     - added a few party spells (by Job Vranish).
663 root 1.362 - use a common message dynbuf.
664 root 1.364 - destroying tear down objects will now use the full hp range
665     for animation and will only destroy/lastframe when hp < 0.
666     - allow monsters to use earth to dust.
667     - use manhattan distance for get_rangevector_from_mapcoord, just as
668     in get_rangevector.
669     - los updates now correctly take tiled maps into account.
670     - do los updates even on maps without darkness.
671 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
672 root 1.375 - upgrade to IO::AIO 3.21.
673 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
674 elmex 1.373 - properly catching exceptions from callback in irc.ext.
675 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
676 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
677 elmex 1.368 - (arch) added hint about usage to Slag Ex.
678 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
679     like the rest.
680 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
681 root 1.378 - (arch+maps) added rate limited converter and adjusted
682     /elmex/mana_fountain.
683     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
684     - reduce size of casting_time, move_status, attack_movement,
685     last_heal and last_sp slots, squeezing some more space out of struct
686 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
687     anywhere.
688 root 1.358
689 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
690     - fixed bug in alchemy, where finding the right object for enhancements
691     didn't work.
692 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
693     effects (w.r.t. put_more) per mapspace, to give the server a chance
694     to survive a hundred deathsheads.
695 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
696     disastrous bug of unfortunately unknown proportions...
697 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
698 root 1.343 - use gender-neutral place descriptions for invite.
699 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
700     Thanks go to Lisa Larsen!
701 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
702     anymore).
703 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
704 root 1.345 - use better dependency tracking for include/keyword.h.
705 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
706     so it is possible to invite somebody out of some stck-till-death traps,
707 root 1.346 or simply to commit suicide.
708 root 1.352 - replace the "ignoring delayed commands" message by something more useful
709     (cf. cunning gnome freezeing issue).
710 elmex 1.349 - various fixes for weapon improvements.
711 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
712 root 1.353 - support T and G sequences in cfpod.
713 root 1.343
714 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
715 root 1.339 - convert me command from per-map to chat, which makes more sense, also
716     document it.
717 elmex 1.336 - more than one spellbooks of same class can now be given
718     in class selection.
719 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
720     spell rebalancements.
721 elmex 1.338 - the IRC gateway filters IRC colors now.
722 elmex 1.336
723 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
724 root 1.331 - (arch) fix quiver of Holding Bolts.
725 root 1.332 - applying unpaid items will now examine them.
726 root 1.330 - add "What" column to body command, showing items in that slot.
727 elmex 1.329 - redesigned and rebalanced lamps and torches.
728 root 1.330 - add "..." to item names that have been shortened.
729     - fixed "assign" function that squeezes strings into fixed length.
730 elmex 1.333 - add cursed effect to lamps and (some) torches.
731 elmex 1.334 - fixed bad assigned crafting skills and their tools.
732 root 1.312
733 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
734 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
735 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
736 root 1.312 - make monster smell logic dependent on their wisdom stat.
737 root 1.324 - put the death reason into a separate tab.
738     - converted "connected" slot to string, cleanly got rid of some ugly
739     hacks such as the path_attuned hack.
740 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
741     - replace one-at-a-time hash by faster than smaller FNV-1a hash
742     when hashing strings.
743 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
744 elmex 1.320 whether the right cauldron is used.
745 root 1.313 - considerably optimise shared string implementation by
746 root 1.316 making its null value a compiletime constant.
747 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
748     as well as using shstr_cmp to pass shared stringsa round efficiently,
749     for lots of code size savings.
750 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
751     they are sleeping: generators now check for the sleeping flag.
752 root 1.318 - tell gcc not to excessively inline some perl interface functions.
753 root 1.322 - remove marking rune length limit.
754 root 1.323 - fix formatting of cfpod when a verbatim block was following
755     a single newline.
756     - move resistances, statistics and showpets command output into tabs.
757 root 1.326 - implement map scripts that can replace the boulder logic without
758     having to write extensions.
759 root 1.310
760 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
761 root 1.302 - fix a longstanding bug that teared multipart monsters
762     at map boundaries apart.
763 root 1.292 - temporarily make permanently invisible player visible when
764     he/she makes noise.
765 root 1.284 - fix being able to see through walls a bit.
766 root 1.303 - improve look at output.
767 root 1.285 - completely replaced the line of sight algorithm with a variant
768     of spiral fov capable of visibility grades and arbitrary
769     shadow angles, that uses less memory and less code.
770     - the new los code supports arbitrary map rectangles and loosens
771 root 1.310 other restrictions of the old code, supporting further optimisations.
772     - update los if blocksview-objects are inserted in a map, not just when
773 root 1.287 removed (e.g. for summon fog).
774 root 1.303 - permanent invisibility doesn't make immune against making noise:
775     implement a noise system that allows monsters to locate the player
776     when he/she makes noise.
777     - implement a primitive smell system that monsters can use to track
778     players.
779 elmex 1.288 - create bomb now also works when casted by door traps.
780 elmex 1.290 - (arch) new torch graphics.
781 root 1.289 - (maps) considerably soften the subway spider.
782 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
783     the guards from being killed by players.
784 root 1.310 - (maps) lots of tweaks in and around scorn.
785     - (maps) use special non-blocksview jungle, mountain and
786     darkforest freely on the worldmap, to get gradual sight obstacles
787     instead of total blackout in those areas.
788 root 1.289 - no maximum darkness for outdoor maps anymore.
789 root 1.291 - add more hints, fix some messages.
790 root 1.292 - fix a bug: firing rods should tell you something about them.
791     - make light additive even within players.
792 root 1.293 - darken xrays effect a bit.
793     - improve handling of los changes when inserting or removing
794     objects, not perfect yet.
795     - make map darkness signed (formerly unsigned) to allow
796 root 1.294 ambient lighting and centrally manage darkness as an offset.
797     - revamped, fixed and documented the server calendrics, also
798     tell users the current time and data, to improve awareness.
799     - implement proper wizlook flag and handling of wizlook, instead
800     of dumbly just clearing los once.
801 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
802     and has a smaller runtime variance.
803 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
804     making them actually useful.
805     - see_in_dark now increases the viewing radius by 3.
806 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
807     speedup, as well as in many other places.
808 root 1.299 - remove support for extended map infos - these are not used
809     by the deliantra client and removing them gives us a 10% speedup
810     when sending map changes.
811 root 1.300 - remove most gcfclient and other client bug workarounds, as well
812     as now obsolete protocol versions, simplying the code.
813 root 1.301 - optimise and simplify generation of random numbers.
814 root 1.303 - correctly provide a non-zero default density for materials, to
815     avoid crashes, fix other bugs in the material handling code.
816     - fix volume calculations.
817     - fix cfpod parsing when multiple verbatim blocks were separated by
818     newlines.
819 root 1.305 - increase monster detection radius from wis/5 to wis/3.
820 root 1.306 - remove old pickup modes.
821     - remove obsolete disarm and search commands (search wasn't working
822     anyways).
823 root 1.308 - fix a crash when an npc applied a sign.
824 root 1.284
825 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
826 root 1.283 - this release is assumed to be very stable.
827     - (maps) radically redesigned and improved tutorial.
828 root 1.280 - directional casting no longer immediately removes the invisible effect.
829 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
830 root 1.272 - fix overflow in lighting calculations.
831     - negative glow radii can no longer cause total darkness.
832 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
833     only maximally-lit ones.
834 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
835     - swashbucklers got the oratory skill now.
836 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
837 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
838 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
839 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
840     (which was probably broken, too).
841 root 1.281 - support negative glow radii during daytime, too.
842     - use circular, not rectangular, viewing area.
843     - use minimum viewing distance of 2 in outdoor maps.
844     - negative glow is stronger than viewing area or lamps.
845 root 1.283 - (arch) new darkness spell face.
846 root 1.272
847 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
848     - (maps) completely redesigned scorn.
849 root 1.269 - "cast light" now works on oneself.
850 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
851     negative glow radii again (they were totally broken before).
852 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
853 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
854 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
855 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
856 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
857     back to the player.
858 root 1.251 - attuned/repell and spell base level system reworked.
859 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
860 root 1.247 be less erratic now.
861 root 1.248 - refuse to write the uuid file if the uuid is zero
862     (to avoid writing it in early crashes).
863 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
864     - speed up emergency_save by not syncing every file separately.
865     - no longer reattach perl to every object on reload, it's slow, and no longer
866     necessary since we don't nuke stashes anymore.
867     - do not bootstrap perl from the commandline args, use separate eval for
868     better error reporting.
869 root 1.259 - fix a crash when pushing cone spells met ice attacks.
870 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
871 root 1.255 - speed up map refresh in server a bit.
872 elmex 1.258 - refactored drop code and fixed some programming errors in it.
873 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
874 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
875 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
876     as the current weight of the inventory.
877 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
878     dragonfire has been introduced for the non-dragon players.
879 root 1.265 - remove unused "tooltype", "start_holding" object slots.
880     - change "weapontype" object slot to uint8.
881     - convert "hide" object slot into flag.
882     - reorder object members for better locality of reference and codesize
883     decrease.
884 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
885 root 1.267 - fix a crash when no skill could be found when killing amonster.
886 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
887     every completed aio operation.
888 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
889     and update mapspaces if necessary.
890 root 1.246
891 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
892 root 1.241 - removed all command line parsing, only env variables are supported
893     anymore.
894 root 1.239 - region-specific monsters will now once more be on the worldmap.
895 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
896 root 1.225 would grow out of bounds.
897 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
898 root 1.222 - fixed a double-escaping bug in the pod-parser.
899     - rewrote the cfpod parser in C++.
900     - hintmode moved to C++, players need to re-set their hintmode if
901     they dislike "show".
902 root 1.231 - fix RIP inscription.
903 root 1.239 - bump login name length from 18 to 20 char max.
904 root 1.231 - correctly support gender in emotes.
905     - correctly support gender in the death messages.
906     - correctly generate death messages for players only when they really die,
907     with increased information.
908 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
909     and data corruption (but apparently was never triggered).
910 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
911 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
912     data corruption bug.
913 root 1.223 - tweak coredumping/monitoring a bit.
914 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
915 root 1.227 - do not crash in the loader when an inventory object could not be loaded
916     (from a corrupted file).
917 root 1.241 - redid skills command to send output to proper channel.
918 root 1.233 - object->map is no longer refcounting.
919 root 1.228 - add FLAG_DEBUG for internal debugging.
920 root 1.231 - add NDI_VERBATIM flag to send_msg.
921 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
922 root 1.240 - player->exists is no longer a sync_job.
923 root 1.233 - split login.ext's player scheduler into
924     it's own player-scheduler.ext extension.
925 root 1.222
926 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
927 root 1.212 - require perl 5.10.
928 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
929 root 1.204 - swap player and observed count's on the map when observing.
930 root 1.205 - add (mostly untested) mapspace perl class and accessors.
931 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
932 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
933     could be found.
934 root 1.208 - pits now have a configurable "random spread" range and default
935 root 1.213 to a radius of two now.
936 root 1.212 - rewrite pay_player_arch.
937     - use a more stable perl_reload implementation.
938     - do not use Symbol::delete_package (causes crashes after perl-reload),
939     use our own, safer, clear_package instead.
940     - when asynchronously dumping core, close all file handles to allow
941     the server to restart concurrently.
942 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
943     sequences, without double-encoding. it should be faster, too.
944     - the above fixes wrong display of help tetx and many other issues.
945 root 1.216 - use lzf and frag packets for large messages for clients supporting them
946 root 1.218 (0.9976+), use it for long books and other messages.
947 root 1.210 - eradicate listen command and corresponding code.
948 root 1.211 - eradicate logs command.
949 root 1.218 - let the client log into the server log, used for crash backtraces.
950 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
951     old style spell objects with the spell magic bullet.
952 root 1.220 - (arch) fixed skill less rods in the archetypes
953 root 1.204
954 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
955 elmex 1.197 - made jeweler workbench larger and some other minor map
956     changes in jeweler town.
957 root 1.196 - fixed wrong item handling in jeweler skill code.
958 root 1.198 - (arch) use a special "key_random_map" for random map keys
959     that are used up.
960 root 1.199 - fix a crash when the player who was observed has logged out long
961     enough for his region/map to be gone.
962 root 1.200 - port to g++-4.3's incompatible tr1 changes.
963 root 1.201 - add some missing dependencies.
964 root 1.203 - log to /var/log/deliantra/ by default.
965     - hack observe code to enable smooth movmenet when observing.
966 elmex 1.195
967 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
968 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
969 root 1.179 - correctly move gsay to the party channel.
970 root 1.178 - fix a crash when animate weapon was used in some areas.
971 elmex 1.177 - fixed unnecessary identification of by converters created objects.
972 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
973     with NPCs.
974 elmex 1.175 - (arch) dragon scales got proper type now
975 root 1.193 - object::decrease would sometimes cause container weights to
976     be wrong, this has been fixed.
977 root 1.194 - do not send time updates for newly-seen items.
978 root 1.185 - thawing an icecube will once more drop its contents to the ground.
979 root 1.183 - fix cone spells etc. going through walls sometimes.
980 root 1.186 - fix a weight update bug that sometimes left containers
981     with wrong weights.
982 root 1.194 - added auto_apply event and extension for shop tiles.
983 root 1.172 - work around get_map_flags invoking perl and switching the stack.
984     - make sure the map is loaded when using a town portal return.
985 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
986     where healing spells didn't cost any grace.
987 root 1.173 - fix starvation kill reason.
988 root 1.174 - fix pk killer name message.
989 root 1.189 - don't let people apply signs with @match.
990 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
991     what seems to be the biggets memleak in the server).
992 elmex 1.171
993 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
994 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
995     - use anyevent to manage listen ports (this enables IPv6 support).
996 root 1.167 - server supports ipv6 client connections now.
997 root 1.168 - use newly-available Coro::AnyEvent.
998 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
999     to let it handle AIO requests.
1000 root 1.167
1001 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1002 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1003     processing considerably (especially in the client) and reduces data transfers
1004     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1005 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1006     - (map) fixed npc dialogue in pup_land/s_f/special.
1007     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1008     (swarm spells now stay in the player's inventory).
1009 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1010 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1011     archetype *archname* (chairs of different facings were merged).
1012     - bugfix: fix a potential crash issue in find_object_name (not used
1013     normally).
1014 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1015 root 1.164 (destruction, magic missile etc.).
1016 root 1.163 - swarm spells without a direction now use various spiral patterns
1017     instead of being fully random.
1018 root 1.158 - update AnyEvent API to 3.4 and above.
1019 root 1.156
1020 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1021 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1022 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1023 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1024     and for attacking monsters. it also takes about one second to do a jump.
1025 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1026 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1027 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1028 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1029     were created outside a map.
1030 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1031     (fixed by reversing the logic).
1032 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1033 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1034 root 1.154 - bugfix: support random maps >127x127.
1035 root 1.152 - (maps) fixed the death certificate system in nimbus.
1036 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1037 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1038 root 1.147 - (arch) give ball lightning a real name.
1039 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1040 root 1.155 - support cfpod in ex replies (client item tooltips).
1041 root 1.143 - unapply item in range slow when readying a spell.
1042 root 1.148 - bugfix: account for rounding errors in weight updates.
1043 root 1.139 - remove synchronous mkdir in chargen_race_done.
1044     - fix per-race starting maps.
1045 root 1.142 - check hiscore on suicide and quit as well.
1046 root 1.138 - tell players when they are starving.
1047 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1048     - fix map difficulty calculation for generators.
1049 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1050 root 1.149 - support no_drop map header flag (before it was only available internally).
1051 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1052 root 1.133
1053 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1054 root 1.119 - bugfix: custom skill settings were not saved by the server.
1055     - bugfix: remove did not actually remove items from the inventory, leaving
1056 root 1.116 ghost items.
1057 root 1.119 - bugfix: properly update items identified on the ground.
1058 root 1.120 - bugfix: use localtime_r in the logger thread.
1059 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1060     - bugfix: archetype reloads could crash the server.
1061 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1062 elmex 1.114 player is not logged in.
1063 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1064 root 1.117 server startup.
1065 root 1.128 - bugfix: fix the door surround check in the random map generator.
1066     - (maps) fix heaven quest difficulty progression.
1067     - (maps) fix some random map styles.
1068     - dropping items a shop is not interested in won't sell them anymore.
1069     - rods and horns with a too low maximum charge allow now at least one discharge.
1070     - implement kill & death statistics.
1071     - random map preparation is no longer synchronous.
1072     - rewrite find_style in perl, no longer does synchronous I/O.
1073     - improve random map specials placement.
1074     - make the killer a real object pointer instead of a string, improved
1075     kill reason messages.
1076 root 1.117 - take advantage of new aio_close and aio_chmod.
1077 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1078 root 1.125 - change_abil is much faster.
1079 root 1.126 - update the floorbox more often to work around the reverses item order
1080     display in clients.
1081 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1082 root 1.126 - add hints to the invite messages.
1083 root 1.127 - rewrote key<->value pair handling.
1084 root 1.128 - use an independent random number generator for the random map generator.
1085 elmex 1.113
1086 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1087 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1088     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1089     - completely automate the weight handling, should fix all weight
1090     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1091 root 1.103 - reloading archetypes while a user was in the character creation phase
1092     could crash the server.
1093 root 1.106 - fix a nontrivial number of cases of code commented similar
1094     to "is this really correct?", as many of those cases are now handles
1095     automatically by lower level code.
1096     - replace many ad-hoc checks for client visibility by object::visible_to,
1097     should result in broader applicability of functions using it.
1098 root 1.104 - merge items with different arch pointers refering to the same arch
1099     (due to archetype reloads).
1100 root 1.106 - refactored the object remove/insert functions and most related
1101     functions (decrease, split, merge_ob etc.).
1102 root 1.105 - make it compile better on freebsd (reported by pippijn).
1103 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1104 root 1.108 - fix the longstanding "container stays open" bug.
1105 root 1.107 - improved floorbox updating to be incremental and other protocol
1106     optimisations.
1107     - get rid of update_after_inventory_change and only do update stats
1108     for weight once/tick/player at max.
1109 root 1.109 - rewrite party commands, use party channel.
1110 root 1.103
1111 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1112 root 1.97 - properly link against libgthread as that is needed to make the slice
1113     allocator thread-safe.
1114 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1115     recommended configuration) (reported by Samuel Gondouin).
1116 root 1.94 - always put godgiven items into the player inventory, never any containers.
1117 root 1.92 - (maps, arch) the scorn go club was founded!
1118 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1119 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1120     became a real spell-class.
1121 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1122     - (arch) considerably strengthened spark shower and destruction.
1123     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1124     finally reloadable at runtime.
1125     - changed archetype loading algorithm to only require one pass and
1126     use delayed resolving of references.
1127 root 1.101 - examine command now uses the examine infobox.
1128 root 1.102 - implement an "incremental garbage collector" for archetypes.
1129 root 1.98 - enable slice allocator again.
1130 root 1.96 - implement optional free memory poisoning.
1131 root 1.91
1132 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1133 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1134 root 1.85 skill.
1135 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1136     names (also update all maps to use money instead of coins).
1137 root 1.78 - add uuid accessors to perl.
1138     - add coin names and archetype accessors to perl.
1139 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1140 root 1.78 - change perl extensions to not use hardcoded coins and values.
1141 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1142     and be more parsimonous of uuid usage by the exact value out on exit.
1143 root 1.86 - write log messages in another thread, removing another sync point.
1144     - support multi-line log messages in a nicer way.
1145 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1146 root 1.81 - fix a minor memleak in the random map generator.
1147     - some parts of the random map generator are not coroutine-safe,
1148     so only call it "single-threaded".
1149     - major cleanup of memory management in random map generator.
1150 root 1.87 - slight refactoring of the random map generator, faster too.
1151 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1152     bookkeeping bug.
1153 root 1.87 - work around "player is on active list" problem by deactivating player
1154     after loading.
1155 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1156     there have in fact been allocations.
1157 root 1.82 - fix object::insert to do as documented and insert into the env
1158     if necessary.
1159     - fix cf::map::unique_maps.
1160     - fix nrof overflow check in can_merge_slow.
1161     - fix converter code to handle >31 bit values.
1162 elmex 1.83 - added support for the player_sold flag
1163 root 1.84 - converters no longer accept unpaid items.
1164 root 1.88 - canonicalize random map meta files for better unification.
1165 root 1.77
1166 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1167 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1168     when mlockall has been used.
1169 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1170 root 1.72 - use separate thread for ticker timing (and more in the future).
1171     this greatly increases timing accuracy and gets rid of an enourmous
1172     number of gettimeofday calls.
1173 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1174 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1175 root 1.71
1176 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1177 root 1.68 - rebalanced default experience table to be more exponential
1178     and much easier up to level ~40, then moderately harder.
1179 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1180 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1181     - do not exit on reload/load errors but properly cleanup.
1182 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1183 root 1.66
1184 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1185 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1186     (this fixes the jeweler skill).
1187 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1188 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1189 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1190     it has reset, which is better than putting it on the savebed, also as
1191 root 1.321 proof that the player didn't use a savebed).
1192 root 1.59
1193 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1194 root 1.56 - work around perl bug in configure perl module version check.
1195 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1196 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1197 root 1.52 - fix a bug in animate_weapon, causing a crash.
1198 root 1.54 - no longer exit when a coroutine throws an exception.
1199 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1200 root 1.53 - fix the "<player> is nuts" message.
1201 root 1.58 - fix an exception at logout due to the json_coder being gone.
1202 root 1.43 - upgrade to EV version 2.0 API.
1203 root 1.47 - when players don't apply a savebed correctly but stand above one,
1204     do not move or kill them.
1205 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1206 root 1.43 - implement generic framework for server-side resource files.
1207     - implement resource file update event.
1208     - hook experience table update into the framework.
1209     - move jeweler.yaml to resources (arch/).
1210 root 1.44 - switch from Crossfire to Deliantra perl module.
1211     - implement json2json arch filter.
1212 root 1.45 - implement widget protocol version 2, support for ui templates.
1213 root 1.54 - mapinfo is now handled fully asynchronously.
1214 root 1.48 - ext/irc: also log irc messages.
1215 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1216 root 1.43
1217 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1218 elmex 1.41 - limited the number of items that can be picked up and dropped
1219 root 1.42 as temporary measurement against bad performance or dropping things
1220     (this lead to long freezes and triggered the watchdog).
1221 elmex 1.41 - improved the performance of the drop command a bit.
1222 root 1.38 - switch from Event to EV for higher performance, easier usage,
1223     less bugs...
1224 root 1.39 - updated to release version of the gnu affero license.
1225 root 1.38
1226 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1227 root 1.36 - more thoroughly rename the binaries, contact addresses.
1228     - update the copyrights.
1229 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1230     crashes.
1231 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1232     potentially causing crashes.
1233 root 1.35 - assign weapons on user load time, not login-time, avoiding
1234     crashes.
1235    
1236 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1237 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1238 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1239     in some of the maps.
1240 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1241     which is now trivial to do.
1242 root 1.33 - removed all traces of the old (and never working) plug-in interface
1243     (70kb code less on amd64).
1244 root 1.34 - improve/tune scheduling priorities.
1245     - fix some freezing bugs.
1246     - fix a memory corruption problem in dynbuf.printf.
1247     - use channels for chat and many informational commands.
1248     - improved the tutorial.
1249     - create missile is now fixed.
1250     - race fields must now contain archetypes.
1251     - jumping skill now works as advertised.
1252 root 1.31
1253 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1254 root 1.24 - relicense under the gnu affero license.
1255 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1256 root 1.24 - implement server-side framework for generic resources.
1257     - use resource framework for server-provided ambient
1258     music.
1259 root 1.27 - save object owners (players only atm).
1260 root 1.24 - replace limited sound api with server-provided sound effects.
1261     - new sc (sound control) protocol command.
1262     - improve fxix protocol to include types.
1263     - exactly fill tcp segments, if possible.
1264     - output-rate is now an upper limit, the server will automatically
1265     (and quite perfectly) adjust to the network conditions, ensuring
1266     low latency even during bulk transfers (music, images, sounds etc.).
1267     - implement server-side widgets (i.e. client widgets controlled
1268     in the server side). this will allow future expansion without
1269     having to upgrade clients.
1270     - implement a (artwork) world map with realtime player position
1271     tracking.
1272     - new and more efficient extcmd (server still supports old extcmd
1273     protocol).
1274 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1275     calcluation that could be easily exploited by users.
1276     - rebalanced diseases to spread more naturally/evenly.
1277     - completely asynchronous map loading even for tiled maps.
1278 root 1.24 - replace simple messaging protocol with channels carrying metadata
1279     (similar to message types, but more directed at the user).
1280     - reduce command processing latency by a whopping 120ms by
1281     reordering some processing steps inside the server. this directly
1282     reduces lag by 120ms.
1283     - actually send spell faces to the client.
1284 root 1.23 - implement player genders.
1285 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1286     otherwise return to savebed and possible kill if the log-out
1287     was for too long.
1288     - fast socket-dead detection (kick player after 8 seconds without ack).
1289     - greatly reduce the cpu time needed to draw maps _again_.
1290     - archetypes are now subclasses of objects.
1291     - rebalanced shop greed and approval functions to be more realistic
1292     (and likely match the actual intention).
1293 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1294     italic, gender-specific text, paragraphs etc.
1295 root 1.24 - implemented hint framework, players can opt to receive hints.
1296     - implemented (long) book framework, added some books from the cf wiki.
1297 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1298     protocol and is capable of transmitting generic meta information.
1299 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1300     - replace the nexus by a per-player tutorial map that teaches stuff
1301     better than the newbie house.
1302 root 1.18 - fix the magicmap colours.
1303 root 1.19 - optimise map update even more by removing unneeded code and checks.
1304     - decouple map and stats update from pl->ob and use pl->observe instead.
1305     - implement observe command.
1306 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1307     calls with a simple comparison.
1308     - fix a latent crossfire bug that could crash the server because the
1309     map refresh did not update the mapspace.
1310 root 1.24 - support custom keys for regions and maps, regions are now
1311     refcount-managed.
1312     - allow worldmap overlays anywhere in the 000..999 range.
1313     - new system to acquire time slices for background jobs, to reduce
1314     jitter.
1315 root 1.27 - semi-persistent object-referencing framework (currently only players
1316     supported).
1317 root 1.22 - dependency tracking for perl extensions.
1318 root 1.24 - new slag-ex extension for cleaning cauldrons.
1319     - fix invoke result processing.
1320     - there are even less i/o syncpoints in the server now.
1321 root 1.29 - added map-tags extension that scans all maps for object tags
1322     and records them in the database (not used yet).
1323 root 1.28 - metaserver 2 support.
1324 root 1.22 - many more bugfixes and minor optimisations.
1325 root 1.16
1326 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1327 root 1.14 - optimised event invocation (non-wanted events can now be
1328     skipped with 4-5 inlined instructions).
1329 root 1.12 - complete rewrite of town_portal: it now creates a portal
1330     to the "nearest" town only, travel is only possible
1331 root 1.13 to the town and back, anybody can use it (also removes
1332     one of the remaining syncpoints in the server).
1333 root 1.10 - complete rewrite of the range/attack skill slot system:
1334     there are now two slots, one for combat, one for ranged
1335     attacks.
1336     - introduce the concept of a current weapon (either a ranged
1337     or a combat weapon/skill/tool) and switch between them as
1338     needed.
1339     - rewrite bow code so bows get more useful: apply damage,
1340     attacktype and other stats to the arrows and treat
1341     bows as weapons. also rebalance the missile weapons skill
1342     so its damage increases with level.
1343     - rewrite the complete player speed logic: weapon_speed now
1344     works as documented and there are no unnatural speed boosts.
1345 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1346     installation, replacing the old collect scripts and
1347 root 1.9 simplying deployment by scaling and cutting faces as required.
1348     - simplify the map protocol extensively by taking advantage
1349     of missing bigfaces, speeding up map generation immensely.
1350 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1351     other archetypes.
1352     - rationalise archetype, region and treasurelist file format
1353     into a single file format and make them reloadable asynchronously.
1354 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1355     reloadable at runtime.
1356 root 1.6 - implement 64x64 faceset support.
1357     - implement fxixsx protocol that saves
1358     a lot of bandwidth over the old image/face/smooth packets
1359 root 1.11 and allows images > packetsize, incremental and background
1360     transfers.
1361 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1362     on a face basis as opposed to a mapspace basis.
1363 root 1.7 - the server can now rate-limit image uploads to not exceed
1364     a certain (client-configurable) speed while guarenteeing full
1365     freedom of movement.
1366 root 1.8 - implement new ex command to request item descriptions.
1367     - implement new msg command for in-game messages with meta
1368     information (using xml).
1369 root 1.9 - enforce utf-8 for all text messages.
1370 root 1.13 - added micropather (not used yet).
1371 root 1.6 - many, many bugfixes.
1372 root 1.1
1373 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1374 root 1.1 - make coroapi accessible to cf+.
1375     - moved map handling logic completely to perl
1376     - per player maps are now marked in the map
1377 root 1.2 - maps are saved completely differently now,
1378     and much more often.
1379 root 1.17 - rewrote map header parser and writer, to be much faster.
1380 pippijn 1.4 - maps and players are now (in the average case) loaded
1381 root 1.2 and saved completely asynchronously, I/O contention will no
1382     longer freeze the server.
1383 pippijn 1.4 - players and maps can be loaded anytime, without the player
1384 root 1.2 being logged in.
1385 root 1.1 - automatically generate method interfaces for perl from headers
1386     - unbundled freezethaw
1387     - mostly rewrote common/map.C
1388     - completely rewrite server/swap.C
1389     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1390     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1391     - better message for apply failures due to applymode
1392     - removed most all of the weather code
1393     - unified logging to stderr and file
1394     - too many minor changes to document
1395 root 1.615