ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.796
Committed: Sat Oct 15 00:58:13 2011 UTC (12 years, 6 months ago) by root
Branch: MAIN
Changes since 1.795: +4 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.724 - (maps) hopefully fix tobias' tower.
35     - (maps) hopefully fix healing potion vendor in arena entrance.
36 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
37 root 1.739 - it was possible to unapply or half-unapply cursed items in many
38     cases, which confused players and also player state. fixed.
39 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
40     some items. also, no longer uncurses spells or other invisibles.
41     - (arch) remove curse and identify now treta the marked tiem first.
42 root 1.725 - creators no longer identify objects that shouldn't be identified
43     (such as money, which won't stack afterwards).
44 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
45 root 1.746 - (maps) implement a wilderness town portal.
46 root 1.748 - (arch) set proper(?) int values for all monsters.
47 root 1.751 - (maps) fire5.map could destroy players.
48 root 1.791 - redo all build material faces from scratch.
49 root 1.790 - dropall without arguments now drops all containers.
50 root 1.776 - use blitz++ for vector maths (new dependency).
51 root 1.772 - only match archetype names in artifact allowed names.
52 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
53 root 1.751 - altars with match expressions did not work properly.
54 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
55 root 1.749 - god enemy race check fixed ("god detests your race").
56     - gods errornously allowed any kind of worshipping race, even
57     ones they hate.
58 root 1.726 - use same default config in code as on gameserver.deliantra.net.
59 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
60 root 1.727 our parser.
61 root 1.767 - generate slightly more special exits and avoid warning.
62 root 1.731 - applying a glowing crystal now gives status messages.
63     - fix a memleak in the random map generator.
64     - rework the random map parameter passign a bit to be extendable.
65 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
66     also, improve the quality of the mazes (no longer will the edges
67     almost always form a passage) and add two new types - "rooms"
68     and "braided".
69 root 1.734 - (random maps) add new "cave" layout, which is much more ...
70     cave-like.
71 root 1.744 - (random maps) new layout style "castle" that generates straighish,
72     rogue-ish maps.
73     - (random maps) new layout style "multiple" that simply mixes multiple
74     different styles in different areas.
75 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
76     - rewrite layout management in the random map generator from the
77     ground up.
78 root 1.736 - fix bug in tausworthe rng initialisation.
79     - switched to the faster and hopefully better quality gfsr{24,55} random
80     number generator, the same algorithm that freeciv apparently uses.
81 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
82     memory and imho looks nicer.
83 root 1.741 - (arch) fix samhlaidh archetype.
84 root 1.751 - fix the "archname" match special function.
85 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
86     and other fractal algorithms.
87 root 1.754 - one can no longer emote to logged-out players.
88 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
89     sacks fit on a tile again.
90 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
91 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
92     support background colour for text clients.
93 root 1.763 - (arch) improve automatic name from archname generation.
94 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
95 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
96     match expressions.
97 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
98 root 1.761 - sometimes a special exit wasn't placed when it should have been.
99 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
100 root 1.765 - require EV 4.00.
101 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
102 root 1.766 - add perlxsi.c to cleanfiles.
103 elmex 1.768 - (arch) made speed potions easier for now.
104 root 1.769 - the server didn't properly initialise all client skill slots,
105     no known impact.
106 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
107 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
108 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
109     a generic table/matrix/palette converter to cfutil.
110 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
111     - remove limits of 000..999 from worldmap coordinates, support negative
112     coordinates and introduce z-layers - deliantra is now 3d, in yet another
113     sense.
114 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
115     handle generic "world map areas".
116 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
117 elmex 1.779 - added is_quad flag.
118     - (arch) added quad archetypes.
119     - made the pickaxe mining tool remove quad walls and floors.
120 root 1.780 - move key_values into their own class, simplifiying lots of code and
121     making it possible to use kv pairs easily for maps and other objects as well.
122 root 1.781 - get rid of get_archetype, finally.
123 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
124 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
125     have been removed, and the map "intelligently" changes between active/inactive.
126 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
127 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
128 root 1.787 - server now enforces width/height matches between tiled maps.
129 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
130     for unordered map walks - which should not cause any real issues.
131 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
132 root 1.791 - cfutil no longer creates split tiles multiple times due to a
133     off-by-one bug in comparing mtimes.
134     - cfutil now supports type: prefix to derive faces from other faces, which
135     is used for all build materials currently.
136     - require imagemagick >= 6.6.
137 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
138     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
139 root 1.795 - fix the brace command.
140 root 1.724
141 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
142 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
143     now easily reachable, at a price.
144 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
145 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
146 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
147 elmex 1.630 (by Dustfinger).
148 root 1.681 - (maps) fixed bad floor tile in navar apartment.
149 elmex 1.573 - made (wizard) look_at show also uuids.
150     - added cf::object::find_object_uuid (::find_object already exists!).
151 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
152 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
153 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
154 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
155 elmex 1.568 - (arch) made the hill giants loose more body parts.
156 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
157 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
158     and made them a bit more expensive.
159 root 1.633 - (maps) add more glory hole treasure styles.
160 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
161     in a select number of mlab maps.
162 root 1.667 - (maps) the library should be less of a death trap now.
163     - (maps) exits no longer point to auto-apply exits, most affected
164     maps now have proper doors or a similar solution.
165 root 1.682 - (arch) jumping skill has now physical attacktype.
166 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
167 root 1.691 - enter_map did not normalise the map coordinates when the destination
168     space is blocked, causing badness and freezes for the player.
169 root 1.685 - when applying containers, server checks for the key on activate
170     and also allows players to unapply active containers they don't have
171     a key for.
172 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
173     races files to arch, where they belong (exp_table is no longer in
174     confdir but in datadir now!).
175 root 1.677 - jeweler and sound config files are now normal datafiles as well.
176     - quit_character was causing a runtime exception, causing it to not
177 root 1.672 work since 2.93.
178 root 1.671 - entering a map will now respect move_on and other effects,
179     except for auto-apply exits :/
180 root 1.660 - only talk to the items on the nearest mapspace, or, of there
181     are none, to the player, not ALL items in vicinity.
182 root 1.625 - do not update the floorbox while running, to avoid big item
183     updates that cost network bandwidth and processing power.
184 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
185     caused overflows causing monsters to become living deads.
186 root 1.619 - unapply weapons and armour before trying to improve it.
187 root 1.588 - teach the random map generator the ability to read ".rmg" files
188     that specify which actual style map to generate, and use it for
189     the default decorstyle to avoid inappropriate maps to be used.
190 root 1.639 - support (with some limitations) multiple different skills with the
191     same subtype.
192 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
193     so nekosan could end up beign saved AND escaped to another map.
194 root 1.636 - show invisible no longer makes magic mouths visible.
195 root 1.583 - move_type changes (spells, skills etc.) now will correctly
196     take move_on/move_off into account (e.g. buttons).
197 root 1.582 - display (exit) or (random map) in client for those objects.
198 root 1.606 - removed (useless) spell damage columns from spell info and replace
199 root 1.578 it by effective casting level - clients > 2.10 required to display
200     properly.
201 elmex 1.565 - building of levers/doors works again for all kinds of floors.
202 elmex 1.563 - the player can now withdraw and deposit all the available money.
203 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
204     steinwandstadt/celvear.
205 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
206 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
207     mostly based on the spell's level in the spellbook.
208 root 1.718 - the music scheduler did not properly send new music on region
209     changes.
210 root 1.669 - (maps) fix some map regions and the region tree.
211     - the server will now be more picky when parsing the regions file.
212 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
213 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
214 root 1.566 clients.
215 root 1.690 - follow has been rewritten to be, hopefully, more robust.
216     - follow mode will not be aborted when the follower tries to move.
217 root 1.566 - tcp.ext didn't unbind in reloads.
218     - map-tags.ext didn't properly close the database on reloads.
219 root 1.567 - cfutil skips .-directories when scanning.
220 root 1.571 - build.ext prevents players from building on other player's maps.
221     - rent.ext allows the dm to enter anytime.
222     - NPC_Dialogue adds a new predefined variable, $map.
223     - new "build" event hook.
224 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
225 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
226 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
227     them on loading, for old playerfiles and maps.
228 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
229     would be handled differently nowadays anyway.
230 root 1.584 - random map .meta were not being expired at all.
231 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
232 root 1.586 - update to automake 1.10.
233 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
234     require level 4 anymore.
235 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
236 root 1.590 - monsters now rotate through all skills (in chosen_skill).
237 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
238 root 1.661 - detect/sense curse/magic will no longer work on items that don't
239     need identify.
240 elmex 1.593 - added detect mineral vein spell.
241 root 1.592 - support "wall overlays" in the random map generator - not very generic,
242     used by minable veins.
243 elmex 1.594 - (maps) relocated jeweler town to another directoy.
244 root 1.603 - (arch) implement mining pickaxes and mining skill.
245 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
246 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
247 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
248     of the output is only 1/5th (instead of 1/3rd) of ring level.
249 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
250     generated ring/amulet.
251 root 1.601 - generate most constants for perl automatically.
252 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
253     - when player dies, restore his food to at least 200.
254 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
255 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
256 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
257 root 1.600 - the singing skill actually respects the direction now.
258     - oratory and singing now require a direction.
259 root 1.603 - use_skill now requires that you can actually apply the skill tool.
260 root 1.604 - do not invoke perl on every user command anymore by providing
261 root 1.655 a command and an unknown_command event.
262 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
263     perl to C++, for speed reasons (basically undo patchset 1304).
264     - add a client_destroy event, so we don't have to hook the
265     attachable destroy event (which is called much more often).
266 root 1.606 - removed (unused) FLOOR object type.
267 root 1.607 - fix errornous change_abil messages for rods (and other types).
268 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
269     all into server/commands.C.
270 root 1.609 - save and restore combat/ranged/current slot for players.
271 root 1.610 - the server now batches item's face/fx commands, as opposed
272     to sending one fx per item - helps mostly at connect and
273     with floorbox updates.
274 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
275 root 1.614 - the random map generator now supports selecting difficult for
276     more style categories than just monsters (all except fountains
277     apparently).
278 root 1.617 - object serialiser no longer creates empty "owner" references.
279 root 1.620 - make sure failed castings take some time, too, to avoid being
280     smitten by your god.
281     - many more failmsgs and help texts.
282 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
283 root 1.623 - stop thrown objects when their speed goes too low.
284 root 1.624 - log the number of unique logins seen every minute in a compact
285     format (for statistics).
286 root 1.626 - do not send delitem for players.
287 root 1.627 - support static scalar data members properly in genacc now.
288     - implement "simple" freelist management for objects.
289 root 1.628 - recycle object counts now - to support longer uptimes.
290 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
291     function (and yes, 666 is exact!).
292     - random map generator results should now be fully repeatable.
293 elmex 1.635 - fixed possible crash bug in build code.
294 root 1.638 - rename find_marked_object to ->mark and speed up.
295 root 1.640 - player movers properly destroy themselves when used up, instead
296     of leaking.
297 root 1.642 - do not show msg for unidentified objects that need identification.
298 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
299 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
300     next_line method.
301 root 1.646 - use nicer file format for exp_table and attackmess
302     (more like other resource files).
303     - make parse errors during server startup fatal.
304 root 1.652 - properly initialise all maptile values in constructor.
305     - improved {link} map.
306 root 1.655 - optional unloadable extensions will not lead to an endless loop.
307 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
308 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
309 elmex 1.664 - building listening books is possible again.
310     - (maps, arch) added archetype for building instructions and replaced
311     the copies of the instructions in the maps with it.
312 elmex 1.666 - (arch) made the spark shower spell available in shops.
313 root 1.670 - don't create a second LOGIN event on character creation.
314 root 1.674 - correctly generate "You paid xyz" message in shops.
315 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
316 elmex 1.710 - added a 'password' command, to let DMs change the password of players
317     more conveniently.
318 root 1.680 - correctly save shopitems string, to avoid parse error when reading
319     saved maps.
320     - logging now differentiates between logging levels better.
321 root 1.684 - speed up get_typedata.
322 root 1.689 - fix deadlock problem during server shutdown/reload.
323 root 1.692 - make ext/checkrusage "more" non-blocking.
324     - use common::sense for extensions.
325     - work around a 50.10.0 utf8 caching bug.
326 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
327     "no relation to target" bugs.
328 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
329     modules being loaded from the mainloop, pre-load some more
330     core modules so perl doesn't do it later on.
331 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
332     compiling regexes.
333 root 1.701 - make exp_table and materials file reloadable.
334 root 1.702 - made reload_config non-blocking.
335 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
336     causing server freezes.
337 root 1.704 - store unhashed password, to prepare for safer authentication.
338 root 1.707 - do not log connections from the local host, to help a local
339     watchdog.
340 root 1.714 - fix summon freeze at map borders.
341 root 1.717 - support @group syntax and music config file for music face lists.
342     - run post_init jobs in parallel, they might do I/O.
343 root 1.722 - avoid apply conversion for converters.
344 root 1.562
345 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
346 root 1.558 - (maps) fix travel to valdor and back.
347 root 1.545 - do no longer by default eval map cod ein safe compartments
348     (this can be re-enabled using the safe_eval config option).
349 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
350     in lorak.
351 root 1.559 - fix data corruption issues caused by recursive calls to
352     unordered_mapwalk - now every caller must provide its own
353     buffer.
354 root 1.538 - (maps) improve tindervale maps slightly.
355 root 1.544 - (arch) considerably decrease slag ex price.
356 root 1.540 - (arch) fix filth archetype.
357 root 1.556 - extension dependency resolve was completely broken.
358 root 1.544 - multipart objects would cause save_throw_object to crash - it
359     now acts on the head only.
360 root 1.541 - do not try to connect to an irc server unless explicitly configured.
361 root 1.542 - do not expect decltype() to be available in gcc 4.4.
362 elmex 1.543 - extended the safe perl environment by loops.
363 root 1.547 - (arch) fix "armless cook" facings.
364     - the "experience table" resource item did not have a proper
365     hash associated with it, so updates could not be detected.
366 elmex 1.550 - fixed poison traps in doors.
367 root 1.548 - player->killer_name did not properly flag the name as unicode.
368 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
369     and provide a non-destructive SvPVutf8 variant.
370 root 1.554 - do not allow dragon players to change their title via the settings.
371 elmex 1.552 - ratelimited jeweler skill nugget conversion.
372 root 1.551 - under high load, the server stopped swapping out to make
373     the server more responsive, but making it impossible to reduce
374     the load by... swapping out. slot queuing will now always make
375     some progress.
376     - improve the quality of the load-avg calculation.
377 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
378 root 1.556 - don't fail to write the runtime file if the temporary already exists.
379 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
380     player now.
381 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
382     timestamp and use a tab in the client to increase awareness.
383 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
384     setflag 0 is possible.
385 root 1.560 - make install now deletes old extensions, to ease upgrades in the
386     deliantra vm.
387 root 1.538
388 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
389 root 1.532 - the destruction spell could/would corrupt server memory quite often.
390 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
391     disk, not when it already was in memory.
392 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
393     avoiding livelock during high-load emergency saves.
394 root 1.530 - logging in did not properly unapply all skills.
395 root 1.531 - (maps) make the invite quest marking much more obvious.
396 root 1.533 - (arch) fix warrior archetype names.
397 root 1.532 - map prefetching never prefetch upwards.
398 root 1.534 - wizpass no longer makes you non-blocking.
399 root 1.536 - (maps) add light to some of the special maps, add troll
400     map.
401 root 1.530
402 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
403 root 1.515 - (maps) add gorokh_final mapset from crossfire.
404 root 1.516 - (maps) block most vault-type mlab locations, open up
405     imperial converters for anybody to use.
406 root 1.519 - (maps, arch) replace all permanent stat potions by random
407     variants.
408 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
409 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
410     real player object on player changes.
411 root 1.522 - diseases and maybe other things could sometimes reduce the speed
412     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
413     much grief.
414 root 1.523 - speed_left randomisation was, apparently, totally broken.
415     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
416     of the speed slot internally and in map save files. among other
417     things, this gets rid of all the abs (speed) calls.
418     - reduce map file save files by using abridged keywords aliases.
419 root 1.494 - shop specialisation calculation was totally broken.
420 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
421     now enforced.
422 root 1.498 - fix magic mapping, which only worked for inate spell casting.
423 root 1.495 - godgiven items will now be explicitly described as such.
424 root 1.524 - (arch) dded a quiver of bolts.
425 root 1.504 - materialnames would change "randomly" on every load, only
426     set the material when the materialname was not set before.
427 root 1.497 - balancing change, halve rod recharge speed (instead
428     of 4.8s, the standard rods now recharge in ~10s. not a solution,
429     but still.
430 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
431 root 1.509 the costly flag-checking loop in most cases and using a simple
432     repeat-cache for speed_left.
433 root 1.507 - always delay stats update for players on insert/remove till
434     next tick/command, which saves a lot of cpu cycles on drop/take.
435 root 1.514 - add hint about havign to run to attach unaggressive npcs.
436 root 1.494 - pet monster level was not displayed correctly in "showpets index".
437     - clean up floating point conversions and many similar nitpicks.
438 root 1.502 - fix hanuk altar.
439 root 1.504 - overhaul material system to be much faster, and having less bugs, but
440     still having a lot of cruft :/.
441 root 1.502 - add marble shop floor.
442 root 1.494 - move gcc specifics to new file include/compiler.h.
443     - unrecognised cfpod directives could cause undefined behaviour.
444 root 1.505 - added boes' marble shop to steinwandstadt.
445 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
446     - optimise mapspace updates.
447     - cache volume/items per mapspace.
448 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
449     decrease).
450 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
451     have led to weird item multiplications.
452 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
453 elmex 1.501 - fixed crash bug in learn_spell command.
454 elmex 1.634 - enhanced output of the mapinfo command.
455 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
456 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
457     from perl to c++.
458 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
459     and use it in some "inner" loops.
460 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
461 elmex 1.511 - fixed jeweler experience output to not be floating point.
462 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
463 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
464 root 1.518 - try to prefetch memory inside process_objects, which can give
465     enourmous speed gains.
466     - make some small optimisation to the process_objects loop.
467 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
468     handling different chksum lengths.
469     - check for hash collisions in cfutil.
470     - reduce face checksum size from 6 to 4 bytes.
471 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
472 root 1.523 - removed weather-specific attributes.
473     - fixed genkeywords dependency.
474     - do not clear "randomitems" slot for world underlays.
475     - use "sl" as short-hand for speed_left in save-files, just to make them
476     smaller.
477 root 1.517 - in general, don't crash on value-less resource file lines
478     anymore, due to get_str never returning a 0-pointer.
479 elmex 1.521 - code cleanup in move_symptom.
480 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
481 root 1.494
482 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
483 root 1.481 - some Andrew Madloch wanted, despite being specifically told
484     multiple times that the Deliantra parts additions are under AGPL,
485 root 1.487 lock up the source code of the server within his company.
486 root 1.481 some reorganisations have been done to the sourcecode to make
487     it clearer that this violates the Affero GPL. Help to keep
488     Deliantra free software even for the coming generations
489     and be wary of the promises of Andrew Madloch, he has nothing
490 root 1.487 good in mind for free software.
491 root 1.480 - clarify which files of the server are 100% AGPL.
492 root 1.481 - minor reorganisation, move some GPL code into other files.
493 root 1.483 - implement viewpoint (which is like observe, but only for the map,
494     not stats etc.).
495 root 1.484 - replace magic mapping overlay by a flying bird exposing area
496     on the worldmap (ext/magic_mapping.ext).
497 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
498     - @find results in npc dialogue is now stored in $find.
499 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
500 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
501 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
502     dm instead.
503 root 1.456 - (maps) add town portal to celvear.
504 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
505     mapsets from crossfire, together with associated archetypes.
506 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
507     - (maps) define a new whalingoutpost region.
508 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
509     and most archetypes that go with them (without stoning and swallow effects),
510     casino tokens and stock certificates are also missing.
511 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
512     and santo dominion.
513 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
514     to go with them. also adjusted archetypes to be more korrekt "gotisch".
515 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
516 root 1.460 - properly close client-side dialogue when the player is teleported away.
517 root 1.459 - map-tags did not properly close it's database tables or wait
518     for a quiescent state, causing memory corruption on reload.
519 root 1.454 - support "stat.xyz" accessor in match expressions.
520 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
521 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
522     fixes long answers from npc dialogue).
523 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
524 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
525     and to not add a "put your code here" force needlessly.
526 root 1.463 - (arch) fix or improve many plurals.
527 root 1.465 - markers do no longer add a force if the slaying field is unset.
528 root 1.466 - sped up search-items implementation, but it's still horrible.
529 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
530 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
531     used to reogianise the illogical arch tree a bit.
532 root 1.479 - (maps) import most map names from crossfire.
533 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
534 root 1.483 - fly_high movement gives better los, ignoring blocksview.
535 root 1.488 - the addexp command should now honour skill names with spaces.
536 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
537 root 1.491 - (arch) added many more buildable marble floors.
538 root 1.490 - major namespace cleanup: save 45kb by making functions static
539     that were unnecessarily global.
540 root 1.452
541 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
542 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
543 root 1.451 - fix a memory buffer overflow in the book code.
544 root 1.429 - add @check, @find npc dialogue commands.
545     - (maps) add a number of town interiors.
546 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
547 root 1.451 - (maps) add celvear area from cfextended.
548 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
549     - (server,maps) fix bug causing some library books not to be chained down,
550     cause Scorn/Navar libraries not to have inscribable books.
551 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
552 sf-marcmagus 1.433 inappropriate item power.
553 root 1.448 - (maps) fix intwell balancing issue.
554 root 1.437 - improve the look of generated books.
555 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
556     - fix bug where players could bypass no_drop by putting items in containers.
557 root 1.430 - consecutive commands arriving at the same time in the server would be
558     corrupted if the length was >255.
559 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
560 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
561     and perl.
562 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
563     functionality (and more) inside the same object using the match expressions.
564     - create simpler match expression compiles in many common cases.
565 root 1.439 - reduce object size by removing obsolete "seen_by" member.
566 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
567     of the new dynbuf::splice function (which gave an unexpected net win
568     in code size...).
569 root 1.442 - the server will no longer complain (and subtly fail) when an object
570     being removed from a map causes another object to get removed.
571 root 1.441 - banish strncpy from the server, speed up and simplify sending item
572     descriptions to the client considerably.
573 root 1.442 - add new "in head" set modifier for matches.
574     - new BLOCKED_MOVE event added.
575     - mapscript archetype now has activate_on_xxx true by default, as similar
576     connected elements.
577 root 1.448 - (maps) imported all styles from cfextended except
578 root 1.444 floorstyles/land_plots and monsterstyles.
579 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
580 root 1.446 - don't crash when treasure lists are empty / supply new empty
581     treasurelist for randomitems when none can be found.
582     - implement cf::map::static_maps and use it in map-tags.ext.
583 root 1.449 - fix a bug in map-tag scanning when moving tags.
584 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
585     for a reaction.
586 root 1.447 - implement new "loadall" map loading command, purely for debugging.
587 root 1.429
588 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
589 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
590     but not horns (to make them more useful for content-creators).
591 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
592     2) it skipped spell effects and 3) it didn't handle the case where
593     and object was destroyed while iterating over it correctly. all this
594     allowed players to sometimes walk onto spaces they should not be able to
595     walk on.
596 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
597 root 1.399 - examining an object now dumps the serialised object form when the user
598 root 1.404 is a wizard (wizlook).
599 root 1.421 - altars no longer accept unpaid items.
600 root 1.411 - party spells didn't work all that well.
601 root 1.424 - added complex object matching framework (cf::match), and make altars
602     and pedestals use it.
603 root 1.425 - identified skill-tools show what skill they grant.
604 root 1.399 - display the duration of change_ability spells when examining them
605     (missing: protection spells, but they are a hack...).
606 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
607     adding more variety to the different mushrooms.
608 root 1.398 - fix a minor cfpod formatting bug.
609 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
610     the hintmode setting on the settings page.
611 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
612 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
613 root 1.399 - enable the object loader to also dump archetypes.
614 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
615 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
616 root 1.402 - force the initial face when loading an object that is time-animated
617     or a monster, so it does not have to be specified anymore.
618 root 1.403 - fix a bug where recasting an ability changing spell could shorten
619     its remaining duration.
620 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
621 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
622 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
623     up splay operations as well.
624 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
625 root 1.412 - implement introspection data for C++ classes (%REFLECT).
626 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
627 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
628 root 1.419 - fix transmutation alchemy.
629 root 1.424 - speed up many frequently-invoked C->perl callbacks.
630 root 1.419 - added complex object matching framework, to be used in altars and the like.
631 root 1.426 - switch to YAML::XS from YAML.
632 root 1.396
633 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
634 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
635     that ultimately was not helpful to catch it :)
636 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
637     all callers to use either one or the other, as appropriate. This
638     fixes the (rather fragile) light spell, maybe others.
639     - fixed an overflow and exploit in the bank/payment code.
640     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
641 elmex 1.384 to explain the skill a bit more.
642 root 1.389 - removed a buggy check for zero attacktype. So that we might find
643 elmex 1.388 the real bugs in the archs/maps/objects.
644 elmex 1.394 - Fixed enabling torches with lighters.
645 elmex 1.387 - (maps) Added Heaven Town region.
646     - (arch+maps) Fixed & normalized warriors on map
647     /quests/peterm/CTower/Barracks.
648 root 1.392 - fix the light spell (and possibly diseases and other lights).
649 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
650 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
651     a long time ago, and similar cases are still to be found in the maps.
652     - make the socket_timeout configurable in the code (but not yet for users).
653 root 1.393 - earth wall health bar is now correct.
654 elmex 1.384
655 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
656 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
657     freeze with IO::AIO anymore due this change.
658 root 1.364 - avoid a crash when a player tries to apply a lighter.
659 root 1.376 - allow a spell argument for dimension door.
660 root 1.362 - move shop item listing and some otherstuff into the info tab.
661 root 1.360 - avoid crashes when non-players cast party spells.
662 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
663 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
664     - small improvement of the number of potions in shops
665     (by Job Vranish).
666     - added a few party spells (by Job Vranish).
667 root 1.362 - use a common message dynbuf.
668 root 1.364 - destroying tear down objects will now use the full hp range
669     for animation and will only destroy/lastframe when hp < 0.
670     - allow monsters to use earth to dust.
671     - use manhattan distance for get_rangevector_from_mapcoord, just as
672     in get_rangevector.
673     - los updates now correctly take tiled maps into account.
674     - do los updates even on maps without darkness.
675 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
676 root 1.375 - upgrade to IO::AIO 3.21.
677 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
678 elmex 1.373 - properly catching exceptions from callback in irc.ext.
679 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
680 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
681 elmex 1.368 - (arch) added hint about usage to Slag Ex.
682 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
683     like the rest.
684 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
685 root 1.378 - (arch+maps) added rate limited converter and adjusted
686     /elmex/mana_fountain.
687     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
688     - reduce size of casting_time, move_status, attack_movement,
689     last_heal and last_sp slots, squeezing some more space out of struct
690 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
691     anywhere.
692 root 1.358
693 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
694     - fixed bug in alchemy, where finding the right object for enhancements
695     didn't work.
696 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
697     effects (w.r.t. put_more) per mapspace, to give the server a chance
698     to survive a hundred deathsheads.
699 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
700     disastrous bug of unfortunately unknown proportions...
701 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
702 root 1.343 - use gender-neutral place descriptions for invite.
703 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
704     Thanks go to Lisa Larsen!
705 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
706     anymore).
707 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
708 root 1.345 - use better dependency tracking for include/keyword.h.
709 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
710     so it is possible to invite somebody out of some stck-till-death traps,
711 root 1.346 or simply to commit suicide.
712 root 1.352 - replace the "ignoring delayed commands" message by something more useful
713     (cf. cunning gnome freezeing issue).
714 elmex 1.349 - various fixes for weapon improvements.
715 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
716 root 1.353 - support T and G sequences in cfpod.
717 root 1.343
718 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
719 root 1.339 - convert me command from per-map to chat, which makes more sense, also
720     document it.
721 elmex 1.336 - more than one spellbooks of same class can now be given
722     in class selection.
723 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
724     spell rebalancements.
725 elmex 1.338 - the IRC gateway filters IRC colors now.
726 elmex 1.336
727 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
728 root 1.331 - (arch) fix quiver of Holding Bolts.
729 root 1.332 - applying unpaid items will now examine them.
730 root 1.330 - add "What" column to body command, showing items in that slot.
731 elmex 1.329 - redesigned and rebalanced lamps and torches.
732 root 1.330 - add "..." to item names that have been shortened.
733     - fixed "assign" function that squeezes strings into fixed length.
734 elmex 1.333 - add cursed effect to lamps and (some) torches.
735 elmex 1.334 - fixed bad assigned crafting skills and their tools.
736 root 1.312
737 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
738 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
739 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
740 root 1.312 - make monster smell logic dependent on their wisdom stat.
741 root 1.324 - put the death reason into a separate tab.
742     - converted "connected" slot to string, cleanly got rid of some ugly
743     hacks such as the path_attuned hack.
744 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
745     - replace one-at-a-time hash by faster than smaller FNV-1a hash
746     when hashing strings.
747 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
748 elmex 1.320 whether the right cauldron is used.
749 root 1.313 - considerably optimise shared string implementation by
750 root 1.316 making its null value a compiletime constant.
751 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
752     as well as using shstr_cmp to pass shared stringsa round efficiently,
753     for lots of code size savings.
754 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
755     they are sleeping: generators now check for the sleeping flag.
756 root 1.318 - tell gcc not to excessively inline some perl interface functions.
757 root 1.322 - remove marking rune length limit.
758 root 1.323 - fix formatting of cfpod when a verbatim block was following
759     a single newline.
760     - move resistances, statistics and showpets command output into tabs.
761 root 1.326 - implement map scripts that can replace the boulder logic without
762     having to write extensions.
763 root 1.310
764 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
765 root 1.302 - fix a longstanding bug that teared multipart monsters
766     at map boundaries apart.
767 root 1.292 - temporarily make permanently invisible player visible when
768     he/she makes noise.
769 root 1.284 - fix being able to see through walls a bit.
770 root 1.303 - improve look at output.
771 root 1.285 - completely replaced the line of sight algorithm with a variant
772     of spiral fov capable of visibility grades and arbitrary
773     shadow angles, that uses less memory and less code.
774     - the new los code supports arbitrary map rectangles and loosens
775 root 1.310 other restrictions of the old code, supporting further optimisations.
776     - update los if blocksview-objects are inserted in a map, not just when
777 root 1.287 removed (e.g. for summon fog).
778 root 1.303 - permanent invisibility doesn't make immune against making noise:
779     implement a noise system that allows monsters to locate the player
780     when he/she makes noise.
781     - implement a primitive smell system that monsters can use to track
782     players.
783 elmex 1.288 - create bomb now also works when casted by door traps.
784 elmex 1.290 - (arch) new torch graphics.
785 root 1.289 - (maps) considerably soften the subway spider.
786 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
787     the guards from being killed by players.
788 root 1.310 - (maps) lots of tweaks in and around scorn.
789     - (maps) use special non-blocksview jungle, mountain and
790     darkforest freely on the worldmap, to get gradual sight obstacles
791     instead of total blackout in those areas.
792 root 1.289 - no maximum darkness for outdoor maps anymore.
793 root 1.291 - add more hints, fix some messages.
794 root 1.292 - fix a bug: firing rods should tell you something about them.
795     - make light additive even within players.
796 root 1.293 - darken xrays effect a bit.
797     - improve handling of los changes when inserting or removing
798     objects, not perfect yet.
799     - make map darkness signed (formerly unsigned) to allow
800 root 1.294 ambient lighting and centrally manage darkness as an offset.
801     - revamped, fixed and documented the server calendrics, also
802     tell users the current time and data, to improve awareness.
803     - implement proper wizlook flag and handling of wizlook, instead
804     of dumbly just clearing los once.
805 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
806     and has a smaller runtime variance.
807 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
808     making them actually useful.
809     - see_in_dark now increases the viewing radius by 3.
810 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
811     speedup, as well as in many other places.
812 root 1.299 - remove support for extended map infos - these are not used
813     by the deliantra client and removing them gives us a 10% speedup
814     when sending map changes.
815 root 1.300 - remove most gcfclient and other client bug workarounds, as well
816     as now obsolete protocol versions, simplying the code.
817 root 1.301 - optimise and simplify generation of random numbers.
818 root 1.303 - correctly provide a non-zero default density for materials, to
819     avoid crashes, fix other bugs in the material handling code.
820     - fix volume calculations.
821     - fix cfpod parsing when multiple verbatim blocks were separated by
822     newlines.
823 root 1.305 - increase monster detection radius from wis/5 to wis/3.
824 root 1.306 - remove old pickup modes.
825     - remove obsolete disarm and search commands (search wasn't working
826     anyways).
827 root 1.308 - fix a crash when an npc applied a sign.
828 root 1.284
829 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
830 root 1.283 - this release is assumed to be very stable.
831     - (maps) radically redesigned and improved tutorial.
832 root 1.280 - directional casting no longer immediately removes the invisible effect.
833 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
834 root 1.272 - fix overflow in lighting calculations.
835     - negative glow radii can no longer cause total darkness.
836 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
837     only maximally-lit ones.
838 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
839     - swashbucklers got the oratory skill now.
840 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
841 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
842 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
843 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
844     (which was probably broken, too).
845 root 1.281 - support negative glow radii during daytime, too.
846     - use circular, not rectangular, viewing area.
847     - use minimum viewing distance of 2 in outdoor maps.
848     - negative glow is stronger than viewing area or lamps.
849 root 1.283 - (arch) new darkness spell face.
850 root 1.272
851 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
852     - (maps) completely redesigned scorn.
853 root 1.269 - "cast light" now works on oneself.
854 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
855     negative glow radii again (they were totally broken before).
856 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
857 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
858 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
859 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
860 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
861     back to the player.
862 root 1.251 - attuned/repell and spell base level system reworked.
863 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
864 root 1.247 be less erratic now.
865 root 1.248 - refuse to write the uuid file if the uuid is zero
866     (to avoid writing it in early crashes).
867 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
868     - speed up emergency_save by not syncing every file separately.
869     - no longer reattach perl to every object on reload, it's slow, and no longer
870     necessary since we don't nuke stashes anymore.
871     - do not bootstrap perl from the commandline args, use separate eval for
872     better error reporting.
873 root 1.259 - fix a crash when pushing cone spells met ice attacks.
874 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
875 root 1.255 - speed up map refresh in server a bit.
876 elmex 1.258 - refactored drop code and fixed some programming errors in it.
877 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
878 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
879 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
880     as the current weight of the inventory.
881 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
882     dragonfire has been introduced for the non-dragon players.
883 root 1.265 - remove unused "tooltype", "start_holding" object slots.
884     - change "weapontype" object slot to uint8.
885     - convert "hide" object slot into flag.
886     - reorder object members for better locality of reference and codesize
887     decrease.
888 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
889 root 1.267 - fix a crash when no skill could be found when killing amonster.
890 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
891     every completed aio operation.
892 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
893     and update mapspaces if necessary.
894 root 1.246
895 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
896 root 1.241 - removed all command line parsing, only env variables are supported
897     anymore.
898 root 1.239 - region-specific monsters will now once more be on the worldmap.
899 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
900 root 1.225 would grow out of bounds.
901 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
902 root 1.222 - fixed a double-escaping bug in the pod-parser.
903     - rewrote the cfpod parser in C++.
904     - hintmode moved to C++, players need to re-set their hintmode if
905     they dislike "show".
906 root 1.231 - fix RIP inscription.
907 root 1.239 - bump login name length from 18 to 20 char max.
908 root 1.231 - correctly support gender in emotes.
909     - correctly support gender in the death messages.
910     - correctly generate death messages for players only when they really die,
911     with increased information.
912 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
913     and data corruption (but apparently was never triggered).
914 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
915 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
916     data corruption bug.
917 root 1.223 - tweak coredumping/monitoring a bit.
918 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
919 root 1.227 - do not crash in the loader when an inventory object could not be loaded
920     (from a corrupted file).
921 root 1.241 - redid skills command to send output to proper channel.
922 root 1.233 - object->map is no longer refcounting.
923 root 1.228 - add FLAG_DEBUG for internal debugging.
924 root 1.231 - add NDI_VERBATIM flag to send_msg.
925 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
926 root 1.240 - player->exists is no longer a sync_job.
927 root 1.233 - split login.ext's player scheduler into
928     it's own player-scheduler.ext extension.
929 root 1.222
930 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
931 root 1.212 - require perl 5.10.
932 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
933 root 1.204 - swap player and observed count's on the map when observing.
934 root 1.205 - add (mostly untested) mapspace perl class and accessors.
935 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
936 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
937     could be found.
938 root 1.208 - pits now have a configurable "random spread" range and default
939 root 1.213 to a radius of two now.
940 root 1.212 - rewrite pay_player_arch.
941     - use a more stable perl_reload implementation.
942     - do not use Symbol::delete_package (causes crashes after perl-reload),
943     use our own, safer, clear_package instead.
944     - when asynchronously dumping core, close all file handles to allow
945     the server to restart concurrently.
946 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
947     sequences, without double-encoding. it should be faster, too.
948     - the above fixes wrong display of help tetx and many other issues.
949 root 1.216 - use lzf and frag packets for large messages for clients supporting them
950 root 1.218 (0.9976+), use it for long books and other messages.
951 root 1.210 - eradicate listen command and corresponding code.
952 root 1.211 - eradicate logs command.
953 root 1.218 - let the client log into the server log, used for crash backtraces.
954 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
955     old style spell objects with the spell magic bullet.
956 root 1.220 - (arch) fixed skill less rods in the archetypes
957 root 1.204
958 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
959 elmex 1.197 - made jeweler workbench larger and some other minor map
960     changes in jeweler town.
961 root 1.196 - fixed wrong item handling in jeweler skill code.
962 root 1.198 - (arch) use a special "key_random_map" for random map keys
963     that are used up.
964 root 1.199 - fix a crash when the player who was observed has logged out long
965     enough for his region/map to be gone.
966 root 1.200 - port to g++-4.3's incompatible tr1 changes.
967 root 1.201 - add some missing dependencies.
968 root 1.203 - log to /var/log/deliantra/ by default.
969     - hack observe code to enable smooth movmenet when observing.
970 elmex 1.195
971 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
972 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
973 root 1.179 - correctly move gsay to the party channel.
974 root 1.178 - fix a crash when animate weapon was used in some areas.
975 elmex 1.177 - fixed unnecessary identification of by converters created objects.
976 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
977     with NPCs.
978 elmex 1.175 - (arch) dragon scales got proper type now
979 root 1.193 - object::decrease would sometimes cause container weights to
980     be wrong, this has been fixed.
981 root 1.194 - do not send time updates for newly-seen items.
982 root 1.185 - thawing an icecube will once more drop its contents to the ground.
983 root 1.183 - fix cone spells etc. going through walls sometimes.
984 root 1.186 - fix a weight update bug that sometimes left containers
985     with wrong weights.
986 root 1.194 - added auto_apply event and extension for shop tiles.
987 root 1.172 - work around get_map_flags invoking perl and switching the stack.
988     - make sure the map is loaded when using a town portal return.
989 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
990     where healing spells didn't cost any grace.
991 root 1.173 - fix starvation kill reason.
992 root 1.174 - fix pk killer name message.
993 root 1.189 - don't let people apply signs with @match.
994 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
995     what seems to be the biggets memleak in the server).
996 elmex 1.171
997 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
998 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
999     - use anyevent to manage listen ports (this enables IPv6 support).
1000 root 1.167 - server supports ipv6 client connections now.
1001 root 1.168 - use newly-available Coro::AnyEvent.
1002 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1003     to let it handle AIO requests.
1004 root 1.167
1005 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1006 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1007     processing considerably (especially in the client) and reduces data transfers
1008     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1009 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1010     - (map) fixed npc dialogue in pup_land/s_f/special.
1011     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1012     (swarm spells now stay in the player's inventory).
1013 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1014 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1015     archetype *archname* (chairs of different facings were merged).
1016     - bugfix: fix a potential crash issue in find_object_name (not used
1017     normally).
1018 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1019 root 1.164 (destruction, magic missile etc.).
1020 root 1.163 - swarm spells without a direction now use various spiral patterns
1021     instead of being fully random.
1022 root 1.158 - update AnyEvent API to 3.4 and above.
1023 root 1.156
1024 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1025 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1026 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1027 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1028     and for attacking monsters. it also takes about one second to do a jump.
1029 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1030 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1031 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1032 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1033     were created outside a map.
1034 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1035     (fixed by reversing the logic).
1036 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1037 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1038 root 1.154 - bugfix: support random maps >127x127.
1039 root 1.152 - (maps) fixed the death certificate system in nimbus.
1040 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1041 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1042 root 1.147 - (arch) give ball lightning a real name.
1043 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1044 root 1.155 - support cfpod in ex replies (client item tooltips).
1045 root 1.143 - unapply item in range slow when readying a spell.
1046 root 1.148 - bugfix: account for rounding errors in weight updates.
1047 root 1.139 - remove synchronous mkdir in chargen_race_done.
1048     - fix per-race starting maps.
1049 root 1.142 - check hiscore on suicide and quit as well.
1050 root 1.138 - tell players when they are starving.
1051 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1052     - fix map difficulty calculation for generators.
1053 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1054 root 1.149 - support no_drop map header flag (before it was only available internally).
1055 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1056 root 1.133
1057 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1058 root 1.119 - bugfix: custom skill settings were not saved by the server.
1059     - bugfix: remove did not actually remove items from the inventory, leaving
1060 root 1.116 ghost items.
1061 root 1.119 - bugfix: properly update items identified on the ground.
1062 root 1.120 - bugfix: use localtime_r in the logger thread.
1063 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1064     - bugfix: archetype reloads could crash the server.
1065 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1066 elmex 1.114 player is not logged in.
1067 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1068 root 1.117 server startup.
1069 root 1.128 - bugfix: fix the door surround check in the random map generator.
1070     - (maps) fix heaven quest difficulty progression.
1071     - (maps) fix some random map styles.
1072     - dropping items a shop is not interested in won't sell them anymore.
1073     - rods and horns with a too low maximum charge allow now at least one discharge.
1074     - implement kill & death statistics.
1075     - random map preparation is no longer synchronous.
1076     - rewrite find_style in perl, no longer does synchronous I/O.
1077     - improve random map specials placement.
1078     - make the killer a real object pointer instead of a string, improved
1079     kill reason messages.
1080 root 1.117 - take advantage of new aio_close and aio_chmod.
1081 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1082 root 1.125 - change_abil is much faster.
1083 root 1.126 - update the floorbox more often to work around the reverses item order
1084     display in clients.
1085 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1086 root 1.126 - add hints to the invite messages.
1087 root 1.127 - rewrote key<->value pair handling.
1088 root 1.128 - use an independent random number generator for the random map generator.
1089 elmex 1.113
1090 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1091 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1092     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1093     - completely automate the weight handling, should fix all weight
1094     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1095 root 1.103 - reloading archetypes while a user was in the character creation phase
1096     could crash the server.
1097 root 1.106 - fix a nontrivial number of cases of code commented similar
1098     to "is this really correct?", as many of those cases are now handles
1099     automatically by lower level code.
1100     - replace many ad-hoc checks for client visibility by object::visible_to,
1101     should result in broader applicability of functions using it.
1102 root 1.104 - merge items with different arch pointers refering to the same arch
1103     (due to archetype reloads).
1104 root 1.106 - refactored the object remove/insert functions and most related
1105     functions (decrease, split, merge_ob etc.).
1106 root 1.105 - make it compile better on freebsd (reported by pippijn).
1107 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1108 root 1.108 - fix the longstanding "container stays open" bug.
1109 root 1.107 - improved floorbox updating to be incremental and other protocol
1110     optimisations.
1111     - get rid of update_after_inventory_change and only do update stats
1112     for weight once/tick/player at max.
1113 root 1.109 - rewrite party commands, use party channel.
1114 root 1.103
1115 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1116 root 1.97 - properly link against libgthread as that is needed to make the slice
1117     allocator thread-safe.
1118 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1119     recommended configuration) (reported by Samuel Gondouin).
1120 root 1.94 - always put godgiven items into the player inventory, never any containers.
1121 root 1.92 - (maps, arch) the scorn go club was founded!
1122 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1123 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1124     became a real spell-class.
1125 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1126     - (arch) considerably strengthened spark shower and destruction.
1127     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1128     finally reloadable at runtime.
1129     - changed archetype loading algorithm to only require one pass and
1130     use delayed resolving of references.
1131 root 1.101 - examine command now uses the examine infobox.
1132 root 1.102 - implement an "incremental garbage collector" for archetypes.
1133 root 1.98 - enable slice allocator again.
1134 root 1.96 - implement optional free memory poisoning.
1135 root 1.91
1136 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1137 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1138 root 1.85 skill.
1139 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1140     names (also update all maps to use money instead of coins).
1141 root 1.78 - add uuid accessors to perl.
1142     - add coin names and archetype accessors to perl.
1143 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1144 root 1.78 - change perl extensions to not use hardcoded coins and values.
1145 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1146     and be more parsimonous of uuid usage by the exact value out on exit.
1147 root 1.86 - write log messages in another thread, removing another sync point.
1148     - support multi-line log messages in a nicer way.
1149 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1150 root 1.81 - fix a minor memleak in the random map generator.
1151     - some parts of the random map generator are not coroutine-safe,
1152     so only call it "single-threaded".
1153     - major cleanup of memory management in random map generator.
1154 root 1.87 - slight refactoring of the random map generator, faster too.
1155 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1156     bookkeeping bug.
1157 root 1.87 - work around "player is on active list" problem by deactivating player
1158     after loading.
1159 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1160     there have in fact been allocations.
1161 root 1.82 - fix object::insert to do as documented and insert into the env
1162     if necessary.
1163     - fix cf::map::unique_maps.
1164     - fix nrof overflow check in can_merge_slow.
1165     - fix converter code to handle >31 bit values.
1166 elmex 1.83 - added support for the player_sold flag
1167 root 1.84 - converters no longer accept unpaid items.
1168 root 1.88 - canonicalize random map meta files for better unification.
1169 root 1.77
1170 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1171 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1172     when mlockall has been used.
1173 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1174 root 1.72 - use separate thread for ticker timing (and more in the future).
1175     this greatly increases timing accuracy and gets rid of an enourmous
1176     number of gettimeofday calls.
1177 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1178 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1179 root 1.71
1180 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1181 root 1.68 - rebalanced default experience table to be more exponential
1182     and much easier up to level ~40, then moderately harder.
1183 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1184 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1185     - do not exit on reload/load errors but properly cleanup.
1186 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1187 root 1.66
1188 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1189 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1190     (this fixes the jeweler skill).
1191 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1192 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1193 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1194     it has reset, which is better than putting it on the savebed, also as
1195 root 1.321 proof that the player didn't use a savebed).
1196 root 1.59
1197 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1198 root 1.56 - work around perl bug in configure perl module version check.
1199 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1200 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1201 root 1.52 - fix a bug in animate_weapon, causing a crash.
1202 root 1.54 - no longer exit when a coroutine throws an exception.
1203 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1204 root 1.53 - fix the "<player> is nuts" message.
1205 root 1.58 - fix an exception at logout due to the json_coder being gone.
1206 root 1.43 - upgrade to EV version 2.0 API.
1207 root 1.47 - when players don't apply a savebed correctly but stand above one,
1208     do not move or kill them.
1209 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1210 root 1.43 - implement generic framework for server-side resource files.
1211     - implement resource file update event.
1212     - hook experience table update into the framework.
1213     - move jeweler.yaml to resources (arch/).
1214 root 1.44 - switch from Crossfire to Deliantra perl module.
1215     - implement json2json arch filter.
1216 root 1.45 - implement widget protocol version 2, support for ui templates.
1217 root 1.54 - mapinfo is now handled fully asynchronously.
1218 root 1.48 - ext/irc: also log irc messages.
1219 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1220 root 1.43
1221 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1222 elmex 1.41 - limited the number of items that can be picked up and dropped
1223 root 1.42 as temporary measurement against bad performance or dropping things
1224     (this lead to long freezes and triggered the watchdog).
1225 elmex 1.41 - improved the performance of the drop command a bit.
1226 root 1.38 - switch from Event to EV for higher performance, easier usage,
1227     less bugs...
1228 root 1.39 - updated to release version of the gnu affero license.
1229 root 1.38
1230 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1231 root 1.36 - more thoroughly rename the binaries, contact addresses.
1232     - update the copyrights.
1233 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1234     crashes.
1235 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1236     potentially causing crashes.
1237 root 1.35 - assign weapons on user load time, not login-time, avoiding
1238     crashes.
1239    
1240 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1241 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1242 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1243     in some of the maps.
1244 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1245     which is now trivial to do.
1246 root 1.33 - removed all traces of the old (and never working) plug-in interface
1247     (70kb code less on amd64).
1248 root 1.34 - improve/tune scheduling priorities.
1249     - fix some freezing bugs.
1250     - fix a memory corruption problem in dynbuf.printf.
1251     - use channels for chat and many informational commands.
1252     - improved the tutorial.
1253     - create missile is now fixed.
1254     - race fields must now contain archetypes.
1255     - jumping skill now works as advertised.
1256 root 1.31
1257 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1258 root 1.24 - relicense under the gnu affero license.
1259 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1260 root 1.24 - implement server-side framework for generic resources.
1261     - use resource framework for server-provided ambient
1262     music.
1263 root 1.27 - save object owners (players only atm).
1264 root 1.24 - replace limited sound api with server-provided sound effects.
1265     - new sc (sound control) protocol command.
1266     - improve fxix protocol to include types.
1267     - exactly fill tcp segments, if possible.
1268     - output-rate is now an upper limit, the server will automatically
1269     (and quite perfectly) adjust to the network conditions, ensuring
1270     low latency even during bulk transfers (music, images, sounds etc.).
1271     - implement server-side widgets (i.e. client widgets controlled
1272     in the server side). this will allow future expansion without
1273     having to upgrade clients.
1274     - implement a (artwork) world map with realtime player position
1275     tracking.
1276     - new and more efficient extcmd (server still supports old extcmd
1277     protocol).
1278 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1279     calcluation that could be easily exploited by users.
1280     - rebalanced diseases to spread more naturally/evenly.
1281     - completely asynchronous map loading even for tiled maps.
1282 root 1.24 - replace simple messaging protocol with channels carrying metadata
1283     (similar to message types, but more directed at the user).
1284     - reduce command processing latency by a whopping 120ms by
1285     reordering some processing steps inside the server. this directly
1286     reduces lag by 120ms.
1287     - actually send spell faces to the client.
1288 root 1.23 - implement player genders.
1289 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1290     otherwise return to savebed and possible kill if the log-out
1291     was for too long.
1292     - fast socket-dead detection (kick player after 8 seconds without ack).
1293     - greatly reduce the cpu time needed to draw maps _again_.
1294     - archetypes are now subclasses of objects.
1295     - rebalanced shop greed and approval functions to be more realistic
1296     (and likely match the actual intention).
1297 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1298     italic, gender-specific text, paragraphs etc.
1299 root 1.24 - implemented hint framework, players can opt to receive hints.
1300     - implemented (long) book framework, added some books from the cf wiki.
1301 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1302     protocol and is capable of transmitting generic meta information.
1303 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1304     - replace the nexus by a per-player tutorial map that teaches stuff
1305     better than the newbie house.
1306 root 1.18 - fix the magicmap colours.
1307 root 1.19 - optimise map update even more by removing unneeded code and checks.
1308     - decouple map and stats update from pl->ob and use pl->observe instead.
1309     - implement observe command.
1310 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1311     calls with a simple comparison.
1312     - fix a latent crossfire bug that could crash the server because the
1313     map refresh did not update the mapspace.
1314 root 1.24 - support custom keys for regions and maps, regions are now
1315     refcount-managed.
1316     - allow worldmap overlays anywhere in the 000..999 range.
1317     - new system to acquire time slices for background jobs, to reduce
1318     jitter.
1319 root 1.27 - semi-persistent object-referencing framework (currently only players
1320     supported).
1321 root 1.22 - dependency tracking for perl extensions.
1322 root 1.24 - new slag-ex extension for cleaning cauldrons.
1323     - fix invoke result processing.
1324     - there are even less i/o syncpoints in the server now.
1325 root 1.29 - added map-tags extension that scans all maps for object tags
1326     and records them in the database (not used yet).
1327 root 1.28 - metaserver 2 support.
1328 root 1.22 - many more bugfixes and minor optimisations.
1329 root 1.16
1330 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1331 root 1.14 - optimised event invocation (non-wanted events can now be
1332     skipped with 4-5 inlined instructions).
1333 root 1.12 - complete rewrite of town_portal: it now creates a portal
1334     to the "nearest" town only, travel is only possible
1335 root 1.13 to the town and back, anybody can use it (also removes
1336     one of the remaining syncpoints in the server).
1337 root 1.10 - complete rewrite of the range/attack skill slot system:
1338     there are now two slots, one for combat, one for ranged
1339     attacks.
1340     - introduce the concept of a current weapon (either a ranged
1341     or a combat weapon/skill/tool) and switch between them as
1342     needed.
1343     - rewrite bow code so bows get more useful: apply damage,
1344     attacktype and other stats to the arrows and treat
1345     bows as weapons. also rebalance the missile weapons skill
1346     so its damage increases with level.
1347     - rewrite the complete player speed logic: weapon_speed now
1348     works as documented and there are no unnatural speed boosts.
1349 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1350     installation, replacing the old collect scripts and
1351 root 1.9 simplying deployment by scaling and cutting faces as required.
1352     - simplify the map protocol extensively by taking advantage
1353     of missing bigfaces, speeding up map generation immensely.
1354 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1355     other archetypes.
1356     - rationalise archetype, region and treasurelist file format
1357     into a single file format and make them reloadable asynchronously.
1358 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1359     reloadable at runtime.
1360 root 1.6 - implement 64x64 faceset support.
1361     - implement fxixsx protocol that saves
1362     a lot of bandwidth over the old image/face/smooth packets
1363 root 1.11 and allows images > packetsize, incremental and background
1364     transfers.
1365 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1366     on a face basis as opposed to a mapspace basis.
1367 root 1.7 - the server can now rate-limit image uploads to not exceed
1368     a certain (client-configurable) speed while guarenteeing full
1369     freedom of movement.
1370 root 1.8 - implement new ex command to request item descriptions.
1371     - implement new msg command for in-game messages with meta
1372     information (using xml).
1373 root 1.9 - enforce utf-8 for all text messages.
1374 root 1.13 - added micropather (not used yet).
1375 root 1.6 - many, many bugfixes.
1376 root 1.1
1377 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1378 root 1.1 - make coroapi accessible to cf+.
1379     - moved map handling logic completely to perl
1380     - per player maps are now marked in the map
1381 root 1.2 - maps are saved completely differently now,
1382     and much more often.
1383 root 1.17 - rewrote map header parser and writer, to be much faster.
1384 pippijn 1.4 - maps and players are now (in the average case) loaded
1385 root 1.2 and saved completely asynchronously, I/O contention will no
1386     longer freeze the server.
1387 pippijn 1.4 - players and maps can be loaded anytime, without the player
1388 root 1.2 being logged in.
1389 root 1.1 - automatically generate method interfaces for perl from headers
1390     - unbundled freezethaw
1391     - mostly rewrote common/map.C
1392     - completely rewrite server/swap.C
1393     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1394     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1395     - better message for apply failures due to applymode
1396     - removed most all of the weather code
1397     - unified logging to stderr and file
1398     - too many minor changes to document
1399 root 1.615