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Revision: 1.797
Committed: Sat Dec 31 06:18:00 2011 UTC (12 years, 4 months ago) by root
Branch: MAIN
Changes since 1.796: +2 -0 lines
Log Message:
big min/max type change

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.724 - (maps) hopefully fix tobias' tower.
35     - (maps) hopefully fix healing potion vendor in arena entrance.
36 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
37 root 1.739 - it was possible to unapply or half-unapply cursed items in many
38     cases, which confused players and also player state. fixed.
39 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
40     some items. also, no longer uncurses spells or other invisibles.
41     - (arch) remove curse and identify now treta the marked tiem first.
42 root 1.725 - creators no longer identify objects that shouldn't be identified
43     (such as money, which won't stack afterwards).
44 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
45 root 1.746 - (maps) implement a wilderness town portal.
46 root 1.748 - (arch) set proper(?) int values for all monsters.
47 root 1.751 - (maps) fire5.map could destroy players.
48 root 1.791 - redo all build material faces from scratch.
49 root 1.790 - dropall without arguments now drops all containers.
50 root 1.776 - use blitz++ for vector maths (new dependency).
51 root 1.772 - only match archetype names in artifact allowed names.
52 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
53 root 1.751 - altars with match expressions did not work properly.
54 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
55 root 1.749 - god enemy race check fixed ("god detests your race").
56     - gods errornously allowed any kind of worshipping race, even
57     ones they hate.
58 root 1.726 - use same default config in code as on gameserver.deliantra.net.
59 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
60 root 1.727 our parser.
61 root 1.767 - generate slightly more special exits and avoid warning.
62 root 1.731 - applying a glowing crystal now gives status messages.
63     - fix a memleak in the random map generator.
64     - rework the random map parameter passign a bit to be extendable.
65 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
66     also, improve the quality of the mazes (no longer will the edges
67     almost always form a passage) and add two new types - "rooms"
68     and "braided".
69 root 1.734 - (random maps) add new "cave" layout, which is much more ...
70     cave-like.
71 root 1.744 - (random maps) new layout style "castle" that generates straighish,
72     rogue-ish maps.
73     - (random maps) new layout style "multiple" that simply mixes multiple
74     different styles in different areas.
75 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
76     - rewrite layout management in the random map generator from the
77     ground up.
78 root 1.736 - fix bug in tausworthe rng initialisation.
79     - switched to the faster and hopefully better quality gfsr{24,55} random
80     number generator, the same algorithm that freeciv apparently uses.
81 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
82     memory and imho looks nicer.
83 root 1.741 - (arch) fix samhlaidh archetype.
84 root 1.751 - fix the "archname" match special function.
85 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
86     and other fractal algorithms.
87 root 1.754 - one can no longer emote to logged-out players.
88 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
89     sacks fit on a tile again.
90 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
91 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
92     support background colour for text clients.
93 root 1.763 - (arch) improve automatic name from archname generation.
94 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
95 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
96     match expressions.
97 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
98 root 1.761 - sometimes a special exit wasn't placed when it should have been.
99 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
100 root 1.765 - require EV 4.00.
101 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
102 root 1.766 - add perlxsi.c to cleanfiles.
103 elmex 1.768 - (arch) made speed potions easier for now.
104 root 1.769 - the server didn't properly initialise all client skill slots,
105     no known impact.
106 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
107 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
108 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
109     a generic table/matrix/palette converter to cfutil.
110 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
111     - remove limits of 000..999 from worldmap coordinates, support negative
112     coordinates and introduce z-layers - deliantra is now 3d, in yet another
113     sense.
114 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
115     handle generic "world map areas".
116 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
117 elmex 1.779 - added is_quad flag.
118     - (arch) added quad archetypes.
119     - made the pickaxe mining tool remove quad walls and floors.
120 root 1.780 - move key_values into their own class, simplifiying lots of code and
121     making it possible to use kv pairs easily for maps and other objects as well.
122 root 1.781 - get rid of get_archetype, finally.
123 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
124 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
125     have been removed, and the map "intelligently" changes between active/inactive.
126 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
127 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
128 root 1.787 - server now enforces width/height matches between tiled maps.
129 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
130     for unordered map walks - which should not cause any real issues.
131 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
132 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
133     as all other similar macros - might cause other breakage...
134 root 1.791 - cfutil no longer creates split tiles multiple times due to a
135     off-by-one bug in comparing mtimes.
136     - cfutil now supports type: prefix to derive faces from other faces, which
137     is used for all build materials currently.
138     - require imagemagick >= 6.6.
139 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
140     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
141 root 1.795 - fix the brace command.
142 root 1.724
143 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
144 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
145     now easily reachable, at a price.
146 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
147 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
148 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
149 elmex 1.630 (by Dustfinger).
150 root 1.681 - (maps) fixed bad floor tile in navar apartment.
151 elmex 1.573 - made (wizard) look_at show also uuids.
152     - added cf::object::find_object_uuid (::find_object already exists!).
153 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
154 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
155 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
156 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
157 elmex 1.568 - (arch) made the hill giants loose more body parts.
158 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
159 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
160     and made them a bit more expensive.
161 root 1.633 - (maps) add more glory hole treasure styles.
162 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
163     in a select number of mlab maps.
164 root 1.667 - (maps) the library should be less of a death trap now.
165     - (maps) exits no longer point to auto-apply exits, most affected
166     maps now have proper doors or a similar solution.
167 root 1.682 - (arch) jumping skill has now physical attacktype.
168 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
169 root 1.691 - enter_map did not normalise the map coordinates when the destination
170     space is blocked, causing badness and freezes for the player.
171 root 1.685 - when applying containers, server checks for the key on activate
172     and also allows players to unapply active containers they don't have
173     a key for.
174 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
175     races files to arch, where they belong (exp_table is no longer in
176     confdir but in datadir now!).
177 root 1.677 - jeweler and sound config files are now normal datafiles as well.
178     - quit_character was causing a runtime exception, causing it to not
179 root 1.672 work since 2.93.
180 root 1.671 - entering a map will now respect move_on and other effects,
181     except for auto-apply exits :/
182 root 1.660 - only talk to the items on the nearest mapspace, or, of there
183     are none, to the player, not ALL items in vicinity.
184 root 1.625 - do not update the floorbox while running, to avoid big item
185     updates that cost network bandwidth and processing power.
186 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
187     caused overflows causing monsters to become living deads.
188 root 1.619 - unapply weapons and armour before trying to improve it.
189 root 1.588 - teach the random map generator the ability to read ".rmg" files
190     that specify which actual style map to generate, and use it for
191     the default decorstyle to avoid inappropriate maps to be used.
192 root 1.639 - support (with some limitations) multiple different skills with the
193     same subtype.
194 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
195     so nekosan could end up beign saved AND escaped to another map.
196 root 1.636 - show invisible no longer makes magic mouths visible.
197 root 1.583 - move_type changes (spells, skills etc.) now will correctly
198     take move_on/move_off into account (e.g. buttons).
199 root 1.582 - display (exit) or (random map) in client for those objects.
200 root 1.606 - removed (useless) spell damage columns from spell info and replace
201 root 1.578 it by effective casting level - clients > 2.10 required to display
202     properly.
203 elmex 1.565 - building of levers/doors works again for all kinds of floors.
204 elmex 1.563 - the player can now withdraw and deposit all the available money.
205 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
206     steinwandstadt/celvear.
207 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
208 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
209     mostly based on the spell's level in the spellbook.
210 root 1.718 - the music scheduler did not properly send new music on region
211     changes.
212 root 1.669 - (maps) fix some map regions and the region tree.
213     - the server will now be more picky when parsing the regions file.
214 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
215 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
216 root 1.566 clients.
217 root 1.690 - follow has been rewritten to be, hopefully, more robust.
218     - follow mode will not be aborted when the follower tries to move.
219 root 1.566 - tcp.ext didn't unbind in reloads.
220     - map-tags.ext didn't properly close the database on reloads.
221 root 1.567 - cfutil skips .-directories when scanning.
222 root 1.571 - build.ext prevents players from building on other player's maps.
223     - rent.ext allows the dm to enter anytime.
224     - NPC_Dialogue adds a new predefined variable, $map.
225     - new "build" event hook.
226 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
227 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
228 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
229     them on loading, for old playerfiles and maps.
230 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
231     would be handled differently nowadays anyway.
232 root 1.584 - random map .meta were not being expired at all.
233 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
234 root 1.586 - update to automake 1.10.
235 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
236     require level 4 anymore.
237 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
238 root 1.590 - monsters now rotate through all skills (in chosen_skill).
239 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
240 root 1.661 - detect/sense curse/magic will no longer work on items that don't
241     need identify.
242 elmex 1.593 - added detect mineral vein spell.
243 root 1.592 - support "wall overlays" in the random map generator - not very generic,
244     used by minable veins.
245 elmex 1.594 - (maps) relocated jeweler town to another directoy.
246 root 1.603 - (arch) implement mining pickaxes and mining skill.
247 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
248 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
249 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
250     of the output is only 1/5th (instead of 1/3rd) of ring level.
251 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
252     generated ring/amulet.
253 root 1.601 - generate most constants for perl automatically.
254 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
255     - when player dies, restore his food to at least 200.
256 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
257 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
258 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
259 root 1.600 - the singing skill actually respects the direction now.
260     - oratory and singing now require a direction.
261 root 1.603 - use_skill now requires that you can actually apply the skill tool.
262 root 1.604 - do not invoke perl on every user command anymore by providing
263 root 1.655 a command and an unknown_command event.
264 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
265     perl to C++, for speed reasons (basically undo patchset 1304).
266     - add a client_destroy event, so we don't have to hook the
267     attachable destroy event (which is called much more often).
268 root 1.606 - removed (unused) FLOOR object type.
269 root 1.607 - fix errornous change_abil messages for rods (and other types).
270 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
271     all into server/commands.C.
272 root 1.609 - save and restore combat/ranged/current slot for players.
273 root 1.610 - the server now batches item's face/fx commands, as opposed
274     to sending one fx per item - helps mostly at connect and
275     with floorbox updates.
276 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
277 root 1.614 - the random map generator now supports selecting difficult for
278     more style categories than just monsters (all except fountains
279     apparently).
280 root 1.617 - object serialiser no longer creates empty "owner" references.
281 root 1.620 - make sure failed castings take some time, too, to avoid being
282     smitten by your god.
283     - many more failmsgs and help texts.
284 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
285 root 1.623 - stop thrown objects when their speed goes too low.
286 root 1.624 - log the number of unique logins seen every minute in a compact
287     format (for statistics).
288 root 1.626 - do not send delitem for players.
289 root 1.627 - support static scalar data members properly in genacc now.
290     - implement "simple" freelist management for objects.
291 root 1.628 - recycle object counts now - to support longer uptimes.
292 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
293     function (and yes, 666 is exact!).
294     - random map generator results should now be fully repeatable.
295 elmex 1.635 - fixed possible crash bug in build code.
296 root 1.638 - rename find_marked_object to ->mark and speed up.
297 root 1.640 - player movers properly destroy themselves when used up, instead
298     of leaking.
299 root 1.642 - do not show msg for unidentified objects that need identification.
300 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
301 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
302     next_line method.
303 root 1.646 - use nicer file format for exp_table and attackmess
304     (more like other resource files).
305     - make parse errors during server startup fatal.
306 root 1.652 - properly initialise all maptile values in constructor.
307     - improved {link} map.
308 root 1.655 - optional unloadable extensions will not lead to an endless loop.
309 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
310 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
311 elmex 1.664 - building listening books is possible again.
312     - (maps, arch) added archetype for building instructions and replaced
313     the copies of the instructions in the maps with it.
314 elmex 1.666 - (arch) made the spark shower spell available in shops.
315 root 1.670 - don't create a second LOGIN event on character creation.
316 root 1.674 - correctly generate "You paid xyz" message in shops.
317 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
318 elmex 1.710 - added a 'password' command, to let DMs change the password of players
319     more conveniently.
320 root 1.680 - correctly save shopitems string, to avoid parse error when reading
321     saved maps.
322     - logging now differentiates between logging levels better.
323 root 1.684 - speed up get_typedata.
324 root 1.689 - fix deadlock problem during server shutdown/reload.
325 root 1.692 - make ext/checkrusage "more" non-blocking.
326     - use common::sense for extensions.
327     - work around a 50.10.0 utf8 caching bug.
328 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
329     "no relation to target" bugs.
330 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
331     modules being loaded from the mainloop, pre-load some more
332     core modules so perl doesn't do it later on.
333 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
334     compiling regexes.
335 root 1.701 - make exp_table and materials file reloadable.
336 root 1.702 - made reload_config non-blocking.
337 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
338     causing server freezes.
339 root 1.704 - store unhashed password, to prepare for safer authentication.
340 root 1.707 - do not log connections from the local host, to help a local
341     watchdog.
342 root 1.714 - fix summon freeze at map borders.
343 root 1.717 - support @group syntax and music config file for music face lists.
344     - run post_init jobs in parallel, they might do I/O.
345 root 1.722 - avoid apply conversion for converters.
346 root 1.562
347 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
348 root 1.558 - (maps) fix travel to valdor and back.
349 root 1.545 - do no longer by default eval map cod ein safe compartments
350     (this can be re-enabled using the safe_eval config option).
351 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
352     in lorak.
353 root 1.559 - fix data corruption issues caused by recursive calls to
354     unordered_mapwalk - now every caller must provide its own
355     buffer.
356 root 1.538 - (maps) improve tindervale maps slightly.
357 root 1.544 - (arch) considerably decrease slag ex price.
358 root 1.540 - (arch) fix filth archetype.
359 root 1.556 - extension dependency resolve was completely broken.
360 root 1.544 - multipart objects would cause save_throw_object to crash - it
361     now acts on the head only.
362 root 1.541 - do not try to connect to an irc server unless explicitly configured.
363 root 1.542 - do not expect decltype() to be available in gcc 4.4.
364 elmex 1.543 - extended the safe perl environment by loops.
365 root 1.547 - (arch) fix "armless cook" facings.
366     - the "experience table" resource item did not have a proper
367     hash associated with it, so updates could not be detected.
368 elmex 1.550 - fixed poison traps in doors.
369 root 1.548 - player->killer_name did not properly flag the name as unicode.
370 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
371     and provide a non-destructive SvPVutf8 variant.
372 root 1.554 - do not allow dragon players to change their title via the settings.
373 elmex 1.552 - ratelimited jeweler skill nugget conversion.
374 root 1.551 - under high load, the server stopped swapping out to make
375     the server more responsive, but making it impossible to reduce
376     the load by... swapping out. slot queuing will now always make
377     some progress.
378     - improve the quality of the load-avg calculation.
379 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
380 root 1.556 - don't fail to write the runtime file if the temporary already exists.
381 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
382     player now.
383 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
384     timestamp and use a tab in the client to increase awareness.
385 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
386     setflag 0 is possible.
387 root 1.560 - make install now deletes old extensions, to ease upgrades in the
388     deliantra vm.
389 root 1.538
390 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
391 root 1.532 - the destruction spell could/would corrupt server memory quite often.
392 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
393     disk, not when it already was in memory.
394 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
395     avoiding livelock during high-load emergency saves.
396 root 1.530 - logging in did not properly unapply all skills.
397 root 1.531 - (maps) make the invite quest marking much more obvious.
398 root 1.533 - (arch) fix warrior archetype names.
399 root 1.532 - map prefetching never prefetch upwards.
400 root 1.534 - wizpass no longer makes you non-blocking.
401 root 1.536 - (maps) add light to some of the special maps, add troll
402     map.
403 root 1.530
404 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
405 root 1.515 - (maps) add gorokh_final mapset from crossfire.
406 root 1.516 - (maps) block most vault-type mlab locations, open up
407     imperial converters for anybody to use.
408 root 1.519 - (maps, arch) replace all permanent stat potions by random
409     variants.
410 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
411 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
412     real player object on player changes.
413 root 1.522 - diseases and maybe other things could sometimes reduce the speed
414     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
415     much grief.
416 root 1.523 - speed_left randomisation was, apparently, totally broken.
417     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
418     of the speed slot internally and in map save files. among other
419     things, this gets rid of all the abs (speed) calls.
420     - reduce map file save files by using abridged keywords aliases.
421 root 1.494 - shop specialisation calculation was totally broken.
422 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
423     now enforced.
424 root 1.498 - fix magic mapping, which only worked for inate spell casting.
425 root 1.495 - godgiven items will now be explicitly described as such.
426 root 1.524 - (arch) dded a quiver of bolts.
427 root 1.504 - materialnames would change "randomly" on every load, only
428     set the material when the materialname was not set before.
429 root 1.497 - balancing change, halve rod recharge speed (instead
430     of 4.8s, the standard rods now recharge in ~10s. not a solution,
431     but still.
432 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
433 root 1.509 the costly flag-checking loop in most cases and using a simple
434     repeat-cache for speed_left.
435 root 1.507 - always delay stats update for players on insert/remove till
436     next tick/command, which saves a lot of cpu cycles on drop/take.
437 root 1.514 - add hint about havign to run to attach unaggressive npcs.
438 root 1.494 - pet monster level was not displayed correctly in "showpets index".
439     - clean up floating point conversions and many similar nitpicks.
440 root 1.502 - fix hanuk altar.
441 root 1.504 - overhaul material system to be much faster, and having less bugs, but
442     still having a lot of cruft :/.
443 root 1.502 - add marble shop floor.
444 root 1.494 - move gcc specifics to new file include/compiler.h.
445     - unrecognised cfpod directives could cause undefined behaviour.
446 root 1.505 - added boes' marble shop to steinwandstadt.
447 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
448     - optimise mapspace updates.
449     - cache volume/items per mapspace.
450 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
451     decrease).
452 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
453     have led to weird item multiplications.
454 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
455 elmex 1.501 - fixed crash bug in learn_spell command.
456 elmex 1.634 - enhanced output of the mapinfo command.
457 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
458 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
459     from perl to c++.
460 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
461     and use it in some "inner" loops.
462 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
463 elmex 1.511 - fixed jeweler experience output to not be floating point.
464 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
465 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
466 root 1.518 - try to prefetch memory inside process_objects, which can give
467     enourmous speed gains.
468     - make some small optimisation to the process_objects loop.
469 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
470     handling different chksum lengths.
471     - check for hash collisions in cfutil.
472     - reduce face checksum size from 6 to 4 bytes.
473 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
474 root 1.523 - removed weather-specific attributes.
475     - fixed genkeywords dependency.
476     - do not clear "randomitems" slot for world underlays.
477     - use "sl" as short-hand for speed_left in save-files, just to make them
478     smaller.
479 root 1.517 - in general, don't crash on value-less resource file lines
480     anymore, due to get_str never returning a 0-pointer.
481 elmex 1.521 - code cleanup in move_symptom.
482 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
483 root 1.494
484 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
485 root 1.481 - some Andrew Madloch wanted, despite being specifically told
486     multiple times that the Deliantra parts additions are under AGPL,
487 root 1.487 lock up the source code of the server within his company.
488 root 1.481 some reorganisations have been done to the sourcecode to make
489     it clearer that this violates the Affero GPL. Help to keep
490     Deliantra free software even for the coming generations
491     and be wary of the promises of Andrew Madloch, he has nothing
492 root 1.487 good in mind for free software.
493 root 1.480 - clarify which files of the server are 100% AGPL.
494 root 1.481 - minor reorganisation, move some GPL code into other files.
495 root 1.483 - implement viewpoint (which is like observe, but only for the map,
496     not stats etc.).
497 root 1.484 - replace magic mapping overlay by a flying bird exposing area
498     on the worldmap (ext/magic_mapping.ext).
499 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
500     - @find results in npc dialogue is now stored in $find.
501 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
502 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
503 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
504     dm instead.
505 root 1.456 - (maps) add town portal to celvear.
506 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
507     mapsets from crossfire, together with associated archetypes.
508 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
509     - (maps) define a new whalingoutpost region.
510 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
511     and most archetypes that go with them (without stoning and swallow effects),
512     casino tokens and stock certificates are also missing.
513 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
514     and santo dominion.
515 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
516     to go with them. also adjusted archetypes to be more korrekt "gotisch".
517 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
518 root 1.460 - properly close client-side dialogue when the player is teleported away.
519 root 1.459 - map-tags did not properly close it's database tables or wait
520     for a quiescent state, causing memory corruption on reload.
521 root 1.454 - support "stat.xyz" accessor in match expressions.
522 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
523 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
524     fixes long answers from npc dialogue).
525 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
526 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
527     and to not add a "put your code here" force needlessly.
528 root 1.463 - (arch) fix or improve many plurals.
529 root 1.465 - markers do no longer add a force if the slaying field is unset.
530 root 1.466 - sped up search-items implementation, but it's still horrible.
531 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
532 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
533     used to reogianise the illogical arch tree a bit.
534 root 1.479 - (maps) import most map names from crossfire.
535 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
536 root 1.483 - fly_high movement gives better los, ignoring blocksview.
537 root 1.488 - the addexp command should now honour skill names with spaces.
538 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
539 root 1.491 - (arch) added many more buildable marble floors.
540 root 1.490 - major namespace cleanup: save 45kb by making functions static
541     that were unnecessarily global.
542 root 1.452
543 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
544 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
545 root 1.451 - fix a memory buffer overflow in the book code.
546 root 1.429 - add @check, @find npc dialogue commands.
547     - (maps) add a number of town interiors.
548 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
549 root 1.451 - (maps) add celvear area from cfextended.
550 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
551     - (server,maps) fix bug causing some library books not to be chained down,
552     cause Scorn/Navar libraries not to have inscribable books.
553 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
554 sf-marcmagus 1.433 inappropriate item power.
555 root 1.448 - (maps) fix intwell balancing issue.
556 root 1.437 - improve the look of generated books.
557 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
558     - fix bug where players could bypass no_drop by putting items in containers.
559 root 1.430 - consecutive commands arriving at the same time in the server would be
560     corrupted if the length was >255.
561 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
562 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
563     and perl.
564 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
565     functionality (and more) inside the same object using the match expressions.
566     - create simpler match expression compiles in many common cases.
567 root 1.439 - reduce object size by removing obsolete "seen_by" member.
568 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
569     of the new dynbuf::splice function (which gave an unexpected net win
570     in code size...).
571 root 1.442 - the server will no longer complain (and subtly fail) when an object
572     being removed from a map causes another object to get removed.
573 root 1.441 - banish strncpy from the server, speed up and simplify sending item
574     descriptions to the client considerably.
575 root 1.442 - add new "in head" set modifier for matches.
576     - new BLOCKED_MOVE event added.
577     - mapscript archetype now has activate_on_xxx true by default, as similar
578     connected elements.
579 root 1.448 - (maps) imported all styles from cfextended except
580 root 1.444 floorstyles/land_plots and monsterstyles.
581 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
582 root 1.446 - don't crash when treasure lists are empty / supply new empty
583     treasurelist for randomitems when none can be found.
584     - implement cf::map::static_maps and use it in map-tags.ext.
585 root 1.449 - fix a bug in map-tag scanning when moving tags.
586 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
587     for a reaction.
588 root 1.447 - implement new "loadall" map loading command, purely for debugging.
589 root 1.429
590 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
591 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
592     but not horns (to make them more useful for content-creators).
593 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
594     2) it skipped spell effects and 3) it didn't handle the case where
595     and object was destroyed while iterating over it correctly. all this
596     allowed players to sometimes walk onto spaces they should not be able to
597     walk on.
598 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
599 root 1.399 - examining an object now dumps the serialised object form when the user
600 root 1.404 is a wizard (wizlook).
601 root 1.421 - altars no longer accept unpaid items.
602 root 1.411 - party spells didn't work all that well.
603 root 1.424 - added complex object matching framework (cf::match), and make altars
604     and pedestals use it.
605 root 1.425 - identified skill-tools show what skill they grant.
606 root 1.399 - display the duration of change_ability spells when examining them
607     (missing: protection spells, but they are a hack...).
608 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
609     adding more variety to the different mushrooms.
610 root 1.398 - fix a minor cfpod formatting bug.
611 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
612     the hintmode setting on the settings page.
613 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
614 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
615 root 1.399 - enable the object loader to also dump archetypes.
616 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
617 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
618 root 1.402 - force the initial face when loading an object that is time-animated
619     or a monster, so it does not have to be specified anymore.
620 root 1.403 - fix a bug where recasting an ability changing spell could shorten
621     its remaining duration.
622 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
623 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
624 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
625     up splay operations as well.
626 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
627 root 1.412 - implement introspection data for C++ classes (%REFLECT).
628 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
629 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
630 root 1.419 - fix transmutation alchemy.
631 root 1.424 - speed up many frequently-invoked C->perl callbacks.
632 root 1.419 - added complex object matching framework, to be used in altars and the like.
633 root 1.426 - switch to YAML::XS from YAML.
634 root 1.396
635 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
636 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
637     that ultimately was not helpful to catch it :)
638 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
639     all callers to use either one or the other, as appropriate. This
640     fixes the (rather fragile) light spell, maybe others.
641     - fixed an overflow and exploit in the bank/payment code.
642     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
643 elmex 1.384 to explain the skill a bit more.
644 root 1.389 - removed a buggy check for zero attacktype. So that we might find
645 elmex 1.388 the real bugs in the archs/maps/objects.
646 elmex 1.394 - Fixed enabling torches with lighters.
647 elmex 1.387 - (maps) Added Heaven Town region.
648     - (arch+maps) Fixed & normalized warriors on map
649     /quests/peterm/CTower/Barracks.
650 root 1.392 - fix the light spell (and possibly diseases and other lights).
651 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
652 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
653     a long time ago, and similar cases are still to be found in the maps.
654     - make the socket_timeout configurable in the code (but not yet for users).
655 root 1.393 - earth wall health bar is now correct.
656 elmex 1.384
657 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
658 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
659     freeze with IO::AIO anymore due this change.
660 root 1.364 - avoid a crash when a player tries to apply a lighter.
661 root 1.376 - allow a spell argument for dimension door.
662 root 1.362 - move shop item listing and some otherstuff into the info tab.
663 root 1.360 - avoid crashes when non-players cast party spells.
664 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
665 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
666     - small improvement of the number of potions in shops
667     (by Job Vranish).
668     - added a few party spells (by Job Vranish).
669 root 1.362 - use a common message dynbuf.
670 root 1.364 - destroying tear down objects will now use the full hp range
671     for animation and will only destroy/lastframe when hp < 0.
672     - allow monsters to use earth to dust.
673     - use manhattan distance for get_rangevector_from_mapcoord, just as
674     in get_rangevector.
675     - los updates now correctly take tiled maps into account.
676     - do los updates even on maps without darkness.
677 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
678 root 1.375 - upgrade to IO::AIO 3.21.
679 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
680 elmex 1.373 - properly catching exceptions from callback in irc.ext.
681 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
682 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
683 elmex 1.368 - (arch) added hint about usage to Slag Ex.
684 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
685     like the rest.
686 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
687 root 1.378 - (arch+maps) added rate limited converter and adjusted
688     /elmex/mana_fountain.
689     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
690     - reduce size of casting_time, move_status, attack_movement,
691     last_heal and last_sp slots, squeezing some more space out of struct
692 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
693     anywhere.
694 root 1.358
695 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
696     - fixed bug in alchemy, where finding the right object for enhancements
697     didn't work.
698 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
699     effects (w.r.t. put_more) per mapspace, to give the server a chance
700     to survive a hundred deathsheads.
701 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
702     disastrous bug of unfortunately unknown proportions...
703 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
704 root 1.343 - use gender-neutral place descriptions for invite.
705 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
706     Thanks go to Lisa Larsen!
707 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
708     anymore).
709 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
710 root 1.345 - use better dependency tracking for include/keyword.h.
711 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
712     so it is possible to invite somebody out of some stck-till-death traps,
713 root 1.346 or simply to commit suicide.
714 root 1.352 - replace the "ignoring delayed commands" message by something more useful
715     (cf. cunning gnome freezeing issue).
716 elmex 1.349 - various fixes for weapon improvements.
717 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
718 root 1.353 - support T and G sequences in cfpod.
719 root 1.343
720 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
721 root 1.339 - convert me command from per-map to chat, which makes more sense, also
722     document it.
723 elmex 1.336 - more than one spellbooks of same class can now be given
724     in class selection.
725 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
726     spell rebalancements.
727 elmex 1.338 - the IRC gateway filters IRC colors now.
728 elmex 1.336
729 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
730 root 1.331 - (arch) fix quiver of Holding Bolts.
731 root 1.332 - applying unpaid items will now examine them.
732 root 1.330 - add "What" column to body command, showing items in that slot.
733 elmex 1.329 - redesigned and rebalanced lamps and torches.
734 root 1.330 - add "..." to item names that have been shortened.
735     - fixed "assign" function that squeezes strings into fixed length.
736 elmex 1.333 - add cursed effect to lamps and (some) torches.
737 elmex 1.334 - fixed bad assigned crafting skills and their tools.
738 root 1.312
739 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
740 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
741 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
742 root 1.312 - make monster smell logic dependent on their wisdom stat.
743 root 1.324 - put the death reason into a separate tab.
744     - converted "connected" slot to string, cleanly got rid of some ugly
745     hacks such as the path_attuned hack.
746 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
747     - replace one-at-a-time hash by faster than smaller FNV-1a hash
748     when hashing strings.
749 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
750 elmex 1.320 whether the right cauldron is used.
751 root 1.313 - considerably optimise shared string implementation by
752 root 1.316 making its null value a compiletime constant.
753 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
754     as well as using shstr_cmp to pass shared stringsa round efficiently,
755     for lots of code size savings.
756 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
757     they are sleeping: generators now check for the sleeping flag.
758 root 1.318 - tell gcc not to excessively inline some perl interface functions.
759 root 1.322 - remove marking rune length limit.
760 root 1.323 - fix formatting of cfpod when a verbatim block was following
761     a single newline.
762     - move resistances, statistics and showpets command output into tabs.
763 root 1.326 - implement map scripts that can replace the boulder logic without
764     having to write extensions.
765 root 1.310
766 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
767 root 1.302 - fix a longstanding bug that teared multipart monsters
768     at map boundaries apart.
769 root 1.292 - temporarily make permanently invisible player visible when
770     he/she makes noise.
771 root 1.284 - fix being able to see through walls a bit.
772 root 1.303 - improve look at output.
773 root 1.285 - completely replaced the line of sight algorithm with a variant
774     of spiral fov capable of visibility grades and arbitrary
775     shadow angles, that uses less memory and less code.
776     - the new los code supports arbitrary map rectangles and loosens
777 root 1.310 other restrictions of the old code, supporting further optimisations.
778     - update los if blocksview-objects are inserted in a map, not just when
779 root 1.287 removed (e.g. for summon fog).
780 root 1.303 - permanent invisibility doesn't make immune against making noise:
781     implement a noise system that allows monsters to locate the player
782     when he/she makes noise.
783     - implement a primitive smell system that monsters can use to track
784     players.
785 elmex 1.288 - create bomb now also works when casted by door traps.
786 elmex 1.290 - (arch) new torch graphics.
787 root 1.289 - (maps) considerably soften the subway spider.
788 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
789     the guards from being killed by players.
790 root 1.310 - (maps) lots of tweaks in and around scorn.
791     - (maps) use special non-blocksview jungle, mountain and
792     darkforest freely on the worldmap, to get gradual sight obstacles
793     instead of total blackout in those areas.
794 root 1.289 - no maximum darkness for outdoor maps anymore.
795 root 1.291 - add more hints, fix some messages.
796 root 1.292 - fix a bug: firing rods should tell you something about them.
797     - make light additive even within players.
798 root 1.293 - darken xrays effect a bit.
799     - improve handling of los changes when inserting or removing
800     objects, not perfect yet.
801     - make map darkness signed (formerly unsigned) to allow
802 root 1.294 ambient lighting and centrally manage darkness as an offset.
803     - revamped, fixed and documented the server calendrics, also
804     tell users the current time and data, to improve awareness.
805     - implement proper wizlook flag and handling of wizlook, instead
806     of dumbly just clearing los once.
807 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
808     and has a smaller runtime variance.
809 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
810     making them actually useful.
811     - see_in_dark now increases the viewing radius by 3.
812 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
813     speedup, as well as in many other places.
814 root 1.299 - remove support for extended map infos - these are not used
815     by the deliantra client and removing them gives us a 10% speedup
816     when sending map changes.
817 root 1.300 - remove most gcfclient and other client bug workarounds, as well
818     as now obsolete protocol versions, simplying the code.
819 root 1.301 - optimise and simplify generation of random numbers.
820 root 1.303 - correctly provide a non-zero default density for materials, to
821     avoid crashes, fix other bugs in the material handling code.
822     - fix volume calculations.
823     - fix cfpod parsing when multiple verbatim blocks were separated by
824     newlines.
825 root 1.305 - increase monster detection radius from wis/5 to wis/3.
826 root 1.306 - remove old pickup modes.
827     - remove obsolete disarm and search commands (search wasn't working
828     anyways).
829 root 1.308 - fix a crash when an npc applied a sign.
830 root 1.284
831 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
832 root 1.283 - this release is assumed to be very stable.
833     - (maps) radically redesigned and improved tutorial.
834 root 1.280 - directional casting no longer immediately removes the invisible effect.
835 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
836 root 1.272 - fix overflow in lighting calculations.
837     - negative glow radii can no longer cause total darkness.
838 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
839     only maximally-lit ones.
840 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
841     - swashbucklers got the oratory skill now.
842 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
843 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
844 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
845 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
846     (which was probably broken, too).
847 root 1.281 - support negative glow radii during daytime, too.
848     - use circular, not rectangular, viewing area.
849     - use minimum viewing distance of 2 in outdoor maps.
850     - negative glow is stronger than viewing area or lamps.
851 root 1.283 - (arch) new darkness spell face.
852 root 1.272
853 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
854     - (maps) completely redesigned scorn.
855 root 1.269 - "cast light" now works on oneself.
856 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
857     negative glow radii again (they were totally broken before).
858 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
859 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
860 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
861 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
862 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
863     back to the player.
864 root 1.251 - attuned/repell and spell base level system reworked.
865 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
866 root 1.247 be less erratic now.
867 root 1.248 - refuse to write the uuid file if the uuid is zero
868     (to avoid writing it in early crashes).
869 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
870     - speed up emergency_save by not syncing every file separately.
871     - no longer reattach perl to every object on reload, it's slow, and no longer
872     necessary since we don't nuke stashes anymore.
873     - do not bootstrap perl from the commandline args, use separate eval for
874     better error reporting.
875 root 1.259 - fix a crash when pushing cone spells met ice attacks.
876 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
877 root 1.255 - speed up map refresh in server a bit.
878 elmex 1.258 - refactored drop code and fixed some programming errors in it.
879 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
880 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
881 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
882     as the current weight of the inventory.
883 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
884     dragonfire has been introduced for the non-dragon players.
885 root 1.265 - remove unused "tooltype", "start_holding" object slots.
886     - change "weapontype" object slot to uint8.
887     - convert "hide" object slot into flag.
888     - reorder object members for better locality of reference and codesize
889     decrease.
890 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
891 root 1.267 - fix a crash when no skill could be found when killing amonster.
892 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
893     every completed aio operation.
894 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
895     and update mapspaces if necessary.
896 root 1.246
897 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
898 root 1.241 - removed all command line parsing, only env variables are supported
899     anymore.
900 root 1.239 - region-specific monsters will now once more be on the worldmap.
901 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
902 root 1.225 would grow out of bounds.
903 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
904 root 1.222 - fixed a double-escaping bug in the pod-parser.
905     - rewrote the cfpod parser in C++.
906     - hintmode moved to C++, players need to re-set their hintmode if
907     they dislike "show".
908 root 1.231 - fix RIP inscription.
909 root 1.239 - bump login name length from 18 to 20 char max.
910 root 1.231 - correctly support gender in emotes.
911     - correctly support gender in the death messages.
912     - correctly generate death messages for players only when they really die,
913     with increased information.
914 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
915     and data corruption (but apparently was never triggered).
916 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
917 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
918     data corruption bug.
919 root 1.223 - tweak coredumping/monitoring a bit.
920 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
921 root 1.227 - do not crash in the loader when an inventory object could not be loaded
922     (from a corrupted file).
923 root 1.241 - redid skills command to send output to proper channel.
924 root 1.233 - object->map is no longer refcounting.
925 root 1.228 - add FLAG_DEBUG for internal debugging.
926 root 1.231 - add NDI_VERBATIM flag to send_msg.
927 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
928 root 1.240 - player->exists is no longer a sync_job.
929 root 1.233 - split login.ext's player scheduler into
930     it's own player-scheduler.ext extension.
931 root 1.222
932 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
933 root 1.212 - require perl 5.10.
934 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
935 root 1.204 - swap player and observed count's on the map when observing.
936 root 1.205 - add (mostly untested) mapspace perl class and accessors.
937 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
938 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
939     could be found.
940 root 1.208 - pits now have a configurable "random spread" range and default
941 root 1.213 to a radius of two now.
942 root 1.212 - rewrite pay_player_arch.
943     - use a more stable perl_reload implementation.
944     - do not use Symbol::delete_package (causes crashes after perl-reload),
945     use our own, safer, clear_package instead.
946     - when asynchronously dumping core, close all file handles to allow
947     the server to restart concurrently.
948 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
949     sequences, without double-encoding. it should be faster, too.
950     - the above fixes wrong display of help tetx and many other issues.
951 root 1.216 - use lzf and frag packets for large messages for clients supporting them
952 root 1.218 (0.9976+), use it for long books and other messages.
953 root 1.210 - eradicate listen command and corresponding code.
954 root 1.211 - eradicate logs command.
955 root 1.218 - let the client log into the server log, used for crash backtraces.
956 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
957     old style spell objects with the spell magic bullet.
958 root 1.220 - (arch) fixed skill less rods in the archetypes
959 root 1.204
960 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
961 elmex 1.197 - made jeweler workbench larger and some other minor map
962     changes in jeweler town.
963 root 1.196 - fixed wrong item handling in jeweler skill code.
964 root 1.198 - (arch) use a special "key_random_map" for random map keys
965     that are used up.
966 root 1.199 - fix a crash when the player who was observed has logged out long
967     enough for his region/map to be gone.
968 root 1.200 - port to g++-4.3's incompatible tr1 changes.
969 root 1.201 - add some missing dependencies.
970 root 1.203 - log to /var/log/deliantra/ by default.
971     - hack observe code to enable smooth movmenet when observing.
972 elmex 1.195
973 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
974 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
975 root 1.179 - correctly move gsay to the party channel.
976 root 1.178 - fix a crash when animate weapon was used in some areas.
977 elmex 1.177 - fixed unnecessary identification of by converters created objects.
978 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
979     with NPCs.
980 elmex 1.175 - (arch) dragon scales got proper type now
981 root 1.193 - object::decrease would sometimes cause container weights to
982     be wrong, this has been fixed.
983 root 1.194 - do not send time updates for newly-seen items.
984 root 1.185 - thawing an icecube will once more drop its contents to the ground.
985 root 1.183 - fix cone spells etc. going through walls sometimes.
986 root 1.186 - fix a weight update bug that sometimes left containers
987     with wrong weights.
988 root 1.194 - added auto_apply event and extension for shop tiles.
989 root 1.172 - work around get_map_flags invoking perl and switching the stack.
990     - make sure the map is loaded when using a town portal return.
991 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
992     where healing spells didn't cost any grace.
993 root 1.173 - fix starvation kill reason.
994 root 1.174 - fix pk killer name message.
995 root 1.189 - don't let people apply signs with @match.
996 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
997     what seems to be the biggets memleak in the server).
998 elmex 1.171
999 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1000 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1001     - use anyevent to manage listen ports (this enables IPv6 support).
1002 root 1.167 - server supports ipv6 client connections now.
1003 root 1.168 - use newly-available Coro::AnyEvent.
1004 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1005     to let it handle AIO requests.
1006 root 1.167
1007 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1008 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1009     processing considerably (especially in the client) and reduces data transfers
1010     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1011 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1012     - (map) fixed npc dialogue in pup_land/s_f/special.
1013     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1014     (swarm spells now stay in the player's inventory).
1015 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1016 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1017     archetype *archname* (chairs of different facings were merged).
1018     - bugfix: fix a potential crash issue in find_object_name (not used
1019     normally).
1020 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1021 root 1.164 (destruction, magic missile etc.).
1022 root 1.163 - swarm spells without a direction now use various spiral patterns
1023     instead of being fully random.
1024 root 1.158 - update AnyEvent API to 3.4 and above.
1025 root 1.156
1026 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1027 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1028 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1029 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1030     and for attacking monsters. it also takes about one second to do a jump.
1031 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1032 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1033 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1034 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1035     were created outside a map.
1036 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1037     (fixed by reversing the logic).
1038 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1039 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1040 root 1.154 - bugfix: support random maps >127x127.
1041 root 1.152 - (maps) fixed the death certificate system in nimbus.
1042 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1043 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1044 root 1.147 - (arch) give ball lightning a real name.
1045 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1046 root 1.155 - support cfpod in ex replies (client item tooltips).
1047 root 1.143 - unapply item in range slow when readying a spell.
1048 root 1.148 - bugfix: account for rounding errors in weight updates.
1049 root 1.139 - remove synchronous mkdir in chargen_race_done.
1050     - fix per-race starting maps.
1051 root 1.142 - check hiscore on suicide and quit as well.
1052 root 1.138 - tell players when they are starving.
1053 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1054     - fix map difficulty calculation for generators.
1055 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1056 root 1.149 - support no_drop map header flag (before it was only available internally).
1057 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1058 root 1.133
1059 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1060 root 1.119 - bugfix: custom skill settings were not saved by the server.
1061     - bugfix: remove did not actually remove items from the inventory, leaving
1062 root 1.116 ghost items.
1063 root 1.119 - bugfix: properly update items identified on the ground.
1064 root 1.120 - bugfix: use localtime_r in the logger thread.
1065 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1066     - bugfix: archetype reloads could crash the server.
1067 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1068 elmex 1.114 player is not logged in.
1069 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1070 root 1.117 server startup.
1071 root 1.128 - bugfix: fix the door surround check in the random map generator.
1072     - (maps) fix heaven quest difficulty progression.
1073     - (maps) fix some random map styles.
1074     - dropping items a shop is not interested in won't sell them anymore.
1075     - rods and horns with a too low maximum charge allow now at least one discharge.
1076     - implement kill & death statistics.
1077     - random map preparation is no longer synchronous.
1078     - rewrite find_style in perl, no longer does synchronous I/O.
1079     - improve random map specials placement.
1080     - make the killer a real object pointer instead of a string, improved
1081     kill reason messages.
1082 root 1.117 - take advantage of new aio_close and aio_chmod.
1083 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1084 root 1.125 - change_abil is much faster.
1085 root 1.126 - update the floorbox more often to work around the reverses item order
1086     display in clients.
1087 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1088 root 1.126 - add hints to the invite messages.
1089 root 1.127 - rewrote key<->value pair handling.
1090 root 1.128 - use an independent random number generator for the random map generator.
1091 elmex 1.113
1092 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1093 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1094     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1095     - completely automate the weight handling, should fix all weight
1096     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1097 root 1.103 - reloading archetypes while a user was in the character creation phase
1098     could crash the server.
1099 root 1.106 - fix a nontrivial number of cases of code commented similar
1100     to "is this really correct?", as many of those cases are now handles
1101     automatically by lower level code.
1102     - replace many ad-hoc checks for client visibility by object::visible_to,
1103     should result in broader applicability of functions using it.
1104 root 1.104 - merge items with different arch pointers refering to the same arch
1105     (due to archetype reloads).
1106 root 1.106 - refactored the object remove/insert functions and most related
1107     functions (decrease, split, merge_ob etc.).
1108 root 1.105 - make it compile better on freebsd (reported by pippijn).
1109 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1110 root 1.108 - fix the longstanding "container stays open" bug.
1111 root 1.107 - improved floorbox updating to be incremental and other protocol
1112     optimisations.
1113     - get rid of update_after_inventory_change and only do update stats
1114     for weight once/tick/player at max.
1115 root 1.109 - rewrite party commands, use party channel.
1116 root 1.103
1117 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1118 root 1.97 - properly link against libgthread as that is needed to make the slice
1119     allocator thread-safe.
1120 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1121     recommended configuration) (reported by Samuel Gondouin).
1122 root 1.94 - always put godgiven items into the player inventory, never any containers.
1123 root 1.92 - (maps, arch) the scorn go club was founded!
1124 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1125 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1126     became a real spell-class.
1127 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1128     - (arch) considerably strengthened spark shower and destruction.
1129     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1130     finally reloadable at runtime.
1131     - changed archetype loading algorithm to only require one pass and
1132     use delayed resolving of references.
1133 root 1.101 - examine command now uses the examine infobox.
1134 root 1.102 - implement an "incremental garbage collector" for archetypes.
1135 root 1.98 - enable slice allocator again.
1136 root 1.96 - implement optional free memory poisoning.
1137 root 1.91
1138 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1139 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1140 root 1.85 skill.
1141 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1142     names (also update all maps to use money instead of coins).
1143 root 1.78 - add uuid accessors to perl.
1144     - add coin names and archetype accessors to perl.
1145 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1146 root 1.78 - change perl extensions to not use hardcoded coins and values.
1147 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1148     and be more parsimonous of uuid usage by the exact value out on exit.
1149 root 1.86 - write log messages in another thread, removing another sync point.
1150     - support multi-line log messages in a nicer way.
1151 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1152 root 1.81 - fix a minor memleak in the random map generator.
1153     - some parts of the random map generator are not coroutine-safe,
1154     so only call it "single-threaded".
1155     - major cleanup of memory management in random map generator.
1156 root 1.87 - slight refactoring of the random map generator, faster too.
1157 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1158     bookkeeping bug.
1159 root 1.87 - work around "player is on active list" problem by deactivating player
1160     after loading.
1161 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1162     there have in fact been allocations.
1163 root 1.82 - fix object::insert to do as documented and insert into the env
1164     if necessary.
1165     - fix cf::map::unique_maps.
1166     - fix nrof overflow check in can_merge_slow.
1167     - fix converter code to handle >31 bit values.
1168 elmex 1.83 - added support for the player_sold flag
1169 root 1.84 - converters no longer accept unpaid items.
1170 root 1.88 - canonicalize random map meta files for better unification.
1171 root 1.77
1172 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1173 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1174     when mlockall has been used.
1175 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1176 root 1.72 - use separate thread for ticker timing (and more in the future).
1177     this greatly increases timing accuracy and gets rid of an enourmous
1178     number of gettimeofday calls.
1179 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1180 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1181 root 1.71
1182 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1183 root 1.68 - rebalanced default experience table to be more exponential
1184     and much easier up to level ~40, then moderately harder.
1185 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1186 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1187     - do not exit on reload/load errors but properly cleanup.
1188 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1189 root 1.66
1190 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1191 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1192     (this fixes the jeweler skill).
1193 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1194 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1195 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1196     it has reset, which is better than putting it on the savebed, also as
1197 root 1.321 proof that the player didn't use a savebed).
1198 root 1.59
1199 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1200 root 1.56 - work around perl bug in configure perl module version check.
1201 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1202 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1203 root 1.52 - fix a bug in animate_weapon, causing a crash.
1204 root 1.54 - no longer exit when a coroutine throws an exception.
1205 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1206 root 1.53 - fix the "<player> is nuts" message.
1207 root 1.58 - fix an exception at logout due to the json_coder being gone.
1208 root 1.43 - upgrade to EV version 2.0 API.
1209 root 1.47 - when players don't apply a savebed correctly but stand above one,
1210     do not move or kill them.
1211 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1212 root 1.43 - implement generic framework for server-side resource files.
1213     - implement resource file update event.
1214     - hook experience table update into the framework.
1215     - move jeweler.yaml to resources (arch/).
1216 root 1.44 - switch from Crossfire to Deliantra perl module.
1217     - implement json2json arch filter.
1218 root 1.45 - implement widget protocol version 2, support for ui templates.
1219 root 1.54 - mapinfo is now handled fully asynchronously.
1220 root 1.48 - ext/irc: also log irc messages.
1221 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1222 root 1.43
1223 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1224 elmex 1.41 - limited the number of items that can be picked up and dropped
1225 root 1.42 as temporary measurement against bad performance or dropping things
1226     (this lead to long freezes and triggered the watchdog).
1227 elmex 1.41 - improved the performance of the drop command a bit.
1228 root 1.38 - switch from Event to EV for higher performance, easier usage,
1229     less bugs...
1230 root 1.39 - updated to release version of the gnu affero license.
1231 root 1.38
1232 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1233 root 1.36 - more thoroughly rename the binaries, contact addresses.
1234     - update the copyrights.
1235 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1236     crashes.
1237 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1238     potentially causing crashes.
1239 root 1.35 - assign weapons on user load time, not login-time, avoiding
1240     crashes.
1241    
1242 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1243 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1244 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1245     in some of the maps.
1246 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1247     which is now trivial to do.
1248 root 1.33 - removed all traces of the old (and never working) plug-in interface
1249     (70kb code less on amd64).
1250 root 1.34 - improve/tune scheduling priorities.
1251     - fix some freezing bugs.
1252     - fix a memory corruption problem in dynbuf.printf.
1253     - use channels for chat and many informational commands.
1254     - improved the tutorial.
1255     - create missile is now fixed.
1256     - race fields must now contain archetypes.
1257     - jumping skill now works as advertised.
1258 root 1.31
1259 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1260 root 1.24 - relicense under the gnu affero license.
1261 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1262 root 1.24 - implement server-side framework for generic resources.
1263     - use resource framework for server-provided ambient
1264     music.
1265 root 1.27 - save object owners (players only atm).
1266 root 1.24 - replace limited sound api with server-provided sound effects.
1267     - new sc (sound control) protocol command.
1268     - improve fxix protocol to include types.
1269     - exactly fill tcp segments, if possible.
1270     - output-rate is now an upper limit, the server will automatically
1271     (and quite perfectly) adjust to the network conditions, ensuring
1272     low latency even during bulk transfers (music, images, sounds etc.).
1273     - implement server-side widgets (i.e. client widgets controlled
1274     in the server side). this will allow future expansion without
1275     having to upgrade clients.
1276     - implement a (artwork) world map with realtime player position
1277     tracking.
1278     - new and more efficient extcmd (server still supports old extcmd
1279     protocol).
1280 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1281     calcluation that could be easily exploited by users.
1282     - rebalanced diseases to spread more naturally/evenly.
1283     - completely asynchronous map loading even for tiled maps.
1284 root 1.24 - replace simple messaging protocol with channels carrying metadata
1285     (similar to message types, but more directed at the user).
1286     - reduce command processing latency by a whopping 120ms by
1287     reordering some processing steps inside the server. this directly
1288     reduces lag by 120ms.
1289     - actually send spell faces to the client.
1290 root 1.23 - implement player genders.
1291 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1292     otherwise return to savebed and possible kill if the log-out
1293     was for too long.
1294     - fast socket-dead detection (kick player after 8 seconds without ack).
1295     - greatly reduce the cpu time needed to draw maps _again_.
1296     - archetypes are now subclasses of objects.
1297     - rebalanced shop greed and approval functions to be more realistic
1298     (and likely match the actual intention).
1299 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1300     italic, gender-specific text, paragraphs etc.
1301 root 1.24 - implemented hint framework, players can opt to receive hints.
1302     - implemented (long) book framework, added some books from the cf wiki.
1303 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1304     protocol and is capable of transmitting generic meta information.
1305 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1306     - replace the nexus by a per-player tutorial map that teaches stuff
1307     better than the newbie house.
1308 root 1.18 - fix the magicmap colours.
1309 root 1.19 - optimise map update even more by removing unneeded code and checks.
1310     - decouple map and stats update from pl->ob and use pl->observe instead.
1311     - implement observe command.
1312 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1313     calls with a simple comparison.
1314     - fix a latent crossfire bug that could crash the server because the
1315     map refresh did not update the mapspace.
1316 root 1.24 - support custom keys for regions and maps, regions are now
1317     refcount-managed.
1318     - allow worldmap overlays anywhere in the 000..999 range.
1319     - new system to acquire time slices for background jobs, to reduce
1320     jitter.
1321 root 1.27 - semi-persistent object-referencing framework (currently only players
1322     supported).
1323 root 1.22 - dependency tracking for perl extensions.
1324 root 1.24 - new slag-ex extension for cleaning cauldrons.
1325     - fix invoke result processing.
1326     - there are even less i/o syncpoints in the server now.
1327 root 1.29 - added map-tags extension that scans all maps for object tags
1328     and records them in the database (not used yet).
1329 root 1.28 - metaserver 2 support.
1330 root 1.22 - many more bugfixes and minor optimisations.
1331 root 1.16
1332 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1333 root 1.14 - optimised event invocation (non-wanted events can now be
1334     skipped with 4-5 inlined instructions).
1335 root 1.12 - complete rewrite of town_portal: it now creates a portal
1336     to the "nearest" town only, travel is only possible
1337 root 1.13 to the town and back, anybody can use it (also removes
1338     one of the remaining syncpoints in the server).
1339 root 1.10 - complete rewrite of the range/attack skill slot system:
1340     there are now two slots, one for combat, one for ranged
1341     attacks.
1342     - introduce the concept of a current weapon (either a ranged
1343     or a combat weapon/skill/tool) and switch between them as
1344     needed.
1345     - rewrite bow code so bows get more useful: apply damage,
1346     attacktype and other stats to the arrows and treat
1347     bows as weapons. also rebalance the missile weapons skill
1348     so its damage increases with level.
1349     - rewrite the complete player speed logic: weapon_speed now
1350     works as documented and there are no unnatural speed boosts.
1351 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1352     installation, replacing the old collect scripts and
1353 root 1.9 simplying deployment by scaling and cutting faces as required.
1354     - simplify the map protocol extensively by taking advantage
1355     of missing bigfaces, speeding up map generation immensely.
1356 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1357     other archetypes.
1358     - rationalise archetype, region and treasurelist file format
1359     into a single file format and make them reloadable asynchronously.
1360 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1361     reloadable at runtime.
1362 root 1.6 - implement 64x64 faceset support.
1363     - implement fxixsx protocol that saves
1364     a lot of bandwidth over the old image/face/smooth packets
1365 root 1.11 and allows images > packetsize, incremental and background
1366     transfers.
1367 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1368     on a face basis as opposed to a mapspace basis.
1369 root 1.7 - the server can now rate-limit image uploads to not exceed
1370     a certain (client-configurable) speed while guarenteeing full
1371     freedom of movement.
1372 root 1.8 - implement new ex command to request item descriptions.
1373     - implement new msg command for in-game messages with meta
1374     information (using xml).
1375 root 1.9 - enforce utf-8 for all text messages.
1376 root 1.13 - added micropather (not used yet).
1377 root 1.6 - many, many bugfixes.
1378 root 1.1
1379 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1380 root 1.1 - make coroapi accessible to cf+.
1381     - moved map handling logic completely to perl
1382     - per player maps are now marked in the map
1383 root 1.2 - maps are saved completely differently now,
1384     and much more often.
1385 root 1.17 - rewrote map header parser and writer, to be much faster.
1386 pippijn 1.4 - maps and players are now (in the average case) loaded
1387 root 1.2 and saved completely asynchronously, I/O contention will no
1388     longer freeze the server.
1389 pippijn 1.4 - players and maps can be loaded anytime, without the player
1390 root 1.2 being logged in.
1391 root 1.1 - automatically generate method interfaces for perl from headers
1392     - unbundled freezethaw
1393     - mostly rewrote common/map.C
1394     - completely rewrite server/swap.C
1395     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1396     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1397     - better message for apply failures due to applymode
1398     - removed most all of the weather code
1399     - unified logging to stderr and file
1400     - too many minor changes to document
1401 root 1.615