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Revision: 1.799
Committed: Tue Jan 3 11:23:41 2012 UTC (12 years, 4 months ago) by root
Branch: MAIN
Changes since 1.798: +3 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.724 - (maps) hopefully fix tobias' tower.
35     - (maps) hopefully fix healing potion vendor in arena entrance.
36 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
37 root 1.739 - it was possible to unapply or half-unapply cursed items in many
38     cases, which confused players and also player state. fixed.
39 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
40     some items. also, no longer uncurses spells or other invisibles.
41     - (arch) remove curse and identify now treta the marked tiem first.
42 root 1.725 - creators no longer identify objects that shouldn't be identified
43     (such as money, which won't stack afterwards).
44 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
45 root 1.746 - (maps) implement a wilderness town portal.
46 root 1.748 - (arch) set proper(?) int values for all monsters.
47 root 1.751 - (maps) fire5.map could destroy players.
48 root 1.791 - redo all build material faces from scratch.
49 root 1.790 - dropall without arguments now drops all containers.
50 root 1.776 - use blitz++ for vector maths (new dependency).
51 root 1.772 - only match archetype names in artifact allowed names.
52 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
53 root 1.751 - altars with match expressions did not work properly.
54 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
55 root 1.749 - god enemy race check fixed ("god detests your race").
56     - gods errornously allowed any kind of worshipping race, even
57     ones they hate.
58 root 1.726 - use same default config in code as on gameserver.deliantra.net.
59 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
60 root 1.727 our parser.
61 root 1.767 - generate slightly more special exits and avoid warning.
62 root 1.731 - applying a glowing crystal now gives status messages.
63     - fix a memleak in the random map generator.
64     - rework the random map parameter passign a bit to be extendable.
65 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
66     also, improve the quality of the mazes (no longer will the edges
67     almost always form a passage) and add two new types - "rooms"
68     and "braided".
69 root 1.734 - (random maps) add new "cave" layout, which is much more ...
70     cave-like.
71 root 1.744 - (random maps) new layout style "castle" that generates straighish,
72     rogue-ish maps.
73     - (random maps) new layout style "multiple" that simply mixes multiple
74     different styles in different areas.
75 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
76     - rewrite layout management in the random map generator from the
77     ground up.
78 root 1.736 - fix bug in tausworthe rng initialisation.
79     - switched to the faster and hopefully better quality gfsr{24,55} random
80     number generator, the same algorithm that freeciv apparently uses.
81 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
82     memory and imho looks nicer.
83 root 1.741 - (arch) fix samhlaidh archetype.
84 root 1.751 - fix the "archname" match special function.
85 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
86     and other fractal algorithms.
87 root 1.754 - one can no longer emote to logged-out players.
88 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
89     sacks fit on a tile again.
90 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
91 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
92     support background colour for text clients.
93 root 1.763 - (arch) improve automatic name from archname generation.
94 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
95 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
96     match expressions.
97 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
98 root 1.761 - sometimes a special exit wasn't placed when it should have been.
99 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
100 root 1.765 - require EV 4.00.
101 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
102 root 1.766 - add perlxsi.c to cleanfiles.
103 elmex 1.768 - (arch) made speed potions easier for now.
104 root 1.769 - the server didn't properly initialise all client skill slots,
105     no known impact.
106 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
107 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
108 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
109     a generic table/matrix/palette converter to cfutil.
110 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
111     - remove limits of 000..999 from worldmap coordinates, support negative
112     coordinates and introduce z-layers - deliantra is now 3d, in yet another
113     sense.
114 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
115     handle generic "world map areas".
116 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
117 elmex 1.779 - added is_quad flag.
118     - (arch) added quad archetypes.
119     - made the pickaxe mining tool remove quad walls and floors.
120 root 1.780 - move key_values into their own class, simplifiying lots of code and
121     making it possible to use kv pairs easily for maps and other objects as well.
122 root 1.781 - get rid of get_archetype, finally.
123 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
124 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
125     have been removed, and the map "intelligently" changes between active/inactive.
126 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
127 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
128 root 1.787 - server now enforces width/height matches between tiled maps.
129 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
130     for unordered map walks - which should not cause any real issues.
131 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
132 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
133     as all other similar macros - might cause other breakage...
134 root 1.791 - cfutil no longer creates split tiles multiple times due to a
135     off-by-one bug in comparing mtimes.
136     - cfutil now supports type: prefix to derive faces from other faces, which
137     is used for all build materials currently.
138     - require imagemagick >= 6.6.
139 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
140     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
141 root 1.795 - fix the brace command.
142 root 1.799 - implement refcnt_buf.
143     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
144     codesize decrease. wow.
145 root 1.798 - removed version 1 ext/exti command support.
146 root 1.724
147 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
148 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
149     now easily reachable, at a price.
150 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
151 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
152 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
153 elmex 1.630 (by Dustfinger).
154 root 1.681 - (maps) fixed bad floor tile in navar apartment.
155 elmex 1.573 - made (wizard) look_at show also uuids.
156     - added cf::object::find_object_uuid (::find_object already exists!).
157 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
158 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
159 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
160 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
161 elmex 1.568 - (arch) made the hill giants loose more body parts.
162 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
163 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
164     and made them a bit more expensive.
165 root 1.633 - (maps) add more glory hole treasure styles.
166 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
167     in a select number of mlab maps.
168 root 1.667 - (maps) the library should be less of a death trap now.
169     - (maps) exits no longer point to auto-apply exits, most affected
170     maps now have proper doors or a similar solution.
171 root 1.682 - (arch) jumping skill has now physical attacktype.
172 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
173 root 1.691 - enter_map did not normalise the map coordinates when the destination
174     space is blocked, causing badness and freezes for the player.
175 root 1.685 - when applying containers, server checks for the key on activate
176     and also allows players to unapply active containers they don't have
177     a key for.
178 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
179     races files to arch, where they belong (exp_table is no longer in
180     confdir but in datadir now!).
181 root 1.677 - jeweler and sound config files are now normal datafiles as well.
182     - quit_character was causing a runtime exception, causing it to not
183 root 1.672 work since 2.93.
184 root 1.671 - entering a map will now respect move_on and other effects,
185     except for auto-apply exits :/
186 root 1.660 - only talk to the items on the nearest mapspace, or, of there
187     are none, to the player, not ALL items in vicinity.
188 root 1.625 - do not update the floorbox while running, to avoid big item
189     updates that cost network bandwidth and processing power.
190 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
191     caused overflows causing monsters to become living deads.
192 root 1.619 - unapply weapons and armour before trying to improve it.
193 root 1.588 - teach the random map generator the ability to read ".rmg" files
194     that specify which actual style map to generate, and use it for
195     the default decorstyle to avoid inappropriate maps to be used.
196 root 1.639 - support (with some limitations) multiple different skills with the
197     same subtype.
198 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
199     so nekosan could end up beign saved AND escaped to another map.
200 root 1.636 - show invisible no longer makes magic mouths visible.
201 root 1.583 - move_type changes (spells, skills etc.) now will correctly
202     take move_on/move_off into account (e.g. buttons).
203 root 1.582 - display (exit) or (random map) in client for those objects.
204 root 1.606 - removed (useless) spell damage columns from spell info and replace
205 root 1.578 it by effective casting level - clients > 2.10 required to display
206     properly.
207 elmex 1.565 - building of levers/doors works again for all kinds of floors.
208 elmex 1.563 - the player can now withdraw and deposit all the available money.
209 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
210     steinwandstadt/celvear.
211 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
212 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
213     mostly based on the spell's level in the spellbook.
214 root 1.718 - the music scheduler did not properly send new music on region
215     changes.
216 root 1.669 - (maps) fix some map regions and the region tree.
217     - the server will now be more picky when parsing the regions file.
218 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
219 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
220 root 1.566 clients.
221 root 1.690 - follow has been rewritten to be, hopefully, more robust.
222     - follow mode will not be aborted when the follower tries to move.
223 root 1.566 - tcp.ext didn't unbind in reloads.
224     - map-tags.ext didn't properly close the database on reloads.
225 root 1.567 - cfutil skips .-directories when scanning.
226 root 1.571 - build.ext prevents players from building on other player's maps.
227     - rent.ext allows the dm to enter anytime.
228     - NPC_Dialogue adds a new predefined variable, $map.
229     - new "build" event hook.
230 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
231 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
232 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
233     them on loading, for old playerfiles and maps.
234 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
235     would be handled differently nowadays anyway.
236 root 1.584 - random map .meta were not being expired at all.
237 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
238 root 1.586 - update to automake 1.10.
239 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
240     require level 4 anymore.
241 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
242 root 1.590 - monsters now rotate through all skills (in chosen_skill).
243 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
244 root 1.661 - detect/sense curse/magic will no longer work on items that don't
245     need identify.
246 elmex 1.593 - added detect mineral vein spell.
247 root 1.592 - support "wall overlays" in the random map generator - not very generic,
248     used by minable veins.
249 elmex 1.594 - (maps) relocated jeweler town to another directoy.
250 root 1.603 - (arch) implement mining pickaxes and mining skill.
251 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
252 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
253 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
254     of the output is only 1/5th (instead of 1/3rd) of ring level.
255 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
256     generated ring/amulet.
257 root 1.601 - generate most constants for perl automatically.
258 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
259     - when player dies, restore his food to at least 200.
260 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
261 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
262 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
263 root 1.600 - the singing skill actually respects the direction now.
264     - oratory and singing now require a direction.
265 root 1.603 - use_skill now requires that you can actually apply the skill tool.
266 root 1.604 - do not invoke perl on every user command anymore by providing
267 root 1.655 a command and an unknown_command event.
268 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
269     perl to C++, for speed reasons (basically undo patchset 1304).
270     - add a client_destroy event, so we don't have to hook the
271     attachable destroy event (which is called much more often).
272 root 1.606 - removed (unused) FLOOR object type.
273 root 1.607 - fix errornous change_abil messages for rods (and other types).
274 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
275     all into server/commands.C.
276 root 1.609 - save and restore combat/ranged/current slot for players.
277 root 1.610 - the server now batches item's face/fx commands, as opposed
278     to sending one fx per item - helps mostly at connect and
279     with floorbox updates.
280 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
281 root 1.614 - the random map generator now supports selecting difficult for
282     more style categories than just monsters (all except fountains
283     apparently).
284 root 1.617 - object serialiser no longer creates empty "owner" references.
285 root 1.620 - make sure failed castings take some time, too, to avoid being
286     smitten by your god.
287     - many more failmsgs and help texts.
288 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
289 root 1.623 - stop thrown objects when their speed goes too low.
290 root 1.624 - log the number of unique logins seen every minute in a compact
291     format (for statistics).
292 root 1.626 - do not send delitem for players.
293 root 1.627 - support static scalar data members properly in genacc now.
294     - implement "simple" freelist management for objects.
295 root 1.628 - recycle object counts now - to support longer uptimes.
296 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
297     function (and yes, 666 is exact!).
298     - random map generator results should now be fully repeatable.
299 elmex 1.635 - fixed possible crash bug in build code.
300 root 1.638 - rename find_marked_object to ->mark and speed up.
301 root 1.640 - player movers properly destroy themselves when used up, instead
302     of leaking.
303 root 1.642 - do not show msg for unidentified objects that need identification.
304 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
305 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
306     next_line method.
307 root 1.646 - use nicer file format for exp_table and attackmess
308     (more like other resource files).
309     - make parse errors during server startup fatal.
310 root 1.652 - properly initialise all maptile values in constructor.
311     - improved {link} map.
312 root 1.655 - optional unloadable extensions will not lead to an endless loop.
313 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
314 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
315 elmex 1.664 - building listening books is possible again.
316     - (maps, arch) added archetype for building instructions and replaced
317     the copies of the instructions in the maps with it.
318 elmex 1.666 - (arch) made the spark shower spell available in shops.
319 root 1.670 - don't create a second LOGIN event on character creation.
320 root 1.674 - correctly generate "You paid xyz" message in shops.
321 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
322 elmex 1.710 - added a 'password' command, to let DMs change the password of players
323     more conveniently.
324 root 1.680 - correctly save shopitems string, to avoid parse error when reading
325     saved maps.
326     - logging now differentiates between logging levels better.
327 root 1.684 - speed up get_typedata.
328 root 1.689 - fix deadlock problem during server shutdown/reload.
329 root 1.692 - make ext/checkrusage "more" non-blocking.
330     - use common::sense for extensions.
331     - work around a 50.10.0 utf8 caching bug.
332 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
333     "no relation to target" bugs.
334 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
335     modules being loaded from the mainloop, pre-load some more
336     core modules so perl doesn't do it later on.
337 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
338     compiling regexes.
339 root 1.701 - make exp_table and materials file reloadable.
340 root 1.702 - made reload_config non-blocking.
341 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
342     causing server freezes.
343 root 1.704 - store unhashed password, to prepare for safer authentication.
344 root 1.707 - do not log connections from the local host, to help a local
345     watchdog.
346 root 1.714 - fix summon freeze at map borders.
347 root 1.717 - support @group syntax and music config file for music face lists.
348     - run post_init jobs in parallel, they might do I/O.
349 root 1.722 - avoid apply conversion for converters.
350 root 1.562
351 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
352 root 1.558 - (maps) fix travel to valdor and back.
353 root 1.545 - do no longer by default eval map cod ein safe compartments
354     (this can be re-enabled using the safe_eval config option).
355 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
356     in lorak.
357 root 1.559 - fix data corruption issues caused by recursive calls to
358     unordered_mapwalk - now every caller must provide its own
359     buffer.
360 root 1.538 - (maps) improve tindervale maps slightly.
361 root 1.544 - (arch) considerably decrease slag ex price.
362 root 1.540 - (arch) fix filth archetype.
363 root 1.556 - extension dependency resolve was completely broken.
364 root 1.544 - multipart objects would cause save_throw_object to crash - it
365     now acts on the head only.
366 root 1.541 - do not try to connect to an irc server unless explicitly configured.
367 root 1.542 - do not expect decltype() to be available in gcc 4.4.
368 elmex 1.543 - extended the safe perl environment by loops.
369 root 1.547 - (arch) fix "armless cook" facings.
370     - the "experience table" resource item did not have a proper
371     hash associated with it, so updates could not be detected.
372 elmex 1.550 - fixed poison traps in doors.
373 root 1.548 - player->killer_name did not properly flag the name as unicode.
374 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
375     and provide a non-destructive SvPVutf8 variant.
376 root 1.554 - do not allow dragon players to change their title via the settings.
377 elmex 1.552 - ratelimited jeweler skill nugget conversion.
378 root 1.551 - under high load, the server stopped swapping out to make
379     the server more responsive, but making it impossible to reduce
380     the load by... swapping out. slot queuing will now always make
381     some progress.
382     - improve the quality of the load-avg calculation.
383 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
384 root 1.556 - don't fail to write the runtime file if the temporary already exists.
385 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
386     player now.
387 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
388     timestamp and use a tab in the client to increase awareness.
389 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
390     setflag 0 is possible.
391 root 1.560 - make install now deletes old extensions, to ease upgrades in the
392     deliantra vm.
393 root 1.538
394 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
395 root 1.532 - the destruction spell could/would corrupt server memory quite often.
396 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
397     disk, not when it already was in memory.
398 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
399     avoiding livelock during high-load emergency saves.
400 root 1.530 - logging in did not properly unapply all skills.
401 root 1.531 - (maps) make the invite quest marking much more obvious.
402 root 1.533 - (arch) fix warrior archetype names.
403 root 1.532 - map prefetching never prefetch upwards.
404 root 1.534 - wizpass no longer makes you non-blocking.
405 root 1.536 - (maps) add light to some of the special maps, add troll
406     map.
407 root 1.530
408 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
409 root 1.515 - (maps) add gorokh_final mapset from crossfire.
410 root 1.516 - (maps) block most vault-type mlab locations, open up
411     imperial converters for anybody to use.
412 root 1.519 - (maps, arch) replace all permanent stat potions by random
413     variants.
414 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
415 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
416     real player object on player changes.
417 root 1.522 - diseases and maybe other things could sometimes reduce the speed
418     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
419     much grief.
420 root 1.523 - speed_left randomisation was, apparently, totally broken.
421     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
422     of the speed slot internally and in map save files. among other
423     things, this gets rid of all the abs (speed) calls.
424     - reduce map file save files by using abridged keywords aliases.
425 root 1.494 - shop specialisation calculation was totally broken.
426 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
427     now enforced.
428 root 1.498 - fix magic mapping, which only worked for inate spell casting.
429 root 1.495 - godgiven items will now be explicitly described as such.
430 root 1.524 - (arch) dded a quiver of bolts.
431 root 1.504 - materialnames would change "randomly" on every load, only
432     set the material when the materialname was not set before.
433 root 1.497 - balancing change, halve rod recharge speed (instead
434     of 4.8s, the standard rods now recharge in ~10s. not a solution,
435     but still.
436 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
437 root 1.509 the costly flag-checking loop in most cases and using a simple
438     repeat-cache for speed_left.
439 root 1.507 - always delay stats update for players on insert/remove till
440     next tick/command, which saves a lot of cpu cycles on drop/take.
441 root 1.514 - add hint about havign to run to attach unaggressive npcs.
442 root 1.494 - pet monster level was not displayed correctly in "showpets index".
443     - clean up floating point conversions and many similar nitpicks.
444 root 1.502 - fix hanuk altar.
445 root 1.504 - overhaul material system to be much faster, and having less bugs, but
446     still having a lot of cruft :/.
447 root 1.502 - add marble shop floor.
448 root 1.494 - move gcc specifics to new file include/compiler.h.
449     - unrecognised cfpod directives could cause undefined behaviour.
450 root 1.505 - added boes' marble shop to steinwandstadt.
451 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
452     - optimise mapspace updates.
453     - cache volume/items per mapspace.
454 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
455     decrease).
456 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
457     have led to weird item multiplications.
458 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
459 elmex 1.501 - fixed crash bug in learn_spell command.
460 elmex 1.634 - enhanced output of the mapinfo command.
461 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
462 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
463     from perl to c++.
464 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
465     and use it in some "inner" loops.
466 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
467 elmex 1.511 - fixed jeweler experience output to not be floating point.
468 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
469 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
470 root 1.518 - try to prefetch memory inside process_objects, which can give
471     enourmous speed gains.
472     - make some small optimisation to the process_objects loop.
473 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
474     handling different chksum lengths.
475     - check for hash collisions in cfutil.
476     - reduce face checksum size from 6 to 4 bytes.
477 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
478 root 1.523 - removed weather-specific attributes.
479     - fixed genkeywords dependency.
480     - do not clear "randomitems" slot for world underlays.
481     - use "sl" as short-hand for speed_left in save-files, just to make them
482     smaller.
483 root 1.517 - in general, don't crash on value-less resource file lines
484     anymore, due to get_str never returning a 0-pointer.
485 elmex 1.521 - code cleanup in move_symptom.
486 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
487 root 1.494
488 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
489 root 1.481 - some Andrew Madloch wanted, despite being specifically told
490     multiple times that the Deliantra parts additions are under AGPL,
491 root 1.487 lock up the source code of the server within his company.
492 root 1.481 some reorganisations have been done to the sourcecode to make
493     it clearer that this violates the Affero GPL. Help to keep
494     Deliantra free software even for the coming generations
495     and be wary of the promises of Andrew Madloch, he has nothing
496 root 1.487 good in mind for free software.
497 root 1.480 - clarify which files of the server are 100% AGPL.
498 root 1.481 - minor reorganisation, move some GPL code into other files.
499 root 1.483 - implement viewpoint (which is like observe, but only for the map,
500     not stats etc.).
501 root 1.484 - replace magic mapping overlay by a flying bird exposing area
502     on the worldmap (ext/magic_mapping.ext).
503 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
504     - @find results in npc dialogue is now stored in $find.
505 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
506 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
507 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
508     dm instead.
509 root 1.456 - (maps) add town portal to celvear.
510 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
511     mapsets from crossfire, together with associated archetypes.
512 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
513     - (maps) define a new whalingoutpost region.
514 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
515     and most archetypes that go with them (without stoning and swallow effects),
516     casino tokens and stock certificates are also missing.
517 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
518     and santo dominion.
519 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
520     to go with them. also adjusted archetypes to be more korrekt "gotisch".
521 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
522 root 1.460 - properly close client-side dialogue when the player is teleported away.
523 root 1.459 - map-tags did not properly close it's database tables or wait
524     for a quiescent state, causing memory corruption on reload.
525 root 1.454 - support "stat.xyz" accessor in match expressions.
526 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
527 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
528     fixes long answers from npc dialogue).
529 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
530 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
531     and to not add a "put your code here" force needlessly.
532 root 1.463 - (arch) fix or improve many plurals.
533 root 1.465 - markers do no longer add a force if the slaying field is unset.
534 root 1.466 - sped up search-items implementation, but it's still horrible.
535 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
536 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
537     used to reogianise the illogical arch tree a bit.
538 root 1.479 - (maps) import most map names from crossfire.
539 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
540 root 1.483 - fly_high movement gives better los, ignoring blocksview.
541 root 1.488 - the addexp command should now honour skill names with spaces.
542 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
543 root 1.491 - (arch) added many more buildable marble floors.
544 root 1.490 - major namespace cleanup: save 45kb by making functions static
545     that were unnecessarily global.
546 root 1.452
547 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
548 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
549 root 1.451 - fix a memory buffer overflow in the book code.
550 root 1.429 - add @check, @find npc dialogue commands.
551     - (maps) add a number of town interiors.
552 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
553 root 1.451 - (maps) add celvear area from cfextended.
554 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
555     - (server,maps) fix bug causing some library books not to be chained down,
556     cause Scorn/Navar libraries not to have inscribable books.
557 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
558 sf-marcmagus 1.433 inappropriate item power.
559 root 1.448 - (maps) fix intwell balancing issue.
560 root 1.437 - improve the look of generated books.
561 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
562     - fix bug where players could bypass no_drop by putting items in containers.
563 root 1.430 - consecutive commands arriving at the same time in the server would be
564     corrupted if the length was >255.
565 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
566 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
567     and perl.
568 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
569     functionality (and more) inside the same object using the match expressions.
570     - create simpler match expression compiles in many common cases.
571 root 1.439 - reduce object size by removing obsolete "seen_by" member.
572 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
573     of the new dynbuf::splice function (which gave an unexpected net win
574     in code size...).
575 root 1.442 - the server will no longer complain (and subtly fail) when an object
576     being removed from a map causes another object to get removed.
577 root 1.441 - banish strncpy from the server, speed up and simplify sending item
578     descriptions to the client considerably.
579 root 1.442 - add new "in head" set modifier for matches.
580     - new BLOCKED_MOVE event added.
581     - mapscript archetype now has activate_on_xxx true by default, as similar
582     connected elements.
583 root 1.448 - (maps) imported all styles from cfextended except
584 root 1.444 floorstyles/land_plots and monsterstyles.
585 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
586 root 1.446 - don't crash when treasure lists are empty / supply new empty
587     treasurelist for randomitems when none can be found.
588     - implement cf::map::static_maps and use it in map-tags.ext.
589 root 1.449 - fix a bug in map-tag scanning when moving tags.
590 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
591     for a reaction.
592 root 1.447 - implement new "loadall" map loading command, purely for debugging.
593 root 1.429
594 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
595 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
596     but not horns (to make them more useful for content-creators).
597 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
598     2) it skipped spell effects and 3) it didn't handle the case where
599     and object was destroyed while iterating over it correctly. all this
600     allowed players to sometimes walk onto spaces they should not be able to
601     walk on.
602 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
603 root 1.399 - examining an object now dumps the serialised object form when the user
604 root 1.404 is a wizard (wizlook).
605 root 1.421 - altars no longer accept unpaid items.
606 root 1.411 - party spells didn't work all that well.
607 root 1.424 - added complex object matching framework (cf::match), and make altars
608     and pedestals use it.
609 root 1.425 - identified skill-tools show what skill they grant.
610 root 1.399 - display the duration of change_ability spells when examining them
611     (missing: protection spells, but they are a hack...).
612 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
613     adding more variety to the different mushrooms.
614 root 1.398 - fix a minor cfpod formatting bug.
615 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
616     the hintmode setting on the settings page.
617 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
618 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
619 root 1.399 - enable the object loader to also dump archetypes.
620 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
621 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
622 root 1.402 - force the initial face when loading an object that is time-animated
623     or a monster, so it does not have to be specified anymore.
624 root 1.403 - fix a bug where recasting an ability changing spell could shorten
625     its remaining duration.
626 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
627 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
628 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
629     up splay operations as well.
630 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
631 root 1.412 - implement introspection data for C++ classes (%REFLECT).
632 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
633 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
634 root 1.419 - fix transmutation alchemy.
635 root 1.424 - speed up many frequently-invoked C->perl callbacks.
636 root 1.419 - added complex object matching framework, to be used in altars and the like.
637 root 1.426 - switch to YAML::XS from YAML.
638 root 1.396
639 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
640 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
641     that ultimately was not helpful to catch it :)
642 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
643     all callers to use either one or the other, as appropriate. This
644     fixes the (rather fragile) light spell, maybe others.
645     - fixed an overflow and exploit in the bank/payment code.
646     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
647 elmex 1.384 to explain the skill a bit more.
648 root 1.389 - removed a buggy check for zero attacktype. So that we might find
649 elmex 1.388 the real bugs in the archs/maps/objects.
650 elmex 1.394 - Fixed enabling torches with lighters.
651 elmex 1.387 - (maps) Added Heaven Town region.
652     - (arch+maps) Fixed & normalized warriors on map
653     /quests/peterm/CTower/Barracks.
654 root 1.392 - fix the light spell (and possibly diseases and other lights).
655 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
656 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
657     a long time ago, and similar cases are still to be found in the maps.
658     - make the socket_timeout configurable in the code (but not yet for users).
659 root 1.393 - earth wall health bar is now correct.
660 elmex 1.384
661 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
662 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
663     freeze with IO::AIO anymore due this change.
664 root 1.364 - avoid a crash when a player tries to apply a lighter.
665 root 1.376 - allow a spell argument for dimension door.
666 root 1.362 - move shop item listing and some otherstuff into the info tab.
667 root 1.360 - avoid crashes when non-players cast party spells.
668 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
669 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
670     - small improvement of the number of potions in shops
671     (by Job Vranish).
672     - added a few party spells (by Job Vranish).
673 root 1.362 - use a common message dynbuf.
674 root 1.364 - destroying tear down objects will now use the full hp range
675     for animation and will only destroy/lastframe when hp < 0.
676     - allow monsters to use earth to dust.
677     - use manhattan distance for get_rangevector_from_mapcoord, just as
678     in get_rangevector.
679     - los updates now correctly take tiled maps into account.
680     - do los updates even on maps without darkness.
681 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
682 root 1.375 - upgrade to IO::AIO 3.21.
683 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
684 elmex 1.373 - properly catching exceptions from callback in irc.ext.
685 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
686 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
687 elmex 1.368 - (arch) added hint about usage to Slag Ex.
688 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
689     like the rest.
690 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
691 root 1.378 - (arch+maps) added rate limited converter and adjusted
692     /elmex/mana_fountain.
693     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
694     - reduce size of casting_time, move_status, attack_movement,
695     last_heal and last_sp slots, squeezing some more space out of struct
696 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
697     anywhere.
698 root 1.358
699 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
700     - fixed bug in alchemy, where finding the right object for enhancements
701     didn't work.
702 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
703     effects (w.r.t. put_more) per mapspace, to give the server a chance
704     to survive a hundred deathsheads.
705 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
706     disastrous bug of unfortunately unknown proportions...
707 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
708 root 1.343 - use gender-neutral place descriptions for invite.
709 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
710     Thanks go to Lisa Larsen!
711 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
712     anymore).
713 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
714 root 1.345 - use better dependency tracking for include/keyword.h.
715 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
716     so it is possible to invite somebody out of some stck-till-death traps,
717 root 1.346 or simply to commit suicide.
718 root 1.352 - replace the "ignoring delayed commands" message by something more useful
719     (cf. cunning gnome freezeing issue).
720 elmex 1.349 - various fixes for weapon improvements.
721 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
722 root 1.353 - support T and G sequences in cfpod.
723 root 1.343
724 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
725 root 1.339 - convert me command from per-map to chat, which makes more sense, also
726     document it.
727 elmex 1.336 - more than one spellbooks of same class can now be given
728     in class selection.
729 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
730     spell rebalancements.
731 elmex 1.338 - the IRC gateway filters IRC colors now.
732 elmex 1.336
733 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
734 root 1.331 - (arch) fix quiver of Holding Bolts.
735 root 1.332 - applying unpaid items will now examine them.
736 root 1.330 - add "What" column to body command, showing items in that slot.
737 elmex 1.329 - redesigned and rebalanced lamps and torches.
738 root 1.330 - add "..." to item names that have been shortened.
739     - fixed "assign" function that squeezes strings into fixed length.
740 elmex 1.333 - add cursed effect to lamps and (some) torches.
741 elmex 1.334 - fixed bad assigned crafting skills and their tools.
742 root 1.312
743 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
744 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
745 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
746 root 1.312 - make monster smell logic dependent on their wisdom stat.
747 root 1.324 - put the death reason into a separate tab.
748     - converted "connected" slot to string, cleanly got rid of some ugly
749     hacks such as the path_attuned hack.
750 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
751     - replace one-at-a-time hash by faster than smaller FNV-1a hash
752     when hashing strings.
753 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
754 elmex 1.320 whether the right cauldron is used.
755 root 1.313 - considerably optimise shared string implementation by
756 root 1.316 making its null value a compiletime constant.
757 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
758     as well as using shstr_cmp to pass shared stringsa round efficiently,
759     for lots of code size savings.
760 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
761     they are sleeping: generators now check for the sleeping flag.
762 root 1.318 - tell gcc not to excessively inline some perl interface functions.
763 root 1.322 - remove marking rune length limit.
764 root 1.323 - fix formatting of cfpod when a verbatim block was following
765     a single newline.
766     - move resistances, statistics and showpets command output into tabs.
767 root 1.326 - implement map scripts that can replace the boulder logic without
768     having to write extensions.
769 root 1.310
770 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
771 root 1.302 - fix a longstanding bug that teared multipart monsters
772     at map boundaries apart.
773 root 1.292 - temporarily make permanently invisible player visible when
774     he/she makes noise.
775 root 1.284 - fix being able to see through walls a bit.
776 root 1.303 - improve look at output.
777 root 1.285 - completely replaced the line of sight algorithm with a variant
778     of spiral fov capable of visibility grades and arbitrary
779     shadow angles, that uses less memory and less code.
780     - the new los code supports arbitrary map rectangles and loosens
781 root 1.310 other restrictions of the old code, supporting further optimisations.
782     - update los if blocksview-objects are inserted in a map, not just when
783 root 1.287 removed (e.g. for summon fog).
784 root 1.303 - permanent invisibility doesn't make immune against making noise:
785     implement a noise system that allows monsters to locate the player
786     when he/she makes noise.
787     - implement a primitive smell system that monsters can use to track
788     players.
789 elmex 1.288 - create bomb now also works when casted by door traps.
790 elmex 1.290 - (arch) new torch graphics.
791 root 1.289 - (maps) considerably soften the subway spider.
792 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
793     the guards from being killed by players.
794 root 1.310 - (maps) lots of tweaks in and around scorn.
795     - (maps) use special non-blocksview jungle, mountain and
796     darkforest freely on the worldmap, to get gradual sight obstacles
797     instead of total blackout in those areas.
798 root 1.289 - no maximum darkness for outdoor maps anymore.
799 root 1.291 - add more hints, fix some messages.
800 root 1.292 - fix a bug: firing rods should tell you something about them.
801     - make light additive even within players.
802 root 1.293 - darken xrays effect a bit.
803     - improve handling of los changes when inserting or removing
804     objects, not perfect yet.
805     - make map darkness signed (formerly unsigned) to allow
806 root 1.294 ambient lighting and centrally manage darkness as an offset.
807     - revamped, fixed and documented the server calendrics, also
808     tell users the current time and data, to improve awareness.
809     - implement proper wizlook flag and handling of wizlook, instead
810     of dumbly just clearing los once.
811 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
812     and has a smaller runtime variance.
813 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
814     making them actually useful.
815     - see_in_dark now increases the viewing radius by 3.
816 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
817     speedup, as well as in many other places.
818 root 1.299 - remove support for extended map infos - these are not used
819     by the deliantra client and removing them gives us a 10% speedup
820     when sending map changes.
821 root 1.300 - remove most gcfclient and other client bug workarounds, as well
822     as now obsolete protocol versions, simplying the code.
823 root 1.301 - optimise and simplify generation of random numbers.
824 root 1.303 - correctly provide a non-zero default density for materials, to
825     avoid crashes, fix other bugs in the material handling code.
826     - fix volume calculations.
827     - fix cfpod parsing when multiple verbatim blocks were separated by
828     newlines.
829 root 1.305 - increase monster detection radius from wis/5 to wis/3.
830 root 1.306 - remove old pickup modes.
831     - remove obsolete disarm and search commands (search wasn't working
832     anyways).
833 root 1.308 - fix a crash when an npc applied a sign.
834 root 1.284
835 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
836 root 1.283 - this release is assumed to be very stable.
837     - (maps) radically redesigned and improved tutorial.
838 root 1.280 - directional casting no longer immediately removes the invisible effect.
839 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
840 root 1.272 - fix overflow in lighting calculations.
841     - negative glow radii can no longer cause total darkness.
842 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
843     only maximally-lit ones.
844 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
845     - swashbucklers got the oratory skill now.
846 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
847 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
848 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
849 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
850     (which was probably broken, too).
851 root 1.281 - support negative glow radii during daytime, too.
852     - use circular, not rectangular, viewing area.
853     - use minimum viewing distance of 2 in outdoor maps.
854     - negative glow is stronger than viewing area or lamps.
855 root 1.283 - (arch) new darkness spell face.
856 root 1.272
857 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
858     - (maps) completely redesigned scorn.
859 root 1.269 - "cast light" now works on oneself.
860 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
861     negative glow radii again (they were totally broken before).
862 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
863 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
864 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
865 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
866 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
867     back to the player.
868 root 1.251 - attuned/repell and spell base level system reworked.
869 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
870 root 1.247 be less erratic now.
871 root 1.248 - refuse to write the uuid file if the uuid is zero
872     (to avoid writing it in early crashes).
873 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
874     - speed up emergency_save by not syncing every file separately.
875     - no longer reattach perl to every object on reload, it's slow, and no longer
876     necessary since we don't nuke stashes anymore.
877     - do not bootstrap perl from the commandline args, use separate eval for
878     better error reporting.
879 root 1.259 - fix a crash when pushing cone spells met ice attacks.
880 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
881 root 1.255 - speed up map refresh in server a bit.
882 elmex 1.258 - refactored drop code and fixed some programming errors in it.
883 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
884 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
885 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
886     as the current weight of the inventory.
887 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
888     dragonfire has been introduced for the non-dragon players.
889 root 1.265 - remove unused "tooltype", "start_holding" object slots.
890     - change "weapontype" object slot to uint8.
891     - convert "hide" object slot into flag.
892     - reorder object members for better locality of reference and codesize
893     decrease.
894 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
895 root 1.267 - fix a crash when no skill could be found when killing amonster.
896 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
897     every completed aio operation.
898 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
899     and update mapspaces if necessary.
900 root 1.246
901 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
902 root 1.241 - removed all command line parsing, only env variables are supported
903     anymore.
904 root 1.239 - region-specific monsters will now once more be on the worldmap.
905 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
906 root 1.225 would grow out of bounds.
907 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
908 root 1.222 - fixed a double-escaping bug in the pod-parser.
909     - rewrote the cfpod parser in C++.
910     - hintmode moved to C++, players need to re-set their hintmode if
911     they dislike "show".
912 root 1.231 - fix RIP inscription.
913 root 1.239 - bump login name length from 18 to 20 char max.
914 root 1.231 - correctly support gender in emotes.
915     - correctly support gender in the death messages.
916     - correctly generate death messages for players only when they really die,
917     with increased information.
918 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
919     and data corruption (but apparently was never triggered).
920 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
921 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
922     data corruption bug.
923 root 1.223 - tweak coredumping/monitoring a bit.
924 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
925 root 1.227 - do not crash in the loader when an inventory object could not be loaded
926     (from a corrupted file).
927 root 1.241 - redid skills command to send output to proper channel.
928 root 1.233 - object->map is no longer refcounting.
929 root 1.228 - add FLAG_DEBUG for internal debugging.
930 root 1.231 - add NDI_VERBATIM flag to send_msg.
931 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
932 root 1.240 - player->exists is no longer a sync_job.
933 root 1.233 - split login.ext's player scheduler into
934     it's own player-scheduler.ext extension.
935 root 1.222
936 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
937 root 1.212 - require perl 5.10.
938 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
939 root 1.204 - swap player and observed count's on the map when observing.
940 root 1.205 - add (mostly untested) mapspace perl class and accessors.
941 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
942 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
943     could be found.
944 root 1.208 - pits now have a configurable "random spread" range and default
945 root 1.213 to a radius of two now.
946 root 1.212 - rewrite pay_player_arch.
947     - use a more stable perl_reload implementation.
948     - do not use Symbol::delete_package (causes crashes after perl-reload),
949     use our own, safer, clear_package instead.
950     - when asynchronously dumping core, close all file handles to allow
951     the server to restart concurrently.
952 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
953     sequences, without double-encoding. it should be faster, too.
954     - the above fixes wrong display of help tetx and many other issues.
955 root 1.216 - use lzf and frag packets for large messages for clients supporting them
956 root 1.218 (0.9976+), use it for long books and other messages.
957 root 1.210 - eradicate listen command and corresponding code.
958 root 1.211 - eradicate logs command.
959 root 1.218 - let the client log into the server log, used for crash backtraces.
960 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
961     old style spell objects with the spell magic bullet.
962 root 1.220 - (arch) fixed skill less rods in the archetypes
963 root 1.204
964 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
965 elmex 1.197 - made jeweler workbench larger and some other minor map
966     changes in jeweler town.
967 root 1.196 - fixed wrong item handling in jeweler skill code.
968 root 1.198 - (arch) use a special "key_random_map" for random map keys
969     that are used up.
970 root 1.199 - fix a crash when the player who was observed has logged out long
971     enough for his region/map to be gone.
972 root 1.200 - port to g++-4.3's incompatible tr1 changes.
973 root 1.201 - add some missing dependencies.
974 root 1.203 - log to /var/log/deliantra/ by default.
975     - hack observe code to enable smooth movmenet when observing.
976 elmex 1.195
977 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
978 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
979 root 1.179 - correctly move gsay to the party channel.
980 root 1.178 - fix a crash when animate weapon was used in some areas.
981 elmex 1.177 - fixed unnecessary identification of by converters created objects.
982 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
983     with NPCs.
984 elmex 1.175 - (arch) dragon scales got proper type now
985 root 1.193 - object::decrease would sometimes cause container weights to
986     be wrong, this has been fixed.
987 root 1.194 - do not send time updates for newly-seen items.
988 root 1.185 - thawing an icecube will once more drop its contents to the ground.
989 root 1.183 - fix cone spells etc. going through walls sometimes.
990 root 1.186 - fix a weight update bug that sometimes left containers
991     with wrong weights.
992 root 1.194 - added auto_apply event and extension for shop tiles.
993 root 1.172 - work around get_map_flags invoking perl and switching the stack.
994     - make sure the map is loaded when using a town portal return.
995 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
996     where healing spells didn't cost any grace.
997 root 1.173 - fix starvation kill reason.
998 root 1.174 - fix pk killer name message.
999 root 1.189 - don't let people apply signs with @match.
1000 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1001     what seems to be the biggets memleak in the server).
1002 elmex 1.171
1003 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1004 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1005     - use anyevent to manage listen ports (this enables IPv6 support).
1006 root 1.167 - server supports ipv6 client connections now.
1007 root 1.168 - use newly-available Coro::AnyEvent.
1008 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1009     to let it handle AIO requests.
1010 root 1.167
1011 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1012 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1013     processing considerably (especially in the client) and reduces data transfers
1014     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1015 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1016     - (map) fixed npc dialogue in pup_land/s_f/special.
1017     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1018     (swarm spells now stay in the player's inventory).
1019 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1020 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1021     archetype *archname* (chairs of different facings were merged).
1022     - bugfix: fix a potential crash issue in find_object_name (not used
1023     normally).
1024 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1025 root 1.164 (destruction, magic missile etc.).
1026 root 1.163 - swarm spells without a direction now use various spiral patterns
1027     instead of being fully random.
1028 root 1.158 - update AnyEvent API to 3.4 and above.
1029 root 1.156
1030 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1031 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1032 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1033 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1034     and for attacking monsters. it also takes about one second to do a jump.
1035 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1036 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1037 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1038 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1039     were created outside a map.
1040 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1041     (fixed by reversing the logic).
1042 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1043 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1044 root 1.154 - bugfix: support random maps >127x127.
1045 root 1.152 - (maps) fixed the death certificate system in nimbus.
1046 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1047 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1048 root 1.147 - (arch) give ball lightning a real name.
1049 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1050 root 1.155 - support cfpod in ex replies (client item tooltips).
1051 root 1.143 - unapply item in range slow when readying a spell.
1052 root 1.148 - bugfix: account for rounding errors in weight updates.
1053 root 1.139 - remove synchronous mkdir in chargen_race_done.
1054     - fix per-race starting maps.
1055 root 1.142 - check hiscore on suicide and quit as well.
1056 root 1.138 - tell players when they are starving.
1057 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1058     - fix map difficulty calculation for generators.
1059 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1060 root 1.149 - support no_drop map header flag (before it was only available internally).
1061 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1062 root 1.133
1063 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1064 root 1.119 - bugfix: custom skill settings were not saved by the server.
1065     - bugfix: remove did not actually remove items from the inventory, leaving
1066 root 1.116 ghost items.
1067 root 1.119 - bugfix: properly update items identified on the ground.
1068 root 1.120 - bugfix: use localtime_r in the logger thread.
1069 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1070     - bugfix: archetype reloads could crash the server.
1071 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1072 elmex 1.114 player is not logged in.
1073 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1074 root 1.117 server startup.
1075 root 1.128 - bugfix: fix the door surround check in the random map generator.
1076     - (maps) fix heaven quest difficulty progression.
1077     - (maps) fix some random map styles.
1078     - dropping items a shop is not interested in won't sell them anymore.
1079     - rods and horns with a too low maximum charge allow now at least one discharge.
1080     - implement kill & death statistics.
1081     - random map preparation is no longer synchronous.
1082     - rewrite find_style in perl, no longer does synchronous I/O.
1083     - improve random map specials placement.
1084     - make the killer a real object pointer instead of a string, improved
1085     kill reason messages.
1086 root 1.117 - take advantage of new aio_close and aio_chmod.
1087 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1088 root 1.125 - change_abil is much faster.
1089 root 1.126 - update the floorbox more often to work around the reverses item order
1090     display in clients.
1091 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1092 root 1.126 - add hints to the invite messages.
1093 root 1.127 - rewrote key<->value pair handling.
1094 root 1.128 - use an independent random number generator for the random map generator.
1095 elmex 1.113
1096 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1097 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1098     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1099     - completely automate the weight handling, should fix all weight
1100     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1101 root 1.103 - reloading archetypes while a user was in the character creation phase
1102     could crash the server.
1103 root 1.106 - fix a nontrivial number of cases of code commented similar
1104     to "is this really correct?", as many of those cases are now handles
1105     automatically by lower level code.
1106     - replace many ad-hoc checks for client visibility by object::visible_to,
1107     should result in broader applicability of functions using it.
1108 root 1.104 - merge items with different arch pointers refering to the same arch
1109     (due to archetype reloads).
1110 root 1.106 - refactored the object remove/insert functions and most related
1111     functions (decrease, split, merge_ob etc.).
1112 root 1.105 - make it compile better on freebsd (reported by pippijn).
1113 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1114 root 1.108 - fix the longstanding "container stays open" bug.
1115 root 1.107 - improved floorbox updating to be incremental and other protocol
1116     optimisations.
1117     - get rid of update_after_inventory_change and only do update stats
1118     for weight once/tick/player at max.
1119 root 1.109 - rewrite party commands, use party channel.
1120 root 1.103
1121 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1122 root 1.97 - properly link against libgthread as that is needed to make the slice
1123     allocator thread-safe.
1124 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1125     recommended configuration) (reported by Samuel Gondouin).
1126 root 1.94 - always put godgiven items into the player inventory, never any containers.
1127 root 1.92 - (maps, arch) the scorn go club was founded!
1128 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1129 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1130     became a real spell-class.
1131 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1132     - (arch) considerably strengthened spark shower and destruction.
1133     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1134     finally reloadable at runtime.
1135     - changed archetype loading algorithm to only require one pass and
1136     use delayed resolving of references.
1137 root 1.101 - examine command now uses the examine infobox.
1138 root 1.102 - implement an "incremental garbage collector" for archetypes.
1139 root 1.98 - enable slice allocator again.
1140 root 1.96 - implement optional free memory poisoning.
1141 root 1.91
1142 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1143 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1144 root 1.85 skill.
1145 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1146     names (also update all maps to use money instead of coins).
1147 root 1.78 - add uuid accessors to perl.
1148     - add coin names and archetype accessors to perl.
1149 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1150 root 1.78 - change perl extensions to not use hardcoded coins and values.
1151 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1152     and be more parsimonous of uuid usage by the exact value out on exit.
1153 root 1.86 - write log messages in another thread, removing another sync point.
1154     - support multi-line log messages in a nicer way.
1155 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1156 root 1.81 - fix a minor memleak in the random map generator.
1157     - some parts of the random map generator are not coroutine-safe,
1158     so only call it "single-threaded".
1159     - major cleanup of memory management in random map generator.
1160 root 1.87 - slight refactoring of the random map generator, faster too.
1161 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1162     bookkeeping bug.
1163 root 1.87 - work around "player is on active list" problem by deactivating player
1164     after loading.
1165 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1166     there have in fact been allocations.
1167 root 1.82 - fix object::insert to do as documented and insert into the env
1168     if necessary.
1169     - fix cf::map::unique_maps.
1170     - fix nrof overflow check in can_merge_slow.
1171     - fix converter code to handle >31 bit values.
1172 elmex 1.83 - added support for the player_sold flag
1173 root 1.84 - converters no longer accept unpaid items.
1174 root 1.88 - canonicalize random map meta files for better unification.
1175 root 1.77
1176 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1177 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1178     when mlockall has been used.
1179 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1180 root 1.72 - use separate thread for ticker timing (and more in the future).
1181     this greatly increases timing accuracy and gets rid of an enourmous
1182     number of gettimeofday calls.
1183 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1184 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1185 root 1.71
1186 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1187 root 1.68 - rebalanced default experience table to be more exponential
1188     and much easier up to level ~40, then moderately harder.
1189 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1190 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1191     - do not exit on reload/load errors but properly cleanup.
1192 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1193 root 1.66
1194 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1195 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1196     (this fixes the jeweler skill).
1197 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1198 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1199 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1200     it has reset, which is better than putting it on the savebed, also as
1201 root 1.321 proof that the player didn't use a savebed).
1202 root 1.59
1203 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1204 root 1.56 - work around perl bug in configure perl module version check.
1205 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1206 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1207 root 1.52 - fix a bug in animate_weapon, causing a crash.
1208 root 1.54 - no longer exit when a coroutine throws an exception.
1209 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1210 root 1.53 - fix the "<player> is nuts" message.
1211 root 1.58 - fix an exception at logout due to the json_coder being gone.
1212 root 1.43 - upgrade to EV version 2.0 API.
1213 root 1.47 - when players don't apply a savebed correctly but stand above one,
1214     do not move or kill them.
1215 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1216 root 1.43 - implement generic framework for server-side resource files.
1217     - implement resource file update event.
1218     - hook experience table update into the framework.
1219     - move jeweler.yaml to resources (arch/).
1220 root 1.44 - switch from Crossfire to Deliantra perl module.
1221     - implement json2json arch filter.
1222 root 1.45 - implement widget protocol version 2, support for ui templates.
1223 root 1.54 - mapinfo is now handled fully asynchronously.
1224 root 1.48 - ext/irc: also log irc messages.
1225 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1226 root 1.43
1227 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1228 elmex 1.41 - limited the number of items that can be picked up and dropped
1229 root 1.42 as temporary measurement against bad performance or dropping things
1230     (this lead to long freezes and triggered the watchdog).
1231 elmex 1.41 - improved the performance of the drop command a bit.
1232 root 1.38 - switch from Event to EV for higher performance, easier usage,
1233     less bugs...
1234 root 1.39 - updated to release version of the gnu affero license.
1235 root 1.38
1236 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1237 root 1.36 - more thoroughly rename the binaries, contact addresses.
1238     - update the copyrights.
1239 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1240     crashes.
1241 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1242     potentially causing crashes.
1243 root 1.35 - assign weapons on user load time, not login-time, avoiding
1244     crashes.
1245    
1246 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1247 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1248 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1249     in some of the maps.
1250 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1251     which is now trivial to do.
1252 root 1.33 - removed all traces of the old (and never working) plug-in interface
1253     (70kb code less on amd64).
1254 root 1.34 - improve/tune scheduling priorities.
1255     - fix some freezing bugs.
1256     - fix a memory corruption problem in dynbuf.printf.
1257     - use channels for chat and many informational commands.
1258     - improved the tutorial.
1259     - create missile is now fixed.
1260     - race fields must now contain archetypes.
1261     - jumping skill now works as advertised.
1262 root 1.31
1263 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1264 root 1.24 - relicense under the gnu affero license.
1265 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1266 root 1.24 - implement server-side framework for generic resources.
1267     - use resource framework for server-provided ambient
1268     music.
1269 root 1.27 - save object owners (players only atm).
1270 root 1.24 - replace limited sound api with server-provided sound effects.
1271     - new sc (sound control) protocol command.
1272     - improve fxix protocol to include types.
1273     - exactly fill tcp segments, if possible.
1274     - output-rate is now an upper limit, the server will automatically
1275     (and quite perfectly) adjust to the network conditions, ensuring
1276     low latency even during bulk transfers (music, images, sounds etc.).
1277     - implement server-side widgets (i.e. client widgets controlled
1278     in the server side). this will allow future expansion without
1279     having to upgrade clients.
1280     - implement a (artwork) world map with realtime player position
1281     tracking.
1282     - new and more efficient extcmd (server still supports old extcmd
1283     protocol).
1284 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1285     calcluation that could be easily exploited by users.
1286     - rebalanced diseases to spread more naturally/evenly.
1287     - completely asynchronous map loading even for tiled maps.
1288 root 1.24 - replace simple messaging protocol with channels carrying metadata
1289     (similar to message types, but more directed at the user).
1290     - reduce command processing latency by a whopping 120ms by
1291     reordering some processing steps inside the server. this directly
1292     reduces lag by 120ms.
1293     - actually send spell faces to the client.
1294 root 1.23 - implement player genders.
1295 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1296     otherwise return to savebed and possible kill if the log-out
1297     was for too long.
1298     - fast socket-dead detection (kick player after 8 seconds without ack).
1299     - greatly reduce the cpu time needed to draw maps _again_.
1300     - archetypes are now subclasses of objects.
1301     - rebalanced shop greed and approval functions to be more realistic
1302     (and likely match the actual intention).
1303 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1304     italic, gender-specific text, paragraphs etc.
1305 root 1.24 - implemented hint framework, players can opt to receive hints.
1306     - implemented (long) book framework, added some books from the cf wiki.
1307 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1308     protocol and is capable of transmitting generic meta information.
1309 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1310     - replace the nexus by a per-player tutorial map that teaches stuff
1311     better than the newbie house.
1312 root 1.18 - fix the magicmap colours.
1313 root 1.19 - optimise map update even more by removing unneeded code and checks.
1314     - decouple map and stats update from pl->ob and use pl->observe instead.
1315     - implement observe command.
1316 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1317     calls with a simple comparison.
1318     - fix a latent crossfire bug that could crash the server because the
1319     map refresh did not update the mapspace.
1320 root 1.24 - support custom keys for regions and maps, regions are now
1321     refcount-managed.
1322     - allow worldmap overlays anywhere in the 000..999 range.
1323     - new system to acquire time slices for background jobs, to reduce
1324     jitter.
1325 root 1.27 - semi-persistent object-referencing framework (currently only players
1326     supported).
1327 root 1.22 - dependency tracking for perl extensions.
1328 root 1.24 - new slag-ex extension for cleaning cauldrons.
1329     - fix invoke result processing.
1330     - there are even less i/o syncpoints in the server now.
1331 root 1.29 - added map-tags extension that scans all maps for object tags
1332     and records them in the database (not used yet).
1333 root 1.28 - metaserver 2 support.
1334 root 1.22 - many more bugfixes and minor optimisations.
1335 root 1.16
1336 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1337 root 1.14 - optimised event invocation (non-wanted events can now be
1338     skipped with 4-5 inlined instructions).
1339 root 1.12 - complete rewrite of town_portal: it now creates a portal
1340     to the "nearest" town only, travel is only possible
1341 root 1.13 to the town and back, anybody can use it (also removes
1342     one of the remaining syncpoints in the server).
1343 root 1.10 - complete rewrite of the range/attack skill slot system:
1344     there are now two slots, one for combat, one for ranged
1345     attacks.
1346     - introduce the concept of a current weapon (either a ranged
1347     or a combat weapon/skill/tool) and switch between them as
1348     needed.
1349     - rewrite bow code so bows get more useful: apply damage,
1350     attacktype and other stats to the arrows and treat
1351     bows as weapons. also rebalance the missile weapons skill
1352     so its damage increases with level.
1353     - rewrite the complete player speed logic: weapon_speed now
1354     works as documented and there are no unnatural speed boosts.
1355 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1356     installation, replacing the old collect scripts and
1357 root 1.9 simplying deployment by scaling and cutting faces as required.
1358     - simplify the map protocol extensively by taking advantage
1359     of missing bigfaces, speeding up map generation immensely.
1360 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1361     other archetypes.
1362     - rationalise archetype, region and treasurelist file format
1363     into a single file format and make them reloadable asynchronously.
1364 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1365     reloadable at runtime.
1366 root 1.6 - implement 64x64 faceset support.
1367     - implement fxixsx protocol that saves
1368     a lot of bandwidth over the old image/face/smooth packets
1369 root 1.11 and allows images > packetsize, incremental and background
1370     transfers.
1371 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1372     on a face basis as opposed to a mapspace basis.
1373 root 1.7 - the server can now rate-limit image uploads to not exceed
1374     a certain (client-configurable) speed while guarenteeing full
1375     freedom of movement.
1376 root 1.8 - implement new ex command to request item descriptions.
1377     - implement new msg command for in-game messages with meta
1378     information (using xml).
1379 root 1.9 - enforce utf-8 for all text messages.
1380 root 1.13 - added micropather (not used yet).
1381 root 1.6 - many, many bugfixes.
1382 root 1.1
1383 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1384 root 1.1 - make coroapi accessible to cf+.
1385     - moved map handling logic completely to perl
1386     - per player maps are now marked in the map
1387 root 1.2 - maps are saved completely differently now,
1388     and much more often.
1389 root 1.17 - rewrote map header parser and writer, to be much faster.
1390 pippijn 1.4 - maps and players are now (in the average case) loaded
1391 root 1.2 and saved completely asynchronously, I/O contention will no
1392     longer freeze the server.
1393 pippijn 1.4 - players and maps can be loaded anytime, without the player
1394 root 1.2 being logged in.
1395 root 1.1 - automatically generate method interfaces for perl from headers
1396     - unbundled freezethaw
1397     - mostly rewrote common/map.C
1398     - completely rewrite server/swap.C
1399     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1400     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1401     - better message for apply failures due to applymode
1402     - removed most all of the weather code
1403     - unified logging to stderr and file
1404     - too many minor changes to document
1405 root 1.615