ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.800
Committed: Wed Jan 4 02:48:57 2012 UTC (12 years, 4 months ago) by root
Branch: MAIN
Changes since 1.799: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.724 - (maps) hopefully fix tobias' tower.
35     - (maps) hopefully fix healing potion vendor in arena entrance.
36 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
37 root 1.739 - it was possible to unapply or half-unapply cursed items in many
38     cases, which confused players and also player state. fixed.
39 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
40     some items. also, no longer uncurses spells or other invisibles.
41     - (arch) remove curse and identify now treta the marked tiem first.
42 root 1.725 - creators no longer identify objects that shouldn't be identified
43     (such as money, which won't stack afterwards).
44 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
45 root 1.746 - (maps) implement a wilderness town portal.
46 root 1.748 - (arch) set proper(?) int values for all monsters.
47 root 1.751 - (maps) fire5.map could destroy players.
48 root 1.791 - redo all build material faces from scratch.
49 root 1.790 - dropall without arguments now drops all containers.
50 root 1.776 - use blitz++ for vector maths (new dependency).
51 root 1.772 - only match archetype names in artifact allowed names.
52 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
53 root 1.751 - altars with match expressions did not work properly.
54 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
55 root 1.749 - god enemy race check fixed ("god detests your race").
56     - gods errornously allowed any kind of worshipping race, even
57     ones they hate.
58 root 1.726 - use same default config in code as on gameserver.deliantra.net.
59 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
60 root 1.727 our parser.
61 root 1.767 - generate slightly more special exits and avoid warning.
62 root 1.731 - applying a glowing crystal now gives status messages.
63     - fix a memleak in the random map generator.
64     - rework the random map parameter passign a bit to be extendable.
65 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
66     also, improve the quality of the mazes (no longer will the edges
67     almost always form a passage) and add two new types - "rooms"
68     and "braided".
69 root 1.734 - (random maps) add new "cave" layout, which is much more ...
70     cave-like.
71 root 1.744 - (random maps) new layout style "castle" that generates straighish,
72     rogue-ish maps.
73     - (random maps) new layout style "multiple" that simply mixes multiple
74     different styles in different areas.
75 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
76     - rewrite layout management in the random map generator from the
77     ground up.
78 root 1.736 - fix bug in tausworthe rng initialisation.
79     - switched to the faster and hopefully better quality gfsr{24,55} random
80     number generator, the same algorithm that freeciv apparently uses.
81 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
82     memory and imho looks nicer.
83 root 1.741 - (arch) fix samhlaidh archetype.
84 root 1.751 - fix the "archname" match special function.
85 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
86     and other fractal algorithms.
87 root 1.754 - one can no longer emote to logged-out players.
88 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
89     sacks fit on a tile again.
90 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
91 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
92     support background colour for text clients.
93 root 1.763 - (arch) improve automatic name from archname generation.
94 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
95 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
96     match expressions.
97 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
98 root 1.761 - sometimes a special exit wasn't placed when it should have been.
99 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
100 root 1.765 - require EV 4.00.
101 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
102 root 1.766 - add perlxsi.c to cleanfiles.
103 elmex 1.768 - (arch) made speed potions easier for now.
104 root 1.769 - the server didn't properly initialise all client skill slots,
105     no known impact.
106 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
107 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
108 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
109     a generic table/matrix/palette converter to cfutil.
110 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
111     - remove limits of 000..999 from worldmap coordinates, support negative
112     coordinates and introduce z-layers - deliantra is now 3d, in yet another
113     sense.
114 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
115     handle generic "world map areas".
116 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
117 elmex 1.779 - added is_quad flag.
118     - (arch) added quad archetypes.
119     - made the pickaxe mining tool remove quad walls and floors.
120 root 1.780 - move key_values into their own class, simplifiying lots of code and
121     making it possible to use kv pairs easily for maps and other objects as well.
122 root 1.781 - get rid of get_archetype, finally.
123 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
124 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
125     have been removed, and the map "intelligently" changes between active/inactive.
126 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
127 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
128 root 1.787 - server now enforces width/height matches between tiled maps.
129 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
130     for unordered map walks - which should not cause any real issues.
131 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
132 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
133     as all other similar macros - might cause other breakage...
134 root 1.791 - cfutil no longer creates split tiles multiple times due to a
135     off-by-one bug in comparing mtimes.
136     - cfutil now supports type: prefix to derive faces from other faces, which
137     is used for all build materials currently.
138     - require imagemagick >= 6.6.
139 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
140     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
141 root 1.795 - fix the brace command.
142 root 1.799 - implement refcnt_buf.
143     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
144     codesize decrease. wow.
145 root 1.798 - removed version 1 ext/exti command support.
146 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
147 root 1.724
148 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
149 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
150     now easily reachable, at a price.
151 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
152 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
153 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
154 elmex 1.630 (by Dustfinger).
155 root 1.681 - (maps) fixed bad floor tile in navar apartment.
156 elmex 1.573 - made (wizard) look_at show also uuids.
157     - added cf::object::find_object_uuid (::find_object already exists!).
158 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
159 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
160 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
161 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
162 elmex 1.568 - (arch) made the hill giants loose more body parts.
163 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
164 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
165     and made them a bit more expensive.
166 root 1.633 - (maps) add more glory hole treasure styles.
167 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
168     in a select number of mlab maps.
169 root 1.667 - (maps) the library should be less of a death trap now.
170     - (maps) exits no longer point to auto-apply exits, most affected
171     maps now have proper doors or a similar solution.
172 root 1.682 - (arch) jumping skill has now physical attacktype.
173 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
174 root 1.691 - enter_map did not normalise the map coordinates when the destination
175     space is blocked, causing badness and freezes for the player.
176 root 1.685 - when applying containers, server checks for the key on activate
177     and also allows players to unapply active containers they don't have
178     a key for.
179 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
180     races files to arch, where they belong (exp_table is no longer in
181     confdir but in datadir now!).
182 root 1.677 - jeweler and sound config files are now normal datafiles as well.
183     - quit_character was causing a runtime exception, causing it to not
184 root 1.672 work since 2.93.
185 root 1.671 - entering a map will now respect move_on and other effects,
186     except for auto-apply exits :/
187 root 1.660 - only talk to the items on the nearest mapspace, or, of there
188     are none, to the player, not ALL items in vicinity.
189 root 1.625 - do not update the floorbox while running, to avoid big item
190     updates that cost network bandwidth and processing power.
191 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
192     caused overflows causing monsters to become living deads.
193 root 1.619 - unapply weapons and armour before trying to improve it.
194 root 1.588 - teach the random map generator the ability to read ".rmg" files
195     that specify which actual style map to generate, and use it for
196     the default decorstyle to avoid inappropriate maps to be used.
197 root 1.639 - support (with some limitations) multiple different skills with the
198     same subtype.
199 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
200     so nekosan could end up beign saved AND escaped to another map.
201 root 1.636 - show invisible no longer makes magic mouths visible.
202 root 1.583 - move_type changes (spells, skills etc.) now will correctly
203     take move_on/move_off into account (e.g. buttons).
204 root 1.582 - display (exit) or (random map) in client for those objects.
205 root 1.606 - removed (useless) spell damage columns from spell info and replace
206 root 1.578 it by effective casting level - clients > 2.10 required to display
207     properly.
208 elmex 1.565 - building of levers/doors works again for all kinds of floors.
209 elmex 1.563 - the player can now withdraw and deposit all the available money.
210 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
211     steinwandstadt/celvear.
212 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
213 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
214     mostly based on the spell's level in the spellbook.
215 root 1.718 - the music scheduler did not properly send new music on region
216     changes.
217 root 1.669 - (maps) fix some map regions and the region tree.
218     - the server will now be more picky when parsing the regions file.
219 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
220 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
221 root 1.566 clients.
222 root 1.690 - follow has been rewritten to be, hopefully, more robust.
223     - follow mode will not be aborted when the follower tries to move.
224 root 1.566 - tcp.ext didn't unbind in reloads.
225     - map-tags.ext didn't properly close the database on reloads.
226 root 1.567 - cfutil skips .-directories when scanning.
227 root 1.571 - build.ext prevents players from building on other player's maps.
228     - rent.ext allows the dm to enter anytime.
229     - NPC_Dialogue adds a new predefined variable, $map.
230     - new "build" event hook.
231 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
232 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
233 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
234     them on loading, for old playerfiles and maps.
235 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
236     would be handled differently nowadays anyway.
237 root 1.584 - random map .meta were not being expired at all.
238 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
239 root 1.586 - update to automake 1.10.
240 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
241     require level 4 anymore.
242 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
243 root 1.590 - monsters now rotate through all skills (in chosen_skill).
244 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
245 root 1.661 - detect/sense curse/magic will no longer work on items that don't
246     need identify.
247 elmex 1.593 - added detect mineral vein spell.
248 root 1.592 - support "wall overlays" in the random map generator - not very generic,
249     used by minable veins.
250 elmex 1.594 - (maps) relocated jeweler town to another directoy.
251 root 1.603 - (arch) implement mining pickaxes and mining skill.
252 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
253 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
254 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
255     of the output is only 1/5th (instead of 1/3rd) of ring level.
256 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
257     generated ring/amulet.
258 root 1.601 - generate most constants for perl automatically.
259 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
260     - when player dies, restore his food to at least 200.
261 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
262 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
263 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
264 root 1.600 - the singing skill actually respects the direction now.
265     - oratory and singing now require a direction.
266 root 1.603 - use_skill now requires that you can actually apply the skill tool.
267 root 1.604 - do not invoke perl on every user command anymore by providing
268 root 1.655 a command and an unknown_command event.
269 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
270     perl to C++, for speed reasons (basically undo patchset 1304).
271     - add a client_destroy event, so we don't have to hook the
272     attachable destroy event (which is called much more often).
273 root 1.606 - removed (unused) FLOOR object type.
274 root 1.607 - fix errornous change_abil messages for rods (and other types).
275 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
276     all into server/commands.C.
277 root 1.609 - save and restore combat/ranged/current slot for players.
278 root 1.610 - the server now batches item's face/fx commands, as opposed
279     to sending one fx per item - helps mostly at connect and
280     with floorbox updates.
281 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
282 root 1.614 - the random map generator now supports selecting difficult for
283     more style categories than just monsters (all except fountains
284     apparently).
285 root 1.617 - object serialiser no longer creates empty "owner" references.
286 root 1.620 - make sure failed castings take some time, too, to avoid being
287     smitten by your god.
288     - many more failmsgs and help texts.
289 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
290 root 1.623 - stop thrown objects when their speed goes too low.
291 root 1.624 - log the number of unique logins seen every minute in a compact
292     format (for statistics).
293 root 1.626 - do not send delitem for players.
294 root 1.627 - support static scalar data members properly in genacc now.
295     - implement "simple" freelist management for objects.
296 root 1.628 - recycle object counts now - to support longer uptimes.
297 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
298     function (and yes, 666 is exact!).
299     - random map generator results should now be fully repeatable.
300 elmex 1.635 - fixed possible crash bug in build code.
301 root 1.638 - rename find_marked_object to ->mark and speed up.
302 root 1.640 - player movers properly destroy themselves when used up, instead
303     of leaking.
304 root 1.642 - do not show msg for unidentified objects that need identification.
305 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
306 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
307     next_line method.
308 root 1.646 - use nicer file format for exp_table and attackmess
309     (more like other resource files).
310     - make parse errors during server startup fatal.
311 root 1.652 - properly initialise all maptile values in constructor.
312     - improved {link} map.
313 root 1.655 - optional unloadable extensions will not lead to an endless loop.
314 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
315 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
316 elmex 1.664 - building listening books is possible again.
317     - (maps, arch) added archetype for building instructions and replaced
318     the copies of the instructions in the maps with it.
319 elmex 1.666 - (arch) made the spark shower spell available in shops.
320 root 1.670 - don't create a second LOGIN event on character creation.
321 root 1.674 - correctly generate "You paid xyz" message in shops.
322 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
323 elmex 1.710 - added a 'password' command, to let DMs change the password of players
324     more conveniently.
325 root 1.680 - correctly save shopitems string, to avoid parse error when reading
326     saved maps.
327     - logging now differentiates between logging levels better.
328 root 1.684 - speed up get_typedata.
329 root 1.689 - fix deadlock problem during server shutdown/reload.
330 root 1.692 - make ext/checkrusage "more" non-blocking.
331     - use common::sense for extensions.
332     - work around a 50.10.0 utf8 caching bug.
333 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
334     "no relation to target" bugs.
335 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
336     modules being loaded from the mainloop, pre-load some more
337     core modules so perl doesn't do it later on.
338 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
339     compiling regexes.
340 root 1.701 - make exp_table and materials file reloadable.
341 root 1.702 - made reload_config non-blocking.
342 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
343     causing server freezes.
344 root 1.704 - store unhashed password, to prepare for safer authentication.
345 root 1.707 - do not log connections from the local host, to help a local
346     watchdog.
347 root 1.714 - fix summon freeze at map borders.
348 root 1.717 - support @group syntax and music config file for music face lists.
349     - run post_init jobs in parallel, they might do I/O.
350 root 1.722 - avoid apply conversion for converters.
351 root 1.562
352 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
353 root 1.558 - (maps) fix travel to valdor and back.
354 root 1.545 - do no longer by default eval map cod ein safe compartments
355     (this can be re-enabled using the safe_eval config option).
356 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
357     in lorak.
358 root 1.559 - fix data corruption issues caused by recursive calls to
359     unordered_mapwalk - now every caller must provide its own
360     buffer.
361 root 1.538 - (maps) improve tindervale maps slightly.
362 root 1.544 - (arch) considerably decrease slag ex price.
363 root 1.540 - (arch) fix filth archetype.
364 root 1.556 - extension dependency resolve was completely broken.
365 root 1.544 - multipart objects would cause save_throw_object to crash - it
366     now acts on the head only.
367 root 1.541 - do not try to connect to an irc server unless explicitly configured.
368 root 1.542 - do not expect decltype() to be available in gcc 4.4.
369 elmex 1.543 - extended the safe perl environment by loops.
370 root 1.547 - (arch) fix "armless cook" facings.
371     - the "experience table" resource item did not have a proper
372     hash associated with it, so updates could not be detected.
373 elmex 1.550 - fixed poison traps in doors.
374 root 1.548 - player->killer_name did not properly flag the name as unicode.
375 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
376     and provide a non-destructive SvPVutf8 variant.
377 root 1.554 - do not allow dragon players to change their title via the settings.
378 elmex 1.552 - ratelimited jeweler skill nugget conversion.
379 root 1.551 - under high load, the server stopped swapping out to make
380     the server more responsive, but making it impossible to reduce
381     the load by... swapping out. slot queuing will now always make
382     some progress.
383     - improve the quality of the load-avg calculation.
384 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
385 root 1.556 - don't fail to write the runtime file if the temporary already exists.
386 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
387     player now.
388 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
389     timestamp and use a tab in the client to increase awareness.
390 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
391     setflag 0 is possible.
392 root 1.560 - make install now deletes old extensions, to ease upgrades in the
393     deliantra vm.
394 root 1.538
395 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
396 root 1.532 - the destruction spell could/would corrupt server memory quite often.
397 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
398     disk, not when it already was in memory.
399 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
400     avoiding livelock during high-load emergency saves.
401 root 1.530 - logging in did not properly unapply all skills.
402 root 1.531 - (maps) make the invite quest marking much more obvious.
403 root 1.533 - (arch) fix warrior archetype names.
404 root 1.532 - map prefetching never prefetch upwards.
405 root 1.534 - wizpass no longer makes you non-blocking.
406 root 1.536 - (maps) add light to some of the special maps, add troll
407     map.
408 root 1.530
409 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
410 root 1.515 - (maps) add gorokh_final mapset from crossfire.
411 root 1.516 - (maps) block most vault-type mlab locations, open up
412     imperial converters for anybody to use.
413 root 1.519 - (maps, arch) replace all permanent stat potions by random
414     variants.
415 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
416 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
417     real player object on player changes.
418 root 1.522 - diseases and maybe other things could sometimes reduce the speed
419     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
420     much grief.
421 root 1.523 - speed_left randomisation was, apparently, totally broken.
422     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
423     of the speed slot internally and in map save files. among other
424     things, this gets rid of all the abs (speed) calls.
425     - reduce map file save files by using abridged keywords aliases.
426 root 1.494 - shop specialisation calculation was totally broken.
427 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
428     now enforced.
429 root 1.498 - fix magic mapping, which only worked for inate spell casting.
430 root 1.495 - godgiven items will now be explicitly described as such.
431 root 1.524 - (arch) dded a quiver of bolts.
432 root 1.504 - materialnames would change "randomly" on every load, only
433     set the material when the materialname was not set before.
434 root 1.497 - balancing change, halve rod recharge speed (instead
435     of 4.8s, the standard rods now recharge in ~10s. not a solution,
436     but still.
437 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
438 root 1.509 the costly flag-checking loop in most cases and using a simple
439     repeat-cache for speed_left.
440 root 1.507 - always delay stats update for players on insert/remove till
441     next tick/command, which saves a lot of cpu cycles on drop/take.
442 root 1.514 - add hint about havign to run to attach unaggressive npcs.
443 root 1.494 - pet monster level was not displayed correctly in "showpets index".
444     - clean up floating point conversions and many similar nitpicks.
445 root 1.502 - fix hanuk altar.
446 root 1.504 - overhaul material system to be much faster, and having less bugs, but
447     still having a lot of cruft :/.
448 root 1.502 - add marble shop floor.
449 root 1.494 - move gcc specifics to new file include/compiler.h.
450     - unrecognised cfpod directives could cause undefined behaviour.
451 root 1.505 - added boes' marble shop to steinwandstadt.
452 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
453     - optimise mapspace updates.
454     - cache volume/items per mapspace.
455 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
456     decrease).
457 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
458     have led to weird item multiplications.
459 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
460 elmex 1.501 - fixed crash bug in learn_spell command.
461 elmex 1.634 - enhanced output of the mapinfo command.
462 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
463 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
464     from perl to c++.
465 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
466     and use it in some "inner" loops.
467 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
468 elmex 1.511 - fixed jeweler experience output to not be floating point.
469 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
470 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
471 root 1.518 - try to prefetch memory inside process_objects, which can give
472     enourmous speed gains.
473     - make some small optimisation to the process_objects loop.
474 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
475     handling different chksum lengths.
476     - check for hash collisions in cfutil.
477     - reduce face checksum size from 6 to 4 bytes.
478 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
479 root 1.523 - removed weather-specific attributes.
480     - fixed genkeywords dependency.
481     - do not clear "randomitems" slot for world underlays.
482     - use "sl" as short-hand for speed_left in save-files, just to make them
483     smaller.
484 root 1.517 - in general, don't crash on value-less resource file lines
485     anymore, due to get_str never returning a 0-pointer.
486 elmex 1.521 - code cleanup in move_symptom.
487 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
488 root 1.494
489 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
490 root 1.481 - some Andrew Madloch wanted, despite being specifically told
491     multiple times that the Deliantra parts additions are under AGPL,
492 root 1.487 lock up the source code of the server within his company.
493 root 1.481 some reorganisations have been done to the sourcecode to make
494     it clearer that this violates the Affero GPL. Help to keep
495     Deliantra free software even for the coming generations
496     and be wary of the promises of Andrew Madloch, he has nothing
497 root 1.487 good in mind for free software.
498 root 1.480 - clarify which files of the server are 100% AGPL.
499 root 1.481 - minor reorganisation, move some GPL code into other files.
500 root 1.483 - implement viewpoint (which is like observe, but only for the map,
501     not stats etc.).
502 root 1.484 - replace magic mapping overlay by a flying bird exposing area
503     on the worldmap (ext/magic_mapping.ext).
504 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
505     - @find results in npc dialogue is now stored in $find.
506 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
507 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
508 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
509     dm instead.
510 root 1.456 - (maps) add town portal to celvear.
511 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
512     mapsets from crossfire, together with associated archetypes.
513 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
514     - (maps) define a new whalingoutpost region.
515 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
516     and most archetypes that go with them (without stoning and swallow effects),
517     casino tokens and stock certificates are also missing.
518 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
519     and santo dominion.
520 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
521     to go with them. also adjusted archetypes to be more korrekt "gotisch".
522 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
523 root 1.460 - properly close client-side dialogue when the player is teleported away.
524 root 1.459 - map-tags did not properly close it's database tables or wait
525     for a quiescent state, causing memory corruption on reload.
526 root 1.454 - support "stat.xyz" accessor in match expressions.
527 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
528 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
529     fixes long answers from npc dialogue).
530 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
531 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
532     and to not add a "put your code here" force needlessly.
533 root 1.463 - (arch) fix or improve many plurals.
534 root 1.465 - markers do no longer add a force if the slaying field is unset.
535 root 1.466 - sped up search-items implementation, but it's still horrible.
536 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
537 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
538     used to reogianise the illogical arch tree a bit.
539 root 1.479 - (maps) import most map names from crossfire.
540 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
541 root 1.483 - fly_high movement gives better los, ignoring blocksview.
542 root 1.488 - the addexp command should now honour skill names with spaces.
543 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
544 root 1.491 - (arch) added many more buildable marble floors.
545 root 1.490 - major namespace cleanup: save 45kb by making functions static
546     that were unnecessarily global.
547 root 1.452
548 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
549 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
550 root 1.451 - fix a memory buffer overflow in the book code.
551 root 1.429 - add @check, @find npc dialogue commands.
552     - (maps) add a number of town interiors.
553 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
554 root 1.451 - (maps) add celvear area from cfextended.
555 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
556     - (server,maps) fix bug causing some library books not to be chained down,
557     cause Scorn/Navar libraries not to have inscribable books.
558 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
559 sf-marcmagus 1.433 inappropriate item power.
560 root 1.448 - (maps) fix intwell balancing issue.
561 root 1.437 - improve the look of generated books.
562 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
563     - fix bug where players could bypass no_drop by putting items in containers.
564 root 1.430 - consecutive commands arriving at the same time in the server would be
565     corrupted if the length was >255.
566 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
567 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
568     and perl.
569 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
570     functionality (and more) inside the same object using the match expressions.
571     - create simpler match expression compiles in many common cases.
572 root 1.439 - reduce object size by removing obsolete "seen_by" member.
573 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
574     of the new dynbuf::splice function (which gave an unexpected net win
575     in code size...).
576 root 1.442 - the server will no longer complain (and subtly fail) when an object
577     being removed from a map causes another object to get removed.
578 root 1.441 - banish strncpy from the server, speed up and simplify sending item
579     descriptions to the client considerably.
580 root 1.442 - add new "in head" set modifier for matches.
581     - new BLOCKED_MOVE event added.
582     - mapscript archetype now has activate_on_xxx true by default, as similar
583     connected elements.
584 root 1.448 - (maps) imported all styles from cfextended except
585 root 1.444 floorstyles/land_plots and monsterstyles.
586 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
587 root 1.446 - don't crash when treasure lists are empty / supply new empty
588     treasurelist for randomitems when none can be found.
589     - implement cf::map::static_maps and use it in map-tags.ext.
590 root 1.449 - fix a bug in map-tag scanning when moving tags.
591 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
592     for a reaction.
593 root 1.447 - implement new "loadall" map loading command, purely for debugging.
594 root 1.429
595 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
596 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
597     but not horns (to make them more useful for content-creators).
598 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
599     2) it skipped spell effects and 3) it didn't handle the case where
600     and object was destroyed while iterating over it correctly. all this
601     allowed players to sometimes walk onto spaces they should not be able to
602     walk on.
603 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
604 root 1.399 - examining an object now dumps the serialised object form when the user
605 root 1.404 is a wizard (wizlook).
606 root 1.421 - altars no longer accept unpaid items.
607 root 1.411 - party spells didn't work all that well.
608 root 1.424 - added complex object matching framework (cf::match), and make altars
609     and pedestals use it.
610 root 1.425 - identified skill-tools show what skill they grant.
611 root 1.399 - display the duration of change_ability spells when examining them
612     (missing: protection spells, but they are a hack...).
613 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
614     adding more variety to the different mushrooms.
615 root 1.398 - fix a minor cfpod formatting bug.
616 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
617     the hintmode setting on the settings page.
618 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
619 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
620 root 1.399 - enable the object loader to also dump archetypes.
621 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
622 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
623 root 1.402 - force the initial face when loading an object that is time-animated
624     or a monster, so it does not have to be specified anymore.
625 root 1.403 - fix a bug where recasting an ability changing spell could shorten
626     its remaining duration.
627 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
628 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
629 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
630     up splay operations as well.
631 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
632 root 1.412 - implement introspection data for C++ classes (%REFLECT).
633 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
634 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
635 root 1.419 - fix transmutation alchemy.
636 root 1.424 - speed up many frequently-invoked C->perl callbacks.
637 root 1.419 - added complex object matching framework, to be used in altars and the like.
638 root 1.426 - switch to YAML::XS from YAML.
639 root 1.396
640 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
641 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
642     that ultimately was not helpful to catch it :)
643 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
644     all callers to use either one or the other, as appropriate. This
645     fixes the (rather fragile) light spell, maybe others.
646     - fixed an overflow and exploit in the bank/payment code.
647     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
648 elmex 1.384 to explain the skill a bit more.
649 root 1.389 - removed a buggy check for zero attacktype. So that we might find
650 elmex 1.388 the real bugs in the archs/maps/objects.
651 elmex 1.394 - Fixed enabling torches with lighters.
652 elmex 1.387 - (maps) Added Heaven Town region.
653     - (arch+maps) Fixed & normalized warriors on map
654     /quests/peterm/CTower/Barracks.
655 root 1.392 - fix the light spell (and possibly diseases and other lights).
656 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
657 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
658     a long time ago, and similar cases are still to be found in the maps.
659     - make the socket_timeout configurable in the code (but not yet for users).
660 root 1.393 - earth wall health bar is now correct.
661 elmex 1.384
662 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
663 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
664     freeze with IO::AIO anymore due this change.
665 root 1.364 - avoid a crash when a player tries to apply a lighter.
666 root 1.376 - allow a spell argument for dimension door.
667 root 1.362 - move shop item listing and some otherstuff into the info tab.
668 root 1.360 - avoid crashes when non-players cast party spells.
669 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
670 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
671     - small improvement of the number of potions in shops
672     (by Job Vranish).
673     - added a few party spells (by Job Vranish).
674 root 1.362 - use a common message dynbuf.
675 root 1.364 - destroying tear down objects will now use the full hp range
676     for animation and will only destroy/lastframe when hp < 0.
677     - allow monsters to use earth to dust.
678     - use manhattan distance for get_rangevector_from_mapcoord, just as
679     in get_rangevector.
680     - los updates now correctly take tiled maps into account.
681     - do los updates even on maps without darkness.
682 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
683 root 1.375 - upgrade to IO::AIO 3.21.
684 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
685 elmex 1.373 - properly catching exceptions from callback in irc.ext.
686 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
687 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
688 elmex 1.368 - (arch) added hint about usage to Slag Ex.
689 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
690     like the rest.
691 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
692 root 1.378 - (arch+maps) added rate limited converter and adjusted
693     /elmex/mana_fountain.
694     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
695     - reduce size of casting_time, move_status, attack_movement,
696     last_heal and last_sp slots, squeezing some more space out of struct
697 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
698     anywhere.
699 root 1.358
700 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
701     - fixed bug in alchemy, where finding the right object for enhancements
702     didn't work.
703 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
704     effects (w.r.t. put_more) per mapspace, to give the server a chance
705     to survive a hundred deathsheads.
706 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
707     disastrous bug of unfortunately unknown proportions...
708 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
709 root 1.343 - use gender-neutral place descriptions for invite.
710 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
711     Thanks go to Lisa Larsen!
712 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
713     anymore).
714 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
715 root 1.345 - use better dependency tracking for include/keyword.h.
716 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
717     so it is possible to invite somebody out of some stck-till-death traps,
718 root 1.346 or simply to commit suicide.
719 root 1.352 - replace the "ignoring delayed commands" message by something more useful
720     (cf. cunning gnome freezeing issue).
721 elmex 1.349 - various fixes for weapon improvements.
722 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
723 root 1.353 - support T and G sequences in cfpod.
724 root 1.343
725 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
726 root 1.339 - convert me command from per-map to chat, which makes more sense, also
727     document it.
728 elmex 1.336 - more than one spellbooks of same class can now be given
729     in class selection.
730 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
731     spell rebalancements.
732 elmex 1.338 - the IRC gateway filters IRC colors now.
733 elmex 1.336
734 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
735 root 1.331 - (arch) fix quiver of Holding Bolts.
736 root 1.332 - applying unpaid items will now examine them.
737 root 1.330 - add "What" column to body command, showing items in that slot.
738 elmex 1.329 - redesigned and rebalanced lamps and torches.
739 root 1.330 - add "..." to item names that have been shortened.
740     - fixed "assign" function that squeezes strings into fixed length.
741 elmex 1.333 - add cursed effect to lamps and (some) torches.
742 elmex 1.334 - fixed bad assigned crafting skills and their tools.
743 root 1.312
744 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
745 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
746 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
747 root 1.312 - make monster smell logic dependent on their wisdom stat.
748 root 1.324 - put the death reason into a separate tab.
749     - converted "connected" slot to string, cleanly got rid of some ugly
750     hacks such as the path_attuned hack.
751 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
752     - replace one-at-a-time hash by faster than smaller FNV-1a hash
753     when hashing strings.
754 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
755 elmex 1.320 whether the right cauldron is used.
756 root 1.313 - considerably optimise shared string implementation by
757 root 1.316 making its null value a compiletime constant.
758 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
759     as well as using shstr_cmp to pass shared stringsa round efficiently,
760     for lots of code size savings.
761 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
762     they are sleeping: generators now check for the sleeping flag.
763 root 1.318 - tell gcc not to excessively inline some perl interface functions.
764 root 1.322 - remove marking rune length limit.
765 root 1.323 - fix formatting of cfpod when a verbatim block was following
766     a single newline.
767     - move resistances, statistics and showpets command output into tabs.
768 root 1.326 - implement map scripts that can replace the boulder logic without
769     having to write extensions.
770 root 1.310
771 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
772 root 1.302 - fix a longstanding bug that teared multipart monsters
773     at map boundaries apart.
774 root 1.292 - temporarily make permanently invisible player visible when
775     he/she makes noise.
776 root 1.284 - fix being able to see through walls a bit.
777 root 1.303 - improve look at output.
778 root 1.285 - completely replaced the line of sight algorithm with a variant
779     of spiral fov capable of visibility grades and arbitrary
780     shadow angles, that uses less memory and less code.
781     - the new los code supports arbitrary map rectangles and loosens
782 root 1.310 other restrictions of the old code, supporting further optimisations.
783     - update los if blocksview-objects are inserted in a map, not just when
784 root 1.287 removed (e.g. for summon fog).
785 root 1.303 - permanent invisibility doesn't make immune against making noise:
786     implement a noise system that allows monsters to locate the player
787     when he/she makes noise.
788     - implement a primitive smell system that monsters can use to track
789     players.
790 elmex 1.288 - create bomb now also works when casted by door traps.
791 elmex 1.290 - (arch) new torch graphics.
792 root 1.289 - (maps) considerably soften the subway spider.
793 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
794     the guards from being killed by players.
795 root 1.310 - (maps) lots of tweaks in and around scorn.
796     - (maps) use special non-blocksview jungle, mountain and
797     darkforest freely on the worldmap, to get gradual sight obstacles
798     instead of total blackout in those areas.
799 root 1.289 - no maximum darkness for outdoor maps anymore.
800 root 1.291 - add more hints, fix some messages.
801 root 1.292 - fix a bug: firing rods should tell you something about them.
802     - make light additive even within players.
803 root 1.293 - darken xrays effect a bit.
804     - improve handling of los changes when inserting or removing
805     objects, not perfect yet.
806     - make map darkness signed (formerly unsigned) to allow
807 root 1.294 ambient lighting and centrally manage darkness as an offset.
808     - revamped, fixed and documented the server calendrics, also
809     tell users the current time and data, to improve awareness.
810     - implement proper wizlook flag and handling of wizlook, instead
811     of dumbly just clearing los once.
812 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
813     and has a smaller runtime variance.
814 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
815     making them actually useful.
816     - see_in_dark now increases the viewing radius by 3.
817 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
818     speedup, as well as in many other places.
819 root 1.299 - remove support for extended map infos - these are not used
820     by the deliantra client and removing them gives us a 10% speedup
821     when sending map changes.
822 root 1.300 - remove most gcfclient and other client bug workarounds, as well
823     as now obsolete protocol versions, simplying the code.
824 root 1.301 - optimise and simplify generation of random numbers.
825 root 1.303 - correctly provide a non-zero default density for materials, to
826     avoid crashes, fix other bugs in the material handling code.
827     - fix volume calculations.
828     - fix cfpod parsing when multiple verbatim blocks were separated by
829     newlines.
830 root 1.305 - increase monster detection radius from wis/5 to wis/3.
831 root 1.306 - remove old pickup modes.
832     - remove obsolete disarm and search commands (search wasn't working
833     anyways).
834 root 1.308 - fix a crash when an npc applied a sign.
835 root 1.284
836 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
837 root 1.283 - this release is assumed to be very stable.
838     - (maps) radically redesigned and improved tutorial.
839 root 1.280 - directional casting no longer immediately removes the invisible effect.
840 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
841 root 1.272 - fix overflow in lighting calculations.
842     - negative glow radii can no longer cause total darkness.
843 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
844     only maximally-lit ones.
845 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
846     - swashbucklers got the oratory skill now.
847 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
848 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
849 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
850 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
851     (which was probably broken, too).
852 root 1.281 - support negative glow radii during daytime, too.
853     - use circular, not rectangular, viewing area.
854     - use minimum viewing distance of 2 in outdoor maps.
855     - negative glow is stronger than viewing area or lamps.
856 root 1.283 - (arch) new darkness spell face.
857 root 1.272
858 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
859     - (maps) completely redesigned scorn.
860 root 1.269 - "cast light" now works on oneself.
861 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
862     negative glow radii again (they were totally broken before).
863 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
864 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
865 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
866 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
867 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
868     back to the player.
869 root 1.251 - attuned/repell and spell base level system reworked.
870 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
871 root 1.247 be less erratic now.
872 root 1.248 - refuse to write the uuid file if the uuid is zero
873     (to avoid writing it in early crashes).
874 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
875     - speed up emergency_save by not syncing every file separately.
876     - no longer reattach perl to every object on reload, it's slow, and no longer
877     necessary since we don't nuke stashes anymore.
878     - do not bootstrap perl from the commandline args, use separate eval for
879     better error reporting.
880 root 1.259 - fix a crash when pushing cone spells met ice attacks.
881 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
882 root 1.255 - speed up map refresh in server a bit.
883 elmex 1.258 - refactored drop code and fixed some programming errors in it.
884 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
885 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
886 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
887     as the current weight of the inventory.
888 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
889     dragonfire has been introduced for the non-dragon players.
890 root 1.265 - remove unused "tooltype", "start_holding" object slots.
891     - change "weapontype" object slot to uint8.
892     - convert "hide" object slot into flag.
893     - reorder object members for better locality of reference and codesize
894     decrease.
895 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
896 root 1.267 - fix a crash when no skill could be found when killing amonster.
897 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
898     every completed aio operation.
899 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
900     and update mapspaces if necessary.
901 root 1.246
902 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
903 root 1.241 - removed all command line parsing, only env variables are supported
904     anymore.
905 root 1.239 - region-specific monsters will now once more be on the worldmap.
906 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
907 root 1.225 would grow out of bounds.
908 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
909 root 1.222 - fixed a double-escaping bug in the pod-parser.
910     - rewrote the cfpod parser in C++.
911     - hintmode moved to C++, players need to re-set their hintmode if
912     they dislike "show".
913 root 1.231 - fix RIP inscription.
914 root 1.239 - bump login name length from 18 to 20 char max.
915 root 1.231 - correctly support gender in emotes.
916     - correctly support gender in the death messages.
917     - correctly generate death messages for players only when they really die,
918     with increased information.
919 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
920     and data corruption (but apparently was never triggered).
921 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
922 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
923     data corruption bug.
924 root 1.223 - tweak coredumping/monitoring a bit.
925 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
926 root 1.227 - do not crash in the loader when an inventory object could not be loaded
927     (from a corrupted file).
928 root 1.241 - redid skills command to send output to proper channel.
929 root 1.233 - object->map is no longer refcounting.
930 root 1.228 - add FLAG_DEBUG for internal debugging.
931 root 1.231 - add NDI_VERBATIM flag to send_msg.
932 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
933 root 1.240 - player->exists is no longer a sync_job.
934 root 1.233 - split login.ext's player scheduler into
935     it's own player-scheduler.ext extension.
936 root 1.222
937 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
938 root 1.212 - require perl 5.10.
939 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
940 root 1.204 - swap player and observed count's on the map when observing.
941 root 1.205 - add (mostly untested) mapspace perl class and accessors.
942 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
943 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
944     could be found.
945 root 1.208 - pits now have a configurable "random spread" range and default
946 root 1.213 to a radius of two now.
947 root 1.212 - rewrite pay_player_arch.
948     - use a more stable perl_reload implementation.
949     - do not use Symbol::delete_package (causes crashes after perl-reload),
950     use our own, safer, clear_package instead.
951     - when asynchronously dumping core, close all file handles to allow
952     the server to restart concurrently.
953 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
954     sequences, without double-encoding. it should be faster, too.
955     - the above fixes wrong display of help tetx and many other issues.
956 root 1.216 - use lzf and frag packets for large messages for clients supporting them
957 root 1.218 (0.9976+), use it for long books and other messages.
958 root 1.210 - eradicate listen command and corresponding code.
959 root 1.211 - eradicate logs command.
960 root 1.218 - let the client log into the server log, used for crash backtraces.
961 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
962     old style spell objects with the spell magic bullet.
963 root 1.220 - (arch) fixed skill less rods in the archetypes
964 root 1.204
965 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
966 elmex 1.197 - made jeweler workbench larger and some other minor map
967     changes in jeweler town.
968 root 1.196 - fixed wrong item handling in jeweler skill code.
969 root 1.198 - (arch) use a special "key_random_map" for random map keys
970     that are used up.
971 root 1.199 - fix a crash when the player who was observed has logged out long
972     enough for his region/map to be gone.
973 root 1.200 - port to g++-4.3's incompatible tr1 changes.
974 root 1.201 - add some missing dependencies.
975 root 1.203 - log to /var/log/deliantra/ by default.
976     - hack observe code to enable smooth movmenet when observing.
977 elmex 1.195
978 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
979 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
980 root 1.179 - correctly move gsay to the party channel.
981 root 1.178 - fix a crash when animate weapon was used in some areas.
982 elmex 1.177 - fixed unnecessary identification of by converters created objects.
983 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
984     with NPCs.
985 elmex 1.175 - (arch) dragon scales got proper type now
986 root 1.193 - object::decrease would sometimes cause container weights to
987     be wrong, this has been fixed.
988 root 1.194 - do not send time updates for newly-seen items.
989 root 1.185 - thawing an icecube will once more drop its contents to the ground.
990 root 1.183 - fix cone spells etc. going through walls sometimes.
991 root 1.186 - fix a weight update bug that sometimes left containers
992     with wrong weights.
993 root 1.194 - added auto_apply event and extension for shop tiles.
994 root 1.172 - work around get_map_flags invoking perl and switching the stack.
995     - make sure the map is loaded when using a town portal return.
996 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
997     where healing spells didn't cost any grace.
998 root 1.173 - fix starvation kill reason.
999 root 1.174 - fix pk killer name message.
1000 root 1.189 - don't let people apply signs with @match.
1001 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1002     what seems to be the biggets memleak in the server).
1003 elmex 1.171
1004 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1005 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1006     - use anyevent to manage listen ports (this enables IPv6 support).
1007 root 1.167 - server supports ipv6 client connections now.
1008 root 1.168 - use newly-available Coro::AnyEvent.
1009 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1010     to let it handle AIO requests.
1011 root 1.167
1012 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1013 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1014     processing considerably (especially in the client) and reduces data transfers
1015     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1016 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1017     - (map) fixed npc dialogue in pup_land/s_f/special.
1018     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1019     (swarm spells now stay in the player's inventory).
1020 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1021 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1022     archetype *archname* (chairs of different facings were merged).
1023     - bugfix: fix a potential crash issue in find_object_name (not used
1024     normally).
1025 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1026 root 1.164 (destruction, magic missile etc.).
1027 root 1.163 - swarm spells without a direction now use various spiral patterns
1028     instead of being fully random.
1029 root 1.158 - update AnyEvent API to 3.4 and above.
1030 root 1.156
1031 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1032 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1033 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1034 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1035     and for attacking monsters. it also takes about one second to do a jump.
1036 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1037 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1038 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1039 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1040     were created outside a map.
1041 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1042     (fixed by reversing the logic).
1043 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1044 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1045 root 1.154 - bugfix: support random maps >127x127.
1046 root 1.152 - (maps) fixed the death certificate system in nimbus.
1047 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1048 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1049 root 1.147 - (arch) give ball lightning a real name.
1050 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1051 root 1.155 - support cfpod in ex replies (client item tooltips).
1052 root 1.143 - unapply item in range slow when readying a spell.
1053 root 1.148 - bugfix: account for rounding errors in weight updates.
1054 root 1.139 - remove synchronous mkdir in chargen_race_done.
1055     - fix per-race starting maps.
1056 root 1.142 - check hiscore on suicide and quit as well.
1057 root 1.138 - tell players when they are starving.
1058 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1059     - fix map difficulty calculation for generators.
1060 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1061 root 1.149 - support no_drop map header flag (before it was only available internally).
1062 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1063 root 1.133
1064 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1065 root 1.119 - bugfix: custom skill settings were not saved by the server.
1066     - bugfix: remove did not actually remove items from the inventory, leaving
1067 root 1.116 ghost items.
1068 root 1.119 - bugfix: properly update items identified on the ground.
1069 root 1.120 - bugfix: use localtime_r in the logger thread.
1070 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1071     - bugfix: archetype reloads could crash the server.
1072 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1073 elmex 1.114 player is not logged in.
1074 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1075 root 1.117 server startup.
1076 root 1.128 - bugfix: fix the door surround check in the random map generator.
1077     - (maps) fix heaven quest difficulty progression.
1078     - (maps) fix some random map styles.
1079     - dropping items a shop is not interested in won't sell them anymore.
1080     - rods and horns with a too low maximum charge allow now at least one discharge.
1081     - implement kill & death statistics.
1082     - random map preparation is no longer synchronous.
1083     - rewrite find_style in perl, no longer does synchronous I/O.
1084     - improve random map specials placement.
1085     - make the killer a real object pointer instead of a string, improved
1086     kill reason messages.
1087 root 1.117 - take advantage of new aio_close and aio_chmod.
1088 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1089 root 1.125 - change_abil is much faster.
1090 root 1.126 - update the floorbox more often to work around the reverses item order
1091     display in clients.
1092 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1093 root 1.126 - add hints to the invite messages.
1094 root 1.127 - rewrote key<->value pair handling.
1095 root 1.128 - use an independent random number generator for the random map generator.
1096 elmex 1.113
1097 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1098 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1099     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1100     - completely automate the weight handling, should fix all weight
1101     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1102 root 1.103 - reloading archetypes while a user was in the character creation phase
1103     could crash the server.
1104 root 1.106 - fix a nontrivial number of cases of code commented similar
1105     to "is this really correct?", as many of those cases are now handles
1106     automatically by lower level code.
1107     - replace many ad-hoc checks for client visibility by object::visible_to,
1108     should result in broader applicability of functions using it.
1109 root 1.104 - merge items with different arch pointers refering to the same arch
1110     (due to archetype reloads).
1111 root 1.106 - refactored the object remove/insert functions and most related
1112     functions (decrease, split, merge_ob etc.).
1113 root 1.105 - make it compile better on freebsd (reported by pippijn).
1114 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1115 root 1.108 - fix the longstanding "container stays open" bug.
1116 root 1.107 - improved floorbox updating to be incremental and other protocol
1117     optimisations.
1118     - get rid of update_after_inventory_change and only do update stats
1119     for weight once/tick/player at max.
1120 root 1.109 - rewrite party commands, use party channel.
1121 root 1.103
1122 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1123 root 1.97 - properly link against libgthread as that is needed to make the slice
1124     allocator thread-safe.
1125 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1126     recommended configuration) (reported by Samuel Gondouin).
1127 root 1.94 - always put godgiven items into the player inventory, never any containers.
1128 root 1.92 - (maps, arch) the scorn go club was founded!
1129 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1130 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1131     became a real spell-class.
1132 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1133     - (arch) considerably strengthened spark shower and destruction.
1134     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1135     finally reloadable at runtime.
1136     - changed archetype loading algorithm to only require one pass and
1137     use delayed resolving of references.
1138 root 1.101 - examine command now uses the examine infobox.
1139 root 1.102 - implement an "incremental garbage collector" for archetypes.
1140 root 1.98 - enable slice allocator again.
1141 root 1.96 - implement optional free memory poisoning.
1142 root 1.91
1143 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1144 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1145 root 1.85 skill.
1146 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1147     names (also update all maps to use money instead of coins).
1148 root 1.78 - add uuid accessors to perl.
1149     - add coin names and archetype accessors to perl.
1150 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1151 root 1.78 - change perl extensions to not use hardcoded coins and values.
1152 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1153     and be more parsimonous of uuid usage by the exact value out on exit.
1154 root 1.86 - write log messages in another thread, removing another sync point.
1155     - support multi-line log messages in a nicer way.
1156 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1157 root 1.81 - fix a minor memleak in the random map generator.
1158     - some parts of the random map generator are not coroutine-safe,
1159     so only call it "single-threaded".
1160     - major cleanup of memory management in random map generator.
1161 root 1.87 - slight refactoring of the random map generator, faster too.
1162 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1163     bookkeeping bug.
1164 root 1.87 - work around "player is on active list" problem by deactivating player
1165     after loading.
1166 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1167     there have in fact been allocations.
1168 root 1.82 - fix object::insert to do as documented and insert into the env
1169     if necessary.
1170     - fix cf::map::unique_maps.
1171     - fix nrof overflow check in can_merge_slow.
1172     - fix converter code to handle >31 bit values.
1173 elmex 1.83 - added support for the player_sold flag
1174 root 1.84 - converters no longer accept unpaid items.
1175 root 1.88 - canonicalize random map meta files for better unification.
1176 root 1.77
1177 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1178 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1179     when mlockall has been used.
1180 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1181 root 1.72 - use separate thread for ticker timing (and more in the future).
1182     this greatly increases timing accuracy and gets rid of an enourmous
1183     number of gettimeofday calls.
1184 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1185 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1186 root 1.71
1187 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1188 root 1.68 - rebalanced default experience table to be more exponential
1189     and much easier up to level ~40, then moderately harder.
1190 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1191 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1192     - do not exit on reload/load errors but properly cleanup.
1193 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1194 root 1.66
1195 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1196 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1197     (this fixes the jeweler skill).
1198 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1199 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1200 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1201     it has reset, which is better than putting it on the savebed, also as
1202 root 1.321 proof that the player didn't use a savebed).
1203 root 1.59
1204 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1205 root 1.56 - work around perl bug in configure perl module version check.
1206 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1207 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1208 root 1.52 - fix a bug in animate_weapon, causing a crash.
1209 root 1.54 - no longer exit when a coroutine throws an exception.
1210 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1211 root 1.53 - fix the "<player> is nuts" message.
1212 root 1.58 - fix an exception at logout due to the json_coder being gone.
1213 root 1.43 - upgrade to EV version 2.0 API.
1214 root 1.47 - when players don't apply a savebed correctly but stand above one,
1215     do not move or kill them.
1216 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1217 root 1.43 - implement generic framework for server-side resource files.
1218     - implement resource file update event.
1219     - hook experience table update into the framework.
1220     - move jeweler.yaml to resources (arch/).
1221 root 1.44 - switch from Crossfire to Deliantra perl module.
1222     - implement json2json arch filter.
1223 root 1.45 - implement widget protocol version 2, support for ui templates.
1224 root 1.54 - mapinfo is now handled fully asynchronously.
1225 root 1.48 - ext/irc: also log irc messages.
1226 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1227 root 1.43
1228 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1229 elmex 1.41 - limited the number of items that can be picked up and dropped
1230 root 1.42 as temporary measurement against bad performance or dropping things
1231     (this lead to long freezes and triggered the watchdog).
1232 elmex 1.41 - improved the performance of the drop command a bit.
1233 root 1.38 - switch from Event to EV for higher performance, easier usage,
1234     less bugs...
1235 root 1.39 - updated to release version of the gnu affero license.
1236 root 1.38
1237 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1238 root 1.36 - more thoroughly rename the binaries, contact addresses.
1239     - update the copyrights.
1240 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1241     crashes.
1242 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1243     potentially causing crashes.
1244 root 1.35 - assign weapons on user load time, not login-time, avoiding
1245     crashes.
1246    
1247 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1248 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1249 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1250     in some of the maps.
1251 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1252     which is now trivial to do.
1253 root 1.33 - removed all traces of the old (and never working) plug-in interface
1254     (70kb code less on amd64).
1255 root 1.34 - improve/tune scheduling priorities.
1256     - fix some freezing bugs.
1257     - fix a memory corruption problem in dynbuf.printf.
1258     - use channels for chat and many informational commands.
1259     - improved the tutorial.
1260     - create missile is now fixed.
1261     - race fields must now contain archetypes.
1262     - jumping skill now works as advertised.
1263 root 1.31
1264 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1265 root 1.24 - relicense under the gnu affero license.
1266 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1267 root 1.24 - implement server-side framework for generic resources.
1268     - use resource framework for server-provided ambient
1269     music.
1270 root 1.27 - save object owners (players only atm).
1271 root 1.24 - replace limited sound api with server-provided sound effects.
1272     - new sc (sound control) protocol command.
1273     - improve fxix protocol to include types.
1274     - exactly fill tcp segments, if possible.
1275     - output-rate is now an upper limit, the server will automatically
1276     (and quite perfectly) adjust to the network conditions, ensuring
1277     low latency even during bulk transfers (music, images, sounds etc.).
1278     - implement server-side widgets (i.e. client widgets controlled
1279     in the server side). this will allow future expansion without
1280     having to upgrade clients.
1281     - implement a (artwork) world map with realtime player position
1282     tracking.
1283     - new and more efficient extcmd (server still supports old extcmd
1284     protocol).
1285 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1286     calcluation that could be easily exploited by users.
1287     - rebalanced diseases to spread more naturally/evenly.
1288     - completely asynchronous map loading even for tiled maps.
1289 root 1.24 - replace simple messaging protocol with channels carrying metadata
1290     (similar to message types, but more directed at the user).
1291     - reduce command processing latency by a whopping 120ms by
1292     reordering some processing steps inside the server. this directly
1293     reduces lag by 120ms.
1294     - actually send spell faces to the client.
1295 root 1.23 - implement player genders.
1296 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1297     otherwise return to savebed and possible kill if the log-out
1298     was for too long.
1299     - fast socket-dead detection (kick player after 8 seconds without ack).
1300     - greatly reduce the cpu time needed to draw maps _again_.
1301     - archetypes are now subclasses of objects.
1302     - rebalanced shop greed and approval functions to be more realistic
1303     (and likely match the actual intention).
1304 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1305     italic, gender-specific text, paragraphs etc.
1306 root 1.24 - implemented hint framework, players can opt to receive hints.
1307     - implemented (long) book framework, added some books from the cf wiki.
1308 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1309     protocol and is capable of transmitting generic meta information.
1310 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1311     - replace the nexus by a per-player tutorial map that teaches stuff
1312     better than the newbie house.
1313 root 1.18 - fix the magicmap colours.
1314 root 1.19 - optimise map update even more by removing unneeded code and checks.
1315     - decouple map and stats update from pl->ob and use pl->observe instead.
1316     - implement observe command.
1317 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1318     calls with a simple comparison.
1319     - fix a latent crossfire bug that could crash the server because the
1320     map refresh did not update the mapspace.
1321 root 1.24 - support custom keys for regions and maps, regions are now
1322     refcount-managed.
1323     - allow worldmap overlays anywhere in the 000..999 range.
1324     - new system to acquire time slices for background jobs, to reduce
1325     jitter.
1326 root 1.27 - semi-persistent object-referencing framework (currently only players
1327     supported).
1328 root 1.22 - dependency tracking for perl extensions.
1329 root 1.24 - new slag-ex extension for cleaning cauldrons.
1330     - fix invoke result processing.
1331     - there are even less i/o syncpoints in the server now.
1332 root 1.29 - added map-tags extension that scans all maps for object tags
1333     and records them in the database (not used yet).
1334 root 1.28 - metaserver 2 support.
1335 root 1.22 - many more bugfixes and minor optimisations.
1336 root 1.16
1337 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1338 root 1.14 - optimised event invocation (non-wanted events can now be
1339     skipped with 4-5 inlined instructions).
1340 root 1.12 - complete rewrite of town_portal: it now creates a portal
1341     to the "nearest" town only, travel is only possible
1342 root 1.13 to the town and back, anybody can use it (also removes
1343     one of the remaining syncpoints in the server).
1344 root 1.10 - complete rewrite of the range/attack skill slot system:
1345     there are now two slots, one for combat, one for ranged
1346     attacks.
1347     - introduce the concept of a current weapon (either a ranged
1348     or a combat weapon/skill/tool) and switch between them as
1349     needed.
1350     - rewrite bow code so bows get more useful: apply damage,
1351     attacktype and other stats to the arrows and treat
1352     bows as weapons. also rebalance the missile weapons skill
1353     so its damage increases with level.
1354     - rewrite the complete player speed logic: weapon_speed now
1355     works as documented and there are no unnatural speed boosts.
1356 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1357     installation, replacing the old collect scripts and
1358 root 1.9 simplying deployment by scaling and cutting faces as required.
1359     - simplify the map protocol extensively by taking advantage
1360     of missing bigfaces, speeding up map generation immensely.
1361 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1362     other archetypes.
1363     - rationalise archetype, region and treasurelist file format
1364     into a single file format and make them reloadable asynchronously.
1365 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1366     reloadable at runtime.
1367 root 1.6 - implement 64x64 faceset support.
1368     - implement fxixsx protocol that saves
1369     a lot of bandwidth over the old image/face/smooth packets
1370 root 1.11 and allows images > packetsize, incremental and background
1371     transfers.
1372 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1373     on a face basis as opposed to a mapspace basis.
1374 root 1.7 - the server can now rate-limit image uploads to not exceed
1375     a certain (client-configurable) speed while guarenteeing full
1376     freedom of movement.
1377 root 1.8 - implement new ex command to request item descriptions.
1378     - implement new msg command for in-game messages with meta
1379     information (using xml).
1380 root 1.9 - enforce utf-8 for all text messages.
1381 root 1.13 - added micropather (not used yet).
1382 root 1.6 - many, many bugfixes.
1383 root 1.1
1384 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1385 root 1.1 - make coroapi accessible to cf+.
1386     - moved map handling logic completely to perl
1387     - per player maps are now marked in the map
1388 root 1.2 - maps are saved completely differently now,
1389     and much more often.
1390 root 1.17 - rewrote map header parser and writer, to be much faster.
1391 pippijn 1.4 - maps and players are now (in the average case) loaded
1392 root 1.2 and saved completely asynchronously, I/O contention will no
1393     longer freeze the server.
1394 pippijn 1.4 - players and maps can be loaded anytime, without the player
1395 root 1.2 being logged in.
1396 root 1.1 - automatically generate method interfaces for perl from headers
1397     - unbundled freezethaw
1398     - mostly rewrote common/map.C
1399     - completely rewrite server/swap.C
1400     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1401     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1402     - better message for apply failures due to applymode
1403     - removed most all of the weather code
1404     - unified logging to stderr and file
1405     - too many minor changes to document
1406 root 1.615