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Revision: 1.801
Committed: Wed Jan 4 08:49:05 2012 UTC (12 years, 4 months ago) by root
Branch: MAIN
Changes since 1.800: +1 -0 lines
Log Message:
ota update

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.724 - (maps) hopefully fix tobias' tower.
35     - (maps) hopefully fix healing potion vendor in arena entrance.
36 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
37 root 1.739 - it was possible to unapply or half-unapply cursed items in many
38     cases, which confused players and also player state. fixed.
39 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
40     some items. also, no longer uncurses spells or other invisibles.
41     - (arch) remove curse and identify now treta the marked tiem first.
42 root 1.725 - creators no longer identify objects that shouldn't be identified
43     (such as money, which won't stack afterwards).
44 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
45 root 1.746 - (maps) implement a wilderness town portal.
46 root 1.748 - (arch) set proper(?) int values for all monsters.
47 root 1.751 - (maps) fire5.map could destroy players.
48 root 1.791 - redo all build material faces from scratch.
49 root 1.790 - dropall without arguments now drops all containers.
50 root 1.776 - use blitz++ for vector maths (new dependency).
51 root 1.772 - only match archetype names in artifact allowed names.
52 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
53 root 1.751 - altars with match expressions did not work properly.
54 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
55 root 1.749 - god enemy race check fixed ("god detests your race").
56     - gods errornously allowed any kind of worshipping race, even
57     ones they hate.
58 root 1.726 - use same default config in code as on gameserver.deliantra.net.
59 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
60 root 1.727 our parser.
61 root 1.767 - generate slightly more special exits and avoid warning.
62 root 1.731 - applying a glowing crystal now gives status messages.
63     - fix a memleak in the random map generator.
64     - rework the random map parameter passign a bit to be extendable.
65 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
66     also, improve the quality of the mazes (no longer will the edges
67     almost always form a passage) and add two new types - "rooms"
68     and "braided".
69 root 1.734 - (random maps) add new "cave" layout, which is much more ...
70     cave-like.
71 root 1.744 - (random maps) new layout style "castle" that generates straighish,
72     rogue-ish maps.
73     - (random maps) new layout style "multiple" that simply mixes multiple
74     different styles in different areas.
75 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
76     - rewrite layout management in the random map generator from the
77     ground up.
78 root 1.736 - fix bug in tausworthe rng initialisation.
79     - switched to the faster and hopefully better quality gfsr{24,55} random
80     number generator, the same algorithm that freeciv apparently uses.
81 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
82     memory and imho looks nicer.
83 root 1.741 - (arch) fix samhlaidh archetype.
84 root 1.751 - fix the "archname" match special function.
85 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
86     and other fractal algorithms.
87 root 1.754 - one can no longer emote to logged-out players.
88 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
89     sacks fit on a tile again.
90 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
91 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
92     support background colour for text clients.
93 root 1.763 - (arch) improve automatic name from archname generation.
94 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
95 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
96     match expressions.
97 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
98 root 1.761 - sometimes a special exit wasn't placed when it should have been.
99 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
100 root 1.765 - require EV 4.00.
101 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
102 root 1.766 - add perlxsi.c to cleanfiles.
103 elmex 1.768 - (arch) made speed potions easier for now.
104 root 1.769 - the server didn't properly initialise all client skill slots,
105     no known impact.
106 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
107 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
108 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
109     a generic table/matrix/palette converter to cfutil.
110 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
111     - remove limits of 000..999 from worldmap coordinates, support negative
112     coordinates and introduce z-layers - deliantra is now 3d, in yet another
113     sense.
114 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
115     handle generic "world map areas".
116 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
117 elmex 1.779 - added is_quad flag.
118     - (arch) added quad archetypes.
119     - made the pickaxe mining tool remove quad walls and floors.
120 root 1.780 - move key_values into their own class, simplifiying lots of code and
121     making it possible to use kv pairs easily for maps and other objects as well.
122 root 1.781 - get rid of get_archetype, finally.
123 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
124 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
125     have been removed, and the map "intelligently" changes between active/inactive.
126 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
127 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
128 root 1.787 - server now enforces width/height matches between tiled maps.
129 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
130     for unordered map walks - which should not cause any real issues.
131 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
132 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
133     as all other similar macros - might cause other breakage...
134 root 1.791 - cfutil no longer creates split tiles multiple times due to a
135     off-by-one bug in comparing mtimes.
136     - cfutil now supports type: prefix to derive faces from other faces, which
137     is used for all build materials currently.
138     - require imagemagick >= 6.6.
139 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
140     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
141 root 1.795 - fix the brace command.
142 root 1.799 - implement refcnt_buf.
143     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
144     codesize decrease. wow.
145 root 1.798 - removed version 1 ext/exti command support.
146 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
147 root 1.801 - new extension, ota_update, for online updates of the game client.
148 root 1.724
149 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
150 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
151     now easily reachable, at a price.
152 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
153 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
154 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
155 elmex 1.630 (by Dustfinger).
156 root 1.681 - (maps) fixed bad floor tile in navar apartment.
157 elmex 1.573 - made (wizard) look_at show also uuids.
158     - added cf::object::find_object_uuid (::find_object already exists!).
159 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
160 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
161 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
162 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
163 elmex 1.568 - (arch) made the hill giants loose more body parts.
164 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
165 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
166     and made them a bit more expensive.
167 root 1.633 - (maps) add more glory hole treasure styles.
168 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
169     in a select number of mlab maps.
170 root 1.667 - (maps) the library should be less of a death trap now.
171     - (maps) exits no longer point to auto-apply exits, most affected
172     maps now have proper doors or a similar solution.
173 root 1.682 - (arch) jumping skill has now physical attacktype.
174 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
175 root 1.691 - enter_map did not normalise the map coordinates when the destination
176     space is blocked, causing badness and freezes for the player.
177 root 1.685 - when applying containers, server checks for the key on activate
178     and also allows players to unapply active containers they don't have
179     a key for.
180 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
181     races files to arch, where they belong (exp_table is no longer in
182     confdir but in datadir now!).
183 root 1.677 - jeweler and sound config files are now normal datafiles as well.
184     - quit_character was causing a runtime exception, causing it to not
185 root 1.672 work since 2.93.
186 root 1.671 - entering a map will now respect move_on and other effects,
187     except for auto-apply exits :/
188 root 1.660 - only talk to the items on the nearest mapspace, or, of there
189     are none, to the player, not ALL items in vicinity.
190 root 1.625 - do not update the floorbox while running, to avoid big item
191     updates that cost network bandwidth and processing power.
192 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
193     caused overflows causing monsters to become living deads.
194 root 1.619 - unapply weapons and armour before trying to improve it.
195 root 1.588 - teach the random map generator the ability to read ".rmg" files
196     that specify which actual style map to generate, and use it for
197     the default decorstyle to avoid inappropriate maps to be used.
198 root 1.639 - support (with some limitations) multiple different skills with the
199     same subtype.
200 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
201     so nekosan could end up beign saved AND escaped to another map.
202 root 1.636 - show invisible no longer makes magic mouths visible.
203 root 1.583 - move_type changes (spells, skills etc.) now will correctly
204     take move_on/move_off into account (e.g. buttons).
205 root 1.582 - display (exit) or (random map) in client for those objects.
206 root 1.606 - removed (useless) spell damage columns from spell info and replace
207 root 1.578 it by effective casting level - clients > 2.10 required to display
208     properly.
209 elmex 1.565 - building of levers/doors works again for all kinds of floors.
210 elmex 1.563 - the player can now withdraw and deposit all the available money.
211 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
212     steinwandstadt/celvear.
213 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
214 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
215     mostly based on the spell's level in the spellbook.
216 root 1.718 - the music scheduler did not properly send new music on region
217     changes.
218 root 1.669 - (maps) fix some map regions and the region tree.
219     - the server will now be more picky when parsing the regions file.
220 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
221 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
222 root 1.566 clients.
223 root 1.690 - follow has been rewritten to be, hopefully, more robust.
224     - follow mode will not be aborted when the follower tries to move.
225 root 1.566 - tcp.ext didn't unbind in reloads.
226     - map-tags.ext didn't properly close the database on reloads.
227 root 1.567 - cfutil skips .-directories when scanning.
228 root 1.571 - build.ext prevents players from building on other player's maps.
229     - rent.ext allows the dm to enter anytime.
230     - NPC_Dialogue adds a new predefined variable, $map.
231     - new "build" event hook.
232 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
233 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
234 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
235     them on loading, for old playerfiles and maps.
236 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
237     would be handled differently nowadays anyway.
238 root 1.584 - random map .meta were not being expired at all.
239 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
240 root 1.586 - update to automake 1.10.
241 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
242     require level 4 anymore.
243 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
244 root 1.590 - monsters now rotate through all skills (in chosen_skill).
245 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
246 root 1.661 - detect/sense curse/magic will no longer work on items that don't
247     need identify.
248 elmex 1.593 - added detect mineral vein spell.
249 root 1.592 - support "wall overlays" in the random map generator - not very generic,
250     used by minable veins.
251 elmex 1.594 - (maps) relocated jeweler town to another directoy.
252 root 1.603 - (arch) implement mining pickaxes and mining skill.
253 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
254 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
255 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
256     of the output is only 1/5th (instead of 1/3rd) of ring level.
257 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
258     generated ring/amulet.
259 root 1.601 - generate most constants for perl automatically.
260 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
261     - when player dies, restore his food to at least 200.
262 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
263 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
264 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
265 root 1.600 - the singing skill actually respects the direction now.
266     - oratory and singing now require a direction.
267 root 1.603 - use_skill now requires that you can actually apply the skill tool.
268 root 1.604 - do not invoke perl on every user command anymore by providing
269 root 1.655 a command and an unknown_command event.
270 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
271     perl to C++, for speed reasons (basically undo patchset 1304).
272     - add a client_destroy event, so we don't have to hook the
273     attachable destroy event (which is called much more often).
274 root 1.606 - removed (unused) FLOOR object type.
275 root 1.607 - fix errornous change_abil messages for rods (and other types).
276 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
277     all into server/commands.C.
278 root 1.609 - save and restore combat/ranged/current slot for players.
279 root 1.610 - the server now batches item's face/fx commands, as opposed
280     to sending one fx per item - helps mostly at connect and
281     with floorbox updates.
282 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
283 root 1.614 - the random map generator now supports selecting difficult for
284     more style categories than just monsters (all except fountains
285     apparently).
286 root 1.617 - object serialiser no longer creates empty "owner" references.
287 root 1.620 - make sure failed castings take some time, too, to avoid being
288     smitten by your god.
289     - many more failmsgs and help texts.
290 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
291 root 1.623 - stop thrown objects when their speed goes too low.
292 root 1.624 - log the number of unique logins seen every minute in a compact
293     format (for statistics).
294 root 1.626 - do not send delitem for players.
295 root 1.627 - support static scalar data members properly in genacc now.
296     - implement "simple" freelist management for objects.
297 root 1.628 - recycle object counts now - to support longer uptimes.
298 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
299     function (and yes, 666 is exact!).
300     - random map generator results should now be fully repeatable.
301 elmex 1.635 - fixed possible crash bug in build code.
302 root 1.638 - rename find_marked_object to ->mark and speed up.
303 root 1.640 - player movers properly destroy themselves when used up, instead
304     of leaking.
305 root 1.642 - do not show msg for unidentified objects that need identification.
306 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
307 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
308     next_line method.
309 root 1.646 - use nicer file format for exp_table and attackmess
310     (more like other resource files).
311     - make parse errors during server startup fatal.
312 root 1.652 - properly initialise all maptile values in constructor.
313     - improved {link} map.
314 root 1.655 - optional unloadable extensions will not lead to an endless loop.
315 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
316 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
317 elmex 1.664 - building listening books is possible again.
318     - (maps, arch) added archetype for building instructions and replaced
319     the copies of the instructions in the maps with it.
320 elmex 1.666 - (arch) made the spark shower spell available in shops.
321 root 1.670 - don't create a second LOGIN event on character creation.
322 root 1.674 - correctly generate "You paid xyz" message in shops.
323 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
324 elmex 1.710 - added a 'password' command, to let DMs change the password of players
325     more conveniently.
326 root 1.680 - correctly save shopitems string, to avoid parse error when reading
327     saved maps.
328     - logging now differentiates between logging levels better.
329 root 1.684 - speed up get_typedata.
330 root 1.689 - fix deadlock problem during server shutdown/reload.
331 root 1.692 - make ext/checkrusage "more" non-blocking.
332     - use common::sense for extensions.
333     - work around a 50.10.0 utf8 caching bug.
334 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
335     "no relation to target" bugs.
336 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
337     modules being loaded from the mainloop, pre-load some more
338     core modules so perl doesn't do it later on.
339 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
340     compiling regexes.
341 root 1.701 - make exp_table and materials file reloadable.
342 root 1.702 - made reload_config non-blocking.
343 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
344     causing server freezes.
345 root 1.704 - store unhashed password, to prepare for safer authentication.
346 root 1.707 - do not log connections from the local host, to help a local
347     watchdog.
348 root 1.714 - fix summon freeze at map borders.
349 root 1.717 - support @group syntax and music config file for music face lists.
350     - run post_init jobs in parallel, they might do I/O.
351 root 1.722 - avoid apply conversion for converters.
352 root 1.562
353 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
354 root 1.558 - (maps) fix travel to valdor and back.
355 root 1.545 - do no longer by default eval map cod ein safe compartments
356     (this can be re-enabled using the safe_eval config option).
357 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
358     in lorak.
359 root 1.559 - fix data corruption issues caused by recursive calls to
360     unordered_mapwalk - now every caller must provide its own
361     buffer.
362 root 1.538 - (maps) improve tindervale maps slightly.
363 root 1.544 - (arch) considerably decrease slag ex price.
364 root 1.540 - (arch) fix filth archetype.
365 root 1.556 - extension dependency resolve was completely broken.
366 root 1.544 - multipart objects would cause save_throw_object to crash - it
367     now acts on the head only.
368 root 1.541 - do not try to connect to an irc server unless explicitly configured.
369 root 1.542 - do not expect decltype() to be available in gcc 4.4.
370 elmex 1.543 - extended the safe perl environment by loops.
371 root 1.547 - (arch) fix "armless cook" facings.
372     - the "experience table" resource item did not have a proper
373     hash associated with it, so updates could not be detected.
374 elmex 1.550 - fixed poison traps in doors.
375 root 1.548 - player->killer_name did not properly flag the name as unicode.
376 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
377     and provide a non-destructive SvPVutf8 variant.
378 root 1.554 - do not allow dragon players to change their title via the settings.
379 elmex 1.552 - ratelimited jeweler skill nugget conversion.
380 root 1.551 - under high load, the server stopped swapping out to make
381     the server more responsive, but making it impossible to reduce
382     the load by... swapping out. slot queuing will now always make
383     some progress.
384     - improve the quality of the load-avg calculation.
385 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
386 root 1.556 - don't fail to write the runtime file if the temporary already exists.
387 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
388     player now.
389 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
390     timestamp and use a tab in the client to increase awareness.
391 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
392     setflag 0 is possible.
393 root 1.560 - make install now deletes old extensions, to ease upgrades in the
394     deliantra vm.
395 root 1.538
396 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
397 root 1.532 - the destruction spell could/would corrupt server memory quite often.
398 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
399     disk, not when it already was in memory.
400 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
401     avoiding livelock during high-load emergency saves.
402 root 1.530 - logging in did not properly unapply all skills.
403 root 1.531 - (maps) make the invite quest marking much more obvious.
404 root 1.533 - (arch) fix warrior archetype names.
405 root 1.532 - map prefetching never prefetch upwards.
406 root 1.534 - wizpass no longer makes you non-blocking.
407 root 1.536 - (maps) add light to some of the special maps, add troll
408     map.
409 root 1.530
410 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
411 root 1.515 - (maps) add gorokh_final mapset from crossfire.
412 root 1.516 - (maps) block most vault-type mlab locations, open up
413     imperial converters for anybody to use.
414 root 1.519 - (maps, arch) replace all permanent stat potions by random
415     variants.
416 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
417 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
418     real player object on player changes.
419 root 1.522 - diseases and maybe other things could sometimes reduce the speed
420     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
421     much grief.
422 root 1.523 - speed_left randomisation was, apparently, totally broken.
423     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
424     of the speed slot internally and in map save files. among other
425     things, this gets rid of all the abs (speed) calls.
426     - reduce map file save files by using abridged keywords aliases.
427 root 1.494 - shop specialisation calculation was totally broken.
428 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
429     now enforced.
430 root 1.498 - fix magic mapping, which only worked for inate spell casting.
431 root 1.495 - godgiven items will now be explicitly described as such.
432 root 1.524 - (arch) dded a quiver of bolts.
433 root 1.504 - materialnames would change "randomly" on every load, only
434     set the material when the materialname was not set before.
435 root 1.497 - balancing change, halve rod recharge speed (instead
436     of 4.8s, the standard rods now recharge in ~10s. not a solution,
437     but still.
438 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
439 root 1.509 the costly flag-checking loop in most cases and using a simple
440     repeat-cache for speed_left.
441 root 1.507 - always delay stats update for players on insert/remove till
442     next tick/command, which saves a lot of cpu cycles on drop/take.
443 root 1.514 - add hint about havign to run to attach unaggressive npcs.
444 root 1.494 - pet monster level was not displayed correctly in "showpets index".
445     - clean up floating point conversions and many similar nitpicks.
446 root 1.502 - fix hanuk altar.
447 root 1.504 - overhaul material system to be much faster, and having less bugs, but
448     still having a lot of cruft :/.
449 root 1.502 - add marble shop floor.
450 root 1.494 - move gcc specifics to new file include/compiler.h.
451     - unrecognised cfpod directives could cause undefined behaviour.
452 root 1.505 - added boes' marble shop to steinwandstadt.
453 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
454     - optimise mapspace updates.
455     - cache volume/items per mapspace.
456 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
457     decrease).
458 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
459     have led to weird item multiplications.
460 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
461 elmex 1.501 - fixed crash bug in learn_spell command.
462 elmex 1.634 - enhanced output of the mapinfo command.
463 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
464 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
465     from perl to c++.
466 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
467     and use it in some "inner" loops.
468 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
469 elmex 1.511 - fixed jeweler experience output to not be floating point.
470 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
471 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
472 root 1.518 - try to prefetch memory inside process_objects, which can give
473     enourmous speed gains.
474     - make some small optimisation to the process_objects loop.
475 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
476     handling different chksum lengths.
477     - check for hash collisions in cfutil.
478     - reduce face checksum size from 6 to 4 bytes.
479 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
480 root 1.523 - removed weather-specific attributes.
481     - fixed genkeywords dependency.
482     - do not clear "randomitems" slot for world underlays.
483     - use "sl" as short-hand for speed_left in save-files, just to make them
484     smaller.
485 root 1.517 - in general, don't crash on value-less resource file lines
486     anymore, due to get_str never returning a 0-pointer.
487 elmex 1.521 - code cleanup in move_symptom.
488 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
489 root 1.494
490 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
491 root 1.481 - some Andrew Madloch wanted, despite being specifically told
492     multiple times that the Deliantra parts additions are under AGPL,
493 root 1.487 lock up the source code of the server within his company.
494 root 1.481 some reorganisations have been done to the sourcecode to make
495     it clearer that this violates the Affero GPL. Help to keep
496     Deliantra free software even for the coming generations
497     and be wary of the promises of Andrew Madloch, he has nothing
498 root 1.487 good in mind for free software.
499 root 1.480 - clarify which files of the server are 100% AGPL.
500 root 1.481 - minor reorganisation, move some GPL code into other files.
501 root 1.483 - implement viewpoint (which is like observe, but only for the map,
502     not stats etc.).
503 root 1.484 - replace magic mapping overlay by a flying bird exposing area
504     on the worldmap (ext/magic_mapping.ext).
505 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
506     - @find results in npc dialogue is now stored in $find.
507 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
508 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
509 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
510     dm instead.
511 root 1.456 - (maps) add town portal to celvear.
512 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
513     mapsets from crossfire, together with associated archetypes.
514 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
515     - (maps) define a new whalingoutpost region.
516 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
517     and most archetypes that go with them (without stoning and swallow effects),
518     casino tokens and stock certificates are also missing.
519 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
520     and santo dominion.
521 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
522     to go with them. also adjusted archetypes to be more korrekt "gotisch".
523 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
524 root 1.460 - properly close client-side dialogue when the player is teleported away.
525 root 1.459 - map-tags did not properly close it's database tables or wait
526     for a quiescent state, causing memory corruption on reload.
527 root 1.454 - support "stat.xyz" accessor in match expressions.
528 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
529 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
530     fixes long answers from npc dialogue).
531 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
532 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
533     and to not add a "put your code here" force needlessly.
534 root 1.463 - (arch) fix or improve many plurals.
535 root 1.465 - markers do no longer add a force if the slaying field is unset.
536 root 1.466 - sped up search-items implementation, but it's still horrible.
537 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
538 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
539     used to reogianise the illogical arch tree a bit.
540 root 1.479 - (maps) import most map names from crossfire.
541 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
542 root 1.483 - fly_high movement gives better los, ignoring blocksview.
543 root 1.488 - the addexp command should now honour skill names with spaces.
544 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
545 root 1.491 - (arch) added many more buildable marble floors.
546 root 1.490 - major namespace cleanup: save 45kb by making functions static
547     that were unnecessarily global.
548 root 1.452
549 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
550 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
551 root 1.451 - fix a memory buffer overflow in the book code.
552 root 1.429 - add @check, @find npc dialogue commands.
553     - (maps) add a number of town interiors.
554 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
555 root 1.451 - (maps) add celvear area from cfextended.
556 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
557     - (server,maps) fix bug causing some library books not to be chained down,
558     cause Scorn/Navar libraries not to have inscribable books.
559 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
560 sf-marcmagus 1.433 inappropriate item power.
561 root 1.448 - (maps) fix intwell balancing issue.
562 root 1.437 - improve the look of generated books.
563 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
564     - fix bug where players could bypass no_drop by putting items in containers.
565 root 1.430 - consecutive commands arriving at the same time in the server would be
566     corrupted if the length was >255.
567 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
568 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
569     and perl.
570 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
571     functionality (and more) inside the same object using the match expressions.
572     - create simpler match expression compiles in many common cases.
573 root 1.439 - reduce object size by removing obsolete "seen_by" member.
574 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
575     of the new dynbuf::splice function (which gave an unexpected net win
576     in code size...).
577 root 1.442 - the server will no longer complain (and subtly fail) when an object
578     being removed from a map causes another object to get removed.
579 root 1.441 - banish strncpy from the server, speed up and simplify sending item
580     descriptions to the client considerably.
581 root 1.442 - add new "in head" set modifier for matches.
582     - new BLOCKED_MOVE event added.
583     - mapscript archetype now has activate_on_xxx true by default, as similar
584     connected elements.
585 root 1.448 - (maps) imported all styles from cfextended except
586 root 1.444 floorstyles/land_plots and monsterstyles.
587 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
588 root 1.446 - don't crash when treasure lists are empty / supply new empty
589     treasurelist for randomitems when none can be found.
590     - implement cf::map::static_maps and use it in map-tags.ext.
591 root 1.449 - fix a bug in map-tag scanning when moving tags.
592 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
593     for a reaction.
594 root 1.447 - implement new "loadall" map loading command, purely for debugging.
595 root 1.429
596 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
597 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
598     but not horns (to make them more useful for content-creators).
599 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
600     2) it skipped spell effects and 3) it didn't handle the case where
601     and object was destroyed while iterating over it correctly. all this
602     allowed players to sometimes walk onto spaces they should not be able to
603     walk on.
604 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
605 root 1.399 - examining an object now dumps the serialised object form when the user
606 root 1.404 is a wizard (wizlook).
607 root 1.421 - altars no longer accept unpaid items.
608 root 1.411 - party spells didn't work all that well.
609 root 1.424 - added complex object matching framework (cf::match), and make altars
610     and pedestals use it.
611 root 1.425 - identified skill-tools show what skill they grant.
612 root 1.399 - display the duration of change_ability spells when examining them
613     (missing: protection spells, but they are a hack...).
614 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
615     adding more variety to the different mushrooms.
616 root 1.398 - fix a minor cfpod formatting bug.
617 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
618     the hintmode setting on the settings page.
619 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
620 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
621 root 1.399 - enable the object loader to also dump archetypes.
622 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
623 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
624 root 1.402 - force the initial face when loading an object that is time-animated
625     or a monster, so it does not have to be specified anymore.
626 root 1.403 - fix a bug where recasting an ability changing spell could shorten
627     its remaining duration.
628 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
629 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
630 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
631     up splay operations as well.
632 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
633 root 1.412 - implement introspection data for C++ classes (%REFLECT).
634 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
635 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
636 root 1.419 - fix transmutation alchemy.
637 root 1.424 - speed up many frequently-invoked C->perl callbacks.
638 root 1.419 - added complex object matching framework, to be used in altars and the like.
639 root 1.426 - switch to YAML::XS from YAML.
640 root 1.396
641 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
642 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
643     that ultimately was not helpful to catch it :)
644 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
645     all callers to use either one or the other, as appropriate. This
646     fixes the (rather fragile) light spell, maybe others.
647     - fixed an overflow and exploit in the bank/payment code.
648     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
649 elmex 1.384 to explain the skill a bit more.
650 root 1.389 - removed a buggy check for zero attacktype. So that we might find
651 elmex 1.388 the real bugs in the archs/maps/objects.
652 elmex 1.394 - Fixed enabling torches with lighters.
653 elmex 1.387 - (maps) Added Heaven Town region.
654     - (arch+maps) Fixed & normalized warriors on map
655     /quests/peterm/CTower/Barracks.
656 root 1.392 - fix the light spell (and possibly diseases and other lights).
657 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
658 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
659     a long time ago, and similar cases are still to be found in the maps.
660     - make the socket_timeout configurable in the code (but not yet for users).
661 root 1.393 - earth wall health bar is now correct.
662 elmex 1.384
663 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
664 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
665     freeze with IO::AIO anymore due this change.
666 root 1.364 - avoid a crash when a player tries to apply a lighter.
667 root 1.376 - allow a spell argument for dimension door.
668 root 1.362 - move shop item listing and some otherstuff into the info tab.
669 root 1.360 - avoid crashes when non-players cast party spells.
670 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
671 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
672     - small improvement of the number of potions in shops
673     (by Job Vranish).
674     - added a few party spells (by Job Vranish).
675 root 1.362 - use a common message dynbuf.
676 root 1.364 - destroying tear down objects will now use the full hp range
677     for animation and will only destroy/lastframe when hp < 0.
678     - allow monsters to use earth to dust.
679     - use manhattan distance for get_rangevector_from_mapcoord, just as
680     in get_rangevector.
681     - los updates now correctly take tiled maps into account.
682     - do los updates even on maps without darkness.
683 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
684 root 1.375 - upgrade to IO::AIO 3.21.
685 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
686 elmex 1.373 - properly catching exceptions from callback in irc.ext.
687 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
688 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
689 elmex 1.368 - (arch) added hint about usage to Slag Ex.
690 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
691     like the rest.
692 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
693 root 1.378 - (arch+maps) added rate limited converter and adjusted
694     /elmex/mana_fountain.
695     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
696     - reduce size of casting_time, move_status, attack_movement,
697     last_heal and last_sp slots, squeezing some more space out of struct
698 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
699     anywhere.
700 root 1.358
701 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
702     - fixed bug in alchemy, where finding the right object for enhancements
703     didn't work.
704 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
705     effects (w.r.t. put_more) per mapspace, to give the server a chance
706     to survive a hundred deathsheads.
707 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
708     disastrous bug of unfortunately unknown proportions...
709 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
710 root 1.343 - use gender-neutral place descriptions for invite.
711 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
712     Thanks go to Lisa Larsen!
713 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
714     anymore).
715 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
716 root 1.345 - use better dependency tracking for include/keyword.h.
717 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
718     so it is possible to invite somebody out of some stck-till-death traps,
719 root 1.346 or simply to commit suicide.
720 root 1.352 - replace the "ignoring delayed commands" message by something more useful
721     (cf. cunning gnome freezeing issue).
722 elmex 1.349 - various fixes for weapon improvements.
723 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
724 root 1.353 - support T and G sequences in cfpod.
725 root 1.343
726 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
727 root 1.339 - convert me command from per-map to chat, which makes more sense, also
728     document it.
729 elmex 1.336 - more than one spellbooks of same class can now be given
730     in class selection.
731 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
732     spell rebalancements.
733 elmex 1.338 - the IRC gateway filters IRC colors now.
734 elmex 1.336
735 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
736 root 1.331 - (arch) fix quiver of Holding Bolts.
737 root 1.332 - applying unpaid items will now examine them.
738 root 1.330 - add "What" column to body command, showing items in that slot.
739 elmex 1.329 - redesigned and rebalanced lamps and torches.
740 root 1.330 - add "..." to item names that have been shortened.
741     - fixed "assign" function that squeezes strings into fixed length.
742 elmex 1.333 - add cursed effect to lamps and (some) torches.
743 elmex 1.334 - fixed bad assigned crafting skills and their tools.
744 root 1.312
745 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
746 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
747 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
748 root 1.312 - make monster smell logic dependent on their wisdom stat.
749 root 1.324 - put the death reason into a separate tab.
750     - converted "connected" slot to string, cleanly got rid of some ugly
751     hacks such as the path_attuned hack.
752 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
753     - replace one-at-a-time hash by faster than smaller FNV-1a hash
754     when hashing strings.
755 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
756 elmex 1.320 whether the right cauldron is used.
757 root 1.313 - considerably optimise shared string implementation by
758 root 1.316 making its null value a compiletime constant.
759 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
760     as well as using shstr_cmp to pass shared stringsa round efficiently,
761     for lots of code size savings.
762 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
763     they are sleeping: generators now check for the sleeping flag.
764 root 1.318 - tell gcc not to excessively inline some perl interface functions.
765 root 1.322 - remove marking rune length limit.
766 root 1.323 - fix formatting of cfpod when a verbatim block was following
767     a single newline.
768     - move resistances, statistics and showpets command output into tabs.
769 root 1.326 - implement map scripts that can replace the boulder logic without
770     having to write extensions.
771 root 1.310
772 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
773 root 1.302 - fix a longstanding bug that teared multipart monsters
774     at map boundaries apart.
775 root 1.292 - temporarily make permanently invisible player visible when
776     he/she makes noise.
777 root 1.284 - fix being able to see through walls a bit.
778 root 1.303 - improve look at output.
779 root 1.285 - completely replaced the line of sight algorithm with a variant
780     of spiral fov capable of visibility grades and arbitrary
781     shadow angles, that uses less memory and less code.
782     - the new los code supports arbitrary map rectangles and loosens
783 root 1.310 other restrictions of the old code, supporting further optimisations.
784     - update los if blocksview-objects are inserted in a map, not just when
785 root 1.287 removed (e.g. for summon fog).
786 root 1.303 - permanent invisibility doesn't make immune against making noise:
787     implement a noise system that allows monsters to locate the player
788     when he/she makes noise.
789     - implement a primitive smell system that monsters can use to track
790     players.
791 elmex 1.288 - create bomb now also works when casted by door traps.
792 elmex 1.290 - (arch) new torch graphics.
793 root 1.289 - (maps) considerably soften the subway spider.
794 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
795     the guards from being killed by players.
796 root 1.310 - (maps) lots of tweaks in and around scorn.
797     - (maps) use special non-blocksview jungle, mountain and
798     darkforest freely on the worldmap, to get gradual sight obstacles
799     instead of total blackout in those areas.
800 root 1.289 - no maximum darkness for outdoor maps anymore.
801 root 1.291 - add more hints, fix some messages.
802 root 1.292 - fix a bug: firing rods should tell you something about them.
803     - make light additive even within players.
804 root 1.293 - darken xrays effect a bit.
805     - improve handling of los changes when inserting or removing
806     objects, not perfect yet.
807     - make map darkness signed (formerly unsigned) to allow
808 root 1.294 ambient lighting and centrally manage darkness as an offset.
809     - revamped, fixed and documented the server calendrics, also
810     tell users the current time and data, to improve awareness.
811     - implement proper wizlook flag and handling of wizlook, instead
812     of dumbly just clearing los once.
813 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
814     and has a smaller runtime variance.
815 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
816     making them actually useful.
817     - see_in_dark now increases the viewing radius by 3.
818 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
819     speedup, as well as in many other places.
820 root 1.299 - remove support for extended map infos - these are not used
821     by the deliantra client and removing them gives us a 10% speedup
822     when sending map changes.
823 root 1.300 - remove most gcfclient and other client bug workarounds, as well
824     as now obsolete protocol versions, simplying the code.
825 root 1.301 - optimise and simplify generation of random numbers.
826 root 1.303 - correctly provide a non-zero default density for materials, to
827     avoid crashes, fix other bugs in the material handling code.
828     - fix volume calculations.
829     - fix cfpod parsing when multiple verbatim blocks were separated by
830     newlines.
831 root 1.305 - increase monster detection radius from wis/5 to wis/3.
832 root 1.306 - remove old pickup modes.
833     - remove obsolete disarm and search commands (search wasn't working
834     anyways).
835 root 1.308 - fix a crash when an npc applied a sign.
836 root 1.284
837 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
838 root 1.283 - this release is assumed to be very stable.
839     - (maps) radically redesigned and improved tutorial.
840 root 1.280 - directional casting no longer immediately removes the invisible effect.
841 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
842 root 1.272 - fix overflow in lighting calculations.
843     - negative glow radii can no longer cause total darkness.
844 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
845     only maximally-lit ones.
846 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
847     - swashbucklers got the oratory skill now.
848 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
849 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
850 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
851 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
852     (which was probably broken, too).
853 root 1.281 - support negative glow radii during daytime, too.
854     - use circular, not rectangular, viewing area.
855     - use minimum viewing distance of 2 in outdoor maps.
856     - negative glow is stronger than viewing area or lamps.
857 root 1.283 - (arch) new darkness spell face.
858 root 1.272
859 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
860     - (maps) completely redesigned scorn.
861 root 1.269 - "cast light" now works on oneself.
862 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
863     negative glow radii again (they were totally broken before).
864 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
865 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
866 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
867 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
868 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
869     back to the player.
870 root 1.251 - attuned/repell and spell base level system reworked.
871 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
872 root 1.247 be less erratic now.
873 root 1.248 - refuse to write the uuid file if the uuid is zero
874     (to avoid writing it in early crashes).
875 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
876     - speed up emergency_save by not syncing every file separately.
877     - no longer reattach perl to every object on reload, it's slow, and no longer
878     necessary since we don't nuke stashes anymore.
879     - do not bootstrap perl from the commandline args, use separate eval for
880     better error reporting.
881 root 1.259 - fix a crash when pushing cone spells met ice attacks.
882 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
883 root 1.255 - speed up map refresh in server a bit.
884 elmex 1.258 - refactored drop code and fixed some programming errors in it.
885 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
886 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
887 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
888     as the current weight of the inventory.
889 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
890     dragonfire has been introduced for the non-dragon players.
891 root 1.265 - remove unused "tooltype", "start_holding" object slots.
892     - change "weapontype" object slot to uint8.
893     - convert "hide" object slot into flag.
894     - reorder object members for better locality of reference and codesize
895     decrease.
896 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
897 root 1.267 - fix a crash when no skill could be found when killing amonster.
898 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
899     every completed aio operation.
900 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
901     and update mapspaces if necessary.
902 root 1.246
903 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
904 root 1.241 - removed all command line parsing, only env variables are supported
905     anymore.
906 root 1.239 - region-specific monsters will now once more be on the worldmap.
907 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
908 root 1.225 would grow out of bounds.
909 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
910 root 1.222 - fixed a double-escaping bug in the pod-parser.
911     - rewrote the cfpod parser in C++.
912     - hintmode moved to C++, players need to re-set their hintmode if
913     they dislike "show".
914 root 1.231 - fix RIP inscription.
915 root 1.239 - bump login name length from 18 to 20 char max.
916 root 1.231 - correctly support gender in emotes.
917     - correctly support gender in the death messages.
918     - correctly generate death messages for players only when they really die,
919     with increased information.
920 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
921     and data corruption (but apparently was never triggered).
922 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
923 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
924     data corruption bug.
925 root 1.223 - tweak coredumping/monitoring a bit.
926 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
927 root 1.227 - do not crash in the loader when an inventory object could not be loaded
928     (from a corrupted file).
929 root 1.241 - redid skills command to send output to proper channel.
930 root 1.233 - object->map is no longer refcounting.
931 root 1.228 - add FLAG_DEBUG for internal debugging.
932 root 1.231 - add NDI_VERBATIM flag to send_msg.
933 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
934 root 1.240 - player->exists is no longer a sync_job.
935 root 1.233 - split login.ext's player scheduler into
936     it's own player-scheduler.ext extension.
937 root 1.222
938 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
939 root 1.212 - require perl 5.10.
940 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
941 root 1.204 - swap player and observed count's on the map when observing.
942 root 1.205 - add (mostly untested) mapspace perl class and accessors.
943 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
944 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
945     could be found.
946 root 1.208 - pits now have a configurable "random spread" range and default
947 root 1.213 to a radius of two now.
948 root 1.212 - rewrite pay_player_arch.
949     - use a more stable perl_reload implementation.
950     - do not use Symbol::delete_package (causes crashes after perl-reload),
951     use our own, safer, clear_package instead.
952     - when asynchronously dumping core, close all file handles to allow
953     the server to restart concurrently.
954 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
955     sequences, without double-encoding. it should be faster, too.
956     - the above fixes wrong display of help tetx and many other issues.
957 root 1.216 - use lzf and frag packets for large messages for clients supporting them
958 root 1.218 (0.9976+), use it for long books and other messages.
959 root 1.210 - eradicate listen command and corresponding code.
960 root 1.211 - eradicate logs command.
961 root 1.218 - let the client log into the server log, used for crash backtraces.
962 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
963     old style spell objects with the spell magic bullet.
964 root 1.220 - (arch) fixed skill less rods in the archetypes
965 root 1.204
966 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
967 elmex 1.197 - made jeweler workbench larger and some other minor map
968     changes in jeweler town.
969 root 1.196 - fixed wrong item handling in jeweler skill code.
970 root 1.198 - (arch) use a special "key_random_map" for random map keys
971     that are used up.
972 root 1.199 - fix a crash when the player who was observed has logged out long
973     enough for his region/map to be gone.
974 root 1.200 - port to g++-4.3's incompatible tr1 changes.
975 root 1.201 - add some missing dependencies.
976 root 1.203 - log to /var/log/deliantra/ by default.
977     - hack observe code to enable smooth movmenet when observing.
978 elmex 1.195
979 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
980 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
981 root 1.179 - correctly move gsay to the party channel.
982 root 1.178 - fix a crash when animate weapon was used in some areas.
983 elmex 1.177 - fixed unnecessary identification of by converters created objects.
984 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
985     with NPCs.
986 elmex 1.175 - (arch) dragon scales got proper type now
987 root 1.193 - object::decrease would sometimes cause container weights to
988     be wrong, this has been fixed.
989 root 1.194 - do not send time updates for newly-seen items.
990 root 1.185 - thawing an icecube will once more drop its contents to the ground.
991 root 1.183 - fix cone spells etc. going through walls sometimes.
992 root 1.186 - fix a weight update bug that sometimes left containers
993     with wrong weights.
994 root 1.194 - added auto_apply event and extension for shop tiles.
995 root 1.172 - work around get_map_flags invoking perl and switching the stack.
996     - make sure the map is loaded when using a town portal return.
997 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
998     where healing spells didn't cost any grace.
999 root 1.173 - fix starvation kill reason.
1000 root 1.174 - fix pk killer name message.
1001 root 1.189 - don't let people apply signs with @match.
1002 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1003     what seems to be the biggets memleak in the server).
1004 elmex 1.171
1005 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1006 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1007     - use anyevent to manage listen ports (this enables IPv6 support).
1008 root 1.167 - server supports ipv6 client connections now.
1009 root 1.168 - use newly-available Coro::AnyEvent.
1010 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1011     to let it handle AIO requests.
1012 root 1.167
1013 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1014 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1015     processing considerably (especially in the client) and reduces data transfers
1016     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1017 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1018     - (map) fixed npc dialogue in pup_land/s_f/special.
1019     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1020     (swarm spells now stay in the player's inventory).
1021 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1022 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1023     archetype *archname* (chairs of different facings were merged).
1024     - bugfix: fix a potential crash issue in find_object_name (not used
1025     normally).
1026 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1027 root 1.164 (destruction, magic missile etc.).
1028 root 1.163 - swarm spells without a direction now use various spiral patterns
1029     instead of being fully random.
1030 root 1.158 - update AnyEvent API to 3.4 and above.
1031 root 1.156
1032 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1033 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1034 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1035 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1036     and for attacking monsters. it also takes about one second to do a jump.
1037 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1038 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1039 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1040 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1041     were created outside a map.
1042 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1043     (fixed by reversing the logic).
1044 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1045 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1046 root 1.154 - bugfix: support random maps >127x127.
1047 root 1.152 - (maps) fixed the death certificate system in nimbus.
1048 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1049 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1050 root 1.147 - (arch) give ball lightning a real name.
1051 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1052 root 1.155 - support cfpod in ex replies (client item tooltips).
1053 root 1.143 - unapply item in range slow when readying a spell.
1054 root 1.148 - bugfix: account for rounding errors in weight updates.
1055 root 1.139 - remove synchronous mkdir in chargen_race_done.
1056     - fix per-race starting maps.
1057 root 1.142 - check hiscore on suicide and quit as well.
1058 root 1.138 - tell players when they are starving.
1059 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1060     - fix map difficulty calculation for generators.
1061 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1062 root 1.149 - support no_drop map header flag (before it was only available internally).
1063 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1064 root 1.133
1065 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1066 root 1.119 - bugfix: custom skill settings were not saved by the server.
1067     - bugfix: remove did not actually remove items from the inventory, leaving
1068 root 1.116 ghost items.
1069 root 1.119 - bugfix: properly update items identified on the ground.
1070 root 1.120 - bugfix: use localtime_r in the logger thread.
1071 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1072     - bugfix: archetype reloads could crash the server.
1073 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1074 elmex 1.114 player is not logged in.
1075 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1076 root 1.117 server startup.
1077 root 1.128 - bugfix: fix the door surround check in the random map generator.
1078     - (maps) fix heaven quest difficulty progression.
1079     - (maps) fix some random map styles.
1080     - dropping items a shop is not interested in won't sell them anymore.
1081     - rods and horns with a too low maximum charge allow now at least one discharge.
1082     - implement kill & death statistics.
1083     - random map preparation is no longer synchronous.
1084     - rewrite find_style in perl, no longer does synchronous I/O.
1085     - improve random map specials placement.
1086     - make the killer a real object pointer instead of a string, improved
1087     kill reason messages.
1088 root 1.117 - take advantage of new aio_close and aio_chmod.
1089 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1090 root 1.125 - change_abil is much faster.
1091 root 1.126 - update the floorbox more often to work around the reverses item order
1092     display in clients.
1093 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1094 root 1.126 - add hints to the invite messages.
1095 root 1.127 - rewrote key<->value pair handling.
1096 root 1.128 - use an independent random number generator for the random map generator.
1097 elmex 1.113
1098 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1099 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1100     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1101     - completely automate the weight handling, should fix all weight
1102     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1103 root 1.103 - reloading archetypes while a user was in the character creation phase
1104     could crash the server.
1105 root 1.106 - fix a nontrivial number of cases of code commented similar
1106     to "is this really correct?", as many of those cases are now handles
1107     automatically by lower level code.
1108     - replace many ad-hoc checks for client visibility by object::visible_to,
1109     should result in broader applicability of functions using it.
1110 root 1.104 - merge items with different arch pointers refering to the same arch
1111     (due to archetype reloads).
1112 root 1.106 - refactored the object remove/insert functions and most related
1113     functions (decrease, split, merge_ob etc.).
1114 root 1.105 - make it compile better on freebsd (reported by pippijn).
1115 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1116 root 1.108 - fix the longstanding "container stays open" bug.
1117 root 1.107 - improved floorbox updating to be incremental and other protocol
1118     optimisations.
1119     - get rid of update_after_inventory_change and only do update stats
1120     for weight once/tick/player at max.
1121 root 1.109 - rewrite party commands, use party channel.
1122 root 1.103
1123 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1124 root 1.97 - properly link against libgthread as that is needed to make the slice
1125     allocator thread-safe.
1126 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1127     recommended configuration) (reported by Samuel Gondouin).
1128 root 1.94 - always put godgiven items into the player inventory, never any containers.
1129 root 1.92 - (maps, arch) the scorn go club was founded!
1130 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1131 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1132     became a real spell-class.
1133 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1134     - (arch) considerably strengthened spark shower and destruction.
1135     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1136     finally reloadable at runtime.
1137     - changed archetype loading algorithm to only require one pass and
1138     use delayed resolving of references.
1139 root 1.101 - examine command now uses the examine infobox.
1140 root 1.102 - implement an "incremental garbage collector" for archetypes.
1141 root 1.98 - enable slice allocator again.
1142 root 1.96 - implement optional free memory poisoning.
1143 root 1.91
1144 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1145 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1146 root 1.85 skill.
1147 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1148     names (also update all maps to use money instead of coins).
1149 root 1.78 - add uuid accessors to perl.
1150     - add coin names and archetype accessors to perl.
1151 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1152 root 1.78 - change perl extensions to not use hardcoded coins and values.
1153 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1154     and be more parsimonous of uuid usage by the exact value out on exit.
1155 root 1.86 - write log messages in another thread, removing another sync point.
1156     - support multi-line log messages in a nicer way.
1157 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1158 root 1.81 - fix a minor memleak in the random map generator.
1159     - some parts of the random map generator are not coroutine-safe,
1160     so only call it "single-threaded".
1161     - major cleanup of memory management in random map generator.
1162 root 1.87 - slight refactoring of the random map generator, faster too.
1163 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1164     bookkeeping bug.
1165 root 1.87 - work around "player is on active list" problem by deactivating player
1166     after loading.
1167 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1168     there have in fact been allocations.
1169 root 1.82 - fix object::insert to do as documented and insert into the env
1170     if necessary.
1171     - fix cf::map::unique_maps.
1172     - fix nrof overflow check in can_merge_slow.
1173     - fix converter code to handle >31 bit values.
1174 elmex 1.83 - added support for the player_sold flag
1175 root 1.84 - converters no longer accept unpaid items.
1176 root 1.88 - canonicalize random map meta files for better unification.
1177 root 1.77
1178 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1179 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1180     when mlockall has been used.
1181 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1182 root 1.72 - use separate thread for ticker timing (and more in the future).
1183     this greatly increases timing accuracy and gets rid of an enourmous
1184     number of gettimeofday calls.
1185 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1186 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1187 root 1.71
1188 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1189 root 1.68 - rebalanced default experience table to be more exponential
1190     and much easier up to level ~40, then moderately harder.
1191 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1192 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1193     - do not exit on reload/load errors but properly cleanup.
1194 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1195 root 1.66
1196 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1197 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1198     (this fixes the jeweler skill).
1199 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1200 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1201 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1202     it has reset, which is better than putting it on the savebed, also as
1203 root 1.321 proof that the player didn't use a savebed).
1204 root 1.59
1205 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1206 root 1.56 - work around perl bug in configure perl module version check.
1207 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1208 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1209 root 1.52 - fix a bug in animate_weapon, causing a crash.
1210 root 1.54 - no longer exit when a coroutine throws an exception.
1211 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1212 root 1.53 - fix the "<player> is nuts" message.
1213 root 1.58 - fix an exception at logout due to the json_coder being gone.
1214 root 1.43 - upgrade to EV version 2.0 API.
1215 root 1.47 - when players don't apply a savebed correctly but stand above one,
1216     do not move or kill them.
1217 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1218 root 1.43 - implement generic framework for server-side resource files.
1219     - implement resource file update event.
1220     - hook experience table update into the framework.
1221     - move jeweler.yaml to resources (arch/).
1222 root 1.44 - switch from Crossfire to Deliantra perl module.
1223     - implement json2json arch filter.
1224 root 1.45 - implement widget protocol version 2, support for ui templates.
1225 root 1.54 - mapinfo is now handled fully asynchronously.
1226 root 1.48 - ext/irc: also log irc messages.
1227 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1228 root 1.43
1229 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1230 elmex 1.41 - limited the number of items that can be picked up and dropped
1231 root 1.42 as temporary measurement against bad performance or dropping things
1232     (this lead to long freezes and triggered the watchdog).
1233 elmex 1.41 - improved the performance of the drop command a bit.
1234 root 1.38 - switch from Event to EV for higher performance, easier usage,
1235     less bugs...
1236 root 1.39 - updated to release version of the gnu affero license.
1237 root 1.38
1238 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1239 root 1.36 - more thoroughly rename the binaries, contact addresses.
1240     - update the copyrights.
1241 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1242     crashes.
1243 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1244     potentially causing crashes.
1245 root 1.35 - assign weapons on user load time, not login-time, avoiding
1246     crashes.
1247    
1248 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1249 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1250 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1251     in some of the maps.
1252 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1253     which is now trivial to do.
1254 root 1.33 - removed all traces of the old (and never working) plug-in interface
1255     (70kb code less on amd64).
1256 root 1.34 - improve/tune scheduling priorities.
1257     - fix some freezing bugs.
1258     - fix a memory corruption problem in dynbuf.printf.
1259     - use channels for chat and many informational commands.
1260     - improved the tutorial.
1261     - create missile is now fixed.
1262     - race fields must now contain archetypes.
1263     - jumping skill now works as advertised.
1264 root 1.31
1265 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1266 root 1.24 - relicense under the gnu affero license.
1267 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1268 root 1.24 - implement server-side framework for generic resources.
1269     - use resource framework for server-provided ambient
1270     music.
1271 root 1.27 - save object owners (players only atm).
1272 root 1.24 - replace limited sound api with server-provided sound effects.
1273     - new sc (sound control) protocol command.
1274     - improve fxix protocol to include types.
1275     - exactly fill tcp segments, if possible.
1276     - output-rate is now an upper limit, the server will automatically
1277     (and quite perfectly) adjust to the network conditions, ensuring
1278     low latency even during bulk transfers (music, images, sounds etc.).
1279     - implement server-side widgets (i.e. client widgets controlled
1280     in the server side). this will allow future expansion without
1281     having to upgrade clients.
1282     - implement a (artwork) world map with realtime player position
1283     tracking.
1284     - new and more efficient extcmd (server still supports old extcmd
1285     protocol).
1286 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1287     calcluation that could be easily exploited by users.
1288     - rebalanced diseases to spread more naturally/evenly.
1289     - completely asynchronous map loading even for tiled maps.
1290 root 1.24 - replace simple messaging protocol with channels carrying metadata
1291     (similar to message types, but more directed at the user).
1292     - reduce command processing latency by a whopping 120ms by
1293     reordering some processing steps inside the server. this directly
1294     reduces lag by 120ms.
1295     - actually send spell faces to the client.
1296 root 1.23 - implement player genders.
1297 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1298     otherwise return to savebed and possible kill if the log-out
1299     was for too long.
1300     - fast socket-dead detection (kick player after 8 seconds without ack).
1301     - greatly reduce the cpu time needed to draw maps _again_.
1302     - archetypes are now subclasses of objects.
1303     - rebalanced shop greed and approval functions to be more realistic
1304     (and likely match the actual intention).
1305 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1306     italic, gender-specific text, paragraphs etc.
1307 root 1.24 - implemented hint framework, players can opt to receive hints.
1308     - implemented (long) book framework, added some books from the cf wiki.
1309 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1310     protocol and is capable of transmitting generic meta information.
1311 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1312     - replace the nexus by a per-player tutorial map that teaches stuff
1313     better than the newbie house.
1314 root 1.18 - fix the magicmap colours.
1315 root 1.19 - optimise map update even more by removing unneeded code and checks.
1316     - decouple map and stats update from pl->ob and use pl->observe instead.
1317     - implement observe command.
1318 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1319     calls with a simple comparison.
1320     - fix a latent crossfire bug that could crash the server because the
1321     map refresh did not update the mapspace.
1322 root 1.24 - support custom keys for regions and maps, regions are now
1323     refcount-managed.
1324     - allow worldmap overlays anywhere in the 000..999 range.
1325     - new system to acquire time slices for background jobs, to reduce
1326     jitter.
1327 root 1.27 - semi-persistent object-referencing framework (currently only players
1328     supported).
1329 root 1.22 - dependency tracking for perl extensions.
1330 root 1.24 - new slag-ex extension for cleaning cauldrons.
1331     - fix invoke result processing.
1332     - there are even less i/o syncpoints in the server now.
1333 root 1.29 - added map-tags extension that scans all maps for object tags
1334     and records them in the database (not used yet).
1335 root 1.28 - metaserver 2 support.
1336 root 1.22 - many more bugfixes and minor optimisations.
1337 root 1.16
1338 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1339 root 1.14 - optimised event invocation (non-wanted events can now be
1340     skipped with 4-5 inlined instructions).
1341 root 1.12 - complete rewrite of town_portal: it now creates a portal
1342     to the "nearest" town only, travel is only possible
1343 root 1.13 to the town and back, anybody can use it (also removes
1344     one of the remaining syncpoints in the server).
1345 root 1.10 - complete rewrite of the range/attack skill slot system:
1346     there are now two slots, one for combat, one for ranged
1347     attacks.
1348     - introduce the concept of a current weapon (either a ranged
1349     or a combat weapon/skill/tool) and switch between them as
1350     needed.
1351     - rewrite bow code so bows get more useful: apply damage,
1352     attacktype and other stats to the arrows and treat
1353     bows as weapons. also rebalance the missile weapons skill
1354     so its damage increases with level.
1355     - rewrite the complete player speed logic: weapon_speed now
1356     works as documented and there are no unnatural speed boosts.
1357 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1358     installation, replacing the old collect scripts and
1359 root 1.9 simplying deployment by scaling and cutting faces as required.
1360     - simplify the map protocol extensively by taking advantage
1361     of missing bigfaces, speeding up map generation immensely.
1362 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1363     other archetypes.
1364     - rationalise archetype, region and treasurelist file format
1365     into a single file format and make them reloadable asynchronously.
1366 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1367     reloadable at runtime.
1368 root 1.6 - implement 64x64 faceset support.
1369     - implement fxixsx protocol that saves
1370     a lot of bandwidth over the old image/face/smooth packets
1371 root 1.11 and allows images > packetsize, incremental and background
1372     transfers.
1373 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1374     on a face basis as opposed to a mapspace basis.
1375 root 1.7 - the server can now rate-limit image uploads to not exceed
1376     a certain (client-configurable) speed while guarenteeing full
1377     freedom of movement.
1378 root 1.8 - implement new ex command to request item descriptions.
1379     - implement new msg command for in-game messages with meta
1380     information (using xml).
1381 root 1.9 - enforce utf-8 for all text messages.
1382 root 1.13 - added micropather (not used yet).
1383 root 1.6 - many, many bugfixes.
1384 root 1.1
1385 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1386 root 1.1 - make coroapi accessible to cf+.
1387     - moved map handling logic completely to perl
1388     - per player maps are now marked in the map
1389 root 1.2 - maps are saved completely differently now,
1390     and much more often.
1391 root 1.17 - rewrote map header parser and writer, to be much faster.
1392 pippijn 1.4 - maps and players are now (in the average case) loaded
1393 root 1.2 and saved completely asynchronously, I/O contention will no
1394     longer freeze the server.
1395 pippijn 1.4 - players and maps can be loaded anytime, without the player
1396 root 1.2 being logged in.
1397 root 1.1 - automatically generate method interfaces for perl from headers
1398     - unbundled freezethaw
1399     - mostly rewrote common/map.C
1400     - completely rewrite server/swap.C
1401     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1402     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1403     - better message for apply failures due to applymode
1404     - removed most all of the weather code
1405     - unified logging to stderr and file
1406     - too many minor changes to document
1407 root 1.615