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Revision: 1.802
Committed: Fri Feb 3 03:01:44 2012 UTC (12 years, 3 months ago) by root
Branch: MAIN
Changes since 1.801: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.724 - (maps) hopefully fix tobias' tower.
35     - (maps) hopefully fix healing potion vendor in arena entrance.
36 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
37 root 1.739 - it was possible to unapply or half-unapply cursed items in many
38     cases, which confused players and also player state. fixed.
39 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
40     some items. also, no longer uncurses spells or other invisibles.
41     - (arch) remove curse and identify now treta the marked tiem first.
42 root 1.725 - creators no longer identify objects that shouldn't be identified
43     (such as money, which won't stack afterwards).
44 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
45 root 1.746 - (maps) implement a wilderness town portal.
46 root 1.748 - (arch) set proper(?) int values for all monsters.
47 root 1.751 - (maps) fire5.map could destroy players.
48 root 1.791 - redo all build material faces from scratch.
49 root 1.790 - dropall without arguments now drops all containers.
50 root 1.776 - use blitz++ for vector maths (new dependency).
51 root 1.772 - only match archetype names in artifact allowed names.
52 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
53 root 1.751 - altars with match expressions did not work properly.
54 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
55 root 1.749 - god enemy race check fixed ("god detests your race").
56     - gods errornously allowed any kind of worshipping race, even
57     ones they hate.
58 root 1.726 - use same default config in code as on gameserver.deliantra.net.
59 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
60 root 1.727 our parser.
61 root 1.767 - generate slightly more special exits and avoid warning.
62 root 1.731 - applying a glowing crystal now gives status messages.
63     - fix a memleak in the random map generator.
64     - rework the random map parameter passign a bit to be extendable.
65 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
66     also, improve the quality of the mazes (no longer will the edges
67     almost always form a passage) and add two new types - "rooms"
68     and "braided".
69 root 1.734 - (random maps) add new "cave" layout, which is much more ...
70     cave-like.
71 root 1.744 - (random maps) new layout style "castle" that generates straighish,
72     rogue-ish maps.
73     - (random maps) new layout style "multiple" that simply mixes multiple
74     different styles in different areas.
75 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
76     - rewrite layout management in the random map generator from the
77     ground up.
78 root 1.736 - fix bug in tausworthe rng initialisation.
79     - switched to the faster and hopefully better quality gfsr{24,55} random
80     number generator, the same algorithm that freeciv apparently uses.
81 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
82     memory and imho looks nicer.
83 root 1.741 - (arch) fix samhlaidh archetype.
84 root 1.751 - fix the "archname" match special function.
85 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
86     and other fractal algorithms.
87 root 1.754 - one can no longer emote to logged-out players.
88 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
89     sacks fit on a tile again.
90 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
91 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
92     support background colour for text clients.
93 root 1.763 - (arch) improve automatic name from archname generation.
94 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
95 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
96     match expressions.
97 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
98 root 1.761 - sometimes a special exit wasn't placed when it should have been.
99 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
100 root 1.765 - require EV 4.00.
101 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
102 root 1.766 - add perlxsi.c to cleanfiles.
103 elmex 1.768 - (arch) made speed potions easier for now.
104 root 1.769 - the server didn't properly initialise all client skill slots,
105     no known impact.
106 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
107 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
108 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
109     a generic table/matrix/palette converter to cfutil.
110 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
111     - remove limits of 000..999 from worldmap coordinates, support negative
112     coordinates and introduce z-layers - deliantra is now 3d, in yet another
113     sense.
114 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
115     handle generic "world map areas".
116 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
117 elmex 1.779 - added is_quad flag.
118     - (arch) added quad archetypes.
119     - made the pickaxe mining tool remove quad walls and floors.
120 root 1.780 - move key_values into their own class, simplifiying lots of code and
121     making it possible to use kv pairs easily for maps and other objects as well.
122 root 1.781 - get rid of get_archetype, finally.
123 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
124 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
125     have been removed, and the map "intelligently" changes between active/inactive.
126 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
127 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
128 root 1.787 - server now enforces width/height matches between tiled maps.
129 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
130     for unordered map walks - which should not cause any real issues.
131 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
132 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
133     as all other similar macros - might cause other breakage...
134 root 1.791 - cfutil no longer creates split tiles multiple times due to a
135     off-by-one bug in comparing mtimes.
136     - cfutil now supports type: prefix to derive faces from other faces, which
137     is used for all build materials currently.
138     - require imagemagick >= 6.6.
139 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
140     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
141 root 1.795 - fix the brace command.
142 root 1.799 - implement refcnt_buf.
143     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
144     codesize decrease. wow.
145 root 1.798 - removed version 1 ext/exti command support.
146 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
147 root 1.801 - new extension, ota_update, for online updates of the game client.
148 root 1.802 - implement a simpler config value system for extensions that allows
149     config updates without a reload.
150 root 1.724
151 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
152 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
153     now easily reachable, at a price.
154 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
155 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
156 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
157 elmex 1.630 (by Dustfinger).
158 root 1.681 - (maps) fixed bad floor tile in navar apartment.
159 elmex 1.573 - made (wizard) look_at show also uuids.
160     - added cf::object::find_object_uuid (::find_object already exists!).
161 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
162 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
163 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
164 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
165 elmex 1.568 - (arch) made the hill giants loose more body parts.
166 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
167 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
168     and made them a bit more expensive.
169 root 1.633 - (maps) add more glory hole treasure styles.
170 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
171     in a select number of mlab maps.
172 root 1.667 - (maps) the library should be less of a death trap now.
173     - (maps) exits no longer point to auto-apply exits, most affected
174     maps now have proper doors or a similar solution.
175 root 1.682 - (arch) jumping skill has now physical attacktype.
176 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
177 root 1.691 - enter_map did not normalise the map coordinates when the destination
178     space is blocked, causing badness and freezes for the player.
179 root 1.685 - when applying containers, server checks for the key on activate
180     and also allows players to unapply active containers they don't have
181     a key for.
182 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
183     races files to arch, where they belong (exp_table is no longer in
184     confdir but in datadir now!).
185 root 1.677 - jeweler and sound config files are now normal datafiles as well.
186     - quit_character was causing a runtime exception, causing it to not
187 root 1.672 work since 2.93.
188 root 1.671 - entering a map will now respect move_on and other effects,
189     except for auto-apply exits :/
190 root 1.660 - only talk to the items on the nearest mapspace, or, of there
191     are none, to the player, not ALL items in vicinity.
192 root 1.625 - do not update the floorbox while running, to avoid big item
193     updates that cost network bandwidth and processing power.
194 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
195     caused overflows causing monsters to become living deads.
196 root 1.619 - unapply weapons and armour before trying to improve it.
197 root 1.588 - teach the random map generator the ability to read ".rmg" files
198     that specify which actual style map to generate, and use it for
199     the default decorstyle to avoid inappropriate maps to be used.
200 root 1.639 - support (with some limitations) multiple different skills with the
201     same subtype.
202 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
203     so nekosan could end up beign saved AND escaped to another map.
204 root 1.636 - show invisible no longer makes magic mouths visible.
205 root 1.583 - move_type changes (spells, skills etc.) now will correctly
206     take move_on/move_off into account (e.g. buttons).
207 root 1.582 - display (exit) or (random map) in client for those objects.
208 root 1.606 - removed (useless) spell damage columns from spell info and replace
209 root 1.578 it by effective casting level - clients > 2.10 required to display
210     properly.
211 elmex 1.565 - building of levers/doors works again for all kinds of floors.
212 elmex 1.563 - the player can now withdraw and deposit all the available money.
213 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
214     steinwandstadt/celvear.
215 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
216 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
217     mostly based on the spell's level in the spellbook.
218 root 1.718 - the music scheduler did not properly send new music on region
219     changes.
220 root 1.669 - (maps) fix some map regions and the region tree.
221     - the server will now be more picky when parsing the regions file.
222 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
223 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
224 root 1.566 clients.
225 root 1.690 - follow has been rewritten to be, hopefully, more robust.
226     - follow mode will not be aborted when the follower tries to move.
227 root 1.566 - tcp.ext didn't unbind in reloads.
228     - map-tags.ext didn't properly close the database on reloads.
229 root 1.567 - cfutil skips .-directories when scanning.
230 root 1.571 - build.ext prevents players from building on other player's maps.
231     - rent.ext allows the dm to enter anytime.
232     - NPC_Dialogue adds a new predefined variable, $map.
233     - new "build" event hook.
234 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
235 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
236 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
237     them on loading, for old playerfiles and maps.
238 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
239     would be handled differently nowadays anyway.
240 root 1.584 - random map .meta were not being expired at all.
241 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
242 root 1.586 - update to automake 1.10.
243 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
244     require level 4 anymore.
245 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
246 root 1.590 - monsters now rotate through all skills (in chosen_skill).
247 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
248 root 1.661 - detect/sense curse/magic will no longer work on items that don't
249     need identify.
250 elmex 1.593 - added detect mineral vein spell.
251 root 1.592 - support "wall overlays" in the random map generator - not very generic,
252     used by minable veins.
253 elmex 1.594 - (maps) relocated jeweler town to another directoy.
254 root 1.603 - (arch) implement mining pickaxes and mining skill.
255 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
256 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
257 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
258     of the output is only 1/5th (instead of 1/3rd) of ring level.
259 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
260     generated ring/amulet.
261 root 1.601 - generate most constants for perl automatically.
262 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
263     - when player dies, restore his food to at least 200.
264 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
265 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
266 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
267 root 1.600 - the singing skill actually respects the direction now.
268     - oratory and singing now require a direction.
269 root 1.603 - use_skill now requires that you can actually apply the skill tool.
270 root 1.604 - do not invoke perl on every user command anymore by providing
271 root 1.655 a command and an unknown_command event.
272 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
273     perl to C++, for speed reasons (basically undo patchset 1304).
274     - add a client_destroy event, so we don't have to hook the
275     attachable destroy event (which is called much more often).
276 root 1.606 - removed (unused) FLOOR object type.
277 root 1.607 - fix errornous change_abil messages for rods (and other types).
278 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
279     all into server/commands.C.
280 root 1.609 - save and restore combat/ranged/current slot for players.
281 root 1.610 - the server now batches item's face/fx commands, as opposed
282     to sending one fx per item - helps mostly at connect and
283     with floorbox updates.
284 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
285 root 1.614 - the random map generator now supports selecting difficult for
286     more style categories than just monsters (all except fountains
287     apparently).
288 root 1.617 - object serialiser no longer creates empty "owner" references.
289 root 1.620 - make sure failed castings take some time, too, to avoid being
290     smitten by your god.
291     - many more failmsgs and help texts.
292 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
293 root 1.623 - stop thrown objects when their speed goes too low.
294 root 1.624 - log the number of unique logins seen every minute in a compact
295     format (for statistics).
296 root 1.626 - do not send delitem for players.
297 root 1.627 - support static scalar data members properly in genacc now.
298     - implement "simple" freelist management for objects.
299 root 1.628 - recycle object counts now - to support longer uptimes.
300 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
301     function (and yes, 666 is exact!).
302     - random map generator results should now be fully repeatable.
303 elmex 1.635 - fixed possible crash bug in build code.
304 root 1.638 - rename find_marked_object to ->mark and speed up.
305 root 1.640 - player movers properly destroy themselves when used up, instead
306     of leaking.
307 root 1.642 - do not show msg for unidentified objects that need identification.
308 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
309 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
310     next_line method.
311 root 1.646 - use nicer file format for exp_table and attackmess
312     (more like other resource files).
313     - make parse errors during server startup fatal.
314 root 1.652 - properly initialise all maptile values in constructor.
315     - improved {link} map.
316 root 1.655 - optional unloadable extensions will not lead to an endless loop.
317 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
318 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
319 elmex 1.664 - building listening books is possible again.
320     - (maps, arch) added archetype for building instructions and replaced
321     the copies of the instructions in the maps with it.
322 elmex 1.666 - (arch) made the spark shower spell available in shops.
323 root 1.670 - don't create a second LOGIN event on character creation.
324 root 1.674 - correctly generate "You paid xyz" message in shops.
325 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
326 elmex 1.710 - added a 'password' command, to let DMs change the password of players
327     more conveniently.
328 root 1.680 - correctly save shopitems string, to avoid parse error when reading
329     saved maps.
330     - logging now differentiates between logging levels better.
331 root 1.684 - speed up get_typedata.
332 root 1.689 - fix deadlock problem during server shutdown/reload.
333 root 1.692 - make ext/checkrusage "more" non-blocking.
334     - use common::sense for extensions.
335     - work around a 50.10.0 utf8 caching bug.
336 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
337     "no relation to target" bugs.
338 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
339     modules being loaded from the mainloop, pre-load some more
340     core modules so perl doesn't do it later on.
341 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
342     compiling regexes.
343 root 1.701 - make exp_table and materials file reloadable.
344 root 1.702 - made reload_config non-blocking.
345 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
346     causing server freezes.
347 root 1.704 - store unhashed password, to prepare for safer authentication.
348 root 1.707 - do not log connections from the local host, to help a local
349     watchdog.
350 root 1.714 - fix summon freeze at map borders.
351 root 1.717 - support @group syntax and music config file for music face lists.
352     - run post_init jobs in parallel, they might do I/O.
353 root 1.722 - avoid apply conversion for converters.
354 root 1.562
355 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
356 root 1.558 - (maps) fix travel to valdor and back.
357 root 1.545 - do no longer by default eval map cod ein safe compartments
358     (this can be re-enabled using the safe_eval config option).
359 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
360     in lorak.
361 root 1.559 - fix data corruption issues caused by recursive calls to
362     unordered_mapwalk - now every caller must provide its own
363     buffer.
364 root 1.538 - (maps) improve tindervale maps slightly.
365 root 1.544 - (arch) considerably decrease slag ex price.
366 root 1.540 - (arch) fix filth archetype.
367 root 1.556 - extension dependency resolve was completely broken.
368 root 1.544 - multipart objects would cause save_throw_object to crash - it
369     now acts on the head only.
370 root 1.541 - do not try to connect to an irc server unless explicitly configured.
371 root 1.542 - do not expect decltype() to be available in gcc 4.4.
372 elmex 1.543 - extended the safe perl environment by loops.
373 root 1.547 - (arch) fix "armless cook" facings.
374     - the "experience table" resource item did not have a proper
375     hash associated with it, so updates could not be detected.
376 elmex 1.550 - fixed poison traps in doors.
377 root 1.548 - player->killer_name did not properly flag the name as unicode.
378 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
379     and provide a non-destructive SvPVutf8 variant.
380 root 1.554 - do not allow dragon players to change their title via the settings.
381 elmex 1.552 - ratelimited jeweler skill nugget conversion.
382 root 1.551 - under high load, the server stopped swapping out to make
383     the server more responsive, but making it impossible to reduce
384     the load by... swapping out. slot queuing will now always make
385     some progress.
386     - improve the quality of the load-avg calculation.
387 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
388 root 1.556 - don't fail to write the runtime file if the temporary already exists.
389 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
390     player now.
391 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
392     timestamp and use a tab in the client to increase awareness.
393 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
394     setflag 0 is possible.
395 root 1.560 - make install now deletes old extensions, to ease upgrades in the
396     deliantra vm.
397 root 1.538
398 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
399 root 1.532 - the destruction spell could/would corrupt server memory quite often.
400 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
401     disk, not when it already was in memory.
402 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
403     avoiding livelock during high-load emergency saves.
404 root 1.530 - logging in did not properly unapply all skills.
405 root 1.531 - (maps) make the invite quest marking much more obvious.
406 root 1.533 - (arch) fix warrior archetype names.
407 root 1.532 - map prefetching never prefetch upwards.
408 root 1.534 - wizpass no longer makes you non-blocking.
409 root 1.536 - (maps) add light to some of the special maps, add troll
410     map.
411 root 1.530
412 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
413 root 1.515 - (maps) add gorokh_final mapset from crossfire.
414 root 1.516 - (maps) block most vault-type mlab locations, open up
415     imperial converters for anybody to use.
416 root 1.519 - (maps, arch) replace all permanent stat potions by random
417     variants.
418 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
419 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
420     real player object on player changes.
421 root 1.522 - diseases and maybe other things could sometimes reduce the speed
422     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
423     much grief.
424 root 1.523 - speed_left randomisation was, apparently, totally broken.
425     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
426     of the speed slot internally and in map save files. among other
427     things, this gets rid of all the abs (speed) calls.
428     - reduce map file save files by using abridged keywords aliases.
429 root 1.494 - shop specialisation calculation was totally broken.
430 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
431     now enforced.
432 root 1.498 - fix magic mapping, which only worked for inate spell casting.
433 root 1.495 - godgiven items will now be explicitly described as such.
434 root 1.524 - (arch) dded a quiver of bolts.
435 root 1.504 - materialnames would change "randomly" on every load, only
436     set the material when the materialname was not set before.
437 root 1.497 - balancing change, halve rod recharge speed (instead
438     of 4.8s, the standard rods now recharge in ~10s. not a solution,
439     but still.
440 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
441 root 1.509 the costly flag-checking loop in most cases and using a simple
442     repeat-cache for speed_left.
443 root 1.507 - always delay stats update for players on insert/remove till
444     next tick/command, which saves a lot of cpu cycles on drop/take.
445 root 1.514 - add hint about havign to run to attach unaggressive npcs.
446 root 1.494 - pet monster level was not displayed correctly in "showpets index".
447     - clean up floating point conversions and many similar nitpicks.
448 root 1.502 - fix hanuk altar.
449 root 1.504 - overhaul material system to be much faster, and having less bugs, but
450     still having a lot of cruft :/.
451 root 1.502 - add marble shop floor.
452 root 1.494 - move gcc specifics to new file include/compiler.h.
453     - unrecognised cfpod directives could cause undefined behaviour.
454 root 1.505 - added boes' marble shop to steinwandstadt.
455 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
456     - optimise mapspace updates.
457     - cache volume/items per mapspace.
458 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
459     decrease).
460 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
461     have led to weird item multiplications.
462 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
463 elmex 1.501 - fixed crash bug in learn_spell command.
464 elmex 1.634 - enhanced output of the mapinfo command.
465 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
466 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
467     from perl to c++.
468 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
469     and use it in some "inner" loops.
470 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
471 elmex 1.511 - fixed jeweler experience output to not be floating point.
472 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
473 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
474 root 1.518 - try to prefetch memory inside process_objects, which can give
475     enourmous speed gains.
476     - make some small optimisation to the process_objects loop.
477 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
478     handling different chksum lengths.
479     - check for hash collisions in cfutil.
480     - reduce face checksum size from 6 to 4 bytes.
481 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
482 root 1.523 - removed weather-specific attributes.
483     - fixed genkeywords dependency.
484     - do not clear "randomitems" slot for world underlays.
485     - use "sl" as short-hand for speed_left in save-files, just to make them
486     smaller.
487 root 1.517 - in general, don't crash on value-less resource file lines
488     anymore, due to get_str never returning a 0-pointer.
489 elmex 1.521 - code cleanup in move_symptom.
490 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
491 root 1.494
492 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
493 root 1.481 - some Andrew Madloch wanted, despite being specifically told
494     multiple times that the Deliantra parts additions are under AGPL,
495 root 1.487 lock up the source code of the server within his company.
496 root 1.481 some reorganisations have been done to the sourcecode to make
497     it clearer that this violates the Affero GPL. Help to keep
498     Deliantra free software even for the coming generations
499     and be wary of the promises of Andrew Madloch, he has nothing
500 root 1.487 good in mind for free software.
501 root 1.480 - clarify which files of the server are 100% AGPL.
502 root 1.481 - minor reorganisation, move some GPL code into other files.
503 root 1.483 - implement viewpoint (which is like observe, but only for the map,
504     not stats etc.).
505 root 1.484 - replace magic mapping overlay by a flying bird exposing area
506     on the worldmap (ext/magic_mapping.ext).
507 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
508     - @find results in npc dialogue is now stored in $find.
509 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
510 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
511 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
512     dm instead.
513 root 1.456 - (maps) add town portal to celvear.
514 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
515     mapsets from crossfire, together with associated archetypes.
516 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
517     - (maps) define a new whalingoutpost region.
518 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
519     and most archetypes that go with them (without stoning and swallow effects),
520     casino tokens and stock certificates are also missing.
521 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
522     and santo dominion.
523 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
524     to go with them. also adjusted archetypes to be more korrekt "gotisch".
525 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
526 root 1.460 - properly close client-side dialogue when the player is teleported away.
527 root 1.459 - map-tags did not properly close it's database tables or wait
528     for a quiescent state, causing memory corruption on reload.
529 root 1.454 - support "stat.xyz" accessor in match expressions.
530 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
531 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
532     fixes long answers from npc dialogue).
533 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
534 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
535     and to not add a "put your code here" force needlessly.
536 root 1.463 - (arch) fix or improve many plurals.
537 root 1.465 - markers do no longer add a force if the slaying field is unset.
538 root 1.466 - sped up search-items implementation, but it's still horrible.
539 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
540 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
541     used to reogianise the illogical arch tree a bit.
542 root 1.479 - (maps) import most map names from crossfire.
543 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
544 root 1.483 - fly_high movement gives better los, ignoring blocksview.
545 root 1.488 - the addexp command should now honour skill names with spaces.
546 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
547 root 1.491 - (arch) added many more buildable marble floors.
548 root 1.490 - major namespace cleanup: save 45kb by making functions static
549     that were unnecessarily global.
550 root 1.452
551 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
552 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
553 root 1.451 - fix a memory buffer overflow in the book code.
554 root 1.429 - add @check, @find npc dialogue commands.
555     - (maps) add a number of town interiors.
556 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
557 root 1.451 - (maps) add celvear area from cfextended.
558 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
559     - (server,maps) fix bug causing some library books not to be chained down,
560     cause Scorn/Navar libraries not to have inscribable books.
561 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
562 sf-marcmagus 1.433 inappropriate item power.
563 root 1.448 - (maps) fix intwell balancing issue.
564 root 1.437 - improve the look of generated books.
565 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
566     - fix bug where players could bypass no_drop by putting items in containers.
567 root 1.430 - consecutive commands arriving at the same time in the server would be
568     corrupted if the length was >255.
569 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
570 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
571     and perl.
572 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
573     functionality (and more) inside the same object using the match expressions.
574     - create simpler match expression compiles in many common cases.
575 root 1.439 - reduce object size by removing obsolete "seen_by" member.
576 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
577     of the new dynbuf::splice function (which gave an unexpected net win
578     in code size...).
579 root 1.442 - the server will no longer complain (and subtly fail) when an object
580     being removed from a map causes another object to get removed.
581 root 1.441 - banish strncpy from the server, speed up and simplify sending item
582     descriptions to the client considerably.
583 root 1.442 - add new "in head" set modifier for matches.
584     - new BLOCKED_MOVE event added.
585     - mapscript archetype now has activate_on_xxx true by default, as similar
586     connected elements.
587 root 1.448 - (maps) imported all styles from cfextended except
588 root 1.444 floorstyles/land_plots and monsterstyles.
589 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
590 root 1.446 - don't crash when treasure lists are empty / supply new empty
591     treasurelist for randomitems when none can be found.
592     - implement cf::map::static_maps and use it in map-tags.ext.
593 root 1.449 - fix a bug in map-tag scanning when moving tags.
594 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
595     for a reaction.
596 root 1.447 - implement new "loadall" map loading command, purely for debugging.
597 root 1.429
598 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
599 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
600     but not horns (to make them more useful for content-creators).
601 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
602     2) it skipped spell effects and 3) it didn't handle the case where
603     and object was destroyed while iterating over it correctly. all this
604     allowed players to sometimes walk onto spaces they should not be able to
605     walk on.
606 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
607 root 1.399 - examining an object now dumps the serialised object form when the user
608 root 1.404 is a wizard (wizlook).
609 root 1.421 - altars no longer accept unpaid items.
610 root 1.411 - party spells didn't work all that well.
611 root 1.424 - added complex object matching framework (cf::match), and make altars
612     and pedestals use it.
613 root 1.425 - identified skill-tools show what skill they grant.
614 root 1.399 - display the duration of change_ability spells when examining them
615     (missing: protection spells, but they are a hack...).
616 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
617     adding more variety to the different mushrooms.
618 root 1.398 - fix a minor cfpod formatting bug.
619 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
620     the hintmode setting on the settings page.
621 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
622 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
623 root 1.399 - enable the object loader to also dump archetypes.
624 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
625 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
626 root 1.402 - force the initial face when loading an object that is time-animated
627     or a monster, so it does not have to be specified anymore.
628 root 1.403 - fix a bug where recasting an ability changing spell could shorten
629     its remaining duration.
630 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
631 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
632 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
633     up splay operations as well.
634 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
635 root 1.412 - implement introspection data for C++ classes (%REFLECT).
636 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
637 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
638 root 1.419 - fix transmutation alchemy.
639 root 1.424 - speed up many frequently-invoked C->perl callbacks.
640 root 1.419 - added complex object matching framework, to be used in altars and the like.
641 root 1.426 - switch to YAML::XS from YAML.
642 root 1.396
643 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
644 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
645     that ultimately was not helpful to catch it :)
646 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
647     all callers to use either one or the other, as appropriate. This
648     fixes the (rather fragile) light spell, maybe others.
649     - fixed an overflow and exploit in the bank/payment code.
650     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
651 elmex 1.384 to explain the skill a bit more.
652 root 1.389 - removed a buggy check for zero attacktype. So that we might find
653 elmex 1.388 the real bugs in the archs/maps/objects.
654 elmex 1.394 - Fixed enabling torches with lighters.
655 elmex 1.387 - (maps) Added Heaven Town region.
656     - (arch+maps) Fixed & normalized warriors on map
657     /quests/peterm/CTower/Barracks.
658 root 1.392 - fix the light spell (and possibly diseases and other lights).
659 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
660 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
661     a long time ago, and similar cases are still to be found in the maps.
662     - make the socket_timeout configurable in the code (but not yet for users).
663 root 1.393 - earth wall health bar is now correct.
664 elmex 1.384
665 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
666 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
667     freeze with IO::AIO anymore due this change.
668 root 1.364 - avoid a crash when a player tries to apply a lighter.
669 root 1.376 - allow a spell argument for dimension door.
670 root 1.362 - move shop item listing and some otherstuff into the info tab.
671 root 1.360 - avoid crashes when non-players cast party spells.
672 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
673 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
674     - small improvement of the number of potions in shops
675     (by Job Vranish).
676     - added a few party spells (by Job Vranish).
677 root 1.362 - use a common message dynbuf.
678 root 1.364 - destroying tear down objects will now use the full hp range
679     for animation and will only destroy/lastframe when hp < 0.
680     - allow monsters to use earth to dust.
681     - use manhattan distance for get_rangevector_from_mapcoord, just as
682     in get_rangevector.
683     - los updates now correctly take tiled maps into account.
684     - do los updates even on maps without darkness.
685 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
686 root 1.375 - upgrade to IO::AIO 3.21.
687 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
688 elmex 1.373 - properly catching exceptions from callback in irc.ext.
689 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
690 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
691 elmex 1.368 - (arch) added hint about usage to Slag Ex.
692 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
693     like the rest.
694 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
695 root 1.378 - (arch+maps) added rate limited converter and adjusted
696     /elmex/mana_fountain.
697     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
698     - reduce size of casting_time, move_status, attack_movement,
699     last_heal and last_sp slots, squeezing some more space out of struct
700 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
701     anywhere.
702 root 1.358
703 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
704     - fixed bug in alchemy, where finding the right object for enhancements
705     didn't work.
706 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
707     effects (w.r.t. put_more) per mapspace, to give the server a chance
708     to survive a hundred deathsheads.
709 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
710     disastrous bug of unfortunately unknown proportions...
711 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
712 root 1.343 - use gender-neutral place descriptions for invite.
713 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
714     Thanks go to Lisa Larsen!
715 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
716     anymore).
717 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
718 root 1.345 - use better dependency tracking for include/keyword.h.
719 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
720     so it is possible to invite somebody out of some stck-till-death traps,
721 root 1.346 or simply to commit suicide.
722 root 1.352 - replace the "ignoring delayed commands" message by something more useful
723     (cf. cunning gnome freezeing issue).
724 elmex 1.349 - various fixes for weapon improvements.
725 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
726 root 1.353 - support T and G sequences in cfpod.
727 root 1.343
728 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
729 root 1.339 - convert me command from per-map to chat, which makes more sense, also
730     document it.
731 elmex 1.336 - more than one spellbooks of same class can now be given
732     in class selection.
733 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
734     spell rebalancements.
735 elmex 1.338 - the IRC gateway filters IRC colors now.
736 elmex 1.336
737 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
738 root 1.331 - (arch) fix quiver of Holding Bolts.
739 root 1.332 - applying unpaid items will now examine them.
740 root 1.330 - add "What" column to body command, showing items in that slot.
741 elmex 1.329 - redesigned and rebalanced lamps and torches.
742 root 1.330 - add "..." to item names that have been shortened.
743     - fixed "assign" function that squeezes strings into fixed length.
744 elmex 1.333 - add cursed effect to lamps and (some) torches.
745 elmex 1.334 - fixed bad assigned crafting skills and their tools.
746 root 1.312
747 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
748 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
749 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
750 root 1.312 - make monster smell logic dependent on their wisdom stat.
751 root 1.324 - put the death reason into a separate tab.
752     - converted "connected" slot to string, cleanly got rid of some ugly
753     hacks such as the path_attuned hack.
754 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
755     - replace one-at-a-time hash by faster than smaller FNV-1a hash
756     when hashing strings.
757 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
758 elmex 1.320 whether the right cauldron is used.
759 root 1.313 - considerably optimise shared string implementation by
760 root 1.316 making its null value a compiletime constant.
761 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
762     as well as using shstr_cmp to pass shared stringsa round efficiently,
763     for lots of code size savings.
764 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
765     they are sleeping: generators now check for the sleeping flag.
766 root 1.318 - tell gcc not to excessively inline some perl interface functions.
767 root 1.322 - remove marking rune length limit.
768 root 1.323 - fix formatting of cfpod when a verbatim block was following
769     a single newline.
770     - move resistances, statistics and showpets command output into tabs.
771 root 1.326 - implement map scripts that can replace the boulder logic without
772     having to write extensions.
773 root 1.310
774 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
775 root 1.302 - fix a longstanding bug that teared multipart monsters
776     at map boundaries apart.
777 root 1.292 - temporarily make permanently invisible player visible when
778     he/she makes noise.
779 root 1.284 - fix being able to see through walls a bit.
780 root 1.303 - improve look at output.
781 root 1.285 - completely replaced the line of sight algorithm with a variant
782     of spiral fov capable of visibility grades and arbitrary
783     shadow angles, that uses less memory and less code.
784     - the new los code supports arbitrary map rectangles and loosens
785 root 1.310 other restrictions of the old code, supporting further optimisations.
786     - update los if blocksview-objects are inserted in a map, not just when
787 root 1.287 removed (e.g. for summon fog).
788 root 1.303 - permanent invisibility doesn't make immune against making noise:
789     implement a noise system that allows monsters to locate the player
790     when he/she makes noise.
791     - implement a primitive smell system that monsters can use to track
792     players.
793 elmex 1.288 - create bomb now also works when casted by door traps.
794 elmex 1.290 - (arch) new torch graphics.
795 root 1.289 - (maps) considerably soften the subway spider.
796 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
797     the guards from being killed by players.
798 root 1.310 - (maps) lots of tweaks in and around scorn.
799     - (maps) use special non-blocksview jungle, mountain and
800     darkforest freely on the worldmap, to get gradual sight obstacles
801     instead of total blackout in those areas.
802 root 1.289 - no maximum darkness for outdoor maps anymore.
803 root 1.291 - add more hints, fix some messages.
804 root 1.292 - fix a bug: firing rods should tell you something about them.
805     - make light additive even within players.
806 root 1.293 - darken xrays effect a bit.
807     - improve handling of los changes when inserting or removing
808     objects, not perfect yet.
809     - make map darkness signed (formerly unsigned) to allow
810 root 1.294 ambient lighting and centrally manage darkness as an offset.
811     - revamped, fixed and documented the server calendrics, also
812     tell users the current time and data, to improve awareness.
813     - implement proper wizlook flag and handling of wizlook, instead
814     of dumbly just clearing los once.
815 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
816     and has a smaller runtime variance.
817 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
818     making them actually useful.
819     - see_in_dark now increases the viewing radius by 3.
820 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
821     speedup, as well as in many other places.
822 root 1.299 - remove support for extended map infos - these are not used
823     by the deliantra client and removing them gives us a 10% speedup
824     when sending map changes.
825 root 1.300 - remove most gcfclient and other client bug workarounds, as well
826     as now obsolete protocol versions, simplying the code.
827 root 1.301 - optimise and simplify generation of random numbers.
828 root 1.303 - correctly provide a non-zero default density for materials, to
829     avoid crashes, fix other bugs in the material handling code.
830     - fix volume calculations.
831     - fix cfpod parsing when multiple verbatim blocks were separated by
832     newlines.
833 root 1.305 - increase monster detection radius from wis/5 to wis/3.
834 root 1.306 - remove old pickup modes.
835     - remove obsolete disarm and search commands (search wasn't working
836     anyways).
837 root 1.308 - fix a crash when an npc applied a sign.
838 root 1.284
839 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
840 root 1.283 - this release is assumed to be very stable.
841     - (maps) radically redesigned and improved tutorial.
842 root 1.280 - directional casting no longer immediately removes the invisible effect.
843 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
844 root 1.272 - fix overflow in lighting calculations.
845     - negative glow radii can no longer cause total darkness.
846 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
847     only maximally-lit ones.
848 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
849     - swashbucklers got the oratory skill now.
850 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
851 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
852 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
853 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
854     (which was probably broken, too).
855 root 1.281 - support negative glow radii during daytime, too.
856     - use circular, not rectangular, viewing area.
857     - use minimum viewing distance of 2 in outdoor maps.
858     - negative glow is stronger than viewing area or lamps.
859 root 1.283 - (arch) new darkness spell face.
860 root 1.272
861 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
862     - (maps) completely redesigned scorn.
863 root 1.269 - "cast light" now works on oneself.
864 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
865     negative glow radii again (they were totally broken before).
866 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
867 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
868 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
869 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
870 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
871     back to the player.
872 root 1.251 - attuned/repell and spell base level system reworked.
873 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
874 root 1.247 be less erratic now.
875 root 1.248 - refuse to write the uuid file if the uuid is zero
876     (to avoid writing it in early crashes).
877 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
878     - speed up emergency_save by not syncing every file separately.
879     - no longer reattach perl to every object on reload, it's slow, and no longer
880     necessary since we don't nuke stashes anymore.
881     - do not bootstrap perl from the commandline args, use separate eval for
882     better error reporting.
883 root 1.259 - fix a crash when pushing cone spells met ice attacks.
884 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
885 root 1.255 - speed up map refresh in server a bit.
886 elmex 1.258 - refactored drop code and fixed some programming errors in it.
887 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
888 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
889 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
890     as the current weight of the inventory.
891 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
892     dragonfire has been introduced for the non-dragon players.
893 root 1.265 - remove unused "tooltype", "start_holding" object slots.
894     - change "weapontype" object slot to uint8.
895     - convert "hide" object slot into flag.
896     - reorder object members for better locality of reference and codesize
897     decrease.
898 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
899 root 1.267 - fix a crash when no skill could be found when killing amonster.
900 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
901     every completed aio operation.
902 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
903     and update mapspaces if necessary.
904 root 1.246
905 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
906 root 1.241 - removed all command line parsing, only env variables are supported
907     anymore.
908 root 1.239 - region-specific monsters will now once more be on the worldmap.
909 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
910 root 1.225 would grow out of bounds.
911 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
912 root 1.222 - fixed a double-escaping bug in the pod-parser.
913     - rewrote the cfpod parser in C++.
914     - hintmode moved to C++, players need to re-set their hintmode if
915     they dislike "show".
916 root 1.231 - fix RIP inscription.
917 root 1.239 - bump login name length from 18 to 20 char max.
918 root 1.231 - correctly support gender in emotes.
919     - correctly support gender in the death messages.
920     - correctly generate death messages for players only when they really die,
921     with increased information.
922 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
923     and data corruption (but apparently was never triggered).
924 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
925 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
926     data corruption bug.
927 root 1.223 - tweak coredumping/monitoring a bit.
928 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
929 root 1.227 - do not crash in the loader when an inventory object could not be loaded
930     (from a corrupted file).
931 root 1.241 - redid skills command to send output to proper channel.
932 root 1.233 - object->map is no longer refcounting.
933 root 1.228 - add FLAG_DEBUG for internal debugging.
934 root 1.231 - add NDI_VERBATIM flag to send_msg.
935 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
936 root 1.240 - player->exists is no longer a sync_job.
937 root 1.233 - split login.ext's player scheduler into
938     it's own player-scheduler.ext extension.
939 root 1.222
940 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
941 root 1.212 - require perl 5.10.
942 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
943 root 1.204 - swap player and observed count's on the map when observing.
944 root 1.205 - add (mostly untested) mapspace perl class and accessors.
945 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
946 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
947     could be found.
948 root 1.208 - pits now have a configurable "random spread" range and default
949 root 1.213 to a radius of two now.
950 root 1.212 - rewrite pay_player_arch.
951     - use a more stable perl_reload implementation.
952     - do not use Symbol::delete_package (causes crashes after perl-reload),
953     use our own, safer, clear_package instead.
954     - when asynchronously dumping core, close all file handles to allow
955     the server to restart concurrently.
956 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
957     sequences, without double-encoding. it should be faster, too.
958     - the above fixes wrong display of help tetx and many other issues.
959 root 1.216 - use lzf and frag packets for large messages for clients supporting them
960 root 1.218 (0.9976+), use it for long books and other messages.
961 root 1.210 - eradicate listen command and corresponding code.
962 root 1.211 - eradicate logs command.
963 root 1.218 - let the client log into the server log, used for crash backtraces.
964 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
965     old style spell objects with the spell magic bullet.
966 root 1.220 - (arch) fixed skill less rods in the archetypes
967 root 1.204
968 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
969 elmex 1.197 - made jeweler workbench larger and some other minor map
970     changes in jeweler town.
971 root 1.196 - fixed wrong item handling in jeweler skill code.
972 root 1.198 - (arch) use a special "key_random_map" for random map keys
973     that are used up.
974 root 1.199 - fix a crash when the player who was observed has logged out long
975     enough for his region/map to be gone.
976 root 1.200 - port to g++-4.3's incompatible tr1 changes.
977 root 1.201 - add some missing dependencies.
978 root 1.203 - log to /var/log/deliantra/ by default.
979     - hack observe code to enable smooth movmenet when observing.
980 elmex 1.195
981 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
982 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
983 root 1.179 - correctly move gsay to the party channel.
984 root 1.178 - fix a crash when animate weapon was used in some areas.
985 elmex 1.177 - fixed unnecessary identification of by converters created objects.
986 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
987     with NPCs.
988 elmex 1.175 - (arch) dragon scales got proper type now
989 root 1.193 - object::decrease would sometimes cause container weights to
990     be wrong, this has been fixed.
991 root 1.194 - do not send time updates for newly-seen items.
992 root 1.185 - thawing an icecube will once more drop its contents to the ground.
993 root 1.183 - fix cone spells etc. going through walls sometimes.
994 root 1.186 - fix a weight update bug that sometimes left containers
995     with wrong weights.
996 root 1.194 - added auto_apply event and extension for shop tiles.
997 root 1.172 - work around get_map_flags invoking perl and switching the stack.
998     - make sure the map is loaded when using a town portal return.
999 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1000     where healing spells didn't cost any grace.
1001 root 1.173 - fix starvation kill reason.
1002 root 1.174 - fix pk killer name message.
1003 root 1.189 - don't let people apply signs with @match.
1004 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1005     what seems to be the biggets memleak in the server).
1006 elmex 1.171
1007 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1008 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1009     - use anyevent to manage listen ports (this enables IPv6 support).
1010 root 1.167 - server supports ipv6 client connections now.
1011 root 1.168 - use newly-available Coro::AnyEvent.
1012 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1013     to let it handle AIO requests.
1014 root 1.167
1015 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1016 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1017     processing considerably (especially in the client) and reduces data transfers
1018     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1019 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1020     - (map) fixed npc dialogue in pup_land/s_f/special.
1021     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1022     (swarm spells now stay in the player's inventory).
1023 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1024 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1025     archetype *archname* (chairs of different facings were merged).
1026     - bugfix: fix a potential crash issue in find_object_name (not used
1027     normally).
1028 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1029 root 1.164 (destruction, magic missile etc.).
1030 root 1.163 - swarm spells without a direction now use various spiral patterns
1031     instead of being fully random.
1032 root 1.158 - update AnyEvent API to 3.4 and above.
1033 root 1.156
1034 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1035 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1036 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1037 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1038     and for attacking monsters. it also takes about one second to do a jump.
1039 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1040 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1041 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1042 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1043     were created outside a map.
1044 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1045     (fixed by reversing the logic).
1046 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1047 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1048 root 1.154 - bugfix: support random maps >127x127.
1049 root 1.152 - (maps) fixed the death certificate system in nimbus.
1050 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1051 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1052 root 1.147 - (arch) give ball lightning a real name.
1053 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1054 root 1.155 - support cfpod in ex replies (client item tooltips).
1055 root 1.143 - unapply item in range slow when readying a spell.
1056 root 1.148 - bugfix: account for rounding errors in weight updates.
1057 root 1.139 - remove synchronous mkdir in chargen_race_done.
1058     - fix per-race starting maps.
1059 root 1.142 - check hiscore on suicide and quit as well.
1060 root 1.138 - tell players when they are starving.
1061 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1062     - fix map difficulty calculation for generators.
1063 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1064 root 1.149 - support no_drop map header flag (before it was only available internally).
1065 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1066 root 1.133
1067 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1068 root 1.119 - bugfix: custom skill settings were not saved by the server.
1069     - bugfix: remove did not actually remove items from the inventory, leaving
1070 root 1.116 ghost items.
1071 root 1.119 - bugfix: properly update items identified on the ground.
1072 root 1.120 - bugfix: use localtime_r in the logger thread.
1073 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1074     - bugfix: archetype reloads could crash the server.
1075 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1076 elmex 1.114 player is not logged in.
1077 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1078 root 1.117 server startup.
1079 root 1.128 - bugfix: fix the door surround check in the random map generator.
1080     - (maps) fix heaven quest difficulty progression.
1081     - (maps) fix some random map styles.
1082     - dropping items a shop is not interested in won't sell them anymore.
1083     - rods and horns with a too low maximum charge allow now at least one discharge.
1084     - implement kill & death statistics.
1085     - random map preparation is no longer synchronous.
1086     - rewrite find_style in perl, no longer does synchronous I/O.
1087     - improve random map specials placement.
1088     - make the killer a real object pointer instead of a string, improved
1089     kill reason messages.
1090 root 1.117 - take advantage of new aio_close and aio_chmod.
1091 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1092 root 1.125 - change_abil is much faster.
1093 root 1.126 - update the floorbox more often to work around the reverses item order
1094     display in clients.
1095 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1096 root 1.126 - add hints to the invite messages.
1097 root 1.127 - rewrote key<->value pair handling.
1098 root 1.128 - use an independent random number generator for the random map generator.
1099 elmex 1.113
1100 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1101 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1102     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1103     - completely automate the weight handling, should fix all weight
1104     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1105 root 1.103 - reloading archetypes while a user was in the character creation phase
1106     could crash the server.
1107 root 1.106 - fix a nontrivial number of cases of code commented similar
1108     to "is this really correct?", as many of those cases are now handles
1109     automatically by lower level code.
1110     - replace many ad-hoc checks for client visibility by object::visible_to,
1111     should result in broader applicability of functions using it.
1112 root 1.104 - merge items with different arch pointers refering to the same arch
1113     (due to archetype reloads).
1114 root 1.106 - refactored the object remove/insert functions and most related
1115     functions (decrease, split, merge_ob etc.).
1116 root 1.105 - make it compile better on freebsd (reported by pippijn).
1117 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1118 root 1.108 - fix the longstanding "container stays open" bug.
1119 root 1.107 - improved floorbox updating to be incremental and other protocol
1120     optimisations.
1121     - get rid of update_after_inventory_change and only do update stats
1122     for weight once/tick/player at max.
1123 root 1.109 - rewrite party commands, use party channel.
1124 root 1.103
1125 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1126 root 1.97 - properly link against libgthread as that is needed to make the slice
1127     allocator thread-safe.
1128 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1129     recommended configuration) (reported by Samuel Gondouin).
1130 root 1.94 - always put godgiven items into the player inventory, never any containers.
1131 root 1.92 - (maps, arch) the scorn go club was founded!
1132 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1133 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1134     became a real spell-class.
1135 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1136     - (arch) considerably strengthened spark shower and destruction.
1137     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1138     finally reloadable at runtime.
1139     - changed archetype loading algorithm to only require one pass and
1140     use delayed resolving of references.
1141 root 1.101 - examine command now uses the examine infobox.
1142 root 1.102 - implement an "incremental garbage collector" for archetypes.
1143 root 1.98 - enable slice allocator again.
1144 root 1.96 - implement optional free memory poisoning.
1145 root 1.91
1146 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1147 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1148 root 1.85 skill.
1149 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1150     names (also update all maps to use money instead of coins).
1151 root 1.78 - add uuid accessors to perl.
1152     - add coin names and archetype accessors to perl.
1153 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1154 root 1.78 - change perl extensions to not use hardcoded coins and values.
1155 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1156     and be more parsimonous of uuid usage by the exact value out on exit.
1157 root 1.86 - write log messages in another thread, removing another sync point.
1158     - support multi-line log messages in a nicer way.
1159 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1160 root 1.81 - fix a minor memleak in the random map generator.
1161     - some parts of the random map generator are not coroutine-safe,
1162     so only call it "single-threaded".
1163     - major cleanup of memory management in random map generator.
1164 root 1.87 - slight refactoring of the random map generator, faster too.
1165 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1166     bookkeeping bug.
1167 root 1.87 - work around "player is on active list" problem by deactivating player
1168     after loading.
1169 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1170     there have in fact been allocations.
1171 root 1.82 - fix object::insert to do as documented and insert into the env
1172     if necessary.
1173     - fix cf::map::unique_maps.
1174     - fix nrof overflow check in can_merge_slow.
1175     - fix converter code to handle >31 bit values.
1176 elmex 1.83 - added support for the player_sold flag
1177 root 1.84 - converters no longer accept unpaid items.
1178 root 1.88 - canonicalize random map meta files for better unification.
1179 root 1.77
1180 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1181 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1182     when mlockall has been used.
1183 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1184 root 1.72 - use separate thread for ticker timing (and more in the future).
1185     this greatly increases timing accuracy and gets rid of an enourmous
1186     number of gettimeofday calls.
1187 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1188 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1189 root 1.71
1190 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1191 root 1.68 - rebalanced default experience table to be more exponential
1192     and much easier up to level ~40, then moderately harder.
1193 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1194 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1195     - do not exit on reload/load errors but properly cleanup.
1196 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1197 root 1.66
1198 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1199 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1200     (this fixes the jeweler skill).
1201 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1202 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1203 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1204     it has reset, which is better than putting it on the savebed, also as
1205 root 1.321 proof that the player didn't use a savebed).
1206 root 1.59
1207 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1208 root 1.56 - work around perl bug in configure perl module version check.
1209 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1210 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1211 root 1.52 - fix a bug in animate_weapon, causing a crash.
1212 root 1.54 - no longer exit when a coroutine throws an exception.
1213 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1214 root 1.53 - fix the "<player> is nuts" message.
1215 root 1.58 - fix an exception at logout due to the json_coder being gone.
1216 root 1.43 - upgrade to EV version 2.0 API.
1217 root 1.47 - when players don't apply a savebed correctly but stand above one,
1218     do not move or kill them.
1219 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1220 root 1.43 - implement generic framework for server-side resource files.
1221     - implement resource file update event.
1222     - hook experience table update into the framework.
1223     - move jeweler.yaml to resources (arch/).
1224 root 1.44 - switch from Crossfire to Deliantra perl module.
1225     - implement json2json arch filter.
1226 root 1.45 - implement widget protocol version 2, support for ui templates.
1227 root 1.54 - mapinfo is now handled fully asynchronously.
1228 root 1.48 - ext/irc: also log irc messages.
1229 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1230 root 1.43
1231 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1232 elmex 1.41 - limited the number of items that can be picked up and dropped
1233 root 1.42 as temporary measurement against bad performance or dropping things
1234     (this lead to long freezes and triggered the watchdog).
1235 elmex 1.41 - improved the performance of the drop command a bit.
1236 root 1.38 - switch from Event to EV for higher performance, easier usage,
1237     less bugs...
1238 root 1.39 - updated to release version of the gnu affero license.
1239 root 1.38
1240 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1241 root 1.36 - more thoroughly rename the binaries, contact addresses.
1242     - update the copyrights.
1243 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1244     crashes.
1245 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1246     potentially causing crashes.
1247 root 1.35 - assign weapons on user load time, not login-time, avoiding
1248     crashes.
1249    
1250 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1251 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1252 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1253     in some of the maps.
1254 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1255     which is now trivial to do.
1256 root 1.33 - removed all traces of the old (and never working) plug-in interface
1257     (70kb code less on amd64).
1258 root 1.34 - improve/tune scheduling priorities.
1259     - fix some freezing bugs.
1260     - fix a memory corruption problem in dynbuf.printf.
1261     - use channels for chat and many informational commands.
1262     - improved the tutorial.
1263     - create missile is now fixed.
1264     - race fields must now contain archetypes.
1265     - jumping skill now works as advertised.
1266 root 1.31
1267 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1268 root 1.24 - relicense under the gnu affero license.
1269 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1270 root 1.24 - implement server-side framework for generic resources.
1271     - use resource framework for server-provided ambient
1272     music.
1273 root 1.27 - save object owners (players only atm).
1274 root 1.24 - replace limited sound api with server-provided sound effects.
1275     - new sc (sound control) protocol command.
1276     - improve fxix protocol to include types.
1277     - exactly fill tcp segments, if possible.
1278     - output-rate is now an upper limit, the server will automatically
1279     (and quite perfectly) adjust to the network conditions, ensuring
1280     low latency even during bulk transfers (music, images, sounds etc.).
1281     - implement server-side widgets (i.e. client widgets controlled
1282     in the server side). this will allow future expansion without
1283     having to upgrade clients.
1284     - implement a (artwork) world map with realtime player position
1285     tracking.
1286     - new and more efficient extcmd (server still supports old extcmd
1287     protocol).
1288 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1289     calcluation that could be easily exploited by users.
1290     - rebalanced diseases to spread more naturally/evenly.
1291     - completely asynchronous map loading even for tiled maps.
1292 root 1.24 - replace simple messaging protocol with channels carrying metadata
1293     (similar to message types, but more directed at the user).
1294     - reduce command processing latency by a whopping 120ms by
1295     reordering some processing steps inside the server. this directly
1296     reduces lag by 120ms.
1297     - actually send spell faces to the client.
1298 root 1.23 - implement player genders.
1299 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1300     otherwise return to savebed and possible kill if the log-out
1301     was for too long.
1302     - fast socket-dead detection (kick player after 8 seconds without ack).
1303     - greatly reduce the cpu time needed to draw maps _again_.
1304     - archetypes are now subclasses of objects.
1305     - rebalanced shop greed and approval functions to be more realistic
1306     (and likely match the actual intention).
1307 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1308     italic, gender-specific text, paragraphs etc.
1309 root 1.24 - implemented hint framework, players can opt to receive hints.
1310     - implemented (long) book framework, added some books from the cf wiki.
1311 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1312     protocol and is capable of transmitting generic meta information.
1313 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1314     - replace the nexus by a per-player tutorial map that teaches stuff
1315     better than the newbie house.
1316 root 1.18 - fix the magicmap colours.
1317 root 1.19 - optimise map update even more by removing unneeded code and checks.
1318     - decouple map and stats update from pl->ob and use pl->observe instead.
1319     - implement observe command.
1320 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1321     calls with a simple comparison.
1322     - fix a latent crossfire bug that could crash the server because the
1323     map refresh did not update the mapspace.
1324 root 1.24 - support custom keys for regions and maps, regions are now
1325     refcount-managed.
1326     - allow worldmap overlays anywhere in the 000..999 range.
1327     - new system to acquire time slices for background jobs, to reduce
1328     jitter.
1329 root 1.27 - semi-persistent object-referencing framework (currently only players
1330     supported).
1331 root 1.22 - dependency tracking for perl extensions.
1332 root 1.24 - new slag-ex extension for cleaning cauldrons.
1333     - fix invoke result processing.
1334     - there are even less i/o syncpoints in the server now.
1335 root 1.29 - added map-tags extension that scans all maps for object tags
1336     and records them in the database (not used yet).
1337 root 1.28 - metaserver 2 support.
1338 root 1.22 - many more bugfixes and minor optimisations.
1339 root 1.16
1340 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1341 root 1.14 - optimised event invocation (non-wanted events can now be
1342     skipped with 4-5 inlined instructions).
1343 root 1.12 - complete rewrite of town_portal: it now creates a portal
1344     to the "nearest" town only, travel is only possible
1345 root 1.13 to the town and back, anybody can use it (also removes
1346     one of the remaining syncpoints in the server).
1347 root 1.10 - complete rewrite of the range/attack skill slot system:
1348     there are now two slots, one for combat, one for ranged
1349     attacks.
1350     - introduce the concept of a current weapon (either a ranged
1351     or a combat weapon/skill/tool) and switch between them as
1352     needed.
1353     - rewrite bow code so bows get more useful: apply damage,
1354     attacktype and other stats to the arrows and treat
1355     bows as weapons. also rebalance the missile weapons skill
1356     so its damage increases with level.
1357     - rewrite the complete player speed logic: weapon_speed now
1358     works as documented and there are no unnatural speed boosts.
1359 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1360     installation, replacing the old collect scripts and
1361 root 1.9 simplying deployment by scaling and cutting faces as required.
1362     - simplify the map protocol extensively by taking advantage
1363     of missing bigfaces, speeding up map generation immensely.
1364 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1365     other archetypes.
1366     - rationalise archetype, region and treasurelist file format
1367     into a single file format and make them reloadable asynchronously.
1368 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1369     reloadable at runtime.
1370 root 1.6 - implement 64x64 faceset support.
1371     - implement fxixsx protocol that saves
1372     a lot of bandwidth over the old image/face/smooth packets
1373 root 1.11 and allows images > packetsize, incremental and background
1374     transfers.
1375 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1376     on a face basis as opposed to a mapspace basis.
1377 root 1.7 - the server can now rate-limit image uploads to not exceed
1378     a certain (client-configurable) speed while guarenteeing full
1379     freedom of movement.
1380 root 1.8 - implement new ex command to request item descriptions.
1381     - implement new msg command for in-game messages with meta
1382     information (using xml).
1383 root 1.9 - enforce utf-8 for all text messages.
1384 root 1.13 - added micropather (not used yet).
1385 root 1.6 - many, many bugfixes.
1386 root 1.1
1387 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1388 root 1.1 - make coroapi accessible to cf+.
1389     - moved map handling logic completely to perl
1390     - per player maps are now marked in the map
1391 root 1.2 - maps are saved completely differently now,
1392     and much more often.
1393 root 1.17 - rewrote map header parser and writer, to be much faster.
1394 pippijn 1.4 - maps and players are now (in the average case) loaded
1395 root 1.2 and saved completely asynchronously, I/O contention will no
1396     longer freeze the server.
1397 pippijn 1.4 - players and maps can be loaded anytime, without the player
1398 root 1.2 being logged in.
1399 root 1.1 - automatically generate method interfaces for perl from headers
1400     - unbundled freezethaw
1401     - mostly rewrote common/map.C
1402     - completely rewrite server/swap.C
1403     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1404     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1405     - better message for apply failures due to applymode
1406     - removed most all of the weather code
1407     - unified logging to stderr and file
1408     - too many minor changes to document
1409 root 1.615