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Revision: 1.803
Committed: Sat Feb 4 01:17:46 2012 UTC (12 years, 3 months ago) by root
Branch: MAIN
Changes since 1.802: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.724 - (maps) hopefully fix tobias' tower.
35     - (maps) hopefully fix healing potion vendor in arena entrance.
36 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
37 root 1.739 - it was possible to unapply or half-unapply cursed items in many
38     cases, which confused players and also player state. fixed.
39 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
40     some items. also, no longer uncurses spells or other invisibles.
41     - (arch) remove curse and identify now treta the marked tiem first.
42 root 1.725 - creators no longer identify objects that shouldn't be identified
43     (such as money, which won't stack afterwards).
44 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
45 root 1.746 - (maps) implement a wilderness town portal.
46 root 1.748 - (arch) set proper(?) int values for all monsters.
47 root 1.751 - (maps) fire5.map could destroy players.
48 root 1.791 - redo all build material faces from scratch.
49 root 1.790 - dropall without arguments now drops all containers.
50 root 1.776 - use blitz++ for vector maths (new dependency).
51 root 1.772 - only match archetype names in artifact allowed names.
52 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
53 root 1.751 - altars with match expressions did not work properly.
54 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
55 root 1.749 - god enemy race check fixed ("god detests your race").
56     - gods errornously allowed any kind of worshipping race, even
57     ones they hate.
58 root 1.726 - use same default config in code as on gameserver.deliantra.net.
59 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
60 root 1.727 our parser.
61 root 1.767 - generate slightly more special exits and avoid warning.
62 root 1.731 - applying a glowing crystal now gives status messages.
63     - fix a memleak in the random map generator.
64     - rework the random map parameter passign a bit to be extendable.
65 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
66     also, improve the quality of the mazes (no longer will the edges
67     almost always form a passage) and add two new types - "rooms"
68     and "braided".
69 root 1.734 - (random maps) add new "cave" layout, which is much more ...
70     cave-like.
71 root 1.744 - (random maps) new layout style "castle" that generates straighish,
72     rogue-ish maps.
73     - (random maps) new layout style "multiple" that simply mixes multiple
74     different styles in different areas.
75 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
76     - rewrite layout management in the random map generator from the
77     ground up.
78 root 1.736 - fix bug in tausworthe rng initialisation.
79     - switched to the faster and hopefully better quality gfsr{24,55} random
80     number generator, the same algorithm that freeciv apparently uses.
81 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
82     memory and imho looks nicer.
83 root 1.741 - (arch) fix samhlaidh archetype.
84 root 1.751 - fix the "archname" match special function.
85 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
86     and other fractal algorithms.
87 root 1.754 - one can no longer emote to logged-out players.
88 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
89     sacks fit on a tile again.
90 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
91 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
92     support background colour for text clients.
93 root 1.763 - (arch) improve automatic name from archname generation.
94 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
95 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
96     match expressions.
97 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
98 root 1.761 - sometimes a special exit wasn't placed when it should have been.
99 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
100 root 1.765 - require EV 4.00.
101 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
102 root 1.766 - add perlxsi.c to cleanfiles.
103 elmex 1.768 - (arch) made speed potions easier for now.
104 root 1.769 - the server didn't properly initialise all client skill slots,
105     no known impact.
106 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
107 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
108 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
109     a generic table/matrix/palette converter to cfutil.
110 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
111     - remove limits of 000..999 from worldmap coordinates, support negative
112     coordinates and introduce z-layers - deliantra is now 3d, in yet another
113     sense.
114 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
115     handle generic "world map areas".
116 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
117 elmex 1.779 - added is_quad flag.
118     - (arch) added quad archetypes.
119     - made the pickaxe mining tool remove quad walls and floors.
120 root 1.780 - move key_values into their own class, simplifiying lots of code and
121     making it possible to use kv pairs easily for maps and other objects as well.
122 root 1.781 - get rid of get_archetype, finally.
123 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
124 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
125     have been removed, and the map "intelligently" changes between active/inactive.
126 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
127 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
128 root 1.787 - server now enforces width/height matches between tiled maps.
129 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
130     for unordered map walks - which should not cause any real issues.
131 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
132 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
133     as all other similar macros - might cause other breakage...
134 root 1.791 - cfutil no longer creates split tiles multiple times due to a
135     off-by-one bug in comparing mtimes.
136     - cfutil now supports type: prefix to derive faces from other faces, which
137     is used for all build materials currently.
138     - require imagemagick >= 6.6.
139 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
140     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
141 root 1.795 - fix the brace command.
142 root 1.799 - implement refcnt_buf.
143     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
144     codesize decrease. wow.
145 root 1.798 - removed version 1 ext/exti command support.
146 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
147 root 1.801 - new extension, ota_update, for online updates of the game client.
148 root 1.802 - implement a simpler config value system for extensions that allows
149     config updates without a reload.
150 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
151 root 1.724
152 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
153 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
154     now easily reachable, at a price.
155 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
156 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
157 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
158 elmex 1.630 (by Dustfinger).
159 root 1.681 - (maps) fixed bad floor tile in navar apartment.
160 elmex 1.573 - made (wizard) look_at show also uuids.
161     - added cf::object::find_object_uuid (::find_object already exists!).
162 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
163 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
164 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
165 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
166 elmex 1.568 - (arch) made the hill giants loose more body parts.
167 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
168 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
169     and made them a bit more expensive.
170 root 1.633 - (maps) add more glory hole treasure styles.
171 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
172     in a select number of mlab maps.
173 root 1.667 - (maps) the library should be less of a death trap now.
174     - (maps) exits no longer point to auto-apply exits, most affected
175     maps now have proper doors or a similar solution.
176 root 1.682 - (arch) jumping skill has now physical attacktype.
177 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
178 root 1.691 - enter_map did not normalise the map coordinates when the destination
179     space is blocked, causing badness and freezes for the player.
180 root 1.685 - when applying containers, server checks for the key on activate
181     and also allows players to unapply active containers they don't have
182     a key for.
183 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
184     races files to arch, where they belong (exp_table is no longer in
185     confdir but in datadir now!).
186 root 1.677 - jeweler and sound config files are now normal datafiles as well.
187     - quit_character was causing a runtime exception, causing it to not
188 root 1.672 work since 2.93.
189 root 1.671 - entering a map will now respect move_on and other effects,
190     except for auto-apply exits :/
191 root 1.660 - only talk to the items on the nearest mapspace, or, of there
192     are none, to the player, not ALL items in vicinity.
193 root 1.625 - do not update the floorbox while running, to avoid big item
194     updates that cost network bandwidth and processing power.
195 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
196     caused overflows causing monsters to become living deads.
197 root 1.619 - unapply weapons and armour before trying to improve it.
198 root 1.588 - teach the random map generator the ability to read ".rmg" files
199     that specify which actual style map to generate, and use it for
200     the default decorstyle to avoid inappropriate maps to be used.
201 root 1.639 - support (with some limitations) multiple different skills with the
202     same subtype.
203 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
204     so nekosan could end up beign saved AND escaped to another map.
205 root 1.636 - show invisible no longer makes magic mouths visible.
206 root 1.583 - move_type changes (spells, skills etc.) now will correctly
207     take move_on/move_off into account (e.g. buttons).
208 root 1.582 - display (exit) or (random map) in client for those objects.
209 root 1.606 - removed (useless) spell damage columns from spell info and replace
210 root 1.578 it by effective casting level - clients > 2.10 required to display
211     properly.
212 elmex 1.565 - building of levers/doors works again for all kinds of floors.
213 elmex 1.563 - the player can now withdraw and deposit all the available money.
214 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
215     steinwandstadt/celvear.
216 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
217 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
218     mostly based on the spell's level in the spellbook.
219 root 1.718 - the music scheduler did not properly send new music on region
220     changes.
221 root 1.669 - (maps) fix some map regions and the region tree.
222     - the server will now be more picky when parsing the regions file.
223 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
224 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
225 root 1.566 clients.
226 root 1.690 - follow has been rewritten to be, hopefully, more robust.
227     - follow mode will not be aborted when the follower tries to move.
228 root 1.566 - tcp.ext didn't unbind in reloads.
229     - map-tags.ext didn't properly close the database on reloads.
230 root 1.567 - cfutil skips .-directories when scanning.
231 root 1.571 - build.ext prevents players from building on other player's maps.
232     - rent.ext allows the dm to enter anytime.
233     - NPC_Dialogue adds a new predefined variable, $map.
234     - new "build" event hook.
235 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
236 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
237 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
238     them on loading, for old playerfiles and maps.
239 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
240     would be handled differently nowadays anyway.
241 root 1.584 - random map .meta were not being expired at all.
242 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
243 root 1.586 - update to automake 1.10.
244 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
245     require level 4 anymore.
246 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
247 root 1.590 - monsters now rotate through all skills (in chosen_skill).
248 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
249 root 1.661 - detect/sense curse/magic will no longer work on items that don't
250     need identify.
251 elmex 1.593 - added detect mineral vein spell.
252 root 1.592 - support "wall overlays" in the random map generator - not very generic,
253     used by minable veins.
254 elmex 1.594 - (maps) relocated jeweler town to another directoy.
255 root 1.603 - (arch) implement mining pickaxes and mining skill.
256 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
257 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
258 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
259     of the output is only 1/5th (instead of 1/3rd) of ring level.
260 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
261     generated ring/amulet.
262 root 1.601 - generate most constants for perl automatically.
263 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
264     - when player dies, restore his food to at least 200.
265 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
266 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
267 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
268 root 1.600 - the singing skill actually respects the direction now.
269     - oratory and singing now require a direction.
270 root 1.603 - use_skill now requires that you can actually apply the skill tool.
271 root 1.604 - do not invoke perl on every user command anymore by providing
272 root 1.655 a command and an unknown_command event.
273 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
274     perl to C++, for speed reasons (basically undo patchset 1304).
275     - add a client_destroy event, so we don't have to hook the
276     attachable destroy event (which is called much more often).
277 root 1.606 - removed (unused) FLOOR object type.
278 root 1.607 - fix errornous change_abil messages for rods (and other types).
279 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
280     all into server/commands.C.
281 root 1.609 - save and restore combat/ranged/current slot for players.
282 root 1.610 - the server now batches item's face/fx commands, as opposed
283     to sending one fx per item - helps mostly at connect and
284     with floorbox updates.
285 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
286 root 1.614 - the random map generator now supports selecting difficult for
287     more style categories than just monsters (all except fountains
288     apparently).
289 root 1.617 - object serialiser no longer creates empty "owner" references.
290 root 1.620 - make sure failed castings take some time, too, to avoid being
291     smitten by your god.
292     - many more failmsgs and help texts.
293 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
294 root 1.623 - stop thrown objects when their speed goes too low.
295 root 1.624 - log the number of unique logins seen every minute in a compact
296     format (for statistics).
297 root 1.626 - do not send delitem for players.
298 root 1.627 - support static scalar data members properly in genacc now.
299     - implement "simple" freelist management for objects.
300 root 1.628 - recycle object counts now - to support longer uptimes.
301 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
302     function (and yes, 666 is exact!).
303     - random map generator results should now be fully repeatable.
304 elmex 1.635 - fixed possible crash bug in build code.
305 root 1.638 - rename find_marked_object to ->mark and speed up.
306 root 1.640 - player movers properly destroy themselves when used up, instead
307     of leaking.
308 root 1.642 - do not show msg for unidentified objects that need identification.
309 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
310 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
311     next_line method.
312 root 1.646 - use nicer file format for exp_table and attackmess
313     (more like other resource files).
314     - make parse errors during server startup fatal.
315 root 1.652 - properly initialise all maptile values in constructor.
316     - improved {link} map.
317 root 1.655 - optional unloadable extensions will not lead to an endless loop.
318 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
319 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
320 elmex 1.664 - building listening books is possible again.
321     - (maps, arch) added archetype for building instructions and replaced
322     the copies of the instructions in the maps with it.
323 elmex 1.666 - (arch) made the spark shower spell available in shops.
324 root 1.670 - don't create a second LOGIN event on character creation.
325 root 1.674 - correctly generate "You paid xyz" message in shops.
326 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
327 elmex 1.710 - added a 'password' command, to let DMs change the password of players
328     more conveniently.
329 root 1.680 - correctly save shopitems string, to avoid parse error when reading
330     saved maps.
331     - logging now differentiates between logging levels better.
332 root 1.684 - speed up get_typedata.
333 root 1.689 - fix deadlock problem during server shutdown/reload.
334 root 1.692 - make ext/checkrusage "more" non-blocking.
335     - use common::sense for extensions.
336     - work around a 50.10.0 utf8 caching bug.
337 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
338     "no relation to target" bugs.
339 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
340     modules being loaded from the mainloop, pre-load some more
341     core modules so perl doesn't do it later on.
342 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
343     compiling regexes.
344 root 1.701 - make exp_table and materials file reloadable.
345 root 1.702 - made reload_config non-blocking.
346 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
347     causing server freezes.
348 root 1.704 - store unhashed password, to prepare for safer authentication.
349 root 1.707 - do not log connections from the local host, to help a local
350     watchdog.
351 root 1.714 - fix summon freeze at map borders.
352 root 1.717 - support @group syntax and music config file for music face lists.
353     - run post_init jobs in parallel, they might do I/O.
354 root 1.722 - avoid apply conversion for converters.
355 root 1.562
356 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
357 root 1.558 - (maps) fix travel to valdor and back.
358 root 1.545 - do no longer by default eval map cod ein safe compartments
359     (this can be re-enabled using the safe_eval config option).
360 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
361     in lorak.
362 root 1.559 - fix data corruption issues caused by recursive calls to
363     unordered_mapwalk - now every caller must provide its own
364     buffer.
365 root 1.538 - (maps) improve tindervale maps slightly.
366 root 1.544 - (arch) considerably decrease slag ex price.
367 root 1.540 - (arch) fix filth archetype.
368 root 1.556 - extension dependency resolve was completely broken.
369 root 1.544 - multipart objects would cause save_throw_object to crash - it
370     now acts on the head only.
371 root 1.541 - do not try to connect to an irc server unless explicitly configured.
372 root 1.542 - do not expect decltype() to be available in gcc 4.4.
373 elmex 1.543 - extended the safe perl environment by loops.
374 root 1.547 - (arch) fix "armless cook" facings.
375     - the "experience table" resource item did not have a proper
376     hash associated with it, so updates could not be detected.
377 elmex 1.550 - fixed poison traps in doors.
378 root 1.548 - player->killer_name did not properly flag the name as unicode.
379 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
380     and provide a non-destructive SvPVutf8 variant.
381 root 1.554 - do not allow dragon players to change their title via the settings.
382 elmex 1.552 - ratelimited jeweler skill nugget conversion.
383 root 1.551 - under high load, the server stopped swapping out to make
384     the server more responsive, but making it impossible to reduce
385     the load by... swapping out. slot queuing will now always make
386     some progress.
387     - improve the quality of the load-avg calculation.
388 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
389 root 1.556 - don't fail to write the runtime file if the temporary already exists.
390 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
391     player now.
392 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
393     timestamp and use a tab in the client to increase awareness.
394 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
395     setflag 0 is possible.
396 root 1.560 - make install now deletes old extensions, to ease upgrades in the
397     deliantra vm.
398 root 1.538
399 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
400 root 1.532 - the destruction spell could/would corrupt server memory quite often.
401 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
402     disk, not when it already was in memory.
403 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
404     avoiding livelock during high-load emergency saves.
405 root 1.530 - logging in did not properly unapply all skills.
406 root 1.531 - (maps) make the invite quest marking much more obvious.
407 root 1.533 - (arch) fix warrior archetype names.
408 root 1.532 - map prefetching never prefetch upwards.
409 root 1.534 - wizpass no longer makes you non-blocking.
410 root 1.536 - (maps) add light to some of the special maps, add troll
411     map.
412 root 1.530
413 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
414 root 1.515 - (maps) add gorokh_final mapset from crossfire.
415 root 1.516 - (maps) block most vault-type mlab locations, open up
416     imperial converters for anybody to use.
417 root 1.519 - (maps, arch) replace all permanent stat potions by random
418     variants.
419 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
420 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
421     real player object on player changes.
422 root 1.522 - diseases and maybe other things could sometimes reduce the speed
423     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
424     much grief.
425 root 1.523 - speed_left randomisation was, apparently, totally broken.
426     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
427     of the speed slot internally and in map save files. among other
428     things, this gets rid of all the abs (speed) calls.
429     - reduce map file save files by using abridged keywords aliases.
430 root 1.494 - shop specialisation calculation was totally broken.
431 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
432     now enforced.
433 root 1.498 - fix magic mapping, which only worked for inate spell casting.
434 root 1.495 - godgiven items will now be explicitly described as such.
435 root 1.524 - (arch) dded a quiver of bolts.
436 root 1.504 - materialnames would change "randomly" on every load, only
437     set the material when the materialname was not set before.
438 root 1.497 - balancing change, halve rod recharge speed (instead
439     of 4.8s, the standard rods now recharge in ~10s. not a solution,
440     but still.
441 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
442 root 1.509 the costly flag-checking loop in most cases and using a simple
443     repeat-cache for speed_left.
444 root 1.507 - always delay stats update for players on insert/remove till
445     next tick/command, which saves a lot of cpu cycles on drop/take.
446 root 1.514 - add hint about havign to run to attach unaggressive npcs.
447 root 1.494 - pet monster level was not displayed correctly in "showpets index".
448     - clean up floating point conversions and many similar nitpicks.
449 root 1.502 - fix hanuk altar.
450 root 1.504 - overhaul material system to be much faster, and having less bugs, but
451     still having a lot of cruft :/.
452 root 1.502 - add marble shop floor.
453 root 1.494 - move gcc specifics to new file include/compiler.h.
454     - unrecognised cfpod directives could cause undefined behaviour.
455 root 1.505 - added boes' marble shop to steinwandstadt.
456 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
457     - optimise mapspace updates.
458     - cache volume/items per mapspace.
459 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
460     decrease).
461 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
462     have led to weird item multiplications.
463 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
464 elmex 1.501 - fixed crash bug in learn_spell command.
465 elmex 1.634 - enhanced output of the mapinfo command.
466 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
467 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
468     from perl to c++.
469 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
470     and use it in some "inner" loops.
471 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
472 elmex 1.511 - fixed jeweler experience output to not be floating point.
473 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
474 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
475 root 1.518 - try to prefetch memory inside process_objects, which can give
476     enourmous speed gains.
477     - make some small optimisation to the process_objects loop.
478 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
479     handling different chksum lengths.
480     - check for hash collisions in cfutil.
481     - reduce face checksum size from 6 to 4 bytes.
482 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
483 root 1.523 - removed weather-specific attributes.
484     - fixed genkeywords dependency.
485     - do not clear "randomitems" slot for world underlays.
486     - use "sl" as short-hand for speed_left in save-files, just to make them
487     smaller.
488 root 1.517 - in general, don't crash on value-less resource file lines
489     anymore, due to get_str never returning a 0-pointer.
490 elmex 1.521 - code cleanup in move_symptom.
491 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
492 root 1.494
493 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
494 root 1.481 - some Andrew Madloch wanted, despite being specifically told
495     multiple times that the Deliantra parts additions are under AGPL,
496 root 1.487 lock up the source code of the server within his company.
497 root 1.481 some reorganisations have been done to the sourcecode to make
498     it clearer that this violates the Affero GPL. Help to keep
499     Deliantra free software even for the coming generations
500     and be wary of the promises of Andrew Madloch, he has nothing
501 root 1.487 good in mind for free software.
502 root 1.480 - clarify which files of the server are 100% AGPL.
503 root 1.481 - minor reorganisation, move some GPL code into other files.
504 root 1.483 - implement viewpoint (which is like observe, but only for the map,
505     not stats etc.).
506 root 1.484 - replace magic mapping overlay by a flying bird exposing area
507     on the worldmap (ext/magic_mapping.ext).
508 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
509     - @find results in npc dialogue is now stored in $find.
510 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
511 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
512 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
513     dm instead.
514 root 1.456 - (maps) add town portal to celvear.
515 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
516     mapsets from crossfire, together with associated archetypes.
517 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
518     - (maps) define a new whalingoutpost region.
519 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
520     and most archetypes that go with them (without stoning and swallow effects),
521     casino tokens and stock certificates are also missing.
522 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
523     and santo dominion.
524 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
525     to go with them. also adjusted archetypes to be more korrekt "gotisch".
526 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
527 root 1.460 - properly close client-side dialogue when the player is teleported away.
528 root 1.459 - map-tags did not properly close it's database tables or wait
529     for a quiescent state, causing memory corruption on reload.
530 root 1.454 - support "stat.xyz" accessor in match expressions.
531 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
532 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
533     fixes long answers from npc dialogue).
534 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
535 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
536     and to not add a "put your code here" force needlessly.
537 root 1.463 - (arch) fix or improve many plurals.
538 root 1.465 - markers do no longer add a force if the slaying field is unset.
539 root 1.466 - sped up search-items implementation, but it's still horrible.
540 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
541 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
542     used to reogianise the illogical arch tree a bit.
543 root 1.479 - (maps) import most map names from crossfire.
544 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
545 root 1.483 - fly_high movement gives better los, ignoring blocksview.
546 root 1.488 - the addexp command should now honour skill names with spaces.
547 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
548 root 1.491 - (arch) added many more buildable marble floors.
549 root 1.490 - major namespace cleanup: save 45kb by making functions static
550     that were unnecessarily global.
551 root 1.452
552 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
553 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
554 root 1.451 - fix a memory buffer overflow in the book code.
555 root 1.429 - add @check, @find npc dialogue commands.
556     - (maps) add a number of town interiors.
557 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
558 root 1.451 - (maps) add celvear area from cfextended.
559 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
560     - (server,maps) fix bug causing some library books not to be chained down,
561     cause Scorn/Navar libraries not to have inscribable books.
562 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
563 sf-marcmagus 1.433 inappropriate item power.
564 root 1.448 - (maps) fix intwell balancing issue.
565 root 1.437 - improve the look of generated books.
566 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
567     - fix bug where players could bypass no_drop by putting items in containers.
568 root 1.430 - consecutive commands arriving at the same time in the server would be
569     corrupted if the length was >255.
570 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
571 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
572     and perl.
573 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
574     functionality (and more) inside the same object using the match expressions.
575     - create simpler match expression compiles in many common cases.
576 root 1.439 - reduce object size by removing obsolete "seen_by" member.
577 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
578     of the new dynbuf::splice function (which gave an unexpected net win
579     in code size...).
580 root 1.442 - the server will no longer complain (and subtly fail) when an object
581     being removed from a map causes another object to get removed.
582 root 1.441 - banish strncpy from the server, speed up and simplify sending item
583     descriptions to the client considerably.
584 root 1.442 - add new "in head" set modifier for matches.
585     - new BLOCKED_MOVE event added.
586     - mapscript archetype now has activate_on_xxx true by default, as similar
587     connected elements.
588 root 1.448 - (maps) imported all styles from cfextended except
589 root 1.444 floorstyles/land_plots and monsterstyles.
590 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
591 root 1.446 - don't crash when treasure lists are empty / supply new empty
592     treasurelist for randomitems when none can be found.
593     - implement cf::map::static_maps and use it in map-tags.ext.
594 root 1.449 - fix a bug in map-tag scanning when moving tags.
595 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
596     for a reaction.
597 root 1.447 - implement new "loadall" map loading command, purely for debugging.
598 root 1.429
599 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
600 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
601     but not horns (to make them more useful for content-creators).
602 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
603     2) it skipped spell effects and 3) it didn't handle the case where
604     and object was destroyed while iterating over it correctly. all this
605     allowed players to sometimes walk onto spaces they should not be able to
606     walk on.
607 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
608 root 1.399 - examining an object now dumps the serialised object form when the user
609 root 1.404 is a wizard (wizlook).
610 root 1.421 - altars no longer accept unpaid items.
611 root 1.411 - party spells didn't work all that well.
612 root 1.424 - added complex object matching framework (cf::match), and make altars
613     and pedestals use it.
614 root 1.425 - identified skill-tools show what skill they grant.
615 root 1.399 - display the duration of change_ability spells when examining them
616     (missing: protection spells, but they are a hack...).
617 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
618     adding more variety to the different mushrooms.
619 root 1.398 - fix a minor cfpod formatting bug.
620 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
621     the hintmode setting on the settings page.
622 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
623 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
624 root 1.399 - enable the object loader to also dump archetypes.
625 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
626 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
627 root 1.402 - force the initial face when loading an object that is time-animated
628     or a monster, so it does not have to be specified anymore.
629 root 1.403 - fix a bug where recasting an ability changing spell could shorten
630     its remaining duration.
631 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
632 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
633 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
634     up splay operations as well.
635 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
636 root 1.412 - implement introspection data for C++ classes (%REFLECT).
637 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
638 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
639 root 1.419 - fix transmutation alchemy.
640 root 1.424 - speed up many frequently-invoked C->perl callbacks.
641 root 1.419 - added complex object matching framework, to be used in altars and the like.
642 root 1.426 - switch to YAML::XS from YAML.
643 root 1.396
644 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
645 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
646     that ultimately was not helpful to catch it :)
647 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
648     all callers to use either one or the other, as appropriate. This
649     fixes the (rather fragile) light spell, maybe others.
650     - fixed an overflow and exploit in the bank/payment code.
651     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
652 elmex 1.384 to explain the skill a bit more.
653 root 1.389 - removed a buggy check for zero attacktype. So that we might find
654 elmex 1.388 the real bugs in the archs/maps/objects.
655 elmex 1.394 - Fixed enabling torches with lighters.
656 elmex 1.387 - (maps) Added Heaven Town region.
657     - (arch+maps) Fixed & normalized warriors on map
658     /quests/peterm/CTower/Barracks.
659 root 1.392 - fix the light spell (and possibly diseases and other lights).
660 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
661 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
662     a long time ago, and similar cases are still to be found in the maps.
663     - make the socket_timeout configurable in the code (but not yet for users).
664 root 1.393 - earth wall health bar is now correct.
665 elmex 1.384
666 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
667 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
668     freeze with IO::AIO anymore due this change.
669 root 1.364 - avoid a crash when a player tries to apply a lighter.
670 root 1.376 - allow a spell argument for dimension door.
671 root 1.362 - move shop item listing and some otherstuff into the info tab.
672 root 1.360 - avoid crashes when non-players cast party spells.
673 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
674 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
675     - small improvement of the number of potions in shops
676     (by Job Vranish).
677     - added a few party spells (by Job Vranish).
678 root 1.362 - use a common message dynbuf.
679 root 1.364 - destroying tear down objects will now use the full hp range
680     for animation and will only destroy/lastframe when hp < 0.
681     - allow monsters to use earth to dust.
682     - use manhattan distance for get_rangevector_from_mapcoord, just as
683     in get_rangevector.
684     - los updates now correctly take tiled maps into account.
685     - do los updates even on maps without darkness.
686 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
687 root 1.375 - upgrade to IO::AIO 3.21.
688 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
689 elmex 1.373 - properly catching exceptions from callback in irc.ext.
690 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
691 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
692 elmex 1.368 - (arch) added hint about usage to Slag Ex.
693 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
694     like the rest.
695 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
696 root 1.378 - (arch+maps) added rate limited converter and adjusted
697     /elmex/mana_fountain.
698     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
699     - reduce size of casting_time, move_status, attack_movement,
700     last_heal and last_sp slots, squeezing some more space out of struct
701 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
702     anywhere.
703 root 1.358
704 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
705     - fixed bug in alchemy, where finding the right object for enhancements
706     didn't work.
707 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
708     effects (w.r.t. put_more) per mapspace, to give the server a chance
709     to survive a hundred deathsheads.
710 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
711     disastrous bug of unfortunately unknown proportions...
712 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
713 root 1.343 - use gender-neutral place descriptions for invite.
714 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
715     Thanks go to Lisa Larsen!
716 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
717     anymore).
718 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
719 root 1.345 - use better dependency tracking for include/keyword.h.
720 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
721     so it is possible to invite somebody out of some stck-till-death traps,
722 root 1.346 or simply to commit suicide.
723 root 1.352 - replace the "ignoring delayed commands" message by something more useful
724     (cf. cunning gnome freezeing issue).
725 elmex 1.349 - various fixes for weapon improvements.
726 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
727 root 1.353 - support T and G sequences in cfpod.
728 root 1.343
729 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
730 root 1.339 - convert me command from per-map to chat, which makes more sense, also
731     document it.
732 elmex 1.336 - more than one spellbooks of same class can now be given
733     in class selection.
734 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
735     spell rebalancements.
736 elmex 1.338 - the IRC gateway filters IRC colors now.
737 elmex 1.336
738 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
739 root 1.331 - (arch) fix quiver of Holding Bolts.
740 root 1.332 - applying unpaid items will now examine them.
741 root 1.330 - add "What" column to body command, showing items in that slot.
742 elmex 1.329 - redesigned and rebalanced lamps and torches.
743 root 1.330 - add "..." to item names that have been shortened.
744     - fixed "assign" function that squeezes strings into fixed length.
745 elmex 1.333 - add cursed effect to lamps and (some) torches.
746 elmex 1.334 - fixed bad assigned crafting skills and their tools.
747 root 1.312
748 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
749 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
750 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
751 root 1.312 - make monster smell logic dependent on their wisdom stat.
752 root 1.324 - put the death reason into a separate tab.
753     - converted "connected" slot to string, cleanly got rid of some ugly
754     hacks such as the path_attuned hack.
755 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
756     - replace one-at-a-time hash by faster than smaller FNV-1a hash
757     when hashing strings.
758 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
759 elmex 1.320 whether the right cauldron is used.
760 root 1.313 - considerably optimise shared string implementation by
761 root 1.316 making its null value a compiletime constant.
762 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
763     as well as using shstr_cmp to pass shared stringsa round efficiently,
764     for lots of code size savings.
765 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
766     they are sleeping: generators now check for the sleeping flag.
767 root 1.318 - tell gcc not to excessively inline some perl interface functions.
768 root 1.322 - remove marking rune length limit.
769 root 1.323 - fix formatting of cfpod when a verbatim block was following
770     a single newline.
771     - move resistances, statistics and showpets command output into tabs.
772 root 1.326 - implement map scripts that can replace the boulder logic without
773     having to write extensions.
774 root 1.310
775 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
776 root 1.302 - fix a longstanding bug that teared multipart monsters
777     at map boundaries apart.
778 root 1.292 - temporarily make permanently invisible player visible when
779     he/she makes noise.
780 root 1.284 - fix being able to see through walls a bit.
781 root 1.303 - improve look at output.
782 root 1.285 - completely replaced the line of sight algorithm with a variant
783     of spiral fov capable of visibility grades and arbitrary
784     shadow angles, that uses less memory and less code.
785     - the new los code supports arbitrary map rectangles and loosens
786 root 1.310 other restrictions of the old code, supporting further optimisations.
787     - update los if blocksview-objects are inserted in a map, not just when
788 root 1.287 removed (e.g. for summon fog).
789 root 1.303 - permanent invisibility doesn't make immune against making noise:
790     implement a noise system that allows monsters to locate the player
791     when he/she makes noise.
792     - implement a primitive smell system that monsters can use to track
793     players.
794 elmex 1.288 - create bomb now also works when casted by door traps.
795 elmex 1.290 - (arch) new torch graphics.
796 root 1.289 - (maps) considerably soften the subway spider.
797 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
798     the guards from being killed by players.
799 root 1.310 - (maps) lots of tweaks in and around scorn.
800     - (maps) use special non-blocksview jungle, mountain and
801     darkforest freely on the worldmap, to get gradual sight obstacles
802     instead of total blackout in those areas.
803 root 1.289 - no maximum darkness for outdoor maps anymore.
804 root 1.291 - add more hints, fix some messages.
805 root 1.292 - fix a bug: firing rods should tell you something about them.
806     - make light additive even within players.
807 root 1.293 - darken xrays effect a bit.
808     - improve handling of los changes when inserting or removing
809     objects, not perfect yet.
810     - make map darkness signed (formerly unsigned) to allow
811 root 1.294 ambient lighting and centrally manage darkness as an offset.
812     - revamped, fixed and documented the server calendrics, also
813     tell users the current time and data, to improve awareness.
814     - implement proper wizlook flag and handling of wizlook, instead
815     of dumbly just clearing los once.
816 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
817     and has a smaller runtime variance.
818 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
819     making them actually useful.
820     - see_in_dark now increases the viewing radius by 3.
821 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
822     speedup, as well as in many other places.
823 root 1.299 - remove support for extended map infos - these are not used
824     by the deliantra client and removing them gives us a 10% speedup
825     when sending map changes.
826 root 1.300 - remove most gcfclient and other client bug workarounds, as well
827     as now obsolete protocol versions, simplying the code.
828 root 1.301 - optimise and simplify generation of random numbers.
829 root 1.303 - correctly provide a non-zero default density for materials, to
830     avoid crashes, fix other bugs in the material handling code.
831     - fix volume calculations.
832     - fix cfpod parsing when multiple verbatim blocks were separated by
833     newlines.
834 root 1.305 - increase monster detection radius from wis/5 to wis/3.
835 root 1.306 - remove old pickup modes.
836     - remove obsolete disarm and search commands (search wasn't working
837     anyways).
838 root 1.308 - fix a crash when an npc applied a sign.
839 root 1.284
840 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
841 root 1.283 - this release is assumed to be very stable.
842     - (maps) radically redesigned and improved tutorial.
843 root 1.280 - directional casting no longer immediately removes the invisible effect.
844 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
845 root 1.272 - fix overflow in lighting calculations.
846     - negative glow radii can no longer cause total darkness.
847 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
848     only maximally-lit ones.
849 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
850     - swashbucklers got the oratory skill now.
851 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
852 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
853 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
854 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
855     (which was probably broken, too).
856 root 1.281 - support negative glow radii during daytime, too.
857     - use circular, not rectangular, viewing area.
858     - use minimum viewing distance of 2 in outdoor maps.
859     - negative glow is stronger than viewing area or lamps.
860 root 1.283 - (arch) new darkness spell face.
861 root 1.272
862 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
863     - (maps) completely redesigned scorn.
864 root 1.269 - "cast light" now works on oneself.
865 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
866     negative glow radii again (they were totally broken before).
867 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
868 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
869 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
870 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
871 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
872     back to the player.
873 root 1.251 - attuned/repell and spell base level system reworked.
874 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
875 root 1.247 be less erratic now.
876 root 1.248 - refuse to write the uuid file if the uuid is zero
877     (to avoid writing it in early crashes).
878 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
879     - speed up emergency_save by not syncing every file separately.
880     - no longer reattach perl to every object on reload, it's slow, and no longer
881     necessary since we don't nuke stashes anymore.
882     - do not bootstrap perl from the commandline args, use separate eval for
883     better error reporting.
884 root 1.259 - fix a crash when pushing cone spells met ice attacks.
885 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
886 root 1.255 - speed up map refresh in server a bit.
887 elmex 1.258 - refactored drop code and fixed some programming errors in it.
888 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
889 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
890 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
891     as the current weight of the inventory.
892 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
893     dragonfire has been introduced for the non-dragon players.
894 root 1.265 - remove unused "tooltype", "start_holding" object slots.
895     - change "weapontype" object slot to uint8.
896     - convert "hide" object slot into flag.
897     - reorder object members for better locality of reference and codesize
898     decrease.
899 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
900 root 1.267 - fix a crash when no skill could be found when killing amonster.
901 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
902     every completed aio operation.
903 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
904     and update mapspaces if necessary.
905 root 1.246
906 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
907 root 1.241 - removed all command line parsing, only env variables are supported
908     anymore.
909 root 1.239 - region-specific monsters will now once more be on the worldmap.
910 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
911 root 1.225 would grow out of bounds.
912 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
913 root 1.222 - fixed a double-escaping bug in the pod-parser.
914     - rewrote the cfpod parser in C++.
915     - hintmode moved to C++, players need to re-set their hintmode if
916     they dislike "show".
917 root 1.231 - fix RIP inscription.
918 root 1.239 - bump login name length from 18 to 20 char max.
919 root 1.231 - correctly support gender in emotes.
920     - correctly support gender in the death messages.
921     - correctly generate death messages for players only when they really die,
922     with increased information.
923 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
924     and data corruption (but apparently was never triggered).
925 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
926 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
927     data corruption bug.
928 root 1.223 - tweak coredumping/monitoring a bit.
929 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
930 root 1.227 - do not crash in the loader when an inventory object could not be loaded
931     (from a corrupted file).
932 root 1.241 - redid skills command to send output to proper channel.
933 root 1.233 - object->map is no longer refcounting.
934 root 1.228 - add FLAG_DEBUG for internal debugging.
935 root 1.231 - add NDI_VERBATIM flag to send_msg.
936 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
937 root 1.240 - player->exists is no longer a sync_job.
938 root 1.233 - split login.ext's player scheduler into
939     it's own player-scheduler.ext extension.
940 root 1.222
941 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
942 root 1.212 - require perl 5.10.
943 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
944 root 1.204 - swap player and observed count's on the map when observing.
945 root 1.205 - add (mostly untested) mapspace perl class and accessors.
946 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
947 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
948     could be found.
949 root 1.208 - pits now have a configurable "random spread" range and default
950 root 1.213 to a radius of two now.
951 root 1.212 - rewrite pay_player_arch.
952     - use a more stable perl_reload implementation.
953     - do not use Symbol::delete_package (causes crashes after perl-reload),
954     use our own, safer, clear_package instead.
955     - when asynchronously dumping core, close all file handles to allow
956     the server to restart concurrently.
957 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
958     sequences, without double-encoding. it should be faster, too.
959     - the above fixes wrong display of help tetx and many other issues.
960 root 1.216 - use lzf and frag packets for large messages for clients supporting them
961 root 1.218 (0.9976+), use it for long books and other messages.
962 root 1.210 - eradicate listen command and corresponding code.
963 root 1.211 - eradicate logs command.
964 root 1.218 - let the client log into the server log, used for crash backtraces.
965 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
966     old style spell objects with the spell magic bullet.
967 root 1.220 - (arch) fixed skill less rods in the archetypes
968 root 1.204
969 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
970 elmex 1.197 - made jeweler workbench larger and some other minor map
971     changes in jeweler town.
972 root 1.196 - fixed wrong item handling in jeweler skill code.
973 root 1.198 - (arch) use a special "key_random_map" for random map keys
974     that are used up.
975 root 1.199 - fix a crash when the player who was observed has logged out long
976     enough for his region/map to be gone.
977 root 1.200 - port to g++-4.3's incompatible tr1 changes.
978 root 1.201 - add some missing dependencies.
979 root 1.203 - log to /var/log/deliantra/ by default.
980     - hack observe code to enable smooth movmenet when observing.
981 elmex 1.195
982 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
983 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
984 root 1.179 - correctly move gsay to the party channel.
985 root 1.178 - fix a crash when animate weapon was used in some areas.
986 elmex 1.177 - fixed unnecessary identification of by converters created objects.
987 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
988     with NPCs.
989 elmex 1.175 - (arch) dragon scales got proper type now
990 root 1.193 - object::decrease would sometimes cause container weights to
991     be wrong, this has been fixed.
992 root 1.194 - do not send time updates for newly-seen items.
993 root 1.185 - thawing an icecube will once more drop its contents to the ground.
994 root 1.183 - fix cone spells etc. going through walls sometimes.
995 root 1.186 - fix a weight update bug that sometimes left containers
996     with wrong weights.
997 root 1.194 - added auto_apply event and extension for shop tiles.
998 root 1.172 - work around get_map_flags invoking perl and switching the stack.
999     - make sure the map is loaded when using a town portal return.
1000 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1001     where healing spells didn't cost any grace.
1002 root 1.173 - fix starvation kill reason.
1003 root 1.174 - fix pk killer name message.
1004 root 1.189 - don't let people apply signs with @match.
1005 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1006     what seems to be the biggets memleak in the server).
1007 elmex 1.171
1008 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1009 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1010     - use anyevent to manage listen ports (this enables IPv6 support).
1011 root 1.167 - server supports ipv6 client connections now.
1012 root 1.168 - use newly-available Coro::AnyEvent.
1013 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1014     to let it handle AIO requests.
1015 root 1.167
1016 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1017 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1018     processing considerably (especially in the client) and reduces data transfers
1019     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1020 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1021     - (map) fixed npc dialogue in pup_land/s_f/special.
1022     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1023     (swarm spells now stay in the player's inventory).
1024 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1025 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1026     archetype *archname* (chairs of different facings were merged).
1027     - bugfix: fix a potential crash issue in find_object_name (not used
1028     normally).
1029 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1030 root 1.164 (destruction, magic missile etc.).
1031 root 1.163 - swarm spells without a direction now use various spiral patterns
1032     instead of being fully random.
1033 root 1.158 - update AnyEvent API to 3.4 and above.
1034 root 1.156
1035 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1036 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1037 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1038 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1039     and for attacking monsters. it also takes about one second to do a jump.
1040 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1041 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1042 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1043 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1044     were created outside a map.
1045 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1046     (fixed by reversing the logic).
1047 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1048 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1049 root 1.154 - bugfix: support random maps >127x127.
1050 root 1.152 - (maps) fixed the death certificate system in nimbus.
1051 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1052 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1053 root 1.147 - (arch) give ball lightning a real name.
1054 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1055 root 1.155 - support cfpod in ex replies (client item tooltips).
1056 root 1.143 - unapply item in range slow when readying a spell.
1057 root 1.148 - bugfix: account for rounding errors in weight updates.
1058 root 1.139 - remove synchronous mkdir in chargen_race_done.
1059     - fix per-race starting maps.
1060 root 1.142 - check hiscore on suicide and quit as well.
1061 root 1.138 - tell players when they are starving.
1062 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1063     - fix map difficulty calculation for generators.
1064 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1065 root 1.149 - support no_drop map header flag (before it was only available internally).
1066 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1067 root 1.133
1068 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1069 root 1.119 - bugfix: custom skill settings were not saved by the server.
1070     - bugfix: remove did not actually remove items from the inventory, leaving
1071 root 1.116 ghost items.
1072 root 1.119 - bugfix: properly update items identified on the ground.
1073 root 1.120 - bugfix: use localtime_r in the logger thread.
1074 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1075     - bugfix: archetype reloads could crash the server.
1076 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1077 elmex 1.114 player is not logged in.
1078 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1079 root 1.117 server startup.
1080 root 1.128 - bugfix: fix the door surround check in the random map generator.
1081     - (maps) fix heaven quest difficulty progression.
1082     - (maps) fix some random map styles.
1083     - dropping items a shop is not interested in won't sell them anymore.
1084     - rods and horns with a too low maximum charge allow now at least one discharge.
1085     - implement kill & death statistics.
1086     - random map preparation is no longer synchronous.
1087     - rewrite find_style in perl, no longer does synchronous I/O.
1088     - improve random map specials placement.
1089     - make the killer a real object pointer instead of a string, improved
1090     kill reason messages.
1091 root 1.117 - take advantage of new aio_close and aio_chmod.
1092 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1093 root 1.125 - change_abil is much faster.
1094 root 1.126 - update the floorbox more often to work around the reverses item order
1095     display in clients.
1096 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1097 root 1.126 - add hints to the invite messages.
1098 root 1.127 - rewrote key<->value pair handling.
1099 root 1.128 - use an independent random number generator for the random map generator.
1100 elmex 1.113
1101 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1102 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1103     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1104     - completely automate the weight handling, should fix all weight
1105     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1106 root 1.103 - reloading archetypes while a user was in the character creation phase
1107     could crash the server.
1108 root 1.106 - fix a nontrivial number of cases of code commented similar
1109     to "is this really correct?", as many of those cases are now handles
1110     automatically by lower level code.
1111     - replace many ad-hoc checks for client visibility by object::visible_to,
1112     should result in broader applicability of functions using it.
1113 root 1.104 - merge items with different arch pointers refering to the same arch
1114     (due to archetype reloads).
1115 root 1.106 - refactored the object remove/insert functions and most related
1116     functions (decrease, split, merge_ob etc.).
1117 root 1.105 - make it compile better on freebsd (reported by pippijn).
1118 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1119 root 1.108 - fix the longstanding "container stays open" bug.
1120 root 1.107 - improved floorbox updating to be incremental and other protocol
1121     optimisations.
1122     - get rid of update_after_inventory_change and only do update stats
1123     for weight once/tick/player at max.
1124 root 1.109 - rewrite party commands, use party channel.
1125 root 1.103
1126 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1127 root 1.97 - properly link against libgthread as that is needed to make the slice
1128     allocator thread-safe.
1129 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1130     recommended configuration) (reported by Samuel Gondouin).
1131 root 1.94 - always put godgiven items into the player inventory, never any containers.
1132 root 1.92 - (maps, arch) the scorn go club was founded!
1133 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1134 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1135     became a real spell-class.
1136 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1137     - (arch) considerably strengthened spark shower and destruction.
1138     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1139     finally reloadable at runtime.
1140     - changed archetype loading algorithm to only require one pass and
1141     use delayed resolving of references.
1142 root 1.101 - examine command now uses the examine infobox.
1143 root 1.102 - implement an "incremental garbage collector" for archetypes.
1144 root 1.98 - enable slice allocator again.
1145 root 1.96 - implement optional free memory poisoning.
1146 root 1.91
1147 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1148 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1149 root 1.85 skill.
1150 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1151     names (also update all maps to use money instead of coins).
1152 root 1.78 - add uuid accessors to perl.
1153     - add coin names and archetype accessors to perl.
1154 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1155 root 1.78 - change perl extensions to not use hardcoded coins and values.
1156 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1157     and be more parsimonous of uuid usage by the exact value out on exit.
1158 root 1.86 - write log messages in another thread, removing another sync point.
1159     - support multi-line log messages in a nicer way.
1160 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1161 root 1.81 - fix a minor memleak in the random map generator.
1162     - some parts of the random map generator are not coroutine-safe,
1163     so only call it "single-threaded".
1164     - major cleanup of memory management in random map generator.
1165 root 1.87 - slight refactoring of the random map generator, faster too.
1166 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1167     bookkeeping bug.
1168 root 1.87 - work around "player is on active list" problem by deactivating player
1169     after loading.
1170 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1171     there have in fact been allocations.
1172 root 1.82 - fix object::insert to do as documented and insert into the env
1173     if necessary.
1174     - fix cf::map::unique_maps.
1175     - fix nrof overflow check in can_merge_slow.
1176     - fix converter code to handle >31 bit values.
1177 elmex 1.83 - added support for the player_sold flag
1178 root 1.84 - converters no longer accept unpaid items.
1179 root 1.88 - canonicalize random map meta files for better unification.
1180 root 1.77
1181 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1182 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1183     when mlockall has been used.
1184 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1185 root 1.72 - use separate thread for ticker timing (and more in the future).
1186     this greatly increases timing accuracy and gets rid of an enourmous
1187     number of gettimeofday calls.
1188 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1189 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1190 root 1.71
1191 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1192 root 1.68 - rebalanced default experience table to be more exponential
1193     and much easier up to level ~40, then moderately harder.
1194 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1195 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1196     - do not exit on reload/load errors but properly cleanup.
1197 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1198 root 1.66
1199 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1200 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1201     (this fixes the jeweler skill).
1202 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1203 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1204 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1205     it has reset, which is better than putting it on the savebed, also as
1206 root 1.321 proof that the player didn't use a savebed).
1207 root 1.59
1208 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1209 root 1.56 - work around perl bug in configure perl module version check.
1210 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1211 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1212 root 1.52 - fix a bug in animate_weapon, causing a crash.
1213 root 1.54 - no longer exit when a coroutine throws an exception.
1214 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1215 root 1.53 - fix the "<player> is nuts" message.
1216 root 1.58 - fix an exception at logout due to the json_coder being gone.
1217 root 1.43 - upgrade to EV version 2.0 API.
1218 root 1.47 - when players don't apply a savebed correctly but stand above one,
1219     do not move or kill them.
1220 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1221 root 1.43 - implement generic framework for server-side resource files.
1222     - implement resource file update event.
1223     - hook experience table update into the framework.
1224     - move jeweler.yaml to resources (arch/).
1225 root 1.44 - switch from Crossfire to Deliantra perl module.
1226     - implement json2json arch filter.
1227 root 1.45 - implement widget protocol version 2, support for ui templates.
1228 root 1.54 - mapinfo is now handled fully asynchronously.
1229 root 1.48 - ext/irc: also log irc messages.
1230 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1231 root 1.43
1232 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1233 elmex 1.41 - limited the number of items that can be picked up and dropped
1234 root 1.42 as temporary measurement against bad performance or dropping things
1235     (this lead to long freezes and triggered the watchdog).
1236 elmex 1.41 - improved the performance of the drop command a bit.
1237 root 1.38 - switch from Event to EV for higher performance, easier usage,
1238     less bugs...
1239 root 1.39 - updated to release version of the gnu affero license.
1240 root 1.38
1241 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1242 root 1.36 - more thoroughly rename the binaries, contact addresses.
1243     - update the copyrights.
1244 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1245     crashes.
1246 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1247     potentially causing crashes.
1248 root 1.35 - assign weapons on user load time, not login-time, avoiding
1249     crashes.
1250    
1251 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1252 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1253 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1254     in some of the maps.
1255 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1256     which is now trivial to do.
1257 root 1.33 - removed all traces of the old (and never working) plug-in interface
1258     (70kb code less on amd64).
1259 root 1.34 - improve/tune scheduling priorities.
1260     - fix some freezing bugs.
1261     - fix a memory corruption problem in dynbuf.printf.
1262     - use channels for chat and many informational commands.
1263     - improved the tutorial.
1264     - create missile is now fixed.
1265     - race fields must now contain archetypes.
1266     - jumping skill now works as advertised.
1267 root 1.31
1268 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1269 root 1.24 - relicense under the gnu affero license.
1270 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1271 root 1.24 - implement server-side framework for generic resources.
1272     - use resource framework for server-provided ambient
1273     music.
1274 root 1.27 - save object owners (players only atm).
1275 root 1.24 - replace limited sound api with server-provided sound effects.
1276     - new sc (sound control) protocol command.
1277     - improve fxix protocol to include types.
1278     - exactly fill tcp segments, if possible.
1279     - output-rate is now an upper limit, the server will automatically
1280     (and quite perfectly) adjust to the network conditions, ensuring
1281     low latency even during bulk transfers (music, images, sounds etc.).
1282     - implement server-side widgets (i.e. client widgets controlled
1283     in the server side). this will allow future expansion without
1284     having to upgrade clients.
1285     - implement a (artwork) world map with realtime player position
1286     tracking.
1287     - new and more efficient extcmd (server still supports old extcmd
1288     protocol).
1289 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1290     calcluation that could be easily exploited by users.
1291     - rebalanced diseases to spread more naturally/evenly.
1292     - completely asynchronous map loading even for tiled maps.
1293 root 1.24 - replace simple messaging protocol with channels carrying metadata
1294     (similar to message types, but more directed at the user).
1295     - reduce command processing latency by a whopping 120ms by
1296     reordering some processing steps inside the server. this directly
1297     reduces lag by 120ms.
1298     - actually send spell faces to the client.
1299 root 1.23 - implement player genders.
1300 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1301     otherwise return to savebed and possible kill if the log-out
1302     was for too long.
1303     - fast socket-dead detection (kick player after 8 seconds without ack).
1304     - greatly reduce the cpu time needed to draw maps _again_.
1305     - archetypes are now subclasses of objects.
1306     - rebalanced shop greed and approval functions to be more realistic
1307     (and likely match the actual intention).
1308 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1309     italic, gender-specific text, paragraphs etc.
1310 root 1.24 - implemented hint framework, players can opt to receive hints.
1311     - implemented (long) book framework, added some books from the cf wiki.
1312 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1313     protocol and is capable of transmitting generic meta information.
1314 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1315     - replace the nexus by a per-player tutorial map that teaches stuff
1316     better than the newbie house.
1317 root 1.18 - fix the magicmap colours.
1318 root 1.19 - optimise map update even more by removing unneeded code and checks.
1319     - decouple map and stats update from pl->ob and use pl->observe instead.
1320     - implement observe command.
1321 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1322     calls with a simple comparison.
1323     - fix a latent crossfire bug that could crash the server because the
1324     map refresh did not update the mapspace.
1325 root 1.24 - support custom keys for regions and maps, regions are now
1326     refcount-managed.
1327     - allow worldmap overlays anywhere in the 000..999 range.
1328     - new system to acquire time slices for background jobs, to reduce
1329     jitter.
1330 root 1.27 - semi-persistent object-referencing framework (currently only players
1331     supported).
1332 root 1.22 - dependency tracking for perl extensions.
1333 root 1.24 - new slag-ex extension for cleaning cauldrons.
1334     - fix invoke result processing.
1335     - there are even less i/o syncpoints in the server now.
1336 root 1.29 - added map-tags extension that scans all maps for object tags
1337     and records them in the database (not used yet).
1338 root 1.28 - metaserver 2 support.
1339 root 1.22 - many more bugfixes and minor optimisations.
1340 root 1.16
1341 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1342 root 1.14 - optimised event invocation (non-wanted events can now be
1343     skipped with 4-5 inlined instructions).
1344 root 1.12 - complete rewrite of town_portal: it now creates a portal
1345     to the "nearest" town only, travel is only possible
1346 root 1.13 to the town and back, anybody can use it (also removes
1347     one of the remaining syncpoints in the server).
1348 root 1.10 - complete rewrite of the range/attack skill slot system:
1349     there are now two slots, one for combat, one for ranged
1350     attacks.
1351     - introduce the concept of a current weapon (either a ranged
1352     or a combat weapon/skill/tool) and switch between them as
1353     needed.
1354     - rewrite bow code so bows get more useful: apply damage,
1355     attacktype and other stats to the arrows and treat
1356     bows as weapons. also rebalance the missile weapons skill
1357     so its damage increases with level.
1358     - rewrite the complete player speed logic: weapon_speed now
1359     works as documented and there are no unnatural speed boosts.
1360 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1361     installation, replacing the old collect scripts and
1362 root 1.9 simplying deployment by scaling and cutting faces as required.
1363     - simplify the map protocol extensively by taking advantage
1364     of missing bigfaces, speeding up map generation immensely.
1365 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1366     other archetypes.
1367     - rationalise archetype, region and treasurelist file format
1368     into a single file format and make them reloadable asynchronously.
1369 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1370     reloadable at runtime.
1371 root 1.6 - implement 64x64 faceset support.
1372     - implement fxixsx protocol that saves
1373     a lot of bandwidth over the old image/face/smooth packets
1374 root 1.11 and allows images > packetsize, incremental and background
1375     transfers.
1376 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1377     on a face basis as opposed to a mapspace basis.
1378 root 1.7 - the server can now rate-limit image uploads to not exceed
1379     a certain (client-configurable) speed while guarenteeing full
1380     freedom of movement.
1381 root 1.8 - implement new ex command to request item descriptions.
1382     - implement new msg command for in-game messages with meta
1383     information (using xml).
1384 root 1.9 - enforce utf-8 for all text messages.
1385 root 1.13 - added micropather (not used yet).
1386 root 1.6 - many, many bugfixes.
1387 root 1.1
1388 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1389 root 1.1 - make coroapi accessible to cf+.
1390     - moved map handling logic completely to perl
1391     - per player maps are now marked in the map
1392 root 1.2 - maps are saved completely differently now,
1393     and much more often.
1394 root 1.17 - rewrote map header parser and writer, to be much faster.
1395 pippijn 1.4 - maps and players are now (in the average case) loaded
1396 root 1.2 and saved completely asynchronously, I/O contention will no
1397     longer freeze the server.
1398 pippijn 1.4 - players and maps can be loaded anytime, without the player
1399 root 1.2 being logged in.
1400 root 1.1 - automatically generate method interfaces for perl from headers
1401     - unbundled freezethaw
1402     - mostly rewrote common/map.C
1403     - completely rewrite server/swap.C
1404     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1405     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1406     - better message for apply failures due to applymode
1407     - removed most all of the weather code
1408     - unified logging to stderr and file
1409     - too many minor changes to document
1410 root 1.615