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Revision: 1.804
Committed: Fri Aug 24 17:26:33 2012 UTC (11 years, 8 months ago) by root
Branch: MAIN
Changes since 1.803: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.724 - (maps) hopefully fix tobias' tower.
35     - (maps) hopefully fix healing potion vendor in arena entrance.
36 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
37 root 1.739 - it was possible to unapply or half-unapply cursed items in many
38     cases, which confused players and also player state. fixed.
39 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
40     some items. also, no longer uncurses spells or other invisibles.
41     - (arch) remove curse and identify now treta the marked tiem first.
42 root 1.725 - creators no longer identify objects that shouldn't be identified
43     (such as money, which won't stack afterwards).
44 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
45 root 1.746 - (maps) implement a wilderness town portal.
46 root 1.748 - (arch) set proper(?) int values for all monsters.
47 root 1.751 - (maps) fire5.map could destroy players.
48 root 1.791 - redo all build material faces from scratch.
49 root 1.790 - dropall without arguments now drops all containers.
50 root 1.776 - use blitz++ for vector maths (new dependency).
51 root 1.772 - only match archetype names in artifact allowed names.
52 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
53 root 1.751 - altars with match expressions did not work properly.
54 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
55 root 1.749 - god enemy race check fixed ("god detests your race").
56     - gods errornously allowed any kind of worshipping race, even
57     ones they hate.
58 root 1.726 - use same default config in code as on gameserver.deliantra.net.
59 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
60 root 1.727 our parser.
61 root 1.767 - generate slightly more special exits and avoid warning.
62 root 1.731 - applying a glowing crystal now gives status messages.
63     - fix a memleak in the random map generator.
64     - rework the random map parameter passign a bit to be extendable.
65 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
66     also, improve the quality of the mazes (no longer will the edges
67     almost always form a passage) and add two new types - "rooms"
68     and "braided".
69 root 1.734 - (random maps) add new "cave" layout, which is much more ...
70     cave-like.
71 root 1.744 - (random maps) new layout style "castle" that generates straighish,
72     rogue-ish maps.
73     - (random maps) new layout style "multiple" that simply mixes multiple
74     different styles in different areas.
75 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
76     - rewrite layout management in the random map generator from the
77     ground up.
78 root 1.736 - fix bug in tausworthe rng initialisation.
79     - switched to the faster and hopefully better quality gfsr{24,55} random
80     number generator, the same algorithm that freeciv apparently uses.
81 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
82     memory and imho looks nicer.
83 root 1.741 - (arch) fix samhlaidh archetype.
84 root 1.751 - fix the "archname" match special function.
85 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
86     and other fractal algorithms.
87 root 1.754 - one can no longer emote to logged-out players.
88 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
89     sacks fit on a tile again.
90 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
91 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
92     support background colour for text clients.
93 root 1.763 - (arch) improve automatic name from archname generation.
94 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
95 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
96     match expressions.
97 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
98 root 1.761 - sometimes a special exit wasn't placed when it should have been.
99 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
100 root 1.765 - require EV 4.00.
101 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
102 root 1.766 - add perlxsi.c to cleanfiles.
103 elmex 1.768 - (arch) made speed potions easier for now.
104 root 1.769 - the server didn't properly initialise all client skill slots,
105     no known impact.
106 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
107 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
108 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
109     a generic table/matrix/palette converter to cfutil.
110 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
111     - remove limits of 000..999 from worldmap coordinates, support negative
112     coordinates and introduce z-layers - deliantra is now 3d, in yet another
113     sense.
114 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
115     handle generic "world map areas".
116 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
117 elmex 1.779 - added is_quad flag.
118     - (arch) added quad archetypes.
119     - made the pickaxe mining tool remove quad walls and floors.
120 root 1.780 - move key_values into their own class, simplifiying lots of code and
121     making it possible to use kv pairs easily for maps and other objects as well.
122 root 1.781 - get rid of get_archetype, finally.
123 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
124 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
125     have been removed, and the map "intelligently" changes between active/inactive.
126 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
127 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
128 root 1.787 - server now enforces width/height matches between tiled maps.
129 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
130     for unordered map walks - which should not cause any real issues.
131 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
132 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
133     as all other similar macros - might cause other breakage...
134 root 1.791 - cfutil no longer creates split tiles multiple times due to a
135     off-by-one bug in comparing mtimes.
136     - cfutil now supports type: prefix to derive faces from other faces, which
137     is used for all build materials currently.
138     - require imagemagick >= 6.6.
139 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
140     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
141 root 1.795 - fix the brace command.
142 root 1.799 - implement refcnt_buf.
143     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
144     codesize decrease. wow.
145 root 1.798 - removed version 1 ext/exti command support.
146 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
147 root 1.801 - new extension, ota_update, for online updates of the game client.
148 root 1.802 - implement a simpler config value system for extensions that allows
149     config updates without a reload.
150 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
151 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
152     at it.
153 root 1.724
154 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
155 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
156     now easily reachable, at a price.
157 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
158 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
159 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
160 elmex 1.630 (by Dustfinger).
161 root 1.681 - (maps) fixed bad floor tile in navar apartment.
162 elmex 1.573 - made (wizard) look_at show also uuids.
163     - added cf::object::find_object_uuid (::find_object already exists!).
164 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
165 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
166 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
167 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
168 elmex 1.568 - (arch) made the hill giants loose more body parts.
169 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
170 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
171     and made them a bit more expensive.
172 root 1.633 - (maps) add more glory hole treasure styles.
173 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
174     in a select number of mlab maps.
175 root 1.667 - (maps) the library should be less of a death trap now.
176     - (maps) exits no longer point to auto-apply exits, most affected
177     maps now have proper doors or a similar solution.
178 root 1.682 - (arch) jumping skill has now physical attacktype.
179 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
180 root 1.691 - enter_map did not normalise the map coordinates when the destination
181     space is blocked, causing badness and freezes for the player.
182 root 1.685 - when applying containers, server checks for the key on activate
183     and also allows players to unapply active containers they don't have
184     a key for.
185 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
186     races files to arch, where they belong (exp_table is no longer in
187     confdir but in datadir now!).
188 root 1.677 - jeweler and sound config files are now normal datafiles as well.
189     - quit_character was causing a runtime exception, causing it to not
190 root 1.672 work since 2.93.
191 root 1.671 - entering a map will now respect move_on and other effects,
192     except for auto-apply exits :/
193 root 1.660 - only talk to the items on the nearest mapspace, or, of there
194     are none, to the player, not ALL items in vicinity.
195 root 1.625 - do not update the floorbox while running, to avoid big item
196     updates that cost network bandwidth and processing power.
197 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
198     caused overflows causing monsters to become living deads.
199 root 1.619 - unapply weapons and armour before trying to improve it.
200 root 1.588 - teach the random map generator the ability to read ".rmg" files
201     that specify which actual style map to generate, and use it for
202     the default decorstyle to avoid inappropriate maps to be used.
203 root 1.639 - support (with some limitations) multiple different skills with the
204     same subtype.
205 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
206     so nekosan could end up beign saved AND escaped to another map.
207 root 1.636 - show invisible no longer makes magic mouths visible.
208 root 1.583 - move_type changes (spells, skills etc.) now will correctly
209     take move_on/move_off into account (e.g. buttons).
210 root 1.582 - display (exit) or (random map) in client for those objects.
211 root 1.606 - removed (useless) spell damage columns from spell info and replace
212 root 1.578 it by effective casting level - clients > 2.10 required to display
213     properly.
214 elmex 1.565 - building of levers/doors works again for all kinds of floors.
215 elmex 1.563 - the player can now withdraw and deposit all the available money.
216 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
217     steinwandstadt/celvear.
218 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
219 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
220     mostly based on the spell's level in the spellbook.
221 root 1.718 - the music scheduler did not properly send new music on region
222     changes.
223 root 1.669 - (maps) fix some map regions and the region tree.
224     - the server will now be more picky when parsing the regions file.
225 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
226 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
227 root 1.566 clients.
228 root 1.690 - follow has been rewritten to be, hopefully, more robust.
229     - follow mode will not be aborted when the follower tries to move.
230 root 1.566 - tcp.ext didn't unbind in reloads.
231     - map-tags.ext didn't properly close the database on reloads.
232 root 1.567 - cfutil skips .-directories when scanning.
233 root 1.571 - build.ext prevents players from building on other player's maps.
234     - rent.ext allows the dm to enter anytime.
235     - NPC_Dialogue adds a new predefined variable, $map.
236     - new "build" event hook.
237 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
238 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
239 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
240     them on loading, for old playerfiles and maps.
241 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
242     would be handled differently nowadays anyway.
243 root 1.584 - random map .meta were not being expired at all.
244 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
245 root 1.586 - update to automake 1.10.
246 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
247     require level 4 anymore.
248 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
249 root 1.590 - monsters now rotate through all skills (in chosen_skill).
250 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
251 root 1.661 - detect/sense curse/magic will no longer work on items that don't
252     need identify.
253 elmex 1.593 - added detect mineral vein spell.
254 root 1.592 - support "wall overlays" in the random map generator - not very generic,
255     used by minable veins.
256 elmex 1.594 - (maps) relocated jeweler town to another directoy.
257 root 1.603 - (arch) implement mining pickaxes and mining skill.
258 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
259 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
260 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
261     of the output is only 1/5th (instead of 1/3rd) of ring level.
262 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
263     generated ring/amulet.
264 root 1.601 - generate most constants for perl automatically.
265 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
266     - when player dies, restore his food to at least 200.
267 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
268 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
269 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
270 root 1.600 - the singing skill actually respects the direction now.
271     - oratory and singing now require a direction.
272 root 1.603 - use_skill now requires that you can actually apply the skill tool.
273 root 1.604 - do not invoke perl on every user command anymore by providing
274 root 1.655 a command and an unknown_command event.
275 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
276     perl to C++, for speed reasons (basically undo patchset 1304).
277     - add a client_destroy event, so we don't have to hook the
278     attachable destroy event (which is called much more often).
279 root 1.606 - removed (unused) FLOOR object type.
280 root 1.607 - fix errornous change_abil messages for rods (and other types).
281 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
282     all into server/commands.C.
283 root 1.609 - save and restore combat/ranged/current slot for players.
284 root 1.610 - the server now batches item's face/fx commands, as opposed
285     to sending one fx per item - helps mostly at connect and
286     with floorbox updates.
287 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
288 root 1.614 - the random map generator now supports selecting difficult for
289     more style categories than just monsters (all except fountains
290     apparently).
291 root 1.617 - object serialiser no longer creates empty "owner" references.
292 root 1.620 - make sure failed castings take some time, too, to avoid being
293     smitten by your god.
294     - many more failmsgs and help texts.
295 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
296 root 1.623 - stop thrown objects when their speed goes too low.
297 root 1.624 - log the number of unique logins seen every minute in a compact
298     format (for statistics).
299 root 1.626 - do not send delitem for players.
300 root 1.627 - support static scalar data members properly in genacc now.
301     - implement "simple" freelist management for objects.
302 root 1.628 - recycle object counts now - to support longer uptimes.
303 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
304     function (and yes, 666 is exact!).
305     - random map generator results should now be fully repeatable.
306 elmex 1.635 - fixed possible crash bug in build code.
307 root 1.638 - rename find_marked_object to ->mark and speed up.
308 root 1.640 - player movers properly destroy themselves when used up, instead
309     of leaking.
310 root 1.642 - do not show msg for unidentified objects that need identification.
311 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
312 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
313     next_line method.
314 root 1.646 - use nicer file format for exp_table and attackmess
315     (more like other resource files).
316     - make parse errors during server startup fatal.
317 root 1.652 - properly initialise all maptile values in constructor.
318     - improved {link} map.
319 root 1.655 - optional unloadable extensions will not lead to an endless loop.
320 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
321 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
322 elmex 1.664 - building listening books is possible again.
323     - (maps, arch) added archetype for building instructions and replaced
324     the copies of the instructions in the maps with it.
325 elmex 1.666 - (arch) made the spark shower spell available in shops.
326 root 1.670 - don't create a second LOGIN event on character creation.
327 root 1.674 - correctly generate "You paid xyz" message in shops.
328 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
329 elmex 1.710 - added a 'password' command, to let DMs change the password of players
330     more conveniently.
331 root 1.680 - correctly save shopitems string, to avoid parse error when reading
332     saved maps.
333     - logging now differentiates between logging levels better.
334 root 1.684 - speed up get_typedata.
335 root 1.689 - fix deadlock problem during server shutdown/reload.
336 root 1.692 - make ext/checkrusage "more" non-blocking.
337     - use common::sense for extensions.
338     - work around a 50.10.0 utf8 caching bug.
339 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
340     "no relation to target" bugs.
341 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
342     modules being loaded from the mainloop, pre-load some more
343     core modules so perl doesn't do it later on.
344 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
345     compiling regexes.
346 root 1.701 - make exp_table and materials file reloadable.
347 root 1.702 - made reload_config non-blocking.
348 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
349     causing server freezes.
350 root 1.704 - store unhashed password, to prepare for safer authentication.
351 root 1.707 - do not log connections from the local host, to help a local
352     watchdog.
353 root 1.714 - fix summon freeze at map borders.
354 root 1.717 - support @group syntax and music config file for music face lists.
355     - run post_init jobs in parallel, they might do I/O.
356 root 1.722 - avoid apply conversion for converters.
357 root 1.562
358 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
359 root 1.558 - (maps) fix travel to valdor and back.
360 root 1.545 - do no longer by default eval map cod ein safe compartments
361     (this can be re-enabled using the safe_eval config option).
362 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
363     in lorak.
364 root 1.559 - fix data corruption issues caused by recursive calls to
365     unordered_mapwalk - now every caller must provide its own
366     buffer.
367 root 1.538 - (maps) improve tindervale maps slightly.
368 root 1.544 - (arch) considerably decrease slag ex price.
369 root 1.540 - (arch) fix filth archetype.
370 root 1.556 - extension dependency resolve was completely broken.
371 root 1.544 - multipart objects would cause save_throw_object to crash - it
372     now acts on the head only.
373 root 1.541 - do not try to connect to an irc server unless explicitly configured.
374 root 1.542 - do not expect decltype() to be available in gcc 4.4.
375 elmex 1.543 - extended the safe perl environment by loops.
376 root 1.547 - (arch) fix "armless cook" facings.
377     - the "experience table" resource item did not have a proper
378     hash associated with it, so updates could not be detected.
379 elmex 1.550 - fixed poison traps in doors.
380 root 1.548 - player->killer_name did not properly flag the name as unicode.
381 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
382     and provide a non-destructive SvPVutf8 variant.
383 root 1.554 - do not allow dragon players to change their title via the settings.
384 elmex 1.552 - ratelimited jeweler skill nugget conversion.
385 root 1.551 - under high load, the server stopped swapping out to make
386     the server more responsive, but making it impossible to reduce
387     the load by... swapping out. slot queuing will now always make
388     some progress.
389     - improve the quality of the load-avg calculation.
390 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
391 root 1.556 - don't fail to write the runtime file if the temporary already exists.
392 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
393     player now.
394 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
395     timestamp and use a tab in the client to increase awareness.
396 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
397     setflag 0 is possible.
398 root 1.560 - make install now deletes old extensions, to ease upgrades in the
399     deliantra vm.
400 root 1.538
401 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
402 root 1.532 - the destruction spell could/would corrupt server memory quite often.
403 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
404     disk, not when it already was in memory.
405 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
406     avoiding livelock during high-load emergency saves.
407 root 1.530 - logging in did not properly unapply all skills.
408 root 1.531 - (maps) make the invite quest marking much more obvious.
409 root 1.533 - (arch) fix warrior archetype names.
410 root 1.532 - map prefetching never prefetch upwards.
411 root 1.534 - wizpass no longer makes you non-blocking.
412 root 1.536 - (maps) add light to some of the special maps, add troll
413     map.
414 root 1.530
415 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
416 root 1.515 - (maps) add gorokh_final mapset from crossfire.
417 root 1.516 - (maps) block most vault-type mlab locations, open up
418     imperial converters for anybody to use.
419 root 1.519 - (maps, arch) replace all permanent stat potions by random
420     variants.
421 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
422 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
423     real player object on player changes.
424 root 1.522 - diseases and maybe other things could sometimes reduce the speed
425     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
426     much grief.
427 root 1.523 - speed_left randomisation was, apparently, totally broken.
428     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
429     of the speed slot internally and in map save files. among other
430     things, this gets rid of all the abs (speed) calls.
431     - reduce map file save files by using abridged keywords aliases.
432 root 1.494 - shop specialisation calculation was totally broken.
433 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
434     now enforced.
435 root 1.498 - fix magic mapping, which only worked for inate spell casting.
436 root 1.495 - godgiven items will now be explicitly described as such.
437 root 1.524 - (arch) dded a quiver of bolts.
438 root 1.504 - materialnames would change "randomly" on every load, only
439     set the material when the materialname was not set before.
440 root 1.497 - balancing change, halve rod recharge speed (instead
441     of 4.8s, the standard rods now recharge in ~10s. not a solution,
442     but still.
443 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
444 root 1.509 the costly flag-checking loop in most cases and using a simple
445     repeat-cache for speed_left.
446 root 1.507 - always delay stats update for players on insert/remove till
447     next tick/command, which saves a lot of cpu cycles on drop/take.
448 root 1.514 - add hint about havign to run to attach unaggressive npcs.
449 root 1.494 - pet monster level was not displayed correctly in "showpets index".
450     - clean up floating point conversions and many similar nitpicks.
451 root 1.502 - fix hanuk altar.
452 root 1.504 - overhaul material system to be much faster, and having less bugs, but
453     still having a lot of cruft :/.
454 root 1.502 - add marble shop floor.
455 root 1.494 - move gcc specifics to new file include/compiler.h.
456     - unrecognised cfpod directives could cause undefined behaviour.
457 root 1.505 - added boes' marble shop to steinwandstadt.
458 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
459     - optimise mapspace updates.
460     - cache volume/items per mapspace.
461 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
462     decrease).
463 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
464     have led to weird item multiplications.
465 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
466 elmex 1.501 - fixed crash bug in learn_spell command.
467 elmex 1.634 - enhanced output of the mapinfo command.
468 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
469 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
470     from perl to c++.
471 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
472     and use it in some "inner" loops.
473 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
474 elmex 1.511 - fixed jeweler experience output to not be floating point.
475 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
476 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
477 root 1.518 - try to prefetch memory inside process_objects, which can give
478     enourmous speed gains.
479     - make some small optimisation to the process_objects loop.
480 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
481     handling different chksum lengths.
482     - check for hash collisions in cfutil.
483     - reduce face checksum size from 6 to 4 bytes.
484 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
485 root 1.523 - removed weather-specific attributes.
486     - fixed genkeywords dependency.
487     - do not clear "randomitems" slot for world underlays.
488     - use "sl" as short-hand for speed_left in save-files, just to make them
489     smaller.
490 root 1.517 - in general, don't crash on value-less resource file lines
491     anymore, due to get_str never returning a 0-pointer.
492 elmex 1.521 - code cleanup in move_symptom.
493 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
494 root 1.494
495 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
496 root 1.481 - some Andrew Madloch wanted, despite being specifically told
497     multiple times that the Deliantra parts additions are under AGPL,
498 root 1.487 lock up the source code of the server within his company.
499 root 1.481 some reorganisations have been done to the sourcecode to make
500     it clearer that this violates the Affero GPL. Help to keep
501     Deliantra free software even for the coming generations
502     and be wary of the promises of Andrew Madloch, he has nothing
503 root 1.487 good in mind for free software.
504 root 1.480 - clarify which files of the server are 100% AGPL.
505 root 1.481 - minor reorganisation, move some GPL code into other files.
506 root 1.483 - implement viewpoint (which is like observe, but only for the map,
507     not stats etc.).
508 root 1.484 - replace magic mapping overlay by a flying bird exposing area
509     on the worldmap (ext/magic_mapping.ext).
510 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
511     - @find results in npc dialogue is now stored in $find.
512 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
513 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
514 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
515     dm instead.
516 root 1.456 - (maps) add town portal to celvear.
517 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
518     mapsets from crossfire, together with associated archetypes.
519 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
520     - (maps) define a new whalingoutpost region.
521 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
522     and most archetypes that go with them (without stoning and swallow effects),
523     casino tokens and stock certificates are also missing.
524 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
525     and santo dominion.
526 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
527     to go with them. also adjusted archetypes to be more korrekt "gotisch".
528 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
529 root 1.460 - properly close client-side dialogue when the player is teleported away.
530 root 1.459 - map-tags did not properly close it's database tables or wait
531     for a quiescent state, causing memory corruption on reload.
532 root 1.454 - support "stat.xyz" accessor in match expressions.
533 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
534 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
535     fixes long answers from npc dialogue).
536 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
537 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
538     and to not add a "put your code here" force needlessly.
539 root 1.463 - (arch) fix or improve many plurals.
540 root 1.465 - markers do no longer add a force if the slaying field is unset.
541 root 1.466 - sped up search-items implementation, but it's still horrible.
542 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
543 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
544     used to reogianise the illogical arch tree a bit.
545 root 1.479 - (maps) import most map names from crossfire.
546 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
547 root 1.483 - fly_high movement gives better los, ignoring blocksview.
548 root 1.488 - the addexp command should now honour skill names with spaces.
549 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
550 root 1.491 - (arch) added many more buildable marble floors.
551 root 1.490 - major namespace cleanup: save 45kb by making functions static
552     that were unnecessarily global.
553 root 1.452
554 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
555 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
556 root 1.451 - fix a memory buffer overflow in the book code.
557 root 1.429 - add @check, @find npc dialogue commands.
558     - (maps) add a number of town interiors.
559 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
560 root 1.451 - (maps) add celvear area from cfextended.
561 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
562     - (server,maps) fix bug causing some library books not to be chained down,
563     cause Scorn/Navar libraries not to have inscribable books.
564 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
565 sf-marcmagus 1.433 inappropriate item power.
566 root 1.448 - (maps) fix intwell balancing issue.
567 root 1.437 - improve the look of generated books.
568 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
569     - fix bug where players could bypass no_drop by putting items in containers.
570 root 1.430 - consecutive commands arriving at the same time in the server would be
571     corrupted if the length was >255.
572 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
573 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
574     and perl.
575 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
576     functionality (and more) inside the same object using the match expressions.
577     - create simpler match expression compiles in many common cases.
578 root 1.439 - reduce object size by removing obsolete "seen_by" member.
579 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
580     of the new dynbuf::splice function (which gave an unexpected net win
581     in code size...).
582 root 1.442 - the server will no longer complain (and subtly fail) when an object
583     being removed from a map causes another object to get removed.
584 root 1.441 - banish strncpy from the server, speed up and simplify sending item
585     descriptions to the client considerably.
586 root 1.442 - add new "in head" set modifier for matches.
587     - new BLOCKED_MOVE event added.
588     - mapscript archetype now has activate_on_xxx true by default, as similar
589     connected elements.
590 root 1.448 - (maps) imported all styles from cfextended except
591 root 1.444 floorstyles/land_plots and monsterstyles.
592 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
593 root 1.446 - don't crash when treasure lists are empty / supply new empty
594     treasurelist for randomitems when none can be found.
595     - implement cf::map::static_maps and use it in map-tags.ext.
596 root 1.449 - fix a bug in map-tag scanning when moving tags.
597 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
598     for a reaction.
599 root 1.447 - implement new "loadall" map loading command, purely for debugging.
600 root 1.429
601 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
602 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
603     but not horns (to make them more useful for content-creators).
604 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
605     2) it skipped spell effects and 3) it didn't handle the case where
606     and object was destroyed while iterating over it correctly. all this
607     allowed players to sometimes walk onto spaces they should not be able to
608     walk on.
609 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
610 root 1.399 - examining an object now dumps the serialised object form when the user
611 root 1.404 is a wizard (wizlook).
612 root 1.421 - altars no longer accept unpaid items.
613 root 1.411 - party spells didn't work all that well.
614 root 1.424 - added complex object matching framework (cf::match), and make altars
615     and pedestals use it.
616 root 1.425 - identified skill-tools show what skill they grant.
617 root 1.399 - display the duration of change_ability spells when examining them
618     (missing: protection spells, but they are a hack...).
619 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
620     adding more variety to the different mushrooms.
621 root 1.398 - fix a minor cfpod formatting bug.
622 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
623     the hintmode setting on the settings page.
624 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
625 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
626 root 1.399 - enable the object loader to also dump archetypes.
627 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
628 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
629 root 1.402 - force the initial face when loading an object that is time-animated
630     or a monster, so it does not have to be specified anymore.
631 root 1.403 - fix a bug where recasting an ability changing spell could shorten
632     its remaining duration.
633 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
634 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
635 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
636     up splay operations as well.
637 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
638 root 1.412 - implement introspection data for C++ classes (%REFLECT).
639 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
640 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
641 root 1.419 - fix transmutation alchemy.
642 root 1.424 - speed up many frequently-invoked C->perl callbacks.
643 root 1.419 - added complex object matching framework, to be used in altars and the like.
644 root 1.426 - switch to YAML::XS from YAML.
645 root 1.396
646 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
647 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
648     that ultimately was not helpful to catch it :)
649 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
650     all callers to use either one or the other, as appropriate. This
651     fixes the (rather fragile) light spell, maybe others.
652     - fixed an overflow and exploit in the bank/payment code.
653     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
654 elmex 1.384 to explain the skill a bit more.
655 root 1.389 - removed a buggy check for zero attacktype. So that we might find
656 elmex 1.388 the real bugs in the archs/maps/objects.
657 elmex 1.394 - Fixed enabling torches with lighters.
658 elmex 1.387 - (maps) Added Heaven Town region.
659     - (arch+maps) Fixed & normalized warriors on map
660     /quests/peterm/CTower/Barracks.
661 root 1.392 - fix the light spell (and possibly diseases and other lights).
662 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
663 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
664     a long time ago, and similar cases are still to be found in the maps.
665     - make the socket_timeout configurable in the code (but not yet for users).
666 root 1.393 - earth wall health bar is now correct.
667 elmex 1.384
668 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
669 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
670     freeze with IO::AIO anymore due this change.
671 root 1.364 - avoid a crash when a player tries to apply a lighter.
672 root 1.376 - allow a spell argument for dimension door.
673 root 1.362 - move shop item listing and some otherstuff into the info tab.
674 root 1.360 - avoid crashes when non-players cast party spells.
675 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
676 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
677     - small improvement of the number of potions in shops
678     (by Job Vranish).
679     - added a few party spells (by Job Vranish).
680 root 1.362 - use a common message dynbuf.
681 root 1.364 - destroying tear down objects will now use the full hp range
682     for animation and will only destroy/lastframe when hp < 0.
683     - allow monsters to use earth to dust.
684     - use manhattan distance for get_rangevector_from_mapcoord, just as
685     in get_rangevector.
686     - los updates now correctly take tiled maps into account.
687     - do los updates even on maps without darkness.
688 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
689 root 1.375 - upgrade to IO::AIO 3.21.
690 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
691 elmex 1.373 - properly catching exceptions from callback in irc.ext.
692 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
693 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
694 elmex 1.368 - (arch) added hint about usage to Slag Ex.
695 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
696     like the rest.
697 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
698 root 1.378 - (arch+maps) added rate limited converter and adjusted
699     /elmex/mana_fountain.
700     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
701     - reduce size of casting_time, move_status, attack_movement,
702     last_heal and last_sp slots, squeezing some more space out of struct
703 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
704     anywhere.
705 root 1.358
706 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
707     - fixed bug in alchemy, where finding the right object for enhancements
708     didn't work.
709 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
710     effects (w.r.t. put_more) per mapspace, to give the server a chance
711     to survive a hundred deathsheads.
712 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
713     disastrous bug of unfortunately unknown proportions...
714 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
715 root 1.343 - use gender-neutral place descriptions for invite.
716 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
717     Thanks go to Lisa Larsen!
718 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
719     anymore).
720 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
721 root 1.345 - use better dependency tracking for include/keyword.h.
722 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
723     so it is possible to invite somebody out of some stck-till-death traps,
724 root 1.346 or simply to commit suicide.
725 root 1.352 - replace the "ignoring delayed commands" message by something more useful
726     (cf. cunning gnome freezeing issue).
727 elmex 1.349 - various fixes for weapon improvements.
728 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
729 root 1.353 - support T and G sequences in cfpod.
730 root 1.343
731 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
732 root 1.339 - convert me command from per-map to chat, which makes more sense, also
733     document it.
734 elmex 1.336 - more than one spellbooks of same class can now be given
735     in class selection.
736 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
737     spell rebalancements.
738 elmex 1.338 - the IRC gateway filters IRC colors now.
739 elmex 1.336
740 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
741 root 1.331 - (arch) fix quiver of Holding Bolts.
742 root 1.332 - applying unpaid items will now examine them.
743 root 1.330 - add "What" column to body command, showing items in that slot.
744 elmex 1.329 - redesigned and rebalanced lamps and torches.
745 root 1.330 - add "..." to item names that have been shortened.
746     - fixed "assign" function that squeezes strings into fixed length.
747 elmex 1.333 - add cursed effect to lamps and (some) torches.
748 elmex 1.334 - fixed bad assigned crafting skills and their tools.
749 root 1.312
750 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
751 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
752 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
753 root 1.312 - make monster smell logic dependent on their wisdom stat.
754 root 1.324 - put the death reason into a separate tab.
755     - converted "connected" slot to string, cleanly got rid of some ugly
756     hacks such as the path_attuned hack.
757 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
758     - replace one-at-a-time hash by faster than smaller FNV-1a hash
759     when hashing strings.
760 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
761 elmex 1.320 whether the right cauldron is used.
762 root 1.313 - considerably optimise shared string implementation by
763 root 1.316 making its null value a compiletime constant.
764 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
765     as well as using shstr_cmp to pass shared stringsa round efficiently,
766     for lots of code size savings.
767 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
768     they are sleeping: generators now check for the sleeping flag.
769 root 1.318 - tell gcc not to excessively inline some perl interface functions.
770 root 1.322 - remove marking rune length limit.
771 root 1.323 - fix formatting of cfpod when a verbatim block was following
772     a single newline.
773     - move resistances, statistics and showpets command output into tabs.
774 root 1.326 - implement map scripts that can replace the boulder logic without
775     having to write extensions.
776 root 1.310
777 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
778 root 1.302 - fix a longstanding bug that teared multipart monsters
779     at map boundaries apart.
780 root 1.292 - temporarily make permanently invisible player visible when
781     he/she makes noise.
782 root 1.284 - fix being able to see through walls a bit.
783 root 1.303 - improve look at output.
784 root 1.285 - completely replaced the line of sight algorithm with a variant
785     of spiral fov capable of visibility grades and arbitrary
786     shadow angles, that uses less memory and less code.
787     - the new los code supports arbitrary map rectangles and loosens
788 root 1.310 other restrictions of the old code, supporting further optimisations.
789     - update los if blocksview-objects are inserted in a map, not just when
790 root 1.287 removed (e.g. for summon fog).
791 root 1.303 - permanent invisibility doesn't make immune against making noise:
792     implement a noise system that allows monsters to locate the player
793     when he/she makes noise.
794     - implement a primitive smell system that monsters can use to track
795     players.
796 elmex 1.288 - create bomb now also works when casted by door traps.
797 elmex 1.290 - (arch) new torch graphics.
798 root 1.289 - (maps) considerably soften the subway spider.
799 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
800     the guards from being killed by players.
801 root 1.310 - (maps) lots of tweaks in and around scorn.
802     - (maps) use special non-blocksview jungle, mountain and
803     darkforest freely on the worldmap, to get gradual sight obstacles
804     instead of total blackout in those areas.
805 root 1.289 - no maximum darkness for outdoor maps anymore.
806 root 1.291 - add more hints, fix some messages.
807 root 1.292 - fix a bug: firing rods should tell you something about them.
808     - make light additive even within players.
809 root 1.293 - darken xrays effect a bit.
810     - improve handling of los changes when inserting or removing
811     objects, not perfect yet.
812     - make map darkness signed (formerly unsigned) to allow
813 root 1.294 ambient lighting and centrally manage darkness as an offset.
814     - revamped, fixed and documented the server calendrics, also
815     tell users the current time and data, to improve awareness.
816     - implement proper wizlook flag and handling of wizlook, instead
817     of dumbly just clearing los once.
818 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
819     and has a smaller runtime variance.
820 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
821     making them actually useful.
822     - see_in_dark now increases the viewing radius by 3.
823 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
824     speedup, as well as in many other places.
825 root 1.299 - remove support for extended map infos - these are not used
826     by the deliantra client and removing them gives us a 10% speedup
827     when sending map changes.
828 root 1.300 - remove most gcfclient and other client bug workarounds, as well
829     as now obsolete protocol versions, simplying the code.
830 root 1.301 - optimise and simplify generation of random numbers.
831 root 1.303 - correctly provide a non-zero default density for materials, to
832     avoid crashes, fix other bugs in the material handling code.
833     - fix volume calculations.
834     - fix cfpod parsing when multiple verbatim blocks were separated by
835     newlines.
836 root 1.305 - increase monster detection radius from wis/5 to wis/3.
837 root 1.306 - remove old pickup modes.
838     - remove obsolete disarm and search commands (search wasn't working
839     anyways).
840 root 1.308 - fix a crash when an npc applied a sign.
841 root 1.284
842 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
843 root 1.283 - this release is assumed to be very stable.
844     - (maps) radically redesigned and improved tutorial.
845 root 1.280 - directional casting no longer immediately removes the invisible effect.
846 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
847 root 1.272 - fix overflow in lighting calculations.
848     - negative glow radii can no longer cause total darkness.
849 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
850     only maximally-lit ones.
851 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
852     - swashbucklers got the oratory skill now.
853 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
854 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
855 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
856 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
857     (which was probably broken, too).
858 root 1.281 - support negative glow radii during daytime, too.
859     - use circular, not rectangular, viewing area.
860     - use minimum viewing distance of 2 in outdoor maps.
861     - negative glow is stronger than viewing area or lamps.
862 root 1.283 - (arch) new darkness spell face.
863 root 1.272
864 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
865     - (maps) completely redesigned scorn.
866 root 1.269 - "cast light" now works on oneself.
867 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
868     negative glow radii again (they were totally broken before).
869 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
870 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
871 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
872 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
873 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
874     back to the player.
875 root 1.251 - attuned/repell and spell base level system reworked.
876 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
877 root 1.247 be less erratic now.
878 root 1.248 - refuse to write the uuid file if the uuid is zero
879     (to avoid writing it in early crashes).
880 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
881     - speed up emergency_save by not syncing every file separately.
882     - no longer reattach perl to every object on reload, it's slow, and no longer
883     necessary since we don't nuke stashes anymore.
884     - do not bootstrap perl from the commandline args, use separate eval for
885     better error reporting.
886 root 1.259 - fix a crash when pushing cone spells met ice attacks.
887 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
888 root 1.255 - speed up map refresh in server a bit.
889 elmex 1.258 - refactored drop code and fixed some programming errors in it.
890 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
891 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
892 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
893     as the current weight of the inventory.
894 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
895     dragonfire has been introduced for the non-dragon players.
896 root 1.265 - remove unused "tooltype", "start_holding" object slots.
897     - change "weapontype" object slot to uint8.
898     - convert "hide" object slot into flag.
899     - reorder object members for better locality of reference and codesize
900     decrease.
901 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
902 root 1.267 - fix a crash when no skill could be found when killing amonster.
903 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
904     every completed aio operation.
905 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
906     and update mapspaces if necessary.
907 root 1.246
908 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
909 root 1.241 - removed all command line parsing, only env variables are supported
910     anymore.
911 root 1.239 - region-specific monsters will now once more be on the worldmap.
912 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
913 root 1.225 would grow out of bounds.
914 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
915 root 1.222 - fixed a double-escaping bug in the pod-parser.
916     - rewrote the cfpod parser in C++.
917     - hintmode moved to C++, players need to re-set their hintmode if
918     they dislike "show".
919 root 1.231 - fix RIP inscription.
920 root 1.239 - bump login name length from 18 to 20 char max.
921 root 1.231 - correctly support gender in emotes.
922     - correctly support gender in the death messages.
923     - correctly generate death messages for players only when they really die,
924     with increased information.
925 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
926     and data corruption (but apparently was never triggered).
927 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
928 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
929     data corruption bug.
930 root 1.223 - tweak coredumping/monitoring a bit.
931 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
932 root 1.227 - do not crash in the loader when an inventory object could not be loaded
933     (from a corrupted file).
934 root 1.241 - redid skills command to send output to proper channel.
935 root 1.233 - object->map is no longer refcounting.
936 root 1.228 - add FLAG_DEBUG for internal debugging.
937 root 1.231 - add NDI_VERBATIM flag to send_msg.
938 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
939 root 1.240 - player->exists is no longer a sync_job.
940 root 1.233 - split login.ext's player scheduler into
941     it's own player-scheduler.ext extension.
942 root 1.222
943 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
944 root 1.212 - require perl 5.10.
945 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
946 root 1.204 - swap player and observed count's on the map when observing.
947 root 1.205 - add (mostly untested) mapspace perl class and accessors.
948 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
949 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
950     could be found.
951 root 1.208 - pits now have a configurable "random spread" range and default
952 root 1.213 to a radius of two now.
953 root 1.212 - rewrite pay_player_arch.
954     - use a more stable perl_reload implementation.
955     - do not use Symbol::delete_package (causes crashes after perl-reload),
956     use our own, safer, clear_package instead.
957     - when asynchronously dumping core, close all file handles to allow
958     the server to restart concurrently.
959 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
960     sequences, without double-encoding. it should be faster, too.
961     - the above fixes wrong display of help tetx and many other issues.
962 root 1.216 - use lzf and frag packets for large messages for clients supporting them
963 root 1.218 (0.9976+), use it for long books and other messages.
964 root 1.210 - eradicate listen command and corresponding code.
965 root 1.211 - eradicate logs command.
966 root 1.218 - let the client log into the server log, used for crash backtraces.
967 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
968     old style spell objects with the spell magic bullet.
969 root 1.220 - (arch) fixed skill less rods in the archetypes
970 root 1.204
971 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
972 elmex 1.197 - made jeweler workbench larger and some other minor map
973     changes in jeweler town.
974 root 1.196 - fixed wrong item handling in jeweler skill code.
975 root 1.198 - (arch) use a special "key_random_map" for random map keys
976     that are used up.
977 root 1.199 - fix a crash when the player who was observed has logged out long
978     enough for his region/map to be gone.
979 root 1.200 - port to g++-4.3's incompatible tr1 changes.
980 root 1.201 - add some missing dependencies.
981 root 1.203 - log to /var/log/deliantra/ by default.
982     - hack observe code to enable smooth movmenet when observing.
983 elmex 1.195
984 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
985 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
986 root 1.179 - correctly move gsay to the party channel.
987 root 1.178 - fix a crash when animate weapon was used in some areas.
988 elmex 1.177 - fixed unnecessary identification of by converters created objects.
989 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
990     with NPCs.
991 elmex 1.175 - (arch) dragon scales got proper type now
992 root 1.193 - object::decrease would sometimes cause container weights to
993     be wrong, this has been fixed.
994 root 1.194 - do not send time updates for newly-seen items.
995 root 1.185 - thawing an icecube will once more drop its contents to the ground.
996 root 1.183 - fix cone spells etc. going through walls sometimes.
997 root 1.186 - fix a weight update bug that sometimes left containers
998     with wrong weights.
999 root 1.194 - added auto_apply event and extension for shop tiles.
1000 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1001     - make sure the map is loaded when using a town portal return.
1002 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1003     where healing spells didn't cost any grace.
1004 root 1.173 - fix starvation kill reason.
1005 root 1.174 - fix pk killer name message.
1006 root 1.189 - don't let people apply signs with @match.
1007 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1008     what seems to be the biggets memleak in the server).
1009 elmex 1.171
1010 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1011 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1012     - use anyevent to manage listen ports (this enables IPv6 support).
1013 root 1.167 - server supports ipv6 client connections now.
1014 root 1.168 - use newly-available Coro::AnyEvent.
1015 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1016     to let it handle AIO requests.
1017 root 1.167
1018 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1019 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1020     processing considerably (especially in the client) and reduces data transfers
1021     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1022 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1023     - (map) fixed npc dialogue in pup_land/s_f/special.
1024     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1025     (swarm spells now stay in the player's inventory).
1026 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1027 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1028     archetype *archname* (chairs of different facings were merged).
1029     - bugfix: fix a potential crash issue in find_object_name (not used
1030     normally).
1031 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1032 root 1.164 (destruction, magic missile etc.).
1033 root 1.163 - swarm spells without a direction now use various spiral patterns
1034     instead of being fully random.
1035 root 1.158 - update AnyEvent API to 3.4 and above.
1036 root 1.156
1037 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1038 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1039 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1040 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1041     and for attacking monsters. it also takes about one second to do a jump.
1042 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1043 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1044 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1045 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1046     were created outside a map.
1047 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1048     (fixed by reversing the logic).
1049 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1050 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1051 root 1.154 - bugfix: support random maps >127x127.
1052 root 1.152 - (maps) fixed the death certificate system in nimbus.
1053 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1054 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1055 root 1.147 - (arch) give ball lightning a real name.
1056 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1057 root 1.155 - support cfpod in ex replies (client item tooltips).
1058 root 1.143 - unapply item in range slow when readying a spell.
1059 root 1.148 - bugfix: account for rounding errors in weight updates.
1060 root 1.139 - remove synchronous mkdir in chargen_race_done.
1061     - fix per-race starting maps.
1062 root 1.142 - check hiscore on suicide and quit as well.
1063 root 1.138 - tell players when they are starving.
1064 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1065     - fix map difficulty calculation for generators.
1066 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1067 root 1.149 - support no_drop map header flag (before it was only available internally).
1068 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1069 root 1.133
1070 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1071 root 1.119 - bugfix: custom skill settings were not saved by the server.
1072     - bugfix: remove did not actually remove items from the inventory, leaving
1073 root 1.116 ghost items.
1074 root 1.119 - bugfix: properly update items identified on the ground.
1075 root 1.120 - bugfix: use localtime_r in the logger thread.
1076 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1077     - bugfix: archetype reloads could crash the server.
1078 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1079 elmex 1.114 player is not logged in.
1080 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1081 root 1.117 server startup.
1082 root 1.128 - bugfix: fix the door surround check in the random map generator.
1083     - (maps) fix heaven quest difficulty progression.
1084     - (maps) fix some random map styles.
1085     - dropping items a shop is not interested in won't sell them anymore.
1086     - rods and horns with a too low maximum charge allow now at least one discharge.
1087     - implement kill & death statistics.
1088     - random map preparation is no longer synchronous.
1089     - rewrite find_style in perl, no longer does synchronous I/O.
1090     - improve random map specials placement.
1091     - make the killer a real object pointer instead of a string, improved
1092     kill reason messages.
1093 root 1.117 - take advantage of new aio_close and aio_chmod.
1094 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1095 root 1.125 - change_abil is much faster.
1096 root 1.126 - update the floorbox more often to work around the reverses item order
1097     display in clients.
1098 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1099 root 1.126 - add hints to the invite messages.
1100 root 1.127 - rewrote key<->value pair handling.
1101 root 1.128 - use an independent random number generator for the random map generator.
1102 elmex 1.113
1103 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1104 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1105     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1106     - completely automate the weight handling, should fix all weight
1107     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1108 root 1.103 - reloading archetypes while a user was in the character creation phase
1109     could crash the server.
1110 root 1.106 - fix a nontrivial number of cases of code commented similar
1111     to "is this really correct?", as many of those cases are now handles
1112     automatically by lower level code.
1113     - replace many ad-hoc checks for client visibility by object::visible_to,
1114     should result in broader applicability of functions using it.
1115 root 1.104 - merge items with different arch pointers refering to the same arch
1116     (due to archetype reloads).
1117 root 1.106 - refactored the object remove/insert functions and most related
1118     functions (decrease, split, merge_ob etc.).
1119 root 1.105 - make it compile better on freebsd (reported by pippijn).
1120 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1121 root 1.108 - fix the longstanding "container stays open" bug.
1122 root 1.107 - improved floorbox updating to be incremental and other protocol
1123     optimisations.
1124     - get rid of update_after_inventory_change and only do update stats
1125     for weight once/tick/player at max.
1126 root 1.109 - rewrite party commands, use party channel.
1127 root 1.103
1128 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1129 root 1.97 - properly link against libgthread as that is needed to make the slice
1130     allocator thread-safe.
1131 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1132     recommended configuration) (reported by Samuel Gondouin).
1133 root 1.94 - always put godgiven items into the player inventory, never any containers.
1134 root 1.92 - (maps, arch) the scorn go club was founded!
1135 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1136 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1137     became a real spell-class.
1138 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1139     - (arch) considerably strengthened spark shower and destruction.
1140     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1141     finally reloadable at runtime.
1142     - changed archetype loading algorithm to only require one pass and
1143     use delayed resolving of references.
1144 root 1.101 - examine command now uses the examine infobox.
1145 root 1.102 - implement an "incremental garbage collector" for archetypes.
1146 root 1.98 - enable slice allocator again.
1147 root 1.96 - implement optional free memory poisoning.
1148 root 1.91
1149 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1150 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1151 root 1.85 skill.
1152 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1153     names (also update all maps to use money instead of coins).
1154 root 1.78 - add uuid accessors to perl.
1155     - add coin names and archetype accessors to perl.
1156 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1157 root 1.78 - change perl extensions to not use hardcoded coins and values.
1158 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1159     and be more parsimonous of uuid usage by the exact value out on exit.
1160 root 1.86 - write log messages in another thread, removing another sync point.
1161     - support multi-line log messages in a nicer way.
1162 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1163 root 1.81 - fix a minor memleak in the random map generator.
1164     - some parts of the random map generator are not coroutine-safe,
1165     so only call it "single-threaded".
1166     - major cleanup of memory management in random map generator.
1167 root 1.87 - slight refactoring of the random map generator, faster too.
1168 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1169     bookkeeping bug.
1170 root 1.87 - work around "player is on active list" problem by deactivating player
1171     after loading.
1172 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1173     there have in fact been allocations.
1174 root 1.82 - fix object::insert to do as documented and insert into the env
1175     if necessary.
1176     - fix cf::map::unique_maps.
1177     - fix nrof overflow check in can_merge_slow.
1178     - fix converter code to handle >31 bit values.
1179 elmex 1.83 - added support for the player_sold flag
1180 root 1.84 - converters no longer accept unpaid items.
1181 root 1.88 - canonicalize random map meta files for better unification.
1182 root 1.77
1183 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1184 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1185     when mlockall has been used.
1186 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1187 root 1.72 - use separate thread for ticker timing (and more in the future).
1188     this greatly increases timing accuracy and gets rid of an enourmous
1189     number of gettimeofday calls.
1190 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1191 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1192 root 1.71
1193 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1194 root 1.68 - rebalanced default experience table to be more exponential
1195     and much easier up to level ~40, then moderately harder.
1196 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1197 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1198     - do not exit on reload/load errors but properly cleanup.
1199 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1200 root 1.66
1201 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1202 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1203     (this fixes the jeweler skill).
1204 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1205 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1206 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1207     it has reset, which is better than putting it on the savebed, also as
1208 root 1.321 proof that the player didn't use a savebed).
1209 root 1.59
1210 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1211 root 1.56 - work around perl bug in configure perl module version check.
1212 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1213 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1214 root 1.52 - fix a bug in animate_weapon, causing a crash.
1215 root 1.54 - no longer exit when a coroutine throws an exception.
1216 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1217 root 1.53 - fix the "<player> is nuts" message.
1218 root 1.58 - fix an exception at logout due to the json_coder being gone.
1219 root 1.43 - upgrade to EV version 2.0 API.
1220 root 1.47 - when players don't apply a savebed correctly but stand above one,
1221     do not move or kill them.
1222 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1223 root 1.43 - implement generic framework for server-side resource files.
1224     - implement resource file update event.
1225     - hook experience table update into the framework.
1226     - move jeweler.yaml to resources (arch/).
1227 root 1.44 - switch from Crossfire to Deliantra perl module.
1228     - implement json2json arch filter.
1229 root 1.45 - implement widget protocol version 2, support for ui templates.
1230 root 1.54 - mapinfo is now handled fully asynchronously.
1231 root 1.48 - ext/irc: also log irc messages.
1232 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1233 root 1.43
1234 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1235 elmex 1.41 - limited the number of items that can be picked up and dropped
1236 root 1.42 as temporary measurement against bad performance or dropping things
1237     (this lead to long freezes and triggered the watchdog).
1238 elmex 1.41 - improved the performance of the drop command a bit.
1239 root 1.38 - switch from Event to EV for higher performance, easier usage,
1240     less bugs...
1241 root 1.39 - updated to release version of the gnu affero license.
1242 root 1.38
1243 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1244 root 1.36 - more thoroughly rename the binaries, contact addresses.
1245     - update the copyrights.
1246 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1247     crashes.
1248 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1249     potentially causing crashes.
1250 root 1.35 - assign weapons on user load time, not login-time, avoiding
1251     crashes.
1252    
1253 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1254 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1255 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1256     in some of the maps.
1257 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1258     which is now trivial to do.
1259 root 1.33 - removed all traces of the old (and never working) plug-in interface
1260     (70kb code less on amd64).
1261 root 1.34 - improve/tune scheduling priorities.
1262     - fix some freezing bugs.
1263     - fix a memory corruption problem in dynbuf.printf.
1264     - use channels for chat and many informational commands.
1265     - improved the tutorial.
1266     - create missile is now fixed.
1267     - race fields must now contain archetypes.
1268     - jumping skill now works as advertised.
1269 root 1.31
1270 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1271 root 1.24 - relicense under the gnu affero license.
1272 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1273 root 1.24 - implement server-side framework for generic resources.
1274     - use resource framework for server-provided ambient
1275     music.
1276 root 1.27 - save object owners (players only atm).
1277 root 1.24 - replace limited sound api with server-provided sound effects.
1278     - new sc (sound control) protocol command.
1279     - improve fxix protocol to include types.
1280     - exactly fill tcp segments, if possible.
1281     - output-rate is now an upper limit, the server will automatically
1282     (and quite perfectly) adjust to the network conditions, ensuring
1283     low latency even during bulk transfers (music, images, sounds etc.).
1284     - implement server-side widgets (i.e. client widgets controlled
1285     in the server side). this will allow future expansion without
1286     having to upgrade clients.
1287     - implement a (artwork) world map with realtime player position
1288     tracking.
1289     - new and more efficient extcmd (server still supports old extcmd
1290     protocol).
1291 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1292     calcluation that could be easily exploited by users.
1293     - rebalanced diseases to spread more naturally/evenly.
1294     - completely asynchronous map loading even for tiled maps.
1295 root 1.24 - replace simple messaging protocol with channels carrying metadata
1296     (similar to message types, but more directed at the user).
1297     - reduce command processing latency by a whopping 120ms by
1298     reordering some processing steps inside the server. this directly
1299     reduces lag by 120ms.
1300     - actually send spell faces to the client.
1301 root 1.23 - implement player genders.
1302 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1303     otherwise return to savebed and possible kill if the log-out
1304     was for too long.
1305     - fast socket-dead detection (kick player after 8 seconds without ack).
1306     - greatly reduce the cpu time needed to draw maps _again_.
1307     - archetypes are now subclasses of objects.
1308     - rebalanced shop greed and approval functions to be more realistic
1309     (and likely match the actual intention).
1310 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1311     italic, gender-specific text, paragraphs etc.
1312 root 1.24 - implemented hint framework, players can opt to receive hints.
1313     - implemented (long) book framework, added some books from the cf wiki.
1314 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1315     protocol and is capable of transmitting generic meta information.
1316 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1317     - replace the nexus by a per-player tutorial map that teaches stuff
1318     better than the newbie house.
1319 root 1.18 - fix the magicmap colours.
1320 root 1.19 - optimise map update even more by removing unneeded code and checks.
1321     - decouple map and stats update from pl->ob and use pl->observe instead.
1322     - implement observe command.
1323 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1324     calls with a simple comparison.
1325     - fix a latent crossfire bug that could crash the server because the
1326     map refresh did not update the mapspace.
1327 root 1.24 - support custom keys for regions and maps, regions are now
1328     refcount-managed.
1329     - allow worldmap overlays anywhere in the 000..999 range.
1330     - new system to acquire time slices for background jobs, to reduce
1331     jitter.
1332 root 1.27 - semi-persistent object-referencing framework (currently only players
1333     supported).
1334 root 1.22 - dependency tracking for perl extensions.
1335 root 1.24 - new slag-ex extension for cleaning cauldrons.
1336     - fix invoke result processing.
1337     - there are even less i/o syncpoints in the server now.
1338 root 1.29 - added map-tags extension that scans all maps for object tags
1339     and records them in the database (not used yet).
1340 root 1.28 - metaserver 2 support.
1341 root 1.22 - many more bugfixes and minor optimisations.
1342 root 1.16
1343 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1344 root 1.14 - optimised event invocation (non-wanted events can now be
1345     skipped with 4-5 inlined instructions).
1346 root 1.12 - complete rewrite of town_portal: it now creates a portal
1347     to the "nearest" town only, travel is only possible
1348 root 1.13 to the town and back, anybody can use it (also removes
1349     one of the remaining syncpoints in the server).
1350 root 1.10 - complete rewrite of the range/attack skill slot system:
1351     there are now two slots, one for combat, one for ranged
1352     attacks.
1353     - introduce the concept of a current weapon (either a ranged
1354     or a combat weapon/skill/tool) and switch between them as
1355     needed.
1356     - rewrite bow code so bows get more useful: apply damage,
1357     attacktype and other stats to the arrows and treat
1358     bows as weapons. also rebalance the missile weapons skill
1359     so its damage increases with level.
1360     - rewrite the complete player speed logic: weapon_speed now
1361     works as documented and there are no unnatural speed boosts.
1362 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1363     installation, replacing the old collect scripts and
1364 root 1.9 simplying deployment by scaling and cutting faces as required.
1365     - simplify the map protocol extensively by taking advantage
1366     of missing bigfaces, speeding up map generation immensely.
1367 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1368     other archetypes.
1369     - rationalise archetype, region and treasurelist file format
1370     into a single file format and make them reloadable asynchronously.
1371 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1372     reloadable at runtime.
1373 root 1.6 - implement 64x64 faceset support.
1374     - implement fxixsx protocol that saves
1375     a lot of bandwidth over the old image/face/smooth packets
1376 root 1.11 and allows images > packetsize, incremental and background
1377     transfers.
1378 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1379     on a face basis as opposed to a mapspace basis.
1380 root 1.7 - the server can now rate-limit image uploads to not exceed
1381     a certain (client-configurable) speed while guarenteeing full
1382     freedom of movement.
1383 root 1.8 - implement new ex command to request item descriptions.
1384     - implement new msg command for in-game messages with meta
1385     information (using xml).
1386 root 1.9 - enforce utf-8 for all text messages.
1387 root 1.13 - added micropather (not used yet).
1388 root 1.6 - many, many bugfixes.
1389 root 1.1
1390 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1391 root 1.1 - make coroapi accessible to cf+.
1392     - moved map handling logic completely to perl
1393     - per player maps are now marked in the map
1394 root 1.2 - maps are saved completely differently now,
1395     and much more often.
1396 root 1.17 - rewrote map header parser and writer, to be much faster.
1397 pippijn 1.4 - maps and players are now (in the average case) loaded
1398 root 1.2 and saved completely asynchronously, I/O contention will no
1399     longer freeze the server.
1400 pippijn 1.4 - players and maps can be loaded anytime, without the player
1401 root 1.2 being logged in.
1402 root 1.1 - automatically generate method interfaces for perl from headers
1403     - unbundled freezethaw
1404     - mostly rewrote common/map.C
1405     - completely rewrite server/swap.C
1406     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1407     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1408     - better message for apply failures due to applymode
1409     - removed most all of the weather code
1410     - unified logging to stderr and file
1411     - too many minor changes to document
1412 root 1.615