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Revision: 1.805
Committed: Mon Oct 1 01:43:39 2012 UTC (11 years, 7 months ago) by root
Branch: MAIN
Changes since 1.804: +3 -0 lines
Log Message:
nekosan 4ever

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.724 - (maps) hopefully fix tobias' tower.
36     - (maps) hopefully fix healing potion vendor in arena entrance.
37 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
38 root 1.739 - it was possible to unapply or half-unapply cursed items in many
39     cases, which confused players and also player state. fixed.
40 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
41     some items. also, no longer uncurses spells or other invisibles.
42     - (arch) remove curse and identify now treta the marked tiem first.
43 root 1.725 - creators no longer identify objects that shouldn't be identified
44     (such as money, which won't stack afterwards).
45 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
46 root 1.746 - (maps) implement a wilderness town portal.
47 root 1.748 - (arch) set proper(?) int values for all monsters.
48 root 1.751 - (maps) fire5.map could destroy players.
49 root 1.791 - redo all build material faces from scratch.
50 root 1.790 - dropall without arguments now drops all containers.
51 root 1.776 - use blitz++ for vector maths (new dependency).
52 root 1.772 - only match archetype names in artifact allowed names.
53 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
54 root 1.751 - altars with match expressions did not work properly.
55 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
56 root 1.749 - god enemy race check fixed ("god detests your race").
57     - gods errornously allowed any kind of worshipping race, even
58     ones they hate.
59 root 1.726 - use same default config in code as on gameserver.deliantra.net.
60 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
61 root 1.727 our parser.
62 root 1.767 - generate slightly more special exits and avoid warning.
63 root 1.731 - applying a glowing crystal now gives status messages.
64     - fix a memleak in the random map generator.
65     - rework the random map parameter passign a bit to be extendable.
66 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
67     also, improve the quality of the mazes (no longer will the edges
68     almost always form a passage) and add two new types - "rooms"
69     and "braided".
70 root 1.734 - (random maps) add new "cave" layout, which is much more ...
71     cave-like.
72 root 1.744 - (random maps) new layout style "castle" that generates straighish,
73     rogue-ish maps.
74     - (random maps) new layout style "multiple" that simply mixes multiple
75     different styles in different areas.
76 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
77     - rewrite layout management in the random map generator from the
78     ground up.
79 root 1.736 - fix bug in tausworthe rng initialisation.
80     - switched to the faster and hopefully better quality gfsr{24,55} random
81     number generator, the same algorithm that freeciv apparently uses.
82 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
83     memory and imho looks nicer.
84 root 1.741 - (arch) fix samhlaidh archetype.
85 root 1.751 - fix the "archname" match special function.
86 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
87     and other fractal algorithms.
88 root 1.754 - one can no longer emote to logged-out players.
89 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
90     sacks fit on a tile again.
91 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
92 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
93     support background colour for text clients.
94 root 1.763 - (arch) improve automatic name from archname generation.
95 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
96 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
97     match expressions.
98 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
99 root 1.761 - sometimes a special exit wasn't placed when it should have been.
100 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
101 root 1.765 - require EV 4.00.
102 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
103 root 1.766 - add perlxsi.c to cleanfiles.
104 elmex 1.768 - (arch) made speed potions easier for now.
105 root 1.769 - the server didn't properly initialise all client skill slots,
106     no known impact.
107 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
108 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
109 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
110     a generic table/matrix/palette converter to cfutil.
111 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
112     - remove limits of 000..999 from worldmap coordinates, support negative
113     coordinates and introduce z-layers - deliantra is now 3d, in yet another
114     sense.
115 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
116     handle generic "world map areas".
117 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
118 elmex 1.779 - added is_quad flag.
119     - (arch) added quad archetypes.
120     - made the pickaxe mining tool remove quad walls and floors.
121 root 1.780 - move key_values into their own class, simplifiying lots of code and
122     making it possible to use kv pairs easily for maps and other objects as well.
123 root 1.781 - get rid of get_archetype, finally.
124 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
125 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
126     have been removed, and the map "intelligently" changes between active/inactive.
127 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
128 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
129 root 1.787 - server now enforces width/height matches between tiled maps.
130 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
131     for unordered map walks - which should not cause any real issues.
132 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
133 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
134     as all other similar macros - might cause other breakage...
135 root 1.791 - cfutil no longer creates split tiles multiple times due to a
136     off-by-one bug in comparing mtimes.
137     - cfutil now supports type: prefix to derive faces from other faces, which
138     is used for all build materials currently.
139     - require imagemagick >= 6.6.
140 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
141     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
142 root 1.795 - fix the brace command.
143 root 1.799 - implement refcnt_buf.
144     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
145     codesize decrease. wow.
146 root 1.798 - removed version 1 ext/exti command support.
147 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
148 root 1.801 - new extension, ota_update, for online updates of the game client.
149 root 1.802 - implement a simpler config value system for extensions that allows
150     config updates without a reload.
151 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
152 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
153     at it.
154 root 1.805 - make nekosan more disease-resistant.
155     - new event "infect".
156 root 1.724
157 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
158 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
159     now easily reachable, at a price.
160 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
161 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
162 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
163 elmex 1.630 (by Dustfinger).
164 root 1.681 - (maps) fixed bad floor tile in navar apartment.
165 elmex 1.573 - made (wizard) look_at show also uuids.
166     - added cf::object::find_object_uuid (::find_object already exists!).
167 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
168 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
169 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
170 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
171 elmex 1.568 - (arch) made the hill giants loose more body parts.
172 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
173 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
174     and made them a bit more expensive.
175 root 1.633 - (maps) add more glory hole treasure styles.
176 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
177     in a select number of mlab maps.
178 root 1.667 - (maps) the library should be less of a death trap now.
179     - (maps) exits no longer point to auto-apply exits, most affected
180     maps now have proper doors or a similar solution.
181 root 1.682 - (arch) jumping skill has now physical attacktype.
182 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
183 root 1.691 - enter_map did not normalise the map coordinates when the destination
184     space is blocked, causing badness and freezes for the player.
185 root 1.685 - when applying containers, server checks for the key on activate
186     and also allows players to unapply active containers they don't have
187     a key for.
188 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
189     races files to arch, where they belong (exp_table is no longer in
190     confdir but in datadir now!).
191 root 1.677 - jeweler and sound config files are now normal datafiles as well.
192     - quit_character was causing a runtime exception, causing it to not
193 root 1.672 work since 2.93.
194 root 1.671 - entering a map will now respect move_on and other effects,
195     except for auto-apply exits :/
196 root 1.660 - only talk to the items on the nearest mapspace, or, of there
197     are none, to the player, not ALL items in vicinity.
198 root 1.625 - do not update the floorbox while running, to avoid big item
199     updates that cost network bandwidth and processing power.
200 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
201     caused overflows causing monsters to become living deads.
202 root 1.619 - unapply weapons and armour before trying to improve it.
203 root 1.588 - teach the random map generator the ability to read ".rmg" files
204     that specify which actual style map to generate, and use it for
205     the default decorstyle to avoid inappropriate maps to be used.
206 root 1.639 - support (with some limitations) multiple different skills with the
207     same subtype.
208 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
209     so nekosan could end up beign saved AND escaped to another map.
210 root 1.636 - show invisible no longer makes magic mouths visible.
211 root 1.583 - move_type changes (spells, skills etc.) now will correctly
212     take move_on/move_off into account (e.g. buttons).
213 root 1.582 - display (exit) or (random map) in client for those objects.
214 root 1.606 - removed (useless) spell damage columns from spell info and replace
215 root 1.578 it by effective casting level - clients > 2.10 required to display
216     properly.
217 elmex 1.565 - building of levers/doors works again for all kinds of floors.
218 elmex 1.563 - the player can now withdraw and deposit all the available money.
219 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
220     steinwandstadt/celvear.
221 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
222 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
223     mostly based on the spell's level in the spellbook.
224 root 1.718 - the music scheduler did not properly send new music on region
225     changes.
226 root 1.669 - (maps) fix some map regions and the region tree.
227     - the server will now be more picky when parsing the regions file.
228 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
229 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
230 root 1.566 clients.
231 root 1.690 - follow has been rewritten to be, hopefully, more robust.
232     - follow mode will not be aborted when the follower tries to move.
233 root 1.566 - tcp.ext didn't unbind in reloads.
234     - map-tags.ext didn't properly close the database on reloads.
235 root 1.567 - cfutil skips .-directories when scanning.
236 root 1.571 - build.ext prevents players from building on other player's maps.
237     - rent.ext allows the dm to enter anytime.
238     - NPC_Dialogue adds a new predefined variable, $map.
239     - new "build" event hook.
240 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
241 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
242 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
243     them on loading, for old playerfiles and maps.
244 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
245     would be handled differently nowadays anyway.
246 root 1.584 - random map .meta were not being expired at all.
247 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
248 root 1.586 - update to automake 1.10.
249 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
250     require level 4 anymore.
251 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
252 root 1.590 - monsters now rotate through all skills (in chosen_skill).
253 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
254 root 1.661 - detect/sense curse/magic will no longer work on items that don't
255     need identify.
256 elmex 1.593 - added detect mineral vein spell.
257 root 1.592 - support "wall overlays" in the random map generator - not very generic,
258     used by minable veins.
259 elmex 1.594 - (maps) relocated jeweler town to another directoy.
260 root 1.603 - (arch) implement mining pickaxes and mining skill.
261 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
262 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
263 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
264     of the output is only 1/5th (instead of 1/3rd) of ring level.
265 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
266     generated ring/amulet.
267 root 1.601 - generate most constants for perl automatically.
268 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
269     - when player dies, restore his food to at least 200.
270 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
271 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
272 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
273 root 1.600 - the singing skill actually respects the direction now.
274     - oratory and singing now require a direction.
275 root 1.603 - use_skill now requires that you can actually apply the skill tool.
276 root 1.604 - do not invoke perl on every user command anymore by providing
277 root 1.655 a command and an unknown_command event.
278 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
279     perl to C++, for speed reasons (basically undo patchset 1304).
280     - add a client_destroy event, so we don't have to hook the
281     attachable destroy event (which is called much more often).
282 root 1.606 - removed (unused) FLOOR object type.
283 root 1.607 - fix errornous change_abil messages for rods (and other types).
284 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
285     all into server/commands.C.
286 root 1.609 - save and restore combat/ranged/current slot for players.
287 root 1.610 - the server now batches item's face/fx commands, as opposed
288     to sending one fx per item - helps mostly at connect and
289     with floorbox updates.
290 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
291 root 1.614 - the random map generator now supports selecting difficult for
292     more style categories than just monsters (all except fountains
293     apparently).
294 root 1.617 - object serialiser no longer creates empty "owner" references.
295 root 1.620 - make sure failed castings take some time, too, to avoid being
296     smitten by your god.
297     - many more failmsgs and help texts.
298 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
299 root 1.623 - stop thrown objects when their speed goes too low.
300 root 1.624 - log the number of unique logins seen every minute in a compact
301     format (for statistics).
302 root 1.626 - do not send delitem for players.
303 root 1.627 - support static scalar data members properly in genacc now.
304     - implement "simple" freelist management for objects.
305 root 1.628 - recycle object counts now - to support longer uptimes.
306 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
307     function (and yes, 666 is exact!).
308     - random map generator results should now be fully repeatable.
309 elmex 1.635 - fixed possible crash bug in build code.
310 root 1.638 - rename find_marked_object to ->mark and speed up.
311 root 1.640 - player movers properly destroy themselves when used up, instead
312     of leaking.
313 root 1.642 - do not show msg for unidentified objects that need identification.
314 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
315 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
316     next_line method.
317 root 1.646 - use nicer file format for exp_table and attackmess
318     (more like other resource files).
319     - make parse errors during server startup fatal.
320 root 1.652 - properly initialise all maptile values in constructor.
321     - improved {link} map.
322 root 1.655 - optional unloadable extensions will not lead to an endless loop.
323 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
324 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
325 elmex 1.664 - building listening books is possible again.
326     - (maps, arch) added archetype for building instructions and replaced
327     the copies of the instructions in the maps with it.
328 elmex 1.666 - (arch) made the spark shower spell available in shops.
329 root 1.670 - don't create a second LOGIN event on character creation.
330 root 1.674 - correctly generate "You paid xyz" message in shops.
331 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
332 elmex 1.710 - added a 'password' command, to let DMs change the password of players
333     more conveniently.
334 root 1.680 - correctly save shopitems string, to avoid parse error when reading
335     saved maps.
336     - logging now differentiates between logging levels better.
337 root 1.684 - speed up get_typedata.
338 root 1.689 - fix deadlock problem during server shutdown/reload.
339 root 1.692 - make ext/checkrusage "more" non-blocking.
340     - use common::sense for extensions.
341     - work around a 50.10.0 utf8 caching bug.
342 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
343     "no relation to target" bugs.
344 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
345     modules being loaded from the mainloop, pre-load some more
346     core modules so perl doesn't do it later on.
347 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
348     compiling regexes.
349 root 1.701 - make exp_table and materials file reloadable.
350 root 1.702 - made reload_config non-blocking.
351 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
352     causing server freezes.
353 root 1.704 - store unhashed password, to prepare for safer authentication.
354 root 1.707 - do not log connections from the local host, to help a local
355     watchdog.
356 root 1.714 - fix summon freeze at map borders.
357 root 1.717 - support @group syntax and music config file for music face lists.
358     - run post_init jobs in parallel, they might do I/O.
359 root 1.722 - avoid apply conversion for converters.
360 root 1.562
361 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
362 root 1.558 - (maps) fix travel to valdor and back.
363 root 1.545 - do no longer by default eval map cod ein safe compartments
364     (this can be re-enabled using the safe_eval config option).
365 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
366     in lorak.
367 root 1.559 - fix data corruption issues caused by recursive calls to
368     unordered_mapwalk - now every caller must provide its own
369     buffer.
370 root 1.538 - (maps) improve tindervale maps slightly.
371 root 1.544 - (arch) considerably decrease slag ex price.
372 root 1.540 - (arch) fix filth archetype.
373 root 1.556 - extension dependency resolve was completely broken.
374 root 1.544 - multipart objects would cause save_throw_object to crash - it
375     now acts on the head only.
376 root 1.541 - do not try to connect to an irc server unless explicitly configured.
377 root 1.542 - do not expect decltype() to be available in gcc 4.4.
378 elmex 1.543 - extended the safe perl environment by loops.
379 root 1.547 - (arch) fix "armless cook" facings.
380     - the "experience table" resource item did not have a proper
381     hash associated with it, so updates could not be detected.
382 elmex 1.550 - fixed poison traps in doors.
383 root 1.548 - player->killer_name did not properly flag the name as unicode.
384 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
385     and provide a non-destructive SvPVutf8 variant.
386 root 1.554 - do not allow dragon players to change their title via the settings.
387 elmex 1.552 - ratelimited jeweler skill nugget conversion.
388 root 1.551 - under high load, the server stopped swapping out to make
389     the server more responsive, but making it impossible to reduce
390     the load by... swapping out. slot queuing will now always make
391     some progress.
392     - improve the quality of the load-avg calculation.
393 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
394 root 1.556 - don't fail to write the runtime file if the temporary already exists.
395 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
396     player now.
397 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
398     timestamp and use a tab in the client to increase awareness.
399 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
400     setflag 0 is possible.
401 root 1.560 - make install now deletes old extensions, to ease upgrades in the
402     deliantra vm.
403 root 1.538
404 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
405 root 1.532 - the destruction spell could/would corrupt server memory quite often.
406 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
407     disk, not when it already was in memory.
408 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
409     avoiding livelock during high-load emergency saves.
410 root 1.530 - logging in did not properly unapply all skills.
411 root 1.531 - (maps) make the invite quest marking much more obvious.
412 root 1.533 - (arch) fix warrior archetype names.
413 root 1.532 - map prefetching never prefetch upwards.
414 root 1.534 - wizpass no longer makes you non-blocking.
415 root 1.536 - (maps) add light to some of the special maps, add troll
416     map.
417 root 1.530
418 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
419 root 1.515 - (maps) add gorokh_final mapset from crossfire.
420 root 1.516 - (maps) block most vault-type mlab locations, open up
421     imperial converters for anybody to use.
422 root 1.519 - (maps, arch) replace all permanent stat potions by random
423     variants.
424 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
425 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
426     real player object on player changes.
427 root 1.522 - diseases and maybe other things could sometimes reduce the speed
428     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
429     much grief.
430 root 1.523 - speed_left randomisation was, apparently, totally broken.
431     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
432     of the speed slot internally and in map save files. among other
433     things, this gets rid of all the abs (speed) calls.
434     - reduce map file save files by using abridged keywords aliases.
435 root 1.494 - shop specialisation calculation was totally broken.
436 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
437     now enforced.
438 root 1.498 - fix magic mapping, which only worked for inate spell casting.
439 root 1.495 - godgiven items will now be explicitly described as such.
440 root 1.524 - (arch) dded a quiver of bolts.
441 root 1.504 - materialnames would change "randomly" on every load, only
442     set the material when the materialname was not set before.
443 root 1.497 - balancing change, halve rod recharge speed (instead
444     of 4.8s, the standard rods now recharge in ~10s. not a solution,
445     but still.
446 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
447 root 1.509 the costly flag-checking loop in most cases and using a simple
448     repeat-cache for speed_left.
449 root 1.507 - always delay stats update for players on insert/remove till
450     next tick/command, which saves a lot of cpu cycles on drop/take.
451 root 1.514 - add hint about havign to run to attach unaggressive npcs.
452 root 1.494 - pet monster level was not displayed correctly in "showpets index".
453     - clean up floating point conversions and many similar nitpicks.
454 root 1.502 - fix hanuk altar.
455 root 1.504 - overhaul material system to be much faster, and having less bugs, but
456     still having a lot of cruft :/.
457 root 1.502 - add marble shop floor.
458 root 1.494 - move gcc specifics to new file include/compiler.h.
459     - unrecognised cfpod directives could cause undefined behaviour.
460 root 1.505 - added boes' marble shop to steinwandstadt.
461 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
462     - optimise mapspace updates.
463     - cache volume/items per mapspace.
464 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
465     decrease).
466 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
467     have led to weird item multiplications.
468 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
469 elmex 1.501 - fixed crash bug in learn_spell command.
470 elmex 1.634 - enhanced output of the mapinfo command.
471 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
472 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
473     from perl to c++.
474 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
475     and use it in some "inner" loops.
476 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
477 elmex 1.511 - fixed jeweler experience output to not be floating point.
478 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
479 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
480 root 1.518 - try to prefetch memory inside process_objects, which can give
481     enourmous speed gains.
482     - make some small optimisation to the process_objects loop.
483 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
484     handling different chksum lengths.
485     - check for hash collisions in cfutil.
486     - reduce face checksum size from 6 to 4 bytes.
487 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
488 root 1.523 - removed weather-specific attributes.
489     - fixed genkeywords dependency.
490     - do not clear "randomitems" slot for world underlays.
491     - use "sl" as short-hand for speed_left in save-files, just to make them
492     smaller.
493 root 1.517 - in general, don't crash on value-less resource file lines
494     anymore, due to get_str never returning a 0-pointer.
495 elmex 1.521 - code cleanup in move_symptom.
496 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
497 root 1.494
498 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
499 root 1.481 - some Andrew Madloch wanted, despite being specifically told
500     multiple times that the Deliantra parts additions are under AGPL,
501 root 1.487 lock up the source code of the server within his company.
502 root 1.481 some reorganisations have been done to the sourcecode to make
503     it clearer that this violates the Affero GPL. Help to keep
504     Deliantra free software even for the coming generations
505     and be wary of the promises of Andrew Madloch, he has nothing
506 root 1.487 good in mind for free software.
507 root 1.480 - clarify which files of the server are 100% AGPL.
508 root 1.481 - minor reorganisation, move some GPL code into other files.
509 root 1.483 - implement viewpoint (which is like observe, but only for the map,
510     not stats etc.).
511 root 1.484 - replace magic mapping overlay by a flying bird exposing area
512     on the worldmap (ext/magic_mapping.ext).
513 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
514     - @find results in npc dialogue is now stored in $find.
515 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
516 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
517 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
518     dm instead.
519 root 1.456 - (maps) add town portal to celvear.
520 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
521     mapsets from crossfire, together with associated archetypes.
522 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
523     - (maps) define a new whalingoutpost region.
524 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
525     and most archetypes that go with them (without stoning and swallow effects),
526     casino tokens and stock certificates are also missing.
527 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
528     and santo dominion.
529 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
530     to go with them. also adjusted archetypes to be more korrekt "gotisch".
531 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
532 root 1.460 - properly close client-side dialogue when the player is teleported away.
533 root 1.459 - map-tags did not properly close it's database tables or wait
534     for a quiescent state, causing memory corruption on reload.
535 root 1.454 - support "stat.xyz" accessor in match expressions.
536 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
537 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
538     fixes long answers from npc dialogue).
539 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
540 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
541     and to not add a "put your code here" force needlessly.
542 root 1.463 - (arch) fix or improve many plurals.
543 root 1.465 - markers do no longer add a force if the slaying field is unset.
544 root 1.466 - sped up search-items implementation, but it's still horrible.
545 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
546 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
547     used to reogianise the illogical arch tree a bit.
548 root 1.479 - (maps) import most map names from crossfire.
549 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
550 root 1.483 - fly_high movement gives better los, ignoring blocksview.
551 root 1.488 - the addexp command should now honour skill names with spaces.
552 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
553 root 1.491 - (arch) added many more buildable marble floors.
554 root 1.490 - major namespace cleanup: save 45kb by making functions static
555     that were unnecessarily global.
556 root 1.452
557 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
558 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
559 root 1.451 - fix a memory buffer overflow in the book code.
560 root 1.429 - add @check, @find npc dialogue commands.
561     - (maps) add a number of town interiors.
562 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
563 root 1.451 - (maps) add celvear area from cfextended.
564 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
565     - (server,maps) fix bug causing some library books not to be chained down,
566     cause Scorn/Navar libraries not to have inscribable books.
567 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
568 sf-marcmagus 1.433 inappropriate item power.
569 root 1.448 - (maps) fix intwell balancing issue.
570 root 1.437 - improve the look of generated books.
571 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
572     - fix bug where players could bypass no_drop by putting items in containers.
573 root 1.430 - consecutive commands arriving at the same time in the server would be
574     corrupted if the length was >255.
575 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
576 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
577     and perl.
578 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
579     functionality (and more) inside the same object using the match expressions.
580     - create simpler match expression compiles in many common cases.
581 root 1.439 - reduce object size by removing obsolete "seen_by" member.
582 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
583     of the new dynbuf::splice function (which gave an unexpected net win
584     in code size...).
585 root 1.442 - the server will no longer complain (and subtly fail) when an object
586     being removed from a map causes another object to get removed.
587 root 1.441 - banish strncpy from the server, speed up and simplify sending item
588     descriptions to the client considerably.
589 root 1.442 - add new "in head" set modifier for matches.
590     - new BLOCKED_MOVE event added.
591     - mapscript archetype now has activate_on_xxx true by default, as similar
592     connected elements.
593 root 1.448 - (maps) imported all styles from cfextended except
594 root 1.444 floorstyles/land_plots and monsterstyles.
595 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
596 root 1.446 - don't crash when treasure lists are empty / supply new empty
597     treasurelist for randomitems when none can be found.
598     - implement cf::map::static_maps and use it in map-tags.ext.
599 root 1.449 - fix a bug in map-tag scanning when moving tags.
600 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
601     for a reaction.
602 root 1.447 - implement new "loadall" map loading command, purely for debugging.
603 root 1.429
604 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
605 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
606     but not horns (to make them more useful for content-creators).
607 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
608     2) it skipped spell effects and 3) it didn't handle the case where
609     and object was destroyed while iterating over it correctly. all this
610     allowed players to sometimes walk onto spaces they should not be able to
611     walk on.
612 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
613 root 1.399 - examining an object now dumps the serialised object form when the user
614 root 1.404 is a wizard (wizlook).
615 root 1.421 - altars no longer accept unpaid items.
616 root 1.411 - party spells didn't work all that well.
617 root 1.424 - added complex object matching framework (cf::match), and make altars
618     and pedestals use it.
619 root 1.425 - identified skill-tools show what skill they grant.
620 root 1.399 - display the duration of change_ability spells when examining them
621     (missing: protection spells, but they are a hack...).
622 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
623     adding more variety to the different mushrooms.
624 root 1.398 - fix a minor cfpod formatting bug.
625 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
626     the hintmode setting on the settings page.
627 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
628 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
629 root 1.399 - enable the object loader to also dump archetypes.
630 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
631 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
632 root 1.402 - force the initial face when loading an object that is time-animated
633     or a monster, so it does not have to be specified anymore.
634 root 1.403 - fix a bug where recasting an ability changing spell could shorten
635     its remaining duration.
636 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
637 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
638 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
639     up splay operations as well.
640 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
641 root 1.412 - implement introspection data for C++ classes (%REFLECT).
642 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
643 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
644 root 1.419 - fix transmutation alchemy.
645 root 1.424 - speed up many frequently-invoked C->perl callbacks.
646 root 1.419 - added complex object matching framework, to be used in altars and the like.
647 root 1.426 - switch to YAML::XS from YAML.
648 root 1.396
649 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
650 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
651     that ultimately was not helpful to catch it :)
652 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
653     all callers to use either one or the other, as appropriate. This
654     fixes the (rather fragile) light spell, maybe others.
655     - fixed an overflow and exploit in the bank/payment code.
656     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
657 elmex 1.384 to explain the skill a bit more.
658 root 1.389 - removed a buggy check for zero attacktype. So that we might find
659 elmex 1.388 the real bugs in the archs/maps/objects.
660 elmex 1.394 - Fixed enabling torches with lighters.
661 elmex 1.387 - (maps) Added Heaven Town region.
662     - (arch+maps) Fixed & normalized warriors on map
663     /quests/peterm/CTower/Barracks.
664 root 1.392 - fix the light spell (and possibly diseases and other lights).
665 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
666 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
667     a long time ago, and similar cases are still to be found in the maps.
668     - make the socket_timeout configurable in the code (but not yet for users).
669 root 1.393 - earth wall health bar is now correct.
670 elmex 1.384
671 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
672 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
673     freeze with IO::AIO anymore due this change.
674 root 1.364 - avoid a crash when a player tries to apply a lighter.
675 root 1.376 - allow a spell argument for dimension door.
676 root 1.362 - move shop item listing and some otherstuff into the info tab.
677 root 1.360 - avoid crashes when non-players cast party spells.
678 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
679 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
680     - small improvement of the number of potions in shops
681     (by Job Vranish).
682     - added a few party spells (by Job Vranish).
683 root 1.362 - use a common message dynbuf.
684 root 1.364 - destroying tear down objects will now use the full hp range
685     for animation and will only destroy/lastframe when hp < 0.
686     - allow monsters to use earth to dust.
687     - use manhattan distance for get_rangevector_from_mapcoord, just as
688     in get_rangevector.
689     - los updates now correctly take tiled maps into account.
690     - do los updates even on maps without darkness.
691 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
692 root 1.375 - upgrade to IO::AIO 3.21.
693 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
694 elmex 1.373 - properly catching exceptions from callback in irc.ext.
695 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
696 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
697 elmex 1.368 - (arch) added hint about usage to Slag Ex.
698 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
699     like the rest.
700 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
701 root 1.378 - (arch+maps) added rate limited converter and adjusted
702     /elmex/mana_fountain.
703     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
704     - reduce size of casting_time, move_status, attack_movement,
705     last_heal and last_sp slots, squeezing some more space out of struct
706 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
707     anywhere.
708 root 1.358
709 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
710     - fixed bug in alchemy, where finding the right object for enhancements
711     didn't work.
712 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
713     effects (w.r.t. put_more) per mapspace, to give the server a chance
714     to survive a hundred deathsheads.
715 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
716     disastrous bug of unfortunately unknown proportions...
717 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
718 root 1.343 - use gender-neutral place descriptions for invite.
719 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
720     Thanks go to Lisa Larsen!
721 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
722     anymore).
723 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
724 root 1.345 - use better dependency tracking for include/keyword.h.
725 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
726     so it is possible to invite somebody out of some stck-till-death traps,
727 root 1.346 or simply to commit suicide.
728 root 1.352 - replace the "ignoring delayed commands" message by something more useful
729     (cf. cunning gnome freezeing issue).
730 elmex 1.349 - various fixes for weapon improvements.
731 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
732 root 1.353 - support T and G sequences in cfpod.
733 root 1.343
734 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
735 root 1.339 - convert me command from per-map to chat, which makes more sense, also
736     document it.
737 elmex 1.336 - more than one spellbooks of same class can now be given
738     in class selection.
739 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
740     spell rebalancements.
741 elmex 1.338 - the IRC gateway filters IRC colors now.
742 elmex 1.336
743 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
744 root 1.331 - (arch) fix quiver of Holding Bolts.
745 root 1.332 - applying unpaid items will now examine them.
746 root 1.330 - add "What" column to body command, showing items in that slot.
747 elmex 1.329 - redesigned and rebalanced lamps and torches.
748 root 1.330 - add "..." to item names that have been shortened.
749     - fixed "assign" function that squeezes strings into fixed length.
750 elmex 1.333 - add cursed effect to lamps and (some) torches.
751 elmex 1.334 - fixed bad assigned crafting skills and their tools.
752 root 1.312
753 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
754 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
755 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
756 root 1.312 - make monster smell logic dependent on their wisdom stat.
757 root 1.324 - put the death reason into a separate tab.
758     - converted "connected" slot to string, cleanly got rid of some ugly
759     hacks such as the path_attuned hack.
760 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
761     - replace one-at-a-time hash by faster than smaller FNV-1a hash
762     when hashing strings.
763 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
764 elmex 1.320 whether the right cauldron is used.
765 root 1.313 - considerably optimise shared string implementation by
766 root 1.316 making its null value a compiletime constant.
767 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
768     as well as using shstr_cmp to pass shared stringsa round efficiently,
769     for lots of code size savings.
770 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
771     they are sleeping: generators now check for the sleeping flag.
772 root 1.318 - tell gcc not to excessively inline some perl interface functions.
773 root 1.322 - remove marking rune length limit.
774 root 1.323 - fix formatting of cfpod when a verbatim block was following
775     a single newline.
776     - move resistances, statistics and showpets command output into tabs.
777 root 1.326 - implement map scripts that can replace the boulder logic without
778     having to write extensions.
779 root 1.310
780 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
781 root 1.302 - fix a longstanding bug that teared multipart monsters
782     at map boundaries apart.
783 root 1.292 - temporarily make permanently invisible player visible when
784     he/she makes noise.
785 root 1.284 - fix being able to see through walls a bit.
786 root 1.303 - improve look at output.
787 root 1.285 - completely replaced the line of sight algorithm with a variant
788     of spiral fov capable of visibility grades and arbitrary
789     shadow angles, that uses less memory and less code.
790     - the new los code supports arbitrary map rectangles and loosens
791 root 1.310 other restrictions of the old code, supporting further optimisations.
792     - update los if blocksview-objects are inserted in a map, not just when
793 root 1.287 removed (e.g. for summon fog).
794 root 1.303 - permanent invisibility doesn't make immune against making noise:
795     implement a noise system that allows monsters to locate the player
796     when he/she makes noise.
797     - implement a primitive smell system that monsters can use to track
798     players.
799 elmex 1.288 - create bomb now also works when casted by door traps.
800 elmex 1.290 - (arch) new torch graphics.
801 root 1.289 - (maps) considerably soften the subway spider.
802 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
803     the guards from being killed by players.
804 root 1.310 - (maps) lots of tweaks in and around scorn.
805     - (maps) use special non-blocksview jungle, mountain and
806     darkforest freely on the worldmap, to get gradual sight obstacles
807     instead of total blackout in those areas.
808 root 1.289 - no maximum darkness for outdoor maps anymore.
809 root 1.291 - add more hints, fix some messages.
810 root 1.292 - fix a bug: firing rods should tell you something about them.
811     - make light additive even within players.
812 root 1.293 - darken xrays effect a bit.
813     - improve handling of los changes when inserting or removing
814     objects, not perfect yet.
815     - make map darkness signed (formerly unsigned) to allow
816 root 1.294 ambient lighting and centrally manage darkness as an offset.
817     - revamped, fixed and documented the server calendrics, also
818     tell users the current time and data, to improve awareness.
819     - implement proper wizlook flag and handling of wizlook, instead
820     of dumbly just clearing los once.
821 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
822     and has a smaller runtime variance.
823 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
824     making them actually useful.
825     - see_in_dark now increases the viewing radius by 3.
826 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
827     speedup, as well as in many other places.
828 root 1.299 - remove support for extended map infos - these are not used
829     by the deliantra client and removing them gives us a 10% speedup
830     when sending map changes.
831 root 1.300 - remove most gcfclient and other client bug workarounds, as well
832     as now obsolete protocol versions, simplying the code.
833 root 1.301 - optimise and simplify generation of random numbers.
834 root 1.303 - correctly provide a non-zero default density for materials, to
835     avoid crashes, fix other bugs in the material handling code.
836     - fix volume calculations.
837     - fix cfpod parsing when multiple verbatim blocks were separated by
838     newlines.
839 root 1.305 - increase monster detection radius from wis/5 to wis/3.
840 root 1.306 - remove old pickup modes.
841     - remove obsolete disarm and search commands (search wasn't working
842     anyways).
843 root 1.308 - fix a crash when an npc applied a sign.
844 root 1.284
845 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
846 root 1.283 - this release is assumed to be very stable.
847     - (maps) radically redesigned and improved tutorial.
848 root 1.280 - directional casting no longer immediately removes the invisible effect.
849 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
850 root 1.272 - fix overflow in lighting calculations.
851     - negative glow radii can no longer cause total darkness.
852 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
853     only maximally-lit ones.
854 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
855     - swashbucklers got the oratory skill now.
856 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
857 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
858 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
859 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
860     (which was probably broken, too).
861 root 1.281 - support negative glow radii during daytime, too.
862     - use circular, not rectangular, viewing area.
863     - use minimum viewing distance of 2 in outdoor maps.
864     - negative glow is stronger than viewing area or lamps.
865 root 1.283 - (arch) new darkness spell face.
866 root 1.272
867 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
868     - (maps) completely redesigned scorn.
869 root 1.269 - "cast light" now works on oneself.
870 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
871     negative glow radii again (they were totally broken before).
872 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
873 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
874 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
875 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
876 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
877     back to the player.
878 root 1.251 - attuned/repell and spell base level system reworked.
879 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
880 root 1.247 be less erratic now.
881 root 1.248 - refuse to write the uuid file if the uuid is zero
882     (to avoid writing it in early crashes).
883 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
884     - speed up emergency_save by not syncing every file separately.
885     - no longer reattach perl to every object on reload, it's slow, and no longer
886     necessary since we don't nuke stashes anymore.
887     - do not bootstrap perl from the commandline args, use separate eval for
888     better error reporting.
889 root 1.259 - fix a crash when pushing cone spells met ice attacks.
890 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
891 root 1.255 - speed up map refresh in server a bit.
892 elmex 1.258 - refactored drop code and fixed some programming errors in it.
893 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
894 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
895 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
896     as the current weight of the inventory.
897 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
898     dragonfire has been introduced for the non-dragon players.
899 root 1.265 - remove unused "tooltype", "start_holding" object slots.
900     - change "weapontype" object slot to uint8.
901     - convert "hide" object slot into flag.
902     - reorder object members for better locality of reference and codesize
903     decrease.
904 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
905 root 1.267 - fix a crash when no skill could be found when killing amonster.
906 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
907     every completed aio operation.
908 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
909     and update mapspaces if necessary.
910 root 1.246
911 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
912 root 1.241 - removed all command line parsing, only env variables are supported
913     anymore.
914 root 1.239 - region-specific monsters will now once more be on the worldmap.
915 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
916 root 1.225 would grow out of bounds.
917 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
918 root 1.222 - fixed a double-escaping bug in the pod-parser.
919     - rewrote the cfpod parser in C++.
920     - hintmode moved to C++, players need to re-set their hintmode if
921     they dislike "show".
922 root 1.231 - fix RIP inscription.
923 root 1.239 - bump login name length from 18 to 20 char max.
924 root 1.231 - correctly support gender in emotes.
925     - correctly support gender in the death messages.
926     - correctly generate death messages for players only when they really die,
927     with increased information.
928 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
929     and data corruption (but apparently was never triggered).
930 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
931 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
932     data corruption bug.
933 root 1.223 - tweak coredumping/monitoring a bit.
934 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
935 root 1.227 - do not crash in the loader when an inventory object could not be loaded
936     (from a corrupted file).
937 root 1.241 - redid skills command to send output to proper channel.
938 root 1.233 - object->map is no longer refcounting.
939 root 1.228 - add FLAG_DEBUG for internal debugging.
940 root 1.231 - add NDI_VERBATIM flag to send_msg.
941 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
942 root 1.240 - player->exists is no longer a sync_job.
943 root 1.233 - split login.ext's player scheduler into
944     it's own player-scheduler.ext extension.
945 root 1.222
946 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
947 root 1.212 - require perl 5.10.
948 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
949 root 1.204 - swap player and observed count's on the map when observing.
950 root 1.205 - add (mostly untested) mapspace perl class and accessors.
951 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
952 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
953     could be found.
954 root 1.208 - pits now have a configurable "random spread" range and default
955 root 1.213 to a radius of two now.
956 root 1.212 - rewrite pay_player_arch.
957     - use a more stable perl_reload implementation.
958     - do not use Symbol::delete_package (causes crashes after perl-reload),
959     use our own, safer, clear_package instead.
960     - when asynchronously dumping core, close all file handles to allow
961     the server to restart concurrently.
962 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
963     sequences, without double-encoding. it should be faster, too.
964     - the above fixes wrong display of help tetx and many other issues.
965 root 1.216 - use lzf and frag packets for large messages for clients supporting them
966 root 1.218 (0.9976+), use it for long books and other messages.
967 root 1.210 - eradicate listen command and corresponding code.
968 root 1.211 - eradicate logs command.
969 root 1.218 - let the client log into the server log, used for crash backtraces.
970 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
971     old style spell objects with the spell magic bullet.
972 root 1.220 - (arch) fixed skill less rods in the archetypes
973 root 1.204
974 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
975 elmex 1.197 - made jeweler workbench larger and some other minor map
976     changes in jeweler town.
977 root 1.196 - fixed wrong item handling in jeweler skill code.
978 root 1.198 - (arch) use a special "key_random_map" for random map keys
979     that are used up.
980 root 1.199 - fix a crash when the player who was observed has logged out long
981     enough for his region/map to be gone.
982 root 1.200 - port to g++-4.3's incompatible tr1 changes.
983 root 1.201 - add some missing dependencies.
984 root 1.203 - log to /var/log/deliantra/ by default.
985     - hack observe code to enable smooth movmenet when observing.
986 elmex 1.195
987 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
988 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
989 root 1.179 - correctly move gsay to the party channel.
990 root 1.178 - fix a crash when animate weapon was used in some areas.
991 elmex 1.177 - fixed unnecessary identification of by converters created objects.
992 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
993     with NPCs.
994 elmex 1.175 - (arch) dragon scales got proper type now
995 root 1.193 - object::decrease would sometimes cause container weights to
996     be wrong, this has been fixed.
997 root 1.194 - do not send time updates for newly-seen items.
998 root 1.185 - thawing an icecube will once more drop its contents to the ground.
999 root 1.183 - fix cone spells etc. going through walls sometimes.
1000 root 1.186 - fix a weight update bug that sometimes left containers
1001     with wrong weights.
1002 root 1.194 - added auto_apply event and extension for shop tiles.
1003 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1004     - make sure the map is loaded when using a town portal return.
1005 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1006     where healing spells didn't cost any grace.
1007 root 1.173 - fix starvation kill reason.
1008 root 1.174 - fix pk killer name message.
1009 root 1.189 - don't let people apply signs with @match.
1010 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1011     what seems to be the biggets memleak in the server).
1012 elmex 1.171
1013 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1014 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1015     - use anyevent to manage listen ports (this enables IPv6 support).
1016 root 1.167 - server supports ipv6 client connections now.
1017 root 1.168 - use newly-available Coro::AnyEvent.
1018 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1019     to let it handle AIO requests.
1020 root 1.167
1021 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1022 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1023     processing considerably (especially in the client) and reduces data transfers
1024     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1025 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1026     - (map) fixed npc dialogue in pup_land/s_f/special.
1027     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1028     (swarm spells now stay in the player's inventory).
1029 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1030 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1031     archetype *archname* (chairs of different facings were merged).
1032     - bugfix: fix a potential crash issue in find_object_name (not used
1033     normally).
1034 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1035 root 1.164 (destruction, magic missile etc.).
1036 root 1.163 - swarm spells without a direction now use various spiral patterns
1037     instead of being fully random.
1038 root 1.158 - update AnyEvent API to 3.4 and above.
1039 root 1.156
1040 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1041 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1042 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1043 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1044     and for attacking monsters. it also takes about one second to do a jump.
1045 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1046 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1047 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1048 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1049     were created outside a map.
1050 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1051     (fixed by reversing the logic).
1052 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1053 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1054 root 1.154 - bugfix: support random maps >127x127.
1055 root 1.152 - (maps) fixed the death certificate system in nimbus.
1056 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1057 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1058 root 1.147 - (arch) give ball lightning a real name.
1059 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1060 root 1.155 - support cfpod in ex replies (client item tooltips).
1061 root 1.143 - unapply item in range slow when readying a spell.
1062 root 1.148 - bugfix: account for rounding errors in weight updates.
1063 root 1.139 - remove synchronous mkdir in chargen_race_done.
1064     - fix per-race starting maps.
1065 root 1.142 - check hiscore on suicide and quit as well.
1066 root 1.138 - tell players when they are starving.
1067 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1068     - fix map difficulty calculation for generators.
1069 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1070 root 1.149 - support no_drop map header flag (before it was only available internally).
1071 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1072 root 1.133
1073 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1074 root 1.119 - bugfix: custom skill settings were not saved by the server.
1075     - bugfix: remove did not actually remove items from the inventory, leaving
1076 root 1.116 ghost items.
1077 root 1.119 - bugfix: properly update items identified on the ground.
1078 root 1.120 - bugfix: use localtime_r in the logger thread.
1079 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1080     - bugfix: archetype reloads could crash the server.
1081 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1082 elmex 1.114 player is not logged in.
1083 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1084 root 1.117 server startup.
1085 root 1.128 - bugfix: fix the door surround check in the random map generator.
1086     - (maps) fix heaven quest difficulty progression.
1087     - (maps) fix some random map styles.
1088     - dropping items a shop is not interested in won't sell them anymore.
1089     - rods and horns with a too low maximum charge allow now at least one discharge.
1090     - implement kill & death statistics.
1091     - random map preparation is no longer synchronous.
1092     - rewrite find_style in perl, no longer does synchronous I/O.
1093     - improve random map specials placement.
1094     - make the killer a real object pointer instead of a string, improved
1095     kill reason messages.
1096 root 1.117 - take advantage of new aio_close and aio_chmod.
1097 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1098 root 1.125 - change_abil is much faster.
1099 root 1.126 - update the floorbox more often to work around the reverses item order
1100     display in clients.
1101 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1102 root 1.126 - add hints to the invite messages.
1103 root 1.127 - rewrote key<->value pair handling.
1104 root 1.128 - use an independent random number generator for the random map generator.
1105 elmex 1.113
1106 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1107 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1108     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1109     - completely automate the weight handling, should fix all weight
1110     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1111 root 1.103 - reloading archetypes while a user was in the character creation phase
1112     could crash the server.
1113 root 1.106 - fix a nontrivial number of cases of code commented similar
1114     to "is this really correct?", as many of those cases are now handles
1115     automatically by lower level code.
1116     - replace many ad-hoc checks for client visibility by object::visible_to,
1117     should result in broader applicability of functions using it.
1118 root 1.104 - merge items with different arch pointers refering to the same arch
1119     (due to archetype reloads).
1120 root 1.106 - refactored the object remove/insert functions and most related
1121     functions (decrease, split, merge_ob etc.).
1122 root 1.105 - make it compile better on freebsd (reported by pippijn).
1123 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1124 root 1.108 - fix the longstanding "container stays open" bug.
1125 root 1.107 - improved floorbox updating to be incremental and other protocol
1126     optimisations.
1127     - get rid of update_after_inventory_change and only do update stats
1128     for weight once/tick/player at max.
1129 root 1.109 - rewrite party commands, use party channel.
1130 root 1.103
1131 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1132 root 1.97 - properly link against libgthread as that is needed to make the slice
1133     allocator thread-safe.
1134 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1135     recommended configuration) (reported by Samuel Gondouin).
1136 root 1.94 - always put godgiven items into the player inventory, never any containers.
1137 root 1.92 - (maps, arch) the scorn go club was founded!
1138 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1139 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1140     became a real spell-class.
1141 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1142     - (arch) considerably strengthened spark shower and destruction.
1143     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1144     finally reloadable at runtime.
1145     - changed archetype loading algorithm to only require one pass and
1146     use delayed resolving of references.
1147 root 1.101 - examine command now uses the examine infobox.
1148 root 1.102 - implement an "incremental garbage collector" for archetypes.
1149 root 1.98 - enable slice allocator again.
1150 root 1.96 - implement optional free memory poisoning.
1151 root 1.91
1152 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1153 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1154 root 1.85 skill.
1155 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1156     names (also update all maps to use money instead of coins).
1157 root 1.78 - add uuid accessors to perl.
1158     - add coin names and archetype accessors to perl.
1159 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1160 root 1.78 - change perl extensions to not use hardcoded coins and values.
1161 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1162     and be more parsimonous of uuid usage by the exact value out on exit.
1163 root 1.86 - write log messages in another thread, removing another sync point.
1164     - support multi-line log messages in a nicer way.
1165 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1166 root 1.81 - fix a minor memleak in the random map generator.
1167     - some parts of the random map generator are not coroutine-safe,
1168     so only call it "single-threaded".
1169     - major cleanup of memory management in random map generator.
1170 root 1.87 - slight refactoring of the random map generator, faster too.
1171 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1172     bookkeeping bug.
1173 root 1.87 - work around "player is on active list" problem by deactivating player
1174     after loading.
1175 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1176     there have in fact been allocations.
1177 root 1.82 - fix object::insert to do as documented and insert into the env
1178     if necessary.
1179     - fix cf::map::unique_maps.
1180     - fix nrof overflow check in can_merge_slow.
1181     - fix converter code to handle >31 bit values.
1182 elmex 1.83 - added support for the player_sold flag
1183 root 1.84 - converters no longer accept unpaid items.
1184 root 1.88 - canonicalize random map meta files for better unification.
1185 root 1.77
1186 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1187 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1188     when mlockall has been used.
1189 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1190 root 1.72 - use separate thread for ticker timing (and more in the future).
1191     this greatly increases timing accuracy and gets rid of an enourmous
1192     number of gettimeofday calls.
1193 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1194 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1195 root 1.71
1196 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1197 root 1.68 - rebalanced default experience table to be more exponential
1198     and much easier up to level ~40, then moderately harder.
1199 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1200 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1201     - do not exit on reload/load errors but properly cleanup.
1202 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1203 root 1.66
1204 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1205 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1206     (this fixes the jeweler skill).
1207 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1208 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1209 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1210     it has reset, which is better than putting it on the savebed, also as
1211 root 1.321 proof that the player didn't use a savebed).
1212 root 1.59
1213 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1214 root 1.56 - work around perl bug in configure perl module version check.
1215 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1216 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1217 root 1.52 - fix a bug in animate_weapon, causing a crash.
1218 root 1.54 - no longer exit when a coroutine throws an exception.
1219 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1220 root 1.53 - fix the "<player> is nuts" message.
1221 root 1.58 - fix an exception at logout due to the json_coder being gone.
1222 root 1.43 - upgrade to EV version 2.0 API.
1223 root 1.47 - when players don't apply a savebed correctly but stand above one,
1224     do not move or kill them.
1225 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1226 root 1.43 - implement generic framework for server-side resource files.
1227     - implement resource file update event.
1228     - hook experience table update into the framework.
1229     - move jeweler.yaml to resources (arch/).
1230 root 1.44 - switch from Crossfire to Deliantra perl module.
1231     - implement json2json arch filter.
1232 root 1.45 - implement widget protocol version 2, support for ui templates.
1233 root 1.54 - mapinfo is now handled fully asynchronously.
1234 root 1.48 - ext/irc: also log irc messages.
1235 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1236 root 1.43
1237 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1238 elmex 1.41 - limited the number of items that can be picked up and dropped
1239 root 1.42 as temporary measurement against bad performance or dropping things
1240     (this lead to long freezes and triggered the watchdog).
1241 elmex 1.41 - improved the performance of the drop command a bit.
1242 root 1.38 - switch from Event to EV for higher performance, easier usage,
1243     less bugs...
1244 root 1.39 - updated to release version of the gnu affero license.
1245 root 1.38
1246 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1247 root 1.36 - more thoroughly rename the binaries, contact addresses.
1248     - update the copyrights.
1249 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1250     crashes.
1251 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1252     potentially causing crashes.
1253 root 1.35 - assign weapons on user load time, not login-time, avoiding
1254     crashes.
1255    
1256 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1257 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1258 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1259     in some of the maps.
1260 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1261     which is now trivial to do.
1262 root 1.33 - removed all traces of the old (and never working) plug-in interface
1263     (70kb code less on amd64).
1264 root 1.34 - improve/tune scheduling priorities.
1265     - fix some freezing bugs.
1266     - fix a memory corruption problem in dynbuf.printf.
1267     - use channels for chat and many informational commands.
1268     - improved the tutorial.
1269     - create missile is now fixed.
1270     - race fields must now contain archetypes.
1271     - jumping skill now works as advertised.
1272 root 1.31
1273 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1274 root 1.24 - relicense under the gnu affero license.
1275 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1276 root 1.24 - implement server-side framework for generic resources.
1277     - use resource framework for server-provided ambient
1278     music.
1279 root 1.27 - save object owners (players only atm).
1280 root 1.24 - replace limited sound api with server-provided sound effects.
1281     - new sc (sound control) protocol command.
1282     - improve fxix protocol to include types.
1283     - exactly fill tcp segments, if possible.
1284     - output-rate is now an upper limit, the server will automatically
1285     (and quite perfectly) adjust to the network conditions, ensuring
1286     low latency even during bulk transfers (music, images, sounds etc.).
1287     - implement server-side widgets (i.e. client widgets controlled
1288     in the server side). this will allow future expansion without
1289     having to upgrade clients.
1290     - implement a (artwork) world map with realtime player position
1291     tracking.
1292     - new and more efficient extcmd (server still supports old extcmd
1293     protocol).
1294 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1295     calcluation that could be easily exploited by users.
1296     - rebalanced diseases to spread more naturally/evenly.
1297     - completely asynchronous map loading even for tiled maps.
1298 root 1.24 - replace simple messaging protocol with channels carrying metadata
1299     (similar to message types, but more directed at the user).
1300     - reduce command processing latency by a whopping 120ms by
1301     reordering some processing steps inside the server. this directly
1302     reduces lag by 120ms.
1303     - actually send spell faces to the client.
1304 root 1.23 - implement player genders.
1305 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1306     otherwise return to savebed and possible kill if the log-out
1307     was for too long.
1308     - fast socket-dead detection (kick player after 8 seconds without ack).
1309     - greatly reduce the cpu time needed to draw maps _again_.
1310     - archetypes are now subclasses of objects.
1311     - rebalanced shop greed and approval functions to be more realistic
1312     (and likely match the actual intention).
1313 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1314     italic, gender-specific text, paragraphs etc.
1315 root 1.24 - implemented hint framework, players can opt to receive hints.
1316     - implemented (long) book framework, added some books from the cf wiki.
1317 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1318     protocol and is capable of transmitting generic meta information.
1319 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1320     - replace the nexus by a per-player tutorial map that teaches stuff
1321     better than the newbie house.
1322 root 1.18 - fix the magicmap colours.
1323 root 1.19 - optimise map update even more by removing unneeded code and checks.
1324     - decouple map and stats update from pl->ob and use pl->observe instead.
1325     - implement observe command.
1326 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1327     calls with a simple comparison.
1328     - fix a latent crossfire bug that could crash the server because the
1329     map refresh did not update the mapspace.
1330 root 1.24 - support custom keys for regions and maps, regions are now
1331     refcount-managed.
1332     - allow worldmap overlays anywhere in the 000..999 range.
1333     - new system to acquire time slices for background jobs, to reduce
1334     jitter.
1335 root 1.27 - semi-persistent object-referencing framework (currently only players
1336     supported).
1337 root 1.22 - dependency tracking for perl extensions.
1338 root 1.24 - new slag-ex extension for cleaning cauldrons.
1339     - fix invoke result processing.
1340     - there are even less i/o syncpoints in the server now.
1341 root 1.29 - added map-tags extension that scans all maps for object tags
1342     and records them in the database (not used yet).
1343 root 1.28 - metaserver 2 support.
1344 root 1.22 - many more bugfixes and minor optimisations.
1345 root 1.16
1346 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1347 root 1.14 - optimised event invocation (non-wanted events can now be
1348     skipped with 4-5 inlined instructions).
1349 root 1.12 - complete rewrite of town_portal: it now creates a portal
1350     to the "nearest" town only, travel is only possible
1351 root 1.13 to the town and back, anybody can use it (also removes
1352     one of the remaining syncpoints in the server).
1353 root 1.10 - complete rewrite of the range/attack skill slot system:
1354     there are now two slots, one for combat, one for ranged
1355     attacks.
1356     - introduce the concept of a current weapon (either a ranged
1357     or a combat weapon/skill/tool) and switch between them as
1358     needed.
1359     - rewrite bow code so bows get more useful: apply damage,
1360     attacktype and other stats to the arrows and treat
1361     bows as weapons. also rebalance the missile weapons skill
1362     so its damage increases with level.
1363     - rewrite the complete player speed logic: weapon_speed now
1364     works as documented and there are no unnatural speed boosts.
1365 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1366     installation, replacing the old collect scripts and
1367 root 1.9 simplying deployment by scaling and cutting faces as required.
1368     - simplify the map protocol extensively by taking advantage
1369     of missing bigfaces, speeding up map generation immensely.
1370 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1371     other archetypes.
1372     - rationalise archetype, region and treasurelist file format
1373     into a single file format and make them reloadable asynchronously.
1374 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1375     reloadable at runtime.
1376 root 1.6 - implement 64x64 faceset support.
1377     - implement fxixsx protocol that saves
1378     a lot of bandwidth over the old image/face/smooth packets
1379 root 1.11 and allows images > packetsize, incremental and background
1380     transfers.
1381 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1382     on a face basis as opposed to a mapspace basis.
1383 root 1.7 - the server can now rate-limit image uploads to not exceed
1384     a certain (client-configurable) speed while guarenteeing full
1385     freedom of movement.
1386 root 1.8 - implement new ex command to request item descriptions.
1387     - implement new msg command for in-game messages with meta
1388     information (using xml).
1389 root 1.9 - enforce utf-8 for all text messages.
1390 root 1.13 - added micropather (not used yet).
1391 root 1.6 - many, many bugfixes.
1392 root 1.1
1393 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1394 root 1.1 - make coroapi accessible to cf+.
1395     - moved map handling logic completely to perl
1396     - per player maps are now marked in the map
1397 root 1.2 - maps are saved completely differently now,
1398     and much more often.
1399 root 1.17 - rewrote map header parser and writer, to be much faster.
1400 pippijn 1.4 - maps and players are now (in the average case) loaded
1401 root 1.2 and saved completely asynchronously, I/O contention will no
1402     longer freeze the server.
1403 pippijn 1.4 - players and maps can be loaded anytime, without the player
1404 root 1.2 being logged in.
1405 root 1.1 - automatically generate method interfaces for perl from headers
1406     - unbundled freezethaw
1407     - mostly rewrote common/map.C
1408     - completely rewrite server/swap.C
1409     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1410     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1411     - better message for apply failures due to applymode
1412     - removed most all of the weather code
1413     - unified logging to stderr and file
1414     - too many minor changes to document
1415 root 1.615