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Revision: 1.806
Committed: Mon Oct 8 23:35:31 2012 UTC (11 years, 7 months ago) by root
Branch: MAIN
Changes since 1.805: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.724 - (maps) hopefully fix tobias' tower.
36     - (maps) hopefully fix healing potion vendor in arena entrance.
37 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
38 root 1.739 - it was possible to unapply or half-unapply cursed items in many
39     cases, which confused players and also player state. fixed.
40 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
41     some items. also, no longer uncurses spells or other invisibles.
42     - (arch) remove curse and identify now treta the marked tiem first.
43 root 1.725 - creators no longer identify objects that shouldn't be identified
44     (such as money, which won't stack afterwards).
45 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
46 root 1.746 - (maps) implement a wilderness town portal.
47 root 1.748 - (arch) set proper(?) int values for all monsters.
48 root 1.751 - (maps) fire5.map could destroy players.
49 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
50 root 1.791 - redo all build material faces from scratch.
51 root 1.790 - dropall without arguments now drops all containers.
52 root 1.776 - use blitz++ for vector maths (new dependency).
53 root 1.772 - only match archetype names in artifact allowed names.
54 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
55 root 1.751 - altars with match expressions did not work properly.
56 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
57 root 1.749 - god enemy race check fixed ("god detests your race").
58     - gods errornously allowed any kind of worshipping race, even
59     ones they hate.
60 root 1.726 - use same default config in code as on gameserver.deliantra.net.
61 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
62 root 1.727 our parser.
63 root 1.767 - generate slightly more special exits and avoid warning.
64 root 1.731 - applying a glowing crystal now gives status messages.
65     - fix a memleak in the random map generator.
66     - rework the random map parameter passign a bit to be extendable.
67 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
68     also, improve the quality of the mazes (no longer will the edges
69     almost always form a passage) and add two new types - "rooms"
70     and "braided".
71 root 1.734 - (random maps) add new "cave" layout, which is much more ...
72     cave-like.
73 root 1.744 - (random maps) new layout style "castle" that generates straighish,
74     rogue-ish maps.
75     - (random maps) new layout style "multiple" that simply mixes multiple
76     different styles in different areas.
77 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
78     - rewrite layout management in the random map generator from the
79     ground up.
80 root 1.736 - fix bug in tausworthe rng initialisation.
81     - switched to the faster and hopefully better quality gfsr{24,55} random
82     number generator, the same algorithm that freeciv apparently uses.
83 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
84     memory and imho looks nicer.
85 root 1.741 - (arch) fix samhlaidh archetype.
86 root 1.751 - fix the "archname" match special function.
87 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
88     and other fractal algorithms.
89 root 1.754 - one can no longer emote to logged-out players.
90 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
91     sacks fit on a tile again.
92 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
93 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
94     support background colour for text clients.
95 root 1.763 - (arch) improve automatic name from archname generation.
96 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
97 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
98     match expressions.
99 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
100 root 1.761 - sometimes a special exit wasn't placed when it should have been.
101 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
102 root 1.765 - require EV 4.00.
103 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
104 root 1.766 - add perlxsi.c to cleanfiles.
105 elmex 1.768 - (arch) made speed potions easier for now.
106 root 1.769 - the server didn't properly initialise all client skill slots,
107     no known impact.
108 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
109 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
110 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
111     a generic table/matrix/palette converter to cfutil.
112 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
113     - remove limits of 000..999 from worldmap coordinates, support negative
114     coordinates and introduce z-layers - deliantra is now 3d, in yet another
115     sense.
116 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
117     handle generic "world map areas".
118 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
119 elmex 1.779 - added is_quad flag.
120     - (arch) added quad archetypes.
121     - made the pickaxe mining tool remove quad walls and floors.
122 root 1.780 - move key_values into their own class, simplifiying lots of code and
123     making it possible to use kv pairs easily for maps and other objects as well.
124 root 1.781 - get rid of get_archetype, finally.
125 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
126 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
127     have been removed, and the map "intelligently" changes between active/inactive.
128 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
129 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
130 root 1.787 - server now enforces width/height matches between tiled maps.
131 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
132     for unordered map walks - which should not cause any real issues.
133 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
134 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
135     as all other similar macros - might cause other breakage...
136 root 1.791 - cfutil no longer creates split tiles multiple times due to a
137     off-by-one bug in comparing mtimes.
138     - cfutil now supports type: prefix to derive faces from other faces, which
139     is used for all build materials currently.
140     - require imagemagick >= 6.6.
141 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
142     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
143 root 1.795 - fix the brace command.
144 root 1.799 - implement refcnt_buf.
145     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
146     codesize decrease. wow.
147 root 1.798 - removed version 1 ext/exti command support.
148 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
149 root 1.801 - new extension, ota_update, for online updates of the game client.
150 root 1.802 - implement a simpler config value system for extensions that allows
151     config updates without a reload.
152 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
153 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
154     at it.
155 root 1.805 - make nekosan more disease-resistant.
156     - new event "infect".
157 root 1.724
158 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
159 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
160     now easily reachable, at a price.
161 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
162 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
163 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
164 elmex 1.630 (by Dustfinger).
165 root 1.681 - (maps) fixed bad floor tile in navar apartment.
166 elmex 1.573 - made (wizard) look_at show also uuids.
167     - added cf::object::find_object_uuid (::find_object already exists!).
168 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
169 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
170 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
171 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
172 elmex 1.568 - (arch) made the hill giants loose more body parts.
173 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
174 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
175     and made them a bit more expensive.
176 root 1.633 - (maps) add more glory hole treasure styles.
177 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
178     in a select number of mlab maps.
179 root 1.667 - (maps) the library should be less of a death trap now.
180     - (maps) exits no longer point to auto-apply exits, most affected
181     maps now have proper doors or a similar solution.
182 root 1.682 - (arch) jumping skill has now physical attacktype.
183 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
184 root 1.691 - enter_map did not normalise the map coordinates when the destination
185     space is blocked, causing badness and freezes for the player.
186 root 1.685 - when applying containers, server checks for the key on activate
187     and also allows players to unapply active containers they don't have
188     a key for.
189 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
190     races files to arch, where they belong (exp_table is no longer in
191     confdir but in datadir now!).
192 root 1.677 - jeweler and sound config files are now normal datafiles as well.
193     - quit_character was causing a runtime exception, causing it to not
194 root 1.672 work since 2.93.
195 root 1.671 - entering a map will now respect move_on and other effects,
196     except for auto-apply exits :/
197 root 1.660 - only talk to the items on the nearest mapspace, or, of there
198     are none, to the player, not ALL items in vicinity.
199 root 1.625 - do not update the floorbox while running, to avoid big item
200     updates that cost network bandwidth and processing power.
201 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
202     caused overflows causing monsters to become living deads.
203 root 1.619 - unapply weapons and armour before trying to improve it.
204 root 1.588 - teach the random map generator the ability to read ".rmg" files
205     that specify which actual style map to generate, and use it for
206     the default decorstyle to avoid inappropriate maps to be used.
207 root 1.639 - support (with some limitations) multiple different skills with the
208     same subtype.
209 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
210     so nekosan could end up beign saved AND escaped to another map.
211 root 1.636 - show invisible no longer makes magic mouths visible.
212 root 1.583 - move_type changes (spells, skills etc.) now will correctly
213     take move_on/move_off into account (e.g. buttons).
214 root 1.582 - display (exit) or (random map) in client for those objects.
215 root 1.606 - removed (useless) spell damage columns from spell info and replace
216 root 1.578 it by effective casting level - clients > 2.10 required to display
217     properly.
218 elmex 1.565 - building of levers/doors works again for all kinds of floors.
219 elmex 1.563 - the player can now withdraw and deposit all the available money.
220 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
221     steinwandstadt/celvear.
222 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
223 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
224     mostly based on the spell's level in the spellbook.
225 root 1.718 - the music scheduler did not properly send new music on region
226     changes.
227 root 1.669 - (maps) fix some map regions and the region tree.
228     - the server will now be more picky when parsing the regions file.
229 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
230 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
231 root 1.566 clients.
232 root 1.690 - follow has been rewritten to be, hopefully, more robust.
233     - follow mode will not be aborted when the follower tries to move.
234 root 1.566 - tcp.ext didn't unbind in reloads.
235     - map-tags.ext didn't properly close the database on reloads.
236 root 1.567 - cfutil skips .-directories when scanning.
237 root 1.571 - build.ext prevents players from building on other player's maps.
238     - rent.ext allows the dm to enter anytime.
239     - NPC_Dialogue adds a new predefined variable, $map.
240     - new "build" event hook.
241 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
242 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
243 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
244     them on loading, for old playerfiles and maps.
245 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
246     would be handled differently nowadays anyway.
247 root 1.584 - random map .meta were not being expired at all.
248 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
249 root 1.586 - update to automake 1.10.
250 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
251     require level 4 anymore.
252 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
253 root 1.590 - monsters now rotate through all skills (in chosen_skill).
254 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
255 root 1.661 - detect/sense curse/magic will no longer work on items that don't
256     need identify.
257 elmex 1.593 - added detect mineral vein spell.
258 root 1.592 - support "wall overlays" in the random map generator - not very generic,
259     used by minable veins.
260 elmex 1.594 - (maps) relocated jeweler town to another directoy.
261 root 1.603 - (arch) implement mining pickaxes and mining skill.
262 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
263 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
264 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
265     of the output is only 1/5th (instead of 1/3rd) of ring level.
266 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
267     generated ring/amulet.
268 root 1.601 - generate most constants for perl automatically.
269 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
270     - when player dies, restore his food to at least 200.
271 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
272 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
273 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
274 root 1.600 - the singing skill actually respects the direction now.
275     - oratory and singing now require a direction.
276 root 1.603 - use_skill now requires that you can actually apply the skill tool.
277 root 1.604 - do not invoke perl on every user command anymore by providing
278 root 1.655 a command and an unknown_command event.
279 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
280     perl to C++, for speed reasons (basically undo patchset 1304).
281     - add a client_destroy event, so we don't have to hook the
282     attachable destroy event (which is called much more often).
283 root 1.606 - removed (unused) FLOOR object type.
284 root 1.607 - fix errornous change_abil messages for rods (and other types).
285 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
286     all into server/commands.C.
287 root 1.609 - save and restore combat/ranged/current slot for players.
288 root 1.610 - the server now batches item's face/fx commands, as opposed
289     to sending one fx per item - helps mostly at connect and
290     with floorbox updates.
291 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
292 root 1.614 - the random map generator now supports selecting difficult for
293     more style categories than just monsters (all except fountains
294     apparently).
295 root 1.617 - object serialiser no longer creates empty "owner" references.
296 root 1.620 - make sure failed castings take some time, too, to avoid being
297     smitten by your god.
298     - many more failmsgs and help texts.
299 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
300 root 1.623 - stop thrown objects when their speed goes too low.
301 root 1.624 - log the number of unique logins seen every minute in a compact
302     format (for statistics).
303 root 1.626 - do not send delitem for players.
304 root 1.627 - support static scalar data members properly in genacc now.
305     - implement "simple" freelist management for objects.
306 root 1.628 - recycle object counts now - to support longer uptimes.
307 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
308     function (and yes, 666 is exact!).
309     - random map generator results should now be fully repeatable.
310 elmex 1.635 - fixed possible crash bug in build code.
311 root 1.638 - rename find_marked_object to ->mark and speed up.
312 root 1.640 - player movers properly destroy themselves when used up, instead
313     of leaking.
314 root 1.642 - do not show msg for unidentified objects that need identification.
315 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
316 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
317     next_line method.
318 root 1.646 - use nicer file format for exp_table and attackmess
319     (more like other resource files).
320     - make parse errors during server startup fatal.
321 root 1.652 - properly initialise all maptile values in constructor.
322     - improved {link} map.
323 root 1.655 - optional unloadable extensions will not lead to an endless loop.
324 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
325 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
326 elmex 1.664 - building listening books is possible again.
327     - (maps, arch) added archetype for building instructions and replaced
328     the copies of the instructions in the maps with it.
329 elmex 1.666 - (arch) made the spark shower spell available in shops.
330 root 1.670 - don't create a second LOGIN event on character creation.
331 root 1.674 - correctly generate "You paid xyz" message in shops.
332 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
333 elmex 1.710 - added a 'password' command, to let DMs change the password of players
334     more conveniently.
335 root 1.680 - correctly save shopitems string, to avoid parse error when reading
336     saved maps.
337     - logging now differentiates between logging levels better.
338 root 1.684 - speed up get_typedata.
339 root 1.689 - fix deadlock problem during server shutdown/reload.
340 root 1.692 - make ext/checkrusage "more" non-blocking.
341     - use common::sense for extensions.
342     - work around a 50.10.0 utf8 caching bug.
343 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
344     "no relation to target" bugs.
345 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
346     modules being loaded from the mainloop, pre-load some more
347     core modules so perl doesn't do it later on.
348 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
349     compiling regexes.
350 root 1.701 - make exp_table and materials file reloadable.
351 root 1.702 - made reload_config non-blocking.
352 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
353     causing server freezes.
354 root 1.704 - store unhashed password, to prepare for safer authentication.
355 root 1.707 - do not log connections from the local host, to help a local
356     watchdog.
357 root 1.714 - fix summon freeze at map borders.
358 root 1.717 - support @group syntax and music config file for music face lists.
359     - run post_init jobs in parallel, they might do I/O.
360 root 1.722 - avoid apply conversion for converters.
361 root 1.562
362 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
363 root 1.558 - (maps) fix travel to valdor and back.
364 root 1.545 - do no longer by default eval map cod ein safe compartments
365     (this can be re-enabled using the safe_eval config option).
366 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
367     in lorak.
368 root 1.559 - fix data corruption issues caused by recursive calls to
369     unordered_mapwalk - now every caller must provide its own
370     buffer.
371 root 1.538 - (maps) improve tindervale maps slightly.
372 root 1.544 - (arch) considerably decrease slag ex price.
373 root 1.540 - (arch) fix filth archetype.
374 root 1.556 - extension dependency resolve was completely broken.
375 root 1.544 - multipart objects would cause save_throw_object to crash - it
376     now acts on the head only.
377 root 1.541 - do not try to connect to an irc server unless explicitly configured.
378 root 1.542 - do not expect decltype() to be available in gcc 4.4.
379 elmex 1.543 - extended the safe perl environment by loops.
380 root 1.547 - (arch) fix "armless cook" facings.
381     - the "experience table" resource item did not have a proper
382     hash associated with it, so updates could not be detected.
383 elmex 1.550 - fixed poison traps in doors.
384 root 1.548 - player->killer_name did not properly flag the name as unicode.
385 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
386     and provide a non-destructive SvPVutf8 variant.
387 root 1.554 - do not allow dragon players to change their title via the settings.
388 elmex 1.552 - ratelimited jeweler skill nugget conversion.
389 root 1.551 - under high load, the server stopped swapping out to make
390     the server more responsive, but making it impossible to reduce
391     the load by... swapping out. slot queuing will now always make
392     some progress.
393     - improve the quality of the load-avg calculation.
394 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
395 root 1.556 - don't fail to write the runtime file if the temporary already exists.
396 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
397     player now.
398 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
399     timestamp and use a tab in the client to increase awareness.
400 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
401     setflag 0 is possible.
402 root 1.560 - make install now deletes old extensions, to ease upgrades in the
403     deliantra vm.
404 root 1.538
405 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
406 root 1.532 - the destruction spell could/would corrupt server memory quite often.
407 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
408     disk, not when it already was in memory.
409 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
410     avoiding livelock during high-load emergency saves.
411 root 1.530 - logging in did not properly unapply all skills.
412 root 1.531 - (maps) make the invite quest marking much more obvious.
413 root 1.533 - (arch) fix warrior archetype names.
414 root 1.532 - map prefetching never prefetch upwards.
415 root 1.534 - wizpass no longer makes you non-blocking.
416 root 1.536 - (maps) add light to some of the special maps, add troll
417     map.
418 root 1.530
419 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
420 root 1.515 - (maps) add gorokh_final mapset from crossfire.
421 root 1.516 - (maps) block most vault-type mlab locations, open up
422     imperial converters for anybody to use.
423 root 1.519 - (maps, arch) replace all permanent stat potions by random
424     variants.
425 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
426 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
427     real player object on player changes.
428 root 1.522 - diseases and maybe other things could sometimes reduce the speed
429     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
430     much grief.
431 root 1.523 - speed_left randomisation was, apparently, totally broken.
432     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
433     of the speed slot internally and in map save files. among other
434     things, this gets rid of all the abs (speed) calls.
435     - reduce map file save files by using abridged keywords aliases.
436 root 1.494 - shop specialisation calculation was totally broken.
437 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
438     now enforced.
439 root 1.498 - fix magic mapping, which only worked for inate spell casting.
440 root 1.495 - godgiven items will now be explicitly described as such.
441 root 1.524 - (arch) dded a quiver of bolts.
442 root 1.504 - materialnames would change "randomly" on every load, only
443     set the material when the materialname was not set before.
444 root 1.497 - balancing change, halve rod recharge speed (instead
445     of 4.8s, the standard rods now recharge in ~10s. not a solution,
446     but still.
447 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
448 root 1.509 the costly flag-checking loop in most cases and using a simple
449     repeat-cache for speed_left.
450 root 1.507 - always delay stats update for players on insert/remove till
451     next tick/command, which saves a lot of cpu cycles on drop/take.
452 root 1.514 - add hint about havign to run to attach unaggressive npcs.
453 root 1.494 - pet monster level was not displayed correctly in "showpets index".
454     - clean up floating point conversions and many similar nitpicks.
455 root 1.502 - fix hanuk altar.
456 root 1.504 - overhaul material system to be much faster, and having less bugs, but
457     still having a lot of cruft :/.
458 root 1.502 - add marble shop floor.
459 root 1.494 - move gcc specifics to new file include/compiler.h.
460     - unrecognised cfpod directives could cause undefined behaviour.
461 root 1.505 - added boes' marble shop to steinwandstadt.
462 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
463     - optimise mapspace updates.
464     - cache volume/items per mapspace.
465 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
466     decrease).
467 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
468     have led to weird item multiplications.
469 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
470 elmex 1.501 - fixed crash bug in learn_spell command.
471 elmex 1.634 - enhanced output of the mapinfo command.
472 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
473 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
474     from perl to c++.
475 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
476     and use it in some "inner" loops.
477 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
478 elmex 1.511 - fixed jeweler experience output to not be floating point.
479 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
480 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
481 root 1.518 - try to prefetch memory inside process_objects, which can give
482     enourmous speed gains.
483     - make some small optimisation to the process_objects loop.
484 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
485     handling different chksum lengths.
486     - check for hash collisions in cfutil.
487     - reduce face checksum size from 6 to 4 bytes.
488 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
489 root 1.523 - removed weather-specific attributes.
490     - fixed genkeywords dependency.
491     - do not clear "randomitems" slot for world underlays.
492     - use "sl" as short-hand for speed_left in save-files, just to make them
493     smaller.
494 root 1.517 - in general, don't crash on value-less resource file lines
495     anymore, due to get_str never returning a 0-pointer.
496 elmex 1.521 - code cleanup in move_symptom.
497 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
498 root 1.494
499 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
500 root 1.481 - some Andrew Madloch wanted, despite being specifically told
501     multiple times that the Deliantra parts additions are under AGPL,
502 root 1.487 lock up the source code of the server within his company.
503 root 1.481 some reorganisations have been done to the sourcecode to make
504     it clearer that this violates the Affero GPL. Help to keep
505     Deliantra free software even for the coming generations
506     and be wary of the promises of Andrew Madloch, he has nothing
507 root 1.487 good in mind for free software.
508 root 1.480 - clarify which files of the server are 100% AGPL.
509 root 1.481 - minor reorganisation, move some GPL code into other files.
510 root 1.483 - implement viewpoint (which is like observe, but only for the map,
511     not stats etc.).
512 root 1.484 - replace magic mapping overlay by a flying bird exposing area
513     on the worldmap (ext/magic_mapping.ext).
514 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
515     - @find results in npc dialogue is now stored in $find.
516 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
517 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
518 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
519     dm instead.
520 root 1.456 - (maps) add town portal to celvear.
521 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
522     mapsets from crossfire, together with associated archetypes.
523 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
524     - (maps) define a new whalingoutpost region.
525 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
526     and most archetypes that go with them (without stoning and swallow effects),
527     casino tokens and stock certificates are also missing.
528 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
529     and santo dominion.
530 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
531     to go with them. also adjusted archetypes to be more korrekt "gotisch".
532 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
533 root 1.460 - properly close client-side dialogue when the player is teleported away.
534 root 1.459 - map-tags did not properly close it's database tables or wait
535     for a quiescent state, causing memory corruption on reload.
536 root 1.454 - support "stat.xyz" accessor in match expressions.
537 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
538 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
539     fixes long answers from npc dialogue).
540 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
541 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
542     and to not add a "put your code here" force needlessly.
543 root 1.463 - (arch) fix or improve many plurals.
544 root 1.465 - markers do no longer add a force if the slaying field is unset.
545 root 1.466 - sped up search-items implementation, but it's still horrible.
546 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
547 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
548     used to reogianise the illogical arch tree a bit.
549 root 1.479 - (maps) import most map names from crossfire.
550 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
551 root 1.483 - fly_high movement gives better los, ignoring blocksview.
552 root 1.488 - the addexp command should now honour skill names with spaces.
553 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
554 root 1.491 - (arch) added many more buildable marble floors.
555 root 1.490 - major namespace cleanup: save 45kb by making functions static
556     that were unnecessarily global.
557 root 1.452
558 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
559 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
560 root 1.451 - fix a memory buffer overflow in the book code.
561 root 1.429 - add @check, @find npc dialogue commands.
562     - (maps) add a number of town interiors.
563 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
564 root 1.451 - (maps) add celvear area from cfextended.
565 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
566     - (server,maps) fix bug causing some library books not to be chained down,
567     cause Scorn/Navar libraries not to have inscribable books.
568 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
569 sf-marcmagus 1.433 inappropriate item power.
570 root 1.448 - (maps) fix intwell balancing issue.
571 root 1.437 - improve the look of generated books.
572 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
573     - fix bug where players could bypass no_drop by putting items in containers.
574 root 1.430 - consecutive commands arriving at the same time in the server would be
575     corrupted if the length was >255.
576 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
577 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
578     and perl.
579 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
580     functionality (and more) inside the same object using the match expressions.
581     - create simpler match expression compiles in many common cases.
582 root 1.439 - reduce object size by removing obsolete "seen_by" member.
583 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
584     of the new dynbuf::splice function (which gave an unexpected net win
585     in code size...).
586 root 1.442 - the server will no longer complain (and subtly fail) when an object
587     being removed from a map causes another object to get removed.
588 root 1.441 - banish strncpy from the server, speed up and simplify sending item
589     descriptions to the client considerably.
590 root 1.442 - add new "in head" set modifier for matches.
591     - new BLOCKED_MOVE event added.
592     - mapscript archetype now has activate_on_xxx true by default, as similar
593     connected elements.
594 root 1.448 - (maps) imported all styles from cfextended except
595 root 1.444 floorstyles/land_plots and monsterstyles.
596 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
597 root 1.446 - don't crash when treasure lists are empty / supply new empty
598     treasurelist for randomitems when none can be found.
599     - implement cf::map::static_maps and use it in map-tags.ext.
600 root 1.449 - fix a bug in map-tag scanning when moving tags.
601 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
602     for a reaction.
603 root 1.447 - implement new "loadall" map loading command, purely for debugging.
604 root 1.429
605 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
606 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
607     but not horns (to make them more useful for content-creators).
608 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
609     2) it skipped spell effects and 3) it didn't handle the case where
610     and object was destroyed while iterating over it correctly. all this
611     allowed players to sometimes walk onto spaces they should not be able to
612     walk on.
613 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
614 root 1.399 - examining an object now dumps the serialised object form when the user
615 root 1.404 is a wizard (wizlook).
616 root 1.421 - altars no longer accept unpaid items.
617 root 1.411 - party spells didn't work all that well.
618 root 1.424 - added complex object matching framework (cf::match), and make altars
619     and pedestals use it.
620 root 1.425 - identified skill-tools show what skill they grant.
621 root 1.399 - display the duration of change_ability spells when examining them
622     (missing: protection spells, but they are a hack...).
623 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
624     adding more variety to the different mushrooms.
625 root 1.398 - fix a minor cfpod formatting bug.
626 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
627     the hintmode setting on the settings page.
628 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
629 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
630 root 1.399 - enable the object loader to also dump archetypes.
631 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
632 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
633 root 1.402 - force the initial face when loading an object that is time-animated
634     or a monster, so it does not have to be specified anymore.
635 root 1.403 - fix a bug where recasting an ability changing spell could shorten
636     its remaining duration.
637 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
638 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
639 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
640     up splay operations as well.
641 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
642 root 1.412 - implement introspection data for C++ classes (%REFLECT).
643 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
644 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
645 root 1.419 - fix transmutation alchemy.
646 root 1.424 - speed up many frequently-invoked C->perl callbacks.
647 root 1.419 - added complex object matching framework, to be used in altars and the like.
648 root 1.426 - switch to YAML::XS from YAML.
649 root 1.396
650 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
651 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
652     that ultimately was not helpful to catch it :)
653 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
654     all callers to use either one or the other, as appropriate. This
655     fixes the (rather fragile) light spell, maybe others.
656     - fixed an overflow and exploit in the bank/payment code.
657     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
658 elmex 1.384 to explain the skill a bit more.
659 root 1.389 - removed a buggy check for zero attacktype. So that we might find
660 elmex 1.388 the real bugs in the archs/maps/objects.
661 elmex 1.394 - Fixed enabling torches with lighters.
662 elmex 1.387 - (maps) Added Heaven Town region.
663     - (arch+maps) Fixed & normalized warriors on map
664     /quests/peterm/CTower/Barracks.
665 root 1.392 - fix the light spell (and possibly diseases and other lights).
666 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
667 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
668     a long time ago, and similar cases are still to be found in the maps.
669     - make the socket_timeout configurable in the code (but not yet for users).
670 root 1.393 - earth wall health bar is now correct.
671 elmex 1.384
672 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
673 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
674     freeze with IO::AIO anymore due this change.
675 root 1.364 - avoid a crash when a player tries to apply a lighter.
676 root 1.376 - allow a spell argument for dimension door.
677 root 1.362 - move shop item listing and some otherstuff into the info tab.
678 root 1.360 - avoid crashes when non-players cast party spells.
679 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
680 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
681     - small improvement of the number of potions in shops
682     (by Job Vranish).
683     - added a few party spells (by Job Vranish).
684 root 1.362 - use a common message dynbuf.
685 root 1.364 - destroying tear down objects will now use the full hp range
686     for animation and will only destroy/lastframe when hp < 0.
687     - allow monsters to use earth to dust.
688     - use manhattan distance for get_rangevector_from_mapcoord, just as
689     in get_rangevector.
690     - los updates now correctly take tiled maps into account.
691     - do los updates even on maps without darkness.
692 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
693 root 1.375 - upgrade to IO::AIO 3.21.
694 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
695 elmex 1.373 - properly catching exceptions from callback in irc.ext.
696 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
697 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
698 elmex 1.368 - (arch) added hint about usage to Slag Ex.
699 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
700     like the rest.
701 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
702 root 1.378 - (arch+maps) added rate limited converter and adjusted
703     /elmex/mana_fountain.
704     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
705     - reduce size of casting_time, move_status, attack_movement,
706     last_heal and last_sp slots, squeezing some more space out of struct
707 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
708     anywhere.
709 root 1.358
710 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
711     - fixed bug in alchemy, where finding the right object for enhancements
712     didn't work.
713 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
714     effects (w.r.t. put_more) per mapspace, to give the server a chance
715     to survive a hundred deathsheads.
716 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
717     disastrous bug of unfortunately unknown proportions...
718 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
719 root 1.343 - use gender-neutral place descriptions for invite.
720 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
721     Thanks go to Lisa Larsen!
722 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
723     anymore).
724 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
725 root 1.345 - use better dependency tracking for include/keyword.h.
726 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
727     so it is possible to invite somebody out of some stck-till-death traps,
728 root 1.346 or simply to commit suicide.
729 root 1.352 - replace the "ignoring delayed commands" message by something more useful
730     (cf. cunning gnome freezeing issue).
731 elmex 1.349 - various fixes for weapon improvements.
732 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
733 root 1.353 - support T and G sequences in cfpod.
734 root 1.343
735 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
736 root 1.339 - convert me command from per-map to chat, which makes more sense, also
737     document it.
738 elmex 1.336 - more than one spellbooks of same class can now be given
739     in class selection.
740 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
741     spell rebalancements.
742 elmex 1.338 - the IRC gateway filters IRC colors now.
743 elmex 1.336
744 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
745 root 1.331 - (arch) fix quiver of Holding Bolts.
746 root 1.332 - applying unpaid items will now examine them.
747 root 1.330 - add "What" column to body command, showing items in that slot.
748 elmex 1.329 - redesigned and rebalanced lamps and torches.
749 root 1.330 - add "..." to item names that have been shortened.
750     - fixed "assign" function that squeezes strings into fixed length.
751 elmex 1.333 - add cursed effect to lamps and (some) torches.
752 elmex 1.334 - fixed bad assigned crafting skills and their tools.
753 root 1.312
754 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
755 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
756 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
757 root 1.312 - make monster smell logic dependent on their wisdom stat.
758 root 1.324 - put the death reason into a separate tab.
759     - converted "connected" slot to string, cleanly got rid of some ugly
760     hacks such as the path_attuned hack.
761 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
762     - replace one-at-a-time hash by faster than smaller FNV-1a hash
763     when hashing strings.
764 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
765 elmex 1.320 whether the right cauldron is used.
766 root 1.313 - considerably optimise shared string implementation by
767 root 1.316 making its null value a compiletime constant.
768 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
769     as well as using shstr_cmp to pass shared stringsa round efficiently,
770     for lots of code size savings.
771 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
772     they are sleeping: generators now check for the sleeping flag.
773 root 1.318 - tell gcc not to excessively inline some perl interface functions.
774 root 1.322 - remove marking rune length limit.
775 root 1.323 - fix formatting of cfpod when a verbatim block was following
776     a single newline.
777     - move resistances, statistics and showpets command output into tabs.
778 root 1.326 - implement map scripts that can replace the boulder logic without
779     having to write extensions.
780 root 1.310
781 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
782 root 1.302 - fix a longstanding bug that teared multipart monsters
783     at map boundaries apart.
784 root 1.292 - temporarily make permanently invisible player visible when
785     he/she makes noise.
786 root 1.284 - fix being able to see through walls a bit.
787 root 1.303 - improve look at output.
788 root 1.285 - completely replaced the line of sight algorithm with a variant
789     of spiral fov capable of visibility grades and arbitrary
790     shadow angles, that uses less memory and less code.
791     - the new los code supports arbitrary map rectangles and loosens
792 root 1.310 other restrictions of the old code, supporting further optimisations.
793     - update los if blocksview-objects are inserted in a map, not just when
794 root 1.287 removed (e.g. for summon fog).
795 root 1.303 - permanent invisibility doesn't make immune against making noise:
796     implement a noise system that allows monsters to locate the player
797     when he/she makes noise.
798     - implement a primitive smell system that monsters can use to track
799     players.
800 elmex 1.288 - create bomb now also works when casted by door traps.
801 elmex 1.290 - (arch) new torch graphics.
802 root 1.289 - (maps) considerably soften the subway spider.
803 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
804     the guards from being killed by players.
805 root 1.310 - (maps) lots of tweaks in and around scorn.
806     - (maps) use special non-blocksview jungle, mountain and
807     darkforest freely on the worldmap, to get gradual sight obstacles
808     instead of total blackout in those areas.
809 root 1.289 - no maximum darkness for outdoor maps anymore.
810 root 1.291 - add more hints, fix some messages.
811 root 1.292 - fix a bug: firing rods should tell you something about them.
812     - make light additive even within players.
813 root 1.293 - darken xrays effect a bit.
814     - improve handling of los changes when inserting or removing
815     objects, not perfect yet.
816     - make map darkness signed (formerly unsigned) to allow
817 root 1.294 ambient lighting and centrally manage darkness as an offset.
818     - revamped, fixed and documented the server calendrics, also
819     tell users the current time and data, to improve awareness.
820     - implement proper wizlook flag and handling of wizlook, instead
821     of dumbly just clearing los once.
822 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
823     and has a smaller runtime variance.
824 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
825     making them actually useful.
826     - see_in_dark now increases the viewing radius by 3.
827 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
828     speedup, as well as in many other places.
829 root 1.299 - remove support for extended map infos - these are not used
830     by the deliantra client and removing them gives us a 10% speedup
831     when sending map changes.
832 root 1.300 - remove most gcfclient and other client bug workarounds, as well
833     as now obsolete protocol versions, simplying the code.
834 root 1.301 - optimise and simplify generation of random numbers.
835 root 1.303 - correctly provide a non-zero default density for materials, to
836     avoid crashes, fix other bugs in the material handling code.
837     - fix volume calculations.
838     - fix cfpod parsing when multiple verbatim blocks were separated by
839     newlines.
840 root 1.305 - increase monster detection radius from wis/5 to wis/3.
841 root 1.306 - remove old pickup modes.
842     - remove obsolete disarm and search commands (search wasn't working
843     anyways).
844 root 1.308 - fix a crash when an npc applied a sign.
845 root 1.284
846 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
847 root 1.283 - this release is assumed to be very stable.
848     - (maps) radically redesigned and improved tutorial.
849 root 1.280 - directional casting no longer immediately removes the invisible effect.
850 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
851 root 1.272 - fix overflow in lighting calculations.
852     - negative glow radii can no longer cause total darkness.
853 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
854     only maximally-lit ones.
855 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
856     - swashbucklers got the oratory skill now.
857 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
858 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
859 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
860 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
861     (which was probably broken, too).
862 root 1.281 - support negative glow radii during daytime, too.
863     - use circular, not rectangular, viewing area.
864     - use minimum viewing distance of 2 in outdoor maps.
865     - negative glow is stronger than viewing area or lamps.
866 root 1.283 - (arch) new darkness spell face.
867 root 1.272
868 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
869     - (maps) completely redesigned scorn.
870 root 1.269 - "cast light" now works on oneself.
871 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
872     negative glow radii again (they were totally broken before).
873 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
874 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
875 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
876 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
877 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
878     back to the player.
879 root 1.251 - attuned/repell and spell base level system reworked.
880 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
881 root 1.247 be less erratic now.
882 root 1.248 - refuse to write the uuid file if the uuid is zero
883     (to avoid writing it in early crashes).
884 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
885     - speed up emergency_save by not syncing every file separately.
886     - no longer reattach perl to every object on reload, it's slow, and no longer
887     necessary since we don't nuke stashes anymore.
888     - do not bootstrap perl from the commandline args, use separate eval for
889     better error reporting.
890 root 1.259 - fix a crash when pushing cone spells met ice attacks.
891 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
892 root 1.255 - speed up map refresh in server a bit.
893 elmex 1.258 - refactored drop code and fixed some programming errors in it.
894 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
895 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
896 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
897     as the current weight of the inventory.
898 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
899     dragonfire has been introduced for the non-dragon players.
900 root 1.265 - remove unused "tooltype", "start_holding" object slots.
901     - change "weapontype" object slot to uint8.
902     - convert "hide" object slot into flag.
903     - reorder object members for better locality of reference and codesize
904     decrease.
905 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
906 root 1.267 - fix a crash when no skill could be found when killing amonster.
907 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
908     every completed aio operation.
909 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
910     and update mapspaces if necessary.
911 root 1.246
912 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
913 root 1.241 - removed all command line parsing, only env variables are supported
914     anymore.
915 root 1.239 - region-specific monsters will now once more be on the worldmap.
916 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
917 root 1.225 would grow out of bounds.
918 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
919 root 1.222 - fixed a double-escaping bug in the pod-parser.
920     - rewrote the cfpod parser in C++.
921     - hintmode moved to C++, players need to re-set their hintmode if
922     they dislike "show".
923 root 1.231 - fix RIP inscription.
924 root 1.239 - bump login name length from 18 to 20 char max.
925 root 1.231 - correctly support gender in emotes.
926     - correctly support gender in the death messages.
927     - correctly generate death messages for players only when they really die,
928     with increased information.
929 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
930     and data corruption (but apparently was never triggered).
931 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
932 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
933     data corruption bug.
934 root 1.223 - tweak coredumping/monitoring a bit.
935 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
936 root 1.227 - do not crash in the loader when an inventory object could not be loaded
937     (from a corrupted file).
938 root 1.241 - redid skills command to send output to proper channel.
939 root 1.233 - object->map is no longer refcounting.
940 root 1.228 - add FLAG_DEBUG for internal debugging.
941 root 1.231 - add NDI_VERBATIM flag to send_msg.
942 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
943 root 1.240 - player->exists is no longer a sync_job.
944 root 1.233 - split login.ext's player scheduler into
945     it's own player-scheduler.ext extension.
946 root 1.222
947 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
948 root 1.212 - require perl 5.10.
949 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
950 root 1.204 - swap player and observed count's on the map when observing.
951 root 1.205 - add (mostly untested) mapspace perl class and accessors.
952 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
953 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
954     could be found.
955 root 1.208 - pits now have a configurable "random spread" range and default
956 root 1.213 to a radius of two now.
957 root 1.212 - rewrite pay_player_arch.
958     - use a more stable perl_reload implementation.
959     - do not use Symbol::delete_package (causes crashes after perl-reload),
960     use our own, safer, clear_package instead.
961     - when asynchronously dumping core, close all file handles to allow
962     the server to restart concurrently.
963 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
964     sequences, without double-encoding. it should be faster, too.
965     - the above fixes wrong display of help tetx and many other issues.
966 root 1.216 - use lzf and frag packets for large messages for clients supporting them
967 root 1.218 (0.9976+), use it for long books and other messages.
968 root 1.210 - eradicate listen command and corresponding code.
969 root 1.211 - eradicate logs command.
970 root 1.218 - let the client log into the server log, used for crash backtraces.
971 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
972     old style spell objects with the spell magic bullet.
973 root 1.220 - (arch) fixed skill less rods in the archetypes
974 root 1.204
975 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
976 elmex 1.197 - made jeweler workbench larger and some other minor map
977     changes in jeweler town.
978 root 1.196 - fixed wrong item handling in jeweler skill code.
979 root 1.198 - (arch) use a special "key_random_map" for random map keys
980     that are used up.
981 root 1.199 - fix a crash when the player who was observed has logged out long
982     enough for his region/map to be gone.
983 root 1.200 - port to g++-4.3's incompatible tr1 changes.
984 root 1.201 - add some missing dependencies.
985 root 1.203 - log to /var/log/deliantra/ by default.
986     - hack observe code to enable smooth movmenet when observing.
987 elmex 1.195
988 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
989 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
990 root 1.179 - correctly move gsay to the party channel.
991 root 1.178 - fix a crash when animate weapon was used in some areas.
992 elmex 1.177 - fixed unnecessary identification of by converters created objects.
993 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
994     with NPCs.
995 elmex 1.175 - (arch) dragon scales got proper type now
996 root 1.193 - object::decrease would sometimes cause container weights to
997     be wrong, this has been fixed.
998 root 1.194 - do not send time updates for newly-seen items.
999 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1000 root 1.183 - fix cone spells etc. going through walls sometimes.
1001 root 1.186 - fix a weight update bug that sometimes left containers
1002     with wrong weights.
1003 root 1.194 - added auto_apply event and extension for shop tiles.
1004 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1005     - make sure the map is loaded when using a town portal return.
1006 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1007     where healing spells didn't cost any grace.
1008 root 1.173 - fix starvation kill reason.
1009 root 1.174 - fix pk killer name message.
1010 root 1.189 - don't let people apply signs with @match.
1011 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1012     what seems to be the biggets memleak in the server).
1013 elmex 1.171
1014 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1015 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1016     - use anyevent to manage listen ports (this enables IPv6 support).
1017 root 1.167 - server supports ipv6 client connections now.
1018 root 1.168 - use newly-available Coro::AnyEvent.
1019 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1020     to let it handle AIO requests.
1021 root 1.167
1022 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1023 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1024     processing considerably (especially in the client) and reduces data transfers
1025     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1026 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1027     - (map) fixed npc dialogue in pup_land/s_f/special.
1028     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1029     (swarm spells now stay in the player's inventory).
1030 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1031 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1032     archetype *archname* (chairs of different facings were merged).
1033     - bugfix: fix a potential crash issue in find_object_name (not used
1034     normally).
1035 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1036 root 1.164 (destruction, magic missile etc.).
1037 root 1.163 - swarm spells without a direction now use various spiral patterns
1038     instead of being fully random.
1039 root 1.158 - update AnyEvent API to 3.4 and above.
1040 root 1.156
1041 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1042 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1043 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1044 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1045     and for attacking monsters. it also takes about one second to do a jump.
1046 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1047 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1048 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1049 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1050     were created outside a map.
1051 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1052     (fixed by reversing the logic).
1053 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1054 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1055 root 1.154 - bugfix: support random maps >127x127.
1056 root 1.152 - (maps) fixed the death certificate system in nimbus.
1057 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1058 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1059 root 1.147 - (arch) give ball lightning a real name.
1060 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1061 root 1.155 - support cfpod in ex replies (client item tooltips).
1062 root 1.143 - unapply item in range slow when readying a spell.
1063 root 1.148 - bugfix: account for rounding errors in weight updates.
1064 root 1.139 - remove synchronous mkdir in chargen_race_done.
1065     - fix per-race starting maps.
1066 root 1.142 - check hiscore on suicide and quit as well.
1067 root 1.138 - tell players when they are starving.
1068 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1069     - fix map difficulty calculation for generators.
1070 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1071 root 1.149 - support no_drop map header flag (before it was only available internally).
1072 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1073 root 1.133
1074 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1075 root 1.119 - bugfix: custom skill settings were not saved by the server.
1076     - bugfix: remove did not actually remove items from the inventory, leaving
1077 root 1.116 ghost items.
1078 root 1.119 - bugfix: properly update items identified on the ground.
1079 root 1.120 - bugfix: use localtime_r in the logger thread.
1080 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1081     - bugfix: archetype reloads could crash the server.
1082 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1083 elmex 1.114 player is not logged in.
1084 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1085 root 1.117 server startup.
1086 root 1.128 - bugfix: fix the door surround check in the random map generator.
1087     - (maps) fix heaven quest difficulty progression.
1088     - (maps) fix some random map styles.
1089     - dropping items a shop is not interested in won't sell them anymore.
1090     - rods and horns with a too low maximum charge allow now at least one discharge.
1091     - implement kill & death statistics.
1092     - random map preparation is no longer synchronous.
1093     - rewrite find_style in perl, no longer does synchronous I/O.
1094     - improve random map specials placement.
1095     - make the killer a real object pointer instead of a string, improved
1096     kill reason messages.
1097 root 1.117 - take advantage of new aio_close and aio_chmod.
1098 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1099 root 1.125 - change_abil is much faster.
1100 root 1.126 - update the floorbox more often to work around the reverses item order
1101     display in clients.
1102 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1103 root 1.126 - add hints to the invite messages.
1104 root 1.127 - rewrote key<->value pair handling.
1105 root 1.128 - use an independent random number generator for the random map generator.
1106 elmex 1.113
1107 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1108 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1109     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1110     - completely automate the weight handling, should fix all weight
1111     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1112 root 1.103 - reloading archetypes while a user was in the character creation phase
1113     could crash the server.
1114 root 1.106 - fix a nontrivial number of cases of code commented similar
1115     to "is this really correct?", as many of those cases are now handles
1116     automatically by lower level code.
1117     - replace many ad-hoc checks for client visibility by object::visible_to,
1118     should result in broader applicability of functions using it.
1119 root 1.104 - merge items with different arch pointers refering to the same arch
1120     (due to archetype reloads).
1121 root 1.106 - refactored the object remove/insert functions and most related
1122     functions (decrease, split, merge_ob etc.).
1123 root 1.105 - make it compile better on freebsd (reported by pippijn).
1124 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1125 root 1.108 - fix the longstanding "container stays open" bug.
1126 root 1.107 - improved floorbox updating to be incremental and other protocol
1127     optimisations.
1128     - get rid of update_after_inventory_change and only do update stats
1129     for weight once/tick/player at max.
1130 root 1.109 - rewrite party commands, use party channel.
1131 root 1.103
1132 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1133 root 1.97 - properly link against libgthread as that is needed to make the slice
1134     allocator thread-safe.
1135 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1136     recommended configuration) (reported by Samuel Gondouin).
1137 root 1.94 - always put godgiven items into the player inventory, never any containers.
1138 root 1.92 - (maps, arch) the scorn go club was founded!
1139 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1140 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1141     became a real spell-class.
1142 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1143     - (arch) considerably strengthened spark shower and destruction.
1144     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1145     finally reloadable at runtime.
1146     - changed archetype loading algorithm to only require one pass and
1147     use delayed resolving of references.
1148 root 1.101 - examine command now uses the examine infobox.
1149 root 1.102 - implement an "incremental garbage collector" for archetypes.
1150 root 1.98 - enable slice allocator again.
1151 root 1.96 - implement optional free memory poisoning.
1152 root 1.91
1153 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1154 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1155 root 1.85 skill.
1156 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1157     names (also update all maps to use money instead of coins).
1158 root 1.78 - add uuid accessors to perl.
1159     - add coin names and archetype accessors to perl.
1160 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1161 root 1.78 - change perl extensions to not use hardcoded coins and values.
1162 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1163     and be more parsimonous of uuid usage by the exact value out on exit.
1164 root 1.86 - write log messages in another thread, removing another sync point.
1165     - support multi-line log messages in a nicer way.
1166 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1167 root 1.81 - fix a minor memleak in the random map generator.
1168     - some parts of the random map generator are not coroutine-safe,
1169     so only call it "single-threaded".
1170     - major cleanup of memory management in random map generator.
1171 root 1.87 - slight refactoring of the random map generator, faster too.
1172 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1173     bookkeeping bug.
1174 root 1.87 - work around "player is on active list" problem by deactivating player
1175     after loading.
1176 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1177     there have in fact been allocations.
1178 root 1.82 - fix object::insert to do as documented and insert into the env
1179     if necessary.
1180     - fix cf::map::unique_maps.
1181     - fix nrof overflow check in can_merge_slow.
1182     - fix converter code to handle >31 bit values.
1183 elmex 1.83 - added support for the player_sold flag
1184 root 1.84 - converters no longer accept unpaid items.
1185 root 1.88 - canonicalize random map meta files for better unification.
1186 root 1.77
1187 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1188 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1189     when mlockall has been used.
1190 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1191 root 1.72 - use separate thread for ticker timing (and more in the future).
1192     this greatly increases timing accuracy and gets rid of an enourmous
1193     number of gettimeofday calls.
1194 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1195 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1196 root 1.71
1197 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1198 root 1.68 - rebalanced default experience table to be more exponential
1199     and much easier up to level ~40, then moderately harder.
1200 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1201 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1202     - do not exit on reload/load errors but properly cleanup.
1203 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1204 root 1.66
1205 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1206 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1207     (this fixes the jeweler skill).
1208 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1209 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1210 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1211     it has reset, which is better than putting it on the savebed, also as
1212 root 1.321 proof that the player didn't use a savebed).
1213 root 1.59
1214 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1215 root 1.56 - work around perl bug in configure perl module version check.
1216 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1217 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1218 root 1.52 - fix a bug in animate_weapon, causing a crash.
1219 root 1.54 - no longer exit when a coroutine throws an exception.
1220 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1221 root 1.53 - fix the "<player> is nuts" message.
1222 root 1.58 - fix an exception at logout due to the json_coder being gone.
1223 root 1.43 - upgrade to EV version 2.0 API.
1224 root 1.47 - when players don't apply a savebed correctly but stand above one,
1225     do not move or kill them.
1226 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1227 root 1.43 - implement generic framework for server-side resource files.
1228     - implement resource file update event.
1229     - hook experience table update into the framework.
1230     - move jeweler.yaml to resources (arch/).
1231 root 1.44 - switch from Crossfire to Deliantra perl module.
1232     - implement json2json arch filter.
1233 root 1.45 - implement widget protocol version 2, support for ui templates.
1234 root 1.54 - mapinfo is now handled fully asynchronously.
1235 root 1.48 - ext/irc: also log irc messages.
1236 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1237 root 1.43
1238 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1239 elmex 1.41 - limited the number of items that can be picked up and dropped
1240 root 1.42 as temporary measurement against bad performance or dropping things
1241     (this lead to long freezes and triggered the watchdog).
1242 elmex 1.41 - improved the performance of the drop command a bit.
1243 root 1.38 - switch from Event to EV for higher performance, easier usage,
1244     less bugs...
1245 root 1.39 - updated to release version of the gnu affero license.
1246 root 1.38
1247 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1248 root 1.36 - more thoroughly rename the binaries, contact addresses.
1249     - update the copyrights.
1250 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1251     crashes.
1252 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1253     potentially causing crashes.
1254 root 1.35 - assign weapons on user load time, not login-time, avoiding
1255     crashes.
1256    
1257 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1258 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1259 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1260     in some of the maps.
1261 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1262     which is now trivial to do.
1263 root 1.33 - removed all traces of the old (and never working) plug-in interface
1264     (70kb code less on amd64).
1265 root 1.34 - improve/tune scheduling priorities.
1266     - fix some freezing bugs.
1267     - fix a memory corruption problem in dynbuf.printf.
1268     - use channels for chat and many informational commands.
1269     - improved the tutorial.
1270     - create missile is now fixed.
1271     - race fields must now contain archetypes.
1272     - jumping skill now works as advertised.
1273 root 1.31
1274 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1275 root 1.24 - relicense under the gnu affero license.
1276 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1277 root 1.24 - implement server-side framework for generic resources.
1278     - use resource framework for server-provided ambient
1279     music.
1280 root 1.27 - save object owners (players only atm).
1281 root 1.24 - replace limited sound api with server-provided sound effects.
1282     - new sc (sound control) protocol command.
1283     - improve fxix protocol to include types.
1284     - exactly fill tcp segments, if possible.
1285     - output-rate is now an upper limit, the server will automatically
1286     (and quite perfectly) adjust to the network conditions, ensuring
1287     low latency even during bulk transfers (music, images, sounds etc.).
1288     - implement server-side widgets (i.e. client widgets controlled
1289     in the server side). this will allow future expansion without
1290     having to upgrade clients.
1291     - implement a (artwork) world map with realtime player position
1292     tracking.
1293     - new and more efficient extcmd (server still supports old extcmd
1294     protocol).
1295 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1296     calcluation that could be easily exploited by users.
1297     - rebalanced diseases to spread more naturally/evenly.
1298     - completely asynchronous map loading even for tiled maps.
1299 root 1.24 - replace simple messaging protocol with channels carrying metadata
1300     (similar to message types, but more directed at the user).
1301     - reduce command processing latency by a whopping 120ms by
1302     reordering some processing steps inside the server. this directly
1303     reduces lag by 120ms.
1304     - actually send spell faces to the client.
1305 root 1.23 - implement player genders.
1306 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1307     otherwise return to savebed and possible kill if the log-out
1308     was for too long.
1309     - fast socket-dead detection (kick player after 8 seconds without ack).
1310     - greatly reduce the cpu time needed to draw maps _again_.
1311     - archetypes are now subclasses of objects.
1312     - rebalanced shop greed and approval functions to be more realistic
1313     (and likely match the actual intention).
1314 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1315     italic, gender-specific text, paragraphs etc.
1316 root 1.24 - implemented hint framework, players can opt to receive hints.
1317     - implemented (long) book framework, added some books from the cf wiki.
1318 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1319     protocol and is capable of transmitting generic meta information.
1320 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1321     - replace the nexus by a per-player tutorial map that teaches stuff
1322     better than the newbie house.
1323 root 1.18 - fix the magicmap colours.
1324 root 1.19 - optimise map update even more by removing unneeded code and checks.
1325     - decouple map and stats update from pl->ob and use pl->observe instead.
1326     - implement observe command.
1327 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1328     calls with a simple comparison.
1329     - fix a latent crossfire bug that could crash the server because the
1330     map refresh did not update the mapspace.
1331 root 1.24 - support custom keys for regions and maps, regions are now
1332     refcount-managed.
1333     - allow worldmap overlays anywhere in the 000..999 range.
1334     - new system to acquire time slices for background jobs, to reduce
1335     jitter.
1336 root 1.27 - semi-persistent object-referencing framework (currently only players
1337     supported).
1338 root 1.22 - dependency tracking for perl extensions.
1339 root 1.24 - new slag-ex extension for cleaning cauldrons.
1340     - fix invoke result processing.
1341     - there are even less i/o syncpoints in the server now.
1342 root 1.29 - added map-tags extension that scans all maps for object tags
1343     and records them in the database (not used yet).
1344 root 1.28 - metaserver 2 support.
1345 root 1.22 - many more bugfixes and minor optimisations.
1346 root 1.16
1347 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1348 root 1.14 - optimised event invocation (non-wanted events can now be
1349     skipped with 4-5 inlined instructions).
1350 root 1.12 - complete rewrite of town_portal: it now creates a portal
1351     to the "nearest" town only, travel is only possible
1352 root 1.13 to the town and back, anybody can use it (also removes
1353     one of the remaining syncpoints in the server).
1354 root 1.10 - complete rewrite of the range/attack skill slot system:
1355     there are now two slots, one for combat, one for ranged
1356     attacks.
1357     - introduce the concept of a current weapon (either a ranged
1358     or a combat weapon/skill/tool) and switch between them as
1359     needed.
1360     - rewrite bow code so bows get more useful: apply damage,
1361     attacktype and other stats to the arrows and treat
1362     bows as weapons. also rebalance the missile weapons skill
1363     so its damage increases with level.
1364     - rewrite the complete player speed logic: weapon_speed now
1365     works as documented and there are no unnatural speed boosts.
1366 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1367     installation, replacing the old collect scripts and
1368 root 1.9 simplying deployment by scaling and cutting faces as required.
1369     - simplify the map protocol extensively by taking advantage
1370     of missing bigfaces, speeding up map generation immensely.
1371 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1372     other archetypes.
1373     - rationalise archetype, region and treasurelist file format
1374     into a single file format and make them reloadable asynchronously.
1375 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1376     reloadable at runtime.
1377 root 1.6 - implement 64x64 faceset support.
1378     - implement fxixsx protocol that saves
1379     a lot of bandwidth over the old image/face/smooth packets
1380 root 1.11 and allows images > packetsize, incremental and background
1381     transfers.
1382 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1383     on a face basis as opposed to a mapspace basis.
1384 root 1.7 - the server can now rate-limit image uploads to not exceed
1385     a certain (client-configurable) speed while guarenteeing full
1386     freedom of movement.
1387 root 1.8 - implement new ex command to request item descriptions.
1388     - implement new msg command for in-game messages with meta
1389     information (using xml).
1390 root 1.9 - enforce utf-8 for all text messages.
1391 root 1.13 - added micropather (not used yet).
1392 root 1.6 - many, many bugfixes.
1393 root 1.1
1394 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1395 root 1.1 - make coroapi accessible to cf+.
1396     - moved map handling logic completely to perl
1397     - per player maps are now marked in the map
1398 root 1.2 - maps are saved completely differently now,
1399     and much more often.
1400 root 1.17 - rewrote map header parser and writer, to be much faster.
1401 pippijn 1.4 - maps and players are now (in the average case) loaded
1402 root 1.2 and saved completely asynchronously, I/O contention will no
1403     longer freeze the server.
1404 pippijn 1.4 - players and maps can be loaded anytime, without the player
1405 root 1.2 being logged in.
1406 root 1.1 - automatically generate method interfaces for perl from headers
1407     - unbundled freezethaw
1408     - mostly rewrote common/map.C
1409     - completely rewrite server/swap.C
1410     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1411     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1412     - better message for apply failures due to applymode
1413     - removed most all of the weather code
1414     - unified logging to stderr and file
1415     - too many minor changes to document
1416 root 1.615