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Revision: 1.808
Committed: Tue Oct 30 17:07:50 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.807: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.724 - (maps) hopefully fix tobias' tower.
36     - (maps) hopefully fix healing potion vendor in arena entrance.
37 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
38 root 1.739 - it was possible to unapply or half-unapply cursed items in many
39     cases, which confused players and also player state. fixed.
40 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
41     some items. also, no longer uncurses spells or other invisibles.
42     - (arch) remove curse and identify now treta the marked tiem first.
43 root 1.725 - creators no longer identify objects that shouldn't be identified
44     (such as money, which won't stack afterwards).
45 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
46 root 1.746 - (maps) implement a wilderness town portal.
47 root 1.748 - (arch) set proper(?) int values for all monsters.
48 root 1.751 - (maps) fire5.map could destroy players.
49 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
50 root 1.791 - redo all build material faces from scratch.
51 root 1.790 - dropall without arguments now drops all containers.
52 root 1.776 - use blitz++ for vector maths (new dependency).
53 root 1.772 - only match archetype names in artifact allowed names.
54 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
55 root 1.751 - altars with match expressions did not work properly.
56 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
57 root 1.749 - god enemy race check fixed ("god detests your race").
58     - gods errornously allowed any kind of worshipping race, even
59     ones they hate.
60 root 1.726 - use same default config in code as on gameserver.deliantra.net.
61 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
62 root 1.727 our parser.
63 root 1.767 - generate slightly more special exits and avoid warning.
64 root 1.731 - applying a glowing crystal now gives status messages.
65     - fix a memleak in the random map generator.
66     - rework the random map parameter passign a bit to be extendable.
67 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
68     also, improve the quality of the mazes (no longer will the edges
69     almost always form a passage) and add two new types - "rooms"
70     and "braided".
71 root 1.734 - (random maps) add new "cave" layout, which is much more ...
72     cave-like.
73 root 1.744 - (random maps) new layout style "castle" that generates straighish,
74     rogue-ish maps.
75     - (random maps) new layout style "multiple" that simply mixes multiple
76     different styles in different areas.
77 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
78     - rewrite layout management in the random map generator from the
79     ground up.
80 root 1.736 - fix bug in tausworthe rng initialisation.
81     - switched to the faster and hopefully better quality gfsr{24,55} random
82     number generator, the same algorithm that freeciv apparently uses.
83 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
84     memory and imho looks nicer.
85 root 1.741 - (arch) fix samhlaidh archetype.
86 root 1.751 - fix the "archname" match special function.
87 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
88     and other fractal algorithms.
89 root 1.754 - one can no longer emote to logged-out players.
90 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
91     sacks fit on a tile again.
92 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
93 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
94     support background colour for text clients.
95 root 1.763 - (arch) improve automatic name from archname generation.
96 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
97 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
98     match expressions.
99 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
100 root 1.761 - sometimes a special exit wasn't placed when it should have been.
101 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
102 root 1.765 - require EV 4.00.
103 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
104 root 1.766 - add perlxsi.c to cleanfiles.
105 elmex 1.768 - (arch) made speed potions easier for now.
106 root 1.769 - the server didn't properly initialise all client skill slots,
107     no known impact.
108 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
109 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
110 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
111     a generic table/matrix/palette converter to cfutil.
112 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
113     - remove limits of 000..999 from worldmap coordinates, support negative
114     coordinates and introduce z-layers - deliantra is now 3d, in yet another
115     sense.
116 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
117     handle generic "world map areas".
118 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
119 elmex 1.779 - added is_quad flag.
120     - (arch) added quad archetypes.
121     - made the pickaxe mining tool remove quad walls and floors.
122 root 1.780 - move key_values into their own class, simplifiying lots of code and
123     making it possible to use kv pairs easily for maps and other objects as well.
124 root 1.781 - get rid of get_archetype, finally.
125 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
126 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
127     have been removed, and the map "intelligently" changes between active/inactive.
128 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
129 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
130 root 1.787 - server now enforces width/height matches between tiled maps.
131 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
132     for unordered map walks - which should not cause any real issues.
133 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
134 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
135     as all other similar macros - might cause other breakage...
136 root 1.791 - cfutil no longer creates split tiles multiple times due to a
137     off-by-one bug in comparing mtimes.
138     - cfutil now supports type: prefix to derive faces from other faces, which
139     is used for all build materials currently.
140     - require imagemagick >= 6.6.
141 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
142     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
143 root 1.795 - fix the brace command.
144 root 1.799 - implement refcnt_buf.
145     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
146     codesize decrease. wow.
147 root 1.798 - removed version 1 ext/exti command support.
148 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
149 root 1.801 - new extension, ota_update, for online updates of the game client.
150 root 1.802 - implement a simpler config value system for extensions that allows
151     config updates without a reload.
152 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
153 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
154     at it.
155 root 1.805 - make nekosan more disease-resistant.
156     - new event "infect".
157 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
158 root 1.808 - implement simple web server, currently to serve facedata for the html5
159     client.
160 root 1.724
161 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
162 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
163     now easily reachable, at a price.
164 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
165 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
166 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
167 elmex 1.630 (by Dustfinger).
168 root 1.681 - (maps) fixed bad floor tile in navar apartment.
169 elmex 1.573 - made (wizard) look_at show also uuids.
170     - added cf::object::find_object_uuid (::find_object already exists!).
171 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
172 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
173 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
174 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
175 elmex 1.568 - (arch) made the hill giants loose more body parts.
176 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
177 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
178     and made them a bit more expensive.
179 root 1.633 - (maps) add more glory hole treasure styles.
180 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
181     in a select number of mlab maps.
182 root 1.667 - (maps) the library should be less of a death trap now.
183     - (maps) exits no longer point to auto-apply exits, most affected
184     maps now have proper doors or a similar solution.
185 root 1.682 - (arch) jumping skill has now physical attacktype.
186 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
187 root 1.691 - enter_map did not normalise the map coordinates when the destination
188     space is blocked, causing badness and freezes for the player.
189 root 1.685 - when applying containers, server checks for the key on activate
190     and also allows players to unapply active containers they don't have
191     a key for.
192 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
193     races files to arch, where they belong (exp_table is no longer in
194     confdir but in datadir now!).
195 root 1.677 - jeweler and sound config files are now normal datafiles as well.
196     - quit_character was causing a runtime exception, causing it to not
197 root 1.672 work since 2.93.
198 root 1.671 - entering a map will now respect move_on and other effects,
199     except for auto-apply exits :/
200 root 1.660 - only talk to the items on the nearest mapspace, or, of there
201     are none, to the player, not ALL items in vicinity.
202 root 1.625 - do not update the floorbox while running, to avoid big item
203     updates that cost network bandwidth and processing power.
204 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
205     caused overflows causing monsters to become living deads.
206 root 1.619 - unapply weapons and armour before trying to improve it.
207 root 1.588 - teach the random map generator the ability to read ".rmg" files
208     that specify which actual style map to generate, and use it for
209     the default decorstyle to avoid inappropriate maps to be used.
210 root 1.639 - support (with some limitations) multiple different skills with the
211     same subtype.
212 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
213     so nekosan could end up beign saved AND escaped to another map.
214 root 1.636 - show invisible no longer makes magic mouths visible.
215 root 1.583 - move_type changes (spells, skills etc.) now will correctly
216     take move_on/move_off into account (e.g. buttons).
217 root 1.582 - display (exit) or (random map) in client for those objects.
218 root 1.606 - removed (useless) spell damage columns from spell info and replace
219 root 1.578 it by effective casting level - clients > 2.10 required to display
220     properly.
221 elmex 1.565 - building of levers/doors works again for all kinds of floors.
222 elmex 1.563 - the player can now withdraw and deposit all the available money.
223 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
224     steinwandstadt/celvear.
225 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
226 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
227     mostly based on the spell's level in the spellbook.
228 root 1.718 - the music scheduler did not properly send new music on region
229     changes.
230 root 1.669 - (maps) fix some map regions and the region tree.
231     - the server will now be more picky when parsing the regions file.
232 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
233 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
234 root 1.566 clients.
235 root 1.690 - follow has been rewritten to be, hopefully, more robust.
236     - follow mode will not be aborted when the follower tries to move.
237 root 1.566 - tcp.ext didn't unbind in reloads.
238     - map-tags.ext didn't properly close the database on reloads.
239 root 1.567 - cfutil skips .-directories when scanning.
240 root 1.571 - build.ext prevents players from building on other player's maps.
241     - rent.ext allows the dm to enter anytime.
242     - NPC_Dialogue adds a new predefined variable, $map.
243     - new "build" event hook.
244 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
245 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
246 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
247     them on loading, for old playerfiles and maps.
248 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
249     would be handled differently nowadays anyway.
250 root 1.584 - random map .meta were not being expired at all.
251 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
252 root 1.586 - update to automake 1.10.
253 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
254     require level 4 anymore.
255 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
256 root 1.590 - monsters now rotate through all skills (in chosen_skill).
257 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
258 root 1.661 - detect/sense curse/magic will no longer work on items that don't
259     need identify.
260 elmex 1.593 - added detect mineral vein spell.
261 root 1.592 - support "wall overlays" in the random map generator - not very generic,
262     used by minable veins.
263 elmex 1.594 - (maps) relocated jeweler town to another directoy.
264 root 1.603 - (arch) implement mining pickaxes and mining skill.
265 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
266 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
267 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
268     of the output is only 1/5th (instead of 1/3rd) of ring level.
269 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
270     generated ring/amulet.
271 root 1.601 - generate most constants for perl automatically.
272 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
273     - when player dies, restore his food to at least 200.
274 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
275 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
276 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
277 root 1.600 - the singing skill actually respects the direction now.
278     - oratory and singing now require a direction.
279 root 1.603 - use_skill now requires that you can actually apply the skill tool.
280 root 1.604 - do not invoke perl on every user command anymore by providing
281 root 1.655 a command and an unknown_command event.
282 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
283     perl to C++, for speed reasons (basically undo patchset 1304).
284     - add a client_destroy event, so we don't have to hook the
285     attachable destroy event (which is called much more often).
286 root 1.606 - removed (unused) FLOOR object type.
287 root 1.607 - fix errornous change_abil messages for rods (and other types).
288 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
289     all into server/commands.C.
290 root 1.609 - save and restore combat/ranged/current slot for players.
291 root 1.610 - the server now batches item's face/fx commands, as opposed
292     to sending one fx per item - helps mostly at connect and
293     with floorbox updates.
294 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
295 root 1.614 - the random map generator now supports selecting difficult for
296     more style categories than just monsters (all except fountains
297     apparently).
298 root 1.617 - object serialiser no longer creates empty "owner" references.
299 root 1.620 - make sure failed castings take some time, too, to avoid being
300     smitten by your god.
301     - many more failmsgs and help texts.
302 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
303 root 1.623 - stop thrown objects when their speed goes too low.
304 root 1.624 - log the number of unique logins seen every minute in a compact
305     format (for statistics).
306 root 1.626 - do not send delitem for players.
307 root 1.627 - support static scalar data members properly in genacc now.
308     - implement "simple" freelist management for objects.
309 root 1.628 - recycle object counts now - to support longer uptimes.
310 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
311     function (and yes, 666 is exact!).
312     - random map generator results should now be fully repeatable.
313 elmex 1.635 - fixed possible crash bug in build code.
314 root 1.638 - rename find_marked_object to ->mark and speed up.
315 root 1.640 - player movers properly destroy themselves when used up, instead
316     of leaking.
317 root 1.642 - do not show msg for unidentified objects that need identification.
318 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
319 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
320     next_line method.
321 root 1.646 - use nicer file format for exp_table and attackmess
322     (more like other resource files).
323     - make parse errors during server startup fatal.
324 root 1.652 - properly initialise all maptile values in constructor.
325     - improved {link} map.
326 root 1.655 - optional unloadable extensions will not lead to an endless loop.
327 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
328 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
329 elmex 1.664 - building listening books is possible again.
330     - (maps, arch) added archetype for building instructions and replaced
331     the copies of the instructions in the maps with it.
332 elmex 1.666 - (arch) made the spark shower spell available in shops.
333 root 1.670 - don't create a second LOGIN event on character creation.
334 root 1.674 - correctly generate "You paid xyz" message in shops.
335 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
336 elmex 1.710 - added a 'password' command, to let DMs change the password of players
337     more conveniently.
338 root 1.680 - correctly save shopitems string, to avoid parse error when reading
339     saved maps.
340     - logging now differentiates between logging levels better.
341 root 1.684 - speed up get_typedata.
342 root 1.689 - fix deadlock problem during server shutdown/reload.
343 root 1.692 - make ext/checkrusage "more" non-blocking.
344     - use common::sense for extensions.
345     - work around a 50.10.0 utf8 caching bug.
346 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
347     "no relation to target" bugs.
348 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
349     modules being loaded from the mainloop, pre-load some more
350     core modules so perl doesn't do it later on.
351 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
352     compiling regexes.
353 root 1.701 - make exp_table and materials file reloadable.
354 root 1.702 - made reload_config non-blocking.
355 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
356     causing server freezes.
357 root 1.704 - store unhashed password, to prepare for safer authentication.
358 root 1.707 - do not log connections from the local host, to help a local
359     watchdog.
360 root 1.714 - fix summon freeze at map borders.
361 root 1.717 - support @group syntax and music config file for music face lists.
362     - run post_init jobs in parallel, they might do I/O.
363 root 1.722 - avoid apply conversion for converters.
364 root 1.562
365 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
366 root 1.558 - (maps) fix travel to valdor and back.
367 root 1.545 - do no longer by default eval map cod ein safe compartments
368     (this can be re-enabled using the safe_eval config option).
369 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
370     in lorak.
371 root 1.559 - fix data corruption issues caused by recursive calls to
372     unordered_mapwalk - now every caller must provide its own
373     buffer.
374 root 1.538 - (maps) improve tindervale maps slightly.
375 root 1.544 - (arch) considerably decrease slag ex price.
376 root 1.540 - (arch) fix filth archetype.
377 root 1.556 - extension dependency resolve was completely broken.
378 root 1.544 - multipart objects would cause save_throw_object to crash - it
379     now acts on the head only.
380 root 1.541 - do not try to connect to an irc server unless explicitly configured.
381 root 1.542 - do not expect decltype() to be available in gcc 4.4.
382 elmex 1.543 - extended the safe perl environment by loops.
383 root 1.547 - (arch) fix "armless cook" facings.
384     - the "experience table" resource item did not have a proper
385     hash associated with it, so updates could not be detected.
386 elmex 1.550 - fixed poison traps in doors.
387 root 1.548 - player->killer_name did not properly flag the name as unicode.
388 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
389     and provide a non-destructive SvPVutf8 variant.
390 root 1.554 - do not allow dragon players to change their title via the settings.
391 elmex 1.552 - ratelimited jeweler skill nugget conversion.
392 root 1.551 - under high load, the server stopped swapping out to make
393     the server more responsive, but making it impossible to reduce
394     the load by... swapping out. slot queuing will now always make
395     some progress.
396     - improve the quality of the load-avg calculation.
397 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
398 root 1.556 - don't fail to write the runtime file if the temporary already exists.
399 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
400     player now.
401 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
402     timestamp and use a tab in the client to increase awareness.
403 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
404     setflag 0 is possible.
405 root 1.560 - make install now deletes old extensions, to ease upgrades in the
406     deliantra vm.
407 root 1.538
408 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
409 root 1.532 - the destruction spell could/would corrupt server memory quite often.
410 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
411     disk, not when it already was in memory.
412 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
413     avoiding livelock during high-load emergency saves.
414 root 1.530 - logging in did not properly unapply all skills.
415 root 1.531 - (maps) make the invite quest marking much more obvious.
416 root 1.533 - (arch) fix warrior archetype names.
417 root 1.532 - map prefetching never prefetch upwards.
418 root 1.534 - wizpass no longer makes you non-blocking.
419 root 1.536 - (maps) add light to some of the special maps, add troll
420     map.
421 root 1.530
422 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
423 root 1.515 - (maps) add gorokh_final mapset from crossfire.
424 root 1.516 - (maps) block most vault-type mlab locations, open up
425     imperial converters for anybody to use.
426 root 1.519 - (maps, arch) replace all permanent stat potions by random
427     variants.
428 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
429 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
430     real player object on player changes.
431 root 1.522 - diseases and maybe other things could sometimes reduce the speed
432     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
433     much grief.
434 root 1.523 - speed_left randomisation was, apparently, totally broken.
435     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
436     of the speed slot internally and in map save files. among other
437     things, this gets rid of all the abs (speed) calls.
438     - reduce map file save files by using abridged keywords aliases.
439 root 1.494 - shop specialisation calculation was totally broken.
440 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
441     now enforced.
442 root 1.498 - fix magic mapping, which only worked for inate spell casting.
443 root 1.495 - godgiven items will now be explicitly described as such.
444 root 1.524 - (arch) dded a quiver of bolts.
445 root 1.504 - materialnames would change "randomly" on every load, only
446     set the material when the materialname was not set before.
447 root 1.497 - balancing change, halve rod recharge speed (instead
448     of 4.8s, the standard rods now recharge in ~10s. not a solution,
449     but still.
450 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
451 root 1.509 the costly flag-checking loop in most cases and using a simple
452     repeat-cache for speed_left.
453 root 1.507 - always delay stats update for players on insert/remove till
454     next tick/command, which saves a lot of cpu cycles on drop/take.
455 root 1.514 - add hint about havign to run to attach unaggressive npcs.
456 root 1.494 - pet monster level was not displayed correctly in "showpets index".
457     - clean up floating point conversions and many similar nitpicks.
458 root 1.502 - fix hanuk altar.
459 root 1.504 - overhaul material system to be much faster, and having less bugs, but
460     still having a lot of cruft :/.
461 root 1.502 - add marble shop floor.
462 root 1.494 - move gcc specifics to new file include/compiler.h.
463     - unrecognised cfpod directives could cause undefined behaviour.
464 root 1.505 - added boes' marble shop to steinwandstadt.
465 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
466     - optimise mapspace updates.
467     - cache volume/items per mapspace.
468 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
469     decrease).
470 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
471     have led to weird item multiplications.
472 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
473 elmex 1.501 - fixed crash bug in learn_spell command.
474 elmex 1.634 - enhanced output of the mapinfo command.
475 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
476 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
477     from perl to c++.
478 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
479     and use it in some "inner" loops.
480 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
481 elmex 1.511 - fixed jeweler experience output to not be floating point.
482 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
483 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
484 root 1.518 - try to prefetch memory inside process_objects, which can give
485     enourmous speed gains.
486     - make some small optimisation to the process_objects loop.
487 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
488     handling different chksum lengths.
489     - check for hash collisions in cfutil.
490     - reduce face checksum size from 6 to 4 bytes.
491 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
492 root 1.523 - removed weather-specific attributes.
493     - fixed genkeywords dependency.
494     - do not clear "randomitems" slot for world underlays.
495     - use "sl" as short-hand for speed_left in save-files, just to make them
496     smaller.
497 root 1.517 - in general, don't crash on value-less resource file lines
498     anymore, due to get_str never returning a 0-pointer.
499 elmex 1.521 - code cleanup in move_symptom.
500 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
501 root 1.494
502 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
503 root 1.481 - some Andrew Madloch wanted, despite being specifically told
504     multiple times that the Deliantra parts additions are under AGPL,
505 root 1.487 lock up the source code of the server within his company.
506 root 1.481 some reorganisations have been done to the sourcecode to make
507     it clearer that this violates the Affero GPL. Help to keep
508     Deliantra free software even for the coming generations
509     and be wary of the promises of Andrew Madloch, he has nothing
510 root 1.487 good in mind for free software.
511 root 1.480 - clarify which files of the server are 100% AGPL.
512 root 1.481 - minor reorganisation, move some GPL code into other files.
513 root 1.483 - implement viewpoint (which is like observe, but only for the map,
514     not stats etc.).
515 root 1.484 - replace magic mapping overlay by a flying bird exposing area
516     on the worldmap (ext/magic_mapping.ext).
517 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
518     - @find results in npc dialogue is now stored in $find.
519 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
520 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
521 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
522     dm instead.
523 root 1.456 - (maps) add town portal to celvear.
524 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
525     mapsets from crossfire, together with associated archetypes.
526 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
527     - (maps) define a new whalingoutpost region.
528 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
529     and most archetypes that go with them (without stoning and swallow effects),
530     casino tokens and stock certificates are also missing.
531 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
532     and santo dominion.
533 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
534     to go with them. also adjusted archetypes to be more korrekt "gotisch".
535 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
536 root 1.460 - properly close client-side dialogue when the player is teleported away.
537 root 1.459 - map-tags did not properly close it's database tables or wait
538     for a quiescent state, causing memory corruption on reload.
539 root 1.454 - support "stat.xyz" accessor in match expressions.
540 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
541 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
542     fixes long answers from npc dialogue).
543 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
544 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
545     and to not add a "put your code here" force needlessly.
546 root 1.463 - (arch) fix or improve many plurals.
547 root 1.465 - markers do no longer add a force if the slaying field is unset.
548 root 1.466 - sped up search-items implementation, but it's still horrible.
549 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
550 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
551     used to reogianise the illogical arch tree a bit.
552 root 1.479 - (maps) import most map names from crossfire.
553 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
554 root 1.483 - fly_high movement gives better los, ignoring blocksview.
555 root 1.488 - the addexp command should now honour skill names with spaces.
556 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
557 root 1.491 - (arch) added many more buildable marble floors.
558 root 1.490 - major namespace cleanup: save 45kb by making functions static
559     that were unnecessarily global.
560 root 1.452
561 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
562 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
563 root 1.451 - fix a memory buffer overflow in the book code.
564 root 1.429 - add @check, @find npc dialogue commands.
565     - (maps) add a number of town interiors.
566 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
567 root 1.451 - (maps) add celvear area from cfextended.
568 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
569     - (server,maps) fix bug causing some library books not to be chained down,
570     cause Scorn/Navar libraries not to have inscribable books.
571 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
572 sf-marcmagus 1.433 inappropriate item power.
573 root 1.448 - (maps) fix intwell balancing issue.
574 root 1.437 - improve the look of generated books.
575 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
576     - fix bug where players could bypass no_drop by putting items in containers.
577 root 1.430 - consecutive commands arriving at the same time in the server would be
578     corrupted if the length was >255.
579 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
580 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
581     and perl.
582 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
583     functionality (and more) inside the same object using the match expressions.
584     - create simpler match expression compiles in many common cases.
585 root 1.439 - reduce object size by removing obsolete "seen_by" member.
586 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
587     of the new dynbuf::splice function (which gave an unexpected net win
588     in code size...).
589 root 1.442 - the server will no longer complain (and subtly fail) when an object
590     being removed from a map causes another object to get removed.
591 root 1.441 - banish strncpy from the server, speed up and simplify sending item
592     descriptions to the client considerably.
593 root 1.442 - add new "in head" set modifier for matches.
594     - new BLOCKED_MOVE event added.
595     - mapscript archetype now has activate_on_xxx true by default, as similar
596     connected elements.
597 root 1.448 - (maps) imported all styles from cfextended except
598 root 1.444 floorstyles/land_plots and monsterstyles.
599 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
600 root 1.446 - don't crash when treasure lists are empty / supply new empty
601     treasurelist for randomitems when none can be found.
602     - implement cf::map::static_maps and use it in map-tags.ext.
603 root 1.449 - fix a bug in map-tag scanning when moving tags.
604 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
605     for a reaction.
606 root 1.447 - implement new "loadall" map loading command, purely for debugging.
607 root 1.429
608 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
609 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
610     but not horns (to make them more useful for content-creators).
611 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
612     2) it skipped spell effects and 3) it didn't handle the case where
613     and object was destroyed while iterating over it correctly. all this
614     allowed players to sometimes walk onto spaces they should not be able to
615     walk on.
616 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
617 root 1.399 - examining an object now dumps the serialised object form when the user
618 root 1.404 is a wizard (wizlook).
619 root 1.421 - altars no longer accept unpaid items.
620 root 1.411 - party spells didn't work all that well.
621 root 1.424 - added complex object matching framework (cf::match), and make altars
622     and pedestals use it.
623 root 1.425 - identified skill-tools show what skill they grant.
624 root 1.399 - display the duration of change_ability spells when examining them
625     (missing: protection spells, but they are a hack...).
626 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
627     adding more variety to the different mushrooms.
628 root 1.398 - fix a minor cfpod formatting bug.
629 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
630     the hintmode setting on the settings page.
631 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
632 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
633 root 1.399 - enable the object loader to also dump archetypes.
634 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
635 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
636 root 1.402 - force the initial face when loading an object that is time-animated
637     or a monster, so it does not have to be specified anymore.
638 root 1.403 - fix a bug where recasting an ability changing spell could shorten
639     its remaining duration.
640 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
641 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
642 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
643     up splay operations as well.
644 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
645 root 1.412 - implement introspection data for C++ classes (%REFLECT).
646 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
647 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
648 root 1.419 - fix transmutation alchemy.
649 root 1.424 - speed up many frequently-invoked C->perl callbacks.
650 root 1.419 - added complex object matching framework, to be used in altars and the like.
651 root 1.426 - switch to YAML::XS from YAML.
652 root 1.396
653 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
654 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
655     that ultimately was not helpful to catch it :)
656 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
657     all callers to use either one or the other, as appropriate. This
658     fixes the (rather fragile) light spell, maybe others.
659     - fixed an overflow and exploit in the bank/payment code.
660     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
661 elmex 1.384 to explain the skill a bit more.
662 root 1.389 - removed a buggy check for zero attacktype. So that we might find
663 elmex 1.388 the real bugs in the archs/maps/objects.
664 elmex 1.394 - Fixed enabling torches with lighters.
665 elmex 1.387 - (maps) Added Heaven Town region.
666     - (arch+maps) Fixed & normalized warriors on map
667     /quests/peterm/CTower/Barracks.
668 root 1.392 - fix the light spell (and possibly diseases and other lights).
669 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
670 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
671     a long time ago, and similar cases are still to be found in the maps.
672     - make the socket_timeout configurable in the code (but not yet for users).
673 root 1.393 - earth wall health bar is now correct.
674 elmex 1.384
675 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
676 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
677     freeze with IO::AIO anymore due this change.
678 root 1.364 - avoid a crash when a player tries to apply a lighter.
679 root 1.376 - allow a spell argument for dimension door.
680 root 1.362 - move shop item listing and some otherstuff into the info tab.
681 root 1.360 - avoid crashes when non-players cast party spells.
682 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
683 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
684     - small improvement of the number of potions in shops
685     (by Job Vranish).
686     - added a few party spells (by Job Vranish).
687 root 1.362 - use a common message dynbuf.
688 root 1.364 - destroying tear down objects will now use the full hp range
689     for animation and will only destroy/lastframe when hp < 0.
690     - allow monsters to use earth to dust.
691     - use manhattan distance for get_rangevector_from_mapcoord, just as
692     in get_rangevector.
693     - los updates now correctly take tiled maps into account.
694     - do los updates even on maps without darkness.
695 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
696 root 1.375 - upgrade to IO::AIO 3.21.
697 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
698 elmex 1.373 - properly catching exceptions from callback in irc.ext.
699 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
700 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
701 elmex 1.368 - (arch) added hint about usage to Slag Ex.
702 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
703     like the rest.
704 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
705 root 1.378 - (arch+maps) added rate limited converter and adjusted
706     /elmex/mana_fountain.
707     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
708     - reduce size of casting_time, move_status, attack_movement,
709     last_heal and last_sp slots, squeezing some more space out of struct
710 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
711     anywhere.
712 root 1.358
713 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
714     - fixed bug in alchemy, where finding the right object for enhancements
715     didn't work.
716 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
717     effects (w.r.t. put_more) per mapspace, to give the server a chance
718     to survive a hundred deathsheads.
719 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
720     disastrous bug of unfortunately unknown proportions...
721 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
722 root 1.343 - use gender-neutral place descriptions for invite.
723 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
724     Thanks go to Lisa Larsen!
725 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
726     anymore).
727 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
728 root 1.345 - use better dependency tracking for include/keyword.h.
729 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
730     so it is possible to invite somebody out of some stck-till-death traps,
731 root 1.346 or simply to commit suicide.
732 root 1.352 - replace the "ignoring delayed commands" message by something more useful
733     (cf. cunning gnome freezeing issue).
734 elmex 1.349 - various fixes for weapon improvements.
735 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
736 root 1.353 - support T and G sequences in cfpod.
737 root 1.343
738 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
739 root 1.339 - convert me command from per-map to chat, which makes more sense, also
740     document it.
741 elmex 1.336 - more than one spellbooks of same class can now be given
742     in class selection.
743 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
744     spell rebalancements.
745 elmex 1.338 - the IRC gateway filters IRC colors now.
746 elmex 1.336
747 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
748 root 1.331 - (arch) fix quiver of Holding Bolts.
749 root 1.332 - applying unpaid items will now examine them.
750 root 1.330 - add "What" column to body command, showing items in that slot.
751 elmex 1.329 - redesigned and rebalanced lamps and torches.
752 root 1.330 - add "..." to item names that have been shortened.
753     - fixed "assign" function that squeezes strings into fixed length.
754 elmex 1.333 - add cursed effect to lamps and (some) torches.
755 elmex 1.334 - fixed bad assigned crafting skills and their tools.
756 root 1.312
757 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
758 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
759 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
760 root 1.312 - make monster smell logic dependent on their wisdom stat.
761 root 1.324 - put the death reason into a separate tab.
762     - converted "connected" slot to string, cleanly got rid of some ugly
763     hacks such as the path_attuned hack.
764 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
765     - replace one-at-a-time hash by faster than smaller FNV-1a hash
766     when hashing strings.
767 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
768 elmex 1.320 whether the right cauldron is used.
769 root 1.313 - considerably optimise shared string implementation by
770 root 1.316 making its null value a compiletime constant.
771 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
772     as well as using shstr_cmp to pass shared stringsa round efficiently,
773     for lots of code size savings.
774 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
775     they are sleeping: generators now check for the sleeping flag.
776 root 1.318 - tell gcc not to excessively inline some perl interface functions.
777 root 1.322 - remove marking rune length limit.
778 root 1.323 - fix formatting of cfpod when a verbatim block was following
779     a single newline.
780     - move resistances, statistics and showpets command output into tabs.
781 root 1.326 - implement map scripts that can replace the boulder logic without
782     having to write extensions.
783 root 1.310
784 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
785 root 1.302 - fix a longstanding bug that teared multipart monsters
786     at map boundaries apart.
787 root 1.292 - temporarily make permanently invisible player visible when
788     he/she makes noise.
789 root 1.284 - fix being able to see through walls a bit.
790 root 1.303 - improve look at output.
791 root 1.285 - completely replaced the line of sight algorithm with a variant
792     of spiral fov capable of visibility grades and arbitrary
793     shadow angles, that uses less memory and less code.
794     - the new los code supports arbitrary map rectangles and loosens
795 root 1.310 other restrictions of the old code, supporting further optimisations.
796     - update los if blocksview-objects are inserted in a map, not just when
797 root 1.287 removed (e.g. for summon fog).
798 root 1.303 - permanent invisibility doesn't make immune against making noise:
799     implement a noise system that allows monsters to locate the player
800     when he/she makes noise.
801     - implement a primitive smell system that monsters can use to track
802     players.
803 elmex 1.288 - create bomb now also works when casted by door traps.
804 elmex 1.290 - (arch) new torch graphics.
805 root 1.289 - (maps) considerably soften the subway spider.
806 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
807     the guards from being killed by players.
808 root 1.310 - (maps) lots of tweaks in and around scorn.
809     - (maps) use special non-blocksview jungle, mountain and
810     darkforest freely on the worldmap, to get gradual sight obstacles
811     instead of total blackout in those areas.
812 root 1.289 - no maximum darkness for outdoor maps anymore.
813 root 1.291 - add more hints, fix some messages.
814 root 1.292 - fix a bug: firing rods should tell you something about them.
815     - make light additive even within players.
816 root 1.293 - darken xrays effect a bit.
817     - improve handling of los changes when inserting or removing
818     objects, not perfect yet.
819     - make map darkness signed (formerly unsigned) to allow
820 root 1.294 ambient lighting and centrally manage darkness as an offset.
821     - revamped, fixed and documented the server calendrics, also
822     tell users the current time and data, to improve awareness.
823     - implement proper wizlook flag and handling of wizlook, instead
824     of dumbly just clearing los once.
825 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
826     and has a smaller runtime variance.
827 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
828     making them actually useful.
829     - see_in_dark now increases the viewing radius by 3.
830 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
831     speedup, as well as in many other places.
832 root 1.299 - remove support for extended map infos - these are not used
833     by the deliantra client and removing them gives us a 10% speedup
834     when sending map changes.
835 root 1.300 - remove most gcfclient and other client bug workarounds, as well
836     as now obsolete protocol versions, simplying the code.
837 root 1.301 - optimise and simplify generation of random numbers.
838 root 1.303 - correctly provide a non-zero default density for materials, to
839     avoid crashes, fix other bugs in the material handling code.
840     - fix volume calculations.
841     - fix cfpod parsing when multiple verbatim blocks were separated by
842     newlines.
843 root 1.305 - increase monster detection radius from wis/5 to wis/3.
844 root 1.306 - remove old pickup modes.
845     - remove obsolete disarm and search commands (search wasn't working
846     anyways).
847 root 1.308 - fix a crash when an npc applied a sign.
848 root 1.284
849 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
850 root 1.283 - this release is assumed to be very stable.
851     - (maps) radically redesigned and improved tutorial.
852 root 1.280 - directional casting no longer immediately removes the invisible effect.
853 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
854 root 1.272 - fix overflow in lighting calculations.
855     - negative glow radii can no longer cause total darkness.
856 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
857     only maximally-lit ones.
858 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
859     - swashbucklers got the oratory skill now.
860 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
861 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
862 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
863 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
864     (which was probably broken, too).
865 root 1.281 - support negative glow radii during daytime, too.
866     - use circular, not rectangular, viewing area.
867     - use minimum viewing distance of 2 in outdoor maps.
868     - negative glow is stronger than viewing area or lamps.
869 root 1.283 - (arch) new darkness spell face.
870 root 1.272
871 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
872     - (maps) completely redesigned scorn.
873 root 1.269 - "cast light" now works on oneself.
874 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
875     negative glow radii again (they were totally broken before).
876 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
877 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
878 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
879 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
880 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
881     back to the player.
882 root 1.251 - attuned/repell and spell base level system reworked.
883 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
884 root 1.247 be less erratic now.
885 root 1.248 - refuse to write the uuid file if the uuid is zero
886     (to avoid writing it in early crashes).
887 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
888     - speed up emergency_save by not syncing every file separately.
889     - no longer reattach perl to every object on reload, it's slow, and no longer
890     necessary since we don't nuke stashes anymore.
891     - do not bootstrap perl from the commandline args, use separate eval for
892     better error reporting.
893 root 1.259 - fix a crash when pushing cone spells met ice attacks.
894 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
895 root 1.255 - speed up map refresh in server a bit.
896 elmex 1.258 - refactored drop code and fixed some programming errors in it.
897 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
898 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
899 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
900     as the current weight of the inventory.
901 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
902     dragonfire has been introduced for the non-dragon players.
903 root 1.265 - remove unused "tooltype", "start_holding" object slots.
904     - change "weapontype" object slot to uint8.
905     - convert "hide" object slot into flag.
906     - reorder object members for better locality of reference and codesize
907     decrease.
908 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
909 root 1.267 - fix a crash when no skill could be found when killing amonster.
910 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
911     every completed aio operation.
912 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
913     and update mapspaces if necessary.
914 root 1.246
915 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
916 root 1.241 - removed all command line parsing, only env variables are supported
917     anymore.
918 root 1.239 - region-specific monsters will now once more be on the worldmap.
919 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
920 root 1.225 would grow out of bounds.
921 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
922 root 1.222 - fixed a double-escaping bug in the pod-parser.
923     - rewrote the cfpod parser in C++.
924     - hintmode moved to C++, players need to re-set their hintmode if
925     they dislike "show".
926 root 1.231 - fix RIP inscription.
927 root 1.239 - bump login name length from 18 to 20 char max.
928 root 1.231 - correctly support gender in emotes.
929     - correctly support gender in the death messages.
930     - correctly generate death messages for players only when they really die,
931     with increased information.
932 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
933     and data corruption (but apparently was never triggered).
934 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
935 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
936     data corruption bug.
937 root 1.223 - tweak coredumping/monitoring a bit.
938 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
939 root 1.227 - do not crash in the loader when an inventory object could not be loaded
940     (from a corrupted file).
941 root 1.241 - redid skills command to send output to proper channel.
942 root 1.233 - object->map is no longer refcounting.
943 root 1.228 - add FLAG_DEBUG for internal debugging.
944 root 1.231 - add NDI_VERBATIM flag to send_msg.
945 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
946 root 1.240 - player->exists is no longer a sync_job.
947 root 1.233 - split login.ext's player scheduler into
948     it's own player-scheduler.ext extension.
949 root 1.222
950 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
951 root 1.212 - require perl 5.10.
952 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
953 root 1.204 - swap player and observed count's on the map when observing.
954 root 1.205 - add (mostly untested) mapspace perl class and accessors.
955 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
956 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
957     could be found.
958 root 1.208 - pits now have a configurable "random spread" range and default
959 root 1.213 to a radius of two now.
960 root 1.212 - rewrite pay_player_arch.
961     - use a more stable perl_reload implementation.
962     - do not use Symbol::delete_package (causes crashes after perl-reload),
963     use our own, safer, clear_package instead.
964     - when asynchronously dumping core, close all file handles to allow
965     the server to restart concurrently.
966 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
967     sequences, without double-encoding. it should be faster, too.
968     - the above fixes wrong display of help tetx and many other issues.
969 root 1.216 - use lzf and frag packets for large messages for clients supporting them
970 root 1.218 (0.9976+), use it for long books and other messages.
971 root 1.210 - eradicate listen command and corresponding code.
972 root 1.211 - eradicate logs command.
973 root 1.218 - let the client log into the server log, used for crash backtraces.
974 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
975     old style spell objects with the spell magic bullet.
976 root 1.220 - (arch) fixed skill less rods in the archetypes
977 root 1.204
978 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
979 elmex 1.197 - made jeweler workbench larger and some other minor map
980     changes in jeweler town.
981 root 1.196 - fixed wrong item handling in jeweler skill code.
982 root 1.198 - (arch) use a special "key_random_map" for random map keys
983     that are used up.
984 root 1.199 - fix a crash when the player who was observed has logged out long
985     enough for his region/map to be gone.
986 root 1.200 - port to g++-4.3's incompatible tr1 changes.
987 root 1.201 - add some missing dependencies.
988 root 1.203 - log to /var/log/deliantra/ by default.
989     - hack observe code to enable smooth movmenet when observing.
990 elmex 1.195
991 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
992 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
993 root 1.179 - correctly move gsay to the party channel.
994 root 1.178 - fix a crash when animate weapon was used in some areas.
995 elmex 1.177 - fixed unnecessary identification of by converters created objects.
996 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
997     with NPCs.
998 elmex 1.175 - (arch) dragon scales got proper type now
999 root 1.193 - object::decrease would sometimes cause container weights to
1000     be wrong, this has been fixed.
1001 root 1.194 - do not send time updates for newly-seen items.
1002 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1003 root 1.183 - fix cone spells etc. going through walls sometimes.
1004 root 1.186 - fix a weight update bug that sometimes left containers
1005     with wrong weights.
1006 root 1.194 - added auto_apply event and extension for shop tiles.
1007 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1008     - make sure the map is loaded when using a town portal return.
1009 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1010     where healing spells didn't cost any grace.
1011 root 1.173 - fix starvation kill reason.
1012 root 1.174 - fix pk killer name message.
1013 root 1.189 - don't let people apply signs with @match.
1014 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1015     what seems to be the biggets memleak in the server).
1016 elmex 1.171
1017 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1018 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1019     - use anyevent to manage listen ports (this enables IPv6 support).
1020 root 1.167 - server supports ipv6 client connections now.
1021 root 1.168 - use newly-available Coro::AnyEvent.
1022 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1023     to let it handle AIO requests.
1024 root 1.167
1025 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1026 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1027     processing considerably (especially in the client) and reduces data transfers
1028     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1029 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1030     - (map) fixed npc dialogue in pup_land/s_f/special.
1031     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1032     (swarm spells now stay in the player's inventory).
1033 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1034 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1035     archetype *archname* (chairs of different facings were merged).
1036     - bugfix: fix a potential crash issue in find_object_name (not used
1037     normally).
1038 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1039 root 1.164 (destruction, magic missile etc.).
1040 root 1.163 - swarm spells without a direction now use various spiral patterns
1041     instead of being fully random.
1042 root 1.158 - update AnyEvent API to 3.4 and above.
1043 root 1.156
1044 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1045 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1046 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1047 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1048     and for attacking monsters. it also takes about one second to do a jump.
1049 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1050 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1051 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1052 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1053     were created outside a map.
1054 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1055     (fixed by reversing the logic).
1056 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1057 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1058 root 1.154 - bugfix: support random maps >127x127.
1059 root 1.152 - (maps) fixed the death certificate system in nimbus.
1060 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1061 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1062 root 1.147 - (arch) give ball lightning a real name.
1063 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1064 root 1.155 - support cfpod in ex replies (client item tooltips).
1065 root 1.143 - unapply item in range slow when readying a spell.
1066 root 1.148 - bugfix: account for rounding errors in weight updates.
1067 root 1.139 - remove synchronous mkdir in chargen_race_done.
1068     - fix per-race starting maps.
1069 root 1.142 - check hiscore on suicide and quit as well.
1070 root 1.138 - tell players when they are starving.
1071 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1072     - fix map difficulty calculation for generators.
1073 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1074 root 1.149 - support no_drop map header flag (before it was only available internally).
1075 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1076 root 1.133
1077 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1078 root 1.119 - bugfix: custom skill settings were not saved by the server.
1079     - bugfix: remove did not actually remove items from the inventory, leaving
1080 root 1.116 ghost items.
1081 root 1.119 - bugfix: properly update items identified on the ground.
1082 root 1.120 - bugfix: use localtime_r in the logger thread.
1083 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1084     - bugfix: archetype reloads could crash the server.
1085 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1086 elmex 1.114 player is not logged in.
1087 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1088 root 1.117 server startup.
1089 root 1.128 - bugfix: fix the door surround check in the random map generator.
1090     - (maps) fix heaven quest difficulty progression.
1091     - (maps) fix some random map styles.
1092     - dropping items a shop is not interested in won't sell them anymore.
1093     - rods and horns with a too low maximum charge allow now at least one discharge.
1094     - implement kill & death statistics.
1095     - random map preparation is no longer synchronous.
1096     - rewrite find_style in perl, no longer does synchronous I/O.
1097     - improve random map specials placement.
1098     - make the killer a real object pointer instead of a string, improved
1099     kill reason messages.
1100 root 1.117 - take advantage of new aio_close and aio_chmod.
1101 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1102 root 1.125 - change_abil is much faster.
1103 root 1.126 - update the floorbox more often to work around the reverses item order
1104     display in clients.
1105 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1106 root 1.126 - add hints to the invite messages.
1107 root 1.127 - rewrote key<->value pair handling.
1108 root 1.128 - use an independent random number generator for the random map generator.
1109 elmex 1.113
1110 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1111 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1112     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1113     - completely automate the weight handling, should fix all weight
1114     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1115 root 1.103 - reloading archetypes while a user was in the character creation phase
1116     could crash the server.
1117 root 1.106 - fix a nontrivial number of cases of code commented similar
1118     to "is this really correct?", as many of those cases are now handles
1119     automatically by lower level code.
1120     - replace many ad-hoc checks for client visibility by object::visible_to,
1121     should result in broader applicability of functions using it.
1122 root 1.104 - merge items with different arch pointers refering to the same arch
1123     (due to archetype reloads).
1124 root 1.106 - refactored the object remove/insert functions and most related
1125     functions (decrease, split, merge_ob etc.).
1126 root 1.105 - make it compile better on freebsd (reported by pippijn).
1127 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1128 root 1.108 - fix the longstanding "container stays open" bug.
1129 root 1.107 - improved floorbox updating to be incremental and other protocol
1130     optimisations.
1131     - get rid of update_after_inventory_change and only do update stats
1132     for weight once/tick/player at max.
1133 root 1.109 - rewrite party commands, use party channel.
1134 root 1.103
1135 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1136 root 1.97 - properly link against libgthread as that is needed to make the slice
1137     allocator thread-safe.
1138 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1139     recommended configuration) (reported by Samuel Gondouin).
1140 root 1.94 - always put godgiven items into the player inventory, never any containers.
1141 root 1.92 - (maps, arch) the scorn go club was founded!
1142 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1143 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1144     became a real spell-class.
1145 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1146     - (arch) considerably strengthened spark shower and destruction.
1147     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1148     finally reloadable at runtime.
1149     - changed archetype loading algorithm to only require one pass and
1150     use delayed resolving of references.
1151 root 1.101 - examine command now uses the examine infobox.
1152 root 1.102 - implement an "incremental garbage collector" for archetypes.
1153 root 1.98 - enable slice allocator again.
1154 root 1.96 - implement optional free memory poisoning.
1155 root 1.91
1156 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1157 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1158 root 1.85 skill.
1159 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1160     names (also update all maps to use money instead of coins).
1161 root 1.78 - add uuid accessors to perl.
1162     - add coin names and archetype accessors to perl.
1163 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1164 root 1.78 - change perl extensions to not use hardcoded coins and values.
1165 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1166     and be more parsimonous of uuid usage by the exact value out on exit.
1167 root 1.86 - write log messages in another thread, removing another sync point.
1168     - support multi-line log messages in a nicer way.
1169 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1170 root 1.81 - fix a minor memleak in the random map generator.
1171     - some parts of the random map generator are not coroutine-safe,
1172     so only call it "single-threaded".
1173     - major cleanup of memory management in random map generator.
1174 root 1.87 - slight refactoring of the random map generator, faster too.
1175 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1176     bookkeeping bug.
1177 root 1.87 - work around "player is on active list" problem by deactivating player
1178     after loading.
1179 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1180     there have in fact been allocations.
1181 root 1.82 - fix object::insert to do as documented and insert into the env
1182     if necessary.
1183     - fix cf::map::unique_maps.
1184     - fix nrof overflow check in can_merge_slow.
1185     - fix converter code to handle >31 bit values.
1186 elmex 1.83 - added support for the player_sold flag
1187 root 1.84 - converters no longer accept unpaid items.
1188 root 1.88 - canonicalize random map meta files for better unification.
1189 root 1.77
1190 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1191 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1192     when mlockall has been used.
1193 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1194 root 1.72 - use separate thread for ticker timing (and more in the future).
1195     this greatly increases timing accuracy and gets rid of an enourmous
1196     number of gettimeofday calls.
1197 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1198 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1199 root 1.71
1200 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1201 root 1.68 - rebalanced default experience table to be more exponential
1202     and much easier up to level ~40, then moderately harder.
1203 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1204 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1205     - do not exit on reload/load errors but properly cleanup.
1206 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1207 root 1.66
1208 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1209 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1210     (this fixes the jeweler skill).
1211 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1212 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1213 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1214     it has reset, which is better than putting it on the savebed, also as
1215 root 1.321 proof that the player didn't use a savebed).
1216 root 1.59
1217 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1218 root 1.56 - work around perl bug in configure perl module version check.
1219 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1220 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1221 root 1.52 - fix a bug in animate_weapon, causing a crash.
1222 root 1.54 - no longer exit when a coroutine throws an exception.
1223 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1224 root 1.53 - fix the "<player> is nuts" message.
1225 root 1.58 - fix an exception at logout due to the json_coder being gone.
1226 root 1.43 - upgrade to EV version 2.0 API.
1227 root 1.47 - when players don't apply a savebed correctly but stand above one,
1228     do not move or kill them.
1229 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1230 root 1.43 - implement generic framework for server-side resource files.
1231     - implement resource file update event.
1232     - hook experience table update into the framework.
1233     - move jeweler.yaml to resources (arch/).
1234 root 1.44 - switch from Crossfire to Deliantra perl module.
1235     - implement json2json arch filter.
1236 root 1.45 - implement widget protocol version 2, support for ui templates.
1237 root 1.54 - mapinfo is now handled fully asynchronously.
1238 root 1.48 - ext/irc: also log irc messages.
1239 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1240 root 1.43
1241 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1242 elmex 1.41 - limited the number of items that can be picked up and dropped
1243 root 1.42 as temporary measurement against bad performance or dropping things
1244     (this lead to long freezes and triggered the watchdog).
1245 elmex 1.41 - improved the performance of the drop command a bit.
1246 root 1.38 - switch from Event to EV for higher performance, easier usage,
1247     less bugs...
1248 root 1.39 - updated to release version of the gnu affero license.
1249 root 1.38
1250 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1251 root 1.36 - more thoroughly rename the binaries, contact addresses.
1252     - update the copyrights.
1253 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1254     crashes.
1255 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1256     potentially causing crashes.
1257 root 1.35 - assign weapons on user load time, not login-time, avoiding
1258     crashes.
1259    
1260 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1261 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1262 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1263     in some of the maps.
1264 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1265     which is now trivial to do.
1266 root 1.33 - removed all traces of the old (and never working) plug-in interface
1267     (70kb code less on amd64).
1268 root 1.34 - improve/tune scheduling priorities.
1269     - fix some freezing bugs.
1270     - fix a memory corruption problem in dynbuf.printf.
1271     - use channels for chat and many informational commands.
1272     - improved the tutorial.
1273     - create missile is now fixed.
1274     - race fields must now contain archetypes.
1275     - jumping skill now works as advertised.
1276 root 1.31
1277 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1278 root 1.24 - relicense under the gnu affero license.
1279 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1280 root 1.24 - implement server-side framework for generic resources.
1281     - use resource framework for server-provided ambient
1282     music.
1283 root 1.27 - save object owners (players only atm).
1284 root 1.24 - replace limited sound api with server-provided sound effects.
1285     - new sc (sound control) protocol command.
1286     - improve fxix protocol to include types.
1287     - exactly fill tcp segments, if possible.
1288     - output-rate is now an upper limit, the server will automatically
1289     (and quite perfectly) adjust to the network conditions, ensuring
1290     low latency even during bulk transfers (music, images, sounds etc.).
1291     - implement server-side widgets (i.e. client widgets controlled
1292     in the server side). this will allow future expansion without
1293     having to upgrade clients.
1294     - implement a (artwork) world map with realtime player position
1295     tracking.
1296     - new and more efficient extcmd (server still supports old extcmd
1297     protocol).
1298 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1299     calcluation that could be easily exploited by users.
1300     - rebalanced diseases to spread more naturally/evenly.
1301     - completely asynchronous map loading even for tiled maps.
1302 root 1.24 - replace simple messaging protocol with channels carrying metadata
1303     (similar to message types, but more directed at the user).
1304     - reduce command processing latency by a whopping 120ms by
1305     reordering some processing steps inside the server. this directly
1306     reduces lag by 120ms.
1307     - actually send spell faces to the client.
1308 root 1.23 - implement player genders.
1309 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1310     otherwise return to savebed and possible kill if the log-out
1311     was for too long.
1312     - fast socket-dead detection (kick player after 8 seconds without ack).
1313     - greatly reduce the cpu time needed to draw maps _again_.
1314     - archetypes are now subclasses of objects.
1315     - rebalanced shop greed and approval functions to be more realistic
1316     (and likely match the actual intention).
1317 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1318     italic, gender-specific text, paragraphs etc.
1319 root 1.24 - implemented hint framework, players can opt to receive hints.
1320     - implemented (long) book framework, added some books from the cf wiki.
1321 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1322     protocol and is capable of transmitting generic meta information.
1323 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1324     - replace the nexus by a per-player tutorial map that teaches stuff
1325     better than the newbie house.
1326 root 1.18 - fix the magicmap colours.
1327 root 1.19 - optimise map update even more by removing unneeded code and checks.
1328     - decouple map and stats update from pl->ob and use pl->observe instead.
1329     - implement observe command.
1330 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1331     calls with a simple comparison.
1332     - fix a latent crossfire bug that could crash the server because the
1333     map refresh did not update the mapspace.
1334 root 1.24 - support custom keys for regions and maps, regions are now
1335     refcount-managed.
1336     - allow worldmap overlays anywhere in the 000..999 range.
1337     - new system to acquire time slices for background jobs, to reduce
1338     jitter.
1339 root 1.27 - semi-persistent object-referencing framework (currently only players
1340     supported).
1341 root 1.22 - dependency tracking for perl extensions.
1342 root 1.24 - new slag-ex extension for cleaning cauldrons.
1343     - fix invoke result processing.
1344     - there are even less i/o syncpoints in the server now.
1345 root 1.29 - added map-tags extension that scans all maps for object tags
1346     and records them in the database (not used yet).
1347 root 1.28 - metaserver 2 support.
1348 root 1.22 - many more bugfixes and minor optimisations.
1349 root 1.16
1350 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1351 root 1.14 - optimised event invocation (non-wanted events can now be
1352     skipped with 4-5 inlined instructions).
1353 root 1.12 - complete rewrite of town_portal: it now creates a portal
1354     to the "nearest" town only, travel is only possible
1355 root 1.13 to the town and back, anybody can use it (also removes
1356     one of the remaining syncpoints in the server).
1357 root 1.10 - complete rewrite of the range/attack skill slot system:
1358     there are now two slots, one for combat, one for ranged
1359     attacks.
1360     - introduce the concept of a current weapon (either a ranged
1361     or a combat weapon/skill/tool) and switch between them as
1362     needed.
1363     - rewrite bow code so bows get more useful: apply damage,
1364     attacktype and other stats to the arrows and treat
1365     bows as weapons. also rebalance the missile weapons skill
1366     so its damage increases with level.
1367     - rewrite the complete player speed logic: weapon_speed now
1368     works as documented and there are no unnatural speed boosts.
1369 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1370     installation, replacing the old collect scripts and
1371 root 1.9 simplying deployment by scaling and cutting faces as required.
1372     - simplify the map protocol extensively by taking advantage
1373     of missing bigfaces, speeding up map generation immensely.
1374 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1375     other archetypes.
1376     - rationalise archetype, region and treasurelist file format
1377     into a single file format and make them reloadable asynchronously.
1378 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1379     reloadable at runtime.
1380 root 1.6 - implement 64x64 faceset support.
1381     - implement fxixsx protocol that saves
1382     a lot of bandwidth over the old image/face/smooth packets
1383 root 1.11 and allows images > packetsize, incremental and background
1384     transfers.
1385 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1386     on a face basis as opposed to a mapspace basis.
1387 root 1.7 - the server can now rate-limit image uploads to not exceed
1388     a certain (client-configurable) speed while guarenteeing full
1389     freedom of movement.
1390 root 1.8 - implement new ex command to request item descriptions.
1391     - implement new msg command for in-game messages with meta
1392     information (using xml).
1393 root 1.9 - enforce utf-8 for all text messages.
1394 root 1.13 - added micropather (not used yet).
1395 root 1.6 - many, many bugfixes.
1396 root 1.1
1397 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1398 root 1.1 - make coroapi accessible to cf+.
1399     - moved map handling logic completely to perl
1400     - per player maps are now marked in the map
1401 root 1.2 - maps are saved completely differently now,
1402     and much more often.
1403 root 1.17 - rewrote map header parser and writer, to be much faster.
1404 pippijn 1.4 - maps and players are now (in the average case) loaded
1405 root 1.2 and saved completely asynchronously, I/O contention will no
1406     longer freeze the server.
1407 pippijn 1.4 - players and maps can be loaded anytime, without the player
1408 root 1.2 being logged in.
1409 root 1.1 - automatically generate method interfaces for perl from headers
1410     - unbundled freezethaw
1411     - mostly rewrote common/map.C
1412     - completely rewrite server/swap.C
1413     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1414     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1415     - better message for apply failures due to applymode
1416     - removed most all of the weather code
1417     - unified logging to stderr and file
1418     - too many minor changes to document
1419 root 1.615