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Revision: 1.809
Committed: Tue Oct 30 20:18:00 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.808: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.724 - (maps) hopefully fix tobias' tower.
36     - (maps) hopefully fix healing potion vendor in arena entrance.
37 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
38 root 1.739 - it was possible to unapply or half-unapply cursed items in many
39     cases, which confused players and also player state. fixed.
40 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
41     some items. also, no longer uncurses spells or other invisibles.
42     - (arch) remove curse and identify now treta the marked tiem first.
43 root 1.725 - creators no longer identify objects that shouldn't be identified
44     (such as money, which won't stack afterwards).
45 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
46 root 1.746 - (maps) implement a wilderness town portal.
47 root 1.748 - (arch) set proper(?) int values for all monsters.
48 root 1.751 - (maps) fire5.map could destroy players.
49 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
50 root 1.791 - redo all build material faces from scratch.
51 root 1.790 - dropall without arguments now drops all containers.
52 root 1.776 - use blitz++ for vector maths (new dependency).
53 root 1.772 - only match archetype names in artifact allowed names.
54 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
55 root 1.751 - altars with match expressions did not work properly.
56 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
57 root 1.749 - god enemy race check fixed ("god detests your race").
58     - gods errornously allowed any kind of worshipping race, even
59     ones they hate.
60 root 1.726 - use same default config in code as on gameserver.deliantra.net.
61 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
62 root 1.727 our parser.
63 root 1.767 - generate slightly more special exits and avoid warning.
64 root 1.731 - applying a glowing crystal now gives status messages.
65     - fix a memleak in the random map generator.
66     - rework the random map parameter passign a bit to be extendable.
67 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
68     also, improve the quality of the mazes (no longer will the edges
69     almost always form a passage) and add two new types - "rooms"
70     and "braided".
71 root 1.734 - (random maps) add new "cave" layout, which is much more ...
72     cave-like.
73 root 1.744 - (random maps) new layout style "castle" that generates straighish,
74     rogue-ish maps.
75     - (random maps) new layout style "multiple" that simply mixes multiple
76     different styles in different areas.
77 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
78     - rewrite layout management in the random map generator from the
79     ground up.
80 root 1.736 - fix bug in tausworthe rng initialisation.
81     - switched to the faster and hopefully better quality gfsr{24,55} random
82     number generator, the same algorithm that freeciv apparently uses.
83 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
84     memory and imho looks nicer.
85 root 1.741 - (arch) fix samhlaidh archetype.
86 root 1.751 - fix the "archname" match special function.
87 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
88     and other fractal algorithms.
89 root 1.754 - one can no longer emote to logged-out players.
90 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
91     sacks fit on a tile again.
92 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
93 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
94     support background colour for text clients.
95 root 1.763 - (arch) improve automatic name from archname generation.
96 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
97 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
98     match expressions.
99 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
100 root 1.761 - sometimes a special exit wasn't placed when it should have been.
101 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
102 root 1.765 - require EV 4.00.
103 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
104 root 1.766 - add perlxsi.c to cleanfiles.
105 elmex 1.768 - (arch) made speed potions easier for now.
106 root 1.769 - the server didn't properly initialise all client skill slots,
107     no known impact.
108 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
109 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
110 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
111     a generic table/matrix/palette converter to cfutil.
112 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
113     - remove limits of 000..999 from worldmap coordinates, support negative
114     coordinates and introduce z-layers - deliantra is now 3d, in yet another
115     sense.
116 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
117     handle generic "world map areas".
118 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
119 elmex 1.779 - added is_quad flag.
120     - (arch) added quad archetypes.
121     - made the pickaxe mining tool remove quad walls and floors.
122 root 1.780 - move key_values into their own class, simplifiying lots of code and
123     making it possible to use kv pairs easily for maps and other objects as well.
124 root 1.781 - get rid of get_archetype, finally.
125 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
126 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
127     have been removed, and the map "intelligently" changes between active/inactive.
128 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
129 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
130 root 1.787 - server now enforces width/height matches between tiled maps.
131 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
132     for unordered map walks - which should not cause any real issues.
133 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
134 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
135     as all other similar macros - might cause other breakage...
136 root 1.791 - cfutil no longer creates split tiles multiple times due to a
137     off-by-one bug in comparing mtimes.
138     - cfutil now supports type: prefix to derive faces from other faces, which
139     is used for all build materials currently.
140     - require imagemagick >= 6.6.
141 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
142     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
143 root 1.795 - fix the brace command.
144 root 1.799 - implement refcnt_buf.
145     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
146     codesize decrease. wow.
147 root 1.798 - removed version 1 ext/exti command support.
148 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
149 root 1.801 - new extension, ota_update, for online updates of the game client.
150 root 1.802 - implement a simpler config value system for extensions that allows
151     config updates without a reload.
152 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
153 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
154     at it.
155 root 1.805 - make nekosan more disease-resistant.
156     - new event "infect".
157 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
158 root 1.808 - implement simple web server, currently to serve facedata for the html5
159     client.
160 root 1.809 - sort faces by name in the server to improve caching locality in clients.
161 root 1.724
162 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
163 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
164     now easily reachable, at a price.
165 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
166 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
167 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
168 elmex 1.630 (by Dustfinger).
169 root 1.681 - (maps) fixed bad floor tile in navar apartment.
170 elmex 1.573 - made (wizard) look_at show also uuids.
171     - added cf::object::find_object_uuid (::find_object already exists!).
172 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
173 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
174 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
175 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
176 elmex 1.568 - (arch) made the hill giants loose more body parts.
177 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
178 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
179     and made them a bit more expensive.
180 root 1.633 - (maps) add more glory hole treasure styles.
181 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
182     in a select number of mlab maps.
183 root 1.667 - (maps) the library should be less of a death trap now.
184     - (maps) exits no longer point to auto-apply exits, most affected
185     maps now have proper doors or a similar solution.
186 root 1.682 - (arch) jumping skill has now physical attacktype.
187 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
188 root 1.691 - enter_map did not normalise the map coordinates when the destination
189     space is blocked, causing badness and freezes for the player.
190 root 1.685 - when applying containers, server checks for the key on activate
191     and also allows players to unapply active containers they don't have
192     a key for.
193 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
194     races files to arch, where they belong (exp_table is no longer in
195     confdir but in datadir now!).
196 root 1.677 - jeweler and sound config files are now normal datafiles as well.
197     - quit_character was causing a runtime exception, causing it to not
198 root 1.672 work since 2.93.
199 root 1.671 - entering a map will now respect move_on and other effects,
200     except for auto-apply exits :/
201 root 1.660 - only talk to the items on the nearest mapspace, or, of there
202     are none, to the player, not ALL items in vicinity.
203 root 1.625 - do not update the floorbox while running, to avoid big item
204     updates that cost network bandwidth and processing power.
205 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
206     caused overflows causing monsters to become living deads.
207 root 1.619 - unapply weapons and armour before trying to improve it.
208 root 1.588 - teach the random map generator the ability to read ".rmg" files
209     that specify which actual style map to generate, and use it for
210     the default decorstyle to avoid inappropriate maps to be used.
211 root 1.639 - support (with some limitations) multiple different skills with the
212     same subtype.
213 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
214     so nekosan could end up beign saved AND escaped to another map.
215 root 1.636 - show invisible no longer makes magic mouths visible.
216 root 1.583 - move_type changes (spells, skills etc.) now will correctly
217     take move_on/move_off into account (e.g. buttons).
218 root 1.582 - display (exit) or (random map) in client for those objects.
219 root 1.606 - removed (useless) spell damage columns from spell info and replace
220 root 1.578 it by effective casting level - clients > 2.10 required to display
221     properly.
222 elmex 1.565 - building of levers/doors works again for all kinds of floors.
223 elmex 1.563 - the player can now withdraw and deposit all the available money.
224 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
225     steinwandstadt/celvear.
226 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
227 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
228     mostly based on the spell's level in the spellbook.
229 root 1.718 - the music scheduler did not properly send new music on region
230     changes.
231 root 1.669 - (maps) fix some map regions and the region tree.
232     - the server will now be more picky when parsing the regions file.
233 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
234 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
235 root 1.566 clients.
236 root 1.690 - follow has been rewritten to be, hopefully, more robust.
237     - follow mode will not be aborted when the follower tries to move.
238 root 1.566 - tcp.ext didn't unbind in reloads.
239     - map-tags.ext didn't properly close the database on reloads.
240 root 1.567 - cfutil skips .-directories when scanning.
241 root 1.571 - build.ext prevents players from building on other player's maps.
242     - rent.ext allows the dm to enter anytime.
243     - NPC_Dialogue adds a new predefined variable, $map.
244     - new "build" event hook.
245 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
246 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
247 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
248     them on loading, for old playerfiles and maps.
249 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
250     would be handled differently nowadays anyway.
251 root 1.584 - random map .meta were not being expired at all.
252 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
253 root 1.586 - update to automake 1.10.
254 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
255     require level 4 anymore.
256 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
257 root 1.590 - monsters now rotate through all skills (in chosen_skill).
258 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
259 root 1.661 - detect/sense curse/magic will no longer work on items that don't
260     need identify.
261 elmex 1.593 - added detect mineral vein spell.
262 root 1.592 - support "wall overlays" in the random map generator - not very generic,
263     used by minable veins.
264 elmex 1.594 - (maps) relocated jeweler town to another directoy.
265 root 1.603 - (arch) implement mining pickaxes and mining skill.
266 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
267 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
268 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
269     of the output is only 1/5th (instead of 1/3rd) of ring level.
270 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
271     generated ring/amulet.
272 root 1.601 - generate most constants for perl automatically.
273 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
274     - when player dies, restore his food to at least 200.
275 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
276 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
277 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
278 root 1.600 - the singing skill actually respects the direction now.
279     - oratory and singing now require a direction.
280 root 1.603 - use_skill now requires that you can actually apply the skill tool.
281 root 1.604 - do not invoke perl on every user command anymore by providing
282 root 1.655 a command and an unknown_command event.
283 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
284     perl to C++, for speed reasons (basically undo patchset 1304).
285     - add a client_destroy event, so we don't have to hook the
286     attachable destroy event (which is called much more often).
287 root 1.606 - removed (unused) FLOOR object type.
288 root 1.607 - fix errornous change_abil messages for rods (and other types).
289 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
290     all into server/commands.C.
291 root 1.609 - save and restore combat/ranged/current slot for players.
292 root 1.610 - the server now batches item's face/fx commands, as opposed
293     to sending one fx per item - helps mostly at connect and
294     with floorbox updates.
295 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
296 root 1.614 - the random map generator now supports selecting difficult for
297     more style categories than just monsters (all except fountains
298     apparently).
299 root 1.617 - object serialiser no longer creates empty "owner" references.
300 root 1.620 - make sure failed castings take some time, too, to avoid being
301     smitten by your god.
302     - many more failmsgs and help texts.
303 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
304 root 1.623 - stop thrown objects when their speed goes too low.
305 root 1.624 - log the number of unique logins seen every minute in a compact
306     format (for statistics).
307 root 1.626 - do not send delitem for players.
308 root 1.627 - support static scalar data members properly in genacc now.
309     - implement "simple" freelist management for objects.
310 root 1.628 - recycle object counts now - to support longer uptimes.
311 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
312     function (and yes, 666 is exact!).
313     - random map generator results should now be fully repeatable.
314 elmex 1.635 - fixed possible crash bug in build code.
315 root 1.638 - rename find_marked_object to ->mark and speed up.
316 root 1.640 - player movers properly destroy themselves when used up, instead
317     of leaking.
318 root 1.642 - do not show msg for unidentified objects that need identification.
319 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
320 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
321     next_line method.
322 root 1.646 - use nicer file format for exp_table and attackmess
323     (more like other resource files).
324     - make parse errors during server startup fatal.
325 root 1.652 - properly initialise all maptile values in constructor.
326     - improved {link} map.
327 root 1.655 - optional unloadable extensions will not lead to an endless loop.
328 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
329 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
330 elmex 1.664 - building listening books is possible again.
331     - (maps, arch) added archetype for building instructions and replaced
332     the copies of the instructions in the maps with it.
333 elmex 1.666 - (arch) made the spark shower spell available in shops.
334 root 1.670 - don't create a second LOGIN event on character creation.
335 root 1.674 - correctly generate "You paid xyz" message in shops.
336 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
337 elmex 1.710 - added a 'password' command, to let DMs change the password of players
338     more conveniently.
339 root 1.680 - correctly save shopitems string, to avoid parse error when reading
340     saved maps.
341     - logging now differentiates between logging levels better.
342 root 1.684 - speed up get_typedata.
343 root 1.689 - fix deadlock problem during server shutdown/reload.
344 root 1.692 - make ext/checkrusage "more" non-blocking.
345     - use common::sense for extensions.
346     - work around a 50.10.0 utf8 caching bug.
347 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
348     "no relation to target" bugs.
349 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
350     modules being loaded from the mainloop, pre-load some more
351     core modules so perl doesn't do it later on.
352 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
353     compiling regexes.
354 root 1.701 - make exp_table and materials file reloadable.
355 root 1.702 - made reload_config non-blocking.
356 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
357     causing server freezes.
358 root 1.704 - store unhashed password, to prepare for safer authentication.
359 root 1.707 - do not log connections from the local host, to help a local
360     watchdog.
361 root 1.714 - fix summon freeze at map borders.
362 root 1.717 - support @group syntax and music config file for music face lists.
363     - run post_init jobs in parallel, they might do I/O.
364 root 1.722 - avoid apply conversion for converters.
365 root 1.562
366 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
367 root 1.558 - (maps) fix travel to valdor and back.
368 root 1.545 - do no longer by default eval map cod ein safe compartments
369     (this can be re-enabled using the safe_eval config option).
370 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
371     in lorak.
372 root 1.559 - fix data corruption issues caused by recursive calls to
373     unordered_mapwalk - now every caller must provide its own
374     buffer.
375 root 1.538 - (maps) improve tindervale maps slightly.
376 root 1.544 - (arch) considerably decrease slag ex price.
377 root 1.540 - (arch) fix filth archetype.
378 root 1.556 - extension dependency resolve was completely broken.
379 root 1.544 - multipart objects would cause save_throw_object to crash - it
380     now acts on the head only.
381 root 1.541 - do not try to connect to an irc server unless explicitly configured.
382 root 1.542 - do not expect decltype() to be available in gcc 4.4.
383 elmex 1.543 - extended the safe perl environment by loops.
384 root 1.547 - (arch) fix "armless cook" facings.
385     - the "experience table" resource item did not have a proper
386     hash associated with it, so updates could not be detected.
387 elmex 1.550 - fixed poison traps in doors.
388 root 1.548 - player->killer_name did not properly flag the name as unicode.
389 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
390     and provide a non-destructive SvPVutf8 variant.
391 root 1.554 - do not allow dragon players to change their title via the settings.
392 elmex 1.552 - ratelimited jeweler skill nugget conversion.
393 root 1.551 - under high load, the server stopped swapping out to make
394     the server more responsive, but making it impossible to reduce
395     the load by... swapping out. slot queuing will now always make
396     some progress.
397     - improve the quality of the load-avg calculation.
398 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
399 root 1.556 - don't fail to write the runtime file if the temporary already exists.
400 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
401     player now.
402 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
403     timestamp and use a tab in the client to increase awareness.
404 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
405     setflag 0 is possible.
406 root 1.560 - make install now deletes old extensions, to ease upgrades in the
407     deliantra vm.
408 root 1.538
409 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
410 root 1.532 - the destruction spell could/would corrupt server memory quite often.
411 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
412     disk, not when it already was in memory.
413 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
414     avoiding livelock during high-load emergency saves.
415 root 1.530 - logging in did not properly unapply all skills.
416 root 1.531 - (maps) make the invite quest marking much more obvious.
417 root 1.533 - (arch) fix warrior archetype names.
418 root 1.532 - map prefetching never prefetch upwards.
419 root 1.534 - wizpass no longer makes you non-blocking.
420 root 1.536 - (maps) add light to some of the special maps, add troll
421     map.
422 root 1.530
423 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
424 root 1.515 - (maps) add gorokh_final mapset from crossfire.
425 root 1.516 - (maps) block most vault-type mlab locations, open up
426     imperial converters for anybody to use.
427 root 1.519 - (maps, arch) replace all permanent stat potions by random
428     variants.
429 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
430 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
431     real player object on player changes.
432 root 1.522 - diseases and maybe other things could sometimes reduce the speed
433     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
434     much grief.
435 root 1.523 - speed_left randomisation was, apparently, totally broken.
436     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
437     of the speed slot internally and in map save files. among other
438     things, this gets rid of all the abs (speed) calls.
439     - reduce map file save files by using abridged keywords aliases.
440 root 1.494 - shop specialisation calculation was totally broken.
441 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
442     now enforced.
443 root 1.498 - fix magic mapping, which only worked for inate spell casting.
444 root 1.495 - godgiven items will now be explicitly described as such.
445 root 1.524 - (arch) dded a quiver of bolts.
446 root 1.504 - materialnames would change "randomly" on every load, only
447     set the material when the materialname was not set before.
448 root 1.497 - balancing change, halve rod recharge speed (instead
449     of 4.8s, the standard rods now recharge in ~10s. not a solution,
450     but still.
451 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
452 root 1.509 the costly flag-checking loop in most cases and using a simple
453     repeat-cache for speed_left.
454 root 1.507 - always delay stats update for players on insert/remove till
455     next tick/command, which saves a lot of cpu cycles on drop/take.
456 root 1.514 - add hint about havign to run to attach unaggressive npcs.
457 root 1.494 - pet monster level was not displayed correctly in "showpets index".
458     - clean up floating point conversions and many similar nitpicks.
459 root 1.502 - fix hanuk altar.
460 root 1.504 - overhaul material system to be much faster, and having less bugs, but
461     still having a lot of cruft :/.
462 root 1.502 - add marble shop floor.
463 root 1.494 - move gcc specifics to new file include/compiler.h.
464     - unrecognised cfpod directives could cause undefined behaviour.
465 root 1.505 - added boes' marble shop to steinwandstadt.
466 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
467     - optimise mapspace updates.
468     - cache volume/items per mapspace.
469 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
470     decrease).
471 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
472     have led to weird item multiplications.
473 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
474 elmex 1.501 - fixed crash bug in learn_spell command.
475 elmex 1.634 - enhanced output of the mapinfo command.
476 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
477 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
478     from perl to c++.
479 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
480     and use it in some "inner" loops.
481 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
482 elmex 1.511 - fixed jeweler experience output to not be floating point.
483 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
484 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
485 root 1.518 - try to prefetch memory inside process_objects, which can give
486     enourmous speed gains.
487     - make some small optimisation to the process_objects loop.
488 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
489     handling different chksum lengths.
490     - check for hash collisions in cfutil.
491     - reduce face checksum size from 6 to 4 bytes.
492 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
493 root 1.523 - removed weather-specific attributes.
494     - fixed genkeywords dependency.
495     - do not clear "randomitems" slot for world underlays.
496     - use "sl" as short-hand for speed_left in save-files, just to make them
497     smaller.
498 root 1.517 - in general, don't crash on value-less resource file lines
499     anymore, due to get_str never returning a 0-pointer.
500 elmex 1.521 - code cleanup in move_symptom.
501 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
502 root 1.494
503 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
504 root 1.481 - some Andrew Madloch wanted, despite being specifically told
505     multiple times that the Deliantra parts additions are under AGPL,
506 root 1.487 lock up the source code of the server within his company.
507 root 1.481 some reorganisations have been done to the sourcecode to make
508     it clearer that this violates the Affero GPL. Help to keep
509     Deliantra free software even for the coming generations
510     and be wary of the promises of Andrew Madloch, he has nothing
511 root 1.487 good in mind for free software.
512 root 1.480 - clarify which files of the server are 100% AGPL.
513 root 1.481 - minor reorganisation, move some GPL code into other files.
514 root 1.483 - implement viewpoint (which is like observe, but only for the map,
515     not stats etc.).
516 root 1.484 - replace magic mapping overlay by a flying bird exposing area
517     on the worldmap (ext/magic_mapping.ext).
518 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
519     - @find results in npc dialogue is now stored in $find.
520 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
521 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
522 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
523     dm instead.
524 root 1.456 - (maps) add town portal to celvear.
525 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
526     mapsets from crossfire, together with associated archetypes.
527 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
528     - (maps) define a new whalingoutpost region.
529 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
530     and most archetypes that go with them (without stoning and swallow effects),
531     casino tokens and stock certificates are also missing.
532 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
533     and santo dominion.
534 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
535     to go with them. also adjusted archetypes to be more korrekt "gotisch".
536 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
537 root 1.460 - properly close client-side dialogue when the player is teleported away.
538 root 1.459 - map-tags did not properly close it's database tables or wait
539     for a quiescent state, causing memory corruption on reload.
540 root 1.454 - support "stat.xyz" accessor in match expressions.
541 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
542 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
543     fixes long answers from npc dialogue).
544 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
545 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
546     and to not add a "put your code here" force needlessly.
547 root 1.463 - (arch) fix or improve many plurals.
548 root 1.465 - markers do no longer add a force if the slaying field is unset.
549 root 1.466 - sped up search-items implementation, but it's still horrible.
550 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
551 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
552     used to reogianise the illogical arch tree a bit.
553 root 1.479 - (maps) import most map names from crossfire.
554 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
555 root 1.483 - fly_high movement gives better los, ignoring blocksview.
556 root 1.488 - the addexp command should now honour skill names with spaces.
557 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
558 root 1.491 - (arch) added many more buildable marble floors.
559 root 1.490 - major namespace cleanup: save 45kb by making functions static
560     that were unnecessarily global.
561 root 1.452
562 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
563 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
564 root 1.451 - fix a memory buffer overflow in the book code.
565 root 1.429 - add @check, @find npc dialogue commands.
566     - (maps) add a number of town interiors.
567 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
568 root 1.451 - (maps) add celvear area from cfextended.
569 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
570     - (server,maps) fix bug causing some library books not to be chained down,
571     cause Scorn/Navar libraries not to have inscribable books.
572 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
573 sf-marcmagus 1.433 inappropriate item power.
574 root 1.448 - (maps) fix intwell balancing issue.
575 root 1.437 - improve the look of generated books.
576 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
577     - fix bug where players could bypass no_drop by putting items in containers.
578 root 1.430 - consecutive commands arriving at the same time in the server would be
579     corrupted if the length was >255.
580 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
581 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
582     and perl.
583 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
584     functionality (and more) inside the same object using the match expressions.
585     - create simpler match expression compiles in many common cases.
586 root 1.439 - reduce object size by removing obsolete "seen_by" member.
587 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
588     of the new dynbuf::splice function (which gave an unexpected net win
589     in code size...).
590 root 1.442 - the server will no longer complain (and subtly fail) when an object
591     being removed from a map causes another object to get removed.
592 root 1.441 - banish strncpy from the server, speed up and simplify sending item
593     descriptions to the client considerably.
594 root 1.442 - add new "in head" set modifier for matches.
595     - new BLOCKED_MOVE event added.
596     - mapscript archetype now has activate_on_xxx true by default, as similar
597     connected elements.
598 root 1.448 - (maps) imported all styles from cfextended except
599 root 1.444 floorstyles/land_plots and monsterstyles.
600 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
601 root 1.446 - don't crash when treasure lists are empty / supply new empty
602     treasurelist for randomitems when none can be found.
603     - implement cf::map::static_maps and use it in map-tags.ext.
604 root 1.449 - fix a bug in map-tag scanning when moving tags.
605 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
606     for a reaction.
607 root 1.447 - implement new "loadall" map loading command, purely for debugging.
608 root 1.429
609 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
610 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
611     but not horns (to make them more useful for content-creators).
612 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
613     2) it skipped spell effects and 3) it didn't handle the case where
614     and object was destroyed while iterating over it correctly. all this
615     allowed players to sometimes walk onto spaces they should not be able to
616     walk on.
617 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
618 root 1.399 - examining an object now dumps the serialised object form when the user
619 root 1.404 is a wizard (wizlook).
620 root 1.421 - altars no longer accept unpaid items.
621 root 1.411 - party spells didn't work all that well.
622 root 1.424 - added complex object matching framework (cf::match), and make altars
623     and pedestals use it.
624 root 1.425 - identified skill-tools show what skill they grant.
625 root 1.399 - display the duration of change_ability spells when examining them
626     (missing: protection spells, but they are a hack...).
627 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
628     adding more variety to the different mushrooms.
629 root 1.398 - fix a minor cfpod formatting bug.
630 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
631     the hintmode setting on the settings page.
632 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
633 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
634 root 1.399 - enable the object loader to also dump archetypes.
635 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
636 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
637 root 1.402 - force the initial face when loading an object that is time-animated
638     or a monster, so it does not have to be specified anymore.
639 root 1.403 - fix a bug where recasting an ability changing spell could shorten
640     its remaining duration.
641 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
642 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
643 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
644     up splay operations as well.
645 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
646 root 1.412 - implement introspection data for C++ classes (%REFLECT).
647 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
648 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
649 root 1.419 - fix transmutation alchemy.
650 root 1.424 - speed up many frequently-invoked C->perl callbacks.
651 root 1.419 - added complex object matching framework, to be used in altars and the like.
652 root 1.426 - switch to YAML::XS from YAML.
653 root 1.396
654 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
655 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
656     that ultimately was not helpful to catch it :)
657 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
658     all callers to use either one or the other, as appropriate. This
659     fixes the (rather fragile) light spell, maybe others.
660     - fixed an overflow and exploit in the bank/payment code.
661     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
662 elmex 1.384 to explain the skill a bit more.
663 root 1.389 - removed a buggy check for zero attacktype. So that we might find
664 elmex 1.388 the real bugs in the archs/maps/objects.
665 elmex 1.394 - Fixed enabling torches with lighters.
666 elmex 1.387 - (maps) Added Heaven Town region.
667     - (arch+maps) Fixed & normalized warriors on map
668     /quests/peterm/CTower/Barracks.
669 root 1.392 - fix the light spell (and possibly diseases and other lights).
670 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
671 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
672     a long time ago, and similar cases are still to be found in the maps.
673     - make the socket_timeout configurable in the code (but not yet for users).
674 root 1.393 - earth wall health bar is now correct.
675 elmex 1.384
676 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
677 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
678     freeze with IO::AIO anymore due this change.
679 root 1.364 - avoid a crash when a player tries to apply a lighter.
680 root 1.376 - allow a spell argument for dimension door.
681 root 1.362 - move shop item listing and some otherstuff into the info tab.
682 root 1.360 - avoid crashes when non-players cast party spells.
683 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
684 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
685     - small improvement of the number of potions in shops
686     (by Job Vranish).
687     - added a few party spells (by Job Vranish).
688 root 1.362 - use a common message dynbuf.
689 root 1.364 - destroying tear down objects will now use the full hp range
690     for animation and will only destroy/lastframe when hp < 0.
691     - allow monsters to use earth to dust.
692     - use manhattan distance for get_rangevector_from_mapcoord, just as
693     in get_rangevector.
694     - los updates now correctly take tiled maps into account.
695     - do los updates even on maps without darkness.
696 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
697 root 1.375 - upgrade to IO::AIO 3.21.
698 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
699 elmex 1.373 - properly catching exceptions from callback in irc.ext.
700 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
701 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
702 elmex 1.368 - (arch) added hint about usage to Slag Ex.
703 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
704     like the rest.
705 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
706 root 1.378 - (arch+maps) added rate limited converter and adjusted
707     /elmex/mana_fountain.
708     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
709     - reduce size of casting_time, move_status, attack_movement,
710     last_heal and last_sp slots, squeezing some more space out of struct
711 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
712     anywhere.
713 root 1.358
714 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
715     - fixed bug in alchemy, where finding the right object for enhancements
716     didn't work.
717 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
718     effects (w.r.t. put_more) per mapspace, to give the server a chance
719     to survive a hundred deathsheads.
720 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
721     disastrous bug of unfortunately unknown proportions...
722 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
723 root 1.343 - use gender-neutral place descriptions for invite.
724 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
725     Thanks go to Lisa Larsen!
726 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
727     anymore).
728 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
729 root 1.345 - use better dependency tracking for include/keyword.h.
730 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
731     so it is possible to invite somebody out of some stck-till-death traps,
732 root 1.346 or simply to commit suicide.
733 root 1.352 - replace the "ignoring delayed commands" message by something more useful
734     (cf. cunning gnome freezeing issue).
735 elmex 1.349 - various fixes for weapon improvements.
736 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
737 root 1.353 - support T and G sequences in cfpod.
738 root 1.343
739 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
740 root 1.339 - convert me command from per-map to chat, which makes more sense, also
741     document it.
742 elmex 1.336 - more than one spellbooks of same class can now be given
743     in class selection.
744 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
745     spell rebalancements.
746 elmex 1.338 - the IRC gateway filters IRC colors now.
747 elmex 1.336
748 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
749 root 1.331 - (arch) fix quiver of Holding Bolts.
750 root 1.332 - applying unpaid items will now examine them.
751 root 1.330 - add "What" column to body command, showing items in that slot.
752 elmex 1.329 - redesigned and rebalanced lamps and torches.
753 root 1.330 - add "..." to item names that have been shortened.
754     - fixed "assign" function that squeezes strings into fixed length.
755 elmex 1.333 - add cursed effect to lamps and (some) torches.
756 elmex 1.334 - fixed bad assigned crafting skills and their tools.
757 root 1.312
758 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
759 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
760 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
761 root 1.312 - make monster smell logic dependent on their wisdom stat.
762 root 1.324 - put the death reason into a separate tab.
763     - converted "connected" slot to string, cleanly got rid of some ugly
764     hacks such as the path_attuned hack.
765 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
766     - replace one-at-a-time hash by faster than smaller FNV-1a hash
767     when hashing strings.
768 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
769 elmex 1.320 whether the right cauldron is used.
770 root 1.313 - considerably optimise shared string implementation by
771 root 1.316 making its null value a compiletime constant.
772 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
773     as well as using shstr_cmp to pass shared stringsa round efficiently,
774     for lots of code size savings.
775 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
776     they are sleeping: generators now check for the sleeping flag.
777 root 1.318 - tell gcc not to excessively inline some perl interface functions.
778 root 1.322 - remove marking rune length limit.
779 root 1.323 - fix formatting of cfpod when a verbatim block was following
780     a single newline.
781     - move resistances, statistics and showpets command output into tabs.
782 root 1.326 - implement map scripts that can replace the boulder logic without
783     having to write extensions.
784 root 1.310
785 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
786 root 1.302 - fix a longstanding bug that teared multipart monsters
787     at map boundaries apart.
788 root 1.292 - temporarily make permanently invisible player visible when
789     he/she makes noise.
790 root 1.284 - fix being able to see through walls a bit.
791 root 1.303 - improve look at output.
792 root 1.285 - completely replaced the line of sight algorithm with a variant
793     of spiral fov capable of visibility grades and arbitrary
794     shadow angles, that uses less memory and less code.
795     - the new los code supports arbitrary map rectangles and loosens
796 root 1.310 other restrictions of the old code, supporting further optimisations.
797     - update los if blocksview-objects are inserted in a map, not just when
798 root 1.287 removed (e.g. for summon fog).
799 root 1.303 - permanent invisibility doesn't make immune against making noise:
800     implement a noise system that allows monsters to locate the player
801     when he/she makes noise.
802     - implement a primitive smell system that monsters can use to track
803     players.
804 elmex 1.288 - create bomb now also works when casted by door traps.
805 elmex 1.290 - (arch) new torch graphics.
806 root 1.289 - (maps) considerably soften the subway spider.
807 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
808     the guards from being killed by players.
809 root 1.310 - (maps) lots of tweaks in and around scorn.
810     - (maps) use special non-blocksview jungle, mountain and
811     darkforest freely on the worldmap, to get gradual sight obstacles
812     instead of total blackout in those areas.
813 root 1.289 - no maximum darkness for outdoor maps anymore.
814 root 1.291 - add more hints, fix some messages.
815 root 1.292 - fix a bug: firing rods should tell you something about them.
816     - make light additive even within players.
817 root 1.293 - darken xrays effect a bit.
818     - improve handling of los changes when inserting or removing
819     objects, not perfect yet.
820     - make map darkness signed (formerly unsigned) to allow
821 root 1.294 ambient lighting and centrally manage darkness as an offset.
822     - revamped, fixed and documented the server calendrics, also
823     tell users the current time and data, to improve awareness.
824     - implement proper wizlook flag and handling of wizlook, instead
825     of dumbly just clearing los once.
826 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
827     and has a smaller runtime variance.
828 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
829     making them actually useful.
830     - see_in_dark now increases the viewing radius by 3.
831 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
832     speedup, as well as in many other places.
833 root 1.299 - remove support for extended map infos - these are not used
834     by the deliantra client and removing them gives us a 10% speedup
835     when sending map changes.
836 root 1.300 - remove most gcfclient and other client bug workarounds, as well
837     as now obsolete protocol versions, simplying the code.
838 root 1.301 - optimise and simplify generation of random numbers.
839 root 1.303 - correctly provide a non-zero default density for materials, to
840     avoid crashes, fix other bugs in the material handling code.
841     - fix volume calculations.
842     - fix cfpod parsing when multiple verbatim blocks were separated by
843     newlines.
844 root 1.305 - increase monster detection radius from wis/5 to wis/3.
845 root 1.306 - remove old pickup modes.
846     - remove obsolete disarm and search commands (search wasn't working
847     anyways).
848 root 1.308 - fix a crash when an npc applied a sign.
849 root 1.284
850 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
851 root 1.283 - this release is assumed to be very stable.
852     - (maps) radically redesigned and improved tutorial.
853 root 1.280 - directional casting no longer immediately removes the invisible effect.
854 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
855 root 1.272 - fix overflow in lighting calculations.
856     - negative glow radii can no longer cause total darkness.
857 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
858     only maximally-lit ones.
859 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
860     - swashbucklers got the oratory skill now.
861 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
862 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
863 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
864 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
865     (which was probably broken, too).
866 root 1.281 - support negative glow radii during daytime, too.
867     - use circular, not rectangular, viewing area.
868     - use minimum viewing distance of 2 in outdoor maps.
869     - negative glow is stronger than viewing area or lamps.
870 root 1.283 - (arch) new darkness spell face.
871 root 1.272
872 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
873     - (maps) completely redesigned scorn.
874 root 1.269 - "cast light" now works on oneself.
875 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
876     negative glow radii again (they were totally broken before).
877 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
878 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
879 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
880 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
881 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
882     back to the player.
883 root 1.251 - attuned/repell and spell base level system reworked.
884 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
885 root 1.247 be less erratic now.
886 root 1.248 - refuse to write the uuid file if the uuid is zero
887     (to avoid writing it in early crashes).
888 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
889     - speed up emergency_save by not syncing every file separately.
890     - no longer reattach perl to every object on reload, it's slow, and no longer
891     necessary since we don't nuke stashes anymore.
892     - do not bootstrap perl from the commandline args, use separate eval for
893     better error reporting.
894 root 1.259 - fix a crash when pushing cone spells met ice attacks.
895 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
896 root 1.255 - speed up map refresh in server a bit.
897 elmex 1.258 - refactored drop code and fixed some programming errors in it.
898 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
899 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
900 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
901     as the current weight of the inventory.
902 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
903     dragonfire has been introduced for the non-dragon players.
904 root 1.265 - remove unused "tooltype", "start_holding" object slots.
905     - change "weapontype" object slot to uint8.
906     - convert "hide" object slot into flag.
907     - reorder object members for better locality of reference and codesize
908     decrease.
909 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
910 root 1.267 - fix a crash when no skill could be found when killing amonster.
911 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
912     every completed aio operation.
913 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
914     and update mapspaces if necessary.
915 root 1.246
916 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
917 root 1.241 - removed all command line parsing, only env variables are supported
918     anymore.
919 root 1.239 - region-specific monsters will now once more be on the worldmap.
920 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
921 root 1.225 would grow out of bounds.
922 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
923 root 1.222 - fixed a double-escaping bug in the pod-parser.
924     - rewrote the cfpod parser in C++.
925     - hintmode moved to C++, players need to re-set their hintmode if
926     they dislike "show".
927 root 1.231 - fix RIP inscription.
928 root 1.239 - bump login name length from 18 to 20 char max.
929 root 1.231 - correctly support gender in emotes.
930     - correctly support gender in the death messages.
931     - correctly generate death messages for players only when they really die,
932     with increased information.
933 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
934     and data corruption (but apparently was never triggered).
935 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
936 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
937     data corruption bug.
938 root 1.223 - tweak coredumping/monitoring a bit.
939 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
940 root 1.227 - do not crash in the loader when an inventory object could not be loaded
941     (from a corrupted file).
942 root 1.241 - redid skills command to send output to proper channel.
943 root 1.233 - object->map is no longer refcounting.
944 root 1.228 - add FLAG_DEBUG for internal debugging.
945 root 1.231 - add NDI_VERBATIM flag to send_msg.
946 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
947 root 1.240 - player->exists is no longer a sync_job.
948 root 1.233 - split login.ext's player scheduler into
949     it's own player-scheduler.ext extension.
950 root 1.222
951 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
952 root 1.212 - require perl 5.10.
953 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
954 root 1.204 - swap player and observed count's on the map when observing.
955 root 1.205 - add (mostly untested) mapspace perl class and accessors.
956 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
957 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
958     could be found.
959 root 1.208 - pits now have a configurable "random spread" range and default
960 root 1.213 to a radius of two now.
961 root 1.212 - rewrite pay_player_arch.
962     - use a more stable perl_reload implementation.
963     - do not use Symbol::delete_package (causes crashes after perl-reload),
964     use our own, safer, clear_package instead.
965     - when asynchronously dumping core, close all file handles to allow
966     the server to restart concurrently.
967 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
968     sequences, without double-encoding. it should be faster, too.
969     - the above fixes wrong display of help tetx and many other issues.
970 root 1.216 - use lzf and frag packets for large messages for clients supporting them
971 root 1.218 (0.9976+), use it for long books and other messages.
972 root 1.210 - eradicate listen command and corresponding code.
973 root 1.211 - eradicate logs command.
974 root 1.218 - let the client log into the server log, used for crash backtraces.
975 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
976     old style spell objects with the spell magic bullet.
977 root 1.220 - (arch) fixed skill less rods in the archetypes
978 root 1.204
979 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
980 elmex 1.197 - made jeweler workbench larger and some other minor map
981     changes in jeweler town.
982 root 1.196 - fixed wrong item handling in jeweler skill code.
983 root 1.198 - (arch) use a special "key_random_map" for random map keys
984     that are used up.
985 root 1.199 - fix a crash when the player who was observed has logged out long
986     enough for his region/map to be gone.
987 root 1.200 - port to g++-4.3's incompatible tr1 changes.
988 root 1.201 - add some missing dependencies.
989 root 1.203 - log to /var/log/deliantra/ by default.
990     - hack observe code to enable smooth movmenet when observing.
991 elmex 1.195
992 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
993 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
994 root 1.179 - correctly move gsay to the party channel.
995 root 1.178 - fix a crash when animate weapon was used in some areas.
996 elmex 1.177 - fixed unnecessary identification of by converters created objects.
997 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
998     with NPCs.
999 elmex 1.175 - (arch) dragon scales got proper type now
1000 root 1.193 - object::decrease would sometimes cause container weights to
1001     be wrong, this has been fixed.
1002 root 1.194 - do not send time updates for newly-seen items.
1003 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1004 root 1.183 - fix cone spells etc. going through walls sometimes.
1005 root 1.186 - fix a weight update bug that sometimes left containers
1006     with wrong weights.
1007 root 1.194 - added auto_apply event and extension for shop tiles.
1008 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1009     - make sure the map is loaded when using a town portal return.
1010 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1011     where healing spells didn't cost any grace.
1012 root 1.173 - fix starvation kill reason.
1013 root 1.174 - fix pk killer name message.
1014 root 1.189 - don't let people apply signs with @match.
1015 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1016     what seems to be the biggets memleak in the server).
1017 elmex 1.171
1018 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1019 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1020     - use anyevent to manage listen ports (this enables IPv6 support).
1021 root 1.167 - server supports ipv6 client connections now.
1022 root 1.168 - use newly-available Coro::AnyEvent.
1023 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1024     to let it handle AIO requests.
1025 root 1.167
1026 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1027 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1028     processing considerably (especially in the client) and reduces data transfers
1029     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1030 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1031     - (map) fixed npc dialogue in pup_land/s_f/special.
1032     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1033     (swarm spells now stay in the player's inventory).
1034 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1035 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1036     archetype *archname* (chairs of different facings were merged).
1037     - bugfix: fix a potential crash issue in find_object_name (not used
1038     normally).
1039 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1040 root 1.164 (destruction, magic missile etc.).
1041 root 1.163 - swarm spells without a direction now use various spiral patterns
1042     instead of being fully random.
1043 root 1.158 - update AnyEvent API to 3.4 and above.
1044 root 1.156
1045 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1046 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1047 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1048 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1049     and for attacking monsters. it also takes about one second to do a jump.
1050 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1051 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1052 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1053 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1054     were created outside a map.
1055 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1056     (fixed by reversing the logic).
1057 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1058 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1059 root 1.154 - bugfix: support random maps >127x127.
1060 root 1.152 - (maps) fixed the death certificate system in nimbus.
1061 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1062 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1063 root 1.147 - (arch) give ball lightning a real name.
1064 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1065 root 1.155 - support cfpod in ex replies (client item tooltips).
1066 root 1.143 - unapply item in range slow when readying a spell.
1067 root 1.148 - bugfix: account for rounding errors in weight updates.
1068 root 1.139 - remove synchronous mkdir in chargen_race_done.
1069     - fix per-race starting maps.
1070 root 1.142 - check hiscore on suicide and quit as well.
1071 root 1.138 - tell players when they are starving.
1072 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1073     - fix map difficulty calculation for generators.
1074 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1075 root 1.149 - support no_drop map header flag (before it was only available internally).
1076 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1077 root 1.133
1078 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1079 root 1.119 - bugfix: custom skill settings were not saved by the server.
1080     - bugfix: remove did not actually remove items from the inventory, leaving
1081 root 1.116 ghost items.
1082 root 1.119 - bugfix: properly update items identified on the ground.
1083 root 1.120 - bugfix: use localtime_r in the logger thread.
1084 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1085     - bugfix: archetype reloads could crash the server.
1086 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1087 elmex 1.114 player is not logged in.
1088 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1089 root 1.117 server startup.
1090 root 1.128 - bugfix: fix the door surround check in the random map generator.
1091     - (maps) fix heaven quest difficulty progression.
1092     - (maps) fix some random map styles.
1093     - dropping items a shop is not interested in won't sell them anymore.
1094     - rods and horns with a too low maximum charge allow now at least one discharge.
1095     - implement kill & death statistics.
1096     - random map preparation is no longer synchronous.
1097     - rewrite find_style in perl, no longer does synchronous I/O.
1098     - improve random map specials placement.
1099     - make the killer a real object pointer instead of a string, improved
1100     kill reason messages.
1101 root 1.117 - take advantage of new aio_close and aio_chmod.
1102 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1103 root 1.125 - change_abil is much faster.
1104 root 1.126 - update the floorbox more often to work around the reverses item order
1105     display in clients.
1106 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1107 root 1.126 - add hints to the invite messages.
1108 root 1.127 - rewrote key<->value pair handling.
1109 root 1.128 - use an independent random number generator for the random map generator.
1110 elmex 1.113
1111 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1112 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1113     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1114     - completely automate the weight handling, should fix all weight
1115     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1116 root 1.103 - reloading archetypes while a user was in the character creation phase
1117     could crash the server.
1118 root 1.106 - fix a nontrivial number of cases of code commented similar
1119     to "is this really correct?", as many of those cases are now handles
1120     automatically by lower level code.
1121     - replace many ad-hoc checks for client visibility by object::visible_to,
1122     should result in broader applicability of functions using it.
1123 root 1.104 - merge items with different arch pointers refering to the same arch
1124     (due to archetype reloads).
1125 root 1.106 - refactored the object remove/insert functions and most related
1126     functions (decrease, split, merge_ob etc.).
1127 root 1.105 - make it compile better on freebsd (reported by pippijn).
1128 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1129 root 1.108 - fix the longstanding "container stays open" bug.
1130 root 1.107 - improved floorbox updating to be incremental and other protocol
1131     optimisations.
1132     - get rid of update_after_inventory_change and only do update stats
1133     for weight once/tick/player at max.
1134 root 1.109 - rewrite party commands, use party channel.
1135 root 1.103
1136 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1137 root 1.97 - properly link against libgthread as that is needed to make the slice
1138     allocator thread-safe.
1139 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1140     recommended configuration) (reported by Samuel Gondouin).
1141 root 1.94 - always put godgiven items into the player inventory, never any containers.
1142 root 1.92 - (maps, arch) the scorn go club was founded!
1143 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1144 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1145     became a real spell-class.
1146 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1147     - (arch) considerably strengthened spark shower and destruction.
1148     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1149     finally reloadable at runtime.
1150     - changed archetype loading algorithm to only require one pass and
1151     use delayed resolving of references.
1152 root 1.101 - examine command now uses the examine infobox.
1153 root 1.102 - implement an "incremental garbage collector" for archetypes.
1154 root 1.98 - enable slice allocator again.
1155 root 1.96 - implement optional free memory poisoning.
1156 root 1.91
1157 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1158 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1159 root 1.85 skill.
1160 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1161     names (also update all maps to use money instead of coins).
1162 root 1.78 - add uuid accessors to perl.
1163     - add coin names and archetype accessors to perl.
1164 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1165 root 1.78 - change perl extensions to not use hardcoded coins and values.
1166 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1167     and be more parsimonous of uuid usage by the exact value out on exit.
1168 root 1.86 - write log messages in another thread, removing another sync point.
1169     - support multi-line log messages in a nicer way.
1170 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1171 root 1.81 - fix a minor memleak in the random map generator.
1172     - some parts of the random map generator are not coroutine-safe,
1173     so only call it "single-threaded".
1174     - major cleanup of memory management in random map generator.
1175 root 1.87 - slight refactoring of the random map generator, faster too.
1176 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1177     bookkeeping bug.
1178 root 1.87 - work around "player is on active list" problem by deactivating player
1179     after loading.
1180 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1181     there have in fact been allocations.
1182 root 1.82 - fix object::insert to do as documented and insert into the env
1183     if necessary.
1184     - fix cf::map::unique_maps.
1185     - fix nrof overflow check in can_merge_slow.
1186     - fix converter code to handle >31 bit values.
1187 elmex 1.83 - added support for the player_sold flag
1188 root 1.84 - converters no longer accept unpaid items.
1189 root 1.88 - canonicalize random map meta files for better unification.
1190 root 1.77
1191 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1192 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1193     when mlockall has been used.
1194 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1195 root 1.72 - use separate thread for ticker timing (and more in the future).
1196     this greatly increases timing accuracy and gets rid of an enourmous
1197     number of gettimeofday calls.
1198 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1199 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1200 root 1.71
1201 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1202 root 1.68 - rebalanced default experience table to be more exponential
1203     and much easier up to level ~40, then moderately harder.
1204 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1205 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1206     - do not exit on reload/load errors but properly cleanup.
1207 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1208 root 1.66
1209 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1210 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1211     (this fixes the jeweler skill).
1212 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1213 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1214 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1215     it has reset, which is better than putting it on the savebed, also as
1216 root 1.321 proof that the player didn't use a savebed).
1217 root 1.59
1218 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1219 root 1.56 - work around perl bug in configure perl module version check.
1220 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1221 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1222 root 1.52 - fix a bug in animate_weapon, causing a crash.
1223 root 1.54 - no longer exit when a coroutine throws an exception.
1224 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1225 root 1.53 - fix the "<player> is nuts" message.
1226 root 1.58 - fix an exception at logout due to the json_coder being gone.
1227 root 1.43 - upgrade to EV version 2.0 API.
1228 root 1.47 - when players don't apply a savebed correctly but stand above one,
1229     do not move or kill them.
1230 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1231 root 1.43 - implement generic framework for server-side resource files.
1232     - implement resource file update event.
1233     - hook experience table update into the framework.
1234     - move jeweler.yaml to resources (arch/).
1235 root 1.44 - switch from Crossfire to Deliantra perl module.
1236     - implement json2json arch filter.
1237 root 1.45 - implement widget protocol version 2, support for ui templates.
1238 root 1.54 - mapinfo is now handled fully asynchronously.
1239 root 1.48 - ext/irc: also log irc messages.
1240 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1241 root 1.43
1242 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1243 elmex 1.41 - limited the number of items that can be picked up and dropped
1244 root 1.42 as temporary measurement against bad performance or dropping things
1245     (this lead to long freezes and triggered the watchdog).
1246 elmex 1.41 - improved the performance of the drop command a bit.
1247 root 1.38 - switch from Event to EV for higher performance, easier usage,
1248     less bugs...
1249 root 1.39 - updated to release version of the gnu affero license.
1250 root 1.38
1251 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1252 root 1.36 - more thoroughly rename the binaries, contact addresses.
1253     - update the copyrights.
1254 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1255     crashes.
1256 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1257     potentially causing crashes.
1258 root 1.35 - assign weapons on user load time, not login-time, avoiding
1259     crashes.
1260    
1261 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1262 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1263 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1264     in some of the maps.
1265 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1266     which is now trivial to do.
1267 root 1.33 - removed all traces of the old (and never working) plug-in interface
1268     (70kb code less on amd64).
1269 root 1.34 - improve/tune scheduling priorities.
1270     - fix some freezing bugs.
1271     - fix a memory corruption problem in dynbuf.printf.
1272     - use channels for chat and many informational commands.
1273     - improved the tutorial.
1274     - create missile is now fixed.
1275     - race fields must now contain archetypes.
1276     - jumping skill now works as advertised.
1277 root 1.31
1278 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1279 root 1.24 - relicense under the gnu affero license.
1280 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1281 root 1.24 - implement server-side framework for generic resources.
1282     - use resource framework for server-provided ambient
1283     music.
1284 root 1.27 - save object owners (players only atm).
1285 root 1.24 - replace limited sound api with server-provided sound effects.
1286     - new sc (sound control) protocol command.
1287     - improve fxix protocol to include types.
1288     - exactly fill tcp segments, if possible.
1289     - output-rate is now an upper limit, the server will automatically
1290     (and quite perfectly) adjust to the network conditions, ensuring
1291     low latency even during bulk transfers (music, images, sounds etc.).
1292     - implement server-side widgets (i.e. client widgets controlled
1293     in the server side). this will allow future expansion without
1294     having to upgrade clients.
1295     - implement a (artwork) world map with realtime player position
1296     tracking.
1297     - new and more efficient extcmd (server still supports old extcmd
1298     protocol).
1299 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1300     calcluation that could be easily exploited by users.
1301     - rebalanced diseases to spread more naturally/evenly.
1302     - completely asynchronous map loading even for tiled maps.
1303 root 1.24 - replace simple messaging protocol with channels carrying metadata
1304     (similar to message types, but more directed at the user).
1305     - reduce command processing latency by a whopping 120ms by
1306     reordering some processing steps inside the server. this directly
1307     reduces lag by 120ms.
1308     - actually send spell faces to the client.
1309 root 1.23 - implement player genders.
1310 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1311     otherwise return to savebed and possible kill if the log-out
1312     was for too long.
1313     - fast socket-dead detection (kick player after 8 seconds without ack).
1314     - greatly reduce the cpu time needed to draw maps _again_.
1315     - archetypes are now subclasses of objects.
1316     - rebalanced shop greed and approval functions to be more realistic
1317     (and likely match the actual intention).
1318 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1319     italic, gender-specific text, paragraphs etc.
1320 root 1.24 - implemented hint framework, players can opt to receive hints.
1321     - implemented (long) book framework, added some books from the cf wiki.
1322 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1323     protocol and is capable of transmitting generic meta information.
1324 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1325     - replace the nexus by a per-player tutorial map that teaches stuff
1326     better than the newbie house.
1327 root 1.18 - fix the magicmap colours.
1328 root 1.19 - optimise map update even more by removing unneeded code and checks.
1329     - decouple map and stats update from pl->ob and use pl->observe instead.
1330     - implement observe command.
1331 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1332     calls with a simple comparison.
1333     - fix a latent crossfire bug that could crash the server because the
1334     map refresh did not update the mapspace.
1335 root 1.24 - support custom keys for regions and maps, regions are now
1336     refcount-managed.
1337     - allow worldmap overlays anywhere in the 000..999 range.
1338     - new system to acquire time slices for background jobs, to reduce
1339     jitter.
1340 root 1.27 - semi-persistent object-referencing framework (currently only players
1341     supported).
1342 root 1.22 - dependency tracking for perl extensions.
1343 root 1.24 - new slag-ex extension for cleaning cauldrons.
1344     - fix invoke result processing.
1345     - there are even less i/o syncpoints in the server now.
1346 root 1.29 - added map-tags extension that scans all maps for object tags
1347     and records them in the database (not used yet).
1348 root 1.28 - metaserver 2 support.
1349 root 1.22 - many more bugfixes and minor optimisations.
1350 root 1.16
1351 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1352 root 1.14 - optimised event invocation (non-wanted events can now be
1353     skipped with 4-5 inlined instructions).
1354 root 1.12 - complete rewrite of town_portal: it now creates a portal
1355     to the "nearest" town only, travel is only possible
1356 root 1.13 to the town and back, anybody can use it (also removes
1357     one of the remaining syncpoints in the server).
1358 root 1.10 - complete rewrite of the range/attack skill slot system:
1359     there are now two slots, one for combat, one for ranged
1360     attacks.
1361     - introduce the concept of a current weapon (either a ranged
1362     or a combat weapon/skill/tool) and switch between them as
1363     needed.
1364     - rewrite bow code so bows get more useful: apply damage,
1365     attacktype and other stats to the arrows and treat
1366     bows as weapons. also rebalance the missile weapons skill
1367     so its damage increases with level.
1368     - rewrite the complete player speed logic: weapon_speed now
1369     works as documented and there are no unnatural speed boosts.
1370 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1371     installation, replacing the old collect scripts and
1372 root 1.9 simplying deployment by scaling and cutting faces as required.
1373     - simplify the map protocol extensively by taking advantage
1374     of missing bigfaces, speeding up map generation immensely.
1375 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1376     other archetypes.
1377     - rationalise archetype, region and treasurelist file format
1378     into a single file format and make them reloadable asynchronously.
1379 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1380     reloadable at runtime.
1381 root 1.6 - implement 64x64 faceset support.
1382     - implement fxixsx protocol that saves
1383     a lot of bandwidth over the old image/face/smooth packets
1384 root 1.11 and allows images > packetsize, incremental and background
1385     transfers.
1386 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1387     on a face basis as opposed to a mapspace basis.
1388 root 1.7 - the server can now rate-limit image uploads to not exceed
1389     a certain (client-configurable) speed while guarenteeing full
1390     freedom of movement.
1391 root 1.8 - implement new ex command to request item descriptions.
1392     - implement new msg command for in-game messages with meta
1393     information (using xml).
1394 root 1.9 - enforce utf-8 for all text messages.
1395 root 1.13 - added micropather (not used yet).
1396 root 1.6 - many, many bugfixes.
1397 root 1.1
1398 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1399 root 1.1 - make coroapi accessible to cf+.
1400     - moved map handling logic completely to perl
1401     - per player maps are now marked in the map
1402 root 1.2 - maps are saved completely differently now,
1403     and much more often.
1404 root 1.17 - rewrote map header parser and writer, to be much faster.
1405 pippijn 1.4 - maps and players are now (in the average case) loaded
1406 root 1.2 and saved completely asynchronously, I/O contention will no
1407     longer freeze the server.
1408 pippijn 1.4 - players and maps can be loaded anytime, without the player
1409 root 1.2 being logged in.
1410 root 1.1 - automatically generate method interfaces for perl from headers
1411     - unbundled freezethaw
1412     - mostly rewrote common/map.C
1413     - completely rewrite server/swap.C
1414     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1415     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1416     - better message for apply failures due to applymode
1417     - removed most all of the weather code
1418     - unified logging to stderr and file
1419     - too many minor changes to document
1420 root 1.615