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Revision: 1.811
Committed: Sun Nov 4 01:01:13 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.810: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.724 - (maps) hopefully fix tobias' tower.
36     - (maps) hopefully fix healing potion vendor in arena entrance.
37 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
38 root 1.739 - it was possible to unapply or half-unapply cursed items in many
39     cases, which confused players and also player state. fixed.
40 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
41     some items. also, no longer uncurses spells or other invisibles.
42     - (arch) remove curse and identify now treta the marked tiem first.
43 root 1.725 - creators no longer identify objects that shouldn't be identified
44     (such as money, which won't stack afterwards).
45 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
46 root 1.746 - (maps) implement a wilderness town portal.
47 root 1.748 - (arch) set proper(?) int values for all monsters.
48 root 1.751 - (maps) fire5.map could destroy players.
49 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
50 root 1.791 - redo all build material faces from scratch.
51 root 1.790 - dropall without arguments now drops all containers.
52 root 1.776 - use blitz++ for vector maths (new dependency).
53 root 1.772 - only match archetype names in artifact allowed names.
54 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
55 root 1.751 - altars with match expressions did not work properly.
56 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
57 root 1.749 - god enemy race check fixed ("god detests your race").
58     - gods errornously allowed any kind of worshipping race, even
59     ones they hate.
60 root 1.726 - use same default config in code as on gameserver.deliantra.net.
61 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
62 root 1.727 our parser.
63 root 1.767 - generate slightly more special exits and avoid warning.
64 root 1.731 - applying a glowing crystal now gives status messages.
65     - fix a memleak in the random map generator.
66     - rework the random map parameter passign a bit to be extendable.
67 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
68     also, improve the quality of the mazes (no longer will the edges
69     almost always form a passage) and add two new types - "rooms"
70     and "braided".
71 root 1.734 - (random maps) add new "cave" layout, which is much more ...
72     cave-like.
73 root 1.744 - (random maps) new layout style "castle" that generates straighish,
74     rogue-ish maps.
75     - (random maps) new layout style "multiple" that simply mixes multiple
76     different styles in different areas.
77 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
78     - rewrite layout management in the random map generator from the
79     ground up.
80 root 1.736 - fix bug in tausworthe rng initialisation.
81     - switched to the faster and hopefully better quality gfsr{24,55} random
82     number generator, the same algorithm that freeciv apparently uses.
83 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
84     memory and imho looks nicer.
85 root 1.741 - (arch) fix samhlaidh archetype.
86 root 1.751 - fix the "archname" match special function.
87 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
88     and other fractal algorithms.
89 root 1.754 - one can no longer emote to logged-out players.
90 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
91     sacks fit on a tile again.
92 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
93 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
94     support background colour for text clients.
95 root 1.763 - (arch) improve automatic name from archname generation.
96 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
97 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
98     match expressions.
99 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
100 root 1.761 - sometimes a special exit wasn't placed when it should have been.
101 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
102 root 1.765 - require EV 4.00.
103 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
104 root 1.766 - add perlxsi.c to cleanfiles.
105 elmex 1.768 - (arch) made speed potions easier for now.
106 root 1.769 - the server didn't properly initialise all client skill slots,
107     no known impact.
108 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
109 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
110 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
111     a generic table/matrix/palette converter to cfutil.
112 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
113     - remove limits of 000..999 from worldmap coordinates, support negative
114     coordinates and introduce z-layers - deliantra is now 3d, in yet another
115     sense.
116 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
117     handle generic "world map areas".
118 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
119 elmex 1.779 - added is_quad flag.
120     - (arch) added quad archetypes.
121     - made the pickaxe mining tool remove quad walls and floors.
122 root 1.780 - move key_values into their own class, simplifiying lots of code and
123     making it possible to use kv pairs easily for maps and other objects as well.
124 root 1.781 - get rid of get_archetype, finally.
125 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
126 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
127     have been removed, and the map "intelligently" changes between active/inactive.
128 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
129 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
130 root 1.787 - server now enforces width/height matches between tiled maps.
131 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
132     for unordered map walks - which should not cause any real issues.
133 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
134 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
135     as all other similar macros - might cause other breakage...
136 root 1.791 - cfutil no longer creates split tiles multiple times due to a
137     off-by-one bug in comparing mtimes.
138     - cfutil now supports type: prefix to derive faces from other faces, which
139     is used for all build materials currently.
140     - require imagemagick >= 6.6.
141 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
142     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
143 root 1.795 - fix the brace command.
144 root 1.799 - implement refcnt_buf.
145     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
146     codesize decrease. wow.
147 root 1.798 - removed version 1 ext/exti command support.
148 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
149 root 1.801 - new extension, ota_update, for online updates of the game client.
150 root 1.802 - implement a simpler config value system for extensions that allows
151     config updates without a reload.
152 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
153 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
154     at it.
155 root 1.805 - make nekosan more disease-resistant.
156     - new event "infect".
157 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
158 root 1.808 - implement simple web server, currently to serve facedata for the html5
159     client.
160 root 1.809 - sort faces by name in the server to improve caching locality in clients.
161 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
162 root 1.811 - add skill_info and spell_paths resources to enable caching the info
163     and removing another command.
164 root 1.724
165 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
166 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
167     now easily reachable, at a price.
168 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
169 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
170 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
171 elmex 1.630 (by Dustfinger).
172 root 1.681 - (maps) fixed bad floor tile in navar apartment.
173 elmex 1.573 - made (wizard) look_at show also uuids.
174     - added cf::object::find_object_uuid (::find_object already exists!).
175 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
176 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
177 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
178 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
179 elmex 1.568 - (arch) made the hill giants loose more body parts.
180 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
181 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
182     and made them a bit more expensive.
183 root 1.633 - (maps) add more glory hole treasure styles.
184 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
185     in a select number of mlab maps.
186 root 1.667 - (maps) the library should be less of a death trap now.
187     - (maps) exits no longer point to auto-apply exits, most affected
188     maps now have proper doors or a similar solution.
189 root 1.682 - (arch) jumping skill has now physical attacktype.
190 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
191 root 1.691 - enter_map did not normalise the map coordinates when the destination
192     space is blocked, causing badness and freezes for the player.
193 root 1.685 - when applying containers, server checks for the key on activate
194     and also allows players to unapply active containers they don't have
195     a key for.
196 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
197     races files to arch, where they belong (exp_table is no longer in
198     confdir but in datadir now!).
199 root 1.677 - jeweler and sound config files are now normal datafiles as well.
200     - quit_character was causing a runtime exception, causing it to not
201 root 1.672 work since 2.93.
202 root 1.671 - entering a map will now respect move_on and other effects,
203     except for auto-apply exits :/
204 root 1.660 - only talk to the items on the nearest mapspace, or, of there
205     are none, to the player, not ALL items in vicinity.
206 root 1.625 - do not update the floorbox while running, to avoid big item
207     updates that cost network bandwidth and processing power.
208 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
209     caused overflows causing monsters to become living deads.
210 root 1.619 - unapply weapons and armour before trying to improve it.
211 root 1.588 - teach the random map generator the ability to read ".rmg" files
212     that specify which actual style map to generate, and use it for
213     the default decorstyle to avoid inappropriate maps to be used.
214 root 1.639 - support (with some limitations) multiple different skills with the
215     same subtype.
216 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
217     so nekosan could end up beign saved AND escaped to another map.
218 root 1.636 - show invisible no longer makes magic mouths visible.
219 root 1.583 - move_type changes (spells, skills etc.) now will correctly
220     take move_on/move_off into account (e.g. buttons).
221 root 1.582 - display (exit) or (random map) in client for those objects.
222 root 1.606 - removed (useless) spell damage columns from spell info and replace
223 root 1.578 it by effective casting level - clients > 2.10 required to display
224     properly.
225 elmex 1.565 - building of levers/doors works again for all kinds of floors.
226 elmex 1.563 - the player can now withdraw and deposit all the available money.
227 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
228     steinwandstadt/celvear.
229 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
230 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
231     mostly based on the spell's level in the spellbook.
232 root 1.718 - the music scheduler did not properly send new music on region
233     changes.
234 root 1.669 - (maps) fix some map regions and the region tree.
235     - the server will now be more picky when parsing the regions file.
236 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
237 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
238 root 1.566 clients.
239 root 1.690 - follow has been rewritten to be, hopefully, more robust.
240     - follow mode will not be aborted when the follower tries to move.
241 root 1.566 - tcp.ext didn't unbind in reloads.
242     - map-tags.ext didn't properly close the database on reloads.
243 root 1.567 - cfutil skips .-directories when scanning.
244 root 1.571 - build.ext prevents players from building on other player's maps.
245     - rent.ext allows the dm to enter anytime.
246     - NPC_Dialogue adds a new predefined variable, $map.
247     - new "build" event hook.
248 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
249 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
250 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
251     them on loading, for old playerfiles and maps.
252 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
253     would be handled differently nowadays anyway.
254 root 1.584 - random map .meta were not being expired at all.
255 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
256 root 1.586 - update to automake 1.10.
257 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
258     require level 4 anymore.
259 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
260 root 1.590 - monsters now rotate through all skills (in chosen_skill).
261 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
262 root 1.661 - detect/sense curse/magic will no longer work on items that don't
263     need identify.
264 elmex 1.593 - added detect mineral vein spell.
265 root 1.592 - support "wall overlays" in the random map generator - not very generic,
266     used by minable veins.
267 elmex 1.594 - (maps) relocated jeweler town to another directoy.
268 root 1.603 - (arch) implement mining pickaxes and mining skill.
269 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
270 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
271 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
272     of the output is only 1/5th (instead of 1/3rd) of ring level.
273 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
274     generated ring/amulet.
275 root 1.601 - generate most constants for perl automatically.
276 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
277     - when player dies, restore his food to at least 200.
278 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
279 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
280 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
281 root 1.600 - the singing skill actually respects the direction now.
282     - oratory and singing now require a direction.
283 root 1.603 - use_skill now requires that you can actually apply the skill tool.
284 root 1.604 - do not invoke perl on every user command anymore by providing
285 root 1.655 a command and an unknown_command event.
286 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
287     perl to C++, for speed reasons (basically undo patchset 1304).
288     - add a client_destroy event, so we don't have to hook the
289     attachable destroy event (which is called much more often).
290 root 1.606 - removed (unused) FLOOR object type.
291 root 1.607 - fix errornous change_abil messages for rods (and other types).
292 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
293     all into server/commands.C.
294 root 1.609 - save and restore combat/ranged/current slot for players.
295 root 1.610 - the server now batches item's face/fx commands, as opposed
296     to sending one fx per item - helps mostly at connect and
297     with floorbox updates.
298 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
299 root 1.614 - the random map generator now supports selecting difficult for
300     more style categories than just monsters (all except fountains
301     apparently).
302 root 1.617 - object serialiser no longer creates empty "owner" references.
303 root 1.620 - make sure failed castings take some time, too, to avoid being
304     smitten by your god.
305     - many more failmsgs and help texts.
306 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
307 root 1.623 - stop thrown objects when their speed goes too low.
308 root 1.624 - log the number of unique logins seen every minute in a compact
309     format (for statistics).
310 root 1.626 - do not send delitem for players.
311 root 1.627 - support static scalar data members properly in genacc now.
312     - implement "simple" freelist management for objects.
313 root 1.628 - recycle object counts now - to support longer uptimes.
314 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
315     function (and yes, 666 is exact!).
316     - random map generator results should now be fully repeatable.
317 elmex 1.635 - fixed possible crash bug in build code.
318 root 1.638 - rename find_marked_object to ->mark and speed up.
319 root 1.640 - player movers properly destroy themselves when used up, instead
320     of leaking.
321 root 1.642 - do not show msg for unidentified objects that need identification.
322 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
323 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
324     next_line method.
325 root 1.646 - use nicer file format for exp_table and attackmess
326     (more like other resource files).
327     - make parse errors during server startup fatal.
328 root 1.652 - properly initialise all maptile values in constructor.
329     - improved {link} map.
330 root 1.655 - optional unloadable extensions will not lead to an endless loop.
331 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
332 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
333 elmex 1.664 - building listening books is possible again.
334     - (maps, arch) added archetype for building instructions and replaced
335     the copies of the instructions in the maps with it.
336 elmex 1.666 - (arch) made the spark shower spell available in shops.
337 root 1.670 - don't create a second LOGIN event on character creation.
338 root 1.674 - correctly generate "You paid xyz" message in shops.
339 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
340 elmex 1.710 - added a 'password' command, to let DMs change the password of players
341     more conveniently.
342 root 1.680 - correctly save shopitems string, to avoid parse error when reading
343     saved maps.
344     - logging now differentiates between logging levels better.
345 root 1.684 - speed up get_typedata.
346 root 1.689 - fix deadlock problem during server shutdown/reload.
347 root 1.692 - make ext/checkrusage "more" non-blocking.
348     - use common::sense for extensions.
349     - work around a 50.10.0 utf8 caching bug.
350 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
351     "no relation to target" bugs.
352 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
353     modules being loaded from the mainloop, pre-load some more
354     core modules so perl doesn't do it later on.
355 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
356     compiling regexes.
357 root 1.701 - make exp_table and materials file reloadable.
358 root 1.702 - made reload_config non-blocking.
359 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
360     causing server freezes.
361 root 1.704 - store unhashed password, to prepare for safer authentication.
362 root 1.707 - do not log connections from the local host, to help a local
363     watchdog.
364 root 1.714 - fix summon freeze at map borders.
365 root 1.717 - support @group syntax and music config file for music face lists.
366     - run post_init jobs in parallel, they might do I/O.
367 root 1.722 - avoid apply conversion for converters.
368 root 1.562
369 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
370 root 1.558 - (maps) fix travel to valdor and back.
371 root 1.545 - do no longer by default eval map cod ein safe compartments
372     (this can be re-enabled using the safe_eval config option).
373 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
374     in lorak.
375 root 1.559 - fix data corruption issues caused by recursive calls to
376     unordered_mapwalk - now every caller must provide its own
377     buffer.
378 root 1.538 - (maps) improve tindervale maps slightly.
379 root 1.544 - (arch) considerably decrease slag ex price.
380 root 1.540 - (arch) fix filth archetype.
381 root 1.556 - extension dependency resolve was completely broken.
382 root 1.544 - multipart objects would cause save_throw_object to crash - it
383     now acts on the head only.
384 root 1.541 - do not try to connect to an irc server unless explicitly configured.
385 root 1.542 - do not expect decltype() to be available in gcc 4.4.
386 elmex 1.543 - extended the safe perl environment by loops.
387 root 1.547 - (arch) fix "armless cook" facings.
388     - the "experience table" resource item did not have a proper
389     hash associated with it, so updates could not be detected.
390 elmex 1.550 - fixed poison traps in doors.
391 root 1.548 - player->killer_name did not properly flag the name as unicode.
392 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
393     and provide a non-destructive SvPVutf8 variant.
394 root 1.554 - do not allow dragon players to change their title via the settings.
395 elmex 1.552 - ratelimited jeweler skill nugget conversion.
396 root 1.551 - under high load, the server stopped swapping out to make
397     the server more responsive, but making it impossible to reduce
398     the load by... swapping out. slot queuing will now always make
399     some progress.
400     - improve the quality of the load-avg calculation.
401 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
402 root 1.556 - don't fail to write the runtime file if the temporary already exists.
403 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
404     player now.
405 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
406     timestamp and use a tab in the client to increase awareness.
407 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
408     setflag 0 is possible.
409 root 1.560 - make install now deletes old extensions, to ease upgrades in the
410     deliantra vm.
411 root 1.538
412 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
413 root 1.532 - the destruction spell could/would corrupt server memory quite often.
414 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
415     disk, not when it already was in memory.
416 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
417     avoiding livelock during high-load emergency saves.
418 root 1.530 - logging in did not properly unapply all skills.
419 root 1.531 - (maps) make the invite quest marking much more obvious.
420 root 1.533 - (arch) fix warrior archetype names.
421 root 1.532 - map prefetching never prefetch upwards.
422 root 1.534 - wizpass no longer makes you non-blocking.
423 root 1.536 - (maps) add light to some of the special maps, add troll
424     map.
425 root 1.530
426 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
427 root 1.515 - (maps) add gorokh_final mapset from crossfire.
428 root 1.516 - (maps) block most vault-type mlab locations, open up
429     imperial converters for anybody to use.
430 root 1.519 - (maps, arch) replace all permanent stat potions by random
431     variants.
432 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
433 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
434     real player object on player changes.
435 root 1.522 - diseases and maybe other things could sometimes reduce the speed
436     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
437     much grief.
438 root 1.523 - speed_left randomisation was, apparently, totally broken.
439     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
440     of the speed slot internally and in map save files. among other
441     things, this gets rid of all the abs (speed) calls.
442     - reduce map file save files by using abridged keywords aliases.
443 root 1.494 - shop specialisation calculation was totally broken.
444 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
445     now enforced.
446 root 1.498 - fix magic mapping, which only worked for inate spell casting.
447 root 1.495 - godgiven items will now be explicitly described as such.
448 root 1.524 - (arch) dded a quiver of bolts.
449 root 1.504 - materialnames would change "randomly" on every load, only
450     set the material when the materialname was not set before.
451 root 1.497 - balancing change, halve rod recharge speed (instead
452     of 4.8s, the standard rods now recharge in ~10s. not a solution,
453     but still.
454 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
455 root 1.509 the costly flag-checking loop in most cases and using a simple
456     repeat-cache for speed_left.
457 root 1.507 - always delay stats update for players on insert/remove till
458     next tick/command, which saves a lot of cpu cycles on drop/take.
459 root 1.514 - add hint about havign to run to attach unaggressive npcs.
460 root 1.494 - pet monster level was not displayed correctly in "showpets index".
461     - clean up floating point conversions and many similar nitpicks.
462 root 1.502 - fix hanuk altar.
463 root 1.504 - overhaul material system to be much faster, and having less bugs, but
464     still having a lot of cruft :/.
465 root 1.502 - add marble shop floor.
466 root 1.494 - move gcc specifics to new file include/compiler.h.
467     - unrecognised cfpod directives could cause undefined behaviour.
468 root 1.505 - added boes' marble shop to steinwandstadt.
469 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
470     - optimise mapspace updates.
471     - cache volume/items per mapspace.
472 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
473     decrease).
474 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
475     have led to weird item multiplications.
476 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
477 elmex 1.501 - fixed crash bug in learn_spell command.
478 elmex 1.634 - enhanced output of the mapinfo command.
479 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
480 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
481     from perl to c++.
482 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
483     and use it in some "inner" loops.
484 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
485 elmex 1.511 - fixed jeweler experience output to not be floating point.
486 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
487 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
488 root 1.518 - try to prefetch memory inside process_objects, which can give
489     enourmous speed gains.
490     - make some small optimisation to the process_objects loop.
491 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
492     handling different chksum lengths.
493     - check for hash collisions in cfutil.
494     - reduce face checksum size from 6 to 4 bytes.
495 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
496 root 1.523 - removed weather-specific attributes.
497     - fixed genkeywords dependency.
498     - do not clear "randomitems" slot for world underlays.
499     - use "sl" as short-hand for speed_left in save-files, just to make them
500     smaller.
501 root 1.517 - in general, don't crash on value-less resource file lines
502     anymore, due to get_str never returning a 0-pointer.
503 elmex 1.521 - code cleanup in move_symptom.
504 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
505 root 1.494
506 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
507 root 1.481 - some Andrew Madloch wanted, despite being specifically told
508     multiple times that the Deliantra parts additions are under AGPL,
509 root 1.487 lock up the source code of the server within his company.
510 root 1.481 some reorganisations have been done to the sourcecode to make
511     it clearer that this violates the Affero GPL. Help to keep
512     Deliantra free software even for the coming generations
513     and be wary of the promises of Andrew Madloch, he has nothing
514 root 1.487 good in mind for free software.
515 root 1.480 - clarify which files of the server are 100% AGPL.
516 root 1.481 - minor reorganisation, move some GPL code into other files.
517 root 1.483 - implement viewpoint (which is like observe, but only for the map,
518     not stats etc.).
519 root 1.484 - replace magic mapping overlay by a flying bird exposing area
520     on the worldmap (ext/magic_mapping.ext).
521 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
522     - @find results in npc dialogue is now stored in $find.
523 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
524 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
525 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
526     dm instead.
527 root 1.456 - (maps) add town portal to celvear.
528 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
529     mapsets from crossfire, together with associated archetypes.
530 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
531     - (maps) define a new whalingoutpost region.
532 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
533     and most archetypes that go with them (without stoning and swallow effects),
534     casino tokens and stock certificates are also missing.
535 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
536     and santo dominion.
537 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
538     to go with them. also adjusted archetypes to be more korrekt "gotisch".
539 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
540 root 1.460 - properly close client-side dialogue when the player is teleported away.
541 root 1.459 - map-tags did not properly close it's database tables or wait
542     for a quiescent state, causing memory corruption on reload.
543 root 1.454 - support "stat.xyz" accessor in match expressions.
544 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
545 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
546     fixes long answers from npc dialogue).
547 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
548 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
549     and to not add a "put your code here" force needlessly.
550 root 1.463 - (arch) fix or improve many plurals.
551 root 1.465 - markers do no longer add a force if the slaying field is unset.
552 root 1.466 - sped up search-items implementation, but it's still horrible.
553 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
554 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
555     used to reogianise the illogical arch tree a bit.
556 root 1.479 - (maps) import most map names from crossfire.
557 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
558 root 1.483 - fly_high movement gives better los, ignoring blocksview.
559 root 1.488 - the addexp command should now honour skill names with spaces.
560 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
561 root 1.491 - (arch) added many more buildable marble floors.
562 root 1.490 - major namespace cleanup: save 45kb by making functions static
563     that were unnecessarily global.
564 root 1.452
565 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
566 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
567 root 1.451 - fix a memory buffer overflow in the book code.
568 root 1.429 - add @check, @find npc dialogue commands.
569     - (maps) add a number of town interiors.
570 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
571 root 1.451 - (maps) add celvear area from cfextended.
572 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
573     - (server,maps) fix bug causing some library books not to be chained down,
574     cause Scorn/Navar libraries not to have inscribable books.
575 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
576 sf-marcmagus 1.433 inappropriate item power.
577 root 1.448 - (maps) fix intwell balancing issue.
578 root 1.437 - improve the look of generated books.
579 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
580     - fix bug where players could bypass no_drop by putting items in containers.
581 root 1.430 - consecutive commands arriving at the same time in the server would be
582     corrupted if the length was >255.
583 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
584 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
585     and perl.
586 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
587     functionality (and more) inside the same object using the match expressions.
588     - create simpler match expression compiles in many common cases.
589 root 1.439 - reduce object size by removing obsolete "seen_by" member.
590 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
591     of the new dynbuf::splice function (which gave an unexpected net win
592     in code size...).
593 root 1.442 - the server will no longer complain (and subtly fail) when an object
594     being removed from a map causes another object to get removed.
595 root 1.441 - banish strncpy from the server, speed up and simplify sending item
596     descriptions to the client considerably.
597 root 1.442 - add new "in head" set modifier for matches.
598     - new BLOCKED_MOVE event added.
599     - mapscript archetype now has activate_on_xxx true by default, as similar
600     connected elements.
601 root 1.448 - (maps) imported all styles from cfextended except
602 root 1.444 floorstyles/land_plots and monsterstyles.
603 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
604 root 1.446 - don't crash when treasure lists are empty / supply new empty
605     treasurelist for randomitems when none can be found.
606     - implement cf::map::static_maps and use it in map-tags.ext.
607 root 1.449 - fix a bug in map-tag scanning when moving tags.
608 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
609     for a reaction.
610 root 1.447 - implement new "loadall" map loading command, purely for debugging.
611 root 1.429
612 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
613 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
614     but not horns (to make them more useful for content-creators).
615 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
616     2) it skipped spell effects and 3) it didn't handle the case where
617     and object was destroyed while iterating over it correctly. all this
618     allowed players to sometimes walk onto spaces they should not be able to
619     walk on.
620 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
621 root 1.399 - examining an object now dumps the serialised object form when the user
622 root 1.404 is a wizard (wizlook).
623 root 1.421 - altars no longer accept unpaid items.
624 root 1.411 - party spells didn't work all that well.
625 root 1.424 - added complex object matching framework (cf::match), and make altars
626     and pedestals use it.
627 root 1.425 - identified skill-tools show what skill they grant.
628 root 1.399 - display the duration of change_ability spells when examining them
629     (missing: protection spells, but they are a hack...).
630 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
631     adding more variety to the different mushrooms.
632 root 1.398 - fix a minor cfpod formatting bug.
633 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
634     the hintmode setting on the settings page.
635 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
636 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
637 root 1.399 - enable the object loader to also dump archetypes.
638 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
639 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
640 root 1.402 - force the initial face when loading an object that is time-animated
641     or a monster, so it does not have to be specified anymore.
642 root 1.403 - fix a bug where recasting an ability changing spell could shorten
643     its remaining duration.
644 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
645 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
646 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
647     up splay operations as well.
648 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
649 root 1.412 - implement introspection data for C++ classes (%REFLECT).
650 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
651 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
652 root 1.419 - fix transmutation alchemy.
653 root 1.424 - speed up many frequently-invoked C->perl callbacks.
654 root 1.419 - added complex object matching framework, to be used in altars and the like.
655 root 1.426 - switch to YAML::XS from YAML.
656 root 1.396
657 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
658 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
659     that ultimately was not helpful to catch it :)
660 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
661     all callers to use either one or the other, as appropriate. This
662     fixes the (rather fragile) light spell, maybe others.
663     - fixed an overflow and exploit in the bank/payment code.
664     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
665 elmex 1.384 to explain the skill a bit more.
666 root 1.389 - removed a buggy check for zero attacktype. So that we might find
667 elmex 1.388 the real bugs in the archs/maps/objects.
668 elmex 1.394 - Fixed enabling torches with lighters.
669 elmex 1.387 - (maps) Added Heaven Town region.
670     - (arch+maps) Fixed & normalized warriors on map
671     /quests/peterm/CTower/Barracks.
672 root 1.392 - fix the light spell (and possibly diseases and other lights).
673 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
674 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
675     a long time ago, and similar cases are still to be found in the maps.
676     - make the socket_timeout configurable in the code (but not yet for users).
677 root 1.393 - earth wall health bar is now correct.
678 elmex 1.384
679 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
680 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
681     freeze with IO::AIO anymore due this change.
682 root 1.364 - avoid a crash when a player tries to apply a lighter.
683 root 1.376 - allow a spell argument for dimension door.
684 root 1.362 - move shop item listing and some otherstuff into the info tab.
685 root 1.360 - avoid crashes when non-players cast party spells.
686 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
687 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
688     - small improvement of the number of potions in shops
689     (by Job Vranish).
690     - added a few party spells (by Job Vranish).
691 root 1.362 - use a common message dynbuf.
692 root 1.364 - destroying tear down objects will now use the full hp range
693     for animation and will only destroy/lastframe when hp < 0.
694     - allow monsters to use earth to dust.
695     - use manhattan distance for get_rangevector_from_mapcoord, just as
696     in get_rangevector.
697     - los updates now correctly take tiled maps into account.
698     - do los updates even on maps without darkness.
699 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
700 root 1.375 - upgrade to IO::AIO 3.21.
701 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
702 elmex 1.373 - properly catching exceptions from callback in irc.ext.
703 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
704 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
705 elmex 1.368 - (arch) added hint about usage to Slag Ex.
706 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
707     like the rest.
708 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
709 root 1.378 - (arch+maps) added rate limited converter and adjusted
710     /elmex/mana_fountain.
711     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
712     - reduce size of casting_time, move_status, attack_movement,
713     last_heal and last_sp slots, squeezing some more space out of struct
714 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
715     anywhere.
716 root 1.358
717 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
718     - fixed bug in alchemy, where finding the right object for enhancements
719     didn't work.
720 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
721     effects (w.r.t. put_more) per mapspace, to give the server a chance
722     to survive a hundred deathsheads.
723 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
724     disastrous bug of unfortunately unknown proportions...
725 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
726 root 1.343 - use gender-neutral place descriptions for invite.
727 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
728     Thanks go to Lisa Larsen!
729 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
730     anymore).
731 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
732 root 1.345 - use better dependency tracking for include/keyword.h.
733 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
734     so it is possible to invite somebody out of some stck-till-death traps,
735 root 1.346 or simply to commit suicide.
736 root 1.352 - replace the "ignoring delayed commands" message by something more useful
737     (cf. cunning gnome freezeing issue).
738 elmex 1.349 - various fixes for weapon improvements.
739 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
740 root 1.353 - support T and G sequences in cfpod.
741 root 1.343
742 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
743 root 1.339 - convert me command from per-map to chat, which makes more sense, also
744     document it.
745 elmex 1.336 - more than one spellbooks of same class can now be given
746     in class selection.
747 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
748     spell rebalancements.
749 elmex 1.338 - the IRC gateway filters IRC colors now.
750 elmex 1.336
751 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
752 root 1.331 - (arch) fix quiver of Holding Bolts.
753 root 1.332 - applying unpaid items will now examine them.
754 root 1.330 - add "What" column to body command, showing items in that slot.
755 elmex 1.329 - redesigned and rebalanced lamps and torches.
756 root 1.330 - add "..." to item names that have been shortened.
757     - fixed "assign" function that squeezes strings into fixed length.
758 elmex 1.333 - add cursed effect to lamps and (some) torches.
759 elmex 1.334 - fixed bad assigned crafting skills and their tools.
760 root 1.312
761 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
762 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
763 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
764 root 1.312 - make monster smell logic dependent on their wisdom stat.
765 root 1.324 - put the death reason into a separate tab.
766     - converted "connected" slot to string, cleanly got rid of some ugly
767     hacks such as the path_attuned hack.
768 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
769     - replace one-at-a-time hash by faster than smaller FNV-1a hash
770     when hashing strings.
771 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
772 elmex 1.320 whether the right cauldron is used.
773 root 1.313 - considerably optimise shared string implementation by
774 root 1.316 making its null value a compiletime constant.
775 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
776     as well as using shstr_cmp to pass shared stringsa round efficiently,
777     for lots of code size savings.
778 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
779     they are sleeping: generators now check for the sleeping flag.
780 root 1.318 - tell gcc not to excessively inline some perl interface functions.
781 root 1.322 - remove marking rune length limit.
782 root 1.323 - fix formatting of cfpod when a verbatim block was following
783     a single newline.
784     - move resistances, statistics and showpets command output into tabs.
785 root 1.326 - implement map scripts that can replace the boulder logic without
786     having to write extensions.
787 root 1.310
788 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
789 root 1.302 - fix a longstanding bug that teared multipart monsters
790     at map boundaries apart.
791 root 1.292 - temporarily make permanently invisible player visible when
792     he/she makes noise.
793 root 1.284 - fix being able to see through walls a bit.
794 root 1.303 - improve look at output.
795 root 1.285 - completely replaced the line of sight algorithm with a variant
796     of spiral fov capable of visibility grades and arbitrary
797     shadow angles, that uses less memory and less code.
798     - the new los code supports arbitrary map rectangles and loosens
799 root 1.310 other restrictions of the old code, supporting further optimisations.
800     - update los if blocksview-objects are inserted in a map, not just when
801 root 1.287 removed (e.g. for summon fog).
802 root 1.303 - permanent invisibility doesn't make immune against making noise:
803     implement a noise system that allows monsters to locate the player
804     when he/she makes noise.
805     - implement a primitive smell system that monsters can use to track
806     players.
807 elmex 1.288 - create bomb now also works when casted by door traps.
808 elmex 1.290 - (arch) new torch graphics.
809 root 1.289 - (maps) considerably soften the subway spider.
810 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
811     the guards from being killed by players.
812 root 1.310 - (maps) lots of tweaks in and around scorn.
813     - (maps) use special non-blocksview jungle, mountain and
814     darkforest freely on the worldmap, to get gradual sight obstacles
815     instead of total blackout in those areas.
816 root 1.289 - no maximum darkness for outdoor maps anymore.
817 root 1.291 - add more hints, fix some messages.
818 root 1.292 - fix a bug: firing rods should tell you something about them.
819     - make light additive even within players.
820 root 1.293 - darken xrays effect a bit.
821     - improve handling of los changes when inserting or removing
822     objects, not perfect yet.
823     - make map darkness signed (formerly unsigned) to allow
824 root 1.294 ambient lighting and centrally manage darkness as an offset.
825     - revamped, fixed and documented the server calendrics, also
826     tell users the current time and data, to improve awareness.
827     - implement proper wizlook flag and handling of wizlook, instead
828     of dumbly just clearing los once.
829 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
830     and has a smaller runtime variance.
831 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
832     making them actually useful.
833     - see_in_dark now increases the viewing radius by 3.
834 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
835     speedup, as well as in many other places.
836 root 1.299 - remove support for extended map infos - these are not used
837     by the deliantra client and removing them gives us a 10% speedup
838     when sending map changes.
839 root 1.300 - remove most gcfclient and other client bug workarounds, as well
840     as now obsolete protocol versions, simplying the code.
841 root 1.301 - optimise and simplify generation of random numbers.
842 root 1.303 - correctly provide a non-zero default density for materials, to
843     avoid crashes, fix other bugs in the material handling code.
844     - fix volume calculations.
845     - fix cfpod parsing when multiple verbatim blocks were separated by
846     newlines.
847 root 1.305 - increase monster detection radius from wis/5 to wis/3.
848 root 1.306 - remove old pickup modes.
849     - remove obsolete disarm and search commands (search wasn't working
850     anyways).
851 root 1.308 - fix a crash when an npc applied a sign.
852 root 1.284
853 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
854 root 1.283 - this release is assumed to be very stable.
855     - (maps) radically redesigned and improved tutorial.
856 root 1.280 - directional casting no longer immediately removes the invisible effect.
857 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
858 root 1.272 - fix overflow in lighting calculations.
859     - negative glow radii can no longer cause total darkness.
860 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
861     only maximally-lit ones.
862 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
863     - swashbucklers got the oratory skill now.
864 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
865 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
866 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
867 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
868     (which was probably broken, too).
869 root 1.281 - support negative glow radii during daytime, too.
870     - use circular, not rectangular, viewing area.
871     - use minimum viewing distance of 2 in outdoor maps.
872     - negative glow is stronger than viewing area or lamps.
873 root 1.283 - (arch) new darkness spell face.
874 root 1.272
875 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
876     - (maps) completely redesigned scorn.
877 root 1.269 - "cast light" now works on oneself.
878 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
879     negative glow radii again (they were totally broken before).
880 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
881 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
882 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
883 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
884 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
885     back to the player.
886 root 1.251 - attuned/repell and spell base level system reworked.
887 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
888 root 1.247 be less erratic now.
889 root 1.248 - refuse to write the uuid file if the uuid is zero
890     (to avoid writing it in early crashes).
891 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
892     - speed up emergency_save by not syncing every file separately.
893     - no longer reattach perl to every object on reload, it's slow, and no longer
894     necessary since we don't nuke stashes anymore.
895     - do not bootstrap perl from the commandline args, use separate eval for
896     better error reporting.
897 root 1.259 - fix a crash when pushing cone spells met ice attacks.
898 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
899 root 1.255 - speed up map refresh in server a bit.
900 elmex 1.258 - refactored drop code and fixed some programming errors in it.
901 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
902 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
903 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
904     as the current weight of the inventory.
905 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
906     dragonfire has been introduced for the non-dragon players.
907 root 1.265 - remove unused "tooltype", "start_holding" object slots.
908     - change "weapontype" object slot to uint8.
909     - convert "hide" object slot into flag.
910     - reorder object members for better locality of reference and codesize
911     decrease.
912 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
913 root 1.267 - fix a crash when no skill could be found when killing amonster.
914 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
915     every completed aio operation.
916 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
917     and update mapspaces if necessary.
918 root 1.246
919 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
920 root 1.241 - removed all command line parsing, only env variables are supported
921     anymore.
922 root 1.239 - region-specific monsters will now once more be on the worldmap.
923 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
924 root 1.225 would grow out of bounds.
925 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
926 root 1.222 - fixed a double-escaping bug in the pod-parser.
927     - rewrote the cfpod parser in C++.
928     - hintmode moved to C++, players need to re-set their hintmode if
929     they dislike "show".
930 root 1.231 - fix RIP inscription.
931 root 1.239 - bump login name length from 18 to 20 char max.
932 root 1.231 - correctly support gender in emotes.
933     - correctly support gender in the death messages.
934     - correctly generate death messages for players only when they really die,
935     with increased information.
936 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
937     and data corruption (but apparently was never triggered).
938 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
939 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
940     data corruption bug.
941 root 1.223 - tweak coredumping/monitoring a bit.
942 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
943 root 1.227 - do not crash in the loader when an inventory object could not be loaded
944     (from a corrupted file).
945 root 1.241 - redid skills command to send output to proper channel.
946 root 1.233 - object->map is no longer refcounting.
947 root 1.228 - add FLAG_DEBUG for internal debugging.
948 root 1.231 - add NDI_VERBATIM flag to send_msg.
949 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
950 root 1.240 - player->exists is no longer a sync_job.
951 root 1.233 - split login.ext's player scheduler into
952     it's own player-scheduler.ext extension.
953 root 1.222
954 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
955 root 1.212 - require perl 5.10.
956 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
957 root 1.204 - swap player and observed count's on the map when observing.
958 root 1.205 - add (mostly untested) mapspace perl class and accessors.
959 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
960 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
961     could be found.
962 root 1.208 - pits now have a configurable "random spread" range and default
963 root 1.213 to a radius of two now.
964 root 1.212 - rewrite pay_player_arch.
965     - use a more stable perl_reload implementation.
966     - do not use Symbol::delete_package (causes crashes after perl-reload),
967     use our own, safer, clear_package instead.
968     - when asynchronously dumping core, close all file handles to allow
969     the server to restart concurrently.
970 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
971     sequences, without double-encoding. it should be faster, too.
972     - the above fixes wrong display of help tetx and many other issues.
973 root 1.216 - use lzf and frag packets for large messages for clients supporting them
974 root 1.218 (0.9976+), use it for long books and other messages.
975 root 1.210 - eradicate listen command and corresponding code.
976 root 1.211 - eradicate logs command.
977 root 1.218 - let the client log into the server log, used for crash backtraces.
978 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
979     old style spell objects with the spell magic bullet.
980 root 1.220 - (arch) fixed skill less rods in the archetypes
981 root 1.204
982 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
983 elmex 1.197 - made jeweler workbench larger and some other minor map
984     changes in jeweler town.
985 root 1.196 - fixed wrong item handling in jeweler skill code.
986 root 1.198 - (arch) use a special "key_random_map" for random map keys
987     that are used up.
988 root 1.199 - fix a crash when the player who was observed has logged out long
989     enough for his region/map to be gone.
990 root 1.200 - port to g++-4.3's incompatible tr1 changes.
991 root 1.201 - add some missing dependencies.
992 root 1.203 - log to /var/log/deliantra/ by default.
993     - hack observe code to enable smooth movmenet when observing.
994 elmex 1.195
995 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
996 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
997 root 1.179 - correctly move gsay to the party channel.
998 root 1.178 - fix a crash when animate weapon was used in some areas.
999 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1000 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1001     with NPCs.
1002 elmex 1.175 - (arch) dragon scales got proper type now
1003 root 1.193 - object::decrease would sometimes cause container weights to
1004     be wrong, this has been fixed.
1005 root 1.194 - do not send time updates for newly-seen items.
1006 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1007 root 1.183 - fix cone spells etc. going through walls sometimes.
1008 root 1.186 - fix a weight update bug that sometimes left containers
1009     with wrong weights.
1010 root 1.194 - added auto_apply event and extension for shop tiles.
1011 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1012     - make sure the map is loaded when using a town portal return.
1013 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1014     where healing spells didn't cost any grace.
1015 root 1.173 - fix starvation kill reason.
1016 root 1.174 - fix pk killer name message.
1017 root 1.189 - don't let people apply signs with @match.
1018 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1019     what seems to be the biggets memleak in the server).
1020 elmex 1.171
1021 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1022 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1023     - use anyevent to manage listen ports (this enables IPv6 support).
1024 root 1.167 - server supports ipv6 client connections now.
1025 root 1.168 - use newly-available Coro::AnyEvent.
1026 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1027     to let it handle AIO requests.
1028 root 1.167
1029 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1030 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1031     processing considerably (especially in the client) and reduces data transfers
1032     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1033 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1034     - (map) fixed npc dialogue in pup_land/s_f/special.
1035     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1036     (swarm spells now stay in the player's inventory).
1037 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1038 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1039     archetype *archname* (chairs of different facings were merged).
1040     - bugfix: fix a potential crash issue in find_object_name (not used
1041     normally).
1042 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1043 root 1.164 (destruction, magic missile etc.).
1044 root 1.163 - swarm spells without a direction now use various spiral patterns
1045     instead of being fully random.
1046 root 1.158 - update AnyEvent API to 3.4 and above.
1047 root 1.156
1048 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1049 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1050 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1051 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1052     and for attacking monsters. it also takes about one second to do a jump.
1053 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1054 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1055 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1056 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1057     were created outside a map.
1058 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1059     (fixed by reversing the logic).
1060 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1061 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1062 root 1.154 - bugfix: support random maps >127x127.
1063 root 1.152 - (maps) fixed the death certificate system in nimbus.
1064 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1065 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1066 root 1.147 - (arch) give ball lightning a real name.
1067 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1068 root 1.155 - support cfpod in ex replies (client item tooltips).
1069 root 1.143 - unapply item in range slow when readying a spell.
1070 root 1.148 - bugfix: account for rounding errors in weight updates.
1071 root 1.139 - remove synchronous mkdir in chargen_race_done.
1072     - fix per-race starting maps.
1073 root 1.142 - check hiscore on suicide and quit as well.
1074 root 1.138 - tell players when they are starving.
1075 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1076     - fix map difficulty calculation for generators.
1077 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1078 root 1.149 - support no_drop map header flag (before it was only available internally).
1079 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1080 root 1.133
1081 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1082 root 1.119 - bugfix: custom skill settings were not saved by the server.
1083     - bugfix: remove did not actually remove items from the inventory, leaving
1084 root 1.116 ghost items.
1085 root 1.119 - bugfix: properly update items identified on the ground.
1086 root 1.120 - bugfix: use localtime_r in the logger thread.
1087 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1088     - bugfix: archetype reloads could crash the server.
1089 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1090 elmex 1.114 player is not logged in.
1091 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1092 root 1.117 server startup.
1093 root 1.128 - bugfix: fix the door surround check in the random map generator.
1094     - (maps) fix heaven quest difficulty progression.
1095     - (maps) fix some random map styles.
1096     - dropping items a shop is not interested in won't sell them anymore.
1097     - rods and horns with a too low maximum charge allow now at least one discharge.
1098     - implement kill & death statistics.
1099     - random map preparation is no longer synchronous.
1100     - rewrite find_style in perl, no longer does synchronous I/O.
1101     - improve random map specials placement.
1102     - make the killer a real object pointer instead of a string, improved
1103     kill reason messages.
1104 root 1.117 - take advantage of new aio_close and aio_chmod.
1105 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1106 root 1.125 - change_abil is much faster.
1107 root 1.126 - update the floorbox more often to work around the reverses item order
1108     display in clients.
1109 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1110 root 1.126 - add hints to the invite messages.
1111 root 1.127 - rewrote key<->value pair handling.
1112 root 1.128 - use an independent random number generator for the random map generator.
1113 elmex 1.113
1114 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1115 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1116     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1117     - completely automate the weight handling, should fix all weight
1118     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1119 root 1.103 - reloading archetypes while a user was in the character creation phase
1120     could crash the server.
1121 root 1.106 - fix a nontrivial number of cases of code commented similar
1122     to "is this really correct?", as many of those cases are now handles
1123     automatically by lower level code.
1124     - replace many ad-hoc checks for client visibility by object::visible_to,
1125     should result in broader applicability of functions using it.
1126 root 1.104 - merge items with different arch pointers refering to the same arch
1127     (due to archetype reloads).
1128 root 1.106 - refactored the object remove/insert functions and most related
1129     functions (decrease, split, merge_ob etc.).
1130 root 1.105 - make it compile better on freebsd (reported by pippijn).
1131 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1132 root 1.108 - fix the longstanding "container stays open" bug.
1133 root 1.107 - improved floorbox updating to be incremental and other protocol
1134     optimisations.
1135     - get rid of update_after_inventory_change and only do update stats
1136     for weight once/tick/player at max.
1137 root 1.109 - rewrite party commands, use party channel.
1138 root 1.103
1139 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1140 root 1.97 - properly link against libgthread as that is needed to make the slice
1141     allocator thread-safe.
1142 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1143     recommended configuration) (reported by Samuel Gondouin).
1144 root 1.94 - always put godgiven items into the player inventory, never any containers.
1145 root 1.92 - (maps, arch) the scorn go club was founded!
1146 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1147 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1148     became a real spell-class.
1149 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1150     - (arch) considerably strengthened spark shower and destruction.
1151     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1152     finally reloadable at runtime.
1153     - changed archetype loading algorithm to only require one pass and
1154     use delayed resolving of references.
1155 root 1.101 - examine command now uses the examine infobox.
1156 root 1.102 - implement an "incremental garbage collector" for archetypes.
1157 root 1.98 - enable slice allocator again.
1158 root 1.96 - implement optional free memory poisoning.
1159 root 1.91
1160 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1161 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1162 root 1.85 skill.
1163 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1164     names (also update all maps to use money instead of coins).
1165 root 1.78 - add uuid accessors to perl.
1166     - add coin names and archetype accessors to perl.
1167 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1168 root 1.78 - change perl extensions to not use hardcoded coins and values.
1169 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1170     and be more parsimonous of uuid usage by the exact value out on exit.
1171 root 1.86 - write log messages in another thread, removing another sync point.
1172     - support multi-line log messages in a nicer way.
1173 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1174 root 1.81 - fix a minor memleak in the random map generator.
1175     - some parts of the random map generator are not coroutine-safe,
1176     so only call it "single-threaded".
1177     - major cleanup of memory management in random map generator.
1178 root 1.87 - slight refactoring of the random map generator, faster too.
1179 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1180     bookkeeping bug.
1181 root 1.87 - work around "player is on active list" problem by deactivating player
1182     after loading.
1183 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1184     there have in fact been allocations.
1185 root 1.82 - fix object::insert to do as documented and insert into the env
1186     if necessary.
1187     - fix cf::map::unique_maps.
1188     - fix nrof overflow check in can_merge_slow.
1189     - fix converter code to handle >31 bit values.
1190 elmex 1.83 - added support for the player_sold flag
1191 root 1.84 - converters no longer accept unpaid items.
1192 root 1.88 - canonicalize random map meta files for better unification.
1193 root 1.77
1194 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1195 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1196     when mlockall has been used.
1197 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1198 root 1.72 - use separate thread for ticker timing (and more in the future).
1199     this greatly increases timing accuracy and gets rid of an enourmous
1200     number of gettimeofday calls.
1201 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1202 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1203 root 1.71
1204 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1205 root 1.68 - rebalanced default experience table to be more exponential
1206     and much easier up to level ~40, then moderately harder.
1207 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1208 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1209     - do not exit on reload/load errors but properly cleanup.
1210 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1211 root 1.66
1212 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1213 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1214     (this fixes the jeweler skill).
1215 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1216 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1217 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1218     it has reset, which is better than putting it on the savebed, also as
1219 root 1.321 proof that the player didn't use a savebed).
1220 root 1.59
1221 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1222 root 1.56 - work around perl bug in configure perl module version check.
1223 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1224 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1225 root 1.52 - fix a bug in animate_weapon, causing a crash.
1226 root 1.54 - no longer exit when a coroutine throws an exception.
1227 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1228 root 1.53 - fix the "<player> is nuts" message.
1229 root 1.58 - fix an exception at logout due to the json_coder being gone.
1230 root 1.43 - upgrade to EV version 2.0 API.
1231 root 1.47 - when players don't apply a savebed correctly but stand above one,
1232     do not move or kill them.
1233 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1234 root 1.43 - implement generic framework for server-side resource files.
1235     - implement resource file update event.
1236     - hook experience table update into the framework.
1237     - move jeweler.yaml to resources (arch/).
1238 root 1.44 - switch from Crossfire to Deliantra perl module.
1239     - implement json2json arch filter.
1240 root 1.45 - implement widget protocol version 2, support for ui templates.
1241 root 1.54 - mapinfo is now handled fully asynchronously.
1242 root 1.48 - ext/irc: also log irc messages.
1243 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1244 root 1.43
1245 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1246 elmex 1.41 - limited the number of items that can be picked up and dropped
1247 root 1.42 as temporary measurement against bad performance or dropping things
1248     (this lead to long freezes and triggered the watchdog).
1249 elmex 1.41 - improved the performance of the drop command a bit.
1250 root 1.38 - switch from Event to EV for higher performance, easier usage,
1251     less bugs...
1252 root 1.39 - updated to release version of the gnu affero license.
1253 root 1.38
1254 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1255 root 1.36 - more thoroughly rename the binaries, contact addresses.
1256     - update the copyrights.
1257 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1258     crashes.
1259 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1260     potentially causing crashes.
1261 root 1.35 - assign weapons on user load time, not login-time, avoiding
1262     crashes.
1263    
1264 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1265 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1266 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1267     in some of the maps.
1268 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1269     which is now trivial to do.
1270 root 1.33 - removed all traces of the old (and never working) plug-in interface
1271     (70kb code less on amd64).
1272 root 1.34 - improve/tune scheduling priorities.
1273     - fix some freezing bugs.
1274     - fix a memory corruption problem in dynbuf.printf.
1275     - use channels for chat and many informational commands.
1276     - improved the tutorial.
1277     - create missile is now fixed.
1278     - race fields must now contain archetypes.
1279     - jumping skill now works as advertised.
1280 root 1.31
1281 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1282 root 1.24 - relicense under the gnu affero license.
1283 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1284 root 1.24 - implement server-side framework for generic resources.
1285     - use resource framework for server-provided ambient
1286     music.
1287 root 1.27 - save object owners (players only atm).
1288 root 1.24 - replace limited sound api with server-provided sound effects.
1289     - new sc (sound control) protocol command.
1290     - improve fxix protocol to include types.
1291     - exactly fill tcp segments, if possible.
1292     - output-rate is now an upper limit, the server will automatically
1293     (and quite perfectly) adjust to the network conditions, ensuring
1294     low latency even during bulk transfers (music, images, sounds etc.).
1295     - implement server-side widgets (i.e. client widgets controlled
1296     in the server side). this will allow future expansion without
1297     having to upgrade clients.
1298     - implement a (artwork) world map with realtime player position
1299     tracking.
1300     - new and more efficient extcmd (server still supports old extcmd
1301     protocol).
1302 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1303     calcluation that could be easily exploited by users.
1304     - rebalanced diseases to spread more naturally/evenly.
1305     - completely asynchronous map loading even for tiled maps.
1306 root 1.24 - replace simple messaging protocol with channels carrying metadata
1307     (similar to message types, but more directed at the user).
1308     - reduce command processing latency by a whopping 120ms by
1309     reordering some processing steps inside the server. this directly
1310     reduces lag by 120ms.
1311     - actually send spell faces to the client.
1312 root 1.23 - implement player genders.
1313 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1314     otherwise return to savebed and possible kill if the log-out
1315     was for too long.
1316     - fast socket-dead detection (kick player after 8 seconds without ack).
1317     - greatly reduce the cpu time needed to draw maps _again_.
1318     - archetypes are now subclasses of objects.
1319     - rebalanced shop greed and approval functions to be more realistic
1320     (and likely match the actual intention).
1321 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1322     italic, gender-specific text, paragraphs etc.
1323 root 1.24 - implemented hint framework, players can opt to receive hints.
1324     - implemented (long) book framework, added some books from the cf wiki.
1325 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1326     protocol and is capable of transmitting generic meta information.
1327 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1328     - replace the nexus by a per-player tutorial map that teaches stuff
1329     better than the newbie house.
1330 root 1.18 - fix the magicmap colours.
1331 root 1.19 - optimise map update even more by removing unneeded code and checks.
1332     - decouple map and stats update from pl->ob and use pl->observe instead.
1333     - implement observe command.
1334 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1335     calls with a simple comparison.
1336     - fix a latent crossfire bug that could crash the server because the
1337     map refresh did not update the mapspace.
1338 root 1.24 - support custom keys for regions and maps, regions are now
1339     refcount-managed.
1340     - allow worldmap overlays anywhere in the 000..999 range.
1341     - new system to acquire time slices for background jobs, to reduce
1342     jitter.
1343 root 1.27 - semi-persistent object-referencing framework (currently only players
1344     supported).
1345 root 1.22 - dependency tracking for perl extensions.
1346 root 1.24 - new slag-ex extension for cleaning cauldrons.
1347     - fix invoke result processing.
1348     - there are even less i/o syncpoints in the server now.
1349 root 1.29 - added map-tags extension that scans all maps for object tags
1350     and records them in the database (not used yet).
1351 root 1.28 - metaserver 2 support.
1352 root 1.22 - many more bugfixes and minor optimisations.
1353 root 1.16
1354 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1355 root 1.14 - optimised event invocation (non-wanted events can now be
1356     skipped with 4-5 inlined instructions).
1357 root 1.12 - complete rewrite of town_portal: it now creates a portal
1358     to the "nearest" town only, travel is only possible
1359 root 1.13 to the town and back, anybody can use it (also removes
1360     one of the remaining syncpoints in the server).
1361 root 1.10 - complete rewrite of the range/attack skill slot system:
1362     there are now two slots, one for combat, one for ranged
1363     attacks.
1364     - introduce the concept of a current weapon (either a ranged
1365     or a combat weapon/skill/tool) and switch between them as
1366     needed.
1367     - rewrite bow code so bows get more useful: apply damage,
1368     attacktype and other stats to the arrows and treat
1369     bows as weapons. also rebalance the missile weapons skill
1370     so its damage increases with level.
1371     - rewrite the complete player speed logic: weapon_speed now
1372     works as documented and there are no unnatural speed boosts.
1373 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1374     installation, replacing the old collect scripts and
1375 root 1.9 simplying deployment by scaling and cutting faces as required.
1376     - simplify the map protocol extensively by taking advantage
1377     of missing bigfaces, speeding up map generation immensely.
1378 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1379     other archetypes.
1380     - rationalise archetype, region and treasurelist file format
1381     into a single file format and make them reloadable asynchronously.
1382 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1383     reloadable at runtime.
1384 root 1.6 - implement 64x64 faceset support.
1385     - implement fxixsx protocol that saves
1386     a lot of bandwidth over the old image/face/smooth packets
1387 root 1.11 and allows images > packetsize, incremental and background
1388     transfers.
1389 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1390     on a face basis as opposed to a mapspace basis.
1391 root 1.7 - the server can now rate-limit image uploads to not exceed
1392     a certain (client-configurable) speed while guarenteeing full
1393     freedom of movement.
1394 root 1.8 - implement new ex command to request item descriptions.
1395     - implement new msg command for in-game messages with meta
1396     information (using xml).
1397 root 1.9 - enforce utf-8 for all text messages.
1398 root 1.13 - added micropather (not used yet).
1399 root 1.6 - many, many bugfixes.
1400 root 1.1
1401 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1402 root 1.1 - make coroapi accessible to cf+.
1403     - moved map handling logic completely to perl
1404     - per player maps are now marked in the map
1405 root 1.2 - maps are saved completely differently now,
1406     and much more often.
1407 root 1.17 - rewrote map header parser and writer, to be much faster.
1408 pippijn 1.4 - maps and players are now (in the average case) loaded
1409 root 1.2 and saved completely asynchronously, I/O contention will no
1410     longer freeze the server.
1411 pippijn 1.4 - players and maps can be loaded anytime, without the player
1412 root 1.2 being logged in.
1413 root 1.1 - automatically generate method interfaces for perl from headers
1414     - unbundled freezethaw
1415     - mostly rewrote common/map.C
1416     - completely rewrite server/swap.C
1417     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1418     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1419     - better message for apply failures due to applymode
1420     - removed most all of the weather code
1421     - unified logging to stderr and file
1422     - too many minor changes to document
1423 root 1.615