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Revision: 1.812
Committed: Sun Nov 4 02:20:11 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.811: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.724 - (maps) hopefully fix tobias' tower.
36     - (maps) hopefully fix healing potion vendor in arena entrance.
37 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
38 root 1.739 - it was possible to unapply or half-unapply cursed items in many
39     cases, which confused players and also player state. fixed.
40 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
41     some items. also, no longer uncurses spells or other invisibles.
42     - (arch) remove curse and identify now treta the marked tiem first.
43 root 1.725 - creators no longer identify objects that shouldn't be identified
44     (such as money, which won't stack afterwards).
45 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
46 root 1.746 - (maps) implement a wilderness town portal.
47 root 1.748 - (arch) set proper(?) int values for all monsters.
48 root 1.751 - (maps) fire5.map could destroy players.
49 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
50 root 1.791 - redo all build material faces from scratch.
51 root 1.790 - dropall without arguments now drops all containers.
52 root 1.776 - use blitz++ for vector maths (new dependency).
53 root 1.772 - only match archetype names in artifact allowed names.
54 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
55 root 1.751 - altars with match expressions did not work properly.
56 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
57 root 1.749 - god enemy race check fixed ("god detests your race").
58     - gods errornously allowed any kind of worshipping race, even
59     ones they hate.
60 root 1.726 - use same default config in code as on gameserver.deliantra.net.
61 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
62 root 1.727 our parser.
63 root 1.767 - generate slightly more special exits and avoid warning.
64 root 1.731 - applying a glowing crystal now gives status messages.
65     - fix a memleak in the random map generator.
66     - rework the random map parameter passign a bit to be extendable.
67 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
68     also, improve the quality of the mazes (no longer will the edges
69     almost always form a passage) and add two new types - "rooms"
70     and "braided".
71 root 1.734 - (random maps) add new "cave" layout, which is much more ...
72     cave-like.
73 root 1.744 - (random maps) new layout style "castle" that generates straighish,
74     rogue-ish maps.
75     - (random maps) new layout style "multiple" that simply mixes multiple
76     different styles in different areas.
77 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
78     - rewrite layout management in the random map generator from the
79     ground up.
80 root 1.736 - fix bug in tausworthe rng initialisation.
81     - switched to the faster and hopefully better quality gfsr{24,55} random
82     number generator, the same algorithm that freeciv apparently uses.
83 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
84     memory and imho looks nicer.
85 root 1.741 - (arch) fix samhlaidh archetype.
86 root 1.751 - fix the "archname" match special function.
87 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
88     and other fractal algorithms.
89 root 1.754 - one can no longer emote to logged-out players.
90 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
91     sacks fit on a tile again.
92 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
93 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
94     support background colour for text clients.
95 root 1.763 - (arch) improve automatic name from archname generation.
96 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
97 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
98     match expressions.
99 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
100 root 1.761 - sometimes a special exit wasn't placed when it should have been.
101 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
102 root 1.765 - require EV 4.00.
103 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
104 root 1.766 - add perlxsi.c to cleanfiles.
105 elmex 1.768 - (arch) made speed potions easier for now.
106 root 1.769 - the server didn't properly initialise all client skill slots,
107     no known impact.
108 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
109 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
110 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
111     a generic table/matrix/palette converter to cfutil.
112 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
113     - remove limits of 000..999 from worldmap coordinates, support negative
114     coordinates and introduce z-layers - deliantra is now 3d, in yet another
115     sense.
116 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
117     handle generic "world map areas".
118 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
119 elmex 1.779 - added is_quad flag.
120     - (arch) added quad archetypes.
121     - made the pickaxe mining tool remove quad walls and floors.
122 root 1.780 - move key_values into their own class, simplifiying lots of code and
123     making it possible to use kv pairs easily for maps and other objects as well.
124 root 1.781 - get rid of get_archetype, finally.
125 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
126 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
127     have been removed, and the map "intelligently" changes between active/inactive.
128 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
129 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
130 root 1.787 - server now enforces width/height matches between tiled maps.
131 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
132     for unordered map walks - which should not cause any real issues.
133 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
134 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
135     as all other similar macros - might cause other breakage...
136 root 1.791 - cfutil no longer creates split tiles multiple times due to a
137     off-by-one bug in comparing mtimes.
138     - cfutil now supports type: prefix to derive faces from other faces, which
139     is used for all build materials currently.
140     - require imagemagick >= 6.6.
141 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
142     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
143 root 1.795 - fix the brace command.
144 root 1.799 - implement refcnt_buf.
145     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
146     codesize decrease. wow.
147 root 1.798 - removed version 1 ext/exti command support.
148 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
149 root 1.801 - new extension, ota_update, for online updates of the game client.
150 root 1.802 - implement a simpler config value system for extensions that allows
151     config updates without a reload.
152 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
153 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
154     at it.
155 root 1.805 - make nekosan more disease-resistant.
156     - new event "infect".
157 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
158 root 1.808 - implement simple web server, currently to serve facedata for the html5
159     client.
160 root 1.809 - sort faces by name in the server to improve caching locality in clients.
161 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
162 root 1.811 - add skill_info and spell_paths resources to enable caching the info
163     and removing another command.
164 root 1.812 - assume all clients support the deliantra protocol extensions and allow
165     fxix/extcmd and other protocol "extensions" before setup.
166 root 1.724
167 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
168 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
169     now easily reachable, at a price.
170 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
171 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
172 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
173 elmex 1.630 (by Dustfinger).
174 root 1.681 - (maps) fixed bad floor tile in navar apartment.
175 elmex 1.573 - made (wizard) look_at show also uuids.
176     - added cf::object::find_object_uuid (::find_object already exists!).
177 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
178 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
179 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
180 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
181 elmex 1.568 - (arch) made the hill giants loose more body parts.
182 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
183 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
184     and made them a bit more expensive.
185 root 1.633 - (maps) add more glory hole treasure styles.
186 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
187     in a select number of mlab maps.
188 root 1.667 - (maps) the library should be less of a death trap now.
189     - (maps) exits no longer point to auto-apply exits, most affected
190     maps now have proper doors or a similar solution.
191 root 1.682 - (arch) jumping skill has now physical attacktype.
192 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
193 root 1.691 - enter_map did not normalise the map coordinates when the destination
194     space is blocked, causing badness and freezes for the player.
195 root 1.685 - when applying containers, server checks for the key on activate
196     and also allows players to unapply active containers they don't have
197     a key for.
198 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
199     races files to arch, where they belong (exp_table is no longer in
200     confdir but in datadir now!).
201 root 1.677 - jeweler and sound config files are now normal datafiles as well.
202     - quit_character was causing a runtime exception, causing it to not
203 root 1.672 work since 2.93.
204 root 1.671 - entering a map will now respect move_on and other effects,
205     except for auto-apply exits :/
206 root 1.660 - only talk to the items on the nearest mapspace, or, of there
207     are none, to the player, not ALL items in vicinity.
208 root 1.625 - do not update the floorbox while running, to avoid big item
209     updates that cost network bandwidth and processing power.
210 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
211     caused overflows causing monsters to become living deads.
212 root 1.619 - unapply weapons and armour before trying to improve it.
213 root 1.588 - teach the random map generator the ability to read ".rmg" files
214     that specify which actual style map to generate, and use it for
215     the default decorstyle to avoid inappropriate maps to be used.
216 root 1.639 - support (with some limitations) multiple different skills with the
217     same subtype.
218 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
219     so nekosan could end up beign saved AND escaped to another map.
220 root 1.636 - show invisible no longer makes magic mouths visible.
221 root 1.583 - move_type changes (spells, skills etc.) now will correctly
222     take move_on/move_off into account (e.g. buttons).
223 root 1.582 - display (exit) or (random map) in client for those objects.
224 root 1.606 - removed (useless) spell damage columns from spell info and replace
225 root 1.578 it by effective casting level - clients > 2.10 required to display
226     properly.
227 elmex 1.565 - building of levers/doors works again for all kinds of floors.
228 elmex 1.563 - the player can now withdraw and deposit all the available money.
229 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
230     steinwandstadt/celvear.
231 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
232 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
233     mostly based on the spell's level in the spellbook.
234 root 1.718 - the music scheduler did not properly send new music on region
235     changes.
236 root 1.669 - (maps) fix some map regions and the region tree.
237     - the server will now be more picky when parsing the regions file.
238 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
239 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
240 root 1.566 clients.
241 root 1.690 - follow has been rewritten to be, hopefully, more robust.
242     - follow mode will not be aborted when the follower tries to move.
243 root 1.566 - tcp.ext didn't unbind in reloads.
244     - map-tags.ext didn't properly close the database on reloads.
245 root 1.567 - cfutil skips .-directories when scanning.
246 root 1.571 - build.ext prevents players from building on other player's maps.
247     - rent.ext allows the dm to enter anytime.
248     - NPC_Dialogue adds a new predefined variable, $map.
249     - new "build" event hook.
250 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
251 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
252 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
253     them on loading, for old playerfiles and maps.
254 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
255     would be handled differently nowadays anyway.
256 root 1.584 - random map .meta were not being expired at all.
257 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
258 root 1.586 - update to automake 1.10.
259 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
260     require level 4 anymore.
261 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
262 root 1.590 - monsters now rotate through all skills (in chosen_skill).
263 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
264 root 1.661 - detect/sense curse/magic will no longer work on items that don't
265     need identify.
266 elmex 1.593 - added detect mineral vein spell.
267 root 1.592 - support "wall overlays" in the random map generator - not very generic,
268     used by minable veins.
269 elmex 1.594 - (maps) relocated jeweler town to another directoy.
270 root 1.603 - (arch) implement mining pickaxes and mining skill.
271 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
272 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
273 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
274     of the output is only 1/5th (instead of 1/3rd) of ring level.
275 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
276     generated ring/amulet.
277 root 1.601 - generate most constants for perl automatically.
278 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
279     - when player dies, restore his food to at least 200.
280 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
281 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
282 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
283 root 1.600 - the singing skill actually respects the direction now.
284     - oratory and singing now require a direction.
285 root 1.603 - use_skill now requires that you can actually apply the skill tool.
286 root 1.604 - do not invoke perl on every user command anymore by providing
287 root 1.655 a command and an unknown_command event.
288 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
289     perl to C++, for speed reasons (basically undo patchset 1304).
290     - add a client_destroy event, so we don't have to hook the
291     attachable destroy event (which is called much more often).
292 root 1.606 - removed (unused) FLOOR object type.
293 root 1.607 - fix errornous change_abil messages for rods (and other types).
294 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
295     all into server/commands.C.
296 root 1.609 - save and restore combat/ranged/current slot for players.
297 root 1.610 - the server now batches item's face/fx commands, as opposed
298     to sending one fx per item - helps mostly at connect and
299     with floorbox updates.
300 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
301 root 1.614 - the random map generator now supports selecting difficult for
302     more style categories than just monsters (all except fountains
303     apparently).
304 root 1.617 - object serialiser no longer creates empty "owner" references.
305 root 1.620 - make sure failed castings take some time, too, to avoid being
306     smitten by your god.
307     - many more failmsgs and help texts.
308 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
309 root 1.623 - stop thrown objects when their speed goes too low.
310 root 1.624 - log the number of unique logins seen every minute in a compact
311     format (for statistics).
312 root 1.626 - do not send delitem for players.
313 root 1.627 - support static scalar data members properly in genacc now.
314     - implement "simple" freelist management for objects.
315 root 1.628 - recycle object counts now - to support longer uptimes.
316 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
317     function (and yes, 666 is exact!).
318     - random map generator results should now be fully repeatable.
319 elmex 1.635 - fixed possible crash bug in build code.
320 root 1.638 - rename find_marked_object to ->mark and speed up.
321 root 1.640 - player movers properly destroy themselves when used up, instead
322     of leaking.
323 root 1.642 - do not show msg for unidentified objects that need identification.
324 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
325 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
326     next_line method.
327 root 1.646 - use nicer file format for exp_table and attackmess
328     (more like other resource files).
329     - make parse errors during server startup fatal.
330 root 1.652 - properly initialise all maptile values in constructor.
331     - improved {link} map.
332 root 1.655 - optional unloadable extensions will not lead to an endless loop.
333 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
334 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
335 elmex 1.664 - building listening books is possible again.
336     - (maps, arch) added archetype for building instructions and replaced
337     the copies of the instructions in the maps with it.
338 elmex 1.666 - (arch) made the spark shower spell available in shops.
339 root 1.670 - don't create a second LOGIN event on character creation.
340 root 1.674 - correctly generate "You paid xyz" message in shops.
341 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
342 elmex 1.710 - added a 'password' command, to let DMs change the password of players
343     more conveniently.
344 root 1.680 - correctly save shopitems string, to avoid parse error when reading
345     saved maps.
346     - logging now differentiates between logging levels better.
347 root 1.684 - speed up get_typedata.
348 root 1.689 - fix deadlock problem during server shutdown/reload.
349 root 1.692 - make ext/checkrusage "more" non-blocking.
350     - use common::sense for extensions.
351     - work around a 50.10.0 utf8 caching bug.
352 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
353     "no relation to target" bugs.
354 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
355     modules being loaded from the mainloop, pre-load some more
356     core modules so perl doesn't do it later on.
357 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
358     compiling regexes.
359 root 1.701 - make exp_table and materials file reloadable.
360 root 1.702 - made reload_config non-blocking.
361 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
362     causing server freezes.
363 root 1.704 - store unhashed password, to prepare for safer authentication.
364 root 1.707 - do not log connections from the local host, to help a local
365     watchdog.
366 root 1.714 - fix summon freeze at map borders.
367 root 1.717 - support @group syntax and music config file for music face lists.
368     - run post_init jobs in parallel, they might do I/O.
369 root 1.722 - avoid apply conversion for converters.
370 root 1.562
371 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
372 root 1.558 - (maps) fix travel to valdor and back.
373 root 1.545 - do no longer by default eval map cod ein safe compartments
374     (this can be re-enabled using the safe_eval config option).
375 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
376     in lorak.
377 root 1.559 - fix data corruption issues caused by recursive calls to
378     unordered_mapwalk - now every caller must provide its own
379     buffer.
380 root 1.538 - (maps) improve tindervale maps slightly.
381 root 1.544 - (arch) considerably decrease slag ex price.
382 root 1.540 - (arch) fix filth archetype.
383 root 1.556 - extension dependency resolve was completely broken.
384 root 1.544 - multipart objects would cause save_throw_object to crash - it
385     now acts on the head only.
386 root 1.541 - do not try to connect to an irc server unless explicitly configured.
387 root 1.542 - do not expect decltype() to be available in gcc 4.4.
388 elmex 1.543 - extended the safe perl environment by loops.
389 root 1.547 - (arch) fix "armless cook" facings.
390     - the "experience table" resource item did not have a proper
391     hash associated with it, so updates could not be detected.
392 elmex 1.550 - fixed poison traps in doors.
393 root 1.548 - player->killer_name did not properly flag the name as unicode.
394 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
395     and provide a non-destructive SvPVutf8 variant.
396 root 1.554 - do not allow dragon players to change their title via the settings.
397 elmex 1.552 - ratelimited jeweler skill nugget conversion.
398 root 1.551 - under high load, the server stopped swapping out to make
399     the server more responsive, but making it impossible to reduce
400     the load by... swapping out. slot queuing will now always make
401     some progress.
402     - improve the quality of the load-avg calculation.
403 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
404 root 1.556 - don't fail to write the runtime file if the temporary already exists.
405 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
406     player now.
407 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
408     timestamp and use a tab in the client to increase awareness.
409 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
410     setflag 0 is possible.
411 root 1.560 - make install now deletes old extensions, to ease upgrades in the
412     deliantra vm.
413 root 1.538
414 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
415 root 1.532 - the destruction spell could/would corrupt server memory quite often.
416 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
417     disk, not when it already was in memory.
418 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
419     avoiding livelock during high-load emergency saves.
420 root 1.530 - logging in did not properly unapply all skills.
421 root 1.531 - (maps) make the invite quest marking much more obvious.
422 root 1.533 - (arch) fix warrior archetype names.
423 root 1.532 - map prefetching never prefetch upwards.
424 root 1.534 - wizpass no longer makes you non-blocking.
425 root 1.536 - (maps) add light to some of the special maps, add troll
426     map.
427 root 1.530
428 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
429 root 1.515 - (maps) add gorokh_final mapset from crossfire.
430 root 1.516 - (maps) block most vault-type mlab locations, open up
431     imperial converters for anybody to use.
432 root 1.519 - (maps, arch) replace all permanent stat potions by random
433     variants.
434 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
435 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
436     real player object on player changes.
437 root 1.522 - diseases and maybe other things could sometimes reduce the speed
438     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
439     much grief.
440 root 1.523 - speed_left randomisation was, apparently, totally broken.
441     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
442     of the speed slot internally and in map save files. among other
443     things, this gets rid of all the abs (speed) calls.
444     - reduce map file save files by using abridged keywords aliases.
445 root 1.494 - shop specialisation calculation was totally broken.
446 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
447     now enforced.
448 root 1.498 - fix magic mapping, which only worked for inate spell casting.
449 root 1.495 - godgiven items will now be explicitly described as such.
450 root 1.524 - (arch) dded a quiver of bolts.
451 root 1.504 - materialnames would change "randomly" on every load, only
452     set the material when the materialname was not set before.
453 root 1.497 - balancing change, halve rod recharge speed (instead
454     of 4.8s, the standard rods now recharge in ~10s. not a solution,
455     but still.
456 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
457 root 1.509 the costly flag-checking loop in most cases and using a simple
458     repeat-cache for speed_left.
459 root 1.507 - always delay stats update for players on insert/remove till
460     next tick/command, which saves a lot of cpu cycles on drop/take.
461 root 1.514 - add hint about havign to run to attach unaggressive npcs.
462 root 1.494 - pet monster level was not displayed correctly in "showpets index".
463     - clean up floating point conversions and many similar nitpicks.
464 root 1.502 - fix hanuk altar.
465 root 1.504 - overhaul material system to be much faster, and having less bugs, but
466     still having a lot of cruft :/.
467 root 1.502 - add marble shop floor.
468 root 1.494 - move gcc specifics to new file include/compiler.h.
469     - unrecognised cfpod directives could cause undefined behaviour.
470 root 1.505 - added boes' marble shop to steinwandstadt.
471 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
472     - optimise mapspace updates.
473     - cache volume/items per mapspace.
474 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
475     decrease).
476 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
477     have led to weird item multiplications.
478 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
479 elmex 1.501 - fixed crash bug in learn_spell command.
480 elmex 1.634 - enhanced output of the mapinfo command.
481 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
482 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
483     from perl to c++.
484 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
485     and use it in some "inner" loops.
486 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
487 elmex 1.511 - fixed jeweler experience output to not be floating point.
488 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
489 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
490 root 1.518 - try to prefetch memory inside process_objects, which can give
491     enourmous speed gains.
492     - make some small optimisation to the process_objects loop.
493 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
494     handling different chksum lengths.
495     - check for hash collisions in cfutil.
496     - reduce face checksum size from 6 to 4 bytes.
497 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
498 root 1.523 - removed weather-specific attributes.
499     - fixed genkeywords dependency.
500     - do not clear "randomitems" slot for world underlays.
501     - use "sl" as short-hand for speed_left in save-files, just to make them
502     smaller.
503 root 1.517 - in general, don't crash on value-less resource file lines
504     anymore, due to get_str never returning a 0-pointer.
505 elmex 1.521 - code cleanup in move_symptom.
506 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
507 root 1.494
508 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
509 root 1.481 - some Andrew Madloch wanted, despite being specifically told
510     multiple times that the Deliantra parts additions are under AGPL,
511 root 1.487 lock up the source code of the server within his company.
512 root 1.481 some reorganisations have been done to the sourcecode to make
513     it clearer that this violates the Affero GPL. Help to keep
514     Deliantra free software even for the coming generations
515     and be wary of the promises of Andrew Madloch, he has nothing
516 root 1.487 good in mind for free software.
517 root 1.480 - clarify which files of the server are 100% AGPL.
518 root 1.481 - minor reorganisation, move some GPL code into other files.
519 root 1.483 - implement viewpoint (which is like observe, but only for the map,
520     not stats etc.).
521 root 1.484 - replace magic mapping overlay by a flying bird exposing area
522     on the worldmap (ext/magic_mapping.ext).
523 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
524     - @find results in npc dialogue is now stored in $find.
525 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
526 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
527 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
528     dm instead.
529 root 1.456 - (maps) add town portal to celvear.
530 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
531     mapsets from crossfire, together with associated archetypes.
532 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
533     - (maps) define a new whalingoutpost region.
534 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
535     and most archetypes that go with them (without stoning and swallow effects),
536     casino tokens and stock certificates are also missing.
537 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
538     and santo dominion.
539 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
540     to go with them. also adjusted archetypes to be more korrekt "gotisch".
541 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
542 root 1.460 - properly close client-side dialogue when the player is teleported away.
543 root 1.459 - map-tags did not properly close it's database tables or wait
544     for a quiescent state, causing memory corruption on reload.
545 root 1.454 - support "stat.xyz" accessor in match expressions.
546 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
547 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
548     fixes long answers from npc dialogue).
549 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
550 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
551     and to not add a "put your code here" force needlessly.
552 root 1.463 - (arch) fix or improve many plurals.
553 root 1.465 - markers do no longer add a force if the slaying field is unset.
554 root 1.466 - sped up search-items implementation, but it's still horrible.
555 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
556 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
557     used to reogianise the illogical arch tree a bit.
558 root 1.479 - (maps) import most map names from crossfire.
559 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
560 root 1.483 - fly_high movement gives better los, ignoring blocksview.
561 root 1.488 - the addexp command should now honour skill names with spaces.
562 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
563 root 1.491 - (arch) added many more buildable marble floors.
564 root 1.490 - major namespace cleanup: save 45kb by making functions static
565     that were unnecessarily global.
566 root 1.452
567 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
568 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
569 root 1.451 - fix a memory buffer overflow in the book code.
570 root 1.429 - add @check, @find npc dialogue commands.
571     - (maps) add a number of town interiors.
572 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
573 root 1.451 - (maps) add celvear area from cfextended.
574 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
575     - (server,maps) fix bug causing some library books not to be chained down,
576     cause Scorn/Navar libraries not to have inscribable books.
577 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
578 sf-marcmagus 1.433 inappropriate item power.
579 root 1.448 - (maps) fix intwell balancing issue.
580 root 1.437 - improve the look of generated books.
581 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
582     - fix bug where players could bypass no_drop by putting items in containers.
583 root 1.430 - consecutive commands arriving at the same time in the server would be
584     corrupted if the length was >255.
585 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
586 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
587     and perl.
588 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
589     functionality (and more) inside the same object using the match expressions.
590     - create simpler match expression compiles in many common cases.
591 root 1.439 - reduce object size by removing obsolete "seen_by" member.
592 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
593     of the new dynbuf::splice function (which gave an unexpected net win
594     in code size...).
595 root 1.442 - the server will no longer complain (and subtly fail) when an object
596     being removed from a map causes another object to get removed.
597 root 1.441 - banish strncpy from the server, speed up and simplify sending item
598     descriptions to the client considerably.
599 root 1.442 - add new "in head" set modifier for matches.
600     - new BLOCKED_MOVE event added.
601     - mapscript archetype now has activate_on_xxx true by default, as similar
602     connected elements.
603 root 1.448 - (maps) imported all styles from cfextended except
604 root 1.444 floorstyles/land_plots and monsterstyles.
605 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
606 root 1.446 - don't crash when treasure lists are empty / supply new empty
607     treasurelist for randomitems when none can be found.
608     - implement cf::map::static_maps and use it in map-tags.ext.
609 root 1.449 - fix a bug in map-tag scanning when moving tags.
610 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
611     for a reaction.
612 root 1.447 - implement new "loadall" map loading command, purely for debugging.
613 root 1.429
614 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
615 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
616     but not horns (to make them more useful for content-creators).
617 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
618     2) it skipped spell effects and 3) it didn't handle the case where
619     and object was destroyed while iterating over it correctly. all this
620     allowed players to sometimes walk onto spaces they should not be able to
621     walk on.
622 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
623 root 1.399 - examining an object now dumps the serialised object form when the user
624 root 1.404 is a wizard (wizlook).
625 root 1.421 - altars no longer accept unpaid items.
626 root 1.411 - party spells didn't work all that well.
627 root 1.424 - added complex object matching framework (cf::match), and make altars
628     and pedestals use it.
629 root 1.425 - identified skill-tools show what skill they grant.
630 root 1.399 - display the duration of change_ability spells when examining them
631     (missing: protection spells, but they are a hack...).
632 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
633     adding more variety to the different mushrooms.
634 root 1.398 - fix a minor cfpod formatting bug.
635 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
636     the hintmode setting on the settings page.
637 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
638 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
639 root 1.399 - enable the object loader to also dump archetypes.
640 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
641 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
642 root 1.402 - force the initial face when loading an object that is time-animated
643     or a monster, so it does not have to be specified anymore.
644 root 1.403 - fix a bug where recasting an ability changing spell could shorten
645     its remaining duration.
646 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
647 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
648 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
649     up splay operations as well.
650 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
651 root 1.412 - implement introspection data for C++ classes (%REFLECT).
652 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
653 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
654 root 1.419 - fix transmutation alchemy.
655 root 1.424 - speed up many frequently-invoked C->perl callbacks.
656 root 1.419 - added complex object matching framework, to be used in altars and the like.
657 root 1.426 - switch to YAML::XS from YAML.
658 root 1.396
659 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
660 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
661     that ultimately was not helpful to catch it :)
662 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
663     all callers to use either one or the other, as appropriate. This
664     fixes the (rather fragile) light spell, maybe others.
665     - fixed an overflow and exploit in the bank/payment code.
666     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
667 elmex 1.384 to explain the skill a bit more.
668 root 1.389 - removed a buggy check for zero attacktype. So that we might find
669 elmex 1.388 the real bugs in the archs/maps/objects.
670 elmex 1.394 - Fixed enabling torches with lighters.
671 elmex 1.387 - (maps) Added Heaven Town region.
672     - (arch+maps) Fixed & normalized warriors on map
673     /quests/peterm/CTower/Barracks.
674 root 1.392 - fix the light spell (and possibly diseases and other lights).
675 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
676 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
677     a long time ago, and similar cases are still to be found in the maps.
678     - make the socket_timeout configurable in the code (but not yet for users).
679 root 1.393 - earth wall health bar is now correct.
680 elmex 1.384
681 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
682 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
683     freeze with IO::AIO anymore due this change.
684 root 1.364 - avoid a crash when a player tries to apply a lighter.
685 root 1.376 - allow a spell argument for dimension door.
686 root 1.362 - move shop item listing and some otherstuff into the info tab.
687 root 1.360 - avoid crashes when non-players cast party spells.
688 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
689 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
690     - small improvement of the number of potions in shops
691     (by Job Vranish).
692     - added a few party spells (by Job Vranish).
693 root 1.362 - use a common message dynbuf.
694 root 1.364 - destroying tear down objects will now use the full hp range
695     for animation and will only destroy/lastframe when hp < 0.
696     - allow monsters to use earth to dust.
697     - use manhattan distance for get_rangevector_from_mapcoord, just as
698     in get_rangevector.
699     - los updates now correctly take tiled maps into account.
700     - do los updates even on maps without darkness.
701 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
702 root 1.375 - upgrade to IO::AIO 3.21.
703 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
704 elmex 1.373 - properly catching exceptions from callback in irc.ext.
705 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
706 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
707 elmex 1.368 - (arch) added hint about usage to Slag Ex.
708 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
709     like the rest.
710 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
711 root 1.378 - (arch+maps) added rate limited converter and adjusted
712     /elmex/mana_fountain.
713     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
714     - reduce size of casting_time, move_status, attack_movement,
715     last_heal and last_sp slots, squeezing some more space out of struct
716 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
717     anywhere.
718 root 1.358
719 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
720     - fixed bug in alchemy, where finding the right object for enhancements
721     didn't work.
722 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
723     effects (w.r.t. put_more) per mapspace, to give the server a chance
724     to survive a hundred deathsheads.
725 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
726     disastrous bug of unfortunately unknown proportions...
727 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
728 root 1.343 - use gender-neutral place descriptions for invite.
729 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
730     Thanks go to Lisa Larsen!
731 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
732     anymore).
733 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
734 root 1.345 - use better dependency tracking for include/keyword.h.
735 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
736     so it is possible to invite somebody out of some stck-till-death traps,
737 root 1.346 or simply to commit suicide.
738 root 1.352 - replace the "ignoring delayed commands" message by something more useful
739     (cf. cunning gnome freezeing issue).
740 elmex 1.349 - various fixes for weapon improvements.
741 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
742 root 1.353 - support T and G sequences in cfpod.
743 root 1.343
744 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
745 root 1.339 - convert me command from per-map to chat, which makes more sense, also
746     document it.
747 elmex 1.336 - more than one spellbooks of same class can now be given
748     in class selection.
749 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
750     spell rebalancements.
751 elmex 1.338 - the IRC gateway filters IRC colors now.
752 elmex 1.336
753 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
754 root 1.331 - (arch) fix quiver of Holding Bolts.
755 root 1.332 - applying unpaid items will now examine them.
756 root 1.330 - add "What" column to body command, showing items in that slot.
757 elmex 1.329 - redesigned and rebalanced lamps and torches.
758 root 1.330 - add "..." to item names that have been shortened.
759     - fixed "assign" function that squeezes strings into fixed length.
760 elmex 1.333 - add cursed effect to lamps and (some) torches.
761 elmex 1.334 - fixed bad assigned crafting skills and their tools.
762 root 1.312
763 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
764 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
765 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
766 root 1.312 - make monster smell logic dependent on their wisdom stat.
767 root 1.324 - put the death reason into a separate tab.
768     - converted "connected" slot to string, cleanly got rid of some ugly
769     hacks such as the path_attuned hack.
770 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
771     - replace one-at-a-time hash by faster than smaller FNV-1a hash
772     when hashing strings.
773 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
774 elmex 1.320 whether the right cauldron is used.
775 root 1.313 - considerably optimise shared string implementation by
776 root 1.316 making its null value a compiletime constant.
777 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
778     as well as using shstr_cmp to pass shared stringsa round efficiently,
779     for lots of code size savings.
780 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
781     they are sleeping: generators now check for the sleeping flag.
782 root 1.318 - tell gcc not to excessively inline some perl interface functions.
783 root 1.322 - remove marking rune length limit.
784 root 1.323 - fix formatting of cfpod when a verbatim block was following
785     a single newline.
786     - move resistances, statistics and showpets command output into tabs.
787 root 1.326 - implement map scripts that can replace the boulder logic without
788     having to write extensions.
789 root 1.310
790 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
791 root 1.302 - fix a longstanding bug that teared multipart monsters
792     at map boundaries apart.
793 root 1.292 - temporarily make permanently invisible player visible when
794     he/she makes noise.
795 root 1.284 - fix being able to see through walls a bit.
796 root 1.303 - improve look at output.
797 root 1.285 - completely replaced the line of sight algorithm with a variant
798     of spiral fov capable of visibility grades and arbitrary
799     shadow angles, that uses less memory and less code.
800     - the new los code supports arbitrary map rectangles and loosens
801 root 1.310 other restrictions of the old code, supporting further optimisations.
802     - update los if blocksview-objects are inserted in a map, not just when
803 root 1.287 removed (e.g. for summon fog).
804 root 1.303 - permanent invisibility doesn't make immune against making noise:
805     implement a noise system that allows monsters to locate the player
806     when he/she makes noise.
807     - implement a primitive smell system that monsters can use to track
808     players.
809 elmex 1.288 - create bomb now also works when casted by door traps.
810 elmex 1.290 - (arch) new torch graphics.
811 root 1.289 - (maps) considerably soften the subway spider.
812 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
813     the guards from being killed by players.
814 root 1.310 - (maps) lots of tweaks in and around scorn.
815     - (maps) use special non-blocksview jungle, mountain and
816     darkforest freely on the worldmap, to get gradual sight obstacles
817     instead of total blackout in those areas.
818 root 1.289 - no maximum darkness for outdoor maps anymore.
819 root 1.291 - add more hints, fix some messages.
820 root 1.292 - fix a bug: firing rods should tell you something about them.
821     - make light additive even within players.
822 root 1.293 - darken xrays effect a bit.
823     - improve handling of los changes when inserting or removing
824     objects, not perfect yet.
825     - make map darkness signed (formerly unsigned) to allow
826 root 1.294 ambient lighting and centrally manage darkness as an offset.
827     - revamped, fixed and documented the server calendrics, also
828     tell users the current time and data, to improve awareness.
829     - implement proper wizlook flag and handling of wizlook, instead
830     of dumbly just clearing los once.
831 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
832     and has a smaller runtime variance.
833 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
834     making them actually useful.
835     - see_in_dark now increases the viewing radius by 3.
836 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
837     speedup, as well as in many other places.
838 root 1.299 - remove support for extended map infos - these are not used
839     by the deliantra client and removing them gives us a 10% speedup
840     when sending map changes.
841 root 1.300 - remove most gcfclient and other client bug workarounds, as well
842     as now obsolete protocol versions, simplying the code.
843 root 1.301 - optimise and simplify generation of random numbers.
844 root 1.303 - correctly provide a non-zero default density for materials, to
845     avoid crashes, fix other bugs in the material handling code.
846     - fix volume calculations.
847     - fix cfpod parsing when multiple verbatim blocks were separated by
848     newlines.
849 root 1.305 - increase monster detection radius from wis/5 to wis/3.
850 root 1.306 - remove old pickup modes.
851     - remove obsolete disarm and search commands (search wasn't working
852     anyways).
853 root 1.308 - fix a crash when an npc applied a sign.
854 root 1.284
855 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
856 root 1.283 - this release is assumed to be very stable.
857     - (maps) radically redesigned and improved tutorial.
858 root 1.280 - directional casting no longer immediately removes the invisible effect.
859 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
860 root 1.272 - fix overflow in lighting calculations.
861     - negative glow radii can no longer cause total darkness.
862 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
863     only maximally-lit ones.
864 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
865     - swashbucklers got the oratory skill now.
866 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
867 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
868 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
869 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
870     (which was probably broken, too).
871 root 1.281 - support negative glow radii during daytime, too.
872     - use circular, not rectangular, viewing area.
873     - use minimum viewing distance of 2 in outdoor maps.
874     - negative glow is stronger than viewing area or lamps.
875 root 1.283 - (arch) new darkness spell face.
876 root 1.272
877 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
878     - (maps) completely redesigned scorn.
879 root 1.269 - "cast light" now works on oneself.
880 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
881     negative glow radii again (they were totally broken before).
882 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
883 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
884 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
885 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
886 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
887     back to the player.
888 root 1.251 - attuned/repell and spell base level system reworked.
889 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
890 root 1.247 be less erratic now.
891 root 1.248 - refuse to write the uuid file if the uuid is zero
892     (to avoid writing it in early crashes).
893 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
894     - speed up emergency_save by not syncing every file separately.
895     - no longer reattach perl to every object on reload, it's slow, and no longer
896     necessary since we don't nuke stashes anymore.
897     - do not bootstrap perl from the commandline args, use separate eval for
898     better error reporting.
899 root 1.259 - fix a crash when pushing cone spells met ice attacks.
900 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
901 root 1.255 - speed up map refresh in server a bit.
902 elmex 1.258 - refactored drop code and fixed some programming errors in it.
903 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
904 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
905 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
906     as the current weight of the inventory.
907 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
908     dragonfire has been introduced for the non-dragon players.
909 root 1.265 - remove unused "tooltype", "start_holding" object slots.
910     - change "weapontype" object slot to uint8.
911     - convert "hide" object slot into flag.
912     - reorder object members for better locality of reference and codesize
913     decrease.
914 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
915 root 1.267 - fix a crash when no skill could be found when killing amonster.
916 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
917     every completed aio operation.
918 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
919     and update mapspaces if necessary.
920 root 1.246
921 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
922 root 1.241 - removed all command line parsing, only env variables are supported
923     anymore.
924 root 1.239 - region-specific monsters will now once more be on the worldmap.
925 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
926 root 1.225 would grow out of bounds.
927 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
928 root 1.222 - fixed a double-escaping bug in the pod-parser.
929     - rewrote the cfpod parser in C++.
930     - hintmode moved to C++, players need to re-set their hintmode if
931     they dislike "show".
932 root 1.231 - fix RIP inscription.
933 root 1.239 - bump login name length from 18 to 20 char max.
934 root 1.231 - correctly support gender in emotes.
935     - correctly support gender in the death messages.
936     - correctly generate death messages for players only when they really die,
937     with increased information.
938 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
939     and data corruption (but apparently was never triggered).
940 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
941 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
942     data corruption bug.
943 root 1.223 - tweak coredumping/monitoring a bit.
944 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
945 root 1.227 - do not crash in the loader when an inventory object could not be loaded
946     (from a corrupted file).
947 root 1.241 - redid skills command to send output to proper channel.
948 root 1.233 - object->map is no longer refcounting.
949 root 1.228 - add FLAG_DEBUG for internal debugging.
950 root 1.231 - add NDI_VERBATIM flag to send_msg.
951 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
952 root 1.240 - player->exists is no longer a sync_job.
953 root 1.233 - split login.ext's player scheduler into
954     it's own player-scheduler.ext extension.
955 root 1.222
956 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
957 root 1.212 - require perl 5.10.
958 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
959 root 1.204 - swap player and observed count's on the map when observing.
960 root 1.205 - add (mostly untested) mapspace perl class and accessors.
961 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
962 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
963     could be found.
964 root 1.208 - pits now have a configurable "random spread" range and default
965 root 1.213 to a radius of two now.
966 root 1.212 - rewrite pay_player_arch.
967     - use a more stable perl_reload implementation.
968     - do not use Symbol::delete_package (causes crashes after perl-reload),
969     use our own, safer, clear_package instead.
970     - when asynchronously dumping core, close all file handles to allow
971     the server to restart concurrently.
972 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
973     sequences, without double-encoding. it should be faster, too.
974     - the above fixes wrong display of help tetx and many other issues.
975 root 1.216 - use lzf and frag packets for large messages for clients supporting them
976 root 1.218 (0.9976+), use it for long books and other messages.
977 root 1.210 - eradicate listen command and corresponding code.
978 root 1.211 - eradicate logs command.
979 root 1.218 - let the client log into the server log, used for crash backtraces.
980 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
981     old style spell objects with the spell magic bullet.
982 root 1.220 - (arch) fixed skill less rods in the archetypes
983 root 1.204
984 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
985 elmex 1.197 - made jeweler workbench larger and some other minor map
986     changes in jeweler town.
987 root 1.196 - fixed wrong item handling in jeweler skill code.
988 root 1.198 - (arch) use a special "key_random_map" for random map keys
989     that are used up.
990 root 1.199 - fix a crash when the player who was observed has logged out long
991     enough for his region/map to be gone.
992 root 1.200 - port to g++-4.3's incompatible tr1 changes.
993 root 1.201 - add some missing dependencies.
994 root 1.203 - log to /var/log/deliantra/ by default.
995     - hack observe code to enable smooth movmenet when observing.
996 elmex 1.195
997 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
998 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
999 root 1.179 - correctly move gsay to the party channel.
1000 root 1.178 - fix a crash when animate weapon was used in some areas.
1001 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1002 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1003     with NPCs.
1004 elmex 1.175 - (arch) dragon scales got proper type now
1005 root 1.193 - object::decrease would sometimes cause container weights to
1006     be wrong, this has been fixed.
1007 root 1.194 - do not send time updates for newly-seen items.
1008 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1009 root 1.183 - fix cone spells etc. going through walls sometimes.
1010 root 1.186 - fix a weight update bug that sometimes left containers
1011     with wrong weights.
1012 root 1.194 - added auto_apply event and extension for shop tiles.
1013 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1014     - make sure the map is loaded when using a town portal return.
1015 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1016     where healing spells didn't cost any grace.
1017 root 1.173 - fix starvation kill reason.
1018 root 1.174 - fix pk killer name message.
1019 root 1.189 - don't let people apply signs with @match.
1020 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1021     what seems to be the biggets memleak in the server).
1022 elmex 1.171
1023 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1024 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1025     - use anyevent to manage listen ports (this enables IPv6 support).
1026 root 1.167 - server supports ipv6 client connections now.
1027 root 1.168 - use newly-available Coro::AnyEvent.
1028 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1029     to let it handle AIO requests.
1030 root 1.167
1031 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1032 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1033     processing considerably (especially in the client) and reduces data transfers
1034     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1035 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1036     - (map) fixed npc dialogue in pup_land/s_f/special.
1037     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1038     (swarm spells now stay in the player's inventory).
1039 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1040 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1041     archetype *archname* (chairs of different facings were merged).
1042     - bugfix: fix a potential crash issue in find_object_name (not used
1043     normally).
1044 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1045 root 1.164 (destruction, magic missile etc.).
1046 root 1.163 - swarm spells without a direction now use various spiral patterns
1047     instead of being fully random.
1048 root 1.158 - update AnyEvent API to 3.4 and above.
1049 root 1.156
1050 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1051 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1052 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1053 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1054     and for attacking monsters. it also takes about one second to do a jump.
1055 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1056 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1057 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1058 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1059     were created outside a map.
1060 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1061     (fixed by reversing the logic).
1062 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1063 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1064 root 1.154 - bugfix: support random maps >127x127.
1065 root 1.152 - (maps) fixed the death certificate system in nimbus.
1066 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1067 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1068 root 1.147 - (arch) give ball lightning a real name.
1069 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1070 root 1.155 - support cfpod in ex replies (client item tooltips).
1071 root 1.143 - unapply item in range slow when readying a spell.
1072 root 1.148 - bugfix: account for rounding errors in weight updates.
1073 root 1.139 - remove synchronous mkdir in chargen_race_done.
1074     - fix per-race starting maps.
1075 root 1.142 - check hiscore on suicide and quit as well.
1076 root 1.138 - tell players when they are starving.
1077 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1078     - fix map difficulty calculation for generators.
1079 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1080 root 1.149 - support no_drop map header flag (before it was only available internally).
1081 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1082 root 1.133
1083 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1084 root 1.119 - bugfix: custom skill settings were not saved by the server.
1085     - bugfix: remove did not actually remove items from the inventory, leaving
1086 root 1.116 ghost items.
1087 root 1.119 - bugfix: properly update items identified on the ground.
1088 root 1.120 - bugfix: use localtime_r in the logger thread.
1089 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1090     - bugfix: archetype reloads could crash the server.
1091 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1092 elmex 1.114 player is not logged in.
1093 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1094 root 1.117 server startup.
1095 root 1.128 - bugfix: fix the door surround check in the random map generator.
1096     - (maps) fix heaven quest difficulty progression.
1097     - (maps) fix some random map styles.
1098     - dropping items a shop is not interested in won't sell them anymore.
1099     - rods and horns with a too low maximum charge allow now at least one discharge.
1100     - implement kill & death statistics.
1101     - random map preparation is no longer synchronous.
1102     - rewrite find_style in perl, no longer does synchronous I/O.
1103     - improve random map specials placement.
1104     - make the killer a real object pointer instead of a string, improved
1105     kill reason messages.
1106 root 1.117 - take advantage of new aio_close and aio_chmod.
1107 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1108 root 1.125 - change_abil is much faster.
1109 root 1.126 - update the floorbox more often to work around the reverses item order
1110     display in clients.
1111 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1112 root 1.126 - add hints to the invite messages.
1113 root 1.127 - rewrote key<->value pair handling.
1114 root 1.128 - use an independent random number generator for the random map generator.
1115 elmex 1.113
1116 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1117 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1118     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1119     - completely automate the weight handling, should fix all weight
1120     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1121 root 1.103 - reloading archetypes while a user was in the character creation phase
1122     could crash the server.
1123 root 1.106 - fix a nontrivial number of cases of code commented similar
1124     to "is this really correct?", as many of those cases are now handles
1125     automatically by lower level code.
1126     - replace many ad-hoc checks for client visibility by object::visible_to,
1127     should result in broader applicability of functions using it.
1128 root 1.104 - merge items with different arch pointers refering to the same arch
1129     (due to archetype reloads).
1130 root 1.106 - refactored the object remove/insert functions and most related
1131     functions (decrease, split, merge_ob etc.).
1132 root 1.105 - make it compile better on freebsd (reported by pippijn).
1133 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1134 root 1.108 - fix the longstanding "container stays open" bug.
1135 root 1.107 - improved floorbox updating to be incremental and other protocol
1136     optimisations.
1137     - get rid of update_after_inventory_change and only do update stats
1138     for weight once/tick/player at max.
1139 root 1.109 - rewrite party commands, use party channel.
1140 root 1.103
1141 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1142 root 1.97 - properly link against libgthread as that is needed to make the slice
1143     allocator thread-safe.
1144 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1145     recommended configuration) (reported by Samuel Gondouin).
1146 root 1.94 - always put godgiven items into the player inventory, never any containers.
1147 root 1.92 - (maps, arch) the scorn go club was founded!
1148 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1149 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1150     became a real spell-class.
1151 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1152     - (arch) considerably strengthened spark shower and destruction.
1153     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1154     finally reloadable at runtime.
1155     - changed archetype loading algorithm to only require one pass and
1156     use delayed resolving of references.
1157 root 1.101 - examine command now uses the examine infobox.
1158 root 1.102 - implement an "incremental garbage collector" for archetypes.
1159 root 1.98 - enable slice allocator again.
1160 root 1.96 - implement optional free memory poisoning.
1161 root 1.91
1162 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1163 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1164 root 1.85 skill.
1165 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1166     names (also update all maps to use money instead of coins).
1167 root 1.78 - add uuid accessors to perl.
1168     - add coin names and archetype accessors to perl.
1169 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1170 root 1.78 - change perl extensions to not use hardcoded coins and values.
1171 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1172     and be more parsimonous of uuid usage by the exact value out on exit.
1173 root 1.86 - write log messages in another thread, removing another sync point.
1174     - support multi-line log messages in a nicer way.
1175 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1176 root 1.81 - fix a minor memleak in the random map generator.
1177     - some parts of the random map generator are not coroutine-safe,
1178     so only call it "single-threaded".
1179     - major cleanup of memory management in random map generator.
1180 root 1.87 - slight refactoring of the random map generator, faster too.
1181 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1182     bookkeeping bug.
1183 root 1.87 - work around "player is on active list" problem by deactivating player
1184     after loading.
1185 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1186     there have in fact been allocations.
1187 root 1.82 - fix object::insert to do as documented and insert into the env
1188     if necessary.
1189     - fix cf::map::unique_maps.
1190     - fix nrof overflow check in can_merge_slow.
1191     - fix converter code to handle >31 bit values.
1192 elmex 1.83 - added support for the player_sold flag
1193 root 1.84 - converters no longer accept unpaid items.
1194 root 1.88 - canonicalize random map meta files for better unification.
1195 root 1.77
1196 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1197 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1198     when mlockall has been used.
1199 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1200 root 1.72 - use separate thread for ticker timing (and more in the future).
1201     this greatly increases timing accuracy and gets rid of an enourmous
1202     number of gettimeofday calls.
1203 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1204 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1205 root 1.71
1206 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1207 root 1.68 - rebalanced default experience table to be more exponential
1208     and much easier up to level ~40, then moderately harder.
1209 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1210 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1211     - do not exit on reload/load errors but properly cleanup.
1212 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1213 root 1.66
1214 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1215 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1216     (this fixes the jeweler skill).
1217 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1218 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1219 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1220     it has reset, which is better than putting it on the savebed, also as
1221 root 1.321 proof that the player didn't use a savebed).
1222 root 1.59
1223 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1224 root 1.56 - work around perl bug in configure perl module version check.
1225 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1226 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1227 root 1.52 - fix a bug in animate_weapon, causing a crash.
1228 root 1.54 - no longer exit when a coroutine throws an exception.
1229 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1230 root 1.53 - fix the "<player> is nuts" message.
1231 root 1.58 - fix an exception at logout due to the json_coder being gone.
1232 root 1.43 - upgrade to EV version 2.0 API.
1233 root 1.47 - when players don't apply a savebed correctly but stand above one,
1234     do not move or kill them.
1235 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1236 root 1.43 - implement generic framework for server-side resource files.
1237     - implement resource file update event.
1238     - hook experience table update into the framework.
1239     - move jeweler.yaml to resources (arch/).
1240 root 1.44 - switch from Crossfire to Deliantra perl module.
1241     - implement json2json arch filter.
1242 root 1.45 - implement widget protocol version 2, support for ui templates.
1243 root 1.54 - mapinfo is now handled fully asynchronously.
1244 root 1.48 - ext/irc: also log irc messages.
1245 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1246 root 1.43
1247 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1248 elmex 1.41 - limited the number of items that can be picked up and dropped
1249 root 1.42 as temporary measurement against bad performance or dropping things
1250     (this lead to long freezes and triggered the watchdog).
1251 elmex 1.41 - improved the performance of the drop command a bit.
1252 root 1.38 - switch from Event to EV for higher performance, easier usage,
1253     less bugs...
1254 root 1.39 - updated to release version of the gnu affero license.
1255 root 1.38
1256 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1257 root 1.36 - more thoroughly rename the binaries, contact addresses.
1258     - update the copyrights.
1259 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1260     crashes.
1261 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1262     potentially causing crashes.
1263 root 1.35 - assign weapons on user load time, not login-time, avoiding
1264     crashes.
1265    
1266 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1267 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1268 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1269     in some of the maps.
1270 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1271     which is now trivial to do.
1272 root 1.33 - removed all traces of the old (and never working) plug-in interface
1273     (70kb code less on amd64).
1274 root 1.34 - improve/tune scheduling priorities.
1275     - fix some freezing bugs.
1276     - fix a memory corruption problem in dynbuf.printf.
1277     - use channels for chat and many informational commands.
1278     - improved the tutorial.
1279     - create missile is now fixed.
1280     - race fields must now contain archetypes.
1281     - jumping skill now works as advertised.
1282 root 1.31
1283 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1284 root 1.24 - relicense under the gnu affero license.
1285 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1286 root 1.24 - implement server-side framework for generic resources.
1287     - use resource framework for server-provided ambient
1288     music.
1289 root 1.27 - save object owners (players only atm).
1290 root 1.24 - replace limited sound api with server-provided sound effects.
1291     - new sc (sound control) protocol command.
1292     - improve fxix protocol to include types.
1293     - exactly fill tcp segments, if possible.
1294     - output-rate is now an upper limit, the server will automatically
1295     (and quite perfectly) adjust to the network conditions, ensuring
1296     low latency even during bulk transfers (music, images, sounds etc.).
1297     - implement server-side widgets (i.e. client widgets controlled
1298     in the server side). this will allow future expansion without
1299     having to upgrade clients.
1300     - implement a (artwork) world map with realtime player position
1301     tracking.
1302     - new and more efficient extcmd (server still supports old extcmd
1303     protocol).
1304 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1305     calcluation that could be easily exploited by users.
1306     - rebalanced diseases to spread more naturally/evenly.
1307     - completely asynchronous map loading even for tiled maps.
1308 root 1.24 - replace simple messaging protocol with channels carrying metadata
1309     (similar to message types, but more directed at the user).
1310     - reduce command processing latency by a whopping 120ms by
1311     reordering some processing steps inside the server. this directly
1312     reduces lag by 120ms.
1313     - actually send spell faces to the client.
1314 root 1.23 - implement player genders.
1315 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1316     otherwise return to savebed and possible kill if the log-out
1317     was for too long.
1318     - fast socket-dead detection (kick player after 8 seconds without ack).
1319     - greatly reduce the cpu time needed to draw maps _again_.
1320     - archetypes are now subclasses of objects.
1321     - rebalanced shop greed and approval functions to be more realistic
1322     (and likely match the actual intention).
1323 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1324     italic, gender-specific text, paragraphs etc.
1325 root 1.24 - implemented hint framework, players can opt to receive hints.
1326     - implemented (long) book framework, added some books from the cf wiki.
1327 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1328     protocol and is capable of transmitting generic meta information.
1329 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1330     - replace the nexus by a per-player tutorial map that teaches stuff
1331     better than the newbie house.
1332 root 1.18 - fix the magicmap colours.
1333 root 1.19 - optimise map update even more by removing unneeded code and checks.
1334     - decouple map and stats update from pl->ob and use pl->observe instead.
1335     - implement observe command.
1336 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1337     calls with a simple comparison.
1338     - fix a latent crossfire bug that could crash the server because the
1339     map refresh did not update the mapspace.
1340 root 1.24 - support custom keys for regions and maps, regions are now
1341     refcount-managed.
1342     - allow worldmap overlays anywhere in the 000..999 range.
1343     - new system to acquire time slices for background jobs, to reduce
1344     jitter.
1345 root 1.27 - semi-persistent object-referencing framework (currently only players
1346     supported).
1347 root 1.22 - dependency tracking for perl extensions.
1348 root 1.24 - new slag-ex extension for cleaning cauldrons.
1349     - fix invoke result processing.
1350     - there are even less i/o syncpoints in the server now.
1351 root 1.29 - added map-tags extension that scans all maps for object tags
1352     and records them in the database (not used yet).
1353 root 1.28 - metaserver 2 support.
1354 root 1.22 - many more bugfixes and minor optimisations.
1355 root 1.16
1356 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1357 root 1.14 - optimised event invocation (non-wanted events can now be
1358     skipped with 4-5 inlined instructions).
1359 root 1.12 - complete rewrite of town_portal: it now creates a portal
1360     to the "nearest" town only, travel is only possible
1361 root 1.13 to the town and back, anybody can use it (also removes
1362     one of the remaining syncpoints in the server).
1363 root 1.10 - complete rewrite of the range/attack skill slot system:
1364     there are now two slots, one for combat, one for ranged
1365     attacks.
1366     - introduce the concept of a current weapon (either a ranged
1367     or a combat weapon/skill/tool) and switch between them as
1368     needed.
1369     - rewrite bow code so bows get more useful: apply damage,
1370     attacktype and other stats to the arrows and treat
1371     bows as weapons. also rebalance the missile weapons skill
1372     so its damage increases with level.
1373     - rewrite the complete player speed logic: weapon_speed now
1374     works as documented and there are no unnatural speed boosts.
1375 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1376     installation, replacing the old collect scripts and
1377 root 1.9 simplying deployment by scaling and cutting faces as required.
1378     - simplify the map protocol extensively by taking advantage
1379     of missing bigfaces, speeding up map generation immensely.
1380 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1381     other archetypes.
1382     - rationalise archetype, region and treasurelist file format
1383     into a single file format and make them reloadable asynchronously.
1384 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1385     reloadable at runtime.
1386 root 1.6 - implement 64x64 faceset support.
1387     - implement fxixsx protocol that saves
1388     a lot of bandwidth over the old image/face/smooth packets
1389 root 1.11 and allows images > packetsize, incremental and background
1390     transfers.
1391 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1392     on a face basis as opposed to a mapspace basis.
1393 root 1.7 - the server can now rate-limit image uploads to not exceed
1394     a certain (client-configurable) speed while guarenteeing full
1395     freedom of movement.
1396 root 1.8 - implement new ex command to request item descriptions.
1397     - implement new msg command for in-game messages with meta
1398     information (using xml).
1399 root 1.9 - enforce utf-8 for all text messages.
1400 root 1.13 - added micropather (not used yet).
1401 root 1.6 - many, many bugfixes.
1402 root 1.1
1403 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1404 root 1.1 - make coroapi accessible to cf+.
1405     - moved map handling logic completely to perl
1406     - per player maps are now marked in the map
1407 root 1.2 - maps are saved completely differently now,
1408     and much more often.
1409 root 1.17 - rewrote map header parser and writer, to be much faster.
1410 pippijn 1.4 - maps and players are now (in the average case) loaded
1411 root 1.2 and saved completely asynchronously, I/O contention will no
1412     longer freeze the server.
1413 pippijn 1.4 - players and maps can be loaded anytime, without the player
1414 root 1.2 being logged in.
1415 root 1.1 - automatically generate method interfaces for perl from headers
1416     - unbundled freezethaw
1417     - mostly rewrote common/map.C
1418     - completely rewrite server/swap.C
1419     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1420     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1421     - better message for apply failures due to applymode
1422     - removed most all of the weather code
1423     - unified logging to stderr and file
1424     - too many minor changes to document
1425 root 1.615