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Revision: 1.813
Committed: Mon Nov 5 23:23:04 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.812: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.724 - (maps) hopefully fix tobias' tower.
36     - (maps) hopefully fix healing potion vendor in arena entrance.
37 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
38 root 1.739 - it was possible to unapply or half-unapply cursed items in many
39     cases, which confused players and also player state. fixed.
40 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
41     some items. also, no longer uncurses spells or other invisibles.
42     - (arch) remove curse and identify now treta the marked tiem first.
43 root 1.725 - creators no longer identify objects that shouldn't be identified
44     (such as money, which won't stack afterwards).
45 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
46 root 1.746 - (maps) implement a wilderness town portal.
47 root 1.748 - (arch) set proper(?) int values for all monsters.
48 root 1.751 - (maps) fire5.map could destroy players.
49 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
50 root 1.791 - redo all build material faces from scratch.
51 root 1.790 - dropall without arguments now drops all containers.
52 root 1.776 - use blitz++ for vector maths (new dependency).
53 root 1.772 - only match archetype names in artifact allowed names.
54 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
55 root 1.751 - altars with match expressions did not work properly.
56 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
57 root 1.749 - god enemy race check fixed ("god detests your race").
58     - gods errornously allowed any kind of worshipping race, even
59     ones they hate.
60 root 1.726 - use same default config in code as on gameserver.deliantra.net.
61 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
62 root 1.727 our parser.
63 root 1.767 - generate slightly more special exits and avoid warning.
64 root 1.731 - applying a glowing crystal now gives status messages.
65     - fix a memleak in the random map generator.
66     - rework the random map parameter passign a bit to be extendable.
67 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
68     also, improve the quality of the mazes (no longer will the edges
69     almost always form a passage) and add two new types - "rooms"
70     and "braided".
71 root 1.734 - (random maps) add new "cave" layout, which is much more ...
72     cave-like.
73 root 1.744 - (random maps) new layout style "castle" that generates straighish,
74     rogue-ish maps.
75     - (random maps) new layout style "multiple" that simply mixes multiple
76     different styles in different areas.
77 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
78     - rewrite layout management in the random map generator from the
79     ground up.
80 root 1.736 - fix bug in tausworthe rng initialisation.
81     - switched to the faster and hopefully better quality gfsr{24,55} random
82     number generator, the same algorithm that freeciv apparently uses.
83 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
84     memory and imho looks nicer.
85 root 1.741 - (arch) fix samhlaidh archetype.
86 root 1.751 - fix the "archname" match special function.
87 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
88     and other fractal algorithms.
89 root 1.754 - one can no longer emote to logged-out players.
90 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
91     sacks fit on a tile again.
92 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
93 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
94     support background colour for text clients.
95 root 1.763 - (arch) improve automatic name from archname generation.
96 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
97 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
98     match expressions.
99 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
100 root 1.761 - sometimes a special exit wasn't placed when it should have been.
101 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
102 root 1.765 - require EV 4.00.
103 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
104 root 1.766 - add perlxsi.c to cleanfiles.
105 elmex 1.768 - (arch) made speed potions easier for now.
106 root 1.769 - the server didn't properly initialise all client skill slots,
107     no known impact.
108 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
109 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
110 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
111     a generic table/matrix/palette converter to cfutil.
112 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
113     - remove limits of 000..999 from worldmap coordinates, support negative
114     coordinates and introduce z-layers - deliantra is now 3d, in yet another
115     sense.
116 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
117     handle generic "world map areas".
118 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
119 elmex 1.779 - added is_quad flag.
120     - (arch) added quad archetypes.
121     - made the pickaxe mining tool remove quad walls and floors.
122 root 1.780 - move key_values into their own class, simplifiying lots of code and
123     making it possible to use kv pairs easily for maps and other objects as well.
124 root 1.781 - get rid of get_archetype, finally.
125 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
126 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
127     have been removed, and the map "intelligently" changes between active/inactive.
128 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
129 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
130 root 1.787 - server now enforces width/height matches between tiled maps.
131 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
132     for unordered map walks - which should not cause any real issues.
133 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
134 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
135     as all other similar macros - might cause other breakage...
136 root 1.791 - cfutil no longer creates split tiles multiple times due to a
137     off-by-one bug in comparing mtimes.
138     - cfutil now supports type: prefix to derive faces from other faces, which
139     is used for all build materials currently.
140     - require imagemagick >= 6.6.
141 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
142     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
143 root 1.795 - fix the brace command.
144 root 1.799 - implement refcnt_buf.
145     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
146     codesize decrease. wow.
147 root 1.798 - removed version 1 ext/exti command support.
148 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
149 root 1.801 - new extension, ota_update, for online updates of the game client.
150 root 1.802 - implement a simpler config value system for extensions that allows
151     config updates without a reload.
152 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
153 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
154     at it.
155 root 1.805 - make nekosan more disease-resistant.
156     - new event "infect".
157 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
158 root 1.808 - implement simple web server, currently to serve facedata for the html5
159     client.
160 root 1.809 - sort faces by name in the server to improve caching locality in clients.
161 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
162 root 1.811 - add skill_info and spell_paths resources to enable caching the info
163     and removing another command.
164 root 1.812 - assume all clients support the deliantra protocol extensions and allow
165     fxix/extcmd and other protocol "extensions" before setup.
166 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
167     to connect.
168 root 1.724
169 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
170 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
171     now easily reachable, at a price.
172 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
173 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
174 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
175 elmex 1.630 (by Dustfinger).
176 root 1.681 - (maps) fixed bad floor tile in navar apartment.
177 elmex 1.573 - made (wizard) look_at show also uuids.
178     - added cf::object::find_object_uuid (::find_object already exists!).
179 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
180 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
181 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
182 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
183 elmex 1.568 - (arch) made the hill giants loose more body parts.
184 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
185 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
186     and made them a bit more expensive.
187 root 1.633 - (maps) add more glory hole treasure styles.
188 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
189     in a select number of mlab maps.
190 root 1.667 - (maps) the library should be less of a death trap now.
191     - (maps) exits no longer point to auto-apply exits, most affected
192     maps now have proper doors or a similar solution.
193 root 1.682 - (arch) jumping skill has now physical attacktype.
194 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
195 root 1.691 - enter_map did not normalise the map coordinates when the destination
196     space is blocked, causing badness and freezes for the player.
197 root 1.685 - when applying containers, server checks for the key on activate
198     and also allows players to unapply active containers they don't have
199     a key for.
200 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
201     races files to arch, where they belong (exp_table is no longer in
202     confdir but in datadir now!).
203 root 1.677 - jeweler and sound config files are now normal datafiles as well.
204     - quit_character was causing a runtime exception, causing it to not
205 root 1.672 work since 2.93.
206 root 1.671 - entering a map will now respect move_on and other effects,
207     except for auto-apply exits :/
208 root 1.660 - only talk to the items on the nearest mapspace, or, of there
209     are none, to the player, not ALL items in vicinity.
210 root 1.625 - do not update the floorbox while running, to avoid big item
211     updates that cost network bandwidth and processing power.
212 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
213     caused overflows causing monsters to become living deads.
214 root 1.619 - unapply weapons and armour before trying to improve it.
215 root 1.588 - teach the random map generator the ability to read ".rmg" files
216     that specify which actual style map to generate, and use it for
217     the default decorstyle to avoid inappropriate maps to be used.
218 root 1.639 - support (with some limitations) multiple different skills with the
219     same subtype.
220 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
221     so nekosan could end up beign saved AND escaped to another map.
222 root 1.636 - show invisible no longer makes magic mouths visible.
223 root 1.583 - move_type changes (spells, skills etc.) now will correctly
224     take move_on/move_off into account (e.g. buttons).
225 root 1.582 - display (exit) or (random map) in client for those objects.
226 root 1.606 - removed (useless) spell damage columns from spell info and replace
227 root 1.578 it by effective casting level - clients > 2.10 required to display
228     properly.
229 elmex 1.565 - building of levers/doors works again for all kinds of floors.
230 elmex 1.563 - the player can now withdraw and deposit all the available money.
231 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
232     steinwandstadt/celvear.
233 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
234 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
235     mostly based on the spell's level in the spellbook.
236 root 1.718 - the music scheduler did not properly send new music on region
237     changes.
238 root 1.669 - (maps) fix some map regions and the region tree.
239     - the server will now be more picky when parsing the regions file.
240 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
241 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
242 root 1.566 clients.
243 root 1.690 - follow has been rewritten to be, hopefully, more robust.
244     - follow mode will not be aborted when the follower tries to move.
245 root 1.566 - tcp.ext didn't unbind in reloads.
246     - map-tags.ext didn't properly close the database on reloads.
247 root 1.567 - cfutil skips .-directories when scanning.
248 root 1.571 - build.ext prevents players from building on other player's maps.
249     - rent.ext allows the dm to enter anytime.
250     - NPC_Dialogue adds a new predefined variable, $map.
251     - new "build" event hook.
252 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
253 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
254 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
255     them on loading, for old playerfiles and maps.
256 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
257     would be handled differently nowadays anyway.
258 root 1.584 - random map .meta were not being expired at all.
259 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
260 root 1.586 - update to automake 1.10.
261 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
262     require level 4 anymore.
263 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
264 root 1.590 - monsters now rotate through all skills (in chosen_skill).
265 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
266 root 1.661 - detect/sense curse/magic will no longer work on items that don't
267     need identify.
268 elmex 1.593 - added detect mineral vein spell.
269 root 1.592 - support "wall overlays" in the random map generator - not very generic,
270     used by minable veins.
271 elmex 1.594 - (maps) relocated jeweler town to another directoy.
272 root 1.603 - (arch) implement mining pickaxes and mining skill.
273 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
274 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
275 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
276     of the output is only 1/5th (instead of 1/3rd) of ring level.
277 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
278     generated ring/amulet.
279 root 1.601 - generate most constants for perl automatically.
280 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
281     - when player dies, restore his food to at least 200.
282 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
283 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
284 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
285 root 1.600 - the singing skill actually respects the direction now.
286     - oratory and singing now require a direction.
287 root 1.603 - use_skill now requires that you can actually apply the skill tool.
288 root 1.604 - do not invoke perl on every user command anymore by providing
289 root 1.655 a command and an unknown_command event.
290 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
291     perl to C++, for speed reasons (basically undo patchset 1304).
292     - add a client_destroy event, so we don't have to hook the
293     attachable destroy event (which is called much more often).
294 root 1.606 - removed (unused) FLOOR object type.
295 root 1.607 - fix errornous change_abil messages for rods (and other types).
296 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
297     all into server/commands.C.
298 root 1.609 - save and restore combat/ranged/current slot for players.
299 root 1.610 - the server now batches item's face/fx commands, as opposed
300     to sending one fx per item - helps mostly at connect and
301     with floorbox updates.
302 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
303 root 1.614 - the random map generator now supports selecting difficult for
304     more style categories than just monsters (all except fountains
305     apparently).
306 root 1.617 - object serialiser no longer creates empty "owner" references.
307 root 1.620 - make sure failed castings take some time, too, to avoid being
308     smitten by your god.
309     - many more failmsgs and help texts.
310 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
311 root 1.623 - stop thrown objects when their speed goes too low.
312 root 1.624 - log the number of unique logins seen every minute in a compact
313     format (for statistics).
314 root 1.626 - do not send delitem for players.
315 root 1.627 - support static scalar data members properly in genacc now.
316     - implement "simple" freelist management for objects.
317 root 1.628 - recycle object counts now - to support longer uptimes.
318 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
319     function (and yes, 666 is exact!).
320     - random map generator results should now be fully repeatable.
321 elmex 1.635 - fixed possible crash bug in build code.
322 root 1.638 - rename find_marked_object to ->mark and speed up.
323 root 1.640 - player movers properly destroy themselves when used up, instead
324     of leaking.
325 root 1.642 - do not show msg for unidentified objects that need identification.
326 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
327 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
328     next_line method.
329 root 1.646 - use nicer file format for exp_table and attackmess
330     (more like other resource files).
331     - make parse errors during server startup fatal.
332 root 1.652 - properly initialise all maptile values in constructor.
333     - improved {link} map.
334 root 1.655 - optional unloadable extensions will not lead to an endless loop.
335 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
336 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
337 elmex 1.664 - building listening books is possible again.
338     - (maps, arch) added archetype for building instructions and replaced
339     the copies of the instructions in the maps with it.
340 elmex 1.666 - (arch) made the spark shower spell available in shops.
341 root 1.670 - don't create a second LOGIN event on character creation.
342 root 1.674 - correctly generate "You paid xyz" message in shops.
343 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
344 elmex 1.710 - added a 'password' command, to let DMs change the password of players
345     more conveniently.
346 root 1.680 - correctly save shopitems string, to avoid parse error when reading
347     saved maps.
348     - logging now differentiates between logging levels better.
349 root 1.684 - speed up get_typedata.
350 root 1.689 - fix deadlock problem during server shutdown/reload.
351 root 1.692 - make ext/checkrusage "more" non-blocking.
352     - use common::sense for extensions.
353     - work around a 50.10.0 utf8 caching bug.
354 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
355     "no relation to target" bugs.
356 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
357     modules being loaded from the mainloop, pre-load some more
358     core modules so perl doesn't do it later on.
359 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
360     compiling regexes.
361 root 1.701 - make exp_table and materials file reloadable.
362 root 1.702 - made reload_config non-blocking.
363 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
364     causing server freezes.
365 root 1.704 - store unhashed password, to prepare for safer authentication.
366 root 1.707 - do not log connections from the local host, to help a local
367     watchdog.
368 root 1.714 - fix summon freeze at map borders.
369 root 1.717 - support @group syntax and music config file for music face lists.
370     - run post_init jobs in parallel, they might do I/O.
371 root 1.722 - avoid apply conversion for converters.
372 root 1.562
373 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
374 root 1.558 - (maps) fix travel to valdor and back.
375 root 1.545 - do no longer by default eval map cod ein safe compartments
376     (this can be re-enabled using the safe_eval config option).
377 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
378     in lorak.
379 root 1.559 - fix data corruption issues caused by recursive calls to
380     unordered_mapwalk - now every caller must provide its own
381     buffer.
382 root 1.538 - (maps) improve tindervale maps slightly.
383 root 1.544 - (arch) considerably decrease slag ex price.
384 root 1.540 - (arch) fix filth archetype.
385 root 1.556 - extension dependency resolve was completely broken.
386 root 1.544 - multipart objects would cause save_throw_object to crash - it
387     now acts on the head only.
388 root 1.541 - do not try to connect to an irc server unless explicitly configured.
389 root 1.542 - do not expect decltype() to be available in gcc 4.4.
390 elmex 1.543 - extended the safe perl environment by loops.
391 root 1.547 - (arch) fix "armless cook" facings.
392     - the "experience table" resource item did not have a proper
393     hash associated with it, so updates could not be detected.
394 elmex 1.550 - fixed poison traps in doors.
395 root 1.548 - player->killer_name did not properly flag the name as unicode.
396 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
397     and provide a non-destructive SvPVutf8 variant.
398 root 1.554 - do not allow dragon players to change their title via the settings.
399 elmex 1.552 - ratelimited jeweler skill nugget conversion.
400 root 1.551 - under high load, the server stopped swapping out to make
401     the server more responsive, but making it impossible to reduce
402     the load by... swapping out. slot queuing will now always make
403     some progress.
404     - improve the quality of the load-avg calculation.
405 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
406 root 1.556 - don't fail to write the runtime file if the temporary already exists.
407 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
408     player now.
409 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
410     timestamp and use a tab in the client to increase awareness.
411 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
412     setflag 0 is possible.
413 root 1.560 - make install now deletes old extensions, to ease upgrades in the
414     deliantra vm.
415 root 1.538
416 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
417 root 1.532 - the destruction spell could/would corrupt server memory quite often.
418 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
419     disk, not when it already was in memory.
420 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
421     avoiding livelock during high-load emergency saves.
422 root 1.530 - logging in did not properly unapply all skills.
423 root 1.531 - (maps) make the invite quest marking much more obvious.
424 root 1.533 - (arch) fix warrior archetype names.
425 root 1.532 - map prefetching never prefetch upwards.
426 root 1.534 - wizpass no longer makes you non-blocking.
427 root 1.536 - (maps) add light to some of the special maps, add troll
428     map.
429 root 1.530
430 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
431 root 1.515 - (maps) add gorokh_final mapset from crossfire.
432 root 1.516 - (maps) block most vault-type mlab locations, open up
433     imperial converters for anybody to use.
434 root 1.519 - (maps, arch) replace all permanent stat potions by random
435     variants.
436 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
437 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
438     real player object on player changes.
439 root 1.522 - diseases and maybe other things could sometimes reduce the speed
440     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
441     much grief.
442 root 1.523 - speed_left randomisation was, apparently, totally broken.
443     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
444     of the speed slot internally and in map save files. among other
445     things, this gets rid of all the abs (speed) calls.
446     - reduce map file save files by using abridged keywords aliases.
447 root 1.494 - shop specialisation calculation was totally broken.
448 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
449     now enforced.
450 root 1.498 - fix magic mapping, which only worked for inate spell casting.
451 root 1.495 - godgiven items will now be explicitly described as such.
452 root 1.524 - (arch) dded a quiver of bolts.
453 root 1.504 - materialnames would change "randomly" on every load, only
454     set the material when the materialname was not set before.
455 root 1.497 - balancing change, halve rod recharge speed (instead
456     of 4.8s, the standard rods now recharge in ~10s. not a solution,
457     but still.
458 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
459 root 1.509 the costly flag-checking loop in most cases and using a simple
460     repeat-cache for speed_left.
461 root 1.507 - always delay stats update for players on insert/remove till
462     next tick/command, which saves a lot of cpu cycles on drop/take.
463 root 1.514 - add hint about havign to run to attach unaggressive npcs.
464 root 1.494 - pet monster level was not displayed correctly in "showpets index".
465     - clean up floating point conversions and many similar nitpicks.
466 root 1.502 - fix hanuk altar.
467 root 1.504 - overhaul material system to be much faster, and having less bugs, but
468     still having a lot of cruft :/.
469 root 1.502 - add marble shop floor.
470 root 1.494 - move gcc specifics to new file include/compiler.h.
471     - unrecognised cfpod directives could cause undefined behaviour.
472 root 1.505 - added boes' marble shop to steinwandstadt.
473 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
474     - optimise mapspace updates.
475     - cache volume/items per mapspace.
476 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
477     decrease).
478 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
479     have led to weird item multiplications.
480 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
481 elmex 1.501 - fixed crash bug in learn_spell command.
482 elmex 1.634 - enhanced output of the mapinfo command.
483 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
484 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
485     from perl to c++.
486 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
487     and use it in some "inner" loops.
488 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
489 elmex 1.511 - fixed jeweler experience output to not be floating point.
490 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
491 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
492 root 1.518 - try to prefetch memory inside process_objects, which can give
493     enourmous speed gains.
494     - make some small optimisation to the process_objects loop.
495 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
496     handling different chksum lengths.
497     - check for hash collisions in cfutil.
498     - reduce face checksum size from 6 to 4 bytes.
499 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
500 root 1.523 - removed weather-specific attributes.
501     - fixed genkeywords dependency.
502     - do not clear "randomitems" slot for world underlays.
503     - use "sl" as short-hand for speed_left in save-files, just to make them
504     smaller.
505 root 1.517 - in general, don't crash on value-less resource file lines
506     anymore, due to get_str never returning a 0-pointer.
507 elmex 1.521 - code cleanup in move_symptom.
508 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
509 root 1.494
510 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
511 root 1.481 - some Andrew Madloch wanted, despite being specifically told
512     multiple times that the Deliantra parts additions are under AGPL,
513 root 1.487 lock up the source code of the server within his company.
514 root 1.481 some reorganisations have been done to the sourcecode to make
515     it clearer that this violates the Affero GPL. Help to keep
516     Deliantra free software even for the coming generations
517     and be wary of the promises of Andrew Madloch, he has nothing
518 root 1.487 good in mind for free software.
519 root 1.480 - clarify which files of the server are 100% AGPL.
520 root 1.481 - minor reorganisation, move some GPL code into other files.
521 root 1.483 - implement viewpoint (which is like observe, but only for the map,
522     not stats etc.).
523 root 1.484 - replace magic mapping overlay by a flying bird exposing area
524     on the worldmap (ext/magic_mapping.ext).
525 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
526     - @find results in npc dialogue is now stored in $find.
527 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
528 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
529 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
530     dm instead.
531 root 1.456 - (maps) add town portal to celvear.
532 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
533     mapsets from crossfire, together with associated archetypes.
534 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
535     - (maps) define a new whalingoutpost region.
536 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
537     and most archetypes that go with them (without stoning and swallow effects),
538     casino tokens and stock certificates are also missing.
539 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
540     and santo dominion.
541 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
542     to go with them. also adjusted archetypes to be more korrekt "gotisch".
543 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
544 root 1.460 - properly close client-side dialogue when the player is teleported away.
545 root 1.459 - map-tags did not properly close it's database tables or wait
546     for a quiescent state, causing memory corruption on reload.
547 root 1.454 - support "stat.xyz" accessor in match expressions.
548 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
549 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
550     fixes long answers from npc dialogue).
551 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
552 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
553     and to not add a "put your code here" force needlessly.
554 root 1.463 - (arch) fix or improve many plurals.
555 root 1.465 - markers do no longer add a force if the slaying field is unset.
556 root 1.466 - sped up search-items implementation, but it's still horrible.
557 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
558 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
559     used to reogianise the illogical arch tree a bit.
560 root 1.479 - (maps) import most map names from crossfire.
561 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
562 root 1.483 - fly_high movement gives better los, ignoring blocksview.
563 root 1.488 - the addexp command should now honour skill names with spaces.
564 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
565 root 1.491 - (arch) added many more buildable marble floors.
566 root 1.490 - major namespace cleanup: save 45kb by making functions static
567     that were unnecessarily global.
568 root 1.452
569 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
570 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
571 root 1.451 - fix a memory buffer overflow in the book code.
572 root 1.429 - add @check, @find npc dialogue commands.
573     - (maps) add a number of town interiors.
574 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
575 root 1.451 - (maps) add celvear area from cfextended.
576 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
577     - (server,maps) fix bug causing some library books not to be chained down,
578     cause Scorn/Navar libraries not to have inscribable books.
579 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
580 sf-marcmagus 1.433 inappropriate item power.
581 root 1.448 - (maps) fix intwell balancing issue.
582 root 1.437 - improve the look of generated books.
583 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
584     - fix bug where players could bypass no_drop by putting items in containers.
585 root 1.430 - consecutive commands arriving at the same time in the server would be
586     corrupted if the length was >255.
587 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
588 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
589     and perl.
590 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
591     functionality (and more) inside the same object using the match expressions.
592     - create simpler match expression compiles in many common cases.
593 root 1.439 - reduce object size by removing obsolete "seen_by" member.
594 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
595     of the new dynbuf::splice function (which gave an unexpected net win
596     in code size...).
597 root 1.442 - the server will no longer complain (and subtly fail) when an object
598     being removed from a map causes another object to get removed.
599 root 1.441 - banish strncpy from the server, speed up and simplify sending item
600     descriptions to the client considerably.
601 root 1.442 - add new "in head" set modifier for matches.
602     - new BLOCKED_MOVE event added.
603     - mapscript archetype now has activate_on_xxx true by default, as similar
604     connected elements.
605 root 1.448 - (maps) imported all styles from cfextended except
606 root 1.444 floorstyles/land_plots and monsterstyles.
607 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
608 root 1.446 - don't crash when treasure lists are empty / supply new empty
609     treasurelist for randomitems when none can be found.
610     - implement cf::map::static_maps and use it in map-tags.ext.
611 root 1.449 - fix a bug in map-tag scanning when moving tags.
612 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
613     for a reaction.
614 root 1.447 - implement new "loadall" map loading command, purely for debugging.
615 root 1.429
616 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
617 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
618     but not horns (to make them more useful for content-creators).
619 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
620     2) it skipped spell effects and 3) it didn't handle the case where
621     and object was destroyed while iterating over it correctly. all this
622     allowed players to sometimes walk onto spaces they should not be able to
623     walk on.
624 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
625 root 1.399 - examining an object now dumps the serialised object form when the user
626 root 1.404 is a wizard (wizlook).
627 root 1.421 - altars no longer accept unpaid items.
628 root 1.411 - party spells didn't work all that well.
629 root 1.424 - added complex object matching framework (cf::match), and make altars
630     and pedestals use it.
631 root 1.425 - identified skill-tools show what skill they grant.
632 root 1.399 - display the duration of change_ability spells when examining them
633     (missing: protection spells, but they are a hack...).
634 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
635     adding more variety to the different mushrooms.
636 root 1.398 - fix a minor cfpod formatting bug.
637 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
638     the hintmode setting on the settings page.
639 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
640 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
641 root 1.399 - enable the object loader to also dump archetypes.
642 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
643 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
644 root 1.402 - force the initial face when loading an object that is time-animated
645     or a monster, so it does not have to be specified anymore.
646 root 1.403 - fix a bug where recasting an ability changing spell could shorten
647     its remaining duration.
648 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
649 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
650 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
651     up splay operations as well.
652 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
653 root 1.412 - implement introspection data for C++ classes (%REFLECT).
654 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
655 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
656 root 1.419 - fix transmutation alchemy.
657 root 1.424 - speed up many frequently-invoked C->perl callbacks.
658 root 1.419 - added complex object matching framework, to be used in altars and the like.
659 root 1.426 - switch to YAML::XS from YAML.
660 root 1.396
661 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
662 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
663     that ultimately was not helpful to catch it :)
664 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
665     all callers to use either one or the other, as appropriate. This
666     fixes the (rather fragile) light spell, maybe others.
667     - fixed an overflow and exploit in the bank/payment code.
668     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
669 elmex 1.384 to explain the skill a bit more.
670 root 1.389 - removed a buggy check for zero attacktype. So that we might find
671 elmex 1.388 the real bugs in the archs/maps/objects.
672 elmex 1.394 - Fixed enabling torches with lighters.
673 elmex 1.387 - (maps) Added Heaven Town region.
674     - (arch+maps) Fixed & normalized warriors on map
675     /quests/peterm/CTower/Barracks.
676 root 1.392 - fix the light spell (and possibly diseases and other lights).
677 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
678 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
679     a long time ago, and similar cases are still to be found in the maps.
680     - make the socket_timeout configurable in the code (but not yet for users).
681 root 1.393 - earth wall health bar is now correct.
682 elmex 1.384
683 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
684 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
685     freeze with IO::AIO anymore due this change.
686 root 1.364 - avoid a crash when a player tries to apply a lighter.
687 root 1.376 - allow a spell argument for dimension door.
688 root 1.362 - move shop item listing and some otherstuff into the info tab.
689 root 1.360 - avoid crashes when non-players cast party spells.
690 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
691 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
692     - small improvement of the number of potions in shops
693     (by Job Vranish).
694     - added a few party spells (by Job Vranish).
695 root 1.362 - use a common message dynbuf.
696 root 1.364 - destroying tear down objects will now use the full hp range
697     for animation and will only destroy/lastframe when hp < 0.
698     - allow monsters to use earth to dust.
699     - use manhattan distance for get_rangevector_from_mapcoord, just as
700     in get_rangevector.
701     - los updates now correctly take tiled maps into account.
702     - do los updates even on maps without darkness.
703 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
704 root 1.375 - upgrade to IO::AIO 3.21.
705 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
706 elmex 1.373 - properly catching exceptions from callback in irc.ext.
707 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
708 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
709 elmex 1.368 - (arch) added hint about usage to Slag Ex.
710 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
711     like the rest.
712 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
713 root 1.378 - (arch+maps) added rate limited converter and adjusted
714     /elmex/mana_fountain.
715     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
716     - reduce size of casting_time, move_status, attack_movement,
717     last_heal and last_sp slots, squeezing some more space out of struct
718 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
719     anywhere.
720 root 1.358
721 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
722     - fixed bug in alchemy, where finding the right object for enhancements
723     didn't work.
724 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
725     effects (w.r.t. put_more) per mapspace, to give the server a chance
726     to survive a hundred deathsheads.
727 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
728     disastrous bug of unfortunately unknown proportions...
729 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
730 root 1.343 - use gender-neutral place descriptions for invite.
731 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
732     Thanks go to Lisa Larsen!
733 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
734     anymore).
735 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
736 root 1.345 - use better dependency tracking for include/keyword.h.
737 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
738     so it is possible to invite somebody out of some stck-till-death traps,
739 root 1.346 or simply to commit suicide.
740 root 1.352 - replace the "ignoring delayed commands" message by something more useful
741     (cf. cunning gnome freezeing issue).
742 elmex 1.349 - various fixes for weapon improvements.
743 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
744 root 1.353 - support T and G sequences in cfpod.
745 root 1.343
746 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
747 root 1.339 - convert me command from per-map to chat, which makes more sense, also
748     document it.
749 elmex 1.336 - more than one spellbooks of same class can now be given
750     in class selection.
751 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
752     spell rebalancements.
753 elmex 1.338 - the IRC gateway filters IRC colors now.
754 elmex 1.336
755 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
756 root 1.331 - (arch) fix quiver of Holding Bolts.
757 root 1.332 - applying unpaid items will now examine them.
758 root 1.330 - add "What" column to body command, showing items in that slot.
759 elmex 1.329 - redesigned and rebalanced lamps and torches.
760 root 1.330 - add "..." to item names that have been shortened.
761     - fixed "assign" function that squeezes strings into fixed length.
762 elmex 1.333 - add cursed effect to lamps and (some) torches.
763 elmex 1.334 - fixed bad assigned crafting skills and their tools.
764 root 1.312
765 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
766 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
767 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
768 root 1.312 - make monster smell logic dependent on their wisdom stat.
769 root 1.324 - put the death reason into a separate tab.
770     - converted "connected" slot to string, cleanly got rid of some ugly
771     hacks such as the path_attuned hack.
772 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
773     - replace one-at-a-time hash by faster than smaller FNV-1a hash
774     when hashing strings.
775 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
776 elmex 1.320 whether the right cauldron is used.
777 root 1.313 - considerably optimise shared string implementation by
778 root 1.316 making its null value a compiletime constant.
779 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
780     as well as using shstr_cmp to pass shared stringsa round efficiently,
781     for lots of code size savings.
782 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
783     they are sleeping: generators now check for the sleeping flag.
784 root 1.318 - tell gcc not to excessively inline some perl interface functions.
785 root 1.322 - remove marking rune length limit.
786 root 1.323 - fix formatting of cfpod when a verbatim block was following
787     a single newline.
788     - move resistances, statistics and showpets command output into tabs.
789 root 1.326 - implement map scripts that can replace the boulder logic without
790     having to write extensions.
791 root 1.310
792 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
793 root 1.302 - fix a longstanding bug that teared multipart monsters
794     at map boundaries apart.
795 root 1.292 - temporarily make permanently invisible player visible when
796     he/she makes noise.
797 root 1.284 - fix being able to see through walls a bit.
798 root 1.303 - improve look at output.
799 root 1.285 - completely replaced the line of sight algorithm with a variant
800     of spiral fov capable of visibility grades and arbitrary
801     shadow angles, that uses less memory and less code.
802     - the new los code supports arbitrary map rectangles and loosens
803 root 1.310 other restrictions of the old code, supporting further optimisations.
804     - update los if blocksview-objects are inserted in a map, not just when
805 root 1.287 removed (e.g. for summon fog).
806 root 1.303 - permanent invisibility doesn't make immune against making noise:
807     implement a noise system that allows monsters to locate the player
808     when he/she makes noise.
809     - implement a primitive smell system that monsters can use to track
810     players.
811 elmex 1.288 - create bomb now also works when casted by door traps.
812 elmex 1.290 - (arch) new torch graphics.
813 root 1.289 - (maps) considerably soften the subway spider.
814 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
815     the guards from being killed by players.
816 root 1.310 - (maps) lots of tweaks in and around scorn.
817     - (maps) use special non-blocksview jungle, mountain and
818     darkforest freely on the worldmap, to get gradual sight obstacles
819     instead of total blackout in those areas.
820 root 1.289 - no maximum darkness for outdoor maps anymore.
821 root 1.291 - add more hints, fix some messages.
822 root 1.292 - fix a bug: firing rods should tell you something about them.
823     - make light additive even within players.
824 root 1.293 - darken xrays effect a bit.
825     - improve handling of los changes when inserting or removing
826     objects, not perfect yet.
827     - make map darkness signed (formerly unsigned) to allow
828 root 1.294 ambient lighting and centrally manage darkness as an offset.
829     - revamped, fixed and documented the server calendrics, also
830     tell users the current time and data, to improve awareness.
831     - implement proper wizlook flag and handling of wizlook, instead
832     of dumbly just clearing los once.
833 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
834     and has a smaller runtime variance.
835 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
836     making them actually useful.
837     - see_in_dark now increases the viewing radius by 3.
838 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
839     speedup, as well as in many other places.
840 root 1.299 - remove support for extended map infos - these are not used
841     by the deliantra client and removing them gives us a 10% speedup
842     when sending map changes.
843 root 1.300 - remove most gcfclient and other client bug workarounds, as well
844     as now obsolete protocol versions, simplying the code.
845 root 1.301 - optimise and simplify generation of random numbers.
846 root 1.303 - correctly provide a non-zero default density for materials, to
847     avoid crashes, fix other bugs in the material handling code.
848     - fix volume calculations.
849     - fix cfpod parsing when multiple verbatim blocks were separated by
850     newlines.
851 root 1.305 - increase monster detection radius from wis/5 to wis/3.
852 root 1.306 - remove old pickup modes.
853     - remove obsolete disarm and search commands (search wasn't working
854     anyways).
855 root 1.308 - fix a crash when an npc applied a sign.
856 root 1.284
857 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
858 root 1.283 - this release is assumed to be very stable.
859     - (maps) radically redesigned and improved tutorial.
860 root 1.280 - directional casting no longer immediately removes the invisible effect.
861 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
862 root 1.272 - fix overflow in lighting calculations.
863     - negative glow radii can no longer cause total darkness.
864 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
865     only maximally-lit ones.
866 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
867     - swashbucklers got the oratory skill now.
868 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
869 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
870 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
871 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
872     (which was probably broken, too).
873 root 1.281 - support negative glow radii during daytime, too.
874     - use circular, not rectangular, viewing area.
875     - use minimum viewing distance of 2 in outdoor maps.
876     - negative glow is stronger than viewing area or lamps.
877 root 1.283 - (arch) new darkness spell face.
878 root 1.272
879 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
880     - (maps) completely redesigned scorn.
881 root 1.269 - "cast light" now works on oneself.
882 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
883     negative glow radii again (they were totally broken before).
884 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
885 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
886 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
887 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
888 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
889     back to the player.
890 root 1.251 - attuned/repell and spell base level system reworked.
891 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
892 root 1.247 be less erratic now.
893 root 1.248 - refuse to write the uuid file if the uuid is zero
894     (to avoid writing it in early crashes).
895 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
896     - speed up emergency_save by not syncing every file separately.
897     - no longer reattach perl to every object on reload, it's slow, and no longer
898     necessary since we don't nuke stashes anymore.
899     - do not bootstrap perl from the commandline args, use separate eval for
900     better error reporting.
901 root 1.259 - fix a crash when pushing cone spells met ice attacks.
902 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
903 root 1.255 - speed up map refresh in server a bit.
904 elmex 1.258 - refactored drop code and fixed some programming errors in it.
905 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
906 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
907 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
908     as the current weight of the inventory.
909 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
910     dragonfire has been introduced for the non-dragon players.
911 root 1.265 - remove unused "tooltype", "start_holding" object slots.
912     - change "weapontype" object slot to uint8.
913     - convert "hide" object slot into flag.
914     - reorder object members for better locality of reference and codesize
915     decrease.
916 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
917 root 1.267 - fix a crash when no skill could be found when killing amonster.
918 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
919     every completed aio operation.
920 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
921     and update mapspaces if necessary.
922 root 1.246
923 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
924 root 1.241 - removed all command line parsing, only env variables are supported
925     anymore.
926 root 1.239 - region-specific monsters will now once more be on the worldmap.
927 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
928 root 1.225 would grow out of bounds.
929 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
930 root 1.222 - fixed a double-escaping bug in the pod-parser.
931     - rewrote the cfpod parser in C++.
932     - hintmode moved to C++, players need to re-set their hintmode if
933     they dislike "show".
934 root 1.231 - fix RIP inscription.
935 root 1.239 - bump login name length from 18 to 20 char max.
936 root 1.231 - correctly support gender in emotes.
937     - correctly support gender in the death messages.
938     - correctly generate death messages for players only when they really die,
939     with increased information.
940 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
941     and data corruption (but apparently was never triggered).
942 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
943 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
944     data corruption bug.
945 root 1.223 - tweak coredumping/monitoring a bit.
946 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
947 root 1.227 - do not crash in the loader when an inventory object could not be loaded
948     (from a corrupted file).
949 root 1.241 - redid skills command to send output to proper channel.
950 root 1.233 - object->map is no longer refcounting.
951 root 1.228 - add FLAG_DEBUG for internal debugging.
952 root 1.231 - add NDI_VERBATIM flag to send_msg.
953 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
954 root 1.240 - player->exists is no longer a sync_job.
955 root 1.233 - split login.ext's player scheduler into
956     it's own player-scheduler.ext extension.
957 root 1.222
958 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
959 root 1.212 - require perl 5.10.
960 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
961 root 1.204 - swap player and observed count's on the map when observing.
962 root 1.205 - add (mostly untested) mapspace perl class and accessors.
963 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
964 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
965     could be found.
966 root 1.208 - pits now have a configurable "random spread" range and default
967 root 1.213 to a radius of two now.
968 root 1.212 - rewrite pay_player_arch.
969     - use a more stable perl_reload implementation.
970     - do not use Symbol::delete_package (causes crashes after perl-reload),
971     use our own, safer, clear_package instead.
972     - when asynchronously dumping core, close all file handles to allow
973     the server to restart concurrently.
974 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
975     sequences, without double-encoding. it should be faster, too.
976     - the above fixes wrong display of help tetx and many other issues.
977 root 1.216 - use lzf and frag packets for large messages for clients supporting them
978 root 1.218 (0.9976+), use it for long books and other messages.
979 root 1.210 - eradicate listen command and corresponding code.
980 root 1.211 - eradicate logs command.
981 root 1.218 - let the client log into the server log, used for crash backtraces.
982 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
983     old style spell objects with the spell magic bullet.
984 root 1.220 - (arch) fixed skill less rods in the archetypes
985 root 1.204
986 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
987 elmex 1.197 - made jeweler workbench larger and some other minor map
988     changes in jeweler town.
989 root 1.196 - fixed wrong item handling in jeweler skill code.
990 root 1.198 - (arch) use a special "key_random_map" for random map keys
991     that are used up.
992 root 1.199 - fix a crash when the player who was observed has logged out long
993     enough for his region/map to be gone.
994 root 1.200 - port to g++-4.3's incompatible tr1 changes.
995 root 1.201 - add some missing dependencies.
996 root 1.203 - log to /var/log/deliantra/ by default.
997     - hack observe code to enable smooth movmenet when observing.
998 elmex 1.195
999 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1000 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1001 root 1.179 - correctly move gsay to the party channel.
1002 root 1.178 - fix a crash when animate weapon was used in some areas.
1003 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1004 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1005     with NPCs.
1006 elmex 1.175 - (arch) dragon scales got proper type now
1007 root 1.193 - object::decrease would sometimes cause container weights to
1008     be wrong, this has been fixed.
1009 root 1.194 - do not send time updates for newly-seen items.
1010 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1011 root 1.183 - fix cone spells etc. going through walls sometimes.
1012 root 1.186 - fix a weight update bug that sometimes left containers
1013     with wrong weights.
1014 root 1.194 - added auto_apply event and extension for shop tiles.
1015 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1016     - make sure the map is loaded when using a town portal return.
1017 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1018     where healing spells didn't cost any grace.
1019 root 1.173 - fix starvation kill reason.
1020 root 1.174 - fix pk killer name message.
1021 root 1.189 - don't let people apply signs with @match.
1022 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1023     what seems to be the biggets memleak in the server).
1024 elmex 1.171
1025 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1026 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1027     - use anyevent to manage listen ports (this enables IPv6 support).
1028 root 1.167 - server supports ipv6 client connections now.
1029 root 1.168 - use newly-available Coro::AnyEvent.
1030 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1031     to let it handle AIO requests.
1032 root 1.167
1033 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1034 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1035     processing considerably (especially in the client) and reduces data transfers
1036     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1037 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1038     - (map) fixed npc dialogue in pup_land/s_f/special.
1039     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1040     (swarm spells now stay in the player's inventory).
1041 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1042 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1043     archetype *archname* (chairs of different facings were merged).
1044     - bugfix: fix a potential crash issue in find_object_name (not used
1045     normally).
1046 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1047 root 1.164 (destruction, magic missile etc.).
1048 root 1.163 - swarm spells without a direction now use various spiral patterns
1049     instead of being fully random.
1050 root 1.158 - update AnyEvent API to 3.4 and above.
1051 root 1.156
1052 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1053 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1054 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1055 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1056     and for attacking monsters. it also takes about one second to do a jump.
1057 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1058 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1059 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1060 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1061     were created outside a map.
1062 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1063     (fixed by reversing the logic).
1064 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1065 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1066 root 1.154 - bugfix: support random maps >127x127.
1067 root 1.152 - (maps) fixed the death certificate system in nimbus.
1068 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1069 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1070 root 1.147 - (arch) give ball lightning a real name.
1071 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1072 root 1.155 - support cfpod in ex replies (client item tooltips).
1073 root 1.143 - unapply item in range slow when readying a spell.
1074 root 1.148 - bugfix: account for rounding errors in weight updates.
1075 root 1.139 - remove synchronous mkdir in chargen_race_done.
1076     - fix per-race starting maps.
1077 root 1.142 - check hiscore on suicide and quit as well.
1078 root 1.138 - tell players when they are starving.
1079 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1080     - fix map difficulty calculation for generators.
1081 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1082 root 1.149 - support no_drop map header flag (before it was only available internally).
1083 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1084 root 1.133
1085 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1086 root 1.119 - bugfix: custom skill settings were not saved by the server.
1087     - bugfix: remove did not actually remove items from the inventory, leaving
1088 root 1.116 ghost items.
1089 root 1.119 - bugfix: properly update items identified on the ground.
1090 root 1.120 - bugfix: use localtime_r in the logger thread.
1091 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1092     - bugfix: archetype reloads could crash the server.
1093 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1094 elmex 1.114 player is not logged in.
1095 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1096 root 1.117 server startup.
1097 root 1.128 - bugfix: fix the door surround check in the random map generator.
1098     - (maps) fix heaven quest difficulty progression.
1099     - (maps) fix some random map styles.
1100     - dropping items a shop is not interested in won't sell them anymore.
1101     - rods and horns with a too low maximum charge allow now at least one discharge.
1102     - implement kill & death statistics.
1103     - random map preparation is no longer synchronous.
1104     - rewrite find_style in perl, no longer does synchronous I/O.
1105     - improve random map specials placement.
1106     - make the killer a real object pointer instead of a string, improved
1107     kill reason messages.
1108 root 1.117 - take advantage of new aio_close and aio_chmod.
1109 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1110 root 1.125 - change_abil is much faster.
1111 root 1.126 - update the floorbox more often to work around the reverses item order
1112     display in clients.
1113 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1114 root 1.126 - add hints to the invite messages.
1115 root 1.127 - rewrote key<->value pair handling.
1116 root 1.128 - use an independent random number generator for the random map generator.
1117 elmex 1.113
1118 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1119 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1120     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1121     - completely automate the weight handling, should fix all weight
1122     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1123 root 1.103 - reloading archetypes while a user was in the character creation phase
1124     could crash the server.
1125 root 1.106 - fix a nontrivial number of cases of code commented similar
1126     to "is this really correct?", as many of those cases are now handles
1127     automatically by lower level code.
1128     - replace many ad-hoc checks for client visibility by object::visible_to,
1129     should result in broader applicability of functions using it.
1130 root 1.104 - merge items with different arch pointers refering to the same arch
1131     (due to archetype reloads).
1132 root 1.106 - refactored the object remove/insert functions and most related
1133     functions (decrease, split, merge_ob etc.).
1134 root 1.105 - make it compile better on freebsd (reported by pippijn).
1135 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1136 root 1.108 - fix the longstanding "container stays open" bug.
1137 root 1.107 - improved floorbox updating to be incremental and other protocol
1138     optimisations.
1139     - get rid of update_after_inventory_change and only do update stats
1140     for weight once/tick/player at max.
1141 root 1.109 - rewrite party commands, use party channel.
1142 root 1.103
1143 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1144 root 1.97 - properly link against libgthread as that is needed to make the slice
1145     allocator thread-safe.
1146 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1147     recommended configuration) (reported by Samuel Gondouin).
1148 root 1.94 - always put godgiven items into the player inventory, never any containers.
1149 root 1.92 - (maps, arch) the scorn go club was founded!
1150 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1151 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1152     became a real spell-class.
1153 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1154     - (arch) considerably strengthened spark shower and destruction.
1155     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1156     finally reloadable at runtime.
1157     - changed archetype loading algorithm to only require one pass and
1158     use delayed resolving of references.
1159 root 1.101 - examine command now uses the examine infobox.
1160 root 1.102 - implement an "incremental garbage collector" for archetypes.
1161 root 1.98 - enable slice allocator again.
1162 root 1.96 - implement optional free memory poisoning.
1163 root 1.91
1164 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1165 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1166 root 1.85 skill.
1167 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1168     names (also update all maps to use money instead of coins).
1169 root 1.78 - add uuid accessors to perl.
1170     - add coin names and archetype accessors to perl.
1171 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1172 root 1.78 - change perl extensions to not use hardcoded coins and values.
1173 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1174     and be more parsimonous of uuid usage by the exact value out on exit.
1175 root 1.86 - write log messages in another thread, removing another sync point.
1176     - support multi-line log messages in a nicer way.
1177 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1178 root 1.81 - fix a minor memleak in the random map generator.
1179     - some parts of the random map generator are not coroutine-safe,
1180     so only call it "single-threaded".
1181     - major cleanup of memory management in random map generator.
1182 root 1.87 - slight refactoring of the random map generator, faster too.
1183 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1184     bookkeeping bug.
1185 root 1.87 - work around "player is on active list" problem by deactivating player
1186     after loading.
1187 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1188     there have in fact been allocations.
1189 root 1.82 - fix object::insert to do as documented and insert into the env
1190     if necessary.
1191     - fix cf::map::unique_maps.
1192     - fix nrof overflow check in can_merge_slow.
1193     - fix converter code to handle >31 bit values.
1194 elmex 1.83 - added support for the player_sold flag
1195 root 1.84 - converters no longer accept unpaid items.
1196 root 1.88 - canonicalize random map meta files for better unification.
1197 root 1.77
1198 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1199 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1200     when mlockall has been used.
1201 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1202 root 1.72 - use separate thread for ticker timing (and more in the future).
1203     this greatly increases timing accuracy and gets rid of an enourmous
1204     number of gettimeofday calls.
1205 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1206 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1207 root 1.71
1208 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1209 root 1.68 - rebalanced default experience table to be more exponential
1210     and much easier up to level ~40, then moderately harder.
1211 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1212 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1213     - do not exit on reload/load errors but properly cleanup.
1214 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1215 root 1.66
1216 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1217 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1218     (this fixes the jeweler skill).
1219 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1220 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1221 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1222     it has reset, which is better than putting it on the savebed, also as
1223 root 1.321 proof that the player didn't use a savebed).
1224 root 1.59
1225 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1226 root 1.56 - work around perl bug in configure perl module version check.
1227 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1228 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1229 root 1.52 - fix a bug in animate_weapon, causing a crash.
1230 root 1.54 - no longer exit when a coroutine throws an exception.
1231 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1232 root 1.53 - fix the "<player> is nuts" message.
1233 root 1.58 - fix an exception at logout due to the json_coder being gone.
1234 root 1.43 - upgrade to EV version 2.0 API.
1235 root 1.47 - when players don't apply a savebed correctly but stand above one,
1236     do not move or kill them.
1237 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1238 root 1.43 - implement generic framework for server-side resource files.
1239     - implement resource file update event.
1240     - hook experience table update into the framework.
1241     - move jeweler.yaml to resources (arch/).
1242 root 1.44 - switch from Crossfire to Deliantra perl module.
1243     - implement json2json arch filter.
1244 root 1.45 - implement widget protocol version 2, support for ui templates.
1245 root 1.54 - mapinfo is now handled fully asynchronously.
1246 root 1.48 - ext/irc: also log irc messages.
1247 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1248 root 1.43
1249 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1250 elmex 1.41 - limited the number of items that can be picked up and dropped
1251 root 1.42 as temporary measurement against bad performance or dropping things
1252     (this lead to long freezes and triggered the watchdog).
1253 elmex 1.41 - improved the performance of the drop command a bit.
1254 root 1.38 - switch from Event to EV for higher performance, easier usage,
1255     less bugs...
1256 root 1.39 - updated to release version of the gnu affero license.
1257 root 1.38
1258 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1259 root 1.36 - more thoroughly rename the binaries, contact addresses.
1260     - update the copyrights.
1261 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1262     crashes.
1263 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1264     potentially causing crashes.
1265 root 1.35 - assign weapons on user load time, not login-time, avoiding
1266     crashes.
1267    
1268 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1269 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1270 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1271     in some of the maps.
1272 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1273     which is now trivial to do.
1274 root 1.33 - removed all traces of the old (and never working) plug-in interface
1275     (70kb code less on amd64).
1276 root 1.34 - improve/tune scheduling priorities.
1277     - fix some freezing bugs.
1278     - fix a memory corruption problem in dynbuf.printf.
1279     - use channels for chat and many informational commands.
1280     - improved the tutorial.
1281     - create missile is now fixed.
1282     - race fields must now contain archetypes.
1283     - jumping skill now works as advertised.
1284 root 1.31
1285 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1286 root 1.24 - relicense under the gnu affero license.
1287 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1288 root 1.24 - implement server-side framework for generic resources.
1289     - use resource framework for server-provided ambient
1290     music.
1291 root 1.27 - save object owners (players only atm).
1292 root 1.24 - replace limited sound api with server-provided sound effects.
1293     - new sc (sound control) protocol command.
1294     - improve fxix protocol to include types.
1295     - exactly fill tcp segments, if possible.
1296     - output-rate is now an upper limit, the server will automatically
1297     (and quite perfectly) adjust to the network conditions, ensuring
1298     low latency even during bulk transfers (music, images, sounds etc.).
1299     - implement server-side widgets (i.e. client widgets controlled
1300     in the server side). this will allow future expansion without
1301     having to upgrade clients.
1302     - implement a (artwork) world map with realtime player position
1303     tracking.
1304     - new and more efficient extcmd (server still supports old extcmd
1305     protocol).
1306 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1307     calcluation that could be easily exploited by users.
1308     - rebalanced diseases to spread more naturally/evenly.
1309     - completely asynchronous map loading even for tiled maps.
1310 root 1.24 - replace simple messaging protocol with channels carrying metadata
1311     (similar to message types, but more directed at the user).
1312     - reduce command processing latency by a whopping 120ms by
1313     reordering some processing steps inside the server. this directly
1314     reduces lag by 120ms.
1315     - actually send spell faces to the client.
1316 root 1.23 - implement player genders.
1317 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1318     otherwise return to savebed and possible kill if the log-out
1319     was for too long.
1320     - fast socket-dead detection (kick player after 8 seconds without ack).
1321     - greatly reduce the cpu time needed to draw maps _again_.
1322     - archetypes are now subclasses of objects.
1323     - rebalanced shop greed and approval functions to be more realistic
1324     (and likely match the actual intention).
1325 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1326     italic, gender-specific text, paragraphs etc.
1327 root 1.24 - implemented hint framework, players can opt to receive hints.
1328     - implemented (long) book framework, added some books from the cf wiki.
1329 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1330     protocol and is capable of transmitting generic meta information.
1331 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1332     - replace the nexus by a per-player tutorial map that teaches stuff
1333     better than the newbie house.
1334 root 1.18 - fix the magicmap colours.
1335 root 1.19 - optimise map update even more by removing unneeded code and checks.
1336     - decouple map and stats update from pl->ob and use pl->observe instead.
1337     - implement observe command.
1338 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1339     calls with a simple comparison.
1340     - fix a latent crossfire bug that could crash the server because the
1341     map refresh did not update the mapspace.
1342 root 1.24 - support custom keys for regions and maps, regions are now
1343     refcount-managed.
1344     - allow worldmap overlays anywhere in the 000..999 range.
1345     - new system to acquire time slices for background jobs, to reduce
1346     jitter.
1347 root 1.27 - semi-persistent object-referencing framework (currently only players
1348     supported).
1349 root 1.22 - dependency tracking for perl extensions.
1350 root 1.24 - new slag-ex extension for cleaning cauldrons.
1351     - fix invoke result processing.
1352     - there are even less i/o syncpoints in the server now.
1353 root 1.29 - added map-tags extension that scans all maps for object tags
1354     and records them in the database (not used yet).
1355 root 1.28 - metaserver 2 support.
1356 root 1.22 - many more bugfixes and minor optimisations.
1357 root 1.16
1358 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1359 root 1.14 - optimised event invocation (non-wanted events can now be
1360     skipped with 4-5 inlined instructions).
1361 root 1.12 - complete rewrite of town_portal: it now creates a portal
1362     to the "nearest" town only, travel is only possible
1363 root 1.13 to the town and back, anybody can use it (also removes
1364     one of the remaining syncpoints in the server).
1365 root 1.10 - complete rewrite of the range/attack skill slot system:
1366     there are now two slots, one for combat, one for ranged
1367     attacks.
1368     - introduce the concept of a current weapon (either a ranged
1369     or a combat weapon/skill/tool) and switch between them as
1370     needed.
1371     - rewrite bow code so bows get more useful: apply damage,
1372     attacktype and other stats to the arrows and treat
1373     bows as weapons. also rebalance the missile weapons skill
1374     so its damage increases with level.
1375     - rewrite the complete player speed logic: weapon_speed now
1376     works as documented and there are no unnatural speed boosts.
1377 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1378     installation, replacing the old collect scripts and
1379 root 1.9 simplying deployment by scaling and cutting faces as required.
1380     - simplify the map protocol extensively by taking advantage
1381     of missing bigfaces, speeding up map generation immensely.
1382 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1383     other archetypes.
1384     - rationalise archetype, region and treasurelist file format
1385     into a single file format and make them reloadable asynchronously.
1386 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1387     reloadable at runtime.
1388 root 1.6 - implement 64x64 faceset support.
1389     - implement fxixsx protocol that saves
1390     a lot of bandwidth over the old image/face/smooth packets
1391 root 1.11 and allows images > packetsize, incremental and background
1392     transfers.
1393 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1394     on a face basis as opposed to a mapspace basis.
1395 root 1.7 - the server can now rate-limit image uploads to not exceed
1396     a certain (client-configurable) speed while guarenteeing full
1397     freedom of movement.
1398 root 1.8 - implement new ex command to request item descriptions.
1399     - implement new msg command for in-game messages with meta
1400     information (using xml).
1401 root 1.9 - enforce utf-8 for all text messages.
1402 root 1.13 - added micropather (not used yet).
1403 root 1.6 - many, many bugfixes.
1404 root 1.1
1405 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1406 root 1.1 - make coroapi accessible to cf+.
1407     - moved map handling logic completely to perl
1408     - per player maps are now marked in the map
1409 root 1.2 - maps are saved completely differently now,
1410     and much more often.
1411 root 1.17 - rewrote map header parser and writer, to be much faster.
1412 pippijn 1.4 - maps and players are now (in the average case) loaded
1413 root 1.2 and saved completely asynchronously, I/O contention will no
1414     longer freeze the server.
1415 pippijn 1.4 - players and maps can be loaded anytime, without the player
1416 root 1.2 being logged in.
1417 root 1.1 - automatically generate method interfaces for perl from headers
1418     - unbundled freezethaw
1419     - mostly rewrote common/map.C
1420     - completely rewrite server/swap.C
1421     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1422     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1423     - better message for apply failures due to applymode
1424     - removed most all of the weather code
1425     - unified logging to stderr and file
1426     - too many minor changes to document
1427 root 1.615