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Revision: 1.814
Committed: Tue Nov 6 23:33:14 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.813: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.724 - (maps) hopefully fix tobias' tower.
36     - (maps) hopefully fix healing potion vendor in arena entrance.
37 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
38 root 1.739 - it was possible to unapply or half-unapply cursed items in many
39     cases, which confused players and also player state. fixed.
40 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
41     some items. also, no longer uncurses spells or other invisibles.
42     - (arch) remove curse and identify now treta the marked tiem first.
43 root 1.725 - creators no longer identify objects that shouldn't be identified
44     (such as money, which won't stack afterwards).
45 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
46 root 1.746 - (maps) implement a wilderness town portal.
47 root 1.748 - (arch) set proper(?) int values for all monsters.
48 root 1.751 - (maps) fire5.map could destroy players.
49 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
50 root 1.791 - redo all build material faces from scratch.
51 root 1.790 - dropall without arguments now drops all containers.
52 root 1.776 - use blitz++ for vector maths (new dependency).
53 root 1.772 - only match archetype names in artifact allowed names.
54 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
55 root 1.751 - altars with match expressions did not work properly.
56 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
57 root 1.749 - god enemy race check fixed ("god detests your race").
58     - gods errornously allowed any kind of worshipping race, even
59     ones they hate.
60 root 1.726 - use same default config in code as on gameserver.deliantra.net.
61 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
62 root 1.727 our parser.
63 root 1.767 - generate slightly more special exits and avoid warning.
64 root 1.731 - applying a glowing crystal now gives status messages.
65     - fix a memleak in the random map generator.
66     - rework the random map parameter passign a bit to be extendable.
67 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
68     also, improve the quality of the mazes (no longer will the edges
69     almost always form a passage) and add two new types - "rooms"
70     and "braided".
71 root 1.734 - (random maps) add new "cave" layout, which is much more ...
72     cave-like.
73 root 1.744 - (random maps) new layout style "castle" that generates straighish,
74     rogue-ish maps.
75     - (random maps) new layout style "multiple" that simply mixes multiple
76     different styles in different areas.
77 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
78     - rewrite layout management in the random map generator from the
79     ground up.
80 root 1.736 - fix bug in tausworthe rng initialisation.
81     - switched to the faster and hopefully better quality gfsr{24,55} random
82     number generator, the same algorithm that freeciv apparently uses.
83 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
84     memory and imho looks nicer.
85 root 1.741 - (arch) fix samhlaidh archetype.
86 root 1.751 - fix the "archname" match special function.
87 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
88     and other fractal algorithms.
89 root 1.754 - one can no longer emote to logged-out players.
90 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
91     sacks fit on a tile again.
92 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
93 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
94     support background colour for text clients.
95 root 1.763 - (arch) improve automatic name from archname generation.
96 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
97 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
98     match expressions.
99 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
100 root 1.761 - sometimes a special exit wasn't placed when it should have been.
101 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
102 root 1.765 - require EV 4.00.
103 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
104 root 1.766 - add perlxsi.c to cleanfiles.
105 elmex 1.768 - (arch) made speed potions easier for now.
106 root 1.769 - the server didn't properly initialise all client skill slots,
107     no known impact.
108 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
109 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
110 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
111     a generic table/matrix/palette converter to cfutil.
112 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
113     - remove limits of 000..999 from worldmap coordinates, support negative
114     coordinates and introduce z-layers - deliantra is now 3d, in yet another
115     sense.
116 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
117     handle generic "world map areas".
118 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
119 elmex 1.779 - added is_quad flag.
120     - (arch) added quad archetypes.
121     - made the pickaxe mining tool remove quad walls and floors.
122 root 1.780 - move key_values into their own class, simplifiying lots of code and
123     making it possible to use kv pairs easily for maps and other objects as well.
124 root 1.781 - get rid of get_archetype, finally.
125 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
126 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
127     have been removed, and the map "intelligently" changes between active/inactive.
128 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
129 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
130 root 1.787 - server now enforces width/height matches between tiled maps.
131 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
132     for unordered map walks - which should not cause any real issues.
133 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
134 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
135     as all other similar macros - might cause other breakage...
136 root 1.791 - cfutil no longer creates split tiles multiple times due to a
137     off-by-one bug in comparing mtimes.
138     - cfutil now supports type: prefix to derive faces from other faces, which
139     is used for all build materials currently.
140     - require imagemagick >= 6.6.
141 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
142     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
143 root 1.795 - fix the brace command.
144 root 1.799 - implement refcnt_buf.
145     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
146     codesize decrease. wow.
147 root 1.798 - removed version 1 ext/exti command support.
148 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
149 root 1.801 - new extension, ota_update, for online updates of the game client.
150 root 1.802 - implement a simpler config value system for extensions that allows
151     config updates without a reload.
152 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
153 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
154     at it.
155 root 1.805 - make nekosan more disease-resistant.
156     - new event "infect".
157 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
158 root 1.808 - implement simple web server, currently to serve facedata for the html5
159     client.
160 root 1.809 - sort faces by name in the server to improve caching locality in clients.
161 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
162 root 1.811 - add skill_info and spell_paths resources to enable caching the info
163     and removing another command.
164 root 1.814 - add command help info as res/command_help.
165 root 1.812 - assume all clients support the deliantra protocol extensions and allow
166     fxix/extcmd and other protocol "extensions" before setup.
167 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
168     to connect.
169 root 1.724
170 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
171 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
172     now easily reachable, at a price.
173 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
174 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
175 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
176 elmex 1.630 (by Dustfinger).
177 root 1.681 - (maps) fixed bad floor tile in navar apartment.
178 elmex 1.573 - made (wizard) look_at show also uuids.
179     - added cf::object::find_object_uuid (::find_object already exists!).
180 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
181 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
182 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
183 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
184 elmex 1.568 - (arch) made the hill giants loose more body parts.
185 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
186 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
187     and made them a bit more expensive.
188 root 1.633 - (maps) add more glory hole treasure styles.
189 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
190     in a select number of mlab maps.
191 root 1.667 - (maps) the library should be less of a death trap now.
192     - (maps) exits no longer point to auto-apply exits, most affected
193     maps now have proper doors or a similar solution.
194 root 1.682 - (arch) jumping skill has now physical attacktype.
195 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
196 root 1.691 - enter_map did not normalise the map coordinates when the destination
197     space is blocked, causing badness and freezes for the player.
198 root 1.685 - when applying containers, server checks for the key on activate
199     and also allows players to unapply active containers they don't have
200     a key for.
201 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
202     races files to arch, where they belong (exp_table is no longer in
203     confdir but in datadir now!).
204 root 1.677 - jeweler and sound config files are now normal datafiles as well.
205     - quit_character was causing a runtime exception, causing it to not
206 root 1.672 work since 2.93.
207 root 1.671 - entering a map will now respect move_on and other effects,
208     except for auto-apply exits :/
209 root 1.660 - only talk to the items on the nearest mapspace, or, of there
210     are none, to the player, not ALL items in vicinity.
211 root 1.625 - do not update the floorbox while running, to avoid big item
212     updates that cost network bandwidth and processing power.
213 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
214     caused overflows causing monsters to become living deads.
215 root 1.619 - unapply weapons and armour before trying to improve it.
216 root 1.588 - teach the random map generator the ability to read ".rmg" files
217     that specify which actual style map to generate, and use it for
218     the default decorstyle to avoid inappropriate maps to be used.
219 root 1.639 - support (with some limitations) multiple different skills with the
220     same subtype.
221 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
222     so nekosan could end up beign saved AND escaped to another map.
223 root 1.636 - show invisible no longer makes magic mouths visible.
224 root 1.583 - move_type changes (spells, skills etc.) now will correctly
225     take move_on/move_off into account (e.g. buttons).
226 root 1.582 - display (exit) or (random map) in client for those objects.
227 root 1.606 - removed (useless) spell damage columns from spell info and replace
228 root 1.578 it by effective casting level - clients > 2.10 required to display
229     properly.
230 elmex 1.565 - building of levers/doors works again for all kinds of floors.
231 elmex 1.563 - the player can now withdraw and deposit all the available money.
232 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
233     steinwandstadt/celvear.
234 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
235 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
236     mostly based on the spell's level in the spellbook.
237 root 1.718 - the music scheduler did not properly send new music on region
238     changes.
239 root 1.669 - (maps) fix some map regions and the region tree.
240     - the server will now be more picky when parsing the regions file.
241 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
242 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
243 root 1.566 clients.
244 root 1.690 - follow has been rewritten to be, hopefully, more robust.
245     - follow mode will not be aborted when the follower tries to move.
246 root 1.566 - tcp.ext didn't unbind in reloads.
247     - map-tags.ext didn't properly close the database on reloads.
248 root 1.567 - cfutil skips .-directories when scanning.
249 root 1.571 - build.ext prevents players from building on other player's maps.
250     - rent.ext allows the dm to enter anytime.
251     - NPC_Dialogue adds a new predefined variable, $map.
252     - new "build" event hook.
253 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
254 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
255 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
256     them on loading, for old playerfiles and maps.
257 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
258     would be handled differently nowadays anyway.
259 root 1.584 - random map .meta were not being expired at all.
260 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
261 root 1.586 - update to automake 1.10.
262 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
263     require level 4 anymore.
264 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
265 root 1.590 - monsters now rotate through all skills (in chosen_skill).
266 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
267 root 1.661 - detect/sense curse/magic will no longer work on items that don't
268     need identify.
269 elmex 1.593 - added detect mineral vein spell.
270 root 1.592 - support "wall overlays" in the random map generator - not very generic,
271     used by minable veins.
272 elmex 1.594 - (maps) relocated jeweler town to another directoy.
273 root 1.603 - (arch) implement mining pickaxes and mining skill.
274 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
275 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
276 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
277     of the output is only 1/5th (instead of 1/3rd) of ring level.
278 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
279     generated ring/amulet.
280 root 1.601 - generate most constants for perl automatically.
281 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
282     - when player dies, restore his food to at least 200.
283 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
284 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
285 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
286 root 1.600 - the singing skill actually respects the direction now.
287     - oratory and singing now require a direction.
288 root 1.603 - use_skill now requires that you can actually apply the skill tool.
289 root 1.604 - do not invoke perl on every user command anymore by providing
290 root 1.655 a command and an unknown_command event.
291 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
292     perl to C++, for speed reasons (basically undo patchset 1304).
293     - add a client_destroy event, so we don't have to hook the
294     attachable destroy event (which is called much more often).
295 root 1.606 - removed (unused) FLOOR object type.
296 root 1.607 - fix errornous change_abil messages for rods (and other types).
297 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
298     all into server/commands.C.
299 root 1.609 - save and restore combat/ranged/current slot for players.
300 root 1.610 - the server now batches item's face/fx commands, as opposed
301     to sending one fx per item - helps mostly at connect and
302     with floorbox updates.
303 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
304 root 1.614 - the random map generator now supports selecting difficult for
305     more style categories than just monsters (all except fountains
306     apparently).
307 root 1.617 - object serialiser no longer creates empty "owner" references.
308 root 1.620 - make sure failed castings take some time, too, to avoid being
309     smitten by your god.
310     - many more failmsgs and help texts.
311 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
312 root 1.623 - stop thrown objects when their speed goes too low.
313 root 1.624 - log the number of unique logins seen every minute in a compact
314     format (for statistics).
315 root 1.626 - do not send delitem for players.
316 root 1.627 - support static scalar data members properly in genacc now.
317     - implement "simple" freelist management for objects.
318 root 1.628 - recycle object counts now - to support longer uptimes.
319 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
320     function (and yes, 666 is exact!).
321     - random map generator results should now be fully repeatable.
322 elmex 1.635 - fixed possible crash bug in build code.
323 root 1.638 - rename find_marked_object to ->mark and speed up.
324 root 1.640 - player movers properly destroy themselves when used up, instead
325     of leaking.
326 root 1.642 - do not show msg for unidentified objects that need identification.
327 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
328 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
329     next_line method.
330 root 1.646 - use nicer file format for exp_table and attackmess
331     (more like other resource files).
332     - make parse errors during server startup fatal.
333 root 1.652 - properly initialise all maptile values in constructor.
334     - improved {link} map.
335 root 1.655 - optional unloadable extensions will not lead to an endless loop.
336 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
337 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
338 elmex 1.664 - building listening books is possible again.
339     - (maps, arch) added archetype for building instructions and replaced
340     the copies of the instructions in the maps with it.
341 elmex 1.666 - (arch) made the spark shower spell available in shops.
342 root 1.670 - don't create a second LOGIN event on character creation.
343 root 1.674 - correctly generate "You paid xyz" message in shops.
344 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
345 elmex 1.710 - added a 'password' command, to let DMs change the password of players
346     more conveniently.
347 root 1.680 - correctly save shopitems string, to avoid parse error when reading
348     saved maps.
349     - logging now differentiates between logging levels better.
350 root 1.684 - speed up get_typedata.
351 root 1.689 - fix deadlock problem during server shutdown/reload.
352 root 1.692 - make ext/checkrusage "more" non-blocking.
353     - use common::sense for extensions.
354     - work around a 50.10.0 utf8 caching bug.
355 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
356     "no relation to target" bugs.
357 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
358     modules being loaded from the mainloop, pre-load some more
359     core modules so perl doesn't do it later on.
360 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
361     compiling regexes.
362 root 1.701 - make exp_table and materials file reloadable.
363 root 1.702 - made reload_config non-blocking.
364 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
365     causing server freezes.
366 root 1.704 - store unhashed password, to prepare for safer authentication.
367 root 1.707 - do not log connections from the local host, to help a local
368     watchdog.
369 root 1.714 - fix summon freeze at map borders.
370 root 1.717 - support @group syntax and music config file for music face lists.
371     - run post_init jobs in parallel, they might do I/O.
372 root 1.722 - avoid apply conversion for converters.
373 root 1.562
374 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
375 root 1.558 - (maps) fix travel to valdor and back.
376 root 1.545 - do no longer by default eval map cod ein safe compartments
377     (this can be re-enabled using the safe_eval config option).
378 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
379     in lorak.
380 root 1.559 - fix data corruption issues caused by recursive calls to
381     unordered_mapwalk - now every caller must provide its own
382     buffer.
383 root 1.538 - (maps) improve tindervale maps slightly.
384 root 1.544 - (arch) considerably decrease slag ex price.
385 root 1.540 - (arch) fix filth archetype.
386 root 1.556 - extension dependency resolve was completely broken.
387 root 1.544 - multipart objects would cause save_throw_object to crash - it
388     now acts on the head only.
389 root 1.541 - do not try to connect to an irc server unless explicitly configured.
390 root 1.542 - do not expect decltype() to be available in gcc 4.4.
391 elmex 1.543 - extended the safe perl environment by loops.
392 root 1.547 - (arch) fix "armless cook" facings.
393     - the "experience table" resource item did not have a proper
394     hash associated with it, so updates could not be detected.
395 elmex 1.550 - fixed poison traps in doors.
396 root 1.548 - player->killer_name did not properly flag the name as unicode.
397 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
398     and provide a non-destructive SvPVutf8 variant.
399 root 1.554 - do not allow dragon players to change their title via the settings.
400 elmex 1.552 - ratelimited jeweler skill nugget conversion.
401 root 1.551 - under high load, the server stopped swapping out to make
402     the server more responsive, but making it impossible to reduce
403     the load by... swapping out. slot queuing will now always make
404     some progress.
405     - improve the quality of the load-avg calculation.
406 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
407 root 1.556 - don't fail to write the runtime file if the temporary already exists.
408 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
409     player now.
410 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
411     timestamp and use a tab in the client to increase awareness.
412 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
413     setflag 0 is possible.
414 root 1.560 - make install now deletes old extensions, to ease upgrades in the
415     deliantra vm.
416 root 1.538
417 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
418 root 1.532 - the destruction spell could/would corrupt server memory quite often.
419 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
420     disk, not when it already was in memory.
421 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
422     avoiding livelock during high-load emergency saves.
423 root 1.530 - logging in did not properly unapply all skills.
424 root 1.531 - (maps) make the invite quest marking much more obvious.
425 root 1.533 - (arch) fix warrior archetype names.
426 root 1.532 - map prefetching never prefetch upwards.
427 root 1.534 - wizpass no longer makes you non-blocking.
428 root 1.536 - (maps) add light to some of the special maps, add troll
429     map.
430 root 1.530
431 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
432 root 1.515 - (maps) add gorokh_final mapset from crossfire.
433 root 1.516 - (maps) block most vault-type mlab locations, open up
434     imperial converters for anybody to use.
435 root 1.519 - (maps, arch) replace all permanent stat potions by random
436     variants.
437 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
438 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
439     real player object on player changes.
440 root 1.522 - diseases and maybe other things could sometimes reduce the speed
441     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
442     much grief.
443 root 1.523 - speed_left randomisation was, apparently, totally broken.
444     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
445     of the speed slot internally and in map save files. among other
446     things, this gets rid of all the abs (speed) calls.
447     - reduce map file save files by using abridged keywords aliases.
448 root 1.494 - shop specialisation calculation was totally broken.
449 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
450     now enforced.
451 root 1.498 - fix magic mapping, which only worked for inate spell casting.
452 root 1.495 - godgiven items will now be explicitly described as such.
453 root 1.524 - (arch) dded a quiver of bolts.
454 root 1.504 - materialnames would change "randomly" on every load, only
455     set the material when the materialname was not set before.
456 root 1.497 - balancing change, halve rod recharge speed (instead
457     of 4.8s, the standard rods now recharge in ~10s. not a solution,
458     but still.
459 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
460 root 1.509 the costly flag-checking loop in most cases and using a simple
461     repeat-cache for speed_left.
462 root 1.507 - always delay stats update for players on insert/remove till
463     next tick/command, which saves a lot of cpu cycles on drop/take.
464 root 1.514 - add hint about havign to run to attach unaggressive npcs.
465 root 1.494 - pet monster level was not displayed correctly in "showpets index".
466     - clean up floating point conversions and many similar nitpicks.
467 root 1.502 - fix hanuk altar.
468 root 1.504 - overhaul material system to be much faster, and having less bugs, but
469     still having a lot of cruft :/.
470 root 1.502 - add marble shop floor.
471 root 1.494 - move gcc specifics to new file include/compiler.h.
472     - unrecognised cfpod directives could cause undefined behaviour.
473 root 1.505 - added boes' marble shop to steinwandstadt.
474 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
475     - optimise mapspace updates.
476     - cache volume/items per mapspace.
477 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
478     decrease).
479 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
480     have led to weird item multiplications.
481 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
482 elmex 1.501 - fixed crash bug in learn_spell command.
483 elmex 1.634 - enhanced output of the mapinfo command.
484 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
485 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
486     from perl to c++.
487 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
488     and use it in some "inner" loops.
489 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
490 elmex 1.511 - fixed jeweler experience output to not be floating point.
491 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
492 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
493 root 1.518 - try to prefetch memory inside process_objects, which can give
494     enourmous speed gains.
495     - make some small optimisation to the process_objects loop.
496 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
497     handling different chksum lengths.
498     - check for hash collisions in cfutil.
499     - reduce face checksum size from 6 to 4 bytes.
500 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
501 root 1.523 - removed weather-specific attributes.
502     - fixed genkeywords dependency.
503     - do not clear "randomitems" slot for world underlays.
504     - use "sl" as short-hand for speed_left in save-files, just to make them
505     smaller.
506 root 1.517 - in general, don't crash on value-less resource file lines
507     anymore, due to get_str never returning a 0-pointer.
508 elmex 1.521 - code cleanup in move_symptom.
509 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
510 root 1.494
511 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
512 root 1.481 - some Andrew Madloch wanted, despite being specifically told
513     multiple times that the Deliantra parts additions are under AGPL,
514 root 1.487 lock up the source code of the server within his company.
515 root 1.481 some reorganisations have been done to the sourcecode to make
516     it clearer that this violates the Affero GPL. Help to keep
517     Deliantra free software even for the coming generations
518     and be wary of the promises of Andrew Madloch, he has nothing
519 root 1.487 good in mind for free software.
520 root 1.480 - clarify which files of the server are 100% AGPL.
521 root 1.481 - minor reorganisation, move some GPL code into other files.
522 root 1.483 - implement viewpoint (which is like observe, but only for the map,
523     not stats etc.).
524 root 1.484 - replace magic mapping overlay by a flying bird exposing area
525     on the worldmap (ext/magic_mapping.ext).
526 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
527     - @find results in npc dialogue is now stored in $find.
528 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
529 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
530 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
531     dm instead.
532 root 1.456 - (maps) add town portal to celvear.
533 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
534     mapsets from crossfire, together with associated archetypes.
535 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
536     - (maps) define a new whalingoutpost region.
537 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
538     and most archetypes that go with them (without stoning and swallow effects),
539     casino tokens and stock certificates are also missing.
540 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
541     and santo dominion.
542 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
543     to go with them. also adjusted archetypes to be more korrekt "gotisch".
544 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
545 root 1.460 - properly close client-side dialogue when the player is teleported away.
546 root 1.459 - map-tags did not properly close it's database tables or wait
547     for a quiescent state, causing memory corruption on reload.
548 root 1.454 - support "stat.xyz" accessor in match expressions.
549 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
550 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
551     fixes long answers from npc dialogue).
552 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
553 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
554     and to not add a "put your code here" force needlessly.
555 root 1.463 - (arch) fix or improve many plurals.
556 root 1.465 - markers do no longer add a force if the slaying field is unset.
557 root 1.466 - sped up search-items implementation, but it's still horrible.
558 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
559 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
560     used to reogianise the illogical arch tree a bit.
561 root 1.479 - (maps) import most map names from crossfire.
562 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
563 root 1.483 - fly_high movement gives better los, ignoring blocksview.
564 root 1.488 - the addexp command should now honour skill names with spaces.
565 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
566 root 1.491 - (arch) added many more buildable marble floors.
567 root 1.490 - major namespace cleanup: save 45kb by making functions static
568     that were unnecessarily global.
569 root 1.452
570 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
571 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
572 root 1.451 - fix a memory buffer overflow in the book code.
573 root 1.429 - add @check, @find npc dialogue commands.
574     - (maps) add a number of town interiors.
575 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
576 root 1.451 - (maps) add celvear area from cfextended.
577 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
578     - (server,maps) fix bug causing some library books not to be chained down,
579     cause Scorn/Navar libraries not to have inscribable books.
580 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
581 sf-marcmagus 1.433 inappropriate item power.
582 root 1.448 - (maps) fix intwell balancing issue.
583 root 1.437 - improve the look of generated books.
584 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
585     - fix bug where players could bypass no_drop by putting items in containers.
586 root 1.430 - consecutive commands arriving at the same time in the server would be
587     corrupted if the length was >255.
588 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
589 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
590     and perl.
591 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
592     functionality (and more) inside the same object using the match expressions.
593     - create simpler match expression compiles in many common cases.
594 root 1.439 - reduce object size by removing obsolete "seen_by" member.
595 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
596     of the new dynbuf::splice function (which gave an unexpected net win
597     in code size...).
598 root 1.442 - the server will no longer complain (and subtly fail) when an object
599     being removed from a map causes another object to get removed.
600 root 1.441 - banish strncpy from the server, speed up and simplify sending item
601     descriptions to the client considerably.
602 root 1.442 - add new "in head" set modifier for matches.
603     - new BLOCKED_MOVE event added.
604     - mapscript archetype now has activate_on_xxx true by default, as similar
605     connected elements.
606 root 1.448 - (maps) imported all styles from cfextended except
607 root 1.444 floorstyles/land_plots and monsterstyles.
608 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
609 root 1.446 - don't crash when treasure lists are empty / supply new empty
610     treasurelist for randomitems when none can be found.
611     - implement cf::map::static_maps and use it in map-tags.ext.
612 root 1.449 - fix a bug in map-tag scanning when moving tags.
613 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
614     for a reaction.
615 root 1.447 - implement new "loadall" map loading command, purely for debugging.
616 root 1.429
617 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
618 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
619     but not horns (to make them more useful for content-creators).
620 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
621     2) it skipped spell effects and 3) it didn't handle the case where
622     and object was destroyed while iterating over it correctly. all this
623     allowed players to sometimes walk onto spaces they should not be able to
624     walk on.
625 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
626 root 1.399 - examining an object now dumps the serialised object form when the user
627 root 1.404 is a wizard (wizlook).
628 root 1.421 - altars no longer accept unpaid items.
629 root 1.411 - party spells didn't work all that well.
630 root 1.424 - added complex object matching framework (cf::match), and make altars
631     and pedestals use it.
632 root 1.425 - identified skill-tools show what skill they grant.
633 root 1.399 - display the duration of change_ability spells when examining them
634     (missing: protection spells, but they are a hack...).
635 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
636     adding more variety to the different mushrooms.
637 root 1.398 - fix a minor cfpod formatting bug.
638 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
639     the hintmode setting on the settings page.
640 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
641 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
642 root 1.399 - enable the object loader to also dump archetypes.
643 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
644 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
645 root 1.402 - force the initial face when loading an object that is time-animated
646     or a monster, so it does not have to be specified anymore.
647 root 1.403 - fix a bug where recasting an ability changing spell could shorten
648     its remaining duration.
649 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
650 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
651 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
652     up splay operations as well.
653 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
654 root 1.412 - implement introspection data for C++ classes (%REFLECT).
655 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
656 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
657 root 1.419 - fix transmutation alchemy.
658 root 1.424 - speed up many frequently-invoked C->perl callbacks.
659 root 1.419 - added complex object matching framework, to be used in altars and the like.
660 root 1.426 - switch to YAML::XS from YAML.
661 root 1.396
662 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
663 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
664     that ultimately was not helpful to catch it :)
665 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
666     all callers to use either one or the other, as appropriate. This
667     fixes the (rather fragile) light spell, maybe others.
668     - fixed an overflow and exploit in the bank/payment code.
669     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
670 elmex 1.384 to explain the skill a bit more.
671 root 1.389 - removed a buggy check for zero attacktype. So that we might find
672 elmex 1.388 the real bugs in the archs/maps/objects.
673 elmex 1.394 - Fixed enabling torches with lighters.
674 elmex 1.387 - (maps) Added Heaven Town region.
675     - (arch+maps) Fixed & normalized warriors on map
676     /quests/peterm/CTower/Barracks.
677 root 1.392 - fix the light spell (and possibly diseases and other lights).
678 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
679 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
680     a long time ago, and similar cases are still to be found in the maps.
681     - make the socket_timeout configurable in the code (but not yet for users).
682 root 1.393 - earth wall health bar is now correct.
683 elmex 1.384
684 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
685 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
686     freeze with IO::AIO anymore due this change.
687 root 1.364 - avoid a crash when a player tries to apply a lighter.
688 root 1.376 - allow a spell argument for dimension door.
689 root 1.362 - move shop item listing and some otherstuff into the info tab.
690 root 1.360 - avoid crashes when non-players cast party spells.
691 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
692 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
693     - small improvement of the number of potions in shops
694     (by Job Vranish).
695     - added a few party spells (by Job Vranish).
696 root 1.362 - use a common message dynbuf.
697 root 1.364 - destroying tear down objects will now use the full hp range
698     for animation and will only destroy/lastframe when hp < 0.
699     - allow monsters to use earth to dust.
700     - use manhattan distance for get_rangevector_from_mapcoord, just as
701     in get_rangevector.
702     - los updates now correctly take tiled maps into account.
703     - do los updates even on maps without darkness.
704 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
705 root 1.375 - upgrade to IO::AIO 3.21.
706 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
707 elmex 1.373 - properly catching exceptions from callback in irc.ext.
708 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
709 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
710 elmex 1.368 - (arch) added hint about usage to Slag Ex.
711 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
712     like the rest.
713 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
714 root 1.378 - (arch+maps) added rate limited converter and adjusted
715     /elmex/mana_fountain.
716     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
717     - reduce size of casting_time, move_status, attack_movement,
718     last_heal and last_sp slots, squeezing some more space out of struct
719 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
720     anywhere.
721 root 1.358
722 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
723     - fixed bug in alchemy, where finding the right object for enhancements
724     didn't work.
725 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
726     effects (w.r.t. put_more) per mapspace, to give the server a chance
727     to survive a hundred deathsheads.
728 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
729     disastrous bug of unfortunately unknown proportions...
730 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
731 root 1.343 - use gender-neutral place descriptions for invite.
732 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
733     Thanks go to Lisa Larsen!
734 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
735     anymore).
736 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
737 root 1.345 - use better dependency tracking for include/keyword.h.
738 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
739     so it is possible to invite somebody out of some stck-till-death traps,
740 root 1.346 or simply to commit suicide.
741 root 1.352 - replace the "ignoring delayed commands" message by something more useful
742     (cf. cunning gnome freezeing issue).
743 elmex 1.349 - various fixes for weapon improvements.
744 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
745 root 1.353 - support T and G sequences in cfpod.
746 root 1.343
747 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
748 root 1.339 - convert me command from per-map to chat, which makes more sense, also
749     document it.
750 elmex 1.336 - more than one spellbooks of same class can now be given
751     in class selection.
752 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
753     spell rebalancements.
754 elmex 1.338 - the IRC gateway filters IRC colors now.
755 elmex 1.336
756 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
757 root 1.331 - (arch) fix quiver of Holding Bolts.
758 root 1.332 - applying unpaid items will now examine them.
759 root 1.330 - add "What" column to body command, showing items in that slot.
760 elmex 1.329 - redesigned and rebalanced lamps and torches.
761 root 1.330 - add "..." to item names that have been shortened.
762     - fixed "assign" function that squeezes strings into fixed length.
763 elmex 1.333 - add cursed effect to lamps and (some) torches.
764 elmex 1.334 - fixed bad assigned crafting skills and their tools.
765 root 1.312
766 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
767 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
768 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
769 root 1.312 - make monster smell logic dependent on their wisdom stat.
770 root 1.324 - put the death reason into a separate tab.
771     - converted "connected" slot to string, cleanly got rid of some ugly
772     hacks such as the path_attuned hack.
773 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
774     - replace one-at-a-time hash by faster than smaller FNV-1a hash
775     when hashing strings.
776 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
777 elmex 1.320 whether the right cauldron is used.
778 root 1.313 - considerably optimise shared string implementation by
779 root 1.316 making its null value a compiletime constant.
780 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
781     as well as using shstr_cmp to pass shared stringsa round efficiently,
782     for lots of code size savings.
783 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
784     they are sleeping: generators now check for the sleeping flag.
785 root 1.318 - tell gcc not to excessively inline some perl interface functions.
786 root 1.322 - remove marking rune length limit.
787 root 1.323 - fix formatting of cfpod when a verbatim block was following
788     a single newline.
789     - move resistances, statistics and showpets command output into tabs.
790 root 1.326 - implement map scripts that can replace the boulder logic without
791     having to write extensions.
792 root 1.310
793 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
794 root 1.302 - fix a longstanding bug that teared multipart monsters
795     at map boundaries apart.
796 root 1.292 - temporarily make permanently invisible player visible when
797     he/she makes noise.
798 root 1.284 - fix being able to see through walls a bit.
799 root 1.303 - improve look at output.
800 root 1.285 - completely replaced the line of sight algorithm with a variant
801     of spiral fov capable of visibility grades and arbitrary
802     shadow angles, that uses less memory and less code.
803     - the new los code supports arbitrary map rectangles and loosens
804 root 1.310 other restrictions of the old code, supporting further optimisations.
805     - update los if blocksview-objects are inserted in a map, not just when
806 root 1.287 removed (e.g. for summon fog).
807 root 1.303 - permanent invisibility doesn't make immune against making noise:
808     implement a noise system that allows monsters to locate the player
809     when he/she makes noise.
810     - implement a primitive smell system that monsters can use to track
811     players.
812 elmex 1.288 - create bomb now also works when casted by door traps.
813 elmex 1.290 - (arch) new torch graphics.
814 root 1.289 - (maps) considerably soften the subway spider.
815 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
816     the guards from being killed by players.
817 root 1.310 - (maps) lots of tweaks in and around scorn.
818     - (maps) use special non-blocksview jungle, mountain and
819     darkforest freely on the worldmap, to get gradual sight obstacles
820     instead of total blackout in those areas.
821 root 1.289 - no maximum darkness for outdoor maps anymore.
822 root 1.291 - add more hints, fix some messages.
823 root 1.292 - fix a bug: firing rods should tell you something about them.
824     - make light additive even within players.
825 root 1.293 - darken xrays effect a bit.
826     - improve handling of los changes when inserting or removing
827     objects, not perfect yet.
828     - make map darkness signed (formerly unsigned) to allow
829 root 1.294 ambient lighting and centrally manage darkness as an offset.
830     - revamped, fixed and documented the server calendrics, also
831     tell users the current time and data, to improve awareness.
832     - implement proper wizlook flag and handling of wizlook, instead
833     of dumbly just clearing los once.
834 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
835     and has a smaller runtime variance.
836 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
837     making them actually useful.
838     - see_in_dark now increases the viewing radius by 3.
839 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
840     speedup, as well as in many other places.
841 root 1.299 - remove support for extended map infos - these are not used
842     by the deliantra client and removing them gives us a 10% speedup
843     when sending map changes.
844 root 1.300 - remove most gcfclient and other client bug workarounds, as well
845     as now obsolete protocol versions, simplying the code.
846 root 1.301 - optimise and simplify generation of random numbers.
847 root 1.303 - correctly provide a non-zero default density for materials, to
848     avoid crashes, fix other bugs in the material handling code.
849     - fix volume calculations.
850     - fix cfpod parsing when multiple verbatim blocks were separated by
851     newlines.
852 root 1.305 - increase monster detection radius from wis/5 to wis/3.
853 root 1.306 - remove old pickup modes.
854     - remove obsolete disarm and search commands (search wasn't working
855     anyways).
856 root 1.308 - fix a crash when an npc applied a sign.
857 root 1.284
858 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
859 root 1.283 - this release is assumed to be very stable.
860     - (maps) radically redesigned and improved tutorial.
861 root 1.280 - directional casting no longer immediately removes the invisible effect.
862 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
863 root 1.272 - fix overflow in lighting calculations.
864     - negative glow radii can no longer cause total darkness.
865 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
866     only maximally-lit ones.
867 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
868     - swashbucklers got the oratory skill now.
869 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
870 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
871 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
872 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
873     (which was probably broken, too).
874 root 1.281 - support negative glow radii during daytime, too.
875     - use circular, not rectangular, viewing area.
876     - use minimum viewing distance of 2 in outdoor maps.
877     - negative glow is stronger than viewing area or lamps.
878 root 1.283 - (arch) new darkness spell face.
879 root 1.272
880 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
881     - (maps) completely redesigned scorn.
882 root 1.269 - "cast light" now works on oneself.
883 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
884     negative glow radii again (they were totally broken before).
885 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
886 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
887 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
888 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
889 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
890     back to the player.
891 root 1.251 - attuned/repell and spell base level system reworked.
892 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
893 root 1.247 be less erratic now.
894 root 1.248 - refuse to write the uuid file if the uuid is zero
895     (to avoid writing it in early crashes).
896 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
897     - speed up emergency_save by not syncing every file separately.
898     - no longer reattach perl to every object on reload, it's slow, and no longer
899     necessary since we don't nuke stashes anymore.
900     - do not bootstrap perl from the commandline args, use separate eval for
901     better error reporting.
902 root 1.259 - fix a crash when pushing cone spells met ice attacks.
903 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
904 root 1.255 - speed up map refresh in server a bit.
905 elmex 1.258 - refactored drop code and fixed some programming errors in it.
906 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
907 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
908 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
909     as the current weight of the inventory.
910 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
911     dragonfire has been introduced for the non-dragon players.
912 root 1.265 - remove unused "tooltype", "start_holding" object slots.
913     - change "weapontype" object slot to uint8.
914     - convert "hide" object slot into flag.
915     - reorder object members for better locality of reference and codesize
916     decrease.
917 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
918 root 1.267 - fix a crash when no skill could be found when killing amonster.
919 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
920     every completed aio operation.
921 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
922     and update mapspaces if necessary.
923 root 1.246
924 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
925 root 1.241 - removed all command line parsing, only env variables are supported
926     anymore.
927 root 1.239 - region-specific monsters will now once more be on the worldmap.
928 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
929 root 1.225 would grow out of bounds.
930 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
931 root 1.222 - fixed a double-escaping bug in the pod-parser.
932     - rewrote the cfpod parser in C++.
933     - hintmode moved to C++, players need to re-set their hintmode if
934     they dislike "show".
935 root 1.231 - fix RIP inscription.
936 root 1.239 - bump login name length from 18 to 20 char max.
937 root 1.231 - correctly support gender in emotes.
938     - correctly support gender in the death messages.
939     - correctly generate death messages for players only when they really die,
940     with increased information.
941 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
942     and data corruption (but apparently was never triggered).
943 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
944 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
945     data corruption bug.
946 root 1.223 - tweak coredumping/monitoring a bit.
947 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
948 root 1.227 - do not crash in the loader when an inventory object could not be loaded
949     (from a corrupted file).
950 root 1.241 - redid skills command to send output to proper channel.
951 root 1.233 - object->map is no longer refcounting.
952 root 1.228 - add FLAG_DEBUG for internal debugging.
953 root 1.231 - add NDI_VERBATIM flag to send_msg.
954 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
955 root 1.240 - player->exists is no longer a sync_job.
956 root 1.233 - split login.ext's player scheduler into
957     it's own player-scheduler.ext extension.
958 root 1.222
959 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
960 root 1.212 - require perl 5.10.
961 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
962 root 1.204 - swap player and observed count's on the map when observing.
963 root 1.205 - add (mostly untested) mapspace perl class and accessors.
964 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
965 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
966     could be found.
967 root 1.208 - pits now have a configurable "random spread" range and default
968 root 1.213 to a radius of two now.
969 root 1.212 - rewrite pay_player_arch.
970     - use a more stable perl_reload implementation.
971     - do not use Symbol::delete_package (causes crashes after perl-reload),
972     use our own, safer, clear_package instead.
973     - when asynchronously dumping core, close all file handles to allow
974     the server to restart concurrently.
975 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
976     sequences, without double-encoding. it should be faster, too.
977     - the above fixes wrong display of help tetx and many other issues.
978 root 1.216 - use lzf and frag packets for large messages for clients supporting them
979 root 1.218 (0.9976+), use it for long books and other messages.
980 root 1.210 - eradicate listen command and corresponding code.
981 root 1.211 - eradicate logs command.
982 root 1.218 - let the client log into the server log, used for crash backtraces.
983 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
984     old style spell objects with the spell magic bullet.
985 root 1.220 - (arch) fixed skill less rods in the archetypes
986 root 1.204
987 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
988 elmex 1.197 - made jeweler workbench larger and some other minor map
989     changes in jeweler town.
990 root 1.196 - fixed wrong item handling in jeweler skill code.
991 root 1.198 - (arch) use a special "key_random_map" for random map keys
992     that are used up.
993 root 1.199 - fix a crash when the player who was observed has logged out long
994     enough for his region/map to be gone.
995 root 1.200 - port to g++-4.3's incompatible tr1 changes.
996 root 1.201 - add some missing dependencies.
997 root 1.203 - log to /var/log/deliantra/ by default.
998     - hack observe code to enable smooth movmenet when observing.
999 elmex 1.195
1000 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1001 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1002 root 1.179 - correctly move gsay to the party channel.
1003 root 1.178 - fix a crash when animate weapon was used in some areas.
1004 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1005 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1006     with NPCs.
1007 elmex 1.175 - (arch) dragon scales got proper type now
1008 root 1.193 - object::decrease would sometimes cause container weights to
1009     be wrong, this has been fixed.
1010 root 1.194 - do not send time updates for newly-seen items.
1011 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1012 root 1.183 - fix cone spells etc. going through walls sometimes.
1013 root 1.186 - fix a weight update bug that sometimes left containers
1014     with wrong weights.
1015 root 1.194 - added auto_apply event and extension for shop tiles.
1016 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1017     - make sure the map is loaded when using a town portal return.
1018 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1019     where healing spells didn't cost any grace.
1020 root 1.173 - fix starvation kill reason.
1021 root 1.174 - fix pk killer name message.
1022 root 1.189 - don't let people apply signs with @match.
1023 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1024     what seems to be the biggets memleak in the server).
1025 elmex 1.171
1026 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1027 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1028     - use anyevent to manage listen ports (this enables IPv6 support).
1029 root 1.167 - server supports ipv6 client connections now.
1030 root 1.168 - use newly-available Coro::AnyEvent.
1031 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1032     to let it handle AIO requests.
1033 root 1.167
1034 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1035 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1036     processing considerably (especially in the client) and reduces data transfers
1037     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1038 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1039     - (map) fixed npc dialogue in pup_land/s_f/special.
1040     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1041     (swarm spells now stay in the player's inventory).
1042 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1043 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1044     archetype *archname* (chairs of different facings were merged).
1045     - bugfix: fix a potential crash issue in find_object_name (not used
1046     normally).
1047 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1048 root 1.164 (destruction, magic missile etc.).
1049 root 1.163 - swarm spells without a direction now use various spiral patterns
1050     instead of being fully random.
1051 root 1.158 - update AnyEvent API to 3.4 and above.
1052 root 1.156
1053 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1054 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1055 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1056 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1057     and for attacking monsters. it also takes about one second to do a jump.
1058 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1059 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1060 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1061 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1062     were created outside a map.
1063 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1064     (fixed by reversing the logic).
1065 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1066 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1067 root 1.154 - bugfix: support random maps >127x127.
1068 root 1.152 - (maps) fixed the death certificate system in nimbus.
1069 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1070 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1071 root 1.147 - (arch) give ball lightning a real name.
1072 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1073 root 1.155 - support cfpod in ex replies (client item tooltips).
1074 root 1.143 - unapply item in range slow when readying a spell.
1075 root 1.148 - bugfix: account for rounding errors in weight updates.
1076 root 1.139 - remove synchronous mkdir in chargen_race_done.
1077     - fix per-race starting maps.
1078 root 1.142 - check hiscore on suicide and quit as well.
1079 root 1.138 - tell players when they are starving.
1080 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1081     - fix map difficulty calculation for generators.
1082 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1083 root 1.149 - support no_drop map header flag (before it was only available internally).
1084 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1085 root 1.133
1086 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1087 root 1.119 - bugfix: custom skill settings were not saved by the server.
1088     - bugfix: remove did not actually remove items from the inventory, leaving
1089 root 1.116 ghost items.
1090 root 1.119 - bugfix: properly update items identified on the ground.
1091 root 1.120 - bugfix: use localtime_r in the logger thread.
1092 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1093     - bugfix: archetype reloads could crash the server.
1094 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1095 elmex 1.114 player is not logged in.
1096 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1097 root 1.117 server startup.
1098 root 1.128 - bugfix: fix the door surround check in the random map generator.
1099     - (maps) fix heaven quest difficulty progression.
1100     - (maps) fix some random map styles.
1101     - dropping items a shop is not interested in won't sell them anymore.
1102     - rods and horns with a too low maximum charge allow now at least one discharge.
1103     - implement kill & death statistics.
1104     - random map preparation is no longer synchronous.
1105     - rewrite find_style in perl, no longer does synchronous I/O.
1106     - improve random map specials placement.
1107     - make the killer a real object pointer instead of a string, improved
1108     kill reason messages.
1109 root 1.117 - take advantage of new aio_close and aio_chmod.
1110 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1111 root 1.125 - change_abil is much faster.
1112 root 1.126 - update the floorbox more often to work around the reverses item order
1113     display in clients.
1114 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1115 root 1.126 - add hints to the invite messages.
1116 root 1.127 - rewrote key<->value pair handling.
1117 root 1.128 - use an independent random number generator for the random map generator.
1118 elmex 1.113
1119 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1120 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1121     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1122     - completely automate the weight handling, should fix all weight
1123     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1124 root 1.103 - reloading archetypes while a user was in the character creation phase
1125     could crash the server.
1126 root 1.106 - fix a nontrivial number of cases of code commented similar
1127     to "is this really correct?", as many of those cases are now handles
1128     automatically by lower level code.
1129     - replace many ad-hoc checks for client visibility by object::visible_to,
1130     should result in broader applicability of functions using it.
1131 root 1.104 - merge items with different arch pointers refering to the same arch
1132     (due to archetype reloads).
1133 root 1.106 - refactored the object remove/insert functions and most related
1134     functions (decrease, split, merge_ob etc.).
1135 root 1.105 - make it compile better on freebsd (reported by pippijn).
1136 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1137 root 1.108 - fix the longstanding "container stays open" bug.
1138 root 1.107 - improved floorbox updating to be incremental and other protocol
1139     optimisations.
1140     - get rid of update_after_inventory_change and only do update stats
1141     for weight once/tick/player at max.
1142 root 1.109 - rewrite party commands, use party channel.
1143 root 1.103
1144 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1145 root 1.97 - properly link against libgthread as that is needed to make the slice
1146     allocator thread-safe.
1147 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1148     recommended configuration) (reported by Samuel Gondouin).
1149 root 1.94 - always put godgiven items into the player inventory, never any containers.
1150 root 1.92 - (maps, arch) the scorn go club was founded!
1151 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1152 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1153     became a real spell-class.
1154 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1155     - (arch) considerably strengthened spark shower and destruction.
1156     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1157     finally reloadable at runtime.
1158     - changed archetype loading algorithm to only require one pass and
1159     use delayed resolving of references.
1160 root 1.101 - examine command now uses the examine infobox.
1161 root 1.102 - implement an "incremental garbage collector" for archetypes.
1162 root 1.98 - enable slice allocator again.
1163 root 1.96 - implement optional free memory poisoning.
1164 root 1.91
1165 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1166 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1167 root 1.85 skill.
1168 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1169     names (also update all maps to use money instead of coins).
1170 root 1.78 - add uuid accessors to perl.
1171     - add coin names and archetype accessors to perl.
1172 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1173 root 1.78 - change perl extensions to not use hardcoded coins and values.
1174 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1175     and be more parsimonous of uuid usage by the exact value out on exit.
1176 root 1.86 - write log messages in another thread, removing another sync point.
1177     - support multi-line log messages in a nicer way.
1178 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1179 root 1.81 - fix a minor memleak in the random map generator.
1180     - some parts of the random map generator are not coroutine-safe,
1181     so only call it "single-threaded".
1182     - major cleanup of memory management in random map generator.
1183 root 1.87 - slight refactoring of the random map generator, faster too.
1184 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1185     bookkeeping bug.
1186 root 1.87 - work around "player is on active list" problem by deactivating player
1187     after loading.
1188 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1189     there have in fact been allocations.
1190 root 1.82 - fix object::insert to do as documented and insert into the env
1191     if necessary.
1192     - fix cf::map::unique_maps.
1193     - fix nrof overflow check in can_merge_slow.
1194     - fix converter code to handle >31 bit values.
1195 elmex 1.83 - added support for the player_sold flag
1196 root 1.84 - converters no longer accept unpaid items.
1197 root 1.88 - canonicalize random map meta files for better unification.
1198 root 1.77
1199 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1200 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1201     when mlockall has been used.
1202 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1203 root 1.72 - use separate thread for ticker timing (and more in the future).
1204     this greatly increases timing accuracy and gets rid of an enourmous
1205     number of gettimeofday calls.
1206 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1207 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1208 root 1.71
1209 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1210 root 1.68 - rebalanced default experience table to be more exponential
1211     and much easier up to level ~40, then moderately harder.
1212 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1213 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1214     - do not exit on reload/load errors but properly cleanup.
1215 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1216 root 1.66
1217 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1218 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1219     (this fixes the jeweler skill).
1220 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1221 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1222 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1223     it has reset, which is better than putting it on the savebed, also as
1224 root 1.321 proof that the player didn't use a savebed).
1225 root 1.59
1226 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1227 root 1.56 - work around perl bug in configure perl module version check.
1228 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1229 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1230 root 1.52 - fix a bug in animate_weapon, causing a crash.
1231 root 1.54 - no longer exit when a coroutine throws an exception.
1232 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1233 root 1.53 - fix the "<player> is nuts" message.
1234 root 1.58 - fix an exception at logout due to the json_coder being gone.
1235 root 1.43 - upgrade to EV version 2.0 API.
1236 root 1.47 - when players don't apply a savebed correctly but stand above one,
1237     do not move or kill them.
1238 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1239 root 1.43 - implement generic framework for server-side resource files.
1240     - implement resource file update event.
1241     - hook experience table update into the framework.
1242     - move jeweler.yaml to resources (arch/).
1243 root 1.44 - switch from Crossfire to Deliantra perl module.
1244     - implement json2json arch filter.
1245 root 1.45 - implement widget protocol version 2, support for ui templates.
1246 root 1.54 - mapinfo is now handled fully asynchronously.
1247 root 1.48 - ext/irc: also log irc messages.
1248 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1249 root 1.43
1250 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1251 elmex 1.41 - limited the number of items that can be picked up and dropped
1252 root 1.42 as temporary measurement against bad performance or dropping things
1253     (this lead to long freezes and triggered the watchdog).
1254 elmex 1.41 - improved the performance of the drop command a bit.
1255 root 1.38 - switch from Event to EV for higher performance, easier usage,
1256     less bugs...
1257 root 1.39 - updated to release version of the gnu affero license.
1258 root 1.38
1259 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1260 root 1.36 - more thoroughly rename the binaries, contact addresses.
1261     - update the copyrights.
1262 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1263     crashes.
1264 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1265     potentially causing crashes.
1266 root 1.35 - assign weapons on user load time, not login-time, avoiding
1267     crashes.
1268    
1269 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1270 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1271 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1272     in some of the maps.
1273 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1274     which is now trivial to do.
1275 root 1.33 - removed all traces of the old (and never working) plug-in interface
1276     (70kb code less on amd64).
1277 root 1.34 - improve/tune scheduling priorities.
1278     - fix some freezing bugs.
1279     - fix a memory corruption problem in dynbuf.printf.
1280     - use channels for chat and many informational commands.
1281     - improved the tutorial.
1282     - create missile is now fixed.
1283     - race fields must now contain archetypes.
1284     - jumping skill now works as advertised.
1285 root 1.31
1286 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1287 root 1.24 - relicense under the gnu affero license.
1288 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1289 root 1.24 - implement server-side framework for generic resources.
1290     - use resource framework for server-provided ambient
1291     music.
1292 root 1.27 - save object owners (players only atm).
1293 root 1.24 - replace limited sound api with server-provided sound effects.
1294     - new sc (sound control) protocol command.
1295     - improve fxix protocol to include types.
1296     - exactly fill tcp segments, if possible.
1297     - output-rate is now an upper limit, the server will automatically
1298     (and quite perfectly) adjust to the network conditions, ensuring
1299     low latency even during bulk transfers (music, images, sounds etc.).
1300     - implement server-side widgets (i.e. client widgets controlled
1301     in the server side). this will allow future expansion without
1302     having to upgrade clients.
1303     - implement a (artwork) world map with realtime player position
1304     tracking.
1305     - new and more efficient extcmd (server still supports old extcmd
1306     protocol).
1307 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1308     calcluation that could be easily exploited by users.
1309     - rebalanced diseases to spread more naturally/evenly.
1310     - completely asynchronous map loading even for tiled maps.
1311 root 1.24 - replace simple messaging protocol with channels carrying metadata
1312     (similar to message types, but more directed at the user).
1313     - reduce command processing latency by a whopping 120ms by
1314     reordering some processing steps inside the server. this directly
1315     reduces lag by 120ms.
1316     - actually send spell faces to the client.
1317 root 1.23 - implement player genders.
1318 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1319     otherwise return to savebed and possible kill if the log-out
1320     was for too long.
1321     - fast socket-dead detection (kick player after 8 seconds without ack).
1322     - greatly reduce the cpu time needed to draw maps _again_.
1323     - archetypes are now subclasses of objects.
1324     - rebalanced shop greed and approval functions to be more realistic
1325     (and likely match the actual intention).
1326 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1327     italic, gender-specific text, paragraphs etc.
1328 root 1.24 - implemented hint framework, players can opt to receive hints.
1329     - implemented (long) book framework, added some books from the cf wiki.
1330 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1331     protocol and is capable of transmitting generic meta information.
1332 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1333     - replace the nexus by a per-player tutorial map that teaches stuff
1334     better than the newbie house.
1335 root 1.18 - fix the magicmap colours.
1336 root 1.19 - optimise map update even more by removing unneeded code and checks.
1337     - decouple map and stats update from pl->ob and use pl->observe instead.
1338     - implement observe command.
1339 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1340     calls with a simple comparison.
1341     - fix a latent crossfire bug that could crash the server because the
1342     map refresh did not update the mapspace.
1343 root 1.24 - support custom keys for regions and maps, regions are now
1344     refcount-managed.
1345     - allow worldmap overlays anywhere in the 000..999 range.
1346     - new system to acquire time slices for background jobs, to reduce
1347     jitter.
1348 root 1.27 - semi-persistent object-referencing framework (currently only players
1349     supported).
1350 root 1.22 - dependency tracking for perl extensions.
1351 root 1.24 - new slag-ex extension for cleaning cauldrons.
1352     - fix invoke result processing.
1353     - there are even less i/o syncpoints in the server now.
1354 root 1.29 - added map-tags extension that scans all maps for object tags
1355     and records them in the database (not used yet).
1356 root 1.28 - metaserver 2 support.
1357 root 1.22 - many more bugfixes and minor optimisations.
1358 root 1.16
1359 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1360 root 1.14 - optimised event invocation (non-wanted events can now be
1361     skipped with 4-5 inlined instructions).
1362 root 1.12 - complete rewrite of town_portal: it now creates a portal
1363     to the "nearest" town only, travel is only possible
1364 root 1.13 to the town and back, anybody can use it (also removes
1365     one of the remaining syncpoints in the server).
1366 root 1.10 - complete rewrite of the range/attack skill slot system:
1367     there are now two slots, one for combat, one for ranged
1368     attacks.
1369     - introduce the concept of a current weapon (either a ranged
1370     or a combat weapon/skill/tool) and switch between them as
1371     needed.
1372     - rewrite bow code so bows get more useful: apply damage,
1373     attacktype and other stats to the arrows and treat
1374     bows as weapons. also rebalance the missile weapons skill
1375     so its damage increases with level.
1376     - rewrite the complete player speed logic: weapon_speed now
1377     works as documented and there are no unnatural speed boosts.
1378 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1379     installation, replacing the old collect scripts and
1380 root 1.9 simplying deployment by scaling and cutting faces as required.
1381     - simplify the map protocol extensively by taking advantage
1382     of missing bigfaces, speeding up map generation immensely.
1383 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1384     other archetypes.
1385     - rationalise archetype, region and treasurelist file format
1386     into a single file format and make them reloadable asynchronously.
1387 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1388     reloadable at runtime.
1389 root 1.6 - implement 64x64 faceset support.
1390     - implement fxixsx protocol that saves
1391     a lot of bandwidth over the old image/face/smooth packets
1392 root 1.11 and allows images > packetsize, incremental and background
1393     transfers.
1394 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1395     on a face basis as opposed to a mapspace basis.
1396 root 1.7 - the server can now rate-limit image uploads to not exceed
1397     a certain (client-configurable) speed while guarenteeing full
1398     freedom of movement.
1399 root 1.8 - implement new ex command to request item descriptions.
1400     - implement new msg command for in-game messages with meta
1401     information (using xml).
1402 root 1.9 - enforce utf-8 for all text messages.
1403 root 1.13 - added micropather (not used yet).
1404 root 1.6 - many, many bugfixes.
1405 root 1.1
1406 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1407 root 1.1 - make coroapi accessible to cf+.
1408     - moved map handling logic completely to perl
1409     - per player maps are now marked in the map
1410 root 1.2 - maps are saved completely differently now,
1411     and much more often.
1412 root 1.17 - rewrote map header parser and writer, to be much faster.
1413 pippijn 1.4 - maps and players are now (in the average case) loaded
1414 root 1.2 and saved completely asynchronously, I/O contention will no
1415     longer freeze the server.
1416 pippijn 1.4 - players and maps can be loaded anytime, without the player
1417 root 1.2 being logged in.
1418 root 1.1 - automatically generate method interfaces for perl from headers
1419     - unbundled freezethaw
1420     - mostly rewrote common/map.C
1421     - completely rewrite server/swap.C
1422     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1423     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1424     - better message for apply failures due to applymode
1425     - removed most all of the weather code
1426     - unified logging to stderr and file
1427     - too many minor changes to document
1428 root 1.615