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Revision: 1.815
Committed: Fri Nov 9 20:37:57 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.814: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.724 - (maps) hopefully fix tobias' tower.
36     - (maps) hopefully fix healing potion vendor in arena entrance.
37 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
38 root 1.739 - it was possible to unapply or half-unapply cursed items in many
39     cases, which confused players and also player state. fixed.
40 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
41     some items. also, no longer uncurses spells or other invisibles.
42     - (arch) remove curse and identify now treta the marked tiem first.
43 root 1.725 - creators no longer identify objects that shouldn't be identified
44     (such as money, which won't stack afterwards).
45 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
46 root 1.746 - (maps) implement a wilderness town portal.
47 root 1.748 - (arch) set proper(?) int values for all monsters.
48 root 1.751 - (maps) fire5.map could destroy players.
49 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
50 root 1.791 - redo all build material faces from scratch.
51 root 1.790 - dropall without arguments now drops all containers.
52 root 1.776 - use blitz++ for vector maths (new dependency).
53 root 1.772 - only match archetype names in artifact allowed names.
54 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
55 root 1.751 - altars with match expressions did not work properly.
56 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
57 root 1.749 - god enemy race check fixed ("god detests your race").
58     - gods errornously allowed any kind of worshipping race, even
59     ones they hate.
60 root 1.726 - use same default config in code as on gameserver.deliantra.net.
61 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
62 root 1.727 our parser.
63 root 1.767 - generate slightly more special exits and avoid warning.
64 root 1.731 - applying a glowing crystal now gives status messages.
65     - fix a memleak in the random map generator.
66     - rework the random map parameter passign a bit to be extendable.
67 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
68     also, improve the quality of the mazes (no longer will the edges
69     almost always form a passage) and add two new types - "rooms"
70     and "braided".
71 root 1.734 - (random maps) add new "cave" layout, which is much more ...
72     cave-like.
73 root 1.744 - (random maps) new layout style "castle" that generates straighish,
74     rogue-ish maps.
75     - (random maps) new layout style "multiple" that simply mixes multiple
76     different styles in different areas.
77 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
78     - rewrite layout management in the random map generator from the
79     ground up.
80 root 1.736 - fix bug in tausworthe rng initialisation.
81     - switched to the faster and hopefully better quality gfsr{24,55} random
82     number generator, the same algorithm that freeciv apparently uses.
83 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
84     memory and imho looks nicer.
85 root 1.741 - (arch) fix samhlaidh archetype.
86 root 1.751 - fix the "archname" match special function.
87 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
88     and other fractal algorithms.
89 root 1.754 - one can no longer emote to logged-out players.
90 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
91     sacks fit on a tile again.
92 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
93 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
94     support background colour for text clients.
95 root 1.763 - (arch) improve automatic name from archname generation.
96 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
97 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
98     match expressions.
99 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
100 root 1.761 - sometimes a special exit wasn't placed when it should have been.
101 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
102 root 1.765 - require EV 4.00.
103 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
104 root 1.766 - add perlxsi.c to cleanfiles.
105 elmex 1.768 - (arch) made speed potions easier for now.
106 root 1.769 - the server didn't properly initialise all client skill slots,
107     no known impact.
108 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
109 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
110 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
111     a generic table/matrix/palette converter to cfutil.
112 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
113     - remove limits of 000..999 from worldmap coordinates, support negative
114     coordinates and introduce z-layers - deliantra is now 3d, in yet another
115     sense.
116 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
117     handle generic "world map areas".
118 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
119 elmex 1.779 - added is_quad flag.
120     - (arch) added quad archetypes.
121     - made the pickaxe mining tool remove quad walls and floors.
122 root 1.780 - move key_values into their own class, simplifiying lots of code and
123     making it possible to use kv pairs easily for maps and other objects as well.
124 root 1.781 - get rid of get_archetype, finally.
125 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
126 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
127     have been removed, and the map "intelligently" changes between active/inactive.
128 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
129 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
130 root 1.787 - server now enforces width/height matches between tiled maps.
131 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
132     for unordered map walks - which should not cause any real issues.
133 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
134 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
135     as all other similar macros - might cause other breakage...
136 root 1.791 - cfutil no longer creates split tiles multiple times due to a
137     off-by-one bug in comparing mtimes.
138     - cfutil now supports type: prefix to derive faces from other faces, which
139     is used for all build materials currently.
140     - require imagemagick >= 6.6.
141 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
142     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
143 root 1.795 - fix the brace command.
144 root 1.799 - implement refcnt_buf.
145     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
146     codesize decrease. wow.
147 root 1.798 - removed version 1 ext/exti command support.
148 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
149 root 1.801 - new extension, ota_update, for online updates of the game client.
150 root 1.802 - implement a simpler config value system for extensions that allows
151     config updates without a reload.
152 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
153 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
154     at it.
155 root 1.805 - make nekosan more disease-resistant.
156     - new event "infect".
157 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
158 root 1.808 - implement simple web server, currently to serve facedata for the html5
159     client.
160 root 1.809 - sort faces by name in the server to improve caching locality in clients.
161 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
162 root 1.811 - add skill_info and spell_paths resources to enable caching the info
163     and removing another command.
164 root 1.814 - add command help info as res/command_help.
165 root 1.812 - assume all clients support the deliantra protocol extensions and allow
166     fxix/extcmd and other protocol "extensions" before setup.
167 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
168     to connect.
169 root 1.815 - implement exti doclet request to request documentation,
170     currently for commands only.
171 root 1.724
172 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
173 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
174     now easily reachable, at a price.
175 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
176 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
177 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
178 elmex 1.630 (by Dustfinger).
179 root 1.681 - (maps) fixed bad floor tile in navar apartment.
180 elmex 1.573 - made (wizard) look_at show also uuids.
181     - added cf::object::find_object_uuid (::find_object already exists!).
182 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
183 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
184 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
185 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
186 elmex 1.568 - (arch) made the hill giants loose more body parts.
187 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
188 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
189     and made them a bit more expensive.
190 root 1.633 - (maps) add more glory hole treasure styles.
191 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
192     in a select number of mlab maps.
193 root 1.667 - (maps) the library should be less of a death trap now.
194     - (maps) exits no longer point to auto-apply exits, most affected
195     maps now have proper doors or a similar solution.
196 root 1.682 - (arch) jumping skill has now physical attacktype.
197 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
198 root 1.691 - enter_map did not normalise the map coordinates when the destination
199     space is blocked, causing badness and freezes for the player.
200 root 1.685 - when applying containers, server checks for the key on activate
201     and also allows players to unapply active containers they don't have
202     a key for.
203 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
204     races files to arch, where they belong (exp_table is no longer in
205     confdir but in datadir now!).
206 root 1.677 - jeweler and sound config files are now normal datafiles as well.
207     - quit_character was causing a runtime exception, causing it to not
208 root 1.672 work since 2.93.
209 root 1.671 - entering a map will now respect move_on and other effects,
210     except for auto-apply exits :/
211 root 1.660 - only talk to the items on the nearest mapspace, or, of there
212     are none, to the player, not ALL items in vicinity.
213 root 1.625 - do not update the floorbox while running, to avoid big item
214     updates that cost network bandwidth and processing power.
215 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
216     caused overflows causing monsters to become living deads.
217 root 1.619 - unapply weapons and armour before trying to improve it.
218 root 1.588 - teach the random map generator the ability to read ".rmg" files
219     that specify which actual style map to generate, and use it for
220     the default decorstyle to avoid inappropriate maps to be used.
221 root 1.639 - support (with some limitations) multiple different skills with the
222     same subtype.
223 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
224     so nekosan could end up beign saved AND escaped to another map.
225 root 1.636 - show invisible no longer makes magic mouths visible.
226 root 1.583 - move_type changes (spells, skills etc.) now will correctly
227     take move_on/move_off into account (e.g. buttons).
228 root 1.582 - display (exit) or (random map) in client for those objects.
229 root 1.606 - removed (useless) spell damage columns from spell info and replace
230 root 1.578 it by effective casting level - clients > 2.10 required to display
231     properly.
232 elmex 1.565 - building of levers/doors works again for all kinds of floors.
233 elmex 1.563 - the player can now withdraw and deposit all the available money.
234 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
235     steinwandstadt/celvear.
236 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
237 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
238     mostly based on the spell's level in the spellbook.
239 root 1.718 - the music scheduler did not properly send new music on region
240     changes.
241 root 1.669 - (maps) fix some map regions and the region tree.
242     - the server will now be more picky when parsing the regions file.
243 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
244 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
245 root 1.566 clients.
246 root 1.690 - follow has been rewritten to be, hopefully, more robust.
247     - follow mode will not be aborted when the follower tries to move.
248 root 1.566 - tcp.ext didn't unbind in reloads.
249     - map-tags.ext didn't properly close the database on reloads.
250 root 1.567 - cfutil skips .-directories when scanning.
251 root 1.571 - build.ext prevents players from building on other player's maps.
252     - rent.ext allows the dm to enter anytime.
253     - NPC_Dialogue adds a new predefined variable, $map.
254     - new "build" event hook.
255 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
256 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
257 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
258     them on loading, for old playerfiles and maps.
259 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
260     would be handled differently nowadays anyway.
261 root 1.584 - random map .meta were not being expired at all.
262 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
263 root 1.586 - update to automake 1.10.
264 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
265     require level 4 anymore.
266 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
267 root 1.590 - monsters now rotate through all skills (in chosen_skill).
268 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
269 root 1.661 - detect/sense curse/magic will no longer work on items that don't
270     need identify.
271 elmex 1.593 - added detect mineral vein spell.
272 root 1.592 - support "wall overlays" in the random map generator - not very generic,
273     used by minable veins.
274 elmex 1.594 - (maps) relocated jeweler town to another directoy.
275 root 1.603 - (arch) implement mining pickaxes and mining skill.
276 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
277 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
278 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
279     of the output is only 1/5th (instead of 1/3rd) of ring level.
280 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
281     generated ring/amulet.
282 root 1.601 - generate most constants for perl automatically.
283 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
284     - when player dies, restore his food to at least 200.
285 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
286 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
287 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
288 root 1.600 - the singing skill actually respects the direction now.
289     - oratory and singing now require a direction.
290 root 1.603 - use_skill now requires that you can actually apply the skill tool.
291 root 1.604 - do not invoke perl on every user command anymore by providing
292 root 1.655 a command and an unknown_command event.
293 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
294     perl to C++, for speed reasons (basically undo patchset 1304).
295     - add a client_destroy event, so we don't have to hook the
296     attachable destroy event (which is called much more often).
297 root 1.606 - removed (unused) FLOOR object type.
298 root 1.607 - fix errornous change_abil messages for rods (and other types).
299 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
300     all into server/commands.C.
301 root 1.609 - save and restore combat/ranged/current slot for players.
302 root 1.610 - the server now batches item's face/fx commands, as opposed
303     to sending one fx per item - helps mostly at connect and
304     with floorbox updates.
305 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
306 root 1.614 - the random map generator now supports selecting difficult for
307     more style categories than just monsters (all except fountains
308     apparently).
309 root 1.617 - object serialiser no longer creates empty "owner" references.
310 root 1.620 - make sure failed castings take some time, too, to avoid being
311     smitten by your god.
312     - many more failmsgs and help texts.
313 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
314 root 1.623 - stop thrown objects when their speed goes too low.
315 root 1.624 - log the number of unique logins seen every minute in a compact
316     format (for statistics).
317 root 1.626 - do not send delitem for players.
318 root 1.627 - support static scalar data members properly in genacc now.
319     - implement "simple" freelist management for objects.
320 root 1.628 - recycle object counts now - to support longer uptimes.
321 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
322     function (and yes, 666 is exact!).
323     - random map generator results should now be fully repeatable.
324 elmex 1.635 - fixed possible crash bug in build code.
325 root 1.638 - rename find_marked_object to ->mark and speed up.
326 root 1.640 - player movers properly destroy themselves when used up, instead
327     of leaking.
328 root 1.642 - do not show msg for unidentified objects that need identification.
329 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
330 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
331     next_line method.
332 root 1.646 - use nicer file format for exp_table and attackmess
333     (more like other resource files).
334     - make parse errors during server startup fatal.
335 root 1.652 - properly initialise all maptile values in constructor.
336     - improved {link} map.
337 root 1.655 - optional unloadable extensions will not lead to an endless loop.
338 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
339 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
340 elmex 1.664 - building listening books is possible again.
341     - (maps, arch) added archetype for building instructions and replaced
342     the copies of the instructions in the maps with it.
343 elmex 1.666 - (arch) made the spark shower spell available in shops.
344 root 1.670 - don't create a second LOGIN event on character creation.
345 root 1.674 - correctly generate "You paid xyz" message in shops.
346 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
347 elmex 1.710 - added a 'password' command, to let DMs change the password of players
348     more conveniently.
349 root 1.680 - correctly save shopitems string, to avoid parse error when reading
350     saved maps.
351     - logging now differentiates between logging levels better.
352 root 1.684 - speed up get_typedata.
353 root 1.689 - fix deadlock problem during server shutdown/reload.
354 root 1.692 - make ext/checkrusage "more" non-blocking.
355     - use common::sense for extensions.
356     - work around a 50.10.0 utf8 caching bug.
357 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
358     "no relation to target" bugs.
359 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
360     modules being loaded from the mainloop, pre-load some more
361     core modules so perl doesn't do it later on.
362 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
363     compiling regexes.
364 root 1.701 - make exp_table and materials file reloadable.
365 root 1.702 - made reload_config non-blocking.
366 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
367     causing server freezes.
368 root 1.704 - store unhashed password, to prepare for safer authentication.
369 root 1.707 - do not log connections from the local host, to help a local
370     watchdog.
371 root 1.714 - fix summon freeze at map borders.
372 root 1.717 - support @group syntax and music config file for music face lists.
373     - run post_init jobs in parallel, they might do I/O.
374 root 1.722 - avoid apply conversion for converters.
375 root 1.562
376 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
377 root 1.558 - (maps) fix travel to valdor and back.
378 root 1.545 - do no longer by default eval map cod ein safe compartments
379     (this can be re-enabled using the safe_eval config option).
380 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
381     in lorak.
382 root 1.559 - fix data corruption issues caused by recursive calls to
383     unordered_mapwalk - now every caller must provide its own
384     buffer.
385 root 1.538 - (maps) improve tindervale maps slightly.
386 root 1.544 - (arch) considerably decrease slag ex price.
387 root 1.540 - (arch) fix filth archetype.
388 root 1.556 - extension dependency resolve was completely broken.
389 root 1.544 - multipart objects would cause save_throw_object to crash - it
390     now acts on the head only.
391 root 1.541 - do not try to connect to an irc server unless explicitly configured.
392 root 1.542 - do not expect decltype() to be available in gcc 4.4.
393 elmex 1.543 - extended the safe perl environment by loops.
394 root 1.547 - (arch) fix "armless cook" facings.
395     - the "experience table" resource item did not have a proper
396     hash associated with it, so updates could not be detected.
397 elmex 1.550 - fixed poison traps in doors.
398 root 1.548 - player->killer_name did not properly flag the name as unicode.
399 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
400     and provide a non-destructive SvPVutf8 variant.
401 root 1.554 - do not allow dragon players to change their title via the settings.
402 elmex 1.552 - ratelimited jeweler skill nugget conversion.
403 root 1.551 - under high load, the server stopped swapping out to make
404     the server more responsive, but making it impossible to reduce
405     the load by... swapping out. slot queuing will now always make
406     some progress.
407     - improve the quality of the load-avg calculation.
408 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
409 root 1.556 - don't fail to write the runtime file if the temporary already exists.
410 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
411     player now.
412 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
413     timestamp and use a tab in the client to increase awareness.
414 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
415     setflag 0 is possible.
416 root 1.560 - make install now deletes old extensions, to ease upgrades in the
417     deliantra vm.
418 root 1.538
419 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
420 root 1.532 - the destruction spell could/would corrupt server memory quite often.
421 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
422     disk, not when it already was in memory.
423 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
424     avoiding livelock during high-load emergency saves.
425 root 1.530 - logging in did not properly unapply all skills.
426 root 1.531 - (maps) make the invite quest marking much more obvious.
427 root 1.533 - (arch) fix warrior archetype names.
428 root 1.532 - map prefetching never prefetch upwards.
429 root 1.534 - wizpass no longer makes you non-blocking.
430 root 1.536 - (maps) add light to some of the special maps, add troll
431     map.
432 root 1.530
433 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
434 root 1.515 - (maps) add gorokh_final mapset from crossfire.
435 root 1.516 - (maps) block most vault-type mlab locations, open up
436     imperial converters for anybody to use.
437 root 1.519 - (maps, arch) replace all permanent stat potions by random
438     variants.
439 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
440 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
441     real player object on player changes.
442 root 1.522 - diseases and maybe other things could sometimes reduce the speed
443     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
444     much grief.
445 root 1.523 - speed_left randomisation was, apparently, totally broken.
446     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
447     of the speed slot internally and in map save files. among other
448     things, this gets rid of all the abs (speed) calls.
449     - reduce map file save files by using abridged keywords aliases.
450 root 1.494 - shop specialisation calculation was totally broken.
451 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
452     now enforced.
453 root 1.498 - fix magic mapping, which only worked for inate spell casting.
454 root 1.495 - godgiven items will now be explicitly described as such.
455 root 1.524 - (arch) dded a quiver of bolts.
456 root 1.504 - materialnames would change "randomly" on every load, only
457     set the material when the materialname was not set before.
458 root 1.497 - balancing change, halve rod recharge speed (instead
459     of 4.8s, the standard rods now recharge in ~10s. not a solution,
460     but still.
461 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
462 root 1.509 the costly flag-checking loop in most cases and using a simple
463     repeat-cache for speed_left.
464 root 1.507 - always delay stats update for players on insert/remove till
465     next tick/command, which saves a lot of cpu cycles on drop/take.
466 root 1.514 - add hint about havign to run to attach unaggressive npcs.
467 root 1.494 - pet monster level was not displayed correctly in "showpets index".
468     - clean up floating point conversions and many similar nitpicks.
469 root 1.502 - fix hanuk altar.
470 root 1.504 - overhaul material system to be much faster, and having less bugs, but
471     still having a lot of cruft :/.
472 root 1.502 - add marble shop floor.
473 root 1.494 - move gcc specifics to new file include/compiler.h.
474     - unrecognised cfpod directives could cause undefined behaviour.
475 root 1.505 - added boes' marble shop to steinwandstadt.
476 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
477     - optimise mapspace updates.
478     - cache volume/items per mapspace.
479 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
480     decrease).
481 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
482     have led to weird item multiplications.
483 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
484 elmex 1.501 - fixed crash bug in learn_spell command.
485 elmex 1.634 - enhanced output of the mapinfo command.
486 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
487 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
488     from perl to c++.
489 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
490     and use it in some "inner" loops.
491 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
492 elmex 1.511 - fixed jeweler experience output to not be floating point.
493 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
494 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
495 root 1.518 - try to prefetch memory inside process_objects, which can give
496     enourmous speed gains.
497     - make some small optimisation to the process_objects loop.
498 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
499     handling different chksum lengths.
500     - check for hash collisions in cfutil.
501     - reduce face checksum size from 6 to 4 bytes.
502 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
503 root 1.523 - removed weather-specific attributes.
504     - fixed genkeywords dependency.
505     - do not clear "randomitems" slot for world underlays.
506     - use "sl" as short-hand for speed_left in save-files, just to make them
507     smaller.
508 root 1.517 - in general, don't crash on value-less resource file lines
509     anymore, due to get_str never returning a 0-pointer.
510 elmex 1.521 - code cleanup in move_symptom.
511 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
512 root 1.494
513 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
514 root 1.481 - some Andrew Madloch wanted, despite being specifically told
515     multiple times that the Deliantra parts additions are under AGPL,
516 root 1.487 lock up the source code of the server within his company.
517 root 1.481 some reorganisations have been done to the sourcecode to make
518     it clearer that this violates the Affero GPL. Help to keep
519     Deliantra free software even for the coming generations
520     and be wary of the promises of Andrew Madloch, he has nothing
521 root 1.487 good in mind for free software.
522 root 1.480 - clarify which files of the server are 100% AGPL.
523 root 1.481 - minor reorganisation, move some GPL code into other files.
524 root 1.483 - implement viewpoint (which is like observe, but only for the map,
525     not stats etc.).
526 root 1.484 - replace magic mapping overlay by a flying bird exposing area
527     on the worldmap (ext/magic_mapping.ext).
528 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
529     - @find results in npc dialogue is now stored in $find.
530 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
531 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
532 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
533     dm instead.
534 root 1.456 - (maps) add town portal to celvear.
535 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
536     mapsets from crossfire, together with associated archetypes.
537 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
538     - (maps) define a new whalingoutpost region.
539 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
540     and most archetypes that go with them (without stoning and swallow effects),
541     casino tokens and stock certificates are also missing.
542 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
543     and santo dominion.
544 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
545     to go with them. also adjusted archetypes to be more korrekt "gotisch".
546 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
547 root 1.460 - properly close client-side dialogue when the player is teleported away.
548 root 1.459 - map-tags did not properly close it's database tables or wait
549     for a quiescent state, causing memory corruption on reload.
550 root 1.454 - support "stat.xyz" accessor in match expressions.
551 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
552 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
553     fixes long answers from npc dialogue).
554 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
555 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
556     and to not add a "put your code here" force needlessly.
557 root 1.463 - (arch) fix or improve many plurals.
558 root 1.465 - markers do no longer add a force if the slaying field is unset.
559 root 1.466 - sped up search-items implementation, but it's still horrible.
560 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
561 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
562     used to reogianise the illogical arch tree a bit.
563 root 1.479 - (maps) import most map names from crossfire.
564 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
565 root 1.483 - fly_high movement gives better los, ignoring blocksview.
566 root 1.488 - the addexp command should now honour skill names with spaces.
567 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
568 root 1.491 - (arch) added many more buildable marble floors.
569 root 1.490 - major namespace cleanup: save 45kb by making functions static
570     that were unnecessarily global.
571 root 1.452
572 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
573 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
574 root 1.451 - fix a memory buffer overflow in the book code.
575 root 1.429 - add @check, @find npc dialogue commands.
576     - (maps) add a number of town interiors.
577 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
578 root 1.451 - (maps) add celvear area from cfextended.
579 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
580     - (server,maps) fix bug causing some library books not to be chained down,
581     cause Scorn/Navar libraries not to have inscribable books.
582 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
583 sf-marcmagus 1.433 inappropriate item power.
584 root 1.448 - (maps) fix intwell balancing issue.
585 root 1.437 - improve the look of generated books.
586 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
587     - fix bug where players could bypass no_drop by putting items in containers.
588 root 1.430 - consecutive commands arriving at the same time in the server would be
589     corrupted if the length was >255.
590 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
591 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
592     and perl.
593 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
594     functionality (and more) inside the same object using the match expressions.
595     - create simpler match expression compiles in many common cases.
596 root 1.439 - reduce object size by removing obsolete "seen_by" member.
597 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
598     of the new dynbuf::splice function (which gave an unexpected net win
599     in code size...).
600 root 1.442 - the server will no longer complain (and subtly fail) when an object
601     being removed from a map causes another object to get removed.
602 root 1.441 - banish strncpy from the server, speed up and simplify sending item
603     descriptions to the client considerably.
604 root 1.442 - add new "in head" set modifier for matches.
605     - new BLOCKED_MOVE event added.
606     - mapscript archetype now has activate_on_xxx true by default, as similar
607     connected elements.
608 root 1.448 - (maps) imported all styles from cfextended except
609 root 1.444 floorstyles/land_plots and monsterstyles.
610 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
611 root 1.446 - don't crash when treasure lists are empty / supply new empty
612     treasurelist for randomitems when none can be found.
613     - implement cf::map::static_maps and use it in map-tags.ext.
614 root 1.449 - fix a bug in map-tag scanning when moving tags.
615 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
616     for a reaction.
617 root 1.447 - implement new "loadall" map loading command, purely for debugging.
618 root 1.429
619 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
620 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
621     but not horns (to make them more useful for content-creators).
622 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
623     2) it skipped spell effects and 3) it didn't handle the case where
624     and object was destroyed while iterating over it correctly. all this
625     allowed players to sometimes walk onto spaces they should not be able to
626     walk on.
627 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
628 root 1.399 - examining an object now dumps the serialised object form when the user
629 root 1.404 is a wizard (wizlook).
630 root 1.421 - altars no longer accept unpaid items.
631 root 1.411 - party spells didn't work all that well.
632 root 1.424 - added complex object matching framework (cf::match), and make altars
633     and pedestals use it.
634 root 1.425 - identified skill-tools show what skill they grant.
635 root 1.399 - display the duration of change_ability spells when examining them
636     (missing: protection spells, but they are a hack...).
637 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
638     adding more variety to the different mushrooms.
639 root 1.398 - fix a minor cfpod formatting bug.
640 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
641     the hintmode setting on the settings page.
642 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
643 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
644 root 1.399 - enable the object loader to also dump archetypes.
645 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
646 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
647 root 1.402 - force the initial face when loading an object that is time-animated
648     or a monster, so it does not have to be specified anymore.
649 root 1.403 - fix a bug where recasting an ability changing spell could shorten
650     its remaining duration.
651 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
652 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
653 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
654     up splay operations as well.
655 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
656 root 1.412 - implement introspection data for C++ classes (%REFLECT).
657 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
658 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
659 root 1.419 - fix transmutation alchemy.
660 root 1.424 - speed up many frequently-invoked C->perl callbacks.
661 root 1.419 - added complex object matching framework, to be used in altars and the like.
662 root 1.426 - switch to YAML::XS from YAML.
663 root 1.396
664 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
665 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
666     that ultimately was not helpful to catch it :)
667 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
668     all callers to use either one or the other, as appropriate. This
669     fixes the (rather fragile) light spell, maybe others.
670     - fixed an overflow and exploit in the bank/payment code.
671     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
672 elmex 1.384 to explain the skill a bit more.
673 root 1.389 - removed a buggy check for zero attacktype. So that we might find
674 elmex 1.388 the real bugs in the archs/maps/objects.
675 elmex 1.394 - Fixed enabling torches with lighters.
676 elmex 1.387 - (maps) Added Heaven Town region.
677     - (arch+maps) Fixed & normalized warriors on map
678     /quests/peterm/CTower/Barracks.
679 root 1.392 - fix the light spell (and possibly diseases and other lights).
680 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
681 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
682     a long time ago, and similar cases are still to be found in the maps.
683     - make the socket_timeout configurable in the code (but not yet for users).
684 root 1.393 - earth wall health bar is now correct.
685 elmex 1.384
686 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
687 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
688     freeze with IO::AIO anymore due this change.
689 root 1.364 - avoid a crash when a player tries to apply a lighter.
690 root 1.376 - allow a spell argument for dimension door.
691 root 1.362 - move shop item listing and some otherstuff into the info tab.
692 root 1.360 - avoid crashes when non-players cast party spells.
693 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
694 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
695     - small improvement of the number of potions in shops
696     (by Job Vranish).
697     - added a few party spells (by Job Vranish).
698 root 1.362 - use a common message dynbuf.
699 root 1.364 - destroying tear down objects will now use the full hp range
700     for animation and will only destroy/lastframe when hp < 0.
701     - allow monsters to use earth to dust.
702     - use manhattan distance for get_rangevector_from_mapcoord, just as
703     in get_rangevector.
704     - los updates now correctly take tiled maps into account.
705     - do los updates even on maps without darkness.
706 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
707 root 1.375 - upgrade to IO::AIO 3.21.
708 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
709 elmex 1.373 - properly catching exceptions from callback in irc.ext.
710 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
711 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
712 elmex 1.368 - (arch) added hint about usage to Slag Ex.
713 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
714     like the rest.
715 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
716 root 1.378 - (arch+maps) added rate limited converter and adjusted
717     /elmex/mana_fountain.
718     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
719     - reduce size of casting_time, move_status, attack_movement,
720     last_heal and last_sp slots, squeezing some more space out of struct
721 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
722     anywhere.
723 root 1.358
724 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
725     - fixed bug in alchemy, where finding the right object for enhancements
726     didn't work.
727 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
728     effects (w.r.t. put_more) per mapspace, to give the server a chance
729     to survive a hundred deathsheads.
730 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
731     disastrous bug of unfortunately unknown proportions...
732 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
733 root 1.343 - use gender-neutral place descriptions for invite.
734 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
735     Thanks go to Lisa Larsen!
736 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
737     anymore).
738 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
739 root 1.345 - use better dependency tracking for include/keyword.h.
740 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
741     so it is possible to invite somebody out of some stck-till-death traps,
742 root 1.346 or simply to commit suicide.
743 root 1.352 - replace the "ignoring delayed commands" message by something more useful
744     (cf. cunning gnome freezeing issue).
745 elmex 1.349 - various fixes for weapon improvements.
746 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
747 root 1.353 - support T and G sequences in cfpod.
748 root 1.343
749 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
750 root 1.339 - convert me command from per-map to chat, which makes more sense, also
751     document it.
752 elmex 1.336 - more than one spellbooks of same class can now be given
753     in class selection.
754 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
755     spell rebalancements.
756 elmex 1.338 - the IRC gateway filters IRC colors now.
757 elmex 1.336
758 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
759 root 1.331 - (arch) fix quiver of Holding Bolts.
760 root 1.332 - applying unpaid items will now examine them.
761 root 1.330 - add "What" column to body command, showing items in that slot.
762 elmex 1.329 - redesigned and rebalanced lamps and torches.
763 root 1.330 - add "..." to item names that have been shortened.
764     - fixed "assign" function that squeezes strings into fixed length.
765 elmex 1.333 - add cursed effect to lamps and (some) torches.
766 elmex 1.334 - fixed bad assigned crafting skills and their tools.
767 root 1.312
768 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
769 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
770 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
771 root 1.312 - make monster smell logic dependent on their wisdom stat.
772 root 1.324 - put the death reason into a separate tab.
773     - converted "connected" slot to string, cleanly got rid of some ugly
774     hacks such as the path_attuned hack.
775 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
776     - replace one-at-a-time hash by faster than smaller FNV-1a hash
777     when hashing strings.
778 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
779 elmex 1.320 whether the right cauldron is used.
780 root 1.313 - considerably optimise shared string implementation by
781 root 1.316 making its null value a compiletime constant.
782 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
783     as well as using shstr_cmp to pass shared stringsa round efficiently,
784     for lots of code size savings.
785 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
786     they are sleeping: generators now check for the sleeping flag.
787 root 1.318 - tell gcc not to excessively inline some perl interface functions.
788 root 1.322 - remove marking rune length limit.
789 root 1.323 - fix formatting of cfpod when a verbatim block was following
790     a single newline.
791     - move resistances, statistics and showpets command output into tabs.
792 root 1.326 - implement map scripts that can replace the boulder logic without
793     having to write extensions.
794 root 1.310
795 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
796 root 1.302 - fix a longstanding bug that teared multipart monsters
797     at map boundaries apart.
798 root 1.292 - temporarily make permanently invisible player visible when
799     he/she makes noise.
800 root 1.284 - fix being able to see through walls a bit.
801 root 1.303 - improve look at output.
802 root 1.285 - completely replaced the line of sight algorithm with a variant
803     of spiral fov capable of visibility grades and arbitrary
804     shadow angles, that uses less memory and less code.
805     - the new los code supports arbitrary map rectangles and loosens
806 root 1.310 other restrictions of the old code, supporting further optimisations.
807     - update los if blocksview-objects are inserted in a map, not just when
808 root 1.287 removed (e.g. for summon fog).
809 root 1.303 - permanent invisibility doesn't make immune against making noise:
810     implement a noise system that allows monsters to locate the player
811     when he/she makes noise.
812     - implement a primitive smell system that monsters can use to track
813     players.
814 elmex 1.288 - create bomb now also works when casted by door traps.
815 elmex 1.290 - (arch) new torch graphics.
816 root 1.289 - (maps) considerably soften the subway spider.
817 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
818     the guards from being killed by players.
819 root 1.310 - (maps) lots of tweaks in and around scorn.
820     - (maps) use special non-blocksview jungle, mountain and
821     darkforest freely on the worldmap, to get gradual sight obstacles
822     instead of total blackout in those areas.
823 root 1.289 - no maximum darkness for outdoor maps anymore.
824 root 1.291 - add more hints, fix some messages.
825 root 1.292 - fix a bug: firing rods should tell you something about them.
826     - make light additive even within players.
827 root 1.293 - darken xrays effect a bit.
828     - improve handling of los changes when inserting or removing
829     objects, not perfect yet.
830     - make map darkness signed (formerly unsigned) to allow
831 root 1.294 ambient lighting and centrally manage darkness as an offset.
832     - revamped, fixed and documented the server calendrics, also
833     tell users the current time and data, to improve awareness.
834     - implement proper wizlook flag and handling of wizlook, instead
835     of dumbly just clearing los once.
836 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
837     and has a smaller runtime variance.
838 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
839     making them actually useful.
840     - see_in_dark now increases the viewing radius by 3.
841 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
842     speedup, as well as in many other places.
843 root 1.299 - remove support for extended map infos - these are not used
844     by the deliantra client and removing them gives us a 10% speedup
845     when sending map changes.
846 root 1.300 - remove most gcfclient and other client bug workarounds, as well
847     as now obsolete protocol versions, simplying the code.
848 root 1.301 - optimise and simplify generation of random numbers.
849 root 1.303 - correctly provide a non-zero default density for materials, to
850     avoid crashes, fix other bugs in the material handling code.
851     - fix volume calculations.
852     - fix cfpod parsing when multiple verbatim blocks were separated by
853     newlines.
854 root 1.305 - increase monster detection radius from wis/5 to wis/3.
855 root 1.306 - remove old pickup modes.
856     - remove obsolete disarm and search commands (search wasn't working
857     anyways).
858 root 1.308 - fix a crash when an npc applied a sign.
859 root 1.284
860 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
861 root 1.283 - this release is assumed to be very stable.
862     - (maps) radically redesigned and improved tutorial.
863 root 1.280 - directional casting no longer immediately removes the invisible effect.
864 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
865 root 1.272 - fix overflow in lighting calculations.
866     - negative glow radii can no longer cause total darkness.
867 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
868     only maximally-lit ones.
869 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
870     - swashbucklers got the oratory skill now.
871 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
872 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
873 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
874 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
875     (which was probably broken, too).
876 root 1.281 - support negative glow radii during daytime, too.
877     - use circular, not rectangular, viewing area.
878     - use minimum viewing distance of 2 in outdoor maps.
879     - negative glow is stronger than viewing area or lamps.
880 root 1.283 - (arch) new darkness spell face.
881 root 1.272
882 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
883     - (maps) completely redesigned scorn.
884 root 1.269 - "cast light" now works on oneself.
885 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
886     negative glow radii again (they were totally broken before).
887 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
888 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
889 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
890 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
891 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
892     back to the player.
893 root 1.251 - attuned/repell and spell base level system reworked.
894 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
895 root 1.247 be less erratic now.
896 root 1.248 - refuse to write the uuid file if the uuid is zero
897     (to avoid writing it in early crashes).
898 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
899     - speed up emergency_save by not syncing every file separately.
900     - no longer reattach perl to every object on reload, it's slow, and no longer
901     necessary since we don't nuke stashes anymore.
902     - do not bootstrap perl from the commandline args, use separate eval for
903     better error reporting.
904 root 1.259 - fix a crash when pushing cone spells met ice attacks.
905 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
906 root 1.255 - speed up map refresh in server a bit.
907 elmex 1.258 - refactored drop code and fixed some programming errors in it.
908 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
909 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
910 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
911     as the current weight of the inventory.
912 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
913     dragonfire has been introduced for the non-dragon players.
914 root 1.265 - remove unused "tooltype", "start_holding" object slots.
915     - change "weapontype" object slot to uint8.
916     - convert "hide" object slot into flag.
917     - reorder object members for better locality of reference and codesize
918     decrease.
919 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
920 root 1.267 - fix a crash when no skill could be found when killing amonster.
921 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
922     every completed aio operation.
923 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
924     and update mapspaces if necessary.
925 root 1.246
926 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
927 root 1.241 - removed all command line parsing, only env variables are supported
928     anymore.
929 root 1.239 - region-specific monsters will now once more be on the worldmap.
930 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
931 root 1.225 would grow out of bounds.
932 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
933 root 1.222 - fixed a double-escaping bug in the pod-parser.
934     - rewrote the cfpod parser in C++.
935     - hintmode moved to C++, players need to re-set their hintmode if
936     they dislike "show".
937 root 1.231 - fix RIP inscription.
938 root 1.239 - bump login name length from 18 to 20 char max.
939 root 1.231 - correctly support gender in emotes.
940     - correctly support gender in the death messages.
941     - correctly generate death messages for players only when they really die,
942     with increased information.
943 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
944     and data corruption (but apparently was never triggered).
945 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
946 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
947     data corruption bug.
948 root 1.223 - tweak coredumping/monitoring a bit.
949 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
950 root 1.227 - do not crash in the loader when an inventory object could not be loaded
951     (from a corrupted file).
952 root 1.241 - redid skills command to send output to proper channel.
953 root 1.233 - object->map is no longer refcounting.
954 root 1.228 - add FLAG_DEBUG for internal debugging.
955 root 1.231 - add NDI_VERBATIM flag to send_msg.
956 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
957 root 1.240 - player->exists is no longer a sync_job.
958 root 1.233 - split login.ext's player scheduler into
959     it's own player-scheduler.ext extension.
960 root 1.222
961 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
962 root 1.212 - require perl 5.10.
963 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
964 root 1.204 - swap player and observed count's on the map when observing.
965 root 1.205 - add (mostly untested) mapspace perl class and accessors.
966 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
967 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
968     could be found.
969 root 1.208 - pits now have a configurable "random spread" range and default
970 root 1.213 to a radius of two now.
971 root 1.212 - rewrite pay_player_arch.
972     - use a more stable perl_reload implementation.
973     - do not use Symbol::delete_package (causes crashes after perl-reload),
974     use our own, safer, clear_package instead.
975     - when asynchronously dumping core, close all file handles to allow
976     the server to restart concurrently.
977 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
978     sequences, without double-encoding. it should be faster, too.
979     - the above fixes wrong display of help tetx and many other issues.
980 root 1.216 - use lzf and frag packets for large messages for clients supporting them
981 root 1.218 (0.9976+), use it for long books and other messages.
982 root 1.210 - eradicate listen command and corresponding code.
983 root 1.211 - eradicate logs command.
984 root 1.218 - let the client log into the server log, used for crash backtraces.
985 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
986     old style spell objects with the spell magic bullet.
987 root 1.220 - (arch) fixed skill less rods in the archetypes
988 root 1.204
989 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
990 elmex 1.197 - made jeweler workbench larger and some other minor map
991     changes in jeweler town.
992 root 1.196 - fixed wrong item handling in jeweler skill code.
993 root 1.198 - (arch) use a special "key_random_map" for random map keys
994     that are used up.
995 root 1.199 - fix a crash when the player who was observed has logged out long
996     enough for his region/map to be gone.
997 root 1.200 - port to g++-4.3's incompatible tr1 changes.
998 root 1.201 - add some missing dependencies.
999 root 1.203 - log to /var/log/deliantra/ by default.
1000     - hack observe code to enable smooth movmenet when observing.
1001 elmex 1.195
1002 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1003 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1004 root 1.179 - correctly move gsay to the party channel.
1005 root 1.178 - fix a crash when animate weapon was used in some areas.
1006 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1007 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1008     with NPCs.
1009 elmex 1.175 - (arch) dragon scales got proper type now
1010 root 1.193 - object::decrease would sometimes cause container weights to
1011     be wrong, this has been fixed.
1012 root 1.194 - do not send time updates for newly-seen items.
1013 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1014 root 1.183 - fix cone spells etc. going through walls sometimes.
1015 root 1.186 - fix a weight update bug that sometimes left containers
1016     with wrong weights.
1017 root 1.194 - added auto_apply event and extension for shop tiles.
1018 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1019     - make sure the map is loaded when using a town portal return.
1020 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1021     where healing spells didn't cost any grace.
1022 root 1.173 - fix starvation kill reason.
1023 root 1.174 - fix pk killer name message.
1024 root 1.189 - don't let people apply signs with @match.
1025 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1026     what seems to be the biggets memleak in the server).
1027 elmex 1.171
1028 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1029 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1030     - use anyevent to manage listen ports (this enables IPv6 support).
1031 root 1.167 - server supports ipv6 client connections now.
1032 root 1.168 - use newly-available Coro::AnyEvent.
1033 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1034     to let it handle AIO requests.
1035 root 1.167
1036 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1037 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1038     processing considerably (especially in the client) and reduces data transfers
1039     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1040 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1041     - (map) fixed npc dialogue in pup_land/s_f/special.
1042     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1043     (swarm spells now stay in the player's inventory).
1044 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1045 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1046     archetype *archname* (chairs of different facings were merged).
1047     - bugfix: fix a potential crash issue in find_object_name (not used
1048     normally).
1049 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1050 root 1.164 (destruction, magic missile etc.).
1051 root 1.163 - swarm spells without a direction now use various spiral patterns
1052     instead of being fully random.
1053 root 1.158 - update AnyEvent API to 3.4 and above.
1054 root 1.156
1055 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1056 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1057 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1058 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1059     and for attacking monsters. it also takes about one second to do a jump.
1060 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1061 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1062 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1063 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1064     were created outside a map.
1065 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1066     (fixed by reversing the logic).
1067 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1068 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1069 root 1.154 - bugfix: support random maps >127x127.
1070 root 1.152 - (maps) fixed the death certificate system in nimbus.
1071 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1072 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1073 root 1.147 - (arch) give ball lightning a real name.
1074 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1075 root 1.155 - support cfpod in ex replies (client item tooltips).
1076 root 1.143 - unapply item in range slow when readying a spell.
1077 root 1.148 - bugfix: account for rounding errors in weight updates.
1078 root 1.139 - remove synchronous mkdir in chargen_race_done.
1079     - fix per-race starting maps.
1080 root 1.142 - check hiscore on suicide and quit as well.
1081 root 1.138 - tell players when they are starving.
1082 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1083     - fix map difficulty calculation for generators.
1084 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1085 root 1.149 - support no_drop map header flag (before it was only available internally).
1086 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1087 root 1.133
1088 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1089 root 1.119 - bugfix: custom skill settings were not saved by the server.
1090     - bugfix: remove did not actually remove items from the inventory, leaving
1091 root 1.116 ghost items.
1092 root 1.119 - bugfix: properly update items identified on the ground.
1093 root 1.120 - bugfix: use localtime_r in the logger thread.
1094 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1095     - bugfix: archetype reloads could crash the server.
1096 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1097 elmex 1.114 player is not logged in.
1098 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1099 root 1.117 server startup.
1100 root 1.128 - bugfix: fix the door surround check in the random map generator.
1101     - (maps) fix heaven quest difficulty progression.
1102     - (maps) fix some random map styles.
1103     - dropping items a shop is not interested in won't sell them anymore.
1104     - rods and horns with a too low maximum charge allow now at least one discharge.
1105     - implement kill & death statistics.
1106     - random map preparation is no longer synchronous.
1107     - rewrite find_style in perl, no longer does synchronous I/O.
1108     - improve random map specials placement.
1109     - make the killer a real object pointer instead of a string, improved
1110     kill reason messages.
1111 root 1.117 - take advantage of new aio_close and aio_chmod.
1112 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1113 root 1.125 - change_abil is much faster.
1114 root 1.126 - update the floorbox more often to work around the reverses item order
1115     display in clients.
1116 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1117 root 1.126 - add hints to the invite messages.
1118 root 1.127 - rewrote key<->value pair handling.
1119 root 1.128 - use an independent random number generator for the random map generator.
1120 elmex 1.113
1121 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1122 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1123     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1124     - completely automate the weight handling, should fix all weight
1125     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1126 root 1.103 - reloading archetypes while a user was in the character creation phase
1127     could crash the server.
1128 root 1.106 - fix a nontrivial number of cases of code commented similar
1129     to "is this really correct?", as many of those cases are now handles
1130     automatically by lower level code.
1131     - replace many ad-hoc checks for client visibility by object::visible_to,
1132     should result in broader applicability of functions using it.
1133 root 1.104 - merge items with different arch pointers refering to the same arch
1134     (due to archetype reloads).
1135 root 1.106 - refactored the object remove/insert functions and most related
1136     functions (decrease, split, merge_ob etc.).
1137 root 1.105 - make it compile better on freebsd (reported by pippijn).
1138 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1139 root 1.108 - fix the longstanding "container stays open" bug.
1140 root 1.107 - improved floorbox updating to be incremental and other protocol
1141     optimisations.
1142     - get rid of update_after_inventory_change and only do update stats
1143     for weight once/tick/player at max.
1144 root 1.109 - rewrite party commands, use party channel.
1145 root 1.103
1146 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1147 root 1.97 - properly link against libgthread as that is needed to make the slice
1148     allocator thread-safe.
1149 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1150     recommended configuration) (reported by Samuel Gondouin).
1151 root 1.94 - always put godgiven items into the player inventory, never any containers.
1152 root 1.92 - (maps, arch) the scorn go club was founded!
1153 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1154 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1155     became a real spell-class.
1156 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1157     - (arch) considerably strengthened spark shower and destruction.
1158     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1159     finally reloadable at runtime.
1160     - changed archetype loading algorithm to only require one pass and
1161     use delayed resolving of references.
1162 root 1.101 - examine command now uses the examine infobox.
1163 root 1.102 - implement an "incremental garbage collector" for archetypes.
1164 root 1.98 - enable slice allocator again.
1165 root 1.96 - implement optional free memory poisoning.
1166 root 1.91
1167 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1168 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1169 root 1.85 skill.
1170 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1171     names (also update all maps to use money instead of coins).
1172 root 1.78 - add uuid accessors to perl.
1173     - add coin names and archetype accessors to perl.
1174 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1175 root 1.78 - change perl extensions to not use hardcoded coins and values.
1176 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1177     and be more parsimonous of uuid usage by the exact value out on exit.
1178 root 1.86 - write log messages in another thread, removing another sync point.
1179     - support multi-line log messages in a nicer way.
1180 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1181 root 1.81 - fix a minor memleak in the random map generator.
1182     - some parts of the random map generator are not coroutine-safe,
1183     so only call it "single-threaded".
1184     - major cleanup of memory management in random map generator.
1185 root 1.87 - slight refactoring of the random map generator, faster too.
1186 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1187     bookkeeping bug.
1188 root 1.87 - work around "player is on active list" problem by deactivating player
1189     after loading.
1190 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1191     there have in fact been allocations.
1192 root 1.82 - fix object::insert to do as documented and insert into the env
1193     if necessary.
1194     - fix cf::map::unique_maps.
1195     - fix nrof overflow check in can_merge_slow.
1196     - fix converter code to handle >31 bit values.
1197 elmex 1.83 - added support for the player_sold flag
1198 root 1.84 - converters no longer accept unpaid items.
1199 root 1.88 - canonicalize random map meta files for better unification.
1200 root 1.77
1201 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1202 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1203     when mlockall has been used.
1204 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1205 root 1.72 - use separate thread for ticker timing (and more in the future).
1206     this greatly increases timing accuracy and gets rid of an enourmous
1207     number of gettimeofday calls.
1208 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1209 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1210 root 1.71
1211 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1212 root 1.68 - rebalanced default experience table to be more exponential
1213     and much easier up to level ~40, then moderately harder.
1214 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1215 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1216     - do not exit on reload/load errors but properly cleanup.
1217 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1218 root 1.66
1219 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1220 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1221     (this fixes the jeweler skill).
1222 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1223 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1224 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1225     it has reset, which is better than putting it on the savebed, also as
1226 root 1.321 proof that the player didn't use a savebed).
1227 root 1.59
1228 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1229 root 1.56 - work around perl bug in configure perl module version check.
1230 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1231 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1232 root 1.52 - fix a bug in animate_weapon, causing a crash.
1233 root 1.54 - no longer exit when a coroutine throws an exception.
1234 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1235 root 1.53 - fix the "<player> is nuts" message.
1236 root 1.58 - fix an exception at logout due to the json_coder being gone.
1237 root 1.43 - upgrade to EV version 2.0 API.
1238 root 1.47 - when players don't apply a savebed correctly but stand above one,
1239     do not move or kill them.
1240 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1241 root 1.43 - implement generic framework for server-side resource files.
1242     - implement resource file update event.
1243     - hook experience table update into the framework.
1244     - move jeweler.yaml to resources (arch/).
1245 root 1.44 - switch from Crossfire to Deliantra perl module.
1246     - implement json2json arch filter.
1247 root 1.45 - implement widget protocol version 2, support for ui templates.
1248 root 1.54 - mapinfo is now handled fully asynchronously.
1249 root 1.48 - ext/irc: also log irc messages.
1250 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1251 root 1.43
1252 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1253 elmex 1.41 - limited the number of items that can be picked up and dropped
1254 root 1.42 as temporary measurement against bad performance or dropping things
1255     (this lead to long freezes and triggered the watchdog).
1256 elmex 1.41 - improved the performance of the drop command a bit.
1257 root 1.38 - switch from Event to EV for higher performance, easier usage,
1258     less bugs...
1259 root 1.39 - updated to release version of the gnu affero license.
1260 root 1.38
1261 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1262 root 1.36 - more thoroughly rename the binaries, contact addresses.
1263     - update the copyrights.
1264 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1265     crashes.
1266 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1267     potentially causing crashes.
1268 root 1.35 - assign weapons on user load time, not login-time, avoiding
1269     crashes.
1270    
1271 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1272 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1273 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1274     in some of the maps.
1275 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1276     which is now trivial to do.
1277 root 1.33 - removed all traces of the old (and never working) plug-in interface
1278     (70kb code less on amd64).
1279 root 1.34 - improve/tune scheduling priorities.
1280     - fix some freezing bugs.
1281     - fix a memory corruption problem in dynbuf.printf.
1282     - use channels for chat and many informational commands.
1283     - improved the tutorial.
1284     - create missile is now fixed.
1285     - race fields must now contain archetypes.
1286     - jumping skill now works as advertised.
1287 root 1.31
1288 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1289 root 1.24 - relicense under the gnu affero license.
1290 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1291 root 1.24 - implement server-side framework for generic resources.
1292     - use resource framework for server-provided ambient
1293     music.
1294 root 1.27 - save object owners (players only atm).
1295 root 1.24 - replace limited sound api with server-provided sound effects.
1296     - new sc (sound control) protocol command.
1297     - improve fxix protocol to include types.
1298     - exactly fill tcp segments, if possible.
1299     - output-rate is now an upper limit, the server will automatically
1300     (and quite perfectly) adjust to the network conditions, ensuring
1301     low latency even during bulk transfers (music, images, sounds etc.).
1302     - implement server-side widgets (i.e. client widgets controlled
1303     in the server side). this will allow future expansion without
1304     having to upgrade clients.
1305     - implement a (artwork) world map with realtime player position
1306     tracking.
1307     - new and more efficient extcmd (server still supports old extcmd
1308     protocol).
1309 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1310     calcluation that could be easily exploited by users.
1311     - rebalanced diseases to spread more naturally/evenly.
1312     - completely asynchronous map loading even for tiled maps.
1313 root 1.24 - replace simple messaging protocol with channels carrying metadata
1314     (similar to message types, but more directed at the user).
1315     - reduce command processing latency by a whopping 120ms by
1316     reordering some processing steps inside the server. this directly
1317     reduces lag by 120ms.
1318     - actually send spell faces to the client.
1319 root 1.23 - implement player genders.
1320 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1321     otherwise return to savebed and possible kill if the log-out
1322     was for too long.
1323     - fast socket-dead detection (kick player after 8 seconds without ack).
1324     - greatly reduce the cpu time needed to draw maps _again_.
1325     - archetypes are now subclasses of objects.
1326     - rebalanced shop greed and approval functions to be more realistic
1327     (and likely match the actual intention).
1328 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1329     italic, gender-specific text, paragraphs etc.
1330 root 1.24 - implemented hint framework, players can opt to receive hints.
1331     - implemented (long) book framework, added some books from the cf wiki.
1332 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1333     protocol and is capable of transmitting generic meta information.
1334 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1335     - replace the nexus by a per-player tutorial map that teaches stuff
1336     better than the newbie house.
1337 root 1.18 - fix the magicmap colours.
1338 root 1.19 - optimise map update even more by removing unneeded code and checks.
1339     - decouple map and stats update from pl->ob and use pl->observe instead.
1340     - implement observe command.
1341 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1342     calls with a simple comparison.
1343     - fix a latent crossfire bug that could crash the server because the
1344     map refresh did not update the mapspace.
1345 root 1.24 - support custom keys for regions and maps, regions are now
1346     refcount-managed.
1347     - allow worldmap overlays anywhere in the 000..999 range.
1348     - new system to acquire time slices for background jobs, to reduce
1349     jitter.
1350 root 1.27 - semi-persistent object-referencing framework (currently only players
1351     supported).
1352 root 1.22 - dependency tracking for perl extensions.
1353 root 1.24 - new slag-ex extension for cleaning cauldrons.
1354     - fix invoke result processing.
1355     - there are even less i/o syncpoints in the server now.
1356 root 1.29 - added map-tags extension that scans all maps for object tags
1357     and records them in the database (not used yet).
1358 root 1.28 - metaserver 2 support.
1359 root 1.22 - many more bugfixes and minor optimisations.
1360 root 1.16
1361 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1362 root 1.14 - optimised event invocation (non-wanted events can now be
1363     skipped with 4-5 inlined instructions).
1364 root 1.12 - complete rewrite of town_portal: it now creates a portal
1365     to the "nearest" town only, travel is only possible
1366 root 1.13 to the town and back, anybody can use it (also removes
1367     one of the remaining syncpoints in the server).
1368 root 1.10 - complete rewrite of the range/attack skill slot system:
1369     there are now two slots, one for combat, one for ranged
1370     attacks.
1371     - introduce the concept of a current weapon (either a ranged
1372     or a combat weapon/skill/tool) and switch between them as
1373     needed.
1374     - rewrite bow code so bows get more useful: apply damage,
1375     attacktype and other stats to the arrows and treat
1376     bows as weapons. also rebalance the missile weapons skill
1377     so its damage increases with level.
1378     - rewrite the complete player speed logic: weapon_speed now
1379     works as documented and there are no unnatural speed boosts.
1380 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1381     installation, replacing the old collect scripts and
1382 root 1.9 simplying deployment by scaling and cutting faces as required.
1383     - simplify the map protocol extensively by taking advantage
1384     of missing bigfaces, speeding up map generation immensely.
1385 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1386     other archetypes.
1387     - rationalise archetype, region and treasurelist file format
1388     into a single file format and make them reloadable asynchronously.
1389 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1390     reloadable at runtime.
1391 root 1.6 - implement 64x64 faceset support.
1392     - implement fxixsx protocol that saves
1393     a lot of bandwidth over the old image/face/smooth packets
1394 root 1.11 and allows images > packetsize, incremental and background
1395     transfers.
1396 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1397     on a face basis as opposed to a mapspace basis.
1398 root 1.7 - the server can now rate-limit image uploads to not exceed
1399     a certain (client-configurable) speed while guarenteeing full
1400     freedom of movement.
1401 root 1.8 - implement new ex command to request item descriptions.
1402     - implement new msg command for in-game messages with meta
1403     information (using xml).
1404 root 1.9 - enforce utf-8 for all text messages.
1405 root 1.13 - added micropather (not used yet).
1406 root 1.6 - many, many bugfixes.
1407 root 1.1
1408 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1409 root 1.1 - make coroapi accessible to cf+.
1410     - moved map handling logic completely to perl
1411     - per player maps are now marked in the map
1412 root 1.2 - maps are saved completely differently now,
1413     and much more often.
1414 root 1.17 - rewrote map header parser and writer, to be much faster.
1415 pippijn 1.4 - maps and players are now (in the average case) loaded
1416 root 1.2 and saved completely asynchronously, I/O contention will no
1417     longer freeze the server.
1418 pippijn 1.4 - players and maps can be loaded anytime, without the player
1419 root 1.2 being logged in.
1420 root 1.1 - automatically generate method interfaces for perl from headers
1421     - unbundled freezethaw
1422     - mostly rewrote common/map.C
1423     - completely rewrite server/swap.C
1424     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1425     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1426     - better message for apply failures due to applymode
1427     - removed most all of the weather code
1428     - unified logging to stderr and file
1429     - too many minor changes to document
1430 root 1.615