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Revision: 1.817
Committed: Sun Nov 11 01:27:44 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.816: +5 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.724 - (maps) hopefully fix tobias' tower.
36     - (maps) hopefully fix healing potion vendor in arena entrance.
37 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
38 root 1.739 - it was possible to unapply or half-unapply cursed items in many
39     cases, which confused players and also player state. fixed.
40 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
41     some items. also, no longer uncurses spells or other invisibles.
42     - (arch) remove curse and identify now treta the marked tiem first.
43 root 1.725 - creators no longer identify objects that shouldn't be identified
44     (such as money, which won't stack afterwards).
45 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
46 root 1.746 - (maps) implement a wilderness town portal.
47 root 1.748 - (arch) set proper(?) int values for all monsters.
48 root 1.751 - (maps) fire5.map could destroy players.
49 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
50 root 1.791 - redo all build material faces from scratch.
51 root 1.790 - dropall without arguments now drops all containers.
52 root 1.776 - use blitz++ for vector maths (new dependency).
53 root 1.772 - only match archetype names in artifact allowed names.
54 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
55 root 1.751 - altars with match expressions did not work properly.
56 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
57 root 1.749 - god enemy race check fixed ("god detests your race").
58     - gods errornously allowed any kind of worshipping race, even
59     ones they hate.
60 root 1.726 - use same default config in code as on gameserver.deliantra.net.
61 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
62 root 1.727 our parser.
63 root 1.767 - generate slightly more special exits and avoid warning.
64 root 1.731 - applying a glowing crystal now gives status messages.
65     - fix a memleak in the random map generator.
66     - rework the random map parameter passign a bit to be extendable.
67 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
68     also, improve the quality of the mazes (no longer will the edges
69     almost always form a passage) and add two new types - "rooms"
70     and "braided".
71 root 1.734 - (random maps) add new "cave" layout, which is much more ...
72     cave-like.
73 root 1.744 - (random maps) new layout style "castle" that generates straighish,
74     rogue-ish maps.
75     - (random maps) new layout style "multiple" that simply mixes multiple
76     different styles in different areas.
77 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
78     - rewrite layout management in the random map generator from the
79     ground up.
80 root 1.736 - fix bug in tausworthe rng initialisation.
81     - switched to the faster and hopefully better quality gfsr{24,55} random
82     number generator, the same algorithm that freeciv apparently uses.
83 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
84     memory and imho looks nicer.
85 root 1.741 - (arch) fix samhlaidh archetype.
86 root 1.751 - fix the "archname" match special function.
87 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
88     and other fractal algorithms.
89 root 1.754 - one can no longer emote to logged-out players.
90 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
91     sacks fit on a tile again.
92 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
93 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
94     support background colour for text clients.
95 root 1.763 - (arch) improve automatic name from archname generation.
96 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
97 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
98     match expressions.
99 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
100 root 1.761 - sometimes a special exit wasn't placed when it should have been.
101 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
102 root 1.765 - require EV 4.00.
103 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
104 root 1.766 - add perlxsi.c to cleanfiles.
105 elmex 1.768 - (arch) made speed potions easier for now.
106 root 1.769 - the server didn't properly initialise all client skill slots,
107     no known impact.
108 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
109 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
110 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
111     a generic table/matrix/palette converter to cfutil.
112 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
113     - remove limits of 000..999 from worldmap coordinates, support negative
114     coordinates and introduce z-layers - deliantra is now 3d, in yet another
115     sense.
116 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
117     handle generic "world map areas".
118 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
119 elmex 1.779 - added is_quad flag.
120     - (arch) added quad archetypes.
121     - made the pickaxe mining tool remove quad walls and floors.
122 root 1.780 - move key_values into their own class, simplifiying lots of code and
123     making it possible to use kv pairs easily for maps and other objects as well.
124 root 1.781 - get rid of get_archetype, finally.
125 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
126 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
127     have been removed, and the map "intelligently" changes between active/inactive.
128 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
129 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
130 root 1.787 - server now enforces width/height matches between tiled maps.
131 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
132     for unordered map walks - which should not cause any real issues.
133 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
134 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
135     as all other similar macros - might cause other breakage...
136 root 1.791 - cfutil no longer creates split tiles multiple times due to a
137     off-by-one bug in comparing mtimes.
138     - cfutil now supports type: prefix to derive faces from other faces, which
139     is used for all build materials currently.
140     - require imagemagick >= 6.6.
141 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
142     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
143 root 1.795 - fix the brace command.
144 root 1.799 - implement refcnt_buf.
145     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
146     codesize decrease. wow.
147 root 1.798 - removed version 1 ext/exti command support.
148 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
149 root 1.801 - new extension, ota_update, for online updates of the game client.
150 root 1.802 - implement a simpler config value system for extensions that allows
151     config updates without a reload.
152 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
153 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
154     at it.
155 root 1.805 - make nekosan more disease-resistant.
156     - new event "infect".
157 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
158 root 1.808 - implement simple web server, currently to serve facedata for the html5
159     client.
160 root 1.809 - sort faces by name in the server to improve caching locality in clients.
161 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
162 root 1.811 - add skill_info and spell_paths resources to enable caching the info
163     and removing another command.
164 root 1.814 - add command help info as res/command_help.
165 root 1.812 - assume all clients support the deliantra protocol extensions and allow
166     fxix/extcmd and other protocol "extensions" before setup.
167 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
168     to connect.
169 root 1.815 - implement exti doclet request to request documentation,
170     currently for commands only.
171 root 1.816 - created nickmon extension to monitor nicks.
172 root 1.817 - ix now keeps a copy of the face data while sending, in case the
173     face changes.
174     - do not allocate memory for empty refcnt_bufs.
175     - when faces change, invalidate all clients, not just clients with matching
176     faceset, as faceset only applies to tile resources.
177 root 1.724
178 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
179 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
180     now easily reachable, at a price.
181 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
182 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
183 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
184 elmex 1.630 (by Dustfinger).
185 root 1.681 - (maps) fixed bad floor tile in navar apartment.
186 elmex 1.573 - made (wizard) look_at show also uuids.
187     - added cf::object::find_object_uuid (::find_object already exists!).
188 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
189 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
190 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
191 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
192 elmex 1.568 - (arch) made the hill giants loose more body parts.
193 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
194 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
195     and made them a bit more expensive.
196 root 1.633 - (maps) add more glory hole treasure styles.
197 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
198     in a select number of mlab maps.
199 root 1.667 - (maps) the library should be less of a death trap now.
200     - (maps) exits no longer point to auto-apply exits, most affected
201     maps now have proper doors or a similar solution.
202 root 1.682 - (arch) jumping skill has now physical attacktype.
203 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
204 root 1.691 - enter_map did not normalise the map coordinates when the destination
205     space is blocked, causing badness and freezes for the player.
206 root 1.685 - when applying containers, server checks for the key on activate
207     and also allows players to unapply active containers they don't have
208     a key for.
209 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
210     races files to arch, where they belong (exp_table is no longer in
211     confdir but in datadir now!).
212 root 1.677 - jeweler and sound config files are now normal datafiles as well.
213     - quit_character was causing a runtime exception, causing it to not
214 root 1.672 work since 2.93.
215 root 1.671 - entering a map will now respect move_on and other effects,
216     except for auto-apply exits :/
217 root 1.660 - only talk to the items on the nearest mapspace, or, of there
218     are none, to the player, not ALL items in vicinity.
219 root 1.625 - do not update the floorbox while running, to avoid big item
220     updates that cost network bandwidth and processing power.
221 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
222     caused overflows causing monsters to become living deads.
223 root 1.619 - unapply weapons and armour before trying to improve it.
224 root 1.588 - teach the random map generator the ability to read ".rmg" files
225     that specify which actual style map to generate, and use it for
226     the default decorstyle to avoid inappropriate maps to be used.
227 root 1.639 - support (with some limitations) multiple different skills with the
228     same subtype.
229 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
230     so nekosan could end up beign saved AND escaped to another map.
231 root 1.636 - show invisible no longer makes magic mouths visible.
232 root 1.583 - move_type changes (spells, skills etc.) now will correctly
233     take move_on/move_off into account (e.g. buttons).
234 root 1.582 - display (exit) or (random map) in client for those objects.
235 root 1.606 - removed (useless) spell damage columns from spell info and replace
236 root 1.578 it by effective casting level - clients > 2.10 required to display
237     properly.
238 elmex 1.565 - building of levers/doors works again for all kinds of floors.
239 elmex 1.563 - the player can now withdraw and deposit all the available money.
240 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
241     steinwandstadt/celvear.
242 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
243 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
244     mostly based on the spell's level in the spellbook.
245 root 1.718 - the music scheduler did not properly send new music on region
246     changes.
247 root 1.669 - (maps) fix some map regions and the region tree.
248     - the server will now be more picky when parsing the regions file.
249 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
250 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
251 root 1.566 clients.
252 root 1.690 - follow has been rewritten to be, hopefully, more robust.
253     - follow mode will not be aborted when the follower tries to move.
254 root 1.566 - tcp.ext didn't unbind in reloads.
255     - map-tags.ext didn't properly close the database on reloads.
256 root 1.567 - cfutil skips .-directories when scanning.
257 root 1.571 - build.ext prevents players from building on other player's maps.
258     - rent.ext allows the dm to enter anytime.
259     - NPC_Dialogue adds a new predefined variable, $map.
260     - new "build" event hook.
261 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
262 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
263 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
264     them on loading, for old playerfiles and maps.
265 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
266     would be handled differently nowadays anyway.
267 root 1.584 - random map .meta were not being expired at all.
268 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
269 root 1.586 - update to automake 1.10.
270 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
271     require level 4 anymore.
272 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
273 root 1.590 - monsters now rotate through all skills (in chosen_skill).
274 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
275 root 1.661 - detect/sense curse/magic will no longer work on items that don't
276     need identify.
277 elmex 1.593 - added detect mineral vein spell.
278 root 1.592 - support "wall overlays" in the random map generator - not very generic,
279     used by minable veins.
280 elmex 1.594 - (maps) relocated jeweler town to another directoy.
281 root 1.603 - (arch) implement mining pickaxes and mining skill.
282 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
283 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
284 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
285     of the output is only 1/5th (instead of 1/3rd) of ring level.
286 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
287     generated ring/amulet.
288 root 1.601 - generate most constants for perl automatically.
289 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
290     - when player dies, restore his food to at least 200.
291 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
292 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
293 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
294 root 1.600 - the singing skill actually respects the direction now.
295     - oratory and singing now require a direction.
296 root 1.603 - use_skill now requires that you can actually apply the skill tool.
297 root 1.604 - do not invoke perl on every user command anymore by providing
298 root 1.655 a command and an unknown_command event.
299 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
300     perl to C++, for speed reasons (basically undo patchset 1304).
301     - add a client_destroy event, so we don't have to hook the
302     attachable destroy event (which is called much more often).
303 root 1.606 - removed (unused) FLOOR object type.
304 root 1.607 - fix errornous change_abil messages for rods (and other types).
305 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
306     all into server/commands.C.
307 root 1.609 - save and restore combat/ranged/current slot for players.
308 root 1.610 - the server now batches item's face/fx commands, as opposed
309     to sending one fx per item - helps mostly at connect and
310     with floorbox updates.
311 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
312 root 1.614 - the random map generator now supports selecting difficult for
313     more style categories than just monsters (all except fountains
314     apparently).
315 root 1.617 - object serialiser no longer creates empty "owner" references.
316 root 1.620 - make sure failed castings take some time, too, to avoid being
317     smitten by your god.
318     - many more failmsgs and help texts.
319 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
320 root 1.623 - stop thrown objects when their speed goes too low.
321 root 1.624 - log the number of unique logins seen every minute in a compact
322     format (for statistics).
323 root 1.626 - do not send delitem for players.
324 root 1.627 - support static scalar data members properly in genacc now.
325     - implement "simple" freelist management for objects.
326 root 1.628 - recycle object counts now - to support longer uptimes.
327 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
328     function (and yes, 666 is exact!).
329     - random map generator results should now be fully repeatable.
330 elmex 1.635 - fixed possible crash bug in build code.
331 root 1.638 - rename find_marked_object to ->mark and speed up.
332 root 1.640 - player movers properly destroy themselves when used up, instead
333     of leaking.
334 root 1.642 - do not show msg for unidentified objects that need identification.
335 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
336 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
337     next_line method.
338 root 1.646 - use nicer file format for exp_table and attackmess
339     (more like other resource files).
340     - make parse errors during server startup fatal.
341 root 1.652 - properly initialise all maptile values in constructor.
342     - improved {link} map.
343 root 1.655 - optional unloadable extensions will not lead to an endless loop.
344 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
345 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
346 elmex 1.664 - building listening books is possible again.
347     - (maps, arch) added archetype for building instructions and replaced
348     the copies of the instructions in the maps with it.
349 elmex 1.666 - (arch) made the spark shower spell available in shops.
350 root 1.670 - don't create a second LOGIN event on character creation.
351 root 1.674 - correctly generate "You paid xyz" message in shops.
352 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
353 elmex 1.710 - added a 'password' command, to let DMs change the password of players
354     more conveniently.
355 root 1.680 - correctly save shopitems string, to avoid parse error when reading
356     saved maps.
357     - logging now differentiates between logging levels better.
358 root 1.684 - speed up get_typedata.
359 root 1.689 - fix deadlock problem during server shutdown/reload.
360 root 1.692 - make ext/checkrusage "more" non-blocking.
361     - use common::sense for extensions.
362     - work around a 50.10.0 utf8 caching bug.
363 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
364     "no relation to target" bugs.
365 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
366     modules being loaded from the mainloop, pre-load some more
367     core modules so perl doesn't do it later on.
368 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
369     compiling regexes.
370 root 1.701 - make exp_table and materials file reloadable.
371 root 1.702 - made reload_config non-blocking.
372 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
373     causing server freezes.
374 root 1.704 - store unhashed password, to prepare for safer authentication.
375 root 1.707 - do not log connections from the local host, to help a local
376     watchdog.
377 root 1.714 - fix summon freeze at map borders.
378 root 1.717 - support @group syntax and music config file for music face lists.
379     - run post_init jobs in parallel, they might do I/O.
380 root 1.722 - avoid apply conversion for converters.
381 root 1.562
382 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
383 root 1.558 - (maps) fix travel to valdor and back.
384 root 1.545 - do no longer by default eval map cod ein safe compartments
385     (this can be re-enabled using the safe_eval config option).
386 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
387     in lorak.
388 root 1.559 - fix data corruption issues caused by recursive calls to
389     unordered_mapwalk - now every caller must provide its own
390     buffer.
391 root 1.538 - (maps) improve tindervale maps slightly.
392 root 1.544 - (arch) considerably decrease slag ex price.
393 root 1.540 - (arch) fix filth archetype.
394 root 1.556 - extension dependency resolve was completely broken.
395 root 1.544 - multipart objects would cause save_throw_object to crash - it
396     now acts on the head only.
397 root 1.541 - do not try to connect to an irc server unless explicitly configured.
398 root 1.542 - do not expect decltype() to be available in gcc 4.4.
399 elmex 1.543 - extended the safe perl environment by loops.
400 root 1.547 - (arch) fix "armless cook" facings.
401     - the "experience table" resource item did not have a proper
402     hash associated with it, so updates could not be detected.
403 elmex 1.550 - fixed poison traps in doors.
404 root 1.548 - player->killer_name did not properly flag the name as unicode.
405 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
406     and provide a non-destructive SvPVutf8 variant.
407 root 1.554 - do not allow dragon players to change their title via the settings.
408 elmex 1.552 - ratelimited jeweler skill nugget conversion.
409 root 1.551 - under high load, the server stopped swapping out to make
410     the server more responsive, but making it impossible to reduce
411     the load by... swapping out. slot queuing will now always make
412     some progress.
413     - improve the quality of the load-avg calculation.
414 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
415 root 1.556 - don't fail to write the runtime file if the temporary already exists.
416 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
417     player now.
418 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
419     timestamp and use a tab in the client to increase awareness.
420 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
421     setflag 0 is possible.
422 root 1.560 - make install now deletes old extensions, to ease upgrades in the
423     deliantra vm.
424 root 1.538
425 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
426 root 1.532 - the destruction spell could/would corrupt server memory quite often.
427 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
428     disk, not when it already was in memory.
429 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
430     avoiding livelock during high-load emergency saves.
431 root 1.530 - logging in did not properly unapply all skills.
432 root 1.531 - (maps) make the invite quest marking much more obvious.
433 root 1.533 - (arch) fix warrior archetype names.
434 root 1.532 - map prefetching never prefetch upwards.
435 root 1.534 - wizpass no longer makes you non-blocking.
436 root 1.536 - (maps) add light to some of the special maps, add troll
437     map.
438 root 1.530
439 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
440 root 1.515 - (maps) add gorokh_final mapset from crossfire.
441 root 1.516 - (maps) block most vault-type mlab locations, open up
442     imperial converters for anybody to use.
443 root 1.519 - (maps, arch) replace all permanent stat potions by random
444     variants.
445 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
446 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
447     real player object on player changes.
448 root 1.522 - diseases and maybe other things could sometimes reduce the speed
449     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
450     much grief.
451 root 1.523 - speed_left randomisation was, apparently, totally broken.
452     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
453     of the speed slot internally and in map save files. among other
454     things, this gets rid of all the abs (speed) calls.
455     - reduce map file save files by using abridged keywords aliases.
456 root 1.494 - shop specialisation calculation was totally broken.
457 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
458     now enforced.
459 root 1.498 - fix magic mapping, which only worked for inate spell casting.
460 root 1.495 - godgiven items will now be explicitly described as such.
461 root 1.524 - (arch) dded a quiver of bolts.
462 root 1.504 - materialnames would change "randomly" on every load, only
463     set the material when the materialname was not set before.
464 root 1.497 - balancing change, halve rod recharge speed (instead
465     of 4.8s, the standard rods now recharge in ~10s. not a solution,
466     but still.
467 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
468 root 1.509 the costly flag-checking loop in most cases and using a simple
469     repeat-cache for speed_left.
470 root 1.507 - always delay stats update for players on insert/remove till
471     next tick/command, which saves a lot of cpu cycles on drop/take.
472 root 1.514 - add hint about havign to run to attach unaggressive npcs.
473 root 1.494 - pet monster level was not displayed correctly in "showpets index".
474     - clean up floating point conversions and many similar nitpicks.
475 root 1.502 - fix hanuk altar.
476 root 1.504 - overhaul material system to be much faster, and having less bugs, but
477     still having a lot of cruft :/.
478 root 1.502 - add marble shop floor.
479 root 1.494 - move gcc specifics to new file include/compiler.h.
480     - unrecognised cfpod directives could cause undefined behaviour.
481 root 1.505 - added boes' marble shop to steinwandstadt.
482 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
483     - optimise mapspace updates.
484     - cache volume/items per mapspace.
485 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
486     decrease).
487 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
488     have led to weird item multiplications.
489 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
490 elmex 1.501 - fixed crash bug in learn_spell command.
491 elmex 1.634 - enhanced output of the mapinfo command.
492 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
493 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
494     from perl to c++.
495 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
496     and use it in some "inner" loops.
497 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
498 elmex 1.511 - fixed jeweler experience output to not be floating point.
499 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
500 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
501 root 1.518 - try to prefetch memory inside process_objects, which can give
502     enourmous speed gains.
503     - make some small optimisation to the process_objects loop.
504 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
505     handling different chksum lengths.
506     - check for hash collisions in cfutil.
507     - reduce face checksum size from 6 to 4 bytes.
508 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
509 root 1.523 - removed weather-specific attributes.
510     - fixed genkeywords dependency.
511     - do not clear "randomitems" slot for world underlays.
512     - use "sl" as short-hand for speed_left in save-files, just to make them
513     smaller.
514 root 1.517 - in general, don't crash on value-less resource file lines
515     anymore, due to get_str never returning a 0-pointer.
516 elmex 1.521 - code cleanup in move_symptom.
517 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
518 root 1.494
519 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
520 root 1.481 - some Andrew Madloch wanted, despite being specifically told
521     multiple times that the Deliantra parts additions are under AGPL,
522 root 1.487 lock up the source code of the server within his company.
523 root 1.481 some reorganisations have been done to the sourcecode to make
524     it clearer that this violates the Affero GPL. Help to keep
525     Deliantra free software even for the coming generations
526     and be wary of the promises of Andrew Madloch, he has nothing
527 root 1.487 good in mind for free software.
528 root 1.480 - clarify which files of the server are 100% AGPL.
529 root 1.481 - minor reorganisation, move some GPL code into other files.
530 root 1.483 - implement viewpoint (which is like observe, but only for the map,
531     not stats etc.).
532 root 1.484 - replace magic mapping overlay by a flying bird exposing area
533     on the worldmap (ext/magic_mapping.ext).
534 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
535     - @find results in npc dialogue is now stored in $find.
536 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
537 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
538 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
539     dm instead.
540 root 1.456 - (maps) add town portal to celvear.
541 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
542     mapsets from crossfire, together with associated archetypes.
543 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
544     - (maps) define a new whalingoutpost region.
545 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
546     and most archetypes that go with them (without stoning and swallow effects),
547     casino tokens and stock certificates are also missing.
548 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
549     and santo dominion.
550 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
551     to go with them. also adjusted archetypes to be more korrekt "gotisch".
552 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
553 root 1.460 - properly close client-side dialogue when the player is teleported away.
554 root 1.459 - map-tags did not properly close it's database tables or wait
555     for a quiescent state, causing memory corruption on reload.
556 root 1.454 - support "stat.xyz" accessor in match expressions.
557 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
558 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
559     fixes long answers from npc dialogue).
560 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
561 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
562     and to not add a "put your code here" force needlessly.
563 root 1.463 - (arch) fix or improve many plurals.
564 root 1.465 - markers do no longer add a force if the slaying field is unset.
565 root 1.466 - sped up search-items implementation, but it's still horrible.
566 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
567 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
568     used to reogianise the illogical arch tree a bit.
569 root 1.479 - (maps) import most map names from crossfire.
570 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
571 root 1.483 - fly_high movement gives better los, ignoring blocksview.
572 root 1.488 - the addexp command should now honour skill names with spaces.
573 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
574 root 1.491 - (arch) added many more buildable marble floors.
575 root 1.490 - major namespace cleanup: save 45kb by making functions static
576     that were unnecessarily global.
577 root 1.452
578 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
579 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
580 root 1.451 - fix a memory buffer overflow in the book code.
581 root 1.429 - add @check, @find npc dialogue commands.
582     - (maps) add a number of town interiors.
583 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
584 root 1.451 - (maps) add celvear area from cfextended.
585 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
586     - (server,maps) fix bug causing some library books not to be chained down,
587     cause Scorn/Navar libraries not to have inscribable books.
588 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
589 sf-marcmagus 1.433 inappropriate item power.
590 root 1.448 - (maps) fix intwell balancing issue.
591 root 1.437 - improve the look of generated books.
592 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
593     - fix bug where players could bypass no_drop by putting items in containers.
594 root 1.430 - consecutive commands arriving at the same time in the server would be
595     corrupted if the length was >255.
596 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
597 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
598     and perl.
599 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
600     functionality (and more) inside the same object using the match expressions.
601     - create simpler match expression compiles in many common cases.
602 root 1.439 - reduce object size by removing obsolete "seen_by" member.
603 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
604     of the new dynbuf::splice function (which gave an unexpected net win
605     in code size...).
606 root 1.442 - the server will no longer complain (and subtly fail) when an object
607     being removed from a map causes another object to get removed.
608 root 1.441 - banish strncpy from the server, speed up and simplify sending item
609     descriptions to the client considerably.
610 root 1.442 - add new "in head" set modifier for matches.
611     - new BLOCKED_MOVE event added.
612     - mapscript archetype now has activate_on_xxx true by default, as similar
613     connected elements.
614 root 1.448 - (maps) imported all styles from cfextended except
615 root 1.444 floorstyles/land_plots and monsterstyles.
616 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
617 root 1.446 - don't crash when treasure lists are empty / supply new empty
618     treasurelist for randomitems when none can be found.
619     - implement cf::map::static_maps and use it in map-tags.ext.
620 root 1.449 - fix a bug in map-tag scanning when moving tags.
621 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
622     for a reaction.
623 root 1.447 - implement new "loadall" map loading command, purely for debugging.
624 root 1.429
625 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
626 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
627     but not horns (to make them more useful for content-creators).
628 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
629     2) it skipped spell effects and 3) it didn't handle the case where
630     and object was destroyed while iterating over it correctly. all this
631     allowed players to sometimes walk onto spaces they should not be able to
632     walk on.
633 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
634 root 1.399 - examining an object now dumps the serialised object form when the user
635 root 1.404 is a wizard (wizlook).
636 root 1.421 - altars no longer accept unpaid items.
637 root 1.411 - party spells didn't work all that well.
638 root 1.424 - added complex object matching framework (cf::match), and make altars
639     and pedestals use it.
640 root 1.425 - identified skill-tools show what skill they grant.
641 root 1.399 - display the duration of change_ability spells when examining them
642     (missing: protection spells, but they are a hack...).
643 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
644     adding more variety to the different mushrooms.
645 root 1.398 - fix a minor cfpod formatting bug.
646 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
647     the hintmode setting on the settings page.
648 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
649 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
650 root 1.399 - enable the object loader to also dump archetypes.
651 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
652 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
653 root 1.402 - force the initial face when loading an object that is time-animated
654     or a monster, so it does not have to be specified anymore.
655 root 1.403 - fix a bug where recasting an ability changing spell could shorten
656     its remaining duration.
657 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
658 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
659 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
660     up splay operations as well.
661 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
662 root 1.412 - implement introspection data for C++ classes (%REFLECT).
663 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
664 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
665 root 1.419 - fix transmutation alchemy.
666 root 1.424 - speed up many frequently-invoked C->perl callbacks.
667 root 1.419 - added complex object matching framework, to be used in altars and the like.
668 root 1.426 - switch to YAML::XS from YAML.
669 root 1.396
670 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
671 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
672     that ultimately was not helpful to catch it :)
673 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
674     all callers to use either one or the other, as appropriate. This
675     fixes the (rather fragile) light spell, maybe others.
676     - fixed an overflow and exploit in the bank/payment code.
677     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
678 elmex 1.384 to explain the skill a bit more.
679 root 1.389 - removed a buggy check for zero attacktype. So that we might find
680 elmex 1.388 the real bugs in the archs/maps/objects.
681 elmex 1.394 - Fixed enabling torches with lighters.
682 elmex 1.387 - (maps) Added Heaven Town region.
683     - (arch+maps) Fixed & normalized warriors on map
684     /quests/peterm/CTower/Barracks.
685 root 1.392 - fix the light spell (and possibly diseases and other lights).
686 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
687 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
688     a long time ago, and similar cases are still to be found in the maps.
689     - make the socket_timeout configurable in the code (but not yet for users).
690 root 1.393 - earth wall health bar is now correct.
691 elmex 1.384
692 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
693 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
694     freeze with IO::AIO anymore due this change.
695 root 1.364 - avoid a crash when a player tries to apply a lighter.
696 root 1.376 - allow a spell argument for dimension door.
697 root 1.362 - move shop item listing and some otherstuff into the info tab.
698 root 1.360 - avoid crashes when non-players cast party spells.
699 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
700 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
701     - small improvement of the number of potions in shops
702     (by Job Vranish).
703     - added a few party spells (by Job Vranish).
704 root 1.362 - use a common message dynbuf.
705 root 1.364 - destroying tear down objects will now use the full hp range
706     for animation and will only destroy/lastframe when hp < 0.
707     - allow monsters to use earth to dust.
708     - use manhattan distance for get_rangevector_from_mapcoord, just as
709     in get_rangevector.
710     - los updates now correctly take tiled maps into account.
711     - do los updates even on maps without darkness.
712 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
713 root 1.375 - upgrade to IO::AIO 3.21.
714 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
715 elmex 1.373 - properly catching exceptions from callback in irc.ext.
716 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
717 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
718 elmex 1.368 - (arch) added hint about usage to Slag Ex.
719 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
720     like the rest.
721 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
722 root 1.378 - (arch+maps) added rate limited converter and adjusted
723     /elmex/mana_fountain.
724     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
725     - reduce size of casting_time, move_status, attack_movement,
726     last_heal and last_sp slots, squeezing some more space out of struct
727 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
728     anywhere.
729 root 1.358
730 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
731     - fixed bug in alchemy, where finding the right object for enhancements
732     didn't work.
733 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
734     effects (w.r.t. put_more) per mapspace, to give the server a chance
735     to survive a hundred deathsheads.
736 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
737     disastrous bug of unfortunately unknown proportions...
738 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
739 root 1.343 - use gender-neutral place descriptions for invite.
740 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
741     Thanks go to Lisa Larsen!
742 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
743     anymore).
744 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
745 root 1.345 - use better dependency tracking for include/keyword.h.
746 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
747     so it is possible to invite somebody out of some stck-till-death traps,
748 root 1.346 or simply to commit suicide.
749 root 1.352 - replace the "ignoring delayed commands" message by something more useful
750     (cf. cunning gnome freezeing issue).
751 elmex 1.349 - various fixes for weapon improvements.
752 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
753 root 1.353 - support T and G sequences in cfpod.
754 root 1.343
755 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
756 root 1.339 - convert me command from per-map to chat, which makes more sense, also
757     document it.
758 elmex 1.336 - more than one spellbooks of same class can now be given
759     in class selection.
760 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
761     spell rebalancements.
762 elmex 1.338 - the IRC gateway filters IRC colors now.
763 elmex 1.336
764 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
765 root 1.331 - (arch) fix quiver of Holding Bolts.
766 root 1.332 - applying unpaid items will now examine them.
767 root 1.330 - add "What" column to body command, showing items in that slot.
768 elmex 1.329 - redesigned and rebalanced lamps and torches.
769 root 1.330 - add "..." to item names that have been shortened.
770     - fixed "assign" function that squeezes strings into fixed length.
771 elmex 1.333 - add cursed effect to lamps and (some) torches.
772 elmex 1.334 - fixed bad assigned crafting skills and their tools.
773 root 1.312
774 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
775 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
776 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
777 root 1.312 - make monster smell logic dependent on their wisdom stat.
778 root 1.324 - put the death reason into a separate tab.
779     - converted "connected" slot to string, cleanly got rid of some ugly
780     hacks such as the path_attuned hack.
781 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
782     - replace one-at-a-time hash by faster than smaller FNV-1a hash
783     when hashing strings.
784 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
785 elmex 1.320 whether the right cauldron is used.
786 root 1.313 - considerably optimise shared string implementation by
787 root 1.316 making its null value a compiletime constant.
788 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
789     as well as using shstr_cmp to pass shared stringsa round efficiently,
790     for lots of code size savings.
791 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
792     they are sleeping: generators now check for the sleeping flag.
793 root 1.318 - tell gcc not to excessively inline some perl interface functions.
794 root 1.322 - remove marking rune length limit.
795 root 1.323 - fix formatting of cfpod when a verbatim block was following
796     a single newline.
797     - move resistances, statistics and showpets command output into tabs.
798 root 1.326 - implement map scripts that can replace the boulder logic without
799     having to write extensions.
800 root 1.310
801 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
802 root 1.302 - fix a longstanding bug that teared multipart monsters
803     at map boundaries apart.
804 root 1.292 - temporarily make permanently invisible player visible when
805     he/she makes noise.
806 root 1.284 - fix being able to see through walls a bit.
807 root 1.303 - improve look at output.
808 root 1.285 - completely replaced the line of sight algorithm with a variant
809     of spiral fov capable of visibility grades and arbitrary
810     shadow angles, that uses less memory and less code.
811     - the new los code supports arbitrary map rectangles and loosens
812 root 1.310 other restrictions of the old code, supporting further optimisations.
813     - update los if blocksview-objects are inserted in a map, not just when
814 root 1.287 removed (e.g. for summon fog).
815 root 1.303 - permanent invisibility doesn't make immune against making noise:
816     implement a noise system that allows monsters to locate the player
817     when he/she makes noise.
818     - implement a primitive smell system that monsters can use to track
819     players.
820 elmex 1.288 - create bomb now also works when casted by door traps.
821 elmex 1.290 - (arch) new torch graphics.
822 root 1.289 - (maps) considerably soften the subway spider.
823 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
824     the guards from being killed by players.
825 root 1.310 - (maps) lots of tweaks in and around scorn.
826     - (maps) use special non-blocksview jungle, mountain and
827     darkforest freely on the worldmap, to get gradual sight obstacles
828     instead of total blackout in those areas.
829 root 1.289 - no maximum darkness for outdoor maps anymore.
830 root 1.291 - add more hints, fix some messages.
831 root 1.292 - fix a bug: firing rods should tell you something about them.
832     - make light additive even within players.
833 root 1.293 - darken xrays effect a bit.
834     - improve handling of los changes when inserting or removing
835     objects, not perfect yet.
836     - make map darkness signed (formerly unsigned) to allow
837 root 1.294 ambient lighting and centrally manage darkness as an offset.
838     - revamped, fixed and documented the server calendrics, also
839     tell users the current time and data, to improve awareness.
840     - implement proper wizlook flag and handling of wizlook, instead
841     of dumbly just clearing los once.
842 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
843     and has a smaller runtime variance.
844 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
845     making them actually useful.
846     - see_in_dark now increases the viewing radius by 3.
847 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
848     speedup, as well as in many other places.
849 root 1.299 - remove support for extended map infos - these are not used
850     by the deliantra client and removing them gives us a 10% speedup
851     when sending map changes.
852 root 1.300 - remove most gcfclient and other client bug workarounds, as well
853     as now obsolete protocol versions, simplying the code.
854 root 1.301 - optimise and simplify generation of random numbers.
855 root 1.303 - correctly provide a non-zero default density for materials, to
856     avoid crashes, fix other bugs in the material handling code.
857     - fix volume calculations.
858     - fix cfpod parsing when multiple verbatim blocks were separated by
859     newlines.
860 root 1.305 - increase monster detection radius from wis/5 to wis/3.
861 root 1.306 - remove old pickup modes.
862     - remove obsolete disarm and search commands (search wasn't working
863     anyways).
864 root 1.308 - fix a crash when an npc applied a sign.
865 root 1.284
866 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
867 root 1.283 - this release is assumed to be very stable.
868     - (maps) radically redesigned and improved tutorial.
869 root 1.280 - directional casting no longer immediately removes the invisible effect.
870 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
871 root 1.272 - fix overflow in lighting calculations.
872     - negative glow radii can no longer cause total darkness.
873 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
874     only maximally-lit ones.
875 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
876     - swashbucklers got the oratory skill now.
877 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
878 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
879 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
880 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
881     (which was probably broken, too).
882 root 1.281 - support negative glow radii during daytime, too.
883     - use circular, not rectangular, viewing area.
884     - use minimum viewing distance of 2 in outdoor maps.
885     - negative glow is stronger than viewing area or lamps.
886 root 1.283 - (arch) new darkness spell face.
887 root 1.272
888 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
889     - (maps) completely redesigned scorn.
890 root 1.269 - "cast light" now works on oneself.
891 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
892     negative glow radii again (they were totally broken before).
893 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
894 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
895 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
896 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
897 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
898     back to the player.
899 root 1.251 - attuned/repell and spell base level system reworked.
900 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
901 root 1.247 be less erratic now.
902 root 1.248 - refuse to write the uuid file if the uuid is zero
903     (to avoid writing it in early crashes).
904 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
905     - speed up emergency_save by not syncing every file separately.
906     - no longer reattach perl to every object on reload, it's slow, and no longer
907     necessary since we don't nuke stashes anymore.
908     - do not bootstrap perl from the commandline args, use separate eval for
909     better error reporting.
910 root 1.259 - fix a crash when pushing cone spells met ice attacks.
911 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
912 root 1.255 - speed up map refresh in server a bit.
913 elmex 1.258 - refactored drop code and fixed some programming errors in it.
914 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
915 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
916 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
917     as the current weight of the inventory.
918 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
919     dragonfire has been introduced for the non-dragon players.
920 root 1.265 - remove unused "tooltype", "start_holding" object slots.
921     - change "weapontype" object slot to uint8.
922     - convert "hide" object slot into flag.
923     - reorder object members for better locality of reference and codesize
924     decrease.
925 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
926 root 1.267 - fix a crash when no skill could be found when killing amonster.
927 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
928     every completed aio operation.
929 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
930     and update mapspaces if necessary.
931 root 1.246
932 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
933 root 1.241 - removed all command line parsing, only env variables are supported
934     anymore.
935 root 1.239 - region-specific monsters will now once more be on the worldmap.
936 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
937 root 1.225 would grow out of bounds.
938 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
939 root 1.222 - fixed a double-escaping bug in the pod-parser.
940     - rewrote the cfpod parser in C++.
941     - hintmode moved to C++, players need to re-set their hintmode if
942     they dislike "show".
943 root 1.231 - fix RIP inscription.
944 root 1.239 - bump login name length from 18 to 20 char max.
945 root 1.231 - correctly support gender in emotes.
946     - correctly support gender in the death messages.
947     - correctly generate death messages for players only when they really die,
948     with increased information.
949 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
950     and data corruption (but apparently was never triggered).
951 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
952 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
953     data corruption bug.
954 root 1.223 - tweak coredumping/monitoring a bit.
955 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
956 root 1.227 - do not crash in the loader when an inventory object could not be loaded
957     (from a corrupted file).
958 root 1.241 - redid skills command to send output to proper channel.
959 root 1.233 - object->map is no longer refcounting.
960 root 1.228 - add FLAG_DEBUG for internal debugging.
961 root 1.231 - add NDI_VERBATIM flag to send_msg.
962 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
963 root 1.240 - player->exists is no longer a sync_job.
964 root 1.233 - split login.ext's player scheduler into
965     it's own player-scheduler.ext extension.
966 root 1.222
967 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
968 root 1.212 - require perl 5.10.
969 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
970 root 1.204 - swap player and observed count's on the map when observing.
971 root 1.205 - add (mostly untested) mapspace perl class and accessors.
972 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
973 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
974     could be found.
975 root 1.208 - pits now have a configurable "random spread" range and default
976 root 1.213 to a radius of two now.
977 root 1.212 - rewrite pay_player_arch.
978     - use a more stable perl_reload implementation.
979     - do not use Symbol::delete_package (causes crashes after perl-reload),
980     use our own, safer, clear_package instead.
981     - when asynchronously dumping core, close all file handles to allow
982     the server to restart concurrently.
983 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
984     sequences, without double-encoding. it should be faster, too.
985     - the above fixes wrong display of help tetx and many other issues.
986 root 1.216 - use lzf and frag packets for large messages for clients supporting them
987 root 1.218 (0.9976+), use it for long books and other messages.
988 root 1.210 - eradicate listen command and corresponding code.
989 root 1.211 - eradicate logs command.
990 root 1.218 - let the client log into the server log, used for crash backtraces.
991 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
992     old style spell objects with the spell magic bullet.
993 root 1.220 - (arch) fixed skill less rods in the archetypes
994 root 1.204
995 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
996 elmex 1.197 - made jeweler workbench larger and some other minor map
997     changes in jeweler town.
998 root 1.196 - fixed wrong item handling in jeweler skill code.
999 root 1.198 - (arch) use a special "key_random_map" for random map keys
1000     that are used up.
1001 root 1.199 - fix a crash when the player who was observed has logged out long
1002     enough for his region/map to be gone.
1003 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1004 root 1.201 - add some missing dependencies.
1005 root 1.203 - log to /var/log/deliantra/ by default.
1006     - hack observe code to enable smooth movmenet when observing.
1007 elmex 1.195
1008 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1009 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1010 root 1.179 - correctly move gsay to the party channel.
1011 root 1.178 - fix a crash when animate weapon was used in some areas.
1012 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1013 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1014     with NPCs.
1015 elmex 1.175 - (arch) dragon scales got proper type now
1016 root 1.193 - object::decrease would sometimes cause container weights to
1017     be wrong, this has been fixed.
1018 root 1.194 - do not send time updates for newly-seen items.
1019 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1020 root 1.183 - fix cone spells etc. going through walls sometimes.
1021 root 1.186 - fix a weight update bug that sometimes left containers
1022     with wrong weights.
1023 root 1.194 - added auto_apply event and extension for shop tiles.
1024 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1025     - make sure the map is loaded when using a town portal return.
1026 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1027     where healing spells didn't cost any grace.
1028 root 1.173 - fix starvation kill reason.
1029 root 1.174 - fix pk killer name message.
1030 root 1.189 - don't let people apply signs with @match.
1031 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1032     what seems to be the biggets memleak in the server).
1033 elmex 1.171
1034 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1035 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1036     - use anyevent to manage listen ports (this enables IPv6 support).
1037 root 1.167 - server supports ipv6 client connections now.
1038 root 1.168 - use newly-available Coro::AnyEvent.
1039 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1040     to let it handle AIO requests.
1041 root 1.167
1042 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1043 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1044     processing considerably (especially in the client) and reduces data transfers
1045     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1046 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1047     - (map) fixed npc dialogue in pup_land/s_f/special.
1048     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1049     (swarm spells now stay in the player's inventory).
1050 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1051 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1052     archetype *archname* (chairs of different facings were merged).
1053     - bugfix: fix a potential crash issue in find_object_name (not used
1054     normally).
1055 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1056 root 1.164 (destruction, magic missile etc.).
1057 root 1.163 - swarm spells without a direction now use various spiral patterns
1058     instead of being fully random.
1059 root 1.158 - update AnyEvent API to 3.4 and above.
1060 root 1.156
1061 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1062 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1063 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1064 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1065     and for attacking monsters. it also takes about one second to do a jump.
1066 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1067 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1068 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1069 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1070     were created outside a map.
1071 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1072     (fixed by reversing the logic).
1073 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1074 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1075 root 1.154 - bugfix: support random maps >127x127.
1076 root 1.152 - (maps) fixed the death certificate system in nimbus.
1077 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1078 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1079 root 1.147 - (arch) give ball lightning a real name.
1080 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1081 root 1.155 - support cfpod in ex replies (client item tooltips).
1082 root 1.143 - unapply item in range slow when readying a spell.
1083 root 1.148 - bugfix: account for rounding errors in weight updates.
1084 root 1.139 - remove synchronous mkdir in chargen_race_done.
1085     - fix per-race starting maps.
1086 root 1.142 - check hiscore on suicide and quit as well.
1087 root 1.138 - tell players when they are starving.
1088 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1089     - fix map difficulty calculation for generators.
1090 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1091 root 1.149 - support no_drop map header flag (before it was only available internally).
1092 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1093 root 1.133
1094 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1095 root 1.119 - bugfix: custom skill settings were not saved by the server.
1096     - bugfix: remove did not actually remove items from the inventory, leaving
1097 root 1.116 ghost items.
1098 root 1.119 - bugfix: properly update items identified on the ground.
1099 root 1.120 - bugfix: use localtime_r in the logger thread.
1100 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1101     - bugfix: archetype reloads could crash the server.
1102 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1103 elmex 1.114 player is not logged in.
1104 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1105 root 1.117 server startup.
1106 root 1.128 - bugfix: fix the door surround check in the random map generator.
1107     - (maps) fix heaven quest difficulty progression.
1108     - (maps) fix some random map styles.
1109     - dropping items a shop is not interested in won't sell them anymore.
1110     - rods and horns with a too low maximum charge allow now at least one discharge.
1111     - implement kill & death statistics.
1112     - random map preparation is no longer synchronous.
1113     - rewrite find_style in perl, no longer does synchronous I/O.
1114     - improve random map specials placement.
1115     - make the killer a real object pointer instead of a string, improved
1116     kill reason messages.
1117 root 1.117 - take advantage of new aio_close and aio_chmod.
1118 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1119 root 1.125 - change_abil is much faster.
1120 root 1.126 - update the floorbox more often to work around the reverses item order
1121     display in clients.
1122 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1123 root 1.126 - add hints to the invite messages.
1124 root 1.127 - rewrote key<->value pair handling.
1125 root 1.128 - use an independent random number generator for the random map generator.
1126 elmex 1.113
1127 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1128 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1129     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1130     - completely automate the weight handling, should fix all weight
1131     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1132 root 1.103 - reloading archetypes while a user was in the character creation phase
1133     could crash the server.
1134 root 1.106 - fix a nontrivial number of cases of code commented similar
1135     to "is this really correct?", as many of those cases are now handles
1136     automatically by lower level code.
1137     - replace many ad-hoc checks for client visibility by object::visible_to,
1138     should result in broader applicability of functions using it.
1139 root 1.104 - merge items with different arch pointers refering to the same arch
1140     (due to archetype reloads).
1141 root 1.106 - refactored the object remove/insert functions and most related
1142     functions (decrease, split, merge_ob etc.).
1143 root 1.105 - make it compile better on freebsd (reported by pippijn).
1144 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1145 root 1.108 - fix the longstanding "container stays open" bug.
1146 root 1.107 - improved floorbox updating to be incremental and other protocol
1147     optimisations.
1148     - get rid of update_after_inventory_change and only do update stats
1149     for weight once/tick/player at max.
1150 root 1.109 - rewrite party commands, use party channel.
1151 root 1.103
1152 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1153 root 1.97 - properly link against libgthread as that is needed to make the slice
1154     allocator thread-safe.
1155 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1156     recommended configuration) (reported by Samuel Gondouin).
1157 root 1.94 - always put godgiven items into the player inventory, never any containers.
1158 root 1.92 - (maps, arch) the scorn go club was founded!
1159 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1160 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1161     became a real spell-class.
1162 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1163     - (arch) considerably strengthened spark shower and destruction.
1164     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1165     finally reloadable at runtime.
1166     - changed archetype loading algorithm to only require one pass and
1167     use delayed resolving of references.
1168 root 1.101 - examine command now uses the examine infobox.
1169 root 1.102 - implement an "incremental garbage collector" for archetypes.
1170 root 1.98 - enable slice allocator again.
1171 root 1.96 - implement optional free memory poisoning.
1172 root 1.91
1173 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1174 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1175 root 1.85 skill.
1176 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1177     names (also update all maps to use money instead of coins).
1178 root 1.78 - add uuid accessors to perl.
1179     - add coin names and archetype accessors to perl.
1180 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1181 root 1.78 - change perl extensions to not use hardcoded coins and values.
1182 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1183     and be more parsimonous of uuid usage by the exact value out on exit.
1184 root 1.86 - write log messages in another thread, removing another sync point.
1185     - support multi-line log messages in a nicer way.
1186 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1187 root 1.81 - fix a minor memleak in the random map generator.
1188     - some parts of the random map generator are not coroutine-safe,
1189     so only call it "single-threaded".
1190     - major cleanup of memory management in random map generator.
1191 root 1.87 - slight refactoring of the random map generator, faster too.
1192 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1193     bookkeeping bug.
1194 root 1.87 - work around "player is on active list" problem by deactivating player
1195     after loading.
1196 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1197     there have in fact been allocations.
1198 root 1.82 - fix object::insert to do as documented and insert into the env
1199     if necessary.
1200     - fix cf::map::unique_maps.
1201     - fix nrof overflow check in can_merge_slow.
1202     - fix converter code to handle >31 bit values.
1203 elmex 1.83 - added support for the player_sold flag
1204 root 1.84 - converters no longer accept unpaid items.
1205 root 1.88 - canonicalize random map meta files for better unification.
1206 root 1.77
1207 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1208 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1209     when mlockall has been used.
1210 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1211 root 1.72 - use separate thread for ticker timing (and more in the future).
1212     this greatly increases timing accuracy and gets rid of an enourmous
1213     number of gettimeofday calls.
1214 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1215 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1216 root 1.71
1217 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1218 root 1.68 - rebalanced default experience table to be more exponential
1219     and much easier up to level ~40, then moderately harder.
1220 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1221 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1222     - do not exit on reload/load errors but properly cleanup.
1223 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1224 root 1.66
1225 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1226 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1227     (this fixes the jeweler skill).
1228 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1229 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1230 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1231     it has reset, which is better than putting it on the savebed, also as
1232 root 1.321 proof that the player didn't use a savebed).
1233 root 1.59
1234 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1235 root 1.56 - work around perl bug in configure perl module version check.
1236 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1237 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1238 root 1.52 - fix a bug in animate_weapon, causing a crash.
1239 root 1.54 - no longer exit when a coroutine throws an exception.
1240 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1241 root 1.53 - fix the "<player> is nuts" message.
1242 root 1.58 - fix an exception at logout due to the json_coder being gone.
1243 root 1.43 - upgrade to EV version 2.0 API.
1244 root 1.47 - when players don't apply a savebed correctly but stand above one,
1245     do not move or kill them.
1246 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1247 root 1.43 - implement generic framework for server-side resource files.
1248     - implement resource file update event.
1249     - hook experience table update into the framework.
1250     - move jeweler.yaml to resources (arch/).
1251 root 1.44 - switch from Crossfire to Deliantra perl module.
1252     - implement json2json arch filter.
1253 root 1.45 - implement widget protocol version 2, support for ui templates.
1254 root 1.54 - mapinfo is now handled fully asynchronously.
1255 root 1.48 - ext/irc: also log irc messages.
1256 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1257 root 1.43
1258 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1259 elmex 1.41 - limited the number of items that can be picked up and dropped
1260 root 1.42 as temporary measurement against bad performance or dropping things
1261     (this lead to long freezes and triggered the watchdog).
1262 elmex 1.41 - improved the performance of the drop command a bit.
1263 root 1.38 - switch from Event to EV for higher performance, easier usage,
1264     less bugs...
1265 root 1.39 - updated to release version of the gnu affero license.
1266 root 1.38
1267 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1268 root 1.36 - more thoroughly rename the binaries, contact addresses.
1269     - update the copyrights.
1270 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1271     crashes.
1272 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1273     potentially causing crashes.
1274 root 1.35 - assign weapons on user load time, not login-time, avoiding
1275     crashes.
1276    
1277 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1278 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1279 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1280     in some of the maps.
1281 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1282     which is now trivial to do.
1283 root 1.33 - removed all traces of the old (and never working) plug-in interface
1284     (70kb code less on amd64).
1285 root 1.34 - improve/tune scheduling priorities.
1286     - fix some freezing bugs.
1287     - fix a memory corruption problem in dynbuf.printf.
1288     - use channels for chat and many informational commands.
1289     - improved the tutorial.
1290     - create missile is now fixed.
1291     - race fields must now contain archetypes.
1292     - jumping skill now works as advertised.
1293 root 1.31
1294 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1295 root 1.24 - relicense under the gnu affero license.
1296 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1297 root 1.24 - implement server-side framework for generic resources.
1298     - use resource framework for server-provided ambient
1299     music.
1300 root 1.27 - save object owners (players only atm).
1301 root 1.24 - replace limited sound api with server-provided sound effects.
1302     - new sc (sound control) protocol command.
1303     - improve fxix protocol to include types.
1304     - exactly fill tcp segments, if possible.
1305     - output-rate is now an upper limit, the server will automatically
1306     (and quite perfectly) adjust to the network conditions, ensuring
1307     low latency even during bulk transfers (music, images, sounds etc.).
1308     - implement server-side widgets (i.e. client widgets controlled
1309     in the server side). this will allow future expansion without
1310     having to upgrade clients.
1311     - implement a (artwork) world map with realtime player position
1312     tracking.
1313     - new and more efficient extcmd (server still supports old extcmd
1314     protocol).
1315 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1316     calcluation that could be easily exploited by users.
1317     - rebalanced diseases to spread more naturally/evenly.
1318     - completely asynchronous map loading even for tiled maps.
1319 root 1.24 - replace simple messaging protocol with channels carrying metadata
1320     (similar to message types, but more directed at the user).
1321     - reduce command processing latency by a whopping 120ms by
1322     reordering some processing steps inside the server. this directly
1323     reduces lag by 120ms.
1324     - actually send spell faces to the client.
1325 root 1.23 - implement player genders.
1326 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1327     otherwise return to savebed and possible kill if the log-out
1328     was for too long.
1329     - fast socket-dead detection (kick player after 8 seconds without ack).
1330     - greatly reduce the cpu time needed to draw maps _again_.
1331     - archetypes are now subclasses of objects.
1332     - rebalanced shop greed and approval functions to be more realistic
1333     (and likely match the actual intention).
1334 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1335     italic, gender-specific text, paragraphs etc.
1336 root 1.24 - implemented hint framework, players can opt to receive hints.
1337     - implemented (long) book framework, added some books from the cf wiki.
1338 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1339     protocol and is capable of transmitting generic meta information.
1340 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1341     - replace the nexus by a per-player tutorial map that teaches stuff
1342     better than the newbie house.
1343 root 1.18 - fix the magicmap colours.
1344 root 1.19 - optimise map update even more by removing unneeded code and checks.
1345     - decouple map and stats update from pl->ob and use pl->observe instead.
1346     - implement observe command.
1347 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1348     calls with a simple comparison.
1349     - fix a latent crossfire bug that could crash the server because the
1350     map refresh did not update the mapspace.
1351 root 1.24 - support custom keys for regions and maps, regions are now
1352     refcount-managed.
1353     - allow worldmap overlays anywhere in the 000..999 range.
1354     - new system to acquire time slices for background jobs, to reduce
1355     jitter.
1356 root 1.27 - semi-persistent object-referencing framework (currently only players
1357     supported).
1358 root 1.22 - dependency tracking for perl extensions.
1359 root 1.24 - new slag-ex extension for cleaning cauldrons.
1360     - fix invoke result processing.
1361     - there are even less i/o syncpoints in the server now.
1362 root 1.29 - added map-tags extension that scans all maps for object tags
1363     and records them in the database (not used yet).
1364 root 1.28 - metaserver 2 support.
1365 root 1.22 - many more bugfixes and minor optimisations.
1366 root 1.16
1367 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1368 root 1.14 - optimised event invocation (non-wanted events can now be
1369     skipped with 4-5 inlined instructions).
1370 root 1.12 - complete rewrite of town_portal: it now creates a portal
1371     to the "nearest" town only, travel is only possible
1372 root 1.13 to the town and back, anybody can use it (also removes
1373     one of the remaining syncpoints in the server).
1374 root 1.10 - complete rewrite of the range/attack skill slot system:
1375     there are now two slots, one for combat, one for ranged
1376     attacks.
1377     - introduce the concept of a current weapon (either a ranged
1378     or a combat weapon/skill/tool) and switch between them as
1379     needed.
1380     - rewrite bow code so bows get more useful: apply damage,
1381     attacktype and other stats to the arrows and treat
1382     bows as weapons. also rebalance the missile weapons skill
1383     so its damage increases with level.
1384     - rewrite the complete player speed logic: weapon_speed now
1385     works as documented and there are no unnatural speed boosts.
1386 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1387     installation, replacing the old collect scripts and
1388 root 1.9 simplying deployment by scaling and cutting faces as required.
1389     - simplify the map protocol extensively by taking advantage
1390     of missing bigfaces, speeding up map generation immensely.
1391 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1392     other archetypes.
1393     - rationalise archetype, region and treasurelist file format
1394     into a single file format and make them reloadable asynchronously.
1395 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1396     reloadable at runtime.
1397 root 1.6 - implement 64x64 faceset support.
1398     - implement fxixsx protocol that saves
1399     a lot of bandwidth over the old image/face/smooth packets
1400 root 1.11 and allows images > packetsize, incremental and background
1401     transfers.
1402 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1403     on a face basis as opposed to a mapspace basis.
1404 root 1.7 - the server can now rate-limit image uploads to not exceed
1405     a certain (client-configurable) speed while guarenteeing full
1406     freedom of movement.
1407 root 1.8 - implement new ex command to request item descriptions.
1408     - implement new msg command for in-game messages with meta
1409     information (using xml).
1410 root 1.9 - enforce utf-8 for all text messages.
1411 root 1.13 - added micropather (not used yet).
1412 root 1.6 - many, many bugfixes.
1413 root 1.1
1414 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1415 root 1.1 - make coroapi accessible to cf+.
1416     - moved map handling logic completely to perl
1417     - per player maps are now marked in the map
1418 root 1.2 - maps are saved completely differently now,
1419     and much more often.
1420 root 1.17 - rewrote map header parser and writer, to be much faster.
1421 pippijn 1.4 - maps and players are now (in the average case) loaded
1422 root 1.2 and saved completely asynchronously, I/O contention will no
1423     longer freeze the server.
1424 pippijn 1.4 - players and maps can be loaded anytime, without the player
1425 root 1.2 being logged in.
1426 root 1.1 - automatically generate method interfaces for perl from headers
1427     - unbundled freezethaw
1428     - mostly rewrote common/map.C
1429     - completely rewrite server/swap.C
1430     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1431     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1432     - better message for apply failures due to applymode
1433     - removed most all of the weather code
1434     - unified logging to stderr and file
1435     - too many minor changes to document
1436 root 1.615