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Revision: 1.818
Committed: Sun Nov 11 02:38:10 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.817: +1 -0 lines
Log Message:
-Time::HiRes

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.724 - (maps) hopefully fix tobias' tower.
36     - (maps) hopefully fix healing potion vendor in arena entrance.
37 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
38 root 1.739 - it was possible to unapply or half-unapply cursed items in many
39     cases, which confused players and also player state. fixed.
40 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
41     some items. also, no longer uncurses spells or other invisibles.
42     - (arch) remove curse and identify now treta the marked tiem first.
43 root 1.725 - creators no longer identify objects that shouldn't be identified
44     (such as money, which won't stack afterwards).
45 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
46 root 1.746 - (maps) implement a wilderness town portal.
47 root 1.748 - (arch) set proper(?) int values for all monsters.
48 root 1.751 - (maps) fire5.map could destroy players.
49 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
50 root 1.791 - redo all build material faces from scratch.
51 root 1.790 - dropall without arguments now drops all containers.
52 root 1.776 - use blitz++ for vector maths (new dependency).
53 root 1.772 - only match archetype names in artifact allowed names.
54 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
55 root 1.751 - altars with match expressions did not work properly.
56 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
57 root 1.749 - god enemy race check fixed ("god detests your race").
58     - gods errornously allowed any kind of worshipping race, even
59     ones they hate.
60 root 1.726 - use same default config in code as on gameserver.deliantra.net.
61 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
62 root 1.727 our parser.
63 root 1.767 - generate slightly more special exits and avoid warning.
64 root 1.731 - applying a glowing crystal now gives status messages.
65     - fix a memleak in the random map generator.
66     - rework the random map parameter passign a bit to be extendable.
67 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
68     also, improve the quality of the mazes (no longer will the edges
69     almost always form a passage) and add two new types - "rooms"
70     and "braided".
71 root 1.734 - (random maps) add new "cave" layout, which is much more ...
72     cave-like.
73 root 1.744 - (random maps) new layout style "castle" that generates straighish,
74     rogue-ish maps.
75     - (random maps) new layout style "multiple" that simply mixes multiple
76     different styles in different areas.
77 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
78     - rewrite layout management in the random map generator from the
79     ground up.
80 root 1.736 - fix bug in tausworthe rng initialisation.
81     - switched to the faster and hopefully better quality gfsr{24,55} random
82     number generator, the same algorithm that freeciv apparently uses.
83 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
84     memory and imho looks nicer.
85 root 1.741 - (arch) fix samhlaidh archetype.
86 root 1.751 - fix the "archname" match special function.
87 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
88     and other fractal algorithms.
89 root 1.754 - one can no longer emote to logged-out players.
90 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
91     sacks fit on a tile again.
92 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
93 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
94     support background colour for text clients.
95 root 1.763 - (arch) improve automatic name from archname generation.
96 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
97 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
98     match expressions.
99 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
100 root 1.761 - sometimes a special exit wasn't placed when it should have been.
101 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
102 root 1.765 - require EV 4.00.
103 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
104 root 1.766 - add perlxsi.c to cleanfiles.
105 elmex 1.768 - (arch) made speed potions easier for now.
106 root 1.769 - the server didn't properly initialise all client skill slots,
107     no known impact.
108 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
109 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
110 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
111     a generic table/matrix/palette converter to cfutil.
112 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
113     - remove limits of 000..999 from worldmap coordinates, support negative
114     coordinates and introduce z-layers - deliantra is now 3d, in yet another
115     sense.
116 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
117     handle generic "world map areas".
118 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
119 elmex 1.779 - added is_quad flag.
120     - (arch) added quad archetypes.
121     - made the pickaxe mining tool remove quad walls and floors.
122 root 1.780 - move key_values into their own class, simplifiying lots of code and
123     making it possible to use kv pairs easily for maps and other objects as well.
124 root 1.781 - get rid of get_archetype, finally.
125 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
126 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
127     have been removed, and the map "intelligently" changes between active/inactive.
128 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
129 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
130 root 1.787 - server now enforces width/height matches between tiled maps.
131 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
132     for unordered map walks - which should not cause any real issues.
133 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
134 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
135     as all other similar macros - might cause other breakage...
136 root 1.791 - cfutil no longer creates split tiles multiple times due to a
137     off-by-one bug in comparing mtimes.
138     - cfutil now supports type: prefix to derive faces from other faces, which
139     is used for all build materials currently.
140     - require imagemagick >= 6.6.
141 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
142     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
143 root 1.795 - fix the brace command.
144 root 1.799 - implement refcnt_buf.
145     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
146     codesize decrease. wow.
147 root 1.798 - removed version 1 ext/exti command support.
148 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
149 root 1.801 - new extension, ota_update, for online updates of the game client.
150 root 1.802 - implement a simpler config value system for extensions that allows
151     config updates without a reload.
152 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
153 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
154     at it.
155 root 1.805 - make nekosan more disease-resistant.
156     - new event "infect".
157 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
158 root 1.808 - implement simple web server, currently to serve facedata for the html5
159     client.
160 root 1.809 - sort faces by name in the server to improve caching locality in clients.
161 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
162 root 1.811 - add skill_info and spell_paths resources to enable caching the info
163     and removing another command.
164 root 1.814 - add command help info as res/command_help.
165 root 1.812 - assume all clients support the deliantra protocol extensions and allow
166     fxix/extcmd and other protocol "extensions" before setup.
167 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
168     to connect.
169 root 1.815 - implement exti doclet request to request documentation,
170     currently for commands only.
171 root 1.816 - created nickmon extension to monitor nicks.
172 root 1.817 - ix now keeps a copy of the face data while sending, in case the
173     face changes.
174     - do not allocate memory for empty refcnt_bufs.
175     - when faces change, invalidate all clients, not just clients with matching
176     faceset, as faceset only applies to tile resources.
177 root 1.818 - remove dependency on Time::HiRes.
178 root 1.724
179 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
180 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
181     now easily reachable, at a price.
182 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
183 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
184 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
185 elmex 1.630 (by Dustfinger).
186 root 1.681 - (maps) fixed bad floor tile in navar apartment.
187 elmex 1.573 - made (wizard) look_at show also uuids.
188     - added cf::object::find_object_uuid (::find_object already exists!).
189 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
190 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
191 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
192 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
193 elmex 1.568 - (arch) made the hill giants loose more body parts.
194 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
195 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
196     and made them a bit more expensive.
197 root 1.633 - (maps) add more glory hole treasure styles.
198 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
199     in a select number of mlab maps.
200 root 1.667 - (maps) the library should be less of a death trap now.
201     - (maps) exits no longer point to auto-apply exits, most affected
202     maps now have proper doors or a similar solution.
203 root 1.682 - (arch) jumping skill has now physical attacktype.
204 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
205 root 1.691 - enter_map did not normalise the map coordinates when the destination
206     space is blocked, causing badness and freezes for the player.
207 root 1.685 - when applying containers, server checks for the key on activate
208     and also allows players to unapply active containers they don't have
209     a key for.
210 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
211     races files to arch, where they belong (exp_table is no longer in
212     confdir but in datadir now!).
213 root 1.677 - jeweler and sound config files are now normal datafiles as well.
214     - quit_character was causing a runtime exception, causing it to not
215 root 1.672 work since 2.93.
216 root 1.671 - entering a map will now respect move_on and other effects,
217     except for auto-apply exits :/
218 root 1.660 - only talk to the items on the nearest mapspace, or, of there
219     are none, to the player, not ALL items in vicinity.
220 root 1.625 - do not update the floorbox while running, to avoid big item
221     updates that cost network bandwidth and processing power.
222 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
223     caused overflows causing monsters to become living deads.
224 root 1.619 - unapply weapons and armour before trying to improve it.
225 root 1.588 - teach the random map generator the ability to read ".rmg" files
226     that specify which actual style map to generate, and use it for
227     the default decorstyle to avoid inappropriate maps to be used.
228 root 1.639 - support (with some limitations) multiple different skills with the
229     same subtype.
230 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
231     so nekosan could end up beign saved AND escaped to another map.
232 root 1.636 - show invisible no longer makes magic mouths visible.
233 root 1.583 - move_type changes (spells, skills etc.) now will correctly
234     take move_on/move_off into account (e.g. buttons).
235 root 1.582 - display (exit) or (random map) in client for those objects.
236 root 1.606 - removed (useless) spell damage columns from spell info and replace
237 root 1.578 it by effective casting level - clients > 2.10 required to display
238     properly.
239 elmex 1.565 - building of levers/doors works again for all kinds of floors.
240 elmex 1.563 - the player can now withdraw and deposit all the available money.
241 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
242     steinwandstadt/celvear.
243 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
244 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
245     mostly based on the spell's level in the spellbook.
246 root 1.718 - the music scheduler did not properly send new music on region
247     changes.
248 root 1.669 - (maps) fix some map regions and the region tree.
249     - the server will now be more picky when parsing the regions file.
250 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
251 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
252 root 1.566 clients.
253 root 1.690 - follow has been rewritten to be, hopefully, more robust.
254     - follow mode will not be aborted when the follower tries to move.
255 root 1.566 - tcp.ext didn't unbind in reloads.
256     - map-tags.ext didn't properly close the database on reloads.
257 root 1.567 - cfutil skips .-directories when scanning.
258 root 1.571 - build.ext prevents players from building on other player's maps.
259     - rent.ext allows the dm to enter anytime.
260     - NPC_Dialogue adds a new predefined variable, $map.
261     - new "build" event hook.
262 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
263 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
264 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
265     them on loading, for old playerfiles and maps.
266 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
267     would be handled differently nowadays anyway.
268 root 1.584 - random map .meta were not being expired at all.
269 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
270 root 1.586 - update to automake 1.10.
271 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
272     require level 4 anymore.
273 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
274 root 1.590 - monsters now rotate through all skills (in chosen_skill).
275 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
276 root 1.661 - detect/sense curse/magic will no longer work on items that don't
277     need identify.
278 elmex 1.593 - added detect mineral vein spell.
279 root 1.592 - support "wall overlays" in the random map generator - not very generic,
280     used by minable veins.
281 elmex 1.594 - (maps) relocated jeweler town to another directoy.
282 root 1.603 - (arch) implement mining pickaxes and mining skill.
283 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
284 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
285 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
286     of the output is only 1/5th (instead of 1/3rd) of ring level.
287 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
288     generated ring/amulet.
289 root 1.601 - generate most constants for perl automatically.
290 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
291     - when player dies, restore his food to at least 200.
292 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
293 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
294 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
295 root 1.600 - the singing skill actually respects the direction now.
296     - oratory and singing now require a direction.
297 root 1.603 - use_skill now requires that you can actually apply the skill tool.
298 root 1.604 - do not invoke perl on every user command anymore by providing
299 root 1.655 a command and an unknown_command event.
300 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
301     perl to C++, for speed reasons (basically undo patchset 1304).
302     - add a client_destroy event, so we don't have to hook the
303     attachable destroy event (which is called much more often).
304 root 1.606 - removed (unused) FLOOR object type.
305 root 1.607 - fix errornous change_abil messages for rods (and other types).
306 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
307     all into server/commands.C.
308 root 1.609 - save and restore combat/ranged/current slot for players.
309 root 1.610 - the server now batches item's face/fx commands, as opposed
310     to sending one fx per item - helps mostly at connect and
311     with floorbox updates.
312 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
313 root 1.614 - the random map generator now supports selecting difficult for
314     more style categories than just monsters (all except fountains
315     apparently).
316 root 1.617 - object serialiser no longer creates empty "owner" references.
317 root 1.620 - make sure failed castings take some time, too, to avoid being
318     smitten by your god.
319     - many more failmsgs and help texts.
320 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
321 root 1.623 - stop thrown objects when their speed goes too low.
322 root 1.624 - log the number of unique logins seen every minute in a compact
323     format (for statistics).
324 root 1.626 - do not send delitem for players.
325 root 1.627 - support static scalar data members properly in genacc now.
326     - implement "simple" freelist management for objects.
327 root 1.628 - recycle object counts now - to support longer uptimes.
328 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
329     function (and yes, 666 is exact!).
330     - random map generator results should now be fully repeatable.
331 elmex 1.635 - fixed possible crash bug in build code.
332 root 1.638 - rename find_marked_object to ->mark and speed up.
333 root 1.640 - player movers properly destroy themselves when used up, instead
334     of leaking.
335 root 1.642 - do not show msg for unidentified objects that need identification.
336 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
337 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
338     next_line method.
339 root 1.646 - use nicer file format for exp_table and attackmess
340     (more like other resource files).
341     - make parse errors during server startup fatal.
342 root 1.652 - properly initialise all maptile values in constructor.
343     - improved {link} map.
344 root 1.655 - optional unloadable extensions will not lead to an endless loop.
345 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
346 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
347 elmex 1.664 - building listening books is possible again.
348     - (maps, arch) added archetype for building instructions and replaced
349     the copies of the instructions in the maps with it.
350 elmex 1.666 - (arch) made the spark shower spell available in shops.
351 root 1.670 - don't create a second LOGIN event on character creation.
352 root 1.674 - correctly generate "You paid xyz" message in shops.
353 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
354 elmex 1.710 - added a 'password' command, to let DMs change the password of players
355     more conveniently.
356 root 1.680 - correctly save shopitems string, to avoid parse error when reading
357     saved maps.
358     - logging now differentiates between logging levels better.
359 root 1.684 - speed up get_typedata.
360 root 1.689 - fix deadlock problem during server shutdown/reload.
361 root 1.692 - make ext/checkrusage "more" non-blocking.
362     - use common::sense for extensions.
363     - work around a 50.10.0 utf8 caching bug.
364 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
365     "no relation to target" bugs.
366 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
367     modules being loaded from the mainloop, pre-load some more
368     core modules so perl doesn't do it later on.
369 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
370     compiling regexes.
371 root 1.701 - make exp_table and materials file reloadable.
372 root 1.702 - made reload_config non-blocking.
373 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
374     causing server freezes.
375 root 1.704 - store unhashed password, to prepare for safer authentication.
376 root 1.707 - do not log connections from the local host, to help a local
377     watchdog.
378 root 1.714 - fix summon freeze at map borders.
379 root 1.717 - support @group syntax and music config file for music face lists.
380     - run post_init jobs in parallel, they might do I/O.
381 root 1.722 - avoid apply conversion for converters.
382 root 1.562
383 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
384 root 1.558 - (maps) fix travel to valdor and back.
385 root 1.545 - do no longer by default eval map cod ein safe compartments
386     (this can be re-enabled using the safe_eval config option).
387 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
388     in lorak.
389 root 1.559 - fix data corruption issues caused by recursive calls to
390     unordered_mapwalk - now every caller must provide its own
391     buffer.
392 root 1.538 - (maps) improve tindervale maps slightly.
393 root 1.544 - (arch) considerably decrease slag ex price.
394 root 1.540 - (arch) fix filth archetype.
395 root 1.556 - extension dependency resolve was completely broken.
396 root 1.544 - multipart objects would cause save_throw_object to crash - it
397     now acts on the head only.
398 root 1.541 - do not try to connect to an irc server unless explicitly configured.
399 root 1.542 - do not expect decltype() to be available in gcc 4.4.
400 elmex 1.543 - extended the safe perl environment by loops.
401 root 1.547 - (arch) fix "armless cook" facings.
402     - the "experience table" resource item did not have a proper
403     hash associated with it, so updates could not be detected.
404 elmex 1.550 - fixed poison traps in doors.
405 root 1.548 - player->killer_name did not properly flag the name as unicode.
406 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
407     and provide a non-destructive SvPVutf8 variant.
408 root 1.554 - do not allow dragon players to change their title via the settings.
409 elmex 1.552 - ratelimited jeweler skill nugget conversion.
410 root 1.551 - under high load, the server stopped swapping out to make
411     the server more responsive, but making it impossible to reduce
412     the load by... swapping out. slot queuing will now always make
413     some progress.
414     - improve the quality of the load-avg calculation.
415 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
416 root 1.556 - don't fail to write the runtime file if the temporary already exists.
417 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
418     player now.
419 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
420     timestamp and use a tab in the client to increase awareness.
421 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
422     setflag 0 is possible.
423 root 1.560 - make install now deletes old extensions, to ease upgrades in the
424     deliantra vm.
425 root 1.538
426 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
427 root 1.532 - the destruction spell could/would corrupt server memory quite often.
428 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
429     disk, not when it already was in memory.
430 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
431     avoiding livelock during high-load emergency saves.
432 root 1.530 - logging in did not properly unapply all skills.
433 root 1.531 - (maps) make the invite quest marking much more obvious.
434 root 1.533 - (arch) fix warrior archetype names.
435 root 1.532 - map prefetching never prefetch upwards.
436 root 1.534 - wizpass no longer makes you non-blocking.
437 root 1.536 - (maps) add light to some of the special maps, add troll
438     map.
439 root 1.530
440 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
441 root 1.515 - (maps) add gorokh_final mapset from crossfire.
442 root 1.516 - (maps) block most vault-type mlab locations, open up
443     imperial converters for anybody to use.
444 root 1.519 - (maps, arch) replace all permanent stat potions by random
445     variants.
446 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
447 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
448     real player object on player changes.
449 root 1.522 - diseases and maybe other things could sometimes reduce the speed
450     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
451     much grief.
452 root 1.523 - speed_left randomisation was, apparently, totally broken.
453     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
454     of the speed slot internally and in map save files. among other
455     things, this gets rid of all the abs (speed) calls.
456     - reduce map file save files by using abridged keywords aliases.
457 root 1.494 - shop specialisation calculation was totally broken.
458 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
459     now enforced.
460 root 1.498 - fix magic mapping, which only worked for inate spell casting.
461 root 1.495 - godgiven items will now be explicitly described as such.
462 root 1.524 - (arch) dded a quiver of bolts.
463 root 1.504 - materialnames would change "randomly" on every load, only
464     set the material when the materialname was not set before.
465 root 1.497 - balancing change, halve rod recharge speed (instead
466     of 4.8s, the standard rods now recharge in ~10s. not a solution,
467     but still.
468 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
469 root 1.509 the costly flag-checking loop in most cases and using a simple
470     repeat-cache for speed_left.
471 root 1.507 - always delay stats update for players on insert/remove till
472     next tick/command, which saves a lot of cpu cycles on drop/take.
473 root 1.514 - add hint about havign to run to attach unaggressive npcs.
474 root 1.494 - pet monster level was not displayed correctly in "showpets index".
475     - clean up floating point conversions and many similar nitpicks.
476 root 1.502 - fix hanuk altar.
477 root 1.504 - overhaul material system to be much faster, and having less bugs, but
478     still having a lot of cruft :/.
479 root 1.502 - add marble shop floor.
480 root 1.494 - move gcc specifics to new file include/compiler.h.
481     - unrecognised cfpod directives could cause undefined behaviour.
482 root 1.505 - added boes' marble shop to steinwandstadt.
483 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
484     - optimise mapspace updates.
485     - cache volume/items per mapspace.
486 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
487     decrease).
488 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
489     have led to weird item multiplications.
490 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
491 elmex 1.501 - fixed crash bug in learn_spell command.
492 elmex 1.634 - enhanced output of the mapinfo command.
493 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
494 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
495     from perl to c++.
496 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
497     and use it in some "inner" loops.
498 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
499 elmex 1.511 - fixed jeweler experience output to not be floating point.
500 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
501 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
502 root 1.518 - try to prefetch memory inside process_objects, which can give
503     enourmous speed gains.
504     - make some small optimisation to the process_objects loop.
505 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
506     handling different chksum lengths.
507     - check for hash collisions in cfutil.
508     - reduce face checksum size from 6 to 4 bytes.
509 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
510 root 1.523 - removed weather-specific attributes.
511     - fixed genkeywords dependency.
512     - do not clear "randomitems" slot for world underlays.
513     - use "sl" as short-hand for speed_left in save-files, just to make them
514     smaller.
515 root 1.517 - in general, don't crash on value-less resource file lines
516     anymore, due to get_str never returning a 0-pointer.
517 elmex 1.521 - code cleanup in move_symptom.
518 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
519 root 1.494
520 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
521 root 1.481 - some Andrew Madloch wanted, despite being specifically told
522     multiple times that the Deliantra parts additions are under AGPL,
523 root 1.487 lock up the source code of the server within his company.
524 root 1.481 some reorganisations have been done to the sourcecode to make
525     it clearer that this violates the Affero GPL. Help to keep
526     Deliantra free software even for the coming generations
527     and be wary of the promises of Andrew Madloch, he has nothing
528 root 1.487 good in mind for free software.
529 root 1.480 - clarify which files of the server are 100% AGPL.
530 root 1.481 - minor reorganisation, move some GPL code into other files.
531 root 1.483 - implement viewpoint (which is like observe, but only for the map,
532     not stats etc.).
533 root 1.484 - replace magic mapping overlay by a flying bird exposing area
534     on the worldmap (ext/magic_mapping.ext).
535 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
536     - @find results in npc dialogue is now stored in $find.
537 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
538 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
539 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
540     dm instead.
541 root 1.456 - (maps) add town portal to celvear.
542 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
543     mapsets from crossfire, together with associated archetypes.
544 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
545     - (maps) define a new whalingoutpost region.
546 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
547     and most archetypes that go with them (without stoning and swallow effects),
548     casino tokens and stock certificates are also missing.
549 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
550     and santo dominion.
551 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
552     to go with them. also adjusted archetypes to be more korrekt "gotisch".
553 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
554 root 1.460 - properly close client-side dialogue when the player is teleported away.
555 root 1.459 - map-tags did not properly close it's database tables or wait
556     for a quiescent state, causing memory corruption on reload.
557 root 1.454 - support "stat.xyz" accessor in match expressions.
558 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
559 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
560     fixes long answers from npc dialogue).
561 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
562 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
563     and to not add a "put your code here" force needlessly.
564 root 1.463 - (arch) fix or improve many plurals.
565 root 1.465 - markers do no longer add a force if the slaying field is unset.
566 root 1.466 - sped up search-items implementation, but it's still horrible.
567 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
568 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
569     used to reogianise the illogical arch tree a bit.
570 root 1.479 - (maps) import most map names from crossfire.
571 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
572 root 1.483 - fly_high movement gives better los, ignoring blocksview.
573 root 1.488 - the addexp command should now honour skill names with spaces.
574 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
575 root 1.491 - (arch) added many more buildable marble floors.
576 root 1.490 - major namespace cleanup: save 45kb by making functions static
577     that were unnecessarily global.
578 root 1.452
579 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
580 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
581 root 1.451 - fix a memory buffer overflow in the book code.
582 root 1.429 - add @check, @find npc dialogue commands.
583     - (maps) add a number of town interiors.
584 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
585 root 1.451 - (maps) add celvear area from cfextended.
586 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
587     - (server,maps) fix bug causing some library books not to be chained down,
588     cause Scorn/Navar libraries not to have inscribable books.
589 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
590 sf-marcmagus 1.433 inappropriate item power.
591 root 1.448 - (maps) fix intwell balancing issue.
592 root 1.437 - improve the look of generated books.
593 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
594     - fix bug where players could bypass no_drop by putting items in containers.
595 root 1.430 - consecutive commands arriving at the same time in the server would be
596     corrupted if the length was >255.
597 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
598 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
599     and perl.
600 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
601     functionality (and more) inside the same object using the match expressions.
602     - create simpler match expression compiles in many common cases.
603 root 1.439 - reduce object size by removing obsolete "seen_by" member.
604 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
605     of the new dynbuf::splice function (which gave an unexpected net win
606     in code size...).
607 root 1.442 - the server will no longer complain (and subtly fail) when an object
608     being removed from a map causes another object to get removed.
609 root 1.441 - banish strncpy from the server, speed up and simplify sending item
610     descriptions to the client considerably.
611 root 1.442 - add new "in head" set modifier for matches.
612     - new BLOCKED_MOVE event added.
613     - mapscript archetype now has activate_on_xxx true by default, as similar
614     connected elements.
615 root 1.448 - (maps) imported all styles from cfextended except
616 root 1.444 floorstyles/land_plots and monsterstyles.
617 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
618 root 1.446 - don't crash when treasure lists are empty / supply new empty
619     treasurelist for randomitems when none can be found.
620     - implement cf::map::static_maps and use it in map-tags.ext.
621 root 1.449 - fix a bug in map-tag scanning when moving tags.
622 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
623     for a reaction.
624 root 1.447 - implement new "loadall" map loading command, purely for debugging.
625 root 1.429
626 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
627 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
628     but not horns (to make them more useful for content-creators).
629 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
630     2) it skipped spell effects and 3) it didn't handle the case where
631     and object was destroyed while iterating over it correctly. all this
632     allowed players to sometimes walk onto spaces they should not be able to
633     walk on.
634 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
635 root 1.399 - examining an object now dumps the serialised object form when the user
636 root 1.404 is a wizard (wizlook).
637 root 1.421 - altars no longer accept unpaid items.
638 root 1.411 - party spells didn't work all that well.
639 root 1.424 - added complex object matching framework (cf::match), and make altars
640     and pedestals use it.
641 root 1.425 - identified skill-tools show what skill they grant.
642 root 1.399 - display the duration of change_ability spells when examining them
643     (missing: protection spells, but they are a hack...).
644 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
645     adding more variety to the different mushrooms.
646 root 1.398 - fix a minor cfpod formatting bug.
647 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
648     the hintmode setting on the settings page.
649 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
650 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
651 root 1.399 - enable the object loader to also dump archetypes.
652 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
653 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
654 root 1.402 - force the initial face when loading an object that is time-animated
655     or a monster, so it does not have to be specified anymore.
656 root 1.403 - fix a bug where recasting an ability changing spell could shorten
657     its remaining duration.
658 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
659 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
660 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
661     up splay operations as well.
662 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
663 root 1.412 - implement introspection data for C++ classes (%REFLECT).
664 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
665 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
666 root 1.419 - fix transmutation alchemy.
667 root 1.424 - speed up many frequently-invoked C->perl callbacks.
668 root 1.419 - added complex object matching framework, to be used in altars and the like.
669 root 1.426 - switch to YAML::XS from YAML.
670 root 1.396
671 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
672 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
673     that ultimately was not helpful to catch it :)
674 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
675     all callers to use either one or the other, as appropriate. This
676     fixes the (rather fragile) light spell, maybe others.
677     - fixed an overflow and exploit in the bank/payment code.
678     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
679 elmex 1.384 to explain the skill a bit more.
680 root 1.389 - removed a buggy check for zero attacktype. So that we might find
681 elmex 1.388 the real bugs in the archs/maps/objects.
682 elmex 1.394 - Fixed enabling torches with lighters.
683 elmex 1.387 - (maps) Added Heaven Town region.
684     - (arch+maps) Fixed & normalized warriors on map
685     /quests/peterm/CTower/Barracks.
686 root 1.392 - fix the light spell (and possibly diseases and other lights).
687 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
688 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
689     a long time ago, and similar cases are still to be found in the maps.
690     - make the socket_timeout configurable in the code (but not yet for users).
691 root 1.393 - earth wall health bar is now correct.
692 elmex 1.384
693 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
694 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
695     freeze with IO::AIO anymore due this change.
696 root 1.364 - avoid a crash when a player tries to apply a lighter.
697 root 1.376 - allow a spell argument for dimension door.
698 root 1.362 - move shop item listing and some otherstuff into the info tab.
699 root 1.360 - avoid crashes when non-players cast party spells.
700 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
701 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
702     - small improvement of the number of potions in shops
703     (by Job Vranish).
704     - added a few party spells (by Job Vranish).
705 root 1.362 - use a common message dynbuf.
706 root 1.364 - destroying tear down objects will now use the full hp range
707     for animation and will only destroy/lastframe when hp < 0.
708     - allow monsters to use earth to dust.
709     - use manhattan distance for get_rangevector_from_mapcoord, just as
710     in get_rangevector.
711     - los updates now correctly take tiled maps into account.
712     - do los updates even on maps without darkness.
713 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
714 root 1.375 - upgrade to IO::AIO 3.21.
715 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
716 elmex 1.373 - properly catching exceptions from callback in irc.ext.
717 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
718 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
719 elmex 1.368 - (arch) added hint about usage to Slag Ex.
720 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
721     like the rest.
722 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
723 root 1.378 - (arch+maps) added rate limited converter and adjusted
724     /elmex/mana_fountain.
725     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
726     - reduce size of casting_time, move_status, attack_movement,
727     last_heal and last_sp slots, squeezing some more space out of struct
728 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
729     anywhere.
730 root 1.358
731 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
732     - fixed bug in alchemy, where finding the right object for enhancements
733     didn't work.
734 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
735     effects (w.r.t. put_more) per mapspace, to give the server a chance
736     to survive a hundred deathsheads.
737 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
738     disastrous bug of unfortunately unknown proportions...
739 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
740 root 1.343 - use gender-neutral place descriptions for invite.
741 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
742     Thanks go to Lisa Larsen!
743 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
744     anymore).
745 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
746 root 1.345 - use better dependency tracking for include/keyword.h.
747 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
748     so it is possible to invite somebody out of some stck-till-death traps,
749 root 1.346 or simply to commit suicide.
750 root 1.352 - replace the "ignoring delayed commands" message by something more useful
751     (cf. cunning gnome freezeing issue).
752 elmex 1.349 - various fixes for weapon improvements.
753 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
754 root 1.353 - support T and G sequences in cfpod.
755 root 1.343
756 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
757 root 1.339 - convert me command from per-map to chat, which makes more sense, also
758     document it.
759 elmex 1.336 - more than one spellbooks of same class can now be given
760     in class selection.
761 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
762     spell rebalancements.
763 elmex 1.338 - the IRC gateway filters IRC colors now.
764 elmex 1.336
765 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
766 root 1.331 - (arch) fix quiver of Holding Bolts.
767 root 1.332 - applying unpaid items will now examine them.
768 root 1.330 - add "What" column to body command, showing items in that slot.
769 elmex 1.329 - redesigned and rebalanced lamps and torches.
770 root 1.330 - add "..." to item names that have been shortened.
771     - fixed "assign" function that squeezes strings into fixed length.
772 elmex 1.333 - add cursed effect to lamps and (some) torches.
773 elmex 1.334 - fixed bad assigned crafting skills and their tools.
774 root 1.312
775 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
776 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
777 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
778 root 1.312 - make monster smell logic dependent on their wisdom stat.
779 root 1.324 - put the death reason into a separate tab.
780     - converted "connected" slot to string, cleanly got rid of some ugly
781     hacks such as the path_attuned hack.
782 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
783     - replace one-at-a-time hash by faster than smaller FNV-1a hash
784     when hashing strings.
785 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
786 elmex 1.320 whether the right cauldron is used.
787 root 1.313 - considerably optimise shared string implementation by
788 root 1.316 making its null value a compiletime constant.
789 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
790     as well as using shstr_cmp to pass shared stringsa round efficiently,
791     for lots of code size savings.
792 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
793     they are sleeping: generators now check for the sleeping flag.
794 root 1.318 - tell gcc not to excessively inline some perl interface functions.
795 root 1.322 - remove marking rune length limit.
796 root 1.323 - fix formatting of cfpod when a verbatim block was following
797     a single newline.
798     - move resistances, statistics and showpets command output into tabs.
799 root 1.326 - implement map scripts that can replace the boulder logic without
800     having to write extensions.
801 root 1.310
802 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
803 root 1.302 - fix a longstanding bug that teared multipart monsters
804     at map boundaries apart.
805 root 1.292 - temporarily make permanently invisible player visible when
806     he/she makes noise.
807 root 1.284 - fix being able to see through walls a bit.
808 root 1.303 - improve look at output.
809 root 1.285 - completely replaced the line of sight algorithm with a variant
810     of spiral fov capable of visibility grades and arbitrary
811     shadow angles, that uses less memory and less code.
812     - the new los code supports arbitrary map rectangles and loosens
813 root 1.310 other restrictions of the old code, supporting further optimisations.
814     - update los if blocksview-objects are inserted in a map, not just when
815 root 1.287 removed (e.g. for summon fog).
816 root 1.303 - permanent invisibility doesn't make immune against making noise:
817     implement a noise system that allows monsters to locate the player
818     when he/she makes noise.
819     - implement a primitive smell system that monsters can use to track
820     players.
821 elmex 1.288 - create bomb now also works when casted by door traps.
822 elmex 1.290 - (arch) new torch graphics.
823 root 1.289 - (maps) considerably soften the subway spider.
824 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
825     the guards from being killed by players.
826 root 1.310 - (maps) lots of tweaks in and around scorn.
827     - (maps) use special non-blocksview jungle, mountain and
828     darkforest freely on the worldmap, to get gradual sight obstacles
829     instead of total blackout in those areas.
830 root 1.289 - no maximum darkness for outdoor maps anymore.
831 root 1.291 - add more hints, fix some messages.
832 root 1.292 - fix a bug: firing rods should tell you something about them.
833     - make light additive even within players.
834 root 1.293 - darken xrays effect a bit.
835     - improve handling of los changes when inserting or removing
836     objects, not perfect yet.
837     - make map darkness signed (formerly unsigned) to allow
838 root 1.294 ambient lighting and centrally manage darkness as an offset.
839     - revamped, fixed and documented the server calendrics, also
840     tell users the current time and data, to improve awareness.
841     - implement proper wizlook flag and handling of wizlook, instead
842     of dumbly just clearing los once.
843 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
844     and has a smaller runtime variance.
845 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
846     making them actually useful.
847     - see_in_dark now increases the viewing radius by 3.
848 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
849     speedup, as well as in many other places.
850 root 1.299 - remove support for extended map infos - these are not used
851     by the deliantra client and removing them gives us a 10% speedup
852     when sending map changes.
853 root 1.300 - remove most gcfclient and other client bug workarounds, as well
854     as now obsolete protocol versions, simplying the code.
855 root 1.301 - optimise and simplify generation of random numbers.
856 root 1.303 - correctly provide a non-zero default density for materials, to
857     avoid crashes, fix other bugs in the material handling code.
858     - fix volume calculations.
859     - fix cfpod parsing when multiple verbatim blocks were separated by
860     newlines.
861 root 1.305 - increase monster detection radius from wis/5 to wis/3.
862 root 1.306 - remove old pickup modes.
863     - remove obsolete disarm and search commands (search wasn't working
864     anyways).
865 root 1.308 - fix a crash when an npc applied a sign.
866 root 1.284
867 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
868 root 1.283 - this release is assumed to be very stable.
869     - (maps) radically redesigned and improved tutorial.
870 root 1.280 - directional casting no longer immediately removes the invisible effect.
871 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
872 root 1.272 - fix overflow in lighting calculations.
873     - negative glow radii can no longer cause total darkness.
874 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
875     only maximally-lit ones.
876 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
877     - swashbucklers got the oratory skill now.
878 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
879 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
880 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
881 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
882     (which was probably broken, too).
883 root 1.281 - support negative glow radii during daytime, too.
884     - use circular, not rectangular, viewing area.
885     - use minimum viewing distance of 2 in outdoor maps.
886     - negative glow is stronger than viewing area or lamps.
887 root 1.283 - (arch) new darkness spell face.
888 root 1.272
889 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
890     - (maps) completely redesigned scorn.
891 root 1.269 - "cast light" now works on oneself.
892 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
893     negative glow radii again (they were totally broken before).
894 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
895 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
896 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
897 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
898 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
899     back to the player.
900 root 1.251 - attuned/repell and spell base level system reworked.
901 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
902 root 1.247 be less erratic now.
903 root 1.248 - refuse to write the uuid file if the uuid is zero
904     (to avoid writing it in early crashes).
905 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
906     - speed up emergency_save by not syncing every file separately.
907     - no longer reattach perl to every object on reload, it's slow, and no longer
908     necessary since we don't nuke stashes anymore.
909     - do not bootstrap perl from the commandline args, use separate eval for
910     better error reporting.
911 root 1.259 - fix a crash when pushing cone spells met ice attacks.
912 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
913 root 1.255 - speed up map refresh in server a bit.
914 elmex 1.258 - refactored drop code and fixed some programming errors in it.
915 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
916 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
917 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
918     as the current weight of the inventory.
919 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
920     dragonfire has been introduced for the non-dragon players.
921 root 1.265 - remove unused "tooltype", "start_holding" object slots.
922     - change "weapontype" object slot to uint8.
923     - convert "hide" object slot into flag.
924     - reorder object members for better locality of reference and codesize
925     decrease.
926 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
927 root 1.267 - fix a crash when no skill could be found when killing amonster.
928 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
929     every completed aio operation.
930 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
931     and update mapspaces if necessary.
932 root 1.246
933 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
934 root 1.241 - removed all command line parsing, only env variables are supported
935     anymore.
936 root 1.239 - region-specific monsters will now once more be on the worldmap.
937 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
938 root 1.225 would grow out of bounds.
939 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
940 root 1.222 - fixed a double-escaping bug in the pod-parser.
941     - rewrote the cfpod parser in C++.
942     - hintmode moved to C++, players need to re-set their hintmode if
943     they dislike "show".
944 root 1.231 - fix RIP inscription.
945 root 1.239 - bump login name length from 18 to 20 char max.
946 root 1.231 - correctly support gender in emotes.
947     - correctly support gender in the death messages.
948     - correctly generate death messages for players only when they really die,
949     with increased information.
950 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
951     and data corruption (but apparently was never triggered).
952 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
953 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
954     data corruption bug.
955 root 1.223 - tweak coredumping/monitoring a bit.
956 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
957 root 1.227 - do not crash in the loader when an inventory object could not be loaded
958     (from a corrupted file).
959 root 1.241 - redid skills command to send output to proper channel.
960 root 1.233 - object->map is no longer refcounting.
961 root 1.228 - add FLAG_DEBUG for internal debugging.
962 root 1.231 - add NDI_VERBATIM flag to send_msg.
963 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
964 root 1.240 - player->exists is no longer a sync_job.
965 root 1.233 - split login.ext's player scheduler into
966     it's own player-scheduler.ext extension.
967 root 1.222
968 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
969 root 1.212 - require perl 5.10.
970 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
971 root 1.204 - swap player and observed count's on the map when observing.
972 root 1.205 - add (mostly untested) mapspace perl class and accessors.
973 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
974 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
975     could be found.
976 root 1.208 - pits now have a configurable "random spread" range and default
977 root 1.213 to a radius of two now.
978 root 1.212 - rewrite pay_player_arch.
979     - use a more stable perl_reload implementation.
980     - do not use Symbol::delete_package (causes crashes after perl-reload),
981     use our own, safer, clear_package instead.
982     - when asynchronously dumping core, close all file handles to allow
983     the server to restart concurrently.
984 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
985     sequences, without double-encoding. it should be faster, too.
986     - the above fixes wrong display of help tetx and many other issues.
987 root 1.216 - use lzf and frag packets for large messages for clients supporting them
988 root 1.218 (0.9976+), use it for long books and other messages.
989 root 1.210 - eradicate listen command and corresponding code.
990 root 1.211 - eradicate logs command.
991 root 1.218 - let the client log into the server log, used for crash backtraces.
992 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
993     old style spell objects with the spell magic bullet.
994 root 1.220 - (arch) fixed skill less rods in the archetypes
995 root 1.204
996 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
997 elmex 1.197 - made jeweler workbench larger and some other minor map
998     changes in jeweler town.
999 root 1.196 - fixed wrong item handling in jeweler skill code.
1000 root 1.198 - (arch) use a special "key_random_map" for random map keys
1001     that are used up.
1002 root 1.199 - fix a crash when the player who was observed has logged out long
1003     enough for his region/map to be gone.
1004 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1005 root 1.201 - add some missing dependencies.
1006 root 1.203 - log to /var/log/deliantra/ by default.
1007     - hack observe code to enable smooth movmenet when observing.
1008 elmex 1.195
1009 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1010 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1011 root 1.179 - correctly move gsay to the party channel.
1012 root 1.178 - fix a crash when animate weapon was used in some areas.
1013 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1014 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1015     with NPCs.
1016 elmex 1.175 - (arch) dragon scales got proper type now
1017 root 1.193 - object::decrease would sometimes cause container weights to
1018     be wrong, this has been fixed.
1019 root 1.194 - do not send time updates for newly-seen items.
1020 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1021 root 1.183 - fix cone spells etc. going through walls sometimes.
1022 root 1.186 - fix a weight update bug that sometimes left containers
1023     with wrong weights.
1024 root 1.194 - added auto_apply event and extension for shop tiles.
1025 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1026     - make sure the map is loaded when using a town portal return.
1027 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1028     where healing spells didn't cost any grace.
1029 root 1.173 - fix starvation kill reason.
1030 root 1.174 - fix pk killer name message.
1031 root 1.189 - don't let people apply signs with @match.
1032 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1033     what seems to be the biggets memleak in the server).
1034 elmex 1.171
1035 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1036 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1037     - use anyevent to manage listen ports (this enables IPv6 support).
1038 root 1.167 - server supports ipv6 client connections now.
1039 root 1.168 - use newly-available Coro::AnyEvent.
1040 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1041     to let it handle AIO requests.
1042 root 1.167
1043 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1044 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1045     processing considerably (especially in the client) and reduces data transfers
1046     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1047 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1048     - (map) fixed npc dialogue in pup_land/s_f/special.
1049     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1050     (swarm spells now stay in the player's inventory).
1051 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1052 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1053     archetype *archname* (chairs of different facings were merged).
1054     - bugfix: fix a potential crash issue in find_object_name (not used
1055     normally).
1056 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1057 root 1.164 (destruction, magic missile etc.).
1058 root 1.163 - swarm spells without a direction now use various spiral patterns
1059     instead of being fully random.
1060 root 1.158 - update AnyEvent API to 3.4 and above.
1061 root 1.156
1062 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1063 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1064 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1065 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1066     and for attacking monsters. it also takes about one second to do a jump.
1067 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1068 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1069 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1070 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1071     were created outside a map.
1072 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1073     (fixed by reversing the logic).
1074 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1075 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1076 root 1.154 - bugfix: support random maps >127x127.
1077 root 1.152 - (maps) fixed the death certificate system in nimbus.
1078 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1079 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1080 root 1.147 - (arch) give ball lightning a real name.
1081 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1082 root 1.155 - support cfpod in ex replies (client item tooltips).
1083 root 1.143 - unapply item in range slow when readying a spell.
1084 root 1.148 - bugfix: account for rounding errors in weight updates.
1085 root 1.139 - remove synchronous mkdir in chargen_race_done.
1086     - fix per-race starting maps.
1087 root 1.142 - check hiscore on suicide and quit as well.
1088 root 1.138 - tell players when they are starving.
1089 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1090     - fix map difficulty calculation for generators.
1091 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1092 root 1.149 - support no_drop map header flag (before it was only available internally).
1093 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1094 root 1.133
1095 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1096 root 1.119 - bugfix: custom skill settings were not saved by the server.
1097     - bugfix: remove did not actually remove items from the inventory, leaving
1098 root 1.116 ghost items.
1099 root 1.119 - bugfix: properly update items identified on the ground.
1100 root 1.120 - bugfix: use localtime_r in the logger thread.
1101 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1102     - bugfix: archetype reloads could crash the server.
1103 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1104 elmex 1.114 player is not logged in.
1105 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1106 root 1.117 server startup.
1107 root 1.128 - bugfix: fix the door surround check in the random map generator.
1108     - (maps) fix heaven quest difficulty progression.
1109     - (maps) fix some random map styles.
1110     - dropping items a shop is not interested in won't sell them anymore.
1111     - rods and horns with a too low maximum charge allow now at least one discharge.
1112     - implement kill & death statistics.
1113     - random map preparation is no longer synchronous.
1114     - rewrite find_style in perl, no longer does synchronous I/O.
1115     - improve random map specials placement.
1116     - make the killer a real object pointer instead of a string, improved
1117     kill reason messages.
1118 root 1.117 - take advantage of new aio_close and aio_chmod.
1119 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1120 root 1.125 - change_abil is much faster.
1121 root 1.126 - update the floorbox more often to work around the reverses item order
1122     display in clients.
1123 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1124 root 1.126 - add hints to the invite messages.
1125 root 1.127 - rewrote key<->value pair handling.
1126 root 1.128 - use an independent random number generator for the random map generator.
1127 elmex 1.113
1128 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1129 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1130     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1131     - completely automate the weight handling, should fix all weight
1132     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1133 root 1.103 - reloading archetypes while a user was in the character creation phase
1134     could crash the server.
1135 root 1.106 - fix a nontrivial number of cases of code commented similar
1136     to "is this really correct?", as many of those cases are now handles
1137     automatically by lower level code.
1138     - replace many ad-hoc checks for client visibility by object::visible_to,
1139     should result in broader applicability of functions using it.
1140 root 1.104 - merge items with different arch pointers refering to the same arch
1141     (due to archetype reloads).
1142 root 1.106 - refactored the object remove/insert functions and most related
1143     functions (decrease, split, merge_ob etc.).
1144 root 1.105 - make it compile better on freebsd (reported by pippijn).
1145 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1146 root 1.108 - fix the longstanding "container stays open" bug.
1147 root 1.107 - improved floorbox updating to be incremental and other protocol
1148     optimisations.
1149     - get rid of update_after_inventory_change and only do update stats
1150     for weight once/tick/player at max.
1151 root 1.109 - rewrite party commands, use party channel.
1152 root 1.103
1153 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1154 root 1.97 - properly link against libgthread as that is needed to make the slice
1155     allocator thread-safe.
1156 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1157     recommended configuration) (reported by Samuel Gondouin).
1158 root 1.94 - always put godgiven items into the player inventory, never any containers.
1159 root 1.92 - (maps, arch) the scorn go club was founded!
1160 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1161 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1162     became a real spell-class.
1163 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1164     - (arch) considerably strengthened spark shower and destruction.
1165     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1166     finally reloadable at runtime.
1167     - changed archetype loading algorithm to only require one pass and
1168     use delayed resolving of references.
1169 root 1.101 - examine command now uses the examine infobox.
1170 root 1.102 - implement an "incremental garbage collector" for archetypes.
1171 root 1.98 - enable slice allocator again.
1172 root 1.96 - implement optional free memory poisoning.
1173 root 1.91
1174 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1175 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1176 root 1.85 skill.
1177 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1178     names (also update all maps to use money instead of coins).
1179 root 1.78 - add uuid accessors to perl.
1180     - add coin names and archetype accessors to perl.
1181 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1182 root 1.78 - change perl extensions to not use hardcoded coins and values.
1183 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1184     and be more parsimonous of uuid usage by the exact value out on exit.
1185 root 1.86 - write log messages in another thread, removing another sync point.
1186     - support multi-line log messages in a nicer way.
1187 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1188 root 1.81 - fix a minor memleak in the random map generator.
1189     - some parts of the random map generator are not coroutine-safe,
1190     so only call it "single-threaded".
1191     - major cleanup of memory management in random map generator.
1192 root 1.87 - slight refactoring of the random map generator, faster too.
1193 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1194     bookkeeping bug.
1195 root 1.87 - work around "player is on active list" problem by deactivating player
1196     after loading.
1197 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1198     there have in fact been allocations.
1199 root 1.82 - fix object::insert to do as documented and insert into the env
1200     if necessary.
1201     - fix cf::map::unique_maps.
1202     - fix nrof overflow check in can_merge_slow.
1203     - fix converter code to handle >31 bit values.
1204 elmex 1.83 - added support for the player_sold flag
1205 root 1.84 - converters no longer accept unpaid items.
1206 root 1.88 - canonicalize random map meta files for better unification.
1207 root 1.77
1208 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1209 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1210     when mlockall has been used.
1211 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1212 root 1.72 - use separate thread for ticker timing (and more in the future).
1213     this greatly increases timing accuracy and gets rid of an enourmous
1214     number of gettimeofday calls.
1215 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1216 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1217 root 1.71
1218 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1219 root 1.68 - rebalanced default experience table to be more exponential
1220     and much easier up to level ~40, then moderately harder.
1221 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1222 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1223     - do not exit on reload/load errors but properly cleanup.
1224 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1225 root 1.66
1226 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1227 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1228     (this fixes the jeweler skill).
1229 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1230 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1231 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1232     it has reset, which is better than putting it on the savebed, also as
1233 root 1.321 proof that the player didn't use a savebed).
1234 root 1.59
1235 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1236 root 1.56 - work around perl bug in configure perl module version check.
1237 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1238 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1239 root 1.52 - fix a bug in animate_weapon, causing a crash.
1240 root 1.54 - no longer exit when a coroutine throws an exception.
1241 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1242 root 1.53 - fix the "<player> is nuts" message.
1243 root 1.58 - fix an exception at logout due to the json_coder being gone.
1244 root 1.43 - upgrade to EV version 2.0 API.
1245 root 1.47 - when players don't apply a savebed correctly but stand above one,
1246     do not move or kill them.
1247 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1248 root 1.43 - implement generic framework for server-side resource files.
1249     - implement resource file update event.
1250     - hook experience table update into the framework.
1251     - move jeweler.yaml to resources (arch/).
1252 root 1.44 - switch from Crossfire to Deliantra perl module.
1253     - implement json2json arch filter.
1254 root 1.45 - implement widget protocol version 2, support for ui templates.
1255 root 1.54 - mapinfo is now handled fully asynchronously.
1256 root 1.48 - ext/irc: also log irc messages.
1257 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1258 root 1.43
1259 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1260 elmex 1.41 - limited the number of items that can be picked up and dropped
1261 root 1.42 as temporary measurement against bad performance or dropping things
1262     (this lead to long freezes and triggered the watchdog).
1263 elmex 1.41 - improved the performance of the drop command a bit.
1264 root 1.38 - switch from Event to EV for higher performance, easier usage,
1265     less bugs...
1266 root 1.39 - updated to release version of the gnu affero license.
1267 root 1.38
1268 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1269 root 1.36 - more thoroughly rename the binaries, contact addresses.
1270     - update the copyrights.
1271 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1272     crashes.
1273 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1274     potentially causing crashes.
1275 root 1.35 - assign weapons on user load time, not login-time, avoiding
1276     crashes.
1277    
1278 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1279 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1280 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1281     in some of the maps.
1282 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1283     which is now trivial to do.
1284 root 1.33 - removed all traces of the old (and never working) plug-in interface
1285     (70kb code less on amd64).
1286 root 1.34 - improve/tune scheduling priorities.
1287     - fix some freezing bugs.
1288     - fix a memory corruption problem in dynbuf.printf.
1289     - use channels for chat and many informational commands.
1290     - improved the tutorial.
1291     - create missile is now fixed.
1292     - race fields must now contain archetypes.
1293     - jumping skill now works as advertised.
1294 root 1.31
1295 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1296 root 1.24 - relicense under the gnu affero license.
1297 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1298 root 1.24 - implement server-side framework for generic resources.
1299     - use resource framework for server-provided ambient
1300     music.
1301 root 1.27 - save object owners (players only atm).
1302 root 1.24 - replace limited sound api with server-provided sound effects.
1303     - new sc (sound control) protocol command.
1304     - improve fxix protocol to include types.
1305     - exactly fill tcp segments, if possible.
1306     - output-rate is now an upper limit, the server will automatically
1307     (and quite perfectly) adjust to the network conditions, ensuring
1308     low latency even during bulk transfers (music, images, sounds etc.).
1309     - implement server-side widgets (i.e. client widgets controlled
1310     in the server side). this will allow future expansion without
1311     having to upgrade clients.
1312     - implement a (artwork) world map with realtime player position
1313     tracking.
1314     - new and more efficient extcmd (server still supports old extcmd
1315     protocol).
1316 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1317     calcluation that could be easily exploited by users.
1318     - rebalanced diseases to spread more naturally/evenly.
1319     - completely asynchronous map loading even for tiled maps.
1320 root 1.24 - replace simple messaging protocol with channels carrying metadata
1321     (similar to message types, but more directed at the user).
1322     - reduce command processing latency by a whopping 120ms by
1323     reordering some processing steps inside the server. this directly
1324     reduces lag by 120ms.
1325     - actually send spell faces to the client.
1326 root 1.23 - implement player genders.
1327 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1328     otherwise return to savebed and possible kill if the log-out
1329     was for too long.
1330     - fast socket-dead detection (kick player after 8 seconds without ack).
1331     - greatly reduce the cpu time needed to draw maps _again_.
1332     - archetypes are now subclasses of objects.
1333     - rebalanced shop greed and approval functions to be more realistic
1334     (and likely match the actual intention).
1335 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1336     italic, gender-specific text, paragraphs etc.
1337 root 1.24 - implemented hint framework, players can opt to receive hints.
1338     - implemented (long) book framework, added some books from the cf wiki.
1339 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1340     protocol and is capable of transmitting generic meta information.
1341 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1342     - replace the nexus by a per-player tutorial map that teaches stuff
1343     better than the newbie house.
1344 root 1.18 - fix the magicmap colours.
1345 root 1.19 - optimise map update even more by removing unneeded code and checks.
1346     - decouple map and stats update from pl->ob and use pl->observe instead.
1347     - implement observe command.
1348 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1349     calls with a simple comparison.
1350     - fix a latent crossfire bug that could crash the server because the
1351     map refresh did not update the mapspace.
1352 root 1.24 - support custom keys for regions and maps, regions are now
1353     refcount-managed.
1354     - allow worldmap overlays anywhere in the 000..999 range.
1355     - new system to acquire time slices for background jobs, to reduce
1356     jitter.
1357 root 1.27 - semi-persistent object-referencing framework (currently only players
1358     supported).
1359 root 1.22 - dependency tracking for perl extensions.
1360 root 1.24 - new slag-ex extension for cleaning cauldrons.
1361     - fix invoke result processing.
1362     - there are even less i/o syncpoints in the server now.
1363 root 1.29 - added map-tags extension that scans all maps for object tags
1364     and records them in the database (not used yet).
1365 root 1.28 - metaserver 2 support.
1366 root 1.22 - many more bugfixes and minor optimisations.
1367 root 1.16
1368 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1369 root 1.14 - optimised event invocation (non-wanted events can now be
1370     skipped with 4-5 inlined instructions).
1371 root 1.12 - complete rewrite of town_portal: it now creates a portal
1372     to the "nearest" town only, travel is only possible
1373 root 1.13 to the town and back, anybody can use it (also removes
1374     one of the remaining syncpoints in the server).
1375 root 1.10 - complete rewrite of the range/attack skill slot system:
1376     there are now two slots, one for combat, one for ranged
1377     attacks.
1378     - introduce the concept of a current weapon (either a ranged
1379     or a combat weapon/skill/tool) and switch between them as
1380     needed.
1381     - rewrite bow code so bows get more useful: apply damage,
1382     attacktype and other stats to the arrows and treat
1383     bows as weapons. also rebalance the missile weapons skill
1384     so its damage increases with level.
1385     - rewrite the complete player speed logic: weapon_speed now
1386     works as documented and there are no unnatural speed boosts.
1387 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1388     installation, replacing the old collect scripts and
1389 root 1.9 simplying deployment by scaling and cutting faces as required.
1390     - simplify the map protocol extensively by taking advantage
1391     of missing bigfaces, speeding up map generation immensely.
1392 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1393     other archetypes.
1394     - rationalise archetype, region and treasurelist file format
1395     into a single file format and make them reloadable asynchronously.
1396 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1397     reloadable at runtime.
1398 root 1.6 - implement 64x64 faceset support.
1399     - implement fxixsx protocol that saves
1400     a lot of bandwidth over the old image/face/smooth packets
1401 root 1.11 and allows images > packetsize, incremental and background
1402     transfers.
1403 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1404     on a face basis as opposed to a mapspace basis.
1405 root 1.7 - the server can now rate-limit image uploads to not exceed
1406     a certain (client-configurable) speed while guarenteeing full
1407     freedom of movement.
1408 root 1.8 - implement new ex command to request item descriptions.
1409     - implement new msg command for in-game messages with meta
1410     information (using xml).
1411 root 1.9 - enforce utf-8 for all text messages.
1412 root 1.13 - added micropather (not used yet).
1413 root 1.6 - many, many bugfixes.
1414 root 1.1
1415 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1416 root 1.1 - make coroapi accessible to cf+.
1417     - moved map handling logic completely to perl
1418     - per player maps are now marked in the map
1419 root 1.2 - maps are saved completely differently now,
1420     and much more often.
1421 root 1.17 - rewrote map header parser and writer, to be much faster.
1422 pippijn 1.4 - maps and players are now (in the average case) loaded
1423 root 1.2 and saved completely asynchronously, I/O contention will no
1424     longer freeze the server.
1425 pippijn 1.4 - players and maps can be loaded anytime, without the player
1426 root 1.2 being logged in.
1427 root 1.1 - automatically generate method interfaces for perl from headers
1428     - unbundled freezethaw
1429     - mostly rewrote common/map.C
1430     - completely rewrite server/swap.C
1431     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1432     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1433     - better message for apply failures due to applymode
1434     - removed most all of the weather code
1435     - unified logging to stderr and file
1436     - too many minor changes to document
1437 root 1.615