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Revision: 1.819
Committed: Sun Nov 11 04:29:10 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.818: +7 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.819 TODO: only store face checksums in C++, store everything else in perl
36 root 1.724 - (maps) hopefully fix tobias' tower.
37     - (maps) hopefully fix healing potion vendor in arena entrance.
38 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
39 root 1.739 - it was possible to unapply or half-unapply cursed items in many
40     cases, which confused players and also player state. fixed.
41 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
42     some items. also, no longer uncurses spells or other invisibles.
43     - (arch) remove curse and identify now treta the marked tiem first.
44 root 1.725 - creators no longer identify objects that shouldn't be identified
45     (such as money, which won't stack afterwards).
46 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
47 root 1.746 - (maps) implement a wilderness town portal.
48 root 1.748 - (arch) set proper(?) int values for all monsters.
49 root 1.751 - (maps) fire5.map could destroy players.
50 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
51 root 1.791 - redo all build material faces from scratch.
52 root 1.790 - dropall without arguments now drops all containers.
53 root 1.776 - use blitz++ for vector maths (new dependency).
54 root 1.772 - only match archetype names in artifact allowed names.
55 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
56 root 1.751 - altars with match expressions did not work properly.
57 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
58 root 1.749 - god enemy race check fixed ("god detests your race").
59     - gods errornously allowed any kind of worshipping race, even
60     ones they hate.
61 root 1.726 - use same default config in code as on gameserver.deliantra.net.
62 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
63 root 1.727 our parser.
64 root 1.767 - generate slightly more special exits and avoid warning.
65 root 1.731 - applying a glowing crystal now gives status messages.
66     - fix a memleak in the random map generator.
67     - rework the random map parameter passign a bit to be extendable.
68 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
69     also, improve the quality of the mazes (no longer will the edges
70     almost always form a passage) and add two new types - "rooms"
71     and "braided".
72 root 1.734 - (random maps) add new "cave" layout, which is much more ...
73     cave-like.
74 root 1.744 - (random maps) new layout style "castle" that generates straighish,
75     rogue-ish maps.
76     - (random maps) new layout style "multiple" that simply mixes multiple
77     different styles in different areas.
78 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
79     - rewrite layout management in the random map generator from the
80     ground up.
81 root 1.736 - fix bug in tausworthe rng initialisation.
82     - switched to the faster and hopefully better quality gfsr{24,55} random
83     number generator, the same algorithm that freeciv apparently uses.
84 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
85     memory and imho looks nicer.
86 root 1.741 - (arch) fix samhlaidh archetype.
87 root 1.751 - fix the "archname" match special function.
88 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
89     and other fractal algorithms.
90 root 1.754 - one can no longer emote to logged-out players.
91 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
92     sacks fit on a tile again.
93 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
94 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
95     support background colour for text clients.
96 root 1.763 - (arch) improve automatic name from archname generation.
97 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
98 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
99     match expressions.
100 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
101 root 1.761 - sometimes a special exit wasn't placed when it should have been.
102 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
103 root 1.765 - require EV 4.00.
104 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
105 root 1.766 - add perlxsi.c to cleanfiles.
106 elmex 1.768 - (arch) made speed potions easier for now.
107 root 1.769 - the server didn't properly initialise all client skill slots,
108     no known impact.
109 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
110 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
111 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
112     a generic table/matrix/palette converter to cfutil.
113 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
114     - remove limits of 000..999 from worldmap coordinates, support negative
115     coordinates and introduce z-layers - deliantra is now 3d, in yet another
116     sense.
117 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
118     handle generic "world map areas".
119 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
120 elmex 1.779 - added is_quad flag.
121     - (arch) added quad archetypes.
122     - made the pickaxe mining tool remove quad walls and floors.
123 root 1.780 - move key_values into their own class, simplifiying lots of code and
124     making it possible to use kv pairs easily for maps and other objects as well.
125 root 1.781 - get rid of get_archetype, finally.
126 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
127 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
128     have been removed, and the map "intelligently" changes between active/inactive.
129 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
130 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
131 root 1.787 - server now enforces width/height matches between tiled maps.
132 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
133     for unordered map walks - which should not cause any real issues.
134 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
135 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
136     as all other similar macros - might cause other breakage...
137 root 1.791 - cfutil no longer creates split tiles multiple times due to a
138     off-by-one bug in comparing mtimes.
139     - cfutil now supports type: prefix to derive faces from other faces, which
140     is used for all build materials currently.
141     - require imagemagick >= 6.6.
142 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
143     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
144 root 1.795 - fix the brace command.
145 root 1.799 - implement refcnt_buf.
146     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
147     codesize decrease. wow.
148 root 1.798 - removed version 1 ext/exti command support.
149 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
150 root 1.801 - new extension, ota_update, for online updates of the game client.
151 root 1.802 - implement a simpler config value system for extensions that allows
152     config updates without a reload.
153 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
154 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
155     at it.
156 root 1.805 - make nekosan more disease-resistant.
157     - new event "infect".
158 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
159 root 1.808 - implement simple web server, currently to serve facedata for the html5
160     client.
161 root 1.809 - sort faces by name in the server to improve caching locality in clients.
162 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
163 root 1.811 - add skill_info and spell_paths resources to enable caching the info
164     and removing another command.
165 root 1.814 - add command help info as res/command_help.
166 root 1.812 - assume all clients support the deliantra protocol extensions and allow
167     fxix/extcmd and other protocol "extensions" before setup.
168 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
169     to connect.
170 root 1.815 - implement exti doclet request to request documentation,
171     currently for commands only.
172 root 1.816 - created nickmon extension to monitor nicks.
173 root 1.817 - ix now keeps a copy of the face data while sending, in case the
174     face changes.
175     - do not allocate memory for empty refcnt_bufs.
176     - when faces change, invalidate all clients, not just clients with matching
177     faceset, as faceset only applies to tile resources.
178 root 1.818 - remove dependency on Time::HiRes.
179 root 1.819 - move face data to disk, and load it on each and every access. this saves
180     250mb ram on load, and 130mb ram in general, and only reduces the http
181     server hot cache throughput for faces from ~24000 to ~18000 requests/s
182     on my system. this should make it possible to add a lot more media files
183     in the future, and reduces the memory footprint by the server from 180mb
184     to 60mb ram.
185 root 1.724
186 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
187 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
188     now easily reachable, at a price.
189 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
190 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
191 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
192 elmex 1.630 (by Dustfinger).
193 root 1.681 - (maps) fixed bad floor tile in navar apartment.
194 elmex 1.573 - made (wizard) look_at show also uuids.
195     - added cf::object::find_object_uuid (::find_object already exists!).
196 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
197 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
198 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
199 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
200 elmex 1.568 - (arch) made the hill giants loose more body parts.
201 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
202 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
203     and made them a bit more expensive.
204 root 1.633 - (maps) add more glory hole treasure styles.
205 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
206     in a select number of mlab maps.
207 root 1.667 - (maps) the library should be less of a death trap now.
208     - (maps) exits no longer point to auto-apply exits, most affected
209     maps now have proper doors or a similar solution.
210 root 1.682 - (arch) jumping skill has now physical attacktype.
211 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
212 root 1.691 - enter_map did not normalise the map coordinates when the destination
213     space is blocked, causing badness and freezes for the player.
214 root 1.685 - when applying containers, server checks for the key on activate
215     and also allows players to unapply active containers they don't have
216     a key for.
217 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
218     races files to arch, where they belong (exp_table is no longer in
219     confdir but in datadir now!).
220 root 1.677 - jeweler and sound config files are now normal datafiles as well.
221     - quit_character was causing a runtime exception, causing it to not
222 root 1.672 work since 2.93.
223 root 1.671 - entering a map will now respect move_on and other effects,
224     except for auto-apply exits :/
225 root 1.660 - only talk to the items on the nearest mapspace, or, of there
226     are none, to the player, not ALL items in vicinity.
227 root 1.625 - do not update the floorbox while running, to avoid big item
228     updates that cost network bandwidth and processing power.
229 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
230     caused overflows causing monsters to become living deads.
231 root 1.619 - unapply weapons and armour before trying to improve it.
232 root 1.588 - teach the random map generator the ability to read ".rmg" files
233     that specify which actual style map to generate, and use it for
234     the default decorstyle to avoid inappropriate maps to be used.
235 root 1.639 - support (with some limitations) multiple different skills with the
236     same subtype.
237 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
238     so nekosan could end up beign saved AND escaped to another map.
239 root 1.636 - show invisible no longer makes magic mouths visible.
240 root 1.583 - move_type changes (spells, skills etc.) now will correctly
241     take move_on/move_off into account (e.g. buttons).
242 root 1.582 - display (exit) or (random map) in client for those objects.
243 root 1.606 - removed (useless) spell damage columns from spell info and replace
244 root 1.578 it by effective casting level - clients > 2.10 required to display
245     properly.
246 elmex 1.565 - building of levers/doors works again for all kinds of floors.
247 elmex 1.563 - the player can now withdraw and deposit all the available money.
248 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
249     steinwandstadt/celvear.
250 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
251 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
252     mostly based on the spell's level in the spellbook.
253 root 1.718 - the music scheduler did not properly send new music on region
254     changes.
255 root 1.669 - (maps) fix some map regions and the region tree.
256     - the server will now be more picky when parsing the regions file.
257 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
258 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
259 root 1.566 clients.
260 root 1.690 - follow has been rewritten to be, hopefully, more robust.
261     - follow mode will not be aborted when the follower tries to move.
262 root 1.566 - tcp.ext didn't unbind in reloads.
263     - map-tags.ext didn't properly close the database on reloads.
264 root 1.567 - cfutil skips .-directories when scanning.
265 root 1.571 - build.ext prevents players from building on other player's maps.
266     - rent.ext allows the dm to enter anytime.
267     - NPC_Dialogue adds a new predefined variable, $map.
268     - new "build" event hook.
269 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
270 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
271 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
272     them on loading, for old playerfiles and maps.
273 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
274     would be handled differently nowadays anyway.
275 root 1.584 - random map .meta were not being expired at all.
276 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
277 root 1.586 - update to automake 1.10.
278 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
279     require level 4 anymore.
280 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
281 root 1.590 - monsters now rotate through all skills (in chosen_skill).
282 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
283 root 1.661 - detect/sense curse/magic will no longer work on items that don't
284     need identify.
285 elmex 1.593 - added detect mineral vein spell.
286 root 1.592 - support "wall overlays" in the random map generator - not very generic,
287     used by minable veins.
288 elmex 1.594 - (maps) relocated jeweler town to another directoy.
289 root 1.603 - (arch) implement mining pickaxes and mining skill.
290 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
291 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
292 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
293     of the output is only 1/5th (instead of 1/3rd) of ring level.
294 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
295     generated ring/amulet.
296 root 1.601 - generate most constants for perl automatically.
297 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
298     - when player dies, restore his food to at least 200.
299 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
300 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
301 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
302 root 1.600 - the singing skill actually respects the direction now.
303     - oratory and singing now require a direction.
304 root 1.603 - use_skill now requires that you can actually apply the skill tool.
305 root 1.604 - do not invoke perl on every user command anymore by providing
306 root 1.655 a command and an unknown_command event.
307 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
308     perl to C++, for speed reasons (basically undo patchset 1304).
309     - add a client_destroy event, so we don't have to hook the
310     attachable destroy event (which is called much more often).
311 root 1.606 - removed (unused) FLOOR object type.
312 root 1.607 - fix errornous change_abil messages for rods (and other types).
313 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
314     all into server/commands.C.
315 root 1.609 - save and restore combat/ranged/current slot for players.
316 root 1.610 - the server now batches item's face/fx commands, as opposed
317     to sending one fx per item - helps mostly at connect and
318     with floorbox updates.
319 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
320 root 1.614 - the random map generator now supports selecting difficult for
321     more style categories than just monsters (all except fountains
322     apparently).
323 root 1.617 - object serialiser no longer creates empty "owner" references.
324 root 1.620 - make sure failed castings take some time, too, to avoid being
325     smitten by your god.
326     - many more failmsgs and help texts.
327 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
328 root 1.623 - stop thrown objects when their speed goes too low.
329 root 1.624 - log the number of unique logins seen every minute in a compact
330     format (for statistics).
331 root 1.626 - do not send delitem for players.
332 root 1.627 - support static scalar data members properly in genacc now.
333     - implement "simple" freelist management for objects.
334 root 1.628 - recycle object counts now - to support longer uptimes.
335 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
336     function (and yes, 666 is exact!).
337     - random map generator results should now be fully repeatable.
338 elmex 1.635 - fixed possible crash bug in build code.
339 root 1.638 - rename find_marked_object to ->mark and speed up.
340 root 1.640 - player movers properly destroy themselves when used up, instead
341     of leaking.
342 root 1.642 - do not show msg for unidentified objects that need identification.
343 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
344 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
345     next_line method.
346 root 1.646 - use nicer file format for exp_table and attackmess
347     (more like other resource files).
348     - make parse errors during server startup fatal.
349 root 1.652 - properly initialise all maptile values in constructor.
350     - improved {link} map.
351 root 1.655 - optional unloadable extensions will not lead to an endless loop.
352 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
353 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
354 elmex 1.664 - building listening books is possible again.
355     - (maps, arch) added archetype for building instructions and replaced
356     the copies of the instructions in the maps with it.
357 elmex 1.666 - (arch) made the spark shower spell available in shops.
358 root 1.670 - don't create a second LOGIN event on character creation.
359 root 1.674 - correctly generate "You paid xyz" message in shops.
360 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
361 elmex 1.710 - added a 'password' command, to let DMs change the password of players
362     more conveniently.
363 root 1.680 - correctly save shopitems string, to avoid parse error when reading
364     saved maps.
365     - logging now differentiates between logging levels better.
366 root 1.684 - speed up get_typedata.
367 root 1.689 - fix deadlock problem during server shutdown/reload.
368 root 1.692 - make ext/checkrusage "more" non-blocking.
369     - use common::sense for extensions.
370     - work around a 50.10.0 utf8 caching bug.
371 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
372     "no relation to target" bugs.
373 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
374     modules being loaded from the mainloop, pre-load some more
375     core modules so perl doesn't do it later on.
376 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
377     compiling regexes.
378 root 1.701 - make exp_table and materials file reloadable.
379 root 1.702 - made reload_config non-blocking.
380 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
381     causing server freezes.
382 root 1.704 - store unhashed password, to prepare for safer authentication.
383 root 1.707 - do not log connections from the local host, to help a local
384     watchdog.
385 root 1.714 - fix summon freeze at map borders.
386 root 1.717 - support @group syntax and music config file for music face lists.
387     - run post_init jobs in parallel, they might do I/O.
388 root 1.722 - avoid apply conversion for converters.
389 root 1.562
390 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
391 root 1.558 - (maps) fix travel to valdor and back.
392 root 1.545 - do no longer by default eval map cod ein safe compartments
393     (this can be re-enabled using the safe_eval config option).
394 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
395     in lorak.
396 root 1.559 - fix data corruption issues caused by recursive calls to
397     unordered_mapwalk - now every caller must provide its own
398     buffer.
399 root 1.538 - (maps) improve tindervale maps slightly.
400 root 1.544 - (arch) considerably decrease slag ex price.
401 root 1.540 - (arch) fix filth archetype.
402 root 1.556 - extension dependency resolve was completely broken.
403 root 1.544 - multipart objects would cause save_throw_object to crash - it
404     now acts on the head only.
405 root 1.541 - do not try to connect to an irc server unless explicitly configured.
406 root 1.542 - do not expect decltype() to be available in gcc 4.4.
407 elmex 1.543 - extended the safe perl environment by loops.
408 root 1.547 - (arch) fix "armless cook" facings.
409     - the "experience table" resource item did not have a proper
410     hash associated with it, so updates could not be detected.
411 elmex 1.550 - fixed poison traps in doors.
412 root 1.548 - player->killer_name did not properly flag the name as unicode.
413 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
414     and provide a non-destructive SvPVutf8 variant.
415 root 1.554 - do not allow dragon players to change their title via the settings.
416 elmex 1.552 - ratelimited jeweler skill nugget conversion.
417 root 1.551 - under high load, the server stopped swapping out to make
418     the server more responsive, but making it impossible to reduce
419     the load by... swapping out. slot queuing will now always make
420     some progress.
421     - improve the quality of the load-avg calculation.
422 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
423 root 1.556 - don't fail to write the runtime file if the temporary already exists.
424 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
425     player now.
426 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
427     timestamp and use a tab in the client to increase awareness.
428 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
429     setflag 0 is possible.
430 root 1.560 - make install now deletes old extensions, to ease upgrades in the
431     deliantra vm.
432 root 1.538
433 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
434 root 1.532 - the destruction spell could/would corrupt server memory quite often.
435 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
436     disk, not when it already was in memory.
437 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
438     avoiding livelock during high-load emergency saves.
439 root 1.530 - logging in did not properly unapply all skills.
440 root 1.531 - (maps) make the invite quest marking much more obvious.
441 root 1.533 - (arch) fix warrior archetype names.
442 root 1.532 - map prefetching never prefetch upwards.
443 root 1.534 - wizpass no longer makes you non-blocking.
444 root 1.536 - (maps) add light to some of the special maps, add troll
445     map.
446 root 1.530
447 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
448 root 1.515 - (maps) add gorokh_final mapset from crossfire.
449 root 1.516 - (maps) block most vault-type mlab locations, open up
450     imperial converters for anybody to use.
451 root 1.519 - (maps, arch) replace all permanent stat potions by random
452     variants.
453 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
454 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
455     real player object on player changes.
456 root 1.522 - diseases and maybe other things could sometimes reduce the speed
457     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
458     much grief.
459 root 1.523 - speed_left randomisation was, apparently, totally broken.
460     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
461     of the speed slot internally and in map save files. among other
462     things, this gets rid of all the abs (speed) calls.
463     - reduce map file save files by using abridged keywords aliases.
464 root 1.494 - shop specialisation calculation was totally broken.
465 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
466     now enforced.
467 root 1.498 - fix magic mapping, which only worked for inate spell casting.
468 root 1.495 - godgiven items will now be explicitly described as such.
469 root 1.524 - (arch) dded a quiver of bolts.
470 root 1.504 - materialnames would change "randomly" on every load, only
471     set the material when the materialname was not set before.
472 root 1.497 - balancing change, halve rod recharge speed (instead
473     of 4.8s, the standard rods now recharge in ~10s. not a solution,
474     but still.
475 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
476 root 1.509 the costly flag-checking loop in most cases and using a simple
477     repeat-cache for speed_left.
478 root 1.507 - always delay stats update for players on insert/remove till
479     next tick/command, which saves a lot of cpu cycles on drop/take.
480 root 1.514 - add hint about havign to run to attach unaggressive npcs.
481 root 1.494 - pet monster level was not displayed correctly in "showpets index".
482     - clean up floating point conversions and many similar nitpicks.
483 root 1.502 - fix hanuk altar.
484 root 1.504 - overhaul material system to be much faster, and having less bugs, but
485     still having a lot of cruft :/.
486 root 1.502 - add marble shop floor.
487 root 1.494 - move gcc specifics to new file include/compiler.h.
488     - unrecognised cfpod directives could cause undefined behaviour.
489 root 1.505 - added boes' marble shop to steinwandstadt.
490 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
491     - optimise mapspace updates.
492     - cache volume/items per mapspace.
493 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
494     decrease).
495 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
496     have led to weird item multiplications.
497 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
498 elmex 1.501 - fixed crash bug in learn_spell command.
499 elmex 1.634 - enhanced output of the mapinfo command.
500 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
501 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
502     from perl to c++.
503 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
504     and use it in some "inner" loops.
505 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
506 elmex 1.511 - fixed jeweler experience output to not be floating point.
507 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
508 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
509 root 1.518 - try to prefetch memory inside process_objects, which can give
510     enourmous speed gains.
511     - make some small optimisation to the process_objects loop.
512 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
513     handling different chksum lengths.
514     - check for hash collisions in cfutil.
515     - reduce face checksum size from 6 to 4 bytes.
516 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
517 root 1.523 - removed weather-specific attributes.
518     - fixed genkeywords dependency.
519     - do not clear "randomitems" slot for world underlays.
520     - use "sl" as short-hand for speed_left in save-files, just to make them
521     smaller.
522 root 1.517 - in general, don't crash on value-less resource file lines
523     anymore, due to get_str never returning a 0-pointer.
524 elmex 1.521 - code cleanup in move_symptom.
525 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
526 root 1.494
527 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
528 root 1.481 - some Andrew Madloch wanted, despite being specifically told
529     multiple times that the Deliantra parts additions are under AGPL,
530 root 1.487 lock up the source code of the server within his company.
531 root 1.481 some reorganisations have been done to the sourcecode to make
532     it clearer that this violates the Affero GPL. Help to keep
533     Deliantra free software even for the coming generations
534     and be wary of the promises of Andrew Madloch, he has nothing
535 root 1.487 good in mind for free software.
536 root 1.480 - clarify which files of the server are 100% AGPL.
537 root 1.481 - minor reorganisation, move some GPL code into other files.
538 root 1.483 - implement viewpoint (which is like observe, but only for the map,
539     not stats etc.).
540 root 1.484 - replace magic mapping overlay by a flying bird exposing area
541     on the worldmap (ext/magic_mapping.ext).
542 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
543     - @find results in npc dialogue is now stored in $find.
544 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
545 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
546 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
547     dm instead.
548 root 1.456 - (maps) add town portal to celvear.
549 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
550     mapsets from crossfire, together with associated archetypes.
551 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
552     - (maps) define a new whalingoutpost region.
553 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
554     and most archetypes that go with them (without stoning and swallow effects),
555     casino tokens and stock certificates are also missing.
556 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
557     and santo dominion.
558 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
559     to go with them. also adjusted archetypes to be more korrekt "gotisch".
560 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
561 root 1.460 - properly close client-side dialogue when the player is teleported away.
562 root 1.459 - map-tags did not properly close it's database tables or wait
563     for a quiescent state, causing memory corruption on reload.
564 root 1.454 - support "stat.xyz" accessor in match expressions.
565 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
566 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
567     fixes long answers from npc dialogue).
568 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
569 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
570     and to not add a "put your code here" force needlessly.
571 root 1.463 - (arch) fix or improve many plurals.
572 root 1.465 - markers do no longer add a force if the slaying field is unset.
573 root 1.466 - sped up search-items implementation, but it's still horrible.
574 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
575 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
576     used to reogianise the illogical arch tree a bit.
577 root 1.479 - (maps) import most map names from crossfire.
578 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
579 root 1.483 - fly_high movement gives better los, ignoring blocksview.
580 root 1.488 - the addexp command should now honour skill names with spaces.
581 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
582 root 1.491 - (arch) added many more buildable marble floors.
583 root 1.490 - major namespace cleanup: save 45kb by making functions static
584     that were unnecessarily global.
585 root 1.452
586 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
587 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
588 root 1.451 - fix a memory buffer overflow in the book code.
589 root 1.429 - add @check, @find npc dialogue commands.
590     - (maps) add a number of town interiors.
591 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
592 root 1.451 - (maps) add celvear area from cfextended.
593 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
594     - (server,maps) fix bug causing some library books not to be chained down,
595     cause Scorn/Navar libraries not to have inscribable books.
596 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
597 sf-marcmagus 1.433 inappropriate item power.
598 root 1.448 - (maps) fix intwell balancing issue.
599 root 1.437 - improve the look of generated books.
600 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
601     - fix bug where players could bypass no_drop by putting items in containers.
602 root 1.430 - consecutive commands arriving at the same time in the server would be
603     corrupted if the length was >255.
604 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
605 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
606     and perl.
607 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
608     functionality (and more) inside the same object using the match expressions.
609     - create simpler match expression compiles in many common cases.
610 root 1.439 - reduce object size by removing obsolete "seen_by" member.
611 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
612     of the new dynbuf::splice function (which gave an unexpected net win
613     in code size...).
614 root 1.442 - the server will no longer complain (and subtly fail) when an object
615     being removed from a map causes another object to get removed.
616 root 1.441 - banish strncpy from the server, speed up and simplify sending item
617     descriptions to the client considerably.
618 root 1.442 - add new "in head" set modifier for matches.
619     - new BLOCKED_MOVE event added.
620     - mapscript archetype now has activate_on_xxx true by default, as similar
621     connected elements.
622 root 1.448 - (maps) imported all styles from cfextended except
623 root 1.444 floorstyles/land_plots and monsterstyles.
624 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
625 root 1.446 - don't crash when treasure lists are empty / supply new empty
626     treasurelist for randomitems when none can be found.
627     - implement cf::map::static_maps and use it in map-tags.ext.
628 root 1.449 - fix a bug in map-tag scanning when moving tags.
629 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
630     for a reaction.
631 root 1.447 - implement new "loadall" map loading command, purely for debugging.
632 root 1.429
633 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
634 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
635     but not horns (to make them more useful for content-creators).
636 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
637     2) it skipped spell effects and 3) it didn't handle the case where
638     and object was destroyed while iterating over it correctly. all this
639     allowed players to sometimes walk onto spaces they should not be able to
640     walk on.
641 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
642 root 1.399 - examining an object now dumps the serialised object form when the user
643 root 1.404 is a wizard (wizlook).
644 root 1.421 - altars no longer accept unpaid items.
645 root 1.411 - party spells didn't work all that well.
646 root 1.424 - added complex object matching framework (cf::match), and make altars
647     and pedestals use it.
648 root 1.425 - identified skill-tools show what skill they grant.
649 root 1.399 - display the duration of change_ability spells when examining them
650     (missing: protection spells, but they are a hack...).
651 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
652     adding more variety to the different mushrooms.
653 root 1.398 - fix a minor cfpod formatting bug.
654 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
655     the hintmode setting on the settings page.
656 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
657 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
658 root 1.399 - enable the object loader to also dump archetypes.
659 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
660 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
661 root 1.402 - force the initial face when loading an object that is time-animated
662     or a monster, so it does not have to be specified anymore.
663 root 1.403 - fix a bug where recasting an ability changing spell could shorten
664     its remaining duration.
665 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
666 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
667 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
668     up splay operations as well.
669 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
670 root 1.412 - implement introspection data for C++ classes (%REFLECT).
671 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
672 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
673 root 1.419 - fix transmutation alchemy.
674 root 1.424 - speed up many frequently-invoked C->perl callbacks.
675 root 1.419 - added complex object matching framework, to be used in altars and the like.
676 root 1.426 - switch to YAML::XS from YAML.
677 root 1.396
678 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
679 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
680     that ultimately was not helpful to catch it :)
681 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
682     all callers to use either one or the other, as appropriate. This
683     fixes the (rather fragile) light spell, maybe others.
684     - fixed an overflow and exploit in the bank/payment code.
685     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
686 elmex 1.384 to explain the skill a bit more.
687 root 1.389 - removed a buggy check for zero attacktype. So that we might find
688 elmex 1.388 the real bugs in the archs/maps/objects.
689 elmex 1.394 - Fixed enabling torches with lighters.
690 elmex 1.387 - (maps) Added Heaven Town region.
691     - (arch+maps) Fixed & normalized warriors on map
692     /quests/peterm/CTower/Barracks.
693 root 1.392 - fix the light spell (and possibly diseases and other lights).
694 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
695 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
696     a long time ago, and similar cases are still to be found in the maps.
697     - make the socket_timeout configurable in the code (but not yet for users).
698 root 1.393 - earth wall health bar is now correct.
699 elmex 1.384
700 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
701 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
702     freeze with IO::AIO anymore due this change.
703 root 1.364 - avoid a crash when a player tries to apply a lighter.
704 root 1.376 - allow a spell argument for dimension door.
705 root 1.362 - move shop item listing and some otherstuff into the info tab.
706 root 1.360 - avoid crashes when non-players cast party spells.
707 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
708 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
709     - small improvement of the number of potions in shops
710     (by Job Vranish).
711     - added a few party spells (by Job Vranish).
712 root 1.362 - use a common message dynbuf.
713 root 1.364 - destroying tear down objects will now use the full hp range
714     for animation and will only destroy/lastframe when hp < 0.
715     - allow monsters to use earth to dust.
716     - use manhattan distance for get_rangevector_from_mapcoord, just as
717     in get_rangevector.
718     - los updates now correctly take tiled maps into account.
719     - do los updates even on maps without darkness.
720 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
721 root 1.375 - upgrade to IO::AIO 3.21.
722 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
723 elmex 1.373 - properly catching exceptions from callback in irc.ext.
724 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
725 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
726 elmex 1.368 - (arch) added hint about usage to Slag Ex.
727 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
728     like the rest.
729 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
730 root 1.378 - (arch+maps) added rate limited converter and adjusted
731     /elmex/mana_fountain.
732     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
733     - reduce size of casting_time, move_status, attack_movement,
734     last_heal and last_sp slots, squeezing some more space out of struct
735 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
736     anywhere.
737 root 1.358
738 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
739     - fixed bug in alchemy, where finding the right object for enhancements
740     didn't work.
741 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
742     effects (w.r.t. put_more) per mapspace, to give the server a chance
743     to survive a hundred deathsheads.
744 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
745     disastrous bug of unfortunately unknown proportions...
746 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
747 root 1.343 - use gender-neutral place descriptions for invite.
748 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
749     Thanks go to Lisa Larsen!
750 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
751     anymore).
752 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
753 root 1.345 - use better dependency tracking for include/keyword.h.
754 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
755     so it is possible to invite somebody out of some stck-till-death traps,
756 root 1.346 or simply to commit suicide.
757 root 1.352 - replace the "ignoring delayed commands" message by something more useful
758     (cf. cunning gnome freezeing issue).
759 elmex 1.349 - various fixes for weapon improvements.
760 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
761 root 1.353 - support T and G sequences in cfpod.
762 root 1.343
763 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
764 root 1.339 - convert me command from per-map to chat, which makes more sense, also
765     document it.
766 elmex 1.336 - more than one spellbooks of same class can now be given
767     in class selection.
768 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
769     spell rebalancements.
770 elmex 1.338 - the IRC gateway filters IRC colors now.
771 elmex 1.336
772 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
773 root 1.331 - (arch) fix quiver of Holding Bolts.
774 root 1.332 - applying unpaid items will now examine them.
775 root 1.330 - add "What" column to body command, showing items in that slot.
776 elmex 1.329 - redesigned and rebalanced lamps and torches.
777 root 1.330 - add "..." to item names that have been shortened.
778     - fixed "assign" function that squeezes strings into fixed length.
779 elmex 1.333 - add cursed effect to lamps and (some) torches.
780 elmex 1.334 - fixed bad assigned crafting skills and their tools.
781 root 1.312
782 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
783 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
784 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
785 root 1.312 - make monster smell logic dependent on their wisdom stat.
786 root 1.324 - put the death reason into a separate tab.
787     - converted "connected" slot to string, cleanly got rid of some ugly
788     hacks such as the path_attuned hack.
789 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
790     - replace one-at-a-time hash by faster than smaller FNV-1a hash
791     when hashing strings.
792 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
793 elmex 1.320 whether the right cauldron is used.
794 root 1.313 - considerably optimise shared string implementation by
795 root 1.316 making its null value a compiletime constant.
796 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
797     as well as using shstr_cmp to pass shared stringsa round efficiently,
798     for lots of code size savings.
799 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
800     they are sleeping: generators now check for the sleeping flag.
801 root 1.318 - tell gcc not to excessively inline some perl interface functions.
802 root 1.322 - remove marking rune length limit.
803 root 1.323 - fix formatting of cfpod when a verbatim block was following
804     a single newline.
805     - move resistances, statistics and showpets command output into tabs.
806 root 1.326 - implement map scripts that can replace the boulder logic without
807     having to write extensions.
808 root 1.310
809 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
810 root 1.302 - fix a longstanding bug that teared multipart monsters
811     at map boundaries apart.
812 root 1.292 - temporarily make permanently invisible player visible when
813     he/she makes noise.
814 root 1.284 - fix being able to see through walls a bit.
815 root 1.303 - improve look at output.
816 root 1.285 - completely replaced the line of sight algorithm with a variant
817     of spiral fov capable of visibility grades and arbitrary
818     shadow angles, that uses less memory and less code.
819     - the new los code supports arbitrary map rectangles and loosens
820 root 1.310 other restrictions of the old code, supporting further optimisations.
821     - update los if blocksview-objects are inserted in a map, not just when
822 root 1.287 removed (e.g. for summon fog).
823 root 1.303 - permanent invisibility doesn't make immune against making noise:
824     implement a noise system that allows monsters to locate the player
825     when he/she makes noise.
826     - implement a primitive smell system that monsters can use to track
827     players.
828 elmex 1.288 - create bomb now also works when casted by door traps.
829 elmex 1.290 - (arch) new torch graphics.
830 root 1.289 - (maps) considerably soften the subway spider.
831 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
832     the guards from being killed by players.
833 root 1.310 - (maps) lots of tweaks in and around scorn.
834     - (maps) use special non-blocksview jungle, mountain and
835     darkforest freely on the worldmap, to get gradual sight obstacles
836     instead of total blackout in those areas.
837 root 1.289 - no maximum darkness for outdoor maps anymore.
838 root 1.291 - add more hints, fix some messages.
839 root 1.292 - fix a bug: firing rods should tell you something about them.
840     - make light additive even within players.
841 root 1.293 - darken xrays effect a bit.
842     - improve handling of los changes when inserting or removing
843     objects, not perfect yet.
844     - make map darkness signed (formerly unsigned) to allow
845 root 1.294 ambient lighting and centrally manage darkness as an offset.
846     - revamped, fixed and documented the server calendrics, also
847     tell users the current time and data, to improve awareness.
848     - implement proper wizlook flag and handling of wizlook, instead
849     of dumbly just clearing los once.
850 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
851     and has a smaller runtime variance.
852 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
853     making them actually useful.
854     - see_in_dark now increases the viewing radius by 3.
855 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
856     speedup, as well as in many other places.
857 root 1.299 - remove support for extended map infos - these are not used
858     by the deliantra client and removing them gives us a 10% speedup
859     when sending map changes.
860 root 1.300 - remove most gcfclient and other client bug workarounds, as well
861     as now obsolete protocol versions, simplying the code.
862 root 1.301 - optimise and simplify generation of random numbers.
863 root 1.303 - correctly provide a non-zero default density for materials, to
864     avoid crashes, fix other bugs in the material handling code.
865     - fix volume calculations.
866     - fix cfpod parsing when multiple verbatim blocks were separated by
867     newlines.
868 root 1.305 - increase monster detection radius from wis/5 to wis/3.
869 root 1.306 - remove old pickup modes.
870     - remove obsolete disarm and search commands (search wasn't working
871     anyways).
872 root 1.308 - fix a crash when an npc applied a sign.
873 root 1.284
874 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
875 root 1.283 - this release is assumed to be very stable.
876     - (maps) radically redesigned and improved tutorial.
877 root 1.280 - directional casting no longer immediately removes the invisible effect.
878 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
879 root 1.272 - fix overflow in lighting calculations.
880     - negative glow radii can no longer cause total darkness.
881 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
882     only maximally-lit ones.
883 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
884     - swashbucklers got the oratory skill now.
885 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
886 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
887 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
888 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
889     (which was probably broken, too).
890 root 1.281 - support negative glow radii during daytime, too.
891     - use circular, not rectangular, viewing area.
892     - use minimum viewing distance of 2 in outdoor maps.
893     - negative glow is stronger than viewing area or lamps.
894 root 1.283 - (arch) new darkness spell face.
895 root 1.272
896 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
897     - (maps) completely redesigned scorn.
898 root 1.269 - "cast light" now works on oneself.
899 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
900     negative glow radii again (they were totally broken before).
901 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
902 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
903 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
904 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
905 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
906     back to the player.
907 root 1.251 - attuned/repell and spell base level system reworked.
908 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
909 root 1.247 be less erratic now.
910 root 1.248 - refuse to write the uuid file if the uuid is zero
911     (to avoid writing it in early crashes).
912 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
913     - speed up emergency_save by not syncing every file separately.
914     - no longer reattach perl to every object on reload, it's slow, and no longer
915     necessary since we don't nuke stashes anymore.
916     - do not bootstrap perl from the commandline args, use separate eval for
917     better error reporting.
918 root 1.259 - fix a crash when pushing cone spells met ice attacks.
919 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
920 root 1.255 - speed up map refresh in server a bit.
921 elmex 1.258 - refactored drop code and fixed some programming errors in it.
922 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
923 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
924 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
925     as the current weight of the inventory.
926 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
927     dragonfire has been introduced for the non-dragon players.
928 root 1.265 - remove unused "tooltype", "start_holding" object slots.
929     - change "weapontype" object slot to uint8.
930     - convert "hide" object slot into flag.
931     - reorder object members for better locality of reference and codesize
932     decrease.
933 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
934 root 1.267 - fix a crash when no skill could be found when killing amonster.
935 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
936     every completed aio operation.
937 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
938     and update mapspaces if necessary.
939 root 1.246
940 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
941 root 1.241 - removed all command line parsing, only env variables are supported
942     anymore.
943 root 1.239 - region-specific monsters will now once more be on the worldmap.
944 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
945 root 1.225 would grow out of bounds.
946 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
947 root 1.222 - fixed a double-escaping bug in the pod-parser.
948     - rewrote the cfpod parser in C++.
949     - hintmode moved to C++, players need to re-set their hintmode if
950     they dislike "show".
951 root 1.231 - fix RIP inscription.
952 root 1.239 - bump login name length from 18 to 20 char max.
953 root 1.231 - correctly support gender in emotes.
954     - correctly support gender in the death messages.
955     - correctly generate death messages for players only when they really die,
956     with increased information.
957 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
958     and data corruption (but apparently was never triggered).
959 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
960 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
961     data corruption bug.
962 root 1.223 - tweak coredumping/monitoring a bit.
963 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
964 root 1.227 - do not crash in the loader when an inventory object could not be loaded
965     (from a corrupted file).
966 root 1.241 - redid skills command to send output to proper channel.
967 root 1.233 - object->map is no longer refcounting.
968 root 1.228 - add FLAG_DEBUG for internal debugging.
969 root 1.231 - add NDI_VERBATIM flag to send_msg.
970 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
971 root 1.240 - player->exists is no longer a sync_job.
972 root 1.233 - split login.ext's player scheduler into
973     it's own player-scheduler.ext extension.
974 root 1.222
975 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
976 root 1.212 - require perl 5.10.
977 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
978 root 1.204 - swap player and observed count's on the map when observing.
979 root 1.205 - add (mostly untested) mapspace perl class and accessors.
980 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
981 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
982     could be found.
983 root 1.208 - pits now have a configurable "random spread" range and default
984 root 1.213 to a radius of two now.
985 root 1.212 - rewrite pay_player_arch.
986     - use a more stable perl_reload implementation.
987     - do not use Symbol::delete_package (causes crashes after perl-reload),
988     use our own, safer, clear_package instead.
989     - when asynchronously dumping core, close all file handles to allow
990     the server to restart concurrently.
991 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
992     sequences, without double-encoding. it should be faster, too.
993     - the above fixes wrong display of help tetx and many other issues.
994 root 1.216 - use lzf and frag packets for large messages for clients supporting them
995 root 1.218 (0.9976+), use it for long books and other messages.
996 root 1.210 - eradicate listen command and corresponding code.
997 root 1.211 - eradicate logs command.
998 root 1.218 - let the client log into the server log, used for crash backtraces.
999 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1000     old style spell objects with the spell magic bullet.
1001 root 1.220 - (arch) fixed skill less rods in the archetypes
1002 root 1.204
1003 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1004 elmex 1.197 - made jeweler workbench larger and some other minor map
1005     changes in jeweler town.
1006 root 1.196 - fixed wrong item handling in jeweler skill code.
1007 root 1.198 - (arch) use a special "key_random_map" for random map keys
1008     that are used up.
1009 root 1.199 - fix a crash when the player who was observed has logged out long
1010     enough for his region/map to be gone.
1011 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1012 root 1.201 - add some missing dependencies.
1013 root 1.203 - log to /var/log/deliantra/ by default.
1014     - hack observe code to enable smooth movmenet when observing.
1015 elmex 1.195
1016 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1017 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1018 root 1.179 - correctly move gsay to the party channel.
1019 root 1.178 - fix a crash when animate weapon was used in some areas.
1020 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1021 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1022     with NPCs.
1023 elmex 1.175 - (arch) dragon scales got proper type now
1024 root 1.193 - object::decrease would sometimes cause container weights to
1025     be wrong, this has been fixed.
1026 root 1.194 - do not send time updates for newly-seen items.
1027 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1028 root 1.183 - fix cone spells etc. going through walls sometimes.
1029 root 1.186 - fix a weight update bug that sometimes left containers
1030     with wrong weights.
1031 root 1.194 - added auto_apply event and extension for shop tiles.
1032 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1033     - make sure the map is loaded when using a town portal return.
1034 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1035     where healing spells didn't cost any grace.
1036 root 1.173 - fix starvation kill reason.
1037 root 1.174 - fix pk killer name message.
1038 root 1.189 - don't let people apply signs with @match.
1039 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1040     what seems to be the biggets memleak in the server).
1041 elmex 1.171
1042 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1043 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1044     - use anyevent to manage listen ports (this enables IPv6 support).
1045 root 1.167 - server supports ipv6 client connections now.
1046 root 1.168 - use newly-available Coro::AnyEvent.
1047 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1048     to let it handle AIO requests.
1049 root 1.167
1050 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1051 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1052     processing considerably (especially in the client) and reduces data transfers
1053     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1054 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1055     - (map) fixed npc dialogue in pup_land/s_f/special.
1056     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1057     (swarm spells now stay in the player's inventory).
1058 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1059 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1060     archetype *archname* (chairs of different facings were merged).
1061     - bugfix: fix a potential crash issue in find_object_name (not used
1062     normally).
1063 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1064 root 1.164 (destruction, magic missile etc.).
1065 root 1.163 - swarm spells without a direction now use various spiral patterns
1066     instead of being fully random.
1067 root 1.158 - update AnyEvent API to 3.4 and above.
1068 root 1.156
1069 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1070 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1071 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1072 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1073     and for attacking monsters. it also takes about one second to do a jump.
1074 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1075 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1076 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1077 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1078     were created outside a map.
1079 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1080     (fixed by reversing the logic).
1081 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1082 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1083 root 1.154 - bugfix: support random maps >127x127.
1084 root 1.152 - (maps) fixed the death certificate system in nimbus.
1085 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1086 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1087 root 1.147 - (arch) give ball lightning a real name.
1088 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1089 root 1.155 - support cfpod in ex replies (client item tooltips).
1090 root 1.143 - unapply item in range slow when readying a spell.
1091 root 1.148 - bugfix: account for rounding errors in weight updates.
1092 root 1.139 - remove synchronous mkdir in chargen_race_done.
1093     - fix per-race starting maps.
1094 root 1.142 - check hiscore on suicide and quit as well.
1095 root 1.138 - tell players when they are starving.
1096 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1097     - fix map difficulty calculation for generators.
1098 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1099 root 1.149 - support no_drop map header flag (before it was only available internally).
1100 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1101 root 1.133
1102 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1103 root 1.119 - bugfix: custom skill settings were not saved by the server.
1104     - bugfix: remove did not actually remove items from the inventory, leaving
1105 root 1.116 ghost items.
1106 root 1.119 - bugfix: properly update items identified on the ground.
1107 root 1.120 - bugfix: use localtime_r in the logger thread.
1108 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1109     - bugfix: archetype reloads could crash the server.
1110 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1111 elmex 1.114 player is not logged in.
1112 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1113 root 1.117 server startup.
1114 root 1.128 - bugfix: fix the door surround check in the random map generator.
1115     - (maps) fix heaven quest difficulty progression.
1116     - (maps) fix some random map styles.
1117     - dropping items a shop is not interested in won't sell them anymore.
1118     - rods and horns with a too low maximum charge allow now at least one discharge.
1119     - implement kill & death statistics.
1120     - random map preparation is no longer synchronous.
1121     - rewrite find_style in perl, no longer does synchronous I/O.
1122     - improve random map specials placement.
1123     - make the killer a real object pointer instead of a string, improved
1124     kill reason messages.
1125 root 1.117 - take advantage of new aio_close and aio_chmod.
1126 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1127 root 1.125 - change_abil is much faster.
1128 root 1.126 - update the floorbox more often to work around the reverses item order
1129     display in clients.
1130 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1131 root 1.126 - add hints to the invite messages.
1132 root 1.127 - rewrote key<->value pair handling.
1133 root 1.128 - use an independent random number generator for the random map generator.
1134 elmex 1.113
1135 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1136 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1137     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1138     - completely automate the weight handling, should fix all weight
1139     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1140 root 1.103 - reloading archetypes while a user was in the character creation phase
1141     could crash the server.
1142 root 1.106 - fix a nontrivial number of cases of code commented similar
1143     to "is this really correct?", as many of those cases are now handles
1144     automatically by lower level code.
1145     - replace many ad-hoc checks for client visibility by object::visible_to,
1146     should result in broader applicability of functions using it.
1147 root 1.104 - merge items with different arch pointers refering to the same arch
1148     (due to archetype reloads).
1149 root 1.106 - refactored the object remove/insert functions and most related
1150     functions (decrease, split, merge_ob etc.).
1151 root 1.105 - make it compile better on freebsd (reported by pippijn).
1152 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1153 root 1.108 - fix the longstanding "container stays open" bug.
1154 root 1.107 - improved floorbox updating to be incremental and other protocol
1155     optimisations.
1156     - get rid of update_after_inventory_change and only do update stats
1157     for weight once/tick/player at max.
1158 root 1.109 - rewrite party commands, use party channel.
1159 root 1.103
1160 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1161 root 1.97 - properly link against libgthread as that is needed to make the slice
1162     allocator thread-safe.
1163 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1164     recommended configuration) (reported by Samuel Gondouin).
1165 root 1.94 - always put godgiven items into the player inventory, never any containers.
1166 root 1.92 - (maps, arch) the scorn go club was founded!
1167 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1168 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1169     became a real spell-class.
1170 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1171     - (arch) considerably strengthened spark shower and destruction.
1172     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1173     finally reloadable at runtime.
1174     - changed archetype loading algorithm to only require one pass and
1175     use delayed resolving of references.
1176 root 1.101 - examine command now uses the examine infobox.
1177 root 1.102 - implement an "incremental garbage collector" for archetypes.
1178 root 1.98 - enable slice allocator again.
1179 root 1.96 - implement optional free memory poisoning.
1180 root 1.91
1181 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1182 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1183 root 1.85 skill.
1184 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1185     names (also update all maps to use money instead of coins).
1186 root 1.78 - add uuid accessors to perl.
1187     - add coin names and archetype accessors to perl.
1188 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1189 root 1.78 - change perl extensions to not use hardcoded coins and values.
1190 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1191     and be more parsimonous of uuid usage by the exact value out on exit.
1192 root 1.86 - write log messages in another thread, removing another sync point.
1193     - support multi-line log messages in a nicer way.
1194 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1195 root 1.81 - fix a minor memleak in the random map generator.
1196     - some parts of the random map generator are not coroutine-safe,
1197     so only call it "single-threaded".
1198     - major cleanup of memory management in random map generator.
1199 root 1.87 - slight refactoring of the random map generator, faster too.
1200 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1201     bookkeeping bug.
1202 root 1.87 - work around "player is on active list" problem by deactivating player
1203     after loading.
1204 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1205     there have in fact been allocations.
1206 root 1.82 - fix object::insert to do as documented and insert into the env
1207     if necessary.
1208     - fix cf::map::unique_maps.
1209     - fix nrof overflow check in can_merge_slow.
1210     - fix converter code to handle >31 bit values.
1211 elmex 1.83 - added support for the player_sold flag
1212 root 1.84 - converters no longer accept unpaid items.
1213 root 1.88 - canonicalize random map meta files for better unification.
1214 root 1.77
1215 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1216 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1217     when mlockall has been used.
1218 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1219 root 1.72 - use separate thread for ticker timing (and more in the future).
1220     this greatly increases timing accuracy and gets rid of an enourmous
1221     number of gettimeofday calls.
1222 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1223 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1224 root 1.71
1225 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1226 root 1.68 - rebalanced default experience table to be more exponential
1227     and much easier up to level ~40, then moderately harder.
1228 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1229 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1230     - do not exit on reload/load errors but properly cleanup.
1231 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1232 root 1.66
1233 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1234 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1235     (this fixes the jeweler skill).
1236 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1237 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1238 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1239     it has reset, which is better than putting it on the savebed, also as
1240 root 1.321 proof that the player didn't use a savebed).
1241 root 1.59
1242 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1243 root 1.56 - work around perl bug in configure perl module version check.
1244 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1245 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1246 root 1.52 - fix a bug in animate_weapon, causing a crash.
1247 root 1.54 - no longer exit when a coroutine throws an exception.
1248 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1249 root 1.53 - fix the "<player> is nuts" message.
1250 root 1.58 - fix an exception at logout due to the json_coder being gone.
1251 root 1.43 - upgrade to EV version 2.0 API.
1252 root 1.47 - when players don't apply a savebed correctly but stand above one,
1253     do not move or kill them.
1254 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1255 root 1.43 - implement generic framework for server-side resource files.
1256     - implement resource file update event.
1257     - hook experience table update into the framework.
1258     - move jeweler.yaml to resources (arch/).
1259 root 1.44 - switch from Crossfire to Deliantra perl module.
1260     - implement json2json arch filter.
1261 root 1.45 - implement widget protocol version 2, support for ui templates.
1262 root 1.54 - mapinfo is now handled fully asynchronously.
1263 root 1.48 - ext/irc: also log irc messages.
1264 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1265 root 1.43
1266 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1267 elmex 1.41 - limited the number of items that can be picked up and dropped
1268 root 1.42 as temporary measurement against bad performance or dropping things
1269     (this lead to long freezes and triggered the watchdog).
1270 elmex 1.41 - improved the performance of the drop command a bit.
1271 root 1.38 - switch from Event to EV for higher performance, easier usage,
1272     less bugs...
1273 root 1.39 - updated to release version of the gnu affero license.
1274 root 1.38
1275 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1276 root 1.36 - more thoroughly rename the binaries, contact addresses.
1277     - update the copyrights.
1278 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1279     crashes.
1280 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1281     potentially causing crashes.
1282 root 1.35 - assign weapons on user load time, not login-time, avoiding
1283     crashes.
1284    
1285 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1286 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1287 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1288     in some of the maps.
1289 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1290     which is now trivial to do.
1291 root 1.33 - removed all traces of the old (and never working) plug-in interface
1292     (70kb code less on amd64).
1293 root 1.34 - improve/tune scheduling priorities.
1294     - fix some freezing bugs.
1295     - fix a memory corruption problem in dynbuf.printf.
1296     - use channels for chat and many informational commands.
1297     - improved the tutorial.
1298     - create missile is now fixed.
1299     - race fields must now contain archetypes.
1300     - jumping skill now works as advertised.
1301 root 1.31
1302 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1303 root 1.24 - relicense under the gnu affero license.
1304 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1305 root 1.24 - implement server-side framework for generic resources.
1306     - use resource framework for server-provided ambient
1307     music.
1308 root 1.27 - save object owners (players only atm).
1309 root 1.24 - replace limited sound api with server-provided sound effects.
1310     - new sc (sound control) protocol command.
1311     - improve fxix protocol to include types.
1312     - exactly fill tcp segments, if possible.
1313     - output-rate is now an upper limit, the server will automatically
1314     (and quite perfectly) adjust to the network conditions, ensuring
1315     low latency even during bulk transfers (music, images, sounds etc.).
1316     - implement server-side widgets (i.e. client widgets controlled
1317     in the server side). this will allow future expansion without
1318     having to upgrade clients.
1319     - implement a (artwork) world map with realtime player position
1320     tracking.
1321     - new and more efficient extcmd (server still supports old extcmd
1322     protocol).
1323 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1324     calcluation that could be easily exploited by users.
1325     - rebalanced diseases to spread more naturally/evenly.
1326     - completely asynchronous map loading even for tiled maps.
1327 root 1.24 - replace simple messaging protocol with channels carrying metadata
1328     (similar to message types, but more directed at the user).
1329     - reduce command processing latency by a whopping 120ms by
1330     reordering some processing steps inside the server. this directly
1331     reduces lag by 120ms.
1332     - actually send spell faces to the client.
1333 root 1.23 - implement player genders.
1334 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1335     otherwise return to savebed and possible kill if the log-out
1336     was for too long.
1337     - fast socket-dead detection (kick player after 8 seconds without ack).
1338     - greatly reduce the cpu time needed to draw maps _again_.
1339     - archetypes are now subclasses of objects.
1340     - rebalanced shop greed and approval functions to be more realistic
1341     (and likely match the actual intention).
1342 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1343     italic, gender-specific text, paragraphs etc.
1344 root 1.24 - implemented hint framework, players can opt to receive hints.
1345     - implemented (long) book framework, added some books from the cf wiki.
1346 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1347     protocol and is capable of transmitting generic meta information.
1348 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1349     - replace the nexus by a per-player tutorial map that teaches stuff
1350     better than the newbie house.
1351 root 1.18 - fix the magicmap colours.
1352 root 1.19 - optimise map update even more by removing unneeded code and checks.
1353     - decouple map and stats update from pl->ob and use pl->observe instead.
1354     - implement observe command.
1355 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1356     calls with a simple comparison.
1357     - fix a latent crossfire bug that could crash the server because the
1358     map refresh did not update the mapspace.
1359 root 1.24 - support custom keys for regions and maps, regions are now
1360     refcount-managed.
1361     - allow worldmap overlays anywhere in the 000..999 range.
1362     - new system to acquire time slices for background jobs, to reduce
1363     jitter.
1364 root 1.27 - semi-persistent object-referencing framework (currently only players
1365     supported).
1366 root 1.22 - dependency tracking for perl extensions.
1367 root 1.24 - new slag-ex extension for cleaning cauldrons.
1368     - fix invoke result processing.
1369     - there are even less i/o syncpoints in the server now.
1370 root 1.29 - added map-tags extension that scans all maps for object tags
1371     and records them in the database (not used yet).
1372 root 1.28 - metaserver 2 support.
1373 root 1.22 - many more bugfixes and minor optimisations.
1374 root 1.16
1375 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1376 root 1.14 - optimised event invocation (non-wanted events can now be
1377     skipped with 4-5 inlined instructions).
1378 root 1.12 - complete rewrite of town_portal: it now creates a portal
1379     to the "nearest" town only, travel is only possible
1380 root 1.13 to the town and back, anybody can use it (also removes
1381     one of the remaining syncpoints in the server).
1382 root 1.10 - complete rewrite of the range/attack skill slot system:
1383     there are now two slots, one for combat, one for ranged
1384     attacks.
1385     - introduce the concept of a current weapon (either a ranged
1386     or a combat weapon/skill/tool) and switch between them as
1387     needed.
1388     - rewrite bow code so bows get more useful: apply damage,
1389     attacktype and other stats to the arrows and treat
1390     bows as weapons. also rebalance the missile weapons skill
1391     so its damage increases with level.
1392     - rewrite the complete player speed logic: weapon_speed now
1393     works as documented and there are no unnatural speed boosts.
1394 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1395     installation, replacing the old collect scripts and
1396 root 1.9 simplying deployment by scaling and cutting faces as required.
1397     - simplify the map protocol extensively by taking advantage
1398     of missing bigfaces, speeding up map generation immensely.
1399 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1400     other archetypes.
1401     - rationalise archetype, region and treasurelist file format
1402     into a single file format and make them reloadable asynchronously.
1403 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1404     reloadable at runtime.
1405 root 1.6 - implement 64x64 faceset support.
1406     - implement fxixsx protocol that saves
1407     a lot of bandwidth over the old image/face/smooth packets
1408 root 1.11 and allows images > packetsize, incremental and background
1409     transfers.
1410 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1411     on a face basis as opposed to a mapspace basis.
1412 root 1.7 - the server can now rate-limit image uploads to not exceed
1413     a certain (client-configurable) speed while guarenteeing full
1414     freedom of movement.
1415 root 1.8 - implement new ex command to request item descriptions.
1416     - implement new msg command for in-game messages with meta
1417     information (using xml).
1418 root 1.9 - enforce utf-8 for all text messages.
1419 root 1.13 - added micropather (not used yet).
1420 root 1.6 - many, many bugfixes.
1421 root 1.1
1422 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1423 root 1.1 - make coroapi accessible to cf+.
1424     - moved map handling logic completely to perl
1425     - per player maps are now marked in the map
1426 root 1.2 - maps are saved completely differently now,
1427     and much more often.
1428 root 1.17 - rewrote map header parser and writer, to be much faster.
1429 pippijn 1.4 - maps and players are now (in the average case) loaded
1430 root 1.2 and saved completely asynchronously, I/O contention will no
1431     longer freeze the server.
1432 pippijn 1.4 - players and maps can be loaded anytime, without the player
1433 root 1.2 being logged in.
1434 root 1.1 - automatically generate method interfaces for perl from headers
1435     - unbundled freezethaw
1436     - mostly rewrote common/map.C
1437     - completely rewrite server/swap.C
1438     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1439     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1440     - better message for apply failures due to applymode
1441     - removed most all of the weather code
1442     - unified logging to stderr and file
1443     - too many minor changes to document
1444 root 1.615