ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.820
Committed: Mon Nov 12 03:48:34 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.819: +1 -0 lines
Log Message:
respect mapspace limits in create food/missile

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.819 TODO: only store face checksums in C++, store everything else in perl
36 root 1.724 - (maps) hopefully fix tobias' tower.
37     - (maps) hopefully fix healing potion vendor in arena entrance.
38 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
39 root 1.739 - it was possible to unapply or half-unapply cursed items in many
40     cases, which confused players and also player state. fixed.
41 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
42     some items. also, no longer uncurses spells or other invisibles.
43     - (arch) remove curse and identify now treta the marked tiem first.
44 root 1.725 - creators no longer identify objects that shouldn't be identified
45     (such as money, which won't stack afterwards).
46 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
47 root 1.746 - (maps) implement a wilderness town portal.
48 root 1.748 - (arch) set proper(?) int values for all monsters.
49 root 1.751 - (maps) fire5.map could destroy players.
50 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
51 root 1.791 - redo all build material faces from scratch.
52 root 1.790 - dropall without arguments now drops all containers.
53 root 1.776 - use blitz++ for vector maths (new dependency).
54 root 1.772 - only match archetype names in artifact allowed names.
55 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
56 root 1.751 - altars with match expressions did not work properly.
57 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
58 root 1.749 - god enemy race check fixed ("god detests your race").
59     - gods errornously allowed any kind of worshipping race, even
60     ones they hate.
61 root 1.726 - use same default config in code as on gameserver.deliantra.net.
62 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
63 root 1.727 our parser.
64 root 1.767 - generate slightly more special exits and avoid warning.
65 root 1.731 - applying a glowing crystal now gives status messages.
66     - fix a memleak in the random map generator.
67     - rework the random map parameter passign a bit to be extendable.
68 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
69     also, improve the quality of the mazes (no longer will the edges
70     almost always form a passage) and add two new types - "rooms"
71     and "braided".
72 root 1.734 - (random maps) add new "cave" layout, which is much more ...
73     cave-like.
74 root 1.744 - (random maps) new layout style "castle" that generates straighish,
75     rogue-ish maps.
76     - (random maps) new layout style "multiple" that simply mixes multiple
77     different styles in different areas.
78 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
79     - rewrite layout management in the random map generator from the
80     ground up.
81 root 1.736 - fix bug in tausworthe rng initialisation.
82     - switched to the faster and hopefully better quality gfsr{24,55} random
83     number generator, the same algorithm that freeciv apparently uses.
84 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
85     memory and imho looks nicer.
86 root 1.741 - (arch) fix samhlaidh archetype.
87 root 1.751 - fix the "archname" match special function.
88 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
89     and other fractal algorithms.
90 root 1.754 - one can no longer emote to logged-out players.
91 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
92     sacks fit on a tile again.
93 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
94 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
95     support background colour for text clients.
96 root 1.763 - (arch) improve automatic name from archname generation.
97 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
98 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
99     match expressions.
100 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
101 root 1.761 - sometimes a special exit wasn't placed when it should have been.
102 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
103 root 1.765 - require EV 4.00.
104 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
105 root 1.766 - add perlxsi.c to cleanfiles.
106 elmex 1.768 - (arch) made speed potions easier for now.
107 root 1.769 - the server didn't properly initialise all client skill slots,
108     no known impact.
109 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
110 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
111 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
112     a generic table/matrix/palette converter to cfutil.
113 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
114     - remove limits of 000..999 from worldmap coordinates, support negative
115     coordinates and introduce z-layers - deliantra is now 3d, in yet another
116     sense.
117 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
118     handle generic "world map areas".
119 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
120 elmex 1.779 - added is_quad flag.
121     - (arch) added quad archetypes.
122     - made the pickaxe mining tool remove quad walls and floors.
123 root 1.780 - move key_values into their own class, simplifiying lots of code and
124     making it possible to use kv pairs easily for maps and other objects as well.
125 root 1.781 - get rid of get_archetype, finally.
126 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
127 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
128     have been removed, and the map "intelligently" changes between active/inactive.
129 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
130 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
131 root 1.787 - server now enforces width/height matches between tiled maps.
132 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
133     for unordered map walks - which should not cause any real issues.
134 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
135 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
136     as all other similar macros - might cause other breakage...
137 root 1.791 - cfutil no longer creates split tiles multiple times due to a
138     off-by-one bug in comparing mtimes.
139     - cfutil now supports type: prefix to derive faces from other faces, which
140     is used for all build materials currently.
141     - require imagemagick >= 6.6.
142 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
143     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
144 root 1.795 - fix the brace command.
145 root 1.799 - implement refcnt_buf.
146     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
147     codesize decrease. wow.
148 root 1.798 - removed version 1 ext/exti command support.
149 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
150 root 1.801 - new extension, ota_update, for online updates of the game client.
151 root 1.802 - implement a simpler config value system for extensions that allows
152     config updates without a reload.
153 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
154 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
155     at it.
156 root 1.805 - make nekosan more disease-resistant.
157     - new event "infect".
158 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
159 root 1.808 - implement simple web server, currently to serve facedata for the html5
160     client.
161 root 1.809 - sort faces by name in the server to improve caching locality in clients.
162 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
163 root 1.811 - add skill_info and spell_paths resources to enable caching the info
164     and removing another command.
165 root 1.814 - add command help info as res/command_help.
166 root 1.812 - assume all clients support the deliantra protocol extensions and allow
167     fxix/extcmd and other protocol "extensions" before setup.
168 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
169     to connect.
170 root 1.815 - implement exti doclet request to request documentation,
171     currently for commands only.
172 root 1.816 - created nickmon extension to monitor nicks.
173 root 1.817 - ix now keeps a copy of the face data while sending, in case the
174     face changes.
175     - do not allocate memory for empty refcnt_bufs.
176     - when faces change, invalidate all clients, not just clients with matching
177     faceset, as faceset only applies to tile resources.
178 root 1.818 - remove dependency on Time::HiRes.
179 root 1.819 - move face data to disk, and load it on each and every access. this saves
180     250mb ram on load, and 130mb ram in general, and only reduces the http
181     server hot cache throughput for faces from ~24000 to ~18000 requests/s
182     on my system. this should make it possible to add a lot more media files
183     in the future, and reduces the memory footprint by the server from 180mb
184     to 60mb ram.
185 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
186 root 1.724
187 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
188 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
189     now easily reachable, at a price.
190 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
191 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
192 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
193 elmex 1.630 (by Dustfinger).
194 root 1.681 - (maps) fixed bad floor tile in navar apartment.
195 elmex 1.573 - made (wizard) look_at show also uuids.
196     - added cf::object::find_object_uuid (::find_object already exists!).
197 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
198 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
199 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
200 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
201 elmex 1.568 - (arch) made the hill giants loose more body parts.
202 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
203 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
204     and made them a bit more expensive.
205 root 1.633 - (maps) add more glory hole treasure styles.
206 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
207     in a select number of mlab maps.
208 root 1.667 - (maps) the library should be less of a death trap now.
209     - (maps) exits no longer point to auto-apply exits, most affected
210     maps now have proper doors or a similar solution.
211 root 1.682 - (arch) jumping skill has now physical attacktype.
212 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
213 root 1.691 - enter_map did not normalise the map coordinates when the destination
214     space is blocked, causing badness and freezes for the player.
215 root 1.685 - when applying containers, server checks for the key on activate
216     and also allows players to unapply active containers they don't have
217     a key for.
218 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
219     races files to arch, where they belong (exp_table is no longer in
220     confdir but in datadir now!).
221 root 1.677 - jeweler and sound config files are now normal datafiles as well.
222     - quit_character was causing a runtime exception, causing it to not
223 root 1.672 work since 2.93.
224 root 1.671 - entering a map will now respect move_on and other effects,
225     except for auto-apply exits :/
226 root 1.660 - only talk to the items on the nearest mapspace, or, of there
227     are none, to the player, not ALL items in vicinity.
228 root 1.625 - do not update the floorbox while running, to avoid big item
229     updates that cost network bandwidth and processing power.
230 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
231     caused overflows causing monsters to become living deads.
232 root 1.619 - unapply weapons and armour before trying to improve it.
233 root 1.588 - teach the random map generator the ability to read ".rmg" files
234     that specify which actual style map to generate, and use it for
235     the default decorstyle to avoid inappropriate maps to be used.
236 root 1.639 - support (with some limitations) multiple different skills with the
237     same subtype.
238 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
239     so nekosan could end up beign saved AND escaped to another map.
240 root 1.636 - show invisible no longer makes magic mouths visible.
241 root 1.583 - move_type changes (spells, skills etc.) now will correctly
242     take move_on/move_off into account (e.g. buttons).
243 root 1.582 - display (exit) or (random map) in client for those objects.
244 root 1.606 - removed (useless) spell damage columns from spell info and replace
245 root 1.578 it by effective casting level - clients > 2.10 required to display
246     properly.
247 elmex 1.565 - building of levers/doors works again for all kinds of floors.
248 elmex 1.563 - the player can now withdraw and deposit all the available money.
249 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
250     steinwandstadt/celvear.
251 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
252 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
253     mostly based on the spell's level in the spellbook.
254 root 1.718 - the music scheduler did not properly send new music on region
255     changes.
256 root 1.669 - (maps) fix some map regions and the region tree.
257     - the server will now be more picky when parsing the regions file.
258 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
259 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
260 root 1.566 clients.
261 root 1.690 - follow has been rewritten to be, hopefully, more robust.
262     - follow mode will not be aborted when the follower tries to move.
263 root 1.566 - tcp.ext didn't unbind in reloads.
264     - map-tags.ext didn't properly close the database on reloads.
265 root 1.567 - cfutil skips .-directories when scanning.
266 root 1.571 - build.ext prevents players from building on other player's maps.
267     - rent.ext allows the dm to enter anytime.
268     - NPC_Dialogue adds a new predefined variable, $map.
269     - new "build" event hook.
270 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
271 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
272 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
273     them on loading, for old playerfiles and maps.
274 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
275     would be handled differently nowadays anyway.
276 root 1.584 - random map .meta were not being expired at all.
277 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
278 root 1.586 - update to automake 1.10.
279 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
280     require level 4 anymore.
281 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
282 root 1.590 - monsters now rotate through all skills (in chosen_skill).
283 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
284 root 1.661 - detect/sense curse/magic will no longer work on items that don't
285     need identify.
286 elmex 1.593 - added detect mineral vein spell.
287 root 1.592 - support "wall overlays" in the random map generator - not very generic,
288     used by minable veins.
289 elmex 1.594 - (maps) relocated jeweler town to another directoy.
290 root 1.603 - (arch) implement mining pickaxes and mining skill.
291 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
292 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
293 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
294     of the output is only 1/5th (instead of 1/3rd) of ring level.
295 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
296     generated ring/amulet.
297 root 1.601 - generate most constants for perl automatically.
298 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
299     - when player dies, restore his food to at least 200.
300 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
301 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
302 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
303 root 1.600 - the singing skill actually respects the direction now.
304     - oratory and singing now require a direction.
305 root 1.603 - use_skill now requires that you can actually apply the skill tool.
306 root 1.604 - do not invoke perl on every user command anymore by providing
307 root 1.655 a command and an unknown_command event.
308 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
309     perl to C++, for speed reasons (basically undo patchset 1304).
310     - add a client_destroy event, so we don't have to hook the
311     attachable destroy event (which is called much more often).
312 root 1.606 - removed (unused) FLOOR object type.
313 root 1.607 - fix errornous change_abil messages for rods (and other types).
314 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
315     all into server/commands.C.
316 root 1.609 - save and restore combat/ranged/current slot for players.
317 root 1.610 - the server now batches item's face/fx commands, as opposed
318     to sending one fx per item - helps mostly at connect and
319     with floorbox updates.
320 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
321 root 1.614 - the random map generator now supports selecting difficult for
322     more style categories than just monsters (all except fountains
323     apparently).
324 root 1.617 - object serialiser no longer creates empty "owner" references.
325 root 1.620 - make sure failed castings take some time, too, to avoid being
326     smitten by your god.
327     - many more failmsgs and help texts.
328 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
329 root 1.623 - stop thrown objects when their speed goes too low.
330 root 1.624 - log the number of unique logins seen every minute in a compact
331     format (for statistics).
332 root 1.626 - do not send delitem for players.
333 root 1.627 - support static scalar data members properly in genacc now.
334     - implement "simple" freelist management for objects.
335 root 1.628 - recycle object counts now - to support longer uptimes.
336 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
337     function (and yes, 666 is exact!).
338     - random map generator results should now be fully repeatable.
339 elmex 1.635 - fixed possible crash bug in build code.
340 root 1.638 - rename find_marked_object to ->mark and speed up.
341 root 1.640 - player movers properly destroy themselves when used up, instead
342     of leaking.
343 root 1.642 - do not show msg for unidentified objects that need identification.
344 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
345 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
346     next_line method.
347 root 1.646 - use nicer file format for exp_table and attackmess
348     (more like other resource files).
349     - make parse errors during server startup fatal.
350 root 1.652 - properly initialise all maptile values in constructor.
351     - improved {link} map.
352 root 1.655 - optional unloadable extensions will not lead to an endless loop.
353 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
354 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
355 elmex 1.664 - building listening books is possible again.
356     - (maps, arch) added archetype for building instructions and replaced
357     the copies of the instructions in the maps with it.
358 elmex 1.666 - (arch) made the spark shower spell available in shops.
359 root 1.670 - don't create a second LOGIN event on character creation.
360 root 1.674 - correctly generate "You paid xyz" message in shops.
361 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
362 elmex 1.710 - added a 'password' command, to let DMs change the password of players
363     more conveniently.
364 root 1.680 - correctly save shopitems string, to avoid parse error when reading
365     saved maps.
366     - logging now differentiates between logging levels better.
367 root 1.684 - speed up get_typedata.
368 root 1.689 - fix deadlock problem during server shutdown/reload.
369 root 1.692 - make ext/checkrusage "more" non-blocking.
370     - use common::sense for extensions.
371     - work around a 50.10.0 utf8 caching bug.
372 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
373     "no relation to target" bugs.
374 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
375     modules being loaded from the mainloop, pre-load some more
376     core modules so perl doesn't do it later on.
377 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
378     compiling regexes.
379 root 1.701 - make exp_table and materials file reloadable.
380 root 1.702 - made reload_config non-blocking.
381 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
382     causing server freezes.
383 root 1.704 - store unhashed password, to prepare for safer authentication.
384 root 1.707 - do not log connections from the local host, to help a local
385     watchdog.
386 root 1.714 - fix summon freeze at map borders.
387 root 1.717 - support @group syntax and music config file for music face lists.
388     - run post_init jobs in parallel, they might do I/O.
389 root 1.722 - avoid apply conversion for converters.
390 root 1.562
391 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
392 root 1.558 - (maps) fix travel to valdor and back.
393 root 1.545 - do no longer by default eval map cod ein safe compartments
394     (this can be re-enabled using the safe_eval config option).
395 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
396     in lorak.
397 root 1.559 - fix data corruption issues caused by recursive calls to
398     unordered_mapwalk - now every caller must provide its own
399     buffer.
400 root 1.538 - (maps) improve tindervale maps slightly.
401 root 1.544 - (arch) considerably decrease slag ex price.
402 root 1.540 - (arch) fix filth archetype.
403 root 1.556 - extension dependency resolve was completely broken.
404 root 1.544 - multipart objects would cause save_throw_object to crash - it
405     now acts on the head only.
406 root 1.541 - do not try to connect to an irc server unless explicitly configured.
407 root 1.542 - do not expect decltype() to be available in gcc 4.4.
408 elmex 1.543 - extended the safe perl environment by loops.
409 root 1.547 - (arch) fix "armless cook" facings.
410     - the "experience table" resource item did not have a proper
411     hash associated with it, so updates could not be detected.
412 elmex 1.550 - fixed poison traps in doors.
413 root 1.548 - player->killer_name did not properly flag the name as unicode.
414 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
415     and provide a non-destructive SvPVutf8 variant.
416 root 1.554 - do not allow dragon players to change their title via the settings.
417 elmex 1.552 - ratelimited jeweler skill nugget conversion.
418 root 1.551 - under high load, the server stopped swapping out to make
419     the server more responsive, but making it impossible to reduce
420     the load by... swapping out. slot queuing will now always make
421     some progress.
422     - improve the quality of the load-avg calculation.
423 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
424 root 1.556 - don't fail to write the runtime file if the temporary already exists.
425 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
426     player now.
427 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
428     timestamp and use a tab in the client to increase awareness.
429 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
430     setflag 0 is possible.
431 root 1.560 - make install now deletes old extensions, to ease upgrades in the
432     deliantra vm.
433 root 1.538
434 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
435 root 1.532 - the destruction spell could/would corrupt server memory quite often.
436 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
437     disk, not when it already was in memory.
438 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
439     avoiding livelock during high-load emergency saves.
440 root 1.530 - logging in did not properly unapply all skills.
441 root 1.531 - (maps) make the invite quest marking much more obvious.
442 root 1.533 - (arch) fix warrior archetype names.
443 root 1.532 - map prefetching never prefetch upwards.
444 root 1.534 - wizpass no longer makes you non-blocking.
445 root 1.536 - (maps) add light to some of the special maps, add troll
446     map.
447 root 1.530
448 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
449 root 1.515 - (maps) add gorokh_final mapset from crossfire.
450 root 1.516 - (maps) block most vault-type mlab locations, open up
451     imperial converters for anybody to use.
452 root 1.519 - (maps, arch) replace all permanent stat potions by random
453     variants.
454 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
455 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
456     real player object on player changes.
457 root 1.522 - diseases and maybe other things could sometimes reduce the speed
458     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
459     much grief.
460 root 1.523 - speed_left randomisation was, apparently, totally broken.
461     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
462     of the speed slot internally and in map save files. among other
463     things, this gets rid of all the abs (speed) calls.
464     - reduce map file save files by using abridged keywords aliases.
465 root 1.494 - shop specialisation calculation was totally broken.
466 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
467     now enforced.
468 root 1.498 - fix magic mapping, which only worked for inate spell casting.
469 root 1.495 - godgiven items will now be explicitly described as such.
470 root 1.524 - (arch) dded a quiver of bolts.
471 root 1.504 - materialnames would change "randomly" on every load, only
472     set the material when the materialname was not set before.
473 root 1.497 - balancing change, halve rod recharge speed (instead
474     of 4.8s, the standard rods now recharge in ~10s. not a solution,
475     but still.
476 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
477 root 1.509 the costly flag-checking loop in most cases and using a simple
478     repeat-cache for speed_left.
479 root 1.507 - always delay stats update for players on insert/remove till
480     next tick/command, which saves a lot of cpu cycles on drop/take.
481 root 1.514 - add hint about havign to run to attach unaggressive npcs.
482 root 1.494 - pet monster level was not displayed correctly in "showpets index".
483     - clean up floating point conversions and many similar nitpicks.
484 root 1.502 - fix hanuk altar.
485 root 1.504 - overhaul material system to be much faster, and having less bugs, but
486     still having a lot of cruft :/.
487 root 1.502 - add marble shop floor.
488 root 1.494 - move gcc specifics to new file include/compiler.h.
489     - unrecognised cfpod directives could cause undefined behaviour.
490 root 1.505 - added boes' marble shop to steinwandstadt.
491 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
492     - optimise mapspace updates.
493     - cache volume/items per mapspace.
494 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
495     decrease).
496 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
497     have led to weird item multiplications.
498 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
499 elmex 1.501 - fixed crash bug in learn_spell command.
500 elmex 1.634 - enhanced output of the mapinfo command.
501 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
502 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
503     from perl to c++.
504 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
505     and use it in some "inner" loops.
506 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
507 elmex 1.511 - fixed jeweler experience output to not be floating point.
508 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
509 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
510 root 1.518 - try to prefetch memory inside process_objects, which can give
511     enourmous speed gains.
512     - make some small optimisation to the process_objects loop.
513 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
514     handling different chksum lengths.
515     - check for hash collisions in cfutil.
516     - reduce face checksum size from 6 to 4 bytes.
517 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
518 root 1.523 - removed weather-specific attributes.
519     - fixed genkeywords dependency.
520     - do not clear "randomitems" slot for world underlays.
521     - use "sl" as short-hand for speed_left in save-files, just to make them
522     smaller.
523 root 1.517 - in general, don't crash on value-less resource file lines
524     anymore, due to get_str never returning a 0-pointer.
525 elmex 1.521 - code cleanup in move_symptom.
526 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
527 root 1.494
528 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
529 root 1.481 - some Andrew Madloch wanted, despite being specifically told
530     multiple times that the Deliantra parts additions are under AGPL,
531 root 1.487 lock up the source code of the server within his company.
532 root 1.481 some reorganisations have been done to the sourcecode to make
533     it clearer that this violates the Affero GPL. Help to keep
534     Deliantra free software even for the coming generations
535     and be wary of the promises of Andrew Madloch, he has nothing
536 root 1.487 good in mind for free software.
537 root 1.480 - clarify which files of the server are 100% AGPL.
538 root 1.481 - minor reorganisation, move some GPL code into other files.
539 root 1.483 - implement viewpoint (which is like observe, but only for the map,
540     not stats etc.).
541 root 1.484 - replace magic mapping overlay by a flying bird exposing area
542     on the worldmap (ext/magic_mapping.ext).
543 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
544     - @find results in npc dialogue is now stored in $find.
545 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
546 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
547 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
548     dm instead.
549 root 1.456 - (maps) add town portal to celvear.
550 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
551     mapsets from crossfire, together with associated archetypes.
552 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
553     - (maps) define a new whalingoutpost region.
554 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
555     and most archetypes that go with them (without stoning and swallow effects),
556     casino tokens and stock certificates are also missing.
557 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
558     and santo dominion.
559 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
560     to go with them. also adjusted archetypes to be more korrekt "gotisch".
561 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
562 root 1.460 - properly close client-side dialogue when the player is teleported away.
563 root 1.459 - map-tags did not properly close it's database tables or wait
564     for a quiescent state, causing memory corruption on reload.
565 root 1.454 - support "stat.xyz" accessor in match expressions.
566 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
567 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
568     fixes long answers from npc dialogue).
569 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
570 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
571     and to not add a "put your code here" force needlessly.
572 root 1.463 - (arch) fix or improve many plurals.
573 root 1.465 - markers do no longer add a force if the slaying field is unset.
574 root 1.466 - sped up search-items implementation, but it's still horrible.
575 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
576 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
577     used to reogianise the illogical arch tree a bit.
578 root 1.479 - (maps) import most map names from crossfire.
579 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
580 root 1.483 - fly_high movement gives better los, ignoring blocksview.
581 root 1.488 - the addexp command should now honour skill names with spaces.
582 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
583 root 1.491 - (arch) added many more buildable marble floors.
584 root 1.490 - major namespace cleanup: save 45kb by making functions static
585     that were unnecessarily global.
586 root 1.452
587 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
588 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
589 root 1.451 - fix a memory buffer overflow in the book code.
590 root 1.429 - add @check, @find npc dialogue commands.
591     - (maps) add a number of town interiors.
592 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
593 root 1.451 - (maps) add celvear area from cfextended.
594 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
595     - (server,maps) fix bug causing some library books not to be chained down,
596     cause Scorn/Navar libraries not to have inscribable books.
597 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
598 sf-marcmagus 1.433 inappropriate item power.
599 root 1.448 - (maps) fix intwell balancing issue.
600 root 1.437 - improve the look of generated books.
601 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
602     - fix bug where players could bypass no_drop by putting items in containers.
603 root 1.430 - consecutive commands arriving at the same time in the server would be
604     corrupted if the length was >255.
605 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
606 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
607     and perl.
608 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
609     functionality (and more) inside the same object using the match expressions.
610     - create simpler match expression compiles in many common cases.
611 root 1.439 - reduce object size by removing obsolete "seen_by" member.
612 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
613     of the new dynbuf::splice function (which gave an unexpected net win
614     in code size...).
615 root 1.442 - the server will no longer complain (and subtly fail) when an object
616     being removed from a map causes another object to get removed.
617 root 1.441 - banish strncpy from the server, speed up and simplify sending item
618     descriptions to the client considerably.
619 root 1.442 - add new "in head" set modifier for matches.
620     - new BLOCKED_MOVE event added.
621     - mapscript archetype now has activate_on_xxx true by default, as similar
622     connected elements.
623 root 1.448 - (maps) imported all styles from cfextended except
624 root 1.444 floorstyles/land_plots and monsterstyles.
625 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
626 root 1.446 - don't crash when treasure lists are empty / supply new empty
627     treasurelist for randomitems when none can be found.
628     - implement cf::map::static_maps and use it in map-tags.ext.
629 root 1.449 - fix a bug in map-tag scanning when moving tags.
630 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
631     for a reaction.
632 root 1.447 - implement new "loadall" map loading command, purely for debugging.
633 root 1.429
634 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
635 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
636     but not horns (to make them more useful for content-creators).
637 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
638     2) it skipped spell effects and 3) it didn't handle the case where
639     and object was destroyed while iterating over it correctly. all this
640     allowed players to sometimes walk onto spaces they should not be able to
641     walk on.
642 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
643 root 1.399 - examining an object now dumps the serialised object form when the user
644 root 1.404 is a wizard (wizlook).
645 root 1.421 - altars no longer accept unpaid items.
646 root 1.411 - party spells didn't work all that well.
647 root 1.424 - added complex object matching framework (cf::match), and make altars
648     and pedestals use it.
649 root 1.425 - identified skill-tools show what skill they grant.
650 root 1.399 - display the duration of change_ability spells when examining them
651     (missing: protection spells, but they are a hack...).
652 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
653     adding more variety to the different mushrooms.
654 root 1.398 - fix a minor cfpod formatting bug.
655 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
656     the hintmode setting on the settings page.
657 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
658 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
659 root 1.399 - enable the object loader to also dump archetypes.
660 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
661 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
662 root 1.402 - force the initial face when loading an object that is time-animated
663     or a monster, so it does not have to be specified anymore.
664 root 1.403 - fix a bug where recasting an ability changing spell could shorten
665     its remaining duration.
666 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
667 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
668 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
669     up splay operations as well.
670 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
671 root 1.412 - implement introspection data for C++ classes (%REFLECT).
672 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
673 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
674 root 1.419 - fix transmutation alchemy.
675 root 1.424 - speed up many frequently-invoked C->perl callbacks.
676 root 1.419 - added complex object matching framework, to be used in altars and the like.
677 root 1.426 - switch to YAML::XS from YAML.
678 root 1.396
679 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
680 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
681     that ultimately was not helpful to catch it :)
682 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
683     all callers to use either one or the other, as appropriate. This
684     fixes the (rather fragile) light spell, maybe others.
685     - fixed an overflow and exploit in the bank/payment code.
686     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
687 elmex 1.384 to explain the skill a bit more.
688 root 1.389 - removed a buggy check for zero attacktype. So that we might find
689 elmex 1.388 the real bugs in the archs/maps/objects.
690 elmex 1.394 - Fixed enabling torches with lighters.
691 elmex 1.387 - (maps) Added Heaven Town region.
692     - (arch+maps) Fixed & normalized warriors on map
693     /quests/peterm/CTower/Barracks.
694 root 1.392 - fix the light spell (and possibly diseases and other lights).
695 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
696 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
697     a long time ago, and similar cases are still to be found in the maps.
698     - make the socket_timeout configurable in the code (but not yet for users).
699 root 1.393 - earth wall health bar is now correct.
700 elmex 1.384
701 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
702 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
703     freeze with IO::AIO anymore due this change.
704 root 1.364 - avoid a crash when a player tries to apply a lighter.
705 root 1.376 - allow a spell argument for dimension door.
706 root 1.362 - move shop item listing and some otherstuff into the info tab.
707 root 1.360 - avoid crashes when non-players cast party spells.
708 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
709 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
710     - small improvement of the number of potions in shops
711     (by Job Vranish).
712     - added a few party spells (by Job Vranish).
713 root 1.362 - use a common message dynbuf.
714 root 1.364 - destroying tear down objects will now use the full hp range
715     for animation and will only destroy/lastframe when hp < 0.
716     - allow monsters to use earth to dust.
717     - use manhattan distance for get_rangevector_from_mapcoord, just as
718     in get_rangevector.
719     - los updates now correctly take tiled maps into account.
720     - do los updates even on maps without darkness.
721 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
722 root 1.375 - upgrade to IO::AIO 3.21.
723 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
724 elmex 1.373 - properly catching exceptions from callback in irc.ext.
725 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
726 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
727 elmex 1.368 - (arch) added hint about usage to Slag Ex.
728 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
729     like the rest.
730 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
731 root 1.378 - (arch+maps) added rate limited converter and adjusted
732     /elmex/mana_fountain.
733     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
734     - reduce size of casting_time, move_status, attack_movement,
735     last_heal and last_sp slots, squeezing some more space out of struct
736 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
737     anywhere.
738 root 1.358
739 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
740     - fixed bug in alchemy, where finding the right object for enhancements
741     didn't work.
742 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
743     effects (w.r.t. put_more) per mapspace, to give the server a chance
744     to survive a hundred deathsheads.
745 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
746     disastrous bug of unfortunately unknown proportions...
747 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
748 root 1.343 - use gender-neutral place descriptions for invite.
749 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
750     Thanks go to Lisa Larsen!
751 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
752     anymore).
753 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
754 root 1.345 - use better dependency tracking for include/keyword.h.
755 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
756     so it is possible to invite somebody out of some stck-till-death traps,
757 root 1.346 or simply to commit suicide.
758 root 1.352 - replace the "ignoring delayed commands" message by something more useful
759     (cf. cunning gnome freezeing issue).
760 elmex 1.349 - various fixes for weapon improvements.
761 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
762 root 1.353 - support T and G sequences in cfpod.
763 root 1.343
764 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
765 root 1.339 - convert me command from per-map to chat, which makes more sense, also
766     document it.
767 elmex 1.336 - more than one spellbooks of same class can now be given
768     in class selection.
769 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
770     spell rebalancements.
771 elmex 1.338 - the IRC gateway filters IRC colors now.
772 elmex 1.336
773 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
774 root 1.331 - (arch) fix quiver of Holding Bolts.
775 root 1.332 - applying unpaid items will now examine them.
776 root 1.330 - add "What" column to body command, showing items in that slot.
777 elmex 1.329 - redesigned and rebalanced lamps and torches.
778 root 1.330 - add "..." to item names that have been shortened.
779     - fixed "assign" function that squeezes strings into fixed length.
780 elmex 1.333 - add cursed effect to lamps and (some) torches.
781 elmex 1.334 - fixed bad assigned crafting skills and their tools.
782 root 1.312
783 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
784 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
785 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
786 root 1.312 - make monster smell logic dependent on their wisdom stat.
787 root 1.324 - put the death reason into a separate tab.
788     - converted "connected" slot to string, cleanly got rid of some ugly
789     hacks such as the path_attuned hack.
790 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
791     - replace one-at-a-time hash by faster than smaller FNV-1a hash
792     when hashing strings.
793 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
794 elmex 1.320 whether the right cauldron is used.
795 root 1.313 - considerably optimise shared string implementation by
796 root 1.316 making its null value a compiletime constant.
797 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
798     as well as using shstr_cmp to pass shared stringsa round efficiently,
799     for lots of code size savings.
800 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
801     they are sleeping: generators now check for the sleeping flag.
802 root 1.318 - tell gcc not to excessively inline some perl interface functions.
803 root 1.322 - remove marking rune length limit.
804 root 1.323 - fix formatting of cfpod when a verbatim block was following
805     a single newline.
806     - move resistances, statistics and showpets command output into tabs.
807 root 1.326 - implement map scripts that can replace the boulder logic without
808     having to write extensions.
809 root 1.310
810 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
811 root 1.302 - fix a longstanding bug that teared multipart monsters
812     at map boundaries apart.
813 root 1.292 - temporarily make permanently invisible player visible when
814     he/she makes noise.
815 root 1.284 - fix being able to see through walls a bit.
816 root 1.303 - improve look at output.
817 root 1.285 - completely replaced the line of sight algorithm with a variant
818     of spiral fov capable of visibility grades and arbitrary
819     shadow angles, that uses less memory and less code.
820     - the new los code supports arbitrary map rectangles and loosens
821 root 1.310 other restrictions of the old code, supporting further optimisations.
822     - update los if blocksview-objects are inserted in a map, not just when
823 root 1.287 removed (e.g. for summon fog).
824 root 1.303 - permanent invisibility doesn't make immune against making noise:
825     implement a noise system that allows monsters to locate the player
826     when he/she makes noise.
827     - implement a primitive smell system that monsters can use to track
828     players.
829 elmex 1.288 - create bomb now also works when casted by door traps.
830 elmex 1.290 - (arch) new torch graphics.
831 root 1.289 - (maps) considerably soften the subway spider.
832 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
833     the guards from being killed by players.
834 root 1.310 - (maps) lots of tweaks in and around scorn.
835     - (maps) use special non-blocksview jungle, mountain and
836     darkforest freely on the worldmap, to get gradual sight obstacles
837     instead of total blackout in those areas.
838 root 1.289 - no maximum darkness for outdoor maps anymore.
839 root 1.291 - add more hints, fix some messages.
840 root 1.292 - fix a bug: firing rods should tell you something about them.
841     - make light additive even within players.
842 root 1.293 - darken xrays effect a bit.
843     - improve handling of los changes when inserting or removing
844     objects, not perfect yet.
845     - make map darkness signed (formerly unsigned) to allow
846 root 1.294 ambient lighting and centrally manage darkness as an offset.
847     - revamped, fixed and documented the server calendrics, also
848     tell users the current time and data, to improve awareness.
849     - implement proper wizlook flag and handling of wizlook, instead
850     of dumbly just clearing los once.
851 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
852     and has a smaller runtime variance.
853 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
854     making them actually useful.
855     - see_in_dark now increases the viewing radius by 3.
856 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
857     speedup, as well as in many other places.
858 root 1.299 - remove support for extended map infos - these are not used
859     by the deliantra client and removing them gives us a 10% speedup
860     when sending map changes.
861 root 1.300 - remove most gcfclient and other client bug workarounds, as well
862     as now obsolete protocol versions, simplying the code.
863 root 1.301 - optimise and simplify generation of random numbers.
864 root 1.303 - correctly provide a non-zero default density for materials, to
865     avoid crashes, fix other bugs in the material handling code.
866     - fix volume calculations.
867     - fix cfpod parsing when multiple verbatim blocks were separated by
868     newlines.
869 root 1.305 - increase monster detection radius from wis/5 to wis/3.
870 root 1.306 - remove old pickup modes.
871     - remove obsolete disarm and search commands (search wasn't working
872     anyways).
873 root 1.308 - fix a crash when an npc applied a sign.
874 root 1.284
875 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
876 root 1.283 - this release is assumed to be very stable.
877     - (maps) radically redesigned and improved tutorial.
878 root 1.280 - directional casting no longer immediately removes the invisible effect.
879 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
880 root 1.272 - fix overflow in lighting calculations.
881     - negative glow radii can no longer cause total darkness.
882 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
883     only maximally-lit ones.
884 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
885     - swashbucklers got the oratory skill now.
886 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
887 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
888 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
889 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
890     (which was probably broken, too).
891 root 1.281 - support negative glow radii during daytime, too.
892     - use circular, not rectangular, viewing area.
893     - use minimum viewing distance of 2 in outdoor maps.
894     - negative glow is stronger than viewing area or lamps.
895 root 1.283 - (arch) new darkness spell face.
896 root 1.272
897 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
898     - (maps) completely redesigned scorn.
899 root 1.269 - "cast light" now works on oneself.
900 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
901     negative glow radii again (they were totally broken before).
902 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
903 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
904 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
905 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
906 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
907     back to the player.
908 root 1.251 - attuned/repell and spell base level system reworked.
909 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
910 root 1.247 be less erratic now.
911 root 1.248 - refuse to write the uuid file if the uuid is zero
912     (to avoid writing it in early crashes).
913 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
914     - speed up emergency_save by not syncing every file separately.
915     - no longer reattach perl to every object on reload, it's slow, and no longer
916     necessary since we don't nuke stashes anymore.
917     - do not bootstrap perl from the commandline args, use separate eval for
918     better error reporting.
919 root 1.259 - fix a crash when pushing cone spells met ice attacks.
920 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
921 root 1.255 - speed up map refresh in server a bit.
922 elmex 1.258 - refactored drop code and fixed some programming errors in it.
923 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
924 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
925 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
926     as the current weight of the inventory.
927 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
928     dragonfire has been introduced for the non-dragon players.
929 root 1.265 - remove unused "tooltype", "start_holding" object slots.
930     - change "weapontype" object slot to uint8.
931     - convert "hide" object slot into flag.
932     - reorder object members for better locality of reference and codesize
933     decrease.
934 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
935 root 1.267 - fix a crash when no skill could be found when killing amonster.
936 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
937     every completed aio operation.
938 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
939     and update mapspaces if necessary.
940 root 1.246
941 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
942 root 1.241 - removed all command line parsing, only env variables are supported
943     anymore.
944 root 1.239 - region-specific monsters will now once more be on the worldmap.
945 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
946 root 1.225 would grow out of bounds.
947 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
948 root 1.222 - fixed a double-escaping bug in the pod-parser.
949     - rewrote the cfpod parser in C++.
950     - hintmode moved to C++, players need to re-set their hintmode if
951     they dislike "show".
952 root 1.231 - fix RIP inscription.
953 root 1.239 - bump login name length from 18 to 20 char max.
954 root 1.231 - correctly support gender in emotes.
955     - correctly support gender in the death messages.
956     - correctly generate death messages for players only when they really die,
957     with increased information.
958 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
959     and data corruption (but apparently was never triggered).
960 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
961 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
962     data corruption bug.
963 root 1.223 - tweak coredumping/monitoring a bit.
964 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
965 root 1.227 - do not crash in the loader when an inventory object could not be loaded
966     (from a corrupted file).
967 root 1.241 - redid skills command to send output to proper channel.
968 root 1.233 - object->map is no longer refcounting.
969 root 1.228 - add FLAG_DEBUG for internal debugging.
970 root 1.231 - add NDI_VERBATIM flag to send_msg.
971 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
972 root 1.240 - player->exists is no longer a sync_job.
973 root 1.233 - split login.ext's player scheduler into
974     it's own player-scheduler.ext extension.
975 root 1.222
976 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
977 root 1.212 - require perl 5.10.
978 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
979 root 1.204 - swap player and observed count's on the map when observing.
980 root 1.205 - add (mostly untested) mapspace perl class and accessors.
981 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
982 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
983     could be found.
984 root 1.208 - pits now have a configurable "random spread" range and default
985 root 1.213 to a radius of two now.
986 root 1.212 - rewrite pay_player_arch.
987     - use a more stable perl_reload implementation.
988     - do not use Symbol::delete_package (causes crashes after perl-reload),
989     use our own, safer, clear_package instead.
990     - when asynchronously dumping core, close all file handles to allow
991     the server to restart concurrently.
992 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
993     sequences, without double-encoding. it should be faster, too.
994     - the above fixes wrong display of help tetx and many other issues.
995 root 1.216 - use lzf and frag packets for large messages for clients supporting them
996 root 1.218 (0.9976+), use it for long books and other messages.
997 root 1.210 - eradicate listen command and corresponding code.
998 root 1.211 - eradicate logs command.
999 root 1.218 - let the client log into the server log, used for crash backtraces.
1000 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1001     old style spell objects with the spell magic bullet.
1002 root 1.220 - (arch) fixed skill less rods in the archetypes
1003 root 1.204
1004 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1005 elmex 1.197 - made jeweler workbench larger and some other minor map
1006     changes in jeweler town.
1007 root 1.196 - fixed wrong item handling in jeweler skill code.
1008 root 1.198 - (arch) use a special "key_random_map" for random map keys
1009     that are used up.
1010 root 1.199 - fix a crash when the player who was observed has logged out long
1011     enough for his region/map to be gone.
1012 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1013 root 1.201 - add some missing dependencies.
1014 root 1.203 - log to /var/log/deliantra/ by default.
1015     - hack observe code to enable smooth movmenet when observing.
1016 elmex 1.195
1017 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1018 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1019 root 1.179 - correctly move gsay to the party channel.
1020 root 1.178 - fix a crash when animate weapon was used in some areas.
1021 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1022 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1023     with NPCs.
1024 elmex 1.175 - (arch) dragon scales got proper type now
1025 root 1.193 - object::decrease would sometimes cause container weights to
1026     be wrong, this has been fixed.
1027 root 1.194 - do not send time updates for newly-seen items.
1028 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1029 root 1.183 - fix cone spells etc. going through walls sometimes.
1030 root 1.186 - fix a weight update bug that sometimes left containers
1031     with wrong weights.
1032 root 1.194 - added auto_apply event and extension for shop tiles.
1033 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1034     - make sure the map is loaded when using a town portal return.
1035 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1036     where healing spells didn't cost any grace.
1037 root 1.173 - fix starvation kill reason.
1038 root 1.174 - fix pk killer name message.
1039 root 1.189 - don't let people apply signs with @match.
1040 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1041     what seems to be the biggets memleak in the server).
1042 elmex 1.171
1043 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1044 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1045     - use anyevent to manage listen ports (this enables IPv6 support).
1046 root 1.167 - server supports ipv6 client connections now.
1047 root 1.168 - use newly-available Coro::AnyEvent.
1048 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1049     to let it handle AIO requests.
1050 root 1.167
1051 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1052 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1053     processing considerably (especially in the client) and reduces data transfers
1054     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1055 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1056     - (map) fixed npc dialogue in pup_land/s_f/special.
1057     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1058     (swarm spells now stay in the player's inventory).
1059 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1060 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1061     archetype *archname* (chairs of different facings were merged).
1062     - bugfix: fix a potential crash issue in find_object_name (not used
1063     normally).
1064 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1065 root 1.164 (destruction, magic missile etc.).
1066 root 1.163 - swarm spells without a direction now use various spiral patterns
1067     instead of being fully random.
1068 root 1.158 - update AnyEvent API to 3.4 and above.
1069 root 1.156
1070 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1071 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1072 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1073 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1074     and for attacking monsters. it also takes about one second to do a jump.
1075 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1076 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1077 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1078 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1079     were created outside a map.
1080 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1081     (fixed by reversing the logic).
1082 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1083 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1084 root 1.154 - bugfix: support random maps >127x127.
1085 root 1.152 - (maps) fixed the death certificate system in nimbus.
1086 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1087 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1088 root 1.147 - (arch) give ball lightning a real name.
1089 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1090 root 1.155 - support cfpod in ex replies (client item tooltips).
1091 root 1.143 - unapply item in range slow when readying a spell.
1092 root 1.148 - bugfix: account for rounding errors in weight updates.
1093 root 1.139 - remove synchronous mkdir in chargen_race_done.
1094     - fix per-race starting maps.
1095 root 1.142 - check hiscore on suicide and quit as well.
1096 root 1.138 - tell players when they are starving.
1097 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1098     - fix map difficulty calculation for generators.
1099 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1100 root 1.149 - support no_drop map header flag (before it was only available internally).
1101 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1102 root 1.133
1103 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1104 root 1.119 - bugfix: custom skill settings were not saved by the server.
1105     - bugfix: remove did not actually remove items from the inventory, leaving
1106 root 1.116 ghost items.
1107 root 1.119 - bugfix: properly update items identified on the ground.
1108 root 1.120 - bugfix: use localtime_r in the logger thread.
1109 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1110     - bugfix: archetype reloads could crash the server.
1111 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1112 elmex 1.114 player is not logged in.
1113 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1114 root 1.117 server startup.
1115 root 1.128 - bugfix: fix the door surround check in the random map generator.
1116     - (maps) fix heaven quest difficulty progression.
1117     - (maps) fix some random map styles.
1118     - dropping items a shop is not interested in won't sell them anymore.
1119     - rods and horns with a too low maximum charge allow now at least one discharge.
1120     - implement kill & death statistics.
1121     - random map preparation is no longer synchronous.
1122     - rewrite find_style in perl, no longer does synchronous I/O.
1123     - improve random map specials placement.
1124     - make the killer a real object pointer instead of a string, improved
1125     kill reason messages.
1126 root 1.117 - take advantage of new aio_close and aio_chmod.
1127 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1128 root 1.125 - change_abil is much faster.
1129 root 1.126 - update the floorbox more often to work around the reverses item order
1130     display in clients.
1131 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1132 root 1.126 - add hints to the invite messages.
1133 root 1.127 - rewrote key<->value pair handling.
1134 root 1.128 - use an independent random number generator for the random map generator.
1135 elmex 1.113
1136 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1137 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1138     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1139     - completely automate the weight handling, should fix all weight
1140     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1141 root 1.103 - reloading archetypes while a user was in the character creation phase
1142     could crash the server.
1143 root 1.106 - fix a nontrivial number of cases of code commented similar
1144     to "is this really correct?", as many of those cases are now handles
1145     automatically by lower level code.
1146     - replace many ad-hoc checks for client visibility by object::visible_to,
1147     should result in broader applicability of functions using it.
1148 root 1.104 - merge items with different arch pointers refering to the same arch
1149     (due to archetype reloads).
1150 root 1.106 - refactored the object remove/insert functions and most related
1151     functions (decrease, split, merge_ob etc.).
1152 root 1.105 - make it compile better on freebsd (reported by pippijn).
1153 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1154 root 1.108 - fix the longstanding "container stays open" bug.
1155 root 1.107 - improved floorbox updating to be incremental and other protocol
1156     optimisations.
1157     - get rid of update_after_inventory_change and only do update stats
1158     for weight once/tick/player at max.
1159 root 1.109 - rewrite party commands, use party channel.
1160 root 1.103
1161 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1162 root 1.97 - properly link against libgthread as that is needed to make the slice
1163     allocator thread-safe.
1164 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1165     recommended configuration) (reported by Samuel Gondouin).
1166 root 1.94 - always put godgiven items into the player inventory, never any containers.
1167 root 1.92 - (maps, arch) the scorn go club was founded!
1168 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1169 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1170     became a real spell-class.
1171 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1172     - (arch) considerably strengthened spark shower and destruction.
1173     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1174     finally reloadable at runtime.
1175     - changed archetype loading algorithm to only require one pass and
1176     use delayed resolving of references.
1177 root 1.101 - examine command now uses the examine infobox.
1178 root 1.102 - implement an "incremental garbage collector" for archetypes.
1179 root 1.98 - enable slice allocator again.
1180 root 1.96 - implement optional free memory poisoning.
1181 root 1.91
1182 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1183 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1184 root 1.85 skill.
1185 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1186     names (also update all maps to use money instead of coins).
1187 root 1.78 - add uuid accessors to perl.
1188     - add coin names and archetype accessors to perl.
1189 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1190 root 1.78 - change perl extensions to not use hardcoded coins and values.
1191 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1192     and be more parsimonous of uuid usage by the exact value out on exit.
1193 root 1.86 - write log messages in another thread, removing another sync point.
1194     - support multi-line log messages in a nicer way.
1195 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1196 root 1.81 - fix a minor memleak in the random map generator.
1197     - some parts of the random map generator are not coroutine-safe,
1198     so only call it "single-threaded".
1199     - major cleanup of memory management in random map generator.
1200 root 1.87 - slight refactoring of the random map generator, faster too.
1201 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1202     bookkeeping bug.
1203 root 1.87 - work around "player is on active list" problem by deactivating player
1204     after loading.
1205 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1206     there have in fact been allocations.
1207 root 1.82 - fix object::insert to do as documented and insert into the env
1208     if necessary.
1209     - fix cf::map::unique_maps.
1210     - fix nrof overflow check in can_merge_slow.
1211     - fix converter code to handle >31 bit values.
1212 elmex 1.83 - added support for the player_sold flag
1213 root 1.84 - converters no longer accept unpaid items.
1214 root 1.88 - canonicalize random map meta files for better unification.
1215 root 1.77
1216 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1217 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1218     when mlockall has been used.
1219 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1220 root 1.72 - use separate thread for ticker timing (and more in the future).
1221     this greatly increases timing accuracy and gets rid of an enourmous
1222     number of gettimeofday calls.
1223 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1224 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1225 root 1.71
1226 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1227 root 1.68 - rebalanced default experience table to be more exponential
1228     and much easier up to level ~40, then moderately harder.
1229 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1230 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1231     - do not exit on reload/load errors but properly cleanup.
1232 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1233 root 1.66
1234 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1235 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1236     (this fixes the jeweler skill).
1237 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1238 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1239 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1240     it has reset, which is better than putting it on the savebed, also as
1241 root 1.321 proof that the player didn't use a savebed).
1242 root 1.59
1243 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1244 root 1.56 - work around perl bug in configure perl module version check.
1245 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1246 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1247 root 1.52 - fix a bug in animate_weapon, causing a crash.
1248 root 1.54 - no longer exit when a coroutine throws an exception.
1249 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1250 root 1.53 - fix the "<player> is nuts" message.
1251 root 1.58 - fix an exception at logout due to the json_coder being gone.
1252 root 1.43 - upgrade to EV version 2.0 API.
1253 root 1.47 - when players don't apply a savebed correctly but stand above one,
1254     do not move or kill them.
1255 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1256 root 1.43 - implement generic framework for server-side resource files.
1257     - implement resource file update event.
1258     - hook experience table update into the framework.
1259     - move jeweler.yaml to resources (arch/).
1260 root 1.44 - switch from Crossfire to Deliantra perl module.
1261     - implement json2json arch filter.
1262 root 1.45 - implement widget protocol version 2, support for ui templates.
1263 root 1.54 - mapinfo is now handled fully asynchronously.
1264 root 1.48 - ext/irc: also log irc messages.
1265 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1266 root 1.43
1267 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1268 elmex 1.41 - limited the number of items that can be picked up and dropped
1269 root 1.42 as temporary measurement against bad performance or dropping things
1270     (this lead to long freezes and triggered the watchdog).
1271 elmex 1.41 - improved the performance of the drop command a bit.
1272 root 1.38 - switch from Event to EV for higher performance, easier usage,
1273     less bugs...
1274 root 1.39 - updated to release version of the gnu affero license.
1275 root 1.38
1276 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1277 root 1.36 - more thoroughly rename the binaries, contact addresses.
1278     - update the copyrights.
1279 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1280     crashes.
1281 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1282     potentially causing crashes.
1283 root 1.35 - assign weapons on user load time, not login-time, avoiding
1284     crashes.
1285    
1286 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1287 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1288 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1289     in some of the maps.
1290 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1291     which is now trivial to do.
1292 root 1.33 - removed all traces of the old (and never working) plug-in interface
1293     (70kb code less on amd64).
1294 root 1.34 - improve/tune scheduling priorities.
1295     - fix some freezing bugs.
1296     - fix a memory corruption problem in dynbuf.printf.
1297     - use channels for chat and many informational commands.
1298     - improved the tutorial.
1299     - create missile is now fixed.
1300     - race fields must now contain archetypes.
1301     - jumping skill now works as advertised.
1302 root 1.31
1303 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1304 root 1.24 - relicense under the gnu affero license.
1305 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1306 root 1.24 - implement server-side framework for generic resources.
1307     - use resource framework for server-provided ambient
1308     music.
1309 root 1.27 - save object owners (players only atm).
1310 root 1.24 - replace limited sound api with server-provided sound effects.
1311     - new sc (sound control) protocol command.
1312     - improve fxix protocol to include types.
1313     - exactly fill tcp segments, if possible.
1314     - output-rate is now an upper limit, the server will automatically
1315     (and quite perfectly) adjust to the network conditions, ensuring
1316     low latency even during bulk transfers (music, images, sounds etc.).
1317     - implement server-side widgets (i.e. client widgets controlled
1318     in the server side). this will allow future expansion without
1319     having to upgrade clients.
1320     - implement a (artwork) world map with realtime player position
1321     tracking.
1322     - new and more efficient extcmd (server still supports old extcmd
1323     protocol).
1324 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1325     calcluation that could be easily exploited by users.
1326     - rebalanced diseases to spread more naturally/evenly.
1327     - completely asynchronous map loading even for tiled maps.
1328 root 1.24 - replace simple messaging protocol with channels carrying metadata
1329     (similar to message types, but more directed at the user).
1330     - reduce command processing latency by a whopping 120ms by
1331     reordering some processing steps inside the server. this directly
1332     reduces lag by 120ms.
1333     - actually send spell faces to the client.
1334 root 1.23 - implement player genders.
1335 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1336     otherwise return to savebed and possible kill if the log-out
1337     was for too long.
1338     - fast socket-dead detection (kick player after 8 seconds without ack).
1339     - greatly reduce the cpu time needed to draw maps _again_.
1340     - archetypes are now subclasses of objects.
1341     - rebalanced shop greed and approval functions to be more realistic
1342     (and likely match the actual intention).
1343 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1344     italic, gender-specific text, paragraphs etc.
1345 root 1.24 - implemented hint framework, players can opt to receive hints.
1346     - implemented (long) book framework, added some books from the cf wiki.
1347 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1348     protocol and is capable of transmitting generic meta information.
1349 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1350     - replace the nexus by a per-player tutorial map that teaches stuff
1351     better than the newbie house.
1352 root 1.18 - fix the magicmap colours.
1353 root 1.19 - optimise map update even more by removing unneeded code and checks.
1354     - decouple map and stats update from pl->ob and use pl->observe instead.
1355     - implement observe command.
1356 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1357     calls with a simple comparison.
1358     - fix a latent crossfire bug that could crash the server because the
1359     map refresh did not update the mapspace.
1360 root 1.24 - support custom keys for regions and maps, regions are now
1361     refcount-managed.
1362     - allow worldmap overlays anywhere in the 000..999 range.
1363     - new system to acquire time slices for background jobs, to reduce
1364     jitter.
1365 root 1.27 - semi-persistent object-referencing framework (currently only players
1366     supported).
1367 root 1.22 - dependency tracking for perl extensions.
1368 root 1.24 - new slag-ex extension for cleaning cauldrons.
1369     - fix invoke result processing.
1370     - there are even less i/o syncpoints in the server now.
1371 root 1.29 - added map-tags extension that scans all maps for object tags
1372     and records them in the database (not used yet).
1373 root 1.28 - metaserver 2 support.
1374 root 1.22 - many more bugfixes and minor optimisations.
1375 root 1.16
1376 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1377 root 1.14 - optimised event invocation (non-wanted events can now be
1378     skipped with 4-5 inlined instructions).
1379 root 1.12 - complete rewrite of town_portal: it now creates a portal
1380     to the "nearest" town only, travel is only possible
1381 root 1.13 to the town and back, anybody can use it (also removes
1382     one of the remaining syncpoints in the server).
1383 root 1.10 - complete rewrite of the range/attack skill slot system:
1384     there are now two slots, one for combat, one for ranged
1385     attacks.
1386     - introduce the concept of a current weapon (either a ranged
1387     or a combat weapon/skill/tool) and switch between them as
1388     needed.
1389     - rewrite bow code so bows get more useful: apply damage,
1390     attacktype and other stats to the arrows and treat
1391     bows as weapons. also rebalance the missile weapons skill
1392     so its damage increases with level.
1393     - rewrite the complete player speed logic: weapon_speed now
1394     works as documented and there are no unnatural speed boosts.
1395 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1396     installation, replacing the old collect scripts and
1397 root 1.9 simplying deployment by scaling and cutting faces as required.
1398     - simplify the map protocol extensively by taking advantage
1399     of missing bigfaces, speeding up map generation immensely.
1400 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1401     other archetypes.
1402     - rationalise archetype, region and treasurelist file format
1403     into a single file format and make them reloadable asynchronously.
1404 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1405     reloadable at runtime.
1406 root 1.6 - implement 64x64 faceset support.
1407     - implement fxixsx protocol that saves
1408     a lot of bandwidth over the old image/face/smooth packets
1409 root 1.11 and allows images > packetsize, incremental and background
1410     transfers.
1411 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1412     on a face basis as opposed to a mapspace basis.
1413 root 1.7 - the server can now rate-limit image uploads to not exceed
1414     a certain (client-configurable) speed while guarenteeing full
1415     freedom of movement.
1416 root 1.8 - implement new ex command to request item descriptions.
1417     - implement new msg command for in-game messages with meta
1418     information (using xml).
1419 root 1.9 - enforce utf-8 for all text messages.
1420 root 1.13 - added micropather (not used yet).
1421 root 1.6 - many, many bugfixes.
1422 root 1.1
1423 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1424 root 1.1 - make coroapi accessible to cf+.
1425     - moved map handling logic completely to perl
1426     - per player maps are now marked in the map
1427 root 1.2 - maps are saved completely differently now,
1428     and much more often.
1429 root 1.17 - rewrote map header parser and writer, to be much faster.
1430 pippijn 1.4 - maps and players are now (in the average case) loaded
1431 root 1.2 and saved completely asynchronously, I/O contention will no
1432     longer freeze the server.
1433 pippijn 1.4 - players and maps can be loaded anytime, without the player
1434 root 1.2 being logged in.
1435 root 1.1 - automatically generate method interfaces for perl from headers
1436     - unbundled freezethaw
1437     - mostly rewrote common/map.C
1438     - completely rewrite server/swap.C
1439     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1440     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1441     - better message for apply failures due to applymode
1442     - removed most all of the weather code
1443     - unified logging to stderr and file
1444     - too many minor changes to document
1445 root 1.615