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Revision: 1.821
Committed: Tue Nov 13 01:12:23 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.820: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.819 TODO: only store face checksums in C++, store everything else in perl
36 root 1.724 - (maps) hopefully fix tobias' tower.
37     - (maps) hopefully fix healing potion vendor in arena entrance.
38 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
39 root 1.739 - it was possible to unapply or half-unapply cursed items in many
40     cases, which confused players and also player state. fixed.
41 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
42     some items. also, no longer uncurses spells or other invisibles.
43     - (arch) remove curse and identify now treta the marked tiem first.
44 root 1.725 - creators no longer identify objects that shouldn't be identified
45     (such as money, which won't stack afterwards).
46 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
47 root 1.746 - (maps) implement a wilderness town portal.
48 root 1.748 - (arch) set proper(?) int values for all monsters.
49 root 1.751 - (maps) fire5.map could destroy players.
50 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
51 root 1.791 - redo all build material faces from scratch.
52 root 1.790 - dropall without arguments now drops all containers.
53 root 1.776 - use blitz++ for vector maths (new dependency).
54 root 1.772 - only match archetype names in artifact allowed names.
55 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
56 root 1.751 - altars with match expressions did not work properly.
57 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
58 root 1.749 - god enemy race check fixed ("god detests your race").
59     - gods errornously allowed any kind of worshipping race, even
60     ones they hate.
61 root 1.726 - use same default config in code as on gameserver.deliantra.net.
62 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
63 root 1.727 our parser.
64 root 1.767 - generate slightly more special exits and avoid warning.
65 root 1.731 - applying a glowing crystal now gives status messages.
66     - fix a memleak in the random map generator.
67     - rework the random map parameter passign a bit to be extendable.
68 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
69     also, improve the quality of the mazes (no longer will the edges
70     almost always form a passage) and add two new types - "rooms"
71     and "braided".
72 root 1.734 - (random maps) add new "cave" layout, which is much more ...
73     cave-like.
74 root 1.744 - (random maps) new layout style "castle" that generates straighish,
75     rogue-ish maps.
76     - (random maps) new layout style "multiple" that simply mixes multiple
77     different styles in different areas.
78 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
79     - rewrite layout management in the random map generator from the
80     ground up.
81 root 1.736 - fix bug in tausworthe rng initialisation.
82     - switched to the faster and hopefully better quality gfsr{24,55} random
83     number generator, the same algorithm that freeciv apparently uses.
84 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
85     memory and imho looks nicer.
86 root 1.741 - (arch) fix samhlaidh archetype.
87 root 1.751 - fix the "archname" match special function.
88 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
89     and other fractal algorithms.
90 root 1.754 - one can no longer emote to logged-out players.
91 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
92     sacks fit on a tile again.
93 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
94 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
95     support background colour for text clients.
96 root 1.763 - (arch) improve automatic name from archname generation.
97 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
98 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
99     match expressions.
100 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
101 root 1.761 - sometimes a special exit wasn't placed when it should have been.
102 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
103 root 1.765 - require EV 4.00.
104 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
105 root 1.766 - add perlxsi.c to cleanfiles.
106 elmex 1.768 - (arch) made speed potions easier for now.
107 root 1.769 - the server didn't properly initialise all client skill slots,
108     no known impact.
109 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
110 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
111 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
112     a generic table/matrix/palette converter to cfutil.
113 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
114     - remove limits of 000..999 from worldmap coordinates, support negative
115     coordinates and introduce z-layers - deliantra is now 3d, in yet another
116     sense.
117 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
118     handle generic "world map areas".
119 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
120 elmex 1.779 - added is_quad flag.
121     - (arch) added quad archetypes.
122     - made the pickaxe mining tool remove quad walls and floors.
123 root 1.780 - move key_values into their own class, simplifiying lots of code and
124     making it possible to use kv pairs easily for maps and other objects as well.
125 root 1.781 - get rid of get_archetype, finally.
126 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
127 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
128     have been removed, and the map "intelligently" changes between active/inactive.
129 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
130 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
131 root 1.787 - server now enforces width/height matches between tiled maps.
132 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
133     for unordered map walks - which should not cause any real issues.
134 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
135 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
136     as all other similar macros - might cause other breakage...
137 root 1.791 - cfutil no longer creates split tiles multiple times due to a
138     off-by-one bug in comparing mtimes.
139     - cfutil now supports type: prefix to derive faces from other faces, which
140     is used for all build materials currently.
141     - require imagemagick >= 6.6.
142 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
143     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
144 root 1.795 - fix the brace command.
145 root 1.799 - implement refcnt_buf.
146     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
147     codesize decrease. wow.
148 root 1.798 - removed version 1 ext/exti command support.
149 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
150 root 1.801 - new extension, ota_update, for online updates of the game client.
151 root 1.802 - implement a simpler config value system for extensions that allows
152     config updates without a reload.
153 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
154 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
155     at it.
156 root 1.805 - make nekosan more disease-resistant.
157     - new event "infect".
158 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
159 root 1.808 - implement simple web server, currently to serve facedata for the html5
160     client.
161 root 1.809 - sort faces by name in the server to improve caching locality in clients.
162 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
163 root 1.811 - add skill_info and spell_paths resources to enable caching the info
164     and removing another command.
165 root 1.814 - add command help info as res/command_help.
166 root 1.812 - assume all clients support the deliantra protocol extensions and allow
167     fxix/extcmd and other protocol "extensions" before setup.
168 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
169     to connect.
170 root 1.815 - implement exti doclet request to request documentation,
171     currently for commands only.
172 root 1.816 - created nickmon extension to monitor nicks.
173 root 1.817 - ix now keeps a copy of the face data while sending, in case the
174     face changes.
175     - do not allocate memory for empty refcnt_bufs.
176     - when faces change, invalidate all clients, not just clients with matching
177     faceset, as faceset only applies to tile resources.
178 root 1.818 - remove dependency on Time::HiRes.
179 root 1.819 - move face data to disk, and load it on each and every access. this saves
180     250mb ram on load, and 130mb ram in general, and only reduces the http
181     server hot cache throughput for faces from ~24000 to ~18000 requests/s
182     on my system. this should make it possible to add a lot more media files
183     in the future, and reduces the memory footprint by the server from 180mb
184     to 60mb ram.
185 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
186 root 1.821 - pod processing could deadlock because the child process might try
187     to gte a lock.
188 root 1.724
189 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
190 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
191     now easily reachable, at a price.
192 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
193 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
194 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
195 elmex 1.630 (by Dustfinger).
196 root 1.681 - (maps) fixed bad floor tile in navar apartment.
197 elmex 1.573 - made (wizard) look_at show also uuids.
198     - added cf::object::find_object_uuid (::find_object already exists!).
199 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
200 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
201 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
202 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
203 elmex 1.568 - (arch) made the hill giants loose more body parts.
204 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
205 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
206     and made them a bit more expensive.
207 root 1.633 - (maps) add more glory hole treasure styles.
208 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
209     in a select number of mlab maps.
210 root 1.667 - (maps) the library should be less of a death trap now.
211     - (maps) exits no longer point to auto-apply exits, most affected
212     maps now have proper doors or a similar solution.
213 root 1.682 - (arch) jumping skill has now physical attacktype.
214 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
215 root 1.691 - enter_map did not normalise the map coordinates when the destination
216     space is blocked, causing badness and freezes for the player.
217 root 1.685 - when applying containers, server checks for the key on activate
218     and also allows players to unapply active containers they don't have
219     a key for.
220 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
221     races files to arch, where they belong (exp_table is no longer in
222     confdir but in datadir now!).
223 root 1.677 - jeweler and sound config files are now normal datafiles as well.
224     - quit_character was causing a runtime exception, causing it to not
225 root 1.672 work since 2.93.
226 root 1.671 - entering a map will now respect move_on and other effects,
227     except for auto-apply exits :/
228 root 1.660 - only talk to the items on the nearest mapspace, or, of there
229     are none, to the player, not ALL items in vicinity.
230 root 1.625 - do not update the floorbox while running, to avoid big item
231     updates that cost network bandwidth and processing power.
232 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
233     caused overflows causing monsters to become living deads.
234 root 1.619 - unapply weapons and armour before trying to improve it.
235 root 1.588 - teach the random map generator the ability to read ".rmg" files
236     that specify which actual style map to generate, and use it for
237     the default decorstyle to avoid inappropriate maps to be used.
238 root 1.639 - support (with some limitations) multiple different skills with the
239     same subtype.
240 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
241     so nekosan could end up beign saved AND escaped to another map.
242 root 1.636 - show invisible no longer makes magic mouths visible.
243 root 1.583 - move_type changes (spells, skills etc.) now will correctly
244     take move_on/move_off into account (e.g. buttons).
245 root 1.582 - display (exit) or (random map) in client for those objects.
246 root 1.606 - removed (useless) spell damage columns from spell info and replace
247 root 1.578 it by effective casting level - clients > 2.10 required to display
248     properly.
249 elmex 1.565 - building of levers/doors works again for all kinds of floors.
250 elmex 1.563 - the player can now withdraw and deposit all the available money.
251 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
252     steinwandstadt/celvear.
253 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
254 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
255     mostly based on the spell's level in the spellbook.
256 root 1.718 - the music scheduler did not properly send new music on region
257     changes.
258 root 1.669 - (maps) fix some map regions and the region tree.
259     - the server will now be more picky when parsing the regions file.
260 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
261 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
262 root 1.566 clients.
263 root 1.690 - follow has been rewritten to be, hopefully, more robust.
264     - follow mode will not be aborted when the follower tries to move.
265 root 1.566 - tcp.ext didn't unbind in reloads.
266     - map-tags.ext didn't properly close the database on reloads.
267 root 1.567 - cfutil skips .-directories when scanning.
268 root 1.571 - build.ext prevents players from building on other player's maps.
269     - rent.ext allows the dm to enter anytime.
270     - NPC_Dialogue adds a new predefined variable, $map.
271     - new "build" event hook.
272 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
273 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
274 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
275     them on loading, for old playerfiles and maps.
276 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
277     would be handled differently nowadays anyway.
278 root 1.584 - random map .meta were not being expired at all.
279 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
280 root 1.586 - update to automake 1.10.
281 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
282     require level 4 anymore.
283 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
284 root 1.590 - monsters now rotate through all skills (in chosen_skill).
285 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
286 root 1.661 - detect/sense curse/magic will no longer work on items that don't
287     need identify.
288 elmex 1.593 - added detect mineral vein spell.
289 root 1.592 - support "wall overlays" in the random map generator - not very generic,
290     used by minable veins.
291 elmex 1.594 - (maps) relocated jeweler town to another directoy.
292 root 1.603 - (arch) implement mining pickaxes and mining skill.
293 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
294 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
295 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
296     of the output is only 1/5th (instead of 1/3rd) of ring level.
297 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
298     generated ring/amulet.
299 root 1.601 - generate most constants for perl automatically.
300 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
301     - when player dies, restore his food to at least 200.
302 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
303 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
304 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
305 root 1.600 - the singing skill actually respects the direction now.
306     - oratory and singing now require a direction.
307 root 1.603 - use_skill now requires that you can actually apply the skill tool.
308 root 1.604 - do not invoke perl on every user command anymore by providing
309 root 1.655 a command and an unknown_command event.
310 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
311     perl to C++, for speed reasons (basically undo patchset 1304).
312     - add a client_destroy event, so we don't have to hook the
313     attachable destroy event (which is called much more often).
314 root 1.606 - removed (unused) FLOOR object type.
315 root 1.607 - fix errornous change_abil messages for rods (and other types).
316 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
317     all into server/commands.C.
318 root 1.609 - save and restore combat/ranged/current slot for players.
319 root 1.610 - the server now batches item's face/fx commands, as opposed
320     to sending one fx per item - helps mostly at connect and
321     with floorbox updates.
322 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
323 root 1.614 - the random map generator now supports selecting difficult for
324     more style categories than just monsters (all except fountains
325     apparently).
326 root 1.617 - object serialiser no longer creates empty "owner" references.
327 root 1.620 - make sure failed castings take some time, too, to avoid being
328     smitten by your god.
329     - many more failmsgs and help texts.
330 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
331 root 1.623 - stop thrown objects when their speed goes too low.
332 root 1.624 - log the number of unique logins seen every minute in a compact
333     format (for statistics).
334 root 1.626 - do not send delitem for players.
335 root 1.627 - support static scalar data members properly in genacc now.
336     - implement "simple" freelist management for objects.
337 root 1.628 - recycle object counts now - to support longer uptimes.
338 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
339     function (and yes, 666 is exact!).
340     - random map generator results should now be fully repeatable.
341 elmex 1.635 - fixed possible crash bug in build code.
342 root 1.638 - rename find_marked_object to ->mark and speed up.
343 root 1.640 - player movers properly destroy themselves when used up, instead
344     of leaking.
345 root 1.642 - do not show msg for unidentified objects that need identification.
346 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
347 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
348     next_line method.
349 root 1.646 - use nicer file format for exp_table and attackmess
350     (more like other resource files).
351     - make parse errors during server startup fatal.
352 root 1.652 - properly initialise all maptile values in constructor.
353     - improved {link} map.
354 root 1.655 - optional unloadable extensions will not lead to an endless loop.
355 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
356 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
357 elmex 1.664 - building listening books is possible again.
358     - (maps, arch) added archetype for building instructions and replaced
359     the copies of the instructions in the maps with it.
360 elmex 1.666 - (arch) made the spark shower spell available in shops.
361 root 1.670 - don't create a second LOGIN event on character creation.
362 root 1.674 - correctly generate "You paid xyz" message in shops.
363 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
364 elmex 1.710 - added a 'password' command, to let DMs change the password of players
365     more conveniently.
366 root 1.680 - correctly save shopitems string, to avoid parse error when reading
367     saved maps.
368     - logging now differentiates between logging levels better.
369 root 1.684 - speed up get_typedata.
370 root 1.689 - fix deadlock problem during server shutdown/reload.
371 root 1.692 - make ext/checkrusage "more" non-blocking.
372     - use common::sense for extensions.
373     - work around a 50.10.0 utf8 caching bug.
374 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
375     "no relation to target" bugs.
376 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
377     modules being loaded from the mainloop, pre-load some more
378     core modules so perl doesn't do it later on.
379 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
380     compiling regexes.
381 root 1.701 - make exp_table and materials file reloadable.
382 root 1.702 - made reload_config non-blocking.
383 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
384     causing server freezes.
385 root 1.704 - store unhashed password, to prepare for safer authentication.
386 root 1.707 - do not log connections from the local host, to help a local
387     watchdog.
388 root 1.714 - fix summon freeze at map borders.
389 root 1.717 - support @group syntax and music config file for music face lists.
390     - run post_init jobs in parallel, they might do I/O.
391 root 1.722 - avoid apply conversion for converters.
392 root 1.562
393 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
394 root 1.558 - (maps) fix travel to valdor and back.
395 root 1.545 - do no longer by default eval map cod ein safe compartments
396     (this can be re-enabled using the safe_eval config option).
397 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
398     in lorak.
399 root 1.559 - fix data corruption issues caused by recursive calls to
400     unordered_mapwalk - now every caller must provide its own
401     buffer.
402 root 1.538 - (maps) improve tindervale maps slightly.
403 root 1.544 - (arch) considerably decrease slag ex price.
404 root 1.540 - (arch) fix filth archetype.
405 root 1.556 - extension dependency resolve was completely broken.
406 root 1.544 - multipart objects would cause save_throw_object to crash - it
407     now acts on the head only.
408 root 1.541 - do not try to connect to an irc server unless explicitly configured.
409 root 1.542 - do not expect decltype() to be available in gcc 4.4.
410 elmex 1.543 - extended the safe perl environment by loops.
411 root 1.547 - (arch) fix "armless cook" facings.
412     - the "experience table" resource item did not have a proper
413     hash associated with it, so updates could not be detected.
414 elmex 1.550 - fixed poison traps in doors.
415 root 1.548 - player->killer_name did not properly flag the name as unicode.
416 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
417     and provide a non-destructive SvPVutf8 variant.
418 root 1.554 - do not allow dragon players to change their title via the settings.
419 elmex 1.552 - ratelimited jeweler skill nugget conversion.
420 root 1.551 - under high load, the server stopped swapping out to make
421     the server more responsive, but making it impossible to reduce
422     the load by... swapping out. slot queuing will now always make
423     some progress.
424     - improve the quality of the load-avg calculation.
425 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
426 root 1.556 - don't fail to write the runtime file if the temporary already exists.
427 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
428     player now.
429 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
430     timestamp and use a tab in the client to increase awareness.
431 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
432     setflag 0 is possible.
433 root 1.560 - make install now deletes old extensions, to ease upgrades in the
434     deliantra vm.
435 root 1.538
436 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
437 root 1.532 - the destruction spell could/would corrupt server memory quite often.
438 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
439     disk, not when it already was in memory.
440 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
441     avoiding livelock during high-load emergency saves.
442 root 1.530 - logging in did not properly unapply all skills.
443 root 1.531 - (maps) make the invite quest marking much more obvious.
444 root 1.533 - (arch) fix warrior archetype names.
445 root 1.532 - map prefetching never prefetch upwards.
446 root 1.534 - wizpass no longer makes you non-blocking.
447 root 1.536 - (maps) add light to some of the special maps, add troll
448     map.
449 root 1.530
450 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
451 root 1.515 - (maps) add gorokh_final mapset from crossfire.
452 root 1.516 - (maps) block most vault-type mlab locations, open up
453     imperial converters for anybody to use.
454 root 1.519 - (maps, arch) replace all permanent stat potions by random
455     variants.
456 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
457 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
458     real player object on player changes.
459 root 1.522 - diseases and maybe other things could sometimes reduce the speed
460     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
461     much grief.
462 root 1.523 - speed_left randomisation was, apparently, totally broken.
463     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
464     of the speed slot internally and in map save files. among other
465     things, this gets rid of all the abs (speed) calls.
466     - reduce map file save files by using abridged keywords aliases.
467 root 1.494 - shop specialisation calculation was totally broken.
468 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
469     now enforced.
470 root 1.498 - fix magic mapping, which only worked for inate spell casting.
471 root 1.495 - godgiven items will now be explicitly described as such.
472 root 1.524 - (arch) dded a quiver of bolts.
473 root 1.504 - materialnames would change "randomly" on every load, only
474     set the material when the materialname was not set before.
475 root 1.497 - balancing change, halve rod recharge speed (instead
476     of 4.8s, the standard rods now recharge in ~10s. not a solution,
477     but still.
478 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
479 root 1.509 the costly flag-checking loop in most cases and using a simple
480     repeat-cache for speed_left.
481 root 1.507 - always delay stats update for players on insert/remove till
482     next tick/command, which saves a lot of cpu cycles on drop/take.
483 root 1.514 - add hint about havign to run to attach unaggressive npcs.
484 root 1.494 - pet monster level was not displayed correctly in "showpets index".
485     - clean up floating point conversions and many similar nitpicks.
486 root 1.502 - fix hanuk altar.
487 root 1.504 - overhaul material system to be much faster, and having less bugs, but
488     still having a lot of cruft :/.
489 root 1.502 - add marble shop floor.
490 root 1.494 - move gcc specifics to new file include/compiler.h.
491     - unrecognised cfpod directives could cause undefined behaviour.
492 root 1.505 - added boes' marble shop to steinwandstadt.
493 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
494     - optimise mapspace updates.
495     - cache volume/items per mapspace.
496 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
497     decrease).
498 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
499     have led to weird item multiplications.
500 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
501 elmex 1.501 - fixed crash bug in learn_spell command.
502 elmex 1.634 - enhanced output of the mapinfo command.
503 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
504 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
505     from perl to c++.
506 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
507     and use it in some "inner" loops.
508 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
509 elmex 1.511 - fixed jeweler experience output to not be floating point.
510 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
511 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
512 root 1.518 - try to prefetch memory inside process_objects, which can give
513     enourmous speed gains.
514     - make some small optimisation to the process_objects loop.
515 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
516     handling different chksum lengths.
517     - check for hash collisions in cfutil.
518     - reduce face checksum size from 6 to 4 bytes.
519 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
520 root 1.523 - removed weather-specific attributes.
521     - fixed genkeywords dependency.
522     - do not clear "randomitems" slot for world underlays.
523     - use "sl" as short-hand for speed_left in save-files, just to make them
524     smaller.
525 root 1.517 - in general, don't crash on value-less resource file lines
526     anymore, due to get_str never returning a 0-pointer.
527 elmex 1.521 - code cleanup in move_symptom.
528 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
529 root 1.494
530 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
531 root 1.481 - some Andrew Madloch wanted, despite being specifically told
532     multiple times that the Deliantra parts additions are under AGPL,
533 root 1.487 lock up the source code of the server within his company.
534 root 1.481 some reorganisations have been done to the sourcecode to make
535     it clearer that this violates the Affero GPL. Help to keep
536     Deliantra free software even for the coming generations
537     and be wary of the promises of Andrew Madloch, he has nothing
538 root 1.487 good in mind for free software.
539 root 1.480 - clarify which files of the server are 100% AGPL.
540 root 1.481 - minor reorganisation, move some GPL code into other files.
541 root 1.483 - implement viewpoint (which is like observe, but only for the map,
542     not stats etc.).
543 root 1.484 - replace magic mapping overlay by a flying bird exposing area
544     on the worldmap (ext/magic_mapping.ext).
545 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
546     - @find results in npc dialogue is now stored in $find.
547 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
548 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
549 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
550     dm instead.
551 root 1.456 - (maps) add town portal to celvear.
552 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
553     mapsets from crossfire, together with associated archetypes.
554 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
555     - (maps) define a new whalingoutpost region.
556 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
557     and most archetypes that go with them (without stoning and swallow effects),
558     casino tokens and stock certificates are also missing.
559 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
560     and santo dominion.
561 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
562     to go with them. also adjusted archetypes to be more korrekt "gotisch".
563 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
564 root 1.460 - properly close client-side dialogue when the player is teleported away.
565 root 1.459 - map-tags did not properly close it's database tables or wait
566     for a quiescent state, causing memory corruption on reload.
567 root 1.454 - support "stat.xyz" accessor in match expressions.
568 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
569 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
570     fixes long answers from npc dialogue).
571 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
572 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
573     and to not add a "put your code here" force needlessly.
574 root 1.463 - (arch) fix or improve many plurals.
575 root 1.465 - markers do no longer add a force if the slaying field is unset.
576 root 1.466 - sped up search-items implementation, but it's still horrible.
577 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
578 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
579     used to reogianise the illogical arch tree a bit.
580 root 1.479 - (maps) import most map names from crossfire.
581 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
582 root 1.483 - fly_high movement gives better los, ignoring blocksview.
583 root 1.488 - the addexp command should now honour skill names with spaces.
584 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
585 root 1.491 - (arch) added many more buildable marble floors.
586 root 1.490 - major namespace cleanup: save 45kb by making functions static
587     that were unnecessarily global.
588 root 1.452
589 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
590 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
591 root 1.451 - fix a memory buffer overflow in the book code.
592 root 1.429 - add @check, @find npc dialogue commands.
593     - (maps) add a number of town interiors.
594 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
595 root 1.451 - (maps) add celvear area from cfextended.
596 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
597     - (server,maps) fix bug causing some library books not to be chained down,
598     cause Scorn/Navar libraries not to have inscribable books.
599 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
600 sf-marcmagus 1.433 inappropriate item power.
601 root 1.448 - (maps) fix intwell balancing issue.
602 root 1.437 - improve the look of generated books.
603 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
604     - fix bug where players could bypass no_drop by putting items in containers.
605 root 1.430 - consecutive commands arriving at the same time in the server would be
606     corrupted if the length was >255.
607 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
608 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
609     and perl.
610 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
611     functionality (and more) inside the same object using the match expressions.
612     - create simpler match expression compiles in many common cases.
613 root 1.439 - reduce object size by removing obsolete "seen_by" member.
614 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
615     of the new dynbuf::splice function (which gave an unexpected net win
616     in code size...).
617 root 1.442 - the server will no longer complain (and subtly fail) when an object
618     being removed from a map causes another object to get removed.
619 root 1.441 - banish strncpy from the server, speed up and simplify sending item
620     descriptions to the client considerably.
621 root 1.442 - add new "in head" set modifier for matches.
622     - new BLOCKED_MOVE event added.
623     - mapscript archetype now has activate_on_xxx true by default, as similar
624     connected elements.
625 root 1.448 - (maps) imported all styles from cfextended except
626 root 1.444 floorstyles/land_plots and monsterstyles.
627 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
628 root 1.446 - don't crash when treasure lists are empty / supply new empty
629     treasurelist for randomitems when none can be found.
630     - implement cf::map::static_maps and use it in map-tags.ext.
631 root 1.449 - fix a bug in map-tag scanning when moving tags.
632 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
633     for a reaction.
634 root 1.447 - implement new "loadall" map loading command, purely for debugging.
635 root 1.429
636 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
637 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
638     but not horns (to make them more useful for content-creators).
639 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
640     2) it skipped spell effects and 3) it didn't handle the case where
641     and object was destroyed while iterating over it correctly. all this
642     allowed players to sometimes walk onto spaces they should not be able to
643     walk on.
644 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
645 root 1.399 - examining an object now dumps the serialised object form when the user
646 root 1.404 is a wizard (wizlook).
647 root 1.421 - altars no longer accept unpaid items.
648 root 1.411 - party spells didn't work all that well.
649 root 1.424 - added complex object matching framework (cf::match), and make altars
650     and pedestals use it.
651 root 1.425 - identified skill-tools show what skill they grant.
652 root 1.399 - display the duration of change_ability spells when examining them
653     (missing: protection spells, but they are a hack...).
654 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
655     adding more variety to the different mushrooms.
656 root 1.398 - fix a minor cfpod formatting bug.
657 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
658     the hintmode setting on the settings page.
659 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
660 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
661 root 1.399 - enable the object loader to also dump archetypes.
662 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
663 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
664 root 1.402 - force the initial face when loading an object that is time-animated
665     or a monster, so it does not have to be specified anymore.
666 root 1.403 - fix a bug where recasting an ability changing spell could shorten
667     its remaining duration.
668 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
669 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
670 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
671     up splay operations as well.
672 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
673 root 1.412 - implement introspection data for C++ classes (%REFLECT).
674 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
675 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
676 root 1.419 - fix transmutation alchemy.
677 root 1.424 - speed up many frequently-invoked C->perl callbacks.
678 root 1.419 - added complex object matching framework, to be used in altars and the like.
679 root 1.426 - switch to YAML::XS from YAML.
680 root 1.396
681 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
682 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
683     that ultimately was not helpful to catch it :)
684 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
685     all callers to use either one or the other, as appropriate. This
686     fixes the (rather fragile) light spell, maybe others.
687     - fixed an overflow and exploit in the bank/payment code.
688     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
689 elmex 1.384 to explain the skill a bit more.
690 root 1.389 - removed a buggy check for zero attacktype. So that we might find
691 elmex 1.388 the real bugs in the archs/maps/objects.
692 elmex 1.394 - Fixed enabling torches with lighters.
693 elmex 1.387 - (maps) Added Heaven Town region.
694     - (arch+maps) Fixed & normalized warriors on map
695     /quests/peterm/CTower/Barracks.
696 root 1.392 - fix the light spell (and possibly diseases and other lights).
697 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
698 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
699     a long time ago, and similar cases are still to be found in the maps.
700     - make the socket_timeout configurable in the code (but not yet for users).
701 root 1.393 - earth wall health bar is now correct.
702 elmex 1.384
703 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
704 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
705     freeze with IO::AIO anymore due this change.
706 root 1.364 - avoid a crash when a player tries to apply a lighter.
707 root 1.376 - allow a spell argument for dimension door.
708 root 1.362 - move shop item listing and some otherstuff into the info tab.
709 root 1.360 - avoid crashes when non-players cast party spells.
710 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
711 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
712     - small improvement of the number of potions in shops
713     (by Job Vranish).
714     - added a few party spells (by Job Vranish).
715 root 1.362 - use a common message dynbuf.
716 root 1.364 - destroying tear down objects will now use the full hp range
717     for animation and will only destroy/lastframe when hp < 0.
718     - allow monsters to use earth to dust.
719     - use manhattan distance for get_rangevector_from_mapcoord, just as
720     in get_rangevector.
721     - los updates now correctly take tiled maps into account.
722     - do los updates even on maps without darkness.
723 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
724 root 1.375 - upgrade to IO::AIO 3.21.
725 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
726 elmex 1.373 - properly catching exceptions from callback in irc.ext.
727 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
728 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
729 elmex 1.368 - (arch) added hint about usage to Slag Ex.
730 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
731     like the rest.
732 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
733 root 1.378 - (arch+maps) added rate limited converter and adjusted
734     /elmex/mana_fountain.
735     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
736     - reduce size of casting_time, move_status, attack_movement,
737     last_heal and last_sp slots, squeezing some more space out of struct
738 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
739     anywhere.
740 root 1.358
741 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
742     - fixed bug in alchemy, where finding the right object for enhancements
743     didn't work.
744 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
745     effects (w.r.t. put_more) per mapspace, to give the server a chance
746     to survive a hundred deathsheads.
747 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
748     disastrous bug of unfortunately unknown proportions...
749 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
750 root 1.343 - use gender-neutral place descriptions for invite.
751 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
752     Thanks go to Lisa Larsen!
753 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
754     anymore).
755 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
756 root 1.345 - use better dependency tracking for include/keyword.h.
757 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
758     so it is possible to invite somebody out of some stck-till-death traps,
759 root 1.346 or simply to commit suicide.
760 root 1.352 - replace the "ignoring delayed commands" message by something more useful
761     (cf. cunning gnome freezeing issue).
762 elmex 1.349 - various fixes for weapon improvements.
763 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
764 root 1.353 - support T and G sequences in cfpod.
765 root 1.343
766 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
767 root 1.339 - convert me command from per-map to chat, which makes more sense, also
768     document it.
769 elmex 1.336 - more than one spellbooks of same class can now be given
770     in class selection.
771 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
772     spell rebalancements.
773 elmex 1.338 - the IRC gateway filters IRC colors now.
774 elmex 1.336
775 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
776 root 1.331 - (arch) fix quiver of Holding Bolts.
777 root 1.332 - applying unpaid items will now examine them.
778 root 1.330 - add "What" column to body command, showing items in that slot.
779 elmex 1.329 - redesigned and rebalanced lamps and torches.
780 root 1.330 - add "..." to item names that have been shortened.
781     - fixed "assign" function that squeezes strings into fixed length.
782 elmex 1.333 - add cursed effect to lamps and (some) torches.
783 elmex 1.334 - fixed bad assigned crafting skills and their tools.
784 root 1.312
785 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
786 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
787 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
788 root 1.312 - make monster smell logic dependent on their wisdom stat.
789 root 1.324 - put the death reason into a separate tab.
790     - converted "connected" slot to string, cleanly got rid of some ugly
791     hacks such as the path_attuned hack.
792 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
793     - replace one-at-a-time hash by faster than smaller FNV-1a hash
794     when hashing strings.
795 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
796 elmex 1.320 whether the right cauldron is used.
797 root 1.313 - considerably optimise shared string implementation by
798 root 1.316 making its null value a compiletime constant.
799 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
800     as well as using shstr_cmp to pass shared stringsa round efficiently,
801     for lots of code size savings.
802 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
803     they are sleeping: generators now check for the sleeping flag.
804 root 1.318 - tell gcc not to excessively inline some perl interface functions.
805 root 1.322 - remove marking rune length limit.
806 root 1.323 - fix formatting of cfpod when a verbatim block was following
807     a single newline.
808     - move resistances, statistics and showpets command output into tabs.
809 root 1.326 - implement map scripts that can replace the boulder logic without
810     having to write extensions.
811 root 1.310
812 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
813 root 1.302 - fix a longstanding bug that teared multipart monsters
814     at map boundaries apart.
815 root 1.292 - temporarily make permanently invisible player visible when
816     he/she makes noise.
817 root 1.284 - fix being able to see through walls a bit.
818 root 1.303 - improve look at output.
819 root 1.285 - completely replaced the line of sight algorithm with a variant
820     of spiral fov capable of visibility grades and arbitrary
821     shadow angles, that uses less memory and less code.
822     - the new los code supports arbitrary map rectangles and loosens
823 root 1.310 other restrictions of the old code, supporting further optimisations.
824     - update los if blocksview-objects are inserted in a map, not just when
825 root 1.287 removed (e.g. for summon fog).
826 root 1.303 - permanent invisibility doesn't make immune against making noise:
827     implement a noise system that allows monsters to locate the player
828     when he/she makes noise.
829     - implement a primitive smell system that monsters can use to track
830     players.
831 elmex 1.288 - create bomb now also works when casted by door traps.
832 elmex 1.290 - (arch) new torch graphics.
833 root 1.289 - (maps) considerably soften the subway spider.
834 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
835     the guards from being killed by players.
836 root 1.310 - (maps) lots of tweaks in and around scorn.
837     - (maps) use special non-blocksview jungle, mountain and
838     darkforest freely on the worldmap, to get gradual sight obstacles
839     instead of total blackout in those areas.
840 root 1.289 - no maximum darkness for outdoor maps anymore.
841 root 1.291 - add more hints, fix some messages.
842 root 1.292 - fix a bug: firing rods should tell you something about them.
843     - make light additive even within players.
844 root 1.293 - darken xrays effect a bit.
845     - improve handling of los changes when inserting or removing
846     objects, not perfect yet.
847     - make map darkness signed (formerly unsigned) to allow
848 root 1.294 ambient lighting and centrally manage darkness as an offset.
849     - revamped, fixed and documented the server calendrics, also
850     tell users the current time and data, to improve awareness.
851     - implement proper wizlook flag and handling of wizlook, instead
852     of dumbly just clearing los once.
853 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
854     and has a smaller runtime variance.
855 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
856     making them actually useful.
857     - see_in_dark now increases the viewing radius by 3.
858 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
859     speedup, as well as in many other places.
860 root 1.299 - remove support for extended map infos - these are not used
861     by the deliantra client and removing them gives us a 10% speedup
862     when sending map changes.
863 root 1.300 - remove most gcfclient and other client bug workarounds, as well
864     as now obsolete protocol versions, simplying the code.
865 root 1.301 - optimise and simplify generation of random numbers.
866 root 1.303 - correctly provide a non-zero default density for materials, to
867     avoid crashes, fix other bugs in the material handling code.
868     - fix volume calculations.
869     - fix cfpod parsing when multiple verbatim blocks were separated by
870     newlines.
871 root 1.305 - increase monster detection radius from wis/5 to wis/3.
872 root 1.306 - remove old pickup modes.
873     - remove obsolete disarm and search commands (search wasn't working
874     anyways).
875 root 1.308 - fix a crash when an npc applied a sign.
876 root 1.284
877 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
878 root 1.283 - this release is assumed to be very stable.
879     - (maps) radically redesigned and improved tutorial.
880 root 1.280 - directional casting no longer immediately removes the invisible effect.
881 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
882 root 1.272 - fix overflow in lighting calculations.
883     - negative glow radii can no longer cause total darkness.
884 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
885     only maximally-lit ones.
886 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
887     - swashbucklers got the oratory skill now.
888 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
889 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
890 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
891 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
892     (which was probably broken, too).
893 root 1.281 - support negative glow radii during daytime, too.
894     - use circular, not rectangular, viewing area.
895     - use minimum viewing distance of 2 in outdoor maps.
896     - negative glow is stronger than viewing area or lamps.
897 root 1.283 - (arch) new darkness spell face.
898 root 1.272
899 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
900     - (maps) completely redesigned scorn.
901 root 1.269 - "cast light" now works on oneself.
902 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
903     negative glow radii again (they were totally broken before).
904 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
905 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
906 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
907 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
908 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
909     back to the player.
910 root 1.251 - attuned/repell and spell base level system reworked.
911 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
912 root 1.247 be less erratic now.
913 root 1.248 - refuse to write the uuid file if the uuid is zero
914     (to avoid writing it in early crashes).
915 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
916     - speed up emergency_save by not syncing every file separately.
917     - no longer reattach perl to every object on reload, it's slow, and no longer
918     necessary since we don't nuke stashes anymore.
919     - do not bootstrap perl from the commandline args, use separate eval for
920     better error reporting.
921 root 1.259 - fix a crash when pushing cone spells met ice attacks.
922 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
923 root 1.255 - speed up map refresh in server a bit.
924 elmex 1.258 - refactored drop code and fixed some programming errors in it.
925 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
926 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
927 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
928     as the current weight of the inventory.
929 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
930     dragonfire has been introduced for the non-dragon players.
931 root 1.265 - remove unused "tooltype", "start_holding" object slots.
932     - change "weapontype" object slot to uint8.
933     - convert "hide" object slot into flag.
934     - reorder object members for better locality of reference and codesize
935     decrease.
936 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
937 root 1.267 - fix a crash when no skill could be found when killing amonster.
938 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
939     every completed aio operation.
940 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
941     and update mapspaces if necessary.
942 root 1.246
943 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
944 root 1.241 - removed all command line parsing, only env variables are supported
945     anymore.
946 root 1.239 - region-specific monsters will now once more be on the worldmap.
947 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
948 root 1.225 would grow out of bounds.
949 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
950 root 1.222 - fixed a double-escaping bug in the pod-parser.
951     - rewrote the cfpod parser in C++.
952     - hintmode moved to C++, players need to re-set their hintmode if
953     they dislike "show".
954 root 1.231 - fix RIP inscription.
955 root 1.239 - bump login name length from 18 to 20 char max.
956 root 1.231 - correctly support gender in emotes.
957     - correctly support gender in the death messages.
958     - correctly generate death messages for players only when they really die,
959     with increased information.
960 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
961     and data corruption (but apparently was never triggered).
962 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
963 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
964     data corruption bug.
965 root 1.223 - tweak coredumping/monitoring a bit.
966 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
967 root 1.227 - do not crash in the loader when an inventory object could not be loaded
968     (from a corrupted file).
969 root 1.241 - redid skills command to send output to proper channel.
970 root 1.233 - object->map is no longer refcounting.
971 root 1.228 - add FLAG_DEBUG for internal debugging.
972 root 1.231 - add NDI_VERBATIM flag to send_msg.
973 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
974 root 1.240 - player->exists is no longer a sync_job.
975 root 1.233 - split login.ext's player scheduler into
976     it's own player-scheduler.ext extension.
977 root 1.222
978 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
979 root 1.212 - require perl 5.10.
980 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
981 root 1.204 - swap player and observed count's on the map when observing.
982 root 1.205 - add (mostly untested) mapspace perl class and accessors.
983 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
984 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
985     could be found.
986 root 1.208 - pits now have a configurable "random spread" range and default
987 root 1.213 to a radius of two now.
988 root 1.212 - rewrite pay_player_arch.
989     - use a more stable perl_reload implementation.
990     - do not use Symbol::delete_package (causes crashes after perl-reload),
991     use our own, safer, clear_package instead.
992     - when asynchronously dumping core, close all file handles to allow
993     the server to restart concurrently.
994 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
995     sequences, without double-encoding. it should be faster, too.
996     - the above fixes wrong display of help tetx and many other issues.
997 root 1.216 - use lzf and frag packets for large messages for clients supporting them
998 root 1.218 (0.9976+), use it for long books and other messages.
999 root 1.210 - eradicate listen command and corresponding code.
1000 root 1.211 - eradicate logs command.
1001 root 1.218 - let the client log into the server log, used for crash backtraces.
1002 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1003     old style spell objects with the spell magic bullet.
1004 root 1.220 - (arch) fixed skill less rods in the archetypes
1005 root 1.204
1006 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1007 elmex 1.197 - made jeweler workbench larger and some other minor map
1008     changes in jeweler town.
1009 root 1.196 - fixed wrong item handling in jeweler skill code.
1010 root 1.198 - (arch) use a special "key_random_map" for random map keys
1011     that are used up.
1012 root 1.199 - fix a crash when the player who was observed has logged out long
1013     enough for his region/map to be gone.
1014 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1015 root 1.201 - add some missing dependencies.
1016 root 1.203 - log to /var/log/deliantra/ by default.
1017     - hack observe code to enable smooth movmenet when observing.
1018 elmex 1.195
1019 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1020 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1021 root 1.179 - correctly move gsay to the party channel.
1022 root 1.178 - fix a crash when animate weapon was used in some areas.
1023 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1024 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1025     with NPCs.
1026 elmex 1.175 - (arch) dragon scales got proper type now
1027 root 1.193 - object::decrease would sometimes cause container weights to
1028     be wrong, this has been fixed.
1029 root 1.194 - do not send time updates for newly-seen items.
1030 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1031 root 1.183 - fix cone spells etc. going through walls sometimes.
1032 root 1.186 - fix a weight update bug that sometimes left containers
1033     with wrong weights.
1034 root 1.194 - added auto_apply event and extension for shop tiles.
1035 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1036     - make sure the map is loaded when using a town portal return.
1037 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1038     where healing spells didn't cost any grace.
1039 root 1.173 - fix starvation kill reason.
1040 root 1.174 - fix pk killer name message.
1041 root 1.189 - don't let people apply signs with @match.
1042 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1043     what seems to be the biggets memleak in the server).
1044 elmex 1.171
1045 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1046 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1047     - use anyevent to manage listen ports (this enables IPv6 support).
1048 root 1.167 - server supports ipv6 client connections now.
1049 root 1.168 - use newly-available Coro::AnyEvent.
1050 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1051     to let it handle AIO requests.
1052 root 1.167
1053 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1054 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1055     processing considerably (especially in the client) and reduces data transfers
1056     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1057 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1058     - (map) fixed npc dialogue in pup_land/s_f/special.
1059     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1060     (swarm spells now stay in the player's inventory).
1061 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1062 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1063     archetype *archname* (chairs of different facings were merged).
1064     - bugfix: fix a potential crash issue in find_object_name (not used
1065     normally).
1066 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1067 root 1.164 (destruction, magic missile etc.).
1068 root 1.163 - swarm spells without a direction now use various spiral patterns
1069     instead of being fully random.
1070 root 1.158 - update AnyEvent API to 3.4 and above.
1071 root 1.156
1072 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1073 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1074 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1075 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1076     and for attacking monsters. it also takes about one second to do a jump.
1077 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1078 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1079 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1080 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1081     were created outside a map.
1082 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1083     (fixed by reversing the logic).
1084 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1085 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1086 root 1.154 - bugfix: support random maps >127x127.
1087 root 1.152 - (maps) fixed the death certificate system in nimbus.
1088 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1089 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1090 root 1.147 - (arch) give ball lightning a real name.
1091 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1092 root 1.155 - support cfpod in ex replies (client item tooltips).
1093 root 1.143 - unapply item in range slow when readying a spell.
1094 root 1.148 - bugfix: account for rounding errors in weight updates.
1095 root 1.139 - remove synchronous mkdir in chargen_race_done.
1096     - fix per-race starting maps.
1097 root 1.142 - check hiscore on suicide and quit as well.
1098 root 1.138 - tell players when they are starving.
1099 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1100     - fix map difficulty calculation for generators.
1101 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1102 root 1.149 - support no_drop map header flag (before it was only available internally).
1103 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1104 root 1.133
1105 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1106 root 1.119 - bugfix: custom skill settings were not saved by the server.
1107     - bugfix: remove did not actually remove items from the inventory, leaving
1108 root 1.116 ghost items.
1109 root 1.119 - bugfix: properly update items identified on the ground.
1110 root 1.120 - bugfix: use localtime_r in the logger thread.
1111 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1112     - bugfix: archetype reloads could crash the server.
1113 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1114 elmex 1.114 player is not logged in.
1115 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1116 root 1.117 server startup.
1117 root 1.128 - bugfix: fix the door surround check in the random map generator.
1118     - (maps) fix heaven quest difficulty progression.
1119     - (maps) fix some random map styles.
1120     - dropping items a shop is not interested in won't sell them anymore.
1121     - rods and horns with a too low maximum charge allow now at least one discharge.
1122     - implement kill & death statistics.
1123     - random map preparation is no longer synchronous.
1124     - rewrite find_style in perl, no longer does synchronous I/O.
1125     - improve random map specials placement.
1126     - make the killer a real object pointer instead of a string, improved
1127     kill reason messages.
1128 root 1.117 - take advantage of new aio_close and aio_chmod.
1129 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1130 root 1.125 - change_abil is much faster.
1131 root 1.126 - update the floorbox more often to work around the reverses item order
1132     display in clients.
1133 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1134 root 1.126 - add hints to the invite messages.
1135 root 1.127 - rewrote key<->value pair handling.
1136 root 1.128 - use an independent random number generator for the random map generator.
1137 elmex 1.113
1138 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1139 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1140     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1141     - completely automate the weight handling, should fix all weight
1142     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1143 root 1.103 - reloading archetypes while a user was in the character creation phase
1144     could crash the server.
1145 root 1.106 - fix a nontrivial number of cases of code commented similar
1146     to "is this really correct?", as many of those cases are now handles
1147     automatically by lower level code.
1148     - replace many ad-hoc checks for client visibility by object::visible_to,
1149     should result in broader applicability of functions using it.
1150 root 1.104 - merge items with different arch pointers refering to the same arch
1151     (due to archetype reloads).
1152 root 1.106 - refactored the object remove/insert functions and most related
1153     functions (decrease, split, merge_ob etc.).
1154 root 1.105 - make it compile better on freebsd (reported by pippijn).
1155 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1156 root 1.108 - fix the longstanding "container stays open" bug.
1157 root 1.107 - improved floorbox updating to be incremental and other protocol
1158     optimisations.
1159     - get rid of update_after_inventory_change and only do update stats
1160     for weight once/tick/player at max.
1161 root 1.109 - rewrite party commands, use party channel.
1162 root 1.103
1163 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1164 root 1.97 - properly link against libgthread as that is needed to make the slice
1165     allocator thread-safe.
1166 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1167     recommended configuration) (reported by Samuel Gondouin).
1168 root 1.94 - always put godgiven items into the player inventory, never any containers.
1169 root 1.92 - (maps, arch) the scorn go club was founded!
1170 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1171 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1172     became a real spell-class.
1173 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1174     - (arch) considerably strengthened spark shower and destruction.
1175     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1176     finally reloadable at runtime.
1177     - changed archetype loading algorithm to only require one pass and
1178     use delayed resolving of references.
1179 root 1.101 - examine command now uses the examine infobox.
1180 root 1.102 - implement an "incremental garbage collector" for archetypes.
1181 root 1.98 - enable slice allocator again.
1182 root 1.96 - implement optional free memory poisoning.
1183 root 1.91
1184 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1185 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1186 root 1.85 skill.
1187 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1188     names (also update all maps to use money instead of coins).
1189 root 1.78 - add uuid accessors to perl.
1190     - add coin names and archetype accessors to perl.
1191 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1192 root 1.78 - change perl extensions to not use hardcoded coins and values.
1193 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1194     and be more parsimonous of uuid usage by the exact value out on exit.
1195 root 1.86 - write log messages in another thread, removing another sync point.
1196     - support multi-line log messages in a nicer way.
1197 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1198 root 1.81 - fix a minor memleak in the random map generator.
1199     - some parts of the random map generator are not coroutine-safe,
1200     so only call it "single-threaded".
1201     - major cleanup of memory management in random map generator.
1202 root 1.87 - slight refactoring of the random map generator, faster too.
1203 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1204     bookkeeping bug.
1205 root 1.87 - work around "player is on active list" problem by deactivating player
1206     after loading.
1207 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1208     there have in fact been allocations.
1209 root 1.82 - fix object::insert to do as documented and insert into the env
1210     if necessary.
1211     - fix cf::map::unique_maps.
1212     - fix nrof overflow check in can_merge_slow.
1213     - fix converter code to handle >31 bit values.
1214 elmex 1.83 - added support for the player_sold flag
1215 root 1.84 - converters no longer accept unpaid items.
1216 root 1.88 - canonicalize random map meta files for better unification.
1217 root 1.77
1218 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1219 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1220     when mlockall has been used.
1221 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1222 root 1.72 - use separate thread for ticker timing (and more in the future).
1223     this greatly increases timing accuracy and gets rid of an enourmous
1224     number of gettimeofday calls.
1225 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1226 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1227 root 1.71
1228 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1229 root 1.68 - rebalanced default experience table to be more exponential
1230     and much easier up to level ~40, then moderately harder.
1231 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1232 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1233     - do not exit on reload/load errors but properly cleanup.
1234 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1235 root 1.66
1236 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1237 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1238     (this fixes the jeweler skill).
1239 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1240 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1241 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1242     it has reset, which is better than putting it on the savebed, also as
1243 root 1.321 proof that the player didn't use a savebed).
1244 root 1.59
1245 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1246 root 1.56 - work around perl bug in configure perl module version check.
1247 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1248 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1249 root 1.52 - fix a bug in animate_weapon, causing a crash.
1250 root 1.54 - no longer exit when a coroutine throws an exception.
1251 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1252 root 1.53 - fix the "<player> is nuts" message.
1253 root 1.58 - fix an exception at logout due to the json_coder being gone.
1254 root 1.43 - upgrade to EV version 2.0 API.
1255 root 1.47 - when players don't apply a savebed correctly but stand above one,
1256     do not move or kill them.
1257 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1258 root 1.43 - implement generic framework for server-side resource files.
1259     - implement resource file update event.
1260     - hook experience table update into the framework.
1261     - move jeweler.yaml to resources (arch/).
1262 root 1.44 - switch from Crossfire to Deliantra perl module.
1263     - implement json2json arch filter.
1264 root 1.45 - implement widget protocol version 2, support for ui templates.
1265 root 1.54 - mapinfo is now handled fully asynchronously.
1266 root 1.48 - ext/irc: also log irc messages.
1267 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1268 root 1.43
1269 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1270 elmex 1.41 - limited the number of items that can be picked up and dropped
1271 root 1.42 as temporary measurement against bad performance or dropping things
1272     (this lead to long freezes and triggered the watchdog).
1273 elmex 1.41 - improved the performance of the drop command a bit.
1274 root 1.38 - switch from Event to EV for higher performance, easier usage,
1275     less bugs...
1276 root 1.39 - updated to release version of the gnu affero license.
1277 root 1.38
1278 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1279 root 1.36 - more thoroughly rename the binaries, contact addresses.
1280     - update the copyrights.
1281 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1282     crashes.
1283 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1284     potentially causing crashes.
1285 root 1.35 - assign weapons on user load time, not login-time, avoiding
1286     crashes.
1287    
1288 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1289 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1290 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1291     in some of the maps.
1292 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1293     which is now trivial to do.
1294 root 1.33 - removed all traces of the old (and never working) plug-in interface
1295     (70kb code less on amd64).
1296 root 1.34 - improve/tune scheduling priorities.
1297     - fix some freezing bugs.
1298     - fix a memory corruption problem in dynbuf.printf.
1299     - use channels for chat and many informational commands.
1300     - improved the tutorial.
1301     - create missile is now fixed.
1302     - race fields must now contain archetypes.
1303     - jumping skill now works as advertised.
1304 root 1.31
1305 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1306 root 1.24 - relicense under the gnu affero license.
1307 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1308 root 1.24 - implement server-side framework for generic resources.
1309     - use resource framework for server-provided ambient
1310     music.
1311 root 1.27 - save object owners (players only atm).
1312 root 1.24 - replace limited sound api with server-provided sound effects.
1313     - new sc (sound control) protocol command.
1314     - improve fxix protocol to include types.
1315     - exactly fill tcp segments, if possible.
1316     - output-rate is now an upper limit, the server will automatically
1317     (and quite perfectly) adjust to the network conditions, ensuring
1318     low latency even during bulk transfers (music, images, sounds etc.).
1319     - implement server-side widgets (i.e. client widgets controlled
1320     in the server side). this will allow future expansion without
1321     having to upgrade clients.
1322     - implement a (artwork) world map with realtime player position
1323     tracking.
1324     - new and more efficient extcmd (server still supports old extcmd
1325     protocol).
1326 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1327     calcluation that could be easily exploited by users.
1328     - rebalanced diseases to spread more naturally/evenly.
1329     - completely asynchronous map loading even for tiled maps.
1330 root 1.24 - replace simple messaging protocol with channels carrying metadata
1331     (similar to message types, but more directed at the user).
1332     - reduce command processing latency by a whopping 120ms by
1333     reordering some processing steps inside the server. this directly
1334     reduces lag by 120ms.
1335     - actually send spell faces to the client.
1336 root 1.23 - implement player genders.
1337 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1338     otherwise return to savebed and possible kill if the log-out
1339     was for too long.
1340     - fast socket-dead detection (kick player after 8 seconds without ack).
1341     - greatly reduce the cpu time needed to draw maps _again_.
1342     - archetypes are now subclasses of objects.
1343     - rebalanced shop greed and approval functions to be more realistic
1344     (and likely match the actual intention).
1345 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1346     italic, gender-specific text, paragraphs etc.
1347 root 1.24 - implemented hint framework, players can opt to receive hints.
1348     - implemented (long) book framework, added some books from the cf wiki.
1349 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1350     protocol and is capable of transmitting generic meta information.
1351 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1352     - replace the nexus by a per-player tutorial map that teaches stuff
1353     better than the newbie house.
1354 root 1.18 - fix the magicmap colours.
1355 root 1.19 - optimise map update even more by removing unneeded code and checks.
1356     - decouple map and stats update from pl->ob and use pl->observe instead.
1357     - implement observe command.
1358 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1359     calls with a simple comparison.
1360     - fix a latent crossfire bug that could crash the server because the
1361     map refresh did not update the mapspace.
1362 root 1.24 - support custom keys for regions and maps, regions are now
1363     refcount-managed.
1364     - allow worldmap overlays anywhere in the 000..999 range.
1365     - new system to acquire time slices for background jobs, to reduce
1366     jitter.
1367 root 1.27 - semi-persistent object-referencing framework (currently only players
1368     supported).
1369 root 1.22 - dependency tracking for perl extensions.
1370 root 1.24 - new slag-ex extension for cleaning cauldrons.
1371     - fix invoke result processing.
1372     - there are even less i/o syncpoints in the server now.
1373 root 1.29 - added map-tags extension that scans all maps for object tags
1374     and records them in the database (not used yet).
1375 root 1.28 - metaserver 2 support.
1376 root 1.22 - many more bugfixes and minor optimisations.
1377 root 1.16
1378 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1379 root 1.14 - optimised event invocation (non-wanted events can now be
1380     skipped with 4-5 inlined instructions).
1381 root 1.12 - complete rewrite of town_portal: it now creates a portal
1382     to the "nearest" town only, travel is only possible
1383 root 1.13 to the town and back, anybody can use it (also removes
1384     one of the remaining syncpoints in the server).
1385 root 1.10 - complete rewrite of the range/attack skill slot system:
1386     there are now two slots, one for combat, one for ranged
1387     attacks.
1388     - introduce the concept of a current weapon (either a ranged
1389     or a combat weapon/skill/tool) and switch between them as
1390     needed.
1391     - rewrite bow code so bows get more useful: apply damage,
1392     attacktype and other stats to the arrows and treat
1393     bows as weapons. also rebalance the missile weapons skill
1394     so its damage increases with level.
1395     - rewrite the complete player speed logic: weapon_speed now
1396     works as documented and there are no unnatural speed boosts.
1397 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1398     installation, replacing the old collect scripts and
1399 root 1.9 simplying deployment by scaling and cutting faces as required.
1400     - simplify the map protocol extensively by taking advantage
1401     of missing bigfaces, speeding up map generation immensely.
1402 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1403     other archetypes.
1404     - rationalise archetype, region and treasurelist file format
1405     into a single file format and make them reloadable asynchronously.
1406 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1407     reloadable at runtime.
1408 root 1.6 - implement 64x64 faceset support.
1409     - implement fxixsx protocol that saves
1410     a lot of bandwidth over the old image/face/smooth packets
1411 root 1.11 and allows images > packetsize, incremental and background
1412     transfers.
1413 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1414     on a face basis as opposed to a mapspace basis.
1415 root 1.7 - the server can now rate-limit image uploads to not exceed
1416     a certain (client-configurable) speed while guarenteeing full
1417     freedom of movement.
1418 root 1.8 - implement new ex command to request item descriptions.
1419     - implement new msg command for in-game messages with meta
1420     information (using xml).
1421 root 1.9 - enforce utf-8 for all text messages.
1422 root 1.13 - added micropather (not used yet).
1423 root 1.6 - many, many bugfixes.
1424 root 1.1
1425 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1426 root 1.1 - make coroapi accessible to cf+.
1427     - moved map handling logic completely to perl
1428     - per player maps are now marked in the map
1429 root 1.2 - maps are saved completely differently now,
1430     and much more often.
1431 root 1.17 - rewrote map header parser and writer, to be much faster.
1432 pippijn 1.4 - maps and players are now (in the average case) loaded
1433 root 1.2 and saved completely asynchronously, I/O contention will no
1434     longer freeze the server.
1435 pippijn 1.4 - players and maps can be loaded anytime, without the player
1436 root 1.2 being logged in.
1437 root 1.1 - automatically generate method interfaces for perl from headers
1438     - unbundled freezethaw
1439     - mostly rewrote common/map.C
1440     - completely rewrite server/swap.C
1441     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1442     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1443     - better message for apply failures due to applymode
1444     - removed most all of the weather code
1445     - unified logging to stderr and file
1446     - too many minor changes to document
1447 root 1.615