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Revision: 1.822
Committed: Thu Nov 15 04:50:50 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
Changes since 1.821: +2 -1 lines
Log Message:
ncom bye bye

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.819 TODO: only store face checksums in C++, store everything else in perl
36 root 1.724 - (maps) hopefully fix tobias' tower.
37     - (maps) hopefully fix healing potion vendor in arena entrance.
38 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
39 root 1.739 - it was possible to unapply or half-unapply cursed items in many
40     cases, which confused players and also player state. fixed.
41 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
42     some items. also, no longer uncurses spells or other invisibles.
43     - (arch) remove curse and identify now treta the marked tiem first.
44 root 1.725 - creators no longer identify objects that shouldn't be identified
45     (such as money, which won't stack afterwards).
46 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
47 root 1.746 - (maps) implement a wilderness town portal.
48 root 1.748 - (arch) set proper(?) int values for all monsters.
49 root 1.751 - (maps) fire5.map could destroy players.
50 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
51 root 1.791 - redo all build material faces from scratch.
52 root 1.790 - dropall without arguments now drops all containers.
53 root 1.776 - use blitz++ for vector maths (new dependency).
54 root 1.772 - only match archetype names in artifact allowed names.
55 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
56 root 1.751 - altars with match expressions did not work properly.
57 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
58 root 1.749 - god enemy race check fixed ("god detests your race").
59     - gods errornously allowed any kind of worshipping race, even
60     ones they hate.
61 root 1.726 - use same default config in code as on gameserver.deliantra.net.
62 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
63 root 1.727 our parser.
64 root 1.767 - generate slightly more special exits and avoid warning.
65 root 1.731 - applying a glowing crystal now gives status messages.
66     - fix a memleak in the random map generator.
67     - rework the random map parameter passign a bit to be extendable.
68 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
69     also, improve the quality of the mazes (no longer will the edges
70     almost always form a passage) and add two new types - "rooms"
71     and "braided".
72 root 1.734 - (random maps) add new "cave" layout, which is much more ...
73     cave-like.
74 root 1.744 - (random maps) new layout style "castle" that generates straighish,
75     rogue-ish maps.
76     - (random maps) new layout style "multiple" that simply mixes multiple
77     different styles in different areas.
78 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
79     - rewrite layout management in the random map generator from the
80     ground up.
81 root 1.736 - fix bug in tausworthe rng initialisation.
82     - switched to the faster and hopefully better quality gfsr{24,55} random
83     number generator, the same algorithm that freeciv apparently uses.
84 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
85     memory and imho looks nicer.
86 root 1.741 - (arch) fix samhlaidh archetype.
87 root 1.751 - fix the "archname" match special function.
88 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
89     and other fractal algorithms.
90 root 1.754 - one can no longer emote to logged-out players.
91 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
92     sacks fit on a tile again.
93 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
94 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
95     support background colour for text clients.
96 root 1.763 - (arch) improve automatic name from archname generation.
97 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
98 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
99     match expressions.
100 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
101 root 1.761 - sometimes a special exit wasn't placed when it should have been.
102 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
103 root 1.765 - require EV 4.00.
104 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
105 root 1.766 - add perlxsi.c to cleanfiles.
106 elmex 1.768 - (arch) made speed potions easier for now.
107 root 1.769 - the server didn't properly initialise all client skill slots,
108     no known impact.
109 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
110 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
111 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
112     a generic table/matrix/palette converter to cfutil.
113 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
114     - remove limits of 000..999 from worldmap coordinates, support negative
115     coordinates and introduce z-layers - deliantra is now 3d, in yet another
116     sense.
117 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
118     handle generic "world map areas".
119 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
120 elmex 1.779 - added is_quad flag.
121     - (arch) added quad archetypes.
122     - made the pickaxe mining tool remove quad walls and floors.
123 root 1.780 - move key_values into their own class, simplifiying lots of code and
124     making it possible to use kv pairs easily for maps and other objects as well.
125 root 1.781 - get rid of get_archetype, finally.
126 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
127 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
128     have been removed, and the map "intelligently" changes between active/inactive.
129 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
130 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
131 root 1.787 - server now enforces width/height matches between tiled maps.
132 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
133     for unordered map walks - which should not cause any real issues.
134 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
135 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
136     as all other similar macros - might cause other breakage...
137 root 1.791 - cfutil no longer creates split tiles multiple times due to a
138     off-by-one bug in comparing mtimes.
139     - cfutil now supports type: prefix to derive faces from other faces, which
140     is used for all build materials currently.
141     - require imagemagick >= 6.6.
142 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
143     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
144 root 1.795 - fix the brace command.
145 root 1.799 - implement refcnt_buf.
146     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
147     codesize decrease. wow.
148 root 1.798 - removed version 1 ext/exti command support.
149 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
150 root 1.801 - new extension, ota_update, for online updates of the game client.
151 root 1.802 - implement a simpler config value system for extensions that allows
152     config updates without a reload.
153 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
154 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
155     at it.
156 root 1.805 - make nekosan more disease-resistant.
157     - new event "infect".
158 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
159 root 1.808 - implement simple web server, currently to serve facedata for the html5
160     client.
161 root 1.809 - sort faces by name in the server to improve caching locality in clients.
162 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
163 root 1.811 - add skill_info and spell_paths resources to enable caching the info
164     and removing another command.
165 root 1.814 - add command help info as res/command_help.
166 root 1.812 - assume all clients support the deliantra protocol extensions and allow
167     fxix/extcmd and other protocol "extensions" before setup.
168 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
169     to connect.
170 root 1.815 - implement exti doclet request to request documentation,
171     currently for commands only.
172 root 1.816 - created nickmon extension to monitor nicks.
173 root 1.817 - ix now keeps a copy of the face data while sending, in case the
174     face changes.
175     - do not allocate memory for empty refcnt_bufs.
176     - when faces change, invalidate all clients, not just clients with matching
177     faceset, as faceset only applies to tile resources.
178 root 1.818 - remove dependency on Time::HiRes.
179 root 1.819 - move face data to disk, and load it on each and every access. this saves
180     250mb ram on load, and 130mb ram in general, and only reduces the http
181     server hot cache throughput for faces from ~24000 to ~18000 requests/s
182     on my system. this should make it possible to add a lot more media files
183     in the future, and reduces the memory footprint by the server from 180mb
184     to 60mb ram.
185 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
186 root 1.821 - pod processing could deadlock because the child process might try
187 root 1.822 to get a lock.
188     - removed support for ncom packets.
189 root 1.724
190 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
191 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
192     now easily reachable, at a price.
193 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
194 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
195 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
196 elmex 1.630 (by Dustfinger).
197 root 1.681 - (maps) fixed bad floor tile in navar apartment.
198 elmex 1.573 - made (wizard) look_at show also uuids.
199     - added cf::object::find_object_uuid (::find_object already exists!).
200 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
201 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
202 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
203 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
204 elmex 1.568 - (arch) made the hill giants loose more body parts.
205 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
206 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
207     and made them a bit more expensive.
208 root 1.633 - (maps) add more glory hole treasure styles.
209 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
210     in a select number of mlab maps.
211 root 1.667 - (maps) the library should be less of a death trap now.
212     - (maps) exits no longer point to auto-apply exits, most affected
213     maps now have proper doors or a similar solution.
214 root 1.682 - (arch) jumping skill has now physical attacktype.
215 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
216 root 1.691 - enter_map did not normalise the map coordinates when the destination
217     space is blocked, causing badness and freezes for the player.
218 root 1.685 - when applying containers, server checks for the key on activate
219     and also allows players to unapply active containers they don't have
220     a key for.
221 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
222     races files to arch, where they belong (exp_table is no longer in
223     confdir but in datadir now!).
224 root 1.677 - jeweler and sound config files are now normal datafiles as well.
225     - quit_character was causing a runtime exception, causing it to not
226 root 1.672 work since 2.93.
227 root 1.671 - entering a map will now respect move_on and other effects,
228     except for auto-apply exits :/
229 root 1.660 - only talk to the items on the nearest mapspace, or, of there
230     are none, to the player, not ALL items in vicinity.
231 root 1.625 - do not update the floorbox while running, to avoid big item
232     updates that cost network bandwidth and processing power.
233 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
234     caused overflows causing monsters to become living deads.
235 root 1.619 - unapply weapons and armour before trying to improve it.
236 root 1.588 - teach the random map generator the ability to read ".rmg" files
237     that specify which actual style map to generate, and use it for
238     the default decorstyle to avoid inappropriate maps to be used.
239 root 1.639 - support (with some limitations) multiple different skills with the
240     same subtype.
241 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
242     so nekosan could end up beign saved AND escaped to another map.
243 root 1.636 - show invisible no longer makes magic mouths visible.
244 root 1.583 - move_type changes (spells, skills etc.) now will correctly
245     take move_on/move_off into account (e.g. buttons).
246 root 1.582 - display (exit) or (random map) in client for those objects.
247 root 1.606 - removed (useless) spell damage columns from spell info and replace
248 root 1.578 it by effective casting level - clients > 2.10 required to display
249     properly.
250 elmex 1.565 - building of levers/doors works again for all kinds of floors.
251 elmex 1.563 - the player can now withdraw and deposit all the available money.
252 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
253     steinwandstadt/celvear.
254 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
255 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
256     mostly based on the spell's level in the spellbook.
257 root 1.718 - the music scheduler did not properly send new music on region
258     changes.
259 root 1.669 - (maps) fix some map regions and the region tree.
260     - the server will now be more picky when parsing the regions file.
261 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
262 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
263 root 1.566 clients.
264 root 1.690 - follow has been rewritten to be, hopefully, more robust.
265     - follow mode will not be aborted when the follower tries to move.
266 root 1.566 - tcp.ext didn't unbind in reloads.
267     - map-tags.ext didn't properly close the database on reloads.
268 root 1.567 - cfutil skips .-directories when scanning.
269 root 1.571 - build.ext prevents players from building on other player's maps.
270     - rent.ext allows the dm to enter anytime.
271     - NPC_Dialogue adds a new predefined variable, $map.
272     - new "build" event hook.
273 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
274 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
275 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
276     them on loading, for old playerfiles and maps.
277 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
278     would be handled differently nowadays anyway.
279 root 1.584 - random map .meta were not being expired at all.
280 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
281 root 1.586 - update to automake 1.10.
282 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
283     require level 4 anymore.
284 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
285 root 1.590 - monsters now rotate through all skills (in chosen_skill).
286 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
287 root 1.661 - detect/sense curse/magic will no longer work on items that don't
288     need identify.
289 elmex 1.593 - added detect mineral vein spell.
290 root 1.592 - support "wall overlays" in the random map generator - not very generic,
291     used by minable veins.
292 elmex 1.594 - (maps) relocated jeweler town to another directoy.
293 root 1.603 - (arch) implement mining pickaxes and mining skill.
294 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
295 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
296 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
297     of the output is only 1/5th (instead of 1/3rd) of ring level.
298 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
299     generated ring/amulet.
300 root 1.601 - generate most constants for perl automatically.
301 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
302     - when player dies, restore his food to at least 200.
303 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
304 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
305 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
306 root 1.600 - the singing skill actually respects the direction now.
307     - oratory and singing now require a direction.
308 root 1.603 - use_skill now requires that you can actually apply the skill tool.
309 root 1.604 - do not invoke perl on every user command anymore by providing
310 root 1.655 a command and an unknown_command event.
311 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
312     perl to C++, for speed reasons (basically undo patchset 1304).
313     - add a client_destroy event, so we don't have to hook the
314     attachable destroy event (which is called much more often).
315 root 1.606 - removed (unused) FLOOR object type.
316 root 1.607 - fix errornous change_abil messages for rods (and other types).
317 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
318     all into server/commands.C.
319 root 1.609 - save and restore combat/ranged/current slot for players.
320 root 1.610 - the server now batches item's face/fx commands, as opposed
321     to sending one fx per item - helps mostly at connect and
322     with floorbox updates.
323 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
324 root 1.614 - the random map generator now supports selecting difficult for
325     more style categories than just monsters (all except fountains
326     apparently).
327 root 1.617 - object serialiser no longer creates empty "owner" references.
328 root 1.620 - make sure failed castings take some time, too, to avoid being
329     smitten by your god.
330     - many more failmsgs and help texts.
331 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
332 root 1.623 - stop thrown objects when their speed goes too low.
333 root 1.624 - log the number of unique logins seen every minute in a compact
334     format (for statistics).
335 root 1.626 - do not send delitem for players.
336 root 1.627 - support static scalar data members properly in genacc now.
337     - implement "simple" freelist management for objects.
338 root 1.628 - recycle object counts now - to support longer uptimes.
339 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
340     function (and yes, 666 is exact!).
341     - random map generator results should now be fully repeatable.
342 elmex 1.635 - fixed possible crash bug in build code.
343 root 1.638 - rename find_marked_object to ->mark and speed up.
344 root 1.640 - player movers properly destroy themselves when used up, instead
345     of leaking.
346 root 1.642 - do not show msg for unidentified objects that need identification.
347 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
348 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
349     next_line method.
350 root 1.646 - use nicer file format for exp_table and attackmess
351     (more like other resource files).
352     - make parse errors during server startup fatal.
353 root 1.652 - properly initialise all maptile values in constructor.
354     - improved {link} map.
355 root 1.655 - optional unloadable extensions will not lead to an endless loop.
356 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
357 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
358 elmex 1.664 - building listening books is possible again.
359     - (maps, arch) added archetype for building instructions and replaced
360     the copies of the instructions in the maps with it.
361 elmex 1.666 - (arch) made the spark shower spell available in shops.
362 root 1.670 - don't create a second LOGIN event on character creation.
363 root 1.674 - correctly generate "You paid xyz" message in shops.
364 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
365 elmex 1.710 - added a 'password' command, to let DMs change the password of players
366     more conveniently.
367 root 1.680 - correctly save shopitems string, to avoid parse error when reading
368     saved maps.
369     - logging now differentiates between logging levels better.
370 root 1.684 - speed up get_typedata.
371 root 1.689 - fix deadlock problem during server shutdown/reload.
372 root 1.692 - make ext/checkrusage "more" non-blocking.
373     - use common::sense for extensions.
374     - work around a 50.10.0 utf8 caching bug.
375 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
376     "no relation to target" bugs.
377 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
378     modules being loaded from the mainloop, pre-load some more
379     core modules so perl doesn't do it later on.
380 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
381     compiling regexes.
382 root 1.701 - make exp_table and materials file reloadable.
383 root 1.702 - made reload_config non-blocking.
384 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
385     causing server freezes.
386 root 1.704 - store unhashed password, to prepare for safer authentication.
387 root 1.707 - do not log connections from the local host, to help a local
388     watchdog.
389 root 1.714 - fix summon freeze at map borders.
390 root 1.717 - support @group syntax and music config file for music face lists.
391     - run post_init jobs in parallel, they might do I/O.
392 root 1.722 - avoid apply conversion for converters.
393 root 1.562
394 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
395 root 1.558 - (maps) fix travel to valdor and back.
396 root 1.545 - do no longer by default eval map cod ein safe compartments
397     (this can be re-enabled using the safe_eval config option).
398 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
399     in lorak.
400 root 1.559 - fix data corruption issues caused by recursive calls to
401     unordered_mapwalk - now every caller must provide its own
402     buffer.
403 root 1.538 - (maps) improve tindervale maps slightly.
404 root 1.544 - (arch) considerably decrease slag ex price.
405 root 1.540 - (arch) fix filth archetype.
406 root 1.556 - extension dependency resolve was completely broken.
407 root 1.544 - multipart objects would cause save_throw_object to crash - it
408     now acts on the head only.
409 root 1.541 - do not try to connect to an irc server unless explicitly configured.
410 root 1.542 - do not expect decltype() to be available in gcc 4.4.
411 elmex 1.543 - extended the safe perl environment by loops.
412 root 1.547 - (arch) fix "armless cook" facings.
413     - the "experience table" resource item did not have a proper
414     hash associated with it, so updates could not be detected.
415 elmex 1.550 - fixed poison traps in doors.
416 root 1.548 - player->killer_name did not properly flag the name as unicode.
417 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
418     and provide a non-destructive SvPVutf8 variant.
419 root 1.554 - do not allow dragon players to change their title via the settings.
420 elmex 1.552 - ratelimited jeweler skill nugget conversion.
421 root 1.551 - under high load, the server stopped swapping out to make
422     the server more responsive, but making it impossible to reduce
423     the load by... swapping out. slot queuing will now always make
424     some progress.
425     - improve the quality of the load-avg calculation.
426 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
427 root 1.556 - don't fail to write the runtime file if the temporary already exists.
428 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
429     player now.
430 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
431     timestamp and use a tab in the client to increase awareness.
432 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
433     setflag 0 is possible.
434 root 1.560 - make install now deletes old extensions, to ease upgrades in the
435     deliantra vm.
436 root 1.538
437 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
438 root 1.532 - the destruction spell could/would corrupt server memory quite often.
439 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
440     disk, not when it already was in memory.
441 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
442     avoiding livelock during high-load emergency saves.
443 root 1.530 - logging in did not properly unapply all skills.
444 root 1.531 - (maps) make the invite quest marking much more obvious.
445 root 1.533 - (arch) fix warrior archetype names.
446 root 1.532 - map prefetching never prefetch upwards.
447 root 1.534 - wizpass no longer makes you non-blocking.
448 root 1.536 - (maps) add light to some of the special maps, add troll
449     map.
450 root 1.530
451 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
452 root 1.515 - (maps) add gorokh_final mapset from crossfire.
453 root 1.516 - (maps) block most vault-type mlab locations, open up
454     imperial converters for anybody to use.
455 root 1.519 - (maps, arch) replace all permanent stat potions by random
456     variants.
457 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
458 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
459     real player object on player changes.
460 root 1.522 - diseases and maybe other things could sometimes reduce the speed
461     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
462     much grief.
463 root 1.523 - speed_left randomisation was, apparently, totally broken.
464     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
465     of the speed slot internally and in map save files. among other
466     things, this gets rid of all the abs (speed) calls.
467     - reduce map file save files by using abridged keywords aliases.
468 root 1.494 - shop specialisation calculation was totally broken.
469 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
470     now enforced.
471 root 1.498 - fix magic mapping, which only worked for inate spell casting.
472 root 1.495 - godgiven items will now be explicitly described as such.
473 root 1.524 - (arch) dded a quiver of bolts.
474 root 1.504 - materialnames would change "randomly" on every load, only
475     set the material when the materialname was not set before.
476 root 1.497 - balancing change, halve rod recharge speed (instead
477     of 4.8s, the standard rods now recharge in ~10s. not a solution,
478     but still.
479 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
480 root 1.509 the costly flag-checking loop in most cases and using a simple
481     repeat-cache for speed_left.
482 root 1.507 - always delay stats update for players on insert/remove till
483     next tick/command, which saves a lot of cpu cycles on drop/take.
484 root 1.514 - add hint about havign to run to attach unaggressive npcs.
485 root 1.494 - pet monster level was not displayed correctly in "showpets index".
486     - clean up floating point conversions and many similar nitpicks.
487 root 1.502 - fix hanuk altar.
488 root 1.504 - overhaul material system to be much faster, and having less bugs, but
489     still having a lot of cruft :/.
490 root 1.502 - add marble shop floor.
491 root 1.494 - move gcc specifics to new file include/compiler.h.
492     - unrecognised cfpod directives could cause undefined behaviour.
493 root 1.505 - added boes' marble shop to steinwandstadt.
494 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
495     - optimise mapspace updates.
496     - cache volume/items per mapspace.
497 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
498     decrease).
499 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
500     have led to weird item multiplications.
501 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
502 elmex 1.501 - fixed crash bug in learn_spell command.
503 elmex 1.634 - enhanced output of the mapinfo command.
504 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
505 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
506     from perl to c++.
507 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
508     and use it in some "inner" loops.
509 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
510 elmex 1.511 - fixed jeweler experience output to not be floating point.
511 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
512 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
513 root 1.518 - try to prefetch memory inside process_objects, which can give
514     enourmous speed gains.
515     - make some small optimisation to the process_objects loop.
516 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
517     handling different chksum lengths.
518     - check for hash collisions in cfutil.
519     - reduce face checksum size from 6 to 4 bytes.
520 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
521 root 1.523 - removed weather-specific attributes.
522     - fixed genkeywords dependency.
523     - do not clear "randomitems" slot for world underlays.
524     - use "sl" as short-hand for speed_left in save-files, just to make them
525     smaller.
526 root 1.517 - in general, don't crash on value-less resource file lines
527     anymore, due to get_str never returning a 0-pointer.
528 elmex 1.521 - code cleanup in move_symptom.
529 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
530 root 1.494
531 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
532 root 1.481 - some Andrew Madloch wanted, despite being specifically told
533     multiple times that the Deliantra parts additions are under AGPL,
534 root 1.487 lock up the source code of the server within his company.
535 root 1.481 some reorganisations have been done to the sourcecode to make
536     it clearer that this violates the Affero GPL. Help to keep
537     Deliantra free software even for the coming generations
538     and be wary of the promises of Andrew Madloch, he has nothing
539 root 1.487 good in mind for free software.
540 root 1.480 - clarify which files of the server are 100% AGPL.
541 root 1.481 - minor reorganisation, move some GPL code into other files.
542 root 1.483 - implement viewpoint (which is like observe, but only for the map,
543     not stats etc.).
544 root 1.484 - replace magic mapping overlay by a flying bird exposing area
545     on the worldmap (ext/magic_mapping.ext).
546 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
547     - @find results in npc dialogue is now stored in $find.
548 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
549 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
550 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
551     dm instead.
552 root 1.456 - (maps) add town portal to celvear.
553 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
554     mapsets from crossfire, together with associated archetypes.
555 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
556     - (maps) define a new whalingoutpost region.
557 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
558     and most archetypes that go with them (without stoning and swallow effects),
559     casino tokens and stock certificates are also missing.
560 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
561     and santo dominion.
562 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
563     to go with them. also adjusted archetypes to be more korrekt "gotisch".
564 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
565 root 1.460 - properly close client-side dialogue when the player is teleported away.
566 root 1.459 - map-tags did not properly close it's database tables or wait
567     for a quiescent state, causing memory corruption on reload.
568 root 1.454 - support "stat.xyz" accessor in match expressions.
569 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
570 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
571     fixes long answers from npc dialogue).
572 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
573 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
574     and to not add a "put your code here" force needlessly.
575 root 1.463 - (arch) fix or improve many plurals.
576 root 1.465 - markers do no longer add a force if the slaying field is unset.
577 root 1.466 - sped up search-items implementation, but it's still horrible.
578 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
579 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
580     used to reogianise the illogical arch tree a bit.
581 root 1.479 - (maps) import most map names from crossfire.
582 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
583 root 1.483 - fly_high movement gives better los, ignoring blocksview.
584 root 1.488 - the addexp command should now honour skill names with spaces.
585 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
586 root 1.491 - (arch) added many more buildable marble floors.
587 root 1.490 - major namespace cleanup: save 45kb by making functions static
588     that were unnecessarily global.
589 root 1.452
590 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
591 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
592 root 1.451 - fix a memory buffer overflow in the book code.
593 root 1.429 - add @check, @find npc dialogue commands.
594     - (maps) add a number of town interiors.
595 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
596 root 1.451 - (maps) add celvear area from cfextended.
597 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
598     - (server,maps) fix bug causing some library books not to be chained down,
599     cause Scorn/Navar libraries not to have inscribable books.
600 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
601 sf-marcmagus 1.433 inappropriate item power.
602 root 1.448 - (maps) fix intwell balancing issue.
603 root 1.437 - improve the look of generated books.
604 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
605     - fix bug where players could bypass no_drop by putting items in containers.
606 root 1.430 - consecutive commands arriving at the same time in the server would be
607     corrupted if the length was >255.
608 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
609 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
610     and perl.
611 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
612     functionality (and more) inside the same object using the match expressions.
613     - create simpler match expression compiles in many common cases.
614 root 1.439 - reduce object size by removing obsolete "seen_by" member.
615 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
616     of the new dynbuf::splice function (which gave an unexpected net win
617     in code size...).
618 root 1.442 - the server will no longer complain (and subtly fail) when an object
619     being removed from a map causes another object to get removed.
620 root 1.441 - banish strncpy from the server, speed up and simplify sending item
621     descriptions to the client considerably.
622 root 1.442 - add new "in head" set modifier for matches.
623     - new BLOCKED_MOVE event added.
624     - mapscript archetype now has activate_on_xxx true by default, as similar
625     connected elements.
626 root 1.448 - (maps) imported all styles from cfextended except
627 root 1.444 floorstyles/land_plots and monsterstyles.
628 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
629 root 1.446 - don't crash when treasure lists are empty / supply new empty
630     treasurelist for randomitems when none can be found.
631     - implement cf::map::static_maps and use it in map-tags.ext.
632 root 1.449 - fix a bug in map-tag scanning when moving tags.
633 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
634     for a reaction.
635 root 1.447 - implement new "loadall" map loading command, purely for debugging.
636 root 1.429
637 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
638 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
639     but not horns (to make them more useful for content-creators).
640 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
641     2) it skipped spell effects and 3) it didn't handle the case where
642     and object was destroyed while iterating over it correctly. all this
643     allowed players to sometimes walk onto spaces they should not be able to
644     walk on.
645 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
646 root 1.399 - examining an object now dumps the serialised object form when the user
647 root 1.404 is a wizard (wizlook).
648 root 1.421 - altars no longer accept unpaid items.
649 root 1.411 - party spells didn't work all that well.
650 root 1.424 - added complex object matching framework (cf::match), and make altars
651     and pedestals use it.
652 root 1.425 - identified skill-tools show what skill they grant.
653 root 1.399 - display the duration of change_ability spells when examining them
654     (missing: protection spells, but they are a hack...).
655 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
656     adding more variety to the different mushrooms.
657 root 1.398 - fix a minor cfpod formatting bug.
658 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
659     the hintmode setting on the settings page.
660 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
661 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
662 root 1.399 - enable the object loader to also dump archetypes.
663 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
664 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
665 root 1.402 - force the initial face when loading an object that is time-animated
666     or a monster, so it does not have to be specified anymore.
667 root 1.403 - fix a bug where recasting an ability changing spell could shorten
668     its remaining duration.
669 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
670 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
671 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
672     up splay operations as well.
673 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
674 root 1.412 - implement introspection data for C++ classes (%REFLECT).
675 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
676 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
677 root 1.419 - fix transmutation alchemy.
678 root 1.424 - speed up many frequently-invoked C->perl callbacks.
679 root 1.419 - added complex object matching framework, to be used in altars and the like.
680 root 1.426 - switch to YAML::XS from YAML.
681 root 1.396
682 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
683 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
684     that ultimately was not helpful to catch it :)
685 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
686     all callers to use either one or the other, as appropriate. This
687     fixes the (rather fragile) light spell, maybe others.
688     - fixed an overflow and exploit in the bank/payment code.
689     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
690 elmex 1.384 to explain the skill a bit more.
691 root 1.389 - removed a buggy check for zero attacktype. So that we might find
692 elmex 1.388 the real bugs in the archs/maps/objects.
693 elmex 1.394 - Fixed enabling torches with lighters.
694 elmex 1.387 - (maps) Added Heaven Town region.
695     - (arch+maps) Fixed & normalized warriors on map
696     /quests/peterm/CTower/Barracks.
697 root 1.392 - fix the light spell (and possibly diseases and other lights).
698 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
699 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
700     a long time ago, and similar cases are still to be found in the maps.
701     - make the socket_timeout configurable in the code (but not yet for users).
702 root 1.393 - earth wall health bar is now correct.
703 elmex 1.384
704 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
705 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
706     freeze with IO::AIO anymore due this change.
707 root 1.364 - avoid a crash when a player tries to apply a lighter.
708 root 1.376 - allow a spell argument for dimension door.
709 root 1.362 - move shop item listing and some otherstuff into the info tab.
710 root 1.360 - avoid crashes when non-players cast party spells.
711 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
712 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
713     - small improvement of the number of potions in shops
714     (by Job Vranish).
715     - added a few party spells (by Job Vranish).
716 root 1.362 - use a common message dynbuf.
717 root 1.364 - destroying tear down objects will now use the full hp range
718     for animation and will only destroy/lastframe when hp < 0.
719     - allow monsters to use earth to dust.
720     - use manhattan distance for get_rangevector_from_mapcoord, just as
721     in get_rangevector.
722     - los updates now correctly take tiled maps into account.
723     - do los updates even on maps without darkness.
724 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
725 root 1.375 - upgrade to IO::AIO 3.21.
726 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
727 elmex 1.373 - properly catching exceptions from callback in irc.ext.
728 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
729 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
730 elmex 1.368 - (arch) added hint about usage to Slag Ex.
731 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
732     like the rest.
733 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
734 root 1.378 - (arch+maps) added rate limited converter and adjusted
735     /elmex/mana_fountain.
736     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
737     - reduce size of casting_time, move_status, attack_movement,
738     last_heal and last_sp slots, squeezing some more space out of struct
739 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
740     anywhere.
741 root 1.358
742 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
743     - fixed bug in alchemy, where finding the right object for enhancements
744     didn't work.
745 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
746     effects (w.r.t. put_more) per mapspace, to give the server a chance
747     to survive a hundred deathsheads.
748 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
749     disastrous bug of unfortunately unknown proportions...
750 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
751 root 1.343 - use gender-neutral place descriptions for invite.
752 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
753     Thanks go to Lisa Larsen!
754 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
755     anymore).
756 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
757 root 1.345 - use better dependency tracking for include/keyword.h.
758 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
759     so it is possible to invite somebody out of some stck-till-death traps,
760 root 1.346 or simply to commit suicide.
761 root 1.352 - replace the "ignoring delayed commands" message by something more useful
762     (cf. cunning gnome freezeing issue).
763 elmex 1.349 - various fixes for weapon improvements.
764 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
765 root 1.353 - support T and G sequences in cfpod.
766 root 1.343
767 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
768 root 1.339 - convert me command from per-map to chat, which makes more sense, also
769     document it.
770 elmex 1.336 - more than one spellbooks of same class can now be given
771     in class selection.
772 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
773     spell rebalancements.
774 elmex 1.338 - the IRC gateway filters IRC colors now.
775 elmex 1.336
776 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
777 root 1.331 - (arch) fix quiver of Holding Bolts.
778 root 1.332 - applying unpaid items will now examine them.
779 root 1.330 - add "What" column to body command, showing items in that slot.
780 elmex 1.329 - redesigned and rebalanced lamps and torches.
781 root 1.330 - add "..." to item names that have been shortened.
782     - fixed "assign" function that squeezes strings into fixed length.
783 elmex 1.333 - add cursed effect to lamps and (some) torches.
784 elmex 1.334 - fixed bad assigned crafting skills and their tools.
785 root 1.312
786 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
787 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
788 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
789 root 1.312 - make monster smell logic dependent on their wisdom stat.
790 root 1.324 - put the death reason into a separate tab.
791     - converted "connected" slot to string, cleanly got rid of some ugly
792     hacks such as the path_attuned hack.
793 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
794     - replace one-at-a-time hash by faster than smaller FNV-1a hash
795     when hashing strings.
796 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
797 elmex 1.320 whether the right cauldron is used.
798 root 1.313 - considerably optimise shared string implementation by
799 root 1.316 making its null value a compiletime constant.
800 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
801     as well as using shstr_cmp to pass shared stringsa round efficiently,
802     for lots of code size savings.
803 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
804     they are sleeping: generators now check for the sleeping flag.
805 root 1.318 - tell gcc not to excessively inline some perl interface functions.
806 root 1.322 - remove marking rune length limit.
807 root 1.323 - fix formatting of cfpod when a verbatim block was following
808     a single newline.
809     - move resistances, statistics and showpets command output into tabs.
810 root 1.326 - implement map scripts that can replace the boulder logic without
811     having to write extensions.
812 root 1.310
813 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
814 root 1.302 - fix a longstanding bug that teared multipart monsters
815     at map boundaries apart.
816 root 1.292 - temporarily make permanently invisible player visible when
817     he/she makes noise.
818 root 1.284 - fix being able to see through walls a bit.
819 root 1.303 - improve look at output.
820 root 1.285 - completely replaced the line of sight algorithm with a variant
821     of spiral fov capable of visibility grades and arbitrary
822     shadow angles, that uses less memory and less code.
823     - the new los code supports arbitrary map rectangles and loosens
824 root 1.310 other restrictions of the old code, supporting further optimisations.
825     - update los if blocksview-objects are inserted in a map, not just when
826 root 1.287 removed (e.g. for summon fog).
827 root 1.303 - permanent invisibility doesn't make immune against making noise:
828     implement a noise system that allows monsters to locate the player
829     when he/she makes noise.
830     - implement a primitive smell system that monsters can use to track
831     players.
832 elmex 1.288 - create bomb now also works when casted by door traps.
833 elmex 1.290 - (arch) new torch graphics.
834 root 1.289 - (maps) considerably soften the subway spider.
835 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
836     the guards from being killed by players.
837 root 1.310 - (maps) lots of tweaks in and around scorn.
838     - (maps) use special non-blocksview jungle, mountain and
839     darkforest freely on the worldmap, to get gradual sight obstacles
840     instead of total blackout in those areas.
841 root 1.289 - no maximum darkness for outdoor maps anymore.
842 root 1.291 - add more hints, fix some messages.
843 root 1.292 - fix a bug: firing rods should tell you something about them.
844     - make light additive even within players.
845 root 1.293 - darken xrays effect a bit.
846     - improve handling of los changes when inserting or removing
847     objects, not perfect yet.
848     - make map darkness signed (formerly unsigned) to allow
849 root 1.294 ambient lighting and centrally manage darkness as an offset.
850     - revamped, fixed and documented the server calendrics, also
851     tell users the current time and data, to improve awareness.
852     - implement proper wizlook flag and handling of wizlook, instead
853     of dumbly just clearing los once.
854 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
855     and has a smaller runtime variance.
856 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
857     making them actually useful.
858     - see_in_dark now increases the viewing radius by 3.
859 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
860     speedup, as well as in many other places.
861 root 1.299 - remove support for extended map infos - these are not used
862     by the deliantra client and removing them gives us a 10% speedup
863     when sending map changes.
864 root 1.300 - remove most gcfclient and other client bug workarounds, as well
865     as now obsolete protocol versions, simplying the code.
866 root 1.301 - optimise and simplify generation of random numbers.
867 root 1.303 - correctly provide a non-zero default density for materials, to
868     avoid crashes, fix other bugs in the material handling code.
869     - fix volume calculations.
870     - fix cfpod parsing when multiple verbatim blocks were separated by
871     newlines.
872 root 1.305 - increase monster detection radius from wis/5 to wis/3.
873 root 1.306 - remove old pickup modes.
874     - remove obsolete disarm and search commands (search wasn't working
875     anyways).
876 root 1.308 - fix a crash when an npc applied a sign.
877 root 1.284
878 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
879 root 1.283 - this release is assumed to be very stable.
880     - (maps) radically redesigned and improved tutorial.
881 root 1.280 - directional casting no longer immediately removes the invisible effect.
882 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
883 root 1.272 - fix overflow in lighting calculations.
884     - negative glow radii can no longer cause total darkness.
885 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
886     only maximally-lit ones.
887 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
888     - swashbucklers got the oratory skill now.
889 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
890 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
891 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
892 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
893     (which was probably broken, too).
894 root 1.281 - support negative glow radii during daytime, too.
895     - use circular, not rectangular, viewing area.
896     - use minimum viewing distance of 2 in outdoor maps.
897     - negative glow is stronger than viewing area or lamps.
898 root 1.283 - (arch) new darkness spell face.
899 root 1.272
900 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
901     - (maps) completely redesigned scorn.
902 root 1.269 - "cast light" now works on oneself.
903 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
904     negative glow radii again (they were totally broken before).
905 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
906 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
907 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
908 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
909 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
910     back to the player.
911 root 1.251 - attuned/repell and spell base level system reworked.
912 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
913 root 1.247 be less erratic now.
914 root 1.248 - refuse to write the uuid file if the uuid is zero
915     (to avoid writing it in early crashes).
916 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
917     - speed up emergency_save by not syncing every file separately.
918     - no longer reattach perl to every object on reload, it's slow, and no longer
919     necessary since we don't nuke stashes anymore.
920     - do not bootstrap perl from the commandline args, use separate eval for
921     better error reporting.
922 root 1.259 - fix a crash when pushing cone spells met ice attacks.
923 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
924 root 1.255 - speed up map refresh in server a bit.
925 elmex 1.258 - refactored drop code and fixed some programming errors in it.
926 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
927 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
928 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
929     as the current weight of the inventory.
930 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
931     dragonfire has been introduced for the non-dragon players.
932 root 1.265 - remove unused "tooltype", "start_holding" object slots.
933     - change "weapontype" object slot to uint8.
934     - convert "hide" object slot into flag.
935     - reorder object members for better locality of reference and codesize
936     decrease.
937 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
938 root 1.267 - fix a crash when no skill could be found when killing amonster.
939 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
940     every completed aio operation.
941 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
942     and update mapspaces if necessary.
943 root 1.246
944 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
945 root 1.241 - removed all command line parsing, only env variables are supported
946     anymore.
947 root 1.239 - region-specific monsters will now once more be on the worldmap.
948 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
949 root 1.225 would grow out of bounds.
950 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
951 root 1.222 - fixed a double-escaping bug in the pod-parser.
952     - rewrote the cfpod parser in C++.
953     - hintmode moved to C++, players need to re-set their hintmode if
954     they dislike "show".
955 root 1.231 - fix RIP inscription.
956 root 1.239 - bump login name length from 18 to 20 char max.
957 root 1.231 - correctly support gender in emotes.
958     - correctly support gender in the death messages.
959     - correctly generate death messages for players only when they really die,
960     with increased information.
961 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
962     and data corruption (but apparently was never triggered).
963 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
964 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
965     data corruption bug.
966 root 1.223 - tweak coredumping/monitoring a bit.
967 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
968 root 1.227 - do not crash in the loader when an inventory object could not be loaded
969     (from a corrupted file).
970 root 1.241 - redid skills command to send output to proper channel.
971 root 1.233 - object->map is no longer refcounting.
972 root 1.228 - add FLAG_DEBUG for internal debugging.
973 root 1.231 - add NDI_VERBATIM flag to send_msg.
974 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
975 root 1.240 - player->exists is no longer a sync_job.
976 root 1.233 - split login.ext's player scheduler into
977     it's own player-scheduler.ext extension.
978 root 1.222
979 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
980 root 1.212 - require perl 5.10.
981 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
982 root 1.204 - swap player and observed count's on the map when observing.
983 root 1.205 - add (mostly untested) mapspace perl class and accessors.
984 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
985 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
986     could be found.
987 root 1.208 - pits now have a configurable "random spread" range and default
988 root 1.213 to a radius of two now.
989 root 1.212 - rewrite pay_player_arch.
990     - use a more stable perl_reload implementation.
991     - do not use Symbol::delete_package (causes crashes after perl-reload),
992     use our own, safer, clear_package instead.
993     - when asynchronously dumping core, close all file handles to allow
994     the server to restart concurrently.
995 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
996     sequences, without double-encoding. it should be faster, too.
997     - the above fixes wrong display of help tetx and many other issues.
998 root 1.216 - use lzf and frag packets for large messages for clients supporting them
999 root 1.218 (0.9976+), use it for long books and other messages.
1000 root 1.210 - eradicate listen command and corresponding code.
1001 root 1.211 - eradicate logs command.
1002 root 1.218 - let the client log into the server log, used for crash backtraces.
1003 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1004     old style spell objects with the spell magic bullet.
1005 root 1.220 - (arch) fixed skill less rods in the archetypes
1006 root 1.204
1007 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1008 elmex 1.197 - made jeweler workbench larger and some other minor map
1009     changes in jeweler town.
1010 root 1.196 - fixed wrong item handling in jeweler skill code.
1011 root 1.198 - (arch) use a special "key_random_map" for random map keys
1012     that are used up.
1013 root 1.199 - fix a crash when the player who was observed has logged out long
1014     enough for his region/map to be gone.
1015 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1016 root 1.201 - add some missing dependencies.
1017 root 1.203 - log to /var/log/deliantra/ by default.
1018     - hack observe code to enable smooth movmenet when observing.
1019 elmex 1.195
1020 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1021 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1022 root 1.179 - correctly move gsay to the party channel.
1023 root 1.178 - fix a crash when animate weapon was used in some areas.
1024 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1025 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1026     with NPCs.
1027 elmex 1.175 - (arch) dragon scales got proper type now
1028 root 1.193 - object::decrease would sometimes cause container weights to
1029     be wrong, this has been fixed.
1030 root 1.194 - do not send time updates for newly-seen items.
1031 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1032 root 1.183 - fix cone spells etc. going through walls sometimes.
1033 root 1.186 - fix a weight update bug that sometimes left containers
1034     with wrong weights.
1035 root 1.194 - added auto_apply event and extension for shop tiles.
1036 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1037     - make sure the map is loaded when using a town portal return.
1038 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1039     where healing spells didn't cost any grace.
1040 root 1.173 - fix starvation kill reason.
1041 root 1.174 - fix pk killer name message.
1042 root 1.189 - don't let people apply signs with @match.
1043 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1044     what seems to be the biggets memleak in the server).
1045 elmex 1.171
1046 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1047 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1048     - use anyevent to manage listen ports (this enables IPv6 support).
1049 root 1.167 - server supports ipv6 client connections now.
1050 root 1.168 - use newly-available Coro::AnyEvent.
1051 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1052     to let it handle AIO requests.
1053 root 1.167
1054 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1055 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1056     processing considerably (especially in the client) and reduces data transfers
1057     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1058 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1059     - (map) fixed npc dialogue in pup_land/s_f/special.
1060     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1061     (swarm spells now stay in the player's inventory).
1062 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1063 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1064     archetype *archname* (chairs of different facings were merged).
1065     - bugfix: fix a potential crash issue in find_object_name (not used
1066     normally).
1067 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1068 root 1.164 (destruction, magic missile etc.).
1069 root 1.163 - swarm spells without a direction now use various spiral patterns
1070     instead of being fully random.
1071 root 1.158 - update AnyEvent API to 3.4 and above.
1072 root 1.156
1073 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1074 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1075 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1076 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1077     and for attacking monsters. it also takes about one second to do a jump.
1078 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1079 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1080 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1081 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1082     were created outside a map.
1083 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1084     (fixed by reversing the logic).
1085 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1086 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1087 root 1.154 - bugfix: support random maps >127x127.
1088 root 1.152 - (maps) fixed the death certificate system in nimbus.
1089 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1090 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1091 root 1.147 - (arch) give ball lightning a real name.
1092 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1093 root 1.155 - support cfpod in ex replies (client item tooltips).
1094 root 1.143 - unapply item in range slow when readying a spell.
1095 root 1.148 - bugfix: account for rounding errors in weight updates.
1096 root 1.139 - remove synchronous mkdir in chargen_race_done.
1097     - fix per-race starting maps.
1098 root 1.142 - check hiscore on suicide and quit as well.
1099 root 1.138 - tell players when they are starving.
1100 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1101     - fix map difficulty calculation for generators.
1102 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1103 root 1.149 - support no_drop map header flag (before it was only available internally).
1104 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1105 root 1.133
1106 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1107 root 1.119 - bugfix: custom skill settings were not saved by the server.
1108     - bugfix: remove did not actually remove items from the inventory, leaving
1109 root 1.116 ghost items.
1110 root 1.119 - bugfix: properly update items identified on the ground.
1111 root 1.120 - bugfix: use localtime_r in the logger thread.
1112 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1113     - bugfix: archetype reloads could crash the server.
1114 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1115 elmex 1.114 player is not logged in.
1116 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1117 root 1.117 server startup.
1118 root 1.128 - bugfix: fix the door surround check in the random map generator.
1119     - (maps) fix heaven quest difficulty progression.
1120     - (maps) fix some random map styles.
1121     - dropping items a shop is not interested in won't sell them anymore.
1122     - rods and horns with a too low maximum charge allow now at least one discharge.
1123     - implement kill & death statistics.
1124     - random map preparation is no longer synchronous.
1125     - rewrite find_style in perl, no longer does synchronous I/O.
1126     - improve random map specials placement.
1127     - make the killer a real object pointer instead of a string, improved
1128     kill reason messages.
1129 root 1.117 - take advantage of new aio_close and aio_chmod.
1130 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1131 root 1.125 - change_abil is much faster.
1132 root 1.126 - update the floorbox more often to work around the reverses item order
1133     display in clients.
1134 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1135 root 1.126 - add hints to the invite messages.
1136 root 1.127 - rewrote key<->value pair handling.
1137 root 1.128 - use an independent random number generator for the random map generator.
1138 elmex 1.113
1139 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1140 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1141     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1142     - completely automate the weight handling, should fix all weight
1143     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1144 root 1.103 - reloading archetypes while a user was in the character creation phase
1145     could crash the server.
1146 root 1.106 - fix a nontrivial number of cases of code commented similar
1147     to "is this really correct?", as many of those cases are now handles
1148     automatically by lower level code.
1149     - replace many ad-hoc checks for client visibility by object::visible_to,
1150     should result in broader applicability of functions using it.
1151 root 1.104 - merge items with different arch pointers refering to the same arch
1152     (due to archetype reloads).
1153 root 1.106 - refactored the object remove/insert functions and most related
1154     functions (decrease, split, merge_ob etc.).
1155 root 1.105 - make it compile better on freebsd (reported by pippijn).
1156 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1157 root 1.108 - fix the longstanding "container stays open" bug.
1158 root 1.107 - improved floorbox updating to be incremental and other protocol
1159     optimisations.
1160     - get rid of update_after_inventory_change and only do update stats
1161     for weight once/tick/player at max.
1162 root 1.109 - rewrite party commands, use party channel.
1163 root 1.103
1164 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1165 root 1.97 - properly link against libgthread as that is needed to make the slice
1166     allocator thread-safe.
1167 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1168     recommended configuration) (reported by Samuel Gondouin).
1169 root 1.94 - always put godgiven items into the player inventory, never any containers.
1170 root 1.92 - (maps, arch) the scorn go club was founded!
1171 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1172 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1173     became a real spell-class.
1174 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1175     - (arch) considerably strengthened spark shower and destruction.
1176     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1177     finally reloadable at runtime.
1178     - changed archetype loading algorithm to only require one pass and
1179     use delayed resolving of references.
1180 root 1.101 - examine command now uses the examine infobox.
1181 root 1.102 - implement an "incremental garbage collector" for archetypes.
1182 root 1.98 - enable slice allocator again.
1183 root 1.96 - implement optional free memory poisoning.
1184 root 1.91
1185 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1186 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1187 root 1.85 skill.
1188 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1189     names (also update all maps to use money instead of coins).
1190 root 1.78 - add uuid accessors to perl.
1191     - add coin names and archetype accessors to perl.
1192 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1193 root 1.78 - change perl extensions to not use hardcoded coins and values.
1194 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1195     and be more parsimonous of uuid usage by the exact value out on exit.
1196 root 1.86 - write log messages in another thread, removing another sync point.
1197     - support multi-line log messages in a nicer way.
1198 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1199 root 1.81 - fix a minor memleak in the random map generator.
1200     - some parts of the random map generator are not coroutine-safe,
1201     so only call it "single-threaded".
1202     - major cleanup of memory management in random map generator.
1203 root 1.87 - slight refactoring of the random map generator, faster too.
1204 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1205     bookkeeping bug.
1206 root 1.87 - work around "player is on active list" problem by deactivating player
1207     after loading.
1208 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1209     there have in fact been allocations.
1210 root 1.82 - fix object::insert to do as documented and insert into the env
1211     if necessary.
1212     - fix cf::map::unique_maps.
1213     - fix nrof overflow check in can_merge_slow.
1214     - fix converter code to handle >31 bit values.
1215 elmex 1.83 - added support for the player_sold flag
1216 root 1.84 - converters no longer accept unpaid items.
1217 root 1.88 - canonicalize random map meta files for better unification.
1218 root 1.77
1219 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1220 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1221     when mlockall has been used.
1222 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1223 root 1.72 - use separate thread for ticker timing (and more in the future).
1224     this greatly increases timing accuracy and gets rid of an enourmous
1225     number of gettimeofday calls.
1226 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1227 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1228 root 1.71
1229 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1230 root 1.68 - rebalanced default experience table to be more exponential
1231     and much easier up to level ~40, then moderately harder.
1232 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1233 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1234     - do not exit on reload/load errors but properly cleanup.
1235 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1236 root 1.66
1237 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1238 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1239     (this fixes the jeweler skill).
1240 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1241 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1242 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1243     it has reset, which is better than putting it on the savebed, also as
1244 root 1.321 proof that the player didn't use a savebed).
1245 root 1.59
1246 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1247 root 1.56 - work around perl bug in configure perl module version check.
1248 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1249 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1250 root 1.52 - fix a bug in animate_weapon, causing a crash.
1251 root 1.54 - no longer exit when a coroutine throws an exception.
1252 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1253 root 1.53 - fix the "<player> is nuts" message.
1254 root 1.58 - fix an exception at logout due to the json_coder being gone.
1255 root 1.43 - upgrade to EV version 2.0 API.
1256 root 1.47 - when players don't apply a savebed correctly but stand above one,
1257     do not move or kill them.
1258 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1259 root 1.43 - implement generic framework for server-side resource files.
1260     - implement resource file update event.
1261     - hook experience table update into the framework.
1262     - move jeweler.yaml to resources (arch/).
1263 root 1.44 - switch from Crossfire to Deliantra perl module.
1264     - implement json2json arch filter.
1265 root 1.45 - implement widget protocol version 2, support for ui templates.
1266 root 1.54 - mapinfo is now handled fully asynchronously.
1267 root 1.48 - ext/irc: also log irc messages.
1268 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1269 root 1.43
1270 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1271 elmex 1.41 - limited the number of items that can be picked up and dropped
1272 root 1.42 as temporary measurement against bad performance or dropping things
1273     (this lead to long freezes and triggered the watchdog).
1274 elmex 1.41 - improved the performance of the drop command a bit.
1275 root 1.38 - switch from Event to EV for higher performance, easier usage,
1276     less bugs...
1277 root 1.39 - updated to release version of the gnu affero license.
1278 root 1.38
1279 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1280 root 1.36 - more thoroughly rename the binaries, contact addresses.
1281     - update the copyrights.
1282 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1283     crashes.
1284 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1285     potentially causing crashes.
1286 root 1.35 - assign weapons on user load time, not login-time, avoiding
1287     crashes.
1288    
1289 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1290 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1291 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1292     in some of the maps.
1293 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1294     which is now trivial to do.
1295 root 1.33 - removed all traces of the old (and never working) plug-in interface
1296     (70kb code less on amd64).
1297 root 1.34 - improve/tune scheduling priorities.
1298     - fix some freezing bugs.
1299     - fix a memory corruption problem in dynbuf.printf.
1300     - use channels for chat and many informational commands.
1301     - improved the tutorial.
1302     - create missile is now fixed.
1303     - race fields must now contain archetypes.
1304     - jumping skill now works as advertised.
1305 root 1.31
1306 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1307 root 1.24 - relicense under the gnu affero license.
1308 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1309 root 1.24 - implement server-side framework for generic resources.
1310     - use resource framework for server-provided ambient
1311     music.
1312 root 1.27 - save object owners (players only atm).
1313 root 1.24 - replace limited sound api with server-provided sound effects.
1314     - new sc (sound control) protocol command.
1315     - improve fxix protocol to include types.
1316     - exactly fill tcp segments, if possible.
1317     - output-rate is now an upper limit, the server will automatically
1318     (and quite perfectly) adjust to the network conditions, ensuring
1319     low latency even during bulk transfers (music, images, sounds etc.).
1320     - implement server-side widgets (i.e. client widgets controlled
1321     in the server side). this will allow future expansion without
1322     having to upgrade clients.
1323     - implement a (artwork) world map with realtime player position
1324     tracking.
1325     - new and more efficient extcmd (server still supports old extcmd
1326     protocol).
1327 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1328     calcluation that could be easily exploited by users.
1329     - rebalanced diseases to spread more naturally/evenly.
1330     - completely asynchronous map loading even for tiled maps.
1331 root 1.24 - replace simple messaging protocol with channels carrying metadata
1332     (similar to message types, but more directed at the user).
1333     - reduce command processing latency by a whopping 120ms by
1334     reordering some processing steps inside the server. this directly
1335     reduces lag by 120ms.
1336     - actually send spell faces to the client.
1337 root 1.23 - implement player genders.
1338 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1339     otherwise return to savebed and possible kill if the log-out
1340     was for too long.
1341     - fast socket-dead detection (kick player after 8 seconds without ack).
1342     - greatly reduce the cpu time needed to draw maps _again_.
1343     - archetypes are now subclasses of objects.
1344     - rebalanced shop greed and approval functions to be more realistic
1345     (and likely match the actual intention).
1346 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1347     italic, gender-specific text, paragraphs etc.
1348 root 1.24 - implemented hint framework, players can opt to receive hints.
1349     - implemented (long) book framework, added some books from the cf wiki.
1350 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1351     protocol and is capable of transmitting generic meta information.
1352 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1353     - replace the nexus by a per-player tutorial map that teaches stuff
1354     better than the newbie house.
1355 root 1.18 - fix the magicmap colours.
1356 root 1.19 - optimise map update even more by removing unneeded code and checks.
1357     - decouple map and stats update from pl->ob and use pl->observe instead.
1358     - implement observe command.
1359 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1360     calls with a simple comparison.
1361     - fix a latent crossfire bug that could crash the server because the
1362     map refresh did not update the mapspace.
1363 root 1.24 - support custom keys for regions and maps, regions are now
1364     refcount-managed.
1365     - allow worldmap overlays anywhere in the 000..999 range.
1366     - new system to acquire time slices for background jobs, to reduce
1367     jitter.
1368 root 1.27 - semi-persistent object-referencing framework (currently only players
1369     supported).
1370 root 1.22 - dependency tracking for perl extensions.
1371 root 1.24 - new slag-ex extension for cleaning cauldrons.
1372     - fix invoke result processing.
1373     - there are even less i/o syncpoints in the server now.
1374 root 1.29 - added map-tags extension that scans all maps for object tags
1375     and records them in the database (not used yet).
1376 root 1.28 - metaserver 2 support.
1377 root 1.22 - many more bugfixes and minor optimisations.
1378 root 1.16
1379 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1380 root 1.14 - optimised event invocation (non-wanted events can now be
1381     skipped with 4-5 inlined instructions).
1382 root 1.12 - complete rewrite of town_portal: it now creates a portal
1383     to the "nearest" town only, travel is only possible
1384 root 1.13 to the town and back, anybody can use it (also removes
1385     one of the remaining syncpoints in the server).
1386 root 1.10 - complete rewrite of the range/attack skill slot system:
1387     there are now two slots, one for combat, one for ranged
1388     attacks.
1389     - introduce the concept of a current weapon (either a ranged
1390     or a combat weapon/skill/tool) and switch between them as
1391     needed.
1392     - rewrite bow code so bows get more useful: apply damage,
1393     attacktype and other stats to the arrows and treat
1394     bows as weapons. also rebalance the missile weapons skill
1395     so its damage increases with level.
1396     - rewrite the complete player speed logic: weapon_speed now
1397     works as documented and there are no unnatural speed boosts.
1398 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1399     installation, replacing the old collect scripts and
1400 root 1.9 simplying deployment by scaling and cutting faces as required.
1401     - simplify the map protocol extensively by taking advantage
1402     of missing bigfaces, speeding up map generation immensely.
1403 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1404     other archetypes.
1405     - rationalise archetype, region and treasurelist file format
1406     into a single file format and make them reloadable asynchronously.
1407 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1408     reloadable at runtime.
1409 root 1.6 - implement 64x64 faceset support.
1410     - implement fxixsx protocol that saves
1411     a lot of bandwidth over the old image/face/smooth packets
1412 root 1.11 and allows images > packetsize, incremental and background
1413     transfers.
1414 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1415     on a face basis as opposed to a mapspace basis.
1416 root 1.7 - the server can now rate-limit image uploads to not exceed
1417     a certain (client-configurable) speed while guarenteeing full
1418     freedom of movement.
1419 root 1.8 - implement new ex command to request item descriptions.
1420     - implement new msg command for in-game messages with meta
1421     information (using xml).
1422 root 1.9 - enforce utf-8 for all text messages.
1423 root 1.13 - added micropather (not used yet).
1424 root 1.6 - many, many bugfixes.
1425 root 1.1
1426 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1427 root 1.1 - make coroapi accessible to cf+.
1428     - moved map handling logic completely to perl
1429     - per player maps are now marked in the map
1430 root 1.2 - maps are saved completely differently now,
1431     and much more often.
1432 root 1.17 - rewrote map header parser and writer, to be much faster.
1433 pippijn 1.4 - maps and players are now (in the average case) loaded
1434 root 1.2 and saved completely asynchronously, I/O contention will no
1435     longer freeze the server.
1436 pippijn 1.4 - players and maps can be loaded anytime, without the player
1437 root 1.2 being logged in.
1438 root 1.1 - automatically generate method interfaces for perl from headers
1439     - unbundled freezethaw
1440     - mostly rewrote common/map.C
1441     - completely rewrite server/swap.C
1442     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1443     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1444     - better message for apply failures due to applymode
1445     - removed most all of the weather code
1446     - unified logging to stderr and file
1447     - too many minor changes to document
1448 root 1.615