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Revision: 1.823
Committed: Sat Nov 17 06:05:33 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
Changes since 1.822: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.753
29 root 1.789 TODO: potionimp/stat potion descriptrions
30 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33     TODO: the sepharoth "Kether"
34 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35 root 1.819 TODO: only store face checksums in C++, store everything else in perl
36 root 1.724 - (maps) hopefully fix tobias' tower.
37     - (maps) hopefully fix healing potion vendor in arena entrance.
38 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
39 root 1.739 - it was possible to unapply or half-unapply cursed items in many
40     cases, which confused players and also player state. fixed.
41 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
42     some items. also, no longer uncurses spells or other invisibles.
43     - (arch) remove curse and identify now treta the marked tiem first.
44 root 1.725 - creators no longer identify objects that shouldn't be identified
45     (such as money, which won't stack afterwards).
46 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
47 root 1.746 - (maps) implement a wilderness town portal.
48 root 1.748 - (arch) set proper(?) int values for all monsters.
49 root 1.751 - (maps) fire5.map could destroy players.
50 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
51 root 1.791 - redo all build material faces from scratch.
52 root 1.790 - dropall without arguments now drops all containers.
53 root 1.776 - use blitz++ for vector maths (new dependency).
54 root 1.772 - only match archetype names in artifact allowed names.
55 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
56 root 1.751 - altars with match expressions did not work properly.
57 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
58 root 1.749 - god enemy race check fixed ("god detests your race").
59     - gods errornously allowed any kind of worshipping race, even
60     ones they hate.
61 root 1.726 - use same default config in code as on gameserver.deliantra.net.
62 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
63 root 1.727 our parser.
64 root 1.767 - generate slightly more special exits and avoid warning.
65 root 1.731 - applying a glowing crystal now gives status messages.
66     - fix a memleak in the random map generator.
67     - rework the random map parameter passign a bit to be extendable.
68 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
69     also, improve the quality of the mazes (no longer will the edges
70     almost always form a passage) and add two new types - "rooms"
71     and "braided".
72 root 1.734 - (random maps) add new "cave" layout, which is much more ...
73     cave-like.
74 root 1.744 - (random maps) new layout style "castle" that generates straighish,
75     rogue-ish maps.
76     - (random maps) new layout style "multiple" that simply mixes multiple
77     different styles in different areas.
78 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
79     - rewrite layout management in the random map generator from the
80     ground up.
81 root 1.736 - fix bug in tausworthe rng initialisation.
82     - switched to the faster and hopefully better quality gfsr{24,55} random
83     number generator, the same algorithm that freeciv apparently uses.
84 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
85     memory and imho looks nicer.
86 root 1.741 - (arch) fix samhlaidh archetype.
87 root 1.751 - fix the "archname" match special function.
88 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
89     and other fractal algorithms.
90 root 1.754 - one can no longer emote to logged-out players.
91 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
92     sacks fit on a tile again.
93 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
94 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
95     support background colour for text clients.
96 root 1.763 - (arch) improve automatic name from archname generation.
97 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
98 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
99     match expressions.
100 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
101 root 1.761 - sometimes a special exit wasn't placed when it should have been.
102 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
103 root 1.765 - require EV 4.00.
104 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
105 root 1.766 - add perlxsi.c to cleanfiles.
106 elmex 1.768 - (arch) made speed potions easier for now.
107 root 1.769 - the server didn't properly initialise all client skill slots,
108     no known impact.
109 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
110 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
111 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
112     a generic table/matrix/palette converter to cfutil.
113 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
114     - remove limits of 000..999 from worldmap coordinates, support negative
115     coordinates and introduce z-layers - deliantra is now 3d, in yet another
116     sense.
117 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
118     handle generic "world map areas".
119 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
120 elmex 1.779 - added is_quad flag.
121     - (arch) added quad archetypes.
122     - made the pickaxe mining tool remove quad walls and floors.
123 root 1.780 - move key_values into their own class, simplifiying lots of code and
124     making it possible to use kv pairs easily for maps and other objects as well.
125 root 1.781 - get rid of get_archetype, finally.
126 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
127 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
128     have been removed, and the map "intelligently" changes between active/inactive.
129 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
130 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
131 root 1.787 - server now enforces width/height matches between tiled maps.
132 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
133     for unordered map walks - which should not cause any real issues.
134 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
135 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
136     as all other similar macros - might cause other breakage...
137 root 1.791 - cfutil no longer creates split tiles multiple times due to a
138     off-by-one bug in comparing mtimes.
139     - cfutil now supports type: prefix to derive faces from other faces, which
140     is used for all build materials currently.
141     - require imagemagick >= 6.6.
142 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
143     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
144 root 1.795 - fix the brace command.
145 root 1.799 - implement refcnt_buf.
146     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
147     codesize decrease. wow.
148 root 1.798 - removed version 1 ext/exti command support.
149 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
150 root 1.801 - new extension, ota_update, for online updates of the game client.
151 root 1.802 - implement a simpler config value system for extensions that allows
152     config updates without a reload.
153 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
154 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
155     at it.
156 root 1.805 - make nekosan more disease-resistant.
157     - new event "infect".
158 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
159 root 1.808 - implement simple web server, currently to serve facedata for the html5
160     client.
161 root 1.809 - sort faces by name in the server to improve caching locality in clients.
162 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
163 root 1.811 - add skill_info and spell_paths resources to enable caching the info
164     and removing another command.
165 root 1.814 - add command help info as res/command_help.
166 root 1.812 - assume all clients support the deliantra protocol extensions and allow
167     fxix/extcmd and other protocol "extensions" before setup.
168 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
169     to connect.
170 root 1.815 - implement exti doclet request to request documentation,
171     currently for commands only.
172 root 1.816 - created nickmon extension to monitor nicks.
173 root 1.817 - ix now keeps a copy of the face data while sending, in case the
174     face changes.
175     - do not allocate memory for empty refcnt_bufs.
176     - when faces change, invalidate all clients, not just clients with matching
177     faceset, as faceset only applies to tile resources.
178 root 1.818 - remove dependency on Time::HiRes.
179 root 1.819 - move face data to disk, and load it on each and every access. this saves
180     250mb ram on load, and 130mb ram in general, and only reduces the http
181     server hot cache throughput for faces from ~24000 to ~18000 requests/s
182     on my system. this should make it possible to add a lot more media files
183     in the future, and reduces the memory footprint by the server from 180mb
184     to 60mb ram.
185 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
186 root 1.821 - pod processing could deadlock because the child process might try
187 root 1.822 to get a lock.
188     - removed support for ncom packets.
189 root 1.823 - remove drawinfo packets from the server (use msg instead).
190 root 1.724
191 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
192 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
193     now easily reachable, at a price.
194 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
195 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
196 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
197 elmex 1.630 (by Dustfinger).
198 root 1.681 - (maps) fixed bad floor tile in navar apartment.
199 elmex 1.573 - made (wizard) look_at show also uuids.
200     - added cf::object::find_object_uuid (::find_object already exists!).
201 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
202 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
203 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
204 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
205 elmex 1.568 - (arch) made the hill giants loose more body parts.
206 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
207 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
208     and made them a bit more expensive.
209 root 1.633 - (maps) add more glory hole treasure styles.
210 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
211     in a select number of mlab maps.
212 root 1.667 - (maps) the library should be less of a death trap now.
213     - (maps) exits no longer point to auto-apply exits, most affected
214     maps now have proper doors or a similar solution.
215 root 1.682 - (arch) jumping skill has now physical attacktype.
216 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
217 root 1.691 - enter_map did not normalise the map coordinates when the destination
218     space is blocked, causing badness and freezes for the player.
219 root 1.685 - when applying containers, server checks for the key on activate
220     and also allows players to unapply active containers they don't have
221     a key for.
222 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
223     races files to arch, where they belong (exp_table is no longer in
224     confdir but in datadir now!).
225 root 1.677 - jeweler and sound config files are now normal datafiles as well.
226     - quit_character was causing a runtime exception, causing it to not
227 root 1.672 work since 2.93.
228 root 1.671 - entering a map will now respect move_on and other effects,
229     except for auto-apply exits :/
230 root 1.660 - only talk to the items on the nearest mapspace, or, of there
231     are none, to the player, not ALL items in vicinity.
232 root 1.625 - do not update the floorbox while running, to avoid big item
233     updates that cost network bandwidth and processing power.
234 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
235     caused overflows causing monsters to become living deads.
236 root 1.619 - unapply weapons and armour before trying to improve it.
237 root 1.588 - teach the random map generator the ability to read ".rmg" files
238     that specify which actual style map to generate, and use it for
239     the default decorstyle to avoid inappropriate maps to be used.
240 root 1.639 - support (with some limitations) multiple different skills with the
241     same subtype.
242 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
243     so nekosan could end up beign saved AND escaped to another map.
244 root 1.636 - show invisible no longer makes magic mouths visible.
245 root 1.583 - move_type changes (spells, skills etc.) now will correctly
246     take move_on/move_off into account (e.g. buttons).
247 root 1.582 - display (exit) or (random map) in client for those objects.
248 root 1.606 - removed (useless) spell damage columns from spell info and replace
249 root 1.578 it by effective casting level - clients > 2.10 required to display
250     properly.
251 elmex 1.565 - building of levers/doors works again for all kinds of floors.
252 elmex 1.563 - the player can now withdraw and deposit all the available money.
253 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
254     steinwandstadt/celvear.
255 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
256 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
257     mostly based on the spell's level in the spellbook.
258 root 1.718 - the music scheduler did not properly send new music on region
259     changes.
260 root 1.669 - (maps) fix some map regions and the region tree.
261     - the server will now be more picky when parsing the regions file.
262 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
263 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
264 root 1.566 clients.
265 root 1.690 - follow has been rewritten to be, hopefully, more robust.
266     - follow mode will not be aborted when the follower tries to move.
267 root 1.566 - tcp.ext didn't unbind in reloads.
268     - map-tags.ext didn't properly close the database on reloads.
269 root 1.567 - cfutil skips .-directories when scanning.
270 root 1.571 - build.ext prevents players from building on other player's maps.
271     - rent.ext allows the dm to enter anytime.
272     - NPC_Dialogue adds a new predefined variable, $map.
273     - new "build" event hook.
274 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
275 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
276 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
277     them on loading, for old playerfiles and maps.
278 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
279     would be handled differently nowadays anyway.
280 root 1.584 - random map .meta were not being expired at all.
281 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
282 root 1.586 - update to automake 1.10.
283 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
284     require level 4 anymore.
285 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
286 root 1.590 - monsters now rotate through all skills (in chosen_skill).
287 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
288 root 1.661 - detect/sense curse/magic will no longer work on items that don't
289     need identify.
290 elmex 1.593 - added detect mineral vein spell.
291 root 1.592 - support "wall overlays" in the random map generator - not very generic,
292     used by minable veins.
293 elmex 1.594 - (maps) relocated jeweler town to another directoy.
294 root 1.603 - (arch) implement mining pickaxes and mining skill.
295 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
296 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
297 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
298     of the output is only 1/5th (instead of 1/3rd) of ring level.
299 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
300     generated ring/amulet.
301 root 1.601 - generate most constants for perl automatically.
302 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
303     - when player dies, restore his food to at least 200.
304 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
305 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
306 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
307 root 1.600 - the singing skill actually respects the direction now.
308     - oratory and singing now require a direction.
309 root 1.603 - use_skill now requires that you can actually apply the skill tool.
310 root 1.604 - do not invoke perl on every user command anymore by providing
311 root 1.655 a command and an unknown_command event.
312 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
313     perl to C++, for speed reasons (basically undo patchset 1304).
314     - add a client_destroy event, so we don't have to hook the
315     attachable destroy event (which is called much more often).
316 root 1.606 - removed (unused) FLOOR object type.
317 root 1.607 - fix errornous change_abil messages for rods (and other types).
318 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
319     all into server/commands.C.
320 root 1.609 - save and restore combat/ranged/current slot for players.
321 root 1.610 - the server now batches item's face/fx commands, as opposed
322     to sending one fx per item - helps mostly at connect and
323     with floorbox updates.
324 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
325 root 1.614 - the random map generator now supports selecting difficult for
326     more style categories than just monsters (all except fountains
327     apparently).
328 root 1.617 - object serialiser no longer creates empty "owner" references.
329 root 1.620 - make sure failed castings take some time, too, to avoid being
330     smitten by your god.
331     - many more failmsgs and help texts.
332 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
333 root 1.623 - stop thrown objects when their speed goes too low.
334 root 1.624 - log the number of unique logins seen every minute in a compact
335     format (for statistics).
336 root 1.626 - do not send delitem for players.
337 root 1.627 - support static scalar data members properly in genacc now.
338     - implement "simple" freelist management for objects.
339 root 1.628 - recycle object counts now - to support longer uptimes.
340 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
341     function (and yes, 666 is exact!).
342     - random map generator results should now be fully repeatable.
343 elmex 1.635 - fixed possible crash bug in build code.
344 root 1.638 - rename find_marked_object to ->mark and speed up.
345 root 1.640 - player movers properly destroy themselves when used up, instead
346     of leaking.
347 root 1.642 - do not show msg for unidentified objects that need identification.
348 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
349 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
350     next_line method.
351 root 1.646 - use nicer file format for exp_table and attackmess
352     (more like other resource files).
353     - make parse errors during server startup fatal.
354 root 1.652 - properly initialise all maptile values in constructor.
355     - improved {link} map.
356 root 1.655 - optional unloadable extensions will not lead to an endless loop.
357 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
358 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
359 elmex 1.664 - building listening books is possible again.
360     - (maps, arch) added archetype for building instructions and replaced
361     the copies of the instructions in the maps with it.
362 elmex 1.666 - (arch) made the spark shower spell available in shops.
363 root 1.670 - don't create a second LOGIN event on character creation.
364 root 1.674 - correctly generate "You paid xyz" message in shops.
365 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
366 elmex 1.710 - added a 'password' command, to let DMs change the password of players
367     more conveniently.
368 root 1.680 - correctly save shopitems string, to avoid parse error when reading
369     saved maps.
370     - logging now differentiates between logging levels better.
371 root 1.684 - speed up get_typedata.
372 root 1.689 - fix deadlock problem during server shutdown/reload.
373 root 1.692 - make ext/checkrusage "more" non-blocking.
374     - use common::sense for extensions.
375     - work around a 50.10.0 utf8 caching bug.
376 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
377     "no relation to target" bugs.
378 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
379     modules being loaded from the mainloop, pre-load some more
380     core modules so perl doesn't do it later on.
381 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
382     compiling regexes.
383 root 1.701 - make exp_table and materials file reloadable.
384 root 1.702 - made reload_config non-blocking.
385 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
386     causing server freezes.
387 root 1.704 - store unhashed password, to prepare for safer authentication.
388 root 1.707 - do not log connections from the local host, to help a local
389     watchdog.
390 root 1.714 - fix summon freeze at map borders.
391 root 1.717 - support @group syntax and music config file for music face lists.
392     - run post_init jobs in parallel, they might do I/O.
393 root 1.722 - avoid apply conversion for converters.
394 root 1.562
395 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
396 root 1.558 - (maps) fix travel to valdor and back.
397 root 1.545 - do no longer by default eval map cod ein safe compartments
398     (this can be re-enabled using the safe_eval config option).
399 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
400     in lorak.
401 root 1.559 - fix data corruption issues caused by recursive calls to
402     unordered_mapwalk - now every caller must provide its own
403     buffer.
404 root 1.538 - (maps) improve tindervale maps slightly.
405 root 1.544 - (arch) considerably decrease slag ex price.
406 root 1.540 - (arch) fix filth archetype.
407 root 1.556 - extension dependency resolve was completely broken.
408 root 1.544 - multipart objects would cause save_throw_object to crash - it
409     now acts on the head only.
410 root 1.541 - do not try to connect to an irc server unless explicitly configured.
411 root 1.542 - do not expect decltype() to be available in gcc 4.4.
412 elmex 1.543 - extended the safe perl environment by loops.
413 root 1.547 - (arch) fix "armless cook" facings.
414     - the "experience table" resource item did not have a proper
415     hash associated with it, so updates could not be detected.
416 elmex 1.550 - fixed poison traps in doors.
417 root 1.548 - player->killer_name did not properly flag the name as unicode.
418 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
419     and provide a non-destructive SvPVutf8 variant.
420 root 1.554 - do not allow dragon players to change their title via the settings.
421 elmex 1.552 - ratelimited jeweler skill nugget conversion.
422 root 1.551 - under high load, the server stopped swapping out to make
423     the server more responsive, but making it impossible to reduce
424     the load by... swapping out. slot queuing will now always make
425     some progress.
426     - improve the quality of the load-avg calculation.
427 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
428 root 1.556 - don't fail to write the runtime file if the temporary already exists.
429 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
430     player now.
431 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
432     timestamp and use a tab in the client to increase awareness.
433 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
434     setflag 0 is possible.
435 root 1.560 - make install now deletes old extensions, to ease upgrades in the
436     deliantra vm.
437 root 1.538
438 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
439 root 1.532 - the destruction spell could/would corrupt server memory quite often.
440 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
441     disk, not when it already was in memory.
442 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
443     avoiding livelock during high-load emergency saves.
444 root 1.530 - logging in did not properly unapply all skills.
445 root 1.531 - (maps) make the invite quest marking much more obvious.
446 root 1.533 - (arch) fix warrior archetype names.
447 root 1.532 - map prefetching never prefetch upwards.
448 root 1.534 - wizpass no longer makes you non-blocking.
449 root 1.536 - (maps) add light to some of the special maps, add troll
450     map.
451 root 1.530
452 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
453 root 1.515 - (maps) add gorokh_final mapset from crossfire.
454 root 1.516 - (maps) block most vault-type mlab locations, open up
455     imperial converters for anybody to use.
456 root 1.519 - (maps, arch) replace all permanent stat potions by random
457     variants.
458 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
459 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
460     real player object on player changes.
461 root 1.522 - diseases and maybe other things could sometimes reduce the speed
462     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
463     much grief.
464 root 1.523 - speed_left randomisation was, apparently, totally broken.
465     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
466     of the speed slot internally and in map save files. among other
467     things, this gets rid of all the abs (speed) calls.
468     - reduce map file save files by using abridged keywords aliases.
469 root 1.494 - shop specialisation calculation was totally broken.
470 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
471     now enforced.
472 root 1.498 - fix magic mapping, which only worked for inate spell casting.
473 root 1.495 - godgiven items will now be explicitly described as such.
474 root 1.524 - (arch) dded a quiver of bolts.
475 root 1.504 - materialnames would change "randomly" on every load, only
476     set the material when the materialname was not set before.
477 root 1.497 - balancing change, halve rod recharge speed (instead
478     of 4.8s, the standard rods now recharge in ~10s. not a solution,
479     but still.
480 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
481 root 1.509 the costly flag-checking loop in most cases and using a simple
482     repeat-cache for speed_left.
483 root 1.507 - always delay stats update for players on insert/remove till
484     next tick/command, which saves a lot of cpu cycles on drop/take.
485 root 1.514 - add hint about havign to run to attach unaggressive npcs.
486 root 1.494 - pet monster level was not displayed correctly in "showpets index".
487     - clean up floating point conversions and many similar nitpicks.
488 root 1.502 - fix hanuk altar.
489 root 1.504 - overhaul material system to be much faster, and having less bugs, but
490     still having a lot of cruft :/.
491 root 1.502 - add marble shop floor.
492 root 1.494 - move gcc specifics to new file include/compiler.h.
493     - unrecognised cfpod directives could cause undefined behaviour.
494 root 1.505 - added boes' marble shop to steinwandstadt.
495 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
496     - optimise mapspace updates.
497     - cache volume/items per mapspace.
498 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
499     decrease).
500 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
501     have led to weird item multiplications.
502 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
503 elmex 1.501 - fixed crash bug in learn_spell command.
504 elmex 1.634 - enhanced output of the mapinfo command.
505 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
506 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
507     from perl to c++.
508 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
509     and use it in some "inner" loops.
510 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
511 elmex 1.511 - fixed jeweler experience output to not be floating point.
512 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
513 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
514 root 1.518 - try to prefetch memory inside process_objects, which can give
515     enourmous speed gains.
516     - make some small optimisation to the process_objects loop.
517 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
518     handling different chksum lengths.
519     - check for hash collisions in cfutil.
520     - reduce face checksum size from 6 to 4 bytes.
521 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
522 root 1.523 - removed weather-specific attributes.
523     - fixed genkeywords dependency.
524     - do not clear "randomitems" slot for world underlays.
525     - use "sl" as short-hand for speed_left in save-files, just to make them
526     smaller.
527 root 1.517 - in general, don't crash on value-less resource file lines
528     anymore, due to get_str never returning a 0-pointer.
529 elmex 1.521 - code cleanup in move_symptom.
530 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
531 root 1.494
532 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
533 root 1.481 - some Andrew Madloch wanted, despite being specifically told
534     multiple times that the Deliantra parts additions are under AGPL,
535 root 1.487 lock up the source code of the server within his company.
536 root 1.481 some reorganisations have been done to the sourcecode to make
537     it clearer that this violates the Affero GPL. Help to keep
538     Deliantra free software even for the coming generations
539     and be wary of the promises of Andrew Madloch, he has nothing
540 root 1.487 good in mind for free software.
541 root 1.480 - clarify which files of the server are 100% AGPL.
542 root 1.481 - minor reorganisation, move some GPL code into other files.
543 root 1.483 - implement viewpoint (which is like observe, but only for the map,
544     not stats etc.).
545 root 1.484 - replace magic mapping overlay by a flying bird exposing area
546     on the worldmap (ext/magic_mapping.ext).
547 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
548     - @find results in npc dialogue is now stored in $find.
549 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
550 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
551 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
552     dm instead.
553 root 1.456 - (maps) add town portal to celvear.
554 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
555     mapsets from crossfire, together with associated archetypes.
556 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
557     - (maps) define a new whalingoutpost region.
558 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
559     and most archetypes that go with them (without stoning and swallow effects),
560     casino tokens and stock certificates are also missing.
561 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
562     and santo dominion.
563 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
564     to go with them. also adjusted archetypes to be more korrekt "gotisch".
565 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
566 root 1.460 - properly close client-side dialogue when the player is teleported away.
567 root 1.459 - map-tags did not properly close it's database tables or wait
568     for a quiescent state, causing memory corruption on reload.
569 root 1.454 - support "stat.xyz" accessor in match expressions.
570 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
571 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
572     fixes long answers from npc dialogue).
573 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
574 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
575     and to not add a "put your code here" force needlessly.
576 root 1.463 - (arch) fix or improve many plurals.
577 root 1.465 - markers do no longer add a force if the slaying field is unset.
578 root 1.466 - sped up search-items implementation, but it's still horrible.
579 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
580 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
581     used to reogianise the illogical arch tree a bit.
582 root 1.479 - (maps) import most map names from crossfire.
583 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
584 root 1.483 - fly_high movement gives better los, ignoring blocksview.
585 root 1.488 - the addexp command should now honour skill names with spaces.
586 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
587 root 1.491 - (arch) added many more buildable marble floors.
588 root 1.490 - major namespace cleanup: save 45kb by making functions static
589     that were unnecessarily global.
590 root 1.452
591 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
592 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
593 root 1.451 - fix a memory buffer overflow in the book code.
594 root 1.429 - add @check, @find npc dialogue commands.
595     - (maps) add a number of town interiors.
596 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
597 root 1.451 - (maps) add celvear area from cfextended.
598 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
599     - (server,maps) fix bug causing some library books not to be chained down,
600     cause Scorn/Navar libraries not to have inscribable books.
601 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
602 sf-marcmagus 1.433 inappropriate item power.
603 root 1.448 - (maps) fix intwell balancing issue.
604 root 1.437 - improve the look of generated books.
605 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
606     - fix bug where players could bypass no_drop by putting items in containers.
607 root 1.430 - consecutive commands arriving at the same time in the server would be
608     corrupted if the length was >255.
609 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
610 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
611     and perl.
612 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
613     functionality (and more) inside the same object using the match expressions.
614     - create simpler match expression compiles in many common cases.
615 root 1.439 - reduce object size by removing obsolete "seen_by" member.
616 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
617     of the new dynbuf::splice function (which gave an unexpected net win
618     in code size...).
619 root 1.442 - the server will no longer complain (and subtly fail) when an object
620     being removed from a map causes another object to get removed.
621 root 1.441 - banish strncpy from the server, speed up and simplify sending item
622     descriptions to the client considerably.
623 root 1.442 - add new "in head" set modifier for matches.
624     - new BLOCKED_MOVE event added.
625     - mapscript archetype now has activate_on_xxx true by default, as similar
626     connected elements.
627 root 1.448 - (maps) imported all styles from cfextended except
628 root 1.444 floorstyles/land_plots and monsterstyles.
629 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
630 root 1.446 - don't crash when treasure lists are empty / supply new empty
631     treasurelist for randomitems when none can be found.
632     - implement cf::map::static_maps and use it in map-tags.ext.
633 root 1.449 - fix a bug in map-tag scanning when moving tags.
634 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
635     for a reaction.
636 root 1.447 - implement new "loadall" map loading command, purely for debugging.
637 root 1.429
638 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
639 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
640     but not horns (to make them more useful for content-creators).
641 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
642     2) it skipped spell effects and 3) it didn't handle the case where
643     and object was destroyed while iterating over it correctly. all this
644     allowed players to sometimes walk onto spaces they should not be able to
645     walk on.
646 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
647 root 1.399 - examining an object now dumps the serialised object form when the user
648 root 1.404 is a wizard (wizlook).
649 root 1.421 - altars no longer accept unpaid items.
650 root 1.411 - party spells didn't work all that well.
651 root 1.424 - added complex object matching framework (cf::match), and make altars
652     and pedestals use it.
653 root 1.425 - identified skill-tools show what skill they grant.
654 root 1.399 - display the duration of change_ability spells when examining them
655     (missing: protection spells, but they are a hack...).
656 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
657     adding more variety to the different mushrooms.
658 root 1.398 - fix a minor cfpod formatting bug.
659 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
660     the hintmode setting on the settings page.
661 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
662 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
663 root 1.399 - enable the object loader to also dump archetypes.
664 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
665 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
666 root 1.402 - force the initial face when loading an object that is time-animated
667     or a monster, so it does not have to be specified anymore.
668 root 1.403 - fix a bug where recasting an ability changing spell could shorten
669     its remaining duration.
670 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
671 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
672 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
673     up splay operations as well.
674 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
675 root 1.412 - implement introspection data for C++ classes (%REFLECT).
676 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
677 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
678 root 1.419 - fix transmutation alchemy.
679 root 1.424 - speed up many frequently-invoked C->perl callbacks.
680 root 1.419 - added complex object matching framework, to be used in altars and the like.
681 root 1.426 - switch to YAML::XS from YAML.
682 root 1.396
683 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
684 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
685     that ultimately was not helpful to catch it :)
686 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
687     all callers to use either one or the other, as appropriate. This
688     fixes the (rather fragile) light spell, maybe others.
689     - fixed an overflow and exploit in the bank/payment code.
690     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
691 elmex 1.384 to explain the skill a bit more.
692 root 1.389 - removed a buggy check for zero attacktype. So that we might find
693 elmex 1.388 the real bugs in the archs/maps/objects.
694 elmex 1.394 - Fixed enabling torches with lighters.
695 elmex 1.387 - (maps) Added Heaven Town region.
696     - (arch+maps) Fixed & normalized warriors on map
697     /quests/peterm/CTower/Barracks.
698 root 1.392 - fix the light spell (and possibly diseases and other lights).
699 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
700 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
701     a long time ago, and similar cases are still to be found in the maps.
702     - make the socket_timeout configurable in the code (but not yet for users).
703 root 1.393 - earth wall health bar is now correct.
704 elmex 1.384
705 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
706 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
707     freeze with IO::AIO anymore due this change.
708 root 1.364 - avoid a crash when a player tries to apply a lighter.
709 root 1.376 - allow a spell argument for dimension door.
710 root 1.362 - move shop item listing and some otherstuff into the info tab.
711 root 1.360 - avoid crashes when non-players cast party spells.
712 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
713 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
714     - small improvement of the number of potions in shops
715     (by Job Vranish).
716     - added a few party spells (by Job Vranish).
717 root 1.362 - use a common message dynbuf.
718 root 1.364 - destroying tear down objects will now use the full hp range
719     for animation and will only destroy/lastframe when hp < 0.
720     - allow monsters to use earth to dust.
721     - use manhattan distance for get_rangevector_from_mapcoord, just as
722     in get_rangevector.
723     - los updates now correctly take tiled maps into account.
724     - do los updates even on maps without darkness.
725 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
726 root 1.375 - upgrade to IO::AIO 3.21.
727 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
728 elmex 1.373 - properly catching exceptions from callback in irc.ext.
729 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
730 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
731 elmex 1.368 - (arch) added hint about usage to Slag Ex.
732 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
733     like the rest.
734 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
735 root 1.378 - (arch+maps) added rate limited converter and adjusted
736     /elmex/mana_fountain.
737     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
738     - reduce size of casting_time, move_status, attack_movement,
739     last_heal and last_sp slots, squeezing some more space out of struct
740 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
741     anywhere.
742 root 1.358
743 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
744     - fixed bug in alchemy, where finding the right object for enhancements
745     didn't work.
746 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
747     effects (w.r.t. put_more) per mapspace, to give the server a chance
748     to survive a hundred deathsheads.
749 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
750     disastrous bug of unfortunately unknown proportions...
751 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
752 root 1.343 - use gender-neutral place descriptions for invite.
753 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
754     Thanks go to Lisa Larsen!
755 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
756     anymore).
757 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
758 root 1.345 - use better dependency tracking for include/keyword.h.
759 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
760     so it is possible to invite somebody out of some stck-till-death traps,
761 root 1.346 or simply to commit suicide.
762 root 1.352 - replace the "ignoring delayed commands" message by something more useful
763     (cf. cunning gnome freezeing issue).
764 elmex 1.349 - various fixes for weapon improvements.
765 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
766 root 1.353 - support T and G sequences in cfpod.
767 root 1.343
768 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
769 root 1.339 - convert me command from per-map to chat, which makes more sense, also
770     document it.
771 elmex 1.336 - more than one spellbooks of same class can now be given
772     in class selection.
773 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
774     spell rebalancements.
775 elmex 1.338 - the IRC gateway filters IRC colors now.
776 elmex 1.336
777 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
778 root 1.331 - (arch) fix quiver of Holding Bolts.
779 root 1.332 - applying unpaid items will now examine them.
780 root 1.330 - add "What" column to body command, showing items in that slot.
781 elmex 1.329 - redesigned and rebalanced lamps and torches.
782 root 1.330 - add "..." to item names that have been shortened.
783     - fixed "assign" function that squeezes strings into fixed length.
784 elmex 1.333 - add cursed effect to lamps and (some) torches.
785 elmex 1.334 - fixed bad assigned crafting skills and their tools.
786 root 1.312
787 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
788 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
789 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
790 root 1.312 - make monster smell logic dependent on their wisdom stat.
791 root 1.324 - put the death reason into a separate tab.
792     - converted "connected" slot to string, cleanly got rid of some ugly
793     hacks such as the path_attuned hack.
794 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
795     - replace one-at-a-time hash by faster than smaller FNV-1a hash
796     when hashing strings.
797 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
798 elmex 1.320 whether the right cauldron is used.
799 root 1.313 - considerably optimise shared string implementation by
800 root 1.316 making its null value a compiletime constant.
801 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
802     as well as using shstr_cmp to pass shared stringsa round efficiently,
803     for lots of code size savings.
804 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
805     they are sleeping: generators now check for the sleeping flag.
806 root 1.318 - tell gcc not to excessively inline some perl interface functions.
807 root 1.322 - remove marking rune length limit.
808 root 1.323 - fix formatting of cfpod when a verbatim block was following
809     a single newline.
810     - move resistances, statistics and showpets command output into tabs.
811 root 1.326 - implement map scripts that can replace the boulder logic without
812     having to write extensions.
813 root 1.310
814 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
815 root 1.302 - fix a longstanding bug that teared multipart monsters
816     at map boundaries apart.
817 root 1.292 - temporarily make permanently invisible player visible when
818     he/she makes noise.
819 root 1.284 - fix being able to see through walls a bit.
820 root 1.303 - improve look at output.
821 root 1.285 - completely replaced the line of sight algorithm with a variant
822     of spiral fov capable of visibility grades and arbitrary
823     shadow angles, that uses less memory and less code.
824     - the new los code supports arbitrary map rectangles and loosens
825 root 1.310 other restrictions of the old code, supporting further optimisations.
826     - update los if blocksview-objects are inserted in a map, not just when
827 root 1.287 removed (e.g. for summon fog).
828 root 1.303 - permanent invisibility doesn't make immune against making noise:
829     implement a noise system that allows monsters to locate the player
830     when he/she makes noise.
831     - implement a primitive smell system that monsters can use to track
832     players.
833 elmex 1.288 - create bomb now also works when casted by door traps.
834 elmex 1.290 - (arch) new torch graphics.
835 root 1.289 - (maps) considerably soften the subway spider.
836 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
837     the guards from being killed by players.
838 root 1.310 - (maps) lots of tweaks in and around scorn.
839     - (maps) use special non-blocksview jungle, mountain and
840     darkforest freely on the worldmap, to get gradual sight obstacles
841     instead of total blackout in those areas.
842 root 1.289 - no maximum darkness for outdoor maps anymore.
843 root 1.291 - add more hints, fix some messages.
844 root 1.292 - fix a bug: firing rods should tell you something about them.
845     - make light additive even within players.
846 root 1.293 - darken xrays effect a bit.
847     - improve handling of los changes when inserting or removing
848     objects, not perfect yet.
849     - make map darkness signed (formerly unsigned) to allow
850 root 1.294 ambient lighting and centrally manage darkness as an offset.
851     - revamped, fixed and documented the server calendrics, also
852     tell users the current time and data, to improve awareness.
853     - implement proper wizlook flag and handling of wizlook, instead
854     of dumbly just clearing los once.
855 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
856     and has a smaller runtime variance.
857 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
858     making them actually useful.
859     - see_in_dark now increases the viewing radius by 3.
860 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
861     speedup, as well as in many other places.
862 root 1.299 - remove support for extended map infos - these are not used
863     by the deliantra client and removing them gives us a 10% speedup
864     when sending map changes.
865 root 1.300 - remove most gcfclient and other client bug workarounds, as well
866     as now obsolete protocol versions, simplying the code.
867 root 1.301 - optimise and simplify generation of random numbers.
868 root 1.303 - correctly provide a non-zero default density for materials, to
869     avoid crashes, fix other bugs in the material handling code.
870     - fix volume calculations.
871     - fix cfpod parsing when multiple verbatim blocks were separated by
872     newlines.
873 root 1.305 - increase monster detection radius from wis/5 to wis/3.
874 root 1.306 - remove old pickup modes.
875     - remove obsolete disarm and search commands (search wasn't working
876     anyways).
877 root 1.308 - fix a crash when an npc applied a sign.
878 root 1.284
879 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
880 root 1.283 - this release is assumed to be very stable.
881     - (maps) radically redesigned and improved tutorial.
882 root 1.280 - directional casting no longer immediately removes the invisible effect.
883 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
884 root 1.272 - fix overflow in lighting calculations.
885     - negative glow radii can no longer cause total darkness.
886 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
887     only maximally-lit ones.
888 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
889     - swashbucklers got the oratory skill now.
890 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
891 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
892 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
893 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
894     (which was probably broken, too).
895 root 1.281 - support negative glow radii during daytime, too.
896     - use circular, not rectangular, viewing area.
897     - use minimum viewing distance of 2 in outdoor maps.
898     - negative glow is stronger than viewing area or lamps.
899 root 1.283 - (arch) new darkness spell face.
900 root 1.272
901 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
902     - (maps) completely redesigned scorn.
903 root 1.269 - "cast light" now works on oneself.
904 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
905     negative glow radii again (they were totally broken before).
906 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
907 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
908 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
909 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
910 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
911     back to the player.
912 root 1.251 - attuned/repell and spell base level system reworked.
913 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
914 root 1.247 be less erratic now.
915 root 1.248 - refuse to write the uuid file if the uuid is zero
916     (to avoid writing it in early crashes).
917 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
918     - speed up emergency_save by not syncing every file separately.
919     - no longer reattach perl to every object on reload, it's slow, and no longer
920     necessary since we don't nuke stashes anymore.
921     - do not bootstrap perl from the commandline args, use separate eval for
922     better error reporting.
923 root 1.259 - fix a crash when pushing cone spells met ice attacks.
924 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
925 root 1.255 - speed up map refresh in server a bit.
926 elmex 1.258 - refactored drop code and fixed some programming errors in it.
927 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
928 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
929 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
930     as the current weight of the inventory.
931 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
932     dragonfire has been introduced for the non-dragon players.
933 root 1.265 - remove unused "tooltype", "start_holding" object slots.
934     - change "weapontype" object slot to uint8.
935     - convert "hide" object slot into flag.
936     - reorder object members for better locality of reference and codesize
937     decrease.
938 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
939 root 1.267 - fix a crash when no skill could be found when killing amonster.
940 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
941     every completed aio operation.
942 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
943     and update mapspaces if necessary.
944 root 1.246
945 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
946 root 1.241 - removed all command line parsing, only env variables are supported
947     anymore.
948 root 1.239 - region-specific monsters will now once more be on the worldmap.
949 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
950 root 1.225 would grow out of bounds.
951 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
952 root 1.222 - fixed a double-escaping bug in the pod-parser.
953     - rewrote the cfpod parser in C++.
954     - hintmode moved to C++, players need to re-set their hintmode if
955     they dislike "show".
956 root 1.231 - fix RIP inscription.
957 root 1.239 - bump login name length from 18 to 20 char max.
958 root 1.231 - correctly support gender in emotes.
959     - correctly support gender in the death messages.
960     - correctly generate death messages for players only when they really die,
961     with increased information.
962 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
963     and data corruption (but apparently was never triggered).
964 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
965 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
966     data corruption bug.
967 root 1.223 - tweak coredumping/monitoring a bit.
968 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
969 root 1.227 - do not crash in the loader when an inventory object could not be loaded
970     (from a corrupted file).
971 root 1.241 - redid skills command to send output to proper channel.
972 root 1.233 - object->map is no longer refcounting.
973 root 1.228 - add FLAG_DEBUG for internal debugging.
974 root 1.231 - add NDI_VERBATIM flag to send_msg.
975 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
976 root 1.240 - player->exists is no longer a sync_job.
977 root 1.233 - split login.ext's player scheduler into
978     it's own player-scheduler.ext extension.
979 root 1.222
980 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
981 root 1.212 - require perl 5.10.
982 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
983 root 1.204 - swap player and observed count's on the map when observing.
984 root 1.205 - add (mostly untested) mapspace perl class and accessors.
985 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
986 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
987     could be found.
988 root 1.208 - pits now have a configurable "random spread" range and default
989 root 1.213 to a radius of two now.
990 root 1.212 - rewrite pay_player_arch.
991     - use a more stable perl_reload implementation.
992     - do not use Symbol::delete_package (causes crashes after perl-reload),
993     use our own, safer, clear_package instead.
994     - when asynchronously dumping core, close all file handles to allow
995     the server to restart concurrently.
996 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
997     sequences, without double-encoding. it should be faster, too.
998     - the above fixes wrong display of help tetx and many other issues.
999 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1000 root 1.218 (0.9976+), use it for long books and other messages.
1001 root 1.210 - eradicate listen command and corresponding code.
1002 root 1.211 - eradicate logs command.
1003 root 1.218 - let the client log into the server log, used for crash backtraces.
1004 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1005     old style spell objects with the spell magic bullet.
1006 root 1.220 - (arch) fixed skill less rods in the archetypes
1007 root 1.204
1008 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1009 elmex 1.197 - made jeweler workbench larger and some other minor map
1010     changes in jeweler town.
1011 root 1.196 - fixed wrong item handling in jeweler skill code.
1012 root 1.198 - (arch) use a special "key_random_map" for random map keys
1013     that are used up.
1014 root 1.199 - fix a crash when the player who was observed has logged out long
1015     enough for his region/map to be gone.
1016 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1017 root 1.201 - add some missing dependencies.
1018 root 1.203 - log to /var/log/deliantra/ by default.
1019     - hack observe code to enable smooth movmenet when observing.
1020 elmex 1.195
1021 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1022 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1023 root 1.179 - correctly move gsay to the party channel.
1024 root 1.178 - fix a crash when animate weapon was used in some areas.
1025 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1026 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1027     with NPCs.
1028 elmex 1.175 - (arch) dragon scales got proper type now
1029 root 1.193 - object::decrease would sometimes cause container weights to
1030     be wrong, this has been fixed.
1031 root 1.194 - do not send time updates for newly-seen items.
1032 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1033 root 1.183 - fix cone spells etc. going through walls sometimes.
1034 root 1.186 - fix a weight update bug that sometimes left containers
1035     with wrong weights.
1036 root 1.194 - added auto_apply event and extension for shop tiles.
1037 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1038     - make sure the map is loaded when using a town portal return.
1039 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1040     where healing spells didn't cost any grace.
1041 root 1.173 - fix starvation kill reason.
1042 root 1.174 - fix pk killer name message.
1043 root 1.189 - don't let people apply signs with @match.
1044 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1045     what seems to be the biggets memleak in the server).
1046 elmex 1.171
1047 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1048 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1049     - use anyevent to manage listen ports (this enables IPv6 support).
1050 root 1.167 - server supports ipv6 client connections now.
1051 root 1.168 - use newly-available Coro::AnyEvent.
1052 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1053     to let it handle AIO requests.
1054 root 1.167
1055 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1056 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1057     processing considerably (especially in the client) and reduces data transfers
1058     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1059 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1060     - (map) fixed npc dialogue in pup_land/s_f/special.
1061     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1062     (swarm spells now stay in the player's inventory).
1063 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1064 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1065     archetype *archname* (chairs of different facings were merged).
1066     - bugfix: fix a potential crash issue in find_object_name (not used
1067     normally).
1068 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1069 root 1.164 (destruction, magic missile etc.).
1070 root 1.163 - swarm spells without a direction now use various spiral patterns
1071     instead of being fully random.
1072 root 1.158 - update AnyEvent API to 3.4 and above.
1073 root 1.156
1074 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1075 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1076 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1077 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1078     and for attacking monsters. it also takes about one second to do a jump.
1079 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1080 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1081 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1082 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1083     were created outside a map.
1084 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1085     (fixed by reversing the logic).
1086 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1087 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1088 root 1.154 - bugfix: support random maps >127x127.
1089 root 1.152 - (maps) fixed the death certificate system in nimbus.
1090 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1091 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1092 root 1.147 - (arch) give ball lightning a real name.
1093 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1094 root 1.155 - support cfpod in ex replies (client item tooltips).
1095 root 1.143 - unapply item in range slow when readying a spell.
1096 root 1.148 - bugfix: account for rounding errors in weight updates.
1097 root 1.139 - remove synchronous mkdir in chargen_race_done.
1098     - fix per-race starting maps.
1099 root 1.142 - check hiscore on suicide and quit as well.
1100 root 1.138 - tell players when they are starving.
1101 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1102     - fix map difficulty calculation for generators.
1103 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1104 root 1.149 - support no_drop map header flag (before it was only available internally).
1105 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1106 root 1.133
1107 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1108 root 1.119 - bugfix: custom skill settings were not saved by the server.
1109     - bugfix: remove did not actually remove items from the inventory, leaving
1110 root 1.116 ghost items.
1111 root 1.119 - bugfix: properly update items identified on the ground.
1112 root 1.120 - bugfix: use localtime_r in the logger thread.
1113 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1114     - bugfix: archetype reloads could crash the server.
1115 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1116 elmex 1.114 player is not logged in.
1117 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1118 root 1.117 server startup.
1119 root 1.128 - bugfix: fix the door surround check in the random map generator.
1120     - (maps) fix heaven quest difficulty progression.
1121     - (maps) fix some random map styles.
1122     - dropping items a shop is not interested in won't sell them anymore.
1123     - rods and horns with a too low maximum charge allow now at least one discharge.
1124     - implement kill & death statistics.
1125     - random map preparation is no longer synchronous.
1126     - rewrite find_style in perl, no longer does synchronous I/O.
1127     - improve random map specials placement.
1128     - make the killer a real object pointer instead of a string, improved
1129     kill reason messages.
1130 root 1.117 - take advantage of new aio_close and aio_chmod.
1131 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1132 root 1.125 - change_abil is much faster.
1133 root 1.126 - update the floorbox more often to work around the reverses item order
1134     display in clients.
1135 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1136 root 1.126 - add hints to the invite messages.
1137 root 1.127 - rewrote key<->value pair handling.
1138 root 1.128 - use an independent random number generator for the random map generator.
1139 elmex 1.113
1140 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1141 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1142     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1143     - completely automate the weight handling, should fix all weight
1144     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1145 root 1.103 - reloading archetypes while a user was in the character creation phase
1146     could crash the server.
1147 root 1.106 - fix a nontrivial number of cases of code commented similar
1148     to "is this really correct?", as many of those cases are now handles
1149     automatically by lower level code.
1150     - replace many ad-hoc checks for client visibility by object::visible_to,
1151     should result in broader applicability of functions using it.
1152 root 1.104 - merge items with different arch pointers refering to the same arch
1153     (due to archetype reloads).
1154 root 1.106 - refactored the object remove/insert functions and most related
1155     functions (decrease, split, merge_ob etc.).
1156 root 1.105 - make it compile better on freebsd (reported by pippijn).
1157 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1158 root 1.108 - fix the longstanding "container stays open" bug.
1159 root 1.107 - improved floorbox updating to be incremental and other protocol
1160     optimisations.
1161     - get rid of update_after_inventory_change and only do update stats
1162     for weight once/tick/player at max.
1163 root 1.109 - rewrite party commands, use party channel.
1164 root 1.103
1165 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1166 root 1.97 - properly link against libgthread as that is needed to make the slice
1167     allocator thread-safe.
1168 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1169     recommended configuration) (reported by Samuel Gondouin).
1170 root 1.94 - always put godgiven items into the player inventory, never any containers.
1171 root 1.92 - (maps, arch) the scorn go club was founded!
1172 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1173 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1174     became a real spell-class.
1175 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1176     - (arch) considerably strengthened spark shower and destruction.
1177     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1178     finally reloadable at runtime.
1179     - changed archetype loading algorithm to only require one pass and
1180     use delayed resolving of references.
1181 root 1.101 - examine command now uses the examine infobox.
1182 root 1.102 - implement an "incremental garbage collector" for archetypes.
1183 root 1.98 - enable slice allocator again.
1184 root 1.96 - implement optional free memory poisoning.
1185 root 1.91
1186 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1187 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1188 root 1.85 skill.
1189 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1190     names (also update all maps to use money instead of coins).
1191 root 1.78 - add uuid accessors to perl.
1192     - add coin names and archetype accessors to perl.
1193 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1194 root 1.78 - change perl extensions to not use hardcoded coins and values.
1195 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1196     and be more parsimonous of uuid usage by the exact value out on exit.
1197 root 1.86 - write log messages in another thread, removing another sync point.
1198     - support multi-line log messages in a nicer way.
1199 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1200 root 1.81 - fix a minor memleak in the random map generator.
1201     - some parts of the random map generator are not coroutine-safe,
1202     so only call it "single-threaded".
1203     - major cleanup of memory management in random map generator.
1204 root 1.87 - slight refactoring of the random map generator, faster too.
1205 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1206     bookkeeping bug.
1207 root 1.87 - work around "player is on active list" problem by deactivating player
1208     after loading.
1209 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1210     there have in fact been allocations.
1211 root 1.82 - fix object::insert to do as documented and insert into the env
1212     if necessary.
1213     - fix cf::map::unique_maps.
1214     - fix nrof overflow check in can_merge_slow.
1215     - fix converter code to handle >31 bit values.
1216 elmex 1.83 - added support for the player_sold flag
1217 root 1.84 - converters no longer accept unpaid items.
1218 root 1.88 - canonicalize random map meta files for better unification.
1219 root 1.77
1220 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1221 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1222     when mlockall has been used.
1223 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1224 root 1.72 - use separate thread for ticker timing (and more in the future).
1225     this greatly increases timing accuracy and gets rid of an enourmous
1226     number of gettimeofday calls.
1227 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1228 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1229 root 1.71
1230 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1231 root 1.68 - rebalanced default experience table to be more exponential
1232     and much easier up to level ~40, then moderately harder.
1233 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1234 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1235     - do not exit on reload/load errors but properly cleanup.
1236 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1237 root 1.66
1238 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1239 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1240     (this fixes the jeweler skill).
1241 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1242 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1243 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1244     it has reset, which is better than putting it on the savebed, also as
1245 root 1.321 proof that the player didn't use a savebed).
1246 root 1.59
1247 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1248 root 1.56 - work around perl bug in configure perl module version check.
1249 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1250 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1251 root 1.52 - fix a bug in animate_weapon, causing a crash.
1252 root 1.54 - no longer exit when a coroutine throws an exception.
1253 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1254 root 1.53 - fix the "<player> is nuts" message.
1255 root 1.58 - fix an exception at logout due to the json_coder being gone.
1256 root 1.43 - upgrade to EV version 2.0 API.
1257 root 1.47 - when players don't apply a savebed correctly but stand above one,
1258     do not move or kill them.
1259 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1260 root 1.43 - implement generic framework for server-side resource files.
1261     - implement resource file update event.
1262     - hook experience table update into the framework.
1263     - move jeweler.yaml to resources (arch/).
1264 root 1.44 - switch from Crossfire to Deliantra perl module.
1265     - implement json2json arch filter.
1266 root 1.45 - implement widget protocol version 2, support for ui templates.
1267 root 1.54 - mapinfo is now handled fully asynchronously.
1268 root 1.48 - ext/irc: also log irc messages.
1269 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1270 root 1.43
1271 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1272 elmex 1.41 - limited the number of items that can be picked up and dropped
1273 root 1.42 as temporary measurement against bad performance or dropping things
1274     (this lead to long freezes and triggered the watchdog).
1275 elmex 1.41 - improved the performance of the drop command a bit.
1276 root 1.38 - switch from Event to EV for higher performance, easier usage,
1277     less bugs...
1278 root 1.39 - updated to release version of the gnu affero license.
1279 root 1.38
1280 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1281 root 1.36 - more thoroughly rename the binaries, contact addresses.
1282     - update the copyrights.
1283 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1284     crashes.
1285 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1286     potentially causing crashes.
1287 root 1.35 - assign weapons on user load time, not login-time, avoiding
1288     crashes.
1289    
1290 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1291 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1292 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1293     in some of the maps.
1294 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1295     which is now trivial to do.
1296 root 1.33 - removed all traces of the old (and never working) plug-in interface
1297     (70kb code less on amd64).
1298 root 1.34 - improve/tune scheduling priorities.
1299     - fix some freezing bugs.
1300     - fix a memory corruption problem in dynbuf.printf.
1301     - use channels for chat and many informational commands.
1302     - improved the tutorial.
1303     - create missile is now fixed.
1304     - race fields must now contain archetypes.
1305     - jumping skill now works as advertised.
1306 root 1.31
1307 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1308 root 1.24 - relicense under the gnu affero license.
1309 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1310 root 1.24 - implement server-side framework for generic resources.
1311     - use resource framework for server-provided ambient
1312     music.
1313 root 1.27 - save object owners (players only atm).
1314 root 1.24 - replace limited sound api with server-provided sound effects.
1315     - new sc (sound control) protocol command.
1316     - improve fxix protocol to include types.
1317     - exactly fill tcp segments, if possible.
1318     - output-rate is now an upper limit, the server will automatically
1319     (and quite perfectly) adjust to the network conditions, ensuring
1320     low latency even during bulk transfers (music, images, sounds etc.).
1321     - implement server-side widgets (i.e. client widgets controlled
1322     in the server side). this will allow future expansion without
1323     having to upgrade clients.
1324     - implement a (artwork) world map with realtime player position
1325     tracking.
1326     - new and more efficient extcmd (server still supports old extcmd
1327     protocol).
1328 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1329     calcluation that could be easily exploited by users.
1330     - rebalanced diseases to spread more naturally/evenly.
1331     - completely asynchronous map loading even for tiled maps.
1332 root 1.24 - replace simple messaging protocol with channels carrying metadata
1333     (similar to message types, but more directed at the user).
1334     - reduce command processing latency by a whopping 120ms by
1335     reordering some processing steps inside the server. this directly
1336     reduces lag by 120ms.
1337     - actually send spell faces to the client.
1338 root 1.23 - implement player genders.
1339 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1340     otherwise return to savebed and possible kill if the log-out
1341     was for too long.
1342     - fast socket-dead detection (kick player after 8 seconds without ack).
1343     - greatly reduce the cpu time needed to draw maps _again_.
1344     - archetypes are now subclasses of objects.
1345     - rebalanced shop greed and approval functions to be more realistic
1346     (and likely match the actual intention).
1347 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1348     italic, gender-specific text, paragraphs etc.
1349 root 1.24 - implemented hint framework, players can opt to receive hints.
1350     - implemented (long) book framework, added some books from the cf wiki.
1351 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1352     protocol and is capable of transmitting generic meta information.
1353 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1354     - replace the nexus by a per-player tutorial map that teaches stuff
1355     better than the newbie house.
1356 root 1.18 - fix the magicmap colours.
1357 root 1.19 - optimise map update even more by removing unneeded code and checks.
1358     - decouple map and stats update from pl->ob and use pl->observe instead.
1359     - implement observe command.
1360 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1361     calls with a simple comparison.
1362     - fix a latent crossfire bug that could crash the server because the
1363     map refresh did not update the mapspace.
1364 root 1.24 - support custom keys for regions and maps, regions are now
1365     refcount-managed.
1366     - allow worldmap overlays anywhere in the 000..999 range.
1367     - new system to acquire time slices for background jobs, to reduce
1368     jitter.
1369 root 1.27 - semi-persistent object-referencing framework (currently only players
1370     supported).
1371 root 1.22 - dependency tracking for perl extensions.
1372 root 1.24 - new slag-ex extension for cleaning cauldrons.
1373     - fix invoke result processing.
1374     - there are even less i/o syncpoints in the server now.
1375 root 1.29 - added map-tags extension that scans all maps for object tags
1376     and records them in the database (not used yet).
1377 root 1.28 - metaserver 2 support.
1378 root 1.22 - many more bugfixes and minor optimisations.
1379 root 1.16
1380 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1381 root 1.14 - optimised event invocation (non-wanted events can now be
1382     skipped with 4-5 inlined instructions).
1383 root 1.12 - complete rewrite of town_portal: it now creates a portal
1384     to the "nearest" town only, travel is only possible
1385 root 1.13 to the town and back, anybody can use it (also removes
1386     one of the remaining syncpoints in the server).
1387 root 1.10 - complete rewrite of the range/attack skill slot system:
1388     there are now two slots, one for combat, one for ranged
1389     attacks.
1390     - introduce the concept of a current weapon (either a ranged
1391     or a combat weapon/skill/tool) and switch between them as
1392     needed.
1393     - rewrite bow code so bows get more useful: apply damage,
1394     attacktype and other stats to the arrows and treat
1395     bows as weapons. also rebalance the missile weapons skill
1396     so its damage increases with level.
1397     - rewrite the complete player speed logic: weapon_speed now
1398     works as documented and there are no unnatural speed boosts.
1399 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1400     installation, replacing the old collect scripts and
1401 root 1.9 simplying deployment by scaling and cutting faces as required.
1402     - simplify the map protocol extensively by taking advantage
1403     of missing bigfaces, speeding up map generation immensely.
1404 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1405     other archetypes.
1406     - rationalise archetype, region and treasurelist file format
1407     into a single file format and make them reloadable asynchronously.
1408 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1409     reloadable at runtime.
1410 root 1.6 - implement 64x64 faceset support.
1411     - implement fxixsx protocol that saves
1412     a lot of bandwidth over the old image/face/smooth packets
1413 root 1.11 and allows images > packetsize, incremental and background
1414     transfers.
1415 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1416     on a face basis as opposed to a mapspace basis.
1417 root 1.7 - the server can now rate-limit image uploads to not exceed
1418     a certain (client-configurable) speed while guarenteeing full
1419     freedom of movement.
1420 root 1.8 - implement new ex command to request item descriptions.
1421     - implement new msg command for in-game messages with meta
1422     information (using xml).
1423 root 1.9 - enforce utf-8 for all text messages.
1424 root 1.13 - added micropather (not used yet).
1425 root 1.6 - many, many bugfixes.
1426 root 1.1
1427 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1428 root 1.1 - make coroapi accessible to cf+.
1429     - moved map handling logic completely to perl
1430     - per player maps are now marked in the map
1431 root 1.2 - maps are saved completely differently now,
1432     and much more often.
1433 root 1.17 - rewrote map header parser and writer, to be much faster.
1434 pippijn 1.4 - maps and players are now (in the average case) loaded
1435 root 1.2 and saved completely asynchronously, I/O contention will no
1436     longer freeze the server.
1437 pippijn 1.4 - players and maps can be loaded anytime, without the player
1438 root 1.2 being logged in.
1439 root 1.1 - automatically generate method interfaces for perl from headers
1440     - unbundled freezethaw
1441     - mostly rewrote common/map.C
1442     - completely rewrite server/swap.C
1443     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1444     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1445     - better message for apply failures due to applymode
1446     - removed most all of the weather code
1447     - unified logging to stderr and file
1448     - too many minor changes to document
1449 root 1.615