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Revision: 1.824
Committed: Sat Nov 17 10:40:22 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
Changes since 1.823: +1 -0 lines
Log Message:
new login

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.796 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34     TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.724 - (maps) hopefully fix tobias' tower.
38     - (maps) hopefully fix healing potion vendor in arena entrance.
39 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
40 root 1.739 - it was possible to unapply or half-unapply cursed items in many
41     cases, which confused players and also player state. fixed.
42 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
43     some items. also, no longer uncurses spells or other invisibles.
44     - (arch) remove curse and identify now treta the marked tiem first.
45 root 1.725 - creators no longer identify objects that shouldn't be identified
46     (such as money, which won't stack afterwards).
47 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
48 root 1.746 - (maps) implement a wilderness town portal.
49 root 1.748 - (arch) set proper(?) int values for all monsters.
50 root 1.751 - (maps) fire5.map could destroy players.
51 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
52 root 1.791 - redo all build material faces from scratch.
53 root 1.790 - dropall without arguments now drops all containers.
54 root 1.776 - use blitz++ for vector maths (new dependency).
55 root 1.772 - only match archetype names in artifact allowed names.
56 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
57 root 1.751 - altars with match expressions did not work properly.
58 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
59 root 1.749 - god enemy race check fixed ("god detests your race").
60     - gods errornously allowed any kind of worshipping race, even
61     ones they hate.
62 root 1.726 - use same default config in code as on gameserver.deliantra.net.
63 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
64 root 1.727 our parser.
65 root 1.767 - generate slightly more special exits and avoid warning.
66 root 1.731 - applying a glowing crystal now gives status messages.
67     - fix a memleak in the random map generator.
68     - rework the random map parameter passign a bit to be extendable.
69 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
70     also, improve the quality of the mazes (no longer will the edges
71     almost always form a passage) and add two new types - "rooms"
72     and "braided".
73 root 1.734 - (random maps) add new "cave" layout, which is much more ...
74     cave-like.
75 root 1.744 - (random maps) new layout style "castle" that generates straighish,
76     rogue-ish maps.
77     - (random maps) new layout style "multiple" that simply mixes multiple
78     different styles in different areas.
79 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
80     - rewrite layout management in the random map generator from the
81     ground up.
82 root 1.736 - fix bug in tausworthe rng initialisation.
83     - switched to the faster and hopefully better quality gfsr{24,55} random
84     number generator, the same algorithm that freeciv apparently uses.
85 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
86     memory and imho looks nicer.
87 root 1.741 - (arch) fix samhlaidh archetype.
88 root 1.751 - fix the "archname" match special function.
89 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
90     and other fractal algorithms.
91 root 1.754 - one can no longer emote to logged-out players.
92 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
93     sacks fit on a tile again.
94 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
95 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
96     support background colour for text clients.
97 root 1.763 - (arch) improve automatic name from archname generation.
98 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
99 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
100     match expressions.
101 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
102 root 1.761 - sometimes a special exit wasn't placed when it should have been.
103 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
104 root 1.765 - require EV 4.00.
105 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
106 root 1.766 - add perlxsi.c to cleanfiles.
107 elmex 1.768 - (arch) made speed potions easier for now.
108 root 1.769 - the server didn't properly initialise all client skill slots,
109     no known impact.
110 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
111 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
112 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
113     a generic table/matrix/palette converter to cfutil.
114 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
115     - remove limits of 000..999 from worldmap coordinates, support negative
116     coordinates and introduce z-layers - deliantra is now 3d, in yet another
117     sense.
118 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
119     handle generic "world map areas".
120 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
121 elmex 1.779 - added is_quad flag.
122     - (arch) added quad archetypes.
123     - made the pickaxe mining tool remove quad walls and floors.
124 root 1.780 - move key_values into their own class, simplifiying lots of code and
125     making it possible to use kv pairs easily for maps and other objects as well.
126 root 1.781 - get rid of get_archetype, finally.
127 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
128 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
129     have been removed, and the map "intelligently" changes between active/inactive.
130 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
131 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
132 root 1.787 - server now enforces width/height matches between tiled maps.
133 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
134     for unordered map walks - which should not cause any real issues.
135 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
136 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
137     as all other similar macros - might cause other breakage...
138 root 1.791 - cfutil no longer creates split tiles multiple times due to a
139     off-by-one bug in comparing mtimes.
140     - cfutil now supports type: prefix to derive faces from other faces, which
141     is used for all build materials currently.
142     - require imagemagick >= 6.6.
143 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
144     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
145 root 1.795 - fix the brace command.
146 root 1.799 - implement refcnt_buf.
147     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
148     codesize decrease. wow.
149 root 1.798 - removed version 1 ext/exti command support.
150 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
151 root 1.801 - new extension, ota_update, for online updates of the game client.
152 root 1.802 - implement a simpler config value system for extensions that allows
153     config updates without a reload.
154 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
155 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
156     at it.
157 root 1.805 - make nekosan more disease-resistant.
158     - new event "infect".
159 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
160 root 1.808 - implement simple web server, currently to serve facedata for the html5
161     client.
162 root 1.809 - sort faces by name in the server to improve caching locality in clients.
163 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
164 root 1.811 - add skill_info and spell_paths resources to enable caching the info
165     and removing another command.
166 root 1.814 - add command help info as res/command_help.
167 root 1.812 - assume all clients support the deliantra protocol extensions and allow
168     fxix/extcmd and other protocol "extensions" before setup.
169 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
170     to connect.
171 root 1.815 - implement exti doclet request to request documentation,
172     currently for commands only.
173 root 1.816 - created nickmon extension to monitor nicks.
174 root 1.817 - ix now keeps a copy of the face data while sending, in case the
175     face changes.
176     - do not allocate memory for empty refcnt_bufs.
177     - when faces change, invalidate all clients, not just clients with matching
178     faceset, as faceset only applies to tile resources.
179 root 1.818 - remove dependency on Time::HiRes.
180 root 1.819 - move face data to disk, and load it on each and every access. this saves
181     250mb ram on load, and 130mb ram in general, and only reduces the http
182     server hot cache throughput for faces from ~24000 to ~18000 requests/s
183     on my system. this should make it possible to add a lot more media files
184     in the future, and reduces the memory footprint by the server from 180mb
185     to 60mb ram.
186 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
187 root 1.821 - pod processing could deadlock because the child process might try
188 root 1.822 to get a lock.
189     - removed support for ncom packets.
190 root 1.823 - remove drawinfo packets from the server (use msg instead).
191 root 1.724
192 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
193 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
194     now easily reachable, at a price.
195 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
196 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
197 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
198 elmex 1.630 (by Dustfinger).
199 root 1.681 - (maps) fixed bad floor tile in navar apartment.
200 elmex 1.573 - made (wizard) look_at show also uuids.
201     - added cf::object::find_object_uuid (::find_object already exists!).
202 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
203 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
204 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
205 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
206 elmex 1.568 - (arch) made the hill giants loose more body parts.
207 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
208 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
209     and made them a bit more expensive.
210 root 1.633 - (maps) add more glory hole treasure styles.
211 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
212     in a select number of mlab maps.
213 root 1.667 - (maps) the library should be less of a death trap now.
214     - (maps) exits no longer point to auto-apply exits, most affected
215     maps now have proper doors or a similar solution.
216 root 1.682 - (arch) jumping skill has now physical attacktype.
217 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
218 root 1.691 - enter_map did not normalise the map coordinates when the destination
219     space is blocked, causing badness and freezes for the player.
220 root 1.685 - when applying containers, server checks for the key on activate
221     and also allows players to unapply active containers they don't have
222     a key for.
223 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
224     races files to arch, where they belong (exp_table is no longer in
225     confdir but in datadir now!).
226 root 1.677 - jeweler and sound config files are now normal datafiles as well.
227     - quit_character was causing a runtime exception, causing it to not
228 root 1.672 work since 2.93.
229 root 1.671 - entering a map will now respect move_on and other effects,
230     except for auto-apply exits :/
231 root 1.660 - only talk to the items on the nearest mapspace, or, of there
232     are none, to the player, not ALL items in vicinity.
233 root 1.625 - do not update the floorbox while running, to avoid big item
234     updates that cost network bandwidth and processing power.
235 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
236     caused overflows causing monsters to become living deads.
237 root 1.619 - unapply weapons and armour before trying to improve it.
238 root 1.588 - teach the random map generator the ability to read ".rmg" files
239     that specify which actual style map to generate, and use it for
240     the default decorstyle to avoid inappropriate maps to be used.
241 root 1.639 - support (with some limitations) multiple different skills with the
242     same subtype.
243 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
244     so nekosan could end up beign saved AND escaped to another map.
245 root 1.636 - show invisible no longer makes magic mouths visible.
246 root 1.583 - move_type changes (spells, skills etc.) now will correctly
247     take move_on/move_off into account (e.g. buttons).
248 root 1.582 - display (exit) or (random map) in client for those objects.
249 root 1.606 - removed (useless) spell damage columns from spell info and replace
250 root 1.578 it by effective casting level - clients > 2.10 required to display
251     properly.
252 elmex 1.565 - building of levers/doors works again for all kinds of floors.
253 elmex 1.563 - the player can now withdraw and deposit all the available money.
254 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
255     steinwandstadt/celvear.
256 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
257 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
258     mostly based on the spell's level in the spellbook.
259 root 1.718 - the music scheduler did not properly send new music on region
260     changes.
261 root 1.669 - (maps) fix some map regions and the region tree.
262     - the server will now be more picky when parsing the regions file.
263 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
264 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
265 root 1.566 clients.
266 root 1.690 - follow has been rewritten to be, hopefully, more robust.
267     - follow mode will not be aborted when the follower tries to move.
268 root 1.566 - tcp.ext didn't unbind in reloads.
269     - map-tags.ext didn't properly close the database on reloads.
270 root 1.567 - cfutil skips .-directories when scanning.
271 root 1.571 - build.ext prevents players from building on other player's maps.
272     - rent.ext allows the dm to enter anytime.
273     - NPC_Dialogue adds a new predefined variable, $map.
274     - new "build" event hook.
275 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
276 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
277 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
278     them on loading, for old playerfiles and maps.
279 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
280     would be handled differently nowadays anyway.
281 root 1.584 - random map .meta were not being expired at all.
282 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
283 root 1.586 - update to automake 1.10.
284 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
285     require level 4 anymore.
286 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
287 root 1.590 - monsters now rotate through all skills (in chosen_skill).
288 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
289 root 1.661 - detect/sense curse/magic will no longer work on items that don't
290     need identify.
291 elmex 1.593 - added detect mineral vein spell.
292 root 1.592 - support "wall overlays" in the random map generator - not very generic,
293     used by minable veins.
294 elmex 1.594 - (maps) relocated jeweler town to another directoy.
295 root 1.603 - (arch) implement mining pickaxes and mining skill.
296 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
297 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
298 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
299     of the output is only 1/5th (instead of 1/3rd) of ring level.
300 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
301     generated ring/amulet.
302 root 1.601 - generate most constants for perl automatically.
303 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
304     - when player dies, restore his food to at least 200.
305 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
306 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
307 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
308 root 1.600 - the singing skill actually respects the direction now.
309     - oratory and singing now require a direction.
310 root 1.603 - use_skill now requires that you can actually apply the skill tool.
311 root 1.604 - do not invoke perl on every user command anymore by providing
312 root 1.655 a command and an unknown_command event.
313 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
314     perl to C++, for speed reasons (basically undo patchset 1304).
315     - add a client_destroy event, so we don't have to hook the
316     attachable destroy event (which is called much more often).
317 root 1.606 - removed (unused) FLOOR object type.
318 root 1.607 - fix errornous change_abil messages for rods (and other types).
319 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
320     all into server/commands.C.
321 root 1.609 - save and restore combat/ranged/current slot for players.
322 root 1.610 - the server now batches item's face/fx commands, as opposed
323     to sending one fx per item - helps mostly at connect and
324     with floorbox updates.
325 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
326 root 1.614 - the random map generator now supports selecting difficult for
327     more style categories than just monsters (all except fountains
328     apparently).
329 root 1.617 - object serialiser no longer creates empty "owner" references.
330 root 1.620 - make sure failed castings take some time, too, to avoid being
331     smitten by your god.
332     - many more failmsgs and help texts.
333 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
334 root 1.623 - stop thrown objects when their speed goes too low.
335 root 1.624 - log the number of unique logins seen every minute in a compact
336     format (for statistics).
337 root 1.626 - do not send delitem for players.
338 root 1.627 - support static scalar data members properly in genacc now.
339     - implement "simple" freelist management for objects.
340 root 1.628 - recycle object counts now - to support longer uptimes.
341 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
342     function (and yes, 666 is exact!).
343     - random map generator results should now be fully repeatable.
344 elmex 1.635 - fixed possible crash bug in build code.
345 root 1.638 - rename find_marked_object to ->mark and speed up.
346 root 1.640 - player movers properly destroy themselves when used up, instead
347     of leaking.
348 root 1.642 - do not show msg for unidentified objects that need identification.
349 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
350 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
351     next_line method.
352 root 1.646 - use nicer file format for exp_table and attackmess
353     (more like other resource files).
354     - make parse errors during server startup fatal.
355 root 1.652 - properly initialise all maptile values in constructor.
356     - improved {link} map.
357 root 1.655 - optional unloadable extensions will not lead to an endless loop.
358 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
359 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
360 elmex 1.664 - building listening books is possible again.
361     - (maps, arch) added archetype for building instructions and replaced
362     the copies of the instructions in the maps with it.
363 elmex 1.666 - (arch) made the spark shower spell available in shops.
364 root 1.670 - don't create a second LOGIN event on character creation.
365 root 1.674 - correctly generate "You paid xyz" message in shops.
366 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
367 elmex 1.710 - added a 'password' command, to let DMs change the password of players
368     more conveniently.
369 root 1.680 - correctly save shopitems string, to avoid parse error when reading
370     saved maps.
371     - logging now differentiates between logging levels better.
372 root 1.684 - speed up get_typedata.
373 root 1.689 - fix deadlock problem during server shutdown/reload.
374 root 1.692 - make ext/checkrusage "more" non-blocking.
375     - use common::sense for extensions.
376     - work around a 50.10.0 utf8 caching bug.
377 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
378     "no relation to target" bugs.
379 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
380     modules being loaded from the mainloop, pre-load some more
381     core modules so perl doesn't do it later on.
382 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
383     compiling regexes.
384 root 1.701 - make exp_table and materials file reloadable.
385 root 1.702 - made reload_config non-blocking.
386 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
387     causing server freezes.
388 root 1.704 - store unhashed password, to prepare for safer authentication.
389 root 1.707 - do not log connections from the local host, to help a local
390     watchdog.
391 root 1.714 - fix summon freeze at map borders.
392 root 1.717 - support @group syntax and music config file for music face lists.
393     - run post_init jobs in parallel, they might do I/O.
394 root 1.722 - avoid apply conversion for converters.
395 root 1.562
396 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
397 root 1.558 - (maps) fix travel to valdor and back.
398 root 1.545 - do no longer by default eval map cod ein safe compartments
399     (this can be re-enabled using the safe_eval config option).
400 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
401     in lorak.
402 root 1.559 - fix data corruption issues caused by recursive calls to
403     unordered_mapwalk - now every caller must provide its own
404     buffer.
405 root 1.538 - (maps) improve tindervale maps slightly.
406 root 1.544 - (arch) considerably decrease slag ex price.
407 root 1.540 - (arch) fix filth archetype.
408 root 1.556 - extension dependency resolve was completely broken.
409 root 1.544 - multipart objects would cause save_throw_object to crash - it
410     now acts on the head only.
411 root 1.541 - do not try to connect to an irc server unless explicitly configured.
412 root 1.542 - do not expect decltype() to be available in gcc 4.4.
413 elmex 1.543 - extended the safe perl environment by loops.
414 root 1.547 - (arch) fix "armless cook" facings.
415     - the "experience table" resource item did not have a proper
416     hash associated with it, so updates could not be detected.
417 elmex 1.550 - fixed poison traps in doors.
418 root 1.548 - player->killer_name did not properly flag the name as unicode.
419 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
420     and provide a non-destructive SvPVutf8 variant.
421 root 1.554 - do not allow dragon players to change their title via the settings.
422 elmex 1.552 - ratelimited jeweler skill nugget conversion.
423 root 1.551 - under high load, the server stopped swapping out to make
424     the server more responsive, but making it impossible to reduce
425     the load by... swapping out. slot queuing will now always make
426     some progress.
427     - improve the quality of the load-avg calculation.
428 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
429 root 1.556 - don't fail to write the runtime file if the temporary already exists.
430 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
431     player now.
432 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
433     timestamp and use a tab in the client to increase awareness.
434 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
435     setflag 0 is possible.
436 root 1.560 - make install now deletes old extensions, to ease upgrades in the
437     deliantra vm.
438 root 1.538
439 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
440 root 1.532 - the destruction spell could/would corrupt server memory quite often.
441 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
442     disk, not when it already was in memory.
443 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
444     avoiding livelock during high-load emergency saves.
445 root 1.530 - logging in did not properly unapply all skills.
446 root 1.531 - (maps) make the invite quest marking much more obvious.
447 root 1.533 - (arch) fix warrior archetype names.
448 root 1.532 - map prefetching never prefetch upwards.
449 root 1.534 - wizpass no longer makes you non-blocking.
450 root 1.536 - (maps) add light to some of the special maps, add troll
451     map.
452 root 1.530
453 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
454 root 1.515 - (maps) add gorokh_final mapset from crossfire.
455 root 1.516 - (maps) block most vault-type mlab locations, open up
456     imperial converters for anybody to use.
457 root 1.519 - (maps, arch) replace all permanent stat potions by random
458     variants.
459 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
460 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
461     real player object on player changes.
462 root 1.522 - diseases and maybe other things could sometimes reduce the speed
463     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
464     much grief.
465 root 1.523 - speed_left randomisation was, apparently, totally broken.
466     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
467     of the speed slot internally and in map save files. among other
468     things, this gets rid of all the abs (speed) calls.
469     - reduce map file save files by using abridged keywords aliases.
470 root 1.494 - shop specialisation calculation was totally broken.
471 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
472     now enforced.
473 root 1.498 - fix magic mapping, which only worked for inate spell casting.
474 root 1.495 - godgiven items will now be explicitly described as such.
475 root 1.524 - (arch) dded a quiver of bolts.
476 root 1.504 - materialnames would change "randomly" on every load, only
477     set the material when the materialname was not set before.
478 root 1.497 - balancing change, halve rod recharge speed (instead
479     of 4.8s, the standard rods now recharge in ~10s. not a solution,
480     but still.
481 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
482 root 1.509 the costly flag-checking loop in most cases and using a simple
483     repeat-cache for speed_left.
484 root 1.507 - always delay stats update for players on insert/remove till
485     next tick/command, which saves a lot of cpu cycles on drop/take.
486 root 1.514 - add hint about havign to run to attach unaggressive npcs.
487 root 1.494 - pet monster level was not displayed correctly in "showpets index".
488     - clean up floating point conversions and many similar nitpicks.
489 root 1.502 - fix hanuk altar.
490 root 1.504 - overhaul material system to be much faster, and having less bugs, but
491     still having a lot of cruft :/.
492 root 1.502 - add marble shop floor.
493 root 1.494 - move gcc specifics to new file include/compiler.h.
494     - unrecognised cfpod directives could cause undefined behaviour.
495 root 1.505 - added boes' marble shop to steinwandstadt.
496 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
497     - optimise mapspace updates.
498     - cache volume/items per mapspace.
499 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
500     decrease).
501 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
502     have led to weird item multiplications.
503 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
504 elmex 1.501 - fixed crash bug in learn_spell command.
505 elmex 1.634 - enhanced output of the mapinfo command.
506 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
507 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
508     from perl to c++.
509 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
510     and use it in some "inner" loops.
511 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
512 elmex 1.511 - fixed jeweler experience output to not be floating point.
513 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
514 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
515 root 1.518 - try to prefetch memory inside process_objects, which can give
516     enourmous speed gains.
517     - make some small optimisation to the process_objects loop.
518 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
519     handling different chksum lengths.
520     - check for hash collisions in cfutil.
521     - reduce face checksum size from 6 to 4 bytes.
522 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
523 root 1.523 - removed weather-specific attributes.
524     - fixed genkeywords dependency.
525     - do not clear "randomitems" slot for world underlays.
526     - use "sl" as short-hand for speed_left in save-files, just to make them
527     smaller.
528 root 1.517 - in general, don't crash on value-less resource file lines
529     anymore, due to get_str never returning a 0-pointer.
530 elmex 1.521 - code cleanup in move_symptom.
531 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
532 root 1.494
533 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
534 root 1.481 - some Andrew Madloch wanted, despite being specifically told
535     multiple times that the Deliantra parts additions are under AGPL,
536 root 1.487 lock up the source code of the server within his company.
537 root 1.481 some reorganisations have been done to the sourcecode to make
538     it clearer that this violates the Affero GPL. Help to keep
539     Deliantra free software even for the coming generations
540     and be wary of the promises of Andrew Madloch, he has nothing
541 root 1.487 good in mind for free software.
542 root 1.480 - clarify which files of the server are 100% AGPL.
543 root 1.481 - minor reorganisation, move some GPL code into other files.
544 root 1.483 - implement viewpoint (which is like observe, but only for the map,
545     not stats etc.).
546 root 1.484 - replace magic mapping overlay by a flying bird exposing area
547     on the worldmap (ext/magic_mapping.ext).
548 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
549     - @find results in npc dialogue is now stored in $find.
550 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
551 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
552 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
553     dm instead.
554 root 1.456 - (maps) add town portal to celvear.
555 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
556     mapsets from crossfire, together with associated archetypes.
557 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
558     - (maps) define a new whalingoutpost region.
559 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
560     and most archetypes that go with them (without stoning and swallow effects),
561     casino tokens and stock certificates are also missing.
562 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
563     and santo dominion.
564 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
565     to go with them. also adjusted archetypes to be more korrekt "gotisch".
566 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
567 root 1.460 - properly close client-side dialogue when the player is teleported away.
568 root 1.459 - map-tags did not properly close it's database tables or wait
569     for a quiescent state, causing memory corruption on reload.
570 root 1.454 - support "stat.xyz" accessor in match expressions.
571 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
572 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
573     fixes long answers from npc dialogue).
574 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
575 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
576     and to not add a "put your code here" force needlessly.
577 root 1.463 - (arch) fix or improve many plurals.
578 root 1.465 - markers do no longer add a force if the slaying field is unset.
579 root 1.466 - sped up search-items implementation, but it's still horrible.
580 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
581 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
582     used to reogianise the illogical arch tree a bit.
583 root 1.479 - (maps) import most map names from crossfire.
584 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
585 root 1.483 - fly_high movement gives better los, ignoring blocksview.
586 root 1.488 - the addexp command should now honour skill names with spaces.
587 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
588 root 1.491 - (arch) added many more buildable marble floors.
589 root 1.490 - major namespace cleanup: save 45kb by making functions static
590     that were unnecessarily global.
591 root 1.452
592 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
593 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
594 root 1.451 - fix a memory buffer overflow in the book code.
595 root 1.429 - add @check, @find npc dialogue commands.
596     - (maps) add a number of town interiors.
597 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
598 root 1.451 - (maps) add celvear area from cfextended.
599 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
600     - (server,maps) fix bug causing some library books not to be chained down,
601     cause Scorn/Navar libraries not to have inscribable books.
602 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
603 sf-marcmagus 1.433 inappropriate item power.
604 root 1.448 - (maps) fix intwell balancing issue.
605 root 1.437 - improve the look of generated books.
606 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
607     - fix bug where players could bypass no_drop by putting items in containers.
608 root 1.430 - consecutive commands arriving at the same time in the server would be
609     corrupted if the length was >255.
610 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
611 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
612     and perl.
613 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
614     functionality (and more) inside the same object using the match expressions.
615     - create simpler match expression compiles in many common cases.
616 root 1.439 - reduce object size by removing obsolete "seen_by" member.
617 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
618     of the new dynbuf::splice function (which gave an unexpected net win
619     in code size...).
620 root 1.442 - the server will no longer complain (and subtly fail) when an object
621     being removed from a map causes another object to get removed.
622 root 1.441 - banish strncpy from the server, speed up and simplify sending item
623     descriptions to the client considerably.
624 root 1.442 - add new "in head" set modifier for matches.
625     - new BLOCKED_MOVE event added.
626     - mapscript archetype now has activate_on_xxx true by default, as similar
627     connected elements.
628 root 1.448 - (maps) imported all styles from cfextended except
629 root 1.444 floorstyles/land_plots and monsterstyles.
630 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
631 root 1.446 - don't crash when treasure lists are empty / supply new empty
632     treasurelist for randomitems when none can be found.
633     - implement cf::map::static_maps and use it in map-tags.ext.
634 root 1.449 - fix a bug in map-tag scanning when moving tags.
635 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
636     for a reaction.
637 root 1.447 - implement new "loadall" map loading command, purely for debugging.
638 root 1.429
639 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
640 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
641     but not horns (to make them more useful for content-creators).
642 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
643     2) it skipped spell effects and 3) it didn't handle the case where
644     and object was destroyed while iterating over it correctly. all this
645     allowed players to sometimes walk onto spaces they should not be able to
646     walk on.
647 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
648 root 1.399 - examining an object now dumps the serialised object form when the user
649 root 1.404 is a wizard (wizlook).
650 root 1.421 - altars no longer accept unpaid items.
651 root 1.411 - party spells didn't work all that well.
652 root 1.424 - added complex object matching framework (cf::match), and make altars
653     and pedestals use it.
654 root 1.425 - identified skill-tools show what skill they grant.
655 root 1.399 - display the duration of change_ability spells when examining them
656     (missing: protection spells, but they are a hack...).
657 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
658     adding more variety to the different mushrooms.
659 root 1.398 - fix a minor cfpod formatting bug.
660 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
661     the hintmode setting on the settings page.
662 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
663 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
664 root 1.399 - enable the object loader to also dump archetypes.
665 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
666 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
667 root 1.402 - force the initial face when loading an object that is time-animated
668     or a monster, so it does not have to be specified anymore.
669 root 1.403 - fix a bug where recasting an ability changing spell could shorten
670     its remaining duration.
671 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
672 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
673 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
674     up splay operations as well.
675 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
676 root 1.412 - implement introspection data for C++ classes (%REFLECT).
677 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
678 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
679 root 1.419 - fix transmutation alchemy.
680 root 1.424 - speed up many frequently-invoked C->perl callbacks.
681 root 1.419 - added complex object matching framework, to be used in altars and the like.
682 root 1.426 - switch to YAML::XS from YAML.
683 root 1.396
684 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
685 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
686     that ultimately was not helpful to catch it :)
687 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
688     all callers to use either one or the other, as appropriate. This
689     fixes the (rather fragile) light spell, maybe others.
690     - fixed an overflow and exploit in the bank/payment code.
691     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
692 elmex 1.384 to explain the skill a bit more.
693 root 1.389 - removed a buggy check for zero attacktype. So that we might find
694 elmex 1.388 the real bugs in the archs/maps/objects.
695 elmex 1.394 - Fixed enabling torches with lighters.
696 elmex 1.387 - (maps) Added Heaven Town region.
697     - (arch+maps) Fixed & normalized warriors on map
698     /quests/peterm/CTower/Barracks.
699 root 1.392 - fix the light spell (and possibly diseases and other lights).
700 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
701 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
702     a long time ago, and similar cases are still to be found in the maps.
703     - make the socket_timeout configurable in the code (but not yet for users).
704 root 1.393 - earth wall health bar is now correct.
705 elmex 1.384
706 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
707 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
708     freeze with IO::AIO anymore due this change.
709 root 1.364 - avoid a crash when a player tries to apply a lighter.
710 root 1.376 - allow a spell argument for dimension door.
711 root 1.362 - move shop item listing and some otherstuff into the info tab.
712 root 1.360 - avoid crashes when non-players cast party spells.
713 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
714 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
715     - small improvement of the number of potions in shops
716     (by Job Vranish).
717     - added a few party spells (by Job Vranish).
718 root 1.362 - use a common message dynbuf.
719 root 1.364 - destroying tear down objects will now use the full hp range
720     for animation and will only destroy/lastframe when hp < 0.
721     - allow monsters to use earth to dust.
722     - use manhattan distance for get_rangevector_from_mapcoord, just as
723     in get_rangevector.
724     - los updates now correctly take tiled maps into account.
725     - do los updates even on maps without darkness.
726 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
727 root 1.375 - upgrade to IO::AIO 3.21.
728 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
729 elmex 1.373 - properly catching exceptions from callback in irc.ext.
730 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
731 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
732 elmex 1.368 - (arch) added hint about usage to Slag Ex.
733 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
734     like the rest.
735 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
736 root 1.378 - (arch+maps) added rate limited converter and adjusted
737     /elmex/mana_fountain.
738     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
739     - reduce size of casting_time, move_status, attack_movement,
740     last_heal and last_sp slots, squeezing some more space out of struct
741 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
742     anywhere.
743 root 1.358
744 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
745     - fixed bug in alchemy, where finding the right object for enhancements
746     didn't work.
747 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
748     effects (w.r.t. put_more) per mapspace, to give the server a chance
749     to survive a hundred deathsheads.
750 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
751     disastrous bug of unfortunately unknown proportions...
752 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
753 root 1.343 - use gender-neutral place descriptions for invite.
754 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
755     Thanks go to Lisa Larsen!
756 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
757     anymore).
758 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
759 root 1.345 - use better dependency tracking for include/keyword.h.
760 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
761     so it is possible to invite somebody out of some stck-till-death traps,
762 root 1.346 or simply to commit suicide.
763 root 1.352 - replace the "ignoring delayed commands" message by something more useful
764     (cf. cunning gnome freezeing issue).
765 elmex 1.349 - various fixes for weapon improvements.
766 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
767 root 1.353 - support T and G sequences in cfpod.
768 root 1.343
769 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
770 root 1.339 - convert me command from per-map to chat, which makes more sense, also
771     document it.
772 elmex 1.336 - more than one spellbooks of same class can now be given
773     in class selection.
774 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
775     spell rebalancements.
776 elmex 1.338 - the IRC gateway filters IRC colors now.
777 elmex 1.336
778 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
779 root 1.331 - (arch) fix quiver of Holding Bolts.
780 root 1.332 - applying unpaid items will now examine them.
781 root 1.330 - add "What" column to body command, showing items in that slot.
782 elmex 1.329 - redesigned and rebalanced lamps and torches.
783 root 1.330 - add "..." to item names that have been shortened.
784     - fixed "assign" function that squeezes strings into fixed length.
785 elmex 1.333 - add cursed effect to lamps and (some) torches.
786 elmex 1.334 - fixed bad assigned crafting skills and their tools.
787 root 1.312
788 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
789 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
790 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
791 root 1.312 - make monster smell logic dependent on their wisdom stat.
792 root 1.324 - put the death reason into a separate tab.
793     - converted "connected" slot to string, cleanly got rid of some ugly
794     hacks such as the path_attuned hack.
795 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
796     - replace one-at-a-time hash by faster than smaller FNV-1a hash
797     when hashing strings.
798 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
799 elmex 1.320 whether the right cauldron is used.
800 root 1.313 - considerably optimise shared string implementation by
801 root 1.316 making its null value a compiletime constant.
802 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
803     as well as using shstr_cmp to pass shared stringsa round efficiently,
804     for lots of code size savings.
805 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
806     they are sleeping: generators now check for the sleeping flag.
807 root 1.318 - tell gcc not to excessively inline some perl interface functions.
808 root 1.322 - remove marking rune length limit.
809 root 1.323 - fix formatting of cfpod when a verbatim block was following
810     a single newline.
811     - move resistances, statistics and showpets command output into tabs.
812 root 1.326 - implement map scripts that can replace the boulder logic without
813     having to write extensions.
814 root 1.310
815 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
816 root 1.302 - fix a longstanding bug that teared multipart monsters
817     at map boundaries apart.
818 root 1.292 - temporarily make permanently invisible player visible when
819     he/she makes noise.
820 root 1.284 - fix being able to see through walls a bit.
821 root 1.303 - improve look at output.
822 root 1.285 - completely replaced the line of sight algorithm with a variant
823     of spiral fov capable of visibility grades and arbitrary
824     shadow angles, that uses less memory and less code.
825     - the new los code supports arbitrary map rectangles and loosens
826 root 1.310 other restrictions of the old code, supporting further optimisations.
827     - update los if blocksview-objects are inserted in a map, not just when
828 root 1.287 removed (e.g. for summon fog).
829 root 1.303 - permanent invisibility doesn't make immune against making noise:
830     implement a noise system that allows monsters to locate the player
831     when he/she makes noise.
832     - implement a primitive smell system that monsters can use to track
833     players.
834 elmex 1.288 - create bomb now also works when casted by door traps.
835 elmex 1.290 - (arch) new torch graphics.
836 root 1.289 - (maps) considerably soften the subway spider.
837 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
838     the guards from being killed by players.
839 root 1.310 - (maps) lots of tweaks in and around scorn.
840     - (maps) use special non-blocksview jungle, mountain and
841     darkforest freely on the worldmap, to get gradual sight obstacles
842     instead of total blackout in those areas.
843 root 1.289 - no maximum darkness for outdoor maps anymore.
844 root 1.291 - add more hints, fix some messages.
845 root 1.292 - fix a bug: firing rods should tell you something about them.
846     - make light additive even within players.
847 root 1.293 - darken xrays effect a bit.
848     - improve handling of los changes when inserting or removing
849     objects, not perfect yet.
850     - make map darkness signed (formerly unsigned) to allow
851 root 1.294 ambient lighting and centrally manage darkness as an offset.
852     - revamped, fixed and documented the server calendrics, also
853     tell users the current time and data, to improve awareness.
854     - implement proper wizlook flag and handling of wizlook, instead
855     of dumbly just clearing los once.
856 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
857     and has a smaller runtime variance.
858 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
859     making them actually useful.
860     - see_in_dark now increases the viewing radius by 3.
861 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
862     speedup, as well as in many other places.
863 root 1.299 - remove support for extended map infos - these are not used
864     by the deliantra client and removing them gives us a 10% speedup
865     when sending map changes.
866 root 1.300 - remove most gcfclient and other client bug workarounds, as well
867     as now obsolete protocol versions, simplying the code.
868 root 1.301 - optimise and simplify generation of random numbers.
869 root 1.303 - correctly provide a non-zero default density for materials, to
870     avoid crashes, fix other bugs in the material handling code.
871     - fix volume calculations.
872     - fix cfpod parsing when multiple verbatim blocks were separated by
873     newlines.
874 root 1.305 - increase monster detection radius from wis/5 to wis/3.
875 root 1.306 - remove old pickup modes.
876     - remove obsolete disarm and search commands (search wasn't working
877     anyways).
878 root 1.308 - fix a crash when an npc applied a sign.
879 root 1.284
880 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
881 root 1.283 - this release is assumed to be very stable.
882     - (maps) radically redesigned and improved tutorial.
883 root 1.280 - directional casting no longer immediately removes the invisible effect.
884 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
885 root 1.272 - fix overflow in lighting calculations.
886     - negative glow radii can no longer cause total darkness.
887 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
888     only maximally-lit ones.
889 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
890     - swashbucklers got the oratory skill now.
891 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
892 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
893 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
894 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
895     (which was probably broken, too).
896 root 1.281 - support negative glow radii during daytime, too.
897     - use circular, not rectangular, viewing area.
898     - use minimum viewing distance of 2 in outdoor maps.
899     - negative glow is stronger than viewing area or lamps.
900 root 1.283 - (arch) new darkness spell face.
901 root 1.272
902 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
903     - (maps) completely redesigned scorn.
904 root 1.269 - "cast light" now works on oneself.
905 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
906     negative glow radii again (they were totally broken before).
907 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
908 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
909 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
910 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
911 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
912     back to the player.
913 root 1.251 - attuned/repell and spell base level system reworked.
914 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
915 root 1.247 be less erratic now.
916 root 1.248 - refuse to write the uuid file if the uuid is zero
917     (to avoid writing it in early crashes).
918 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
919     - speed up emergency_save by not syncing every file separately.
920     - no longer reattach perl to every object on reload, it's slow, and no longer
921     necessary since we don't nuke stashes anymore.
922     - do not bootstrap perl from the commandline args, use separate eval for
923     better error reporting.
924 root 1.259 - fix a crash when pushing cone spells met ice attacks.
925 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
926 root 1.255 - speed up map refresh in server a bit.
927 elmex 1.258 - refactored drop code and fixed some programming errors in it.
928 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
929 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
930 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
931     as the current weight of the inventory.
932 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
933     dragonfire has been introduced for the non-dragon players.
934 root 1.265 - remove unused "tooltype", "start_holding" object slots.
935     - change "weapontype" object slot to uint8.
936     - convert "hide" object slot into flag.
937     - reorder object members for better locality of reference and codesize
938     decrease.
939 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
940 root 1.267 - fix a crash when no skill could be found when killing amonster.
941 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
942     every completed aio operation.
943 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
944     and update mapspaces if necessary.
945 root 1.246
946 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
947 root 1.241 - removed all command line parsing, only env variables are supported
948     anymore.
949 root 1.239 - region-specific monsters will now once more be on the worldmap.
950 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
951 root 1.225 would grow out of bounds.
952 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
953 root 1.222 - fixed a double-escaping bug in the pod-parser.
954     - rewrote the cfpod parser in C++.
955     - hintmode moved to C++, players need to re-set their hintmode if
956     they dislike "show".
957 root 1.231 - fix RIP inscription.
958 root 1.239 - bump login name length from 18 to 20 char max.
959 root 1.231 - correctly support gender in emotes.
960     - correctly support gender in the death messages.
961     - correctly generate death messages for players only when they really die,
962     with increased information.
963 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
964     and data corruption (but apparently was never triggered).
965 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
966 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
967     data corruption bug.
968 root 1.223 - tweak coredumping/monitoring a bit.
969 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
970 root 1.227 - do not crash in the loader when an inventory object could not be loaded
971     (from a corrupted file).
972 root 1.241 - redid skills command to send output to proper channel.
973 root 1.233 - object->map is no longer refcounting.
974 root 1.228 - add FLAG_DEBUG for internal debugging.
975 root 1.231 - add NDI_VERBATIM flag to send_msg.
976 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
977 root 1.240 - player->exists is no longer a sync_job.
978 root 1.233 - split login.ext's player scheduler into
979     it's own player-scheduler.ext extension.
980 root 1.222
981 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
982 root 1.212 - require perl 5.10.
983 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
984 root 1.204 - swap player and observed count's on the map when observing.
985 root 1.205 - add (mostly untested) mapspace perl class and accessors.
986 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
987 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
988     could be found.
989 root 1.208 - pits now have a configurable "random spread" range and default
990 root 1.213 to a radius of two now.
991 root 1.212 - rewrite pay_player_arch.
992     - use a more stable perl_reload implementation.
993     - do not use Symbol::delete_package (causes crashes after perl-reload),
994     use our own, safer, clear_package instead.
995     - when asynchronously dumping core, close all file handles to allow
996     the server to restart concurrently.
997 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
998     sequences, without double-encoding. it should be faster, too.
999     - the above fixes wrong display of help tetx and many other issues.
1000 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1001 root 1.218 (0.9976+), use it for long books and other messages.
1002 root 1.210 - eradicate listen command and corresponding code.
1003 root 1.211 - eradicate logs command.
1004 root 1.218 - let the client log into the server log, used for crash backtraces.
1005 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1006     old style spell objects with the spell magic bullet.
1007 root 1.220 - (arch) fixed skill less rods in the archetypes
1008 root 1.204
1009 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1010 elmex 1.197 - made jeweler workbench larger and some other minor map
1011     changes in jeweler town.
1012 root 1.196 - fixed wrong item handling in jeweler skill code.
1013 root 1.198 - (arch) use a special "key_random_map" for random map keys
1014     that are used up.
1015 root 1.199 - fix a crash when the player who was observed has logged out long
1016     enough for his region/map to be gone.
1017 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1018 root 1.201 - add some missing dependencies.
1019 root 1.203 - log to /var/log/deliantra/ by default.
1020     - hack observe code to enable smooth movmenet when observing.
1021 elmex 1.195
1022 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1023 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1024 root 1.179 - correctly move gsay to the party channel.
1025 root 1.178 - fix a crash when animate weapon was used in some areas.
1026 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1027 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1028     with NPCs.
1029 elmex 1.175 - (arch) dragon scales got proper type now
1030 root 1.193 - object::decrease would sometimes cause container weights to
1031     be wrong, this has been fixed.
1032 root 1.194 - do not send time updates for newly-seen items.
1033 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1034 root 1.183 - fix cone spells etc. going through walls sometimes.
1035 root 1.186 - fix a weight update bug that sometimes left containers
1036     with wrong weights.
1037 root 1.194 - added auto_apply event and extension for shop tiles.
1038 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1039     - make sure the map is loaded when using a town portal return.
1040 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1041     where healing spells didn't cost any grace.
1042 root 1.173 - fix starvation kill reason.
1043 root 1.174 - fix pk killer name message.
1044 root 1.189 - don't let people apply signs with @match.
1045 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1046     what seems to be the biggets memleak in the server).
1047 elmex 1.171
1048 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1049 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1050     - use anyevent to manage listen ports (this enables IPv6 support).
1051 root 1.167 - server supports ipv6 client connections now.
1052 root 1.168 - use newly-available Coro::AnyEvent.
1053 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1054     to let it handle AIO requests.
1055 root 1.167
1056 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1057 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1058     processing considerably (especially in the client) and reduces data transfers
1059     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1060 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1061     - (map) fixed npc dialogue in pup_land/s_f/special.
1062     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1063     (swarm spells now stay in the player's inventory).
1064 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1065 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1066     archetype *archname* (chairs of different facings were merged).
1067     - bugfix: fix a potential crash issue in find_object_name (not used
1068     normally).
1069 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1070 root 1.164 (destruction, magic missile etc.).
1071 root 1.163 - swarm spells without a direction now use various spiral patterns
1072     instead of being fully random.
1073 root 1.158 - update AnyEvent API to 3.4 and above.
1074 root 1.156
1075 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1076 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1077 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1078 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1079     and for attacking monsters. it also takes about one second to do a jump.
1080 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1081 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1082 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1083 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1084     were created outside a map.
1085 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1086     (fixed by reversing the logic).
1087 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1088 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1089 root 1.154 - bugfix: support random maps >127x127.
1090 root 1.152 - (maps) fixed the death certificate system in nimbus.
1091 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1092 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1093 root 1.147 - (arch) give ball lightning a real name.
1094 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1095 root 1.155 - support cfpod in ex replies (client item tooltips).
1096 root 1.143 - unapply item in range slow when readying a spell.
1097 root 1.148 - bugfix: account for rounding errors in weight updates.
1098 root 1.139 - remove synchronous mkdir in chargen_race_done.
1099     - fix per-race starting maps.
1100 root 1.142 - check hiscore on suicide and quit as well.
1101 root 1.138 - tell players when they are starving.
1102 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1103     - fix map difficulty calculation for generators.
1104 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1105 root 1.149 - support no_drop map header flag (before it was only available internally).
1106 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1107 root 1.133
1108 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1109 root 1.119 - bugfix: custom skill settings were not saved by the server.
1110     - bugfix: remove did not actually remove items from the inventory, leaving
1111 root 1.116 ghost items.
1112 root 1.119 - bugfix: properly update items identified on the ground.
1113 root 1.120 - bugfix: use localtime_r in the logger thread.
1114 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1115     - bugfix: archetype reloads could crash the server.
1116 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1117 elmex 1.114 player is not logged in.
1118 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1119 root 1.117 server startup.
1120 root 1.128 - bugfix: fix the door surround check in the random map generator.
1121     - (maps) fix heaven quest difficulty progression.
1122     - (maps) fix some random map styles.
1123     - dropping items a shop is not interested in won't sell them anymore.
1124     - rods and horns with a too low maximum charge allow now at least one discharge.
1125     - implement kill & death statistics.
1126     - random map preparation is no longer synchronous.
1127     - rewrite find_style in perl, no longer does synchronous I/O.
1128     - improve random map specials placement.
1129     - make the killer a real object pointer instead of a string, improved
1130     kill reason messages.
1131 root 1.117 - take advantage of new aio_close and aio_chmod.
1132 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1133 root 1.125 - change_abil is much faster.
1134 root 1.126 - update the floorbox more often to work around the reverses item order
1135     display in clients.
1136 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1137 root 1.126 - add hints to the invite messages.
1138 root 1.127 - rewrote key<->value pair handling.
1139 root 1.128 - use an independent random number generator for the random map generator.
1140 elmex 1.113
1141 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1142 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1143     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1144     - completely automate the weight handling, should fix all weight
1145     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1146 root 1.103 - reloading archetypes while a user was in the character creation phase
1147     could crash the server.
1148 root 1.106 - fix a nontrivial number of cases of code commented similar
1149     to "is this really correct?", as many of those cases are now handles
1150     automatically by lower level code.
1151     - replace many ad-hoc checks for client visibility by object::visible_to,
1152     should result in broader applicability of functions using it.
1153 root 1.104 - merge items with different arch pointers refering to the same arch
1154     (due to archetype reloads).
1155 root 1.106 - refactored the object remove/insert functions and most related
1156     functions (decrease, split, merge_ob etc.).
1157 root 1.105 - make it compile better on freebsd (reported by pippijn).
1158 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1159 root 1.108 - fix the longstanding "container stays open" bug.
1160 root 1.107 - improved floorbox updating to be incremental and other protocol
1161     optimisations.
1162     - get rid of update_after_inventory_change and only do update stats
1163     for weight once/tick/player at max.
1164 root 1.109 - rewrite party commands, use party channel.
1165 root 1.103
1166 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1167 root 1.97 - properly link against libgthread as that is needed to make the slice
1168     allocator thread-safe.
1169 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1170     recommended configuration) (reported by Samuel Gondouin).
1171 root 1.94 - always put godgiven items into the player inventory, never any containers.
1172 root 1.92 - (maps, arch) the scorn go club was founded!
1173 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1174 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1175     became a real spell-class.
1176 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1177     - (arch) considerably strengthened spark shower and destruction.
1178     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1179     finally reloadable at runtime.
1180     - changed archetype loading algorithm to only require one pass and
1181     use delayed resolving of references.
1182 root 1.101 - examine command now uses the examine infobox.
1183 root 1.102 - implement an "incremental garbage collector" for archetypes.
1184 root 1.98 - enable slice allocator again.
1185 root 1.96 - implement optional free memory poisoning.
1186 root 1.91
1187 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1188 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1189 root 1.85 skill.
1190 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1191     names (also update all maps to use money instead of coins).
1192 root 1.78 - add uuid accessors to perl.
1193     - add coin names and archetype accessors to perl.
1194 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1195 root 1.78 - change perl extensions to not use hardcoded coins and values.
1196 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1197     and be more parsimonous of uuid usage by the exact value out on exit.
1198 root 1.86 - write log messages in another thread, removing another sync point.
1199     - support multi-line log messages in a nicer way.
1200 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1201 root 1.81 - fix a minor memleak in the random map generator.
1202     - some parts of the random map generator are not coroutine-safe,
1203     so only call it "single-threaded".
1204     - major cleanup of memory management in random map generator.
1205 root 1.87 - slight refactoring of the random map generator, faster too.
1206 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1207     bookkeeping bug.
1208 root 1.87 - work around "player is on active list" problem by deactivating player
1209     after loading.
1210 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1211     there have in fact been allocations.
1212 root 1.82 - fix object::insert to do as documented and insert into the env
1213     if necessary.
1214     - fix cf::map::unique_maps.
1215     - fix nrof overflow check in can_merge_slow.
1216     - fix converter code to handle >31 bit values.
1217 elmex 1.83 - added support for the player_sold flag
1218 root 1.84 - converters no longer accept unpaid items.
1219 root 1.88 - canonicalize random map meta files for better unification.
1220 root 1.77
1221 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1222 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1223     when mlockall has been used.
1224 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1225 root 1.72 - use separate thread for ticker timing (and more in the future).
1226     this greatly increases timing accuracy and gets rid of an enourmous
1227     number of gettimeofday calls.
1228 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1229 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1230 root 1.71
1231 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1232 root 1.68 - rebalanced default experience table to be more exponential
1233     and much easier up to level ~40, then moderately harder.
1234 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1235 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1236     - do not exit on reload/load errors but properly cleanup.
1237 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1238 root 1.66
1239 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1240 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1241     (this fixes the jeweler skill).
1242 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1243 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1244 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1245     it has reset, which is better than putting it on the savebed, also as
1246 root 1.321 proof that the player didn't use a savebed).
1247 root 1.59
1248 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1249 root 1.56 - work around perl bug in configure perl module version check.
1250 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1251 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1252 root 1.52 - fix a bug in animate_weapon, causing a crash.
1253 root 1.54 - no longer exit when a coroutine throws an exception.
1254 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1255 root 1.53 - fix the "<player> is nuts" message.
1256 root 1.58 - fix an exception at logout due to the json_coder being gone.
1257 root 1.43 - upgrade to EV version 2.0 API.
1258 root 1.47 - when players don't apply a savebed correctly but stand above one,
1259     do not move or kill them.
1260 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1261 root 1.43 - implement generic framework for server-side resource files.
1262     - implement resource file update event.
1263     - hook experience table update into the framework.
1264     - move jeweler.yaml to resources (arch/).
1265 root 1.44 - switch from Crossfire to Deliantra perl module.
1266     - implement json2json arch filter.
1267 root 1.45 - implement widget protocol version 2, support for ui templates.
1268 root 1.54 - mapinfo is now handled fully asynchronously.
1269 root 1.48 - ext/irc: also log irc messages.
1270 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1271 root 1.43
1272 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1273 elmex 1.41 - limited the number of items that can be picked up and dropped
1274 root 1.42 as temporary measurement against bad performance or dropping things
1275     (this lead to long freezes and triggered the watchdog).
1276 elmex 1.41 - improved the performance of the drop command a bit.
1277 root 1.38 - switch from Event to EV for higher performance, easier usage,
1278     less bugs...
1279 root 1.39 - updated to release version of the gnu affero license.
1280 root 1.38
1281 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1282 root 1.36 - more thoroughly rename the binaries, contact addresses.
1283     - update the copyrights.
1284 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1285     crashes.
1286 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1287     potentially causing crashes.
1288 root 1.35 - assign weapons on user load time, not login-time, avoiding
1289     crashes.
1290    
1291 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1292 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1293 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1294     in some of the maps.
1295 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1296     which is now trivial to do.
1297 root 1.33 - removed all traces of the old (and never working) plug-in interface
1298     (70kb code less on amd64).
1299 root 1.34 - improve/tune scheduling priorities.
1300     - fix some freezing bugs.
1301     - fix a memory corruption problem in dynbuf.printf.
1302     - use channels for chat and many informational commands.
1303     - improved the tutorial.
1304     - create missile is now fixed.
1305     - race fields must now contain archetypes.
1306     - jumping skill now works as advertised.
1307 root 1.31
1308 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1309 root 1.24 - relicense under the gnu affero license.
1310 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1311 root 1.24 - implement server-side framework for generic resources.
1312     - use resource framework for server-provided ambient
1313     music.
1314 root 1.27 - save object owners (players only atm).
1315 root 1.24 - replace limited sound api with server-provided sound effects.
1316     - new sc (sound control) protocol command.
1317     - improve fxix protocol to include types.
1318     - exactly fill tcp segments, if possible.
1319     - output-rate is now an upper limit, the server will automatically
1320     (and quite perfectly) adjust to the network conditions, ensuring
1321     low latency even during bulk transfers (music, images, sounds etc.).
1322     - implement server-side widgets (i.e. client widgets controlled
1323     in the server side). this will allow future expansion without
1324     having to upgrade clients.
1325     - implement a (artwork) world map with realtime player position
1326     tracking.
1327     - new and more efficient extcmd (server still supports old extcmd
1328     protocol).
1329 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1330     calcluation that could be easily exploited by users.
1331     - rebalanced diseases to spread more naturally/evenly.
1332     - completely asynchronous map loading even for tiled maps.
1333 root 1.24 - replace simple messaging protocol with channels carrying metadata
1334     (similar to message types, but more directed at the user).
1335     - reduce command processing latency by a whopping 120ms by
1336     reordering some processing steps inside the server. this directly
1337     reduces lag by 120ms.
1338     - actually send spell faces to the client.
1339 root 1.23 - implement player genders.
1340 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1341     otherwise return to savebed and possible kill if the log-out
1342     was for too long.
1343     - fast socket-dead detection (kick player after 8 seconds without ack).
1344     - greatly reduce the cpu time needed to draw maps _again_.
1345     - archetypes are now subclasses of objects.
1346     - rebalanced shop greed and approval functions to be more realistic
1347     (and likely match the actual intention).
1348 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1349     italic, gender-specific text, paragraphs etc.
1350 root 1.24 - implemented hint framework, players can opt to receive hints.
1351     - implemented (long) book framework, added some books from the cf wiki.
1352 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1353     protocol and is capable of transmitting generic meta information.
1354 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1355     - replace the nexus by a per-player tutorial map that teaches stuff
1356     better than the newbie house.
1357 root 1.18 - fix the magicmap colours.
1358 root 1.19 - optimise map update even more by removing unneeded code and checks.
1359     - decouple map and stats update from pl->ob and use pl->observe instead.
1360     - implement observe command.
1361 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1362     calls with a simple comparison.
1363     - fix a latent crossfire bug that could crash the server because the
1364     map refresh did not update the mapspace.
1365 root 1.24 - support custom keys for regions and maps, regions are now
1366     refcount-managed.
1367     - allow worldmap overlays anywhere in the 000..999 range.
1368     - new system to acquire time slices for background jobs, to reduce
1369     jitter.
1370 root 1.27 - semi-persistent object-referencing framework (currently only players
1371     supported).
1372 root 1.22 - dependency tracking for perl extensions.
1373 root 1.24 - new slag-ex extension for cleaning cauldrons.
1374     - fix invoke result processing.
1375     - there are even less i/o syncpoints in the server now.
1376 root 1.29 - added map-tags extension that scans all maps for object tags
1377     and records them in the database (not used yet).
1378 root 1.28 - metaserver 2 support.
1379 root 1.22 - many more bugfixes and minor optimisations.
1380 root 1.16
1381 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1382 root 1.14 - optimised event invocation (non-wanted events can now be
1383     skipped with 4-5 inlined instructions).
1384 root 1.12 - complete rewrite of town_portal: it now creates a portal
1385     to the "nearest" town only, travel is only possible
1386 root 1.13 to the town and back, anybody can use it (also removes
1387     one of the remaining syncpoints in the server).
1388 root 1.10 - complete rewrite of the range/attack skill slot system:
1389     there are now two slots, one for combat, one for ranged
1390     attacks.
1391     - introduce the concept of a current weapon (either a ranged
1392     or a combat weapon/skill/tool) and switch between them as
1393     needed.
1394     - rewrite bow code so bows get more useful: apply damage,
1395     attacktype and other stats to the arrows and treat
1396     bows as weapons. also rebalance the missile weapons skill
1397     so its damage increases with level.
1398     - rewrite the complete player speed logic: weapon_speed now
1399     works as documented and there are no unnatural speed boosts.
1400 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1401     installation, replacing the old collect scripts and
1402 root 1.9 simplying deployment by scaling and cutting faces as required.
1403     - simplify the map protocol extensively by taking advantage
1404     of missing bigfaces, speeding up map generation immensely.
1405 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1406     other archetypes.
1407     - rationalise archetype, region and treasurelist file format
1408     into a single file format and make them reloadable asynchronously.
1409 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1410     reloadable at runtime.
1411 root 1.6 - implement 64x64 faceset support.
1412     - implement fxixsx protocol that saves
1413     a lot of bandwidth over the old image/face/smooth packets
1414 root 1.11 and allows images > packetsize, incremental and background
1415     transfers.
1416 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1417     on a face basis as opposed to a mapspace basis.
1418 root 1.7 - the server can now rate-limit image uploads to not exceed
1419     a certain (client-configurable) speed while guarenteeing full
1420     freedom of movement.
1421 root 1.8 - implement new ex command to request item descriptions.
1422     - implement new msg command for in-game messages with meta
1423     information (using xml).
1424 root 1.9 - enforce utf-8 for all text messages.
1425 root 1.13 - added micropather (not used yet).
1426 root 1.6 - many, many bugfixes.
1427 root 1.1
1428 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1429 root 1.1 - make coroapi accessible to cf+.
1430     - moved map handling logic completely to perl
1431     - per player maps are now marked in the map
1432 root 1.2 - maps are saved completely differently now,
1433     and much more often.
1434 root 1.17 - rewrote map header parser and writer, to be much faster.
1435 pippijn 1.4 - maps and players are now (in the average case) loaded
1436 root 1.2 and saved completely asynchronously, I/O contention will no
1437     longer freeze the server.
1438 pippijn 1.4 - players and maps can be loaded anytime, without the player
1439 root 1.2 being logged in.
1440 root 1.1 - automatically generate method interfaces for perl from headers
1441     - unbundled freezethaw
1442     - mostly rewrote common/map.C
1443     - completely rewrite server/swap.C
1444     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1445     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1446     - better message for apply failures due to applymode
1447     - removed most all of the weather code
1448     - unified logging to stderr and file
1449     - too many minor changes to document
1450 root 1.615