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Revision: 1.826
Committed: Tue Nov 20 13:40:23 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
Changes since 1.825: +0 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34 root 1.796 TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.825
38 root 1.724 - (maps) hopefully fix tobias' tower.
39     - (maps) hopefully fix healing potion vendor in arena entrance.
40 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
41 root 1.739 - it was possible to unapply or half-unapply cursed items in many
42     cases, which confused players and also player state. fixed.
43 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
44     some items. also, no longer uncurses spells or other invisibles.
45     - (arch) remove curse and identify now treta the marked tiem first.
46 root 1.725 - creators no longer identify objects that shouldn't be identified
47     (such as money, which won't stack afterwards).
48 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
49 root 1.746 - (maps) implement a wilderness town portal.
50 root 1.748 - (arch) set proper(?) int values for all monsters.
51 root 1.751 - (maps) fire5.map could destroy players.
52 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
53 root 1.791 - redo all build material faces from scratch.
54 root 1.790 - dropall without arguments now drops all containers.
55 root 1.776 - use blitz++ for vector maths (new dependency).
56 root 1.772 - only match archetype names in artifact allowed names.
57 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
58 root 1.751 - altars with match expressions did not work properly.
59 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
60 root 1.749 - god enemy race check fixed ("god detests your race").
61     - gods errornously allowed any kind of worshipping race, even
62     ones they hate.
63 root 1.726 - use same default config in code as on gameserver.deliantra.net.
64 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
65 root 1.727 our parser.
66 root 1.767 - generate slightly more special exits and avoid warning.
67 root 1.731 - applying a glowing crystal now gives status messages.
68     - fix a memleak in the random map generator.
69     - rework the random map parameter passign a bit to be extendable.
70 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
71     also, improve the quality of the mazes (no longer will the edges
72     almost always form a passage) and add two new types - "rooms"
73     and "braided".
74 root 1.734 - (random maps) add new "cave" layout, which is much more ...
75     cave-like.
76 root 1.744 - (random maps) new layout style "castle" that generates straighish,
77     rogue-ish maps.
78     - (random maps) new layout style "multiple" that simply mixes multiple
79     different styles in different areas.
80 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
81     - rewrite layout management in the random map generator from the
82     ground up.
83 root 1.736 - fix bug in tausworthe rng initialisation.
84     - switched to the faster and hopefully better quality gfsr{24,55} random
85     number generator, the same algorithm that freeciv apparently uses.
86 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
87     memory and imho looks nicer.
88 root 1.741 - (arch) fix samhlaidh archetype.
89 root 1.751 - fix the "archname" match special function.
90 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
91     and other fractal algorithms.
92 root 1.754 - one can no longer emote to logged-out players.
93 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
94     sacks fit on a tile again.
95 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
96 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
97     support background colour for text clients.
98 root 1.763 - (arch) improve automatic name from archname generation.
99 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
100 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
101     match expressions.
102 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
103 root 1.761 - sometimes a special exit wasn't placed when it should have been.
104 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
105 root 1.765 - require EV 4.00.
106 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
107 root 1.766 - add perlxsi.c to cleanfiles.
108 elmex 1.768 - (arch) made speed potions easier for now.
109 root 1.769 - the server didn't properly initialise all client skill slots,
110     no known impact.
111 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
112 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
113 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
114     a generic table/matrix/palette converter to cfutil.
115 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
116     - remove limits of 000..999 from worldmap coordinates, support negative
117     coordinates and introduce z-layers - deliantra is now 3d, in yet another
118     sense.
119 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
120     handle generic "world map areas".
121 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
122 elmex 1.779 - added is_quad flag.
123     - (arch) added quad archetypes.
124     - made the pickaxe mining tool remove quad walls and floors.
125 root 1.780 - move key_values into their own class, simplifiying lots of code and
126     making it possible to use kv pairs easily for maps and other objects as well.
127 root 1.781 - get rid of get_archetype, finally.
128 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
129 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
130     have been removed, and the map "intelligently" changes between active/inactive.
131 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
132 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
133 root 1.787 - server now enforces width/height matches between tiled maps.
134 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
135     for unordered map walks - which should not cause any real issues.
136 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
137 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
138     as all other similar macros - might cause other breakage...
139 root 1.791 - cfutil no longer creates split tiles multiple times due to a
140     off-by-one bug in comparing mtimes.
141     - cfutil now supports type: prefix to derive faces from other faces, which
142     is used for all build materials currently.
143     - require imagemagick >= 6.6.
144 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
145     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
146 root 1.795 - fix the brace command.
147 root 1.799 - implement refcnt_buf.
148     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
149     codesize decrease. wow.
150 root 1.798 - removed version 1 ext/exti command support.
151 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
152 root 1.801 - new extension, ota_update, for online updates of the game client.
153 root 1.802 - implement a simpler config value system for extensions that allows
154     config updates without a reload.
155 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
156 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
157     at it.
158 root 1.805 - make nekosan more disease-resistant.
159     - new event "infect".
160 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
161 root 1.808 - implement simple web server, currently to serve facedata for the html5
162     client.
163 root 1.809 - sort faces by name in the server to improve caching locality in clients.
164 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
165 root 1.811 - add skill_info and spell_paths resources to enable caching the info
166     and removing another command.
167 root 1.814 - add command help info as res/command_help.
168 root 1.812 - assume all clients support the deliantra protocol extensions and allow
169     fxix/extcmd and other protocol "extensions" before setup.
170 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
171     to connect.
172 root 1.815 - implement exti doclet request to request documentation,
173     currently for commands only.
174 root 1.816 - created nickmon extension to monitor nicks.
175 root 1.817 - ix now keeps a copy of the face data while sending, in case the
176     face changes.
177     - do not allocate memory for empty refcnt_bufs.
178     - when faces change, invalidate all clients, not just clients with matching
179     faceset, as faceset only applies to tile resources.
180 root 1.818 - remove dependency on Time::HiRes.
181 root 1.819 - move face data to disk, and load it on each and every access. this saves
182     250mb ram on load, and 130mb ram in general, and only reduces the http
183     server hot cache throughput for faces from ~24000 to ~18000 requests/s
184     on my system. this should make it possible to add a lot more media files
185     in the future, and reduces the memory footprint by the server from 180mb
186     to 60mb ram.
187 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
188 root 1.821 - pod processing could deadlock because the child process might try
189 root 1.822 to get a lock.
190     - removed support for ncom packets.
191 root 1.823 - remove drawinfo packets from the server (use msg instead).
192 root 1.724
193 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
194 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
195     now easily reachable, at a price.
196 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
197 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
198 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
199 elmex 1.630 (by Dustfinger).
200 root 1.681 - (maps) fixed bad floor tile in navar apartment.
201 elmex 1.573 - made (wizard) look_at show also uuids.
202     - added cf::object::find_object_uuid (::find_object already exists!).
203 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
204 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
205 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
206 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
207 elmex 1.568 - (arch) made the hill giants loose more body parts.
208 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
209 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
210     and made them a bit more expensive.
211 root 1.633 - (maps) add more glory hole treasure styles.
212 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
213     in a select number of mlab maps.
214 root 1.667 - (maps) the library should be less of a death trap now.
215     - (maps) exits no longer point to auto-apply exits, most affected
216     maps now have proper doors or a similar solution.
217 root 1.682 - (arch) jumping skill has now physical attacktype.
218 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
219 root 1.691 - enter_map did not normalise the map coordinates when the destination
220     space is blocked, causing badness and freezes for the player.
221 root 1.685 - when applying containers, server checks for the key on activate
222     and also allows players to unapply active containers they don't have
223     a key for.
224 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
225     races files to arch, where they belong (exp_table is no longer in
226     confdir but in datadir now!).
227 root 1.677 - jeweler and sound config files are now normal datafiles as well.
228     - quit_character was causing a runtime exception, causing it to not
229 root 1.672 work since 2.93.
230 root 1.671 - entering a map will now respect move_on and other effects,
231     except for auto-apply exits :/
232 root 1.660 - only talk to the items on the nearest mapspace, or, of there
233     are none, to the player, not ALL items in vicinity.
234 root 1.625 - do not update the floorbox while running, to avoid big item
235     updates that cost network bandwidth and processing power.
236 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
237     caused overflows causing monsters to become living deads.
238 root 1.619 - unapply weapons and armour before trying to improve it.
239 root 1.588 - teach the random map generator the ability to read ".rmg" files
240     that specify which actual style map to generate, and use it for
241     the default decorstyle to avoid inappropriate maps to be used.
242 root 1.639 - support (with some limitations) multiple different skills with the
243     same subtype.
244 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
245     so nekosan could end up beign saved AND escaped to another map.
246 root 1.636 - show invisible no longer makes magic mouths visible.
247 root 1.583 - move_type changes (spells, skills etc.) now will correctly
248     take move_on/move_off into account (e.g. buttons).
249 root 1.582 - display (exit) or (random map) in client for those objects.
250 root 1.606 - removed (useless) spell damage columns from spell info and replace
251 root 1.578 it by effective casting level - clients > 2.10 required to display
252     properly.
253 elmex 1.565 - building of levers/doors works again for all kinds of floors.
254 elmex 1.563 - the player can now withdraw and deposit all the available money.
255 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
256     steinwandstadt/celvear.
257 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
258 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
259     mostly based on the spell's level in the spellbook.
260 root 1.718 - the music scheduler did not properly send new music on region
261     changes.
262 root 1.669 - (maps) fix some map regions and the region tree.
263     - the server will now be more picky when parsing the regions file.
264 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
265 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
266 root 1.566 clients.
267 root 1.690 - follow has been rewritten to be, hopefully, more robust.
268     - follow mode will not be aborted when the follower tries to move.
269 root 1.566 - tcp.ext didn't unbind in reloads.
270     - map-tags.ext didn't properly close the database on reloads.
271 root 1.567 - cfutil skips .-directories when scanning.
272 root 1.571 - build.ext prevents players from building on other player's maps.
273     - rent.ext allows the dm to enter anytime.
274     - NPC_Dialogue adds a new predefined variable, $map.
275     - new "build" event hook.
276 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
277 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
278 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
279     them on loading, for old playerfiles and maps.
280 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
281     would be handled differently nowadays anyway.
282 root 1.584 - random map .meta were not being expired at all.
283 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
284 root 1.586 - update to automake 1.10.
285 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
286     require level 4 anymore.
287 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
288 root 1.590 - monsters now rotate through all skills (in chosen_skill).
289 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
290 root 1.661 - detect/sense curse/magic will no longer work on items that don't
291     need identify.
292 elmex 1.593 - added detect mineral vein spell.
293 root 1.592 - support "wall overlays" in the random map generator - not very generic,
294     used by minable veins.
295 elmex 1.594 - (maps) relocated jeweler town to another directoy.
296 root 1.603 - (arch) implement mining pickaxes and mining skill.
297 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
298 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
299 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
300     of the output is only 1/5th (instead of 1/3rd) of ring level.
301 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
302     generated ring/amulet.
303 root 1.601 - generate most constants for perl automatically.
304 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
305     - when player dies, restore his food to at least 200.
306 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
307 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
308 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
309 root 1.600 - the singing skill actually respects the direction now.
310     - oratory and singing now require a direction.
311 root 1.603 - use_skill now requires that you can actually apply the skill tool.
312 root 1.604 - do not invoke perl on every user command anymore by providing
313 root 1.655 a command and an unknown_command event.
314 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
315     perl to C++, for speed reasons (basically undo patchset 1304).
316     - add a client_destroy event, so we don't have to hook the
317     attachable destroy event (which is called much more often).
318 root 1.606 - removed (unused) FLOOR object type.
319 root 1.607 - fix errornous change_abil messages for rods (and other types).
320 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
321     all into server/commands.C.
322 root 1.609 - save and restore combat/ranged/current slot for players.
323 root 1.610 - the server now batches item's face/fx commands, as opposed
324     to sending one fx per item - helps mostly at connect and
325     with floorbox updates.
326 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
327 root 1.614 - the random map generator now supports selecting difficult for
328     more style categories than just monsters (all except fountains
329     apparently).
330 root 1.617 - object serialiser no longer creates empty "owner" references.
331 root 1.620 - make sure failed castings take some time, too, to avoid being
332     smitten by your god.
333     - many more failmsgs and help texts.
334 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
335 root 1.623 - stop thrown objects when their speed goes too low.
336 root 1.624 - log the number of unique logins seen every minute in a compact
337     format (for statistics).
338 root 1.626 - do not send delitem for players.
339 root 1.627 - support static scalar data members properly in genacc now.
340     - implement "simple" freelist management for objects.
341 root 1.628 - recycle object counts now - to support longer uptimes.
342 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
343     function (and yes, 666 is exact!).
344     - random map generator results should now be fully repeatable.
345 elmex 1.635 - fixed possible crash bug in build code.
346 root 1.638 - rename find_marked_object to ->mark and speed up.
347 root 1.640 - player movers properly destroy themselves when used up, instead
348     of leaking.
349 root 1.642 - do not show msg for unidentified objects that need identification.
350 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
351 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
352     next_line method.
353 root 1.646 - use nicer file format for exp_table and attackmess
354     (more like other resource files).
355     - make parse errors during server startup fatal.
356 root 1.652 - properly initialise all maptile values in constructor.
357     - improved {link} map.
358 root 1.655 - optional unloadable extensions will not lead to an endless loop.
359 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
360 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
361 elmex 1.664 - building listening books is possible again.
362     - (maps, arch) added archetype for building instructions and replaced
363     the copies of the instructions in the maps with it.
364 elmex 1.666 - (arch) made the spark shower spell available in shops.
365 root 1.670 - don't create a second LOGIN event on character creation.
366 root 1.674 - correctly generate "You paid xyz" message in shops.
367 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
368 elmex 1.710 - added a 'password' command, to let DMs change the password of players
369     more conveniently.
370 root 1.680 - correctly save shopitems string, to avoid parse error when reading
371     saved maps.
372     - logging now differentiates between logging levels better.
373 root 1.684 - speed up get_typedata.
374 root 1.689 - fix deadlock problem during server shutdown/reload.
375 root 1.692 - make ext/checkrusage "more" non-blocking.
376     - use common::sense for extensions.
377     - work around a 50.10.0 utf8 caching bug.
378 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
379     "no relation to target" bugs.
380 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
381     modules being loaded from the mainloop, pre-load some more
382     core modules so perl doesn't do it later on.
383 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
384     compiling regexes.
385 root 1.701 - make exp_table and materials file reloadable.
386 root 1.702 - made reload_config non-blocking.
387 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
388     causing server freezes.
389 root 1.704 - store unhashed password, to prepare for safer authentication.
390 root 1.707 - do not log connections from the local host, to help a local
391     watchdog.
392 root 1.714 - fix summon freeze at map borders.
393 root 1.717 - support @group syntax and music config file for music face lists.
394     - run post_init jobs in parallel, they might do I/O.
395 root 1.722 - avoid apply conversion for converters.
396 root 1.562
397 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
398 root 1.558 - (maps) fix travel to valdor and back.
399 root 1.545 - do no longer by default eval map cod ein safe compartments
400     (this can be re-enabled using the safe_eval config option).
401 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
402     in lorak.
403 root 1.559 - fix data corruption issues caused by recursive calls to
404     unordered_mapwalk - now every caller must provide its own
405     buffer.
406 root 1.538 - (maps) improve tindervale maps slightly.
407 root 1.544 - (arch) considerably decrease slag ex price.
408 root 1.540 - (arch) fix filth archetype.
409 root 1.556 - extension dependency resolve was completely broken.
410 root 1.544 - multipart objects would cause save_throw_object to crash - it
411     now acts on the head only.
412 root 1.541 - do not try to connect to an irc server unless explicitly configured.
413 root 1.542 - do not expect decltype() to be available in gcc 4.4.
414 elmex 1.543 - extended the safe perl environment by loops.
415 root 1.547 - (arch) fix "armless cook" facings.
416     - the "experience table" resource item did not have a proper
417     hash associated with it, so updates could not be detected.
418 elmex 1.550 - fixed poison traps in doors.
419 root 1.548 - player->killer_name did not properly flag the name as unicode.
420 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
421     and provide a non-destructive SvPVutf8 variant.
422 root 1.554 - do not allow dragon players to change their title via the settings.
423 elmex 1.552 - ratelimited jeweler skill nugget conversion.
424 root 1.551 - under high load, the server stopped swapping out to make
425     the server more responsive, but making it impossible to reduce
426     the load by... swapping out. slot queuing will now always make
427     some progress.
428     - improve the quality of the load-avg calculation.
429 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
430 root 1.556 - don't fail to write the runtime file if the temporary already exists.
431 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
432     player now.
433 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
434     timestamp and use a tab in the client to increase awareness.
435 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
436     setflag 0 is possible.
437 root 1.560 - make install now deletes old extensions, to ease upgrades in the
438     deliantra vm.
439 root 1.538
440 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
441 root 1.532 - the destruction spell could/would corrupt server memory quite often.
442 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
443     disk, not when it already was in memory.
444 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
445     avoiding livelock during high-load emergency saves.
446 root 1.530 - logging in did not properly unapply all skills.
447 root 1.531 - (maps) make the invite quest marking much more obvious.
448 root 1.533 - (arch) fix warrior archetype names.
449 root 1.532 - map prefetching never prefetch upwards.
450 root 1.534 - wizpass no longer makes you non-blocking.
451 root 1.536 - (maps) add light to some of the special maps, add troll
452     map.
453 root 1.530
454 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
455 root 1.515 - (maps) add gorokh_final mapset from crossfire.
456 root 1.516 - (maps) block most vault-type mlab locations, open up
457     imperial converters for anybody to use.
458 root 1.519 - (maps, arch) replace all permanent stat potions by random
459     variants.
460 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
461 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
462     real player object on player changes.
463 root 1.522 - diseases and maybe other things could sometimes reduce the speed
464     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
465     much grief.
466 root 1.523 - speed_left randomisation was, apparently, totally broken.
467     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
468     of the speed slot internally and in map save files. among other
469     things, this gets rid of all the abs (speed) calls.
470     - reduce map file save files by using abridged keywords aliases.
471 root 1.494 - shop specialisation calculation was totally broken.
472 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
473     now enforced.
474 root 1.498 - fix magic mapping, which only worked for inate spell casting.
475 root 1.495 - godgiven items will now be explicitly described as such.
476 root 1.524 - (arch) dded a quiver of bolts.
477 root 1.504 - materialnames would change "randomly" on every load, only
478     set the material when the materialname was not set before.
479 root 1.497 - balancing change, halve rod recharge speed (instead
480     of 4.8s, the standard rods now recharge in ~10s. not a solution,
481     but still.
482 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
483 root 1.509 the costly flag-checking loop in most cases and using a simple
484     repeat-cache for speed_left.
485 root 1.507 - always delay stats update for players on insert/remove till
486     next tick/command, which saves a lot of cpu cycles on drop/take.
487 root 1.514 - add hint about havign to run to attach unaggressive npcs.
488 root 1.494 - pet monster level was not displayed correctly in "showpets index".
489     - clean up floating point conversions and many similar nitpicks.
490 root 1.502 - fix hanuk altar.
491 root 1.504 - overhaul material system to be much faster, and having less bugs, but
492     still having a lot of cruft :/.
493 root 1.502 - add marble shop floor.
494 root 1.494 - move gcc specifics to new file include/compiler.h.
495     - unrecognised cfpod directives could cause undefined behaviour.
496 root 1.505 - added boes' marble shop to steinwandstadt.
497 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
498     - optimise mapspace updates.
499     - cache volume/items per mapspace.
500 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
501     decrease).
502 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
503     have led to weird item multiplications.
504 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
505 elmex 1.501 - fixed crash bug in learn_spell command.
506 elmex 1.634 - enhanced output of the mapinfo command.
507 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
508 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
509     from perl to c++.
510 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
511     and use it in some "inner" loops.
512 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
513 elmex 1.511 - fixed jeweler experience output to not be floating point.
514 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
515 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
516 root 1.518 - try to prefetch memory inside process_objects, which can give
517     enourmous speed gains.
518     - make some small optimisation to the process_objects loop.
519 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
520     handling different chksum lengths.
521     - check for hash collisions in cfutil.
522     - reduce face checksum size from 6 to 4 bytes.
523 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
524 root 1.523 - removed weather-specific attributes.
525     - fixed genkeywords dependency.
526     - do not clear "randomitems" slot for world underlays.
527     - use "sl" as short-hand for speed_left in save-files, just to make them
528     smaller.
529 root 1.517 - in general, don't crash on value-less resource file lines
530     anymore, due to get_str never returning a 0-pointer.
531 elmex 1.521 - code cleanup in move_symptom.
532 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
533 root 1.494
534 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
535 root 1.481 - some Andrew Madloch wanted, despite being specifically told
536     multiple times that the Deliantra parts additions are under AGPL,
537 root 1.487 lock up the source code of the server within his company.
538 root 1.481 some reorganisations have been done to the sourcecode to make
539     it clearer that this violates the Affero GPL. Help to keep
540     Deliantra free software even for the coming generations
541     and be wary of the promises of Andrew Madloch, he has nothing
542 root 1.487 good in mind for free software.
543 root 1.480 - clarify which files of the server are 100% AGPL.
544 root 1.481 - minor reorganisation, move some GPL code into other files.
545 root 1.483 - implement viewpoint (which is like observe, but only for the map,
546     not stats etc.).
547 root 1.484 - replace magic mapping overlay by a flying bird exposing area
548     on the worldmap (ext/magic_mapping.ext).
549 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
550     - @find results in npc dialogue is now stored in $find.
551 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
552 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
553 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
554     dm instead.
555 root 1.456 - (maps) add town portal to celvear.
556 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
557     mapsets from crossfire, together with associated archetypes.
558 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
559     - (maps) define a new whalingoutpost region.
560 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
561     and most archetypes that go with them (without stoning and swallow effects),
562     casino tokens and stock certificates are also missing.
563 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
564     and santo dominion.
565 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
566     to go with them. also adjusted archetypes to be more korrekt "gotisch".
567 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
568 root 1.460 - properly close client-side dialogue when the player is teleported away.
569 root 1.459 - map-tags did not properly close it's database tables or wait
570     for a quiescent state, causing memory corruption on reload.
571 root 1.454 - support "stat.xyz" accessor in match expressions.
572 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
573 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
574     fixes long answers from npc dialogue).
575 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
576 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
577     and to not add a "put your code here" force needlessly.
578 root 1.463 - (arch) fix or improve many plurals.
579 root 1.465 - markers do no longer add a force if the slaying field is unset.
580 root 1.466 - sped up search-items implementation, but it's still horrible.
581 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
582 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
583     used to reogianise the illogical arch tree a bit.
584 root 1.479 - (maps) import most map names from crossfire.
585 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
586 root 1.483 - fly_high movement gives better los, ignoring blocksview.
587 root 1.488 - the addexp command should now honour skill names with spaces.
588 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
589 root 1.491 - (arch) added many more buildable marble floors.
590 root 1.490 - major namespace cleanup: save 45kb by making functions static
591     that were unnecessarily global.
592 root 1.452
593 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
594 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
595 root 1.451 - fix a memory buffer overflow in the book code.
596 root 1.429 - add @check, @find npc dialogue commands.
597     - (maps) add a number of town interiors.
598 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
599 root 1.451 - (maps) add celvear area from cfextended.
600 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
601     - (server,maps) fix bug causing some library books not to be chained down,
602     cause Scorn/Navar libraries not to have inscribable books.
603 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
604 sf-marcmagus 1.433 inappropriate item power.
605 root 1.448 - (maps) fix intwell balancing issue.
606 root 1.437 - improve the look of generated books.
607 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
608     - fix bug where players could bypass no_drop by putting items in containers.
609 root 1.430 - consecutive commands arriving at the same time in the server would be
610     corrupted if the length was >255.
611 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
612 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
613     and perl.
614 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
615     functionality (and more) inside the same object using the match expressions.
616     - create simpler match expression compiles in many common cases.
617 root 1.439 - reduce object size by removing obsolete "seen_by" member.
618 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
619     of the new dynbuf::splice function (which gave an unexpected net win
620     in code size...).
621 root 1.442 - the server will no longer complain (and subtly fail) when an object
622     being removed from a map causes another object to get removed.
623 root 1.441 - banish strncpy from the server, speed up and simplify sending item
624     descriptions to the client considerably.
625 root 1.442 - add new "in head" set modifier for matches.
626     - new BLOCKED_MOVE event added.
627     - mapscript archetype now has activate_on_xxx true by default, as similar
628     connected elements.
629 root 1.448 - (maps) imported all styles from cfextended except
630 root 1.444 floorstyles/land_plots and monsterstyles.
631 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
632 root 1.446 - don't crash when treasure lists are empty / supply new empty
633     treasurelist for randomitems when none can be found.
634     - implement cf::map::static_maps and use it in map-tags.ext.
635 root 1.449 - fix a bug in map-tag scanning when moving tags.
636 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
637     for a reaction.
638 root 1.447 - implement new "loadall" map loading command, purely for debugging.
639 root 1.429
640 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
641 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
642     but not horns (to make them more useful for content-creators).
643 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
644     2) it skipped spell effects and 3) it didn't handle the case where
645     and object was destroyed while iterating over it correctly. all this
646     allowed players to sometimes walk onto spaces they should not be able to
647     walk on.
648 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
649 root 1.399 - examining an object now dumps the serialised object form when the user
650 root 1.404 is a wizard (wizlook).
651 root 1.421 - altars no longer accept unpaid items.
652 root 1.411 - party spells didn't work all that well.
653 root 1.424 - added complex object matching framework (cf::match), and make altars
654     and pedestals use it.
655 root 1.425 - identified skill-tools show what skill they grant.
656 root 1.399 - display the duration of change_ability spells when examining them
657     (missing: protection spells, but they are a hack...).
658 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
659     adding more variety to the different mushrooms.
660 root 1.398 - fix a minor cfpod formatting bug.
661 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
662     the hintmode setting on the settings page.
663 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
664 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
665 root 1.399 - enable the object loader to also dump archetypes.
666 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
667 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
668 root 1.402 - force the initial face when loading an object that is time-animated
669     or a monster, so it does not have to be specified anymore.
670 root 1.403 - fix a bug where recasting an ability changing spell could shorten
671     its remaining duration.
672 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
673 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
674 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
675     up splay operations as well.
676 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
677 root 1.412 - implement introspection data for C++ classes (%REFLECT).
678 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
679 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
680 root 1.419 - fix transmutation alchemy.
681 root 1.424 - speed up many frequently-invoked C->perl callbacks.
682 root 1.419 - added complex object matching framework, to be used in altars and the like.
683 root 1.426 - switch to YAML::XS from YAML.
684 root 1.396
685 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
686 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
687     that ultimately was not helpful to catch it :)
688 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
689     all callers to use either one or the other, as appropriate. This
690     fixes the (rather fragile) light spell, maybe others.
691     - fixed an overflow and exploit in the bank/payment code.
692     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
693 elmex 1.384 to explain the skill a bit more.
694 root 1.389 - removed a buggy check for zero attacktype. So that we might find
695 elmex 1.388 the real bugs in the archs/maps/objects.
696 elmex 1.394 - Fixed enabling torches with lighters.
697 elmex 1.387 - (maps) Added Heaven Town region.
698     - (arch+maps) Fixed & normalized warriors on map
699     /quests/peterm/CTower/Barracks.
700 root 1.392 - fix the light spell (and possibly diseases and other lights).
701 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
702 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
703     a long time ago, and similar cases are still to be found in the maps.
704     - make the socket_timeout configurable in the code (but not yet for users).
705 root 1.393 - earth wall health bar is now correct.
706 elmex 1.384
707 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
708 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
709     freeze with IO::AIO anymore due this change.
710 root 1.364 - avoid a crash when a player tries to apply a lighter.
711 root 1.376 - allow a spell argument for dimension door.
712 root 1.362 - move shop item listing and some otherstuff into the info tab.
713 root 1.360 - avoid crashes when non-players cast party spells.
714 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
715 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
716     - small improvement of the number of potions in shops
717     (by Job Vranish).
718     - added a few party spells (by Job Vranish).
719 root 1.362 - use a common message dynbuf.
720 root 1.364 - destroying tear down objects will now use the full hp range
721     for animation and will only destroy/lastframe when hp < 0.
722     - allow monsters to use earth to dust.
723     - use manhattan distance for get_rangevector_from_mapcoord, just as
724     in get_rangevector.
725     - los updates now correctly take tiled maps into account.
726     - do los updates even on maps without darkness.
727 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
728 root 1.375 - upgrade to IO::AIO 3.21.
729 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
730 elmex 1.373 - properly catching exceptions from callback in irc.ext.
731 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
732 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
733 elmex 1.368 - (arch) added hint about usage to Slag Ex.
734 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
735     like the rest.
736 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
737 root 1.378 - (arch+maps) added rate limited converter and adjusted
738     /elmex/mana_fountain.
739     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
740     - reduce size of casting_time, move_status, attack_movement,
741     last_heal and last_sp slots, squeezing some more space out of struct
742 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
743     anywhere.
744 root 1.358
745 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
746     - fixed bug in alchemy, where finding the right object for enhancements
747     didn't work.
748 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
749     effects (w.r.t. put_more) per mapspace, to give the server a chance
750     to survive a hundred deathsheads.
751 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
752     disastrous bug of unfortunately unknown proportions...
753 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
754 root 1.343 - use gender-neutral place descriptions for invite.
755 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
756     Thanks go to Lisa Larsen!
757 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
758     anymore).
759 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
760 root 1.345 - use better dependency tracking for include/keyword.h.
761 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
762     so it is possible to invite somebody out of some stck-till-death traps,
763 root 1.346 or simply to commit suicide.
764 root 1.352 - replace the "ignoring delayed commands" message by something more useful
765     (cf. cunning gnome freezeing issue).
766 elmex 1.349 - various fixes for weapon improvements.
767 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
768 root 1.353 - support T and G sequences in cfpod.
769 root 1.343
770 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
771 root 1.339 - convert me command from per-map to chat, which makes more sense, also
772     document it.
773 elmex 1.336 - more than one spellbooks of same class can now be given
774     in class selection.
775 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
776     spell rebalancements.
777 elmex 1.338 - the IRC gateway filters IRC colors now.
778 elmex 1.336
779 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
780 root 1.331 - (arch) fix quiver of Holding Bolts.
781 root 1.332 - applying unpaid items will now examine them.
782 root 1.330 - add "What" column to body command, showing items in that slot.
783 elmex 1.329 - redesigned and rebalanced lamps and torches.
784 root 1.330 - add "..." to item names that have been shortened.
785     - fixed "assign" function that squeezes strings into fixed length.
786 elmex 1.333 - add cursed effect to lamps and (some) torches.
787 elmex 1.334 - fixed bad assigned crafting skills and their tools.
788 root 1.312
789 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
790 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
791 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
792 root 1.312 - make monster smell logic dependent on their wisdom stat.
793 root 1.324 - put the death reason into a separate tab.
794     - converted "connected" slot to string, cleanly got rid of some ugly
795     hacks such as the path_attuned hack.
796 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
797     - replace one-at-a-time hash by faster than smaller FNV-1a hash
798     when hashing strings.
799 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
800 elmex 1.320 whether the right cauldron is used.
801 root 1.313 - considerably optimise shared string implementation by
802 root 1.316 making its null value a compiletime constant.
803 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
804     as well as using shstr_cmp to pass shared stringsa round efficiently,
805     for lots of code size savings.
806 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
807     they are sleeping: generators now check for the sleeping flag.
808 root 1.318 - tell gcc not to excessively inline some perl interface functions.
809 root 1.322 - remove marking rune length limit.
810 root 1.323 - fix formatting of cfpod when a verbatim block was following
811     a single newline.
812     - move resistances, statistics and showpets command output into tabs.
813 root 1.326 - implement map scripts that can replace the boulder logic without
814     having to write extensions.
815 root 1.310
816 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
817 root 1.302 - fix a longstanding bug that teared multipart monsters
818     at map boundaries apart.
819 root 1.292 - temporarily make permanently invisible player visible when
820     he/she makes noise.
821 root 1.284 - fix being able to see through walls a bit.
822 root 1.303 - improve look at output.
823 root 1.285 - completely replaced the line of sight algorithm with a variant
824     of spiral fov capable of visibility grades and arbitrary
825     shadow angles, that uses less memory and less code.
826     - the new los code supports arbitrary map rectangles and loosens
827 root 1.310 other restrictions of the old code, supporting further optimisations.
828     - update los if blocksview-objects are inserted in a map, not just when
829 root 1.287 removed (e.g. for summon fog).
830 root 1.303 - permanent invisibility doesn't make immune against making noise:
831     implement a noise system that allows monsters to locate the player
832     when he/she makes noise.
833     - implement a primitive smell system that monsters can use to track
834     players.
835 elmex 1.288 - create bomb now also works when casted by door traps.
836 elmex 1.290 - (arch) new torch graphics.
837 root 1.289 - (maps) considerably soften the subway spider.
838 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
839     the guards from being killed by players.
840 root 1.310 - (maps) lots of tweaks in and around scorn.
841     - (maps) use special non-blocksview jungle, mountain and
842     darkforest freely on the worldmap, to get gradual sight obstacles
843     instead of total blackout in those areas.
844 root 1.289 - no maximum darkness for outdoor maps anymore.
845 root 1.291 - add more hints, fix some messages.
846 root 1.292 - fix a bug: firing rods should tell you something about them.
847     - make light additive even within players.
848 root 1.293 - darken xrays effect a bit.
849     - improve handling of los changes when inserting or removing
850     objects, not perfect yet.
851     - make map darkness signed (formerly unsigned) to allow
852 root 1.294 ambient lighting and centrally manage darkness as an offset.
853     - revamped, fixed and documented the server calendrics, also
854     tell users the current time and data, to improve awareness.
855     - implement proper wizlook flag and handling of wizlook, instead
856     of dumbly just clearing los once.
857 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
858     and has a smaller runtime variance.
859 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
860     making them actually useful.
861     - see_in_dark now increases the viewing radius by 3.
862 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
863     speedup, as well as in many other places.
864 root 1.299 - remove support for extended map infos - these are not used
865     by the deliantra client and removing them gives us a 10% speedup
866     when sending map changes.
867 root 1.300 - remove most gcfclient and other client bug workarounds, as well
868     as now obsolete protocol versions, simplying the code.
869 root 1.301 - optimise and simplify generation of random numbers.
870 root 1.303 - correctly provide a non-zero default density for materials, to
871     avoid crashes, fix other bugs in the material handling code.
872     - fix volume calculations.
873     - fix cfpod parsing when multiple verbatim blocks were separated by
874     newlines.
875 root 1.305 - increase monster detection radius from wis/5 to wis/3.
876 root 1.306 - remove old pickup modes.
877     - remove obsolete disarm and search commands (search wasn't working
878     anyways).
879 root 1.308 - fix a crash when an npc applied a sign.
880 root 1.284
881 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
882 root 1.283 - this release is assumed to be very stable.
883     - (maps) radically redesigned and improved tutorial.
884 root 1.280 - directional casting no longer immediately removes the invisible effect.
885 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
886 root 1.272 - fix overflow in lighting calculations.
887     - negative glow radii can no longer cause total darkness.
888 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
889     only maximally-lit ones.
890 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
891     - swashbucklers got the oratory skill now.
892 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
893 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
894 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
895 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
896     (which was probably broken, too).
897 root 1.281 - support negative glow radii during daytime, too.
898     - use circular, not rectangular, viewing area.
899     - use minimum viewing distance of 2 in outdoor maps.
900     - negative glow is stronger than viewing area or lamps.
901 root 1.283 - (arch) new darkness spell face.
902 root 1.272
903 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
904     - (maps) completely redesigned scorn.
905 root 1.269 - "cast light" now works on oneself.
906 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
907     negative glow radii again (they were totally broken before).
908 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
909 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
910 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
911 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
912 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
913     back to the player.
914 root 1.251 - attuned/repell and spell base level system reworked.
915 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
916 root 1.247 be less erratic now.
917 root 1.248 - refuse to write the uuid file if the uuid is zero
918     (to avoid writing it in early crashes).
919 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
920     - speed up emergency_save by not syncing every file separately.
921     - no longer reattach perl to every object on reload, it's slow, and no longer
922     necessary since we don't nuke stashes anymore.
923     - do not bootstrap perl from the commandline args, use separate eval for
924     better error reporting.
925 root 1.259 - fix a crash when pushing cone spells met ice attacks.
926 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
927 root 1.255 - speed up map refresh in server a bit.
928 elmex 1.258 - refactored drop code and fixed some programming errors in it.
929 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
930 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
931 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
932     as the current weight of the inventory.
933 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
934     dragonfire has been introduced for the non-dragon players.
935 root 1.265 - remove unused "tooltype", "start_holding" object slots.
936     - change "weapontype" object slot to uint8.
937     - convert "hide" object slot into flag.
938     - reorder object members for better locality of reference and codesize
939     decrease.
940 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
941 root 1.267 - fix a crash when no skill could be found when killing amonster.
942 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
943     every completed aio operation.
944 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
945     and update mapspaces if necessary.
946 root 1.246
947 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
948 root 1.241 - removed all command line parsing, only env variables are supported
949     anymore.
950 root 1.239 - region-specific monsters will now once more be on the worldmap.
951 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
952 root 1.225 would grow out of bounds.
953 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
954 root 1.222 - fixed a double-escaping bug in the pod-parser.
955     - rewrote the cfpod parser in C++.
956     - hintmode moved to C++, players need to re-set their hintmode if
957     they dislike "show".
958 root 1.231 - fix RIP inscription.
959 root 1.239 - bump login name length from 18 to 20 char max.
960 root 1.231 - correctly support gender in emotes.
961     - correctly support gender in the death messages.
962     - correctly generate death messages for players only when they really die,
963     with increased information.
964 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
965     and data corruption (but apparently was never triggered).
966 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
967 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
968     data corruption bug.
969 root 1.223 - tweak coredumping/monitoring a bit.
970 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
971 root 1.227 - do not crash in the loader when an inventory object could not be loaded
972     (from a corrupted file).
973 root 1.241 - redid skills command to send output to proper channel.
974 root 1.233 - object->map is no longer refcounting.
975 root 1.228 - add FLAG_DEBUG for internal debugging.
976 root 1.231 - add NDI_VERBATIM flag to send_msg.
977 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
978 root 1.240 - player->exists is no longer a sync_job.
979 root 1.233 - split login.ext's player scheduler into
980     it's own player-scheduler.ext extension.
981 root 1.222
982 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
983 root 1.212 - require perl 5.10.
984 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
985 root 1.204 - swap player and observed count's on the map when observing.
986 root 1.205 - add (mostly untested) mapspace perl class and accessors.
987 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
988 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
989     could be found.
990 root 1.208 - pits now have a configurable "random spread" range and default
991 root 1.213 to a radius of two now.
992 root 1.212 - rewrite pay_player_arch.
993     - use a more stable perl_reload implementation.
994     - do not use Symbol::delete_package (causes crashes after perl-reload),
995     use our own, safer, clear_package instead.
996     - when asynchronously dumping core, close all file handles to allow
997     the server to restart concurrently.
998 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
999     sequences, without double-encoding. it should be faster, too.
1000     - the above fixes wrong display of help tetx and many other issues.
1001 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1002 root 1.218 (0.9976+), use it for long books and other messages.
1003 root 1.210 - eradicate listen command and corresponding code.
1004 root 1.211 - eradicate logs command.
1005 root 1.218 - let the client log into the server log, used for crash backtraces.
1006 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1007     old style spell objects with the spell magic bullet.
1008 root 1.220 - (arch) fixed skill less rods in the archetypes
1009 root 1.204
1010 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1011 elmex 1.197 - made jeweler workbench larger and some other minor map
1012     changes in jeweler town.
1013 root 1.196 - fixed wrong item handling in jeweler skill code.
1014 root 1.198 - (arch) use a special "key_random_map" for random map keys
1015     that are used up.
1016 root 1.199 - fix a crash when the player who was observed has logged out long
1017     enough for his region/map to be gone.
1018 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1019 root 1.201 - add some missing dependencies.
1020 root 1.203 - log to /var/log/deliantra/ by default.
1021     - hack observe code to enable smooth movmenet when observing.
1022 elmex 1.195
1023 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1024 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1025 root 1.179 - correctly move gsay to the party channel.
1026 root 1.178 - fix a crash when animate weapon was used in some areas.
1027 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1028 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1029     with NPCs.
1030 elmex 1.175 - (arch) dragon scales got proper type now
1031 root 1.193 - object::decrease would sometimes cause container weights to
1032     be wrong, this has been fixed.
1033 root 1.194 - do not send time updates for newly-seen items.
1034 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1035 root 1.183 - fix cone spells etc. going through walls sometimes.
1036 root 1.186 - fix a weight update bug that sometimes left containers
1037     with wrong weights.
1038 root 1.194 - added auto_apply event and extension for shop tiles.
1039 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1040     - make sure the map is loaded when using a town portal return.
1041 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1042     where healing spells didn't cost any grace.
1043 root 1.173 - fix starvation kill reason.
1044 root 1.174 - fix pk killer name message.
1045 root 1.189 - don't let people apply signs with @match.
1046 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1047     what seems to be the biggets memleak in the server).
1048 elmex 1.171
1049 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1050 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1051     - use anyevent to manage listen ports (this enables IPv6 support).
1052 root 1.167 - server supports ipv6 client connections now.
1053 root 1.168 - use newly-available Coro::AnyEvent.
1054 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1055     to let it handle AIO requests.
1056 root 1.167
1057 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1058 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1059     processing considerably (especially in the client) and reduces data transfers
1060     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1061 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1062     - (map) fixed npc dialogue in pup_land/s_f/special.
1063     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1064     (swarm spells now stay in the player's inventory).
1065 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1066 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1067     archetype *archname* (chairs of different facings were merged).
1068     - bugfix: fix a potential crash issue in find_object_name (not used
1069     normally).
1070 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1071 root 1.164 (destruction, magic missile etc.).
1072 root 1.163 - swarm spells without a direction now use various spiral patterns
1073     instead of being fully random.
1074 root 1.158 - update AnyEvent API to 3.4 and above.
1075 root 1.156
1076 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1077 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1078 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1079 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1080     and for attacking monsters. it also takes about one second to do a jump.
1081 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1082 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1083 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1084 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1085     were created outside a map.
1086 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1087     (fixed by reversing the logic).
1088 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1089 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1090 root 1.154 - bugfix: support random maps >127x127.
1091 root 1.152 - (maps) fixed the death certificate system in nimbus.
1092 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1093 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1094 root 1.147 - (arch) give ball lightning a real name.
1095 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1096 root 1.155 - support cfpod in ex replies (client item tooltips).
1097 root 1.143 - unapply item in range slow when readying a spell.
1098 root 1.148 - bugfix: account for rounding errors in weight updates.
1099 root 1.139 - remove synchronous mkdir in chargen_race_done.
1100     - fix per-race starting maps.
1101 root 1.142 - check hiscore on suicide and quit as well.
1102 root 1.138 - tell players when they are starving.
1103 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1104     - fix map difficulty calculation for generators.
1105 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1106 root 1.149 - support no_drop map header flag (before it was only available internally).
1107 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1108 root 1.133
1109 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1110 root 1.119 - bugfix: custom skill settings were not saved by the server.
1111     - bugfix: remove did not actually remove items from the inventory, leaving
1112 root 1.116 ghost items.
1113 root 1.119 - bugfix: properly update items identified on the ground.
1114 root 1.120 - bugfix: use localtime_r in the logger thread.
1115 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1116     - bugfix: archetype reloads could crash the server.
1117 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1118 elmex 1.114 player is not logged in.
1119 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1120 root 1.117 server startup.
1121 root 1.128 - bugfix: fix the door surround check in the random map generator.
1122     - (maps) fix heaven quest difficulty progression.
1123     - (maps) fix some random map styles.
1124     - dropping items a shop is not interested in won't sell them anymore.
1125     - rods and horns with a too low maximum charge allow now at least one discharge.
1126     - implement kill & death statistics.
1127     - random map preparation is no longer synchronous.
1128     - rewrite find_style in perl, no longer does synchronous I/O.
1129     - improve random map specials placement.
1130     - make the killer a real object pointer instead of a string, improved
1131     kill reason messages.
1132 root 1.117 - take advantage of new aio_close and aio_chmod.
1133 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1134 root 1.125 - change_abil is much faster.
1135 root 1.126 - update the floorbox more often to work around the reverses item order
1136     display in clients.
1137 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1138 root 1.126 - add hints to the invite messages.
1139 root 1.127 - rewrote key<->value pair handling.
1140 root 1.128 - use an independent random number generator for the random map generator.
1141 elmex 1.113
1142 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1143 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1144     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1145     - completely automate the weight handling, should fix all weight
1146     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1147 root 1.103 - reloading archetypes while a user was in the character creation phase
1148     could crash the server.
1149 root 1.106 - fix a nontrivial number of cases of code commented similar
1150     to "is this really correct?", as many of those cases are now handles
1151     automatically by lower level code.
1152     - replace many ad-hoc checks for client visibility by object::visible_to,
1153     should result in broader applicability of functions using it.
1154 root 1.104 - merge items with different arch pointers refering to the same arch
1155     (due to archetype reloads).
1156 root 1.106 - refactored the object remove/insert functions and most related
1157     functions (decrease, split, merge_ob etc.).
1158 root 1.105 - make it compile better on freebsd (reported by pippijn).
1159 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1160 root 1.108 - fix the longstanding "container stays open" bug.
1161 root 1.107 - improved floorbox updating to be incremental and other protocol
1162     optimisations.
1163     - get rid of update_after_inventory_change and only do update stats
1164     for weight once/tick/player at max.
1165 root 1.109 - rewrite party commands, use party channel.
1166 root 1.103
1167 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1168 root 1.97 - properly link against libgthread as that is needed to make the slice
1169     allocator thread-safe.
1170 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1171     recommended configuration) (reported by Samuel Gondouin).
1172 root 1.94 - always put godgiven items into the player inventory, never any containers.
1173 root 1.92 - (maps, arch) the scorn go club was founded!
1174 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1175 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1176     became a real spell-class.
1177 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1178     - (arch) considerably strengthened spark shower and destruction.
1179     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1180     finally reloadable at runtime.
1181     - changed archetype loading algorithm to only require one pass and
1182     use delayed resolving of references.
1183 root 1.101 - examine command now uses the examine infobox.
1184 root 1.102 - implement an "incremental garbage collector" for archetypes.
1185 root 1.98 - enable slice allocator again.
1186 root 1.96 - implement optional free memory poisoning.
1187 root 1.91
1188 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1189 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1190 root 1.85 skill.
1191 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1192     names (also update all maps to use money instead of coins).
1193 root 1.78 - add uuid accessors to perl.
1194     - add coin names and archetype accessors to perl.
1195 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1196 root 1.78 - change perl extensions to not use hardcoded coins and values.
1197 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1198     and be more parsimonous of uuid usage by the exact value out on exit.
1199 root 1.86 - write log messages in another thread, removing another sync point.
1200     - support multi-line log messages in a nicer way.
1201 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1202 root 1.81 - fix a minor memleak in the random map generator.
1203     - some parts of the random map generator are not coroutine-safe,
1204     so only call it "single-threaded".
1205     - major cleanup of memory management in random map generator.
1206 root 1.87 - slight refactoring of the random map generator, faster too.
1207 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1208     bookkeeping bug.
1209 root 1.87 - work around "player is on active list" problem by deactivating player
1210     after loading.
1211 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1212     there have in fact been allocations.
1213 root 1.82 - fix object::insert to do as documented and insert into the env
1214     if necessary.
1215     - fix cf::map::unique_maps.
1216     - fix nrof overflow check in can_merge_slow.
1217     - fix converter code to handle >31 bit values.
1218 elmex 1.83 - added support for the player_sold flag
1219 root 1.84 - converters no longer accept unpaid items.
1220 root 1.88 - canonicalize random map meta files for better unification.
1221 root 1.77
1222 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1223 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1224     when mlockall has been used.
1225 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1226 root 1.72 - use separate thread for ticker timing (and more in the future).
1227     this greatly increases timing accuracy and gets rid of an enourmous
1228     number of gettimeofday calls.
1229 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1230 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1231 root 1.71
1232 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1233 root 1.68 - rebalanced default experience table to be more exponential
1234     and much easier up to level ~40, then moderately harder.
1235 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1236 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1237     - do not exit on reload/load errors but properly cleanup.
1238 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1239 root 1.66
1240 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1241 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1242     (this fixes the jeweler skill).
1243 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1244 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1245 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1246     it has reset, which is better than putting it on the savebed, also as
1247 root 1.321 proof that the player didn't use a savebed).
1248 root 1.59
1249 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1250 root 1.56 - work around perl bug in configure perl module version check.
1251 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1252 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1253 root 1.52 - fix a bug in animate_weapon, causing a crash.
1254 root 1.54 - no longer exit when a coroutine throws an exception.
1255 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1256 root 1.53 - fix the "<player> is nuts" message.
1257 root 1.58 - fix an exception at logout due to the json_coder being gone.
1258 root 1.43 - upgrade to EV version 2.0 API.
1259 root 1.47 - when players don't apply a savebed correctly but stand above one,
1260     do not move or kill them.
1261 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1262 root 1.43 - implement generic framework for server-side resource files.
1263     - implement resource file update event.
1264     - hook experience table update into the framework.
1265     - move jeweler.yaml to resources (arch/).
1266 root 1.44 - switch from Crossfire to Deliantra perl module.
1267     - implement json2json arch filter.
1268 root 1.45 - implement widget protocol version 2, support for ui templates.
1269 root 1.54 - mapinfo is now handled fully asynchronously.
1270 root 1.48 - ext/irc: also log irc messages.
1271 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1272 root 1.43
1273 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1274 elmex 1.41 - limited the number of items that can be picked up and dropped
1275 root 1.42 as temporary measurement against bad performance or dropping things
1276     (this lead to long freezes and triggered the watchdog).
1277 elmex 1.41 - improved the performance of the drop command a bit.
1278 root 1.38 - switch from Event to EV for higher performance, easier usage,
1279     less bugs...
1280 root 1.39 - updated to release version of the gnu affero license.
1281 root 1.38
1282 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1283 root 1.36 - more thoroughly rename the binaries, contact addresses.
1284     - update the copyrights.
1285 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1286     crashes.
1287 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1288     potentially causing crashes.
1289 root 1.35 - assign weapons on user load time, not login-time, avoiding
1290     crashes.
1291    
1292 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1293 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1294 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1295     in some of the maps.
1296 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1297     which is now trivial to do.
1298 root 1.33 - removed all traces of the old (and never working) plug-in interface
1299     (70kb code less on amd64).
1300 root 1.34 - improve/tune scheduling priorities.
1301     - fix some freezing bugs.
1302     - fix a memory corruption problem in dynbuf.printf.
1303     - use channels for chat and many informational commands.
1304     - improved the tutorial.
1305     - create missile is now fixed.
1306     - race fields must now contain archetypes.
1307     - jumping skill now works as advertised.
1308 root 1.31
1309 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1310 root 1.24 - relicense under the gnu affero license.
1311 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1312 root 1.24 - implement server-side framework for generic resources.
1313     - use resource framework for server-provided ambient
1314     music.
1315 root 1.27 - save object owners (players only atm).
1316 root 1.24 - replace limited sound api with server-provided sound effects.
1317     - new sc (sound control) protocol command.
1318     - improve fxix protocol to include types.
1319     - exactly fill tcp segments, if possible.
1320     - output-rate is now an upper limit, the server will automatically
1321     (and quite perfectly) adjust to the network conditions, ensuring
1322     low latency even during bulk transfers (music, images, sounds etc.).
1323     - implement server-side widgets (i.e. client widgets controlled
1324     in the server side). this will allow future expansion without
1325     having to upgrade clients.
1326     - implement a (artwork) world map with realtime player position
1327     tracking.
1328     - new and more efficient extcmd (server still supports old extcmd
1329     protocol).
1330 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1331     calcluation that could be easily exploited by users.
1332     - rebalanced diseases to spread more naturally/evenly.
1333     - completely asynchronous map loading even for tiled maps.
1334 root 1.24 - replace simple messaging protocol with channels carrying metadata
1335     (similar to message types, but more directed at the user).
1336     - reduce command processing latency by a whopping 120ms by
1337     reordering some processing steps inside the server. this directly
1338     reduces lag by 120ms.
1339     - actually send spell faces to the client.
1340 root 1.23 - implement player genders.
1341 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1342     otherwise return to savebed and possible kill if the log-out
1343     was for too long.
1344     - fast socket-dead detection (kick player after 8 seconds without ack).
1345     - greatly reduce the cpu time needed to draw maps _again_.
1346     - archetypes are now subclasses of objects.
1347     - rebalanced shop greed and approval functions to be more realistic
1348     (and likely match the actual intention).
1349 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1350     italic, gender-specific text, paragraphs etc.
1351 root 1.24 - implemented hint framework, players can opt to receive hints.
1352     - implemented (long) book framework, added some books from the cf wiki.
1353 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1354     protocol and is capable of transmitting generic meta information.
1355 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1356     - replace the nexus by a per-player tutorial map that teaches stuff
1357     better than the newbie house.
1358 root 1.18 - fix the magicmap colours.
1359 root 1.19 - optimise map update even more by removing unneeded code and checks.
1360     - decouple map and stats update from pl->ob and use pl->observe instead.
1361     - implement observe command.
1362 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1363     calls with a simple comparison.
1364     - fix a latent crossfire bug that could crash the server because the
1365     map refresh did not update the mapspace.
1366 root 1.24 - support custom keys for regions and maps, regions are now
1367     refcount-managed.
1368     - allow worldmap overlays anywhere in the 000..999 range.
1369     - new system to acquire time slices for background jobs, to reduce
1370     jitter.
1371 root 1.27 - semi-persistent object-referencing framework (currently only players
1372     supported).
1373 root 1.22 - dependency tracking for perl extensions.
1374 root 1.24 - new slag-ex extension for cleaning cauldrons.
1375     - fix invoke result processing.
1376     - there are even less i/o syncpoints in the server now.
1377 root 1.29 - added map-tags extension that scans all maps for object tags
1378     and records them in the database (not used yet).
1379 root 1.28 - metaserver 2 support.
1380 root 1.22 - many more bugfixes and minor optimisations.
1381 root 1.16
1382 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1383 root 1.14 - optimised event invocation (non-wanted events can now be
1384     skipped with 4-5 inlined instructions).
1385 root 1.12 - complete rewrite of town_portal: it now creates a portal
1386     to the "nearest" town only, travel is only possible
1387 root 1.13 to the town and back, anybody can use it (also removes
1388     one of the remaining syncpoints in the server).
1389 root 1.10 - complete rewrite of the range/attack skill slot system:
1390     there are now two slots, one for combat, one for ranged
1391     attacks.
1392     - introduce the concept of a current weapon (either a ranged
1393     or a combat weapon/skill/tool) and switch between them as
1394     needed.
1395     - rewrite bow code so bows get more useful: apply damage,
1396     attacktype and other stats to the arrows and treat
1397     bows as weapons. also rebalance the missile weapons skill
1398     so its damage increases with level.
1399     - rewrite the complete player speed logic: weapon_speed now
1400     works as documented and there are no unnatural speed boosts.
1401 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1402     installation, replacing the old collect scripts and
1403 root 1.9 simplying deployment by scaling and cutting faces as required.
1404     - simplify the map protocol extensively by taking advantage
1405     of missing bigfaces, speeding up map generation immensely.
1406 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1407     other archetypes.
1408     - rationalise archetype, region and treasurelist file format
1409     into a single file format and make them reloadable asynchronously.
1410 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1411     reloadable at runtime.
1412 root 1.6 - implement 64x64 faceset support.
1413     - implement fxixsx protocol that saves
1414     a lot of bandwidth over the old image/face/smooth packets
1415 root 1.11 and allows images > packetsize, incremental and background
1416     transfers.
1417 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1418     on a face basis as opposed to a mapspace basis.
1419 root 1.7 - the server can now rate-limit image uploads to not exceed
1420     a certain (client-configurable) speed while guarenteeing full
1421     freedom of movement.
1422 root 1.8 - implement new ex command to request item descriptions.
1423     - implement new msg command for in-game messages with meta
1424     information (using xml).
1425 root 1.9 - enforce utf-8 for all text messages.
1426 root 1.13 - added micropather (not used yet).
1427 root 1.6 - many, many bugfixes.
1428 root 1.1
1429 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1430 root 1.1 - make coroapi accessible to cf+.
1431     - moved map handling logic completely to perl
1432     - per player maps are now marked in the map
1433 root 1.2 - maps are saved completely differently now,
1434     and much more often.
1435 root 1.17 - rewrote map header parser and writer, to be much faster.
1436 pippijn 1.4 - maps and players are now (in the average case) loaded
1437 root 1.2 and saved completely asynchronously, I/O contention will no
1438     longer freeze the server.
1439 pippijn 1.4 - players and maps can be loaded anytime, without the player
1440 root 1.2 being logged in.
1441 root 1.1 - automatically generate method interfaces for perl from headers
1442     - unbundled freezethaw
1443     - mostly rewrote common/map.C
1444     - completely rewrite server/swap.C
1445     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1446     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1447     - better message for apply failures due to applymode
1448     - removed most all of the weather code
1449     - unified logging to stderr and file
1450     - too many minor changes to document
1451 root 1.615