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Revision: 1.827
Committed: Tue Nov 20 14:30:22 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
Changes since 1.826: +2 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34 root 1.796 TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.827 TODO: implement dm/nowiz in perl, async, because of file I/O.
38 root 1.825
39 root 1.724 - (maps) hopefully fix tobias' tower.
40     - (maps) hopefully fix healing potion vendor in arena entrance.
41 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
42 root 1.739 - it was possible to unapply or half-unapply cursed items in many
43     cases, which confused players and also player state. fixed.
44 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
45     some items. also, no longer uncurses spells or other invisibles.
46     - (arch) remove curse and identify now treta the marked tiem first.
47 root 1.725 - creators no longer identify objects that shouldn't be identified
48     (such as money, which won't stack afterwards).
49 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
50 root 1.746 - (maps) implement a wilderness town portal.
51 root 1.748 - (arch) set proper(?) int values for all monsters.
52 root 1.751 - (maps) fire5.map could destroy players.
53 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
54 root 1.791 - redo all build material faces from scratch.
55 root 1.790 - dropall without arguments now drops all containers.
56 root 1.776 - use blitz++ for vector maths (new dependency).
57 root 1.772 - only match archetype names in artifact allowed names.
58 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
59 root 1.751 - altars with match expressions did not work properly.
60 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
61 root 1.749 - god enemy race check fixed ("god detests your race").
62     - gods errornously allowed any kind of worshipping race, even
63     ones they hate.
64 root 1.726 - use same default config in code as on gameserver.deliantra.net.
65 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
66 root 1.727 our parser.
67 root 1.767 - generate slightly more special exits and avoid warning.
68 root 1.731 - applying a glowing crystal now gives status messages.
69     - fix a memleak in the random map generator.
70     - rework the random map parameter passign a bit to be extendable.
71 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
72     also, improve the quality of the mazes (no longer will the edges
73     almost always form a passage) and add two new types - "rooms"
74     and "braided".
75 root 1.734 - (random maps) add new "cave" layout, which is much more ...
76     cave-like.
77 root 1.744 - (random maps) new layout style "castle" that generates straighish,
78     rogue-ish maps.
79     - (random maps) new layout style "multiple" that simply mixes multiple
80     different styles in different areas.
81 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
82     - rewrite layout management in the random map generator from the
83     ground up.
84 root 1.736 - fix bug in tausworthe rng initialisation.
85     - switched to the faster and hopefully better quality gfsr{24,55} random
86     number generator, the same algorithm that freeciv apparently uses.
87 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
88     memory and imho looks nicer.
89 root 1.741 - (arch) fix samhlaidh archetype.
90 root 1.751 - fix the "archname" match special function.
91 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
92     and other fractal algorithms.
93 root 1.754 - one can no longer emote to logged-out players.
94 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
95     sacks fit on a tile again.
96 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
97 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
98     support background colour for text clients.
99 root 1.763 - (arch) improve automatic name from archname generation.
100 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
101 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
102     match expressions.
103 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
104 root 1.761 - sometimes a special exit wasn't placed when it should have been.
105 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
106 root 1.765 - require EV 4.00.
107 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
108 root 1.766 - add perlxsi.c to cleanfiles.
109 elmex 1.768 - (arch) made speed potions easier for now.
110 root 1.769 - the server didn't properly initialise all client skill slots,
111     no known impact.
112 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
113 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
114 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
115     a generic table/matrix/palette converter to cfutil.
116 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
117     - remove limits of 000..999 from worldmap coordinates, support negative
118     coordinates and introduce z-layers - deliantra is now 3d, in yet another
119     sense.
120 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
121     handle generic "world map areas".
122 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
123 elmex 1.779 - added is_quad flag.
124     - (arch) added quad archetypes.
125     - made the pickaxe mining tool remove quad walls and floors.
126 root 1.780 - move key_values into their own class, simplifiying lots of code and
127     making it possible to use kv pairs easily for maps and other objects as well.
128 root 1.781 - get rid of get_archetype, finally.
129 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
130 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
131     have been removed, and the map "intelligently" changes between active/inactive.
132 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
133 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
134 root 1.787 - server now enforces width/height matches between tiled maps.
135 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
136     for unordered map walks - which should not cause any real issues.
137 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
138 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
139     as all other similar macros - might cause other breakage...
140 root 1.791 - cfutil no longer creates split tiles multiple times due to a
141     off-by-one bug in comparing mtimes.
142     - cfutil now supports type: prefix to derive faces from other faces, which
143     is used for all build materials currently.
144     - require imagemagick >= 6.6.
145 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
146     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
147 root 1.795 - fix the brace command.
148 root 1.799 - implement refcnt_buf.
149     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
150     codesize decrease. wow.
151 root 1.798 - removed version 1 ext/exti command support.
152 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
153 root 1.801 - new extension, ota_update, for online updates of the game client.
154 root 1.802 - implement a simpler config value system for extensions that allows
155     config updates without a reload.
156 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
157 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
158     at it.
159 root 1.805 - make nekosan more disease-resistant.
160     - new event "infect".
161 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
162 root 1.808 - implement simple web server, currently to serve facedata for the html5
163     client.
164 root 1.809 - sort faces by name in the server to improve caching locality in clients.
165 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
166 root 1.811 - add skill_info and spell_paths resources to enable caching the info
167     and removing another command.
168 root 1.827 - send completion info to the client.
169 root 1.812 - assume all clients support the deliantra protocol extensions and allow
170     fxix/extcmd and other protocol "extensions" before setup.
171 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
172     to connect.
173 root 1.815 - implement exti doclet request to request documentation,
174     currently for commands only.
175 root 1.816 - created nickmon extension to monitor nicks.
176 root 1.817 - ix now keeps a copy of the face data while sending, in case the
177     face changes.
178     - do not allocate memory for empty refcnt_bufs.
179     - when faces change, invalidate all clients, not just clients with matching
180     faceset, as faceset only applies to tile resources.
181 root 1.818 - remove dependency on Time::HiRes.
182 root 1.819 - move face data to disk, and load it on each and every access. this saves
183     250mb ram on load, and 130mb ram in general, and only reduces the http
184     server hot cache throughput for faces from ~24000 to ~18000 requests/s
185     on my system. this should make it possible to add a lot more media files
186     in the future, and reduces the memory footprint by the server from 180mb
187     to 60mb ram.
188 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
189 root 1.821 - pod processing could deadlock because the child process might try
190 root 1.822 to get a lock.
191     - removed support for ncom packets.
192 root 1.823 - remove drawinfo packets from the server (use msg instead).
193 root 1.724
194 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
195 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
196     now easily reachable, at a price.
197 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
198 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
199 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
200 elmex 1.630 (by Dustfinger).
201 root 1.681 - (maps) fixed bad floor tile in navar apartment.
202 elmex 1.573 - made (wizard) look_at show also uuids.
203     - added cf::object::find_object_uuid (::find_object already exists!).
204 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
205 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
206 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
207 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
208 elmex 1.568 - (arch) made the hill giants loose more body parts.
209 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
210 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
211     and made them a bit more expensive.
212 root 1.633 - (maps) add more glory hole treasure styles.
213 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
214     in a select number of mlab maps.
215 root 1.667 - (maps) the library should be less of a death trap now.
216     - (maps) exits no longer point to auto-apply exits, most affected
217     maps now have proper doors or a similar solution.
218 root 1.682 - (arch) jumping skill has now physical attacktype.
219 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
220 root 1.691 - enter_map did not normalise the map coordinates when the destination
221     space is blocked, causing badness and freezes for the player.
222 root 1.685 - when applying containers, server checks for the key on activate
223     and also allows players to unapply active containers they don't have
224     a key for.
225 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
226     races files to arch, where they belong (exp_table is no longer in
227     confdir but in datadir now!).
228 root 1.677 - jeweler and sound config files are now normal datafiles as well.
229     - quit_character was causing a runtime exception, causing it to not
230 root 1.672 work since 2.93.
231 root 1.671 - entering a map will now respect move_on and other effects,
232     except for auto-apply exits :/
233 root 1.660 - only talk to the items on the nearest mapspace, or, of there
234     are none, to the player, not ALL items in vicinity.
235 root 1.625 - do not update the floorbox while running, to avoid big item
236     updates that cost network bandwidth and processing power.
237 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
238     caused overflows causing monsters to become living deads.
239 root 1.619 - unapply weapons and armour before trying to improve it.
240 root 1.588 - teach the random map generator the ability to read ".rmg" files
241     that specify which actual style map to generate, and use it for
242     the default decorstyle to avoid inappropriate maps to be used.
243 root 1.639 - support (with some limitations) multiple different skills with the
244     same subtype.
245 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
246     so nekosan could end up beign saved AND escaped to another map.
247 root 1.636 - show invisible no longer makes magic mouths visible.
248 root 1.583 - move_type changes (spells, skills etc.) now will correctly
249     take move_on/move_off into account (e.g. buttons).
250 root 1.582 - display (exit) or (random map) in client for those objects.
251 root 1.606 - removed (useless) spell damage columns from spell info and replace
252 root 1.578 it by effective casting level - clients > 2.10 required to display
253     properly.
254 elmex 1.565 - building of levers/doors works again for all kinds of floors.
255 elmex 1.563 - the player can now withdraw and deposit all the available money.
256 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
257     steinwandstadt/celvear.
258 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
259 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
260     mostly based on the spell's level in the spellbook.
261 root 1.718 - the music scheduler did not properly send new music on region
262     changes.
263 root 1.669 - (maps) fix some map regions and the region tree.
264     - the server will now be more picky when parsing the regions file.
265 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
266 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
267 root 1.566 clients.
268 root 1.690 - follow has been rewritten to be, hopefully, more robust.
269     - follow mode will not be aborted when the follower tries to move.
270 root 1.566 - tcp.ext didn't unbind in reloads.
271     - map-tags.ext didn't properly close the database on reloads.
272 root 1.567 - cfutil skips .-directories when scanning.
273 root 1.571 - build.ext prevents players from building on other player's maps.
274     - rent.ext allows the dm to enter anytime.
275     - NPC_Dialogue adds a new predefined variable, $map.
276     - new "build" event hook.
277 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
278 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
279 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
280     them on loading, for old playerfiles and maps.
281 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
282     would be handled differently nowadays anyway.
283 root 1.584 - random map .meta were not being expired at all.
284 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
285 root 1.586 - update to automake 1.10.
286 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
287     require level 4 anymore.
288 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
289 root 1.590 - monsters now rotate through all skills (in chosen_skill).
290 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
291 root 1.661 - detect/sense curse/magic will no longer work on items that don't
292     need identify.
293 elmex 1.593 - added detect mineral vein spell.
294 root 1.592 - support "wall overlays" in the random map generator - not very generic,
295     used by minable veins.
296 elmex 1.594 - (maps) relocated jeweler town to another directoy.
297 root 1.603 - (arch) implement mining pickaxes and mining skill.
298 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
299 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
300 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
301     of the output is only 1/5th (instead of 1/3rd) of ring level.
302 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
303     generated ring/amulet.
304 root 1.601 - generate most constants for perl automatically.
305 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
306     - when player dies, restore his food to at least 200.
307 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
308 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
309 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
310 root 1.600 - the singing skill actually respects the direction now.
311     - oratory and singing now require a direction.
312 root 1.603 - use_skill now requires that you can actually apply the skill tool.
313 root 1.604 - do not invoke perl on every user command anymore by providing
314 root 1.655 a command and an unknown_command event.
315 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
316     perl to C++, for speed reasons (basically undo patchset 1304).
317     - add a client_destroy event, so we don't have to hook the
318     attachable destroy event (which is called much more often).
319 root 1.606 - removed (unused) FLOOR object type.
320 root 1.607 - fix errornous change_abil messages for rods (and other types).
321 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
322     all into server/commands.C.
323 root 1.609 - save and restore combat/ranged/current slot for players.
324 root 1.610 - the server now batches item's face/fx commands, as opposed
325     to sending one fx per item - helps mostly at connect and
326     with floorbox updates.
327 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
328 root 1.614 - the random map generator now supports selecting difficult for
329     more style categories than just monsters (all except fountains
330     apparently).
331 root 1.617 - object serialiser no longer creates empty "owner" references.
332 root 1.620 - make sure failed castings take some time, too, to avoid being
333     smitten by your god.
334     - many more failmsgs and help texts.
335 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
336 root 1.623 - stop thrown objects when their speed goes too low.
337 root 1.624 - log the number of unique logins seen every minute in a compact
338     format (for statistics).
339 root 1.626 - do not send delitem for players.
340 root 1.627 - support static scalar data members properly in genacc now.
341     - implement "simple" freelist management for objects.
342 root 1.628 - recycle object counts now - to support longer uptimes.
343 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
344     function (and yes, 666 is exact!).
345     - random map generator results should now be fully repeatable.
346 elmex 1.635 - fixed possible crash bug in build code.
347 root 1.638 - rename find_marked_object to ->mark and speed up.
348 root 1.640 - player movers properly destroy themselves when used up, instead
349     of leaking.
350 root 1.642 - do not show msg for unidentified objects that need identification.
351 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
352 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
353     next_line method.
354 root 1.646 - use nicer file format for exp_table and attackmess
355     (more like other resource files).
356     - make parse errors during server startup fatal.
357 root 1.652 - properly initialise all maptile values in constructor.
358     - improved {link} map.
359 root 1.655 - optional unloadable extensions will not lead to an endless loop.
360 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
361 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
362 elmex 1.664 - building listening books is possible again.
363     - (maps, arch) added archetype for building instructions and replaced
364     the copies of the instructions in the maps with it.
365 elmex 1.666 - (arch) made the spark shower spell available in shops.
366 root 1.670 - don't create a second LOGIN event on character creation.
367 root 1.674 - correctly generate "You paid xyz" message in shops.
368 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
369 elmex 1.710 - added a 'password' command, to let DMs change the password of players
370     more conveniently.
371 root 1.680 - correctly save shopitems string, to avoid parse error when reading
372     saved maps.
373     - logging now differentiates between logging levels better.
374 root 1.684 - speed up get_typedata.
375 root 1.689 - fix deadlock problem during server shutdown/reload.
376 root 1.692 - make ext/checkrusage "more" non-blocking.
377     - use common::sense for extensions.
378     - work around a 50.10.0 utf8 caching bug.
379 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
380     "no relation to target" bugs.
381 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
382     modules being loaded from the mainloop, pre-load some more
383     core modules so perl doesn't do it later on.
384 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
385     compiling regexes.
386 root 1.701 - make exp_table and materials file reloadable.
387 root 1.702 - made reload_config non-blocking.
388 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
389     causing server freezes.
390 root 1.704 - store unhashed password, to prepare for safer authentication.
391 root 1.707 - do not log connections from the local host, to help a local
392     watchdog.
393 root 1.714 - fix summon freeze at map borders.
394 root 1.717 - support @group syntax and music config file for music face lists.
395     - run post_init jobs in parallel, they might do I/O.
396 root 1.722 - avoid apply conversion for converters.
397 root 1.562
398 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
399 root 1.558 - (maps) fix travel to valdor and back.
400 root 1.545 - do no longer by default eval map cod ein safe compartments
401     (this can be re-enabled using the safe_eval config option).
402 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
403     in lorak.
404 root 1.559 - fix data corruption issues caused by recursive calls to
405     unordered_mapwalk - now every caller must provide its own
406     buffer.
407 root 1.538 - (maps) improve tindervale maps slightly.
408 root 1.544 - (arch) considerably decrease slag ex price.
409 root 1.540 - (arch) fix filth archetype.
410 root 1.556 - extension dependency resolve was completely broken.
411 root 1.544 - multipart objects would cause save_throw_object to crash - it
412     now acts on the head only.
413 root 1.541 - do not try to connect to an irc server unless explicitly configured.
414 root 1.542 - do not expect decltype() to be available in gcc 4.4.
415 elmex 1.543 - extended the safe perl environment by loops.
416 root 1.547 - (arch) fix "armless cook" facings.
417     - the "experience table" resource item did not have a proper
418     hash associated with it, so updates could not be detected.
419 elmex 1.550 - fixed poison traps in doors.
420 root 1.548 - player->killer_name did not properly flag the name as unicode.
421 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
422     and provide a non-destructive SvPVutf8 variant.
423 root 1.554 - do not allow dragon players to change their title via the settings.
424 elmex 1.552 - ratelimited jeweler skill nugget conversion.
425 root 1.551 - under high load, the server stopped swapping out to make
426     the server more responsive, but making it impossible to reduce
427     the load by... swapping out. slot queuing will now always make
428     some progress.
429     - improve the quality of the load-avg calculation.
430 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
431 root 1.556 - don't fail to write the runtime file if the temporary already exists.
432 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
433     player now.
434 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
435     timestamp and use a tab in the client to increase awareness.
436 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
437     setflag 0 is possible.
438 root 1.560 - make install now deletes old extensions, to ease upgrades in the
439     deliantra vm.
440 root 1.538
441 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
442 root 1.532 - the destruction spell could/would corrupt server memory quite often.
443 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
444     disk, not when it already was in memory.
445 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
446     avoiding livelock during high-load emergency saves.
447 root 1.530 - logging in did not properly unapply all skills.
448 root 1.531 - (maps) make the invite quest marking much more obvious.
449 root 1.533 - (arch) fix warrior archetype names.
450 root 1.532 - map prefetching never prefetch upwards.
451 root 1.534 - wizpass no longer makes you non-blocking.
452 root 1.536 - (maps) add light to some of the special maps, add troll
453     map.
454 root 1.530
455 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
456 root 1.515 - (maps) add gorokh_final mapset from crossfire.
457 root 1.516 - (maps) block most vault-type mlab locations, open up
458     imperial converters for anybody to use.
459 root 1.519 - (maps, arch) replace all permanent stat potions by random
460     variants.
461 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
462 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
463     real player object on player changes.
464 root 1.522 - diseases and maybe other things could sometimes reduce the speed
465     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
466     much grief.
467 root 1.523 - speed_left randomisation was, apparently, totally broken.
468     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
469     of the speed slot internally and in map save files. among other
470     things, this gets rid of all the abs (speed) calls.
471     - reduce map file save files by using abridged keywords aliases.
472 root 1.494 - shop specialisation calculation was totally broken.
473 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
474     now enforced.
475 root 1.498 - fix magic mapping, which only worked for inate spell casting.
476 root 1.495 - godgiven items will now be explicitly described as such.
477 root 1.524 - (arch) dded a quiver of bolts.
478 root 1.504 - materialnames would change "randomly" on every load, only
479     set the material when the materialname was not set before.
480 root 1.497 - balancing change, halve rod recharge speed (instead
481     of 4.8s, the standard rods now recharge in ~10s. not a solution,
482     but still.
483 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
484 root 1.509 the costly flag-checking loop in most cases and using a simple
485     repeat-cache for speed_left.
486 root 1.507 - always delay stats update for players on insert/remove till
487     next tick/command, which saves a lot of cpu cycles on drop/take.
488 root 1.514 - add hint about havign to run to attach unaggressive npcs.
489 root 1.494 - pet monster level was not displayed correctly in "showpets index".
490     - clean up floating point conversions and many similar nitpicks.
491 root 1.502 - fix hanuk altar.
492 root 1.504 - overhaul material system to be much faster, and having less bugs, but
493     still having a lot of cruft :/.
494 root 1.502 - add marble shop floor.
495 root 1.494 - move gcc specifics to new file include/compiler.h.
496     - unrecognised cfpod directives could cause undefined behaviour.
497 root 1.505 - added boes' marble shop to steinwandstadt.
498 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
499     - optimise mapspace updates.
500     - cache volume/items per mapspace.
501 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
502     decrease).
503 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
504     have led to weird item multiplications.
505 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
506 elmex 1.501 - fixed crash bug in learn_spell command.
507 elmex 1.634 - enhanced output of the mapinfo command.
508 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
509 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
510     from perl to c++.
511 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
512     and use it in some "inner" loops.
513 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
514 elmex 1.511 - fixed jeweler experience output to not be floating point.
515 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
516 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
517 root 1.518 - try to prefetch memory inside process_objects, which can give
518     enourmous speed gains.
519     - make some small optimisation to the process_objects loop.
520 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
521     handling different chksum lengths.
522     - check for hash collisions in cfutil.
523     - reduce face checksum size from 6 to 4 bytes.
524 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
525 root 1.523 - removed weather-specific attributes.
526     - fixed genkeywords dependency.
527     - do not clear "randomitems" slot for world underlays.
528     - use "sl" as short-hand for speed_left in save-files, just to make them
529     smaller.
530 root 1.517 - in general, don't crash on value-less resource file lines
531     anymore, due to get_str never returning a 0-pointer.
532 elmex 1.521 - code cleanup in move_symptom.
533 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
534 root 1.494
535 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
536 root 1.481 - some Andrew Madloch wanted, despite being specifically told
537     multiple times that the Deliantra parts additions are under AGPL,
538 root 1.487 lock up the source code of the server within his company.
539 root 1.481 some reorganisations have been done to the sourcecode to make
540     it clearer that this violates the Affero GPL. Help to keep
541     Deliantra free software even for the coming generations
542     and be wary of the promises of Andrew Madloch, he has nothing
543 root 1.487 good in mind for free software.
544 root 1.480 - clarify which files of the server are 100% AGPL.
545 root 1.481 - minor reorganisation, move some GPL code into other files.
546 root 1.483 - implement viewpoint (which is like observe, but only for the map,
547     not stats etc.).
548 root 1.484 - replace magic mapping overlay by a flying bird exposing area
549     on the worldmap (ext/magic_mapping.ext).
550 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
551     - @find results in npc dialogue is now stored in $find.
552 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
553 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
554 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
555     dm instead.
556 root 1.456 - (maps) add town portal to celvear.
557 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
558     mapsets from crossfire, together with associated archetypes.
559 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
560     - (maps) define a new whalingoutpost region.
561 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
562     and most archetypes that go with them (without stoning and swallow effects),
563     casino tokens and stock certificates are also missing.
564 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
565     and santo dominion.
566 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
567     to go with them. also adjusted archetypes to be more korrekt "gotisch".
568 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
569 root 1.460 - properly close client-side dialogue when the player is teleported away.
570 root 1.459 - map-tags did not properly close it's database tables or wait
571     for a quiescent state, causing memory corruption on reload.
572 root 1.454 - support "stat.xyz" accessor in match expressions.
573 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
574 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
575     fixes long answers from npc dialogue).
576 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
577 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
578     and to not add a "put your code here" force needlessly.
579 root 1.463 - (arch) fix or improve many plurals.
580 root 1.465 - markers do no longer add a force if the slaying field is unset.
581 root 1.466 - sped up search-items implementation, but it's still horrible.
582 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
583 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
584     used to reogianise the illogical arch tree a bit.
585 root 1.479 - (maps) import most map names from crossfire.
586 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
587 root 1.483 - fly_high movement gives better los, ignoring blocksview.
588 root 1.488 - the addexp command should now honour skill names with spaces.
589 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
590 root 1.491 - (arch) added many more buildable marble floors.
591 root 1.490 - major namespace cleanup: save 45kb by making functions static
592     that were unnecessarily global.
593 root 1.452
594 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
595 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
596 root 1.451 - fix a memory buffer overflow in the book code.
597 root 1.429 - add @check, @find npc dialogue commands.
598     - (maps) add a number of town interiors.
599 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
600 root 1.451 - (maps) add celvear area from cfextended.
601 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
602     - (server,maps) fix bug causing some library books not to be chained down,
603     cause Scorn/Navar libraries not to have inscribable books.
604 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
605 sf-marcmagus 1.433 inappropriate item power.
606 root 1.448 - (maps) fix intwell balancing issue.
607 root 1.437 - improve the look of generated books.
608 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
609     - fix bug where players could bypass no_drop by putting items in containers.
610 root 1.430 - consecutive commands arriving at the same time in the server would be
611     corrupted if the length was >255.
612 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
613 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
614     and perl.
615 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
616     functionality (and more) inside the same object using the match expressions.
617     - create simpler match expression compiles in many common cases.
618 root 1.439 - reduce object size by removing obsolete "seen_by" member.
619 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
620     of the new dynbuf::splice function (which gave an unexpected net win
621     in code size...).
622 root 1.442 - the server will no longer complain (and subtly fail) when an object
623     being removed from a map causes another object to get removed.
624 root 1.441 - banish strncpy from the server, speed up and simplify sending item
625     descriptions to the client considerably.
626 root 1.442 - add new "in head" set modifier for matches.
627     - new BLOCKED_MOVE event added.
628     - mapscript archetype now has activate_on_xxx true by default, as similar
629     connected elements.
630 root 1.448 - (maps) imported all styles from cfextended except
631 root 1.444 floorstyles/land_plots and monsterstyles.
632 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
633 root 1.446 - don't crash when treasure lists are empty / supply new empty
634     treasurelist for randomitems when none can be found.
635     - implement cf::map::static_maps and use it in map-tags.ext.
636 root 1.449 - fix a bug in map-tag scanning when moving tags.
637 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
638     for a reaction.
639 root 1.447 - implement new "loadall" map loading command, purely for debugging.
640 root 1.429
641 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
642 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
643     but not horns (to make them more useful for content-creators).
644 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
645     2) it skipped spell effects and 3) it didn't handle the case where
646     and object was destroyed while iterating over it correctly. all this
647     allowed players to sometimes walk onto spaces they should not be able to
648     walk on.
649 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
650 root 1.399 - examining an object now dumps the serialised object form when the user
651 root 1.404 is a wizard (wizlook).
652 root 1.421 - altars no longer accept unpaid items.
653 root 1.411 - party spells didn't work all that well.
654 root 1.424 - added complex object matching framework (cf::match), and make altars
655     and pedestals use it.
656 root 1.425 - identified skill-tools show what skill they grant.
657 root 1.399 - display the duration of change_ability spells when examining them
658     (missing: protection spells, but they are a hack...).
659 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
660     adding more variety to the different mushrooms.
661 root 1.398 - fix a minor cfpod formatting bug.
662 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
663     the hintmode setting on the settings page.
664 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
665 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
666 root 1.399 - enable the object loader to also dump archetypes.
667 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
668 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
669 root 1.402 - force the initial face when loading an object that is time-animated
670     or a monster, so it does not have to be specified anymore.
671 root 1.403 - fix a bug where recasting an ability changing spell could shorten
672     its remaining duration.
673 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
674 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
675 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
676     up splay operations as well.
677 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
678 root 1.412 - implement introspection data for C++ classes (%REFLECT).
679 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
680 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
681 root 1.419 - fix transmutation alchemy.
682 root 1.424 - speed up many frequently-invoked C->perl callbacks.
683 root 1.419 - added complex object matching framework, to be used in altars and the like.
684 root 1.426 - switch to YAML::XS from YAML.
685 root 1.396
686 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
687 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
688     that ultimately was not helpful to catch it :)
689 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
690     all callers to use either one or the other, as appropriate. This
691     fixes the (rather fragile) light spell, maybe others.
692     - fixed an overflow and exploit in the bank/payment code.
693     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
694 elmex 1.384 to explain the skill a bit more.
695 root 1.389 - removed a buggy check for zero attacktype. So that we might find
696 elmex 1.388 the real bugs in the archs/maps/objects.
697 elmex 1.394 - Fixed enabling torches with lighters.
698 elmex 1.387 - (maps) Added Heaven Town region.
699     - (arch+maps) Fixed & normalized warriors on map
700     /quests/peterm/CTower/Barracks.
701 root 1.392 - fix the light spell (and possibly diseases and other lights).
702 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
703 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
704     a long time ago, and similar cases are still to be found in the maps.
705     - make the socket_timeout configurable in the code (but not yet for users).
706 root 1.393 - earth wall health bar is now correct.
707 elmex 1.384
708 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
709 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
710     freeze with IO::AIO anymore due this change.
711 root 1.364 - avoid a crash when a player tries to apply a lighter.
712 root 1.376 - allow a spell argument for dimension door.
713 root 1.362 - move shop item listing and some otherstuff into the info tab.
714 root 1.360 - avoid crashes when non-players cast party spells.
715 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
716 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
717     - small improvement of the number of potions in shops
718     (by Job Vranish).
719     - added a few party spells (by Job Vranish).
720 root 1.362 - use a common message dynbuf.
721 root 1.364 - destroying tear down objects will now use the full hp range
722     for animation and will only destroy/lastframe when hp < 0.
723     - allow monsters to use earth to dust.
724     - use manhattan distance for get_rangevector_from_mapcoord, just as
725     in get_rangevector.
726     - los updates now correctly take tiled maps into account.
727     - do los updates even on maps without darkness.
728 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
729 root 1.375 - upgrade to IO::AIO 3.21.
730 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
731 elmex 1.373 - properly catching exceptions from callback in irc.ext.
732 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
733 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
734 elmex 1.368 - (arch) added hint about usage to Slag Ex.
735 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
736     like the rest.
737 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
738 root 1.378 - (arch+maps) added rate limited converter and adjusted
739     /elmex/mana_fountain.
740     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
741     - reduce size of casting_time, move_status, attack_movement,
742     last_heal and last_sp slots, squeezing some more space out of struct
743 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
744     anywhere.
745 root 1.358
746 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
747     - fixed bug in alchemy, where finding the right object for enhancements
748     didn't work.
749 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
750     effects (w.r.t. put_more) per mapspace, to give the server a chance
751     to survive a hundred deathsheads.
752 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
753     disastrous bug of unfortunately unknown proportions...
754 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
755 root 1.343 - use gender-neutral place descriptions for invite.
756 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
757     Thanks go to Lisa Larsen!
758 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
759     anymore).
760 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
761 root 1.345 - use better dependency tracking for include/keyword.h.
762 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
763     so it is possible to invite somebody out of some stck-till-death traps,
764 root 1.346 or simply to commit suicide.
765 root 1.352 - replace the "ignoring delayed commands" message by something more useful
766     (cf. cunning gnome freezeing issue).
767 elmex 1.349 - various fixes for weapon improvements.
768 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
769 root 1.353 - support T and G sequences in cfpod.
770 root 1.343
771 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
772 root 1.339 - convert me command from per-map to chat, which makes more sense, also
773     document it.
774 elmex 1.336 - more than one spellbooks of same class can now be given
775     in class selection.
776 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
777     spell rebalancements.
778 elmex 1.338 - the IRC gateway filters IRC colors now.
779 elmex 1.336
780 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
781 root 1.331 - (arch) fix quiver of Holding Bolts.
782 root 1.332 - applying unpaid items will now examine them.
783 root 1.330 - add "What" column to body command, showing items in that slot.
784 elmex 1.329 - redesigned and rebalanced lamps and torches.
785 root 1.330 - add "..." to item names that have been shortened.
786     - fixed "assign" function that squeezes strings into fixed length.
787 elmex 1.333 - add cursed effect to lamps and (some) torches.
788 elmex 1.334 - fixed bad assigned crafting skills and their tools.
789 root 1.312
790 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
791 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
792 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
793 root 1.312 - make monster smell logic dependent on their wisdom stat.
794 root 1.324 - put the death reason into a separate tab.
795     - converted "connected" slot to string, cleanly got rid of some ugly
796     hacks such as the path_attuned hack.
797 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
798     - replace one-at-a-time hash by faster than smaller FNV-1a hash
799     when hashing strings.
800 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
801 elmex 1.320 whether the right cauldron is used.
802 root 1.313 - considerably optimise shared string implementation by
803 root 1.316 making its null value a compiletime constant.
804 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
805     as well as using shstr_cmp to pass shared stringsa round efficiently,
806     for lots of code size savings.
807 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
808     they are sleeping: generators now check for the sleeping flag.
809 root 1.318 - tell gcc not to excessively inline some perl interface functions.
810 root 1.322 - remove marking rune length limit.
811 root 1.323 - fix formatting of cfpod when a verbatim block was following
812     a single newline.
813     - move resistances, statistics and showpets command output into tabs.
814 root 1.326 - implement map scripts that can replace the boulder logic without
815     having to write extensions.
816 root 1.310
817 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
818 root 1.302 - fix a longstanding bug that teared multipart monsters
819     at map boundaries apart.
820 root 1.292 - temporarily make permanently invisible player visible when
821     he/she makes noise.
822 root 1.284 - fix being able to see through walls a bit.
823 root 1.303 - improve look at output.
824 root 1.285 - completely replaced the line of sight algorithm with a variant
825     of spiral fov capable of visibility grades and arbitrary
826     shadow angles, that uses less memory and less code.
827     - the new los code supports arbitrary map rectangles and loosens
828 root 1.310 other restrictions of the old code, supporting further optimisations.
829     - update los if blocksview-objects are inserted in a map, not just when
830 root 1.287 removed (e.g. for summon fog).
831 root 1.303 - permanent invisibility doesn't make immune against making noise:
832     implement a noise system that allows monsters to locate the player
833     when he/she makes noise.
834     - implement a primitive smell system that monsters can use to track
835     players.
836 elmex 1.288 - create bomb now also works when casted by door traps.
837 elmex 1.290 - (arch) new torch graphics.
838 root 1.289 - (maps) considerably soften the subway spider.
839 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
840     the guards from being killed by players.
841 root 1.310 - (maps) lots of tweaks in and around scorn.
842     - (maps) use special non-blocksview jungle, mountain and
843     darkforest freely on the worldmap, to get gradual sight obstacles
844     instead of total blackout in those areas.
845 root 1.289 - no maximum darkness for outdoor maps anymore.
846 root 1.291 - add more hints, fix some messages.
847 root 1.292 - fix a bug: firing rods should tell you something about them.
848     - make light additive even within players.
849 root 1.293 - darken xrays effect a bit.
850     - improve handling of los changes when inserting or removing
851     objects, not perfect yet.
852     - make map darkness signed (formerly unsigned) to allow
853 root 1.294 ambient lighting and centrally manage darkness as an offset.
854     - revamped, fixed and documented the server calendrics, also
855     tell users the current time and data, to improve awareness.
856     - implement proper wizlook flag and handling of wizlook, instead
857     of dumbly just clearing los once.
858 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
859     and has a smaller runtime variance.
860 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
861     making them actually useful.
862     - see_in_dark now increases the viewing radius by 3.
863 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
864     speedup, as well as in many other places.
865 root 1.299 - remove support for extended map infos - these are not used
866     by the deliantra client and removing them gives us a 10% speedup
867     when sending map changes.
868 root 1.300 - remove most gcfclient and other client bug workarounds, as well
869     as now obsolete protocol versions, simplying the code.
870 root 1.301 - optimise and simplify generation of random numbers.
871 root 1.303 - correctly provide a non-zero default density for materials, to
872     avoid crashes, fix other bugs in the material handling code.
873     - fix volume calculations.
874     - fix cfpod parsing when multiple verbatim blocks were separated by
875     newlines.
876 root 1.305 - increase monster detection radius from wis/5 to wis/3.
877 root 1.306 - remove old pickup modes.
878     - remove obsolete disarm and search commands (search wasn't working
879     anyways).
880 root 1.308 - fix a crash when an npc applied a sign.
881 root 1.284
882 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
883 root 1.283 - this release is assumed to be very stable.
884     - (maps) radically redesigned and improved tutorial.
885 root 1.280 - directional casting no longer immediately removes the invisible effect.
886 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
887 root 1.272 - fix overflow in lighting calculations.
888     - negative glow radii can no longer cause total darkness.
889 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
890     only maximally-lit ones.
891 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
892     - swashbucklers got the oratory skill now.
893 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
894 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
895 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
896 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
897     (which was probably broken, too).
898 root 1.281 - support negative glow radii during daytime, too.
899     - use circular, not rectangular, viewing area.
900     - use minimum viewing distance of 2 in outdoor maps.
901     - negative glow is stronger than viewing area or lamps.
902 root 1.283 - (arch) new darkness spell face.
903 root 1.272
904 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
905     - (maps) completely redesigned scorn.
906 root 1.269 - "cast light" now works on oneself.
907 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
908     negative glow radii again (they were totally broken before).
909 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
910 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
911 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
912 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
913 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
914     back to the player.
915 root 1.251 - attuned/repell and spell base level system reworked.
916 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
917 root 1.247 be less erratic now.
918 root 1.248 - refuse to write the uuid file if the uuid is zero
919     (to avoid writing it in early crashes).
920 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
921     - speed up emergency_save by not syncing every file separately.
922     - no longer reattach perl to every object on reload, it's slow, and no longer
923     necessary since we don't nuke stashes anymore.
924     - do not bootstrap perl from the commandline args, use separate eval for
925     better error reporting.
926 root 1.259 - fix a crash when pushing cone spells met ice attacks.
927 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
928 root 1.255 - speed up map refresh in server a bit.
929 elmex 1.258 - refactored drop code and fixed some programming errors in it.
930 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
931 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
932 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
933     as the current weight of the inventory.
934 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
935     dragonfire has been introduced for the non-dragon players.
936 root 1.265 - remove unused "tooltype", "start_holding" object slots.
937     - change "weapontype" object slot to uint8.
938     - convert "hide" object slot into flag.
939     - reorder object members for better locality of reference and codesize
940     decrease.
941 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
942 root 1.267 - fix a crash when no skill could be found when killing amonster.
943 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
944     every completed aio operation.
945 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
946     and update mapspaces if necessary.
947 root 1.246
948 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
949 root 1.241 - removed all command line parsing, only env variables are supported
950     anymore.
951 root 1.239 - region-specific monsters will now once more be on the worldmap.
952 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
953 root 1.225 would grow out of bounds.
954 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
955 root 1.222 - fixed a double-escaping bug in the pod-parser.
956     - rewrote the cfpod parser in C++.
957     - hintmode moved to C++, players need to re-set their hintmode if
958     they dislike "show".
959 root 1.231 - fix RIP inscription.
960 root 1.239 - bump login name length from 18 to 20 char max.
961 root 1.231 - correctly support gender in emotes.
962     - correctly support gender in the death messages.
963     - correctly generate death messages for players only when they really die,
964     with increased information.
965 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
966     and data corruption (but apparently was never triggered).
967 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
968 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
969     data corruption bug.
970 root 1.223 - tweak coredumping/monitoring a bit.
971 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
972 root 1.227 - do not crash in the loader when an inventory object could not be loaded
973     (from a corrupted file).
974 root 1.241 - redid skills command to send output to proper channel.
975 root 1.233 - object->map is no longer refcounting.
976 root 1.228 - add FLAG_DEBUG for internal debugging.
977 root 1.231 - add NDI_VERBATIM flag to send_msg.
978 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
979 root 1.240 - player->exists is no longer a sync_job.
980 root 1.233 - split login.ext's player scheduler into
981     it's own player-scheduler.ext extension.
982 root 1.222
983 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
984 root 1.212 - require perl 5.10.
985 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
986 root 1.204 - swap player and observed count's on the map when observing.
987 root 1.205 - add (mostly untested) mapspace perl class and accessors.
988 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
989 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
990     could be found.
991 root 1.208 - pits now have a configurable "random spread" range and default
992 root 1.213 to a radius of two now.
993 root 1.212 - rewrite pay_player_arch.
994     - use a more stable perl_reload implementation.
995     - do not use Symbol::delete_package (causes crashes after perl-reload),
996     use our own, safer, clear_package instead.
997     - when asynchronously dumping core, close all file handles to allow
998     the server to restart concurrently.
999 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1000     sequences, without double-encoding. it should be faster, too.
1001     - the above fixes wrong display of help tetx and many other issues.
1002 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1003 root 1.218 (0.9976+), use it for long books and other messages.
1004 root 1.210 - eradicate listen command and corresponding code.
1005 root 1.211 - eradicate logs command.
1006 root 1.218 - let the client log into the server log, used for crash backtraces.
1007 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1008     old style spell objects with the spell magic bullet.
1009 root 1.220 - (arch) fixed skill less rods in the archetypes
1010 root 1.204
1011 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1012 elmex 1.197 - made jeweler workbench larger and some other minor map
1013     changes in jeweler town.
1014 root 1.196 - fixed wrong item handling in jeweler skill code.
1015 root 1.198 - (arch) use a special "key_random_map" for random map keys
1016     that are used up.
1017 root 1.199 - fix a crash when the player who was observed has logged out long
1018     enough for his region/map to be gone.
1019 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1020 root 1.201 - add some missing dependencies.
1021 root 1.203 - log to /var/log/deliantra/ by default.
1022     - hack observe code to enable smooth movmenet when observing.
1023 elmex 1.195
1024 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1025 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1026 root 1.179 - correctly move gsay to the party channel.
1027 root 1.178 - fix a crash when animate weapon was used in some areas.
1028 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1029 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1030     with NPCs.
1031 elmex 1.175 - (arch) dragon scales got proper type now
1032 root 1.193 - object::decrease would sometimes cause container weights to
1033     be wrong, this has been fixed.
1034 root 1.194 - do not send time updates for newly-seen items.
1035 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1036 root 1.183 - fix cone spells etc. going through walls sometimes.
1037 root 1.186 - fix a weight update bug that sometimes left containers
1038     with wrong weights.
1039 root 1.194 - added auto_apply event and extension for shop tiles.
1040 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1041     - make sure the map is loaded when using a town portal return.
1042 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1043     where healing spells didn't cost any grace.
1044 root 1.173 - fix starvation kill reason.
1045 root 1.174 - fix pk killer name message.
1046 root 1.189 - don't let people apply signs with @match.
1047 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1048     what seems to be the biggets memleak in the server).
1049 elmex 1.171
1050 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1051 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1052     - use anyevent to manage listen ports (this enables IPv6 support).
1053 root 1.167 - server supports ipv6 client connections now.
1054 root 1.168 - use newly-available Coro::AnyEvent.
1055 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1056     to let it handle AIO requests.
1057 root 1.167
1058 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1059 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1060     processing considerably (especially in the client) and reduces data transfers
1061     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1062 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1063     - (map) fixed npc dialogue in pup_land/s_f/special.
1064     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1065     (swarm spells now stay in the player's inventory).
1066 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1067 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1068     archetype *archname* (chairs of different facings were merged).
1069     - bugfix: fix a potential crash issue in find_object_name (not used
1070     normally).
1071 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1072 root 1.164 (destruction, magic missile etc.).
1073 root 1.163 - swarm spells without a direction now use various spiral patterns
1074     instead of being fully random.
1075 root 1.158 - update AnyEvent API to 3.4 and above.
1076 root 1.156
1077 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1078 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1079 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1080 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1081     and for attacking monsters. it also takes about one second to do a jump.
1082 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1083 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1084 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1085 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1086     were created outside a map.
1087 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1088     (fixed by reversing the logic).
1089 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1090 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1091 root 1.154 - bugfix: support random maps >127x127.
1092 root 1.152 - (maps) fixed the death certificate system in nimbus.
1093 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1094 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1095 root 1.147 - (arch) give ball lightning a real name.
1096 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1097 root 1.155 - support cfpod in ex replies (client item tooltips).
1098 root 1.143 - unapply item in range slow when readying a spell.
1099 root 1.148 - bugfix: account for rounding errors in weight updates.
1100 root 1.139 - remove synchronous mkdir in chargen_race_done.
1101     - fix per-race starting maps.
1102 root 1.142 - check hiscore on suicide and quit as well.
1103 root 1.138 - tell players when they are starving.
1104 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1105     - fix map difficulty calculation for generators.
1106 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1107 root 1.149 - support no_drop map header flag (before it was only available internally).
1108 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1109 root 1.133
1110 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1111 root 1.119 - bugfix: custom skill settings were not saved by the server.
1112     - bugfix: remove did not actually remove items from the inventory, leaving
1113 root 1.116 ghost items.
1114 root 1.119 - bugfix: properly update items identified on the ground.
1115 root 1.120 - bugfix: use localtime_r in the logger thread.
1116 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1117     - bugfix: archetype reloads could crash the server.
1118 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1119 elmex 1.114 player is not logged in.
1120 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1121 root 1.117 server startup.
1122 root 1.128 - bugfix: fix the door surround check in the random map generator.
1123     - (maps) fix heaven quest difficulty progression.
1124     - (maps) fix some random map styles.
1125     - dropping items a shop is not interested in won't sell them anymore.
1126     - rods and horns with a too low maximum charge allow now at least one discharge.
1127     - implement kill & death statistics.
1128     - random map preparation is no longer synchronous.
1129     - rewrite find_style in perl, no longer does synchronous I/O.
1130     - improve random map specials placement.
1131     - make the killer a real object pointer instead of a string, improved
1132     kill reason messages.
1133 root 1.117 - take advantage of new aio_close and aio_chmod.
1134 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1135 root 1.125 - change_abil is much faster.
1136 root 1.126 - update the floorbox more often to work around the reverses item order
1137     display in clients.
1138 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1139 root 1.126 - add hints to the invite messages.
1140 root 1.127 - rewrote key<->value pair handling.
1141 root 1.128 - use an independent random number generator for the random map generator.
1142 elmex 1.113
1143 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1144 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1145     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1146     - completely automate the weight handling, should fix all weight
1147     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1148 root 1.103 - reloading archetypes while a user was in the character creation phase
1149     could crash the server.
1150 root 1.106 - fix a nontrivial number of cases of code commented similar
1151     to "is this really correct?", as many of those cases are now handles
1152     automatically by lower level code.
1153     - replace many ad-hoc checks for client visibility by object::visible_to,
1154     should result in broader applicability of functions using it.
1155 root 1.104 - merge items with different arch pointers refering to the same arch
1156     (due to archetype reloads).
1157 root 1.106 - refactored the object remove/insert functions and most related
1158     functions (decrease, split, merge_ob etc.).
1159 root 1.105 - make it compile better on freebsd (reported by pippijn).
1160 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1161 root 1.108 - fix the longstanding "container stays open" bug.
1162 root 1.107 - improved floorbox updating to be incremental and other protocol
1163     optimisations.
1164     - get rid of update_after_inventory_change and only do update stats
1165     for weight once/tick/player at max.
1166 root 1.109 - rewrite party commands, use party channel.
1167 root 1.103
1168 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1169 root 1.97 - properly link against libgthread as that is needed to make the slice
1170     allocator thread-safe.
1171 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1172     recommended configuration) (reported by Samuel Gondouin).
1173 root 1.94 - always put godgiven items into the player inventory, never any containers.
1174 root 1.92 - (maps, arch) the scorn go club was founded!
1175 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1176 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1177     became a real spell-class.
1178 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1179     - (arch) considerably strengthened spark shower and destruction.
1180     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1181     finally reloadable at runtime.
1182     - changed archetype loading algorithm to only require one pass and
1183     use delayed resolving of references.
1184 root 1.101 - examine command now uses the examine infobox.
1185 root 1.102 - implement an "incremental garbage collector" for archetypes.
1186 root 1.98 - enable slice allocator again.
1187 root 1.96 - implement optional free memory poisoning.
1188 root 1.91
1189 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1190 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1191 root 1.85 skill.
1192 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1193     names (also update all maps to use money instead of coins).
1194 root 1.78 - add uuid accessors to perl.
1195     - add coin names and archetype accessors to perl.
1196 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1197 root 1.78 - change perl extensions to not use hardcoded coins and values.
1198 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1199     and be more parsimonous of uuid usage by the exact value out on exit.
1200 root 1.86 - write log messages in another thread, removing another sync point.
1201     - support multi-line log messages in a nicer way.
1202 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1203 root 1.81 - fix a minor memleak in the random map generator.
1204     - some parts of the random map generator are not coroutine-safe,
1205     so only call it "single-threaded".
1206     - major cleanup of memory management in random map generator.
1207 root 1.87 - slight refactoring of the random map generator, faster too.
1208 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1209     bookkeeping bug.
1210 root 1.87 - work around "player is on active list" problem by deactivating player
1211     after loading.
1212 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1213     there have in fact been allocations.
1214 root 1.82 - fix object::insert to do as documented and insert into the env
1215     if necessary.
1216     - fix cf::map::unique_maps.
1217     - fix nrof overflow check in can_merge_slow.
1218     - fix converter code to handle >31 bit values.
1219 elmex 1.83 - added support for the player_sold flag
1220 root 1.84 - converters no longer accept unpaid items.
1221 root 1.88 - canonicalize random map meta files for better unification.
1222 root 1.77
1223 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1224 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1225     when mlockall has been used.
1226 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1227 root 1.72 - use separate thread for ticker timing (and more in the future).
1228     this greatly increases timing accuracy and gets rid of an enourmous
1229     number of gettimeofday calls.
1230 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1231 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1232 root 1.71
1233 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1234 root 1.68 - rebalanced default experience table to be more exponential
1235     and much easier up to level ~40, then moderately harder.
1236 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1237 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1238     - do not exit on reload/load errors but properly cleanup.
1239 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1240 root 1.66
1241 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1242 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1243     (this fixes the jeweler skill).
1244 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1245 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1246 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1247     it has reset, which is better than putting it on the savebed, also as
1248 root 1.321 proof that the player didn't use a savebed).
1249 root 1.59
1250 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1251 root 1.56 - work around perl bug in configure perl module version check.
1252 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1253 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1254 root 1.52 - fix a bug in animate_weapon, causing a crash.
1255 root 1.54 - no longer exit when a coroutine throws an exception.
1256 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1257 root 1.53 - fix the "<player> is nuts" message.
1258 root 1.58 - fix an exception at logout due to the json_coder being gone.
1259 root 1.43 - upgrade to EV version 2.0 API.
1260 root 1.47 - when players don't apply a savebed correctly but stand above one,
1261     do not move or kill them.
1262 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1263 root 1.43 - implement generic framework for server-side resource files.
1264     - implement resource file update event.
1265     - hook experience table update into the framework.
1266     - move jeweler.yaml to resources (arch/).
1267 root 1.44 - switch from Crossfire to Deliantra perl module.
1268     - implement json2json arch filter.
1269 root 1.45 - implement widget protocol version 2, support for ui templates.
1270 root 1.54 - mapinfo is now handled fully asynchronously.
1271 root 1.48 - ext/irc: also log irc messages.
1272 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1273 root 1.43
1274 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1275 elmex 1.41 - limited the number of items that can be picked up and dropped
1276 root 1.42 as temporary measurement against bad performance or dropping things
1277     (this lead to long freezes and triggered the watchdog).
1278 elmex 1.41 - improved the performance of the drop command a bit.
1279 root 1.38 - switch from Event to EV for higher performance, easier usage,
1280     less bugs...
1281 root 1.39 - updated to release version of the gnu affero license.
1282 root 1.38
1283 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1284 root 1.36 - more thoroughly rename the binaries, contact addresses.
1285     - update the copyrights.
1286 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1287     crashes.
1288 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1289     potentially causing crashes.
1290 root 1.35 - assign weapons on user load time, not login-time, avoiding
1291     crashes.
1292    
1293 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1294 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1295 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1296     in some of the maps.
1297 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1298     which is now trivial to do.
1299 root 1.33 - removed all traces of the old (and never working) plug-in interface
1300     (70kb code less on amd64).
1301 root 1.34 - improve/tune scheduling priorities.
1302     - fix some freezing bugs.
1303     - fix a memory corruption problem in dynbuf.printf.
1304     - use channels for chat and many informational commands.
1305     - improved the tutorial.
1306     - create missile is now fixed.
1307     - race fields must now contain archetypes.
1308     - jumping skill now works as advertised.
1309 root 1.31
1310 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1311 root 1.24 - relicense under the gnu affero license.
1312 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1313 root 1.24 - implement server-side framework for generic resources.
1314     - use resource framework for server-provided ambient
1315     music.
1316 root 1.27 - save object owners (players only atm).
1317 root 1.24 - replace limited sound api with server-provided sound effects.
1318     - new sc (sound control) protocol command.
1319     - improve fxix protocol to include types.
1320     - exactly fill tcp segments, if possible.
1321     - output-rate is now an upper limit, the server will automatically
1322     (and quite perfectly) adjust to the network conditions, ensuring
1323     low latency even during bulk transfers (music, images, sounds etc.).
1324     - implement server-side widgets (i.e. client widgets controlled
1325     in the server side). this will allow future expansion without
1326     having to upgrade clients.
1327     - implement a (artwork) world map with realtime player position
1328     tracking.
1329     - new and more efficient extcmd (server still supports old extcmd
1330     protocol).
1331 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1332     calcluation that could be easily exploited by users.
1333     - rebalanced diseases to spread more naturally/evenly.
1334     - completely asynchronous map loading even for tiled maps.
1335 root 1.24 - replace simple messaging protocol with channels carrying metadata
1336     (similar to message types, but more directed at the user).
1337     - reduce command processing latency by a whopping 120ms by
1338     reordering some processing steps inside the server. this directly
1339     reduces lag by 120ms.
1340     - actually send spell faces to the client.
1341 root 1.23 - implement player genders.
1342 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1343     otherwise return to savebed and possible kill if the log-out
1344     was for too long.
1345     - fast socket-dead detection (kick player after 8 seconds without ack).
1346     - greatly reduce the cpu time needed to draw maps _again_.
1347     - archetypes are now subclasses of objects.
1348     - rebalanced shop greed and approval functions to be more realistic
1349     (and likely match the actual intention).
1350 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1351     italic, gender-specific text, paragraphs etc.
1352 root 1.24 - implemented hint framework, players can opt to receive hints.
1353     - implemented (long) book framework, added some books from the cf wiki.
1354 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1355     protocol and is capable of transmitting generic meta information.
1356 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1357     - replace the nexus by a per-player tutorial map that teaches stuff
1358     better than the newbie house.
1359 root 1.18 - fix the magicmap colours.
1360 root 1.19 - optimise map update even more by removing unneeded code and checks.
1361     - decouple map and stats update from pl->ob and use pl->observe instead.
1362     - implement observe command.
1363 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1364     calls with a simple comparison.
1365     - fix a latent crossfire bug that could crash the server because the
1366     map refresh did not update the mapspace.
1367 root 1.24 - support custom keys for regions and maps, regions are now
1368     refcount-managed.
1369     - allow worldmap overlays anywhere in the 000..999 range.
1370     - new system to acquire time slices for background jobs, to reduce
1371     jitter.
1372 root 1.27 - semi-persistent object-referencing framework (currently only players
1373     supported).
1374 root 1.22 - dependency tracking for perl extensions.
1375 root 1.24 - new slag-ex extension for cleaning cauldrons.
1376     - fix invoke result processing.
1377     - there are even less i/o syncpoints in the server now.
1378 root 1.29 - added map-tags extension that scans all maps for object tags
1379     and records them in the database (not used yet).
1380 root 1.28 - metaserver 2 support.
1381 root 1.22 - many more bugfixes and minor optimisations.
1382 root 1.16
1383 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1384 root 1.14 - optimised event invocation (non-wanted events can now be
1385     skipped with 4-5 inlined instructions).
1386 root 1.12 - complete rewrite of town_portal: it now creates a portal
1387     to the "nearest" town only, travel is only possible
1388 root 1.13 to the town and back, anybody can use it (also removes
1389     one of the remaining syncpoints in the server).
1390 root 1.10 - complete rewrite of the range/attack skill slot system:
1391     there are now two slots, one for combat, one for ranged
1392     attacks.
1393     - introduce the concept of a current weapon (either a ranged
1394     or a combat weapon/skill/tool) and switch between them as
1395     needed.
1396     - rewrite bow code so bows get more useful: apply damage,
1397     attacktype and other stats to the arrows and treat
1398     bows as weapons. also rebalance the missile weapons skill
1399     so its damage increases with level.
1400     - rewrite the complete player speed logic: weapon_speed now
1401     works as documented and there are no unnatural speed boosts.
1402 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1403     installation, replacing the old collect scripts and
1404 root 1.9 simplying deployment by scaling and cutting faces as required.
1405     - simplify the map protocol extensively by taking advantage
1406     of missing bigfaces, speeding up map generation immensely.
1407 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1408     other archetypes.
1409     - rationalise archetype, region and treasurelist file format
1410     into a single file format and make them reloadable asynchronously.
1411 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1412     reloadable at runtime.
1413 root 1.6 - implement 64x64 faceset support.
1414     - implement fxixsx protocol that saves
1415     a lot of bandwidth over the old image/face/smooth packets
1416 root 1.11 and allows images > packetsize, incremental and background
1417     transfers.
1418 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1419     on a face basis as opposed to a mapspace basis.
1420 root 1.7 - the server can now rate-limit image uploads to not exceed
1421     a certain (client-configurable) speed while guarenteeing full
1422     freedom of movement.
1423 root 1.8 - implement new ex command to request item descriptions.
1424     - implement new msg command for in-game messages with meta
1425     information (using xml).
1426 root 1.9 - enforce utf-8 for all text messages.
1427 root 1.13 - added micropather (not used yet).
1428 root 1.6 - many, many bugfixes.
1429 root 1.1
1430 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1431 root 1.1 - make coroapi accessible to cf+.
1432     - moved map handling logic completely to perl
1433     - per player maps are now marked in the map
1434 root 1.2 - maps are saved completely differently now,
1435     and much more often.
1436 root 1.17 - rewrote map header parser and writer, to be much faster.
1437 pippijn 1.4 - maps and players are now (in the average case) loaded
1438 root 1.2 and saved completely asynchronously, I/O contention will no
1439     longer freeze the server.
1440 pippijn 1.4 - players and maps can be loaded anytime, without the player
1441 root 1.2 being logged in.
1442 root 1.1 - automatically generate method interfaces for perl from headers
1443     - unbundled freezethaw
1444     - mostly rewrote common/map.C
1445     - completely rewrite server/swap.C
1446     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1447     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1448     - better message for apply failures due to applymode
1449     - removed most all of the weather code
1450     - unified logging to stderr and file
1451     - too many minor changes to document
1452 root 1.615