ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.829
Committed: Wed Nov 21 12:12:03 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
Changes since 1.828: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34 root 1.796 TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.827 TODO: implement dm/nowiz in perl, async, because of file I/O.
38 root 1.828 TODO: remove pod/skill_help.pod, at least for individual skills, generate from arches instead.
39 root 1.825
40 root 1.724 - (maps) hopefully fix tobias' tower.
41     - (maps) hopefully fix healing potion vendor in arena entrance.
42 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
43 root 1.739 - it was possible to unapply or half-unapply cursed items in many
44     cases, which confused players and also player state. fixed.
45 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
46     some items. also, no longer uncurses spells or other invisibles.
47     - (arch) remove curse and identify now treta the marked tiem first.
48 root 1.725 - creators no longer identify objects that shouldn't be identified
49     (such as money, which won't stack afterwards).
50 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
51 root 1.746 - (maps) implement a wilderness town portal.
52 root 1.748 - (arch) set proper(?) int values for all monsters.
53 root 1.751 - (maps) fire5.map could destroy players.
54 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
55 root 1.791 - redo all build material faces from scratch.
56 root 1.790 - dropall without arguments now drops all containers.
57 root 1.776 - use blitz++ for vector maths (new dependency).
58 root 1.772 - only match archetype names in artifact allowed names.
59 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
60 root 1.751 - altars with match expressions did not work properly.
61 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
62 root 1.749 - god enemy race check fixed ("god detests your race").
63     - gods errornously allowed any kind of worshipping race, even
64     ones they hate.
65 root 1.726 - use same default config in code as on gameserver.deliantra.net.
66 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
67 root 1.727 our parser.
68 root 1.767 - generate slightly more special exits and avoid warning.
69 root 1.731 - applying a glowing crystal now gives status messages.
70     - fix a memleak in the random map generator.
71     - rework the random map parameter passign a bit to be extendable.
72 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
73     also, improve the quality of the mazes (no longer will the edges
74     almost always form a passage) and add two new types - "rooms"
75     and "braided".
76 root 1.734 - (random maps) add new "cave" layout, which is much more ...
77     cave-like.
78 root 1.744 - (random maps) new layout style "castle" that generates straighish,
79     rogue-ish maps.
80     - (random maps) new layout style "multiple" that simply mixes multiple
81     different styles in different areas.
82 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
83     - rewrite layout management in the random map generator from the
84     ground up.
85 root 1.736 - fix bug in tausworthe rng initialisation.
86     - switched to the faster and hopefully better quality gfsr{24,55} random
87     number generator, the same algorithm that freeciv apparently uses.
88 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
89     memory and imho looks nicer.
90 root 1.741 - (arch) fix samhlaidh archetype.
91 root 1.751 - fix the "archname" match special function.
92 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
93     and other fractal algorithms.
94 root 1.754 - one can no longer emote to logged-out players.
95 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
96     sacks fit on a tile again.
97 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
98 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
99     support background colour for text clients.
100 root 1.763 - (arch) improve automatic name from archname generation.
101 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
102 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
103     match expressions.
104 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
105 root 1.761 - sometimes a special exit wasn't placed when it should have been.
106 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
107 root 1.765 - require EV 4.00.
108 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
109 root 1.766 - add perlxsi.c to cleanfiles.
110 elmex 1.768 - (arch) made speed potions easier for now.
111 root 1.769 - the server didn't properly initialise all client skill slots,
112     no known impact.
113 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
114 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
115 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
116     a generic table/matrix/palette converter to cfutil.
117 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
118     - remove limits of 000..999 from worldmap coordinates, support negative
119     coordinates and introduce z-layers - deliantra is now 3d, in yet another
120     sense.
121 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
122     handle generic "world map areas".
123 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
124 elmex 1.779 - added is_quad flag.
125     - (arch) added quad archetypes.
126     - made the pickaxe mining tool remove quad walls and floors.
127 root 1.780 - move key_values into their own class, simplifiying lots of code and
128     making it possible to use kv pairs easily for maps and other objects as well.
129 root 1.781 - get rid of get_archetype, finally.
130 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
131 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
132     have been removed, and the map "intelligently" changes between active/inactive.
133 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
134 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
135 root 1.787 - server now enforces width/height matches between tiled maps.
136 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
137     for unordered map walks - which should not cause any real issues.
138 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
139 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
140     as all other similar macros - might cause other breakage...
141 root 1.791 - cfutil no longer creates split tiles multiple times due to a
142     off-by-one bug in comparing mtimes.
143     - cfutil now supports type: prefix to derive faces from other faces, which
144     is used for all build materials currently.
145     - require imagemagick >= 6.6.
146 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
147     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
148 root 1.795 - fix the brace command.
149 root 1.799 - implement refcnt_buf.
150     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
151     codesize decrease. wow.
152 root 1.798 - removed version 1 ext/exti command support.
153 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
154 root 1.801 - new extension, ota_update, for online updates of the game client.
155 root 1.802 - implement a simpler config value system for extensions that allows
156     config updates without a reload.
157 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
158 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
159     at it.
160 root 1.805 - make nekosan more disease-resistant.
161     - new event "infect".
162 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
163 root 1.808 - implement simple web server, currently to serve facedata for the html5
164     client.
165 root 1.809 - sort faces by name in the server to improve caching locality in clients.
166 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
167 root 1.811 - add skill_info and spell_paths resources to enable caching the info
168     and removing another command.
169 root 1.827 - send completion info to the client.
170 root 1.812 - assume all clients support the deliantra protocol extensions and allow
171     fxix/extcmd and other protocol "extensions" before setup.
172 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
173     to connect.
174 root 1.815 - implement exti doclet request to request documentation,
175     currently for commands only.
176 root 1.816 - created nickmon extension to monitor nicks.
177 root 1.817 - ix now keeps a copy of the face data while sending, in case the
178     face changes.
179     - do not allocate memory for empty refcnt_bufs.
180     - when faces change, invalidate all clients, not just clients with matching
181     faceset, as faceset only applies to tile resources.
182 root 1.818 - remove dependency on Time::HiRes.
183 root 1.819 - move face data to disk, and load it on each and every access. this saves
184     250mb ram on load, and 130mb ram in general, and only reduces the http
185     server hot cache throughput for faces from ~24000 to ~18000 requests/s
186     on my system. this should make it possible to add a lot more media files
187     in the future, and reduces the memory footprint by the server from 180mb
188     to 60mb ram.
189 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
190 root 1.821 - pod processing could deadlock because the child process might try
191 root 1.822 to get a lock.
192     - removed support for ncom packets.
193 root 1.823 - remove drawinfo packets from the server (use msg instead).
194 root 1.828 - skill objects now have their documentation in the msg slot.
195 root 1.829 - no longer allow prefix match when matchign spells, spells names must
196     now be written fully.
197 root 1.724
198 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
199 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
200     now easily reachable, at a price.
201 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
202 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
203 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
204 elmex 1.630 (by Dustfinger).
205 root 1.681 - (maps) fixed bad floor tile in navar apartment.
206 elmex 1.573 - made (wizard) look_at show also uuids.
207     - added cf::object::find_object_uuid (::find_object already exists!).
208 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
209 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
210 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
211 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
212 elmex 1.568 - (arch) made the hill giants loose more body parts.
213 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
214 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
215     and made them a bit more expensive.
216 root 1.633 - (maps) add more glory hole treasure styles.
217 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
218     in a select number of mlab maps.
219 root 1.667 - (maps) the library should be less of a death trap now.
220     - (maps) exits no longer point to auto-apply exits, most affected
221     maps now have proper doors or a similar solution.
222 root 1.682 - (arch) jumping skill has now physical attacktype.
223 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
224 root 1.691 - enter_map did not normalise the map coordinates when the destination
225     space is blocked, causing badness and freezes for the player.
226 root 1.685 - when applying containers, server checks for the key on activate
227     and also allows players to unapply active containers they don't have
228     a key for.
229 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
230     races files to arch, where they belong (exp_table is no longer in
231     confdir but in datadir now!).
232 root 1.677 - jeweler and sound config files are now normal datafiles as well.
233     - quit_character was causing a runtime exception, causing it to not
234 root 1.672 work since 2.93.
235 root 1.671 - entering a map will now respect move_on and other effects,
236     except for auto-apply exits :/
237 root 1.660 - only talk to the items on the nearest mapspace, or, of there
238     are none, to the player, not ALL items in vicinity.
239 root 1.625 - do not update the floorbox while running, to avoid big item
240     updates that cost network bandwidth and processing power.
241 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
242     caused overflows causing monsters to become living deads.
243 root 1.619 - unapply weapons and armour before trying to improve it.
244 root 1.588 - teach the random map generator the ability to read ".rmg" files
245     that specify which actual style map to generate, and use it for
246     the default decorstyle to avoid inappropriate maps to be used.
247 root 1.639 - support (with some limitations) multiple different skills with the
248     same subtype.
249 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
250     so nekosan could end up beign saved AND escaped to another map.
251 root 1.636 - show invisible no longer makes magic mouths visible.
252 root 1.583 - move_type changes (spells, skills etc.) now will correctly
253     take move_on/move_off into account (e.g. buttons).
254 root 1.582 - display (exit) or (random map) in client for those objects.
255 root 1.606 - removed (useless) spell damage columns from spell info and replace
256 root 1.578 it by effective casting level - clients > 2.10 required to display
257     properly.
258 elmex 1.565 - building of levers/doors works again for all kinds of floors.
259 elmex 1.563 - the player can now withdraw and deposit all the available money.
260 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
261     steinwandstadt/celvear.
262 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
263 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
264     mostly based on the spell's level in the spellbook.
265 root 1.718 - the music scheduler did not properly send new music on region
266     changes.
267 root 1.669 - (maps) fix some map regions and the region tree.
268     - the server will now be more picky when parsing the regions file.
269 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
270 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
271 root 1.566 clients.
272 root 1.690 - follow has been rewritten to be, hopefully, more robust.
273     - follow mode will not be aborted when the follower tries to move.
274 root 1.566 - tcp.ext didn't unbind in reloads.
275     - map-tags.ext didn't properly close the database on reloads.
276 root 1.567 - cfutil skips .-directories when scanning.
277 root 1.571 - build.ext prevents players from building on other player's maps.
278     - rent.ext allows the dm to enter anytime.
279     - NPC_Dialogue adds a new predefined variable, $map.
280     - new "build" event hook.
281 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
282 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
283 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
284     them on loading, for old playerfiles and maps.
285 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
286     would be handled differently nowadays anyway.
287 root 1.584 - random map .meta were not being expired at all.
288 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
289 root 1.586 - update to automake 1.10.
290 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
291     require level 4 anymore.
292 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
293 root 1.590 - monsters now rotate through all skills (in chosen_skill).
294 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
295 root 1.661 - detect/sense curse/magic will no longer work on items that don't
296     need identify.
297 elmex 1.593 - added detect mineral vein spell.
298 root 1.592 - support "wall overlays" in the random map generator - not very generic,
299     used by minable veins.
300 elmex 1.594 - (maps) relocated jeweler town to another directoy.
301 root 1.603 - (arch) implement mining pickaxes and mining skill.
302 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
303 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
304 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
305     of the output is only 1/5th (instead of 1/3rd) of ring level.
306 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
307     generated ring/amulet.
308 root 1.601 - generate most constants for perl automatically.
309 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
310     - when player dies, restore his food to at least 200.
311 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
312 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
313 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
314 root 1.600 - the singing skill actually respects the direction now.
315     - oratory and singing now require a direction.
316 root 1.603 - use_skill now requires that you can actually apply the skill tool.
317 root 1.604 - do not invoke perl on every user command anymore by providing
318 root 1.655 a command and an unknown_command event.
319 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
320     perl to C++, for speed reasons (basically undo patchset 1304).
321     - add a client_destroy event, so we don't have to hook the
322     attachable destroy event (which is called much more often).
323 root 1.606 - removed (unused) FLOOR object type.
324 root 1.607 - fix errornous change_abil messages for rods (and other types).
325 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
326     all into server/commands.C.
327 root 1.609 - save and restore combat/ranged/current slot for players.
328 root 1.610 - the server now batches item's face/fx commands, as opposed
329     to sending one fx per item - helps mostly at connect and
330     with floorbox updates.
331 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
332 root 1.614 - the random map generator now supports selecting difficult for
333     more style categories than just monsters (all except fountains
334     apparently).
335 root 1.617 - object serialiser no longer creates empty "owner" references.
336 root 1.620 - make sure failed castings take some time, too, to avoid being
337     smitten by your god.
338     - many more failmsgs and help texts.
339 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
340 root 1.623 - stop thrown objects when their speed goes too low.
341 root 1.624 - log the number of unique logins seen every minute in a compact
342     format (for statistics).
343 root 1.626 - do not send delitem for players.
344 root 1.627 - support static scalar data members properly in genacc now.
345     - implement "simple" freelist management for objects.
346 root 1.628 - recycle object counts now - to support longer uptimes.
347 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
348     function (and yes, 666 is exact!).
349     - random map generator results should now be fully repeatable.
350 elmex 1.635 - fixed possible crash bug in build code.
351 root 1.638 - rename find_marked_object to ->mark and speed up.
352 root 1.640 - player movers properly destroy themselves when used up, instead
353     of leaking.
354 root 1.642 - do not show msg for unidentified objects that need identification.
355 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
356 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
357     next_line method.
358 root 1.646 - use nicer file format for exp_table and attackmess
359     (more like other resource files).
360     - make parse errors during server startup fatal.
361 root 1.652 - properly initialise all maptile values in constructor.
362     - improved {link} map.
363 root 1.655 - optional unloadable extensions will not lead to an endless loop.
364 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
365 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
366 elmex 1.664 - building listening books is possible again.
367     - (maps, arch) added archetype for building instructions and replaced
368     the copies of the instructions in the maps with it.
369 elmex 1.666 - (arch) made the spark shower spell available in shops.
370 root 1.670 - don't create a second LOGIN event on character creation.
371 root 1.674 - correctly generate "You paid xyz" message in shops.
372 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
373 elmex 1.710 - added a 'password' command, to let DMs change the password of players
374     more conveniently.
375 root 1.680 - correctly save shopitems string, to avoid parse error when reading
376     saved maps.
377     - logging now differentiates between logging levels better.
378 root 1.684 - speed up get_typedata.
379 root 1.689 - fix deadlock problem during server shutdown/reload.
380 root 1.692 - make ext/checkrusage "more" non-blocking.
381     - use common::sense for extensions.
382     - work around a 50.10.0 utf8 caching bug.
383 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
384     "no relation to target" bugs.
385 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
386     modules being loaded from the mainloop, pre-load some more
387     core modules so perl doesn't do it later on.
388 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
389     compiling regexes.
390 root 1.701 - make exp_table and materials file reloadable.
391 root 1.702 - made reload_config non-blocking.
392 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
393     causing server freezes.
394 root 1.704 - store unhashed password, to prepare for safer authentication.
395 root 1.707 - do not log connections from the local host, to help a local
396     watchdog.
397 root 1.714 - fix summon freeze at map borders.
398 root 1.717 - support @group syntax and music config file for music face lists.
399     - run post_init jobs in parallel, they might do I/O.
400 root 1.722 - avoid apply conversion for converters.
401 root 1.562
402 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
403 root 1.558 - (maps) fix travel to valdor and back.
404 root 1.545 - do no longer by default eval map cod ein safe compartments
405     (this can be re-enabled using the safe_eval config option).
406 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
407     in lorak.
408 root 1.559 - fix data corruption issues caused by recursive calls to
409     unordered_mapwalk - now every caller must provide its own
410     buffer.
411 root 1.538 - (maps) improve tindervale maps slightly.
412 root 1.544 - (arch) considerably decrease slag ex price.
413 root 1.540 - (arch) fix filth archetype.
414 root 1.556 - extension dependency resolve was completely broken.
415 root 1.544 - multipart objects would cause save_throw_object to crash - it
416     now acts on the head only.
417 root 1.541 - do not try to connect to an irc server unless explicitly configured.
418 root 1.542 - do not expect decltype() to be available in gcc 4.4.
419 elmex 1.543 - extended the safe perl environment by loops.
420 root 1.547 - (arch) fix "armless cook" facings.
421     - the "experience table" resource item did not have a proper
422     hash associated with it, so updates could not be detected.
423 elmex 1.550 - fixed poison traps in doors.
424 root 1.548 - player->killer_name did not properly flag the name as unicode.
425 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
426     and provide a non-destructive SvPVutf8 variant.
427 root 1.554 - do not allow dragon players to change their title via the settings.
428 elmex 1.552 - ratelimited jeweler skill nugget conversion.
429 root 1.551 - under high load, the server stopped swapping out to make
430     the server more responsive, but making it impossible to reduce
431     the load by... swapping out. slot queuing will now always make
432     some progress.
433     - improve the quality of the load-avg calculation.
434 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
435 root 1.556 - don't fail to write the runtime file if the temporary already exists.
436 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
437     player now.
438 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
439     timestamp and use a tab in the client to increase awareness.
440 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
441     setflag 0 is possible.
442 root 1.560 - make install now deletes old extensions, to ease upgrades in the
443     deliantra vm.
444 root 1.538
445 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
446 root 1.532 - the destruction spell could/would corrupt server memory quite often.
447 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
448     disk, not when it already was in memory.
449 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
450     avoiding livelock during high-load emergency saves.
451 root 1.530 - logging in did not properly unapply all skills.
452 root 1.531 - (maps) make the invite quest marking much more obvious.
453 root 1.533 - (arch) fix warrior archetype names.
454 root 1.532 - map prefetching never prefetch upwards.
455 root 1.534 - wizpass no longer makes you non-blocking.
456 root 1.536 - (maps) add light to some of the special maps, add troll
457     map.
458 root 1.530
459 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
460 root 1.515 - (maps) add gorokh_final mapset from crossfire.
461 root 1.516 - (maps) block most vault-type mlab locations, open up
462     imperial converters for anybody to use.
463 root 1.519 - (maps, arch) replace all permanent stat potions by random
464     variants.
465 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
466 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
467     real player object on player changes.
468 root 1.522 - diseases and maybe other things could sometimes reduce the speed
469     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
470     much grief.
471 root 1.523 - speed_left randomisation was, apparently, totally broken.
472     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
473     of the speed slot internally and in map save files. among other
474     things, this gets rid of all the abs (speed) calls.
475     - reduce map file save files by using abridged keywords aliases.
476 root 1.494 - shop specialisation calculation was totally broken.
477 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
478     now enforced.
479 root 1.498 - fix magic mapping, which only worked for inate spell casting.
480 root 1.495 - godgiven items will now be explicitly described as such.
481 root 1.524 - (arch) dded a quiver of bolts.
482 root 1.504 - materialnames would change "randomly" on every load, only
483     set the material when the materialname was not set before.
484 root 1.497 - balancing change, halve rod recharge speed (instead
485     of 4.8s, the standard rods now recharge in ~10s. not a solution,
486     but still.
487 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
488 root 1.509 the costly flag-checking loop in most cases and using a simple
489     repeat-cache for speed_left.
490 root 1.507 - always delay stats update for players on insert/remove till
491     next tick/command, which saves a lot of cpu cycles on drop/take.
492 root 1.514 - add hint about havign to run to attach unaggressive npcs.
493 root 1.494 - pet monster level was not displayed correctly in "showpets index".
494     - clean up floating point conversions and many similar nitpicks.
495 root 1.502 - fix hanuk altar.
496 root 1.504 - overhaul material system to be much faster, and having less bugs, but
497     still having a lot of cruft :/.
498 root 1.502 - add marble shop floor.
499 root 1.494 - move gcc specifics to new file include/compiler.h.
500     - unrecognised cfpod directives could cause undefined behaviour.
501 root 1.505 - added boes' marble shop to steinwandstadt.
502 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
503     - optimise mapspace updates.
504     - cache volume/items per mapspace.
505 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
506     decrease).
507 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
508     have led to weird item multiplications.
509 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
510 elmex 1.501 - fixed crash bug in learn_spell command.
511 elmex 1.634 - enhanced output of the mapinfo command.
512 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
513 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
514     from perl to c++.
515 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
516     and use it in some "inner" loops.
517 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
518 elmex 1.511 - fixed jeweler experience output to not be floating point.
519 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
520 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
521 root 1.518 - try to prefetch memory inside process_objects, which can give
522     enourmous speed gains.
523     - make some small optimisation to the process_objects loop.
524 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
525     handling different chksum lengths.
526     - check for hash collisions in cfutil.
527     - reduce face checksum size from 6 to 4 bytes.
528 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
529 root 1.523 - removed weather-specific attributes.
530     - fixed genkeywords dependency.
531     - do not clear "randomitems" slot for world underlays.
532     - use "sl" as short-hand for speed_left in save-files, just to make them
533     smaller.
534 root 1.517 - in general, don't crash on value-less resource file lines
535     anymore, due to get_str never returning a 0-pointer.
536 elmex 1.521 - code cleanup in move_symptom.
537 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
538 root 1.494
539 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
540 root 1.481 - some Andrew Madloch wanted, despite being specifically told
541     multiple times that the Deliantra parts additions are under AGPL,
542 root 1.487 lock up the source code of the server within his company.
543 root 1.481 some reorganisations have been done to the sourcecode to make
544     it clearer that this violates the Affero GPL. Help to keep
545     Deliantra free software even for the coming generations
546     and be wary of the promises of Andrew Madloch, he has nothing
547 root 1.487 good in mind for free software.
548 root 1.480 - clarify which files of the server are 100% AGPL.
549 root 1.481 - minor reorganisation, move some GPL code into other files.
550 root 1.483 - implement viewpoint (which is like observe, but only for the map,
551     not stats etc.).
552 root 1.484 - replace magic mapping overlay by a flying bird exposing area
553     on the worldmap (ext/magic_mapping.ext).
554 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
555     - @find results in npc dialogue is now stored in $find.
556 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
557 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
558 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
559     dm instead.
560 root 1.456 - (maps) add town portal to celvear.
561 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
562     mapsets from crossfire, together with associated archetypes.
563 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
564     - (maps) define a new whalingoutpost region.
565 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
566     and most archetypes that go with them (without stoning and swallow effects),
567     casino tokens and stock certificates are also missing.
568 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
569     and santo dominion.
570 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
571     to go with them. also adjusted archetypes to be more korrekt "gotisch".
572 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
573 root 1.460 - properly close client-side dialogue when the player is teleported away.
574 root 1.459 - map-tags did not properly close it's database tables or wait
575     for a quiescent state, causing memory corruption on reload.
576 root 1.454 - support "stat.xyz" accessor in match expressions.
577 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
578 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
579     fixes long answers from npc dialogue).
580 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
581 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
582     and to not add a "put your code here" force needlessly.
583 root 1.463 - (arch) fix or improve many plurals.
584 root 1.465 - markers do no longer add a force if the slaying field is unset.
585 root 1.466 - sped up search-items implementation, but it's still horrible.
586 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
587 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
588     used to reogianise the illogical arch tree a bit.
589 root 1.479 - (maps) import most map names from crossfire.
590 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
591 root 1.483 - fly_high movement gives better los, ignoring blocksview.
592 root 1.488 - the addexp command should now honour skill names with spaces.
593 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
594 root 1.491 - (arch) added many more buildable marble floors.
595 root 1.490 - major namespace cleanup: save 45kb by making functions static
596     that were unnecessarily global.
597 root 1.452
598 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
599 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
600 root 1.451 - fix a memory buffer overflow in the book code.
601 root 1.429 - add @check, @find npc dialogue commands.
602     - (maps) add a number of town interiors.
603 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
604 root 1.451 - (maps) add celvear area from cfextended.
605 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
606     - (server,maps) fix bug causing some library books not to be chained down,
607     cause Scorn/Navar libraries not to have inscribable books.
608 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
609 sf-marcmagus 1.433 inappropriate item power.
610 root 1.448 - (maps) fix intwell balancing issue.
611 root 1.437 - improve the look of generated books.
612 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
613     - fix bug where players could bypass no_drop by putting items in containers.
614 root 1.430 - consecutive commands arriving at the same time in the server would be
615     corrupted if the length was >255.
616 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
617 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
618     and perl.
619 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
620     functionality (and more) inside the same object using the match expressions.
621     - create simpler match expression compiles in many common cases.
622 root 1.439 - reduce object size by removing obsolete "seen_by" member.
623 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
624     of the new dynbuf::splice function (which gave an unexpected net win
625     in code size...).
626 root 1.442 - the server will no longer complain (and subtly fail) when an object
627     being removed from a map causes another object to get removed.
628 root 1.441 - banish strncpy from the server, speed up and simplify sending item
629     descriptions to the client considerably.
630 root 1.442 - add new "in head" set modifier for matches.
631     - new BLOCKED_MOVE event added.
632     - mapscript archetype now has activate_on_xxx true by default, as similar
633     connected elements.
634 root 1.448 - (maps) imported all styles from cfextended except
635 root 1.444 floorstyles/land_plots and monsterstyles.
636 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
637 root 1.446 - don't crash when treasure lists are empty / supply new empty
638     treasurelist for randomitems when none can be found.
639     - implement cf::map::static_maps and use it in map-tags.ext.
640 root 1.449 - fix a bug in map-tag scanning when moving tags.
641 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
642     for a reaction.
643 root 1.447 - implement new "loadall" map loading command, purely for debugging.
644 root 1.429
645 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
646 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
647     but not horns (to make them more useful for content-creators).
648 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
649     2) it skipped spell effects and 3) it didn't handle the case where
650     and object was destroyed while iterating over it correctly. all this
651     allowed players to sometimes walk onto spaces they should not be able to
652     walk on.
653 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
654 root 1.399 - examining an object now dumps the serialised object form when the user
655 root 1.404 is a wizard (wizlook).
656 root 1.421 - altars no longer accept unpaid items.
657 root 1.411 - party spells didn't work all that well.
658 root 1.424 - added complex object matching framework (cf::match), and make altars
659     and pedestals use it.
660 root 1.425 - identified skill-tools show what skill they grant.
661 root 1.399 - display the duration of change_ability spells when examining them
662     (missing: protection spells, but they are a hack...).
663 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
664     adding more variety to the different mushrooms.
665 root 1.398 - fix a minor cfpod formatting bug.
666 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
667     the hintmode setting on the settings page.
668 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
669 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
670 root 1.399 - enable the object loader to also dump archetypes.
671 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
672 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
673 root 1.402 - force the initial face when loading an object that is time-animated
674     or a monster, so it does not have to be specified anymore.
675 root 1.403 - fix a bug where recasting an ability changing spell could shorten
676     its remaining duration.
677 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
678 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
679 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
680     up splay operations as well.
681 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
682 root 1.412 - implement introspection data for C++ classes (%REFLECT).
683 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
684 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
685 root 1.419 - fix transmutation alchemy.
686 root 1.424 - speed up many frequently-invoked C->perl callbacks.
687 root 1.419 - added complex object matching framework, to be used in altars and the like.
688 root 1.426 - switch to YAML::XS from YAML.
689 root 1.396
690 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
691 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
692     that ultimately was not helpful to catch it :)
693 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
694     all callers to use either one or the other, as appropriate. This
695     fixes the (rather fragile) light spell, maybe others.
696     - fixed an overflow and exploit in the bank/payment code.
697     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
698 elmex 1.384 to explain the skill a bit more.
699 root 1.389 - removed a buggy check for zero attacktype. So that we might find
700 elmex 1.388 the real bugs in the archs/maps/objects.
701 elmex 1.394 - Fixed enabling torches with lighters.
702 elmex 1.387 - (maps) Added Heaven Town region.
703     - (arch+maps) Fixed & normalized warriors on map
704     /quests/peterm/CTower/Barracks.
705 root 1.392 - fix the light spell (and possibly diseases and other lights).
706 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
707 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
708     a long time ago, and similar cases are still to be found in the maps.
709     - make the socket_timeout configurable in the code (but not yet for users).
710 root 1.393 - earth wall health bar is now correct.
711 elmex 1.384
712 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
713 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
714     freeze with IO::AIO anymore due this change.
715 root 1.364 - avoid a crash when a player tries to apply a lighter.
716 root 1.376 - allow a spell argument for dimension door.
717 root 1.362 - move shop item listing and some otherstuff into the info tab.
718 root 1.360 - avoid crashes when non-players cast party spells.
719 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
720 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
721     - small improvement of the number of potions in shops
722     (by Job Vranish).
723     - added a few party spells (by Job Vranish).
724 root 1.362 - use a common message dynbuf.
725 root 1.364 - destroying tear down objects will now use the full hp range
726     for animation and will only destroy/lastframe when hp < 0.
727     - allow monsters to use earth to dust.
728     - use manhattan distance for get_rangevector_from_mapcoord, just as
729     in get_rangevector.
730     - los updates now correctly take tiled maps into account.
731     - do los updates even on maps without darkness.
732 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
733 root 1.375 - upgrade to IO::AIO 3.21.
734 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
735 elmex 1.373 - properly catching exceptions from callback in irc.ext.
736 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
737 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
738 elmex 1.368 - (arch) added hint about usage to Slag Ex.
739 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
740     like the rest.
741 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
742 root 1.378 - (arch+maps) added rate limited converter and adjusted
743     /elmex/mana_fountain.
744     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
745     - reduce size of casting_time, move_status, attack_movement,
746     last_heal and last_sp slots, squeezing some more space out of struct
747 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
748     anywhere.
749 root 1.358
750 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
751     - fixed bug in alchemy, where finding the right object for enhancements
752     didn't work.
753 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
754     effects (w.r.t. put_more) per mapspace, to give the server a chance
755     to survive a hundred deathsheads.
756 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
757     disastrous bug of unfortunately unknown proportions...
758 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
759 root 1.343 - use gender-neutral place descriptions for invite.
760 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
761     Thanks go to Lisa Larsen!
762 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
763     anymore).
764 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
765 root 1.345 - use better dependency tracking for include/keyword.h.
766 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
767     so it is possible to invite somebody out of some stck-till-death traps,
768 root 1.346 or simply to commit suicide.
769 root 1.352 - replace the "ignoring delayed commands" message by something more useful
770     (cf. cunning gnome freezeing issue).
771 elmex 1.349 - various fixes for weapon improvements.
772 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
773 root 1.353 - support T and G sequences in cfpod.
774 root 1.343
775 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
776 root 1.339 - convert me command from per-map to chat, which makes more sense, also
777     document it.
778 elmex 1.336 - more than one spellbooks of same class can now be given
779     in class selection.
780 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
781     spell rebalancements.
782 elmex 1.338 - the IRC gateway filters IRC colors now.
783 elmex 1.336
784 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
785 root 1.331 - (arch) fix quiver of Holding Bolts.
786 root 1.332 - applying unpaid items will now examine them.
787 root 1.330 - add "What" column to body command, showing items in that slot.
788 elmex 1.329 - redesigned and rebalanced lamps and torches.
789 root 1.330 - add "..." to item names that have been shortened.
790     - fixed "assign" function that squeezes strings into fixed length.
791 elmex 1.333 - add cursed effect to lamps and (some) torches.
792 elmex 1.334 - fixed bad assigned crafting skills and their tools.
793 root 1.312
794 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
795 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
796 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
797 root 1.312 - make monster smell logic dependent on their wisdom stat.
798 root 1.324 - put the death reason into a separate tab.
799     - converted "connected" slot to string, cleanly got rid of some ugly
800     hacks such as the path_attuned hack.
801 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
802     - replace one-at-a-time hash by faster than smaller FNV-1a hash
803     when hashing strings.
804 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
805 elmex 1.320 whether the right cauldron is used.
806 root 1.313 - considerably optimise shared string implementation by
807 root 1.316 making its null value a compiletime constant.
808 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
809     as well as using shstr_cmp to pass shared stringsa round efficiently,
810     for lots of code size savings.
811 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
812     they are sleeping: generators now check for the sleeping flag.
813 root 1.318 - tell gcc not to excessively inline some perl interface functions.
814 root 1.322 - remove marking rune length limit.
815 root 1.323 - fix formatting of cfpod when a verbatim block was following
816     a single newline.
817     - move resistances, statistics and showpets command output into tabs.
818 root 1.326 - implement map scripts that can replace the boulder logic without
819     having to write extensions.
820 root 1.310
821 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
822 root 1.302 - fix a longstanding bug that teared multipart monsters
823     at map boundaries apart.
824 root 1.292 - temporarily make permanently invisible player visible when
825     he/she makes noise.
826 root 1.284 - fix being able to see through walls a bit.
827 root 1.303 - improve look at output.
828 root 1.285 - completely replaced the line of sight algorithm with a variant
829     of spiral fov capable of visibility grades and arbitrary
830     shadow angles, that uses less memory and less code.
831     - the new los code supports arbitrary map rectangles and loosens
832 root 1.310 other restrictions of the old code, supporting further optimisations.
833     - update los if blocksview-objects are inserted in a map, not just when
834 root 1.287 removed (e.g. for summon fog).
835 root 1.303 - permanent invisibility doesn't make immune against making noise:
836     implement a noise system that allows monsters to locate the player
837     when he/she makes noise.
838     - implement a primitive smell system that monsters can use to track
839     players.
840 elmex 1.288 - create bomb now also works when casted by door traps.
841 elmex 1.290 - (arch) new torch graphics.
842 root 1.289 - (maps) considerably soften the subway spider.
843 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
844     the guards from being killed by players.
845 root 1.310 - (maps) lots of tweaks in and around scorn.
846     - (maps) use special non-blocksview jungle, mountain and
847     darkforest freely on the worldmap, to get gradual sight obstacles
848     instead of total blackout in those areas.
849 root 1.289 - no maximum darkness for outdoor maps anymore.
850 root 1.291 - add more hints, fix some messages.
851 root 1.292 - fix a bug: firing rods should tell you something about them.
852     - make light additive even within players.
853 root 1.293 - darken xrays effect a bit.
854     - improve handling of los changes when inserting or removing
855     objects, not perfect yet.
856     - make map darkness signed (formerly unsigned) to allow
857 root 1.294 ambient lighting and centrally manage darkness as an offset.
858     - revamped, fixed and documented the server calendrics, also
859     tell users the current time and data, to improve awareness.
860     - implement proper wizlook flag and handling of wizlook, instead
861     of dumbly just clearing los once.
862 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
863     and has a smaller runtime variance.
864 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
865     making them actually useful.
866     - see_in_dark now increases the viewing radius by 3.
867 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
868     speedup, as well as in many other places.
869 root 1.299 - remove support for extended map infos - these are not used
870     by the deliantra client and removing them gives us a 10% speedup
871     when sending map changes.
872 root 1.300 - remove most gcfclient and other client bug workarounds, as well
873     as now obsolete protocol versions, simplying the code.
874 root 1.301 - optimise and simplify generation of random numbers.
875 root 1.303 - correctly provide a non-zero default density for materials, to
876     avoid crashes, fix other bugs in the material handling code.
877     - fix volume calculations.
878     - fix cfpod parsing when multiple verbatim blocks were separated by
879     newlines.
880 root 1.305 - increase monster detection radius from wis/5 to wis/3.
881 root 1.306 - remove old pickup modes.
882     - remove obsolete disarm and search commands (search wasn't working
883     anyways).
884 root 1.308 - fix a crash when an npc applied a sign.
885 root 1.284
886 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
887 root 1.283 - this release is assumed to be very stable.
888     - (maps) radically redesigned and improved tutorial.
889 root 1.280 - directional casting no longer immediately removes the invisible effect.
890 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
891 root 1.272 - fix overflow in lighting calculations.
892     - negative glow radii can no longer cause total darkness.
893 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
894     only maximally-lit ones.
895 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
896     - swashbucklers got the oratory skill now.
897 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
898 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
899 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
900 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
901     (which was probably broken, too).
902 root 1.281 - support negative glow radii during daytime, too.
903     - use circular, not rectangular, viewing area.
904     - use minimum viewing distance of 2 in outdoor maps.
905     - negative glow is stronger than viewing area or lamps.
906 root 1.283 - (arch) new darkness spell face.
907 root 1.272
908 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
909     - (maps) completely redesigned scorn.
910 root 1.269 - "cast light" now works on oneself.
911 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
912     negative glow radii again (they were totally broken before).
913 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
914 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
915 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
916 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
917 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
918     back to the player.
919 root 1.251 - attuned/repell and spell base level system reworked.
920 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
921 root 1.247 be less erratic now.
922 root 1.248 - refuse to write the uuid file if the uuid is zero
923     (to avoid writing it in early crashes).
924 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
925     - speed up emergency_save by not syncing every file separately.
926     - no longer reattach perl to every object on reload, it's slow, and no longer
927     necessary since we don't nuke stashes anymore.
928     - do not bootstrap perl from the commandline args, use separate eval for
929     better error reporting.
930 root 1.259 - fix a crash when pushing cone spells met ice attacks.
931 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
932 root 1.255 - speed up map refresh in server a bit.
933 elmex 1.258 - refactored drop code and fixed some programming errors in it.
934 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
935 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
936 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
937     as the current weight of the inventory.
938 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
939     dragonfire has been introduced for the non-dragon players.
940 root 1.265 - remove unused "tooltype", "start_holding" object slots.
941     - change "weapontype" object slot to uint8.
942     - convert "hide" object slot into flag.
943     - reorder object members for better locality of reference and codesize
944     decrease.
945 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
946 root 1.267 - fix a crash when no skill could be found when killing amonster.
947 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
948     every completed aio operation.
949 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
950     and update mapspaces if necessary.
951 root 1.246
952 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
953 root 1.241 - removed all command line parsing, only env variables are supported
954     anymore.
955 root 1.239 - region-specific monsters will now once more be on the worldmap.
956 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
957 root 1.225 would grow out of bounds.
958 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
959 root 1.222 - fixed a double-escaping bug in the pod-parser.
960     - rewrote the cfpod parser in C++.
961     - hintmode moved to C++, players need to re-set their hintmode if
962     they dislike "show".
963 root 1.231 - fix RIP inscription.
964 root 1.239 - bump login name length from 18 to 20 char max.
965 root 1.231 - correctly support gender in emotes.
966     - correctly support gender in the death messages.
967     - correctly generate death messages for players only when they really die,
968     with increased information.
969 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
970     and data corruption (but apparently was never triggered).
971 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
972 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
973     data corruption bug.
974 root 1.223 - tweak coredumping/monitoring a bit.
975 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
976 root 1.227 - do not crash in the loader when an inventory object could not be loaded
977     (from a corrupted file).
978 root 1.241 - redid skills command to send output to proper channel.
979 root 1.233 - object->map is no longer refcounting.
980 root 1.228 - add FLAG_DEBUG for internal debugging.
981 root 1.231 - add NDI_VERBATIM flag to send_msg.
982 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
983 root 1.240 - player->exists is no longer a sync_job.
984 root 1.233 - split login.ext's player scheduler into
985     it's own player-scheduler.ext extension.
986 root 1.222
987 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
988 root 1.212 - require perl 5.10.
989 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
990 root 1.204 - swap player and observed count's on the map when observing.
991 root 1.205 - add (mostly untested) mapspace perl class and accessors.
992 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
993 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
994     could be found.
995 root 1.208 - pits now have a configurable "random spread" range and default
996 root 1.213 to a radius of two now.
997 root 1.212 - rewrite pay_player_arch.
998     - use a more stable perl_reload implementation.
999     - do not use Symbol::delete_package (causes crashes after perl-reload),
1000     use our own, safer, clear_package instead.
1001     - when asynchronously dumping core, close all file handles to allow
1002     the server to restart concurrently.
1003 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1004     sequences, without double-encoding. it should be faster, too.
1005     - the above fixes wrong display of help tetx and many other issues.
1006 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1007 root 1.218 (0.9976+), use it for long books and other messages.
1008 root 1.210 - eradicate listen command and corresponding code.
1009 root 1.211 - eradicate logs command.
1010 root 1.218 - let the client log into the server log, used for crash backtraces.
1011 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1012     old style spell objects with the spell magic bullet.
1013 root 1.220 - (arch) fixed skill less rods in the archetypes
1014 root 1.204
1015 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1016 elmex 1.197 - made jeweler workbench larger and some other minor map
1017     changes in jeweler town.
1018 root 1.196 - fixed wrong item handling in jeweler skill code.
1019 root 1.198 - (arch) use a special "key_random_map" for random map keys
1020     that are used up.
1021 root 1.199 - fix a crash when the player who was observed has logged out long
1022     enough for his region/map to be gone.
1023 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1024 root 1.201 - add some missing dependencies.
1025 root 1.203 - log to /var/log/deliantra/ by default.
1026     - hack observe code to enable smooth movmenet when observing.
1027 elmex 1.195
1028 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1029 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1030 root 1.179 - correctly move gsay to the party channel.
1031 root 1.178 - fix a crash when animate weapon was used in some areas.
1032 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1033 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1034     with NPCs.
1035 elmex 1.175 - (arch) dragon scales got proper type now
1036 root 1.193 - object::decrease would sometimes cause container weights to
1037     be wrong, this has been fixed.
1038 root 1.194 - do not send time updates for newly-seen items.
1039 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1040 root 1.183 - fix cone spells etc. going through walls sometimes.
1041 root 1.186 - fix a weight update bug that sometimes left containers
1042     with wrong weights.
1043 root 1.194 - added auto_apply event and extension for shop tiles.
1044 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1045     - make sure the map is loaded when using a town portal return.
1046 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1047     where healing spells didn't cost any grace.
1048 root 1.173 - fix starvation kill reason.
1049 root 1.174 - fix pk killer name message.
1050 root 1.189 - don't let people apply signs with @match.
1051 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1052     what seems to be the biggets memleak in the server).
1053 elmex 1.171
1054 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1055 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1056     - use anyevent to manage listen ports (this enables IPv6 support).
1057 root 1.167 - server supports ipv6 client connections now.
1058 root 1.168 - use newly-available Coro::AnyEvent.
1059 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1060     to let it handle AIO requests.
1061 root 1.167
1062 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1063 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1064     processing considerably (especially in the client) and reduces data transfers
1065     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1066 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1067     - (map) fixed npc dialogue in pup_land/s_f/special.
1068     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1069     (swarm spells now stay in the player's inventory).
1070 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1071 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1072     archetype *archname* (chairs of different facings were merged).
1073     - bugfix: fix a potential crash issue in find_object_name (not used
1074     normally).
1075 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1076 root 1.164 (destruction, magic missile etc.).
1077 root 1.163 - swarm spells without a direction now use various spiral patterns
1078     instead of being fully random.
1079 root 1.158 - update AnyEvent API to 3.4 and above.
1080 root 1.156
1081 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1082 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1083 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1084 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1085     and for attacking monsters. it also takes about one second to do a jump.
1086 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1087 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1088 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1089 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1090     were created outside a map.
1091 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1092     (fixed by reversing the logic).
1093 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1094 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1095 root 1.154 - bugfix: support random maps >127x127.
1096 root 1.152 - (maps) fixed the death certificate system in nimbus.
1097 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1098 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1099 root 1.147 - (arch) give ball lightning a real name.
1100 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1101 root 1.155 - support cfpod in ex replies (client item tooltips).
1102 root 1.143 - unapply item in range slow when readying a spell.
1103 root 1.148 - bugfix: account for rounding errors in weight updates.
1104 root 1.139 - remove synchronous mkdir in chargen_race_done.
1105     - fix per-race starting maps.
1106 root 1.142 - check hiscore on suicide and quit as well.
1107 root 1.138 - tell players when they are starving.
1108 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1109     - fix map difficulty calculation for generators.
1110 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1111 root 1.149 - support no_drop map header flag (before it was only available internally).
1112 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1113 root 1.133
1114 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1115 root 1.119 - bugfix: custom skill settings were not saved by the server.
1116     - bugfix: remove did not actually remove items from the inventory, leaving
1117 root 1.116 ghost items.
1118 root 1.119 - bugfix: properly update items identified on the ground.
1119 root 1.120 - bugfix: use localtime_r in the logger thread.
1120 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1121     - bugfix: archetype reloads could crash the server.
1122 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1123 elmex 1.114 player is not logged in.
1124 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1125 root 1.117 server startup.
1126 root 1.128 - bugfix: fix the door surround check in the random map generator.
1127     - (maps) fix heaven quest difficulty progression.
1128     - (maps) fix some random map styles.
1129     - dropping items a shop is not interested in won't sell them anymore.
1130     - rods and horns with a too low maximum charge allow now at least one discharge.
1131     - implement kill & death statistics.
1132     - random map preparation is no longer synchronous.
1133     - rewrite find_style in perl, no longer does synchronous I/O.
1134     - improve random map specials placement.
1135     - make the killer a real object pointer instead of a string, improved
1136     kill reason messages.
1137 root 1.117 - take advantage of new aio_close and aio_chmod.
1138 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1139 root 1.125 - change_abil is much faster.
1140 root 1.126 - update the floorbox more often to work around the reverses item order
1141     display in clients.
1142 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1143 root 1.126 - add hints to the invite messages.
1144 root 1.127 - rewrote key<->value pair handling.
1145 root 1.128 - use an independent random number generator for the random map generator.
1146 elmex 1.113
1147 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1148 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1149     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1150     - completely automate the weight handling, should fix all weight
1151     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1152 root 1.103 - reloading archetypes while a user was in the character creation phase
1153     could crash the server.
1154 root 1.106 - fix a nontrivial number of cases of code commented similar
1155     to "is this really correct?", as many of those cases are now handles
1156     automatically by lower level code.
1157     - replace many ad-hoc checks for client visibility by object::visible_to,
1158     should result in broader applicability of functions using it.
1159 root 1.104 - merge items with different arch pointers refering to the same arch
1160     (due to archetype reloads).
1161 root 1.106 - refactored the object remove/insert functions and most related
1162     functions (decrease, split, merge_ob etc.).
1163 root 1.105 - make it compile better on freebsd (reported by pippijn).
1164 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1165 root 1.108 - fix the longstanding "container stays open" bug.
1166 root 1.107 - improved floorbox updating to be incremental and other protocol
1167     optimisations.
1168     - get rid of update_after_inventory_change and only do update stats
1169     for weight once/tick/player at max.
1170 root 1.109 - rewrite party commands, use party channel.
1171 root 1.103
1172 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1173 root 1.97 - properly link against libgthread as that is needed to make the slice
1174     allocator thread-safe.
1175 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1176     recommended configuration) (reported by Samuel Gondouin).
1177 root 1.94 - always put godgiven items into the player inventory, never any containers.
1178 root 1.92 - (maps, arch) the scorn go club was founded!
1179 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1180 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1181     became a real spell-class.
1182 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1183     - (arch) considerably strengthened spark shower and destruction.
1184     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1185     finally reloadable at runtime.
1186     - changed archetype loading algorithm to only require one pass and
1187     use delayed resolving of references.
1188 root 1.101 - examine command now uses the examine infobox.
1189 root 1.102 - implement an "incremental garbage collector" for archetypes.
1190 root 1.98 - enable slice allocator again.
1191 root 1.96 - implement optional free memory poisoning.
1192 root 1.91
1193 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1194 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1195 root 1.85 skill.
1196 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1197     names (also update all maps to use money instead of coins).
1198 root 1.78 - add uuid accessors to perl.
1199     - add coin names and archetype accessors to perl.
1200 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1201 root 1.78 - change perl extensions to not use hardcoded coins and values.
1202 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1203     and be more parsimonous of uuid usage by the exact value out on exit.
1204 root 1.86 - write log messages in another thread, removing another sync point.
1205     - support multi-line log messages in a nicer way.
1206 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1207 root 1.81 - fix a minor memleak in the random map generator.
1208     - some parts of the random map generator are not coroutine-safe,
1209     so only call it "single-threaded".
1210     - major cleanup of memory management in random map generator.
1211 root 1.87 - slight refactoring of the random map generator, faster too.
1212 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1213     bookkeeping bug.
1214 root 1.87 - work around "player is on active list" problem by deactivating player
1215     after loading.
1216 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1217     there have in fact been allocations.
1218 root 1.82 - fix object::insert to do as documented and insert into the env
1219     if necessary.
1220     - fix cf::map::unique_maps.
1221     - fix nrof overflow check in can_merge_slow.
1222     - fix converter code to handle >31 bit values.
1223 elmex 1.83 - added support for the player_sold flag
1224 root 1.84 - converters no longer accept unpaid items.
1225 root 1.88 - canonicalize random map meta files for better unification.
1226 root 1.77
1227 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1228 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1229     when mlockall has been used.
1230 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1231 root 1.72 - use separate thread for ticker timing (and more in the future).
1232     this greatly increases timing accuracy and gets rid of an enourmous
1233     number of gettimeofday calls.
1234 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1235 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1236 root 1.71
1237 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1238 root 1.68 - rebalanced default experience table to be more exponential
1239     and much easier up to level ~40, then moderately harder.
1240 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1241 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1242     - do not exit on reload/load errors but properly cleanup.
1243 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1244 root 1.66
1245 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1246 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1247     (this fixes the jeweler skill).
1248 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1249 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1250 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1251     it has reset, which is better than putting it on the savebed, also as
1252 root 1.321 proof that the player didn't use a savebed).
1253 root 1.59
1254 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1255 root 1.56 - work around perl bug in configure perl module version check.
1256 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1257 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1258 root 1.52 - fix a bug in animate_weapon, causing a crash.
1259 root 1.54 - no longer exit when a coroutine throws an exception.
1260 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1261 root 1.53 - fix the "<player> is nuts" message.
1262 root 1.58 - fix an exception at logout due to the json_coder being gone.
1263 root 1.43 - upgrade to EV version 2.0 API.
1264 root 1.47 - when players don't apply a savebed correctly but stand above one,
1265     do not move or kill them.
1266 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1267 root 1.43 - implement generic framework for server-side resource files.
1268     - implement resource file update event.
1269     - hook experience table update into the framework.
1270     - move jeweler.yaml to resources (arch/).
1271 root 1.44 - switch from Crossfire to Deliantra perl module.
1272     - implement json2json arch filter.
1273 root 1.45 - implement widget protocol version 2, support for ui templates.
1274 root 1.54 - mapinfo is now handled fully asynchronously.
1275 root 1.48 - ext/irc: also log irc messages.
1276 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1277 root 1.43
1278 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1279 elmex 1.41 - limited the number of items that can be picked up and dropped
1280 root 1.42 as temporary measurement against bad performance or dropping things
1281     (this lead to long freezes and triggered the watchdog).
1282 elmex 1.41 - improved the performance of the drop command a bit.
1283 root 1.38 - switch from Event to EV for higher performance, easier usage,
1284     less bugs...
1285 root 1.39 - updated to release version of the gnu affero license.
1286 root 1.38
1287 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1288 root 1.36 - more thoroughly rename the binaries, contact addresses.
1289     - update the copyrights.
1290 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1291     crashes.
1292 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1293     potentially causing crashes.
1294 root 1.35 - assign weapons on user load time, not login-time, avoiding
1295     crashes.
1296    
1297 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1298 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1299 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1300     in some of the maps.
1301 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1302     which is now trivial to do.
1303 root 1.33 - removed all traces of the old (and never working) plug-in interface
1304     (70kb code less on amd64).
1305 root 1.34 - improve/tune scheduling priorities.
1306     - fix some freezing bugs.
1307     - fix a memory corruption problem in dynbuf.printf.
1308     - use channels for chat and many informational commands.
1309     - improved the tutorial.
1310     - create missile is now fixed.
1311     - race fields must now contain archetypes.
1312     - jumping skill now works as advertised.
1313 root 1.31
1314 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1315 root 1.24 - relicense under the gnu affero license.
1316 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1317 root 1.24 - implement server-side framework for generic resources.
1318     - use resource framework for server-provided ambient
1319     music.
1320 root 1.27 - save object owners (players only atm).
1321 root 1.24 - replace limited sound api with server-provided sound effects.
1322     - new sc (sound control) protocol command.
1323     - improve fxix protocol to include types.
1324     - exactly fill tcp segments, if possible.
1325     - output-rate is now an upper limit, the server will automatically
1326     (and quite perfectly) adjust to the network conditions, ensuring
1327     low latency even during bulk transfers (music, images, sounds etc.).
1328     - implement server-side widgets (i.e. client widgets controlled
1329     in the server side). this will allow future expansion without
1330     having to upgrade clients.
1331     - implement a (artwork) world map with realtime player position
1332     tracking.
1333     - new and more efficient extcmd (server still supports old extcmd
1334     protocol).
1335 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1336     calcluation that could be easily exploited by users.
1337     - rebalanced diseases to spread more naturally/evenly.
1338     - completely asynchronous map loading even for tiled maps.
1339 root 1.24 - replace simple messaging protocol with channels carrying metadata
1340     (similar to message types, but more directed at the user).
1341     - reduce command processing latency by a whopping 120ms by
1342     reordering some processing steps inside the server. this directly
1343     reduces lag by 120ms.
1344     - actually send spell faces to the client.
1345 root 1.23 - implement player genders.
1346 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1347     otherwise return to savebed and possible kill if the log-out
1348     was for too long.
1349     - fast socket-dead detection (kick player after 8 seconds without ack).
1350     - greatly reduce the cpu time needed to draw maps _again_.
1351     - archetypes are now subclasses of objects.
1352     - rebalanced shop greed and approval functions to be more realistic
1353     (and likely match the actual intention).
1354 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1355     italic, gender-specific text, paragraphs etc.
1356 root 1.24 - implemented hint framework, players can opt to receive hints.
1357     - implemented (long) book framework, added some books from the cf wiki.
1358 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1359     protocol and is capable of transmitting generic meta information.
1360 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1361     - replace the nexus by a per-player tutorial map that teaches stuff
1362     better than the newbie house.
1363 root 1.18 - fix the magicmap colours.
1364 root 1.19 - optimise map update even more by removing unneeded code and checks.
1365     - decouple map and stats update from pl->ob and use pl->observe instead.
1366     - implement observe command.
1367 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1368     calls with a simple comparison.
1369     - fix a latent crossfire bug that could crash the server because the
1370     map refresh did not update the mapspace.
1371 root 1.24 - support custom keys for regions and maps, regions are now
1372     refcount-managed.
1373     - allow worldmap overlays anywhere in the 000..999 range.
1374     - new system to acquire time slices for background jobs, to reduce
1375     jitter.
1376 root 1.27 - semi-persistent object-referencing framework (currently only players
1377     supported).
1378 root 1.22 - dependency tracking for perl extensions.
1379 root 1.24 - new slag-ex extension for cleaning cauldrons.
1380     - fix invoke result processing.
1381     - there are even less i/o syncpoints in the server now.
1382 root 1.29 - added map-tags extension that scans all maps for object tags
1383     and records them in the database (not used yet).
1384 root 1.28 - metaserver 2 support.
1385 root 1.22 - many more bugfixes and minor optimisations.
1386 root 1.16
1387 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1388 root 1.14 - optimised event invocation (non-wanted events can now be
1389     skipped with 4-5 inlined instructions).
1390 root 1.12 - complete rewrite of town_portal: it now creates a portal
1391     to the "nearest" town only, travel is only possible
1392 root 1.13 to the town and back, anybody can use it (also removes
1393     one of the remaining syncpoints in the server).
1394 root 1.10 - complete rewrite of the range/attack skill slot system:
1395     there are now two slots, one for combat, one for ranged
1396     attacks.
1397     - introduce the concept of a current weapon (either a ranged
1398     or a combat weapon/skill/tool) and switch between them as
1399     needed.
1400     - rewrite bow code so bows get more useful: apply damage,
1401     attacktype and other stats to the arrows and treat
1402     bows as weapons. also rebalance the missile weapons skill
1403     so its damage increases with level.
1404     - rewrite the complete player speed logic: weapon_speed now
1405     works as documented and there are no unnatural speed boosts.
1406 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1407     installation, replacing the old collect scripts and
1408 root 1.9 simplying deployment by scaling and cutting faces as required.
1409     - simplify the map protocol extensively by taking advantage
1410     of missing bigfaces, speeding up map generation immensely.
1411 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1412     other archetypes.
1413     - rationalise archetype, region and treasurelist file format
1414     into a single file format and make them reloadable asynchronously.
1415 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1416     reloadable at runtime.
1417 root 1.6 - implement 64x64 faceset support.
1418     - implement fxixsx protocol that saves
1419     a lot of bandwidth over the old image/face/smooth packets
1420 root 1.11 and allows images > packetsize, incremental and background
1421     transfers.
1422 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1423     on a face basis as opposed to a mapspace basis.
1424 root 1.7 - the server can now rate-limit image uploads to not exceed
1425     a certain (client-configurable) speed while guarenteeing full
1426     freedom of movement.
1427 root 1.8 - implement new ex command to request item descriptions.
1428     - implement new msg command for in-game messages with meta
1429     information (using xml).
1430 root 1.9 - enforce utf-8 for all text messages.
1431 root 1.13 - added micropather (not used yet).
1432 root 1.6 - many, many bugfixes.
1433 root 1.1
1434 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1435 root 1.1 - make coroapi accessible to cf+.
1436     - moved map handling logic completely to perl
1437     - per player maps are now marked in the map
1438 root 1.2 - maps are saved completely differently now,
1439     and much more often.
1440 root 1.17 - rewrote map header parser and writer, to be much faster.
1441 pippijn 1.4 - maps and players are now (in the average case) loaded
1442 root 1.2 and saved completely asynchronously, I/O contention will no
1443     longer freeze the server.
1444 pippijn 1.4 - players and maps can be loaded anytime, without the player
1445 root 1.2 being logged in.
1446 root 1.1 - automatically generate method interfaces for perl from headers
1447     - unbundled freezethaw
1448     - mostly rewrote common/map.C
1449     - completely rewrite server/swap.C
1450     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1451     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1452     - better message for apply failures due to applymode
1453     - removed most all of the weather code
1454     - unified logging to stderr and file
1455     - too many minor changes to document
1456 root 1.615