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Revision: 1.831
Committed: Wed Nov 21 13:22:33 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
Changes since 1.830: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34 root 1.796 TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.827 TODO: implement dm/nowiz in perl, async, because of file I/O.
38 root 1.828 TODO: remove pod/skill_help.pod, at least for individual skills, generate from arches instead.
39 root 1.825
40 root 1.724 - (maps) hopefully fix tobias' tower.
41     - (maps) hopefully fix healing potion vendor in arena entrance.
42 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
43 root 1.739 - it was possible to unapply or half-unapply cursed items in many
44     cases, which confused players and also player state. fixed.
45 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
46     some items. also, no longer uncurses spells or other invisibles.
47     - (arch) remove curse and identify now treta the marked tiem first.
48 root 1.725 - creators no longer identify objects that shouldn't be identified
49     (such as money, which won't stack afterwards).
50 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
51 root 1.746 - (maps) implement a wilderness town portal.
52 root 1.748 - (arch) set proper(?) int values for all monsters.
53 root 1.751 - (maps) fire5.map could destroy players.
54 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
55 root 1.791 - redo all build material faces from scratch.
56 root 1.790 - dropall without arguments now drops all containers.
57 root 1.776 - use blitz++ for vector maths (new dependency).
58 root 1.772 - only match archetype names in artifact allowed names.
59 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
60 root 1.751 - altars with match expressions did not work properly.
61 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
62 root 1.749 - god enemy race check fixed ("god detests your race").
63     - gods errornously allowed any kind of worshipping race, even
64     ones they hate.
65 root 1.726 - use same default config in code as on gameserver.deliantra.net.
66 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
67 root 1.727 our parser.
68 root 1.767 - generate slightly more special exits and avoid warning.
69 root 1.731 - applying a glowing crystal now gives status messages.
70     - fix a memleak in the random map generator.
71     - rework the random map parameter passign a bit to be extendable.
72 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
73     also, improve the quality of the mazes (no longer will the edges
74     almost always form a passage) and add two new types - "rooms"
75     and "braided".
76 root 1.734 - (random maps) add new "cave" layout, which is much more ...
77     cave-like.
78 root 1.744 - (random maps) new layout style "castle" that generates straighish,
79     rogue-ish maps.
80     - (random maps) new layout style "multiple" that simply mixes multiple
81     different styles in different areas.
82 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
83     - rewrite layout management in the random map generator from the
84     ground up.
85 root 1.736 - fix bug in tausworthe rng initialisation.
86     - switched to the faster and hopefully better quality gfsr{24,55} random
87     number generator, the same algorithm that freeciv apparently uses.
88 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
89     memory and imho looks nicer.
90 root 1.741 - (arch) fix samhlaidh archetype.
91 root 1.751 - fix the "archname" match special function.
92 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
93     and other fractal algorithms.
94 root 1.754 - one can no longer emote to logged-out players.
95 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
96     sacks fit on a tile again.
97 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
98 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
99     support background colour for text clients.
100 root 1.763 - (arch) improve automatic name from archname generation.
101 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
102 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
103     match expressions.
104 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
105 root 1.761 - sometimes a special exit wasn't placed when it should have been.
106 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
107 root 1.765 - require EV 4.00.
108 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
109 root 1.766 - add perlxsi.c to cleanfiles.
110 elmex 1.768 - (arch) made speed potions easier for now.
111 root 1.769 - the server didn't properly initialise all client skill slots,
112     no known impact.
113 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
114 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
115 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
116     a generic table/matrix/palette converter to cfutil.
117 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
118     - remove limits of 000..999 from worldmap coordinates, support negative
119     coordinates and introduce z-layers - deliantra is now 3d, in yet another
120     sense.
121 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
122     handle generic "world map areas".
123 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
124 elmex 1.779 - added is_quad flag.
125     - (arch) added quad archetypes.
126     - made the pickaxe mining tool remove quad walls and floors.
127 root 1.780 - move key_values into their own class, simplifiying lots of code and
128     making it possible to use kv pairs easily for maps and other objects as well.
129 root 1.781 - get rid of get_archetype, finally.
130 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
131 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
132     have been removed, and the map "intelligently" changes between active/inactive.
133 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
134 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
135 root 1.787 - server now enforces width/height matches between tiled maps.
136 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
137     for unordered map walks - which should not cause any real issues.
138 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
139 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
140     as all other similar macros - might cause other breakage...
141 root 1.791 - cfutil no longer creates split tiles multiple times due to a
142     off-by-one bug in comparing mtimes.
143     - cfutil now supports type: prefix to derive faces from other faces, which
144     is used for all build materials currently.
145     - require imagemagick >= 6.6.
146 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
147     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
148 root 1.795 - fix the brace command.
149 root 1.799 - implement refcnt_buf.
150     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
151     codesize decrease. wow.
152 root 1.798 - removed version 1 ext/exti command support.
153 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
154 root 1.801 - new extension, ota_update, for online updates of the game client.
155 root 1.802 - implement a simpler config value system for extensions that allows
156     config updates without a reload.
157 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
158 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
159     at it.
160 root 1.805 - make nekosan more disease-resistant.
161     - new event "infect".
162 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
163 root 1.808 - implement simple web server, currently to serve facedata for the html5
164     client.
165 root 1.809 - sort faces by name in the server to improve caching locality in clients.
166 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
167 root 1.811 - add skill_info and spell_paths resources to enable caching the info
168     and removing another command.
169 root 1.827 - send completion info to the client.
170 root 1.812 - assume all clients support the deliantra protocol extensions and allow
171     fxix/extcmd and other protocol "extensions" before setup.
172 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
173     to connect.
174 root 1.815 - implement exti doclet request to request documentation,
175     currently for commands only.
176 root 1.816 - created nickmon extension to monitor nicks.
177 root 1.817 - ix now keeps a copy of the face data while sending, in case the
178     face changes.
179     - do not allocate memory for empty refcnt_bufs.
180     - when faces change, invalidate all clients, not just clients with matching
181     faceset, as faceset only applies to tile resources.
182 root 1.818 - remove dependency on Time::HiRes.
183 root 1.819 - move face data to disk, and load it on each and every access. this saves
184     250mb ram on load, and 130mb ram in general, and only reduces the http
185     server hot cache throughput for faces from ~24000 to ~18000 requests/s
186     on my system. this should make it possible to add a lot more media files
187     in the future, and reduces the memory footprint by the server from 180mb
188     to 60mb ram.
189 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
190 root 1.821 - pod processing could deadlock because the child process might try
191 root 1.822 to get a lock.
192     - removed support for ncom packets.
193 root 1.823 - remove drawinfo packets from the server (use msg instead).
194 root 1.828 - skill objects now have their documentation in the msg slot.
195 root 1.829 - no longer allow prefix match when matchign spells, spells names must
196     now be written fully.
197 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
198     file in a child process.
199 root 1.831 - implement spellmon v2 protocol - no spell message.
200 root 1.724
201 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
202 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
203     now easily reachable, at a price.
204 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
205 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
206 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
207 elmex 1.630 (by Dustfinger).
208 root 1.681 - (maps) fixed bad floor tile in navar apartment.
209 elmex 1.573 - made (wizard) look_at show also uuids.
210     - added cf::object::find_object_uuid (::find_object already exists!).
211 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
212 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
213 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
214 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
215 elmex 1.568 - (arch) made the hill giants loose more body parts.
216 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
217 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
218     and made them a bit more expensive.
219 root 1.633 - (maps) add more glory hole treasure styles.
220 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
221     in a select number of mlab maps.
222 root 1.667 - (maps) the library should be less of a death trap now.
223     - (maps) exits no longer point to auto-apply exits, most affected
224     maps now have proper doors or a similar solution.
225 root 1.682 - (arch) jumping skill has now physical attacktype.
226 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
227 root 1.691 - enter_map did not normalise the map coordinates when the destination
228     space is blocked, causing badness and freezes for the player.
229 root 1.685 - when applying containers, server checks for the key on activate
230     and also allows players to unapply active containers they don't have
231     a key for.
232 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
233     races files to arch, where they belong (exp_table is no longer in
234     confdir but in datadir now!).
235 root 1.677 - jeweler and sound config files are now normal datafiles as well.
236     - quit_character was causing a runtime exception, causing it to not
237 root 1.672 work since 2.93.
238 root 1.671 - entering a map will now respect move_on and other effects,
239     except for auto-apply exits :/
240 root 1.660 - only talk to the items on the nearest mapspace, or, of there
241     are none, to the player, not ALL items in vicinity.
242 root 1.625 - do not update the floorbox while running, to avoid big item
243     updates that cost network bandwidth and processing power.
244 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
245     caused overflows causing monsters to become living deads.
246 root 1.619 - unapply weapons and armour before trying to improve it.
247 root 1.588 - teach the random map generator the ability to read ".rmg" files
248     that specify which actual style map to generate, and use it for
249     the default decorstyle to avoid inappropriate maps to be used.
250 root 1.639 - support (with some limitations) multiple different skills with the
251     same subtype.
252 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
253     so nekosan could end up beign saved AND escaped to another map.
254 root 1.636 - show invisible no longer makes magic mouths visible.
255 root 1.583 - move_type changes (spells, skills etc.) now will correctly
256     take move_on/move_off into account (e.g. buttons).
257 root 1.582 - display (exit) or (random map) in client for those objects.
258 root 1.606 - removed (useless) spell damage columns from spell info and replace
259 root 1.578 it by effective casting level - clients > 2.10 required to display
260     properly.
261 elmex 1.565 - building of levers/doors works again for all kinds of floors.
262 elmex 1.563 - the player can now withdraw and deposit all the available money.
263 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
264     steinwandstadt/celvear.
265 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
266 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
267     mostly based on the spell's level in the spellbook.
268 root 1.718 - the music scheduler did not properly send new music on region
269     changes.
270 root 1.669 - (maps) fix some map regions and the region tree.
271     - the server will now be more picky when parsing the regions file.
272 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
273 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
274 root 1.566 clients.
275 root 1.690 - follow has been rewritten to be, hopefully, more robust.
276     - follow mode will not be aborted when the follower tries to move.
277 root 1.566 - tcp.ext didn't unbind in reloads.
278     - map-tags.ext didn't properly close the database on reloads.
279 root 1.567 - cfutil skips .-directories when scanning.
280 root 1.571 - build.ext prevents players from building on other player's maps.
281     - rent.ext allows the dm to enter anytime.
282     - NPC_Dialogue adds a new predefined variable, $map.
283     - new "build" event hook.
284 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
285 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
286 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
287     them on loading, for old playerfiles and maps.
288 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
289     would be handled differently nowadays anyway.
290 root 1.584 - random map .meta were not being expired at all.
291 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
292 root 1.586 - update to automake 1.10.
293 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
294     require level 4 anymore.
295 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
296 root 1.590 - monsters now rotate through all skills (in chosen_skill).
297 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
298 root 1.661 - detect/sense curse/magic will no longer work on items that don't
299     need identify.
300 elmex 1.593 - added detect mineral vein spell.
301 root 1.592 - support "wall overlays" in the random map generator - not very generic,
302     used by minable veins.
303 elmex 1.594 - (maps) relocated jeweler town to another directoy.
304 root 1.603 - (arch) implement mining pickaxes and mining skill.
305 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
306 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
307 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
308     of the output is only 1/5th (instead of 1/3rd) of ring level.
309 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
310     generated ring/amulet.
311 root 1.601 - generate most constants for perl automatically.
312 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
313     - when player dies, restore his food to at least 200.
314 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
315 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
316 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
317 root 1.600 - the singing skill actually respects the direction now.
318     - oratory and singing now require a direction.
319 root 1.603 - use_skill now requires that you can actually apply the skill tool.
320 root 1.604 - do not invoke perl on every user command anymore by providing
321 root 1.655 a command and an unknown_command event.
322 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
323     perl to C++, for speed reasons (basically undo patchset 1304).
324     - add a client_destroy event, so we don't have to hook the
325     attachable destroy event (which is called much more often).
326 root 1.606 - removed (unused) FLOOR object type.
327 root 1.607 - fix errornous change_abil messages for rods (and other types).
328 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
329     all into server/commands.C.
330 root 1.609 - save and restore combat/ranged/current slot for players.
331 root 1.610 - the server now batches item's face/fx commands, as opposed
332     to sending one fx per item - helps mostly at connect and
333     with floorbox updates.
334 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
335 root 1.614 - the random map generator now supports selecting difficult for
336     more style categories than just monsters (all except fountains
337     apparently).
338 root 1.617 - object serialiser no longer creates empty "owner" references.
339 root 1.620 - make sure failed castings take some time, too, to avoid being
340     smitten by your god.
341     - many more failmsgs and help texts.
342 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
343 root 1.623 - stop thrown objects when their speed goes too low.
344 root 1.624 - log the number of unique logins seen every minute in a compact
345     format (for statistics).
346 root 1.626 - do not send delitem for players.
347 root 1.627 - support static scalar data members properly in genacc now.
348     - implement "simple" freelist management for objects.
349 root 1.628 - recycle object counts now - to support longer uptimes.
350 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
351     function (and yes, 666 is exact!).
352     - random map generator results should now be fully repeatable.
353 elmex 1.635 - fixed possible crash bug in build code.
354 root 1.638 - rename find_marked_object to ->mark and speed up.
355 root 1.640 - player movers properly destroy themselves when used up, instead
356     of leaking.
357 root 1.642 - do not show msg for unidentified objects that need identification.
358 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
359 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
360     next_line method.
361 root 1.646 - use nicer file format for exp_table and attackmess
362     (more like other resource files).
363     - make parse errors during server startup fatal.
364 root 1.652 - properly initialise all maptile values in constructor.
365     - improved {link} map.
366 root 1.655 - optional unloadable extensions will not lead to an endless loop.
367 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
368 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
369 elmex 1.664 - building listening books is possible again.
370     - (maps, arch) added archetype for building instructions and replaced
371     the copies of the instructions in the maps with it.
372 elmex 1.666 - (arch) made the spark shower spell available in shops.
373 root 1.670 - don't create a second LOGIN event on character creation.
374 root 1.674 - correctly generate "You paid xyz" message in shops.
375 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
376 elmex 1.710 - added a 'password' command, to let DMs change the password of players
377     more conveniently.
378 root 1.680 - correctly save shopitems string, to avoid parse error when reading
379     saved maps.
380     - logging now differentiates between logging levels better.
381 root 1.684 - speed up get_typedata.
382 root 1.689 - fix deadlock problem during server shutdown/reload.
383 root 1.692 - make ext/checkrusage "more" non-blocking.
384     - use common::sense for extensions.
385     - work around a 50.10.0 utf8 caching bug.
386 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
387     "no relation to target" bugs.
388 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
389     modules being loaded from the mainloop, pre-load some more
390     core modules so perl doesn't do it later on.
391 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
392     compiling regexes.
393 root 1.701 - make exp_table and materials file reloadable.
394 root 1.702 - made reload_config non-blocking.
395 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
396     causing server freezes.
397 root 1.704 - store unhashed password, to prepare for safer authentication.
398 root 1.707 - do not log connections from the local host, to help a local
399     watchdog.
400 root 1.714 - fix summon freeze at map borders.
401 root 1.717 - support @group syntax and music config file for music face lists.
402     - run post_init jobs in parallel, they might do I/O.
403 root 1.722 - avoid apply conversion for converters.
404 root 1.562
405 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
406 root 1.558 - (maps) fix travel to valdor and back.
407 root 1.545 - do no longer by default eval map cod ein safe compartments
408     (this can be re-enabled using the safe_eval config option).
409 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
410     in lorak.
411 root 1.559 - fix data corruption issues caused by recursive calls to
412     unordered_mapwalk - now every caller must provide its own
413     buffer.
414 root 1.538 - (maps) improve tindervale maps slightly.
415 root 1.544 - (arch) considerably decrease slag ex price.
416 root 1.540 - (arch) fix filth archetype.
417 root 1.556 - extension dependency resolve was completely broken.
418 root 1.544 - multipart objects would cause save_throw_object to crash - it
419     now acts on the head only.
420 root 1.541 - do not try to connect to an irc server unless explicitly configured.
421 root 1.542 - do not expect decltype() to be available in gcc 4.4.
422 elmex 1.543 - extended the safe perl environment by loops.
423 root 1.547 - (arch) fix "armless cook" facings.
424     - the "experience table" resource item did not have a proper
425     hash associated with it, so updates could not be detected.
426 elmex 1.550 - fixed poison traps in doors.
427 root 1.548 - player->killer_name did not properly flag the name as unicode.
428 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
429     and provide a non-destructive SvPVutf8 variant.
430 root 1.554 - do not allow dragon players to change their title via the settings.
431 elmex 1.552 - ratelimited jeweler skill nugget conversion.
432 root 1.551 - under high load, the server stopped swapping out to make
433     the server more responsive, but making it impossible to reduce
434     the load by... swapping out. slot queuing will now always make
435     some progress.
436     - improve the quality of the load-avg calculation.
437 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
438 root 1.556 - don't fail to write the runtime file if the temporary already exists.
439 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
440     player now.
441 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
442     timestamp and use a tab in the client to increase awareness.
443 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
444     setflag 0 is possible.
445 root 1.560 - make install now deletes old extensions, to ease upgrades in the
446     deliantra vm.
447 root 1.538
448 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
449 root 1.532 - the destruction spell could/would corrupt server memory quite often.
450 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
451     disk, not when it already was in memory.
452 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
453     avoiding livelock during high-load emergency saves.
454 root 1.530 - logging in did not properly unapply all skills.
455 root 1.531 - (maps) make the invite quest marking much more obvious.
456 root 1.533 - (arch) fix warrior archetype names.
457 root 1.532 - map prefetching never prefetch upwards.
458 root 1.534 - wizpass no longer makes you non-blocking.
459 root 1.536 - (maps) add light to some of the special maps, add troll
460     map.
461 root 1.530
462 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
463 root 1.515 - (maps) add gorokh_final mapset from crossfire.
464 root 1.516 - (maps) block most vault-type mlab locations, open up
465     imperial converters for anybody to use.
466 root 1.519 - (maps, arch) replace all permanent stat potions by random
467     variants.
468 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
469 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
470     real player object on player changes.
471 root 1.522 - diseases and maybe other things could sometimes reduce the speed
472     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
473     much grief.
474 root 1.523 - speed_left randomisation was, apparently, totally broken.
475     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
476     of the speed slot internally and in map save files. among other
477     things, this gets rid of all the abs (speed) calls.
478     - reduce map file save files by using abridged keywords aliases.
479 root 1.494 - shop specialisation calculation was totally broken.
480 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
481     now enforced.
482 root 1.498 - fix magic mapping, which only worked for inate spell casting.
483 root 1.495 - godgiven items will now be explicitly described as such.
484 root 1.524 - (arch) dded a quiver of bolts.
485 root 1.504 - materialnames would change "randomly" on every load, only
486     set the material when the materialname was not set before.
487 root 1.497 - balancing change, halve rod recharge speed (instead
488     of 4.8s, the standard rods now recharge in ~10s. not a solution,
489     but still.
490 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
491 root 1.509 the costly flag-checking loop in most cases and using a simple
492     repeat-cache for speed_left.
493 root 1.507 - always delay stats update for players on insert/remove till
494     next tick/command, which saves a lot of cpu cycles on drop/take.
495 root 1.514 - add hint about havign to run to attach unaggressive npcs.
496 root 1.494 - pet monster level was not displayed correctly in "showpets index".
497     - clean up floating point conversions and many similar nitpicks.
498 root 1.502 - fix hanuk altar.
499 root 1.504 - overhaul material system to be much faster, and having less bugs, but
500     still having a lot of cruft :/.
501 root 1.502 - add marble shop floor.
502 root 1.494 - move gcc specifics to new file include/compiler.h.
503     - unrecognised cfpod directives could cause undefined behaviour.
504 root 1.505 - added boes' marble shop to steinwandstadt.
505 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
506     - optimise mapspace updates.
507     - cache volume/items per mapspace.
508 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
509     decrease).
510 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
511     have led to weird item multiplications.
512 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
513 elmex 1.501 - fixed crash bug in learn_spell command.
514 elmex 1.634 - enhanced output of the mapinfo command.
515 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
516 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
517     from perl to c++.
518 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
519     and use it in some "inner" loops.
520 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
521 elmex 1.511 - fixed jeweler experience output to not be floating point.
522 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
523 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
524 root 1.518 - try to prefetch memory inside process_objects, which can give
525     enourmous speed gains.
526     - make some small optimisation to the process_objects loop.
527 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
528     handling different chksum lengths.
529     - check for hash collisions in cfutil.
530     - reduce face checksum size from 6 to 4 bytes.
531 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
532 root 1.523 - removed weather-specific attributes.
533     - fixed genkeywords dependency.
534     - do not clear "randomitems" slot for world underlays.
535     - use "sl" as short-hand for speed_left in save-files, just to make them
536     smaller.
537 root 1.517 - in general, don't crash on value-less resource file lines
538     anymore, due to get_str never returning a 0-pointer.
539 elmex 1.521 - code cleanup in move_symptom.
540 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
541 root 1.494
542 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
543 root 1.481 - some Andrew Madloch wanted, despite being specifically told
544     multiple times that the Deliantra parts additions are under AGPL,
545 root 1.487 lock up the source code of the server within his company.
546 root 1.481 some reorganisations have been done to the sourcecode to make
547     it clearer that this violates the Affero GPL. Help to keep
548     Deliantra free software even for the coming generations
549     and be wary of the promises of Andrew Madloch, he has nothing
550 root 1.487 good in mind for free software.
551 root 1.480 - clarify which files of the server are 100% AGPL.
552 root 1.481 - minor reorganisation, move some GPL code into other files.
553 root 1.483 - implement viewpoint (which is like observe, but only for the map,
554     not stats etc.).
555 root 1.484 - replace magic mapping overlay by a flying bird exposing area
556     on the worldmap (ext/magic_mapping.ext).
557 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
558     - @find results in npc dialogue is now stored in $find.
559 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
560 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
561 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
562     dm instead.
563 root 1.456 - (maps) add town portal to celvear.
564 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
565     mapsets from crossfire, together with associated archetypes.
566 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
567     - (maps) define a new whalingoutpost region.
568 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
569     and most archetypes that go with them (without stoning and swallow effects),
570     casino tokens and stock certificates are also missing.
571 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
572     and santo dominion.
573 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
574     to go with them. also adjusted archetypes to be more korrekt "gotisch".
575 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
576 root 1.460 - properly close client-side dialogue when the player is teleported away.
577 root 1.459 - map-tags did not properly close it's database tables or wait
578     for a quiescent state, causing memory corruption on reload.
579 root 1.454 - support "stat.xyz" accessor in match expressions.
580 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
581 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
582     fixes long answers from npc dialogue).
583 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
584 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
585     and to not add a "put your code here" force needlessly.
586 root 1.463 - (arch) fix or improve many plurals.
587 root 1.465 - markers do no longer add a force if the slaying field is unset.
588 root 1.466 - sped up search-items implementation, but it's still horrible.
589 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
590 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
591     used to reogianise the illogical arch tree a bit.
592 root 1.479 - (maps) import most map names from crossfire.
593 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
594 root 1.483 - fly_high movement gives better los, ignoring blocksview.
595 root 1.488 - the addexp command should now honour skill names with spaces.
596 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
597 root 1.491 - (arch) added many more buildable marble floors.
598 root 1.490 - major namespace cleanup: save 45kb by making functions static
599     that were unnecessarily global.
600 root 1.452
601 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
602 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
603 root 1.451 - fix a memory buffer overflow in the book code.
604 root 1.429 - add @check, @find npc dialogue commands.
605     - (maps) add a number of town interiors.
606 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
607 root 1.451 - (maps) add celvear area from cfextended.
608 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
609     - (server,maps) fix bug causing some library books not to be chained down,
610     cause Scorn/Navar libraries not to have inscribable books.
611 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
612 sf-marcmagus 1.433 inappropriate item power.
613 root 1.448 - (maps) fix intwell balancing issue.
614 root 1.437 - improve the look of generated books.
615 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
616     - fix bug where players could bypass no_drop by putting items in containers.
617 root 1.430 - consecutive commands arriving at the same time in the server would be
618     corrupted if the length was >255.
619 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
620 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
621     and perl.
622 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
623     functionality (and more) inside the same object using the match expressions.
624     - create simpler match expression compiles in many common cases.
625 root 1.439 - reduce object size by removing obsolete "seen_by" member.
626 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
627     of the new dynbuf::splice function (which gave an unexpected net win
628     in code size...).
629 root 1.442 - the server will no longer complain (and subtly fail) when an object
630     being removed from a map causes another object to get removed.
631 root 1.441 - banish strncpy from the server, speed up and simplify sending item
632     descriptions to the client considerably.
633 root 1.442 - add new "in head" set modifier for matches.
634     - new BLOCKED_MOVE event added.
635     - mapscript archetype now has activate_on_xxx true by default, as similar
636     connected elements.
637 root 1.448 - (maps) imported all styles from cfextended except
638 root 1.444 floorstyles/land_plots and monsterstyles.
639 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
640 root 1.446 - don't crash when treasure lists are empty / supply new empty
641     treasurelist for randomitems when none can be found.
642     - implement cf::map::static_maps and use it in map-tags.ext.
643 root 1.449 - fix a bug in map-tag scanning when moving tags.
644 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
645     for a reaction.
646 root 1.447 - implement new "loadall" map loading command, purely for debugging.
647 root 1.429
648 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
649 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
650     but not horns (to make them more useful for content-creators).
651 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
652     2) it skipped spell effects and 3) it didn't handle the case where
653     and object was destroyed while iterating over it correctly. all this
654     allowed players to sometimes walk onto spaces they should not be able to
655     walk on.
656 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
657 root 1.399 - examining an object now dumps the serialised object form when the user
658 root 1.404 is a wizard (wizlook).
659 root 1.421 - altars no longer accept unpaid items.
660 root 1.411 - party spells didn't work all that well.
661 root 1.424 - added complex object matching framework (cf::match), and make altars
662     and pedestals use it.
663 root 1.425 - identified skill-tools show what skill they grant.
664 root 1.399 - display the duration of change_ability spells when examining them
665     (missing: protection spells, but they are a hack...).
666 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
667     adding more variety to the different mushrooms.
668 root 1.398 - fix a minor cfpod formatting bug.
669 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
670     the hintmode setting on the settings page.
671 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
672 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
673 root 1.399 - enable the object loader to also dump archetypes.
674 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
675 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
676 root 1.402 - force the initial face when loading an object that is time-animated
677     or a monster, so it does not have to be specified anymore.
678 root 1.403 - fix a bug where recasting an ability changing spell could shorten
679     its remaining duration.
680 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
681 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
682 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
683     up splay operations as well.
684 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
685 root 1.412 - implement introspection data for C++ classes (%REFLECT).
686 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
687 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
688 root 1.419 - fix transmutation alchemy.
689 root 1.424 - speed up many frequently-invoked C->perl callbacks.
690 root 1.419 - added complex object matching framework, to be used in altars and the like.
691 root 1.426 - switch to YAML::XS from YAML.
692 root 1.396
693 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
694 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
695     that ultimately was not helpful to catch it :)
696 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
697     all callers to use either one or the other, as appropriate. This
698     fixes the (rather fragile) light spell, maybe others.
699     - fixed an overflow and exploit in the bank/payment code.
700     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
701 elmex 1.384 to explain the skill a bit more.
702 root 1.389 - removed a buggy check for zero attacktype. So that we might find
703 elmex 1.388 the real bugs in the archs/maps/objects.
704 elmex 1.394 - Fixed enabling torches with lighters.
705 elmex 1.387 - (maps) Added Heaven Town region.
706     - (arch+maps) Fixed & normalized warriors on map
707     /quests/peterm/CTower/Barracks.
708 root 1.392 - fix the light spell (and possibly diseases and other lights).
709 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
710 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
711     a long time ago, and similar cases are still to be found in the maps.
712     - make the socket_timeout configurable in the code (but not yet for users).
713 root 1.393 - earth wall health bar is now correct.
714 elmex 1.384
715 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
716 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
717     freeze with IO::AIO anymore due this change.
718 root 1.364 - avoid a crash when a player tries to apply a lighter.
719 root 1.376 - allow a spell argument for dimension door.
720 root 1.362 - move shop item listing and some otherstuff into the info tab.
721 root 1.360 - avoid crashes when non-players cast party spells.
722 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
723 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
724     - small improvement of the number of potions in shops
725     (by Job Vranish).
726     - added a few party spells (by Job Vranish).
727 root 1.362 - use a common message dynbuf.
728 root 1.364 - destroying tear down objects will now use the full hp range
729     for animation and will only destroy/lastframe when hp < 0.
730     - allow monsters to use earth to dust.
731     - use manhattan distance for get_rangevector_from_mapcoord, just as
732     in get_rangevector.
733     - los updates now correctly take tiled maps into account.
734     - do los updates even on maps without darkness.
735 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
736 root 1.375 - upgrade to IO::AIO 3.21.
737 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
738 elmex 1.373 - properly catching exceptions from callback in irc.ext.
739 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
740 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
741 elmex 1.368 - (arch) added hint about usage to Slag Ex.
742 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
743     like the rest.
744 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
745 root 1.378 - (arch+maps) added rate limited converter and adjusted
746     /elmex/mana_fountain.
747     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
748     - reduce size of casting_time, move_status, attack_movement,
749     last_heal and last_sp slots, squeezing some more space out of struct
750 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
751     anywhere.
752 root 1.358
753 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
754     - fixed bug in alchemy, where finding the right object for enhancements
755     didn't work.
756 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
757     effects (w.r.t. put_more) per mapspace, to give the server a chance
758     to survive a hundred deathsheads.
759 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
760     disastrous bug of unfortunately unknown proportions...
761 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
762 root 1.343 - use gender-neutral place descriptions for invite.
763 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
764     Thanks go to Lisa Larsen!
765 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
766     anymore).
767 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
768 root 1.345 - use better dependency tracking for include/keyword.h.
769 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
770     so it is possible to invite somebody out of some stck-till-death traps,
771 root 1.346 or simply to commit suicide.
772 root 1.352 - replace the "ignoring delayed commands" message by something more useful
773     (cf. cunning gnome freezeing issue).
774 elmex 1.349 - various fixes for weapon improvements.
775 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
776 root 1.353 - support T and G sequences in cfpod.
777 root 1.343
778 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
779 root 1.339 - convert me command from per-map to chat, which makes more sense, also
780     document it.
781 elmex 1.336 - more than one spellbooks of same class can now be given
782     in class selection.
783 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
784     spell rebalancements.
785 elmex 1.338 - the IRC gateway filters IRC colors now.
786 elmex 1.336
787 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
788 root 1.331 - (arch) fix quiver of Holding Bolts.
789 root 1.332 - applying unpaid items will now examine them.
790 root 1.330 - add "What" column to body command, showing items in that slot.
791 elmex 1.329 - redesigned and rebalanced lamps and torches.
792 root 1.330 - add "..." to item names that have been shortened.
793     - fixed "assign" function that squeezes strings into fixed length.
794 elmex 1.333 - add cursed effect to lamps and (some) torches.
795 elmex 1.334 - fixed bad assigned crafting skills and their tools.
796 root 1.312
797 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
798 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
799 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
800 root 1.312 - make monster smell logic dependent on their wisdom stat.
801 root 1.324 - put the death reason into a separate tab.
802     - converted "connected" slot to string, cleanly got rid of some ugly
803     hacks such as the path_attuned hack.
804 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
805     - replace one-at-a-time hash by faster than smaller FNV-1a hash
806     when hashing strings.
807 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
808 elmex 1.320 whether the right cauldron is used.
809 root 1.313 - considerably optimise shared string implementation by
810 root 1.316 making its null value a compiletime constant.
811 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
812     as well as using shstr_cmp to pass shared stringsa round efficiently,
813     for lots of code size savings.
814 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
815     they are sleeping: generators now check for the sleeping flag.
816 root 1.318 - tell gcc not to excessively inline some perl interface functions.
817 root 1.322 - remove marking rune length limit.
818 root 1.323 - fix formatting of cfpod when a verbatim block was following
819     a single newline.
820     - move resistances, statistics and showpets command output into tabs.
821 root 1.326 - implement map scripts that can replace the boulder logic without
822     having to write extensions.
823 root 1.310
824 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
825 root 1.302 - fix a longstanding bug that teared multipart monsters
826     at map boundaries apart.
827 root 1.292 - temporarily make permanently invisible player visible when
828     he/she makes noise.
829 root 1.284 - fix being able to see through walls a bit.
830 root 1.303 - improve look at output.
831 root 1.285 - completely replaced the line of sight algorithm with a variant
832     of spiral fov capable of visibility grades and arbitrary
833     shadow angles, that uses less memory and less code.
834     - the new los code supports arbitrary map rectangles and loosens
835 root 1.310 other restrictions of the old code, supporting further optimisations.
836     - update los if blocksview-objects are inserted in a map, not just when
837 root 1.287 removed (e.g. for summon fog).
838 root 1.303 - permanent invisibility doesn't make immune against making noise:
839     implement a noise system that allows monsters to locate the player
840     when he/she makes noise.
841     - implement a primitive smell system that monsters can use to track
842     players.
843 elmex 1.288 - create bomb now also works when casted by door traps.
844 elmex 1.290 - (arch) new torch graphics.
845 root 1.289 - (maps) considerably soften the subway spider.
846 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
847     the guards from being killed by players.
848 root 1.310 - (maps) lots of tweaks in and around scorn.
849     - (maps) use special non-blocksview jungle, mountain and
850     darkforest freely on the worldmap, to get gradual sight obstacles
851     instead of total blackout in those areas.
852 root 1.289 - no maximum darkness for outdoor maps anymore.
853 root 1.291 - add more hints, fix some messages.
854 root 1.292 - fix a bug: firing rods should tell you something about them.
855     - make light additive even within players.
856 root 1.293 - darken xrays effect a bit.
857     - improve handling of los changes when inserting or removing
858     objects, not perfect yet.
859     - make map darkness signed (formerly unsigned) to allow
860 root 1.294 ambient lighting and centrally manage darkness as an offset.
861     - revamped, fixed and documented the server calendrics, also
862     tell users the current time and data, to improve awareness.
863     - implement proper wizlook flag and handling of wizlook, instead
864     of dumbly just clearing los once.
865 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
866     and has a smaller runtime variance.
867 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
868     making them actually useful.
869     - see_in_dark now increases the viewing radius by 3.
870 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
871     speedup, as well as in many other places.
872 root 1.299 - remove support for extended map infos - these are not used
873     by the deliantra client and removing them gives us a 10% speedup
874     when sending map changes.
875 root 1.300 - remove most gcfclient and other client bug workarounds, as well
876     as now obsolete protocol versions, simplying the code.
877 root 1.301 - optimise and simplify generation of random numbers.
878 root 1.303 - correctly provide a non-zero default density for materials, to
879     avoid crashes, fix other bugs in the material handling code.
880     - fix volume calculations.
881     - fix cfpod parsing when multiple verbatim blocks were separated by
882     newlines.
883 root 1.305 - increase monster detection radius from wis/5 to wis/3.
884 root 1.306 - remove old pickup modes.
885     - remove obsolete disarm and search commands (search wasn't working
886     anyways).
887 root 1.308 - fix a crash when an npc applied a sign.
888 root 1.284
889 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
890 root 1.283 - this release is assumed to be very stable.
891     - (maps) radically redesigned and improved tutorial.
892 root 1.280 - directional casting no longer immediately removes the invisible effect.
893 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
894 root 1.272 - fix overflow in lighting calculations.
895     - negative glow radii can no longer cause total darkness.
896 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
897     only maximally-lit ones.
898 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
899     - swashbucklers got the oratory skill now.
900 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
901 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
902 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
903 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
904     (which was probably broken, too).
905 root 1.281 - support negative glow radii during daytime, too.
906     - use circular, not rectangular, viewing area.
907     - use minimum viewing distance of 2 in outdoor maps.
908     - negative glow is stronger than viewing area or lamps.
909 root 1.283 - (arch) new darkness spell face.
910 root 1.272
911 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
912     - (maps) completely redesigned scorn.
913 root 1.269 - "cast light" now works on oneself.
914 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
915     negative glow radii again (they were totally broken before).
916 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
917 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
918 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
919 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
920 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
921     back to the player.
922 root 1.251 - attuned/repell and spell base level system reworked.
923 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
924 root 1.247 be less erratic now.
925 root 1.248 - refuse to write the uuid file if the uuid is zero
926     (to avoid writing it in early crashes).
927 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
928     - speed up emergency_save by not syncing every file separately.
929     - no longer reattach perl to every object on reload, it's slow, and no longer
930     necessary since we don't nuke stashes anymore.
931     - do not bootstrap perl from the commandline args, use separate eval for
932     better error reporting.
933 root 1.259 - fix a crash when pushing cone spells met ice attacks.
934 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
935 root 1.255 - speed up map refresh in server a bit.
936 elmex 1.258 - refactored drop code and fixed some programming errors in it.
937 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
938 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
939 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
940     as the current weight of the inventory.
941 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
942     dragonfire has been introduced for the non-dragon players.
943 root 1.265 - remove unused "tooltype", "start_holding" object slots.
944     - change "weapontype" object slot to uint8.
945     - convert "hide" object slot into flag.
946     - reorder object members for better locality of reference and codesize
947     decrease.
948 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
949 root 1.267 - fix a crash when no skill could be found when killing amonster.
950 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
951     every completed aio operation.
952 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
953     and update mapspaces if necessary.
954 root 1.246
955 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
956 root 1.241 - removed all command line parsing, only env variables are supported
957     anymore.
958 root 1.239 - region-specific monsters will now once more be on the worldmap.
959 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
960 root 1.225 would grow out of bounds.
961 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
962 root 1.222 - fixed a double-escaping bug in the pod-parser.
963     - rewrote the cfpod parser in C++.
964     - hintmode moved to C++, players need to re-set their hintmode if
965     they dislike "show".
966 root 1.231 - fix RIP inscription.
967 root 1.239 - bump login name length from 18 to 20 char max.
968 root 1.231 - correctly support gender in emotes.
969     - correctly support gender in the death messages.
970     - correctly generate death messages for players only when they really die,
971     with increased information.
972 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
973     and data corruption (but apparently was never triggered).
974 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
975 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
976     data corruption bug.
977 root 1.223 - tweak coredumping/monitoring a bit.
978 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
979 root 1.227 - do not crash in the loader when an inventory object could not be loaded
980     (from a corrupted file).
981 root 1.241 - redid skills command to send output to proper channel.
982 root 1.233 - object->map is no longer refcounting.
983 root 1.228 - add FLAG_DEBUG for internal debugging.
984 root 1.231 - add NDI_VERBATIM flag to send_msg.
985 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
986 root 1.240 - player->exists is no longer a sync_job.
987 root 1.233 - split login.ext's player scheduler into
988     it's own player-scheduler.ext extension.
989 root 1.222
990 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
991 root 1.212 - require perl 5.10.
992 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
993 root 1.204 - swap player and observed count's on the map when observing.
994 root 1.205 - add (mostly untested) mapspace perl class and accessors.
995 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
996 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
997     could be found.
998 root 1.208 - pits now have a configurable "random spread" range and default
999 root 1.213 to a radius of two now.
1000 root 1.212 - rewrite pay_player_arch.
1001     - use a more stable perl_reload implementation.
1002     - do not use Symbol::delete_package (causes crashes after perl-reload),
1003     use our own, safer, clear_package instead.
1004     - when asynchronously dumping core, close all file handles to allow
1005     the server to restart concurrently.
1006 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1007     sequences, without double-encoding. it should be faster, too.
1008     - the above fixes wrong display of help tetx and many other issues.
1009 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1010 root 1.218 (0.9976+), use it for long books and other messages.
1011 root 1.210 - eradicate listen command and corresponding code.
1012 root 1.211 - eradicate logs command.
1013 root 1.218 - let the client log into the server log, used for crash backtraces.
1014 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1015     old style spell objects with the spell magic bullet.
1016 root 1.220 - (arch) fixed skill less rods in the archetypes
1017 root 1.204
1018 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1019 elmex 1.197 - made jeweler workbench larger and some other minor map
1020     changes in jeweler town.
1021 root 1.196 - fixed wrong item handling in jeweler skill code.
1022 root 1.198 - (arch) use a special "key_random_map" for random map keys
1023     that are used up.
1024 root 1.199 - fix a crash when the player who was observed has logged out long
1025     enough for his region/map to be gone.
1026 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1027 root 1.201 - add some missing dependencies.
1028 root 1.203 - log to /var/log/deliantra/ by default.
1029     - hack observe code to enable smooth movmenet when observing.
1030 elmex 1.195
1031 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1032 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1033 root 1.179 - correctly move gsay to the party channel.
1034 root 1.178 - fix a crash when animate weapon was used in some areas.
1035 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1036 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1037     with NPCs.
1038 elmex 1.175 - (arch) dragon scales got proper type now
1039 root 1.193 - object::decrease would sometimes cause container weights to
1040     be wrong, this has been fixed.
1041 root 1.194 - do not send time updates for newly-seen items.
1042 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1043 root 1.183 - fix cone spells etc. going through walls sometimes.
1044 root 1.186 - fix a weight update bug that sometimes left containers
1045     with wrong weights.
1046 root 1.194 - added auto_apply event and extension for shop tiles.
1047 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1048     - make sure the map is loaded when using a town portal return.
1049 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1050     where healing spells didn't cost any grace.
1051 root 1.173 - fix starvation kill reason.
1052 root 1.174 - fix pk killer name message.
1053 root 1.189 - don't let people apply signs with @match.
1054 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1055     what seems to be the biggets memleak in the server).
1056 elmex 1.171
1057 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1058 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1059     - use anyevent to manage listen ports (this enables IPv6 support).
1060 root 1.167 - server supports ipv6 client connections now.
1061 root 1.168 - use newly-available Coro::AnyEvent.
1062 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1063     to let it handle AIO requests.
1064 root 1.167
1065 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1066 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1067     processing considerably (especially in the client) and reduces data transfers
1068     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1069 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1070     - (map) fixed npc dialogue in pup_land/s_f/special.
1071     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1072     (swarm spells now stay in the player's inventory).
1073 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1074 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1075     archetype *archname* (chairs of different facings were merged).
1076     - bugfix: fix a potential crash issue in find_object_name (not used
1077     normally).
1078 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1079 root 1.164 (destruction, magic missile etc.).
1080 root 1.163 - swarm spells without a direction now use various spiral patterns
1081     instead of being fully random.
1082 root 1.158 - update AnyEvent API to 3.4 and above.
1083 root 1.156
1084 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1085 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1086 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1087 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1088     and for attacking monsters. it also takes about one second to do a jump.
1089 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1090 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1091 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1092 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1093     were created outside a map.
1094 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1095     (fixed by reversing the logic).
1096 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1097 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1098 root 1.154 - bugfix: support random maps >127x127.
1099 root 1.152 - (maps) fixed the death certificate system in nimbus.
1100 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1101 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1102 root 1.147 - (arch) give ball lightning a real name.
1103 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1104 root 1.155 - support cfpod in ex replies (client item tooltips).
1105 root 1.143 - unapply item in range slow when readying a spell.
1106 root 1.148 - bugfix: account for rounding errors in weight updates.
1107 root 1.139 - remove synchronous mkdir in chargen_race_done.
1108     - fix per-race starting maps.
1109 root 1.142 - check hiscore on suicide and quit as well.
1110 root 1.138 - tell players when they are starving.
1111 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1112     - fix map difficulty calculation for generators.
1113 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1114 root 1.149 - support no_drop map header flag (before it was only available internally).
1115 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1116 root 1.133
1117 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1118 root 1.119 - bugfix: custom skill settings were not saved by the server.
1119     - bugfix: remove did not actually remove items from the inventory, leaving
1120 root 1.116 ghost items.
1121 root 1.119 - bugfix: properly update items identified on the ground.
1122 root 1.120 - bugfix: use localtime_r in the logger thread.
1123 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1124     - bugfix: archetype reloads could crash the server.
1125 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1126 elmex 1.114 player is not logged in.
1127 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1128 root 1.117 server startup.
1129 root 1.128 - bugfix: fix the door surround check in the random map generator.
1130     - (maps) fix heaven quest difficulty progression.
1131     - (maps) fix some random map styles.
1132     - dropping items a shop is not interested in won't sell them anymore.
1133     - rods and horns with a too low maximum charge allow now at least one discharge.
1134     - implement kill & death statistics.
1135     - random map preparation is no longer synchronous.
1136     - rewrite find_style in perl, no longer does synchronous I/O.
1137     - improve random map specials placement.
1138     - make the killer a real object pointer instead of a string, improved
1139     kill reason messages.
1140 root 1.117 - take advantage of new aio_close and aio_chmod.
1141 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1142 root 1.125 - change_abil is much faster.
1143 root 1.126 - update the floorbox more often to work around the reverses item order
1144     display in clients.
1145 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1146 root 1.126 - add hints to the invite messages.
1147 root 1.127 - rewrote key<->value pair handling.
1148 root 1.128 - use an independent random number generator for the random map generator.
1149 elmex 1.113
1150 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1151 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1152     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1153     - completely automate the weight handling, should fix all weight
1154     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1155 root 1.103 - reloading archetypes while a user was in the character creation phase
1156     could crash the server.
1157 root 1.106 - fix a nontrivial number of cases of code commented similar
1158     to "is this really correct?", as many of those cases are now handles
1159     automatically by lower level code.
1160     - replace many ad-hoc checks for client visibility by object::visible_to,
1161     should result in broader applicability of functions using it.
1162 root 1.104 - merge items with different arch pointers refering to the same arch
1163     (due to archetype reloads).
1164 root 1.106 - refactored the object remove/insert functions and most related
1165     functions (decrease, split, merge_ob etc.).
1166 root 1.105 - make it compile better on freebsd (reported by pippijn).
1167 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1168 root 1.108 - fix the longstanding "container stays open" bug.
1169 root 1.107 - improved floorbox updating to be incremental and other protocol
1170     optimisations.
1171     - get rid of update_after_inventory_change and only do update stats
1172     for weight once/tick/player at max.
1173 root 1.109 - rewrite party commands, use party channel.
1174 root 1.103
1175 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1176 root 1.97 - properly link against libgthread as that is needed to make the slice
1177     allocator thread-safe.
1178 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1179     recommended configuration) (reported by Samuel Gondouin).
1180 root 1.94 - always put godgiven items into the player inventory, never any containers.
1181 root 1.92 - (maps, arch) the scorn go club was founded!
1182 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1183 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1184     became a real spell-class.
1185 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1186     - (arch) considerably strengthened spark shower and destruction.
1187     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1188     finally reloadable at runtime.
1189     - changed archetype loading algorithm to only require one pass and
1190     use delayed resolving of references.
1191 root 1.101 - examine command now uses the examine infobox.
1192 root 1.102 - implement an "incremental garbage collector" for archetypes.
1193 root 1.98 - enable slice allocator again.
1194 root 1.96 - implement optional free memory poisoning.
1195 root 1.91
1196 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1197 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1198 root 1.85 skill.
1199 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1200     names (also update all maps to use money instead of coins).
1201 root 1.78 - add uuid accessors to perl.
1202     - add coin names and archetype accessors to perl.
1203 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1204 root 1.78 - change perl extensions to not use hardcoded coins and values.
1205 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1206     and be more parsimonous of uuid usage by the exact value out on exit.
1207 root 1.86 - write log messages in another thread, removing another sync point.
1208     - support multi-line log messages in a nicer way.
1209 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1210 root 1.81 - fix a minor memleak in the random map generator.
1211     - some parts of the random map generator are not coroutine-safe,
1212     so only call it "single-threaded".
1213     - major cleanup of memory management in random map generator.
1214 root 1.87 - slight refactoring of the random map generator, faster too.
1215 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1216     bookkeeping bug.
1217 root 1.87 - work around "player is on active list" problem by deactivating player
1218     after loading.
1219 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1220     there have in fact been allocations.
1221 root 1.82 - fix object::insert to do as documented and insert into the env
1222     if necessary.
1223     - fix cf::map::unique_maps.
1224     - fix nrof overflow check in can_merge_slow.
1225     - fix converter code to handle >31 bit values.
1226 elmex 1.83 - added support for the player_sold flag
1227 root 1.84 - converters no longer accept unpaid items.
1228 root 1.88 - canonicalize random map meta files for better unification.
1229 root 1.77
1230 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1231 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1232     when mlockall has been used.
1233 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1234 root 1.72 - use separate thread for ticker timing (and more in the future).
1235     this greatly increases timing accuracy and gets rid of an enourmous
1236     number of gettimeofday calls.
1237 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1238 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1239 root 1.71
1240 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1241 root 1.68 - rebalanced default experience table to be more exponential
1242     and much easier up to level ~40, then moderately harder.
1243 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1244 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1245     - do not exit on reload/load errors but properly cleanup.
1246 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1247 root 1.66
1248 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1249 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1250     (this fixes the jeweler skill).
1251 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1252 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1253 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1254     it has reset, which is better than putting it on the savebed, also as
1255 root 1.321 proof that the player didn't use a savebed).
1256 root 1.59
1257 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1258 root 1.56 - work around perl bug in configure perl module version check.
1259 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1260 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1261 root 1.52 - fix a bug in animate_weapon, causing a crash.
1262 root 1.54 - no longer exit when a coroutine throws an exception.
1263 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1264 root 1.53 - fix the "<player> is nuts" message.
1265 root 1.58 - fix an exception at logout due to the json_coder being gone.
1266 root 1.43 - upgrade to EV version 2.0 API.
1267 root 1.47 - when players don't apply a savebed correctly but stand above one,
1268     do not move or kill them.
1269 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1270 root 1.43 - implement generic framework for server-side resource files.
1271     - implement resource file update event.
1272     - hook experience table update into the framework.
1273     - move jeweler.yaml to resources (arch/).
1274 root 1.44 - switch from Crossfire to Deliantra perl module.
1275     - implement json2json arch filter.
1276 root 1.45 - implement widget protocol version 2, support for ui templates.
1277 root 1.54 - mapinfo is now handled fully asynchronously.
1278 root 1.48 - ext/irc: also log irc messages.
1279 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1280 root 1.43
1281 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1282 elmex 1.41 - limited the number of items that can be picked up and dropped
1283 root 1.42 as temporary measurement against bad performance or dropping things
1284     (this lead to long freezes and triggered the watchdog).
1285 elmex 1.41 - improved the performance of the drop command a bit.
1286 root 1.38 - switch from Event to EV for higher performance, easier usage,
1287     less bugs...
1288 root 1.39 - updated to release version of the gnu affero license.
1289 root 1.38
1290 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1291 root 1.36 - more thoroughly rename the binaries, contact addresses.
1292     - update the copyrights.
1293 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1294     crashes.
1295 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1296     potentially causing crashes.
1297 root 1.35 - assign weapons on user load time, not login-time, avoiding
1298     crashes.
1299    
1300 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1301 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1302 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1303     in some of the maps.
1304 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1305     which is now trivial to do.
1306 root 1.33 - removed all traces of the old (and never working) plug-in interface
1307     (70kb code less on amd64).
1308 root 1.34 - improve/tune scheduling priorities.
1309     - fix some freezing bugs.
1310     - fix a memory corruption problem in dynbuf.printf.
1311     - use channels for chat and many informational commands.
1312     - improved the tutorial.
1313     - create missile is now fixed.
1314     - race fields must now contain archetypes.
1315     - jumping skill now works as advertised.
1316 root 1.31
1317 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1318 root 1.24 - relicense under the gnu affero license.
1319 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1320 root 1.24 - implement server-side framework for generic resources.
1321     - use resource framework for server-provided ambient
1322     music.
1323 root 1.27 - save object owners (players only atm).
1324 root 1.24 - replace limited sound api with server-provided sound effects.
1325     - new sc (sound control) protocol command.
1326     - improve fxix protocol to include types.
1327     - exactly fill tcp segments, if possible.
1328     - output-rate is now an upper limit, the server will automatically
1329     (and quite perfectly) adjust to the network conditions, ensuring
1330     low latency even during bulk transfers (music, images, sounds etc.).
1331     - implement server-side widgets (i.e. client widgets controlled
1332     in the server side). this will allow future expansion without
1333     having to upgrade clients.
1334     - implement a (artwork) world map with realtime player position
1335     tracking.
1336     - new and more efficient extcmd (server still supports old extcmd
1337     protocol).
1338 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1339     calcluation that could be easily exploited by users.
1340     - rebalanced diseases to spread more naturally/evenly.
1341     - completely asynchronous map loading even for tiled maps.
1342 root 1.24 - replace simple messaging protocol with channels carrying metadata
1343     (similar to message types, but more directed at the user).
1344     - reduce command processing latency by a whopping 120ms by
1345     reordering some processing steps inside the server. this directly
1346     reduces lag by 120ms.
1347     - actually send spell faces to the client.
1348 root 1.23 - implement player genders.
1349 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1350     otherwise return to savebed and possible kill if the log-out
1351     was for too long.
1352     - fast socket-dead detection (kick player after 8 seconds without ack).
1353     - greatly reduce the cpu time needed to draw maps _again_.
1354     - archetypes are now subclasses of objects.
1355     - rebalanced shop greed and approval functions to be more realistic
1356     (and likely match the actual intention).
1357 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1358     italic, gender-specific text, paragraphs etc.
1359 root 1.24 - implemented hint framework, players can opt to receive hints.
1360     - implemented (long) book framework, added some books from the cf wiki.
1361 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1362     protocol and is capable of transmitting generic meta information.
1363 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1364     - replace the nexus by a per-player tutorial map that teaches stuff
1365     better than the newbie house.
1366 root 1.18 - fix the magicmap colours.
1367 root 1.19 - optimise map update even more by removing unneeded code and checks.
1368     - decouple map and stats update from pl->ob and use pl->observe instead.
1369     - implement observe command.
1370 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1371     calls with a simple comparison.
1372     - fix a latent crossfire bug that could crash the server because the
1373     map refresh did not update the mapspace.
1374 root 1.24 - support custom keys for regions and maps, regions are now
1375     refcount-managed.
1376     - allow worldmap overlays anywhere in the 000..999 range.
1377     - new system to acquire time slices for background jobs, to reduce
1378     jitter.
1379 root 1.27 - semi-persistent object-referencing framework (currently only players
1380     supported).
1381 root 1.22 - dependency tracking for perl extensions.
1382 root 1.24 - new slag-ex extension for cleaning cauldrons.
1383     - fix invoke result processing.
1384     - there are even less i/o syncpoints in the server now.
1385 root 1.29 - added map-tags extension that scans all maps for object tags
1386     and records them in the database (not used yet).
1387 root 1.28 - metaserver 2 support.
1388 root 1.22 - many more bugfixes and minor optimisations.
1389 root 1.16
1390 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1391 root 1.14 - optimised event invocation (non-wanted events can now be
1392     skipped with 4-5 inlined instructions).
1393 root 1.12 - complete rewrite of town_portal: it now creates a portal
1394     to the "nearest" town only, travel is only possible
1395 root 1.13 to the town and back, anybody can use it (also removes
1396     one of the remaining syncpoints in the server).
1397 root 1.10 - complete rewrite of the range/attack skill slot system:
1398     there are now two slots, one for combat, one for ranged
1399     attacks.
1400     - introduce the concept of a current weapon (either a ranged
1401     or a combat weapon/skill/tool) and switch between them as
1402     needed.
1403     - rewrite bow code so bows get more useful: apply damage,
1404     attacktype and other stats to the arrows and treat
1405     bows as weapons. also rebalance the missile weapons skill
1406     so its damage increases with level.
1407     - rewrite the complete player speed logic: weapon_speed now
1408     works as documented and there are no unnatural speed boosts.
1409 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1410     installation, replacing the old collect scripts and
1411 root 1.9 simplying deployment by scaling and cutting faces as required.
1412     - simplify the map protocol extensively by taking advantage
1413     of missing bigfaces, speeding up map generation immensely.
1414 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1415     other archetypes.
1416     - rationalise archetype, region and treasurelist file format
1417     into a single file format and make them reloadable asynchronously.
1418 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1419     reloadable at runtime.
1420 root 1.6 - implement 64x64 faceset support.
1421     - implement fxixsx protocol that saves
1422     a lot of bandwidth over the old image/face/smooth packets
1423 root 1.11 and allows images > packetsize, incremental and background
1424     transfers.
1425 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1426     on a face basis as opposed to a mapspace basis.
1427 root 1.7 - the server can now rate-limit image uploads to not exceed
1428     a certain (client-configurable) speed while guarenteeing full
1429     freedom of movement.
1430 root 1.8 - implement new ex command to request item descriptions.
1431     - implement new msg command for in-game messages with meta
1432     information (using xml).
1433 root 1.9 - enforce utf-8 for all text messages.
1434 root 1.13 - added micropather (not used yet).
1435 root 1.6 - many, many bugfixes.
1436 root 1.1
1437 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1438 root 1.1 - make coroapi accessible to cf+.
1439     - moved map handling logic completely to perl
1440     - per player maps are now marked in the map
1441 root 1.2 - maps are saved completely differently now,
1442     and much more often.
1443 root 1.17 - rewrote map header parser and writer, to be much faster.
1444 pippijn 1.4 - maps and players are now (in the average case) loaded
1445 root 1.2 and saved completely asynchronously, I/O contention will no
1446     longer freeze the server.
1447 pippijn 1.4 - players and maps can be loaded anytime, without the player
1448 root 1.2 being logged in.
1449 root 1.1 - automatically generate method interfaces for perl from headers
1450     - unbundled freezethaw
1451     - mostly rewrote common/map.C
1452     - completely rewrite server/swap.C
1453     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1454     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1455     - better message for apply failures due to applymode
1456     - removed most all of the weather code
1457     - unified logging to stderr and file
1458     - too many minor changes to document
1459 root 1.615