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Revision: 1.832
Committed: Thu Nov 22 05:53:42 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
Changes since 1.831: +0 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34 root 1.796 TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.827 TODO: implement dm/nowiz in perl, async, because of file I/O.
38 root 1.825
39 root 1.724 - (maps) hopefully fix tobias' tower.
40     - (maps) hopefully fix healing potion vendor in arena entrance.
41 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
42 root 1.739 - it was possible to unapply or half-unapply cursed items in many
43     cases, which confused players and also player state. fixed.
44 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
45     some items. also, no longer uncurses spells or other invisibles.
46     - (arch) remove curse and identify now treta the marked tiem first.
47 root 1.725 - creators no longer identify objects that shouldn't be identified
48     (such as money, which won't stack afterwards).
49 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
50 root 1.746 - (maps) implement a wilderness town portal.
51 root 1.748 - (arch) set proper(?) int values for all monsters.
52 root 1.751 - (maps) fire5.map could destroy players.
53 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
54 root 1.791 - redo all build material faces from scratch.
55 root 1.790 - dropall without arguments now drops all containers.
56 root 1.776 - use blitz++ for vector maths (new dependency).
57 root 1.772 - only match archetype names in artifact allowed names.
58 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
59 root 1.751 - altars with match expressions did not work properly.
60 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
61 root 1.749 - god enemy race check fixed ("god detests your race").
62     - gods errornously allowed any kind of worshipping race, even
63     ones they hate.
64 root 1.726 - use same default config in code as on gameserver.deliantra.net.
65 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
66 root 1.727 our parser.
67 root 1.767 - generate slightly more special exits and avoid warning.
68 root 1.731 - applying a glowing crystal now gives status messages.
69     - fix a memleak in the random map generator.
70     - rework the random map parameter passign a bit to be extendable.
71 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
72     also, improve the quality of the mazes (no longer will the edges
73     almost always form a passage) and add two new types - "rooms"
74     and "braided".
75 root 1.734 - (random maps) add new "cave" layout, which is much more ...
76     cave-like.
77 root 1.744 - (random maps) new layout style "castle" that generates straighish,
78     rogue-ish maps.
79     - (random maps) new layout style "multiple" that simply mixes multiple
80     different styles in different areas.
81 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
82     - rewrite layout management in the random map generator from the
83     ground up.
84 root 1.736 - fix bug in tausworthe rng initialisation.
85     - switched to the faster and hopefully better quality gfsr{24,55} random
86     number generator, the same algorithm that freeciv apparently uses.
87 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
88     memory and imho looks nicer.
89 root 1.741 - (arch) fix samhlaidh archetype.
90 root 1.751 - fix the "archname" match special function.
91 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
92     and other fractal algorithms.
93 root 1.754 - one can no longer emote to logged-out players.
94 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
95     sacks fit on a tile again.
96 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
97 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
98     support background colour for text clients.
99 root 1.763 - (arch) improve automatic name from archname generation.
100 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
101 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
102     match expressions.
103 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
104 root 1.761 - sometimes a special exit wasn't placed when it should have been.
105 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
106 root 1.765 - require EV 4.00.
107 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
108 root 1.766 - add perlxsi.c to cleanfiles.
109 elmex 1.768 - (arch) made speed potions easier for now.
110 root 1.769 - the server didn't properly initialise all client skill slots,
111     no known impact.
112 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
113 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
114 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
115     a generic table/matrix/palette converter to cfutil.
116 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
117     - remove limits of 000..999 from worldmap coordinates, support negative
118     coordinates and introduce z-layers - deliantra is now 3d, in yet another
119     sense.
120 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
121     handle generic "world map areas".
122 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
123 elmex 1.779 - added is_quad flag.
124     - (arch) added quad archetypes.
125     - made the pickaxe mining tool remove quad walls and floors.
126 root 1.780 - move key_values into their own class, simplifiying lots of code and
127     making it possible to use kv pairs easily for maps and other objects as well.
128 root 1.781 - get rid of get_archetype, finally.
129 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
130 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
131     have been removed, and the map "intelligently" changes between active/inactive.
132 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
133 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
134 root 1.787 - server now enforces width/height matches between tiled maps.
135 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
136     for unordered map walks - which should not cause any real issues.
137 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
138 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
139     as all other similar macros - might cause other breakage...
140 root 1.791 - cfutil no longer creates split tiles multiple times due to a
141     off-by-one bug in comparing mtimes.
142     - cfutil now supports type: prefix to derive faces from other faces, which
143     is used for all build materials currently.
144     - require imagemagick >= 6.6.
145 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
146     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
147 root 1.795 - fix the brace command.
148 root 1.799 - implement refcnt_buf.
149     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
150     codesize decrease. wow.
151 root 1.798 - removed version 1 ext/exti command support.
152 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
153 root 1.801 - new extension, ota_update, for online updates of the game client.
154 root 1.802 - implement a simpler config value system for extensions that allows
155     config updates without a reload.
156 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
157 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
158     at it.
159 root 1.805 - make nekosan more disease-resistant.
160     - new event "infect".
161 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
162 root 1.808 - implement simple web server, currently to serve facedata for the html5
163     client.
164 root 1.809 - sort faces by name in the server to improve caching locality in clients.
165 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
166 root 1.811 - add skill_info and spell_paths resources to enable caching the info
167     and removing another command.
168 root 1.827 - send completion info to the client.
169 root 1.812 - assume all clients support the deliantra protocol extensions and allow
170     fxix/extcmd and other protocol "extensions" before setup.
171 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
172     to connect.
173 root 1.815 - implement exti doclet request to request documentation,
174     currently for commands only.
175 root 1.816 - created nickmon extension to monitor nicks.
176 root 1.817 - ix now keeps a copy of the face data while sending, in case the
177     face changes.
178     - do not allocate memory for empty refcnt_bufs.
179     - when faces change, invalidate all clients, not just clients with matching
180     faceset, as faceset only applies to tile resources.
181 root 1.818 - remove dependency on Time::HiRes.
182 root 1.819 - move face data to disk, and load it on each and every access. this saves
183     250mb ram on load, and 130mb ram in general, and only reduces the http
184     server hot cache throughput for faces from ~24000 to ~18000 requests/s
185     on my system. this should make it possible to add a lot more media files
186     in the future, and reduces the memory footprint by the server from 180mb
187     to 60mb ram.
188 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
189 root 1.821 - pod processing could deadlock because the child process might try
190 root 1.822 to get a lock.
191     - removed support for ncom packets.
192 root 1.823 - remove drawinfo packets from the server (use msg instead).
193 root 1.828 - skill objects now have their documentation in the msg slot.
194 root 1.829 - no longer allow prefix match when matchign spells, spells names must
195     now be written fully.
196 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
197     file in a child process.
198 root 1.831 - implement spellmon v2 protocol - no spell message.
199 root 1.724
200 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
201 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
202     now easily reachable, at a price.
203 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
204 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
205 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
206 elmex 1.630 (by Dustfinger).
207 root 1.681 - (maps) fixed bad floor tile in navar apartment.
208 elmex 1.573 - made (wizard) look_at show also uuids.
209     - added cf::object::find_object_uuid (::find_object already exists!).
210 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
211 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
212 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
213 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
214 elmex 1.568 - (arch) made the hill giants loose more body parts.
215 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
216 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
217     and made them a bit more expensive.
218 root 1.633 - (maps) add more glory hole treasure styles.
219 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
220     in a select number of mlab maps.
221 root 1.667 - (maps) the library should be less of a death trap now.
222     - (maps) exits no longer point to auto-apply exits, most affected
223     maps now have proper doors or a similar solution.
224 root 1.682 - (arch) jumping skill has now physical attacktype.
225 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
226 root 1.691 - enter_map did not normalise the map coordinates when the destination
227     space is blocked, causing badness and freezes for the player.
228 root 1.685 - when applying containers, server checks for the key on activate
229     and also allows players to unapply active containers they don't have
230     a key for.
231 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
232     races files to arch, where they belong (exp_table is no longer in
233     confdir but in datadir now!).
234 root 1.677 - jeweler and sound config files are now normal datafiles as well.
235     - quit_character was causing a runtime exception, causing it to not
236 root 1.672 work since 2.93.
237 root 1.671 - entering a map will now respect move_on and other effects,
238     except for auto-apply exits :/
239 root 1.660 - only talk to the items on the nearest mapspace, or, of there
240     are none, to the player, not ALL items in vicinity.
241 root 1.625 - do not update the floorbox while running, to avoid big item
242     updates that cost network bandwidth and processing power.
243 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
244     caused overflows causing monsters to become living deads.
245 root 1.619 - unapply weapons and armour before trying to improve it.
246 root 1.588 - teach the random map generator the ability to read ".rmg" files
247     that specify which actual style map to generate, and use it for
248     the default decorstyle to avoid inappropriate maps to be used.
249 root 1.639 - support (with some limitations) multiple different skills with the
250     same subtype.
251 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
252     so nekosan could end up beign saved AND escaped to another map.
253 root 1.636 - show invisible no longer makes magic mouths visible.
254 root 1.583 - move_type changes (spells, skills etc.) now will correctly
255     take move_on/move_off into account (e.g. buttons).
256 root 1.582 - display (exit) or (random map) in client for those objects.
257 root 1.606 - removed (useless) spell damage columns from spell info and replace
258 root 1.578 it by effective casting level - clients > 2.10 required to display
259     properly.
260 elmex 1.565 - building of levers/doors works again for all kinds of floors.
261 elmex 1.563 - the player can now withdraw and deposit all the available money.
262 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
263     steinwandstadt/celvear.
264 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
265 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
266     mostly based on the spell's level in the spellbook.
267 root 1.718 - the music scheduler did not properly send new music on region
268     changes.
269 root 1.669 - (maps) fix some map regions and the region tree.
270     - the server will now be more picky when parsing the regions file.
271 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
272 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
273 root 1.566 clients.
274 root 1.690 - follow has been rewritten to be, hopefully, more robust.
275     - follow mode will not be aborted when the follower tries to move.
276 root 1.566 - tcp.ext didn't unbind in reloads.
277     - map-tags.ext didn't properly close the database on reloads.
278 root 1.567 - cfutil skips .-directories when scanning.
279 root 1.571 - build.ext prevents players from building on other player's maps.
280     - rent.ext allows the dm to enter anytime.
281     - NPC_Dialogue adds a new predefined variable, $map.
282     - new "build" event hook.
283 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
284 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
285 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
286     them on loading, for old playerfiles and maps.
287 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
288     would be handled differently nowadays anyway.
289 root 1.584 - random map .meta were not being expired at all.
290 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
291 root 1.586 - update to automake 1.10.
292 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
293     require level 4 anymore.
294 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
295 root 1.590 - monsters now rotate through all skills (in chosen_skill).
296 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
297 root 1.661 - detect/sense curse/magic will no longer work on items that don't
298     need identify.
299 elmex 1.593 - added detect mineral vein spell.
300 root 1.592 - support "wall overlays" in the random map generator - not very generic,
301     used by minable veins.
302 elmex 1.594 - (maps) relocated jeweler town to another directoy.
303 root 1.603 - (arch) implement mining pickaxes and mining skill.
304 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
305 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
306 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
307     of the output is only 1/5th (instead of 1/3rd) of ring level.
308 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
309     generated ring/amulet.
310 root 1.601 - generate most constants for perl automatically.
311 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
312     - when player dies, restore his food to at least 200.
313 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
314 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
315 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
316 root 1.600 - the singing skill actually respects the direction now.
317     - oratory and singing now require a direction.
318 root 1.603 - use_skill now requires that you can actually apply the skill tool.
319 root 1.604 - do not invoke perl on every user command anymore by providing
320 root 1.655 a command and an unknown_command event.
321 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
322     perl to C++, for speed reasons (basically undo patchset 1304).
323     - add a client_destroy event, so we don't have to hook the
324     attachable destroy event (which is called much more often).
325 root 1.606 - removed (unused) FLOOR object type.
326 root 1.607 - fix errornous change_abil messages for rods (and other types).
327 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
328     all into server/commands.C.
329 root 1.609 - save and restore combat/ranged/current slot for players.
330 root 1.610 - the server now batches item's face/fx commands, as opposed
331     to sending one fx per item - helps mostly at connect and
332     with floorbox updates.
333 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
334 root 1.614 - the random map generator now supports selecting difficult for
335     more style categories than just monsters (all except fountains
336     apparently).
337 root 1.617 - object serialiser no longer creates empty "owner" references.
338 root 1.620 - make sure failed castings take some time, too, to avoid being
339     smitten by your god.
340     - many more failmsgs and help texts.
341 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
342 root 1.623 - stop thrown objects when their speed goes too low.
343 root 1.624 - log the number of unique logins seen every minute in a compact
344     format (for statistics).
345 root 1.626 - do not send delitem for players.
346 root 1.627 - support static scalar data members properly in genacc now.
347     - implement "simple" freelist management for objects.
348 root 1.628 - recycle object counts now - to support longer uptimes.
349 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
350     function (and yes, 666 is exact!).
351     - random map generator results should now be fully repeatable.
352 elmex 1.635 - fixed possible crash bug in build code.
353 root 1.638 - rename find_marked_object to ->mark and speed up.
354 root 1.640 - player movers properly destroy themselves when used up, instead
355     of leaking.
356 root 1.642 - do not show msg for unidentified objects that need identification.
357 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
358 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
359     next_line method.
360 root 1.646 - use nicer file format for exp_table and attackmess
361     (more like other resource files).
362     - make parse errors during server startup fatal.
363 root 1.652 - properly initialise all maptile values in constructor.
364     - improved {link} map.
365 root 1.655 - optional unloadable extensions will not lead to an endless loop.
366 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
367 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
368 elmex 1.664 - building listening books is possible again.
369     - (maps, arch) added archetype for building instructions and replaced
370     the copies of the instructions in the maps with it.
371 elmex 1.666 - (arch) made the spark shower spell available in shops.
372 root 1.670 - don't create a second LOGIN event on character creation.
373 root 1.674 - correctly generate "You paid xyz" message in shops.
374 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
375 elmex 1.710 - added a 'password' command, to let DMs change the password of players
376     more conveniently.
377 root 1.680 - correctly save shopitems string, to avoid parse error when reading
378     saved maps.
379     - logging now differentiates between logging levels better.
380 root 1.684 - speed up get_typedata.
381 root 1.689 - fix deadlock problem during server shutdown/reload.
382 root 1.692 - make ext/checkrusage "more" non-blocking.
383     - use common::sense for extensions.
384     - work around a 50.10.0 utf8 caching bug.
385 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
386     "no relation to target" bugs.
387 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
388     modules being loaded from the mainloop, pre-load some more
389     core modules so perl doesn't do it later on.
390 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
391     compiling regexes.
392 root 1.701 - make exp_table and materials file reloadable.
393 root 1.702 - made reload_config non-blocking.
394 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
395     causing server freezes.
396 root 1.704 - store unhashed password, to prepare for safer authentication.
397 root 1.707 - do not log connections from the local host, to help a local
398     watchdog.
399 root 1.714 - fix summon freeze at map borders.
400 root 1.717 - support @group syntax and music config file for music face lists.
401     - run post_init jobs in parallel, they might do I/O.
402 root 1.722 - avoid apply conversion for converters.
403 root 1.562
404 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
405 root 1.558 - (maps) fix travel to valdor and back.
406 root 1.545 - do no longer by default eval map cod ein safe compartments
407     (this can be re-enabled using the safe_eval config option).
408 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
409     in lorak.
410 root 1.559 - fix data corruption issues caused by recursive calls to
411     unordered_mapwalk - now every caller must provide its own
412     buffer.
413 root 1.538 - (maps) improve tindervale maps slightly.
414 root 1.544 - (arch) considerably decrease slag ex price.
415 root 1.540 - (arch) fix filth archetype.
416 root 1.556 - extension dependency resolve was completely broken.
417 root 1.544 - multipart objects would cause save_throw_object to crash - it
418     now acts on the head only.
419 root 1.541 - do not try to connect to an irc server unless explicitly configured.
420 root 1.542 - do not expect decltype() to be available in gcc 4.4.
421 elmex 1.543 - extended the safe perl environment by loops.
422 root 1.547 - (arch) fix "armless cook" facings.
423     - the "experience table" resource item did not have a proper
424     hash associated with it, so updates could not be detected.
425 elmex 1.550 - fixed poison traps in doors.
426 root 1.548 - player->killer_name did not properly flag the name as unicode.
427 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
428     and provide a non-destructive SvPVutf8 variant.
429 root 1.554 - do not allow dragon players to change their title via the settings.
430 elmex 1.552 - ratelimited jeweler skill nugget conversion.
431 root 1.551 - under high load, the server stopped swapping out to make
432     the server more responsive, but making it impossible to reduce
433     the load by... swapping out. slot queuing will now always make
434     some progress.
435     - improve the quality of the load-avg calculation.
436 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
437 root 1.556 - don't fail to write the runtime file if the temporary already exists.
438 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
439     player now.
440 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
441     timestamp and use a tab in the client to increase awareness.
442 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
443     setflag 0 is possible.
444 root 1.560 - make install now deletes old extensions, to ease upgrades in the
445     deliantra vm.
446 root 1.538
447 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
448 root 1.532 - the destruction spell could/would corrupt server memory quite often.
449 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
450     disk, not when it already was in memory.
451 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
452     avoiding livelock during high-load emergency saves.
453 root 1.530 - logging in did not properly unapply all skills.
454 root 1.531 - (maps) make the invite quest marking much more obvious.
455 root 1.533 - (arch) fix warrior archetype names.
456 root 1.532 - map prefetching never prefetch upwards.
457 root 1.534 - wizpass no longer makes you non-blocking.
458 root 1.536 - (maps) add light to some of the special maps, add troll
459     map.
460 root 1.530
461 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
462 root 1.515 - (maps) add gorokh_final mapset from crossfire.
463 root 1.516 - (maps) block most vault-type mlab locations, open up
464     imperial converters for anybody to use.
465 root 1.519 - (maps, arch) replace all permanent stat potions by random
466     variants.
467 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
468 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
469     real player object on player changes.
470 root 1.522 - diseases and maybe other things could sometimes reduce the speed
471     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
472     much grief.
473 root 1.523 - speed_left randomisation was, apparently, totally broken.
474     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
475     of the speed slot internally and in map save files. among other
476     things, this gets rid of all the abs (speed) calls.
477     - reduce map file save files by using abridged keywords aliases.
478 root 1.494 - shop specialisation calculation was totally broken.
479 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
480     now enforced.
481 root 1.498 - fix magic mapping, which only worked for inate spell casting.
482 root 1.495 - godgiven items will now be explicitly described as such.
483 root 1.524 - (arch) dded a quiver of bolts.
484 root 1.504 - materialnames would change "randomly" on every load, only
485     set the material when the materialname was not set before.
486 root 1.497 - balancing change, halve rod recharge speed (instead
487     of 4.8s, the standard rods now recharge in ~10s. not a solution,
488     but still.
489 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
490 root 1.509 the costly flag-checking loop in most cases and using a simple
491     repeat-cache for speed_left.
492 root 1.507 - always delay stats update for players on insert/remove till
493     next tick/command, which saves a lot of cpu cycles on drop/take.
494 root 1.514 - add hint about havign to run to attach unaggressive npcs.
495 root 1.494 - pet monster level was not displayed correctly in "showpets index".
496     - clean up floating point conversions and many similar nitpicks.
497 root 1.502 - fix hanuk altar.
498 root 1.504 - overhaul material system to be much faster, and having less bugs, but
499     still having a lot of cruft :/.
500 root 1.502 - add marble shop floor.
501 root 1.494 - move gcc specifics to new file include/compiler.h.
502     - unrecognised cfpod directives could cause undefined behaviour.
503 root 1.505 - added boes' marble shop to steinwandstadt.
504 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
505     - optimise mapspace updates.
506     - cache volume/items per mapspace.
507 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
508     decrease).
509 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
510     have led to weird item multiplications.
511 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
512 elmex 1.501 - fixed crash bug in learn_spell command.
513 elmex 1.634 - enhanced output of the mapinfo command.
514 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
515 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
516     from perl to c++.
517 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
518     and use it in some "inner" loops.
519 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
520 elmex 1.511 - fixed jeweler experience output to not be floating point.
521 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
522 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
523 root 1.518 - try to prefetch memory inside process_objects, which can give
524     enourmous speed gains.
525     - make some small optimisation to the process_objects loop.
526 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
527     handling different chksum lengths.
528     - check for hash collisions in cfutil.
529     - reduce face checksum size from 6 to 4 bytes.
530 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
531 root 1.523 - removed weather-specific attributes.
532     - fixed genkeywords dependency.
533     - do not clear "randomitems" slot for world underlays.
534     - use "sl" as short-hand for speed_left in save-files, just to make them
535     smaller.
536 root 1.517 - in general, don't crash on value-less resource file lines
537     anymore, due to get_str never returning a 0-pointer.
538 elmex 1.521 - code cleanup in move_symptom.
539 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
540 root 1.494
541 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
542 root 1.481 - some Andrew Madloch wanted, despite being specifically told
543     multiple times that the Deliantra parts additions are under AGPL,
544 root 1.487 lock up the source code of the server within his company.
545 root 1.481 some reorganisations have been done to the sourcecode to make
546     it clearer that this violates the Affero GPL. Help to keep
547     Deliantra free software even for the coming generations
548     and be wary of the promises of Andrew Madloch, he has nothing
549 root 1.487 good in mind for free software.
550 root 1.480 - clarify which files of the server are 100% AGPL.
551 root 1.481 - minor reorganisation, move some GPL code into other files.
552 root 1.483 - implement viewpoint (which is like observe, but only for the map,
553     not stats etc.).
554 root 1.484 - replace magic mapping overlay by a flying bird exposing area
555     on the worldmap (ext/magic_mapping.ext).
556 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
557     - @find results in npc dialogue is now stored in $find.
558 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
559 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
560 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
561     dm instead.
562 root 1.456 - (maps) add town portal to celvear.
563 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
564     mapsets from crossfire, together with associated archetypes.
565 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
566     - (maps) define a new whalingoutpost region.
567 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
568     and most archetypes that go with them (without stoning and swallow effects),
569     casino tokens and stock certificates are also missing.
570 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
571     and santo dominion.
572 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
573     to go with them. also adjusted archetypes to be more korrekt "gotisch".
574 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
575 root 1.460 - properly close client-side dialogue when the player is teleported away.
576 root 1.459 - map-tags did not properly close it's database tables or wait
577     for a quiescent state, causing memory corruption on reload.
578 root 1.454 - support "stat.xyz" accessor in match expressions.
579 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
580 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
581     fixes long answers from npc dialogue).
582 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
583 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
584     and to not add a "put your code here" force needlessly.
585 root 1.463 - (arch) fix or improve many plurals.
586 root 1.465 - markers do no longer add a force if the slaying field is unset.
587 root 1.466 - sped up search-items implementation, but it's still horrible.
588 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
589 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
590     used to reogianise the illogical arch tree a bit.
591 root 1.479 - (maps) import most map names from crossfire.
592 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
593 root 1.483 - fly_high movement gives better los, ignoring blocksview.
594 root 1.488 - the addexp command should now honour skill names with spaces.
595 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
596 root 1.491 - (arch) added many more buildable marble floors.
597 root 1.490 - major namespace cleanup: save 45kb by making functions static
598     that were unnecessarily global.
599 root 1.452
600 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
601 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
602 root 1.451 - fix a memory buffer overflow in the book code.
603 root 1.429 - add @check, @find npc dialogue commands.
604     - (maps) add a number of town interiors.
605 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
606 root 1.451 - (maps) add celvear area from cfextended.
607 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
608     - (server,maps) fix bug causing some library books not to be chained down,
609     cause Scorn/Navar libraries not to have inscribable books.
610 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
611 sf-marcmagus 1.433 inappropriate item power.
612 root 1.448 - (maps) fix intwell balancing issue.
613 root 1.437 - improve the look of generated books.
614 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
615     - fix bug where players could bypass no_drop by putting items in containers.
616 root 1.430 - consecutive commands arriving at the same time in the server would be
617     corrupted if the length was >255.
618 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
619 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
620     and perl.
621 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
622     functionality (and more) inside the same object using the match expressions.
623     - create simpler match expression compiles in many common cases.
624 root 1.439 - reduce object size by removing obsolete "seen_by" member.
625 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
626     of the new dynbuf::splice function (which gave an unexpected net win
627     in code size...).
628 root 1.442 - the server will no longer complain (and subtly fail) when an object
629     being removed from a map causes another object to get removed.
630 root 1.441 - banish strncpy from the server, speed up and simplify sending item
631     descriptions to the client considerably.
632 root 1.442 - add new "in head" set modifier for matches.
633     - new BLOCKED_MOVE event added.
634     - mapscript archetype now has activate_on_xxx true by default, as similar
635     connected elements.
636 root 1.448 - (maps) imported all styles from cfextended except
637 root 1.444 floorstyles/land_plots and monsterstyles.
638 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
639 root 1.446 - don't crash when treasure lists are empty / supply new empty
640     treasurelist for randomitems when none can be found.
641     - implement cf::map::static_maps and use it in map-tags.ext.
642 root 1.449 - fix a bug in map-tag scanning when moving tags.
643 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
644     for a reaction.
645 root 1.447 - implement new "loadall" map loading command, purely for debugging.
646 root 1.429
647 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
648 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
649     but not horns (to make them more useful for content-creators).
650 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
651     2) it skipped spell effects and 3) it didn't handle the case where
652     and object was destroyed while iterating over it correctly. all this
653     allowed players to sometimes walk onto spaces they should not be able to
654     walk on.
655 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
656 root 1.399 - examining an object now dumps the serialised object form when the user
657 root 1.404 is a wizard (wizlook).
658 root 1.421 - altars no longer accept unpaid items.
659 root 1.411 - party spells didn't work all that well.
660 root 1.424 - added complex object matching framework (cf::match), and make altars
661     and pedestals use it.
662 root 1.425 - identified skill-tools show what skill they grant.
663 root 1.399 - display the duration of change_ability spells when examining them
664     (missing: protection spells, but they are a hack...).
665 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
666     adding more variety to the different mushrooms.
667 root 1.398 - fix a minor cfpod formatting bug.
668 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
669     the hintmode setting on the settings page.
670 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
671 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
672 root 1.399 - enable the object loader to also dump archetypes.
673 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
674 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
675 root 1.402 - force the initial face when loading an object that is time-animated
676     or a monster, so it does not have to be specified anymore.
677 root 1.403 - fix a bug where recasting an ability changing spell could shorten
678     its remaining duration.
679 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
680 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
681 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
682     up splay operations as well.
683 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
684 root 1.412 - implement introspection data for C++ classes (%REFLECT).
685 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
686 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
687 root 1.419 - fix transmutation alchemy.
688 root 1.424 - speed up many frequently-invoked C->perl callbacks.
689 root 1.419 - added complex object matching framework, to be used in altars and the like.
690 root 1.426 - switch to YAML::XS from YAML.
691 root 1.396
692 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
693 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
694     that ultimately was not helpful to catch it :)
695 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
696     all callers to use either one or the other, as appropriate. This
697     fixes the (rather fragile) light spell, maybe others.
698     - fixed an overflow and exploit in the bank/payment code.
699     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
700 elmex 1.384 to explain the skill a bit more.
701 root 1.389 - removed a buggy check for zero attacktype. So that we might find
702 elmex 1.388 the real bugs in the archs/maps/objects.
703 elmex 1.394 - Fixed enabling torches with lighters.
704 elmex 1.387 - (maps) Added Heaven Town region.
705     - (arch+maps) Fixed & normalized warriors on map
706     /quests/peterm/CTower/Barracks.
707 root 1.392 - fix the light spell (and possibly diseases and other lights).
708 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
709 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
710     a long time ago, and similar cases are still to be found in the maps.
711     - make the socket_timeout configurable in the code (but not yet for users).
712 root 1.393 - earth wall health bar is now correct.
713 elmex 1.384
714 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
715 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
716     freeze with IO::AIO anymore due this change.
717 root 1.364 - avoid a crash when a player tries to apply a lighter.
718 root 1.376 - allow a spell argument for dimension door.
719 root 1.362 - move shop item listing and some otherstuff into the info tab.
720 root 1.360 - avoid crashes when non-players cast party spells.
721 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
722 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
723     - small improvement of the number of potions in shops
724     (by Job Vranish).
725     - added a few party spells (by Job Vranish).
726 root 1.362 - use a common message dynbuf.
727 root 1.364 - destroying tear down objects will now use the full hp range
728     for animation and will only destroy/lastframe when hp < 0.
729     - allow monsters to use earth to dust.
730     - use manhattan distance for get_rangevector_from_mapcoord, just as
731     in get_rangevector.
732     - los updates now correctly take tiled maps into account.
733     - do los updates even on maps without darkness.
734 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
735 root 1.375 - upgrade to IO::AIO 3.21.
736 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
737 elmex 1.373 - properly catching exceptions from callback in irc.ext.
738 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
739 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
740 elmex 1.368 - (arch) added hint about usage to Slag Ex.
741 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
742     like the rest.
743 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
744 root 1.378 - (arch+maps) added rate limited converter and adjusted
745     /elmex/mana_fountain.
746     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
747     - reduce size of casting_time, move_status, attack_movement,
748     last_heal and last_sp slots, squeezing some more space out of struct
749 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
750     anywhere.
751 root 1.358
752 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
753     - fixed bug in alchemy, where finding the right object for enhancements
754     didn't work.
755 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
756     effects (w.r.t. put_more) per mapspace, to give the server a chance
757     to survive a hundred deathsheads.
758 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
759     disastrous bug of unfortunately unknown proportions...
760 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
761 root 1.343 - use gender-neutral place descriptions for invite.
762 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
763     Thanks go to Lisa Larsen!
764 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
765     anymore).
766 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
767 root 1.345 - use better dependency tracking for include/keyword.h.
768 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
769     so it is possible to invite somebody out of some stck-till-death traps,
770 root 1.346 or simply to commit suicide.
771 root 1.352 - replace the "ignoring delayed commands" message by something more useful
772     (cf. cunning gnome freezeing issue).
773 elmex 1.349 - various fixes for weapon improvements.
774 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
775 root 1.353 - support T and G sequences in cfpod.
776 root 1.343
777 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
778 root 1.339 - convert me command from per-map to chat, which makes more sense, also
779     document it.
780 elmex 1.336 - more than one spellbooks of same class can now be given
781     in class selection.
782 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
783     spell rebalancements.
784 elmex 1.338 - the IRC gateway filters IRC colors now.
785 elmex 1.336
786 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
787 root 1.331 - (arch) fix quiver of Holding Bolts.
788 root 1.332 - applying unpaid items will now examine them.
789 root 1.330 - add "What" column to body command, showing items in that slot.
790 elmex 1.329 - redesigned and rebalanced lamps and torches.
791 root 1.330 - add "..." to item names that have been shortened.
792     - fixed "assign" function that squeezes strings into fixed length.
793 elmex 1.333 - add cursed effect to lamps and (some) torches.
794 elmex 1.334 - fixed bad assigned crafting skills and their tools.
795 root 1.312
796 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
797 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
798 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
799 root 1.312 - make monster smell logic dependent on their wisdom stat.
800 root 1.324 - put the death reason into a separate tab.
801     - converted "connected" slot to string, cleanly got rid of some ugly
802     hacks such as the path_attuned hack.
803 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
804     - replace one-at-a-time hash by faster than smaller FNV-1a hash
805     when hashing strings.
806 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
807 elmex 1.320 whether the right cauldron is used.
808 root 1.313 - considerably optimise shared string implementation by
809 root 1.316 making its null value a compiletime constant.
810 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
811     as well as using shstr_cmp to pass shared stringsa round efficiently,
812     for lots of code size savings.
813 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
814     they are sleeping: generators now check for the sleeping flag.
815 root 1.318 - tell gcc not to excessively inline some perl interface functions.
816 root 1.322 - remove marking rune length limit.
817 root 1.323 - fix formatting of cfpod when a verbatim block was following
818     a single newline.
819     - move resistances, statistics and showpets command output into tabs.
820 root 1.326 - implement map scripts that can replace the boulder logic without
821     having to write extensions.
822 root 1.310
823 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
824 root 1.302 - fix a longstanding bug that teared multipart monsters
825     at map boundaries apart.
826 root 1.292 - temporarily make permanently invisible player visible when
827     he/she makes noise.
828 root 1.284 - fix being able to see through walls a bit.
829 root 1.303 - improve look at output.
830 root 1.285 - completely replaced the line of sight algorithm with a variant
831     of spiral fov capable of visibility grades and arbitrary
832     shadow angles, that uses less memory and less code.
833     - the new los code supports arbitrary map rectangles and loosens
834 root 1.310 other restrictions of the old code, supporting further optimisations.
835     - update los if blocksview-objects are inserted in a map, not just when
836 root 1.287 removed (e.g. for summon fog).
837 root 1.303 - permanent invisibility doesn't make immune against making noise:
838     implement a noise system that allows monsters to locate the player
839     when he/she makes noise.
840     - implement a primitive smell system that monsters can use to track
841     players.
842 elmex 1.288 - create bomb now also works when casted by door traps.
843 elmex 1.290 - (arch) new torch graphics.
844 root 1.289 - (maps) considerably soften the subway spider.
845 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
846     the guards from being killed by players.
847 root 1.310 - (maps) lots of tweaks in and around scorn.
848     - (maps) use special non-blocksview jungle, mountain and
849     darkforest freely on the worldmap, to get gradual sight obstacles
850     instead of total blackout in those areas.
851 root 1.289 - no maximum darkness for outdoor maps anymore.
852 root 1.291 - add more hints, fix some messages.
853 root 1.292 - fix a bug: firing rods should tell you something about them.
854     - make light additive even within players.
855 root 1.293 - darken xrays effect a bit.
856     - improve handling of los changes when inserting or removing
857     objects, not perfect yet.
858     - make map darkness signed (formerly unsigned) to allow
859 root 1.294 ambient lighting and centrally manage darkness as an offset.
860     - revamped, fixed and documented the server calendrics, also
861     tell users the current time and data, to improve awareness.
862     - implement proper wizlook flag and handling of wizlook, instead
863     of dumbly just clearing los once.
864 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
865     and has a smaller runtime variance.
866 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
867     making them actually useful.
868     - see_in_dark now increases the viewing radius by 3.
869 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
870     speedup, as well as in many other places.
871 root 1.299 - remove support for extended map infos - these are not used
872     by the deliantra client and removing them gives us a 10% speedup
873     when sending map changes.
874 root 1.300 - remove most gcfclient and other client bug workarounds, as well
875     as now obsolete protocol versions, simplying the code.
876 root 1.301 - optimise and simplify generation of random numbers.
877 root 1.303 - correctly provide a non-zero default density for materials, to
878     avoid crashes, fix other bugs in the material handling code.
879     - fix volume calculations.
880     - fix cfpod parsing when multiple verbatim blocks were separated by
881     newlines.
882 root 1.305 - increase monster detection radius from wis/5 to wis/3.
883 root 1.306 - remove old pickup modes.
884     - remove obsolete disarm and search commands (search wasn't working
885     anyways).
886 root 1.308 - fix a crash when an npc applied a sign.
887 root 1.284
888 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
889 root 1.283 - this release is assumed to be very stable.
890     - (maps) radically redesigned and improved tutorial.
891 root 1.280 - directional casting no longer immediately removes the invisible effect.
892 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
893 root 1.272 - fix overflow in lighting calculations.
894     - negative glow radii can no longer cause total darkness.
895 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
896     only maximally-lit ones.
897 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
898     - swashbucklers got the oratory skill now.
899 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
900 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
901 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
902 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
903     (which was probably broken, too).
904 root 1.281 - support negative glow radii during daytime, too.
905     - use circular, not rectangular, viewing area.
906     - use minimum viewing distance of 2 in outdoor maps.
907     - negative glow is stronger than viewing area or lamps.
908 root 1.283 - (arch) new darkness spell face.
909 root 1.272
910 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
911     - (maps) completely redesigned scorn.
912 root 1.269 - "cast light" now works on oneself.
913 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
914     negative glow radii again (they were totally broken before).
915 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
916 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
917 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
918 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
919 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
920     back to the player.
921 root 1.251 - attuned/repell and spell base level system reworked.
922 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
923 root 1.247 be less erratic now.
924 root 1.248 - refuse to write the uuid file if the uuid is zero
925     (to avoid writing it in early crashes).
926 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
927     - speed up emergency_save by not syncing every file separately.
928     - no longer reattach perl to every object on reload, it's slow, and no longer
929     necessary since we don't nuke stashes anymore.
930     - do not bootstrap perl from the commandline args, use separate eval for
931     better error reporting.
932 root 1.259 - fix a crash when pushing cone spells met ice attacks.
933 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
934 root 1.255 - speed up map refresh in server a bit.
935 elmex 1.258 - refactored drop code and fixed some programming errors in it.
936 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
937 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
938 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
939     as the current weight of the inventory.
940 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
941     dragonfire has been introduced for the non-dragon players.
942 root 1.265 - remove unused "tooltype", "start_holding" object slots.
943     - change "weapontype" object slot to uint8.
944     - convert "hide" object slot into flag.
945     - reorder object members for better locality of reference and codesize
946     decrease.
947 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
948 root 1.267 - fix a crash when no skill could be found when killing amonster.
949 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
950     every completed aio operation.
951 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
952     and update mapspaces if necessary.
953 root 1.246
954 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
955 root 1.241 - removed all command line parsing, only env variables are supported
956     anymore.
957 root 1.239 - region-specific monsters will now once more be on the worldmap.
958 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
959 root 1.225 would grow out of bounds.
960 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
961 root 1.222 - fixed a double-escaping bug in the pod-parser.
962     - rewrote the cfpod parser in C++.
963     - hintmode moved to C++, players need to re-set their hintmode if
964     they dislike "show".
965 root 1.231 - fix RIP inscription.
966 root 1.239 - bump login name length from 18 to 20 char max.
967 root 1.231 - correctly support gender in emotes.
968     - correctly support gender in the death messages.
969     - correctly generate death messages for players only when they really die,
970     with increased information.
971 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
972     and data corruption (but apparently was never triggered).
973 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
974 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
975     data corruption bug.
976 root 1.223 - tweak coredumping/monitoring a bit.
977 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
978 root 1.227 - do not crash in the loader when an inventory object could not be loaded
979     (from a corrupted file).
980 root 1.241 - redid skills command to send output to proper channel.
981 root 1.233 - object->map is no longer refcounting.
982 root 1.228 - add FLAG_DEBUG for internal debugging.
983 root 1.231 - add NDI_VERBATIM flag to send_msg.
984 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
985 root 1.240 - player->exists is no longer a sync_job.
986 root 1.233 - split login.ext's player scheduler into
987     it's own player-scheduler.ext extension.
988 root 1.222
989 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
990 root 1.212 - require perl 5.10.
991 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
992 root 1.204 - swap player and observed count's on the map when observing.
993 root 1.205 - add (mostly untested) mapspace perl class and accessors.
994 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
995 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
996     could be found.
997 root 1.208 - pits now have a configurable "random spread" range and default
998 root 1.213 to a radius of two now.
999 root 1.212 - rewrite pay_player_arch.
1000     - use a more stable perl_reload implementation.
1001     - do not use Symbol::delete_package (causes crashes after perl-reload),
1002     use our own, safer, clear_package instead.
1003     - when asynchronously dumping core, close all file handles to allow
1004     the server to restart concurrently.
1005 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1006     sequences, without double-encoding. it should be faster, too.
1007     - the above fixes wrong display of help tetx and many other issues.
1008 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1009 root 1.218 (0.9976+), use it for long books and other messages.
1010 root 1.210 - eradicate listen command and corresponding code.
1011 root 1.211 - eradicate logs command.
1012 root 1.218 - let the client log into the server log, used for crash backtraces.
1013 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1014     old style spell objects with the spell magic bullet.
1015 root 1.220 - (arch) fixed skill less rods in the archetypes
1016 root 1.204
1017 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1018 elmex 1.197 - made jeweler workbench larger and some other minor map
1019     changes in jeweler town.
1020 root 1.196 - fixed wrong item handling in jeweler skill code.
1021 root 1.198 - (arch) use a special "key_random_map" for random map keys
1022     that are used up.
1023 root 1.199 - fix a crash when the player who was observed has logged out long
1024     enough for his region/map to be gone.
1025 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1026 root 1.201 - add some missing dependencies.
1027 root 1.203 - log to /var/log/deliantra/ by default.
1028     - hack observe code to enable smooth movmenet when observing.
1029 elmex 1.195
1030 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1031 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1032 root 1.179 - correctly move gsay to the party channel.
1033 root 1.178 - fix a crash when animate weapon was used in some areas.
1034 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1035 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1036     with NPCs.
1037 elmex 1.175 - (arch) dragon scales got proper type now
1038 root 1.193 - object::decrease would sometimes cause container weights to
1039     be wrong, this has been fixed.
1040 root 1.194 - do not send time updates for newly-seen items.
1041 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1042 root 1.183 - fix cone spells etc. going through walls sometimes.
1043 root 1.186 - fix a weight update bug that sometimes left containers
1044     with wrong weights.
1045 root 1.194 - added auto_apply event and extension for shop tiles.
1046 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1047     - make sure the map is loaded when using a town portal return.
1048 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1049     where healing spells didn't cost any grace.
1050 root 1.173 - fix starvation kill reason.
1051 root 1.174 - fix pk killer name message.
1052 root 1.189 - don't let people apply signs with @match.
1053 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1054     what seems to be the biggets memleak in the server).
1055 elmex 1.171
1056 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1057 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1058     - use anyevent to manage listen ports (this enables IPv6 support).
1059 root 1.167 - server supports ipv6 client connections now.
1060 root 1.168 - use newly-available Coro::AnyEvent.
1061 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1062     to let it handle AIO requests.
1063 root 1.167
1064 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1065 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1066     processing considerably (especially in the client) and reduces data transfers
1067     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1068 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1069     - (map) fixed npc dialogue in pup_land/s_f/special.
1070     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1071     (swarm spells now stay in the player's inventory).
1072 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1073 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1074     archetype *archname* (chairs of different facings were merged).
1075     - bugfix: fix a potential crash issue in find_object_name (not used
1076     normally).
1077 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1078 root 1.164 (destruction, magic missile etc.).
1079 root 1.163 - swarm spells without a direction now use various spiral patterns
1080     instead of being fully random.
1081 root 1.158 - update AnyEvent API to 3.4 and above.
1082 root 1.156
1083 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1084 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1085 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1086 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1087     and for attacking monsters. it also takes about one second to do a jump.
1088 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1089 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1090 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1091 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1092     were created outside a map.
1093 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1094     (fixed by reversing the logic).
1095 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1096 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1097 root 1.154 - bugfix: support random maps >127x127.
1098 root 1.152 - (maps) fixed the death certificate system in nimbus.
1099 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1100 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1101 root 1.147 - (arch) give ball lightning a real name.
1102 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1103 root 1.155 - support cfpod in ex replies (client item tooltips).
1104 root 1.143 - unapply item in range slow when readying a spell.
1105 root 1.148 - bugfix: account for rounding errors in weight updates.
1106 root 1.139 - remove synchronous mkdir in chargen_race_done.
1107     - fix per-race starting maps.
1108 root 1.142 - check hiscore on suicide and quit as well.
1109 root 1.138 - tell players when they are starving.
1110 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1111     - fix map difficulty calculation for generators.
1112 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1113 root 1.149 - support no_drop map header flag (before it was only available internally).
1114 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1115 root 1.133
1116 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1117 root 1.119 - bugfix: custom skill settings were not saved by the server.
1118     - bugfix: remove did not actually remove items from the inventory, leaving
1119 root 1.116 ghost items.
1120 root 1.119 - bugfix: properly update items identified on the ground.
1121 root 1.120 - bugfix: use localtime_r in the logger thread.
1122 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1123     - bugfix: archetype reloads could crash the server.
1124 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1125 elmex 1.114 player is not logged in.
1126 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1127 root 1.117 server startup.
1128 root 1.128 - bugfix: fix the door surround check in the random map generator.
1129     - (maps) fix heaven quest difficulty progression.
1130     - (maps) fix some random map styles.
1131     - dropping items a shop is not interested in won't sell them anymore.
1132     - rods and horns with a too low maximum charge allow now at least one discharge.
1133     - implement kill & death statistics.
1134     - random map preparation is no longer synchronous.
1135     - rewrite find_style in perl, no longer does synchronous I/O.
1136     - improve random map specials placement.
1137     - make the killer a real object pointer instead of a string, improved
1138     kill reason messages.
1139 root 1.117 - take advantage of new aio_close and aio_chmod.
1140 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1141 root 1.125 - change_abil is much faster.
1142 root 1.126 - update the floorbox more often to work around the reverses item order
1143     display in clients.
1144 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1145 root 1.126 - add hints to the invite messages.
1146 root 1.127 - rewrote key<->value pair handling.
1147 root 1.128 - use an independent random number generator for the random map generator.
1148 elmex 1.113
1149 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1150 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1151     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1152     - completely automate the weight handling, should fix all weight
1153     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1154 root 1.103 - reloading archetypes while a user was in the character creation phase
1155     could crash the server.
1156 root 1.106 - fix a nontrivial number of cases of code commented similar
1157     to "is this really correct?", as many of those cases are now handles
1158     automatically by lower level code.
1159     - replace many ad-hoc checks for client visibility by object::visible_to,
1160     should result in broader applicability of functions using it.
1161 root 1.104 - merge items with different arch pointers refering to the same arch
1162     (due to archetype reloads).
1163 root 1.106 - refactored the object remove/insert functions and most related
1164     functions (decrease, split, merge_ob etc.).
1165 root 1.105 - make it compile better on freebsd (reported by pippijn).
1166 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1167 root 1.108 - fix the longstanding "container stays open" bug.
1168 root 1.107 - improved floorbox updating to be incremental and other protocol
1169     optimisations.
1170     - get rid of update_after_inventory_change and only do update stats
1171     for weight once/tick/player at max.
1172 root 1.109 - rewrite party commands, use party channel.
1173 root 1.103
1174 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1175 root 1.97 - properly link against libgthread as that is needed to make the slice
1176     allocator thread-safe.
1177 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1178     recommended configuration) (reported by Samuel Gondouin).
1179 root 1.94 - always put godgiven items into the player inventory, never any containers.
1180 root 1.92 - (maps, arch) the scorn go club was founded!
1181 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1182 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1183     became a real spell-class.
1184 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1185     - (arch) considerably strengthened spark shower and destruction.
1186     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1187     finally reloadable at runtime.
1188     - changed archetype loading algorithm to only require one pass and
1189     use delayed resolving of references.
1190 root 1.101 - examine command now uses the examine infobox.
1191 root 1.102 - implement an "incremental garbage collector" for archetypes.
1192 root 1.98 - enable slice allocator again.
1193 root 1.96 - implement optional free memory poisoning.
1194 root 1.91
1195 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1196 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1197 root 1.85 skill.
1198 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1199     names (also update all maps to use money instead of coins).
1200 root 1.78 - add uuid accessors to perl.
1201     - add coin names and archetype accessors to perl.
1202 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1203 root 1.78 - change perl extensions to not use hardcoded coins and values.
1204 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1205     and be more parsimonous of uuid usage by the exact value out on exit.
1206 root 1.86 - write log messages in another thread, removing another sync point.
1207     - support multi-line log messages in a nicer way.
1208 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1209 root 1.81 - fix a minor memleak in the random map generator.
1210     - some parts of the random map generator are not coroutine-safe,
1211     so only call it "single-threaded".
1212     - major cleanup of memory management in random map generator.
1213 root 1.87 - slight refactoring of the random map generator, faster too.
1214 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1215     bookkeeping bug.
1216 root 1.87 - work around "player is on active list" problem by deactivating player
1217     after loading.
1218 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1219     there have in fact been allocations.
1220 root 1.82 - fix object::insert to do as documented and insert into the env
1221     if necessary.
1222     - fix cf::map::unique_maps.
1223     - fix nrof overflow check in can_merge_slow.
1224     - fix converter code to handle >31 bit values.
1225 elmex 1.83 - added support for the player_sold flag
1226 root 1.84 - converters no longer accept unpaid items.
1227 root 1.88 - canonicalize random map meta files for better unification.
1228 root 1.77
1229 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1230 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1231     when mlockall has been used.
1232 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1233 root 1.72 - use separate thread for ticker timing (and more in the future).
1234     this greatly increases timing accuracy and gets rid of an enourmous
1235     number of gettimeofday calls.
1236 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1237 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1238 root 1.71
1239 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1240 root 1.68 - rebalanced default experience table to be more exponential
1241     and much easier up to level ~40, then moderately harder.
1242 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1243 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1244     - do not exit on reload/load errors but properly cleanup.
1245 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1246 root 1.66
1247 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1248 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1249     (this fixes the jeweler skill).
1250 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1251 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1252 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1253     it has reset, which is better than putting it on the savebed, also as
1254 root 1.321 proof that the player didn't use a savebed).
1255 root 1.59
1256 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1257 root 1.56 - work around perl bug in configure perl module version check.
1258 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1259 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1260 root 1.52 - fix a bug in animate_weapon, causing a crash.
1261 root 1.54 - no longer exit when a coroutine throws an exception.
1262 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1263 root 1.53 - fix the "<player> is nuts" message.
1264 root 1.58 - fix an exception at logout due to the json_coder being gone.
1265 root 1.43 - upgrade to EV version 2.0 API.
1266 root 1.47 - when players don't apply a savebed correctly but stand above one,
1267     do not move or kill them.
1268 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1269 root 1.43 - implement generic framework for server-side resource files.
1270     - implement resource file update event.
1271     - hook experience table update into the framework.
1272     - move jeweler.yaml to resources (arch/).
1273 root 1.44 - switch from Crossfire to Deliantra perl module.
1274     - implement json2json arch filter.
1275 root 1.45 - implement widget protocol version 2, support for ui templates.
1276 root 1.54 - mapinfo is now handled fully asynchronously.
1277 root 1.48 - ext/irc: also log irc messages.
1278 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1279 root 1.43
1280 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1281 elmex 1.41 - limited the number of items that can be picked up and dropped
1282 root 1.42 as temporary measurement against bad performance or dropping things
1283     (this lead to long freezes and triggered the watchdog).
1284 elmex 1.41 - improved the performance of the drop command a bit.
1285 root 1.38 - switch from Event to EV for higher performance, easier usage,
1286     less bugs...
1287 root 1.39 - updated to release version of the gnu affero license.
1288 root 1.38
1289 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1290 root 1.36 - more thoroughly rename the binaries, contact addresses.
1291     - update the copyrights.
1292 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1293     crashes.
1294 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1295     potentially causing crashes.
1296 root 1.35 - assign weapons on user load time, not login-time, avoiding
1297     crashes.
1298    
1299 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1300 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1301 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1302     in some of the maps.
1303 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1304     which is now trivial to do.
1305 root 1.33 - removed all traces of the old (and never working) plug-in interface
1306     (70kb code less on amd64).
1307 root 1.34 - improve/tune scheduling priorities.
1308     - fix some freezing bugs.
1309     - fix a memory corruption problem in dynbuf.printf.
1310     - use channels for chat and many informational commands.
1311     - improved the tutorial.
1312     - create missile is now fixed.
1313     - race fields must now contain archetypes.
1314     - jumping skill now works as advertised.
1315 root 1.31
1316 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1317 root 1.24 - relicense under the gnu affero license.
1318 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1319 root 1.24 - implement server-side framework for generic resources.
1320     - use resource framework for server-provided ambient
1321     music.
1322 root 1.27 - save object owners (players only atm).
1323 root 1.24 - replace limited sound api with server-provided sound effects.
1324     - new sc (sound control) protocol command.
1325     - improve fxix protocol to include types.
1326     - exactly fill tcp segments, if possible.
1327     - output-rate is now an upper limit, the server will automatically
1328     (and quite perfectly) adjust to the network conditions, ensuring
1329     low latency even during bulk transfers (music, images, sounds etc.).
1330     - implement server-side widgets (i.e. client widgets controlled
1331     in the server side). this will allow future expansion without
1332     having to upgrade clients.
1333     - implement a (artwork) world map with realtime player position
1334     tracking.
1335     - new and more efficient extcmd (server still supports old extcmd
1336     protocol).
1337 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1338     calcluation that could be easily exploited by users.
1339     - rebalanced diseases to spread more naturally/evenly.
1340     - completely asynchronous map loading even for tiled maps.
1341 root 1.24 - replace simple messaging protocol with channels carrying metadata
1342     (similar to message types, but more directed at the user).
1343     - reduce command processing latency by a whopping 120ms by
1344     reordering some processing steps inside the server. this directly
1345     reduces lag by 120ms.
1346     - actually send spell faces to the client.
1347 root 1.23 - implement player genders.
1348 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1349     otherwise return to savebed and possible kill if the log-out
1350     was for too long.
1351     - fast socket-dead detection (kick player after 8 seconds without ack).
1352     - greatly reduce the cpu time needed to draw maps _again_.
1353     - archetypes are now subclasses of objects.
1354     - rebalanced shop greed and approval functions to be more realistic
1355     (and likely match the actual intention).
1356 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1357     italic, gender-specific text, paragraphs etc.
1358 root 1.24 - implemented hint framework, players can opt to receive hints.
1359     - implemented (long) book framework, added some books from the cf wiki.
1360 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1361     protocol and is capable of transmitting generic meta information.
1362 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1363     - replace the nexus by a per-player tutorial map that teaches stuff
1364     better than the newbie house.
1365 root 1.18 - fix the magicmap colours.
1366 root 1.19 - optimise map update even more by removing unneeded code and checks.
1367     - decouple map and stats update from pl->ob and use pl->observe instead.
1368     - implement observe command.
1369 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1370     calls with a simple comparison.
1371     - fix a latent crossfire bug that could crash the server because the
1372     map refresh did not update the mapspace.
1373 root 1.24 - support custom keys for regions and maps, regions are now
1374     refcount-managed.
1375     - allow worldmap overlays anywhere in the 000..999 range.
1376     - new system to acquire time slices for background jobs, to reduce
1377     jitter.
1378 root 1.27 - semi-persistent object-referencing framework (currently only players
1379     supported).
1380 root 1.22 - dependency tracking for perl extensions.
1381 root 1.24 - new slag-ex extension for cleaning cauldrons.
1382     - fix invoke result processing.
1383     - there are even less i/o syncpoints in the server now.
1384 root 1.29 - added map-tags extension that scans all maps for object tags
1385     and records them in the database (not used yet).
1386 root 1.28 - metaserver 2 support.
1387 root 1.22 - many more bugfixes and minor optimisations.
1388 root 1.16
1389 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1390 root 1.14 - optimised event invocation (non-wanted events can now be
1391     skipped with 4-5 inlined instructions).
1392 root 1.12 - complete rewrite of town_portal: it now creates a portal
1393     to the "nearest" town only, travel is only possible
1394 root 1.13 to the town and back, anybody can use it (also removes
1395     one of the remaining syncpoints in the server).
1396 root 1.10 - complete rewrite of the range/attack skill slot system:
1397     there are now two slots, one for combat, one for ranged
1398     attacks.
1399     - introduce the concept of a current weapon (either a ranged
1400     or a combat weapon/skill/tool) and switch between them as
1401     needed.
1402     - rewrite bow code so bows get more useful: apply damage,
1403     attacktype and other stats to the arrows and treat
1404     bows as weapons. also rebalance the missile weapons skill
1405     so its damage increases with level.
1406     - rewrite the complete player speed logic: weapon_speed now
1407     works as documented and there are no unnatural speed boosts.
1408 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1409     installation, replacing the old collect scripts and
1410 root 1.9 simplying deployment by scaling and cutting faces as required.
1411     - simplify the map protocol extensively by taking advantage
1412     of missing bigfaces, speeding up map generation immensely.
1413 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1414     other archetypes.
1415     - rationalise archetype, region and treasurelist file format
1416     into a single file format and make them reloadable asynchronously.
1417 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1418     reloadable at runtime.
1419 root 1.6 - implement 64x64 faceset support.
1420     - implement fxixsx protocol that saves
1421     a lot of bandwidth over the old image/face/smooth packets
1422 root 1.11 and allows images > packetsize, incremental and background
1423     transfers.
1424 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1425     on a face basis as opposed to a mapspace basis.
1426 root 1.7 - the server can now rate-limit image uploads to not exceed
1427     a certain (client-configurable) speed while guarenteeing full
1428     freedom of movement.
1429 root 1.8 - implement new ex command to request item descriptions.
1430     - implement new msg command for in-game messages with meta
1431     information (using xml).
1432 root 1.9 - enforce utf-8 for all text messages.
1433 root 1.13 - added micropather (not used yet).
1434 root 1.6 - many, many bugfixes.
1435 root 1.1
1436 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1437 root 1.1 - make coroapi accessible to cf+.
1438     - moved map handling logic completely to perl
1439     - per player maps are now marked in the map
1440 root 1.2 - maps are saved completely differently now,
1441     and much more often.
1442 root 1.17 - rewrote map header parser and writer, to be much faster.
1443 pippijn 1.4 - maps and players are now (in the average case) loaded
1444 root 1.2 and saved completely asynchronously, I/O contention will no
1445     longer freeze the server.
1446 pippijn 1.4 - players and maps can be loaded anytime, without the player
1447 root 1.2 being logged in.
1448 root 1.1 - automatically generate method interfaces for perl from headers
1449     - unbundled freezethaw
1450     - mostly rewrote common/map.C
1451     - completely rewrite server/swap.C
1452     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1453     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1454     - better message for apply failures due to applymode
1455     - removed most all of the weather code
1456     - unified logging to stderr and file
1457     - too many minor changes to document
1458 root 1.615