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Revision: 1.833
Committed: Sun Nov 25 14:59:24 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
Changes since 1.832: +2 -0 lines
Log Message:
enable spell prefix match again, but a bit more strict

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34 root 1.796 TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.827 TODO: implement dm/nowiz in perl, async, because of file I/O.
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.724 - (maps) hopefully fix tobias' tower.
41     - (maps) hopefully fix healing potion vendor in arena entrance.
42 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
43 root 1.739 - it was possible to unapply or half-unapply cursed items in many
44     cases, which confused players and also player state. fixed.
45 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
46     some items. also, no longer uncurses spells or other invisibles.
47     - (arch) remove curse and identify now treta the marked tiem first.
48 root 1.725 - creators no longer identify objects that shouldn't be identified
49     (such as money, which won't stack afterwards).
50 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
51 root 1.746 - (maps) implement a wilderness town portal.
52 root 1.748 - (arch) set proper(?) int values for all monsters.
53 root 1.751 - (maps) fire5.map could destroy players.
54 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
55 root 1.791 - redo all build material faces from scratch.
56 root 1.790 - dropall without arguments now drops all containers.
57 root 1.776 - use blitz++ for vector maths (new dependency).
58 root 1.772 - only match archetype names in artifact allowed names.
59 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
60 root 1.751 - altars with match expressions did not work properly.
61 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
62 root 1.749 - god enemy race check fixed ("god detests your race").
63     - gods errornously allowed any kind of worshipping race, even
64     ones they hate.
65 root 1.726 - use same default config in code as on gameserver.deliantra.net.
66 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
67 root 1.727 our parser.
68 root 1.767 - generate slightly more special exits and avoid warning.
69 root 1.731 - applying a glowing crystal now gives status messages.
70     - fix a memleak in the random map generator.
71     - rework the random map parameter passign a bit to be extendable.
72 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
73     also, improve the quality of the mazes (no longer will the edges
74     almost always form a passage) and add two new types - "rooms"
75     and "braided".
76 root 1.734 - (random maps) add new "cave" layout, which is much more ...
77     cave-like.
78 root 1.744 - (random maps) new layout style "castle" that generates straighish,
79     rogue-ish maps.
80     - (random maps) new layout style "multiple" that simply mixes multiple
81     different styles in different areas.
82 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
83     - rewrite layout management in the random map generator from the
84     ground up.
85 root 1.736 - fix bug in tausworthe rng initialisation.
86     - switched to the faster and hopefully better quality gfsr{24,55} random
87     number generator, the same algorithm that freeciv apparently uses.
88 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
89     memory and imho looks nicer.
90 root 1.741 - (arch) fix samhlaidh archetype.
91 root 1.751 - fix the "archname" match special function.
92 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
93     and other fractal algorithms.
94 root 1.754 - one can no longer emote to logged-out players.
95 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
96     sacks fit on a tile again.
97 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
98 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
99     support background colour for text clients.
100 root 1.763 - (arch) improve automatic name from archname generation.
101 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
102 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
103     match expressions.
104 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
105 root 1.761 - sometimes a special exit wasn't placed when it should have been.
106 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
107 root 1.765 - require EV 4.00.
108 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
109 root 1.766 - add perlxsi.c to cleanfiles.
110 elmex 1.768 - (arch) made speed potions easier for now.
111 root 1.769 - the server didn't properly initialise all client skill slots,
112     no known impact.
113 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
114 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
115 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
116     a generic table/matrix/palette converter to cfutil.
117 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
118     - remove limits of 000..999 from worldmap coordinates, support negative
119     coordinates and introduce z-layers - deliantra is now 3d, in yet another
120     sense.
121 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
122     handle generic "world map areas".
123 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
124 elmex 1.779 - added is_quad flag.
125     - (arch) added quad archetypes.
126     - made the pickaxe mining tool remove quad walls and floors.
127 root 1.780 - move key_values into their own class, simplifiying lots of code and
128     making it possible to use kv pairs easily for maps and other objects as well.
129 root 1.781 - get rid of get_archetype, finally.
130 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
131 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
132     have been removed, and the map "intelligently" changes between active/inactive.
133 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
134 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
135 root 1.787 - server now enforces width/height matches between tiled maps.
136 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
137     for unordered map walks - which should not cause any real issues.
138 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
139 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
140     as all other similar macros - might cause other breakage...
141 root 1.791 - cfutil no longer creates split tiles multiple times due to a
142     off-by-one bug in comparing mtimes.
143     - cfutil now supports type: prefix to derive faces from other faces, which
144     is used for all build materials currently.
145     - require imagemagick >= 6.6.
146 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
147     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
148 root 1.795 - fix the brace command.
149 root 1.799 - implement refcnt_buf.
150     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
151     codesize decrease. wow.
152 root 1.798 - removed version 1 ext/exti command support.
153 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
154 root 1.801 - new extension, ota_update, for online updates of the game client.
155 root 1.802 - implement a simpler config value system for extensions that allows
156     config updates without a reload.
157 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
158 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
159     at it.
160 root 1.805 - make nekosan more disease-resistant.
161     - new event "infect".
162 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
163 root 1.808 - implement simple web server, currently to serve facedata for the html5
164     client.
165 root 1.809 - sort faces by name in the server to improve caching locality in clients.
166 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
167 root 1.811 - add skill_info and spell_paths resources to enable caching the info
168     and removing another command.
169 root 1.827 - send completion info to the client.
170 root 1.812 - assume all clients support the deliantra protocol extensions and allow
171     fxix/extcmd and other protocol "extensions" before setup.
172 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
173     to connect.
174 root 1.815 - implement exti doclet request to request documentation,
175     currently for commands only.
176 root 1.816 - created nickmon extension to monitor nicks.
177 root 1.817 - ix now keeps a copy of the face data while sending, in case the
178     face changes.
179     - do not allocate memory for empty refcnt_bufs.
180     - when faces change, invalidate all clients, not just clients with matching
181     faceset, as faceset only applies to tile resources.
182 root 1.818 - remove dependency on Time::HiRes.
183 root 1.819 - move face data to disk, and load it on each and every access. this saves
184     250mb ram on load, and 130mb ram in general, and only reduces the http
185     server hot cache throughput for faces from ~24000 to ~18000 requests/s
186     on my system. this should make it possible to add a lot more media files
187     in the future, and reduces the memory footprint by the server from 180mb
188     to 60mb ram.
189 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
190 root 1.821 - pod processing could deadlock because the child process might try
191 root 1.822 to get a lock.
192     - removed support for ncom packets.
193 root 1.823 - remove drawinfo packets from the server (use msg instead).
194 root 1.828 - skill objects now have their documentation in the msg slot.
195 root 1.829 - no longer allow prefix match when matchign spells, spells names must
196     now be written fully.
197 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
198     file in a child process.
199 root 1.831 - implement spellmon v2 protocol - no spell message.
200 root 1.833 - remove ability to cats/invoke seplls by "count".
201 root 1.724
202 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
203 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
204     now easily reachable, at a price.
205 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
206 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
207 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
208 elmex 1.630 (by Dustfinger).
209 root 1.681 - (maps) fixed bad floor tile in navar apartment.
210 elmex 1.573 - made (wizard) look_at show also uuids.
211     - added cf::object::find_object_uuid (::find_object already exists!).
212 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
213 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
214 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
215 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
216 elmex 1.568 - (arch) made the hill giants loose more body parts.
217 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
218 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
219     and made them a bit more expensive.
220 root 1.633 - (maps) add more glory hole treasure styles.
221 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
222     in a select number of mlab maps.
223 root 1.667 - (maps) the library should be less of a death trap now.
224     - (maps) exits no longer point to auto-apply exits, most affected
225     maps now have proper doors or a similar solution.
226 root 1.682 - (arch) jumping skill has now physical attacktype.
227 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
228 root 1.691 - enter_map did not normalise the map coordinates when the destination
229     space is blocked, causing badness and freezes for the player.
230 root 1.685 - when applying containers, server checks for the key on activate
231     and also allows players to unapply active containers they don't have
232     a key for.
233 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
234     races files to arch, where they belong (exp_table is no longer in
235     confdir but in datadir now!).
236 root 1.677 - jeweler and sound config files are now normal datafiles as well.
237     - quit_character was causing a runtime exception, causing it to not
238 root 1.672 work since 2.93.
239 root 1.671 - entering a map will now respect move_on and other effects,
240     except for auto-apply exits :/
241 root 1.660 - only talk to the items on the nearest mapspace, or, of there
242     are none, to the player, not ALL items in vicinity.
243 root 1.625 - do not update the floorbox while running, to avoid big item
244     updates that cost network bandwidth and processing power.
245 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
246     caused overflows causing monsters to become living deads.
247 root 1.619 - unapply weapons and armour before trying to improve it.
248 root 1.588 - teach the random map generator the ability to read ".rmg" files
249     that specify which actual style map to generate, and use it for
250     the default decorstyle to avoid inappropriate maps to be used.
251 root 1.639 - support (with some limitations) multiple different skills with the
252     same subtype.
253 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
254     so nekosan could end up beign saved AND escaped to another map.
255 root 1.636 - show invisible no longer makes magic mouths visible.
256 root 1.583 - move_type changes (spells, skills etc.) now will correctly
257     take move_on/move_off into account (e.g. buttons).
258 root 1.582 - display (exit) or (random map) in client for those objects.
259 root 1.606 - removed (useless) spell damage columns from spell info and replace
260 root 1.578 it by effective casting level - clients > 2.10 required to display
261     properly.
262 elmex 1.565 - building of levers/doors works again for all kinds of floors.
263 elmex 1.563 - the player can now withdraw and deposit all the available money.
264 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
265     steinwandstadt/celvear.
266 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
267 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
268     mostly based on the spell's level in the spellbook.
269 root 1.718 - the music scheduler did not properly send new music on region
270     changes.
271 root 1.669 - (maps) fix some map regions and the region tree.
272     - the server will now be more picky when parsing the regions file.
273 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
274 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
275 root 1.566 clients.
276 root 1.690 - follow has been rewritten to be, hopefully, more robust.
277     - follow mode will not be aborted when the follower tries to move.
278 root 1.566 - tcp.ext didn't unbind in reloads.
279     - map-tags.ext didn't properly close the database on reloads.
280 root 1.567 - cfutil skips .-directories when scanning.
281 root 1.571 - build.ext prevents players from building on other player's maps.
282     - rent.ext allows the dm to enter anytime.
283     - NPC_Dialogue adds a new predefined variable, $map.
284     - new "build" event hook.
285 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
286 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
287 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
288     them on loading, for old playerfiles and maps.
289 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
290     would be handled differently nowadays anyway.
291 root 1.584 - random map .meta were not being expired at all.
292 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
293 root 1.586 - update to automake 1.10.
294 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
295     require level 4 anymore.
296 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
297 root 1.590 - monsters now rotate through all skills (in chosen_skill).
298 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
299 root 1.661 - detect/sense curse/magic will no longer work on items that don't
300     need identify.
301 elmex 1.593 - added detect mineral vein spell.
302 root 1.592 - support "wall overlays" in the random map generator - not very generic,
303     used by minable veins.
304 elmex 1.594 - (maps) relocated jeweler town to another directoy.
305 root 1.603 - (arch) implement mining pickaxes and mining skill.
306 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
307 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
308 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
309     of the output is only 1/5th (instead of 1/3rd) of ring level.
310 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
311     generated ring/amulet.
312 root 1.601 - generate most constants for perl automatically.
313 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
314     - when player dies, restore his food to at least 200.
315 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
316 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
317 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
318 root 1.600 - the singing skill actually respects the direction now.
319     - oratory and singing now require a direction.
320 root 1.603 - use_skill now requires that you can actually apply the skill tool.
321 root 1.604 - do not invoke perl on every user command anymore by providing
322 root 1.655 a command and an unknown_command event.
323 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
324     perl to C++, for speed reasons (basically undo patchset 1304).
325     - add a client_destroy event, so we don't have to hook the
326     attachable destroy event (which is called much more often).
327 root 1.606 - removed (unused) FLOOR object type.
328 root 1.607 - fix errornous change_abil messages for rods (and other types).
329 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
330     all into server/commands.C.
331 root 1.609 - save and restore combat/ranged/current slot for players.
332 root 1.610 - the server now batches item's face/fx commands, as opposed
333     to sending one fx per item - helps mostly at connect and
334     with floorbox updates.
335 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
336 root 1.614 - the random map generator now supports selecting difficult for
337     more style categories than just monsters (all except fountains
338     apparently).
339 root 1.617 - object serialiser no longer creates empty "owner" references.
340 root 1.620 - make sure failed castings take some time, too, to avoid being
341     smitten by your god.
342     - many more failmsgs and help texts.
343 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
344 root 1.623 - stop thrown objects when their speed goes too low.
345 root 1.624 - log the number of unique logins seen every minute in a compact
346     format (for statistics).
347 root 1.626 - do not send delitem for players.
348 root 1.627 - support static scalar data members properly in genacc now.
349     - implement "simple" freelist management for objects.
350 root 1.628 - recycle object counts now - to support longer uptimes.
351 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
352     function (and yes, 666 is exact!).
353     - random map generator results should now be fully repeatable.
354 elmex 1.635 - fixed possible crash bug in build code.
355 root 1.638 - rename find_marked_object to ->mark and speed up.
356 root 1.640 - player movers properly destroy themselves when used up, instead
357     of leaking.
358 root 1.642 - do not show msg for unidentified objects that need identification.
359 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
360 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
361     next_line method.
362 root 1.646 - use nicer file format for exp_table and attackmess
363     (more like other resource files).
364     - make parse errors during server startup fatal.
365 root 1.652 - properly initialise all maptile values in constructor.
366     - improved {link} map.
367 root 1.655 - optional unloadable extensions will not lead to an endless loop.
368 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
369 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
370 elmex 1.664 - building listening books is possible again.
371     - (maps, arch) added archetype for building instructions and replaced
372     the copies of the instructions in the maps with it.
373 elmex 1.666 - (arch) made the spark shower spell available in shops.
374 root 1.670 - don't create a second LOGIN event on character creation.
375 root 1.674 - correctly generate "You paid xyz" message in shops.
376 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
377 elmex 1.710 - added a 'password' command, to let DMs change the password of players
378     more conveniently.
379 root 1.680 - correctly save shopitems string, to avoid parse error when reading
380     saved maps.
381     - logging now differentiates between logging levels better.
382 root 1.684 - speed up get_typedata.
383 root 1.689 - fix deadlock problem during server shutdown/reload.
384 root 1.692 - make ext/checkrusage "more" non-blocking.
385     - use common::sense for extensions.
386     - work around a 50.10.0 utf8 caching bug.
387 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
388     "no relation to target" bugs.
389 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
390     modules being loaded from the mainloop, pre-load some more
391     core modules so perl doesn't do it later on.
392 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
393     compiling regexes.
394 root 1.701 - make exp_table and materials file reloadable.
395 root 1.702 - made reload_config non-blocking.
396 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
397     causing server freezes.
398 root 1.704 - store unhashed password, to prepare for safer authentication.
399 root 1.707 - do not log connections from the local host, to help a local
400     watchdog.
401 root 1.714 - fix summon freeze at map borders.
402 root 1.717 - support @group syntax and music config file for music face lists.
403     - run post_init jobs in parallel, they might do I/O.
404 root 1.722 - avoid apply conversion for converters.
405 root 1.562
406 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
407 root 1.558 - (maps) fix travel to valdor and back.
408 root 1.545 - do no longer by default eval map cod ein safe compartments
409     (this can be re-enabled using the safe_eval config option).
410 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
411     in lorak.
412 root 1.559 - fix data corruption issues caused by recursive calls to
413     unordered_mapwalk - now every caller must provide its own
414     buffer.
415 root 1.538 - (maps) improve tindervale maps slightly.
416 root 1.544 - (arch) considerably decrease slag ex price.
417 root 1.540 - (arch) fix filth archetype.
418 root 1.556 - extension dependency resolve was completely broken.
419 root 1.544 - multipart objects would cause save_throw_object to crash - it
420     now acts on the head only.
421 root 1.541 - do not try to connect to an irc server unless explicitly configured.
422 root 1.542 - do not expect decltype() to be available in gcc 4.4.
423 elmex 1.543 - extended the safe perl environment by loops.
424 root 1.547 - (arch) fix "armless cook" facings.
425     - the "experience table" resource item did not have a proper
426     hash associated with it, so updates could not be detected.
427 elmex 1.550 - fixed poison traps in doors.
428 root 1.548 - player->killer_name did not properly flag the name as unicode.
429 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
430     and provide a non-destructive SvPVutf8 variant.
431 root 1.554 - do not allow dragon players to change their title via the settings.
432 elmex 1.552 - ratelimited jeweler skill nugget conversion.
433 root 1.551 - under high load, the server stopped swapping out to make
434     the server more responsive, but making it impossible to reduce
435     the load by... swapping out. slot queuing will now always make
436     some progress.
437     - improve the quality of the load-avg calculation.
438 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
439 root 1.556 - don't fail to write the runtime file if the temporary already exists.
440 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
441     player now.
442 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
443     timestamp and use a tab in the client to increase awareness.
444 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
445     setflag 0 is possible.
446 root 1.560 - make install now deletes old extensions, to ease upgrades in the
447     deliantra vm.
448 root 1.538
449 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
450 root 1.532 - the destruction spell could/would corrupt server memory quite often.
451 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
452     disk, not when it already was in memory.
453 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
454     avoiding livelock during high-load emergency saves.
455 root 1.530 - logging in did not properly unapply all skills.
456 root 1.531 - (maps) make the invite quest marking much more obvious.
457 root 1.533 - (arch) fix warrior archetype names.
458 root 1.532 - map prefetching never prefetch upwards.
459 root 1.534 - wizpass no longer makes you non-blocking.
460 root 1.536 - (maps) add light to some of the special maps, add troll
461     map.
462 root 1.530
463 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
464 root 1.515 - (maps) add gorokh_final mapset from crossfire.
465 root 1.516 - (maps) block most vault-type mlab locations, open up
466     imperial converters for anybody to use.
467 root 1.519 - (maps, arch) replace all permanent stat potions by random
468     variants.
469 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
470 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
471     real player object on player changes.
472 root 1.522 - diseases and maybe other things could sometimes reduce the speed
473     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
474     much grief.
475 root 1.523 - speed_left randomisation was, apparently, totally broken.
476     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
477     of the speed slot internally and in map save files. among other
478     things, this gets rid of all the abs (speed) calls.
479     - reduce map file save files by using abridged keywords aliases.
480 root 1.494 - shop specialisation calculation was totally broken.
481 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
482     now enforced.
483 root 1.498 - fix magic mapping, which only worked for inate spell casting.
484 root 1.495 - godgiven items will now be explicitly described as such.
485 root 1.524 - (arch) dded a quiver of bolts.
486 root 1.504 - materialnames would change "randomly" on every load, only
487     set the material when the materialname was not set before.
488 root 1.497 - balancing change, halve rod recharge speed (instead
489     of 4.8s, the standard rods now recharge in ~10s. not a solution,
490     but still.
491 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
492 root 1.509 the costly flag-checking loop in most cases and using a simple
493     repeat-cache for speed_left.
494 root 1.507 - always delay stats update for players on insert/remove till
495     next tick/command, which saves a lot of cpu cycles on drop/take.
496 root 1.514 - add hint about havign to run to attach unaggressive npcs.
497 root 1.494 - pet monster level was not displayed correctly in "showpets index".
498     - clean up floating point conversions and many similar nitpicks.
499 root 1.502 - fix hanuk altar.
500 root 1.504 - overhaul material system to be much faster, and having less bugs, but
501     still having a lot of cruft :/.
502 root 1.502 - add marble shop floor.
503 root 1.494 - move gcc specifics to new file include/compiler.h.
504     - unrecognised cfpod directives could cause undefined behaviour.
505 root 1.505 - added boes' marble shop to steinwandstadt.
506 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
507     - optimise mapspace updates.
508     - cache volume/items per mapspace.
509 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
510     decrease).
511 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
512     have led to weird item multiplications.
513 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
514 elmex 1.501 - fixed crash bug in learn_spell command.
515 elmex 1.634 - enhanced output of the mapinfo command.
516 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
517 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
518     from perl to c++.
519 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
520     and use it in some "inner" loops.
521 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
522 elmex 1.511 - fixed jeweler experience output to not be floating point.
523 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
524 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
525 root 1.518 - try to prefetch memory inside process_objects, which can give
526     enourmous speed gains.
527     - make some small optimisation to the process_objects loop.
528 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
529     handling different chksum lengths.
530     - check for hash collisions in cfutil.
531     - reduce face checksum size from 6 to 4 bytes.
532 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
533 root 1.523 - removed weather-specific attributes.
534     - fixed genkeywords dependency.
535     - do not clear "randomitems" slot for world underlays.
536     - use "sl" as short-hand for speed_left in save-files, just to make them
537     smaller.
538 root 1.517 - in general, don't crash on value-less resource file lines
539     anymore, due to get_str never returning a 0-pointer.
540 elmex 1.521 - code cleanup in move_symptom.
541 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
542 root 1.494
543 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
544 root 1.481 - some Andrew Madloch wanted, despite being specifically told
545     multiple times that the Deliantra parts additions are under AGPL,
546 root 1.487 lock up the source code of the server within his company.
547 root 1.481 some reorganisations have been done to the sourcecode to make
548     it clearer that this violates the Affero GPL. Help to keep
549     Deliantra free software even for the coming generations
550     and be wary of the promises of Andrew Madloch, he has nothing
551 root 1.487 good in mind for free software.
552 root 1.480 - clarify which files of the server are 100% AGPL.
553 root 1.481 - minor reorganisation, move some GPL code into other files.
554 root 1.483 - implement viewpoint (which is like observe, but only for the map,
555     not stats etc.).
556 root 1.484 - replace magic mapping overlay by a flying bird exposing area
557     on the worldmap (ext/magic_mapping.ext).
558 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
559     - @find results in npc dialogue is now stored in $find.
560 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
561 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
562 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
563     dm instead.
564 root 1.456 - (maps) add town portal to celvear.
565 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
566     mapsets from crossfire, together with associated archetypes.
567 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
568     - (maps) define a new whalingoutpost region.
569 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
570     and most archetypes that go with them (without stoning and swallow effects),
571     casino tokens and stock certificates are also missing.
572 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
573     and santo dominion.
574 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
575     to go with them. also adjusted archetypes to be more korrekt "gotisch".
576 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
577 root 1.460 - properly close client-side dialogue when the player is teleported away.
578 root 1.459 - map-tags did not properly close it's database tables or wait
579     for a quiescent state, causing memory corruption on reload.
580 root 1.454 - support "stat.xyz" accessor in match expressions.
581 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
582 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
583     fixes long answers from npc dialogue).
584 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
585 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
586     and to not add a "put your code here" force needlessly.
587 root 1.463 - (arch) fix or improve many plurals.
588 root 1.465 - markers do no longer add a force if the slaying field is unset.
589 root 1.466 - sped up search-items implementation, but it's still horrible.
590 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
591 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
592     used to reogianise the illogical arch tree a bit.
593 root 1.479 - (maps) import most map names from crossfire.
594 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
595 root 1.483 - fly_high movement gives better los, ignoring blocksview.
596 root 1.488 - the addexp command should now honour skill names with spaces.
597 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
598 root 1.491 - (arch) added many more buildable marble floors.
599 root 1.490 - major namespace cleanup: save 45kb by making functions static
600     that were unnecessarily global.
601 root 1.452
602 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
603 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
604 root 1.451 - fix a memory buffer overflow in the book code.
605 root 1.429 - add @check, @find npc dialogue commands.
606     - (maps) add a number of town interiors.
607 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
608 root 1.451 - (maps) add celvear area from cfextended.
609 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
610     - (server,maps) fix bug causing some library books not to be chained down,
611     cause Scorn/Navar libraries not to have inscribable books.
612 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
613 sf-marcmagus 1.433 inappropriate item power.
614 root 1.448 - (maps) fix intwell balancing issue.
615 root 1.437 - improve the look of generated books.
616 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
617     - fix bug where players could bypass no_drop by putting items in containers.
618 root 1.430 - consecutive commands arriving at the same time in the server would be
619     corrupted if the length was >255.
620 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
621 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
622     and perl.
623 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
624     functionality (and more) inside the same object using the match expressions.
625     - create simpler match expression compiles in many common cases.
626 root 1.439 - reduce object size by removing obsolete "seen_by" member.
627 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
628     of the new dynbuf::splice function (which gave an unexpected net win
629     in code size...).
630 root 1.442 - the server will no longer complain (and subtly fail) when an object
631     being removed from a map causes another object to get removed.
632 root 1.441 - banish strncpy from the server, speed up and simplify sending item
633     descriptions to the client considerably.
634 root 1.442 - add new "in head" set modifier for matches.
635     - new BLOCKED_MOVE event added.
636     - mapscript archetype now has activate_on_xxx true by default, as similar
637     connected elements.
638 root 1.448 - (maps) imported all styles from cfextended except
639 root 1.444 floorstyles/land_plots and monsterstyles.
640 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
641 root 1.446 - don't crash when treasure lists are empty / supply new empty
642     treasurelist for randomitems when none can be found.
643     - implement cf::map::static_maps and use it in map-tags.ext.
644 root 1.449 - fix a bug in map-tag scanning when moving tags.
645 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
646     for a reaction.
647 root 1.447 - implement new "loadall" map loading command, purely for debugging.
648 root 1.429
649 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
650 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
651     but not horns (to make them more useful for content-creators).
652 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
653     2) it skipped spell effects and 3) it didn't handle the case where
654     and object was destroyed while iterating over it correctly. all this
655     allowed players to sometimes walk onto spaces they should not be able to
656     walk on.
657 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
658 root 1.399 - examining an object now dumps the serialised object form when the user
659 root 1.404 is a wizard (wizlook).
660 root 1.421 - altars no longer accept unpaid items.
661 root 1.411 - party spells didn't work all that well.
662 root 1.424 - added complex object matching framework (cf::match), and make altars
663     and pedestals use it.
664 root 1.425 - identified skill-tools show what skill they grant.
665 root 1.399 - display the duration of change_ability spells when examining them
666     (missing: protection spells, but they are a hack...).
667 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
668     adding more variety to the different mushrooms.
669 root 1.398 - fix a minor cfpod formatting bug.
670 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
671     the hintmode setting on the settings page.
672 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
673 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
674 root 1.399 - enable the object loader to also dump archetypes.
675 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
676 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
677 root 1.402 - force the initial face when loading an object that is time-animated
678     or a monster, so it does not have to be specified anymore.
679 root 1.403 - fix a bug where recasting an ability changing spell could shorten
680     its remaining duration.
681 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
682 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
683 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
684     up splay operations as well.
685 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
686 root 1.412 - implement introspection data for C++ classes (%REFLECT).
687 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
688 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
689 root 1.419 - fix transmutation alchemy.
690 root 1.424 - speed up many frequently-invoked C->perl callbacks.
691 root 1.419 - added complex object matching framework, to be used in altars and the like.
692 root 1.426 - switch to YAML::XS from YAML.
693 root 1.396
694 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
695 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
696     that ultimately was not helpful to catch it :)
697 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
698     all callers to use either one or the other, as appropriate. This
699     fixes the (rather fragile) light spell, maybe others.
700     - fixed an overflow and exploit in the bank/payment code.
701     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
702 elmex 1.384 to explain the skill a bit more.
703 root 1.389 - removed a buggy check for zero attacktype. So that we might find
704 elmex 1.388 the real bugs in the archs/maps/objects.
705 elmex 1.394 - Fixed enabling torches with lighters.
706 elmex 1.387 - (maps) Added Heaven Town region.
707     - (arch+maps) Fixed & normalized warriors on map
708     /quests/peterm/CTower/Barracks.
709 root 1.392 - fix the light spell (and possibly diseases and other lights).
710 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
711 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
712     a long time ago, and similar cases are still to be found in the maps.
713     - make the socket_timeout configurable in the code (but not yet for users).
714 root 1.393 - earth wall health bar is now correct.
715 elmex 1.384
716 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
717 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
718     freeze with IO::AIO anymore due this change.
719 root 1.364 - avoid a crash when a player tries to apply a lighter.
720 root 1.376 - allow a spell argument for dimension door.
721 root 1.362 - move shop item listing and some otherstuff into the info tab.
722 root 1.360 - avoid crashes when non-players cast party spells.
723 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
724 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
725     - small improvement of the number of potions in shops
726     (by Job Vranish).
727     - added a few party spells (by Job Vranish).
728 root 1.362 - use a common message dynbuf.
729 root 1.364 - destroying tear down objects will now use the full hp range
730     for animation and will only destroy/lastframe when hp < 0.
731     - allow monsters to use earth to dust.
732     - use manhattan distance for get_rangevector_from_mapcoord, just as
733     in get_rangevector.
734     - los updates now correctly take tiled maps into account.
735     - do los updates even on maps without darkness.
736 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
737 root 1.375 - upgrade to IO::AIO 3.21.
738 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
739 elmex 1.373 - properly catching exceptions from callback in irc.ext.
740 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
741 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
742 elmex 1.368 - (arch) added hint about usage to Slag Ex.
743 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
744     like the rest.
745 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
746 root 1.378 - (arch+maps) added rate limited converter and adjusted
747     /elmex/mana_fountain.
748     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
749     - reduce size of casting_time, move_status, attack_movement,
750     last_heal and last_sp slots, squeezing some more space out of struct
751 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
752     anywhere.
753 root 1.358
754 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
755     - fixed bug in alchemy, where finding the right object for enhancements
756     didn't work.
757 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
758     effects (w.r.t. put_more) per mapspace, to give the server a chance
759     to survive a hundred deathsheads.
760 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
761     disastrous bug of unfortunately unknown proportions...
762 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
763 root 1.343 - use gender-neutral place descriptions for invite.
764 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
765     Thanks go to Lisa Larsen!
766 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
767     anymore).
768 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
769 root 1.345 - use better dependency tracking for include/keyword.h.
770 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
771     so it is possible to invite somebody out of some stck-till-death traps,
772 root 1.346 or simply to commit suicide.
773 root 1.352 - replace the "ignoring delayed commands" message by something more useful
774     (cf. cunning gnome freezeing issue).
775 elmex 1.349 - various fixes for weapon improvements.
776 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
777 root 1.353 - support T and G sequences in cfpod.
778 root 1.343
779 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
780 root 1.339 - convert me command from per-map to chat, which makes more sense, also
781     document it.
782 elmex 1.336 - more than one spellbooks of same class can now be given
783     in class selection.
784 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
785     spell rebalancements.
786 elmex 1.338 - the IRC gateway filters IRC colors now.
787 elmex 1.336
788 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
789 root 1.331 - (arch) fix quiver of Holding Bolts.
790 root 1.332 - applying unpaid items will now examine them.
791 root 1.330 - add "What" column to body command, showing items in that slot.
792 elmex 1.329 - redesigned and rebalanced lamps and torches.
793 root 1.330 - add "..." to item names that have been shortened.
794     - fixed "assign" function that squeezes strings into fixed length.
795 elmex 1.333 - add cursed effect to lamps and (some) torches.
796 elmex 1.334 - fixed bad assigned crafting skills and their tools.
797 root 1.312
798 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
799 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
800 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
801 root 1.312 - make monster smell logic dependent on their wisdom stat.
802 root 1.324 - put the death reason into a separate tab.
803     - converted "connected" slot to string, cleanly got rid of some ugly
804     hacks such as the path_attuned hack.
805 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
806     - replace one-at-a-time hash by faster than smaller FNV-1a hash
807     when hashing strings.
808 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
809 elmex 1.320 whether the right cauldron is used.
810 root 1.313 - considerably optimise shared string implementation by
811 root 1.316 making its null value a compiletime constant.
812 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
813     as well as using shstr_cmp to pass shared stringsa round efficiently,
814     for lots of code size savings.
815 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
816     they are sleeping: generators now check for the sleeping flag.
817 root 1.318 - tell gcc not to excessively inline some perl interface functions.
818 root 1.322 - remove marking rune length limit.
819 root 1.323 - fix formatting of cfpod when a verbatim block was following
820     a single newline.
821     - move resistances, statistics and showpets command output into tabs.
822 root 1.326 - implement map scripts that can replace the boulder logic without
823     having to write extensions.
824 root 1.310
825 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
826 root 1.302 - fix a longstanding bug that teared multipart monsters
827     at map boundaries apart.
828 root 1.292 - temporarily make permanently invisible player visible when
829     he/she makes noise.
830 root 1.284 - fix being able to see through walls a bit.
831 root 1.303 - improve look at output.
832 root 1.285 - completely replaced the line of sight algorithm with a variant
833     of spiral fov capable of visibility grades and arbitrary
834     shadow angles, that uses less memory and less code.
835     - the new los code supports arbitrary map rectangles and loosens
836 root 1.310 other restrictions of the old code, supporting further optimisations.
837     - update los if blocksview-objects are inserted in a map, not just when
838 root 1.287 removed (e.g. for summon fog).
839 root 1.303 - permanent invisibility doesn't make immune against making noise:
840     implement a noise system that allows monsters to locate the player
841     when he/she makes noise.
842     - implement a primitive smell system that monsters can use to track
843     players.
844 elmex 1.288 - create bomb now also works when casted by door traps.
845 elmex 1.290 - (arch) new torch graphics.
846 root 1.289 - (maps) considerably soften the subway spider.
847 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
848     the guards from being killed by players.
849 root 1.310 - (maps) lots of tweaks in and around scorn.
850     - (maps) use special non-blocksview jungle, mountain and
851     darkforest freely on the worldmap, to get gradual sight obstacles
852     instead of total blackout in those areas.
853 root 1.289 - no maximum darkness for outdoor maps anymore.
854 root 1.291 - add more hints, fix some messages.
855 root 1.292 - fix a bug: firing rods should tell you something about them.
856     - make light additive even within players.
857 root 1.293 - darken xrays effect a bit.
858     - improve handling of los changes when inserting or removing
859     objects, not perfect yet.
860     - make map darkness signed (formerly unsigned) to allow
861 root 1.294 ambient lighting and centrally manage darkness as an offset.
862     - revamped, fixed and documented the server calendrics, also
863     tell users the current time and data, to improve awareness.
864     - implement proper wizlook flag and handling of wizlook, instead
865     of dumbly just clearing los once.
866 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
867     and has a smaller runtime variance.
868 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
869     making them actually useful.
870     - see_in_dark now increases the viewing radius by 3.
871 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
872     speedup, as well as in many other places.
873 root 1.299 - remove support for extended map infos - these are not used
874     by the deliantra client and removing them gives us a 10% speedup
875     when sending map changes.
876 root 1.300 - remove most gcfclient and other client bug workarounds, as well
877     as now obsolete protocol versions, simplying the code.
878 root 1.301 - optimise and simplify generation of random numbers.
879 root 1.303 - correctly provide a non-zero default density for materials, to
880     avoid crashes, fix other bugs in the material handling code.
881     - fix volume calculations.
882     - fix cfpod parsing when multiple verbatim blocks were separated by
883     newlines.
884 root 1.305 - increase monster detection radius from wis/5 to wis/3.
885 root 1.306 - remove old pickup modes.
886     - remove obsolete disarm and search commands (search wasn't working
887     anyways).
888 root 1.308 - fix a crash when an npc applied a sign.
889 root 1.284
890 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
891 root 1.283 - this release is assumed to be very stable.
892     - (maps) radically redesigned and improved tutorial.
893 root 1.280 - directional casting no longer immediately removes the invisible effect.
894 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
895 root 1.272 - fix overflow in lighting calculations.
896     - negative glow radii can no longer cause total darkness.
897 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
898     only maximally-lit ones.
899 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
900     - swashbucklers got the oratory skill now.
901 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
902 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
903 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
904 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
905     (which was probably broken, too).
906 root 1.281 - support negative glow radii during daytime, too.
907     - use circular, not rectangular, viewing area.
908     - use minimum viewing distance of 2 in outdoor maps.
909     - negative glow is stronger than viewing area or lamps.
910 root 1.283 - (arch) new darkness spell face.
911 root 1.272
912 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
913     - (maps) completely redesigned scorn.
914 root 1.269 - "cast light" now works on oneself.
915 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
916     negative glow radii again (they were totally broken before).
917 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
918 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
919 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
920 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
921 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
922     back to the player.
923 root 1.251 - attuned/repell and spell base level system reworked.
924 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
925 root 1.247 be less erratic now.
926 root 1.248 - refuse to write the uuid file if the uuid is zero
927     (to avoid writing it in early crashes).
928 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
929     - speed up emergency_save by not syncing every file separately.
930     - no longer reattach perl to every object on reload, it's slow, and no longer
931     necessary since we don't nuke stashes anymore.
932     - do not bootstrap perl from the commandline args, use separate eval for
933     better error reporting.
934 root 1.259 - fix a crash when pushing cone spells met ice attacks.
935 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
936 root 1.255 - speed up map refresh in server a bit.
937 elmex 1.258 - refactored drop code and fixed some programming errors in it.
938 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
939 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
940 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
941     as the current weight of the inventory.
942 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
943     dragonfire has been introduced for the non-dragon players.
944 root 1.265 - remove unused "tooltype", "start_holding" object slots.
945     - change "weapontype" object slot to uint8.
946     - convert "hide" object slot into flag.
947     - reorder object members for better locality of reference and codesize
948     decrease.
949 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
950 root 1.267 - fix a crash when no skill could be found when killing amonster.
951 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
952     every completed aio operation.
953 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
954     and update mapspaces if necessary.
955 root 1.246
956 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
957 root 1.241 - removed all command line parsing, only env variables are supported
958     anymore.
959 root 1.239 - region-specific monsters will now once more be on the worldmap.
960 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
961 root 1.225 would grow out of bounds.
962 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
963 root 1.222 - fixed a double-escaping bug in the pod-parser.
964     - rewrote the cfpod parser in C++.
965     - hintmode moved to C++, players need to re-set their hintmode if
966     they dislike "show".
967 root 1.231 - fix RIP inscription.
968 root 1.239 - bump login name length from 18 to 20 char max.
969 root 1.231 - correctly support gender in emotes.
970     - correctly support gender in the death messages.
971     - correctly generate death messages for players only when they really die,
972     with increased information.
973 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
974     and data corruption (but apparently was never triggered).
975 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
976 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
977     data corruption bug.
978 root 1.223 - tweak coredumping/monitoring a bit.
979 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
980 root 1.227 - do not crash in the loader when an inventory object could not be loaded
981     (from a corrupted file).
982 root 1.241 - redid skills command to send output to proper channel.
983 root 1.233 - object->map is no longer refcounting.
984 root 1.228 - add FLAG_DEBUG for internal debugging.
985 root 1.231 - add NDI_VERBATIM flag to send_msg.
986 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
987 root 1.240 - player->exists is no longer a sync_job.
988 root 1.233 - split login.ext's player scheduler into
989     it's own player-scheduler.ext extension.
990 root 1.222
991 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
992 root 1.212 - require perl 5.10.
993 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
994 root 1.204 - swap player and observed count's on the map when observing.
995 root 1.205 - add (mostly untested) mapspace perl class and accessors.
996 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
997 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
998     could be found.
999 root 1.208 - pits now have a configurable "random spread" range and default
1000 root 1.213 to a radius of two now.
1001 root 1.212 - rewrite pay_player_arch.
1002     - use a more stable perl_reload implementation.
1003     - do not use Symbol::delete_package (causes crashes after perl-reload),
1004     use our own, safer, clear_package instead.
1005     - when asynchronously dumping core, close all file handles to allow
1006     the server to restart concurrently.
1007 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1008     sequences, without double-encoding. it should be faster, too.
1009     - the above fixes wrong display of help tetx and many other issues.
1010 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1011 root 1.218 (0.9976+), use it for long books and other messages.
1012 root 1.210 - eradicate listen command and corresponding code.
1013 root 1.211 - eradicate logs command.
1014 root 1.218 - let the client log into the server log, used for crash backtraces.
1015 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1016     old style spell objects with the spell magic bullet.
1017 root 1.220 - (arch) fixed skill less rods in the archetypes
1018 root 1.204
1019 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1020 elmex 1.197 - made jeweler workbench larger and some other minor map
1021     changes in jeweler town.
1022 root 1.196 - fixed wrong item handling in jeweler skill code.
1023 root 1.198 - (arch) use a special "key_random_map" for random map keys
1024     that are used up.
1025 root 1.199 - fix a crash when the player who was observed has logged out long
1026     enough for his region/map to be gone.
1027 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1028 root 1.201 - add some missing dependencies.
1029 root 1.203 - log to /var/log/deliantra/ by default.
1030     - hack observe code to enable smooth movmenet when observing.
1031 elmex 1.195
1032 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1033 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1034 root 1.179 - correctly move gsay to the party channel.
1035 root 1.178 - fix a crash when animate weapon was used in some areas.
1036 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1037 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1038     with NPCs.
1039 elmex 1.175 - (arch) dragon scales got proper type now
1040 root 1.193 - object::decrease would sometimes cause container weights to
1041     be wrong, this has been fixed.
1042 root 1.194 - do not send time updates for newly-seen items.
1043 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1044 root 1.183 - fix cone spells etc. going through walls sometimes.
1045 root 1.186 - fix a weight update bug that sometimes left containers
1046     with wrong weights.
1047 root 1.194 - added auto_apply event and extension for shop tiles.
1048 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1049     - make sure the map is loaded when using a town portal return.
1050 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1051     where healing spells didn't cost any grace.
1052 root 1.173 - fix starvation kill reason.
1053 root 1.174 - fix pk killer name message.
1054 root 1.189 - don't let people apply signs with @match.
1055 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1056     what seems to be the biggets memleak in the server).
1057 elmex 1.171
1058 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1059 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1060     - use anyevent to manage listen ports (this enables IPv6 support).
1061 root 1.167 - server supports ipv6 client connections now.
1062 root 1.168 - use newly-available Coro::AnyEvent.
1063 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1064     to let it handle AIO requests.
1065 root 1.167
1066 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1067 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1068     processing considerably (especially in the client) and reduces data transfers
1069     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1070 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1071     - (map) fixed npc dialogue in pup_land/s_f/special.
1072     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1073     (swarm spells now stay in the player's inventory).
1074 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1075 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1076     archetype *archname* (chairs of different facings were merged).
1077     - bugfix: fix a potential crash issue in find_object_name (not used
1078     normally).
1079 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1080 root 1.164 (destruction, magic missile etc.).
1081 root 1.163 - swarm spells without a direction now use various spiral patterns
1082     instead of being fully random.
1083 root 1.158 - update AnyEvent API to 3.4 and above.
1084 root 1.156
1085 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1086 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1087 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1088 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1089     and for attacking monsters. it also takes about one second to do a jump.
1090 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1091 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1092 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1093 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1094     were created outside a map.
1095 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1096     (fixed by reversing the logic).
1097 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1098 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1099 root 1.154 - bugfix: support random maps >127x127.
1100 root 1.152 - (maps) fixed the death certificate system in nimbus.
1101 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1102 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1103 root 1.147 - (arch) give ball lightning a real name.
1104 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1105 root 1.155 - support cfpod in ex replies (client item tooltips).
1106 root 1.143 - unapply item in range slow when readying a spell.
1107 root 1.148 - bugfix: account for rounding errors in weight updates.
1108 root 1.139 - remove synchronous mkdir in chargen_race_done.
1109     - fix per-race starting maps.
1110 root 1.142 - check hiscore on suicide and quit as well.
1111 root 1.138 - tell players when they are starving.
1112 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1113     - fix map difficulty calculation for generators.
1114 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1115 root 1.149 - support no_drop map header flag (before it was only available internally).
1116 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1117 root 1.133
1118 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1119 root 1.119 - bugfix: custom skill settings were not saved by the server.
1120     - bugfix: remove did not actually remove items from the inventory, leaving
1121 root 1.116 ghost items.
1122 root 1.119 - bugfix: properly update items identified on the ground.
1123 root 1.120 - bugfix: use localtime_r in the logger thread.
1124 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1125     - bugfix: archetype reloads could crash the server.
1126 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1127 elmex 1.114 player is not logged in.
1128 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1129 root 1.117 server startup.
1130 root 1.128 - bugfix: fix the door surround check in the random map generator.
1131     - (maps) fix heaven quest difficulty progression.
1132     - (maps) fix some random map styles.
1133     - dropping items a shop is not interested in won't sell them anymore.
1134     - rods and horns with a too low maximum charge allow now at least one discharge.
1135     - implement kill & death statistics.
1136     - random map preparation is no longer synchronous.
1137     - rewrite find_style in perl, no longer does synchronous I/O.
1138     - improve random map specials placement.
1139     - make the killer a real object pointer instead of a string, improved
1140     kill reason messages.
1141 root 1.117 - take advantage of new aio_close and aio_chmod.
1142 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1143 root 1.125 - change_abil is much faster.
1144 root 1.126 - update the floorbox more often to work around the reverses item order
1145     display in clients.
1146 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1147 root 1.126 - add hints to the invite messages.
1148 root 1.127 - rewrote key<->value pair handling.
1149 root 1.128 - use an independent random number generator for the random map generator.
1150 elmex 1.113
1151 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1152 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1153     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1154     - completely automate the weight handling, should fix all weight
1155     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1156 root 1.103 - reloading archetypes while a user was in the character creation phase
1157     could crash the server.
1158 root 1.106 - fix a nontrivial number of cases of code commented similar
1159     to "is this really correct?", as many of those cases are now handles
1160     automatically by lower level code.
1161     - replace many ad-hoc checks for client visibility by object::visible_to,
1162     should result in broader applicability of functions using it.
1163 root 1.104 - merge items with different arch pointers refering to the same arch
1164     (due to archetype reloads).
1165 root 1.106 - refactored the object remove/insert functions and most related
1166     functions (decrease, split, merge_ob etc.).
1167 root 1.105 - make it compile better on freebsd (reported by pippijn).
1168 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1169 root 1.108 - fix the longstanding "container stays open" bug.
1170 root 1.107 - improved floorbox updating to be incremental and other protocol
1171     optimisations.
1172     - get rid of update_after_inventory_change and only do update stats
1173     for weight once/tick/player at max.
1174 root 1.109 - rewrite party commands, use party channel.
1175 root 1.103
1176 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1177 root 1.97 - properly link against libgthread as that is needed to make the slice
1178     allocator thread-safe.
1179 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1180     recommended configuration) (reported by Samuel Gondouin).
1181 root 1.94 - always put godgiven items into the player inventory, never any containers.
1182 root 1.92 - (maps, arch) the scorn go club was founded!
1183 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1184 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1185     became a real spell-class.
1186 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1187     - (arch) considerably strengthened spark shower and destruction.
1188     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1189     finally reloadable at runtime.
1190     - changed archetype loading algorithm to only require one pass and
1191     use delayed resolving of references.
1192 root 1.101 - examine command now uses the examine infobox.
1193 root 1.102 - implement an "incremental garbage collector" for archetypes.
1194 root 1.98 - enable slice allocator again.
1195 root 1.96 - implement optional free memory poisoning.
1196 root 1.91
1197 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1198 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1199 root 1.85 skill.
1200 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1201     names (also update all maps to use money instead of coins).
1202 root 1.78 - add uuid accessors to perl.
1203     - add coin names and archetype accessors to perl.
1204 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1205 root 1.78 - change perl extensions to not use hardcoded coins and values.
1206 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1207     and be more parsimonous of uuid usage by the exact value out on exit.
1208 root 1.86 - write log messages in another thread, removing another sync point.
1209     - support multi-line log messages in a nicer way.
1210 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1211 root 1.81 - fix a minor memleak in the random map generator.
1212     - some parts of the random map generator are not coroutine-safe,
1213     so only call it "single-threaded".
1214     - major cleanup of memory management in random map generator.
1215 root 1.87 - slight refactoring of the random map generator, faster too.
1216 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1217     bookkeeping bug.
1218 root 1.87 - work around "player is on active list" problem by deactivating player
1219     after loading.
1220 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1221     there have in fact been allocations.
1222 root 1.82 - fix object::insert to do as documented and insert into the env
1223     if necessary.
1224     - fix cf::map::unique_maps.
1225     - fix nrof overflow check in can_merge_slow.
1226     - fix converter code to handle >31 bit values.
1227 elmex 1.83 - added support for the player_sold flag
1228 root 1.84 - converters no longer accept unpaid items.
1229 root 1.88 - canonicalize random map meta files for better unification.
1230 root 1.77
1231 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1232 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1233     when mlockall has been used.
1234 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1235 root 1.72 - use separate thread for ticker timing (and more in the future).
1236     this greatly increases timing accuracy and gets rid of an enourmous
1237     number of gettimeofday calls.
1238 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1239 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1240 root 1.71
1241 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1242 root 1.68 - rebalanced default experience table to be more exponential
1243     and much easier up to level ~40, then moderately harder.
1244 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1245 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1246     - do not exit on reload/load errors but properly cleanup.
1247 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1248 root 1.66
1249 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1250 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1251     (this fixes the jeweler skill).
1252 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1253 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1254 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1255     it has reset, which is better than putting it on the savebed, also as
1256 root 1.321 proof that the player didn't use a savebed).
1257 root 1.59
1258 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1259 root 1.56 - work around perl bug in configure perl module version check.
1260 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1261 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1262 root 1.52 - fix a bug in animate_weapon, causing a crash.
1263 root 1.54 - no longer exit when a coroutine throws an exception.
1264 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1265 root 1.53 - fix the "<player> is nuts" message.
1266 root 1.58 - fix an exception at logout due to the json_coder being gone.
1267 root 1.43 - upgrade to EV version 2.0 API.
1268 root 1.47 - when players don't apply a savebed correctly but stand above one,
1269     do not move or kill them.
1270 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1271 root 1.43 - implement generic framework for server-side resource files.
1272     - implement resource file update event.
1273     - hook experience table update into the framework.
1274     - move jeweler.yaml to resources (arch/).
1275 root 1.44 - switch from Crossfire to Deliantra perl module.
1276     - implement json2json arch filter.
1277 root 1.45 - implement widget protocol version 2, support for ui templates.
1278 root 1.54 - mapinfo is now handled fully asynchronously.
1279 root 1.48 - ext/irc: also log irc messages.
1280 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1281 root 1.43
1282 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1283 elmex 1.41 - limited the number of items that can be picked up and dropped
1284 root 1.42 as temporary measurement against bad performance or dropping things
1285     (this lead to long freezes and triggered the watchdog).
1286 elmex 1.41 - improved the performance of the drop command a bit.
1287 root 1.38 - switch from Event to EV for higher performance, easier usage,
1288     less bugs...
1289 root 1.39 - updated to release version of the gnu affero license.
1290 root 1.38
1291 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1292 root 1.36 - more thoroughly rename the binaries, contact addresses.
1293     - update the copyrights.
1294 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1295     crashes.
1296 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1297     potentially causing crashes.
1298 root 1.35 - assign weapons on user load time, not login-time, avoiding
1299     crashes.
1300    
1301 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1302 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1303 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1304     in some of the maps.
1305 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1306     which is now trivial to do.
1307 root 1.33 - removed all traces of the old (and never working) plug-in interface
1308     (70kb code less on amd64).
1309 root 1.34 - improve/tune scheduling priorities.
1310     - fix some freezing bugs.
1311     - fix a memory corruption problem in dynbuf.printf.
1312     - use channels for chat and many informational commands.
1313     - improved the tutorial.
1314     - create missile is now fixed.
1315     - race fields must now contain archetypes.
1316     - jumping skill now works as advertised.
1317 root 1.31
1318 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1319 root 1.24 - relicense under the gnu affero license.
1320 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1321 root 1.24 - implement server-side framework for generic resources.
1322     - use resource framework for server-provided ambient
1323     music.
1324 root 1.27 - save object owners (players only atm).
1325 root 1.24 - replace limited sound api with server-provided sound effects.
1326     - new sc (sound control) protocol command.
1327     - improve fxix protocol to include types.
1328     - exactly fill tcp segments, if possible.
1329     - output-rate is now an upper limit, the server will automatically
1330     (and quite perfectly) adjust to the network conditions, ensuring
1331     low latency even during bulk transfers (music, images, sounds etc.).
1332     - implement server-side widgets (i.e. client widgets controlled
1333     in the server side). this will allow future expansion without
1334     having to upgrade clients.
1335     - implement a (artwork) world map with realtime player position
1336     tracking.
1337     - new and more efficient extcmd (server still supports old extcmd
1338     protocol).
1339 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1340     calcluation that could be easily exploited by users.
1341     - rebalanced diseases to spread more naturally/evenly.
1342     - completely asynchronous map loading even for tiled maps.
1343 root 1.24 - replace simple messaging protocol with channels carrying metadata
1344     (similar to message types, but more directed at the user).
1345     - reduce command processing latency by a whopping 120ms by
1346     reordering some processing steps inside the server. this directly
1347     reduces lag by 120ms.
1348     - actually send spell faces to the client.
1349 root 1.23 - implement player genders.
1350 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1351     otherwise return to savebed and possible kill if the log-out
1352     was for too long.
1353     - fast socket-dead detection (kick player after 8 seconds without ack).
1354     - greatly reduce the cpu time needed to draw maps _again_.
1355     - archetypes are now subclasses of objects.
1356     - rebalanced shop greed and approval functions to be more realistic
1357     (and likely match the actual intention).
1358 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1359     italic, gender-specific text, paragraphs etc.
1360 root 1.24 - implemented hint framework, players can opt to receive hints.
1361     - implemented (long) book framework, added some books from the cf wiki.
1362 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1363     protocol and is capable of transmitting generic meta information.
1364 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1365     - replace the nexus by a per-player tutorial map that teaches stuff
1366     better than the newbie house.
1367 root 1.18 - fix the magicmap colours.
1368 root 1.19 - optimise map update even more by removing unneeded code and checks.
1369     - decouple map and stats update from pl->ob and use pl->observe instead.
1370     - implement observe command.
1371 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1372     calls with a simple comparison.
1373     - fix a latent crossfire bug that could crash the server because the
1374     map refresh did not update the mapspace.
1375 root 1.24 - support custom keys for regions and maps, regions are now
1376     refcount-managed.
1377     - allow worldmap overlays anywhere in the 000..999 range.
1378     - new system to acquire time slices for background jobs, to reduce
1379     jitter.
1380 root 1.27 - semi-persistent object-referencing framework (currently only players
1381     supported).
1382 root 1.22 - dependency tracking for perl extensions.
1383 root 1.24 - new slag-ex extension for cleaning cauldrons.
1384     - fix invoke result processing.
1385     - there are even less i/o syncpoints in the server now.
1386 root 1.29 - added map-tags extension that scans all maps for object tags
1387     and records them in the database (not used yet).
1388 root 1.28 - metaserver 2 support.
1389 root 1.22 - many more bugfixes and minor optimisations.
1390 root 1.16
1391 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1392 root 1.14 - optimised event invocation (non-wanted events can now be
1393     skipped with 4-5 inlined instructions).
1394 root 1.12 - complete rewrite of town_portal: it now creates a portal
1395     to the "nearest" town only, travel is only possible
1396 root 1.13 to the town and back, anybody can use it (also removes
1397     one of the remaining syncpoints in the server).
1398 root 1.10 - complete rewrite of the range/attack skill slot system:
1399     there are now two slots, one for combat, one for ranged
1400     attacks.
1401     - introduce the concept of a current weapon (either a ranged
1402     or a combat weapon/skill/tool) and switch between them as
1403     needed.
1404     - rewrite bow code so bows get more useful: apply damage,
1405     attacktype and other stats to the arrows and treat
1406     bows as weapons. also rebalance the missile weapons skill
1407     so its damage increases with level.
1408     - rewrite the complete player speed logic: weapon_speed now
1409     works as documented and there are no unnatural speed boosts.
1410 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1411     installation, replacing the old collect scripts and
1412 root 1.9 simplying deployment by scaling and cutting faces as required.
1413     - simplify the map protocol extensively by taking advantage
1414     of missing bigfaces, speeding up map generation immensely.
1415 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1416     other archetypes.
1417     - rationalise archetype, region and treasurelist file format
1418     into a single file format and make them reloadable asynchronously.
1419 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1420     reloadable at runtime.
1421 root 1.6 - implement 64x64 faceset support.
1422     - implement fxixsx protocol that saves
1423     a lot of bandwidth over the old image/face/smooth packets
1424 root 1.11 and allows images > packetsize, incremental and background
1425     transfers.
1426 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1427     on a face basis as opposed to a mapspace basis.
1428 root 1.7 - the server can now rate-limit image uploads to not exceed
1429     a certain (client-configurable) speed while guarenteeing full
1430     freedom of movement.
1431 root 1.8 - implement new ex command to request item descriptions.
1432     - implement new msg command for in-game messages with meta
1433     information (using xml).
1434 root 1.9 - enforce utf-8 for all text messages.
1435 root 1.13 - added micropather (not used yet).
1436 root 1.6 - many, many bugfixes.
1437 root 1.1
1438 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1439 root 1.1 - make coroapi accessible to cf+.
1440     - moved map handling logic completely to perl
1441     - per player maps are now marked in the map
1442 root 1.2 - maps are saved completely differently now,
1443     and much more often.
1444 root 1.17 - rewrote map header parser and writer, to be much faster.
1445 pippijn 1.4 - maps and players are now (in the average case) loaded
1446 root 1.2 and saved completely asynchronously, I/O contention will no
1447     longer freeze the server.
1448 pippijn 1.4 - players and maps can be loaded anytime, without the player
1449 root 1.2 being logged in.
1450 root 1.1 - automatically generate method interfaces for perl from headers
1451     - unbundled freezethaw
1452     - mostly rewrote common/map.C
1453     - completely rewrite server/swap.C
1454     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1455     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1456     - better message for apply failures due to applymode
1457     - removed most all of the weather code
1458     - unified logging to stderr and file
1459     - too many minor changes to document
1460 root 1.615