ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.834
Committed: Mon Nov 26 15:12:16 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
Changes since 1.833: +7 -0 lines
Log Message:
move dm/dmhide/nodm/hide to perl, remove most hidden handling and numerous related changes

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34 root 1.796 TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.827 TODO: implement dm/nowiz in perl, async, because of file I/O.
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.724 - (maps) hopefully fix tobias' tower.
41     - (maps) hopefully fix healing potion vendor in arena entrance.
42 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
43 root 1.739 - it was possible to unapply or half-unapply cursed items in many
44     cases, which confused players and also player state. fixed.
45 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
46     some items. also, no longer uncurses spells or other invisibles.
47     - (arch) remove curse and identify now treta the marked tiem first.
48 root 1.725 - creators no longer identify objects that shouldn't be identified
49     (such as money, which won't stack afterwards).
50 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
51 root 1.746 - (maps) implement a wilderness town portal.
52 root 1.748 - (arch) set proper(?) int values for all monsters.
53 root 1.751 - (maps) fire5.map could destroy players.
54 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
55 root 1.791 - redo all build material faces from scratch.
56 root 1.790 - dropall without arguments now drops all containers.
57 root 1.776 - use blitz++ for vector maths (new dependency).
58 root 1.772 - only match archetype names in artifact allowed names.
59 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
60 root 1.751 - altars with match expressions did not work properly.
61 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
62 root 1.749 - god enemy race check fixed ("god detests your race").
63     - gods errornously allowed any kind of worshipping race, even
64     ones they hate.
65 root 1.726 - use same default config in code as on gameserver.deliantra.net.
66 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
67 root 1.727 our parser.
68 root 1.767 - generate slightly more special exits and avoid warning.
69 root 1.731 - applying a glowing crystal now gives status messages.
70     - fix a memleak in the random map generator.
71     - rework the random map parameter passign a bit to be extendable.
72 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
73     also, improve the quality of the mazes (no longer will the edges
74     almost always form a passage) and add two new types - "rooms"
75     and "braided".
76 root 1.734 - (random maps) add new "cave" layout, which is much more ...
77     cave-like.
78 root 1.744 - (random maps) new layout style "castle" that generates straighish,
79     rogue-ish maps.
80     - (random maps) new layout style "multiple" that simply mixes multiple
81     different styles in different areas.
82 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
83     - rewrite layout management in the random map generator from the
84     ground up.
85 root 1.736 - fix bug in tausworthe rng initialisation.
86     - switched to the faster and hopefully better quality gfsr{24,55} random
87     number generator, the same algorithm that freeciv apparently uses.
88 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
89     memory and imho looks nicer.
90 root 1.741 - (arch) fix samhlaidh archetype.
91 root 1.751 - fix the "archname" match special function.
92 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
93     and other fractal algorithms.
94 root 1.754 - one can no longer emote to logged-out players.
95 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
96     sacks fit on a tile again.
97 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
98 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
99     support background colour for text clients.
100 root 1.763 - (arch) improve automatic name from archname generation.
101 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
102 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
103     match expressions.
104 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
105 root 1.761 - sometimes a special exit wasn't placed when it should have been.
106 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
107 root 1.765 - require EV 4.00.
108 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
109 root 1.766 - add perlxsi.c to cleanfiles.
110 elmex 1.768 - (arch) made speed potions easier for now.
111 root 1.769 - the server didn't properly initialise all client skill slots,
112     no known impact.
113 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
114 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
115 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
116     a generic table/matrix/palette converter to cfutil.
117 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
118     - remove limits of 000..999 from worldmap coordinates, support negative
119     coordinates and introduce z-layers - deliantra is now 3d, in yet another
120     sense.
121 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
122     handle generic "world map areas".
123 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
124 elmex 1.779 - added is_quad flag.
125     - (arch) added quad archetypes.
126     - made the pickaxe mining tool remove quad walls and floors.
127 root 1.780 - move key_values into their own class, simplifiying lots of code and
128     making it possible to use kv pairs easily for maps and other objects as well.
129 root 1.781 - get rid of get_archetype, finally.
130 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
131 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
132     have been removed, and the map "intelligently" changes between active/inactive.
133 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
134 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
135 root 1.787 - server now enforces width/height matches between tiled maps.
136 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
137     for unordered map walks - which should not cause any real issues.
138 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
139 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
140     as all other similar macros - might cause other breakage...
141 root 1.791 - cfutil no longer creates split tiles multiple times due to a
142     off-by-one bug in comparing mtimes.
143     - cfutil now supports type: prefix to derive faces from other faces, which
144     is used for all build materials currently.
145     - require imagemagick >= 6.6.
146 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
147     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
148 root 1.795 - fix the brace command.
149 root 1.799 - implement refcnt_buf.
150     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
151     codesize decrease. wow.
152 root 1.798 - removed version 1 ext/exti command support.
153 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
154 root 1.801 - new extension, ota_update, for online updates of the game client.
155 root 1.802 - implement a simpler config value system for extensions that allows
156     config updates without a reload.
157 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
158 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
159     at it.
160 root 1.805 - make nekosan more disease-resistant.
161     - new event "infect".
162 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
163 root 1.808 - implement simple web server, currently to serve facedata for the html5
164     client.
165 root 1.809 - sort faces by name in the server to improve caching locality in clients.
166 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
167 root 1.811 - add skill_info and spell_paths resources to enable caching the info
168     and removing another command.
169 root 1.827 - send completion info to the client.
170 root 1.812 - assume all clients support the deliantra protocol extensions and allow
171     fxix/extcmd and other protocol "extensions" before setup.
172 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
173     to connect.
174 root 1.815 - implement exti doclet request to request documentation,
175     currently for commands only.
176 root 1.816 - created nickmon extension to monitor nicks.
177 root 1.817 - ix now keeps a copy of the face data while sending, in case the
178     face changes.
179     - do not allocate memory for empty refcnt_bufs.
180     - when faces change, invalidate all clients, not just clients with matching
181     faceset, as faceset only applies to tile resources.
182 root 1.818 - remove dependency on Time::HiRes.
183 root 1.819 - move face data to disk, and load it on each and every access. this saves
184     250mb ram on load, and 130mb ram in general, and only reduces the http
185     server hot cache throughput for faces from ~24000 to ~18000 requests/s
186     on my system. this should make it possible to add a lot more media files
187     in the future, and reduces the memory footprint by the server from 180mb
188     to 60mb ram.
189 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
190 root 1.821 - pod processing could deadlock because the child process might try
191 root 1.822 to get a lock.
192     - removed support for ncom packets.
193 root 1.823 - remove drawinfo packets from the server (use msg instead).
194 root 1.828 - skill objects now have their documentation in the msg slot.
195 root 1.829 - no longer allow prefix match when matchign spells, spells names must
196     now be written fully.
197 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
198     file in a child process.
199 root 1.831 - implement spellmon v2 protocol - no spell message.
200 root 1.833 - remove ability to cats/invoke seplls by "count".
201 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
202     - implement dm/dmhide in terms of the "may" mechanism, so dm
203     players must now be configured by adding may_command_dm: ["uuid..."]
204     to the config.
205     - remove nowiz command.
206     - change dm hiding - hidden statis is no longer respected by spells etc.,
207     it only affects information commands. use observe instead.
208 root 1.724
209 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
210 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
211     now easily reachable, at a price.
212 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
213 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
214 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
215 elmex 1.630 (by Dustfinger).
216 root 1.681 - (maps) fixed bad floor tile in navar apartment.
217 elmex 1.573 - made (wizard) look_at show also uuids.
218     - added cf::object::find_object_uuid (::find_object already exists!).
219 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
220 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
221 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
222 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
223 elmex 1.568 - (arch) made the hill giants loose more body parts.
224 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
225 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
226     and made them a bit more expensive.
227 root 1.633 - (maps) add more glory hole treasure styles.
228 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
229     in a select number of mlab maps.
230 root 1.667 - (maps) the library should be less of a death trap now.
231     - (maps) exits no longer point to auto-apply exits, most affected
232     maps now have proper doors or a similar solution.
233 root 1.682 - (arch) jumping skill has now physical attacktype.
234 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
235 root 1.691 - enter_map did not normalise the map coordinates when the destination
236     space is blocked, causing badness and freezes for the player.
237 root 1.685 - when applying containers, server checks for the key on activate
238     and also allows players to unapply active containers they don't have
239     a key for.
240 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
241     races files to arch, where they belong (exp_table is no longer in
242     confdir but in datadir now!).
243 root 1.677 - jeweler and sound config files are now normal datafiles as well.
244     - quit_character was causing a runtime exception, causing it to not
245 root 1.672 work since 2.93.
246 root 1.671 - entering a map will now respect move_on and other effects,
247     except for auto-apply exits :/
248 root 1.660 - only talk to the items on the nearest mapspace, or, of there
249     are none, to the player, not ALL items in vicinity.
250 root 1.625 - do not update the floorbox while running, to avoid big item
251     updates that cost network bandwidth and processing power.
252 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
253     caused overflows causing monsters to become living deads.
254 root 1.619 - unapply weapons and armour before trying to improve it.
255 root 1.588 - teach the random map generator the ability to read ".rmg" files
256     that specify which actual style map to generate, and use it for
257     the default decorstyle to avoid inappropriate maps to be used.
258 root 1.639 - support (with some limitations) multiple different skills with the
259     same subtype.
260 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
261     so nekosan could end up beign saved AND escaped to another map.
262 root 1.636 - show invisible no longer makes magic mouths visible.
263 root 1.583 - move_type changes (spells, skills etc.) now will correctly
264     take move_on/move_off into account (e.g. buttons).
265 root 1.582 - display (exit) or (random map) in client for those objects.
266 root 1.606 - removed (useless) spell damage columns from spell info and replace
267 root 1.578 it by effective casting level - clients > 2.10 required to display
268     properly.
269 elmex 1.565 - building of levers/doors works again for all kinds of floors.
270 elmex 1.563 - the player can now withdraw and deposit all the available money.
271 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
272     steinwandstadt/celvear.
273 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
274 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
275     mostly based on the spell's level in the spellbook.
276 root 1.718 - the music scheduler did not properly send new music on region
277     changes.
278 root 1.669 - (maps) fix some map regions and the region tree.
279     - the server will now be more picky when parsing the regions file.
280 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
281 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
282 root 1.566 clients.
283 root 1.690 - follow has been rewritten to be, hopefully, more robust.
284     - follow mode will not be aborted when the follower tries to move.
285 root 1.566 - tcp.ext didn't unbind in reloads.
286     - map-tags.ext didn't properly close the database on reloads.
287 root 1.567 - cfutil skips .-directories when scanning.
288 root 1.571 - build.ext prevents players from building on other player's maps.
289     - rent.ext allows the dm to enter anytime.
290     - NPC_Dialogue adds a new predefined variable, $map.
291     - new "build" event hook.
292 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
293 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
294 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
295     them on loading, for old playerfiles and maps.
296 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
297     would be handled differently nowadays anyway.
298 root 1.584 - random map .meta were not being expired at all.
299 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
300 root 1.586 - update to automake 1.10.
301 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
302     require level 4 anymore.
303 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
304 root 1.590 - monsters now rotate through all skills (in chosen_skill).
305 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
306 root 1.661 - detect/sense curse/magic will no longer work on items that don't
307     need identify.
308 elmex 1.593 - added detect mineral vein spell.
309 root 1.592 - support "wall overlays" in the random map generator - not very generic,
310     used by minable veins.
311 elmex 1.594 - (maps) relocated jeweler town to another directoy.
312 root 1.603 - (arch) implement mining pickaxes and mining skill.
313 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
314 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
315 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
316     of the output is only 1/5th (instead of 1/3rd) of ring level.
317 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
318     generated ring/amulet.
319 root 1.601 - generate most constants for perl automatically.
320 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
321     - when player dies, restore his food to at least 200.
322 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
323 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
324 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
325 root 1.600 - the singing skill actually respects the direction now.
326     - oratory and singing now require a direction.
327 root 1.603 - use_skill now requires that you can actually apply the skill tool.
328 root 1.604 - do not invoke perl on every user command anymore by providing
329 root 1.655 a command and an unknown_command event.
330 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
331     perl to C++, for speed reasons (basically undo patchset 1304).
332     - add a client_destroy event, so we don't have to hook the
333     attachable destroy event (which is called much more often).
334 root 1.606 - removed (unused) FLOOR object type.
335 root 1.607 - fix errornous change_abil messages for rods (and other types).
336 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
337     all into server/commands.C.
338 root 1.609 - save and restore combat/ranged/current slot for players.
339 root 1.610 - the server now batches item's face/fx commands, as opposed
340     to sending one fx per item - helps mostly at connect and
341     with floorbox updates.
342 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
343 root 1.614 - the random map generator now supports selecting difficult for
344     more style categories than just monsters (all except fountains
345     apparently).
346 root 1.617 - object serialiser no longer creates empty "owner" references.
347 root 1.620 - make sure failed castings take some time, too, to avoid being
348     smitten by your god.
349     - many more failmsgs and help texts.
350 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
351 root 1.623 - stop thrown objects when their speed goes too low.
352 root 1.624 - log the number of unique logins seen every minute in a compact
353     format (for statistics).
354 root 1.626 - do not send delitem for players.
355 root 1.627 - support static scalar data members properly in genacc now.
356     - implement "simple" freelist management for objects.
357 root 1.628 - recycle object counts now - to support longer uptimes.
358 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
359     function (and yes, 666 is exact!).
360     - random map generator results should now be fully repeatable.
361 elmex 1.635 - fixed possible crash bug in build code.
362 root 1.638 - rename find_marked_object to ->mark and speed up.
363 root 1.640 - player movers properly destroy themselves when used up, instead
364     of leaking.
365 root 1.642 - do not show msg for unidentified objects that need identification.
366 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
367 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
368     next_line method.
369 root 1.646 - use nicer file format for exp_table and attackmess
370     (more like other resource files).
371     - make parse errors during server startup fatal.
372 root 1.652 - properly initialise all maptile values in constructor.
373     - improved {link} map.
374 root 1.655 - optional unloadable extensions will not lead to an endless loop.
375 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
376 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
377 elmex 1.664 - building listening books is possible again.
378     - (maps, arch) added archetype for building instructions and replaced
379     the copies of the instructions in the maps with it.
380 elmex 1.666 - (arch) made the spark shower spell available in shops.
381 root 1.670 - don't create a second LOGIN event on character creation.
382 root 1.674 - correctly generate "You paid xyz" message in shops.
383 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
384 elmex 1.710 - added a 'password' command, to let DMs change the password of players
385     more conveniently.
386 root 1.680 - correctly save shopitems string, to avoid parse error when reading
387     saved maps.
388     - logging now differentiates between logging levels better.
389 root 1.684 - speed up get_typedata.
390 root 1.689 - fix deadlock problem during server shutdown/reload.
391 root 1.692 - make ext/checkrusage "more" non-blocking.
392     - use common::sense for extensions.
393     - work around a 50.10.0 utf8 caching bug.
394 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
395     "no relation to target" bugs.
396 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
397     modules being loaded from the mainloop, pre-load some more
398     core modules so perl doesn't do it later on.
399 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
400     compiling regexes.
401 root 1.701 - make exp_table and materials file reloadable.
402 root 1.702 - made reload_config non-blocking.
403 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
404     causing server freezes.
405 root 1.704 - store unhashed password, to prepare for safer authentication.
406 root 1.707 - do not log connections from the local host, to help a local
407     watchdog.
408 root 1.714 - fix summon freeze at map borders.
409 root 1.717 - support @group syntax and music config file for music face lists.
410     - run post_init jobs in parallel, they might do I/O.
411 root 1.722 - avoid apply conversion for converters.
412 root 1.562
413 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
414 root 1.558 - (maps) fix travel to valdor and back.
415 root 1.545 - do no longer by default eval map cod ein safe compartments
416     (this can be re-enabled using the safe_eval config option).
417 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
418     in lorak.
419 root 1.559 - fix data corruption issues caused by recursive calls to
420     unordered_mapwalk - now every caller must provide its own
421     buffer.
422 root 1.538 - (maps) improve tindervale maps slightly.
423 root 1.544 - (arch) considerably decrease slag ex price.
424 root 1.540 - (arch) fix filth archetype.
425 root 1.556 - extension dependency resolve was completely broken.
426 root 1.544 - multipart objects would cause save_throw_object to crash - it
427     now acts on the head only.
428 root 1.541 - do not try to connect to an irc server unless explicitly configured.
429 root 1.542 - do not expect decltype() to be available in gcc 4.4.
430 elmex 1.543 - extended the safe perl environment by loops.
431 root 1.547 - (arch) fix "armless cook" facings.
432     - the "experience table" resource item did not have a proper
433     hash associated with it, so updates could not be detected.
434 elmex 1.550 - fixed poison traps in doors.
435 root 1.548 - player->killer_name did not properly flag the name as unicode.
436 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
437     and provide a non-destructive SvPVutf8 variant.
438 root 1.554 - do not allow dragon players to change their title via the settings.
439 elmex 1.552 - ratelimited jeweler skill nugget conversion.
440 root 1.551 - under high load, the server stopped swapping out to make
441     the server more responsive, but making it impossible to reduce
442     the load by... swapping out. slot queuing will now always make
443     some progress.
444     - improve the quality of the load-avg calculation.
445 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
446 root 1.556 - don't fail to write the runtime file if the temporary already exists.
447 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
448     player now.
449 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
450     timestamp and use a tab in the client to increase awareness.
451 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
452     setflag 0 is possible.
453 root 1.560 - make install now deletes old extensions, to ease upgrades in the
454     deliantra vm.
455 root 1.538
456 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
457 root 1.532 - the destruction spell could/would corrupt server memory quite often.
458 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
459     disk, not when it already was in memory.
460 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
461     avoiding livelock during high-load emergency saves.
462 root 1.530 - logging in did not properly unapply all skills.
463 root 1.531 - (maps) make the invite quest marking much more obvious.
464 root 1.533 - (arch) fix warrior archetype names.
465 root 1.532 - map prefetching never prefetch upwards.
466 root 1.534 - wizpass no longer makes you non-blocking.
467 root 1.536 - (maps) add light to some of the special maps, add troll
468     map.
469 root 1.530
470 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
471 root 1.515 - (maps) add gorokh_final mapset from crossfire.
472 root 1.516 - (maps) block most vault-type mlab locations, open up
473     imperial converters for anybody to use.
474 root 1.519 - (maps, arch) replace all permanent stat potions by random
475     variants.
476 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
477 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
478     real player object on player changes.
479 root 1.522 - diseases and maybe other things could sometimes reduce the speed
480     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
481     much grief.
482 root 1.523 - speed_left randomisation was, apparently, totally broken.
483     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
484     of the speed slot internally and in map save files. among other
485     things, this gets rid of all the abs (speed) calls.
486     - reduce map file save files by using abridged keywords aliases.
487 root 1.494 - shop specialisation calculation was totally broken.
488 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
489     now enforced.
490 root 1.498 - fix magic mapping, which only worked for inate spell casting.
491 root 1.495 - godgiven items will now be explicitly described as such.
492 root 1.524 - (arch) dded a quiver of bolts.
493 root 1.504 - materialnames would change "randomly" on every load, only
494     set the material when the materialname was not set before.
495 root 1.497 - balancing change, halve rod recharge speed (instead
496     of 4.8s, the standard rods now recharge in ~10s. not a solution,
497     but still.
498 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
499 root 1.509 the costly flag-checking loop in most cases and using a simple
500     repeat-cache for speed_left.
501 root 1.507 - always delay stats update for players on insert/remove till
502     next tick/command, which saves a lot of cpu cycles on drop/take.
503 root 1.514 - add hint about havign to run to attach unaggressive npcs.
504 root 1.494 - pet monster level was not displayed correctly in "showpets index".
505     - clean up floating point conversions and many similar nitpicks.
506 root 1.502 - fix hanuk altar.
507 root 1.504 - overhaul material system to be much faster, and having less bugs, but
508     still having a lot of cruft :/.
509 root 1.502 - add marble shop floor.
510 root 1.494 - move gcc specifics to new file include/compiler.h.
511     - unrecognised cfpod directives could cause undefined behaviour.
512 root 1.505 - added boes' marble shop to steinwandstadt.
513 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
514     - optimise mapspace updates.
515     - cache volume/items per mapspace.
516 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
517     decrease).
518 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
519     have led to weird item multiplications.
520 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
521 elmex 1.501 - fixed crash bug in learn_spell command.
522 elmex 1.634 - enhanced output of the mapinfo command.
523 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
524 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
525     from perl to c++.
526 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
527     and use it in some "inner" loops.
528 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
529 elmex 1.511 - fixed jeweler experience output to not be floating point.
530 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
531 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
532 root 1.518 - try to prefetch memory inside process_objects, which can give
533     enourmous speed gains.
534     - make some small optimisation to the process_objects loop.
535 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
536     handling different chksum lengths.
537     - check for hash collisions in cfutil.
538     - reduce face checksum size from 6 to 4 bytes.
539 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
540 root 1.523 - removed weather-specific attributes.
541     - fixed genkeywords dependency.
542     - do not clear "randomitems" slot for world underlays.
543     - use "sl" as short-hand for speed_left in save-files, just to make them
544     smaller.
545 root 1.517 - in general, don't crash on value-less resource file lines
546     anymore, due to get_str never returning a 0-pointer.
547 elmex 1.521 - code cleanup in move_symptom.
548 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
549 root 1.494
550 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
551 root 1.481 - some Andrew Madloch wanted, despite being specifically told
552     multiple times that the Deliantra parts additions are under AGPL,
553 root 1.487 lock up the source code of the server within his company.
554 root 1.481 some reorganisations have been done to the sourcecode to make
555     it clearer that this violates the Affero GPL. Help to keep
556     Deliantra free software even for the coming generations
557     and be wary of the promises of Andrew Madloch, he has nothing
558 root 1.487 good in mind for free software.
559 root 1.480 - clarify which files of the server are 100% AGPL.
560 root 1.481 - minor reorganisation, move some GPL code into other files.
561 root 1.483 - implement viewpoint (which is like observe, but only for the map,
562     not stats etc.).
563 root 1.484 - replace magic mapping overlay by a flying bird exposing area
564     on the worldmap (ext/magic_mapping.ext).
565 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
566     - @find results in npc dialogue is now stored in $find.
567 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
568 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
569 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
570     dm instead.
571 root 1.456 - (maps) add town portal to celvear.
572 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
573     mapsets from crossfire, together with associated archetypes.
574 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
575     - (maps) define a new whalingoutpost region.
576 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
577     and most archetypes that go with them (without stoning and swallow effects),
578     casino tokens and stock certificates are also missing.
579 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
580     and santo dominion.
581 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
582     to go with them. also adjusted archetypes to be more korrekt "gotisch".
583 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
584 root 1.460 - properly close client-side dialogue when the player is teleported away.
585 root 1.459 - map-tags did not properly close it's database tables or wait
586     for a quiescent state, causing memory corruption on reload.
587 root 1.454 - support "stat.xyz" accessor in match expressions.
588 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
589 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
590     fixes long answers from npc dialogue).
591 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
592 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
593     and to not add a "put your code here" force needlessly.
594 root 1.463 - (arch) fix or improve many plurals.
595 root 1.465 - markers do no longer add a force if the slaying field is unset.
596 root 1.466 - sped up search-items implementation, but it's still horrible.
597 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
598 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
599     used to reogianise the illogical arch tree a bit.
600 root 1.479 - (maps) import most map names from crossfire.
601 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
602 root 1.483 - fly_high movement gives better los, ignoring blocksview.
603 root 1.488 - the addexp command should now honour skill names with spaces.
604 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
605 root 1.491 - (arch) added many more buildable marble floors.
606 root 1.490 - major namespace cleanup: save 45kb by making functions static
607     that were unnecessarily global.
608 root 1.452
609 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
610 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
611 root 1.451 - fix a memory buffer overflow in the book code.
612 root 1.429 - add @check, @find npc dialogue commands.
613     - (maps) add a number of town interiors.
614 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
615 root 1.451 - (maps) add celvear area from cfextended.
616 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
617     - (server,maps) fix bug causing some library books not to be chained down,
618     cause Scorn/Navar libraries not to have inscribable books.
619 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
620 sf-marcmagus 1.433 inappropriate item power.
621 root 1.448 - (maps) fix intwell balancing issue.
622 root 1.437 - improve the look of generated books.
623 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
624     - fix bug where players could bypass no_drop by putting items in containers.
625 root 1.430 - consecutive commands arriving at the same time in the server would be
626     corrupted if the length was >255.
627 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
628 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
629     and perl.
630 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
631     functionality (and more) inside the same object using the match expressions.
632     - create simpler match expression compiles in many common cases.
633 root 1.439 - reduce object size by removing obsolete "seen_by" member.
634 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
635     of the new dynbuf::splice function (which gave an unexpected net win
636     in code size...).
637 root 1.442 - the server will no longer complain (and subtly fail) when an object
638     being removed from a map causes another object to get removed.
639 root 1.441 - banish strncpy from the server, speed up and simplify sending item
640     descriptions to the client considerably.
641 root 1.442 - add new "in head" set modifier for matches.
642     - new BLOCKED_MOVE event added.
643     - mapscript archetype now has activate_on_xxx true by default, as similar
644     connected elements.
645 root 1.448 - (maps) imported all styles from cfextended except
646 root 1.444 floorstyles/land_plots and monsterstyles.
647 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
648 root 1.446 - don't crash when treasure lists are empty / supply new empty
649     treasurelist for randomitems when none can be found.
650     - implement cf::map::static_maps and use it in map-tags.ext.
651 root 1.449 - fix a bug in map-tag scanning when moving tags.
652 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
653     for a reaction.
654 root 1.447 - implement new "loadall" map loading command, purely for debugging.
655 root 1.429
656 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
657 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
658     but not horns (to make them more useful for content-creators).
659 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
660     2) it skipped spell effects and 3) it didn't handle the case where
661     and object was destroyed while iterating over it correctly. all this
662     allowed players to sometimes walk onto spaces they should not be able to
663     walk on.
664 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
665 root 1.399 - examining an object now dumps the serialised object form when the user
666 root 1.404 is a wizard (wizlook).
667 root 1.421 - altars no longer accept unpaid items.
668 root 1.411 - party spells didn't work all that well.
669 root 1.424 - added complex object matching framework (cf::match), and make altars
670     and pedestals use it.
671 root 1.425 - identified skill-tools show what skill they grant.
672 root 1.399 - display the duration of change_ability spells when examining them
673     (missing: protection spells, but they are a hack...).
674 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
675     adding more variety to the different mushrooms.
676 root 1.398 - fix a minor cfpod formatting bug.
677 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
678     the hintmode setting on the settings page.
679 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
680 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
681 root 1.399 - enable the object loader to also dump archetypes.
682 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
683 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
684 root 1.402 - force the initial face when loading an object that is time-animated
685     or a monster, so it does not have to be specified anymore.
686 root 1.403 - fix a bug where recasting an ability changing spell could shorten
687     its remaining duration.
688 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
689 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
690 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
691     up splay operations as well.
692 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
693 root 1.412 - implement introspection data for C++ classes (%REFLECT).
694 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
695 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
696 root 1.419 - fix transmutation alchemy.
697 root 1.424 - speed up many frequently-invoked C->perl callbacks.
698 root 1.419 - added complex object matching framework, to be used in altars and the like.
699 root 1.426 - switch to YAML::XS from YAML.
700 root 1.396
701 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
702 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
703     that ultimately was not helpful to catch it :)
704 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
705     all callers to use either one or the other, as appropriate. This
706     fixes the (rather fragile) light spell, maybe others.
707     - fixed an overflow and exploit in the bank/payment code.
708     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
709 elmex 1.384 to explain the skill a bit more.
710 root 1.389 - removed a buggy check for zero attacktype. So that we might find
711 elmex 1.388 the real bugs in the archs/maps/objects.
712 elmex 1.394 - Fixed enabling torches with lighters.
713 elmex 1.387 - (maps) Added Heaven Town region.
714     - (arch+maps) Fixed & normalized warriors on map
715     /quests/peterm/CTower/Barracks.
716 root 1.392 - fix the light spell (and possibly diseases and other lights).
717 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
718 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
719     a long time ago, and similar cases are still to be found in the maps.
720     - make the socket_timeout configurable in the code (but not yet for users).
721 root 1.393 - earth wall health bar is now correct.
722 elmex 1.384
723 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
724 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
725     freeze with IO::AIO anymore due this change.
726 root 1.364 - avoid a crash when a player tries to apply a lighter.
727 root 1.376 - allow a spell argument for dimension door.
728 root 1.362 - move shop item listing and some otherstuff into the info tab.
729 root 1.360 - avoid crashes when non-players cast party spells.
730 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
731 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
732     - small improvement of the number of potions in shops
733     (by Job Vranish).
734     - added a few party spells (by Job Vranish).
735 root 1.362 - use a common message dynbuf.
736 root 1.364 - destroying tear down objects will now use the full hp range
737     for animation and will only destroy/lastframe when hp < 0.
738     - allow monsters to use earth to dust.
739     - use manhattan distance for get_rangevector_from_mapcoord, just as
740     in get_rangevector.
741     - los updates now correctly take tiled maps into account.
742     - do los updates even on maps without darkness.
743 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
744 root 1.375 - upgrade to IO::AIO 3.21.
745 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
746 elmex 1.373 - properly catching exceptions from callback in irc.ext.
747 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
748 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
749 elmex 1.368 - (arch) added hint about usage to Slag Ex.
750 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
751     like the rest.
752 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
753 root 1.378 - (arch+maps) added rate limited converter and adjusted
754     /elmex/mana_fountain.
755     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
756     - reduce size of casting_time, move_status, attack_movement,
757     last_heal and last_sp slots, squeezing some more space out of struct
758 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
759     anywhere.
760 root 1.358
761 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
762     - fixed bug in alchemy, where finding the right object for enhancements
763     didn't work.
764 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
765     effects (w.r.t. put_more) per mapspace, to give the server a chance
766     to survive a hundred deathsheads.
767 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
768     disastrous bug of unfortunately unknown proportions...
769 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
770 root 1.343 - use gender-neutral place descriptions for invite.
771 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
772     Thanks go to Lisa Larsen!
773 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
774     anymore).
775 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
776 root 1.345 - use better dependency tracking for include/keyword.h.
777 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
778     so it is possible to invite somebody out of some stck-till-death traps,
779 root 1.346 or simply to commit suicide.
780 root 1.352 - replace the "ignoring delayed commands" message by something more useful
781     (cf. cunning gnome freezeing issue).
782 elmex 1.349 - various fixes for weapon improvements.
783 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
784 root 1.353 - support T and G sequences in cfpod.
785 root 1.343
786 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
787 root 1.339 - convert me command from per-map to chat, which makes more sense, also
788     document it.
789 elmex 1.336 - more than one spellbooks of same class can now be given
790     in class selection.
791 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
792     spell rebalancements.
793 elmex 1.338 - the IRC gateway filters IRC colors now.
794 elmex 1.336
795 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
796 root 1.331 - (arch) fix quiver of Holding Bolts.
797 root 1.332 - applying unpaid items will now examine them.
798 root 1.330 - add "What" column to body command, showing items in that slot.
799 elmex 1.329 - redesigned and rebalanced lamps and torches.
800 root 1.330 - add "..." to item names that have been shortened.
801     - fixed "assign" function that squeezes strings into fixed length.
802 elmex 1.333 - add cursed effect to lamps and (some) torches.
803 elmex 1.334 - fixed bad assigned crafting skills and their tools.
804 root 1.312
805 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
806 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
807 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
808 root 1.312 - make monster smell logic dependent on their wisdom stat.
809 root 1.324 - put the death reason into a separate tab.
810     - converted "connected" slot to string, cleanly got rid of some ugly
811     hacks such as the path_attuned hack.
812 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
813     - replace one-at-a-time hash by faster than smaller FNV-1a hash
814     when hashing strings.
815 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
816 elmex 1.320 whether the right cauldron is used.
817 root 1.313 - considerably optimise shared string implementation by
818 root 1.316 making its null value a compiletime constant.
819 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
820     as well as using shstr_cmp to pass shared stringsa round efficiently,
821     for lots of code size savings.
822 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
823     they are sleeping: generators now check for the sleeping flag.
824 root 1.318 - tell gcc not to excessively inline some perl interface functions.
825 root 1.322 - remove marking rune length limit.
826 root 1.323 - fix formatting of cfpod when a verbatim block was following
827     a single newline.
828     - move resistances, statistics and showpets command output into tabs.
829 root 1.326 - implement map scripts that can replace the boulder logic without
830     having to write extensions.
831 root 1.310
832 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
833 root 1.302 - fix a longstanding bug that teared multipart monsters
834     at map boundaries apart.
835 root 1.292 - temporarily make permanently invisible player visible when
836     he/she makes noise.
837 root 1.284 - fix being able to see through walls a bit.
838 root 1.303 - improve look at output.
839 root 1.285 - completely replaced the line of sight algorithm with a variant
840     of spiral fov capable of visibility grades and arbitrary
841     shadow angles, that uses less memory and less code.
842     - the new los code supports arbitrary map rectangles and loosens
843 root 1.310 other restrictions of the old code, supporting further optimisations.
844     - update los if blocksview-objects are inserted in a map, not just when
845 root 1.287 removed (e.g. for summon fog).
846 root 1.303 - permanent invisibility doesn't make immune against making noise:
847     implement a noise system that allows monsters to locate the player
848     when he/she makes noise.
849     - implement a primitive smell system that monsters can use to track
850     players.
851 elmex 1.288 - create bomb now also works when casted by door traps.
852 elmex 1.290 - (arch) new torch graphics.
853 root 1.289 - (maps) considerably soften the subway spider.
854 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
855     the guards from being killed by players.
856 root 1.310 - (maps) lots of tweaks in and around scorn.
857     - (maps) use special non-blocksview jungle, mountain and
858     darkforest freely on the worldmap, to get gradual sight obstacles
859     instead of total blackout in those areas.
860 root 1.289 - no maximum darkness for outdoor maps anymore.
861 root 1.291 - add more hints, fix some messages.
862 root 1.292 - fix a bug: firing rods should tell you something about them.
863     - make light additive even within players.
864 root 1.293 - darken xrays effect a bit.
865     - improve handling of los changes when inserting or removing
866     objects, not perfect yet.
867     - make map darkness signed (formerly unsigned) to allow
868 root 1.294 ambient lighting and centrally manage darkness as an offset.
869     - revamped, fixed and documented the server calendrics, also
870     tell users the current time and data, to improve awareness.
871     - implement proper wizlook flag and handling of wizlook, instead
872     of dumbly just clearing los once.
873 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
874     and has a smaller runtime variance.
875 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
876     making them actually useful.
877     - see_in_dark now increases the viewing radius by 3.
878 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
879     speedup, as well as in many other places.
880 root 1.299 - remove support for extended map infos - these are not used
881     by the deliantra client and removing them gives us a 10% speedup
882     when sending map changes.
883 root 1.300 - remove most gcfclient and other client bug workarounds, as well
884     as now obsolete protocol versions, simplying the code.
885 root 1.301 - optimise and simplify generation of random numbers.
886 root 1.303 - correctly provide a non-zero default density for materials, to
887     avoid crashes, fix other bugs in the material handling code.
888     - fix volume calculations.
889     - fix cfpod parsing when multiple verbatim blocks were separated by
890     newlines.
891 root 1.305 - increase monster detection radius from wis/5 to wis/3.
892 root 1.306 - remove old pickup modes.
893     - remove obsolete disarm and search commands (search wasn't working
894     anyways).
895 root 1.308 - fix a crash when an npc applied a sign.
896 root 1.284
897 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
898 root 1.283 - this release is assumed to be very stable.
899     - (maps) radically redesigned and improved tutorial.
900 root 1.280 - directional casting no longer immediately removes the invisible effect.
901 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
902 root 1.272 - fix overflow in lighting calculations.
903     - negative glow radii can no longer cause total darkness.
904 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
905     only maximally-lit ones.
906 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
907     - swashbucklers got the oratory skill now.
908 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
909 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
910 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
911 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
912     (which was probably broken, too).
913 root 1.281 - support negative glow radii during daytime, too.
914     - use circular, not rectangular, viewing area.
915     - use minimum viewing distance of 2 in outdoor maps.
916     - negative glow is stronger than viewing area or lamps.
917 root 1.283 - (arch) new darkness spell face.
918 root 1.272
919 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
920     - (maps) completely redesigned scorn.
921 root 1.269 - "cast light" now works on oneself.
922 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
923     negative glow radii again (they were totally broken before).
924 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
925 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
926 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
927 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
928 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
929     back to the player.
930 root 1.251 - attuned/repell and spell base level system reworked.
931 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
932 root 1.247 be less erratic now.
933 root 1.248 - refuse to write the uuid file if the uuid is zero
934     (to avoid writing it in early crashes).
935 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
936     - speed up emergency_save by not syncing every file separately.
937     - no longer reattach perl to every object on reload, it's slow, and no longer
938     necessary since we don't nuke stashes anymore.
939     - do not bootstrap perl from the commandline args, use separate eval for
940     better error reporting.
941 root 1.259 - fix a crash when pushing cone spells met ice attacks.
942 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
943 root 1.255 - speed up map refresh in server a bit.
944 elmex 1.258 - refactored drop code and fixed some programming errors in it.
945 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
946 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
947 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
948     as the current weight of the inventory.
949 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
950     dragonfire has been introduced for the non-dragon players.
951 root 1.265 - remove unused "tooltype", "start_holding" object slots.
952     - change "weapontype" object slot to uint8.
953     - convert "hide" object slot into flag.
954     - reorder object members for better locality of reference and codesize
955     decrease.
956 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
957 root 1.267 - fix a crash when no skill could be found when killing amonster.
958 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
959     every completed aio operation.
960 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
961     and update mapspaces if necessary.
962 root 1.246
963 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
964 root 1.241 - removed all command line parsing, only env variables are supported
965     anymore.
966 root 1.239 - region-specific monsters will now once more be on the worldmap.
967 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
968 root 1.225 would grow out of bounds.
969 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
970 root 1.222 - fixed a double-escaping bug in the pod-parser.
971     - rewrote the cfpod parser in C++.
972     - hintmode moved to C++, players need to re-set their hintmode if
973     they dislike "show".
974 root 1.231 - fix RIP inscription.
975 root 1.239 - bump login name length from 18 to 20 char max.
976 root 1.231 - correctly support gender in emotes.
977     - correctly support gender in the death messages.
978     - correctly generate death messages for players only when they really die,
979     with increased information.
980 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
981     and data corruption (but apparently was never triggered).
982 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
983 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
984     data corruption bug.
985 root 1.223 - tweak coredumping/monitoring a bit.
986 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
987 root 1.227 - do not crash in the loader when an inventory object could not be loaded
988     (from a corrupted file).
989 root 1.241 - redid skills command to send output to proper channel.
990 root 1.233 - object->map is no longer refcounting.
991 root 1.228 - add FLAG_DEBUG for internal debugging.
992 root 1.231 - add NDI_VERBATIM flag to send_msg.
993 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
994 root 1.240 - player->exists is no longer a sync_job.
995 root 1.233 - split login.ext's player scheduler into
996     it's own player-scheduler.ext extension.
997 root 1.222
998 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
999 root 1.212 - require perl 5.10.
1000 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1001 root 1.204 - swap player and observed count's on the map when observing.
1002 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1003 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1004 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1005     could be found.
1006 root 1.208 - pits now have a configurable "random spread" range and default
1007 root 1.213 to a radius of two now.
1008 root 1.212 - rewrite pay_player_arch.
1009     - use a more stable perl_reload implementation.
1010     - do not use Symbol::delete_package (causes crashes after perl-reload),
1011     use our own, safer, clear_package instead.
1012     - when asynchronously dumping core, close all file handles to allow
1013     the server to restart concurrently.
1014 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1015     sequences, without double-encoding. it should be faster, too.
1016     - the above fixes wrong display of help tetx and many other issues.
1017 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1018 root 1.218 (0.9976+), use it for long books and other messages.
1019 root 1.210 - eradicate listen command and corresponding code.
1020 root 1.211 - eradicate logs command.
1021 root 1.218 - let the client log into the server log, used for crash backtraces.
1022 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1023     old style spell objects with the spell magic bullet.
1024 root 1.220 - (arch) fixed skill less rods in the archetypes
1025 root 1.204
1026 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1027 elmex 1.197 - made jeweler workbench larger and some other minor map
1028     changes in jeweler town.
1029 root 1.196 - fixed wrong item handling in jeweler skill code.
1030 root 1.198 - (arch) use a special "key_random_map" for random map keys
1031     that are used up.
1032 root 1.199 - fix a crash when the player who was observed has logged out long
1033     enough for his region/map to be gone.
1034 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1035 root 1.201 - add some missing dependencies.
1036 root 1.203 - log to /var/log/deliantra/ by default.
1037     - hack observe code to enable smooth movmenet when observing.
1038 elmex 1.195
1039 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1040 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1041 root 1.179 - correctly move gsay to the party channel.
1042 root 1.178 - fix a crash when animate weapon was used in some areas.
1043 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1044 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1045     with NPCs.
1046 elmex 1.175 - (arch) dragon scales got proper type now
1047 root 1.193 - object::decrease would sometimes cause container weights to
1048     be wrong, this has been fixed.
1049 root 1.194 - do not send time updates for newly-seen items.
1050 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1051 root 1.183 - fix cone spells etc. going through walls sometimes.
1052 root 1.186 - fix a weight update bug that sometimes left containers
1053     with wrong weights.
1054 root 1.194 - added auto_apply event and extension for shop tiles.
1055 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1056     - make sure the map is loaded when using a town portal return.
1057 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1058     where healing spells didn't cost any grace.
1059 root 1.173 - fix starvation kill reason.
1060 root 1.174 - fix pk killer name message.
1061 root 1.189 - don't let people apply signs with @match.
1062 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1063     what seems to be the biggets memleak in the server).
1064 elmex 1.171
1065 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1066 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1067     - use anyevent to manage listen ports (this enables IPv6 support).
1068 root 1.167 - server supports ipv6 client connections now.
1069 root 1.168 - use newly-available Coro::AnyEvent.
1070 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1071     to let it handle AIO requests.
1072 root 1.167
1073 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1074 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1075     processing considerably (especially in the client) and reduces data transfers
1076     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1077 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1078     - (map) fixed npc dialogue in pup_land/s_f/special.
1079     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1080     (swarm spells now stay in the player's inventory).
1081 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1082 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1083     archetype *archname* (chairs of different facings were merged).
1084     - bugfix: fix a potential crash issue in find_object_name (not used
1085     normally).
1086 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1087 root 1.164 (destruction, magic missile etc.).
1088 root 1.163 - swarm spells without a direction now use various spiral patterns
1089     instead of being fully random.
1090 root 1.158 - update AnyEvent API to 3.4 and above.
1091 root 1.156
1092 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1093 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1094 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1095 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1096     and for attacking monsters. it also takes about one second to do a jump.
1097 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1098 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1099 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1100 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1101     were created outside a map.
1102 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1103     (fixed by reversing the logic).
1104 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1105 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1106 root 1.154 - bugfix: support random maps >127x127.
1107 root 1.152 - (maps) fixed the death certificate system in nimbus.
1108 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1109 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1110 root 1.147 - (arch) give ball lightning a real name.
1111 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1112 root 1.155 - support cfpod in ex replies (client item tooltips).
1113 root 1.143 - unapply item in range slow when readying a spell.
1114 root 1.148 - bugfix: account for rounding errors in weight updates.
1115 root 1.139 - remove synchronous mkdir in chargen_race_done.
1116     - fix per-race starting maps.
1117 root 1.142 - check hiscore on suicide and quit as well.
1118 root 1.138 - tell players when they are starving.
1119 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1120     - fix map difficulty calculation for generators.
1121 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1122 root 1.149 - support no_drop map header flag (before it was only available internally).
1123 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1124 root 1.133
1125 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1126 root 1.119 - bugfix: custom skill settings were not saved by the server.
1127     - bugfix: remove did not actually remove items from the inventory, leaving
1128 root 1.116 ghost items.
1129 root 1.119 - bugfix: properly update items identified on the ground.
1130 root 1.120 - bugfix: use localtime_r in the logger thread.
1131 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1132     - bugfix: archetype reloads could crash the server.
1133 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1134 elmex 1.114 player is not logged in.
1135 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1136 root 1.117 server startup.
1137 root 1.128 - bugfix: fix the door surround check in the random map generator.
1138     - (maps) fix heaven quest difficulty progression.
1139     - (maps) fix some random map styles.
1140     - dropping items a shop is not interested in won't sell them anymore.
1141     - rods and horns with a too low maximum charge allow now at least one discharge.
1142     - implement kill & death statistics.
1143     - random map preparation is no longer synchronous.
1144     - rewrite find_style in perl, no longer does synchronous I/O.
1145     - improve random map specials placement.
1146     - make the killer a real object pointer instead of a string, improved
1147     kill reason messages.
1148 root 1.117 - take advantage of new aio_close and aio_chmod.
1149 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1150 root 1.125 - change_abil is much faster.
1151 root 1.126 - update the floorbox more often to work around the reverses item order
1152     display in clients.
1153 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1154 root 1.126 - add hints to the invite messages.
1155 root 1.127 - rewrote key<->value pair handling.
1156 root 1.128 - use an independent random number generator for the random map generator.
1157 elmex 1.113
1158 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1159 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1160     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1161     - completely automate the weight handling, should fix all weight
1162     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1163 root 1.103 - reloading archetypes while a user was in the character creation phase
1164     could crash the server.
1165 root 1.106 - fix a nontrivial number of cases of code commented similar
1166     to "is this really correct?", as many of those cases are now handles
1167     automatically by lower level code.
1168     - replace many ad-hoc checks for client visibility by object::visible_to,
1169     should result in broader applicability of functions using it.
1170 root 1.104 - merge items with different arch pointers refering to the same arch
1171     (due to archetype reloads).
1172 root 1.106 - refactored the object remove/insert functions and most related
1173     functions (decrease, split, merge_ob etc.).
1174 root 1.105 - make it compile better on freebsd (reported by pippijn).
1175 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1176 root 1.108 - fix the longstanding "container stays open" bug.
1177 root 1.107 - improved floorbox updating to be incremental and other protocol
1178     optimisations.
1179     - get rid of update_after_inventory_change and only do update stats
1180     for weight once/tick/player at max.
1181 root 1.109 - rewrite party commands, use party channel.
1182 root 1.103
1183 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1184 root 1.97 - properly link against libgthread as that is needed to make the slice
1185     allocator thread-safe.
1186 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1187     recommended configuration) (reported by Samuel Gondouin).
1188 root 1.94 - always put godgiven items into the player inventory, never any containers.
1189 root 1.92 - (maps, arch) the scorn go club was founded!
1190 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1191 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1192     became a real spell-class.
1193 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1194     - (arch) considerably strengthened spark shower and destruction.
1195     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1196     finally reloadable at runtime.
1197     - changed archetype loading algorithm to only require one pass and
1198     use delayed resolving of references.
1199 root 1.101 - examine command now uses the examine infobox.
1200 root 1.102 - implement an "incremental garbage collector" for archetypes.
1201 root 1.98 - enable slice allocator again.
1202 root 1.96 - implement optional free memory poisoning.
1203 root 1.91
1204 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1205 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1206 root 1.85 skill.
1207 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1208     names (also update all maps to use money instead of coins).
1209 root 1.78 - add uuid accessors to perl.
1210     - add coin names and archetype accessors to perl.
1211 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1212 root 1.78 - change perl extensions to not use hardcoded coins and values.
1213 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1214     and be more parsimonous of uuid usage by the exact value out on exit.
1215 root 1.86 - write log messages in another thread, removing another sync point.
1216     - support multi-line log messages in a nicer way.
1217 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1218 root 1.81 - fix a minor memleak in the random map generator.
1219     - some parts of the random map generator are not coroutine-safe,
1220     so only call it "single-threaded".
1221     - major cleanup of memory management in random map generator.
1222 root 1.87 - slight refactoring of the random map generator, faster too.
1223 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1224     bookkeeping bug.
1225 root 1.87 - work around "player is on active list" problem by deactivating player
1226     after loading.
1227 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1228     there have in fact been allocations.
1229 root 1.82 - fix object::insert to do as documented and insert into the env
1230     if necessary.
1231     - fix cf::map::unique_maps.
1232     - fix nrof overflow check in can_merge_slow.
1233     - fix converter code to handle >31 bit values.
1234 elmex 1.83 - added support for the player_sold flag
1235 root 1.84 - converters no longer accept unpaid items.
1236 root 1.88 - canonicalize random map meta files for better unification.
1237 root 1.77
1238 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1239 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1240     when mlockall has been used.
1241 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1242 root 1.72 - use separate thread for ticker timing (and more in the future).
1243     this greatly increases timing accuracy and gets rid of an enourmous
1244     number of gettimeofday calls.
1245 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1246 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1247 root 1.71
1248 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1249 root 1.68 - rebalanced default experience table to be more exponential
1250     and much easier up to level ~40, then moderately harder.
1251 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1252 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1253     - do not exit on reload/load errors but properly cleanup.
1254 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1255 root 1.66
1256 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1257 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1258     (this fixes the jeweler skill).
1259 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1260 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1261 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1262     it has reset, which is better than putting it on the savebed, also as
1263 root 1.321 proof that the player didn't use a savebed).
1264 root 1.59
1265 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1266 root 1.56 - work around perl bug in configure perl module version check.
1267 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1268 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1269 root 1.52 - fix a bug in animate_weapon, causing a crash.
1270 root 1.54 - no longer exit when a coroutine throws an exception.
1271 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1272 root 1.53 - fix the "<player> is nuts" message.
1273 root 1.58 - fix an exception at logout due to the json_coder being gone.
1274 root 1.43 - upgrade to EV version 2.0 API.
1275 root 1.47 - when players don't apply a savebed correctly but stand above one,
1276     do not move or kill them.
1277 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1278 root 1.43 - implement generic framework for server-side resource files.
1279     - implement resource file update event.
1280     - hook experience table update into the framework.
1281     - move jeweler.yaml to resources (arch/).
1282 root 1.44 - switch from Crossfire to Deliantra perl module.
1283     - implement json2json arch filter.
1284 root 1.45 - implement widget protocol version 2, support for ui templates.
1285 root 1.54 - mapinfo is now handled fully asynchronously.
1286 root 1.48 - ext/irc: also log irc messages.
1287 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1288 root 1.43
1289 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1290 elmex 1.41 - limited the number of items that can be picked up and dropped
1291 root 1.42 as temporary measurement against bad performance or dropping things
1292     (this lead to long freezes and triggered the watchdog).
1293 elmex 1.41 - improved the performance of the drop command a bit.
1294 root 1.38 - switch from Event to EV for higher performance, easier usage,
1295     less bugs...
1296 root 1.39 - updated to release version of the gnu affero license.
1297 root 1.38
1298 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1299 root 1.36 - more thoroughly rename the binaries, contact addresses.
1300     - update the copyrights.
1301 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1302     crashes.
1303 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1304     potentially causing crashes.
1305 root 1.35 - assign weapons on user load time, not login-time, avoiding
1306     crashes.
1307    
1308 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1309 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1310 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1311     in some of the maps.
1312 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1313     which is now trivial to do.
1314 root 1.33 - removed all traces of the old (and never working) plug-in interface
1315     (70kb code less on amd64).
1316 root 1.34 - improve/tune scheduling priorities.
1317     - fix some freezing bugs.
1318     - fix a memory corruption problem in dynbuf.printf.
1319     - use channels for chat and many informational commands.
1320     - improved the tutorial.
1321     - create missile is now fixed.
1322     - race fields must now contain archetypes.
1323     - jumping skill now works as advertised.
1324 root 1.31
1325 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1326 root 1.24 - relicense under the gnu affero license.
1327 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1328 root 1.24 - implement server-side framework for generic resources.
1329     - use resource framework for server-provided ambient
1330     music.
1331 root 1.27 - save object owners (players only atm).
1332 root 1.24 - replace limited sound api with server-provided sound effects.
1333     - new sc (sound control) protocol command.
1334     - improve fxix protocol to include types.
1335     - exactly fill tcp segments, if possible.
1336     - output-rate is now an upper limit, the server will automatically
1337     (and quite perfectly) adjust to the network conditions, ensuring
1338     low latency even during bulk transfers (music, images, sounds etc.).
1339     - implement server-side widgets (i.e. client widgets controlled
1340     in the server side). this will allow future expansion without
1341     having to upgrade clients.
1342     - implement a (artwork) world map with realtime player position
1343     tracking.
1344     - new and more efficient extcmd (server still supports old extcmd
1345     protocol).
1346 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1347     calcluation that could be easily exploited by users.
1348     - rebalanced diseases to spread more naturally/evenly.
1349     - completely asynchronous map loading even for tiled maps.
1350 root 1.24 - replace simple messaging protocol with channels carrying metadata
1351     (similar to message types, but more directed at the user).
1352     - reduce command processing latency by a whopping 120ms by
1353     reordering some processing steps inside the server. this directly
1354     reduces lag by 120ms.
1355     - actually send spell faces to the client.
1356 root 1.23 - implement player genders.
1357 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1358     otherwise return to savebed and possible kill if the log-out
1359     was for too long.
1360     - fast socket-dead detection (kick player after 8 seconds without ack).
1361     - greatly reduce the cpu time needed to draw maps _again_.
1362     - archetypes are now subclasses of objects.
1363     - rebalanced shop greed and approval functions to be more realistic
1364     (and likely match the actual intention).
1365 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1366     italic, gender-specific text, paragraphs etc.
1367 root 1.24 - implemented hint framework, players can opt to receive hints.
1368     - implemented (long) book framework, added some books from the cf wiki.
1369 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1370     protocol and is capable of transmitting generic meta information.
1371 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1372     - replace the nexus by a per-player tutorial map that teaches stuff
1373     better than the newbie house.
1374 root 1.18 - fix the magicmap colours.
1375 root 1.19 - optimise map update even more by removing unneeded code and checks.
1376     - decouple map and stats update from pl->ob and use pl->observe instead.
1377     - implement observe command.
1378 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1379     calls with a simple comparison.
1380     - fix a latent crossfire bug that could crash the server because the
1381     map refresh did not update the mapspace.
1382 root 1.24 - support custom keys for regions and maps, regions are now
1383     refcount-managed.
1384     - allow worldmap overlays anywhere in the 000..999 range.
1385     - new system to acquire time slices for background jobs, to reduce
1386     jitter.
1387 root 1.27 - semi-persistent object-referencing framework (currently only players
1388     supported).
1389 root 1.22 - dependency tracking for perl extensions.
1390 root 1.24 - new slag-ex extension for cleaning cauldrons.
1391     - fix invoke result processing.
1392     - there are even less i/o syncpoints in the server now.
1393 root 1.29 - added map-tags extension that scans all maps for object tags
1394     and records them in the database (not used yet).
1395 root 1.28 - metaserver 2 support.
1396 root 1.22 - many more bugfixes and minor optimisations.
1397 root 1.16
1398 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1399 root 1.14 - optimised event invocation (non-wanted events can now be
1400     skipped with 4-5 inlined instructions).
1401 root 1.12 - complete rewrite of town_portal: it now creates a portal
1402     to the "nearest" town only, travel is only possible
1403 root 1.13 to the town and back, anybody can use it (also removes
1404     one of the remaining syncpoints in the server).
1405 root 1.10 - complete rewrite of the range/attack skill slot system:
1406     there are now two slots, one for combat, one for ranged
1407     attacks.
1408     - introduce the concept of a current weapon (either a ranged
1409     or a combat weapon/skill/tool) and switch between them as
1410     needed.
1411     - rewrite bow code so bows get more useful: apply damage,
1412     attacktype and other stats to the arrows and treat
1413     bows as weapons. also rebalance the missile weapons skill
1414     so its damage increases with level.
1415     - rewrite the complete player speed logic: weapon_speed now
1416     works as documented and there are no unnatural speed boosts.
1417 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1418     installation, replacing the old collect scripts and
1419 root 1.9 simplying deployment by scaling and cutting faces as required.
1420     - simplify the map protocol extensively by taking advantage
1421     of missing bigfaces, speeding up map generation immensely.
1422 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1423     other archetypes.
1424     - rationalise archetype, region and treasurelist file format
1425     into a single file format and make them reloadable asynchronously.
1426 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1427     reloadable at runtime.
1428 root 1.6 - implement 64x64 faceset support.
1429     - implement fxixsx protocol that saves
1430     a lot of bandwidth over the old image/face/smooth packets
1431 root 1.11 and allows images > packetsize, incremental and background
1432     transfers.
1433 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1434     on a face basis as opposed to a mapspace basis.
1435 root 1.7 - the server can now rate-limit image uploads to not exceed
1436     a certain (client-configurable) speed while guarenteeing full
1437     freedom of movement.
1438 root 1.8 - implement new ex command to request item descriptions.
1439     - implement new msg command for in-game messages with meta
1440     information (using xml).
1441 root 1.9 - enforce utf-8 for all text messages.
1442 root 1.13 - added micropather (not used yet).
1443 root 1.6 - many, many bugfixes.
1444 root 1.1
1445 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1446 root 1.1 - make coroapi accessible to cf+.
1447     - moved map handling logic completely to perl
1448     - per player maps are now marked in the map
1449 root 1.2 - maps are saved completely differently now,
1450     and much more often.
1451 root 1.17 - rewrote map header parser and writer, to be much faster.
1452 pippijn 1.4 - maps and players are now (in the average case) loaded
1453 root 1.2 and saved completely asynchronously, I/O contention will no
1454     longer freeze the server.
1455 pippijn 1.4 - players and maps can be loaded anytime, without the player
1456 root 1.2 being logged in.
1457 root 1.1 - automatically generate method interfaces for perl from headers
1458     - unbundled freezethaw
1459     - mostly rewrote common/map.C
1460     - completely rewrite server/swap.C
1461     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1462     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1463     - better message for apply failures due to applymode
1464     - removed most all of the weather code
1465     - unified logging to stderr and file
1466     - too many minor changes to document
1467 root 1.615