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Revision: 1.835
Committed: Wed Nov 28 12:39:21 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
Changes since 1.834: +2 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34 root 1.796 TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.827 TODO: implement dm/nowiz in perl, async, because of file I/O.
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.724 - (maps) hopefully fix tobias' tower.
41     - (maps) hopefully fix healing potion vendor in arena entrance.
42 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
43 root 1.739 - it was possible to unapply or half-unapply cursed items in many
44     cases, which confused players and also player state. fixed.
45 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
46     some items. also, no longer uncurses spells or other invisibles.
47     - (arch) remove curse and identify now treta the marked tiem first.
48 root 1.725 - creators no longer identify objects that shouldn't be identified
49     (such as money, which won't stack afterwards).
50 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
51 root 1.746 - (maps) implement a wilderness town portal.
52 root 1.748 - (arch) set proper(?) int values for all monsters.
53 root 1.751 - (maps) fire5.map could destroy players.
54 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
55 root 1.791 - redo all build material faces from scratch.
56 root 1.790 - dropall without arguments now drops all containers.
57 root 1.776 - use blitz++ for vector maths (new dependency).
58 root 1.772 - only match archetype names in artifact allowed names.
59 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
60 root 1.751 - altars with match expressions did not work properly.
61 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
62 root 1.749 - god enemy race check fixed ("god detests your race").
63     - gods errornously allowed any kind of worshipping race, even
64     ones they hate.
65 root 1.726 - use same default config in code as on gameserver.deliantra.net.
66 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
67 root 1.727 our parser.
68 root 1.767 - generate slightly more special exits and avoid warning.
69 root 1.731 - applying a glowing crystal now gives status messages.
70     - fix a memleak in the random map generator.
71     - rework the random map parameter passign a bit to be extendable.
72 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
73     also, improve the quality of the mazes (no longer will the edges
74     almost always form a passage) and add two new types - "rooms"
75     and "braided".
76 root 1.734 - (random maps) add new "cave" layout, which is much more ...
77     cave-like.
78 root 1.744 - (random maps) new layout style "castle" that generates straighish,
79     rogue-ish maps.
80     - (random maps) new layout style "multiple" that simply mixes multiple
81     different styles in different areas.
82 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
83     - rewrite layout management in the random map generator from the
84     ground up.
85 root 1.736 - fix bug in tausworthe rng initialisation.
86     - switched to the faster and hopefully better quality gfsr{24,55} random
87     number generator, the same algorithm that freeciv apparently uses.
88 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
89     memory and imho looks nicer.
90 root 1.741 - (arch) fix samhlaidh archetype.
91 root 1.751 - fix the "archname" match special function.
92 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
93     and other fractal algorithms.
94 root 1.754 - one can no longer emote to logged-out players.
95 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
96     sacks fit on a tile again.
97 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
98 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
99     support background colour for text clients.
100 root 1.763 - (arch) improve automatic name from archname generation.
101 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
102 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
103     match expressions.
104 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
105 root 1.761 - sometimes a special exit wasn't placed when it should have been.
106 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
107 root 1.765 - require EV 4.00.
108 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
109 root 1.766 - add perlxsi.c to cleanfiles.
110 elmex 1.768 - (arch) made speed potions easier for now.
111 root 1.769 - the server didn't properly initialise all client skill slots,
112     no known impact.
113 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
114 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
115 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
116     a generic table/matrix/palette converter to cfutil.
117 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
118     - remove limits of 000..999 from worldmap coordinates, support negative
119     coordinates and introduce z-layers - deliantra is now 3d, in yet another
120     sense.
121 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
122     handle generic "world map areas".
123 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
124 elmex 1.779 - added is_quad flag.
125     - (arch) added quad archetypes.
126     - made the pickaxe mining tool remove quad walls and floors.
127 root 1.780 - move key_values into their own class, simplifiying lots of code and
128     making it possible to use kv pairs easily for maps and other objects as well.
129 root 1.781 - get rid of get_archetype, finally.
130 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
131 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
132     have been removed, and the map "intelligently" changes between active/inactive.
133 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
134 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
135 root 1.787 - server now enforces width/height matches between tiled maps.
136 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
137     for unordered map walks - which should not cause any real issues.
138 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
139 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
140     as all other similar macros - might cause other breakage...
141 root 1.791 - cfutil no longer creates split tiles multiple times due to a
142     off-by-one bug in comparing mtimes.
143     - cfutil now supports type: prefix to derive faces from other faces, which
144     is used for all build materials currently.
145     - require imagemagick >= 6.6.
146 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
147     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
148 root 1.795 - fix the brace command.
149 root 1.799 - implement refcnt_buf.
150     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
151     codesize decrease. wow.
152 root 1.798 - removed version 1 ext/exti command support.
153 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
154 root 1.801 - new extension, ota_update, for online updates of the game client.
155 root 1.802 - implement a simpler config value system for extensions that allows
156     config updates without a reload.
157 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
158 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
159     at it.
160 root 1.805 - make nekosan more disease-resistant.
161     - new event "infect".
162 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
163 root 1.808 - implement simple web server, currently to serve facedata for the html5
164     client.
165 root 1.809 - sort faces by name in the server to improve caching locality in clients.
166 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
167 root 1.811 - add skill_info and spell_paths resources to enable caching the info
168     and removing another command.
169 root 1.827 - send completion info to the client.
170 root 1.812 - assume all clients support the deliantra protocol extensions and allow
171     fxix/extcmd and other protocol "extensions" before setup.
172 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
173     to connect.
174 root 1.815 - implement exti doclet request to request documentation,
175     currently for commands only.
176 root 1.816 - created nickmon extension to monitor nicks.
177 root 1.817 - ix now keeps a copy of the face data while sending, in case the
178     face changes.
179     - do not allocate memory for empty refcnt_bufs.
180     - when faces change, invalidate all clients, not just clients with matching
181     faceset, as faceset only applies to tile resources.
182 root 1.818 - remove dependency on Time::HiRes.
183 root 1.819 - move face data to disk, and load it on each and every access. this saves
184     250mb ram on load, and 130mb ram in general, and only reduces the http
185     server hot cache throughput for faces from ~24000 to ~18000 requests/s
186     on my system. this should make it possible to add a lot more media files
187     in the future, and reduces the memory footprint by the server from 180mb
188     to 60mb ram.
189 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
190 root 1.821 - pod processing could deadlock because the child process might try
191 root 1.822 to get a lock.
192     - removed support for ncom packets.
193 root 1.823 - remove drawinfo packets from the server (use msg instead).
194 root 1.828 - skill objects now have their documentation in the msg slot.
195 root 1.829 - no longer allow prefix match when matchign spells, spells names must
196     now be written fully.
197 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
198     file in a child process.
199 root 1.831 - implement spellmon v2 protocol - no spell message.
200 root 1.833 - remove ability to cats/invoke seplls by "count".
201 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
202     - implement dm/dmhide in terms of the "may" mechanism, so dm
203     players must now be configured by adding may_command_dm: ["uuid..."]
204     to the config.
205     - remove nowiz command.
206 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
207 root 1.834 it only affects information commands. use observe instead.
208 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
209 root 1.724
210 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
211 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
212     now easily reachable, at a price.
213 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
214 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
215 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
216 elmex 1.630 (by Dustfinger).
217 root 1.681 - (maps) fixed bad floor tile in navar apartment.
218 elmex 1.573 - made (wizard) look_at show also uuids.
219     - added cf::object::find_object_uuid (::find_object already exists!).
220 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
221 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
222 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
223 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
224 elmex 1.568 - (arch) made the hill giants loose more body parts.
225 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
226 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
227     and made them a bit more expensive.
228 root 1.633 - (maps) add more glory hole treasure styles.
229 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
230     in a select number of mlab maps.
231 root 1.667 - (maps) the library should be less of a death trap now.
232     - (maps) exits no longer point to auto-apply exits, most affected
233     maps now have proper doors or a similar solution.
234 root 1.682 - (arch) jumping skill has now physical attacktype.
235 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
236 root 1.691 - enter_map did not normalise the map coordinates when the destination
237     space is blocked, causing badness and freezes for the player.
238 root 1.685 - when applying containers, server checks for the key on activate
239     and also allows players to unapply active containers they don't have
240     a key for.
241 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
242     races files to arch, where they belong (exp_table is no longer in
243     confdir but in datadir now!).
244 root 1.677 - jeweler and sound config files are now normal datafiles as well.
245     - quit_character was causing a runtime exception, causing it to not
246 root 1.672 work since 2.93.
247 root 1.671 - entering a map will now respect move_on and other effects,
248     except for auto-apply exits :/
249 root 1.660 - only talk to the items on the nearest mapspace, or, of there
250     are none, to the player, not ALL items in vicinity.
251 root 1.625 - do not update the floorbox while running, to avoid big item
252     updates that cost network bandwidth and processing power.
253 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
254     caused overflows causing monsters to become living deads.
255 root 1.619 - unapply weapons and armour before trying to improve it.
256 root 1.588 - teach the random map generator the ability to read ".rmg" files
257     that specify which actual style map to generate, and use it for
258     the default decorstyle to avoid inappropriate maps to be used.
259 root 1.639 - support (with some limitations) multiple different skills with the
260     same subtype.
261 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
262     so nekosan could end up beign saved AND escaped to another map.
263 root 1.636 - show invisible no longer makes magic mouths visible.
264 root 1.583 - move_type changes (spells, skills etc.) now will correctly
265     take move_on/move_off into account (e.g. buttons).
266 root 1.582 - display (exit) or (random map) in client for those objects.
267 root 1.606 - removed (useless) spell damage columns from spell info and replace
268 root 1.578 it by effective casting level - clients > 2.10 required to display
269     properly.
270 elmex 1.565 - building of levers/doors works again for all kinds of floors.
271 elmex 1.563 - the player can now withdraw and deposit all the available money.
272 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
273     steinwandstadt/celvear.
274 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
275 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
276     mostly based on the spell's level in the spellbook.
277 root 1.718 - the music scheduler did not properly send new music on region
278     changes.
279 root 1.669 - (maps) fix some map regions and the region tree.
280     - the server will now be more picky when parsing the regions file.
281 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
282 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
283 root 1.566 clients.
284 root 1.690 - follow has been rewritten to be, hopefully, more robust.
285     - follow mode will not be aborted when the follower tries to move.
286 root 1.566 - tcp.ext didn't unbind in reloads.
287     - map-tags.ext didn't properly close the database on reloads.
288 root 1.567 - cfutil skips .-directories when scanning.
289 root 1.571 - build.ext prevents players from building on other player's maps.
290     - rent.ext allows the dm to enter anytime.
291     - NPC_Dialogue adds a new predefined variable, $map.
292     - new "build" event hook.
293 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
294 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
295 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
296     them on loading, for old playerfiles and maps.
297 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
298     would be handled differently nowadays anyway.
299 root 1.584 - random map .meta were not being expired at all.
300 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
301 root 1.586 - update to automake 1.10.
302 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
303     require level 4 anymore.
304 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
305 root 1.590 - monsters now rotate through all skills (in chosen_skill).
306 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
307 root 1.661 - detect/sense curse/magic will no longer work on items that don't
308     need identify.
309 elmex 1.593 - added detect mineral vein spell.
310 root 1.592 - support "wall overlays" in the random map generator - not very generic,
311     used by minable veins.
312 elmex 1.594 - (maps) relocated jeweler town to another directoy.
313 root 1.603 - (arch) implement mining pickaxes and mining skill.
314 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
315 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
316 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
317     of the output is only 1/5th (instead of 1/3rd) of ring level.
318 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
319     generated ring/amulet.
320 root 1.601 - generate most constants for perl automatically.
321 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
322     - when player dies, restore his food to at least 200.
323 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
324 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
325 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
326 root 1.600 - the singing skill actually respects the direction now.
327     - oratory and singing now require a direction.
328 root 1.603 - use_skill now requires that you can actually apply the skill tool.
329 root 1.604 - do not invoke perl on every user command anymore by providing
330 root 1.655 a command and an unknown_command event.
331 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
332     perl to C++, for speed reasons (basically undo patchset 1304).
333     - add a client_destroy event, so we don't have to hook the
334     attachable destroy event (which is called much more often).
335 root 1.606 - removed (unused) FLOOR object type.
336 root 1.607 - fix errornous change_abil messages for rods (and other types).
337 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
338     all into server/commands.C.
339 root 1.609 - save and restore combat/ranged/current slot for players.
340 root 1.610 - the server now batches item's face/fx commands, as opposed
341     to sending one fx per item - helps mostly at connect and
342     with floorbox updates.
343 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
344 root 1.614 - the random map generator now supports selecting difficult for
345     more style categories than just monsters (all except fountains
346     apparently).
347 root 1.617 - object serialiser no longer creates empty "owner" references.
348 root 1.620 - make sure failed castings take some time, too, to avoid being
349     smitten by your god.
350     - many more failmsgs and help texts.
351 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
352 root 1.623 - stop thrown objects when their speed goes too low.
353 root 1.624 - log the number of unique logins seen every minute in a compact
354     format (for statistics).
355 root 1.626 - do not send delitem for players.
356 root 1.627 - support static scalar data members properly in genacc now.
357     - implement "simple" freelist management for objects.
358 root 1.628 - recycle object counts now - to support longer uptimes.
359 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
360     function (and yes, 666 is exact!).
361     - random map generator results should now be fully repeatable.
362 elmex 1.635 - fixed possible crash bug in build code.
363 root 1.638 - rename find_marked_object to ->mark and speed up.
364 root 1.640 - player movers properly destroy themselves when used up, instead
365     of leaking.
366 root 1.642 - do not show msg for unidentified objects that need identification.
367 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
368 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
369     next_line method.
370 root 1.646 - use nicer file format for exp_table and attackmess
371     (more like other resource files).
372     - make parse errors during server startup fatal.
373 root 1.652 - properly initialise all maptile values in constructor.
374     - improved {link} map.
375 root 1.655 - optional unloadable extensions will not lead to an endless loop.
376 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
377 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
378 elmex 1.664 - building listening books is possible again.
379     - (maps, arch) added archetype for building instructions and replaced
380     the copies of the instructions in the maps with it.
381 elmex 1.666 - (arch) made the spark shower spell available in shops.
382 root 1.670 - don't create a second LOGIN event on character creation.
383 root 1.674 - correctly generate "You paid xyz" message in shops.
384 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
385 elmex 1.710 - added a 'password' command, to let DMs change the password of players
386     more conveniently.
387 root 1.680 - correctly save shopitems string, to avoid parse error when reading
388     saved maps.
389     - logging now differentiates between logging levels better.
390 root 1.684 - speed up get_typedata.
391 root 1.689 - fix deadlock problem during server shutdown/reload.
392 root 1.692 - make ext/checkrusage "more" non-blocking.
393     - use common::sense for extensions.
394     - work around a 50.10.0 utf8 caching bug.
395 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
396     "no relation to target" bugs.
397 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
398     modules being loaded from the mainloop, pre-load some more
399     core modules so perl doesn't do it later on.
400 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
401     compiling regexes.
402 root 1.701 - make exp_table and materials file reloadable.
403 root 1.702 - made reload_config non-blocking.
404 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
405     causing server freezes.
406 root 1.704 - store unhashed password, to prepare for safer authentication.
407 root 1.707 - do not log connections from the local host, to help a local
408     watchdog.
409 root 1.714 - fix summon freeze at map borders.
410 root 1.717 - support @group syntax and music config file for music face lists.
411     - run post_init jobs in parallel, they might do I/O.
412 root 1.722 - avoid apply conversion for converters.
413 root 1.562
414 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
415 root 1.558 - (maps) fix travel to valdor and back.
416 root 1.545 - do no longer by default eval map cod ein safe compartments
417     (this can be re-enabled using the safe_eval config option).
418 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
419     in lorak.
420 root 1.559 - fix data corruption issues caused by recursive calls to
421     unordered_mapwalk - now every caller must provide its own
422     buffer.
423 root 1.538 - (maps) improve tindervale maps slightly.
424 root 1.544 - (arch) considerably decrease slag ex price.
425 root 1.540 - (arch) fix filth archetype.
426 root 1.556 - extension dependency resolve was completely broken.
427 root 1.544 - multipart objects would cause save_throw_object to crash - it
428     now acts on the head only.
429 root 1.541 - do not try to connect to an irc server unless explicitly configured.
430 root 1.542 - do not expect decltype() to be available in gcc 4.4.
431 elmex 1.543 - extended the safe perl environment by loops.
432 root 1.547 - (arch) fix "armless cook" facings.
433     - the "experience table" resource item did not have a proper
434     hash associated with it, so updates could not be detected.
435 elmex 1.550 - fixed poison traps in doors.
436 root 1.548 - player->killer_name did not properly flag the name as unicode.
437 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
438     and provide a non-destructive SvPVutf8 variant.
439 root 1.554 - do not allow dragon players to change their title via the settings.
440 elmex 1.552 - ratelimited jeweler skill nugget conversion.
441 root 1.551 - under high load, the server stopped swapping out to make
442     the server more responsive, but making it impossible to reduce
443     the load by... swapping out. slot queuing will now always make
444     some progress.
445     - improve the quality of the load-avg calculation.
446 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
447 root 1.556 - don't fail to write the runtime file if the temporary already exists.
448 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
449     player now.
450 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
451     timestamp and use a tab in the client to increase awareness.
452 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
453     setflag 0 is possible.
454 root 1.560 - make install now deletes old extensions, to ease upgrades in the
455     deliantra vm.
456 root 1.538
457 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
458 root 1.532 - the destruction spell could/would corrupt server memory quite often.
459 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
460     disk, not when it already was in memory.
461 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
462     avoiding livelock during high-load emergency saves.
463 root 1.530 - logging in did not properly unapply all skills.
464 root 1.531 - (maps) make the invite quest marking much more obvious.
465 root 1.533 - (arch) fix warrior archetype names.
466 root 1.532 - map prefetching never prefetch upwards.
467 root 1.534 - wizpass no longer makes you non-blocking.
468 root 1.536 - (maps) add light to some of the special maps, add troll
469     map.
470 root 1.530
471 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
472 root 1.515 - (maps) add gorokh_final mapset from crossfire.
473 root 1.516 - (maps) block most vault-type mlab locations, open up
474     imperial converters for anybody to use.
475 root 1.519 - (maps, arch) replace all permanent stat potions by random
476     variants.
477 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
478 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
479     real player object on player changes.
480 root 1.522 - diseases and maybe other things could sometimes reduce the speed
481     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
482     much grief.
483 root 1.523 - speed_left randomisation was, apparently, totally broken.
484     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
485     of the speed slot internally and in map save files. among other
486     things, this gets rid of all the abs (speed) calls.
487     - reduce map file save files by using abridged keywords aliases.
488 root 1.494 - shop specialisation calculation was totally broken.
489 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
490     now enforced.
491 root 1.498 - fix magic mapping, which only worked for inate spell casting.
492 root 1.495 - godgiven items will now be explicitly described as such.
493 root 1.524 - (arch) dded a quiver of bolts.
494 root 1.504 - materialnames would change "randomly" on every load, only
495     set the material when the materialname was not set before.
496 root 1.497 - balancing change, halve rod recharge speed (instead
497     of 4.8s, the standard rods now recharge in ~10s. not a solution,
498     but still.
499 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
500 root 1.509 the costly flag-checking loop in most cases and using a simple
501     repeat-cache for speed_left.
502 root 1.507 - always delay stats update for players on insert/remove till
503     next tick/command, which saves a lot of cpu cycles on drop/take.
504 root 1.514 - add hint about havign to run to attach unaggressive npcs.
505 root 1.494 - pet monster level was not displayed correctly in "showpets index".
506     - clean up floating point conversions and many similar nitpicks.
507 root 1.502 - fix hanuk altar.
508 root 1.504 - overhaul material system to be much faster, and having less bugs, but
509     still having a lot of cruft :/.
510 root 1.502 - add marble shop floor.
511 root 1.494 - move gcc specifics to new file include/compiler.h.
512     - unrecognised cfpod directives could cause undefined behaviour.
513 root 1.505 - added boes' marble shop to steinwandstadt.
514 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
515     - optimise mapspace updates.
516     - cache volume/items per mapspace.
517 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
518     decrease).
519 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
520     have led to weird item multiplications.
521 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
522 elmex 1.501 - fixed crash bug in learn_spell command.
523 elmex 1.634 - enhanced output of the mapinfo command.
524 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
525 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
526     from perl to c++.
527 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
528     and use it in some "inner" loops.
529 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
530 elmex 1.511 - fixed jeweler experience output to not be floating point.
531 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
532 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
533 root 1.518 - try to prefetch memory inside process_objects, which can give
534     enourmous speed gains.
535     - make some small optimisation to the process_objects loop.
536 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
537     handling different chksum lengths.
538     - check for hash collisions in cfutil.
539     - reduce face checksum size from 6 to 4 bytes.
540 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
541 root 1.523 - removed weather-specific attributes.
542     - fixed genkeywords dependency.
543     - do not clear "randomitems" slot for world underlays.
544     - use "sl" as short-hand for speed_left in save-files, just to make them
545     smaller.
546 root 1.517 - in general, don't crash on value-less resource file lines
547     anymore, due to get_str never returning a 0-pointer.
548 elmex 1.521 - code cleanup in move_symptom.
549 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
550 root 1.494
551 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
552 root 1.481 - some Andrew Madloch wanted, despite being specifically told
553     multiple times that the Deliantra parts additions are under AGPL,
554 root 1.487 lock up the source code of the server within his company.
555 root 1.481 some reorganisations have been done to the sourcecode to make
556     it clearer that this violates the Affero GPL. Help to keep
557     Deliantra free software even for the coming generations
558     and be wary of the promises of Andrew Madloch, he has nothing
559 root 1.487 good in mind for free software.
560 root 1.480 - clarify which files of the server are 100% AGPL.
561 root 1.481 - minor reorganisation, move some GPL code into other files.
562 root 1.483 - implement viewpoint (which is like observe, but only for the map,
563     not stats etc.).
564 root 1.484 - replace magic mapping overlay by a flying bird exposing area
565     on the worldmap (ext/magic_mapping.ext).
566 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
567     - @find results in npc dialogue is now stored in $find.
568 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
569 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
570 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
571     dm instead.
572 root 1.456 - (maps) add town portal to celvear.
573 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
574     mapsets from crossfire, together with associated archetypes.
575 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
576     - (maps) define a new whalingoutpost region.
577 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
578     and most archetypes that go with them (without stoning and swallow effects),
579     casino tokens and stock certificates are also missing.
580 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
581     and santo dominion.
582 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
583     to go with them. also adjusted archetypes to be more korrekt "gotisch".
584 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
585 root 1.460 - properly close client-side dialogue when the player is teleported away.
586 root 1.459 - map-tags did not properly close it's database tables or wait
587     for a quiescent state, causing memory corruption on reload.
588 root 1.454 - support "stat.xyz" accessor in match expressions.
589 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
590 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
591     fixes long answers from npc dialogue).
592 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
593 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
594     and to not add a "put your code here" force needlessly.
595 root 1.463 - (arch) fix or improve many plurals.
596 root 1.465 - markers do no longer add a force if the slaying field is unset.
597 root 1.466 - sped up search-items implementation, but it's still horrible.
598 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
599 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
600     used to reogianise the illogical arch tree a bit.
601 root 1.479 - (maps) import most map names from crossfire.
602 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
603 root 1.483 - fly_high movement gives better los, ignoring blocksview.
604 root 1.488 - the addexp command should now honour skill names with spaces.
605 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
606 root 1.491 - (arch) added many more buildable marble floors.
607 root 1.490 - major namespace cleanup: save 45kb by making functions static
608     that were unnecessarily global.
609 root 1.452
610 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
611 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
612 root 1.451 - fix a memory buffer overflow in the book code.
613 root 1.429 - add @check, @find npc dialogue commands.
614     - (maps) add a number of town interiors.
615 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
616 root 1.451 - (maps) add celvear area from cfextended.
617 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
618     - (server,maps) fix bug causing some library books not to be chained down,
619     cause Scorn/Navar libraries not to have inscribable books.
620 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
621 sf-marcmagus 1.433 inappropriate item power.
622 root 1.448 - (maps) fix intwell balancing issue.
623 root 1.437 - improve the look of generated books.
624 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
625     - fix bug where players could bypass no_drop by putting items in containers.
626 root 1.430 - consecutive commands arriving at the same time in the server would be
627     corrupted if the length was >255.
628 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
629 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
630     and perl.
631 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
632     functionality (and more) inside the same object using the match expressions.
633     - create simpler match expression compiles in many common cases.
634 root 1.439 - reduce object size by removing obsolete "seen_by" member.
635 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
636     of the new dynbuf::splice function (which gave an unexpected net win
637     in code size...).
638 root 1.442 - the server will no longer complain (and subtly fail) when an object
639     being removed from a map causes another object to get removed.
640 root 1.441 - banish strncpy from the server, speed up and simplify sending item
641     descriptions to the client considerably.
642 root 1.442 - add new "in head" set modifier for matches.
643     - new BLOCKED_MOVE event added.
644     - mapscript archetype now has activate_on_xxx true by default, as similar
645     connected elements.
646 root 1.448 - (maps) imported all styles from cfextended except
647 root 1.444 floorstyles/land_plots and monsterstyles.
648 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
649 root 1.446 - don't crash when treasure lists are empty / supply new empty
650     treasurelist for randomitems when none can be found.
651     - implement cf::map::static_maps and use it in map-tags.ext.
652 root 1.449 - fix a bug in map-tag scanning when moving tags.
653 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
654     for a reaction.
655 root 1.447 - implement new "loadall" map loading command, purely for debugging.
656 root 1.429
657 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
658 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
659     but not horns (to make them more useful for content-creators).
660 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
661     2) it skipped spell effects and 3) it didn't handle the case where
662     and object was destroyed while iterating over it correctly. all this
663     allowed players to sometimes walk onto spaces they should not be able to
664     walk on.
665 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
666 root 1.399 - examining an object now dumps the serialised object form when the user
667 root 1.404 is a wizard (wizlook).
668 root 1.421 - altars no longer accept unpaid items.
669 root 1.411 - party spells didn't work all that well.
670 root 1.424 - added complex object matching framework (cf::match), and make altars
671     and pedestals use it.
672 root 1.425 - identified skill-tools show what skill they grant.
673 root 1.399 - display the duration of change_ability spells when examining them
674     (missing: protection spells, but they are a hack...).
675 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
676     adding more variety to the different mushrooms.
677 root 1.398 - fix a minor cfpod formatting bug.
678 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
679     the hintmode setting on the settings page.
680 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
681 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
682 root 1.399 - enable the object loader to also dump archetypes.
683 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
684 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
685 root 1.402 - force the initial face when loading an object that is time-animated
686     or a monster, so it does not have to be specified anymore.
687 root 1.403 - fix a bug where recasting an ability changing spell could shorten
688     its remaining duration.
689 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
690 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
691 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
692     up splay operations as well.
693 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
694 root 1.412 - implement introspection data for C++ classes (%REFLECT).
695 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
696 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
697 root 1.419 - fix transmutation alchemy.
698 root 1.424 - speed up many frequently-invoked C->perl callbacks.
699 root 1.419 - added complex object matching framework, to be used in altars and the like.
700 root 1.426 - switch to YAML::XS from YAML.
701 root 1.396
702 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
703 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
704     that ultimately was not helpful to catch it :)
705 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
706     all callers to use either one or the other, as appropriate. This
707     fixes the (rather fragile) light spell, maybe others.
708     - fixed an overflow and exploit in the bank/payment code.
709     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
710 elmex 1.384 to explain the skill a bit more.
711 root 1.389 - removed a buggy check for zero attacktype. So that we might find
712 elmex 1.388 the real bugs in the archs/maps/objects.
713 elmex 1.394 - Fixed enabling torches with lighters.
714 elmex 1.387 - (maps) Added Heaven Town region.
715     - (arch+maps) Fixed & normalized warriors on map
716     /quests/peterm/CTower/Barracks.
717 root 1.392 - fix the light spell (and possibly diseases and other lights).
718 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
719 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
720     a long time ago, and similar cases are still to be found in the maps.
721     - make the socket_timeout configurable in the code (but not yet for users).
722 root 1.393 - earth wall health bar is now correct.
723 elmex 1.384
724 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
725 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
726     freeze with IO::AIO anymore due this change.
727 root 1.364 - avoid a crash when a player tries to apply a lighter.
728 root 1.376 - allow a spell argument for dimension door.
729 root 1.362 - move shop item listing and some otherstuff into the info tab.
730 root 1.360 - avoid crashes when non-players cast party spells.
731 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
732 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
733     - small improvement of the number of potions in shops
734     (by Job Vranish).
735     - added a few party spells (by Job Vranish).
736 root 1.362 - use a common message dynbuf.
737 root 1.364 - destroying tear down objects will now use the full hp range
738     for animation and will only destroy/lastframe when hp < 0.
739     - allow monsters to use earth to dust.
740     - use manhattan distance for get_rangevector_from_mapcoord, just as
741     in get_rangevector.
742     - los updates now correctly take tiled maps into account.
743     - do los updates even on maps without darkness.
744 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
745 root 1.375 - upgrade to IO::AIO 3.21.
746 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
747 elmex 1.373 - properly catching exceptions from callback in irc.ext.
748 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
749 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
750 elmex 1.368 - (arch) added hint about usage to Slag Ex.
751 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
752     like the rest.
753 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
754 root 1.378 - (arch+maps) added rate limited converter and adjusted
755     /elmex/mana_fountain.
756     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
757     - reduce size of casting_time, move_status, attack_movement,
758     last_heal and last_sp slots, squeezing some more space out of struct
759 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
760     anywhere.
761 root 1.358
762 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
763     - fixed bug in alchemy, where finding the right object for enhancements
764     didn't work.
765 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
766     effects (w.r.t. put_more) per mapspace, to give the server a chance
767     to survive a hundred deathsheads.
768 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
769     disastrous bug of unfortunately unknown proportions...
770 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
771 root 1.343 - use gender-neutral place descriptions for invite.
772 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
773     Thanks go to Lisa Larsen!
774 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
775     anymore).
776 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
777 root 1.345 - use better dependency tracking for include/keyword.h.
778 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
779     so it is possible to invite somebody out of some stck-till-death traps,
780 root 1.346 or simply to commit suicide.
781 root 1.352 - replace the "ignoring delayed commands" message by something more useful
782     (cf. cunning gnome freezeing issue).
783 elmex 1.349 - various fixes for weapon improvements.
784 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
785 root 1.353 - support T and G sequences in cfpod.
786 root 1.343
787 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
788 root 1.339 - convert me command from per-map to chat, which makes more sense, also
789     document it.
790 elmex 1.336 - more than one spellbooks of same class can now be given
791     in class selection.
792 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
793     spell rebalancements.
794 elmex 1.338 - the IRC gateway filters IRC colors now.
795 elmex 1.336
796 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
797 root 1.331 - (arch) fix quiver of Holding Bolts.
798 root 1.332 - applying unpaid items will now examine them.
799 root 1.330 - add "What" column to body command, showing items in that slot.
800 elmex 1.329 - redesigned and rebalanced lamps and torches.
801 root 1.330 - add "..." to item names that have been shortened.
802     - fixed "assign" function that squeezes strings into fixed length.
803 elmex 1.333 - add cursed effect to lamps and (some) torches.
804 elmex 1.334 - fixed bad assigned crafting skills and their tools.
805 root 1.312
806 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
807 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
808 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
809 root 1.312 - make monster smell logic dependent on their wisdom stat.
810 root 1.324 - put the death reason into a separate tab.
811     - converted "connected" slot to string, cleanly got rid of some ugly
812     hacks such as the path_attuned hack.
813 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
814     - replace one-at-a-time hash by faster than smaller FNV-1a hash
815     when hashing strings.
816 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
817 elmex 1.320 whether the right cauldron is used.
818 root 1.313 - considerably optimise shared string implementation by
819 root 1.316 making its null value a compiletime constant.
820 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
821     as well as using shstr_cmp to pass shared stringsa round efficiently,
822     for lots of code size savings.
823 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
824     they are sleeping: generators now check for the sleeping flag.
825 root 1.318 - tell gcc not to excessively inline some perl interface functions.
826 root 1.322 - remove marking rune length limit.
827 root 1.323 - fix formatting of cfpod when a verbatim block was following
828     a single newline.
829     - move resistances, statistics and showpets command output into tabs.
830 root 1.326 - implement map scripts that can replace the boulder logic without
831     having to write extensions.
832 root 1.310
833 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
834 root 1.302 - fix a longstanding bug that teared multipart monsters
835     at map boundaries apart.
836 root 1.292 - temporarily make permanently invisible player visible when
837     he/she makes noise.
838 root 1.284 - fix being able to see through walls a bit.
839 root 1.303 - improve look at output.
840 root 1.285 - completely replaced the line of sight algorithm with a variant
841     of spiral fov capable of visibility grades and arbitrary
842     shadow angles, that uses less memory and less code.
843     - the new los code supports arbitrary map rectangles and loosens
844 root 1.310 other restrictions of the old code, supporting further optimisations.
845     - update los if blocksview-objects are inserted in a map, not just when
846 root 1.287 removed (e.g. for summon fog).
847 root 1.303 - permanent invisibility doesn't make immune against making noise:
848     implement a noise system that allows monsters to locate the player
849     when he/she makes noise.
850     - implement a primitive smell system that monsters can use to track
851     players.
852 elmex 1.288 - create bomb now also works when casted by door traps.
853 elmex 1.290 - (arch) new torch graphics.
854 root 1.289 - (maps) considerably soften the subway spider.
855 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
856     the guards from being killed by players.
857 root 1.310 - (maps) lots of tweaks in and around scorn.
858     - (maps) use special non-blocksview jungle, mountain and
859     darkforest freely on the worldmap, to get gradual sight obstacles
860     instead of total blackout in those areas.
861 root 1.289 - no maximum darkness for outdoor maps anymore.
862 root 1.291 - add more hints, fix some messages.
863 root 1.292 - fix a bug: firing rods should tell you something about them.
864     - make light additive even within players.
865 root 1.293 - darken xrays effect a bit.
866     - improve handling of los changes when inserting or removing
867     objects, not perfect yet.
868     - make map darkness signed (formerly unsigned) to allow
869 root 1.294 ambient lighting and centrally manage darkness as an offset.
870     - revamped, fixed and documented the server calendrics, also
871     tell users the current time and data, to improve awareness.
872     - implement proper wizlook flag and handling of wizlook, instead
873     of dumbly just clearing los once.
874 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
875     and has a smaller runtime variance.
876 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
877     making them actually useful.
878     - see_in_dark now increases the viewing radius by 3.
879 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
880     speedup, as well as in many other places.
881 root 1.299 - remove support for extended map infos - these are not used
882     by the deliantra client and removing them gives us a 10% speedup
883     when sending map changes.
884 root 1.300 - remove most gcfclient and other client bug workarounds, as well
885     as now obsolete protocol versions, simplying the code.
886 root 1.301 - optimise and simplify generation of random numbers.
887 root 1.303 - correctly provide a non-zero default density for materials, to
888     avoid crashes, fix other bugs in the material handling code.
889     - fix volume calculations.
890     - fix cfpod parsing when multiple verbatim blocks were separated by
891     newlines.
892 root 1.305 - increase monster detection radius from wis/5 to wis/3.
893 root 1.306 - remove old pickup modes.
894     - remove obsolete disarm and search commands (search wasn't working
895     anyways).
896 root 1.308 - fix a crash when an npc applied a sign.
897 root 1.284
898 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
899 root 1.283 - this release is assumed to be very stable.
900     - (maps) radically redesigned and improved tutorial.
901 root 1.280 - directional casting no longer immediately removes the invisible effect.
902 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
903 root 1.272 - fix overflow in lighting calculations.
904     - negative glow radii can no longer cause total darkness.
905 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
906     only maximally-lit ones.
907 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
908     - swashbucklers got the oratory skill now.
909 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
910 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
911 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
912 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
913     (which was probably broken, too).
914 root 1.281 - support negative glow radii during daytime, too.
915     - use circular, not rectangular, viewing area.
916     - use minimum viewing distance of 2 in outdoor maps.
917     - negative glow is stronger than viewing area or lamps.
918 root 1.283 - (arch) new darkness spell face.
919 root 1.272
920 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
921     - (maps) completely redesigned scorn.
922 root 1.269 - "cast light" now works on oneself.
923 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
924     negative glow radii again (they were totally broken before).
925 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
926 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
927 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
928 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
929 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
930     back to the player.
931 root 1.251 - attuned/repell and spell base level system reworked.
932 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
933 root 1.247 be less erratic now.
934 root 1.248 - refuse to write the uuid file if the uuid is zero
935     (to avoid writing it in early crashes).
936 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
937     - speed up emergency_save by not syncing every file separately.
938     - no longer reattach perl to every object on reload, it's slow, and no longer
939     necessary since we don't nuke stashes anymore.
940     - do not bootstrap perl from the commandline args, use separate eval for
941     better error reporting.
942 root 1.259 - fix a crash when pushing cone spells met ice attacks.
943 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
944 root 1.255 - speed up map refresh in server a bit.
945 elmex 1.258 - refactored drop code and fixed some programming errors in it.
946 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
947 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
948 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
949     as the current weight of the inventory.
950 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
951     dragonfire has been introduced for the non-dragon players.
952 root 1.265 - remove unused "tooltype", "start_holding" object slots.
953     - change "weapontype" object slot to uint8.
954     - convert "hide" object slot into flag.
955     - reorder object members for better locality of reference and codesize
956     decrease.
957 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
958 root 1.267 - fix a crash when no skill could be found when killing amonster.
959 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
960     every completed aio operation.
961 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
962     and update mapspaces if necessary.
963 root 1.246
964 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
965 root 1.241 - removed all command line parsing, only env variables are supported
966     anymore.
967 root 1.239 - region-specific monsters will now once more be on the worldmap.
968 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
969 root 1.225 would grow out of bounds.
970 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
971 root 1.222 - fixed a double-escaping bug in the pod-parser.
972     - rewrote the cfpod parser in C++.
973     - hintmode moved to C++, players need to re-set their hintmode if
974     they dislike "show".
975 root 1.231 - fix RIP inscription.
976 root 1.239 - bump login name length from 18 to 20 char max.
977 root 1.231 - correctly support gender in emotes.
978     - correctly support gender in the death messages.
979     - correctly generate death messages for players only when they really die,
980     with increased information.
981 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
982     and data corruption (but apparently was never triggered).
983 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
984 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
985     data corruption bug.
986 root 1.223 - tweak coredumping/monitoring a bit.
987 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
988 root 1.227 - do not crash in the loader when an inventory object could not be loaded
989     (from a corrupted file).
990 root 1.241 - redid skills command to send output to proper channel.
991 root 1.233 - object->map is no longer refcounting.
992 root 1.228 - add FLAG_DEBUG for internal debugging.
993 root 1.231 - add NDI_VERBATIM flag to send_msg.
994 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
995 root 1.240 - player->exists is no longer a sync_job.
996 root 1.233 - split login.ext's player scheduler into
997     it's own player-scheduler.ext extension.
998 root 1.222
999 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1000 root 1.212 - require perl 5.10.
1001 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1002 root 1.204 - swap player and observed count's on the map when observing.
1003 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1004 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1005 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1006     could be found.
1007 root 1.208 - pits now have a configurable "random spread" range and default
1008 root 1.213 to a radius of two now.
1009 root 1.212 - rewrite pay_player_arch.
1010     - use a more stable perl_reload implementation.
1011     - do not use Symbol::delete_package (causes crashes after perl-reload),
1012     use our own, safer, clear_package instead.
1013     - when asynchronously dumping core, close all file handles to allow
1014     the server to restart concurrently.
1015 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1016     sequences, without double-encoding. it should be faster, too.
1017     - the above fixes wrong display of help tetx and many other issues.
1018 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1019 root 1.218 (0.9976+), use it for long books and other messages.
1020 root 1.210 - eradicate listen command and corresponding code.
1021 root 1.211 - eradicate logs command.
1022 root 1.218 - let the client log into the server log, used for crash backtraces.
1023 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1024     old style spell objects with the spell magic bullet.
1025 root 1.220 - (arch) fixed skill less rods in the archetypes
1026 root 1.204
1027 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1028 elmex 1.197 - made jeweler workbench larger and some other minor map
1029     changes in jeweler town.
1030 root 1.196 - fixed wrong item handling in jeweler skill code.
1031 root 1.198 - (arch) use a special "key_random_map" for random map keys
1032     that are used up.
1033 root 1.199 - fix a crash when the player who was observed has logged out long
1034     enough for his region/map to be gone.
1035 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1036 root 1.201 - add some missing dependencies.
1037 root 1.203 - log to /var/log/deliantra/ by default.
1038     - hack observe code to enable smooth movmenet when observing.
1039 elmex 1.195
1040 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1041 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1042 root 1.179 - correctly move gsay to the party channel.
1043 root 1.178 - fix a crash when animate weapon was used in some areas.
1044 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1045 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1046     with NPCs.
1047 elmex 1.175 - (arch) dragon scales got proper type now
1048 root 1.193 - object::decrease would sometimes cause container weights to
1049     be wrong, this has been fixed.
1050 root 1.194 - do not send time updates for newly-seen items.
1051 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1052 root 1.183 - fix cone spells etc. going through walls sometimes.
1053 root 1.186 - fix a weight update bug that sometimes left containers
1054     with wrong weights.
1055 root 1.194 - added auto_apply event and extension for shop tiles.
1056 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1057     - make sure the map is loaded when using a town portal return.
1058 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1059     where healing spells didn't cost any grace.
1060 root 1.173 - fix starvation kill reason.
1061 root 1.174 - fix pk killer name message.
1062 root 1.189 - don't let people apply signs with @match.
1063 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1064     what seems to be the biggets memleak in the server).
1065 elmex 1.171
1066 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1067 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1068     - use anyevent to manage listen ports (this enables IPv6 support).
1069 root 1.167 - server supports ipv6 client connections now.
1070 root 1.168 - use newly-available Coro::AnyEvent.
1071 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1072     to let it handle AIO requests.
1073 root 1.167
1074 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1075 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1076     processing considerably (especially in the client) and reduces data transfers
1077     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1078 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1079     - (map) fixed npc dialogue in pup_land/s_f/special.
1080     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1081     (swarm spells now stay in the player's inventory).
1082 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1083 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1084     archetype *archname* (chairs of different facings were merged).
1085     - bugfix: fix a potential crash issue in find_object_name (not used
1086     normally).
1087 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1088 root 1.164 (destruction, magic missile etc.).
1089 root 1.163 - swarm spells without a direction now use various spiral patterns
1090     instead of being fully random.
1091 root 1.158 - update AnyEvent API to 3.4 and above.
1092 root 1.156
1093 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1094 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1095 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1096 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1097     and for attacking monsters. it also takes about one second to do a jump.
1098 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1099 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1100 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1101 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1102     were created outside a map.
1103 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1104     (fixed by reversing the logic).
1105 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1106 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1107 root 1.154 - bugfix: support random maps >127x127.
1108 root 1.152 - (maps) fixed the death certificate system in nimbus.
1109 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1110 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1111 root 1.147 - (arch) give ball lightning a real name.
1112 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1113 root 1.155 - support cfpod in ex replies (client item tooltips).
1114 root 1.143 - unapply item in range slow when readying a spell.
1115 root 1.148 - bugfix: account for rounding errors in weight updates.
1116 root 1.139 - remove synchronous mkdir in chargen_race_done.
1117     - fix per-race starting maps.
1118 root 1.142 - check hiscore on suicide and quit as well.
1119 root 1.138 - tell players when they are starving.
1120 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1121     - fix map difficulty calculation for generators.
1122 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1123 root 1.149 - support no_drop map header flag (before it was only available internally).
1124 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1125 root 1.133
1126 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1127 root 1.119 - bugfix: custom skill settings were not saved by the server.
1128     - bugfix: remove did not actually remove items from the inventory, leaving
1129 root 1.116 ghost items.
1130 root 1.119 - bugfix: properly update items identified on the ground.
1131 root 1.120 - bugfix: use localtime_r in the logger thread.
1132 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1133     - bugfix: archetype reloads could crash the server.
1134 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1135 elmex 1.114 player is not logged in.
1136 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1137 root 1.117 server startup.
1138 root 1.128 - bugfix: fix the door surround check in the random map generator.
1139     - (maps) fix heaven quest difficulty progression.
1140     - (maps) fix some random map styles.
1141     - dropping items a shop is not interested in won't sell them anymore.
1142     - rods and horns with a too low maximum charge allow now at least one discharge.
1143     - implement kill & death statistics.
1144     - random map preparation is no longer synchronous.
1145     - rewrite find_style in perl, no longer does synchronous I/O.
1146     - improve random map specials placement.
1147     - make the killer a real object pointer instead of a string, improved
1148     kill reason messages.
1149 root 1.117 - take advantage of new aio_close and aio_chmod.
1150 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1151 root 1.125 - change_abil is much faster.
1152 root 1.126 - update the floorbox more often to work around the reverses item order
1153     display in clients.
1154 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1155 root 1.126 - add hints to the invite messages.
1156 root 1.127 - rewrote key<->value pair handling.
1157 root 1.128 - use an independent random number generator for the random map generator.
1158 elmex 1.113
1159 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1160 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1161     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1162     - completely automate the weight handling, should fix all weight
1163     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1164 root 1.103 - reloading archetypes while a user was in the character creation phase
1165     could crash the server.
1166 root 1.106 - fix a nontrivial number of cases of code commented similar
1167     to "is this really correct?", as many of those cases are now handles
1168     automatically by lower level code.
1169     - replace many ad-hoc checks for client visibility by object::visible_to,
1170     should result in broader applicability of functions using it.
1171 root 1.104 - merge items with different arch pointers refering to the same arch
1172     (due to archetype reloads).
1173 root 1.106 - refactored the object remove/insert functions and most related
1174     functions (decrease, split, merge_ob etc.).
1175 root 1.105 - make it compile better on freebsd (reported by pippijn).
1176 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1177 root 1.108 - fix the longstanding "container stays open" bug.
1178 root 1.107 - improved floorbox updating to be incremental and other protocol
1179     optimisations.
1180     - get rid of update_after_inventory_change and only do update stats
1181     for weight once/tick/player at max.
1182 root 1.109 - rewrite party commands, use party channel.
1183 root 1.103
1184 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1185 root 1.97 - properly link against libgthread as that is needed to make the slice
1186     allocator thread-safe.
1187 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1188     recommended configuration) (reported by Samuel Gondouin).
1189 root 1.94 - always put godgiven items into the player inventory, never any containers.
1190 root 1.92 - (maps, arch) the scorn go club was founded!
1191 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1192 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1193     became a real spell-class.
1194 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1195     - (arch) considerably strengthened spark shower and destruction.
1196     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1197     finally reloadable at runtime.
1198     - changed archetype loading algorithm to only require one pass and
1199     use delayed resolving of references.
1200 root 1.101 - examine command now uses the examine infobox.
1201 root 1.102 - implement an "incremental garbage collector" for archetypes.
1202 root 1.98 - enable slice allocator again.
1203 root 1.96 - implement optional free memory poisoning.
1204 root 1.91
1205 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1206 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1207 root 1.85 skill.
1208 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1209     names (also update all maps to use money instead of coins).
1210 root 1.78 - add uuid accessors to perl.
1211     - add coin names and archetype accessors to perl.
1212 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1213 root 1.78 - change perl extensions to not use hardcoded coins and values.
1214 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1215     and be more parsimonous of uuid usage by the exact value out on exit.
1216 root 1.86 - write log messages in another thread, removing another sync point.
1217     - support multi-line log messages in a nicer way.
1218 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1219 root 1.81 - fix a minor memleak in the random map generator.
1220     - some parts of the random map generator are not coroutine-safe,
1221     so only call it "single-threaded".
1222     - major cleanup of memory management in random map generator.
1223 root 1.87 - slight refactoring of the random map generator, faster too.
1224 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1225     bookkeeping bug.
1226 root 1.87 - work around "player is on active list" problem by deactivating player
1227     after loading.
1228 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1229     there have in fact been allocations.
1230 root 1.82 - fix object::insert to do as documented and insert into the env
1231     if necessary.
1232     - fix cf::map::unique_maps.
1233     - fix nrof overflow check in can_merge_slow.
1234     - fix converter code to handle >31 bit values.
1235 elmex 1.83 - added support for the player_sold flag
1236 root 1.84 - converters no longer accept unpaid items.
1237 root 1.88 - canonicalize random map meta files for better unification.
1238 root 1.77
1239 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1240 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1241     when mlockall has been used.
1242 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1243 root 1.72 - use separate thread for ticker timing (and more in the future).
1244     this greatly increases timing accuracy and gets rid of an enourmous
1245     number of gettimeofday calls.
1246 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1247 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1248 root 1.71
1249 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1250 root 1.68 - rebalanced default experience table to be more exponential
1251     and much easier up to level ~40, then moderately harder.
1252 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1253 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1254     - do not exit on reload/load errors but properly cleanup.
1255 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1256 root 1.66
1257 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1258 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1259     (this fixes the jeweler skill).
1260 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1261 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1262 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1263     it has reset, which is better than putting it on the savebed, also as
1264 root 1.321 proof that the player didn't use a savebed).
1265 root 1.59
1266 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1267 root 1.56 - work around perl bug in configure perl module version check.
1268 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1269 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1270 root 1.52 - fix a bug in animate_weapon, causing a crash.
1271 root 1.54 - no longer exit when a coroutine throws an exception.
1272 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1273 root 1.53 - fix the "<player> is nuts" message.
1274 root 1.58 - fix an exception at logout due to the json_coder being gone.
1275 root 1.43 - upgrade to EV version 2.0 API.
1276 root 1.47 - when players don't apply a savebed correctly but stand above one,
1277     do not move or kill them.
1278 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1279 root 1.43 - implement generic framework for server-side resource files.
1280     - implement resource file update event.
1281     - hook experience table update into the framework.
1282     - move jeweler.yaml to resources (arch/).
1283 root 1.44 - switch from Crossfire to Deliantra perl module.
1284     - implement json2json arch filter.
1285 root 1.45 - implement widget protocol version 2, support for ui templates.
1286 root 1.54 - mapinfo is now handled fully asynchronously.
1287 root 1.48 - ext/irc: also log irc messages.
1288 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1289 root 1.43
1290 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1291 elmex 1.41 - limited the number of items that can be picked up and dropped
1292 root 1.42 as temporary measurement against bad performance or dropping things
1293     (this lead to long freezes and triggered the watchdog).
1294 elmex 1.41 - improved the performance of the drop command a bit.
1295 root 1.38 - switch from Event to EV for higher performance, easier usage,
1296     less bugs...
1297 root 1.39 - updated to release version of the gnu affero license.
1298 root 1.38
1299 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1300 root 1.36 - more thoroughly rename the binaries, contact addresses.
1301     - update the copyrights.
1302 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1303     crashes.
1304 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1305     potentially causing crashes.
1306 root 1.35 - assign weapons on user load time, not login-time, avoiding
1307     crashes.
1308    
1309 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1310 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1311 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1312     in some of the maps.
1313 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1314     which is now trivial to do.
1315 root 1.33 - removed all traces of the old (and never working) plug-in interface
1316     (70kb code less on amd64).
1317 root 1.34 - improve/tune scheduling priorities.
1318     - fix some freezing bugs.
1319     - fix a memory corruption problem in dynbuf.printf.
1320     - use channels for chat and many informational commands.
1321     - improved the tutorial.
1322     - create missile is now fixed.
1323     - race fields must now contain archetypes.
1324     - jumping skill now works as advertised.
1325 root 1.31
1326 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1327 root 1.24 - relicense under the gnu affero license.
1328 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1329 root 1.24 - implement server-side framework for generic resources.
1330     - use resource framework for server-provided ambient
1331     music.
1332 root 1.27 - save object owners (players only atm).
1333 root 1.24 - replace limited sound api with server-provided sound effects.
1334     - new sc (sound control) protocol command.
1335     - improve fxix protocol to include types.
1336     - exactly fill tcp segments, if possible.
1337     - output-rate is now an upper limit, the server will automatically
1338     (and quite perfectly) adjust to the network conditions, ensuring
1339     low latency even during bulk transfers (music, images, sounds etc.).
1340     - implement server-side widgets (i.e. client widgets controlled
1341     in the server side). this will allow future expansion without
1342     having to upgrade clients.
1343     - implement a (artwork) world map with realtime player position
1344     tracking.
1345     - new and more efficient extcmd (server still supports old extcmd
1346     protocol).
1347 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1348     calcluation that could be easily exploited by users.
1349     - rebalanced diseases to spread more naturally/evenly.
1350     - completely asynchronous map loading even for tiled maps.
1351 root 1.24 - replace simple messaging protocol with channels carrying metadata
1352     (similar to message types, but more directed at the user).
1353     - reduce command processing latency by a whopping 120ms by
1354     reordering some processing steps inside the server. this directly
1355     reduces lag by 120ms.
1356     - actually send spell faces to the client.
1357 root 1.23 - implement player genders.
1358 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1359     otherwise return to savebed and possible kill if the log-out
1360     was for too long.
1361     - fast socket-dead detection (kick player after 8 seconds without ack).
1362     - greatly reduce the cpu time needed to draw maps _again_.
1363     - archetypes are now subclasses of objects.
1364     - rebalanced shop greed and approval functions to be more realistic
1365     (and likely match the actual intention).
1366 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1367     italic, gender-specific text, paragraphs etc.
1368 root 1.24 - implemented hint framework, players can opt to receive hints.
1369     - implemented (long) book framework, added some books from the cf wiki.
1370 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1371     protocol and is capable of transmitting generic meta information.
1372 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1373     - replace the nexus by a per-player tutorial map that teaches stuff
1374     better than the newbie house.
1375 root 1.18 - fix the magicmap colours.
1376 root 1.19 - optimise map update even more by removing unneeded code and checks.
1377     - decouple map and stats update from pl->ob and use pl->observe instead.
1378     - implement observe command.
1379 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1380     calls with a simple comparison.
1381     - fix a latent crossfire bug that could crash the server because the
1382     map refresh did not update the mapspace.
1383 root 1.24 - support custom keys for regions and maps, regions are now
1384     refcount-managed.
1385     - allow worldmap overlays anywhere in the 000..999 range.
1386     - new system to acquire time slices for background jobs, to reduce
1387     jitter.
1388 root 1.27 - semi-persistent object-referencing framework (currently only players
1389     supported).
1390 root 1.22 - dependency tracking for perl extensions.
1391 root 1.24 - new slag-ex extension for cleaning cauldrons.
1392     - fix invoke result processing.
1393     - there are even less i/o syncpoints in the server now.
1394 root 1.29 - added map-tags extension that scans all maps for object tags
1395     and records them in the database (not used yet).
1396 root 1.28 - metaserver 2 support.
1397 root 1.22 - many more bugfixes and minor optimisations.
1398 root 1.16
1399 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1400 root 1.14 - optimised event invocation (non-wanted events can now be
1401     skipped with 4-5 inlined instructions).
1402 root 1.12 - complete rewrite of town_portal: it now creates a portal
1403     to the "nearest" town only, travel is only possible
1404 root 1.13 to the town and back, anybody can use it (also removes
1405     one of the remaining syncpoints in the server).
1406 root 1.10 - complete rewrite of the range/attack skill slot system:
1407     there are now two slots, one for combat, one for ranged
1408     attacks.
1409     - introduce the concept of a current weapon (either a ranged
1410     or a combat weapon/skill/tool) and switch between them as
1411     needed.
1412     - rewrite bow code so bows get more useful: apply damage,
1413     attacktype and other stats to the arrows and treat
1414     bows as weapons. also rebalance the missile weapons skill
1415     so its damage increases with level.
1416     - rewrite the complete player speed logic: weapon_speed now
1417     works as documented and there are no unnatural speed boosts.
1418 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1419     installation, replacing the old collect scripts and
1420 root 1.9 simplying deployment by scaling and cutting faces as required.
1421     - simplify the map protocol extensively by taking advantage
1422     of missing bigfaces, speeding up map generation immensely.
1423 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1424     other archetypes.
1425     - rationalise archetype, region and treasurelist file format
1426     into a single file format and make them reloadable asynchronously.
1427 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1428     reloadable at runtime.
1429 root 1.6 - implement 64x64 faceset support.
1430     - implement fxixsx protocol that saves
1431     a lot of bandwidth over the old image/face/smooth packets
1432 root 1.11 and allows images > packetsize, incremental and background
1433     transfers.
1434 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1435     on a face basis as opposed to a mapspace basis.
1436 root 1.7 - the server can now rate-limit image uploads to not exceed
1437     a certain (client-configurable) speed while guarenteeing full
1438     freedom of movement.
1439 root 1.8 - implement new ex command to request item descriptions.
1440     - implement new msg command for in-game messages with meta
1441     information (using xml).
1442 root 1.9 - enforce utf-8 for all text messages.
1443 root 1.13 - added micropather (not used yet).
1444 root 1.6 - many, many bugfixes.
1445 root 1.1
1446 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1447 root 1.1 - make coroapi accessible to cf+.
1448     - moved map handling logic completely to perl
1449     - per player maps are now marked in the map
1450 root 1.2 - maps are saved completely differently now,
1451     and much more often.
1452 root 1.17 - rewrote map header parser and writer, to be much faster.
1453 pippijn 1.4 - maps and players are now (in the average case) loaded
1454 root 1.2 and saved completely asynchronously, I/O contention will no
1455     longer freeze the server.
1456 pippijn 1.4 - players and maps can be loaded anytime, without the player
1457 root 1.2 being logged in.
1458 root 1.1 - automatically generate method interfaces for perl from headers
1459     - unbundled freezethaw
1460     - mostly rewrote common/map.C
1461     - completely rewrite server/swap.C
1462     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1463     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1464     - better message for apply failures due to applymode
1465     - removed most all of the weather code
1466     - unified logging to stderr and file
1467     - too many minor changes to document
1468 root 1.615