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Revision: 1.836
Committed: Wed Nov 28 17:41:44 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
Changes since 1.835: +2 -0 lines
Log Message:
g++-4.7

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34 root 1.796 TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.827 TODO: implement dm/nowiz in perl, async, because of file I/O.
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.724 - (maps) hopefully fix tobias' tower.
41     - (maps) hopefully fix healing potion vendor in arena entrance.
42 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
43 root 1.739 - it was possible to unapply or half-unapply cursed items in many
44     cases, which confused players and also player state. fixed.
45 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
46     some items. also, no longer uncurses spells or other invisibles.
47     - (arch) remove curse and identify now treta the marked tiem first.
48 root 1.725 - creators no longer identify objects that shouldn't be identified
49     (such as money, which won't stack afterwards).
50 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
51 root 1.746 - (maps) implement a wilderness town portal.
52 root 1.748 - (arch) set proper(?) int values for all monsters.
53 root 1.751 - (maps) fire5.map could destroy players.
54 root 1.806 - (maps( fix pet arena pit/arena entrace and exits.
55 root 1.791 - redo all build material faces from scratch.
56 root 1.790 - dropall without arguments now drops all containers.
57 root 1.776 - use blitz++ for vector maths (new dependency).
58 root 1.772 - only match archetype names in artifact allowed names.
59 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
60 root 1.751 - altars with match expressions did not work properly.
61 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
62 root 1.749 - god enemy race check fixed ("god detests your race").
63     - gods errornously allowed any kind of worshipping race, even
64     ones they hate.
65 root 1.726 - use same default config in code as on gameserver.deliantra.net.
66 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
67 root 1.727 our parser.
68 root 1.767 - generate slightly more special exits and avoid warning.
69 root 1.731 - applying a glowing crystal now gives status messages.
70     - fix a memleak in the random map generator.
71     - rework the random map parameter passign a bit to be extendable.
72 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
73     also, improve the quality of the mazes (no longer will the edges
74     almost always form a passage) and add two new types - "rooms"
75     and "braided".
76 root 1.734 - (random maps) add new "cave" layout, which is much more ...
77     cave-like.
78 root 1.744 - (random maps) new layout style "castle" that generates straighish,
79     rogue-ish maps.
80     - (random maps) new layout style "multiple" that simply mixes multiple
81     different styles in different areas.
82 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
83     - rewrite layout management in the random map generator from the
84     ground up.
85 root 1.736 - fix bug in tausworthe rng initialisation.
86     - switched to the faster and hopefully better quality gfsr{24,55} random
87     number generator, the same algorithm that freeciv apparently uses.
88 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
89     memory and imho looks nicer.
90 root 1.741 - (arch) fix samhlaidh archetype.
91 root 1.751 - fix the "archname" match special function.
92 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
93     and other fractal algorithms.
94 root 1.754 - one can no longer emote to logged-out players.
95 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
96     sacks fit on a tile again.
97 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
98 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
99     support background colour for text clients.
100 root 1.763 - (arch) improve automatic name from archname generation.
101 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
102 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
103     match expressions.
104 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
105 root 1.761 - sometimes a special exit wasn't placed when it should have been.
106 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
107 root 1.765 - require EV 4.00.
108 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
109 root 1.766 - add perlxsi.c to cleanfiles.
110 elmex 1.768 - (arch) made speed potions easier for now.
111 root 1.769 - the server didn't properly initialise all client skill slots,
112     no known impact.
113 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
114 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
115 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
116     a generic table/matrix/palette converter to cfutil.
117 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
118     - remove limits of 000..999 from worldmap coordinates, support negative
119     coordinates and introduce z-layers - deliantra is now 3d, in yet another
120     sense.
121 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
122     handle generic "world map areas".
123 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
124 elmex 1.779 - added is_quad flag.
125     - (arch) added quad archetypes.
126     - made the pickaxe mining tool remove quad walls and floors.
127 root 1.780 - move key_values into their own class, simplifiying lots of code and
128     making it possible to use kv pairs easily for maps and other objects as well.
129 root 1.781 - get rid of get_archetype, finally.
130 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
131 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
132     have been removed, and the map "intelligently" changes between active/inactive.
133 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
134 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
135 root 1.787 - server now enforces width/height matches between tiled maps.
136 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
137     for unordered map walks - which should not cause any real issues.
138 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
139 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
140     as all other similar macros - might cause other breakage...
141 root 1.791 - cfutil no longer creates split tiles multiple times due to a
142     off-by-one bug in comparing mtimes.
143     - cfutil now supports type: prefix to derive faces from other faces, which
144     is used for all build materials currently.
145     - require imagemagick >= 6.6.
146 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
147     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
148 root 1.795 - fix the brace command.
149 root 1.799 - implement refcnt_buf.
150     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
151     codesize decrease. wow.
152 root 1.798 - removed version 1 ext/exti command support.
153 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
154 root 1.801 - new extension, ota_update, for online updates of the game client.
155 root 1.802 - implement a simpler config value system for extensions that allows
156     config updates without a reload.
157 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
158 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
159     at it.
160 root 1.805 - make nekosan more disease-resistant.
161     - new event "infect".
162 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
163 root 1.808 - implement simple web server, currently to serve facedata for the html5
164     client.
165 root 1.809 - sort faces by name in the server to improve caching locality in clients.
166 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
167 root 1.811 - add skill_info and spell_paths resources to enable caching the info
168     and removing another command.
169 root 1.827 - send completion info to the client.
170 root 1.812 - assume all clients support the deliantra protocol extensions and allow
171     fxix/extcmd and other protocol "extensions" before setup.
172 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
173     to connect.
174 root 1.815 - implement exti doclet request to request documentation,
175     currently for commands only.
176 root 1.816 - created nickmon extension to monitor nicks.
177 root 1.817 - ix now keeps a copy of the face data while sending, in case the
178     face changes.
179     - do not allocate memory for empty refcnt_bufs.
180     - when faces change, invalidate all clients, not just clients with matching
181     faceset, as faceset only applies to tile resources.
182 root 1.818 - remove dependency on Time::HiRes.
183 root 1.819 - move face data to disk, and load it on each and every access. this saves
184     250mb ram on load, and 130mb ram in general, and only reduces the http
185     server hot cache throughput for faces from ~24000 to ~18000 requests/s
186     on my system. this should make it possible to add a lot more media files
187     in the future, and reduces the memory footprint by the server from 180mb
188     to 60mb ram.
189 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
190 root 1.821 - pod processing could deadlock because the child process might try
191 root 1.822 to get a lock.
192     - removed support for ncom packets.
193 root 1.823 - remove drawinfo packets from the server (use msg instead).
194 root 1.828 - skill objects now have their documentation in the msg slot.
195 root 1.829 - no longer allow prefix match when matchign spells, spells names must
196     now be written fully.
197 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
198     file in a child process.
199 root 1.831 - implement spellmon v2 protocol - no spell message.
200 root 1.833 - remove ability to cats/invoke seplls by "count".
201 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
202     - implement dm/dmhide in terms of the "may" mechanism, so dm
203     players must now be configured by adding may_command_dm: ["uuid..."]
204     to the config.
205     - remove nowiz command.
206 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
207 root 1.834 it only affects information commands. use observe instead.
208 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
209 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
210     problems in blitz++.
211 root 1.724
212 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
213 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
214     now easily reachable, at a price.
215 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
216 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
217 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
218 elmex 1.630 (by Dustfinger).
219 root 1.681 - (maps) fixed bad floor tile in navar apartment.
220 elmex 1.573 - made (wizard) look_at show also uuids.
221     - added cf::object::find_object_uuid (::find_object already exists!).
222 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
223 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
224 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
225 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
226 elmex 1.568 - (arch) made the hill giants loose more body parts.
227 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
228 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
229     and made them a bit more expensive.
230 root 1.633 - (maps) add more glory hole treasure styles.
231 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
232     in a select number of mlab maps.
233 root 1.667 - (maps) the library should be less of a death trap now.
234     - (maps) exits no longer point to auto-apply exits, most affected
235     maps now have proper doors or a similar solution.
236 root 1.682 - (arch) jumping skill has now physical attacktype.
237 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
238 root 1.691 - enter_map did not normalise the map coordinates when the destination
239     space is blocked, causing badness and freezes for the player.
240 root 1.685 - when applying containers, server checks for the key on activate
241     and also allows players to unapply active containers they don't have
242     a key for.
243 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
244     races files to arch, where they belong (exp_table is no longer in
245     confdir but in datadir now!).
246 root 1.677 - jeweler and sound config files are now normal datafiles as well.
247     - quit_character was causing a runtime exception, causing it to not
248 root 1.672 work since 2.93.
249 root 1.671 - entering a map will now respect move_on and other effects,
250     except for auto-apply exits :/
251 root 1.660 - only talk to the items on the nearest mapspace, or, of there
252     are none, to the player, not ALL items in vicinity.
253 root 1.625 - do not update the floorbox while running, to avoid big item
254     updates that cost network bandwidth and processing power.
255 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
256     caused overflows causing monsters to become living deads.
257 root 1.619 - unapply weapons and armour before trying to improve it.
258 root 1.588 - teach the random map generator the ability to read ".rmg" files
259     that specify which actual style map to generate, and use it for
260     the default decorstyle to avoid inappropriate maps to be used.
261 root 1.639 - support (with some limitations) multiple different skills with the
262     same subtype.
263 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
264     so nekosan could end up beign saved AND escaped to another map.
265 root 1.636 - show invisible no longer makes magic mouths visible.
266 root 1.583 - move_type changes (spells, skills etc.) now will correctly
267     take move_on/move_off into account (e.g. buttons).
268 root 1.582 - display (exit) or (random map) in client for those objects.
269 root 1.606 - removed (useless) spell damage columns from spell info and replace
270 root 1.578 it by effective casting level - clients > 2.10 required to display
271     properly.
272 elmex 1.565 - building of levers/doors works again for all kinds of floors.
273 elmex 1.563 - the player can now withdraw and deposit all the available money.
274 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
275     steinwandstadt/celvear.
276 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
277 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
278     mostly based on the spell's level in the spellbook.
279 root 1.718 - the music scheduler did not properly send new music on region
280     changes.
281 root 1.669 - (maps) fix some map regions and the region tree.
282     - the server will now be more picky when parsing the regions file.
283 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
284 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
285 root 1.566 clients.
286 root 1.690 - follow has been rewritten to be, hopefully, more robust.
287     - follow mode will not be aborted when the follower tries to move.
288 root 1.566 - tcp.ext didn't unbind in reloads.
289     - map-tags.ext didn't properly close the database on reloads.
290 root 1.567 - cfutil skips .-directories when scanning.
291 root 1.571 - build.ext prevents players from building on other player's maps.
292     - rent.ext allows the dm to enter anytime.
293     - NPC_Dialogue adds a new predefined variable, $map.
294     - new "build" event hook.
295 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
296 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
297 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
298     them on loading, for old playerfiles and maps.
299 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
300     would be handled differently nowadays anyway.
301 root 1.584 - random map .meta were not being expired at all.
302 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
303 root 1.586 - update to automake 1.10.
304 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
305     require level 4 anymore.
306 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
307 root 1.590 - monsters now rotate through all skills (in chosen_skill).
308 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
309 root 1.661 - detect/sense curse/magic will no longer work on items that don't
310     need identify.
311 elmex 1.593 - added detect mineral vein spell.
312 root 1.592 - support "wall overlays" in the random map generator - not very generic,
313     used by minable veins.
314 elmex 1.594 - (maps) relocated jeweler town to another directoy.
315 root 1.603 - (arch) implement mining pickaxes and mining skill.
316 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
317 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
318 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
319     of the output is only 1/5th (instead of 1/3rd) of ring level.
320 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
321     generated ring/amulet.
322 root 1.601 - generate most constants for perl automatically.
323 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
324     - when player dies, restore his food to at least 200.
325 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
326 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
327 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
328 root 1.600 - the singing skill actually respects the direction now.
329     - oratory and singing now require a direction.
330 root 1.603 - use_skill now requires that you can actually apply the skill tool.
331 root 1.604 - do not invoke perl on every user command anymore by providing
332 root 1.655 a command and an unknown_command event.
333 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
334     perl to C++, for speed reasons (basically undo patchset 1304).
335     - add a client_destroy event, so we don't have to hook the
336     attachable destroy event (which is called much more often).
337 root 1.606 - removed (unused) FLOOR object type.
338 root 1.607 - fix errornous change_abil messages for rods (and other types).
339 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
340     all into server/commands.C.
341 root 1.609 - save and restore combat/ranged/current slot for players.
342 root 1.610 - the server now batches item's face/fx commands, as opposed
343     to sending one fx per item - helps mostly at connect and
344     with floorbox updates.
345 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
346 root 1.614 - the random map generator now supports selecting difficult for
347     more style categories than just monsters (all except fountains
348     apparently).
349 root 1.617 - object serialiser no longer creates empty "owner" references.
350 root 1.620 - make sure failed castings take some time, too, to avoid being
351     smitten by your god.
352     - many more failmsgs and help texts.
353 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
354 root 1.623 - stop thrown objects when their speed goes too low.
355 root 1.624 - log the number of unique logins seen every minute in a compact
356     format (for statistics).
357 root 1.626 - do not send delitem for players.
358 root 1.627 - support static scalar data members properly in genacc now.
359     - implement "simple" freelist management for objects.
360 root 1.628 - recycle object counts now - to support longer uptimes.
361 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
362     function (and yes, 666 is exact!).
363     - random map generator results should now be fully repeatable.
364 elmex 1.635 - fixed possible crash bug in build code.
365 root 1.638 - rename find_marked_object to ->mark and speed up.
366 root 1.640 - player movers properly destroy themselves when used up, instead
367     of leaking.
368 root 1.642 - do not show msg for unidentified objects that need identification.
369 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
370 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
371     next_line method.
372 root 1.646 - use nicer file format for exp_table and attackmess
373     (more like other resource files).
374     - make parse errors during server startup fatal.
375 root 1.652 - properly initialise all maptile values in constructor.
376     - improved {link} map.
377 root 1.655 - optional unloadable extensions will not lead to an endless loop.
378 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
379 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
380 elmex 1.664 - building listening books is possible again.
381     - (maps, arch) added archetype for building instructions and replaced
382     the copies of the instructions in the maps with it.
383 elmex 1.666 - (arch) made the spark shower spell available in shops.
384 root 1.670 - don't create a second LOGIN event on character creation.
385 root 1.674 - correctly generate "You paid xyz" message in shops.
386 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
387 elmex 1.710 - added a 'password' command, to let DMs change the password of players
388     more conveniently.
389 root 1.680 - correctly save shopitems string, to avoid parse error when reading
390     saved maps.
391     - logging now differentiates between logging levels better.
392 root 1.684 - speed up get_typedata.
393 root 1.689 - fix deadlock problem during server shutdown/reload.
394 root 1.692 - make ext/checkrusage "more" non-blocking.
395     - use common::sense for extensions.
396     - work around a 50.10.0 utf8 caching bug.
397 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
398     "no relation to target" bugs.
399 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
400     modules being loaded from the mainloop, pre-load some more
401     core modules so perl doesn't do it later on.
402 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
403     compiling regexes.
404 root 1.701 - make exp_table and materials file reloadable.
405 root 1.702 - made reload_config non-blocking.
406 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
407     causing server freezes.
408 root 1.704 - store unhashed password, to prepare for safer authentication.
409 root 1.707 - do not log connections from the local host, to help a local
410     watchdog.
411 root 1.714 - fix summon freeze at map borders.
412 root 1.717 - support @group syntax and music config file for music face lists.
413     - run post_init jobs in parallel, they might do I/O.
414 root 1.722 - avoid apply conversion for converters.
415 root 1.562
416 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
417 root 1.558 - (maps) fix travel to valdor and back.
418 root 1.545 - do no longer by default eval map cod ein safe compartments
419     (this can be re-enabled using the safe_eval config option).
420 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
421     in lorak.
422 root 1.559 - fix data corruption issues caused by recursive calls to
423     unordered_mapwalk - now every caller must provide its own
424     buffer.
425 root 1.538 - (maps) improve tindervale maps slightly.
426 root 1.544 - (arch) considerably decrease slag ex price.
427 root 1.540 - (arch) fix filth archetype.
428 root 1.556 - extension dependency resolve was completely broken.
429 root 1.544 - multipart objects would cause save_throw_object to crash - it
430     now acts on the head only.
431 root 1.541 - do not try to connect to an irc server unless explicitly configured.
432 root 1.542 - do not expect decltype() to be available in gcc 4.4.
433 elmex 1.543 - extended the safe perl environment by loops.
434 root 1.547 - (arch) fix "armless cook" facings.
435     - the "experience table" resource item did not have a proper
436     hash associated with it, so updates could not be detected.
437 elmex 1.550 - fixed poison traps in doors.
438 root 1.548 - player->killer_name did not properly flag the name as unicode.
439 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
440     and provide a non-destructive SvPVutf8 variant.
441 root 1.554 - do not allow dragon players to change their title via the settings.
442 elmex 1.552 - ratelimited jeweler skill nugget conversion.
443 root 1.551 - under high load, the server stopped swapping out to make
444     the server more responsive, but making it impossible to reduce
445     the load by... swapping out. slot queuing will now always make
446     some progress.
447     - improve the quality of the load-avg calculation.
448 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
449 root 1.556 - don't fail to write the runtime file if the temporary already exists.
450 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
451     player now.
452 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
453     timestamp and use a tab in the client to increase awareness.
454 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
455     setflag 0 is possible.
456 root 1.560 - make install now deletes old extensions, to ease upgrades in the
457     deliantra vm.
458 root 1.538
459 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
460 root 1.532 - the destruction spell could/would corrupt server memory quite often.
461 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
462     disk, not when it already was in memory.
463 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
464     avoiding livelock during high-load emergency saves.
465 root 1.530 - logging in did not properly unapply all skills.
466 root 1.531 - (maps) make the invite quest marking much more obvious.
467 root 1.533 - (arch) fix warrior archetype names.
468 root 1.532 - map prefetching never prefetch upwards.
469 root 1.534 - wizpass no longer makes you non-blocking.
470 root 1.536 - (maps) add light to some of the special maps, add troll
471     map.
472 root 1.530
473 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
474 root 1.515 - (maps) add gorokh_final mapset from crossfire.
475 root 1.516 - (maps) block most vault-type mlab locations, open up
476     imperial converters for anybody to use.
477 root 1.519 - (maps, arch) replace all permanent stat potions by random
478     variants.
479 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
480 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
481     real player object on player changes.
482 root 1.522 - diseases and maybe other things could sometimes reduce the speed
483     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
484     much grief.
485 root 1.523 - speed_left randomisation was, apparently, totally broken.
486     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
487     of the speed slot internally and in map save files. among other
488     things, this gets rid of all the abs (speed) calls.
489     - reduce map file save files by using abridged keywords aliases.
490 root 1.494 - shop specialisation calculation was totally broken.
491 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
492     now enforced.
493 root 1.498 - fix magic mapping, which only worked for inate spell casting.
494 root 1.495 - godgiven items will now be explicitly described as such.
495 root 1.524 - (arch) dded a quiver of bolts.
496 root 1.504 - materialnames would change "randomly" on every load, only
497     set the material when the materialname was not set before.
498 root 1.497 - balancing change, halve rod recharge speed (instead
499     of 4.8s, the standard rods now recharge in ~10s. not a solution,
500     but still.
501 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
502 root 1.509 the costly flag-checking loop in most cases and using a simple
503     repeat-cache for speed_left.
504 root 1.507 - always delay stats update for players on insert/remove till
505     next tick/command, which saves a lot of cpu cycles on drop/take.
506 root 1.514 - add hint about havign to run to attach unaggressive npcs.
507 root 1.494 - pet monster level was not displayed correctly in "showpets index".
508     - clean up floating point conversions and many similar nitpicks.
509 root 1.502 - fix hanuk altar.
510 root 1.504 - overhaul material system to be much faster, and having less bugs, but
511     still having a lot of cruft :/.
512 root 1.502 - add marble shop floor.
513 root 1.494 - move gcc specifics to new file include/compiler.h.
514     - unrecognised cfpod directives could cause undefined behaviour.
515 root 1.505 - added boes' marble shop to steinwandstadt.
516 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
517     - optimise mapspace updates.
518     - cache volume/items per mapspace.
519 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
520     decrease).
521 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
522     have led to weird item multiplications.
523 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
524 elmex 1.501 - fixed crash bug in learn_spell command.
525 elmex 1.634 - enhanced output of the mapinfo command.
526 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
527 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
528     from perl to c++.
529 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
530     and use it in some "inner" loops.
531 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
532 elmex 1.511 - fixed jeweler experience output to not be floating point.
533 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
534 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
535 root 1.518 - try to prefetch memory inside process_objects, which can give
536     enourmous speed gains.
537     - make some small optimisation to the process_objects loop.
538 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
539     handling different chksum lengths.
540     - check for hash collisions in cfutil.
541     - reduce face checksum size from 6 to 4 bytes.
542 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
543 root 1.523 - removed weather-specific attributes.
544     - fixed genkeywords dependency.
545     - do not clear "randomitems" slot for world underlays.
546     - use "sl" as short-hand for speed_left in save-files, just to make them
547     smaller.
548 root 1.517 - in general, don't crash on value-less resource file lines
549     anymore, due to get_str never returning a 0-pointer.
550 elmex 1.521 - code cleanup in move_symptom.
551 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
552 root 1.494
553 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
554 root 1.481 - some Andrew Madloch wanted, despite being specifically told
555     multiple times that the Deliantra parts additions are under AGPL,
556 root 1.487 lock up the source code of the server within his company.
557 root 1.481 some reorganisations have been done to the sourcecode to make
558     it clearer that this violates the Affero GPL. Help to keep
559     Deliantra free software even for the coming generations
560     and be wary of the promises of Andrew Madloch, he has nothing
561 root 1.487 good in mind for free software.
562 root 1.480 - clarify which files of the server are 100% AGPL.
563 root 1.481 - minor reorganisation, move some GPL code into other files.
564 root 1.483 - implement viewpoint (which is like observe, but only for the map,
565     not stats etc.).
566 root 1.484 - replace magic mapping overlay by a flying bird exposing area
567     on the worldmap (ext/magic_mapping.ext).
568 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
569     - @find results in npc dialogue is now stored in $find.
570 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
571 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
572 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
573     dm instead.
574 root 1.456 - (maps) add town portal to celvear.
575 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
576     mapsets from crossfire, together with associated archetypes.
577 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
578     - (maps) define a new whalingoutpost region.
579 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
580     and most archetypes that go with them (without stoning and swallow effects),
581     casino tokens and stock certificates are also missing.
582 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
583     and santo dominion.
584 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
585     to go with them. also adjusted archetypes to be more korrekt "gotisch".
586 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
587 root 1.460 - properly close client-side dialogue when the player is teleported away.
588 root 1.459 - map-tags did not properly close it's database tables or wait
589     for a quiescent state, causing memory corruption on reload.
590 root 1.454 - support "stat.xyz" accessor in match expressions.
591 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
592 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
593     fixes long answers from npc dialogue).
594 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
595 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
596     and to not add a "put your code here" force needlessly.
597 root 1.463 - (arch) fix or improve many plurals.
598 root 1.465 - markers do no longer add a force if the slaying field is unset.
599 root 1.466 - sped up search-items implementation, but it's still horrible.
600 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
601 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
602     used to reogianise the illogical arch tree a bit.
603 root 1.479 - (maps) import most map names from crossfire.
604 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
605 root 1.483 - fly_high movement gives better los, ignoring blocksview.
606 root 1.488 - the addexp command should now honour skill names with spaces.
607 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
608 root 1.491 - (arch) added many more buildable marble floors.
609 root 1.490 - major namespace cleanup: save 45kb by making functions static
610     that were unnecessarily global.
611 root 1.452
612 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
613 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
614 root 1.451 - fix a memory buffer overflow in the book code.
615 root 1.429 - add @check, @find npc dialogue commands.
616     - (maps) add a number of town interiors.
617 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
618 root 1.451 - (maps) add celvear area from cfextended.
619 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
620     - (server,maps) fix bug causing some library books not to be chained down,
621     cause Scorn/Navar libraries not to have inscribable books.
622 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
623 sf-marcmagus 1.433 inappropriate item power.
624 root 1.448 - (maps) fix intwell balancing issue.
625 root 1.437 - improve the look of generated books.
626 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
627     - fix bug where players could bypass no_drop by putting items in containers.
628 root 1.430 - consecutive commands arriving at the same time in the server would be
629     corrupted if the length was >255.
630 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
631 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
632     and perl.
633 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
634     functionality (and more) inside the same object using the match expressions.
635     - create simpler match expression compiles in many common cases.
636 root 1.439 - reduce object size by removing obsolete "seen_by" member.
637 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
638     of the new dynbuf::splice function (which gave an unexpected net win
639     in code size...).
640 root 1.442 - the server will no longer complain (and subtly fail) when an object
641     being removed from a map causes another object to get removed.
642 root 1.441 - banish strncpy from the server, speed up and simplify sending item
643     descriptions to the client considerably.
644 root 1.442 - add new "in head" set modifier for matches.
645     - new BLOCKED_MOVE event added.
646     - mapscript archetype now has activate_on_xxx true by default, as similar
647     connected elements.
648 root 1.448 - (maps) imported all styles from cfextended except
649 root 1.444 floorstyles/land_plots and monsterstyles.
650 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
651 root 1.446 - don't crash when treasure lists are empty / supply new empty
652     treasurelist for randomitems when none can be found.
653     - implement cf::map::static_maps and use it in map-tags.ext.
654 root 1.449 - fix a bug in map-tag scanning when moving tags.
655 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
656     for a reaction.
657 root 1.447 - implement new "loadall" map loading command, purely for debugging.
658 root 1.429
659 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
660 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
661     but not horns (to make them more useful for content-creators).
662 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
663     2) it skipped spell effects and 3) it didn't handle the case where
664     and object was destroyed while iterating over it correctly. all this
665     allowed players to sometimes walk onto spaces they should not be able to
666     walk on.
667 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
668 root 1.399 - examining an object now dumps the serialised object form when the user
669 root 1.404 is a wizard (wizlook).
670 root 1.421 - altars no longer accept unpaid items.
671 root 1.411 - party spells didn't work all that well.
672 root 1.424 - added complex object matching framework (cf::match), and make altars
673     and pedestals use it.
674 root 1.425 - identified skill-tools show what skill they grant.
675 root 1.399 - display the duration of change_ability spells when examining them
676     (missing: protection spells, but they are a hack...).
677 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
678     adding more variety to the different mushrooms.
679 root 1.398 - fix a minor cfpod formatting bug.
680 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
681     the hintmode setting on the settings page.
682 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
683 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
684 root 1.399 - enable the object loader to also dump archetypes.
685 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
686 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
687 root 1.402 - force the initial face when loading an object that is time-animated
688     or a monster, so it does not have to be specified anymore.
689 root 1.403 - fix a bug where recasting an ability changing spell could shorten
690     its remaining duration.
691 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
692 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
693 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
694     up splay operations as well.
695 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
696 root 1.412 - implement introspection data for C++ classes (%REFLECT).
697 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
698 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
699 root 1.419 - fix transmutation alchemy.
700 root 1.424 - speed up many frequently-invoked C->perl callbacks.
701 root 1.419 - added complex object matching framework, to be used in altars and the like.
702 root 1.426 - switch to YAML::XS from YAML.
703 root 1.396
704 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
705 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
706     that ultimately was not helpful to catch it :)
707 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
708     all callers to use either one or the other, as appropriate. This
709     fixes the (rather fragile) light spell, maybe others.
710     - fixed an overflow and exploit in the bank/payment code.
711     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
712 elmex 1.384 to explain the skill a bit more.
713 root 1.389 - removed a buggy check for zero attacktype. So that we might find
714 elmex 1.388 the real bugs in the archs/maps/objects.
715 elmex 1.394 - Fixed enabling torches with lighters.
716 elmex 1.387 - (maps) Added Heaven Town region.
717     - (arch+maps) Fixed & normalized warriors on map
718     /quests/peterm/CTower/Barracks.
719 root 1.392 - fix the light spell (and possibly diseases and other lights).
720 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
721 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
722     a long time ago, and similar cases are still to be found in the maps.
723     - make the socket_timeout configurable in the code (but not yet for users).
724 root 1.393 - earth wall health bar is now correct.
725 elmex 1.384
726 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
727 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
728     freeze with IO::AIO anymore due this change.
729 root 1.364 - avoid a crash when a player tries to apply a lighter.
730 root 1.376 - allow a spell argument for dimension door.
731 root 1.362 - move shop item listing and some otherstuff into the info tab.
732 root 1.360 - avoid crashes when non-players cast party spells.
733 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
734 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
735     - small improvement of the number of potions in shops
736     (by Job Vranish).
737     - added a few party spells (by Job Vranish).
738 root 1.362 - use a common message dynbuf.
739 root 1.364 - destroying tear down objects will now use the full hp range
740     for animation and will only destroy/lastframe when hp < 0.
741     - allow monsters to use earth to dust.
742     - use manhattan distance for get_rangevector_from_mapcoord, just as
743     in get_rangevector.
744     - los updates now correctly take tiled maps into account.
745     - do los updates even on maps without darkness.
746 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
747 root 1.375 - upgrade to IO::AIO 3.21.
748 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
749 elmex 1.373 - properly catching exceptions from callback in irc.ext.
750 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
751 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
752 elmex 1.368 - (arch) added hint about usage to Slag Ex.
753 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
754     like the rest.
755 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
756 root 1.378 - (arch+maps) added rate limited converter and adjusted
757     /elmex/mana_fountain.
758     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
759     - reduce size of casting_time, move_status, attack_movement,
760     last_heal and last_sp slots, squeezing some more space out of struct
761 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
762     anywhere.
763 root 1.358
764 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
765     - fixed bug in alchemy, where finding the right object for enhancements
766     didn't work.
767 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
768     effects (w.r.t. put_more) per mapspace, to give the server a chance
769     to survive a hundred deathsheads.
770 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
771     disastrous bug of unfortunately unknown proportions...
772 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
773 root 1.343 - use gender-neutral place descriptions for invite.
774 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
775     Thanks go to Lisa Larsen!
776 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
777     anymore).
778 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
779 root 1.345 - use better dependency tracking for include/keyword.h.
780 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
781     so it is possible to invite somebody out of some stck-till-death traps,
782 root 1.346 or simply to commit suicide.
783 root 1.352 - replace the "ignoring delayed commands" message by something more useful
784     (cf. cunning gnome freezeing issue).
785 elmex 1.349 - various fixes for weapon improvements.
786 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
787 root 1.353 - support T and G sequences in cfpod.
788 root 1.343
789 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
790 root 1.339 - convert me command from per-map to chat, which makes more sense, also
791     document it.
792 elmex 1.336 - more than one spellbooks of same class can now be given
793     in class selection.
794 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
795     spell rebalancements.
796 elmex 1.338 - the IRC gateway filters IRC colors now.
797 elmex 1.336
798 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
799 root 1.331 - (arch) fix quiver of Holding Bolts.
800 root 1.332 - applying unpaid items will now examine them.
801 root 1.330 - add "What" column to body command, showing items in that slot.
802 elmex 1.329 - redesigned and rebalanced lamps and torches.
803 root 1.330 - add "..." to item names that have been shortened.
804     - fixed "assign" function that squeezes strings into fixed length.
805 elmex 1.333 - add cursed effect to lamps and (some) torches.
806 elmex 1.334 - fixed bad assigned crafting skills and their tools.
807 root 1.312
808 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
809 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
810 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
811 root 1.312 - make monster smell logic dependent on their wisdom stat.
812 root 1.324 - put the death reason into a separate tab.
813     - converted "connected" slot to string, cleanly got rid of some ugly
814     hacks such as the path_attuned hack.
815 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
816     - replace one-at-a-time hash by faster than smaller FNV-1a hash
817     when hashing strings.
818 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
819 elmex 1.320 whether the right cauldron is used.
820 root 1.313 - considerably optimise shared string implementation by
821 root 1.316 making its null value a compiletime constant.
822 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
823     as well as using shstr_cmp to pass shared stringsa round efficiently,
824     for lots of code size savings.
825 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
826     they are sleeping: generators now check for the sleeping flag.
827 root 1.318 - tell gcc not to excessively inline some perl interface functions.
828 root 1.322 - remove marking rune length limit.
829 root 1.323 - fix formatting of cfpod when a verbatim block was following
830     a single newline.
831     - move resistances, statistics and showpets command output into tabs.
832 root 1.326 - implement map scripts that can replace the boulder logic without
833     having to write extensions.
834 root 1.310
835 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
836 root 1.302 - fix a longstanding bug that teared multipart monsters
837     at map boundaries apart.
838 root 1.292 - temporarily make permanently invisible player visible when
839     he/she makes noise.
840 root 1.284 - fix being able to see through walls a bit.
841 root 1.303 - improve look at output.
842 root 1.285 - completely replaced the line of sight algorithm with a variant
843     of spiral fov capable of visibility grades and arbitrary
844     shadow angles, that uses less memory and less code.
845     - the new los code supports arbitrary map rectangles and loosens
846 root 1.310 other restrictions of the old code, supporting further optimisations.
847     - update los if blocksview-objects are inserted in a map, not just when
848 root 1.287 removed (e.g. for summon fog).
849 root 1.303 - permanent invisibility doesn't make immune against making noise:
850     implement a noise system that allows monsters to locate the player
851     when he/she makes noise.
852     - implement a primitive smell system that monsters can use to track
853     players.
854 elmex 1.288 - create bomb now also works when casted by door traps.
855 elmex 1.290 - (arch) new torch graphics.
856 root 1.289 - (maps) considerably soften the subway spider.
857 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
858     the guards from being killed by players.
859 root 1.310 - (maps) lots of tweaks in and around scorn.
860     - (maps) use special non-blocksview jungle, mountain and
861     darkforest freely on the worldmap, to get gradual sight obstacles
862     instead of total blackout in those areas.
863 root 1.289 - no maximum darkness for outdoor maps anymore.
864 root 1.291 - add more hints, fix some messages.
865 root 1.292 - fix a bug: firing rods should tell you something about them.
866     - make light additive even within players.
867 root 1.293 - darken xrays effect a bit.
868     - improve handling of los changes when inserting or removing
869     objects, not perfect yet.
870     - make map darkness signed (formerly unsigned) to allow
871 root 1.294 ambient lighting and centrally manage darkness as an offset.
872     - revamped, fixed and documented the server calendrics, also
873     tell users the current time and data, to improve awareness.
874     - implement proper wizlook flag and handling of wizlook, instead
875     of dumbly just clearing los once.
876 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
877     and has a smaller runtime variance.
878 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
879     making them actually useful.
880     - see_in_dark now increases the viewing radius by 3.
881 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
882     speedup, as well as in many other places.
883 root 1.299 - remove support for extended map infos - these are not used
884     by the deliantra client and removing them gives us a 10% speedup
885     when sending map changes.
886 root 1.300 - remove most gcfclient and other client bug workarounds, as well
887     as now obsolete protocol versions, simplying the code.
888 root 1.301 - optimise and simplify generation of random numbers.
889 root 1.303 - correctly provide a non-zero default density for materials, to
890     avoid crashes, fix other bugs in the material handling code.
891     - fix volume calculations.
892     - fix cfpod parsing when multiple verbatim blocks were separated by
893     newlines.
894 root 1.305 - increase monster detection radius from wis/5 to wis/3.
895 root 1.306 - remove old pickup modes.
896     - remove obsolete disarm and search commands (search wasn't working
897     anyways).
898 root 1.308 - fix a crash when an npc applied a sign.
899 root 1.284
900 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
901 root 1.283 - this release is assumed to be very stable.
902     - (maps) radically redesigned and improved tutorial.
903 root 1.280 - directional casting no longer immediately removes the invisible effect.
904 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
905 root 1.272 - fix overflow in lighting calculations.
906     - negative glow radii can no longer cause total darkness.
907 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
908     only maximally-lit ones.
909 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
910     - swashbucklers got the oratory skill now.
911 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
912 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
913 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
914 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
915     (which was probably broken, too).
916 root 1.281 - support negative glow radii during daytime, too.
917     - use circular, not rectangular, viewing area.
918     - use minimum viewing distance of 2 in outdoor maps.
919     - negative glow is stronger than viewing area or lamps.
920 root 1.283 - (arch) new darkness spell face.
921 root 1.272
922 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
923     - (maps) completely redesigned scorn.
924 root 1.269 - "cast light" now works on oneself.
925 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
926     negative glow radii again (they were totally broken before).
927 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
928 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
929 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
930 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
931 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
932     back to the player.
933 root 1.251 - attuned/repell and spell base level system reworked.
934 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
935 root 1.247 be less erratic now.
936 root 1.248 - refuse to write the uuid file if the uuid is zero
937     (to avoid writing it in early crashes).
938 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
939     - speed up emergency_save by not syncing every file separately.
940     - no longer reattach perl to every object on reload, it's slow, and no longer
941     necessary since we don't nuke stashes anymore.
942     - do not bootstrap perl from the commandline args, use separate eval for
943     better error reporting.
944 root 1.259 - fix a crash when pushing cone spells met ice attacks.
945 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
946 root 1.255 - speed up map refresh in server a bit.
947 elmex 1.258 - refactored drop code and fixed some programming errors in it.
948 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
949 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
950 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
951     as the current weight of the inventory.
952 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
953     dragonfire has been introduced for the non-dragon players.
954 root 1.265 - remove unused "tooltype", "start_holding" object slots.
955     - change "weapontype" object slot to uint8.
956     - convert "hide" object slot into flag.
957     - reorder object members for better locality of reference and codesize
958     decrease.
959 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
960 root 1.267 - fix a crash when no skill could be found when killing amonster.
961 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
962     every completed aio operation.
963 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
964     and update mapspaces if necessary.
965 root 1.246
966 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
967 root 1.241 - removed all command line parsing, only env variables are supported
968     anymore.
969 root 1.239 - region-specific monsters will now once more be on the worldmap.
970 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
971 root 1.225 would grow out of bounds.
972 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
973 root 1.222 - fixed a double-escaping bug in the pod-parser.
974     - rewrote the cfpod parser in C++.
975     - hintmode moved to C++, players need to re-set their hintmode if
976     they dislike "show".
977 root 1.231 - fix RIP inscription.
978 root 1.239 - bump login name length from 18 to 20 char max.
979 root 1.231 - correctly support gender in emotes.
980     - correctly support gender in the death messages.
981     - correctly generate death messages for players only when they really die,
982     with increased information.
983 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
984     and data corruption (but apparently was never triggered).
985 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
986 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
987     data corruption bug.
988 root 1.223 - tweak coredumping/monitoring a bit.
989 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
990 root 1.227 - do not crash in the loader when an inventory object could not be loaded
991     (from a corrupted file).
992 root 1.241 - redid skills command to send output to proper channel.
993 root 1.233 - object->map is no longer refcounting.
994 root 1.228 - add FLAG_DEBUG for internal debugging.
995 root 1.231 - add NDI_VERBATIM flag to send_msg.
996 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
997 root 1.240 - player->exists is no longer a sync_job.
998 root 1.233 - split login.ext's player scheduler into
999     it's own player-scheduler.ext extension.
1000 root 1.222
1001 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1002 root 1.212 - require perl 5.10.
1003 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1004 root 1.204 - swap player and observed count's on the map when observing.
1005 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1006 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1007 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1008     could be found.
1009 root 1.208 - pits now have a configurable "random spread" range and default
1010 root 1.213 to a radius of two now.
1011 root 1.212 - rewrite pay_player_arch.
1012     - use a more stable perl_reload implementation.
1013     - do not use Symbol::delete_package (causes crashes after perl-reload),
1014     use our own, safer, clear_package instead.
1015     - when asynchronously dumping core, close all file handles to allow
1016     the server to restart concurrently.
1017 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1018     sequences, without double-encoding. it should be faster, too.
1019     - the above fixes wrong display of help tetx and many other issues.
1020 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1021 root 1.218 (0.9976+), use it for long books and other messages.
1022 root 1.210 - eradicate listen command and corresponding code.
1023 root 1.211 - eradicate logs command.
1024 root 1.218 - let the client log into the server log, used for crash backtraces.
1025 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1026     old style spell objects with the spell magic bullet.
1027 root 1.220 - (arch) fixed skill less rods in the archetypes
1028 root 1.204
1029 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1030 elmex 1.197 - made jeweler workbench larger and some other minor map
1031     changes in jeweler town.
1032 root 1.196 - fixed wrong item handling in jeweler skill code.
1033 root 1.198 - (arch) use a special "key_random_map" for random map keys
1034     that are used up.
1035 root 1.199 - fix a crash when the player who was observed has logged out long
1036     enough for his region/map to be gone.
1037 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1038 root 1.201 - add some missing dependencies.
1039 root 1.203 - log to /var/log/deliantra/ by default.
1040     - hack observe code to enable smooth movmenet when observing.
1041 elmex 1.195
1042 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1043 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1044 root 1.179 - correctly move gsay to the party channel.
1045 root 1.178 - fix a crash when animate weapon was used in some areas.
1046 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1047 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1048     with NPCs.
1049 elmex 1.175 - (arch) dragon scales got proper type now
1050 root 1.193 - object::decrease would sometimes cause container weights to
1051     be wrong, this has been fixed.
1052 root 1.194 - do not send time updates for newly-seen items.
1053 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1054 root 1.183 - fix cone spells etc. going through walls sometimes.
1055 root 1.186 - fix a weight update bug that sometimes left containers
1056     with wrong weights.
1057 root 1.194 - added auto_apply event and extension for shop tiles.
1058 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1059     - make sure the map is loaded when using a town portal return.
1060 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1061     where healing spells didn't cost any grace.
1062 root 1.173 - fix starvation kill reason.
1063 root 1.174 - fix pk killer name message.
1064 root 1.189 - don't let people apply signs with @match.
1065 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1066     what seems to be the biggets memleak in the server).
1067 elmex 1.171
1068 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1069 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1070     - use anyevent to manage listen ports (this enables IPv6 support).
1071 root 1.167 - server supports ipv6 client connections now.
1072 root 1.168 - use newly-available Coro::AnyEvent.
1073 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1074     to let it handle AIO requests.
1075 root 1.167
1076 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1077 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1078     processing considerably (especially in the client) and reduces data transfers
1079     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1080 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1081     - (map) fixed npc dialogue in pup_land/s_f/special.
1082     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1083     (swarm spells now stay in the player's inventory).
1084 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1085 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1086     archetype *archname* (chairs of different facings were merged).
1087     - bugfix: fix a potential crash issue in find_object_name (not used
1088     normally).
1089 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1090 root 1.164 (destruction, magic missile etc.).
1091 root 1.163 - swarm spells without a direction now use various spiral patterns
1092     instead of being fully random.
1093 root 1.158 - update AnyEvent API to 3.4 and above.
1094 root 1.156
1095 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1096 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1097 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1098 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1099     and for attacking monsters. it also takes about one second to do a jump.
1100 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1101 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1102 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1103 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1104     were created outside a map.
1105 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1106     (fixed by reversing the logic).
1107 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1108 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1109 root 1.154 - bugfix: support random maps >127x127.
1110 root 1.152 - (maps) fixed the death certificate system in nimbus.
1111 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1112 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1113 root 1.147 - (arch) give ball lightning a real name.
1114 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1115 root 1.155 - support cfpod in ex replies (client item tooltips).
1116 root 1.143 - unapply item in range slow when readying a spell.
1117 root 1.148 - bugfix: account for rounding errors in weight updates.
1118 root 1.139 - remove synchronous mkdir in chargen_race_done.
1119     - fix per-race starting maps.
1120 root 1.142 - check hiscore on suicide and quit as well.
1121 root 1.138 - tell players when they are starving.
1122 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1123     - fix map difficulty calculation for generators.
1124 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1125 root 1.149 - support no_drop map header flag (before it was only available internally).
1126 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1127 root 1.133
1128 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1129 root 1.119 - bugfix: custom skill settings were not saved by the server.
1130     - bugfix: remove did not actually remove items from the inventory, leaving
1131 root 1.116 ghost items.
1132 root 1.119 - bugfix: properly update items identified on the ground.
1133 root 1.120 - bugfix: use localtime_r in the logger thread.
1134 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1135     - bugfix: archetype reloads could crash the server.
1136 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1137 elmex 1.114 player is not logged in.
1138 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1139 root 1.117 server startup.
1140 root 1.128 - bugfix: fix the door surround check in the random map generator.
1141     - (maps) fix heaven quest difficulty progression.
1142     - (maps) fix some random map styles.
1143     - dropping items a shop is not interested in won't sell them anymore.
1144     - rods and horns with a too low maximum charge allow now at least one discharge.
1145     - implement kill & death statistics.
1146     - random map preparation is no longer synchronous.
1147     - rewrite find_style in perl, no longer does synchronous I/O.
1148     - improve random map specials placement.
1149     - make the killer a real object pointer instead of a string, improved
1150     kill reason messages.
1151 root 1.117 - take advantage of new aio_close and aio_chmod.
1152 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1153 root 1.125 - change_abil is much faster.
1154 root 1.126 - update the floorbox more often to work around the reverses item order
1155     display in clients.
1156 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1157 root 1.126 - add hints to the invite messages.
1158 root 1.127 - rewrote key<->value pair handling.
1159 root 1.128 - use an independent random number generator for the random map generator.
1160 elmex 1.113
1161 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1162 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1163     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1164     - completely automate the weight handling, should fix all weight
1165     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1166 root 1.103 - reloading archetypes while a user was in the character creation phase
1167     could crash the server.
1168 root 1.106 - fix a nontrivial number of cases of code commented similar
1169     to "is this really correct?", as many of those cases are now handles
1170     automatically by lower level code.
1171     - replace many ad-hoc checks for client visibility by object::visible_to,
1172     should result in broader applicability of functions using it.
1173 root 1.104 - merge items with different arch pointers refering to the same arch
1174     (due to archetype reloads).
1175 root 1.106 - refactored the object remove/insert functions and most related
1176     functions (decrease, split, merge_ob etc.).
1177 root 1.105 - make it compile better on freebsd (reported by pippijn).
1178 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1179 root 1.108 - fix the longstanding "container stays open" bug.
1180 root 1.107 - improved floorbox updating to be incremental and other protocol
1181     optimisations.
1182     - get rid of update_after_inventory_change and only do update stats
1183     for weight once/tick/player at max.
1184 root 1.109 - rewrite party commands, use party channel.
1185 root 1.103
1186 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1187 root 1.97 - properly link against libgthread as that is needed to make the slice
1188     allocator thread-safe.
1189 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1190     recommended configuration) (reported by Samuel Gondouin).
1191 root 1.94 - always put godgiven items into the player inventory, never any containers.
1192 root 1.92 - (maps, arch) the scorn go club was founded!
1193 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1194 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1195     became a real spell-class.
1196 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1197     - (arch) considerably strengthened spark shower and destruction.
1198     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1199     finally reloadable at runtime.
1200     - changed archetype loading algorithm to only require one pass and
1201     use delayed resolving of references.
1202 root 1.101 - examine command now uses the examine infobox.
1203 root 1.102 - implement an "incremental garbage collector" for archetypes.
1204 root 1.98 - enable slice allocator again.
1205 root 1.96 - implement optional free memory poisoning.
1206 root 1.91
1207 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1208 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1209 root 1.85 skill.
1210 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1211     names (also update all maps to use money instead of coins).
1212 root 1.78 - add uuid accessors to perl.
1213     - add coin names and archetype accessors to perl.
1214 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1215 root 1.78 - change perl extensions to not use hardcoded coins and values.
1216 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1217     and be more parsimonous of uuid usage by the exact value out on exit.
1218 root 1.86 - write log messages in another thread, removing another sync point.
1219     - support multi-line log messages in a nicer way.
1220 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1221 root 1.81 - fix a minor memleak in the random map generator.
1222     - some parts of the random map generator are not coroutine-safe,
1223     so only call it "single-threaded".
1224     - major cleanup of memory management in random map generator.
1225 root 1.87 - slight refactoring of the random map generator, faster too.
1226 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1227     bookkeeping bug.
1228 root 1.87 - work around "player is on active list" problem by deactivating player
1229     after loading.
1230 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1231     there have in fact been allocations.
1232 root 1.82 - fix object::insert to do as documented and insert into the env
1233     if necessary.
1234     - fix cf::map::unique_maps.
1235     - fix nrof overflow check in can_merge_slow.
1236     - fix converter code to handle >31 bit values.
1237 elmex 1.83 - added support for the player_sold flag
1238 root 1.84 - converters no longer accept unpaid items.
1239 root 1.88 - canonicalize random map meta files for better unification.
1240 root 1.77
1241 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1242 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1243     when mlockall has been used.
1244 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1245 root 1.72 - use separate thread for ticker timing (and more in the future).
1246     this greatly increases timing accuracy and gets rid of an enourmous
1247     number of gettimeofday calls.
1248 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1249 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1250 root 1.71
1251 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1252 root 1.68 - rebalanced default experience table to be more exponential
1253     and much easier up to level ~40, then moderately harder.
1254 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1255 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1256     - do not exit on reload/load errors but properly cleanup.
1257 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1258 root 1.66
1259 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1260 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1261     (this fixes the jeweler skill).
1262 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1263 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1264 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1265     it has reset, which is better than putting it on the savebed, also as
1266 root 1.321 proof that the player didn't use a savebed).
1267 root 1.59
1268 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1269 root 1.56 - work around perl bug in configure perl module version check.
1270 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1271 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1272 root 1.52 - fix a bug in animate_weapon, causing a crash.
1273 root 1.54 - no longer exit when a coroutine throws an exception.
1274 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1275 root 1.53 - fix the "<player> is nuts" message.
1276 root 1.58 - fix an exception at logout due to the json_coder being gone.
1277 root 1.43 - upgrade to EV version 2.0 API.
1278 root 1.47 - when players don't apply a savebed correctly but stand above one,
1279     do not move or kill them.
1280 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1281 root 1.43 - implement generic framework for server-side resource files.
1282     - implement resource file update event.
1283     - hook experience table update into the framework.
1284     - move jeweler.yaml to resources (arch/).
1285 root 1.44 - switch from Crossfire to Deliantra perl module.
1286     - implement json2json arch filter.
1287 root 1.45 - implement widget protocol version 2, support for ui templates.
1288 root 1.54 - mapinfo is now handled fully asynchronously.
1289 root 1.48 - ext/irc: also log irc messages.
1290 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1291 root 1.43
1292 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1293 elmex 1.41 - limited the number of items that can be picked up and dropped
1294 root 1.42 as temporary measurement against bad performance or dropping things
1295     (this lead to long freezes and triggered the watchdog).
1296 elmex 1.41 - improved the performance of the drop command a bit.
1297 root 1.38 - switch from Event to EV for higher performance, easier usage,
1298     less bugs...
1299 root 1.39 - updated to release version of the gnu affero license.
1300 root 1.38
1301 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1302 root 1.36 - more thoroughly rename the binaries, contact addresses.
1303     - update the copyrights.
1304 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1305     crashes.
1306 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1307     potentially causing crashes.
1308 root 1.35 - assign weapons on user load time, not login-time, avoiding
1309     crashes.
1310    
1311 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1312 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1313 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1314     in some of the maps.
1315 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1316     which is now trivial to do.
1317 root 1.33 - removed all traces of the old (and never working) plug-in interface
1318     (70kb code less on amd64).
1319 root 1.34 - improve/tune scheduling priorities.
1320     - fix some freezing bugs.
1321     - fix a memory corruption problem in dynbuf.printf.
1322     - use channels for chat and many informational commands.
1323     - improved the tutorial.
1324     - create missile is now fixed.
1325     - race fields must now contain archetypes.
1326     - jumping skill now works as advertised.
1327 root 1.31
1328 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1329 root 1.24 - relicense under the gnu affero license.
1330 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1331 root 1.24 - implement server-side framework for generic resources.
1332     - use resource framework for server-provided ambient
1333     music.
1334 root 1.27 - save object owners (players only atm).
1335 root 1.24 - replace limited sound api with server-provided sound effects.
1336     - new sc (sound control) protocol command.
1337     - improve fxix protocol to include types.
1338     - exactly fill tcp segments, if possible.
1339     - output-rate is now an upper limit, the server will automatically
1340     (and quite perfectly) adjust to the network conditions, ensuring
1341     low latency even during bulk transfers (music, images, sounds etc.).
1342     - implement server-side widgets (i.e. client widgets controlled
1343     in the server side). this will allow future expansion without
1344     having to upgrade clients.
1345     - implement a (artwork) world map with realtime player position
1346     tracking.
1347     - new and more efficient extcmd (server still supports old extcmd
1348     protocol).
1349 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1350     calcluation that could be easily exploited by users.
1351     - rebalanced diseases to spread more naturally/evenly.
1352     - completely asynchronous map loading even for tiled maps.
1353 root 1.24 - replace simple messaging protocol with channels carrying metadata
1354     (similar to message types, but more directed at the user).
1355     - reduce command processing latency by a whopping 120ms by
1356     reordering some processing steps inside the server. this directly
1357     reduces lag by 120ms.
1358     - actually send spell faces to the client.
1359 root 1.23 - implement player genders.
1360 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1361     otherwise return to savebed and possible kill if the log-out
1362     was for too long.
1363     - fast socket-dead detection (kick player after 8 seconds without ack).
1364     - greatly reduce the cpu time needed to draw maps _again_.
1365     - archetypes are now subclasses of objects.
1366     - rebalanced shop greed and approval functions to be more realistic
1367     (and likely match the actual intention).
1368 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1369     italic, gender-specific text, paragraphs etc.
1370 root 1.24 - implemented hint framework, players can opt to receive hints.
1371     - implemented (long) book framework, added some books from the cf wiki.
1372 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1373     protocol and is capable of transmitting generic meta information.
1374 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1375     - replace the nexus by a per-player tutorial map that teaches stuff
1376     better than the newbie house.
1377 root 1.18 - fix the magicmap colours.
1378 root 1.19 - optimise map update even more by removing unneeded code and checks.
1379     - decouple map and stats update from pl->ob and use pl->observe instead.
1380     - implement observe command.
1381 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1382     calls with a simple comparison.
1383     - fix a latent crossfire bug that could crash the server because the
1384     map refresh did not update the mapspace.
1385 root 1.24 - support custom keys for regions and maps, regions are now
1386     refcount-managed.
1387     - allow worldmap overlays anywhere in the 000..999 range.
1388     - new system to acquire time slices for background jobs, to reduce
1389     jitter.
1390 root 1.27 - semi-persistent object-referencing framework (currently only players
1391     supported).
1392 root 1.22 - dependency tracking for perl extensions.
1393 root 1.24 - new slag-ex extension for cleaning cauldrons.
1394     - fix invoke result processing.
1395     - there are even less i/o syncpoints in the server now.
1396 root 1.29 - added map-tags extension that scans all maps for object tags
1397     and records them in the database (not used yet).
1398 root 1.28 - metaserver 2 support.
1399 root 1.22 - many more bugfixes and minor optimisations.
1400 root 1.16
1401 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1402 root 1.14 - optimised event invocation (non-wanted events can now be
1403     skipped with 4-5 inlined instructions).
1404 root 1.12 - complete rewrite of town_portal: it now creates a portal
1405     to the "nearest" town only, travel is only possible
1406 root 1.13 to the town and back, anybody can use it (also removes
1407     one of the remaining syncpoints in the server).
1408 root 1.10 - complete rewrite of the range/attack skill slot system:
1409     there are now two slots, one for combat, one for ranged
1410     attacks.
1411     - introduce the concept of a current weapon (either a ranged
1412     or a combat weapon/skill/tool) and switch between them as
1413     needed.
1414     - rewrite bow code so bows get more useful: apply damage,
1415     attacktype and other stats to the arrows and treat
1416     bows as weapons. also rebalance the missile weapons skill
1417     so its damage increases with level.
1418     - rewrite the complete player speed logic: weapon_speed now
1419     works as documented and there are no unnatural speed boosts.
1420 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1421     installation, replacing the old collect scripts and
1422 root 1.9 simplying deployment by scaling and cutting faces as required.
1423     - simplify the map protocol extensively by taking advantage
1424     of missing bigfaces, speeding up map generation immensely.
1425 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1426     other archetypes.
1427     - rationalise archetype, region and treasurelist file format
1428     into a single file format and make them reloadable asynchronously.
1429 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1430     reloadable at runtime.
1431 root 1.6 - implement 64x64 faceset support.
1432     - implement fxixsx protocol that saves
1433     a lot of bandwidth over the old image/face/smooth packets
1434 root 1.11 and allows images > packetsize, incremental and background
1435     transfers.
1436 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1437     on a face basis as opposed to a mapspace basis.
1438 root 1.7 - the server can now rate-limit image uploads to not exceed
1439     a certain (client-configurable) speed while guarenteeing full
1440     freedom of movement.
1441 root 1.8 - implement new ex command to request item descriptions.
1442     - implement new msg command for in-game messages with meta
1443     information (using xml).
1444 root 1.9 - enforce utf-8 for all text messages.
1445 root 1.13 - added micropather (not used yet).
1446 root 1.6 - many, many bugfixes.
1447 root 1.1
1448 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1449 root 1.1 - make coroapi accessible to cf+.
1450     - moved map handling logic completely to perl
1451     - per player maps are now marked in the map
1452 root 1.2 - maps are saved completely differently now,
1453     and much more often.
1454 root 1.17 - rewrote map header parser and writer, to be much faster.
1455 pippijn 1.4 - maps and players are now (in the average case) loaded
1456 root 1.2 and saved completely asynchronously, I/O contention will no
1457     longer freeze the server.
1458 pippijn 1.4 - players and maps can be loaded anytime, without the player
1459 root 1.2 being logged in.
1460 root 1.1 - automatically generate method interfaces for perl from headers
1461     - unbundled freezethaw
1462     - mostly rewrote common/map.C
1463     - completely rewrite server/swap.C
1464     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1465     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1466     - better message for apply failures due to applymode
1467     - removed most all of the weather code
1468     - unified logging to stderr and file
1469     - too many minor changes to document
1470 root 1.615